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953s | welcome everyone to the radiant Heroes |
957s | major number two for the calling all |
958s | heroes initiative I am epitome is joined |
960s | by door and we are so excited to be |
962s | bringing you the playoffs of this event |
964s | that's right baby I mean we've had some |
966s | fantastic competition up until now |
968s | calling all heroes is going swimmingly |
970s | as it ever could be last week we had our |
972s | Swiss rounds they went great I I have no |
974s | complaints and I can't wait to see what |
975s | teams are offering up today |
977s | yeah and for those of you who do not |
979s | know what calling all heroes is calling |
981s | all heroes is a gender inclusivity |
983s | initiative foreplay OverWatch where they |
986s | allowed people of all marginalized |
988s | genders to play in these types of |
990s | tournaments and we also actually have |
993s | two different circuits running today we |
995s | are going to have the Challenger Series |
996s | that is right now and there is a little |
998s | bit of action that you will be able to |
999s | catch later today for a diamond and |
1001s | Below circuit that is the rising Series |
1003s | yeah Rising series I mean it's important |
1005s | to give those players the opportunity |
1006s | because it's not just a space for the |
1007s | most competitive of players right |
1009s | anybody who wants to get their toes in |
1011s | dip the toes into the community who |
1012s | might not have that opportunity to |
1014s | otherwise it's been fantastic and like |
1016s | we said not only do we have that but |
1017s | we've got the big one going on right now |
1019s | it's been super competitive we started |
1021s | off with our Swift stage happening last |
1023s | week and we've ended up with eight teams |
1025s | here for double elim playoffs |
1030s | rounding down from 24 in the Swiss |
1033s | stages so it's been very very |
1034s | competitive all the way through and |
1036s | these teams now fighting for the top |
1039s | spot in attempt to get the circuit |
1041s | points that are going to be awarded in |
1043s | order to get them to the end of your |
1044s | event for the calling all Hero circuit |
1047s | yeah and let's take a look at how those |
1048s | Swiss rounds did go we had of course |
1050s | more than just the teams we can show |
1052s | here but we have more than a bucket full |
1054s | just say the least those top eight are |
1056s | what you're looking at though nyxl |
1058s | Academy I mean a big 6-0 I think is a |
1061s | statement coming into a calling all |
1063s | heroes major that is almost inarguably |
1066s | more competitive than each of the |
1068s | previous last ones as the competition |
1070s | just continues to rise |
1072s | yeah I mean more a competitive |
1074s | experience on every single one of the |
1075s | players as you continue into the circuit |
1078s | and nyxl Academy obviously the last |
1081s | winners of the previous calling all |
1083s | heroes minor but those two after Rift |
1086s | Guardians were the ones who lost in the |
1088s | last calling all heroes minor and |
1089s | Timeless ethereal also having a win in |
1091s | the calling all heroes circuit |
1093s | um so thus far and I think this gives us |
1096s | a good idea of kind of what it has |
1098s | looked like in a recent time but let's |
1100s | go ahead and take a look at the point |
1100s | standings overall what people have |
1103s | gotten from all of the calling all |
1104s | heroes events because this is what |
1106s | qualification begins to look like when |
1108s | you start to look towards the big one at |
1110s | the end Timeless ethereal capping off |
1112s | particularly well with 63.75 NYX Academy |
1115s | winning that previous one at 6K and then |
1117s | the other team's starting to fill out |
1118s | behind them but it's becoming a little |
1121s | bit too little a little bit too late for |
1123s | some teams to get those points in the |
1124s | door before it's too late we talked |
1127s | about it I remember at the first major |
1128s | about okay you need to be winning and |
1131s | getting points now because it's only |
1132s | going to get more competitive and to |
1134s | watch that kind of Bloom and come to |
1136s | fruition has been wonderful |
1139s | yeah and the way that the circum point |
1140s | standings work for calling all heroes as |
1142s | well as they're awarded to the players |
1144s | so it really encourages these rosters to |
1146s | stay together and try to Foster that |
1148s | talent and Synergy as a team rather than |
1151s | just individual talent and mechanics and |
1153s | I think it really goes a long way to see |
1155s | how long these players have stuck |
1157s | together and how they're still competing |
1158s | together uh by the end of this year |
1162s | yeah we've got our points that we get |
1163s | the dish out at the end of this but we |
1165s | have two days of competition to go let's |
1167s | take a look at how those are gonna shake |
1168s | down with our bracket |
1170s | like we said we had the eight teams |
1172s | qualify nyxl Academy Bad Boys strix Bad |
1174s | Blood Titans blue title zero seven two |
1176s | one black riff Guardians and team yippee |
1178s | tall who's sticking out to you here |
1180s | well obviously we have nyxl Academy |
1183s | they've been pretty consistent |
1185s | throughout Bad Boys the roster that was |
1187s | just announced though and they're |
1188s | already going up against the big bad |
1191s | nyxl Academy previous calling all heroes |
1194s | minor winners Timeless ethereal is also |
1196s | a huge Contender here and they've been |
1198s | very competitive all the way through |
1200s | every single time I've seen them play |
1202s | here yeah I think there's a certain |
1204s | degree of pedigree that some of these |
1206s | teams begin to bring that have stuck |
1207s | together for so long and also have a |
1209s | fair amount of research being pumped |
1211s | into them you see the support that |
1212s | Timeless ethereal's roster gets right |
1214s | that Titan's blue roster gets at the |
1216s | nyxl Academy Ross forgets right these |
1218s | are teams with fully fledged staff ready |
1221s | to help them and help them improve when |
1223s | you're talking about a tournament where |
1224s | a lot of the time you're looking to keep |
1227s | that team together in order to keep the |
1228s | points all congregated in one place it's |
1231s | really important that you have that good |
1232s | support system so I love that it rewards |
1234s | teams for investing in their teams in in |
1237s | such a serious manner |
1240s | yeah on top definitely looking forward |
1242s | to seeing what they're going to bring |
1243s | out today for our first matchup we have |
1246s | Rift Guardians already up here on the |
1248s | big stage up against team yippee |
1252s | all right we're going to miss team yippy |
1255s | let's kick things off Rich Guardians a |
1257s | team that is I think extremely scary is |
1260s | probably an understatement Paula I mean |
1262s | they're they're coming in with a roster |
1264s | full of pedigree but for me the the |
1268s | Highlight is looking at that DPS line of |
1270s | Mercedes and hkey whoo those two can get |
1273s | some damage done |
1274s | yeah and lots of experience as well HP |
1277s | also having a win under their belt |
1279s | previously while playing for um I |
1283s | believe it was all Tiara Artemis in one |
1285s | of the previous Challenger cups so |
1287s | definitely a very very scary team to be |
1289s | going up against yeah a ton of |
1291s | mechanical skill and plenty of |
1293s | experience in competitive play not just |
1295s | in calling all heroes to kind of back |
1297s | that up this is a rush that brings a ton |
1299s | of pedigree it's also a wide roster that |
1301s | brings a whole host of players alongside |
1304s | it I'm expecting big things from them |
1306s | and I'm curious to see what they |
1307s | actually bring to the table in terms of |
1308s | compositions because we've had World Cup |
1310s | going on and that's kind of been |
1312s | dictated by okay what do our players |
1314s | happen to play whereas a lot of the |
1316s | calling all your stuff has been very |
1318s | meta dependent but with patches having |
1319s | come out since OverWatch League |
1321s | happening or the finals of that |
1323s | tournament and all the shifts that have |
1325s | gone on I think there's a little bit of |
1326s | room for both Comfort picks and also |
1329s | experimentation within the meta and Rift |
1331s | Guardians with their wide roster with |
1334s | the flexible ability of these players |
1335s | are really in a prime position to test a |
1337s | lot of that out and so that's what I'm |
1338s | looking for for them in particular |
1340s | the last calling all heroes Miner as |
1342s | well junker Queen was really strong so a |
1344s | lot of that was dictated by can our play |
1346s | a team play junker Queen and those types |
1349s | of compositions very well the dive |
1350s | compositions but this time around that's |
1353s | been kind of tuned down and the rest of |
1355s | the squad we're going to see what they |
1356s | want to play I mean it was fun while it |
1359s | lasted I you know what I |
1362s | it was fun for a day there |
1366s | I'm glad we've escaped junker Queen's |
1368s | rulership nevertheless we've escaped |
1370s | into a new Meadow where we get to watch |
1371s | TV take the helm a team with a little |
1375s | bit less depth in terms of roster but |
1377s | still brings a bit of flexibility to the |
1379s | table with these players I think they |
1380s | are going to have their hands full |
1381s | though like we said already that DPS |
1383s | lineup is going to be tough to match but |
1385s | then trying to match a rift Guardians |
1387s | that could be bouncing all over the |
1388s | place compositionally it's gonna be |
1389s | pretty tricky |
1392s | definitely feels like compositionally |
1394s | these teams go are going to be |
1396s | um are going to be very comfortable with |
1398s | the dive compositions seeing what Heroes |
1400s | that they are comfortable with so it's |
1402s | also the onus of a lot of display is |
1405s | onto that support back line to see if |
1407s | everyone would be able to get that first |
1408s | healing up and be able to peel for one |
1410s | another as well |
1411s | keeping alive in these situations is |
1414s | really really tricky that being said |
1416s | there are opportunities to escape I |
1417s | think for all the dive that we see for |
1419s | all the Winston that's been extremely |
1420s | prevalent in OverWatch 2 just for the |
1422s | fact that it's so consistent can be |
1424s | played kind of as a default on a lot of |
1426s | maps map pick does matter a ton for |
1429s | these teams especially heading in to a |
1431s | best of three first or two like we have |
1432s | in this first round if you're winning |
1434s | that first one on a dive map taking that |
1436s | second pick and forcing it somewhere |
1437s | else is vitally important |
1440s | and looking at the map pools that we |
1443s | have in play for this first round it is |
1445s | going to be first to two and it is |
1447s | control hybrid and then escort we only |
1450s | go to push in the first to two if there |
1452s | is a tie breaker so headed on to control |
1455s | I'm not sure what we are expecting to |
1457s | see just yet from these squads Arctic |
1459s | Peninsula also in the map Pool I mean |
1461s | this map Pool is ripe for diving you've |
1464s | got everything you could ever want in |
1466s | there except for maybe what lijon |
1468s | control center everything else is |
1469s | relatively diveable some Ram could |
1472s | likely be played on a couple of these |
1473s | Maps but by and large is going to come |
1475s | down to those Winston compositions when |
1477s | you're buying for both control of the |
1478s | series and control of the control map I |
1481s | I always talk about how first of two it |
1483s | is a brutal format right you've got to |
1486s | get through the early round so it's |
1487s | gonna happen but you the how quickly you |
1490s | can get Blitz out of an upper bracket |
1492s | with the first two can really Catch You |
1494s | by surprise so you need to be quick to |
1496s | adapt that means not just adapting |
1497s | saying oh oh yeah yeah it was Elios we |
1500s | just don't play that map and then we |
1501s | just we take our second map pick no you |
1503s | need to adapt on the dive map like it |
1505s | needs to be quick it needs to be as soon |
1506s | as possible dropping down to lower |
1508s | bracket especially in a bracket that's |
1509s | this contested with Incredible teams is |
1512s | not something you should ever be okay |
1516s | with |
1517s | at the very least they don't have to |
1520s | worry if they do drop that series |
1522s | because they still have that second |
1523s | chance in the lower bracket so right now |
1526s | we're still all up in the upper bracket |
1527s | we're all happy go lucky and getting a |
1530s | little bit of that extra comfiness that |
1532s | cushioning that they could get in before |
1535s | going down but the loser deciding the |
1537s | next map will also help them be able to |
1539s | get onto their own territory as well |
1541s | even though it is a first to do |
1544s | at first two is starting off on ilios I |
1548s | uh kind of foreshadowed a little bit of |
1550s | diving that's going to be happening and |
1552s | it is almost certainly going to be |
1553s | happening we watched the last Contender |
1554s | season uh wisp running around on monkey |
1557s | composition plenty of other teams kind |
1559s | of piloting them finding massive win |
1561s | rates on Elios in particular these are |
1563s | two teams that look to Pilot dive |
1565s | compositions that only one of them |
1566s | improve better than the other especially |
1569s | on the Battleground like iliosa map that |
1571s | offers so much up to these teams I want |
1573s | them to see good positioning from them I |
1575s | want to see good staging for fights and |
1577s | good neutral Dives in order to gain |
1578s | those positions and then I need to see a |
1581s | good execution on the Dives and I feel |
1582s | like you were talking about earlier |
1583s | keeping that back line alive |
1586s | and I kind of still have World Cup brain |
1588s | right now and I'm wondering is someone |
1590s | going to take out one of those birds is |
1592s | someone going to come in and look for |
1594s | The High Ground Control but I'm really |
1595s | hoping that they are going to go for |
1597s | those Dives because it seems like much |
1599s | more coordinated here and since they've |
1602s | been playing together as a team these |
1604s | two teams for a while they would really |
1606s | have that coordination when they go for |
1607s | the dive compositions yeah yeah I mean |
1610s | my biggest question about the dive |
1611s | conversations obviously you talk about |
1612s | the birds on Helios it can be somewhat |
1614s | prevalent the echo's actually been kind |
1616s | of a fan favorite as of recent here to |
1618s | kind of put a ton of pressure onto the |
1620s | Winston in particular out of the dive |
1622s | compositions also does decently well |
1624s | into the diva |
1625s | but outside of the DPS I'm looking at |
1627s | the back lines because as much as a lot |
1630s | of teams and Contender teams have taken |
1631s | it for granted be like oh yep we just |
1633s | run the Lucio Anna yada yada yada we're |
1635s | on our way maybe maybe mix in a |
1636s | different Flex support there as of |
1638s | recent you know you see teams |
1639s | experimenting a lot more with the Moira |
1641s | a lot more with just a little bit |
1643s | weirder picks when it comes to that back |
1646s | line nothing to out there but plenty of |
1649s | variants and it's those small changes |
1650s | that make a massive difference right |
1652s | something like a a Lucio Moira with the |
1654s | Rush Plays very different to a Lucio |
1656s | Anna where you're much more backline |
1658s | focused trying to keep her alive |
1661s | yeah the Anna it definitely feels like a |
1664s | huge Target on her back when you're |
1665s | playing the dive compositions with the |
1667s | Lucio as a secondary backline and your |
1669s | entire team is trying to go in on their |
1671s | back line and all of a sudden you're |
1672s | alone trying to keep them up from afar |
1674s | and you really have to be landing those |
1677s | sleeps if you ever do get Dove headed on |
1680s | to well for that first matchup it's |
1684s | looking like HQ HQ don't do this to me |
1688s | are you hovering the echo I'm fine with |
1690s | that I'm caught the neck open it slots |
1693s | right in I mean tarot's gonna have a bad |
1695s | time but that's Tara's problem not mine |
1698s | oh you know it it's also just a question |
1701s | of is Orion sticking on jono and Orion |
1704s | is this back line what they're really |
1705s | going to be keeping they're just going |
1707s | to allow that Echo to be up in the sky |
1709s | putting that pressure alone and it seems |
1711s | like team Yepi also going to match that |
1713s | Echo pickup it's basically a mirror |
1715s | match up on both sides other than that |
1718s | just that Echo seems to be out of place |
1720s | in the dive composition but they're |
1722s | trying to take the Hydra now uh straight |
1725s | up match for either side it will come |
1726s | largely down to High Ground Control but |
1728s | mostly who can kind of neutral a little |
1730s | bit closer to the opposing sides on a |
1732s | poker away pull out that biotic nade |
1734s | cooldown pull out the packs from the |
1736s | Brigitte or maybe even pick up the |
1737s | monkey here maybe you can find them |
1740s | yeah that monkey got real low on team |
1742s | yippee side riff Guardians looking to |
1744s | try and get that first touch and can you |
1746s | give me they're still fighting over the |
1748s | high ground but it doesn't seem like |
1749s | they're going to be able to get a little |
1751s | bit of a touch from that Tracer but it's |
1753s | Orion that's getting a lot of pressure |
1754s | being put down the biotic and it gets |
1756s | the purple down onto Terra now without a |
1758s | tank and team yippee they are going to |
1759s | back off that point oh I mean what |
1761s | disgusting feel from River Guardian John |
1764s | O Captain HK saw Tara diving and said |
1766s | absolutely not Orion didn't even have to |
1768s | break the sweat to get away from that |
1770s | diving it's rewarded with a really nice |
1772s | Point tick 20 on Deck as well some nice |
1774s | ultimate charge HK is almost up to a |
1776s | duplicate already I mean the sticky |
1778s | bombs have been disgusting from this |
1779s | echo in an early ultimate very well |
1781s | could win this next fight for them |
1783s | Mercedes and sunshine having a little |
1785s | brawl around the end but it seems like |
1787s | Harlequin also just getting so much |
1789s | pressure put down onto her that it's |
1791s | really hard for her to get that control |
1792s | they're still being able to push them |
1794s | pretty far back into their spawn and |
1796s | he's just that tracer on Sunshine that's |
1798s | trying to dance around the back line a |
1800s | little bit more cat going for the dive |
1801s | now getting a lot of damage Harlequin |
1803s | neutralizing H key though is going to |
1805s | allow that stick from Sunshine Too Orion |
1809s | going down as well backing off now is |
1811s | John onto her group with the squad and |
1813s | the point flips My Sunshine Harlequin |
1815s | are kind of cooking I don't know why oh |
1817s | it was great picks but I'm surprised |
1819s | again I mentioned hkey had the ultimate |
1821s | up super early you shouldn't be going |
1822s | down with duplicate in hand as a as an |
1825s | echo that quickly so it's a |
1827s | mispositioning on their side but now |
1829s | they're coming in with double port or |
1830s | double DPS ultimates first of which is |
1832s | gonna miss but they still have plenty of |
1834s | time to build up towards that Nano boost |
1835s | the front will raise the rally and all |
1837s | those tools that could get rid of |
1838s | Guardians |
1840s | both duplicates available for both of |
1842s | these nanoboost goes out on to Tara and |
1844s | that dive comes through to just force |
1847s | them to back off HP however the pressure |
1849s | onto the back line is immense to |
1851s | duplicate onto the Tracer try to charge |
1853s | up that pulse bomb as quickly as |
1854s | possible Primal Rage to get that bit of |
1856s | overhealth onto Terra and now of the |
1859s | duplicate Force out of HP by Harlequin |
1861s | cat even with the Primal Rage is able to |
1863s | find one on the other side from brick |
1865s | guardians but it's still just going to |
1868s | be team yippee holding on to that point |
1869s | there's not a lot of support for this |
1871s | Winston I mean this is a massive push |
1874s | fire Rift Guardians they're going all in |
1876s | on a fight that they were losing and |
1877s | they're winning it nevertheless |
1881s | now they're even with that rally being |
1882s | top five team yippee to get that bit of |
1885s | armor and overhealth as well now a |
1887s | duplicate from Team yippee's side in |
1889s | order to keep contesting this point the |
1890s | Winston gets a lot of help onto this |
1892s | Echo but it's definitely not enough the |
1893s | pressure from above from H key cannot be |
1896s | matched and Harlequin goes down in a bit |
1898s | of a stagger while Tara's still fighting |
1901s | but his anti there's nothing for this |
1903s | Winston no support from the rest of the |
1905s | team but dancing inside the bubble may |
1907s | allow him to escape |
1909s | they're just stuck all in if they lose |
1911s | this fight that's too punishing if they |
1913s | win it there's something they get out of |
1915s | it but they've given up 80 in the |
1917s | meantime it finally caps over but at |
1920s | what cost every Ultimate down the drain |
1922s | you get the tick eventually you allow 80 |
1925s | through |
1926s | at this point it's a neutral game the |
1928s | kitchen sinks have been thrown in its |
1930s | elbow grease and bullets for either team |
1933s | that's all they have to work with stevia |
1935s | Primal Rage coming up for Terra soon if |
1936s | Mercedes finds his full form we could |
1938s | say goodbye to this first map |
1942s | whatever goes down this is certainly the |
1944s | last of it |
1945s | fight was extremely extended from rip |
1948s | Guardian side and they expended a lot of |
1950s | ultimates but they're building up to the |
1952s | Nano boost steadily and they also have |
1954s | that duplicate almost in the back pocket |
1956s | of aged key now fighting above for the |
1959s | hike run once again looking for a dive |
1961s | from Tara to initiate this fight but |
1963s | it's going to be aged with the duplicate |
1965s | now looking for the honor fine how to |
1967s | wasd and now using the Primal Rage |
1971s | double Primal Rage from Ruth Guardians |
1973s | on the field Tara does find one with |
1975s | Primal Rage of their own and |
1977s | unfortunately HD just falls off the map |
1980s | trying to chase down Harlequin Harlequin |
1982s | although one HP is still able to get a |
1984s | bit of a touch and the rest of Team |
1986s | you'll be looking to regroup and that |
1988s | Tracer is still sticking on to flip that |
1989s | point over time initiating the rift |
1991s | Guardians they fail that last fight |
1993s | Irish Guardians gotta get into this next |
1995s | one real quick they have a nano boost |
1996s | which is a huge ultimate if they can |
1998s | pick off was before this rally goes off |
2001s | call the fight it's already over |
2005s | they're looking to get aggressive they |
2007s | want to keep them inside their spawn |
2009s | hkey are shredding through Tara she's |
2012s | just absolutely gone even with that |
2013s | Health pool and now the Nano boosts on |
2015s | the cat even though there's no Primal |
2017s | Rage here there's no choice but for team |
2019s | yippee to back up |
2021s | now it's all about juggling the point |
2023s | fortunately because laws didn't pick off |
2025s | too early the rally does come online |
2027s | with Harlequin gone that's a lot of the |
2028s | week valid you know lacking for team |
2030s | hippy |
2031s | yeah that Rally from how did it was able |
2034s | to keep them up for a little while |
2036s | longer still contesting around the point |
2038s | and a little bit of that extra Spain but |
2040s | Caleb Falls quickly after that babita |
2042s | goes down and Tara has to find something |
2045s | on the doomfist still fighting for it |
2047s | but Mercedes dancing around that map |
2049s | first point secured by riff Guardian |
2051s | setting the pace for Elios honestly |
2054s | after losing Tara I've got to give some |
2055s | credit to hippie they did a great job of |
2057s | trying to stabilize play for that rally |
2059s | but Harlequin going down just as the Q |
2061s | button is pressed by wasd is uh quite an |
2064s | unfortunate series of events to say the |
2066s | least |
2067s | if Guardians end up taking that first |
2069s | map awesome consistent play some good |
2071s | ultimates and also that one all-in push |
2073s | the fight that took what nine years to |
2076s | finish ended up going in their favor if |
2078s | that went wrong it would have been all |
2080s | downhill but |
2081s | their bets pay off and now they head |
2083s | into |
2085s | Lighthouse with a one map Advantage same |
2087s | compositions coming to the table but |
2088s | does Tara actually want to stay on this |
2091s | so you know okay no expected swaps |
2095s | about being trolled in the pre-round |
2097s | name of better pair than that in |
2099s | OverWatch and no I mean headed on to |
2102s | Lighthouse they should be able to get |
2105s | some good |
2106s | um some good captures especially since |
2108s | birth Guardians they've proven that |
2110s | they're very good in a battle of |
2111s | attrition here in those long extended |
2113s | fights where they seem to prevail |
2115s | yippee continue to want to take that |
2117s | aggressive step forward and Tara just is |
2119s | the price that happened in the final |
2120s | fight on the last points as well the |
2122s | Winston getting punished for just diving |
2124s | a little bit too directly see how Rift |
2126s | Guardians kind of set up in neutral make |
2128s | a neutral dive and then go maybe if |
2132s | you're kind of skipping a step in that |
2133s | regard using all their cooldowns go to |
2134s | The High Ground and then they have kind |
2136s | of nothing for the actual fight |
2138s | Rift Guardians seem to have a very good |
2140s | understanding that that honor is really |
2142s | what's keeping them alive so the peel |
2143s | there is really immense every single |
2145s | time Tara tries to go for that dive in |
2147s | the neutral and pretty gets punished |
2149s | very very heavily and even though the |
2151s | anti-name usually isn't a punishing on |
2152s | its own the rest of the team is just |
2154s | right there |
2155s | yeah it's like a Venus flytrap closing |
2158s | around Tara every time they try to dive |
2160s | in I think said if they could be a |
2162s | little bit more coordinated about that |
2163s | dive seem to be can be very dangerous as |
2165s | they are putting cat in a bit of a |
2167s | corner |
2168s | yeah cat going to have to go ahead and |
2170s | leave towards the team but they're still |
2172s | holding on to that point team you'd be |
2174s | looking to round around and find their |
2176s | healers first off the support still |
2178s | alive though Mercedes goes down in a |
2180s | trade with the dps's but now cat going |
2182s | for the dive on the back line once again |
2184s | Kayla and how to was are unable to keep |
2186s | themselves alive but jono however goes |
2188s | down to that pulse bomb good stick from |
2190s | yippee |
2192s | again you see the difference of Peel |
2193s | through these backlines yes jono does |
2195s | eventually go down but the ease with |
2197s | which Kat was allowed to take down lost |
2199s | and Kayla's kind of unacceptable in |
2202s | situations like this where you're trying |
2204s | to rely on that High Ground of the |
2206s | Anchor Point for a lot of your |
2207s | composition really picked by Mercedes |
2208s | certainly does help the position Thrift |
2210s | Guardians a bit on top of that and allow |
2212s | him to build up towards not just a |
2214s | duplicate but possibly a rally that |
2216s | could keep Orion alive and a lot of |
2218s | other tools that are just gonna put team |
2219s | if he further and further in the hole |
2221s | that's continuing to be dug by Rift |
2224s | Guardians |
2226s | now with the duplicate online from Earth |
2228s | Guardians they're just on such good Pace |
2230s | with their ultimate Tara going for |
2232s | another one of those Dives and even |
2234s | though the back line oh it's nothing the |
2236s | Nano boost does come through but Orion |
2238s | goes down out of was finds one before |
2241s | falling and now Rim Guardians they have |
2243s | a banana duplicated by hkey looking for |
2247s | the Nano boost to get the extra |
2249s | sustained a really smart duplication |
2251s | from HP after Orion went down early into |
2253s | that fight and now just headed on to the |
2256s | point with the Primal Rage trying to |
2257s | hold on despite the rally from jono |
2259s | there's still so much pressure being put |
2262s | onto the back line of of the thrift |
2264s | Guardians Sarah still looking for the |
2266s | point Mercedes holding on with the test |
2268s | using the blinks on his racer and team |
2270s | yippee it's looking like they're trying |
2272s | to let this one go that Tara still wants |
2274s | to go in but there's nothing to be done |
2276s | yes just so well played by Rift |
2278s | Guardians whether it's a staged fight or |
2281s | whether it's a fiesta their connoisseurs |
2283s | of clownery in many ways Rift Guardians |
2286s | their ability to take these extended |
2287s | fights and play them when they're broken |
2289s | down has been there been through a lot |
2291s | of this I think a lot of that comes down |
2293s | to just solid understanding of what |
2295s | their win condition actually is you saw |
2298s | Yes we we traded on us there at the |
2300s | beginning of the fight |
2301s | the big thing is that Orion got the Nano |
2303s | off before going down they knew what was |
2305s | most important in that fight was that |
2306s | they got that ultimate off before |
2308s | anything after that they oughta can go |
2310s | do whatever she wants to go back to |
2311s | spawn to go to another map do whatever |
2313s | take a break take a bio as long as you |
2316s | press that Nano button you're all good |
2317s | and that Nano resulted in what two three |
2319s | kills amongst all of that and as long as |
2321s | they held that position they were gonna |
2323s | be fantastic and that happened fight |
2324s | after fight after fight or that would it |
2326s | would get that small earlier |
2328s | and then carry it through an extended |
2331s | fight |
2332s | not to mention hkey just had a really |
2334s | good duplicate onto the on and knowing |
2336s | that they needed needed a little bit of |
2337s | x scene and they had actually two Nano |
2340s | boosts into that fight one of them onto |
2342s | hkey and another one onto their tank so |
2344s | it was just so powerful and oppressive |
2347s | over here on a lighthouse they weren't |
2348s | even able to get a single percentage on |
2351s | that second map yeah with how much |
2352s | they're pumping out we're gonna have to |
2353s | start regulating Nano boost I'm not sure |
2355s | that's uh is that approved by the FDA |
2358s | can we can we get that tested |
2362s | uh I don't know I think that they might |
2364s | need to get something tested at least on |
2367s | yippee's side in order to figure out |
2368s | what their win condition is going on to |
2370s | the next map which is going to be their |
2372s | map pick and from the hybrid map pool |
2374s | this time around okay so let's kind of |
2376s | walk through this together and think |
2378s | through what we might want in terms of |
2380s | picks because the dive composition I |
2382s | don't think is working at least not with |
2383s | the honor break if they want to switch |
2384s | to something like a Lucio Moria play a |
2386s | little bit more Rush style where they |
2387s | don't have to worry about that back line |
2388s | as much I think that could very much be |
2390s | an option for them but amongst |
2392s | eichenwald Midtown and numbani nubani |
2394s | certainly seems like the pick I kind of |
2395s | want to play the least as them just |
2398s | because that traditional Flex support |
2400s | backline is very relied upon especially |
2402s | for point a over on new body so that |
2404s | kind of leaves us with eichenwald in |
2405s | Midtown being picks Midtown uh kind of |
2408s | Harkens towards a full composition swap |
2410s | they want to just pull the Big Shiny red |
2412s | lever on the wall that says emergency |
2413s | and go for it I'm all here for it if |
2415s | they want to keep it at least in the |
2417s | same ish vein I can well certainly there |
2419s | and offers up a lot of compositional |
2420s | diversity |
2422s | it seems like we might be getting that |
2424s | map pick through soon it is going to be |
2427s | Bonnie which you decided was the one |
2429s | that you wanted to play the least but |
2430s | maybe they're really uh they have a lot |
2433s | of |
2434s | um I'm not sure what to call it a lot of |
2436s | Reliance on that back line they believe |
2438s | in their back line to be able to pull |
2440s | this one through for them and maybe we |
2442s | are going to see compositional swaps |
2444s | here I mean the Winston is definitely a |
2446s | really nice tank because you're able to |
2448s | fight for that High Ground so readily |
2450s | but you could also perhaps slot in the |
2452s | diva as well to these types of |
2454s | compositions and maybe there will be a |
2456s | little bit more of that comfort and |
2457s | survivability as well |
2459s | yeah nobody gives so many opportunities |
2461s | in terms of dive tank play and the flex |
2464s | boards don't need as much peel here |
2465s | because they have that High Ground to |
2467s | kind of fall back on so maybe that's |
2469s | what they're looking forward to maybe |
2470s | they're saying okay our more aggressive |
2472s | dive style can rely on this High Ground |
2474s | to keep our support safe as opposed to |
2476s | trying to counter dive like we saw a lot |
2477s | of Rift doing in the previous map also I |
2481s | I think they're just trying to double |
2481s | down on what they think they're good at |
2483s | this is a team like I said with a pretty |
2484s | slim roster that very clearly wants to |
2486s | play one type of composition so coming |
2488s | in trying to change that identity as |
2490s | opposed to fix the small things that are |
2492s | going on might just be the better plan |
2496s | yeah it seems like the dive compositions |
2499s | are just so steady for team VIP it's |
2502s | what they know and they are playing what |
2504s | they know and going into new Bonnie I'm |
2507s | really curious if they're going to try |
2509s | and switch things around they do like |
2511s | the dive compositions but on the side of |
2513s | Rift Guardians they are playing the |
2515s | exact same composition matching it pace |
2517s | for Pace ultimate for ultimate and they |
2520s | seem to be just coming out on top of |
2521s | these fights every single time |
2523s | we'll see how EP deals with the |
2525s | architecture of this map |
2527s | we'll have to check compositions first |
2528s | like you said there there are inklings |
2530s | of Divas floating around potential |
2532s | backlines swaps that is a change that |
2534s | I'm all down for was swapping over to a |
2537s | mercy in order to pocket sunshine on an |
2540s | ash this feels especially on defense |
2543s | like a good time on the attacking side |
2544s | it might be a little bit more difficult |
2546s | to find purchase with that ashes |
2548s | spending that coach gun cooldown to get |
2550s | to a high ground up against a dive team |
2552s | like Rift Guardians I mean you're |
2554s | basically signing your own death |
2556s | certificate |
2558s | well the only good thing is starting on |
2560s | defense you're able to just get up there |
2562s | for the first time wait for the |
2564s | cooldowns to come back but on the other |
2565s | side team yippee it's going to be very |
2567s | interesting to see how Kayla fares in |
2569s | this because whenever you see that Echo |
2571s | Mercy combination any of the birds |
2573s | together then you really have full |
2575s | custody of the mercy as a DPS player in |
2578s | the air so it's going to be difficult to |
2580s | get was disconnected from the echo in |
2582s | order to peel for Kayla if it does come |
2583s | down to that cat going for those Dives |
2585s | and now without the Paquita for that |
2586s | extra peel in the back line it's |
2588s | definitely going to be tough for the |
2590s | survivability of Ghana yeah it's trigger |
2592s | for the background Wallace has some |
2594s | tricky decisions between sunshine and |
2596s | Harlequin of who's doing so that goes on |
2598s | to Harlequin and it's a great dive Orion |
2600s | and jono already having a fight |
2603s | okay Harlequin doing very very well |
2606s | right off the bat but Mercedes and HP |
2608s | they do find the BPS and the tank in |
2611s | exchange Terror going down but that's |
2613s | not going to matter cat's already backed |
2615s | off pretty far and there's not a lot of |
2617s | sustain here before the tank but they're |
2619s | going to not allow that second uh tick |
2621s | to go up onto the point just yet a |
2623s | escape to The High Ground Floor now and |
2625s | sunshine this time getting the mercy |
2627s | pocket as the dive comes through from |
2628s | cat I love how each of Rift Guardians |
2630s | are being about retaking this point so |
2632s | they allow the tick to come through |
2633s | they're waiting for the sports get back |
2635s | up they're slowly pushing the sunshine |
2637s | away here this is very measured over |
2640s | energy |
2641s | yeah and with guardians they do like |
2643s | that slow play style they're very good |
2645s | in these long drawn out battles of |
2647s | attrition they're good at waiting to the |
2649s | very group and now they have that pulse |
2651s | bomb on H key looking for the stick onto |
2653s | the Winston doesn't find it cat however |
2655s | will be able to take the flash out of |
2658s | the fight Harlequin exchanges that for a |
2660s | kill onto Orion and now missing a little |
2662s | bit of that extra sustain while the |
2664s | resurrection from how the Waz find |
2666s | Sunshine to come through the valkyrie |
2668s | has been popped for a bit of extra stain |
2670s | and the plaster does come out from the |
2672s | mercy in order to get a little bit of |
2674s | extra damage down as well however with |
2677s | cat putting so much pressure onto that |
2679s | back line to the Tesla Cannon they're |
2681s | having to retreat all the less yeah this |
2683s | is getting really tough for team up yes |
2685s | they got that particularly yes they got |
2687s | a very successful fight but we're |
2688s | halfway down through our time bank it's |
2691s | running a bit slim as are the ultimates |
2693s | for either side you're looking at that |
2695s | Nano Boost from Caleb though to be the |
2696s | real knockout punch right B |
2700s | fighting The High Ground is just getting |
2703s | such a good follow-up from age key time |
2705s | and time again look at that sleep onto |
2707s | cat but HP still finishes it off because |
2709s | there's just too many targets for Gala |
2712s | to try and hit and they're just |
2713s | struggling to stay alive now Tara |
2715s | electing her to harass with guardian's |
2717s | backline out of the fight with the |
2719s | Primal Rage cat popping their own Primal |
2721s | Rage in order to escape from the damage |
2723s | and pressure of Team yippee as the rest |
2725s | of Team regroup but now the Duke that |
2727s | has been forced out of harlequin app |
2729s | with the Tesla and the Bob of course |
2731s | from Mercedes coming through Harlequin |
2733s | in the air not really a lot of things to |
2735s | be done when you're that low HP Earth |
2738s | Guardians are just controlling this |
2739s | beautiful not overspending an ultimates |
2741s | as well they still have a nano boost to |
2742s | match Kalos hkey's pulse bombs have been |
2745s | a nightmare for Tara to deal with 24 7. |
2749s | this is a fight that very well could go |
2751s | their way but yippee Aviv and ultimate |
2753s | it's just a matter of if they can find a |
2754s | good opportunity to pop that Bob split |
2756s | this team in half or maybe shut off one |
2757s | of those tanks who are trying to dive if |
2759s | they throw it on the cat while the dive |
2760s | is coming in they can keep Orion and |
2762s | jono Alive there's a lot of chances to |
2764s | get some damage done |
2767s | though an immedi in a media Kayla just |
2770s | shredded out of the fight jono however |
2772s | from Tara will go down and it seems like |
2774s | Orion isn't going to be anywhere close |
2776s | by to help out the Bob does come out |
2778s | from Sunshine as well and it's just a |
2780s | bunch of zoning to make sure that |
2782s | they're off this payload now looking to |
2784s | escort into the straight space |
2787s | threes does change the texture of this |
2789s | map quite a bit the honors no longer |
2791s | have kind of safe havens to sit in where |
2794s | they're free to shoot from where they |
2796s | will this feels a lot more like Elios |
2798s | right where the team they're going to be |
2799s | tapped with keeping their honors alive |
2801s | from their respective positions whether |
2802s | it be the high ground or the long sight |
2804s | line that Kayla will be offered |
2806s | Guardians look kind of screwed up here |
2808s | in an early position at this corner but |
2810s | I don't think they're going to take any |
2811s | aggressive Dives down the road |
2814s | yeah Tara is just making sure that they |
2816s | don't have that dive from cat onto the |
2818s | back line here since Kayla is still very |
2821s | very vulnerable but the one thing they |
2822s | do have in the kit is that Resurrection |
2824s | to bring back the support or tank or |
2827s | whoever goes down if need be and with |
2829s | guardians finds that are really picked |
2833s | well now it takes down Kayla that's |
2835s | brutal for teamview I mean it's |
2837s | basically lights out there yeah they |
2838s | just have to evacuate as quickly as |
2840s | possible |
2841s | they have that Valkyrie so I'm wondering |
2843s | if they're looking for them oh they're |
2844s | trying to drop the bubble oh my God they |
2846s | got the red lap onto Caleb that was so |
2849s | risky but the peels weren't very well |
2851s | Tara knew what the win condition was |
2853s | there to keep pushing this payload |
2855s | forward and they're able to execute it |
2857s | very well now taking control of The High |
2859s | Ground as well but it seems like this |
2861s | fight is going to be extended by the |
2863s | Primal Rage cat just looking to try his |
2866s | sustain out in this back line but |
2868s | there's just so much dancing around that |
2871s | is happening from the side of the team |
2873s | yippee that's the cat can't get a good |
2875s | dive out yeah the res was sick but |
2877s | unfortunately in order to cover the |
2879s | Resolute required all five members of |
2881s | teamip to hold themselves up in a small |
2882s | room which is one of the less safe |
2885s | places to be against Rift guardian's |
2887s | composition now though they're taking a |
2889s | position out and around it with four |
2890s | ultimates up this could be very lethal |
2892s | cage keep getting caught out trying to |
2894s | harass the backline in sunshine |
2901s | it goes down immediately there's that on |
2903s | and now out of the fight relying on the |
2905s | sustain of John of the nanoboost did go |
2907s | out onto jono before and the rally is |
2910s | available but the Bob now from the side |
2912s | of rip Guardians should be able to clear |
2914s | and disengage coupons have just been the |
2917s | flavor that they haven't been |
2919s | Public Enemy Number One |
2921s | uh I will say seem to be having spent a |
2924s | fair bit going into that fight Rift |
2926s | Guardians match with only two ultimates |
2927s | of their own they have a lot of sustain |
2929s | to make their way through this one yes |
2930s | Kayla has |
2934s | bode well for them regarding have tools |
2937s | here especially that rally if they want |
2939s | to make this one go wrong |
2944s | and it's looking like it's working |
2947s | having to disengage now after the |
2949s | initial dive and the rally does come |
2951s | through from jono to get the overhelm as |
2953s | well Harlequin gets low but with a |
2955s | pocket of the mercy especially now that |
2957s | the valkyrie has been extended he's |
2959s | going to allow them to push forward |
2960s | towards this point still being contested |
2962s | by HQ |
2965s | comes back in now it's second tank into |
2968s | this fight just thinks it's players War |
2969s | yippee trying to push them forward it is |
2972s | still a contention but it seems like |
2974s | they might be able to get themselves off |
2976s | HP still able to stay on top and jono |
2978s | just whacking away with the flail trying |
2981s | to get the sustain through it is going |
2983s | to be brutal to try and see which one |
2985s | wins out in his Battle of attrition now |
2988s | with fishing with the whole swamp or the |
2990s | back line but HP doesn't find it I mean |
2992s | one of the most experienced players in |
2994s | this Lobby needs to show that grit metal |
2996s | right now blinking towards the cart |
2998s | every couple seconds just to keep that |
3000s | over time up oh enforces them away way |
3003s | One Missed eye from Tara has burned down |
3006s | the entire clock and whip it the push |
3010s | from Team yippee slips through their |
3012s | fingers |
3014s | round one complete just on the verge of |
3017s | getting to that second Point as well |
3019s | Rift Guardian setting them up for a very |
3021s | very clear wind condition here they need |
3024s | to get that little bit of extra time |
3025s | onto the first point as well and I think |
3029s | that they've fought that first point |
3031s | very patiently and very well so I have |
3033s | no doubt that they're going to be able |
3035s | to get control of The High Ground |
3037s | I mean Rift Guardians just turned into |
3039s | monsters on second what are you gonna do |
3040s | like hkey started going sick |
3042s | [Music] |
3051s | player defense team yippee should be |
3053s | feeling pretty good though with this |
3054s | High Ground axis that they'll have in |
3056s | the kind of safe sanctity of that |
3059s | elevation that's gonna offer up the |
3060s | Caleb |
3061s | Kayla at the very least |
3068s | in this High Ground |
3070s | um since how to was did have some very |
3072s | very good reses in the last bite but it |
3074s | seems like just a Miss time dive like |
3076s | you mentioned it it just wasn't enough |
3079s | to push some past to that second Point |
3081s | Mercedes switching onto the Hanzo is |
3083s | going to be an interesting pick up |
3085s | against with Ash though |
3087s | I'm a big fan of the Hanzo all the time |
3089s | I think it I mean it look you can call |
3091s | it what you want you call it cheese you |
3092s | can call it corny you can call it RNG |
3094s | but it's powerful and I think there's |
3096s | there's no questions about that it'll |
3098s | fill the same role as what Harlequin |
3100s | does right putting a lot of pressure |
3102s | onto the Winston but also has the |
3104s | opportunity to put that pressure a bit |
3106s | longer range if the sports happened to |
3107s | open up their sight lines like we're |
3109s | seeing now Mercedes working the way up |
3111s | to The High Ground looking for just any |
3112s | vulnerable player and because the |
3114s | Mercedes is so good if he just has to |
3116s | respect it |
3118s | Harlequin just able to peel for how to |
3120s | wads and allow them to get back to full |
3122s | health but or Brian finding some huge |
3125s | fix onto the DPS in line of eup or Ryan |
3128s | just another one onto Sunshine right |
3130s | after the Resurrection comes through one |
3132s | less tool in the tool kit from how to |
3135s | was and team you beat they're just |
3136s | giving up that payload for free five |
3138s | minutes for Street phase up to point B |
3141s | itch has been great with the resurrects |
3143s | But |
3144s | re-resurrected Sunshine there but it was |
3146s | like why are we born just to suffer |
3148s | Sunshine taken down for like the fifth |
3151s | time directly after a race |
3153s | stopped by Rift Guardians they may not |
3155s | be able to pick off that res but they do |
3156s | cover the person being rezzed afterwards |
3159s | pretty consistently |
3161s | an enormous time bank a pick in the back |
3164s | pocket of Mercedes and a cart that is |
3166s | cruising along I I see no signs of this |
3168s | stopping anytime soon |
3171s | seems like in this first two series Rift |
3174s | Guardians looking to come out on top and |
3176s | doing so in a dominant fashion as well |
3179s | there is just so much time left in the |
3181s | bank ladies oh even with the projectiles |
3184s | on the Hanzo is able to take down Harley |
3186s | Quinn twice in a row now and there's no |
3188s | Resurrection from how to was it's just |
3190s | not a good position it's too risky now |
3192s | it's just looking to feel for the back |
3194s | line and try and get a little bit of |
3195s | extra damage but because Sunshine is not |
3197s | secondary GPS there's no damage boost |
3200s | and Tara just Falls without the sustain |
3202s | from the back line hey you saw the |
3204s | backlit wasn't even dead the backlight |
3206s | was even dead Taro is there the back |
3208s | line was just getting zoned away behanzo |
3210s | arrows being thrown through a doorway |
3212s | 24-7 that that is the power of the |
3214s | Mercedes Hanzo you don't even need the |
3216s | kills you just have to throw arrows that |
3217s | are scary enough that the supports can't |
3220s | cross them Rift Guardians have been |
3222s | nothing but phenomenal this entire time |
3224s | being able to change where their focus |
3225s | was from pressuring out Tara for |
3227s | virtually all of helium to shifting |
3229s | their attention towards the back line a |
3231s | little bit more here on new Bonnie it |
3233s | has been a master class so far |
3236s | equal to snag away the play of the game |
3238s | by getting that first few picks on that |
3240s | first point of new Bonnie defense but |
3243s | now looking at how this match went Rift |
3245s | Guardians there is a reason that they |
3246s | have been on top of the calling on hero |
3248s | circuit thus far there is a reason that |
3250s | they were the second place winners of |
3253s | that last calling all heroes minor and |
3255s | there's a reason that they come out on |
3256s | top right now today |
3258s | I suspect they're looking to improve on |
3260s | the second place and in a tournament |
3263s | where there's a few more points up on |
3265s | the line as well it's big stuff for Rift |
3267s | Guardian it sets the tone as well for |
3269s | the rest of the bracket for them they |
3270s | get a couple of maps out get through it |
3273s | get to the next one these weekends can |
3274s | be very long and so for them it's good |
3276s | to preserve a lot of that energy that |
3278s | being said over on the other side |
3279s | teamipee did not go down without a fight |
3281s | yesterday was a dominant performance by |
3283s | Rift guardians but yippee showed us a |
3285s | lot of really strong stuff especially in |
3286s | those direct Dives some strong DPS |
3288s | performances as well I was very |
3291s | impressed with Sunshine usage on the |
3293s | Tracer and echo in particular if they |
3296s | can continue to keep that up and have a |
3297s | few of those pop-off moments to just get |
3299s | them through some of the really tough |
3300s | fights this team very well could go a |
3303s | long distance in the lower back yeah |
3305s | that first point Helios was definitely |
3307s | one |
3313s | and they have a second chance in this |
3315s | lower bracket to run all the way back up |
3317s | to finals it's just not over yet and |
3319s | they have more chances to prove |
3320s | themselves I'm curious has this been the |
3323s | fastest match in the bracket so far I |
3325s | mean let's go ahead and walk to the |
3326s | others because strix Bad Blood vs |
3328s | Vancouver Titans currently one up for |
3329s | strix Timeless therial is one up over |
3331s | 721 black and Rift Guardians we saw the |
3334s | two will happen it seems like all these |
3335s | matches have been particularly quick |
3337s | which means that the next round of games |
3339s | should be even more exciting yeah but |
3341s | don't go anywhere just yet we are going |
3343s | to have an interview with the winning |
3344s | Squad of this upper round thus far so |
3347s | hopefully we'll be able to talk to one |
3348s | of the cooks in the kitchen for Rift |
3350s | Guardians to see what was going on |
3351s | through their heads during that last |
3353s | match |
3358s | [Music] |
3376s | thank you |
3408s | [Music] |
3417s | foreign |
3431s | [Music] |
3439s | [Music] |
3450s | [Music] |
3462s | [Music] |
3465s | thank you |
3473s | [Music] |
3498s | foreign |
3503s | [Music] |
3539s | hope you didn't go anywhere we are back |
3541s | with an interview from Rift Guardians |
3544s | with hkey to try and see what was going |
3546s | on during their last match and what was |
3548s | going through their heads so hello HQ |
3550s | welcome and congratulations on the first |
3552s | win of the day |
3554s | hello thank you |
3557s | so going into this match what were you |
3560s | what were you thinking what was the |
3562s | preparation like for your team thus far |
3565s | um I'm not gonna lie it wasn't a huge |
3569s | amount of preparation specific to team |
3571s | yippee mainly because the previous part |
3575s | of the tournament hasn't really been |
3576s | streamed so there aren't really like a |
3578s | huge amount of resources to really Scout |
3580s | teams specifically you mainly get a feel |
3582s | for teams just based off of scrimming |
3584s | them and just like what you you know |
3586s | know about how they play |
3588s | um overall team yippee was pretty |
3590s | standard aside from their comp on |
3592s | nombani being a bit different because |
3594s | they didn't include a tracer |
3598s | yeah for sure and now going into the |
3601s | next one do you think that you're going |
3603s | to be able to keep this dominance going |
3605s | and are you hoping that you are going to |
3608s | be able to continue further than you did |
3610s | in the last minor |
3613s | um yeah I'm pretty confident I feel like |
3614s | my team is always playing really really |
3617s | well on game days although Timeless |
3619s | ethereal the team that we're playing is |
3621s | a very very strong team we didn't |
3623s | unfortunately get to play against them |
3625s | during the Swiss stage in this |
3626s | tournament so it's not |
3629s | um you know super well known exactly how |
3630s | we're gonna fare up against them but I'm |
3632s | really excited nonetheless |
3635s | you know hkey I I I've cast you for what |
3637s | feels like eons at this point so I have |
3641s | no doubts about uh about what you can |
3643s | actually get done I want to put a little |
3644s | bit more of that Spotlight and you've |
3645s | been talking about what your team's been |
3646s | able to do but by God that stall at the |
3649s | end of noon Bonnie B what's going |
3651s | through your head in that moment because |
3652s | I mean cat was eating bullets for |
3655s | breakfast and dinner was not ever gonna |
3657s | be able to touch you're out there |
3659s | blinking for your life how do you pull |
3660s | that off |
3663s | um I mean it definitely does come down a |
3666s | lot to my team as well I don't want to |
3668s | be too selfish in that respect because I |
3671s | mean I was just trying to Blink as much |
3672s | as possible if my team wasn't there with |
3674s | like the amounts immense amount of |
3676s | pressure that they had you know it would |
3678s | have been you know that easy for me to |
3680s | pull it off and there were a couple |
3682s | times where I was off cart and honestly |
3684s | where I just whiffed super hard I could |
3687s | have done a lot more when it came to |
3689s | actually killing stuff |
3691s | um but my team had my back and they |
3694s | stepped off the card so |
3696s | unfortunate for them but we managed to |
3698s | get the win there |
3700s | and it looked fantastic I thought is |
3702s | this how you expect a lot of the matches |
3704s | to go not just in terms of you guys |
3705s | winning but of course uh compositions it |
3708s | was pretty clear that it was what EAP |
3710s | wanted to come in and kind of mirror the |
3711s | Winston against you guys should we |
3713s | expect more compositional variety from |
3715s | you heading into further matches that's |
3716s | something you think you're gonna need |
3718s | against other teams |
3720s | um I think us and most teams are pretty |
3723s | comfortable running the Winston |
3725s | composition so that'll be either Tracer |
3728s | Sombra or usually a hit scan like an ash |
3732s | or a Hanzo with a tracer |
3734s | um and apart from some maps where you |
3737s | could potentially like get away with |
3739s | Brawl on like some of the King of the |
3740s | Hill Maps I think most teams are going |
3743s | to be pretty standard with some form of |
3746s | the Winston dive |
3749s | yeah that's good to hear and now going |
3752s | into this matchup you mentioned you were |
3754s | playing against Timeless ethereal is |
3756s | there a team that you are really excited |
3757s | to play in this tournament thus far |
3761s | um definitely Timeless ethereal because |
3763s | they're one of the few teams we haven't |
3765s | played against at all really we've never |
3767s | even really scrimmed them so I just |
3769s | wanna you know clear up that unknown |
3771s | element and then also of course uh New |
3775s | York Excelsior Academy because they're a |
3777s | very very strong team |
3779s | um and I'd love to win against them |
3782s | yeah and it's only very early into the |
3784s | day but are there any shout outs that |
3786s | you would like to give before you move |
3788s | on to the next round of the bracket |
3791s | um I want to give a shout out |
3792s | specifically to chime uh he's a player |
3794s | currently on the rift main team for |
3797s | contenders and he has been so |
3799s | instrumental in helping our team he's |
3802s | comes to a lot of the scrims and coaches |
3804s | and helps out with everything you know |
3806s | from one-on-one bot reviews like team |
3808s | stuff and he has just been so amazing |
3810s | especially because a lot of the other |
3813s | coaches that we would normally work with |
3814s | are super busy with their own projects |
3816s | so chime has been so such so fundamental |
3821s | to this team |
3824s | I mean shout out to chime for helping |
3827s | your team get this far and of course |
3829s | shout out to you and your team for being |
3831s | able to win out this very first round |
3833s | get this day started nice and quick 2-0 |
3835s | dominant easy fashion for you and best |
3837s | of luck in the rest of the tournament |
3839s | thank you |
3841s | oh it's key |
3843s | all right Tyler that leaves us with a |
3846s | little bit of information to go through |
3847s | let's talk bracket let's talk who |
3849s | survived this first round because holy |
3852s | cow it's been a pretty quick first round |
3854s | for Rift Guardians and Timeless ethereal |
3857s | those two are gonna go at it next I I'm |
3860s | curious to see as well how it goes |
3861s | because Rift Guardians are trying to |
3862s | open like the Schrodinger's OverWatch |
3864s | team in Timeless ethereal that they |
3866s | haven't really gotten to see yet and so |
3868s | that should make for some fun stuff and |
3869s | then the upper one hasn't even been |
3871s | decided yet |
3872s | yeah I mean this is really interesting I |
3874s | think strix bad blood versus Titan's |
3876s | blue that's wondering what's going on up |
3879s | there because strix taking that first |
3882s | map off Titan's blue I mean this bottom |
3884s | half of the bracket feeling a lot faster |
3887s | Timeless ethereal Swift 2-0 and I mean |
3890s | Timeless and Rift Guardians meeting each |
3891s | other pretty early in the bracket I mean |
3893s | semi-finals it's definitely going to be |
3895s | a tough one |
3898s | it's gonna be tough but nevertheless we |
3901s | got a lower bracket filled out as well |
3902s | 7-21 black and team yippee are soon to |
3904s | be joined by a couple other people but |
3906s | like I said lower bracket look you said |
3909s | at the beginning of the broadcast I |
3910s | think it's complete copium I think it's |
3911s | complete copium to say oh we have lower |
3913s | bracket it's okay it's not these teams |
3917s | are brutal you cannot lose otherwise you |
3920s | have to win like a bajillion teams I |
3921s | guess or games against crazy good teams |
3923s | I don't want to be there I don't want to |
3925s | see or be within spitting distance of |
3927s | the lower bracket if I'm any of these |
3929s | teams it is going to be a dog fight down |
3931s | there and I cannot wait to watch from a |
3933s | comfortable distance away what happened |
3935s | to the rest of this bracket but we will |
3937s | be watching what happens in the rest of |
3939s | this bracket in just a bit guys we're |
3940s | gonna send you to a quick break while we |
3942s | load up our next match |
3953s | thank you |
3979s | [Music] |
4001s | foreign |
4004s | [Music] |
4022s | foreign |
4022s | [Music] |
4034s | [Music] |
4045s | [Music] |
4058s | bring me |
4064s | [Music] |
4066s | me me me me me me |
4073s | [Music] |
4089s | foreign |
4090s | [Music] |
4093s | foreign |
4093s | [Music] |
4101s | [Music] |
4111s | [Music] |
4116s | [Music] |
4136s | [Music] |
4149s | thank you |
4164s | foreign |
4193s | [Music] |
4202s | [Music] |
4218s | foreign |
4227s | [Music] |
4249s | [Music] |
4252s | thank you |
4260s | [Music] |
4271s | thank you |
4273s | [Music] |
4299s | [Music] |
4330s | [Music] |
4338s | [Music] |
4342s | thank you |
4347s | [Music] |
4360s | [Applause] |
4365s | [Music] |
4384s | thank you |
4388s | foreign |
4391s | [Music] |
4434s | foreign |
4459s | [Music] |
4480s | thank you |
4486s | [Music] |
4489s | [Applause] |
4490s | [Music] |
4499s | [Music] |
4514s | foreign |
4518s | [Music] |
4537s | [Music] |
4548s | welcome back to the radiant Heroes major |
4551s | 2 of the calling all heroes circuit I am |
4553s | epitome is joined by door and we are so |
4556s | excited to be getting into the upper |
4558s | round semifinals for this playoffs |
4561s | bracket |
4562s | gloves are off we're not playing anymore |
4563s | it's all first to threes from here on |
4565s | out |
4567s | that is talking |
4568s | full on big OverWatch matches and the |
4571s | first of which is gonna be played |
4573s | between nyxl Academy and strix bad blood |
4575s | it was nice knowing you bad boys and |
4576s | Titans blue but we're gonna go ahead and |
4578s | toss you down into the the pits of the |
4580s | lower bracket and deal with these two |
4582s | teams right now who we haven't gotten to |
4584s | see either of up until now but we do |
4586s | know that nyxl went undefeated in the |
4589s | Swiss stage and strix bad blood did not |
4591s | so I would uh tip my hat One Direction |
4594s | to start things off |
4596s | nyxl also the previous major winners |
4599s | they've got a lot of players on this |
4602s | squad not sure who the starting roster |
4604s | is Justin |
4605s | is stacked |
4608s | yeah this team alongside their what can |
4611s | only be described as beautiful branding |
4613s | has a ridiculous roster I mean they're |
4615s | they are just hoarding the talent when I |
4617s | look at this roster and I see the |
4618s | players labeled as substitutes I am |
4620s | worried like when your substitutes look |
4624s | like other people's main rosters we've |
4626s | got problems sniper Kindred locking it |
4629s | down have the full breadth of the tank |
4631s | roster pretty much locked down with spun |
4634s | snoz |
4635s | are a set of DPS that need no |
4638s | introduction and then a back line that |
4640s | obviously gives you a lot of reliability |
4642s | especially a player who I love giving |
4644s | shout out to Wicca a phenomenal player |
4645s | and person |
4648s | yeah this is definitely a very very |
4650s | formidable roster to be going up against |
4653s | and on stricts Bad Blood side looking at |
4656s | who they have they've definitely got a |
4658s | few players that are formidable forces |
4660s | xn on the DPS definitely someone you |
4664s | have to watch out for on the squad |
4666s | um Mari holding it down on the tank I'm |
4669s | assuming it's Mari but she has decided |
4671s | not to tell us how to pronounce her name |
4673s | so we will be saying Maury we can just |
4676s | put in a different vowel every time |
4677s | Murray |
4680s | oh yeah yeah no no they're gonna regret |
4683s | that one |
4686s | yeah like you said though this team |
4687s | certainly can put up a fight up against |
4689s | nyxl it should be said though it's just |
4692s | always going to be an uphill battle if |
4694s | credit where it's due strix came out |
4696s | with a solid record from the Swiss stage |
4699s | they did not just barely qualify they |
4701s | qualified strongly they also picked up a |
4703s | big win in that last round up against |
4705s | Vancouver Titans blue a stark one at 2-0 |
4708s | they've got to maintain that momentum |
4710s | though throughout the series and |
4712s | especially through the starting map as |
4714s | it's going to take a lot of effort right |
4715s | it's one thing to be able to kind of |
4716s | cheese out a first or two to kind of |
4718s | Blitz a team and catch them off guard |
4720s | but a first three where there's so much |
4722s | time to adapt than when you're talking |
4723s | about a team like nyxl who has so much |
4725s | depth to their roster so that is to say |
4726s | they can adapt a lot it's gonna be |
4729s | pretty tough |
4730s | especially when you have the number of |
4732s | substitutes that they have so you can |
4733s | have players kind of playing their more |
4736s | Comfort picks rather than having them |
4738s | always having to try and play the entire |
4740s | Flex DPS Rockstar the entire Flex |
4742s | support roster and how you know you have |
4744s | to play all of the hit scan Heroes you |
4746s | just have players that can kind of |
4748s | conform to their niches especially |
4749s | having Variety in the tank line as well |
4752s | yeah it turns out there's advantages to |
4754s | bringing a small army to an OverWatch |
4757s | tournament |
4758s | next thing you notice being an OverWatch |
4760s | League team comprised of just all one |
4763s | tricks for every hero no more roster cap |
4766s | we're done with it |
4768s | uh like we said though rosters will come |
4770s | into play at some point likely later on |
4772s | when we're talking about flexibility but |
4774s | first map is the same we're starting off |
4775s | things on Elios which uh I think we kind |
4779s | of hinted towards last time tile likely |
4781s | means a lot of Winston |
4782s | yeah and one comes with Winston I think |
4785s | we might be seeing that sniper starting |
4787s | off on the this uh nyxl roster on the |
4790s | other side it seems like they should be |
4792s | pretty comfortable with that same type |
4794s | of dive composition their DPS line with |
4797s | extended mini should be able to dish out |
4800s | um on both the hit scan you know X10 |
4802s | being comfortable on the ash as well and |
4804s | the Tracer |
4806s | yeah what I'm actually curious about is |
4807s | what nyxl are likely to bring to the |
4809s | table because Wisconsin are in to start |
4811s | things out you have a lot of interesting |
4814s | options so I thought we've got a |
4815s | particularly wide hero cool that can |
4817s | utilize a lot of different stuff fun I |
4819s | mean likely to lock it down on whatever |
4821s | hit scan and just be completely |
4822s | oppressive to say the least uh there's |
4825s | there's no questions about what's coming |
4826s | out in that regard |
4829s | then you look towards how the matchup's |
4830s | gonna be played because yes you could |
4832s | bring the same composition to the table |
4833s | but how you pilot it changes a ton from |
4836s | Team to team we saw in the last matchup |
4838s | right a much more aggressive |
4839s | playstoppers one that just wanted to |
4841s | peel away and play a little bit more |
4842s | patient I suspect nyxl is going to be |
4845s | taking up a little bit more of that |
4846s | ladder |
4848s | play style but there's still a lot of |
4851s | play to be had in terms of aggressive |
4853s | play like you said X10 especially can |
4855s | bring that to the table |
4858s | now it seems like |
4859s | seems like we might be starting out |
4861s | actually I should not say that because I |
4863s | don't know what sub map we are going to |
4865s | speak |
4866s | okay |
4867s | I'm just going to see if the arm y gods |
4870s | are on my side is it going to be |
4871s | lighthouse |
4873s | oh |
4874s | I'll take a ruins I'll take a ruins |
4876s | that's my call yeah what if it's neither |
4877s | of us what are we gonna do like rock |
4879s | paper scissors to see like who wins no I |
4881s | think we just we have to both sit with |
4882s | RL and chat can be right which I hate |
4885s | saying ah I hate saying that chat could |
4887s | possibly be right but like I guess they |
4889s | can have the point |
4891s | yeah chat can have the point you know we |
4893s | can be like zero zero |
4896s | yeah I want to track this for the whole |
4899s | weekend I've actually got a surprisingly |
4900s | good track record of just calling it |
4903s | conflict |
4908s | we've been ruins for a little while oh |
4910s | Lighthouse I win |
4912s | um okay unless I give I give up I'm gone |
4914s | I'm leaving are we getting baited I |
4916s | don't think so nevertheless we'll see |
4918s | what we get the maps actually don't |
4919s | change that much in terms of Team |
4920s | compositions ruins might bring a little |
4922s | bit more to the table in fact I wouldn't |
4923s | mind a little bit of a little bit of |
4925s | sniper bun that's not to say sniper the |
4927s | tank and Bun uh but bun playing on a |
4930s | sniper |
4931s | I mean that is just a delight to watch |
4934s | actually going to have fun playing on |
4935s | the tank and |
4942s | tanks |
4944s | it's I mean we still don't know what um |
4947s | going to be coming out just yet still |
4950s | waiting a little bit on the players and |
4952s | I mean we can speculate we can Theory |
4955s | Craft on what we might be seeing maybe |
4957s | some off meta picks |
4960s | yeah I think there's a couple of |
4961s | off-metal opportunities I mean the DPS |
4964s | bring a lot to table snoz can play the |
4966s | pharah if they want to which I would |
4967s | consider off met if it weren't for the |
4969s | fact that we just got done watching like |
4971s | all of emea as well as I'm sure got done |
4974s | watching plenty of far away |
4977s | by the way I also saw a lot of |
4982s | should not 100 B percent be trusted |
4985s | because sometimes the torbjorn was a |
4987s | tool pick because I wanted a 1B and one |
4989s | and sometimes they literally did it |
4991s | because it was their team composition |
4993s | and it worked |
4995s | yeah it's tough to tell in a lot of |
4998s | situations calling Our Heroes has been |
4999s | pretty solidified in terms of its meta |
5001s | I've been surprised to actually not see |
5002s | more shaking up of things when the meta |
5006s | shifts people kind of I'm going to use |
5007s | the word cower because I think you're |
5009s | you're just fearful if you're not |
5010s | exploring more meta options but tend to |
5013s | fall back a little bit towards Winston |
5014s | compositions when the meta changes just |
5016s | because they're so solid right like you |
5018s | can never go wrong with it but that |
5020s | being said with all the reaches oh |
5021s | patches that have gone through I think |
5022s | it does open the door for some pretty |
5024s | interesting things to come out should |
5025s | teams want to shake things up |
5027s | we did it we're on ruins you win you can |
5030s | have you can have the point for this |
5032s | time around |
5034s | let's go five or six I've got a great |
5037s | record on one in three chances I don't |
5039s | know what's up with that |
5041s | so Winston competitions |
5043s | we don't get those |
5046s | actually they were alluding to it |
5049s | earlier in our interview with hkey but a |
5051s | little bit more of that Tracer paired |
5053s | with the Sombra we we talk a lot about |
5055s | the sombres and being able to coordinate |
5057s | with teams but minion bun truly do have |
5059s | a ton on their table in that regard and |
5062s | I will be paying a ton of attention to |
5065s | not just their embs but their manual |
5067s | hacks and their trans locator up time |
5069s | right how much damage are they getting |
5070s | through how much Ultra charge are they |
5072s | generating at what pace because when |
5074s | you're at a head-to-head like this |
5075s | getting your EMP 20 faster makes a world |
5078s | of a difference a complete mirror match |
5081s | up on both sides and you've definitely |
5082s | been shouting out the CBS line from nyxl |
5086s | Academy so far quite a bit I'm going to |
5089s | look for a bit of a fight around the top |
5091s | the statue many looking for the hack |
5093s | onto that health pack early in order to |
5095s | get the bags for stain on their side |
5097s | snozzler though X10 being caught out and |
5100s | now trying to get the shred from |
5102s | Smuggler onto the back line and the tank |
5104s | is forcing a disengage here from nyxl |
5107s | Academy this should allow them to get |
5108s | first captured yeah look how wide nyxl |
5111s | took their positioning there right |
5112s | allowing themselves to wrap around bad |
5115s | blood as opposed to Bad Blood who kind |
5116s | of tried to spearhead through sniper to |
5118s | start things out didn't work out too |
5119s | well for them but this next fight also |
5122s | will still be empty-handed now the |
5123s | team's got ultimates on Deck so bad |
5125s | blood stuff a pretty solid chance at |
5126s | finding an engagement yes NASCAR just |
5129s | being a pest in the back line has well |
5131s | looking for the dive opportunities |
5134s | and the honor they have that appeal to |
5137s | come through but the pulse bomb has been |
5138s | charged up so incredibly quickly just |
5140s | from the pure harassment that smaller is |
5143s | getting just from being in the bathroom |
5144s | gets out the translocator and |
5146s | mini-finding Jinx this is just so much |
5148s | damage being dished out by the Tracer in |
5150s | a matter of seconds Paul spawn doesn't |
5152s | find anything and actually it's opening |
5154s | things up now because snobs are so |
5156s | focused on the back line and just lost |
5158s | sight of them for a second bat was able |
5161s | to dive on to this point and there's |
5163s | just not enough sustain for Sniper he's |
5165s | alive despite the bubble and they flip |
5167s | it over yeah I mean early on that was |
5170s | just decided by Jinx getting picked off |
5171s | right so I was doing a great job of |
5173s | maintaining a ton of attention from the |
5174s | back Lane but unfortunately because that |
5176s | first pick was given up so early bad |
5177s | blood still hold on to a ton of |
5179s | ultimates but they're behind by four |
5181s | first or 14 or so and EMP so yes they |
5184s | have a lot of check marks up there but |
5186s | one well-timed EMT for fun very well |
5188s | could bring the House of Cards tumbling |
5190s | down in the Sombra matchup as well mini |
5192s | goes down can't build up the amp the |
5195s | rally does come through on Bad Blood |
5197s | side looking for that kind of sustain |
5200s | but the EMP is just so impressive from |
5203s | bun to be able to get that extra damage |
5205s | down and the health percentage goes down |
5208s | everyone on Bad Blood shredded looking |
5210s | for the regroup now I mean that's just a |
5213s | fun Gap right why are you coming with |
5214s | just EMP against five ultimates and you |
5217s | win the fight there is nothing than just |
5220s | a somber Gap there being said bad blood |
5222s | do have that whole host of ultimate |
5225s | still in their back pocket to use in a |
5227s | critical juncture |
5229s | they're gonna try and find Sombra this |
5232s | is great right this puts money behind a |
5234s | whole set of translocator rotations even |
5237s | though they're getting picked off |
5238s | Midfield yet be turned into a cheap |
5240s | fight by Bad Boys |
5245s | bit of that sustained but sniper comes |
5247s | in in such a good time and taking out |
5249s | both of the back lines before it's for |
5251s | Bad Blood now the EMP finally does come |
5254s | through from many but it seems like |
5255s | they're fighting an uphill battle |
5256s | already they're already missing so many |
5258s | players they're still being contested on |
5261s | the points though but nyxl Academy has |
5263s | already switched it over to their side |
5265s | although the stick does come throughout |
5267s | from the pulse bomb sniper comes in to |
5269s | try and finish things off but it's not |
5271s | enough damage for Mari to go down now |
5273s | the nyitl has peeled away at the perfect |
5275s | time they understand where the ultimate |
5277s | charges are bad blood have nothing to |
5279s | work with and fun is just 18 |
5282s | minuscule percentage points away from |
5285s | having an EMP online that will very much |
5287s | knock the whole life out of Bad Blood |
5290s | have won this EMP placement is |
5292s | definitely going to be a huge factor in |
5295s | the next fight bad blood they need to be |
5297s | looking out for this one they force The |
5299s | Retreat out of James because of the anti |
5301s | and snazzler does fall early but they |
5303s | still have that game-winning ultimate in |
5305s | their back pocket they still have that |
5306s | EMP and they need to be looking out for |
5308s | gun who's going to try and pop this but |
5310s | instead they're forcing them back |
5312s | towards their spawn taking control and |
5314s | getting very very aggressive ahead now |
5316s | the regroup has come through they |
5317s | spotted out where bun is at the very |
5319s | least so they're gonna back off |
5321s | I mean they back off but it's just a |
5323s | quick reset right buying time forcing |
5325s | also to come back up you need the Tracer |
5327s | to follow up on the EMP so they wisely |
5329s | don't go in in that moment but now |
5330s | bolstered all five members here it's the |
5332s | time to strike yeah they've detected gun |
5335s | at the very least and the amp is just |
5337s | the target for the supports immediately |
5339s | into ajmr goes down so quickly and |
5342s | they're looking for the dive onto the |
5344s | bridge as well with the Primal Rage and |
5346s | sync the overtime has been activated |
5348s | nyxl Academy they put that point over 99 |
5351s | for Bad Blood they're in one fight |
5353s | territory with an EMP of their own |
5355s | active but |
5357s | there is just no way that they can touch |
5359s | there |
5360s | yeah it was Final Fight either way Apple |
5363s | did a great job forcing them back I mean |
5364s | the pick on the snozzler was amazing |
5366s | right the fact that nyxl was able to |
5368s | disengage following that was arguably |
5370s | even more impressive the fact that they |
5372s | got out and were able to find a clean |
5374s | engagement EMP afterwards and the |
5376s | patience that they showed us and being |
5378s | willing to do that being willing to |
5379s | allow it to go all the way up to 99 |
5381s | knowing that they had a very winning |
5384s | fight in their hands is really nice |
5387s | stuff to see uh from a team that really |
5389s | derives a lot of their power from being |
5391s | confident in the upper bracket like |
5393s | they're so am I so are laying the road |
5395s | work for some very good stuff about what |
5397s | I'm putting up a strong fight those |
5398s | first picks have been brutal so far and |
5400s | if they can keep them up with external |
5402s | on the echo a character that does |
5403s | generate a lot of first picks |
5407s | yeah that first round was very |
5409s | competitive and very close for no Excel |
5411s | their kiting was just Superior |
5413s | especially after they came out onto |
5415s | snowflower and Bun obviously the pacing |
5417s | on the ultimate was incredibly |
5418s | oppressive now fun switching on to the |
5421s | echo instead of the Sombra and bad blood |
5423s | is doing the same once again just |
5425s | matching up for the ultimates but many |
5428s | this time on the Tracer instead |
5432s | playing neutral very aggressive position |
5435s | pays off big time for them if AJ Morris |
5438s | is completely uncontested so many X10 |
5440s | Mario they've all got support in the |
5441s | area evio just kind of clicking on them |
5443s | to take them down |
5445s | the DPS line from nyfl Academy is able |
5448s | to get a hit of damage now and try and |
5450s | contest a point but X10 is more looking |
5452s | to try and uh try and just burst down |
5456s | the Winston and force nyxl to take a |
5459s | later fight and get that percentage |
5462s | now it's all about that positioning |
5463s | again but NYX has so much ground to |
5465s | cover before they can actually get onto |
5467s | the back line of Bad Blood which is |
5468s | safely tucked away in the corner in the |
5470s | meantime bad luck's gonna go for a |
5471s | counter dive of their own separating the |
5473s | DPS away from the Winston and removing |
5475s | the teeth from this dive |
5478s | my excel's still pretty solid sure the |
5481s | Winston getting a lot of damage to go |
5483s | down and HMR and jam are just so safe up |
5486s | on this High Ground to die and they're |
5489s | trying to make sure they're not from |
5490s | across the lane way and they're not |
5493s | going to do so button is looking for the |
5495s | back line but just getting hot out now |
5497s | the dive comes through a little bit late |
5498s | and the Sleep onto sniper as well this |
5501s | is just a very disoint advice thus far |
5503s | from nyxl Academy but it's also comes in |
5506s | at perfect time with the pulse bomb and |
5509s | now all of a sudden they've just turned |
5510s | it around with the picks onto the back |
5512s | line and xn's trying to keep himself |
5514s | alive but they cannot |
5516s | I know I was talking about the position |
5518s | being so good that all you kind of do is |
5520s | click in their general direction and |
5521s | they would go down but there was maybe a |
5522s | little bit more Nuance than that for bad |
5525s | blood that was required the supports did |
5526s | a great job of keeping themselves alive |
5528s | but because X10 mini and Mari were just |
5530s | shooting five different people in five |
5532s | different places the target focus wasn't |
5534s | there and nyxl were able to exist for |
5536s | far longer than they had any real right |
5538s | dudes in the face of the positioning of |
5540s | Bad Blood now nyxlware offered that same |
5542s | Advantage but aren't able to take |
5543s | advantage of it if there are more he's |
5545s | gone down |
5547s | and the rousings from Bad Blood side as |
5549s | the well allows them to get that little |
5551s | bit of extra overhealth to come through |
5553s | sniper wants to go for the dive to hold |
5555s | on from point to Primal Rage with a |
5556s | bunch of Overhills now on to the Winston |
5558s | to allow him that bit of extra but Jinx |
5560s | can't come in in time and our Amore has |
5562s | a long walk back to the spawn before he |
5564s | can help out this tank the metal blade |
5567s | from a the Mark is going to come out the |
5570s | Nano he saw Hunter one of the players |
5571s | and X10 actually duplicates the Anna |
5573s | immediately shredded out of it in a |
5575s | chaotic fight from Bad Blood is going to |
5577s | result in the loss of the point that was |
5580s | a really sizable commitment by nyxla |
5582s | willing to kind of go in with that last |
5584s | name it was from aramori |
5586s | paid off Mari haven't used the Primal |
5588s | Rage fights a lot of time and I think |
5590s | enough time for bad blood to all get |
5592s | back it's full five on five yet again |
5594s | here despite the chaos |
5604s | same here and Minnie is being harassed |
5606s | down by snozzler able to pick up the |
5608s | health pack as well and just get back up |
5611s | to full health while they're still |
5612s | fighting that above High Ground fight as |
5614s | well X10 is really looking for that |
5616s | control and trying to protect the |
5618s | supports who are just sitting up onto |
5620s | that background I'm doing a much better |
5622s | job of it now than they were in the last |
5623s | fight that High Ground has been |
5625s | solidified for Jinx and Mori now it's |
5626s | just about holding on to that point Bad |
5628s | Blood the onus is on them to make the |
5630s | engagement |
5632s | another duplicate onto that honor |
5634s | they're really looking for these Nano |
5636s | blades I don't know if this was an |
5638s | accident or like I don't know what's |
5640s | happening with them but they're building |
5641s | up that Nano boost very very quickly and |
5644s | immediately goes down onto the Winston |
5646s | sniper now going to look for the dive |
5648s | onto the back line with the echo Nano |
5651s | boost and now just disengaging back to |
5654s | the point as soon as MRE comes in all |
5658s | right Bad Blood have to take an |
5659s | engagement from a pretty tricky position |
5661s | amongst all this chaos nyhl still have |
5664s | ultimates |
5666s | well we got another duplicate onto the |
5668s | Anna from X10 side and they're just |
5671s | looking for the fight onto the point but |
5673s | the overtime now activated and still |
5675s | being contested the Nano boost doesn't |
5677s | come through from the duplicated audit |
5679s | though xn goes down quickly because of |
5682s | the shred from buns focusing fire and |
5684s | they are using that Primal raid to get |
5686s | the extra stain with the rally on the |
5688s | other side it's basically two tanks on |
5690s | the field from Bad Blood side but once |
5692s | again rally comes through on nyxl |
5694s | Academy they're just trying so hard to |
5696s | get this battle of attrition and Jinx |
5698s | finding Jam as that rally Fades away now |
5701s | looking for the tank but there's nowhere |
5703s | to be found nyxl Academy it's messy but |
5707s | they secure map one yeah I mean you can |
5709s | see the few places that they were |
5711s | getting tripped up by strix but by and |
5714s | large were able to fix a lot of their |
5715s | mistakes on the Fly again something that |
5717s | I expect of a team of this caliber and |
5719s | also dish out a lot of hurt of their own |
5722s | that last fight was a beautiful example |
5724s | of some nice creativity off the auto |
5726s | swap and I can't get over bun just like |
5728s | jumping like they're reaching for the |
5730s | cookie jar on the top shelf every time |
5732s | to just Land one more healing shot out |
5735s | of the Winston oh what wild sights that |
5738s | map made for but it was a back and forth |
5739s | point I mean we were playing hot potato |
5740s | for a good time and I think that's just |
5742s | indicative of both of these teams |
5743s | understanding of the macro game they |
5745s | both came in and were very measured with |
5747s | their ultimate usage and respected each |
5748s | other's ultimates a lot so you saw rally |
5751s | get popped on the point the other team |
5753s | would then abscond allow them to cap it |
5755s | over then the next team would come in |
5756s | Papa Primal Rage and those team would |
5758s | say no no no no you have it you Fender |
5760s | ultimate and then we'll we'll come back |
5762s | when you're done with that yeah we'll |
5764s | take your leftovers that happened a few |
5765s | times and it's such a good understanding |
5767s | from these teams of what is coming at |
5769s | them what they're willing to spend and |
5771s | what for they're willing to spend it |
5775s | they are going to be headed onto their |
5777s | own bat picks so they're going to be |
5778s | able to have a little bit more of the |
5780s | hometown Advantage so to speak but I'm |
5783s | wondering what the echo picks is this |
5785s | like duplicating Anna just like the new |
5787s | meta or something when you pick Echo |
5790s | because they're trying to get the Nano |
5791s | boost up in like 10 times faster that |
5793s | you Norm than you normally would because |
5795s | I feel like we saw on a duplication |
5797s | almost every single time we see the law |
5799s | like Winston maybe once |
5801s | well I I think the question that I |
5804s | should ask in return is who is the most |
5807s | often person to die first on these teams |
5809s | oh sure yeah and then you're like oh I |
5812s | wonder what I wish I had after my honor |
5814s | is dead well I would kill for another |
5816s | honor oh yeah that's it most of the time |
5818s | and then like the last time was because |
5820s | the bubble got placed and so the on the |
5822s | opposite High Ground couldn't see the |
5823s | tank and so we're like I guess we need |
5824s | an honor inside this bubble |
5827s | buns up to the challenge they make do |
5830s | with what they've got it's really great |
5831s | on the Fly decision making coming out |
5833s | from these teams that's allowing them to |
5834s | do stuff like this but the on the Fly |
5837s | changes have to be made by strict so as |
5839s | we head into a map number two there's a |
5841s | lot on the table here we've gone over a |
5842s | map Pool previously I believe it was |
5844s | what Midtown eichenwald and uh what we |
5847s | ended up buying which was numbani it's |
5849s | gonna be Midtown of those three |
5852s | well Midtown is going to be an |
5854s | interesting one I feel like Midtown you |
5856s | can play a lot of those Rush |
5857s | compositions as well so I'm wondering if |
5860s | they're going to be a little bit of a |
5861s | change up from these seams and switching |
5863s | instead of the dive into more of a brawl |
5865s | Rush |
5867s | I I suspect that we at least had maybe |
5870s | not a full brawl composition I I know |
5872s | you know speaking to Wicca speaking to |
5874s | hkey in the previous match they were |
5877s | talking a lot about how a lot of these |
5878s | teams are coming in kind of |
5879s | prepared to play the Winston explicitly |
5882s | I think nyxl has the flexibility should |
5884s | they want to to swap to something like |
5886s | ramachar to swap to something like a |
5887s | rush composition or even an erisa that |
5890s | we saw some of the World Cup games could |
5891s | be very prevalent on this map but for |
5895s | now I'm still expecting the Winston to |
5896s | stay if not the backline shift to |
5898s | something more like a Lucio Moira or a |
5900s | Lucio kitiko to enable a more Rush style |
5902s | variation of it |
5905s | yeah it's a possibility that we might |
5908s | see the Matra if not the Winston as well |
5912s | but it's just you know back and forth |
5914s | for both of these teams I think a lot of |
5916s | them are really solidified and very |
5918s | comfortable with the dive composition so |
5920s | I wouldn't be surprised to see another |
5923s | variation of the Tracer Winston with |
5926s | potentially in Ash for that High Ground |
5929s | Control which there isn't a lot of on |
5931s | Midtown and or the Sombra |
5933s | yeah that hitskin's kind of the big |
5935s | question I mean no you're wrong bun was |
5937s | doing a phenomenal job I I have not seen |
5939s | the bun Sombra until now the bun somber |
5941s | has cracked I need more of the bun |
5943s | somber in my life and the echo is just |
5945s | as good but the hit scan is something |
5947s | that I think nyxl have in Spades and if |
5951s | there's something they want to lean on |
5952s | like you said with that Ash it's |
5954s | absolutely a very real opportunity the |
5955s | Hanzo as well it is very strong coming |
5958s | through this initial h o point it's |
5959s | something that I always shout out I |
5961s | think it's a pic that can come out on |
5962s | basically any map but here especially |
5964s | it's particularly good |
5967s | the Hanzo is just really good at that |
5969s | zoning control I mean the dragon strike |
5971s | most of the time you don't see a lot of |
5974s | people dying me to it especially in |
5976s | higher tier play uh but the Bob dishes |
5980s | out just that much more damage and lasts |
5982s | a little bit longer so it's you know a |
5984s | toss-up between those two dps's for the |
5986s | head scans |
5989s | you know what I really want what you |
5991s | want I just want one Reinhardt kid can I |
5993s | can ice nicely I know we're expecting |
5994s | like tiny Reinhardt Buffs or whatever |
5996s | Aaron was uh hinting at but |
6001s | oh what for World Cup yeah so many teams |
6005s | played Reinhardt you know what they did |
6006s | they played Baptiste Reinhardt and then |
6008s | they would amp Matrix and Brian fire |
6011s | strikes and they were just one shot |
6013s | somebody and I'd just be like okay I |
6015s | guess they're not fighting the next |
6016s | fight then I I miss the good old days of |
6018s | Reinhardt compositions but unfortunately |
6020s | ramatra just got put out and it's better |
6022s | Reinhardt so yeah that's the far more |
6025s | likely brawl option that we should get I |
6026s | don't think it's poke unless like I said |
6028s | the Arista that started to see a little |
6029s | bit more play during World Cup I I have |
6031s | no clue if that was like a player |
6033s | specific thing or if it was like they |
6035s | just thought they had the sauce you know |
6037s | but I'll give him some credit and say |
6039s | they might have had the sauce |
6041s | I mean erisa is a very tanky tank and |
6044s | now she can absorbs so much pressure |
6046s | with the javelins it also has a little |
6049s | bit of a little bit of CC with the |
6052s | javelin Spin and the javelin throw so |
6054s | you know she's a very tanky tank she's a |
6056s | very horsey horse |
6058s | well I I you actually hit the nail on |
6061s | the head there right as a tanky tank |
6062s | you're very good at keeping other less |
6065s | tanky tanks away from you and so when |
6067s | you're talking about long sight lines |
6068s | like this and trying to stop a a rush or |
6070s | a brawl composition from engaging on you |
6071s | there are very few few tool kits better |
6075s | than orissa's in the game at being able |
6076s | to do so so it's certainly an |
6078s | opportunity for them but I think it'll |
6079s | still likely be backed by a lot of the |
6081s | similar trimmings that you would get |
6083s | from the rush compositions be it that |
6085s | Hanzo the ash the Tracer and then the |
6088s | standard back line that you expect |
6090s | I feel like it sounds really really |
6091s | silly to say that she's a really tanky |
6093s | tank but it's like it's like on a tanky |
6096s | tank you remember release OverWatch to |
6098s | erisa oh my God that was yeah she was |
6100s | too tanky of a tank |
6102s | we had problems |
6105s | so fun she was so fun |
6111s | well still waiting to see what's gonna |
6114s | happen on this Midtown map a little bit |
6117s | slow getting into things we're off to a |
6119s | little bit of a low start |
6121s | okay it's just a nice easy first day |
6123s | second day it's gonna be back to back to |
6124s | back Maps |
6126s | we're gonna Force the teams in you're |
6128s | actually gonna finish one point head |
6129s | into the next they're just gonna be like |
6131s | chained together |
6132s | no breaks no nothing |
6135s | no I think we're just about locked in |
6136s | for this map Midtown our first Midtown |
6138s | of the day I'm very glad that we started |
6139s | to get some diversity out of this word |
6141s | we'd be just playing nobody because all |
6142s | the teams wanted to play Dive but bad |
6144s | blood has freed us of our shackles at |
6147s | least for now it may not be freeing us |
6149s | from the dive shackles we'll see that in |
6151s | just about 8.2 seconds |
6153s | we have been freed from the new Bonnie |
6155s | brace see what these teams have to offer |
6157s | up nyxl |
6159s | do make one change in bringing in Jinx I |
6162s | believe |
6164s | that side of that nothing too crazy |
6168s | Jinx not in a first map I may just be |
6171s | crazy yeah I think I'm pretty sure Jinx |
6173s | was here the entire time it's okay it's |
6176s | early at the early hours of 125. oh |
6180s | that's why okay okay I remember saying |
6181s | Wicca and seeing Jinx okay sorry Jinx is |
6184s | Wicca there you go that's that's my |
6187s | conclusion and I blame Wicca |
6189s | yeah Wicca why don't you just have the |
6191s | same gamertag across all of all |
6194s | platforms why are you wika and Jinx you |
6196s | need the you need the lore fill in here |
6198s | wicca's only good on Wednesdays Wicca |
6200s | Wednesdays are a a very known threat to |
6202s | contenders teams everywhere |
6206s | yeah you just change your name on every |
6208s | other day is The Game Plan |
6215s | and why Excel match on Midtown what a |
6219s | shot from Bunn I don't know if he |
6222s | actually just saw my expense but a great |
6224s | shot nonetheless a good pick off onto |
6227s | the x10 who now has a long walk back |
6229s | from Spawn and good build up on the |
6231s | dragon strike as well Mari gets shredded |
6233s | and the rest of the squad looking to |
6235s | disengage off the back of that tank |
6237s | going down |
6239s | yeah I see why people you know you might |
6241s | not like playing against Hanzo for one |
6242s | reason or another one shots being being |
6245s | the one reason and the other but oh my |
6247s | God bunches fun police the entire Bad |
6249s | Blood roster and now there is a |
6251s | re-engage eventually here but it's gonna |
6253s | be very tough especially without many |
6254s | yeah this tick is just so close to |
6257s | getting off and it's just no support for |
6260s | this |
6263s | going down so quickly bun is really fun |
6267s | policing as you called it uh with the |
6269s | headshots onto the back line getting The |
6271s | High Ground so early and it's just |
6273s | incredibly difficult to dive anyone on |
6276s | the nyfl roster because their peel is |
6278s | actually just so strong mini goes down |
6281s | despite supposing to be just that |
6282s | annoying little pest in the back line |
6284s | bun on fire on Pace to the dragon strike |
6288s | already and they still have five minutes |
6290s | left over for streets face yeah I |
6292s | actually think they're gonna pay the |
6293s | price big time it's a small thing but |
6295s | taking that re-engage for Bad Blood gave |
6297s | nyxl uh a significant hand up in terms |
6301s | of ultimate charge that they're about to |
6303s | eat from the hand of very soon |
6307s | Dragon strike we're just looking at it |
6310s | snows lar with the pulse bomb is able to |
6312s | find the entire back line of Bad Blood |
6314s | you all of a sudden have no sustain for |
6316s | the tank Mari down to such low HP and |
6319s | just kind of backing off for the rest of |
6320s | the squad and waiting for the healing to |
6322s | come through and now they're almost |
6324s | already at point B in good position have |
6326s | control of The High Ground also have so |
6328s | many ultimates in hand as well yeah bad |
6331s | news tell it's not over you only have a |
6332s | pulse bomb versus what dragon nano |
6334s | Primal this is this is not gonna be fun |
6335s | for Bad Blood |
6340s | does fall down there's a dragon strike |
6342s | it does a lot of zoning on the payload |
6344s | but they're still going to be able to |
6345s | contest momentarily with the Nano boost |
6348s | onto Mari now the Primal Rage in the |
6350s | back pocket of the Winston here and |
6352s | they're just harassing bun and as soon |
6354s | as bun goes down now it's just backline |
6357s | Bonanza and there's not much to be done |
6360s | there for Dinks yeah I mean that was a |
6362s | beautiful story that was the best thing |
6364s | that bad blood could have possibly had |
6366s | happen for them to pull back that fight |
6368s | that pulse bomb hits any other Target |
6369s | even though the brig's not enough to |
6371s | fling the fight in your favor in that |
6373s | regard you had to get the Anna Minnie |
6375s | did their job phenomenally it allows the |
6377s | rest of bad blood as well to pull their |
6378s | ultimates up out of the trenches so now |
6380s | we're actually fighting on a pretty |
6381s | Level Playing Field and one that bad |
6383s | blood have a positional advantage in |
6385s | with controlling this Hydra |
6387s | cows bubble now on to the back line once |
6389s | again looking for the rest of the |
6392s | supports now the sleep does come through |
6393s | the Primal Rage comes out but the anti |
6396s | is not quick enough there zomari is |
6398s | allowed to get a little bit of that |
6399s | extra help on trying to peel for the |
6401s | battle line as well the rally from both |
6404s | of these brigittas now looking for the |
6406s | sustain and as the harassment comes |
6408s | through from the Primal Rage on sniper's |
6410s | side button finds X10 once again button |
6413s | back to his fun policing duties |
6415s | anti-nade onto the Brigitte so she's |
6417s | gonna go down very quickly sniper |
6419s | harassing with the Tesla Cannon and |
6421s | looking for Minnie now who's really just |
6423s | being a pest into buns backside after |
6426s | attempting to push the payload forward |
6428s | Aura Mori able to get a nice anti-nade |
6431s | to finish off the tank and it's just set |
6434s | point C fight for Bad Blood all the way |
6436s | and it all goes back to those early |
6438s | Primal Rage from sniper and Mari sniper |
6440s | just gets the better of it more he jumps |
6441s | back with like 200 hp ends up all the |
6443s | way behind the team and you know if your |
6445s | front line becomes your back line you've |
6447s | got |
6450s | put their tank in front of their |
6452s | supports and take this head on but then |
6454s | why SLA just have more ultimate charge |
6456s | to work with double BPS are gonna prove |
6458s | really lethal and hard for Mario in |
6460s | particular to play into |
6471s | is going to go down nonetheless too |
6473s | preoccupied to try and shield away the |
6475s | whole bomb from snow blower and they're |
6477s | missing that Anna and it really swings |
6479s | in spite towards nyxl's favor yeah bad |
6482s | blood actually if they can disengage |
6484s | this they'll be pretty impressed it's |
6485s | not easy to get away from the fight but |
6486s | they should just be backing up towards |
6488s | their spawn expeditiously to say the |
6490s | least and they have gotten away having |
6492s | only lost one player so good disengage |
6494s | they come back with ultimates and they |
6495s | should be able to fight nyxl again on |
6496s | pretty even terms with both teams having |
6498s | the nanobooth you're now looking at |
6500s | sniper more you can get the better time |
6503s | though there's a little bit of that |
6505s | biscuit and now the Nano boosts onto the |
6507s | brigitta just to protect the back line |
6509s | Mari doesn't have the disengage almost |
6511s | made it out but bun is able to police |
6514s | the tank out of the fight now the rally |
6516s | from Jinx to attempt to keep the rest of |
6519s | the team up be a makeshift front line |
6521s | for nyxl Academy Squad and it does work |
6525s | out in their favor now a huge sagger |
6527s | from nyxl Academy on to Bad Blood Squad |
6530s | Mari does come in at the last second Jam |
6533s | might be coming up in time for a bit of |
6535s | extra sustain on the contest but it's a |
6537s | Primal Rage that's really going to allow |
6539s | this battle of attrition to be extended |
6541s | from Bad Blood if they can buy time they |
6544s | can get that rally up as well which is |
6545s | gonna bolster bad blood so much |
6547s | and there's the rally as well jam comes |
6550s | in with the rally and just going to try |
6552s | and push forward sniper uses Primal Rage |
6554s | in order to try and keep contesting even |
6557s | though they still have that two minute |
6558s | time bank to fall back on still they're |
6560s | still trying to push forward they want |
6562s | this to be the end of it the dragon |
6564s | strike from bun does Zone quite a bit |
6566s | and HMR gets very low on Bad Blood side |
6569s | from a shot off the bun however they're |
6572s | still able to back off I think the |
6574s | dragon strike was probably too much |
6575s | there from Bad Blood they could have |
6577s | rested for just a moment but |
6578s | nevertheless now they have this forward |
6579s | position to hold and it's a little bit |
6581s | awkward but they're making nyxl pay for |
6583s | taking this space with that Nano boost |
6585s | onto instant |
6586s | is going to allow sniper to get very |
6589s | very aggressive than he was allowed |
6591s | previously oh Laurie on the back line of |
6594s | nyxl Academy though they're just |
6596s | harassing the front line of bad blood |
6598s | out of the game so they're not allowed |
6601s | to get for that last touch mini goes |
6603s | down and touches a little bit too late |
6605s | right after the fact as well now a full |
6608s | cap from nyxl Academy to start things |
6610s | off on Midtown |
6612s | yeah a sick half by myself Academy their |
6614s | first two points were ridiculously |
6616s | strong right the rate at which bun was |
6618s | Finding picks the communication of the |
6620s | team their ability to put Bad Blood on |
6622s | the back foot I I mentioned it earlier |
6624s | but turning their front line into their |
6626s | back line you've got to have a team |
6628s | Twisted ten different ways in order to |
6629s | do that for real but Bad Blood had some |
6632s | Shining Moments for sure especially on |
6633s | that c Point some of the engagements |
6635s | they made some of the disengagements |
6636s | that they were able to pull off were |
6638s | nice if they can keep that up on their |
6640s | own attack I suspect things will go well |
6642s | for them compositionally nothing's |
6644s | likely to change but they will match |
6646s | that Hanzo |
6648s | that Hanzo is such a key factor on point |
6651s | a especially bun was just able to get so |
6654s | many picks early it was just immediate |
6656s | pick-off onto X10 all of a sudden DBS |
6658s | lines shredded and then you're really |
6661s | just focusing on Mari which is isolated |
6662s | away from the back line they have to |
6664s | disengage and that was just really what |
6667s | allowed nyxl Academy to get the full |
6669s | capture because they had so much time |
6671s | off of capping the first point so |
6673s | quickly |
6677s | that's the pace alone 127 on Midtown is |
6680s | nightmarish Pace from nyxl Academy |
6688s | whatever it is that makes Hanzo arrows |
6691s | connect to heads |
6692s | electric Shields blessings yeah look |
6695s | some would say aim some would argue |
6698s | against that I'm not sure which it is |
6701s | but x10's up to the task |
6705s | they've already pushed past that |
6709s | past that fire truck but haven't taken |
6711s | control of The High Ground it's a drop |
6713s | down from sniper but aramori gets |
6715s | harassed out of the fight so quickly |
6717s | already missing that on it seems like |
6719s | Deno XL Academy they are losing their |
6722s | foothold on point a and bad blood |
6724s | they're looking for the harassment so |
6726s | quickly now already able to get that |
6728s | first take at the very least it seems |
6730s | like nyxl Academy they are postured for |
6733s | re-engage on that third tick |
6736s | yeah they should be able to get it a lot |
6737s | cleaner than bad blood we're able to get |
6739s | theirs earlier as well throwing in that |
6740s | early dive from the Tracer now the |
6742s | Winston can kind of set up a small base |
6743s | on point a counter die from Bad Blood is |
6745s | nice but an anti-nade Wards away a lot |
6748s | of the pressure that that Winston would |
6749s | be putting on them normally sniper |
6751s | juggling the healing alongside snozzler |
6754s | is it done it for long enough to sustain |
6755s | here from nyxl is beyond impressive bun |
6759s | once again on his point a Antics able to |
6762s | take down two and now they're looking |
6764s | for the back line of Bad Blood all right |
6766s | more he does fall but that's all that |
6769s | nyxl is going to bleed in this fight |
6772s | I mean what a ridiculous retake the time |
6775s | bought by aeromori sniper and snozzler |
6778s | in that whole engagement the anti-nate |
6779s | initially with the touch sniper setting |
6782s | up base and then the heels my God we're |
6784s | everywhere bun finishing it off that was |
6785s | a symphony of perfect OverWatch but now |
6788s | Bad Blood are coming in and they look |
6789s | pissed |
6791s | yeah Mar goes down pulse bombed after |
6793s | trying to stick on to the nyxl's |
6795s | backline and aramore survives the |
6797s | engagement a dragon strike to zone out a |
6800s | little bit longer for MXL Academy as |
6802s | well and snozzler's still holding on to |
6804s | their own bomb I mean this is not good |
6807s | Pace just yet to match what nyxl Academy |
6810s | found in the very first round it's a |
6812s | minute almost two minutes |
6815s | an arrow allows them to throw the dragon |
6817s | behind ajmr cutting off the Escape for |
6820s | Bad Blood Flex support now they're stuck |
6823s | here without an Anna and with a whole |
6825s | lot of hurt coming their way |
6827s | you're just going to be able to dive in |
6829s | with that Primal Rachel Rally from Jam |
6831s | we can save off the pressure of Nyx |
6834s | sells Winston but extended down despite |
6837s | it all and the disengage is there again |
6840s | Minnie going down late as well a little |
6843s | bit of a stagger now on to the DPS of |
6845s | bad blood I mean this have been played |
6848s | beautifully by nyxl they're never |
6849s | overextending as well they're poking out |
6850s | just far enough to find that one pick |
6852s | and then going right back into their |
6854s | hermit crab shell they've got plenty of |
6856s | ultimates to deal with those of Bad |
6857s | Blood coming up in just a second with |
6858s | that being said bad blood do have |
6860s | ultimate and this is their moment to try |
6861s | and Cafe |
6863s | the dragon strike does find a bit of |
6865s | damage Jinx goes ahead and uses the |
6867s | rally in order to Stave off the pressure |
6869s | once again aramore is still having the |
6871s | Nano boost in the back pocket and could |
6873s | turn the tide of the fight ajmr has the |
6875s | Nano boost of their own Primal Rage |
6877s | already been used Mari needs some |
6878s | sustain but goes down the Nano boost |
6880s | hasn't been used by HMR on the other |
6882s | side though they're able to get that |
6884s | Nano boost through an nyxl academy |
6886s | they're forcing Bad Blood back once |
6888s | again the anti-nate is so powerful it |
6891s | has a well and now it's just left up to |
6893s | jam but they can't do much doesn't have |
6895s | rally doesn't have an ultimate going to |
6897s | back off and regroup now 30 seconds its |
6900s | final fight territory for bad blood with |
6902s | two ultimates in the pocket I mean we |
6904s | were asking for a Hail Mary from Minnie |
6906s | earlier with the stick onto the honor I |
6908s | hit for a second prayer but bye God man |
6911s | if you gotta get your team through this |
6912s | that is the only way |
6914s | wasted a lot of damage onto bun the |
6917s | healing is there from our more even |
6920s | toddler is just shredding through the |
6922s | support line of Bad Blood there's no |
6924s | healing no sustain the stick does come |
6926s | through onto Jinx but it's not on |
6928s | oromori they still have so much of that |
6930s | sustain and the other pulse bomb from |
6932s | snuggler does Miss but aramori is still |
6934s | such a huge Factor you need that on out |
6937s | of the fight you need the sustain to be |
6939s | gone Lucio goes for the touch and gets |
6941s | it immediately shredded HMR wants to go |
6944s | in wants to follow up but there is just |
6946s | no one to switch step two on the point |
6948s | and my Excel Academy three points to |
6951s | zero on bad blood's map pick I mean this |
6956s | has been I use the word Master Class |
6958s | often but this time I don't mean it |
6960s | lightly by nyxl Academy not to mention |
6963s | bun who was a force of nature on Midtown |
6968s | how do you deal with this Hanzo shot |
6970s | after shot pick after pick they they |
6973s | were just a problem that couldn't be |
6975s | dealt with in a lot of ways and then |
6976s | when you put on top of that the |
6977s | re-engages that nyxl were coming out |
6979s | with their ability to play through the |
6981s | mid fight and adapt in those moments was |
6983s | ridiculous I look at the re-engage on a |
6985s | after they lost the initial fight I look |
6987s | at the compound fight that they took on |
6989s | B where they dive onto The High Ground |
6990s | use that Primal Rage and then push them |
6992s | all the way back to the end of B in kind |
6995s | of one Fell Swoop it's moments like that |
6997s | three Dives the re-engages that make |
7000s | nyxl look A Cut Above the Rest |
7004s | this was just a clinic on how they were |
7007s | playing a Midtown they were just it was |
7009s | clinical it was surgical they were |
7011s | executing it so well they played it |
7012s | incredibly patiently they had a step one |
7015s | step two step three they had like a 10 |
7018s | point plan on how to win this map and |
7020s | they executed it so well |
7023s | so did Bunn actually executed a lot of |
7026s | people very whatever that I had yeah I |
7029s | was excited I brought up the bun snipers |
7031s | early and oh my God bun snipers never |
7034s | failed to deliver I have no clue what |
7036s | you do now if you're on the other side |
7038s | bad blood has had a tough time playing |
7040s | against nyxl because yes they shifted |
7042s | things I thought Midtown was a good pick |
7043s | to change the texture of the series |
7045s | massively right you bring those snipers |
7046s | into the fold you change the front to |
7048s | back fighting style for these teams but |
7050s | it seems like what we had kind of |
7051s | prophesied at the beginning of the match |
7053s | is coming to fruition and that nyxl not |
7055s | only have roster depth but they've also |
7057s | got depth in terms of every single one |
7058s | of their players hero pools they're |
7060s | gonna be formidable pretty much no |
7061s | matter where you take them I think the |
7063s | the name of the game now for bad blood |
7065s | is just make yourselves as comfortable |
7067s | as possible and hope for the best and |
7069s | there's no more counter picking now they |
7071s | once again have their own map pick and |
7074s | this time it's going to be an escort map |
7076s | and if I remember correctly I'm actually |
7077s | going to take a peek at that map pool |
7080s | once again if I can find it |
7084s | do you remember what their the |
7088s | it's looking like Dorado circuit Route |
7090s | 66 in Gibraltar and you know what we can |
7092s | theorize all we want but why don't we |
7093s | just leave Bad Blood to do it and we |
7095s | come back from this break we'll have a |
7096s | map pick |
7102s | [Music] |
7113s | thank you |
7114s | [Music] |
7136s | [Music] |
7143s | [Music] |
7164s | foreign |
7178s | [Music] |
7188s | [Music] |
7195s | [Music] |
7208s | thank you |
7215s | [Music] |
7233s | foreign |
7234s | [Music] |
7253s | [Music] |
7264s | [Music] |
7270s | [Music] |
7284s | welcome back everyone we are here for |
7287s | map three after nyxl Academy take a |
7290s | dominant 2-0 in the first two maps up |
7293s | against strix Bad Blood I am epitome is |
7295s | joined by door and we are incredibly |
7297s | excited to see what these two teams |
7299s | bring to us next |
7300s | that's right um look I talk about it all |
7302s | the time and I talk about it a lot in |
7304s | first or twos about the Big Shiny red |
7305s | lever that I the metaphor that I've |
7307s | beaten like a dead horse at this point |
7309s | of view when to pull it best but it's |
7312s | time to pull it right I think we start |
7314s | looking at the red lever and we just |
7316s | yank that thing if we're bad blood make |
7317s | ourselves as comfortable as possible say |
7319s | forget trying to counter pick nyxl it's |
7321s | not gonna happen they've got like 20 |
7323s | players on their roster it's too much to |
7325s | deal with just pick Gibraltar it's where |
7328s | we're gonna be most comfortable and I |
7329s | think it's gonna be a pretty solid look |
7330s | for them yeah Gibraltar I mean with a |
7334s | lot of the Winston compositions on |
7335s | watchpoint Gibraltar that we see a lot |
7338s | just so many Dives but maybe they are |
7340s | going to be able to see a little bit |
7342s | less of the Hanzo I'm not optimistic |
7344s | about that though bun is still going to |
7346s | be a force to be reckoned with the |
7348s | Widowmaker though |
7351s | look look I don't think I'm not saying |
7354s | it's gonna happen because you know |
7356s | Widowmaker these days but come on |
7360s | your entire back line they're gonna make |
7362s | uh with a play the mercy and they're |
7364s | gonna damage boost |
7370s | I mean |
7373s | that's exactly what I want tall thank |
7374s | you |
7384s | for bun I I would Mercy pocket for bun |
7387s | no questions asked every day of the week |
7390s | that being said it is likely that we get |
7392s | a bit more of the standard I I don't |
7393s | think it's uh likely to be the echo it's |
7395s | like the alongside the lines of the ash |
7398s | being played alongside the Tracer |
7400s | Winston comes into the fold obviously I |
7402s | mean it's it's Gibraltar what do you |
7404s | expect outside of that my question is |
7406s | actually what we get for backlines |
7407s | because a lot of the evolution of this |
7409s | within contenders and the OverWatch |
7410s | league is that defense is is very cozy |
7413s | defense is so privileged as to be able |
7416s | to play potentially two Flex supports if |
7419s | they really want to be greedy because |
7420s | they have such ridiculous High ground |
7422s | and the attacking side really can't |
7424s | afford to match that whereas some other |
7427s | teams want to play a little bit more |
7428s | safe and just utilize that High Ground |
7430s | as a very very safe place for not double |
7433s | Flex support I'm really uh interested to |
7436s | see whether or not either the teams gets |
7438s | into that they both certainly have the |
7440s | the flexibility to I think especially |
7442s | with the backline of nyxla they would be |
7445s | well acquainted with such compositions |
7450s | nyxl Academy seeing what they're going |
7453s | to pull out though they are on the |
7455s | attack first it's more of bad blood that |
7458s | we're looking at it seems like they're |
7459s | sticking with the same hold but it's the |
7461s | ash this time around not gonna trust |
7463s | nyxl Academy until this phase is over |
7467s | because I see Reinhardt and I want them |
7469s | to play the Reinhardt with the man I did |
7471s | it the other map too so I'm just I'm |
7472s | done getting baited my heart getting |
7474s | toyed with my my I was in whatever hours |
7477s | Reinhardt can just go into the drain |
7479s | yeah like |
7480s | Cypher is just here to tug at my |
7482s | heartstrings and nothing else Nosler and |
7484s | Bun though have some fun stuff to offer |
7485s | up |
7486s | we likely to get |
7488s | some sort of long range hit scan whether |
7490s | it's a sniper or whether it's in ashes |
7492s | yet to be seen sniper will I will swap |
7496s | over to the Winston I'm not getting |
7497s | baited here yeah there we go all right |
7499s | not double Flex port for either side but |
7501s | still opting for an honor so they have a |
7503s | lot of value to pull from these high |
7505s | grounds respectively it's a matter of |
7507s | who can keep them in those positions for |
7508s | a long time this rotation you see |
7510s | already coming out from the likes of BUN |
7512s | and Jake is very powerful the angle that |
7514s | you get onto X10 and crew here is |
7516s | ridiculous yeah just being able to take |
7519s | this really high ground with the help of |
7521s | that symmetra TV right off the bat and |
7524s | now just able to take control of the |
7526s | payload from above you're not allowing |
7529s | xn or mini to have that angle across |
7531s | Mario has come in to try and protect |
7533s | that the scan DPS try and protect those |
7535s | angles and the anti does force fun off |
7538s | The High Ground at the very least but |
7540s | Mari has to disengage very quickly I |
7542s | love that the dives from Mario are being |
7544s | kind of paired with the antinators are |
7546s | very aggressive tool but it means that |
7547s | they also don't have the anti-nade as a |
7550s | counter dive option should nyxl look to |
7552s | take advantage of like right now we just |
7554s | saw the end time they'd use this is kind |
7555s | of prime opportunity for nyfl to step |
7557s | forward with such a critical cooldown |
7559s | being missing and there you go step |
7560s | forward ajmr down fortunately Exton was |
7563s | able to win the critical moment take |
7565s | that pick back |
7568s | they're still not really contesting the |
7570s | payload not trying to push it forward |
7571s | but they should be able to create pass |
7574s | the underpass dangerous cross oh my God |
7578s | never played Frogger is like trying to |
7581s | cross the road what |
7584s | jail unfortunately going to fall there |
7587s | just gonna let buns spam them from |
7589s | across the sleep does get onto sniper |
7591s | and they are anti so sniper can't really |
7594s | go anywhere though yeah ajmr's been |
7597s | really on it with these anti-naves |
7598s | lately sniper has been on the receiving |
7600s | end of many of them now bad blood for it |
7602s | get a great position to fight |
7606s | Mari looking for the dive onto the back |
7608s | line it's going to be right there extend |
7611s | finishing that off so stalling out the |
7613s | push but look at how far the payload has |
7615s | made it they've barely been contesting |
7617s | it they've mostly been fighting for that |
7619s | high ground and kind of just having one |
7620s | person creeping along the bottom and |
7623s | nobody's really been trying to contest |
7640s | going down to the pulse bomb that was a |
7643s | nice sick from midi to take down that |
7645s | back line I'm once again stalling out |
7647s | nangmai Excel Academy's push and they're |
7650s | going to have to back off once more |
7652s | weight for the regroup but they still |
7654s | have control of this High Ground Bad |
7656s | Blood hasn't really been contesting that |
7658s | there's more looking at the cross from |
7660s | the other angles I mean why do they need |
7663s | the contest discount the question we |
7664s | start asking ourselves are the sports |
7665s | are already in a very good position Jim |
7667s | and ajmr don't want that High Ground |
7669s | nobody else does The High Ground doesn't |
7670s | have Vision around that corner either |
7673s | has some access to the back line here |
7675s | that should make them a little bit |
7676s | uncomfortable with the pulse bomb online |
7677s | but |
7679s | don't get sticked by this ultimate oh |
7681s | they've been separated away |
7683s | yeah now boost does come through from |
7685s | ajmr Jam should have a bit of extra |
7688s | survivability in the six field let's go |
7689s | through but the Nano boosts the damage |
7691s | reduction it's not gonna be enough |
7692s | because of the Primal Rage that sniper |
7695s | takes out and HMR despite Landing the |
7698s | anti-nade is not going to be able to |
7700s | take down this Winston that just diving |
7703s | onto the back line of the sports out of |
7706s | the fight doesn't look like there's |
7707s | going to be a touch here and should be a |
7709s | free point a as they head onto the |
7711s | hangar phase so yeah nyxl win there but |
7715s | I mean let's look at what the mean |
7716s | potatoes of that were bad blood |
7718s | absolutely held up that's why I saw like |
7720s | 30 seconds left this is by far the best |
7722s | start to a map we've seen out of Bad |
7724s | Blood thus far and if they can keep this |
7726s | up find a place to stabilize here on B |
7728s | especially with a bob in tow |
7730s | Ard very well could turn this into a map |
7735s | they do on top the airplane |
7738s | Bob does come through okay bun is really |
7741s | gonna have to find a way to shred this |
7743s | Bob the bubble does make down an x10's |
7745s | Bob finally does fall after bun just |
7748s | focuses it down calmly on top of this |
7750s | airplane hangar but now being doved by |
7752s | Mari getting a lot of that ultimate |
7754s | charge just off this single dive and |
7756s | Minnie has just not been there we've not |
7758s | been paying attention to many but |
7760s | haramori has been consistently falling |
7762s | to Minnie's attacks and harassment from |
7765s | the behind |
7772s | wreaking havoc here for Bad Blood who |
7775s | now have control of the ship and High |
7777s | Ground Origins that's gonna be that much |
7778s | harder for nyxl I think a lot of that |
7780s | goes back that we're talking about right |
7781s | on to aramore who is who doesn't have |
7784s | the same High Ground access uh we'll |
7786s | we'll be generous as the rest of this |
7788s | team does everyone else is just kind of |
7790s | looking down at Minnie picking apart |
7792s | their Anna just be like yeah I guess |
7794s | we'll try to trade it but you're |
7796s | definitely gonna die now the trade looks |
7798s | far better as everyone's up on that High |
7800s | Ground get the Nana who's out early it |
7802s | can get a lot more done |
7804s | yeah the Nano boost on sniper we slept |
7806s | for a lot of the majority of that Nano |
7809s | boost doesn't mean that X10 won't die to |
7811s | the Tesla Cannon though but now I'm |
7813s | being harassed out going back onto the |
7815s | airplane Hangar while Mari is just so |
7817s | deep into nyxl's back line bun goes down |
7821s | so quickly and aramore there's nothing |
7822s | that they could do to save that and it's |
7825s | just sniper who's isolated on top of the |
7827s | airplane Hangar now with the rest of |
7829s | nyxl Academy not having that High Ground |
7831s | access just yet waiting for the regroup |
7833s | but Anna Winston 1v1 not a lot of damage |
7836s | going out it's actually the pulse bomb |
7838s | that finds Jam from snozzler's side |
7840s | though hand down the nyxl they stand a |
7842s | good chance of being able to push this |
7844s | all the way to point B especially with |
7846s | the picks that they're finding honestly |
7848s | sometimes it just feels like they pull |
7850s | it out of nowhere but the pick from |
7852s | smells or really got them in fun as well |
7854s | coming on the Genji gives him so much |
7856s | more High Ground access than they had |
7857s | prior suspect it'll actually probably |
7859s | end up slopping unless they just are |
7861s | afraid to give away the ultimate charge |
7862s | for the Genji doesn't get too much so |
7864s | I'm here yeah out comes the Hanzo |
7866s | expected swaps from nyxla ad blood |
7869s | though lacking tools to stabilize here |
7871s | they're going into a fight up against |
7873s | rally up against a Primal Rage up |
7875s | against a potential Nano who shouldn't |
7877s | go long and that fight very well could |
7879s | roll into two which means a map end this |
7881s | is dangerous territory or bad blood this |
7885s | is not a fight you want to lose or at |
7886s | least do not lose quickly |
7889s | again I'm gonna help I'll take it that's |
7892s | definitely not losing the fight good |
7894s | start for bad blood taking down snozzler |
7897s | waiting for the root group now from the |
7898s | Tracer and also just taking the pressure |
7900s | off of the back line is consistently |
7902s | being compressed by the Tracer in every |
7904s | single fight but they are losing that |
7907s | High Ground Control a little bit coach |
7908s | gun could be expended to try and get on |
7911s | top of here but now it's just gonna be |
7912s | the dynamite to snip out where bun is |
7915s | however tonight we're using that Primal |
7917s | Rage should be able to find at least a |
7919s | pick but it's just shredded by ajmr and |
7922s | the rally as well from Jam it's just |
7925s | saving off so much pressure they've made |
7927s | it pretty far so far nyxl Academy but |
7930s | they only have a minute left over and |
7932s | they need to try and full Gap here yeah |
7934s | Bad Blood are playing so well right they |
7935s | trade the rally for the Primal Rage they |
7937s | still have their Primal available for |
7938s | when the opposing rally comes out Nano |
7940s | booster is dead even I think the bottom |
7942s | is a valuable tool as well and being |
7944s | able to shut down a lot of these pushes |
7945s | that you might still want to make and |
7948s | more Minnie Minnie has been playing very |
7950s | well this game we haven't been just |
7952s | watching mini go around the house |
7957s | from the nyxl academy and Jinx also went |
7960s | down to Minnie's pulse bomb with the |
7962s | rally in hand the Bob is expended by Bad |
7964s | Blood but the time is ticking solo 15 |
7967s | seconds left over for the final push |
7969s | a lot of ultimates are available that |
7971s | honestly I'm throwing a whole Dragon |
7972s | strike up at The High Ground it has |
7974s | taken nothing less than that to unseat |
7976s | ajmr from that position I think ajmr |
7978s | might have actually of their own |
7979s | volition moved so what they're trying to |
7982s | do is kind of feign ajmr being up at |
7983s | that high ground and then have ajmr |
7985s | actually be down here for fat anti-name |
7987s | oh unable to avoid the dragon strike |
7990s | completely snuffler does get a bit of |
7993s | damage down onto X10 though but it's |
7995s | unable to get the build however now with |
7998s | the stick as X10 heads up with the coach |
8000s | gun goes down Mari using the Primal Rage |
8002s | to save off the pressure gets a bit of |
8004s | Health nyxl they use every single |
8006s | ultimate and they are still pushing |
8008s | forward that over time completely active |
8010s | and the switch was cyber onto the diva |
8012s | trying to get a little bit of damage |
8014s | with the defense Matrix but they put the |
8016s | diva out into the baby Diva form and now |
8019s | it's going to be a lot harder to contest |
8020s | dancing around the payload and the rest |
8022s | of this one is coming through X10 on to |
8024s | the Widowmaker aramori Falls they need |
8027s | to rely on Jinx and fall back on the |
8028s | stain from the Brigitte and the biscuits |
8031s | but they're just dancing around with the |
8032s | blanks and I stand there keep ringing |
8035s | out with this widowmaker's sniper rifle |
8038s | they cannot touch round one has been |
8041s | completed nearly to the third point but |
8044s | 72 meters |
8046s | I think that bad water doing |
8048s | phenomenally right now this is by far |
8050s | the best that we've seen of them their |
8051s | control of the map their fight planning |
8053s | got way better guess you didn't come to |
8055s | fruition with that whole play from the |
8057s | low ground hit the antinate thing but it |
8060s | very well could have in a lot of |
8062s | scenarios and even the scenario they got |
8063s | wasn't that bad they still managed to |
8065s | take out the tank without too much |
8067s | recourse from the opposing side and |
8069s | that's been the case where almost every |
8070s | single one of these points I think a lot |
8072s | of the credit needs to be going to the |
8073s | back line jam and ajmr have been |
8076s | ridiculous on this map every aggressive |
8079s | anti-nade that ajmr throws out is |
8081s | clinical the positioning from those two |
8083s | has been great jams peel has kept the |
8086s | Anna alive and in it |
8088s | far more times than it should have been |
8090s | able to if nyxl cannot find a way to get |
8093s | past that back line or to that back line |
8095s | actually I very well could see them |
8097s | having problems on this defense |
8099s | yeah Jinx and aramore you don't have |
8101s | that same kind of peel like she does for |
8104s | each other we've seen them be very very |
8106s | strong and consistent in the past but |
8108s | this High Ground Control they are just |
8110s | not being able to get a hold of and mini |
8113s | is just a constant thorn in their side |
8115s | Minnie has been able to find so many |
8116s | picks off screen onto nyxl Academy's |
8119s | backline with the pulse bombs and just |
8121s | the harassment that they're not able to |
8123s | get this the same through the sniper and |
8125s | the rest of the squad one |
8127s | attackers incoming not that high ground |
8130s | in hand nyxl step up to the plate |
8133s | unplaying that patented Hanzo though |
8136s | from Midtown is really terrifying for |
8139s | bad blood to have to walk into they've |
8140s | caught sniper off guard oh my God |
8143s | did you see that sniper has been removed |
8145s | from the service |
8147s | right and the rest of them are just like |
8149s | literally creeping up and they're like |
8151s | okay anti-nate shred and |
8154s | yeah sniper just got disappeared I don't |
8156s | there's nothing more to it sniper was |
8158s | there and then sniper was not there and |
8160s | that was weird momentary instances |
8177s | what in the world actually going to win |
8180s | that one how it was like they are |
8182s | surviving for a lot longer than I would |
8184s | have thought and they were able to |
8185s | actually win the fight now it looks like |
8188s | Mario goes might go down to snazzler but |
8190s | not the case since they have that biotic |
8192s | name in the back pocket from ajmr to |
8195s | just keep that tank up and Smalls |
8197s | harassment has suddenly become nullified |
8199s | I mean it's not as long as it's been |
8201s | missing the most annoying person in this |
8202s | Lobby for every map played I mean I |
8205s | hearken all the way back to ilios |
8206s | Melting High Ground High Ground now bun |
8208s | finding a pick making things even worse |
8210s | that's what just I'm trying to sit up |
8211s | here with this pulse Bob oh it looks |
8213s | juices |
8214s | yeah the pulse bomb if they can get a |
8217s | good steak on to HMR this could spell a |
8220s | good fight for nyxl Academy in a huge |
8222s | stall for them but they seemed to be |
8225s | backing off their waiting for some kind |
8227s | of initiation from sniper and needs to |
8229s | get the heals up first now it doesn't |
8231s | have time more bad blood to get their |
8234s | ultimate talk though and with that |
8235s | ultimate even the sick on tomorrow won't |
8238s | do anything because of our uh hmr's Nano |
8240s | boost however HMR does go down the |
8242s | nanoboost has come out beforehand but |
8244s | because of the harassment from sniper |
8246s | the counter dive onto Bad Blood support |
8249s | line they have to back off and there's |
8251s | only one thing better than having |
8252s | ultimates up and that's having players |
8254s | up and unfortunately Bad Blood did not |
8256s | have those going into the fight nice |
8257s | early picks by nyxla they buy themselves |
8259s | time to get ultimates online as well |
8261s | that Rally's the big one that I'm |
8262s | looking at if jinxing at that they can |
8264s | sustain through practically anything |
8265s | other than a pulse bomb on the air more |
8267s | and I'm not gonna ask for another one of |
8269s | those I feel like I've already put |
8270s | enough pressure on many as it is |
8272s | I mean Minnie's been playing incredibly |
8274s | well pressure or not I mean this map |
8277s | deciding the fate of the series whether |
8279s | they can go on you can get this series a |
8282s | little bit closer you |
8286s | shall receive doors |
8289s | but sniper with the Primal Rage this is |
8292s | a huge counter to that huge pig that |
8294s | mini just found and they're able to get |
8296s | so much damage onto the support line of |
8299s | Bad Blood jam and ajmr going down Jam |
8301s | going down with the rally in hand so bad |
8304s | blood will have that for the next fight |
8305s | but they're unable to sustain through |
8307s | this one |
8309s | I have all the tools to make this a |
8312s | lights out Series in the coming Moments |
8314s | One Minute stands between them and |
8315s | keeping themselves in the upper bracket |
8318s | an aggressive fourth bomb connects onto |
8319s | the shield of jam but not much more than |
8321s | that nyfl look to disengage from this |
8323s | high ground and not play too aggressive |
8325s | it's Mari taking quite a bit of damage |
8327s | followed up by a few of them but now you |
8331s | think that Dragon strikes try and clear |
8333s | them off The High Ground what a shot |
8334s | from ajmr Vine Falls immediately Nano |
8337s | boosts onto sniper sustaining through |
8339s | the fight trying to be that tanky tank |
8341s | front line but sniper goes down extends |
8345s | also able to take down the tank they |
8347s | should be able to get the cap here |
8349s | there's not looking like a touch from |
8351s | nyxl Academy and they're on to the |
8353s | hangar phase now |
8356s | and about the same amount of time as |
8358s | nyxl managed to as well I mean very |
8361s | similar time Banks coming out of there |
8363s | so high Ground Control has gone away |
8366s | bad blood for now it really comes down I |
8369s | mean there's pot shots of Plenty to be |
8371s | taking a moment like this where it's so |
8372s | few ultimates being online it really |
8374s | comes down to just who can throw more |
8376s | arrows out right now buns got a stark |
8377s | advantage in that regard |
8379s | less |
8381s | are looking to go for the Tracer 1v1 but |
8384s | really just stalling out the cart |
8385s | because no one is contesting payload |
8387s | they're really fighting for that high |
8389s | ground and this is a commonality and |
8391s | watch Point bridge over altar when |
8393s | people get very hyper fixated on this |
8395s | hanger thing |
8396s | I think there's been a reluctance from |
8398s | nyfl to take the fight following that |
8400s | first pick from Bunn but bad butter |
8402s | absolutely taking it from them as they |
8405s | spent the rally they spent the Nano |
8406s | despite having lost that player and the |
8408s | re-engage has been so successful |
8411s | sniper is just all left up to the |
8413s | Winston's triumphant has that Primal |
8415s | Rage and snazzler is going to come in in |
8418s | a nick of time to take down Minnie and |
8420s | try and save off a bit of that pressure |
8421s | still with some tasks all coming in from |
8423s | snozzler and 1v1 up top in the airplane |
8425s | Hangar Primal Rage still available in |
8428s | the back pocket of sniper but he's |
8430s | waiting for some kind of sustain to come |
8431s | through from their supports before he |
8433s | goes for long tension once again in the |
8435s | dive I mean there's no need I know I |
8436s | still have a whole slew of ultimates |
8438s | notably the Nano boost almost up for |
8440s | Mara moisture they can just hold their |
8441s | cards close to their chest until they've |
8443s | got that critical |
8446s | once again sniper using the Primal Rage |
8449s | to harass that backline try and force |
8451s | out the sight lines from this back line |
8453s | but sniper just takes so much damage in |
8456s | a matter of seconds just from those two |
8458s | supports snozzler finding mini however |
8460s | is huge |
8461s | bomb and that was the only ultimate they |
8464s | had on the gym and now they can harass |
8466s | out ajmr this could be another life |
8470s | lights for this next fight are Amore |
8472s | having that Nano and the huge anti as |
8475s | well into that room they're just |
8477s | fighting for The High Ground and they |
8479s | are speeding all that's left over is |
8481s | just the Tracer and being stunned out by |
8483s | Shield Fashions just nyxl Academy they |
8487s | win another fight they live to fight |
8489s | another day that was ridiculous I mean |
8492s | the timing from Sonos are to time the |
8494s | pulse bomb with snipers dive so that |
8496s | they were all forced back into the |
8497s | corner where the pulse bomb was gonna be |
8499s | lying beautiful stuff and now with |
8501s | ultimate still I mean a plenty this |
8504s | should be easy for nyxl to take across |
8507s | the Finish Line save for some magic for |
8509s | bad blood but that anti-nade has all but |
8511s | sealed their fate |
8515s | there is no one there to contest there |
8518s | is no one to touch but they still are |
8520s | able to get one in from Bad Blood side |
8523s | but the overtime will fade just as |
8525s | quickly Mari accepting their fate as |
8528s | nyxl Academy they take the series 3-0 |
8532s | and I I think this is a statement being |
8535s | made because on the other side we have |
8537s | two teams |
8538s | really just rearing to take them on |
8540s | Timeless their own Rift Guardians their |
8542s | match is still going on both of these |
8545s | want to bite in nyxl academy I think |
8547s | after the statement nyxl Academy just |
8549s | made I'd be a little bit more hesitant |
8550s | about taking a Chomp |
8553s | I definitely think Rift Guardians are |
8555s | going to |
8556s | that remix |
8561s | tricks bad blood they are headed to that |
8563s | lower bracket the dog fight as you |
8565s | called it earlier and you know just |
8567s | imagine on the other side Timeless |
8569s | ethereal and Rift Guardians one of them |
8571s | is going to have to lose this series and |
8573s | imagine you're doing a lower bracket run |
8575s | just having the time of your life and |
8576s | you run into one of those giants yeah |
8578s | it's not a fun time down there man |
8580s | that's what I'm telling you the speaking |
8582s | of not a fun time basically anybody who |
8584s | had to step in front of nyxl Academy in |
8586s | this match oh my goodness not just a |
8589s | phenomenal showing of mid-fight prowess |
8591s | from nyxl and they're calling but |
8594s | individually as well I think we saw |
8595s | literally every single player step up to |
8598s | the plate in some regard uh strix put up |
8601s | a lot of fight I thought individually we |
8604s | saw some phenomenal stuff from Mari Mori |
8607s | Murray Mary whatever it is |
8610s | story vowel is we saw some really sick |
8613s | stuff from Minnie as well hitting clutch |
8615s | pulse bombs finding ridiculous picks in |
8617s | fights that seemed unredeemable but at |
8620s | the end of the day the nyxl are just an |
8622s | Unstoppable force of upper bracket power |
8625s | yeah nyxl looking to go Flawless just as |
8628s | they did in the Swiss stages and I mean |
8630s | even in the grand finals of the last |
8632s | Miner they went 3-0 and it was nearly |
8635s | with a very very small round |
8637s | differential as well they are such a |
8639s | dominant force and they look to continue |
8640s | to be so |
8643s | I think it's curious actually what what |
8645s | goes on inside this team because with so |
8647s | many players on the team that's the one |
8648s | usual downside of having so many players |
8650s | your communication structure becomes a |
8651s | little bit bummed up it's hard to stay |
8653s | so focused but this team has been on it |
8655s | all the time so I think it's important |
8656s | that we just ask the players themselves |
8658s | we'll have an interview coming up in |
8659s | just a bit with one of them uh to ask |
8661s | what it's like to kind of carry this |
8663s | momentum through not just switch stage |
8664s | but here and how they're feeling going |
8666s | on to the rest of the tournament |
8673s | [Music] |
8689s | thank you |
8692s | [Music] |
8700s | thank you |
8703s | [Music] |
8723s | [Music] |
8737s | [Music] |
8754s | foreign |
8758s | [Music] |
8778s | foreign |
8781s | [Music] |
8812s | foreign |
8813s | [Music] |
8857s | thank you |
8861s | [Music] |
8873s | [Music] |
8886s | [Music] |
8896s | [Music] |
8902s | thank you |
8905s | [Music] |
8926s | foreign |
8930s | [Music] |
8960s | thank you |
8963s | [Music] |
8969s | [Music] |
8986s | [Music] |
9013s | thank you |
9020s | [Music] |
9037s | [Music] |
9047s | after sitting on zero at that time or |
9050s | for a little while we are back with an |
9053s | interview I am epitome is joined by door |
9055s | hope you didn't go anywhere after the |
9057s | 3-0 series from nyxl and we've got one |
9060s | of nyxl's players on the line it's going |
9062s | to be whis that is going to be here with |
9064s | us today wisps hello how are you |
9067s | all right I'm doing good over here |
9070s | I'm good thank you so much for asking |
9072s | and you know you didn't play too much in |
9074s | the mess but how is your team feeling |
9075s | how are you feeling uh everyone's |
9078s | feeling pretty good |
9079s | uh yeah we're doing good we've been |
9081s | practicing we've been playing the the |
9083s | Sombra on Gibraltar was definitely |
9087s | the little swap there that was |
9088s | interesting but |
9090s | so far it's still good |
9093s | yeah just a little bit of a surprise a |
9096s | gift for you right at the beginning of |
9097s | that map but you know I wanted to ask |
9100s | what are your pre-game rituals what did |
9102s | your team do to get in the mindset for |
9104s | playing these tournaments |
9108s | um I know a lot of people have like |
9109s | certain |
9111s | rituals and stuff I don't think we do |
9112s | anything as a team but like personally I |
9115s | always like make sure to get like enough |
9116s | sleep if not like extra |
9120s | um and then I try like if I eat |
9121s | something before a match I always like |
9123s | I I don't like something like nothing |
9126s | like high in carbs but those are like my |
9128s | two only things I know it differs to |
9130s | player though |
9132s | whisps out here supporting healthy |
9134s | lifestyle choices |
9136s | no clearly they pay off you guys are |
9138s | picking up some big wins I |
9140s | true I'm like checking all my things to |
9142s | make sure I'm not making accusations but |
9144s | like you guys have not dropped the map |
9145s | yet have you |
9147s | um |
9149s | I don't think so |
9151s | do you plan on it is that is that like |
9155s | I don't know how to like tell you this |
9158s | but we need you to throw a little bit |
9159s | just just to make it look a little we |
9161s | need entertainment it can't just be |
9163s | domination from you guys what's up with |
9164s | that |
9167s | um yeah um it would be really cool to go |
9169s | like undefeated for Swiss and playoffs |
9173s | that would definitely be exciting |
9175s | we'll see |
9177s | I mean you guys have the tools to get |
9179s | there I see how How deep the roster is |
9181s | all the opportunities that you guys have |
9182s | you're a really hard team to counter |
9183s | pick in terms of maps just due to the |
9185s | depth of roster that you have should we |
9187s | expect to see that death kind of explore |
9189s | the further on we go especially with the |
9191s | likes of Timeless ethereal and Rift |
9193s | Garden Guardians on the other side of |
9195s | the bracket |
9196s | uh we definitely we have a pretty large |
9199s | roster everyone has like unique Heroes |
9201s | that they're better at than others like |
9203s | you know the reason I'm here is because |
9205s | uh |
9207s | snazzler the interview uh there are new |
9209s | pickup playing Tracer and they have a |
9211s | better Tracer than me so I don't play |
9212s | like Tracer Maps right now |
9214s | um but Salazar could not join the |
9216s | interview no one else wanted to do it so |
9224s | I suppose is a little bit less vicious |
9227s | but he doesn't bite he just steps on |
9229s | your head and I have a Band-Aid on my |
9231s | forehead because he stepped on it this |
9233s | morning so he doesn't bite though you |
9236s | know no worries but I mean I wanted to |
9238s | ask is there anyone that you're really |
9240s | excited to play or a player in |
9242s | particular that you feel maybe a little |
9244s | bit more threatened by a team in |
9245s | particular that you are excited in this |
9247s | tournament to play |
9248s | uh probably Timeless ethereal |
9251s | uh they're always a really fun team they |
9253s | have a pretty interesting like new |
9255s | roster with players that we haven't |
9257s | played against a lot we went against |
9258s | them in Swiss but I definitely think |
9261s | like it was a two-one swiss but like I |
9263s | don't think that's at all represent like |
9265s | representative of like how the match |
9268s | could go today they're all really good |
9269s | players it'll be fun |
9272s | yeah and then is there anything that you |
9275s | would want to shout out anyone that you |
9277s | want to give thank yous or shout outs to |
9279s | before you head on for the day |
9283s | um probably my family for allowing me to |
9286s | do this and spend time on it |
9295s | it's you and allowing you to do the |
9298s | things that you love so thank you so |
9299s | much for talking to us yeah thank you so |
9302s | much for having me |
9304s | bye-bye we'll catch you around some |
9305s | other time I have no doubts we'll catch |
9307s | them around some other time nyxl are a |
9309s | very very good team that tend to win |
9310s | matches and make their way into |
9311s | interviews that being said we've got |
9314s | more fantastic matches coming up for you |
9316s | guys of course Thomas dearly and Rift |
9317s | Guardians is still going on the lower |
9319s | bracket the dog fight is still happening |
9321s | so plenty of matches already had but for |
9323s | epitome tonight at the end of our day |
9325s | Dustin and MOX will be taken over for |
9327s | the rest of it so thank you guys so much |
9328s | for watching us but stay tuned because |
9330s | there's more OverWatch coming |
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10240s | welcome back everybody obviously thank |
10243s | you to both the door and earlier in |
10245s | general it was a lot of fun Moxie I |
10247s | think that so far we've been through the |
10249s | playoffs and now we're actually entering |
10251s | you know later on in this brackets and I |
10254s | think Moxie we're both looking forward |
10256s | to this there's a lot of exciting |
10258s | matchups and this one in particular |
10259s | means a lot yeah that's a rivalry though |
10262s | there is a long-standing rivalry between |
10264s | these two teams given the fact that in |
10266s | the last major it was Timeless the feral |
10267s | who were able to topple nyxl Academy to |
10270s | be able to take that first position and |
10273s | wouldn't you happen to know it and |
10274s | though in his final right now we're |
10276s | gonna get to see that rematch right here |
10278s | right now and I cannot wait to see how |
10281s | this is going to go down Dustin because |
10283s | honestly these two teams I have a lot of |
10285s | respect for all of the teams that kept a |
10287s | lot of their core rosters moving from |
10289s | Majors from one into two and both nyxl |
10292s | Academy and Timeless ethereal were one |
10295s | of those couple of teams who did decide |
10297s | to stick with the plays that they |
10298s | previously picked up so they can prove |
10300s | and just gradually add to the Synergy |
10303s | already built |
10304s | yeah that's a big deal right obviously |
10306s | the cohesion between these two between |
10307s | teammates and players together really |
10310s | improves a lot of that uh that roster |
10312s | Synergy and you know going into this |
10314s | matchup Moxie between nyxl and Timeless |
10316s | you said there's a lot of you know |
10317s | history between these two teams and |
10320s | obviously leading into this I think that |
10322s | um you know both of them are incredibly |
10324s | excited just for this matchup but they |
10325s | will have a chance obviously down below |
10327s | if they ever were to drop to that lower |
10329s | bracket that you can say that the |
10331s | history right here I love that |
10332s | production so much I raise the point and |
10334s | immediately they have my back minor one |
10337s | one by nyxl Academy but it's the major |
10340s | that you have to look at for those |
10341s | circuit points time the several we're |
10344s | able to take that win back in April and |
10346s | now they're going to be back trying to |
10348s | rerun it and do it all over again |
10351s | something that we do have to mention |
10352s | however about times ethereal is that |
10355s | that roster it's it's pretty diverse in |
10358s | terms of where some of these players are |
10360s | coming from is you can have a look at |
10362s | what all of these teams are going to be |
10364s | playing for it is those massively sought |
10366s | after circuit points the better you do |
10369s | and all of these Majors the more points |
10371s | you're going to be able to accumulate up |
10373s | into the end of this year yeah that that |
10375s | Championship obviously is a big deal |
10377s | towards the very end and you know this |
10379s | matchup in particular is obviously the |
10380s | one they're looking for today though |
10382s | Moxie you know as it stands you want to |
10384s | look at you know what's in front of you |
10385s | and you know both of these teams are |
10387s | favorites in the entire tournament so |
10390s | obviously in this matchup who would you |
10392s | favor at the moment Moxie who's looking |
10394s | a bit stronger or is it a lot closer |
10396s | than maybe some people think |
10398s | Incredibly Close like I said all |
10403s | stacked you'll see it when we go for the |
10405s | rosters you saw it GS Tower nyxl Academy |
10408s | just looked incredibly strong with like |
10410s | 85 of the Midtown highlight we are |
10414s | literally just being the |
10415s | the show is is absolutely terrifying |
10419s | when you're coming up against it but |
10421s | they're also incredibly flexible in |
10423s | terms of that roster they're going to |
10424s | have snozzler come in to be able to play |
10426s | things like that Tracer but potentially |
10428s | even be able to flex onto other things |
10429s | like the echo sniper previously played |
10432s | the sigma for them but now he feels like |
10434s | they've actually flexed a little bit |
10435s | more towards Winston wicker an |
10437s | incredibly gifted Lucio but can also |
10439s | play an incredibly good pocket mercy and |
10442s | aramori who got picked up recently for |
10445s | this team coming in and getting to play |
10447s | a little bit of that Anna I think they |
10450s | really do cover everything on that |
10451s | roster and uh you know in particular |
10453s | they just have a really strong team and |
10456s | like you said you can't really mention |
10457s | this team without talking about bun and |
10459s | in that flexibility that snipers brought |
10461s | in with planks without Winston these |
10463s | days has really given anyone I saw that |
10465s | that leap that you said and they're |
10466s | looking really good at the moment is not |
10469s | just that all of these players are |
10470s | incredibly flexible like Whispers played |
10472s | the sojourn we've seen so much of these |
10475s | different eye looks coming through we've |
10477s | seen Hanzo sojourn Widowmaker bun pulled |
10480s | out the Genji which is something that we |
10482s | have seen in the past as well Kindred |
10484s | can play an absolutely amazing Reinhardt |
10487s | but also Flex onto that raw mattress so |
10488s | this composition this team can literally |
10491s | play whatever matter they feel like |
10493s | playing into but on the other hand we |
10495s | have to talk about time with Superior |
10497s | because if you're going to recognize |
10498s | some of these players from the American |
10500s | side of tier two well if you've been |
10503s | camping and I are in Europe you're gonna |
10505s | recognize some of these players too |
10509s | I still remember hero coming through for |
10512s | snc and just having such a good Tracer |
10515s | and popping off like crazy because |
10517s | literally we finished casting that match |
10519s | and I said to you here is going to be |
10521s | that one DPS that puts SMC on the map |
10524s | this season and absolutely hero was the |
10527s | best player that team had |
10529s | yeah for sure here is insane and uh by |
10532s | the way this is not a glitch this is all |
10533s | roadhogs is there was that favorite |
10535s | characters like they're obviously not |
10537s | all playing hog right I mean it's not |
10538s | like uh you could do that these days |
10540s | unless you're playing what you could |
10541s | play like roadhog on well or whatever |
10543s | the map where you just hook everybody |
10544s | into the pit but you know obviously not |
10547s | everybody's been playing that hero and |
10548s | uh yeah like you said I mean you you |
10549s | covered this team in its entirety |
10551s | they're just a really good lineup and uh |
10553s | you know obviously they have a point to |
10554s | prove today that they're still you know |
10556s | capable of beating a team like nyxo yeah |
10559s | like I said incredibly diverse in terms |
10561s | of nationality here I believe is Spanish |
10563s | Paul comes actually from New Zealand was |
10566s | playing alongside the New Zealand team |
10568s | when they were trying out to get into uh |
10570s | the Lan event so the finals of OverWatch |
10573s | World Cup all the way when blizzcon's |
10575s | gonna be played both the symmetra but |
10577s | was able to flex really nicely as well |
10579s | into things like the Sombra we've also |
10581s | seen Alice through and Baya two players |
10583s | that we're going to immediately recall |
10585s | back to with the Munich remember oh |
10587s | Munich a sites content this or they have |
10590s | a dream run for open Division and then |
10592s | topple every single contenders |
10594s | previously pedigreed team to be able to |
10597s | take the a side's crown overall so a lot |
10601s | of synergy already built up for these |
10602s | players as well but a lot of it however |
10605s | in Tios rather than the full team which |
10608s | is something that nyxl Academy is going |
10610s | to have in terms of advantage and if |
10612s | you're playing dive whenever we talk to |
10614s | players and ask how did the comms work |
10616s | how hard is it to be able to coordinate |
10618s | it really does feel like that dive |
10620s | coordination requires so much ingrained |
10624s | Synergy on the team that I would give |
10626s | them the other hand in terms of running |
10628s | something like oh Winston alongside a |
10629s | choice a Sombra okay all right that's |
10631s | interesting because yeah obviously you |
10633s | know this we don't really uh know |
10635s | because these two teams obviously |
10636s | haven't played each other just yet in |
10638s | the playoffs necessarily so you know |
10640s | leading into this it's really kind of a |
10643s | point more so that you know in the |
10644s | radiant Heroes major it feels like we've |
10646s | had a lot more Talent just constantly be |
10647s | injected into the scene and it's been |
10649s | awesome to see and obviously first map |
10651s | will be ilios Moxie I think that |
10653s | obviously you mentioned maybe that dive |
10655s | favoring want to move the other what do |
10656s | you think coming into ilios as that will |
10659s | be our first map well we've seen a lot |
10661s | of dive we've seen a lot of Winston |
10662s | we've also seen a lot of echo I love |
10664s | that now we're actually getting to see |
10666s | Echoes adapt and take on duplicates of |
10668s | Anna's so they can actually give an |
10671s | advantage to their Winston there were |
10673s | some really amazing plays coming through |
10675s | especially for nyxl Academy in that last |
10677s | series where they have fun go on to that |
10680s | duplicate use the nade use the healing |
10683s | to be able to keep their Winston topped |
10685s | up and as a result she's able to just |
10687s | immediately spearhead that dive and keep |
10689s | nyxl Academy in such a really sought |
10692s | after position The High Ground directly |
10695s | on the sideline of that point these |
10697s | Dives are going to be the beal and |
10699s | end-all of taking this map good point |
10702s | yeah I think that obviously bond has |
10704s | been a standard players top because also |
10705s | for Timeless I mean they just weren't on |
10707s | broadcast previously so it's gonna be |
10708s | really tough to see uh if they can |
10711s | actually match up to the likes of bun |
10713s | who has been a really standout player |
10715s | and on this map particularly like you |
10717s | said the echo has really been a focal |
10720s | points so we'll have to see if Timeless |
10722s | can match that uh you know really high |
10724s | skill level |
10725s | well we're gonna be starting off on a |
10727s | while so we could potentially see |
10729s | something like the Echo come through but |
10731s | more than likely it is going to be that |
10732s | spearheaded dive of a tracer and a |
10734s | Sombra that's so much higher ground |
10736s | there's so much blank availability that |
10738s | you're immediately going to be able to |
10739s | pin down and isolate some of those back |
10741s | lines and it really forces your hand in |
10744s | terms of support survivability to go for |
10746s | something like the Anna but alongside it |
10748s | feels something like a Brigida to be |
10751s | able to Duo those two up and make sure |
10752s | that if a dive does attempt to come onto |
10754s | the Anna you're not just relying on |
10757s | hitting that sleep dot especially with |
10759s | the changes that have hit into the |
10761s | antinate purple anti-effect still |
10763s | incredibly powerful probably one of the |
10765s | most powerful normal abilities in the |
10767s | game that isn't an ultimate problem |
10769s | however is that Anna now receives far |
10771s | less healing so I was able to survive a |
10774s | Sombra and the Tracer coordinating alone |
10777s | far less than it previously |
10780s | and uh you know on this map in |
10782s | particular too with all the range that |
10784s | you have to go for those Dives if you |
10785s | talked about earlier boxes you have to |
10786s | be incredibly coordinated it's not |
10787s | exactly an easy thing to do also you |
10789s | know with a lot of these Tracer players |
10790s | just coming in as of late you know it's |
10792s | been it's always hard to really get like |
10795s | those top mechanical skill Tracer |
10796s | players who are you know at the same |
10797s | time not tunnel vision right because I |
10800s | don't think enough people talk about |
10801s | that that really important role that |
10803s | Tracer has to not only be mechanically |
10805s | skilled but as a tracer mocks you it |
10807s | seems like you really have to also have |
10809s | be ready to dive with your Winston uh at |
10812s | 24 7 basically |
10814s | interesting too when you talk to these |
10816s | players afterwards and you ask them how |
10817s | the coordination works right |
10819s | coordinating an IG owling in terms of |
10821s | something like a rematch Rush is vastly |
10824s | different to how they're actually having |
10825s | to communicate with things like Tracer |
10827s | Sombra and Winston because you |
10829s | essentially have free plays all of who |
10831s | can call out point on which Target is |
10834s | isolated and therefore becomes |
10836s | vulnerable and then it relies on your |
10838s | other two players being able to get into |
10840s | a position fast enough to be able to |
10843s | take advantage of that before that very |
10844s | slim window is immediately slammed Sharp |
10848s | unless you well the first route is |
10850s | obviously you know waiting for both |
10851s | teams to get into the lobby you're ready |
10853s | to go and you know that really does |
10855s | matter right Max I don't think enough |
10856s | people talk about like what the because |
10857s | it's a bit RNG isn't it when you lock |
10859s | into a control map because you don't |
10860s | know what that first round that sub map |
10862s | will be so and that really matters |
10865s | especially on ilios where you know it |
10866s | could be playing a sniper composition |
10867s | compared to that Echo comp you talked |
10869s | about earlier and even some sort of comp |
10871s | that could potentially Boop things into |
10872s | the well on that map as well yeah if we |
10875s | see Lighthouse more than likely we are |
10877s | going to be seeing Echo for Echo just |
10878s | because of how you showed after that |
10880s | High Ground is if you're able to control |
10882s | The High Ground you get such a good |
10884s | vantage point on the other team and |
10886s | stopping them from being able to rotate |
10888s | easily to the points or something like a |
10889s | trace for a Sombra can't literally just |
10892s | throw themselves past the entirety of |
10894s | your team and force you to give up those |
10896s | defensive positions to be able to |
10898s | contest the flood |
10899s | let's get into it obviously between |
10901s | these two teams it's gonna be an |
10902s | incredibly immense uh looking |
10904s | everybody's looking forward to this |
10906s | match I think that it's been an |
10907s | incredibly exciting action between these |
10909s | two teams to really really have a lot of |
10911s | high skilled players too I mean a lot of |
10913s | these players play on separate teams |
10915s | outside of just radiant so let's see if |
10918s | they can play obviously we're still |
10919s | waiting for them to get ready to go and |
10920s | send back to the spawn doors obviously |
10922s | we gotta wait see what compositions are |
10924s | gonna play ruins is the first map Moxie |
10926s | yeah ruins not well not Lighthouse and |
10929s | this actually opens the door for a |
10930s | composition that we're yet to really |
10932s | discuss and that's the jungko Quinn a |
10935s | lot of distance but also a lot of just |
10937s | anchoring onto that point you have the |
10939s | means of stabilizing with that shout yes |
10941s | you have been hit pretty hard in terms |
10944s | of the Nerf coming through but you still |
10947s | have the means of self-sustaining and it |
10949s | puts a lot less pressure on your |
10950s | backline to have something like an Anna |
10952s | always keep you up you can feel towards |
10954s | something like the kiriko and Lucio |
10955s | which has less burst sustainability with |
10958s | a lot more survivability how however it |
10961s | does make it pretty easy to take |
10962s | advantage of in terms of that poke phase |
10964s | so it does look like both of these teams |
10966s | are going for the safer option which is |
10968s | just Winston mirror okay see if it works |
10971s | out for them obviously I mean this this |
10972s | kind of been The Meta for a while now |
10973s | right Max see this kind of Winston |
10974s | mirror composition |
10975s | feels like it's been you know quite |
10977s | quite the the Mainstay uh for the metas |
10981s | and competitions of the game at the |
10982s | moment a lot of Sombra in general and |
10985s | you know both sides like you said |
10986s | moxielocking.com oh bun got the health |
10988s | pack the mega health pack immediately |
10991s | climbed by nyxl Academy and that's gonna |
10993s | severely limit how aggressive time this |
10995s | video can be playing on Coast lights |
10997s | one of the left side bone already going |
10998s | for the hack |
11000s | on to par here it goes in so low on the |
11003s | left side as well so has to recall plays |
11005s | so well anyway Excel already going for |
11007s | that dive I still got to be taking a lot |
11009s | of that pressure also get the hack onto |
11010s | Alice who and see if the pressure is |
11012s | there Hal Maya both keeping Alice who |
11016s | alive great job for men to keep the |
11018s | Winston player Timeless stereo strong |
11019s | well sasa's still on the back side |
11021s | looking for the brigittees hitting finds |
11023s | by amazing work from snozzler on the |
11025s | side of nyxl Academy and also sniper |
11027s | goes for the dive onto Cal 2 so Timeless |
11030s | kind of falling apart to Nyx all the |
11032s | point they've already lost two numbers |
11034s | of the team make that three and the |
11036s | point Shirley will go in their favor and |
11038s | look how aggressive smells like got to |
11040s | actually go to try to press themselves |
11042s | up against fire on that Brigida because |
11045s | they sold very quickly that Paul had not |
11048s | actually hacked the health pack on |
11050s | Timeless apparial site they'd hacked it |
11051s | around that ruin architecture so they |
11054s | hadn't actually hacked it below where |
11055s | The High Ground is so small so it's as |
11057s | well gets to fall back onto the health |
11058s | pack in recall pressure the brake even |
11061s | if you got shot down snozzler has been |
11063s | amazing so far in this tournament well |
11065s | I'm ready to go try to go for the sticky |
11067s | but he can't come to the shield Timeless |
11068s | the real Alice who looking to prevent |
11071s | that pulse bomb from connecting and then |
11072s | here it comes over for that duel on the |
11074s | left side EMP from nyxl but no problem |
11077s | in fact maybe just about now with the |
11079s | Primal rate decipher it might be enough |
11080s | they do lose fun in the process though |
11082s | so it's a one for one trade as long as |
11083s | they don't lose their Winston and my XLR |
11085s | stolen a decent spot but a sticky on the |
11087s | sniper Force the sniper way down to |
11089s | below 100 HP but has the double support |
11092s | there as well knocking at the point 75 |
11094s | fewer things flipped against the |
11096s | rallying brigitta sniper Dives in the |
11098s | buy and then the peel is there from jinx |
11099s | as well and now Alice who's left alone |
11101s | now they cross that 50 Mark Hira does |
11104s | find our Amore bunt as a result of them |
11107s | getting that flip nyxl still holds Trump |
11113s | Cal is forced to throw in that Nano to |
11116s | try to peel the after effects of bomb's |
11118s | EMP it goes on to bias so they can at |
11120s | least try and keep that break tapped up |
11123s | so that they're going to have the rally |
11124s | to sustain through a part does have an |
11127s | EMP for this next fight but nyxl Academy |
11130s | to be able to sustain through any |
11132s | aggression that I feel want to use even |
11134s | people oh no and poor was collected out |
11136s | so I had to go all the way away they did |
11138s | force that rally first up so anyway so |
11140s | trying to go for that aggressive play |
11141s | need stop Jinx for now goes so low but |
11143s | the heels are there far again almost |
11145s | gets one clipped and in fact dollars |
11147s | there at the end of it while the EMP |
11148s | came through so there's not enough |
11150s | there's not enough damage for Timeless |
11152s | to be able to follow up with the EMP and |
11154s | sadly Nya Explorer taking full advantage |
11156s | Locale has found fun that's a great |
11158s | trade from the inner player of Timeless |
11160s | that could give them some opening as |
11162s | nyxel don't have a lot of ultimates to |
11164s | keep things going here though with the |
11165s | force bomb 2 able to find Jinx so |
11167s | luckily for them they're able to come |
11168s | back in this fight and reclaim the |
11170s | objective in overtime the problem is the |
11172s | Timeless feral had to throw ultimate in |
11174s | to be able to claim that fight win and |
11177s | Dustin their back is against the wall |
11179s | quite quite literally nyxel Academy |
11181s | needs one fight win they're going to |
11183s | have ultimates to just poke and bold |
11185s | slowly off into before Thomas the fuel |
11187s | have access to an EMP a pulse bomb or |
11190s | even a primal if they lose one player |
11191s | they have no means of sustaining except |
11193s | maybe Cal being able to supercharge up |
11195s | this managers grounds are playing with |
11197s | the rest of his team or their team while |
11199s | Hero on the left side towards the health |
11201s | pack looking to duel |
11203s | to make sure they can't look for that |
11206s | engage we will need used by our Moorings |
11207s | has to back up with the verdicta doing a |
11210s | great job just kind of playing together |
11211s | this back line of nyxl now the Nano |
11213s | re-engage with sniper on the front line |
11215s | but nobody's there just to Winston |
11216s | meanwhile counter Nano comes through by |
11218s | as well with the peel on the cow out |
11221s | trying to play for the life towards that |
11223s | point desperately avoid sniper as well |
11226s | as Timeless to get the front line kill |
11228s | as well and then myself horsey sniper to |
11230s | fall back and get up towards 50 percent |
11240s | and hit it faster than Academy sniper is |
11243s | going to have the primary sure but pie |
11244s | is going to be able to have the rally |
11246s | and as long as the field don't play |
11247s | themselves against geography sniper's |
11250s | not going to be able to juggle one of |
11251s | them off the map for an easy kill |
11252s | ethereal Suddenly by dodging at EMP find |
11255s | this map so much more winnable |
11257s | you good at the moment Bill Parr has to |
11259s | relocate back here it still has the |
11261s | health pack to play around as well |
11263s | my Excel desperately trying to claim |
11265s | some space but Hiro's been shutting down |
11267s | that Mega health pack side down to 15 HP |
11269s | though due to fun being in a great |
11270s | position here it can now fall back |
11272s | towards the back line of Timeless |
11274s | meanwhile Alice who got slept and hacked |
11276s | on that front line twice the backup of |
11278s | support the recall came through so far |
11280s | sniper as well going for the juggle in |
11281s | the Primal Rage |
11283s | no pills to be found just yet find the |
11285s | counter Alice on the backside hero is |
11286s | able to find bundo and Par can't find |
11288s | the kill and the Jinx who is rallying on |
11289s | the backside has to translocate out but |
11291s | the Timeless is still up from this find |
11293s | a full Squad from snozzler's huge to |
11295s | find Baya amazing opening pick for n |
11298s | Wang self trying to go on the front line |
11299s | with sniper they're able to find caltus |
11301s | to the back liner move for Timeless not |
11302s | a lot of heals the prime will still hear |
11304s | from LSU but is the follow-up damage |
11306s | there it's just onto an Anna whose hands |
11308s | that preheat the support not a lot of |
11310s | damage found just yet hacked here as |
11312s | well snow finds par and last second |
11314s | waxah will reclaim that objective only a |
11316s | Lucio to touch can offer much longer an |
11318s | nwaxel will take round number one target |
11321s | Focus absolutely pristine not coming for |
11323s | you from nyxl Academy they understand |
11325s | okay Primal is there we're not gonna be |
11327s | able to stop it but there is no follow |
11329s | through damage when you're running the |
11331s | trace from the Sombra the only way |
11332s | you're going to be able to capitalize |
11333s | off of that Primal is if you juggle them |
11335s | in to the one clips and there's no Nano |
11339s | Boost from Cal either because nrx all |
11340s | Academy makes sure that the second they |
11342s | see where the Anna is they are gone and |
11345s | removed and what could have been a |
11348s | little wrinkle by missing out on that |
11350s | EMP offset the ultimate economy so much |
11353s | and allowed to feel such a good back |
11356s | door to try to get back from one to that |
11358s | point turns on its head and Academy are |
11361s | able to take ruins but Dustin we're in |
11364s | for a very close series indeed the |
11366s | winstons are going to stay but with a |
11367s | bigger Skybox and less Focus the snipers |
11370s | to be able to take down some of these |
11371s | more aerial focused DPS we're gonna see |
11374s | the echo deal |
11375s | see who can take the advantage their |
11378s | blood obviously taking some Anna shots |
11379s | early on from Cal who's a standout |
11381s | player for |
11382s | ethereal however that might sell our |
11384s | team with the map Advantage at the |
11387s | moment around Advantage if they win this |
11388s | one it's over on ilios oh my God Cal |
11390s | gets poked down to half base Nazar |
11392s | looking for that dime now comes back to |
11394s | that Winston The Echoes there as well |
11396s | but knowing that Alice who has to fall |
11398s | back through that pressure |
11399s | it's also coming back to the field |
11401s | noticing both deep yeses are diving the |
11403s | back line far is able to find one Alice |
11404s | Through connection get as well for Jinx |
11406s | and it forces rotation took a bit too |
11407s | long bun has found par but it might be |
11409s | too little too late Cal has found bun |
11411s | there nyxl did claim that point first |
11413s | but time was easily climb the bank yeah |
11415s | very fast flip as well no dealers on the |
11419s | board for either sniper nor Alice's so a |
11422s | lot of the spam damage coming through |
11423s | from the echo especially those stickies |
11425s | that you really can just use to be able |
11428s | to wall off some of these angles for |
11429s | these Anders to play onto becomes even |
11431s | more important |
11433s | very fascinator being built by Cal |
11435s | currently up at 75 just looking for some |
11438s | poke on that front line with the Winston |
11440s | able to take a little bit of damage to |
11442s | get towards that although an anti |
11443s | grenade connects both on Tower more |
11445s | engaged oh my God and Alice who is there |
11447s | with par two Timeless cereal perfect die |
11450s | from them now they have to peel off |
11451s | nyxl's desperate desperation attempt and |
11454s | they do so quite well too and surely |
11456s | will find the sniper delay too amazing |
11458s | work from Timeless ethereal no such |
11460s | Synergy that we were talking about right |
11462s | those Dives when you see an auntie like |
11464s | that they may be purple but the green |
11466s | light is it's the ghost line it's |
11468s | absolutely a ghost iron because you have |
11471s | that Echo because you have that |
11472s | tracerable claps onto these players so |
11475s | incredibly quickly because a lot of this |
11476s | Brigida utility is already exhausted |
11479s | keeping the iron as safe as the antique |
11481s | Glides onto ethereal's backline Cal |
11482s | immediately has to back up this should |
11484s | allow nor Excel Academy a safer approach |
11487s | than last time more famous the first |
11490s | time we're still not there for the dive |
11491s | just yet forth on the zone out cow and |
11493s | above available just had to kill just |
11494s | now but it's too late bun got the copy |
11496s | as well as a dive earlier on to connect |
11499s | on to Caldo Parr has able is able to |
11501s | trade it out that's at least one kill in |
11503s | the favor of Timeless on that re-engage |
11507s | they go Cypress will get to Nana boost |
11509s | on that front line well par looks for |
11511s | the end of the back line but aramore is |
11512s | peeling quite well on the backside |
11514s | snozzler's there too and they reclaimed |
11516s | that point as well so time was trying to |
11518s | kind of back up or kind of find |
11519s | themselves in a little bit of a soft |
11521s | fight at the moment Alice who actually |
11523s | wants to go for the dive they got |
11524s | privilege here and Cal and Bay are both |
11525s | here Cal gets to sleep but dies for it |
11527s | Alice who trades for Jinx memo Bai goes |
11529s | solo has to Raleigh get the armor back |
11531s | again get the health back and avoid |
11533s | dying to the Primal in Winston on the |
11535s | inside you can't really kill this |
11537s | rallying but he can just get until you |
11538s | have some follow-up damage but |
11539s | unfortunately bun goes a bit too far in |
11541s | dubaya and that peel was there so |
11543s | Timeless come back into the point with |
11545s | hero in the Winston of the point as well |
11547s | Timeless fantastic work and by amazing |
11549s | flail on top of it as they reclaim the |
11551s | objective health packwell's |
11554s | was not able to sustain sniper may have |
11557s | such a huge Helper and Primal but you do |
11559s | not have the means of being able to top |
11560s | up your teammates then as a result the |
11562s | Echo and the Winston blow fall to the |
11564s | Brigida who has the power of stunning |
11566s | and when you're locked in that closer |
11567s | position you're not going to miss as not |
11570s | that does of the pulse when it's going |
11571s | to be up to this traitor to try and find |
11573s | an end but it's not very much aware of |
11575s | the potential for the double blink drop |
11577s | down |
11578s | and the Anthony was there unfortunately |
11579s | it's going to peel off and also waiting |
11580s | for that pulse and it connects on the |
11582s | buyer nice work from them to find that |
11584s | bring it to early on Bun over the top |
11586s | two with the beam onto par finds their |
11588s | counterpart amazing dive from the DPS to |
11590s | Ben Wang sell to open things for them |
11592s | Timeless other Winston can't go for the |
11593s | dive that is delayed towards that point |
11595s | and reset fast yeah they take full |
11597s | advantage of the fact that snozzler |
11599s | essentially cleared all of the normal |
11600s | positions to deferial |
11603s | Kyle doesn't get to play up close and |
11605s | yellow because they're worried about |
11607s | getting double uh blink pulse bomb |
11609s | dropped from The High Ground that smells |
11611s | the flanks around in azra cell and white |
11612s | tail Academy get full Monopoly on that |
11614s | space and smother Thomas of Ariel's |
11616s | angles to be able to keep any of their |
11618s | players alive is it's still not final |
11620s | fight territory Academy only do have a |
11623s | rally up to go right now so at the |
11625s | moment it's just delayed tactics to stop |
11627s | and feel from being able to take |
11628s | advantage of ultimate economy I'm |
11630s | already trying to build up towards that |
11632s | Nano 95 percent early dive onto them on |
11635s | the inside barely stays up but |
11637s | unfortunately we'll fall to the end of |
11638s | boosting Primal raging Alice Through |
11640s | amazing work from Timeless to dive under |
11642s | armor early then Parr also finds bun too |
11645s | who came for them on nyxl's dive |
11647s | unfortunately it's not really working |
11648s | out for them at the moment does take |
11651s | down pars copy and the objective |
11653s | actually is the Timeless reclaiming Eric |
11655s | saw just waiting for the reengage |
11657s | opportunity sniper has to jump up to the |
11658s | air it's also still win with the full |
11660s | stop ready to go but it's a full storm |
11662s | at a side for although banana boost is |
11663s | there to negate a lot of that damage |
11665s | causer with the fullest bomb they know |
11666s | it's coming Timeless is ready and |
11668s | waiting for Salsas falls down to 5 HP |
11670s | the counter Tracer dive was there too so |
11672s | time was doing a great job peeling off |
11674s | nyxl at the moment but the dive |
11676s | eventually surely will come through from |
11678s | Bond on to Cal and he finds or then they |
11681s | find Cal too on the inside snozzler also |
11683s | finds Alice Sue so last second when I |
11685s | saw Rick attacks will find par on the |
11687s | air too and the point eventually goes in |
11689s | their favor Canimals touch here for |
11690s | Timeless Herod does so has to recall |
11692s | though so the cooldown is removed if the |
11695s | trace will try to touch once more to get |
11696s | the health back on the outside Wrecking |
11698s | Ball and Alice Through to try to touch |
11699s | as well here it does get the second |
11700s | touch in through Timeless will have five |
11702s | people here in this fight and might tell |
11705s | me to find some damage he had no |
11706s | ultimates they back up hero again down |
11708s | to one HP just doing touching his points |
11711s | back and forth to help pack Smith great |
11713s | job making those rotation Dallas who now |
11714s | goes to the role in the back line but |
11715s | it's fun to find two here and Baya |
11718s | eventually will fall it took him a while |
11720s | but snozzler and bond connect on the |
11721s | call in part two and nyxl will close out |
11724s | on heliums |
11730s | and I mean that second to last fight |
11733s | with bun duplicating the Winston making |
11736s | sure to entirely shut down any angle |
11739s | that Cal has on being able to heal their |
11741s | team finding then the enemy Echo to be |
11745s | able to to counter the mirror after the |
11748s | ultimate has worn off just allows nyxl |
11750s | Academy full control of the space and |
11752s | the second you as a team are forced to |
11755s | support your composition and go on to |
11757s | these Heroes that can really quickly |
11758s | mobilize and throw themselves onto the |
11760s | point you reset so much of your ultimate |
11762s | charges so even if they were able to pin |
11763s | down one player and when you look at the |
11766s | composition that you're running up |
11767s | against the two players you might be |
11769s | able to try and take down are the Anna |
11771s | and the Brigida everyone else is |
11773s | incredibly mobile and can literally just |
11775s | out rotate any dive that comes through |
11777s | and it's just gonna take too long the |
11779s | rally is going to be available for Jinx |
11781s | and that's literally just going to be |
11782s | the death now as nyxl Academy just looks |
11785s | so strong at the moment oh they do they |
11788s | look really strong and it's there's also |
11790s | you know a good thing for Timeless too |
11792s | because I mean they look good as well at |
11794s | points right they had that objective for |
11796s | so long right they were in favor for |
11798s | most of the time but it was his last |
11799s | second clutches |
11800s | from NYX so it's not that you know |
11802s | timeless's Talent isn't there it's just |
11804s | that you know it seemed like in a lot of |
11806s | these clutch time situations the nyxl |
11809s | just kept coming through and it feels |
11811s | like they know how to play that |
11813s | positions data right you look at thing |
11816s | fight into ruins a lot of the time when |
11818s | you have two sombres on the boat it |
11820s | literally just becomes a scuffle lover |
11822s | who's going to be able to hack Mega |
11823s | health pack the fastest in time and the |
11826s | second at nyxl Academy understand okay |
11827s | we have close side Mega Health back you |
11830s | see how aggressive their positions |
11832s | become because they don't have to jump |
11834s | back to their Anna no they literally |
11836s | have to just short hop Winston jump back |
11839s | onto that Mega health pack and deny it |
11842s | entirely from time of several and it |
11844s | effectively pinces the other team and |
11847s | sticks them in a really tough position |
11849s | where they are boxed in they can't go |
11851s | coastal side they get stuck in the |
11853s | middle if they try and go through on |
11854s | that right hand lane they're all going |
11856s | to be cramped up in an incredibly small |
11858s | space and that's the last place you want |
11860s | to be against either a summer of EMP the |
11862s | trace of possible or just a Winston in |
11865s | the neutral with the cleave it really is |
11866s | incredibly smart from the dive |
11868s | compositions and the macro heads up from |
11871s | nyxl Academy that we see carried for one |
11873s | to like not Lighthouse but well as well |
11876s | and I think you know we talked about bun |
11878s | obviously in the Renaissance nyxl and |
11880s | also the dps's of both teams but I feel |
11882s | like specifically on ilios it was uh all |
11885s | it was the bunch of some degree but also |
11886s | you know the back line is well on both |
11888s | teams really played well right it seemed |
11890s | like they're you know the supports and |
11892s | the winstons were a lot of the catalysts |
11894s | of of why that way in NYX all's favor |
11896s | and you know on both sides too it was |
11898s | really back and forth support matchup |
11900s | right yeah and like we said we saw |
11902s | Timeless several having some really good |
11904s | organized types where Cal would be able |
11906s | to land an antonate an immediately free |
11908s | players would just Bloodhound lock on to |
11912s | whoever was purple and go straight for |
11915s | the throat straight for the kill and be |
11917s | able to just clean it up really nicely |
11918s | and allow Cal to be able to hold on to |
11920s | that position but again the problem just |
11922s | becomes that the macro was there for |
11925s | nrxl Academy the second that salsa had |
11927s | that pulse bomb was able to reclaim The |
11929s | High Ground and push the entirety of |
11931s | Timeless Imperials backline into these |
11933s | really horrible spaces where the Anna is |
11935s | split from the Brigida because you don't |
11936s | want to get double pulse formed and lose |
11938s | both of your supports something that I'm |
11941s | sure a lot of these players are very |
11943s | cognizant of we just got out of World |
11946s | Cup where you and I both saw the |
11948s | punishment that would occur when a |
11950s | tracer has pulse bomb and goes for the |
11952s | Brigida and the Anna at the same time |
11953s | and because the break is so used to |
11955s | positioning with the Anna to be able to |
11957s | break flail the dive that comes through |
11960s | onto the Anna they unfortunately get |
11962s | wrapped up really neatly in a very nice |
11965s | bow with a double pulse bomb kill coming |
11967s | through for that Tracer and |
11968s | unfortunately in that aspect it worked |
11970s | against Timeless Superior it did sadly |
11973s | at the end of the day they eventually |
11974s | crumbled and you know coming into this |
11976s | next map I think that they obviously |
11978s | will have some strengths there but maybe |
11979s | you want a little bit more work done |
11980s | from your front line obviously I think |
11983s | at points par looked really good but you |
11985s | know what would you what could we say |
11987s | about that matchup potentially just that |
11988s | matchup between par and bond I think |
11990s | that obviously it seemed like that in |
11992s | the Sauber matchup it was very close it |
11994s | was tough to tell obviously because it's |
11995s | been more of that supportive role but |
11997s | when it came to Echo obviously both |
11999s | players were were shining incredibly |
12001s | well on that second round yeah |
12007s | yeah Paul wasn't really hacking those |
12009s | really useful health facts where you |
12011s | deny not really playing the resources |
12014s | for your team to always be that no for |
12016s | yourself when you translocate hard but |
12018s | more to denying starve resources from |
12020s | the other side so that a flanking Tracer |
12022s | and Sombra aren't just literally able to |
12024s | to sideline all of your resources which |
12027s | are closer to your respawn but when it |
12029s | came to emps part did better the emps |
12032s | coming through from Timeless apparel had |
12033s | follow-up a couple of times we did see |
12035s | bun invest the EMP and unfortunately not |
12037s | be able to find any value or lose it |
12039s | entirely in the cast time and it does |
12041s | feel like they're going to be pushing us |
12044s | back into that Echo match our person |
12045s | than Barney is actually going to be the |
12047s | map that gets picked up and this is a |
12050s | really interesting one because you can |
12051s | try and play to the strands of hit scan |
12054s | where you have something like an ash to |
12056s | be able to deal with the echo you can |
12058s | position your back line to be all the |
12060s | way up on The High Ground and fall back |
12061s | onto that small hallway if an Anna gets |
12064s | jumped upon which means a lot less |
12066s | pressure on something like a Brigida to |
12068s | be 24 7 babysitting them but in terms of |
12071s | the echo matchup I would say that Bond |
12074s | was definitely ahead in terms of damage |
12077s | output and usages of the duplicate so |
12079s | it's really interesting to see whether |
12081s | or not they're going to mirror into the |
12082s | gap |
12083s | probably you know I would not be |
12085s | surprised and uh you know Mark's only |
12087s | your take on this like what do you think |
12088s | about new Bonnie at the moment really |
12089s | kind of bigger Forefront that a lot of |
12091s | pro like the pro scene in general has |
12093s | just been loving new Bonnie again it's |
12094s | kind of like a revitalization of the map |
12096s | right well it's also only just come back |
12099s | into the map yeah that'd be obviously |
12102s | that's yeah |
12108s | put it on the board but like why do they |
12111s | like this map so much you think like |
12112s | what's that what's the reason for |
12113s | picking so much new Bonnie as of late |
12115s | well again it's almost like there were |
12117s | just some really significant spots where |
12119s | a defensive team can shave the time down |
12122s | point a can be incredibly hard to be |
12125s | able to coordinate that dive fully |
12126s | because if you literally have an analyst |
12128s | set up on this catwalk hey you can land |
12130s | those Auntie needs on the team that |
12131s | tries to dive in especially if they're |
12133s | favoring the Winston over Diva and if an |
12135s | Antony does hit and you don't have that |
12137s | defense Matrix to be able to coordinate |
12138s | it off you're gonna be waiting for the |
12140s | effect to run out and the Anakin |
12142s | immediately reposition away from the |
12144s | dive into fuel to come through and even |
12146s | if you're able to pick up point a a lot |
12148s | of the time it just comes down to point |
12149s | C and how defensively favored is that |
12152s | very good points all around and I I |
12154s | agree there's a lot of micro especially |
12156s | on first point here yeah well why do you |
12158s | think nyxl Academy decided since they |
12160s | weren't the ones to pick them up they |
12162s | get to choose the site and surprise |
12163s | surprise it's defense |
12165s | see if they can actually counter |
12167s | Timeless Dives so far it looks like |
12170s | sniper's the one pushing away the back |
12173s | line of |
12174s | Timeless meanwhile the Tracer also was |
12176s | there blunt takes some poke from Cal |
12178s | early on looking for that Tracer of the |
12179s | points onto snog bar as well eventually |
12182s | that I've come through on from sniper |
12184s | has to back up towards the rest of their |
12185s | team as well as Allison goes low hero |
12187s | finally to find sniper as well Jinx |
12189s | Falls from The High Ground but guess |
12190s | who's there it's hero behind them oh my |
12192s | God they barely lit or they live as well |
12194s | with some pocket from aramore but it |
12196s | seems like Timeless are just picking a |
12198s | poor nyxl at the moment by eventually |
12200s | finds muzzler who's caught up in a way |
12202s | but a potential recontesta could come |
12204s | still come through or nyxl Academy nope |
12207s | let's say it's new for Timeless it's a |
12208s | very fast point a tank callous such an |
12211s | aggressive Anna normally it should be |
12214s | noted as well when he uh he they play |
12216s | the snap tradition contenders they're on |
12218s | the kirika at this point but they want |
12221s | to be able to build up this manner they |
12222s | want to be able to enable Alice they |
12224s | want the Winston they're talking about |
12225s | enabling here is going to get spotted |
12227s | out but the pulse one can still find the |
12229s | stick onto the Winston sniper Falls |
12230s | incredibly low almost goes down entirely |
12233s | because it was actually around an anti |
12234s | provided by Cal but the brake flail |
12237s | prevails and Timeless the Pharaoh will |
12240s | be able to survive around corner as |
12242s | sniper remains intact as well |
12244s | Great Falls to force a banana now a |
12246s | counter Nano engage from time which this |
12248s | time it's a very proactive dive enabling |
12251s | Alice Through to find Jinx meanwhile |
12253s | bond has down here Alison looking for |
12255s | another Target but unfortunately can't |
12256s | find it although Cal is able to find fun |
12258s | meanwhile while Alice who's just |
12260s | distracting over here towards this this |
12262s | rhino statue side NYX will have to keep |
12265s | backing up and giving up some cart space |
12267s | now |
12268s | that is a Kill from Cal asleep onto buns |
12272s | duplicated Anna and then another kill as |
12274s | well this really is the cow show at the |
12276s | moment that back line is doing so much |
12281s | it does take so much damage with the |
12283s | echo stickers remember you don't get |
12285s | full access as an X-Men duplicate to the |
12287s | Tank's Health form it is limited to half |
12289s | so it does mean if you take those extra |
12291s | stickies you do not feel a little bit |
12293s | more defensive as sniper with that |
12295s | primary just push it right into the back |
12297s | line and oh almost finds a Juggle up |
12299s | close nice for you to bash back through |
12301s | enables them to live a bit longer Heroes |
12303s | also there for the peel par there as |
12304s | well amazing work the DPS although Parr |
12307s | eventually will fall to snarzlar towards |
12310s | the cart but they're kind of stuck on |
12312s | The High Ground Alice Through eventually |
12314s | find them too and Timeless just keeping |
12316s | this car moving move on to third phase |
12318s | with relative ease yeah it's the first |
12320s | time buying but this is where that time |
12322s | bank really matters pointy is going to |
12326s | have defensive favorite spawns if if you |
12328s | lose the single one of these fights as |
12330s | well it becomes incredibly easy to be |
12332s | able to see where that Tracer and Echo |
12334s | are trying to flank right so it's all |
12336s | about this initial dive from ethereal as |
12339s | nyxl Academy just go straight for the |
12341s | Nano offsetting any momentum I feel |
12343s | could try to pick up badly for Sniper |
12345s | the flare was there from Bayer |
12347s | fourth is that Nano to be wasted again |
12349s | for nyxl now they're trying to set up |
12351s | for the dive on The High Ground snozzler |
12353s | with the pulse bomb drops onto Cal |
12355s | connects perfectly amazing close bomb |
12357s | tough window to hit that pulse two |
12359s | giving in wank cell advantage in his |
12362s | fight Timeless now trying to back up |
12364s | have to use the bubble to disengage and |
12365s | in fact they find sniper on the front |
12367s | line a pulse bomb there and then Baya |
12370s | with the follow through on the Jinx so |
12371s | even though nyxo has the advantage they |
12374s | immediately throw it away and Timeless |
12375s | gain that cart pressure again bun is |
12378s | going to disengage to try to survive |
12380s | does have that duplicate that she's |
12382s | going to be able to use to try and |
12383s | sustain if the group do need to call for |
12385s | a regroup most likely it's going to go |
12387s | on to Alison but we have seen the |
12389s | duplicates on the animal often than not |
12390s | to be able to get through that when |
12391s | somebody land the anti but there it is |
12393s | on onto the Winston try to press |
12395s | referrals backline and beats both |
12397s | support ultimates in one go |
12401s | goes away but they don't have any |
12403s | ultimates to continue this fight however |
12405s | sadly then they're back towards their |
12406s | own spawn they pressured by the counter |
12408s | dive apart with the copy now bun Ruby |
12411s | has to just hide in the spawn while Hira |
12412s | finds snozzler so the DPS duel gone |
12414s | sniper desperately trying to build |
12415s | towards that Primal Rage will get that |
12417s | rally but nobody's there to touch with |
12419s | three minutes and 23 seconds Timeless |
12421s | ethereal capture new Bonnie I love that |
12425s | ethereal see that they've used both |
12427s | support ultimates and understand that |
12430s | they have a very small window where they |
12433s | are going to be able to use the thread |
12435s | of the rally and the Nano of potentially |
12437s | being able to find a pick and a numbers |
12440s | advantage against nyxl Academy and just |
12444s | push them back into their spawn point so |
12446s | even though Academy are so close to |
12449s | being able to come in with something |
12450s | like that Rally or a Nana boost of their |
12453s | own they just don't have the means of |
12455s | being able to build them up in time and |
12457s | when the rally is there off of neutral |
12460s | charge that unfortunately is judged up |
12462s | in the spawn they're just not within |
12465s | distance of being able to touch really |
12467s | smart from ethereal if they play just a |
12469s | little bit more passively after throwing |
12472s | both of those support ultimates then |
12473s | they would have been punished immensely |
12476s | for lacking that's the same in the long |
12477s | term |
12479s | now friend like something that's a lot |
12481s | of time bank to give up too much see |
12482s | three minutes in 23 seconds now going |
12485s | over your attack and then we could be in |
12486s | for an incredibly long to Bonnie if NYX |
12488s | I'll get that role going but you know it |
12490s | seemed like every time they wanted to |
12491s | engage it was something shutting them |
12493s | down right oh they had the perfect |
12495s | engage snozzler being able to drop from |
12497s | that High Ground Assassin's Creed style |
12500s | an eliminate cow with that leap of faith |
12502s | pulse bomb that should have been them |
12505s | immediately being able to just cordon |
12507s | off the choke and push a feral into |
12509s | using things like a nano boost or rally |
12511s | to be able to actually break that dive |
12514s | plus some really restricted spaces of |
12516s | the map but they just over committed and |
12518s | the Pharaoh were able to punish and now |
12520s | we're going to see if we will try and do |
12522s | the exact same if nrxl Academy obviously |
12524s | they're welcome in this time they're |
12526s | going to be some panic |
12527s | racer drool happening on the left side |
12529s | forces Nazar to jump back towards team |
12532s | Timeless trying to take that Advantage |
12534s | has the mini to play everyone actually |
12535s | steals it first and wigs in that matchup |
12538s | versus Hira and that was in perfect |
12539s | position to deal with the echo two |
12541s | snozzler amazing spot to hang out in but |
12544s | Cal gets that body shot on the soccer |
12545s | ball falling back I mean Fade Away shot |
12548s | from Calvary as Timeless book to |
12551s | potentially re-engage down some of the |
12553s | members of their team but they do find |
12554s | that Tracer pick so they can re-engage |
12557s | toward this point the perfect timing |
12558s | integrated will not connect on that back |
12560s | line sadly but they're still in a solid |
12562s | spot to touch this point at 98 on the |
12565s | board Parr finds bun and they're all |
12567s | here towards this point sadly snozzler |
12569s | and Bunga picked at the very end in his |
12571s | sleep Dart two why not on to sniper |
12573s | they're trying to back up of desperate |
12575s | recontest from Timeless works out yeah I |
12578s | bought a silver lining for nyxl Academy |
12580s | because they've been taking more damage |
12581s | aramore is that much closer to her Nano |
12585s | as opposed to Cal and that is when we |
12587s | see the real dive come through |
12590s | fun over the top side we said the Nano |
12594s | ready to go for their dive onto Cypress |
12596s | Texas Snapper goes early they have to go |
12599s | in a very aggressive position to get it |
12600s | off and also able to find Parr on that |
12602s | front line now sniper is relatively free |
12603s | to look for the back line but the AP |
12605s | slows down sniper for now and totally |
12607s | the Primal wage comes through the rally |
12609s | desperately trying to keep them alive |
12610s | bun finds hero two and for timeless it |
12613s | looks there's too much yeah nobody else |
12614s | here Stanley alive as Cal gets goofed |
12617s | off the map from sniper and wank saw |
12619s | Academy will capture point on that's the |
12622s | domino effect sir gets bubbled off by |
12630s | the Boost to be able to just allow that |
12632s | cleave to build Primal faster sniper |
12635s | goes down to the ante effect but the |
12637s | Nano boosters there the Primal is there |
12639s | and even when the rally comes through |
12641s | from buyer no one from Imperials where |
12643s | because they're all being jobs at the |
12644s | point oh Timeless and they're flying |
12646s | maybe they can do something proactively |
12648s | with banana boost engage and they're |
12650s | gonna be against NYX Souls double double |
12653s | DPS ultimate and rally coming up |
12656s | now trying to pressure out sniper with |
12659s | support ultimate to keep sniper healthy |
12660s | at the moment they'll be back up banana |
12662s | boost on to the primally Winston two to |
12664s | keep keep them alive versus the full |
12667s | spawn of snozzler sniper again gets |
12669s | poked out unfortunately it's just too |
12670s | much back before jinx's rally comes |
12672s | through Laura Morgan 802 so they have to |
12674s | play incredibly safe at the corner |
12676s | knowing that nyxl is trying to back up |
12678s | maybe find something in terms of kill |
12680s | potential here in the front line but |
12682s | Timeless is all healthy waiting for |
12683s | something but bun finds Hira that's a |
12686s | pick out of pretty much nowhere Parr has |
12687s | to back up deal a bun in the sky Bond |
12690s | knowing they have the advantage gets the |
12691s | copy as well on to the Anna bar goes to |
12694s | the counter copy fine sinks too after |
12696s | the rally is gone now we'll come through |
12697s | on to armor who's trying to sneak all |
12700s | the way around sadly is really not going |
12702s | to be alive versus a primal and copying |
12704s | Winston though sniper and fun is able to |
12705s | find two as well so back on a Timeless |
12708s | gone it's just onto the DPS of both |
12709s | teams to find some kills Horror in the |
12711s | sky can't find the track he snazzler |
12713s | finds par there as well and anyway Excel |
12715s | will keep that cart pushing for forward |
12716s | his Heroes pressured out sure lift the |
12719s | Tracer and the pulseman does have the |
12720s | man's are trying to contest however if |
12722s | they do want to stop nyxl Academy from |
12725s | taking streets and it does feel like |
12727s | they want to they have to be incredibly |
12728s | careful as Armory is going to have the |
12730s | Nano far faster than Cal once again |
12732s | what's gone out from here unfortunately |
12734s | we're not connected Jinx peeled it off |
12735s | with the Nana boost there too snazar |
12737s | finds Hira the counter Tracer is the |
12739s | cart actually got cash down |
12740s | unfortunately for a time was Dallas who |
12742s | did find fun it's not enough to give |
12744s | them that cart space and nyxl look what |
12746s | they want more |
12749s | Ultima to call me Advantage Dawson it's |
12752s | always such a pain when the Tracer finds |
12753s | the stick but there's a nano boost |
12757s | kind of boost now sniper however |
12759s | immediately going to be going for the |
12760s | Primal As Time Superior will try and |
12762s | peel away buyer with the rally just |
12764s | buying time for the rest of their team |
12767s | to be able to regroup and push Academy |
12769s | back a lot of balls has been growing up |
12771s | enough pills just an ALICE who's still |
12773s | sitting with that final wage incredibly |
12775s | soon animaxel Academy as well have that |
12777s | rally to pitch to reengage with him |
12779s | build a Nana boost in this fight maybe |
12780s | he gets closer yeah fantastic neither |
12783s | the sniper forces the rally of jinx at |
12784s | the moment |
12785s | time was still waiting to use their nana |
12787s | Boost Galaxy just wanted to go with the |
12789s | final rage first Hulk out that rally so |
12791s | that's exactly what Timeless wanted now |
12793s | can re-engage with the Nanos whenever |
12794s | they want animal Microsoft trying to go |
12795s | for a count after their own but sniper |
12796s | goes so low aramore has not built up |
12798s | that Nana was just yet so he has to keep |
12801s | one or they have to keep playing the |
12802s | safe Starship over the whole spawn |
12803s | counter dive onto the echo unfortunately |
12805s | no kill plate dark came through on |
12806s | Dallas who stopped to die for now but |
12808s | hero is able to find fun amazing kill |
12810s | four Timeless there is still waiting on |
12812s | that pulse bomb two here around the |
12814s | corner they're finding the picks to kind |
12817s | of keep holding here armor goes so low |
12818s | takes the pull spawn to the face two |
12820s | from here and that should keep this hole |
12822s | going for a bit longer for Timeless |
12824s | ethereal there are more going down with |
12828s | that none of this going to be waiting 30 |
12830s | seconds alarming like you said referral |
12831s | to be able to regroup and use this |
12834s | distance this Gauntlet then nyxl Academy |
12837s | have to walk through the distance that's |
12839s | open space from that spawn and then the |
12841s | wrap around from The Higher Ground |
12842s | directly puts them into so much poke |
12844s | coming through from Hall so many avenues |
12847s | for Hurricane flank but more importantly |
12849s | these anti-need setups you cow |
12852s | the stuff is up meanwhile time was |
12855s | waiting the diet point oh my God goes so |
12857s | low goes to the copy now during this |
12859s | fight same with Parr both Echoes using |
12862s | the copy but it's fun to get the better |
12864s | of it onto par everybody there with the |
12865s | peel eventually buttons me out a copy |
12867s | for him but at least they keep their |
12868s | life here also is found by snozlar nyxl |
12870s | you know kind of playing this back and |
12873s | forth incredibly well now minute and 30 |
12875s | 53 seconds left to go the spawn Camp |
12877s | trying to come through who sniper build |
12878s | towards that Primal Range current still |
12880s | pushing forward has two on it pulse one |
12882s | for stocks are not able to find the kill |
12883s | on the inside time was still holding on |
12885s | to the Nano unfortunately bond gets par |
12887s | again now Nana boost onto star to keep |
12890s | things going Alice who has it in on the |
12891s | cards for the quick delay it for their |
12893s | Echo to come back in this fight as Nana |
12896s | gustaslar eventually finds Hero on the |
12898s | cart too even with the rally they could |
12900s | not keep Hira alive maybe nyxl trying to |
12903s | find some more kills as the running out |
12904s | of ultimates Jinx building towards that |
12906s | rally doesn't have it just yet though |
12908s | time will still have some ultimates to |
12910s | recontest with par is able to find site |
12912s | for two towards that spawn doors nice |
12915s | work from Power is well on to fun too |
12917s | nice 2K for them as Alice who just looks |
12919s | to pressure on nyxl for now yeah Alice |
12922s | is doing such a good job at the moment |
12924s | of being able to just own the back lens |
12925s | that Jinx and Roy do not get POV on the |
12929s | Squishies that Academy are trying to use |
12931s | to be able to break ethereal's defenses |
12934s | and as a result we are down to final |
12935s | fight territory they have the rally the |
12937s | duplicate the pulse from so close but |
12939s | again ethereal just have them into being |
12941s | able to regroup so quickly around spawn |
12944s | and when I saw like I mean need a full |
12945s | team kill |
12948s | live though they have to deal with Alice |
12949s | hoop nice flail to stop Alice Through |
12951s | for now sniper towards that car can't |
12953s | find any kills just yet but they enable |
12954s | Jinx to push up forward now and go for |
12956s | that dive but pulse bomb and snazzler |
12958s | does not find any value how so close to |
12960s | the neighbors go so solo gifted off |
12963s | before they die sniper finds Cal here |
12965s | goes to the first one to stuck on the |
12967s | shield meanwhile has found Bun's copy |
12969s | for the snow kills just at an anemus |
12971s | re-engage from snipers there and they |
12973s | find the kills Baya finds Jinx in |
12975s | desperation mode as that cart still |
12977s | being pressured by sniper the rally is |
12980s | there from Brian to really stop anything |
12981s | that copies well from par and it might |
12983s | still have to back up get up to space |
12984s | sniper goes solo bun trying to take down |
12987s | the shield of par nobody could touch |
12989s | overtime now picks down as somebody was |
12991s | there to touch that payload last second |
12992s | Parr eventually out of the coffee will |
12995s | now be in the regular Echo form sniper |
12997s | goes for the dive gets that Prime array |
12998s | jump through tries to push them off that |
13000s | payload cannot find the kills just hit |
13002s | either as Baya is making nyxl's life |
13005s | incredibly difficult at the moment just |
13006s | keep touching that cart Alice who finds |
13008s | nonzalar too because this fight has been |
13010s | going for so long sniper goes slow after |
13011s | the Primal wage is here via will find |
13013s | sniper two via also connects with the |
13015s | Flair on to bond and on the Jinx in |
13018s | Timeless ethereal equalize the series |
13020s | one to one look at positioning of cow |
13023s | look at the positioning of Kelly not |
13025s | lost fight no one near the payload |
13027s | because they understand that if the Anna |
13030s | goes down the team's chances of being |
13032s | able to hold on to numbani go down the |
13035s | Drone alongside it you look at those |
13038s | helpers you look at the Target Focus |
13040s | Timeless ethereal are shot calling to |
13043s | the absolute pristine ability of who is |
13047s | going to be coming up onto an ultimate |
13049s | fastest and it's going to be the Tracer |
13051s | so Schnauzer is the one that they |
13053s | immediately take down and the reason |
13055s | that they're able to keep such a good |
13056s | track of that ultimate is because |
13058s | they're building a pulse form up at the |
13059s | exact same moment and they understand if |
13062s | snorla is able to escape that fight on |
13065s | the payload and double blink onto cow's |
13067s | position Landing the pulse bomb fire is |
13070s | not in a position of being able to file |
13073s | them off the Anna and they're going to |
13075s | lose the sustainability that's keeping |
13077s | Alice Through anchored on that card and |
13080s | it's going to be an absolute |
13087s | oh for sure you know and I'm surprised |
13089s | that we're seeing such a I mean I mean I |
13091s | guess I shouldn't be surprised |
13092s | considering these two players are so you |
13094s | know good on Timeless but uh you know |
13096s | obviously that was just such a fantastic |
13099s | backline performance and uh you know not |
13102s | only Cal like you said but it's also you |
13104s | know buyer too on that front line I mean |
13106s | just doing a lot of getting a lot of |
13107s | those flails and overall fantastic |
13109s | positioning so far for Timeless to |
13111s | equalize it I mean they look really good |
13112s | on new Bonnie yeah |
13119s | some bubbles being able to block things |
13121s | like the pulse Pawn but also being able |
13123s | to block the line of sight on the other |
13126s | Winston 2 every single time one Winston |
13128s | would try and dive into the backline you |
13130s | would immediately see the enemy Winston |
13132s | bubble in front of the Anna |
13134s | understanding that the heels are not |
13135s | going to be able to go through the |
13136s | shield and if you have ever ever played |
13139s | against a sigma who knows his stuff |
13142s | knows to position something like that |
13143s | Shield continuously behind the tank then |
13146s | Anna is healing you are going to |
13148s | understand one iota of how frustrating |
13151s | it was for both of those Annas to deal |
13153s | with all right well let's see what |
13155s | happens the rest of the series we'll go |
13157s | into a short break when we come back |
13158s | we'll see you for that map number three |
13178s | [Music] |
13189s | [Music] |
13213s | [Music] |
13223s | [Music] |
13229s | foreign |
13231s | [Music] |
13238s | [Music] |
13282s | [Music] |
13296s | [Music] |
13309s | [Music] |
13312s | foreign |
13314s | [Music] |
13343s | welcome back everybody the radiant hero |
13345s | Majors 2 and we are in the playoffs at |
13347s | the moment between both time of stereo |
13349s | and nyxl Academy Moxie we're one to one |
13351s | right now it's been an incredibly close |
13353s | series as the first map obviously went |
13356s | to 99 on iliosa now on new Bonnie it |
13359s | looks like Timeless ethereal are in a |
13361s | pretty dang good spot |
13362s | I mean we we almost got to see two sides |
13365s | of of nambani so it does hold in |
13367s | Tradition for these two teams when |
13368s | they've met each other the last time |
13370s | they went to Gibraltar I believe it was |
13371s | a five-fold score line there but we've |
13374s | already broken from tradition because |
13375s | the last time they met in that Mage |
13376s | number one it was a free oh victory for |
13380s | Timeless materials so for nrxl Academy |
13382s | already seeing massive improvements but |
13385s | I mean doesn't this series it's so close |
13387s | we've got two maps at least still to |
13389s | play for wouldn't be surprised if we see |
13392s | it Go the full distance because both of |
13394s | these teams have such a good |
13395s | understanding of their strengths of |
13397s | where they want to position and also of |
13399s | the win conditions of the team that |
13401s | they're facing |
13402s | yeah I think it's so interesting that we |
13404s | actually do have that first member third |
13405s | because I think between these two teams |
13407s | like you said I mean it's been one-sided |
13409s | it didn't I think these teams even |
13410s | played in the Swiss stages too and uh |
13412s | and even that was a sweep so now that we |
13414s | actually get that one to one you know |
13416s | it's it's interesting that this |
13418s | rivalry's kind of been going back and |
13419s | forth and it especially so you know I |
13422s | mean it's not early on in the tournament |
13423s | necessarily but obviously you know with |
13425s | things kind of leading towards the end |
13427s | you know with these teams both being in |
13429s | that upper bracket final you know we |
13431s | could easily see either team in that |
13433s | grand finals unless an upset happens |
13435s | down in that lower bracket yeah yeah I |
13437s | think a big part of it as well Doran |
13439s | tala talked about this a little bit |
13441s | earlier is just how wide both of these |
13444s | teams are in terms of hero gold right so |
13447s | a lot of the time counter-stratting or |
13449s | trying to mirror you're never 100 sure |
13452s | what the other side is going to bring to |
13453s | the table purely because of all of the |
13455s | different compositions we've already |
13457s | seen them play we know as well that |
13459s | they're incredibly verse and being able |
13461s | to flex onto all of those different |
13462s | Heroes but still being able to Output |
13465s | the insane mechanical price like we've |
13468s | seen bun on the echo so far we are yet |
13470s | to see her on the Hanzo which was her |
13473s | standout performance in my opinion on |
13476s | the last series The nyxl Academy played |
13478s | her performance on Midtown I'm pretty |
13480s | sure she had something like 85 accuracy |
13484s | on hand so it was ridiculous |
13488s | buns are really good player and just |
13490s | constantly improving for nyxl Academy |
13492s | they're glad to happen they're also |
13493s | their backline too he's been playing so |
13495s | well to support you know both snipers |
13496s | Nosler and bun with Jinx and aramore and |
13500s | now on Dorado it's going to be difficult |
13501s | time for them right Max you guys to |
13503s | support player yourself I mean you know |
13505s | how difficult Dorado can be to deal with |
13507s | some of these good DPS players yeah we |
13509s | get to really see our Mori play the |
13511s | Baptist as well I'm a little bit sad |
13514s | that was uh one of the the heroes that |
13516s | she was known for back when she played |
13518s | the Bumblebees in the last iteration of |
13521s | calling all heroes but harana has been |
13523s | absolutely stand out some really good |
13524s | needs coming through the fact as well |
13526s | that we're not releasing either of these |
13528s | Anna's go down incredibly quickly in the |
13530s | neutral a lot of the time the kill comes |
13532s | off of a pulse bomb which does become |
13535s | unavoidable if you don't have something |
13537s | like the sleep dot up to be able to |
13539s | dissuade the Tracer uneven then so many |
13542s | of these different approaches the |
13543s | choices can be able to find from The |
13544s | High Ground drop downs you really do |
13546s | have to have ice in the back of your |
13548s | head sometimes to be able to tell when |
13549s | they're on those flights |
13550s | to see if the back lines can deal with |
13553s | uh you know both EPS meanwhile a |
13555s | Teleport play comes through from |
13558s | Timeless to get far up to that High |
13560s | Ground as well as the brigitta but nyxl |
13562s | knowing that look to just pressure that |
13563s | cart to make sure they can't push it |
13565s | because you know obviously needs some |
13567s | more members down below here is the one |
13569s | doing a lot of that heavy lifting |
13571s | towards the cart with some support from |
13574s | Alice Sue who's taking their time now |
13576s | down below as hard looking for each of |
13578s | these shots right it's kind of shooting |
13580s | playing Hans was kind of like entering |
13581s | the lottery right every shot you send |
13583s | eventually maybe hit somebody |
13585s | kind of heard something and you also |
13587s | have that one shot potential but on the |
13589s | other hand has the advantage of Zone AOE |
13593s | damage with that Dynamite is going to |
13594s | connect on to so many of these players |
13596s | with how compact this composition is as |
13599s | well as forcing here over off with the |
13601s | payload or to use that recall too early |
13603s | and that's when the trace becomes |
13606s | coordinated attack at the top sides |
13608s | nozzler finds car |
13609s | pretty much solo had some support from |
13611s | sniper there but |
13613s | no assist in the kill feed for that tank |
13616s | player and Timeless not the backups |
13618s | because Cal has anti on them as well and |
13619s | and like it's all so far doing a good |
13621s | job though sniper gets poked out |
13623s | Timeless eventually will regroup towards |
13624s | the car club fine finds Cal over that |
13626s | top angle snozzler with the pulse bomb |
13628s | two still available don't even have to |
13629s | use it onto ala Zoo nyxl's defense |
13632s | looking strong yeah and nyxl Academy |
13634s | that positioning is perfect too they |
13636s | don't hold too aggressively around this |
13639s | High Ground because they know that Paul |
13641s | has that one shot potential and is also |
13643s | getting pocketed both by his brake |
13645s | Shield but also Alice's bubble as a |
13647s | result they just play patiently wait for |
13649s | pharaoh to properly commit that dive and |
13651s | then cloak them down once the Winston |
13653s | bubble has been removed and it puts fun |
13655s | into a position of not having to take |
13657s | the 1v1 against Paul instead you |
13659s | literally just get to poke all of these |
13661s | angles all of these Corners to dissuade |
13663s | the attack and force even more time off |
13665s | of the back |
13666s | sounds like they'd use the pulse there |
13668s | can you Avail now to boost re-engage |
13670s | onto sniper and it connects onto par |
13672s | with snow there here is able to find |
13674s | Jinx but with sniper in the background |
13676s | it's hard to deal with the Sleep Dart |
13677s | came through from Cal amazing shot from |
13680s | him or from them sniper as well still |
13682s | has that primary pretty dope with the |
13685s | rally to keep everybody alive on the |
13686s | inside forced the sniper away has to use |
13688s | that Primal wage thought that they could |
13690s | maybe be a big greedy in that fight but |
13691s | eventually they'll come back to Primal |
13693s | though Alice who had to use theirs too |
13695s | no kills just yet and I decide until |
13697s | just now parmero finds aramore from |
13700s | across the map Bondo where the dynamite |
13701s | able to find by it too no cleanse there |
13703s | because obviously no griko in the game |
13705s | Parr makes that a 2K connects onto bun |
13708s | who has been a new since four Timeless |
13710s | Alice who goes so low oh my God grabs |
13712s | the health pack just in the nick of time |
13714s | to stay alive as well but the rally here |
13716s | from nyxl they really want to make sure |
13717s | this defense is successful or yeah this |
13720s | defense Festival Jinx finds par on the |
13722s | inside angle as well sniper goes so low |
13724s | because of that anti-grenade from Cal |
13726s | and eventually is found by Cal but |
13729s | aggressive and a play there two snozzar |
13731s | still has that pulse for me to go but |
13732s | has to come back for that Tracer |
13733s | recalled from hero but it's fun back |
13736s | Bond or is able to find them though the |
13738s | pulse bomb for snazzler is there too and |
13740s | the deepest is of nyxl close now time |
13743s | was forced them back to the spawn for |
13745s | now by his Pawn her life as well she was |
13749s | antenated and on an absolute Slither of |
13751s | pixel of Elf but it's also with a pulse |
13753s | bomb is able to peel the Ash's position |
13755s | Thomas apparel however sitting on three |
13757s | ultimates to be able to commit in with |
13759s | the dragon strike to be able to Zone an |
13761s | oxl academy away from this payload and |
13763s | just push it a little bit further to be |
13766s | able to pick up that checkpoint and |
13767s | freshen that time bank as far as waiting |
13770s | to get challenged snozer is the one |
13772s | marking the hamster's position just |
13773s | again I can't even positioned himself |
13775s | away from the one shot yeah and they do |
13777s | a great job with keeps in our Mori to |
13779s | Staying Alive there's huge nozzle is |
13781s | able to find Hira eventually Alice who |
13783s | finds buns so it's a one for one however |
13785s | the traits are gone for Timeless Alice |
13787s | who tries to go in for the dive goes |
13788s | towards that Primal Rage with 0.85 |
13790s | meters left to go they find Jinx also go |
13793s | for that climb on the back Lane Dodge |
13794s | that sleep Dart from arabori so that |
13796s | cooldown's already moved now three three |
13798s | four meters left us so close to |
13799s | finishing in Alison with the prime will |
13801s | find snozzler two amazing work from the |
13803s | Winston player here Parr also finds |
13805s | sniper and sadly friend Mike's cell |
13806s | there was too much to deal with two |
13808s | minutes and 26 seconds now in the |
13810s | Street's phase as time as Den wanks or |
13812s | no Timeless capture point a there are |
13814s | more just standing still to be taken |
13816s | down faster rejoin the rest of her team |
13820s | as sniper is a lot closer to the Primal |
13822s | the fact that Alice who had to expend it |
13824s | in their efforts to be able to push that |
13826s | payload and get that checkpoint is going |
13829s | to eat into snowball potential but I |
13830s | don't think any Excel Academy has |
13831s | actually noticed that cows creeping |
13833s | around the side for an accident |
13835s | the next connects out of the Winston |
13837s | sniper get down to 25 HP a little bit of |
13840s | a cheeky need from Cal there build up to |
13841s | 62 I started baited Primal I would have |
13844s | lost it |
13845s | hey Eric sniper is a bit smart to fall |
13849s | for that in that fight though LSU goes |
13851s | to that dive bubble used there as well |
13852s | on High Ground so that cooldown already |
13853s | removed cow mouth |
13857s | oh my Honda snazzler from Cal amazing |
13860s | the shutdowns as the Primal is low from |
13862s | sniper is there but no follow-up damage |
13863s | against that rally though they did force |
13865s | that out so nyxl can at least take that |
13867s | aggressive Anthony grenade connects as |
13869s | well into Aura Mori I mean it's just one |
13871s | after the other he throws to throw in |
13872s | the Nano boots there too unfortunately |
13874s | it's a bit too hard to get these kills |
13876s | to that rally though they are able to |
13877s | find it with some follow-up damage onto |
13880s | bun Falls I mean they're just getting |
13881s | this car pushing through the streets |
13883s | phase but relative East sniper goes solo |
13885s | maybe you're gonna have to get into some |
13886s | armor they do so to get the ring games |
13888s | with the sleep darling cow is there as |
13889s | well immediate wake up though 2.39 |
13892s | meters left it might have been smarter |
13893s | to leave them but car is able to find |
13895s | snozzlar and nyxl slowly but surely are |
13897s | getting poked out from each of these |
13898s | angles sniper Falls two with no |
13900s | ultimates there Paul drops down from The |
13902s | High Ground and oh my God what a street |
13904s | space when Timeless and Cal in |
13906s | particular Cal is full for full |
13909s | the last four antonyms have landed on |
13912s | absolutely clutch targets sniper on the |
13916s | first one Armory II sniper again on the |
13919s | third and then Jinx on the fourth to be |
13921s | able just force Nala boost rally Primal |
13924s | out of Academy incredibly early on as |
13926s | again another Ryan snake lands onto |
13929s | sniper and just keeps them stuck inside |
13931s | this Winston bubble so power on the ash |
13933s | can land the dynamite and immediately |
13935s | push Academy off of behind allowing to |
13938s | feel such an easy wrenches to die |
13940s | early dying from Timeless Jesus tries to |
13942s | get the start of the bubble Primal Rage |
13943s | used by Alice Through To comes back for |
13945s | Bunn and finds bun finds that Target on |
13947s | the side Alice Through The Winston |
13948s | player Timeless good job SEC shooting |
13951s | off targets to find those easy kills and |
13953s | nyxl Academy are losing the grip on this |
13956s | game at the moment Tom does have the |
13958s | ball to be able to send out and peel so |
13960s | anyway won't have to physically touch |
13962s | the payload to keep it sold out a lot of |
13964s | souls let's try to push through |
13967s | unnoticed to be able to take part down |
13969s | but you need to find one of the back |
13971s | lines you need to find a support I was |
13973s | looking for the back nice 80 minute set |
13975s | up by our Amore Adventure songs that |
13976s | comes back to the kill on to here Alice |
13978s | who's able to find Jinx who is building |
13980s | that rally too Timeless looking to |
13982s | sustain on the inside with their own |
13983s | rally force that climb a wage from |
13985s | sniper at least try to give out what uh |
13987s | live in this fight versus sniper who has |
13990s | to back down forces pad off the |
13991s | highgones still have that initially |
13992s | available Timeless press the goalkeep if |
13995s | they really want to win this fight use |
13996s | them Alison in that backside now goes to |
13999s | the dime on to bolt that back line of |
14001s | Nyx self pars able to find sasler too |
14004s | via that pressure provided from Alice |
14007s | who's fun also has to use something oh |
14009s | my God what a shot on the cow from that |
14011s | left angle with the Nana boost as well |
14013s | looking for that action snipers there |
14015s | with the follow-up damage last second as |
14017s | well 30 seconds left they're able to |
14019s | stop timers Ali however is committed |
14021s | from drinks even though if they're all |
14023s | well lacking that Anna burst healing |
14025s | they at least won't have a rally to be |
14028s | able to get aggressive and try and |
14029s | sustain through this poke phase that's |
14031s | going to come out from Bond Dynamite is |
14034s | going to be so hard for the team steal |
14036s | it but more so if you're lacking the |
14037s | Anna stores like tried to find that |
14040s | stick onto cow but doesn't manage to |
14042s | find the kill |
14043s | so avoiding that pulse it would have |
14045s | been scary if not as long got that stick |
14047s | off shield on the top to maybe force |
14049s | Timeless in a weird spot but he was able |
14051s | to find snozzler via the low ground also |
14053s | Parr connects onto sniper too so this is |
14056s | looking rough for nyxl Academy at the |
14058s | moment nobody else can touch too and |
14060s | Timeless in overtime will capture out on |
14061s | Dorado no one can touch even if they |
14063s | want to Alice Through is just primaling |
14066s | right in everyone's lawn and as a result |
14070s | Bayer literally just gets to AFK on the |
14072s | cup and push it that little bit further |
14074s | it's it's definitely a slog it's |
14077s | definitely an uphill Road uh as is the |
14080s | way that we tend to see from Dorado High |
14082s | Ground can make it incredibly hard for |
14084s | attacking teams to be able to find any |
14086s | momentum in this map if they get stopped |
14088s | if they lose a single fight they're |
14090s | immediately sent all the way back to |
14091s | square one and above them the defense |
14094s | just Waits and gets to have that poke |
14096s | face coming through where your Tracer |
14098s | immediately gets to find contact with |
14099s | the backline and still be able to make |
14102s | it out on punished by more time off and |
14104s | that's before you even have to throw in |
14106s | the dive that comes out as well as the |
14108s | international sight lines too |
14110s | well actually this is also like you know |
14112s | on map number one we saw on ilios you |
14114s | know n1xl did a great job in a lot of |
14116s | these more you know dicey fights where |
14117s | you lose them ever come through in the |
14119s | clutch but it seems like on these |
14120s | payload Maps Timeless really understand |
14122s | how to play them and don't like lose |
14125s | members in a lot of the clutch and just |
14127s | keep coming through you know last second |
14129s | especially on Gerardo like you said when |
14130s | it's so hard to capture out well we're |
14132s | getting to see the hair is special this |
14134s | is something that we sometimes got |
14135s | treated to all the way back in |
14137s | contenders last year herea swaps off of |
14140s | the Tracer onto the tourbillon this is |
14142s | still the same idea right the Tracer is |
14144s | meant to keep him a mark on snozzler's |
14146s | location a lot of the time we did see |
14147s | the Tracer 1v1 there's both Jewel to try |
14150s | and bypass the other and get into that |
14152s | back line as a hero on the tourbillon |
14154s | with the turret is going to be trying to |
14156s | keep an eye on West snozzler pops up |
14159s | from but it also eats into the movement |
14161s | that fun is going to have access to on |
14163s | the Sombra as they've identified the |
14165s | buyer on that Zen is going to be a |
14167s | pretty easy target as long as you're |
14170s | able to get from or The Gauntlet of |
14172s | obstacles that the Pharaoh have laid in |
14174s | your Park |
14175s | so the pans out for them Auntie early on |
14177s | a snozzler to force that recall there as |
14179s | well so not a lot of fall dive on the |
14181s | torbun early who has the harmony where |
14182s | and double pocket meanwhile they come to |
14185s | the backside by now aware that the trace |
14186s | are coming through on the left really |
14187s | trying to pressure out this payload they |
14189s | have the Discord on to that Brigitte to |
14192s | make sure Jinx can't really play that |
14193s | corner aggressively here still has an |
14194s | aggressive spot too on the tour Jordan |
14197s | sniper tries to go towards that right |
14198s | side on the inside to keep pushing this |
14200s | car forward but it's Alice who's stopped |
14202s | nyxl's back line from really getting him |
14204s | a lot of space here to spamming out for |
14205s | this Opera and he connects on a hero but |
14207s | uses that cooldown to keep healthy until |
14209s | snazzler follows through three or two |
14212s | person assists as well as snow are |
14213s | finding the kill on the hero bye though |
14215s | does find aramore over the top angle on |
14217s | to the end that's a lot of the heels |
14218s | gone by and now pressured out by snozzar |
14220s | dive connects from sniper perfect |
14222s | coordinated dive on Dubai who's a little |
14224s | bit separated from Cal and Timeless |
14226s | ethereal now have to back up this car |
14228s | still being pushed forward by him by |
14229s | itself yeah bond is off this armor as |
14231s | well on to that hand so to try and use |
14234s | things like the wolf to be able to |
14235s | pressure this High growing tall that |
14237s | ethereal will have so that Paul your |
14240s | buyer and cow have absolutely no place |
14242s | to be able to stay safely and it impacts |
14244s | how aggressive Allison gets to be in |
14246s | these counter dive initiations Academy |
14249s | are still entirely uncontested just |
14253s | pushing this card as everyone was so |
14255s | busy fighting the space around it that |
14258s | the objective was entirely forgotten |
14261s | they're still pushing this car here |
14262s | forward as well as Cal just kind of had |
14264s | like a Yakuza moment fighting at one |
14266s | versus four Everybody's scared around |
14267s | sniper finds by up early on that's a |
14270s | great opening pick Brown Mike saw who |
14272s | were missing snozzler earlier on now |
14273s | four meters three meters left to go it's |
14275s | just Alice Through the touch and can't |
14277s | do so even against this rallying nyxl |
14280s | team who is literally a job rotating |
14282s | ultimates at the moment his move on the |
14283s | streets but if the moon is entirely |
14285s | uncontested as well car is having their |
14288s | hands full at the moment having two of |
14291s | all of these other parts of sniper going |
14293s | in with aramori's aunties of Smalls are |
14295s | trying to find these planks but fun is |
14297s | just free to be able to land these |
14298s | arrows into Alderson before the dive is |
14301s | there for the Winston and as a result |
14303s | every single time we see that dive |
14305s | attempted before Alistair was even able |
14307s | to hit the ground and land that bubble |
14309s | their health is diminished to about 50 |
14312s | as there's the Revenge that's that's |
14315s | definitely personal there's Alice who |
14317s | finally de-hrones Bond |
14320s | you're also swapped off that scorpion on |
14322s | the trace rides you gotta swap up |
14323s | something I think also eventually you |
14325s | have to use the trance here Timeless |
14327s | looking to swap off the Zenyatta they |
14328s | don't even use the transference |
14330s | Cal does create it back onto sniper |
14333s | obviously still wants to hold the train |
14334s | so this is a strong ability Cal also |
14336s | with an intermittent in the regular body |
14338s | shot on the aramori fine snack kill |
14340s | Timeless hold on last second Parr also |
14343s | finds Jinx too |
14344s | so that's the correct cool in my opinion |
14347s | to hold on to zenol you got so close to |
14350s | the cliff sniper is Midway through |
14352s | Primal if if you go off the cliff and |
14356s | that's an ultimate We're Not Gonna Let |
14358s | You live it down and your team's |
14359s | probably not going to be able to live |
14360s | through this next dragonstrike that |
14362s | comes through from fun as it is time |
14364s | still can hold on to the Zen ultimate |
14365s | hold on to the Bob and have the means of |
14367s | being able to peel and sustain on the |
14368s | payload and that High Ground One Bun |
14370s | tries to use the hands off to clear up I |
14372s | just don't like the zenyon here it's |
14373s | like you're just sitting at the back of |
14374s | that pretty much doing nothing right |
14376s | it's just hard to get a lot of value in |
14378s | these fights though the harmony warp |
14380s | does connect again bun finds by on the |
14382s | backside over the in the blow ground |
14384s | actually finds that top pulse bomb and |
14386s | Bob Lewis the shutdown buns tough to |
14388s | deal with Alice to also finds Jinx and I |
14390s | guess bye is just a tank if it's a lamb |
14391s | at the moment because without Baya |
14394s | they're just destroying in one excel at |
14396s | the moment yeah so like you said fire is |
14399s | at the moment that point of initiation |
14402s | at nyxl Academy are essentially forced |
14404s | to go after if they leave the Sun not |
14406s | only are they leaving so much burst |
14408s | damage on the board but they're also |
14409s | leaving Discord on the board and when |
14412s | you take 25 increase damage from all |
14414s | sources either is they're not meant to |
14416s | be durable you have to have an anal line |
14418s | of sight you may be able to supercharge |
14419s | up your Nano but you're going to lose |
14420s | players in the process so long as buyer |
14423s | because they've won these points these |
14424s | fights can stick on The High Ground the |
14427s | forces Academy to using these dive |
14429s | cooldowns and it means that once the |
14431s | dive leaves and they've only been able |
14433s | to pick up the sun we all have the metal |
14435s | sustainable before we Transcendence |
14437s | there as well just to prevent a |
14439s | potential dive there for mics on the |
14441s | reposition as well |
14442s | oh my God snozzler 2K Force bomb onto |
14447s | bull Cal and car amazing from Stars |
14450s | Lauren MXL side they can't really do |
14451s | much here bun finds by a two sniper as |
14454s | well as the rest of nyxl looking to |
14456s | pressure even more amazing balls |
14462s | on this double pulse phone kill picked |
14465s | up the nyxl Academy's Tracer as it will |
14468s | allow momentum carry through pointy pick |
14471s | what's up cow taken down late and a |
14474s | burial are gonna have to give up even |
14476s | more grains as Bonn is not done once |
14479s | aboard this Bob throws in the dynamic |
14480s | field gets a little bit more old charge |
14482s | and makes it back to the rest of her |
14485s | team to be able to go unpunished oh hero |
14489s | with a pulse bomb on the Jinx there |
14491s | meant that Rally from coming out though |
14492s | with a cart still pushing forward almost |
14494s | makes its way around the bend though NYX |
14496s | Gonna Keep backing up buns totally fine |
14498s | waiting as they have so much time banked |
14500s | up in the clock in this third thing |
14502s | Hollister tries to show up to keep |
14510s | I've been used as far too good is launch |
14514s | that card to peel when ethereal actually |
14516s | decides to commit that was not a boost |
14518s | in his next fight |
14520s | the low Ground Forces snozzlar's Recall |
14522s | now has to back up towards the rest of |
14523s | the team MXL do have a lot of his |
14525s | ultimates use that Bob totally he's |
14526s | going off that High Ground Timeless have |
14528s | to back up use the Nana boost before |
14529s | callus early will fall here actually |
14531s | down so low does get attacked from Maya |
14534s | there too so sniper's really not able to |
14535s | find kills just to Zone off the backline |
14536s | gets left here too and sniper is trying |
14539s | to force away Cal and the rest of the |
14541s | backline oven Timeless gives up the life |
14543s | worth fun it might not matter because |
14545s | snowball is able to find par Alice who |
14547s | also fell so they might still have that |
14549s | advantage and here on the low count |
14550s | follows the snozzler and like you said |
14552s | Moxie's nazlars kind of come online at |
14554s | the moment Cal does trade back Jinx but |
14556s | loses the life for rmrc also finds Baya |
14558s | it's just Alice Through to potentially |
14559s | touch who is trying to build that Primal |
14561s | Rage but just took a pulse bomb to the |
14562s | face 98-99 no can't get the Primal Rage |
14566s | fun there with the follow-up damage make |
14569s | sure Alison does not pop that the rally |
14571s | here from bias to try to touch last |
14572s | second but nyxl will close out have a |
14575s | minute and 57 seconds in the time bit |
14577s | it's such important kills that climb |
14582s | through for nyxl Academy in that fight |
14584s | you talked about the Primal not coming |
14586s | online in time here it is |
14589s | so close off that pulse bomb in the |
14592s | Tracer 1v1 to at least be able to not |
14594s | just stick it on the trace a bit stick |
14596s | it on the cart to be able to allow |
14599s | Timeless ethereal some time to be able |
14601s | to regroup and move their forces out of |
14604s | the spawning on to that objective but |
14606s | snozzler wins and chunks through that |
14609s | tries to 1v1 and then gets to continue |
14611s | chugging that payload further and |
14613s | further to the finish line and there's |
14615s | nothing Timeless Superior can do about |
14617s | it except Conga line right back into the |
14620s | spawn a little bit faster |
14622s | and I you know I think a lot of this |
14624s | also you know for the side of Timeless a |
14626s | lot of this was because of that zenyana |
14628s | warbjorn composition right it's like |
14630s | they tried to run a bit of cheese and it |
14632s | really didn't work out like the way I |
14633s | see it is like Zenyatta you talked about |
14634s | the 25 Discord Urban stuff and the |
14636s | potential damage output you could do but |
14639s | the problem with zenyane is a lot like |
14640s | kind of like a basketball player it |
14641s | could be kind of shrieky right you |
14643s | always want that Zenyatta player to be |
14644s | able to get a lot of damage and be in a |
14646s | position to frag because otherwise if |
14648s | you're zanyonis is always the Target |
14649s | that you're gonna die that zenyatta's |
14651s | gonna be cold right and you're just like |
14653s | what just a Discord a Harmony or bot |
14655s | you're not really getting a lot of value |
14657s | in my opinion at that point and Timeless |
14659s | I'm sure aware of that at this point is |
14660s | there I'm sure on their defense they're |
14661s | gonna swap away from that oh look at |
14663s | this pencil that I don't know Excel |
14665s | Academy set up tennis field do notice |
14667s | that Paul sends a dynamite to be able to |
14669s | dislodge tonight |
14673s | purple and Imperial side no kill picked |
14676s | up however no point distance as that |
14680s | payload comes to a stop around the |
14682s | corner and nrxl Academy just reset that |
14685s | pencil movement for the next time I'm |
14688s | surprised that nobody died there in that |
14689s | little room it's very hard to get some |
14691s | kills in there I suppose |
14692s | Timeless still getting that car pectured |
14694s | for another nade comes through to keep |
14695s | their tank alive and the Sleep Dart |
14697s | eventually on that front line meanwhile |
14698s | Parr |
14699s | finds donzler now the rest of NY cell |
14702s | knowing that stars gone have to back up |
14703s | timeless take this cart space under that |
14706s | bridge sign will keep him pushing |
14708s | forward and myself waiting for someone |
14709s | to come back sniper goes so low but we |
14712s | back into aramara who's already built up |
14713s | towards that Nano oh good purple concert |
14716s | yet again both supports get with that |
14719s | nade but like he said arimari is so much |
14721s | close to that Nano sniper just waiting |
14723s | in position to be able to receive it so |
14725s | they can go aggressive in that back line |
14728s | go all the time is now kicking down |
14730s | that's the ultimate ultimate only |
14732s | ultimate on the board talents built up |
14733s | banana on the other side Nano onto |
14735s | sniper after the jump cooldown comes up |
14736s | but it slaps it foiled the way as para |
14739s | is able to find zig's here with the full |
14740s | spawn with Alice who's Dives able to |
14742s | find our of Mori and now it's just |
14744s | sniper here on the cart surely gonna die |
14746s | there too Timeless will keep pushing it |
14748s | over time now after capturing for a |
14750s | space not so he's able to find par but |
14752s | Timeless do caps draft point a they |
14755s | needed that they absolutely needed that |
14757s | because now they can move forward and |
14759s | play a little bit more aggressive and |
14760s | take what should be immediate High |
14762s | Ground access for bun off of the table |
14765s | yes they don't have the Nano boost but |
14767s | Alice Lou can actually play a lot more |
14768s | aggressively outside of Carol's line of |
14771s | sight because they built up that primal |
14774s | part make it about to make its way |
14776s | around this Bend usually this is really |
14778s | a lot of you see a lot of teams get |
14779s | stopped in overtime it's very hard to |
14781s | win fights here with all that positional |
14783s | disadvantage and Wang sell have that Bob |
14786s | coming up as well as sniper final waves |
14788s | soundswater sitting with the force bomb |
14789s | rally on the low ground they zone out |
14791s | that pulse buy against the Nana boost |
14793s | sorry get the rally to stay alive from |
14795s | that pulse from with snozzler and heroes |
14797s | there with the peel onto him too or onto |
14799s | them as well Bayer also finds sniper in |
14801s | somehow some way in a very unfavorable |
14803s | position they peel off the pulse bomb |
14805s | with the rally bun does find par but |
14808s | Timeless still keep this uh payload |
14810s | pushing |
14815s | Academy tried to position on The High |
14817s | Ground gets knocks onto the low of the |
14820s | Primal and as a result the payload gets |
14822s | to continue moving |
14824s | sniper does having that Primal weight |
14826s | Jinx also with the rally Timeless can |
14828s | only have a lot of ultimates looking at |
14829s | Heroes full spawn to work with in a |
14831s | moment but he's I bet they're not really |
14832s | set up in a position that is aggressive |
14835s | just yet now goes for that Holy Gage out |
14838s | of the inner forces the rally out pulse |
14840s | bomb drops under the mini but it's |
14841s | avoided narrowly from our Moy the Sleep |
14843s | Dart has wanted to Tracer amazing work |
14845s | from the backlight of New York Excelsior |
14846s | Academy Bible rage decipher there as |
14849s | long to buy to stop this car from |
14850s | pushing in the Nana boost is on to par |
14852s | unfortunately it's enough not enough to |
14854s | keep anything going here Bob also was |
14855s | hacked by bun and in overtime they're |
14858s | stopped but that was a very very far |
14860s | push from Timeless I mean without that |
14862s | Primal that payload like you mentioned |
14864s | stay stuck around that first Corner |
14866s | heading into peace without Primal that |
14869s | is where it stays on NYX telecoming one |
14872s | minute 57 seconds literally only have to |
14874s | win fights on a and just have the |
14876s | momentum and ultimates to be able to |
14878s | again position aggressively take the |
14880s | defensive High Ground away and allow |
14883s | them to immediately to such a |
14885s | significant Advantage heading into that |
14887s | final and most impactful fight but now |
14890s | now times zephyria have so many areas |
14894s | that if they lose a player early because |
14897s | they're playing aggressively to burn |
14899s | time off of nyxl Academy they have so |
14902s | many spaces to be able to fall back onto |
14904s | and regroup |
14905s | I mean this is gonna be tough for anime |
14908s | Soul Academy but I obviously they've |
14909s | done it before I mean we remember how |
14911s | how fast did they take their attack was |
14913s | it within two minute time frame Moxie |
14915s | when they were on their attacking sign |
14916s | it was it was a little bit slow remember |
14919s | Bond was initially playing with Sombra |
14922s | then went on to the Hanzo we were seeing |
14925s | a lot of sniping and trying to feel out |
14928s | others positions as well around clock |
14930s | tower that is going to be a luxury that |
14933s | my Excel Academy do not get to have they |
14935s | have under two minutes in the time bank |
14937s | they have to stick with a composition |
14940s | that they are going to carry on the rest |
14941s | of this map with they cannot afford to |
14943s | reset their ultimate charges |
14945s | well now on nyxl's attack he signed they |
14949s | are getting that pillow pushing forward |
14951s | while more and more is sitting |
14953s | towards those bells sniper does get the |
14955s | empty on them early just Alison looking |
14958s | down below to see if anybody else was |
14959s | integrated as well comes back up to The |
14961s | High Ground now a minute and 37 seconds |
14963s | going for the Internet connects onto the |
14966s | back line of jinx he was there trying to |
14968s | find that kill I mean they're committing |
14969s | their life for it and it works Hira with |
14971s | the follow-up on the Jinx after Cal's |
14973s | anti-grenade I like how Timeless is |
14975s | engaging on those nades but bond does |
14978s | find here on the low ground I mean you |
14980s | talk about the bun show really keeping |
14981s | in wax all in this yeah that choice is |
14984s | so vulnerable to the ash one top with |
14987s | the head shot coach that's Dynamite |
14989s | immediately sends so many of these |
14992s | members of times the Furious around that |
14994s | corner around that wall and as a result |
14996s | sniper has sent Ian try and capitalizes |
14998s | pushing hulking away the pharaoh's |
15000s | defense he's trying to bait out that |
15002s | need early so that anywhere so I can |
15003s | become use it aggressively because hero |
15006s | finds fun another antinid set up that |
15008s | one there's a feral still have to stop |
15011s | the car from moving but they will be |
15013s | able to dispatch this attacking team |
15015s | relatively easily another 40 seconds |
15018s | left gonna be down to aramori's Nano to |
15021s | find any movement for an RXL accounting |
15023s | to work with yeah we're gonna have to |
15025s | see a bunch of pop-off moment here at |
15027s | the moment it's like a hero versus bun |
15029s | show hey it's time for a snozzler to set |
15031s | up on these flank angles just uh at the |
15033s | moment looking for the back line early |
15035s | Nana was still available though the car |
15036s | under that bridge side Nana was still |
15038s | there sniper uses the bubble early |
15039s | armored is looking for the field Alice |
15041s | through with the Primal Rage to go |
15042s | coastal try to avoid that Primal waste |
15045s | cow also finds sniper sniper was a bit |
15047s | separated from their team now 10 seconds |
15049s | left will have to come back from the |
15050s | spawn doors Allison gets to nanobos too |
15052s | just to keep things going so they have |
15054s | the Nano Jinx in this fight Primal Rage |
15056s | from Alice who also has the follow-up |
15057s | damage onto bun amazing work from the |
15060s | Winston players so far up timeless |
15062s | ethereal over time now it takes down |
15064s | attack will come back from the spawn |
15065s | tanks will use the rally last second to |
15067s | keep oramori alive there's nosbar with |
15069s | the full spawn binds here and that's |
15070s | that kill you need but Alice who's back |
15072s | towards that cart finds nonsmar Rally's |
15075s | still here but sniper gets slept and |
15077s | into a bob needs to build the final rage |
15079s | but it might end up like it did in that |
15081s | street space earlier on Baya finds Jinx |
15083s | nobody else there to touch too Timeless |
15086s | will hold on Dorado to go up in this |
15089s | series two to one oh it's such a good |
15092s | count to die of coming from timelessly |
15094s | real too Albert Mori hits that Nano |
15096s | boost as Cypher Dives in and that should |
15100s | be the moment that you go for the Nano |
15101s | right yo Winston's already low you'll |
15103s | looking to try and build that Primal up |
15105s | as quickly as possible and what did |
15107s | Timeless video will do at that exact |
15108s | moment they send Val Winston in they |
15111s | sent that Winston and Alice who occupies |
15113s | the entirety of that screen and our |
15116s | Amore alongside that Brigida is forced |
15118s | onto staircases forced onto Coastal side |
15120s | and out of line outside of that Winston |
15122s | who immediately gets antenated and |
15124s | immediately goes down and like you said |
15126s | the Nana boost then has to fall onto the |
15128s | Brigida shoulders try and build the |
15130s | rally it's the only play that nyxl |
15132s | Academy have available to them because |
15134s | Timeless field did such a good job of |
15137s | wrangling that Anna's position |
15139s | what a series that we have on our hands |
15141s | guys obviously Timeless you know you |
15144s | didn't really want that overtime push to |
15146s | cover sorry not overtime push because |
15147s | then my Excel didn't have a solid time |
15148s | bank but it was obviously dicey at the |
15150s | very end there but you know a lot of |
15152s | heroics coming through from Cal and the |
15154s | ransom deal with Hira to it Alison the |
15156s | Winston at the moment it seems like at |
15158s | least on the payload map democracy |
15159s | everybody's kind of coming online for |
15162s | Timeless I mean you saw the coordination |
15164s | right that cow would hit that not uh |
15166s | that Auntie honestly would then jump in |
15169s | just initially to provide a little bit |
15172s | of pressure and bait out some of those |
15174s | abilities posting everyone from nyxl |
15176s | Academy's composition to split and |
15179s | Scatter because the Winston has cleave |
15181s | damage right so it is literally |
15182s | ingrained into your DNA the winner |
15185s | Winston Dives you all try and play as |
15188s | far away from everyone as possible so |
15189s | you're not contributing to that Primal |
15192s | Rage and what does that do it plays into |
15193s | the traces realize because the Tracer is |
15196s | meant to isolate targets chase them down |
15198s | one clip them and then recall back to a |
15200s | position of safety on The High Ground |
15202s | and that was the chain that we kept |
15204s | seeing repeated again and again and |
15206s | again when Timeless soferal had control |
15208s | of those two high Grand buildings right |
15210s | in front of the spawn ground for nyxl |
15212s | Academy once when it happens okay |
15214s | coincidence but we saw it three times it |
15217s | is a set play that this team were taking |
15218s | full advantage of |
15220s | I in the next map marks you obviously I |
15223s | think it's gonna be push right so you |
15225s | know we'll have to see I'm worried |
15227s | honestly for I thought I'm like so we're |
15229s | looking good on Mount number one and |
15230s | obviously he called it like they were |
15231s | kind of dominating but you know does |
15233s | what do you think does push kind of |
15235s | favor the players that play a bit more |
15237s | you know like Scrappy like you would see |
15238s | on like uh on control or do you think it |
15240s | favors a team maybe like Timeless who on |
15242s | payload maps are looking kind of |
15243s | Unstoppable at the moment I think it's |
15245s | all about what push map we actually see |
15247s | because when you say push Sky boxes come |
15250s | back in and some of that we didn't |
15251s | actually get to see on Dorado |
15253s | interesting enough was the Echo and you |
15255s | want to go back and talk about why anime |
15257s | Excel Academy was so dominant on those |
15260s | control while a lot of it came down to |
15262s | playing around the echo playing around |
15264s | bun being able to just zero those |
15267s | targets down with that being with those |
15269s | stickies and all of the spam damage to |
15271s | be able to block off the angles that |
15273s | Timeless to feel don't get the luxury of |
15276s | setting up those bait plays where they |
15278s | were able to sit back and sit on those |
15279s | angles have Cal being a very defensively |
15282s | favored position that makes it |
15284s | incredibly hard to be able to intrude |
15285s | towards them the echo gets negate all of |
15288s | that because surprise you can literally |
15290s | fly over everything and drop down on |
15292s | their head yeah it's not like on that |
15295s | note then so I imagine you're thinking |
15296s | that in my Excel are going to be in a |
15298s | little bit of a better map for them than |
15300s | the previous two and you know obviously |
15302s | if you go to that map number five that |
15304s | would be huge for my Excel uh because |
15306s | obviously then we go back to the control |
15307s | map so it's a lot of things that are |
15309s | kind of maybe this is their map right |
15311s | this is the map they need to win |
15313s | obviously you know not just for the |
15314s | series itself but you know just for |
15316s | momentum alone right yeah and it really |
15319s | is going to come down to which push map |
15321s | they actually want to take us to I'm |
15323s | gonna be really surprised if we see |
15324s | color so I am expecting either |
15327s | all new Queen straight purely because of |
15329s | the diversity of conversations that you |
15331s | can play the echo is favorable if you |
15333s | want to go towards the trace from the |
15335s | Sombra you've got it if you want to be |
15336s | able to pull something Niche out of your |
15338s | pocket like a sojun which we have seen |
15341s | these players feel towards when push |
15343s | comes to shove ironically enough it can |
15346s | still be incredibly strong as well with |
15347s | control of The High Ground especially |
15349s | those really nice early angles to being |
15351s | able to pick up one of those players as |
15353s | the team starts to rotate into actually |
15355s | going into combat you and I are very |
15358s | very well-hursed it's always a |
15361s | tragically so and how long push-ups can |
15363s | really take to actually find a kill it |
15366s | really does come down to the Mind Games |
15367s | for a lot of this and just control of |
15370s | those angles control of those Avenues |
15371s | and it's something that nyxl Academy |
15373s | have shown prowess in the past four |
15377s | yeah this just reminds me of like I mean |
15378s | obviously it's not out yet but when |
15380s | Flashpoint hits I mean I'm really |
15381s | curious to see how that kind of impacts |
15383s | a lot of these you know first to threes |
15384s | uh because you know obviously then I |
15387s | guess instead of control for them if I |
15388s | mean we'll see Flashpoint and stuff or |
15389s | even for that map one I mean that's |
15391s | obviously the way in the future but I'm |
15393s | just thinking about like how maybe |
15394s | things will work out uh in the |
15396s | competitive scene for that now obviously |
15398s | on push it's kind of been like you said |
15400s | these Maps can last about 20 freaking |
15402s | years like at times teams you I will say |
15405s | they last a long time but you can see |
15407s | you can see like from the beginning you |
15409s | know a lot of the times you can say okay |
15410s | this team is easily favored right |
15411s | they're already at 90 meters compared to |
15413s | where the other teams made it like 20 |
15415s | and it seems like they always just make |
15416s | this setup back for the defensive side |
15418s | and Esperanto is a map that we see a lot |
15420s | of that right a lot of the advantage |
15422s | taken and then immediately did they just |
15424s | kind of come back and set up at the |
15426s | defensive hold right yeah hi Grant it is |
15428s | all about The High Ground uh not more so |
15431s | like you said done on each parent but we |
15433s | are potentially going to see one team |
15435s | actually take a fight win but still not |
15439s | aggressively push and try for straggle |
15441s | picks instead they will prioritize being |
15444s | able to hold those jokes hold the higher |
15446s | grounds that win these fights next break |
15448s | out they're in a more favorable position |
15450s | as opposed to their opponent hmm if you |
15453s | like this map Moxie I'll put you on the |
15455s | spot you like us put on sure do you |
15456s | think this map is uh what's your what is |
15459s | is your favorite out of the push map |
15461s | series I'll rephrase it that way so I |
15462s | don't really ruin the hot scene too much |
15464s | if you'd like to snap more than you know |
15465s | new Queen Street Coliseum I mean it's |
15468s | it's better than coliseo I don't know |
15470s | whether I prefer or not to new Queen |
15474s | Street New Queen Street has a lot of |
15476s | flank angles there's a lot of these |
15478s | really annoying staircases in the |
15480s | hallways and the high grounds that you |
15481s | have to keep an eye out for but each |
15483s | bronzer kind of Trades it to be a map of |
15487s | two extremes it can feel incredibly open |
15489s | where you look at where this first fight |
15491s | takes pardon but anywhere else on this |
15494s | map just feels so claustrophobic and |
15496s | again that really does just highlight |
15498s | how important it is that you win these |
15501s | fights so that you have that ability to |
15504s | be able to position yourselves before |
15506s | the next fight begins so you're never |
15508s | going to be on an angle that's easy to |
15511s | take advantage of for something like a |
15512s | tracer or if we do you see at the echo |
15514s | ah interesting points uh you know or you |
15518s | could have said the cop-out answer that |
15519s | you know you don't like all of them you |
15520s | know that's like a cop-out answer that's |
15522s | probably more of a Negative Nancy answer |
15524s | isn't it Okay the reason I love this map |
15526s | so much is because I literally just lock |
15528s | Farah and play around oh my clock tower |
15532s | Lander concursive drop down onto bridge |
15535s | two tap for hit scan and then move on to |
15537s | the rest of the team still fine he's a |
15538s | fire teaser she's a far abuser cat she's |
15541s | a pharah abuser oh my God I can't |
15544s | believe it I can't believe I'm casting |
15546s | with a fire abuser right now |
15548s | oh Jesus manly like okay all right Moxie |
15550s | I appreciate you uh coming out like that |
15553s | you know coming coming and admitting to |
15555s | your demons uh the Demons of other |
15557s | people I guess because definitely like |
15558s | it's not fun planning against a good |
15560s | Pharaoh player like you said with that |
15561s | knows how to use that cover and in this |
15562s | series Moxie I think we've seen a lot of |
15564s | echo you know on both sides and you know |
15566s | I think we see a lot of pharaoh players |
15568s | play both characters right uh do you |
15570s | think that obviously the heroes are a |
15572s | bit limited for both bun |
15574s | um and Par at the same time but like |
15576s | obviously you think that they probably |
15577s | you think they would they translate well |
15579s | over to potentially even being Pharaoh |
15580s | players maybe expanding that hero pool |
15583s | to be a bit larger oh |
15587s | Havana attack versus good boys on uh I |
15590s | believe it was Major one the difference |
15592s | in why both of these teams are walking |
15594s | towards the echo is that it means far |
15597s | less resources taken away from the rest |
15599s | of your team right if you're running the |
15601s | far you have to run the mercy if you're |
15603s | running the echo well not only do you |
15605s | not need the mercy for survivability |
15606s | because you have that ability with your |
15608s | shift and also being able to vary up |
15610s | your speed and descent based on how long |
15613s | you will spacebar or not you also have |
15616s | the damage potential to be able to just |
15619s | go through these squishies incredibly |
15621s | quickly as opposed to the pharah who |
15624s | relies so heavily on the damage boost |
15627s | and also I mean to add on to that too |
15628s | you know every Echo referral player that |
15630s | requires the mercy pocket automatically |
15632s | giving its defeat they're the worst Echo |
15634s | player right if the one only if you're |
15636s | the echo player that uses the brig not |
15638s | the mercy I mean you're just a better |
15639s | player dare you to to tweet at Lambda |
15642s | and and say that he's oh I've already |
15644s | said it |
15646s | trust me that's what I said about yazan |
15648s | in World Cup I was like you know he's |
15649s | they're playing Echo without that mercy |
15652s | and you know what okay here's the shovel |
15654s | his a lovely patch of dirt I'll I'll let |
15658s | you continue digging yourself |
15662s | so a lovely discussion Dustin has turned |
15666s | into Ash as it is the choices of |
15668s | remember instead you know what Santa |
15670s | talking is diamonds just count so far |
15671s | right obviously anti grenade connects on |
15674s | to the back line of nyxl forcing to |
15676s | already give up that robot first I mean |
15677s | within the first the first 42nd Timeless |
15679s | take some good positioning bun goes to |
15681s | the hack on the cow and looks to the |
15683s | diaper to sleep |
15684s | on car is there I mean |
15687s | anything more I'm talking about calabit |
15689s | too much but |
15691s | they've just been playing so well in |
15692s | this series his hero connects on the |
15694s | ball snysler and sniper and Timeless |
15696s | will win for his quite handling I mean |
15699s | summer is not traditionally the go-to |
15701s | peel Avenue but sure that definitely |
15704s | works power coming in for the backup not |
15707s | I think that Raquel needed it but it |
15709s | always does |
15711s | uh good to be able to make sure that |
15713s | your honor will be able to survive here |
15714s | has already got a pull spot |
15716s | has been an absolute Menace in nyxl |
15720s | accounting's backline as you can see the |
15722s | fly check come through just make sure |
15723s | that Bond doesn't get lost |
15725s | you talked about earlier also we've seen |
15727s | on broadcast when you hear this plays so |
15728s | well Alice who is well with the dive |
15730s | onto sniper shut them out early I mean |
15732s | no Excel look like they're collapsing oh |
15734s | not again one got slapped again he's |
15738s | typing he tells typing as well they're |
15740s | they're typing the channel I saw that |
15742s | for a second I think |
15745s | 100 hit up the match yeah |
15749s | oh they got the checkpoint too I mean |
15751s | this is gonna be rough mentally for |
15753s | nwank so how came through onto hero hero |
15755s | maybe baiting the hack out by AFK |
15757s | towards the robot for just a moment |
15760s | bubble use early buy sniper here too so |
15762s | that cooldown remove Alice who gets |
15764s | answered in though so that's a lot of |
15765s | pressure removed ask the backup get some |
15767s | heels here still waiting with that bull |
15768s | spawner to go Cal goes to the Nate down |
15769s | below does not hit it Nana boost |
15771s | available over the top they go over to |
15773s | the back Alice who goes does get the |
15774s | flail up into the sky though for a |
15776s | second but Jinx bubbled the way trying |
15778s | to find the kill as Alice too but as |
15779s | long as alzu doesn't die here they're |
15781s | distracting both of the supports of nyxl |
15784s | making so that snozzbar goes so low he |
15787s | needs some support down ace to the one |
15789s | HP the dive comes through hack |
15791s | eventually there from sniper as well |
15792s | perfect dive on to Cal right above them |
15795s | sniper also finds Maya too so the |
15797s | supports are moved and nyxl finally |
15799s | reclaimed that robot so that is the |
15801s | problem when you have a nano to Winston |
15803s | pressuring the back line and it doesn't |
15805s | actually find two kills you are playing |
15808s | into aramori building up the none of us |
15811s | so even though the Internet connects on |
15812s | to jinx and forces the breakup of the |
15814s | angle our Mori is still able to land |
15817s | banana piece on the fighter and send |
15819s | them sure foreign |
15849s | with EMP snipers able to find Cal too |
15852s | nice engage with EMP there from nyxl |
15856s | still trying to get some more robot |
15857s | position to reclaim that Advantage |
15859s | you're up just making it harder and |
15862s | works are coming to be able to consider |
15864s | this High Ground ledge their own as the |
15866s | snipers going to have to try and spy |
15868s | Jack so both para and Hira playing |
15870s | around there so do know that there is |
15872s | going to be a Recon test to come from |
15874s | however it's immediately get shredded |
15877s | with a sniper my man then is accurate |
15881s | this knife is their own star Tracer |
15883s | however Thomas Superior see that no one |
15885s | else other than nxl Academy sniper are |
15888s | actually committed to trying to take |
15889s | down fighting as a result objective |
15892s | moves away from those early response by |
15893s | NFL Academy |
15895s | all right before the polls still waiting |
15896s | over the top Timeless reclaim the robot |
15899s | to have to be aware aware of snozzler |
15901s | over the top two the double pocket still |
15903s | available for snozzpar here so I could |
15905s | easily go for that duel if they need to |
15907s | immediately pulls Palmer to go connects |
15909s | on davia before the rally could even be |
15911s | used amazing force from stanzlar again |
15913s | has been so good zero though does trade |
15915s | back sniper though snozzler has found |
15917s | Heroes so after that pulse bomb came |
15919s | through they immediately traded their |
15921s | life for it too as long as snazzler is |
15923s | alive it seems like nyxl are in a solid |
15925s | spot the Animus engage come through a |
15927s | hack onto Alice too but the Sleep dark |
15929s | onto the brigitta of jinx forces aramore |
15931s | to use the Nano and Mike's I want to |
15933s | keep moving forward sasler again make |
15934s | that three with some support from the |
15936s | Brigitte in the back line of nyxl they |
15938s | keep this robot pushing forward and |
15940s | claim that checkpoint yeah really good |
15942s | usage of those blanks coming for from |
15944s | snozzler able to land behind by a land |
15946s | that pulls one right onto the brake |
15948s | spine through that Shield to stop the |
15950s | rally from coming for a play even more |
15952s | pressure than onto Allison who's the |
15953s | only one who can try and keep the |
15954s | ejector in Shaq forcing and bailing out |
15957s | that now because early so aramori can |
15959s | send it on to jinx to keep everyone's |
15961s | oligarmy pressuring around that logo of |
15963s | the loose nozzle they still don't have |
15966s | the advantage in terms of distance |
15968s | pushed are you up as they even denied |
15970s | original resources as EMP comes through |
15973s | everybody trying to do everything they |
15975s | can to be able to come up in terms of |
15977s | the distance but it's going to have to |
15979s | be a fight win for the amount that |
15981s | they've committed into |
15983s | they commit the rally two armor is still |
15984s | purple eventually it'll uh go off but |
15987s | Jinx gets Dallas too and and we're still |
15989s | doing a great job fighting around the |
15990s | spot you know reclaim that robot going |
15992s | near that checkpoint to take that |
15994s | Advantage they're looking for a tracer |
15996s | or somebody here they find the song But |
15997s | first they had the hack ready to go and |
15998s | they're able to find the kill on the par |
16000s | knowing that hack was going to come |
16001s | through because Carl was gonna went |
16002s | alive and now the rally has to be popped |
16004s | by by they really don't want to give up |
16005s | this positioning but it's not as far |
16006s | with a pulse bomb connects and Nyx I'll |
16009s | take the advantage with four minutes |
16011s | left to go |
16012s | amazing work from nyxel Academy |
16016s | coming through from bond to deny apart |
16018s | from being able to pop that EMP as well |
16020s | and nyxl Academy have been able to take |
16023s | the lead in terms of distance as well as |
16025s | access those early spawns and when |
16026s | you're running such mobile heroes you're |
16029s | going to be into these fights incredibly |
16030s | quickly as targets find out trying to |
16033s | creep through Ali to set the CMP up as a |
16035s | result our remote he's gonna know |
16036s | exactly where the Sombra is to position |
16039s | out of line of sight and use the Nano to |
16041s | peel or whoever gets hit that's just |
16044s | unfortunately a bit greedy from Bond on |
16046s | the left side is found horse still |
16048s | waiting the EMP has to back up though |
16049s | really far away in fact then snozzler |
16051s | finds era meanwhile because car is |
16054s | fairly far away from the fight and now |
16055s | the rest of Nyx sodas continue this |
16058s | press before nice sleep on this Nosler |
16060s | from Cal but is the follow-up damage |
16061s | there doesn't look like a sanzo just |
16062s | wakes up after a short half sniper finds |
16065s | par two is continuing the price of Nyx |
16067s | all the final wage it seems like nyxl |
16069s | has found their footing with the kill on |
16071s | the cow yeah the fact that smells like |
16073s | get slapped actually works in nyxl |
16075s | Academy's favor because |
16078s | of snipers Primal and as a result they |
16080s | get a better Target they take down par |
16082s | with the EMP still in pocket bun is |
16085s | about to lap part in Ultimate charge |
16089s | still waiting with that EMP in a moment |
16092s | par on the left side looking towards the |
16094s | Anna bergita does get the EMP off and |
16096s | also finds Jinx there in that engage I |
16100s | don't know if he had a lot of she had a |
16101s | lot of ball damage there but Jinx is |
16103s | removed now time was trying to continue |
16106s | on forward but they're all a little bit |
16107s | low need a little bit of healing Baya |
16109s | does find sniper but now has to back up |
16111s | but the forward spawns are here for |
16113s | Newark |
16125s | back |
16132s | they both tracers really coming online |
16133s | on this map as prawns is a great Tracer |
16136s | map so they're able to find with that |
16137s | Primal Rage then might stop knowing |
16138s | ultimates for committed just gonna back |
16140s | up temporarily |
16143s | is going to be the clutch moment if bun |
16145s | can pull off this EMP and Jinx is able |
16148s | to follow up with an aggressive rally |
16150s | and RXL Academy are going to clean house |
16153s | ready with that rally |
16155s | what's the car here is pushing it bun |
16157s | still waiting with the EMP been in this |
16159s | position many times before so maybe |
16161s | Timeless sort of aware of that want to |
16163s | play it a bit passive I'm trying to |
16164s | avoid the EMP of buns so New York doing |
16167s | that now try to back up a bit still set |
16169s | up on the left side ready to go on the |
16171s | low ground hack now comes now they know |
16172s | where that Sombra is they poke out bun |
16174s | try to force the translocator but bun |
16176s | knowing they don't want to use the |
16177s | translocator just tries to get some |
16178s | healing back now under recall used from |
16181s | here they're in that fight one now wants |
16183s | to go through the main side instead |
16184s | understanding the left angle's not that |
16185s | great EMP connects on the three though |
16188s | the rally and Nana were there to counter |
16190s | it so what's on to Alice who can now go |
16192s | for that count to Diamond jumps in the |
16194s | air knowing nyxl or looking at pressure |
16195s | then bun goes so low |
16198s | has to try to regroup with the rest of |
16200s | their team Timeless buildup towards that |
16201s | pulse bomb here it has gotten it but the |
16203s | counter dive now from steinforce another |
16205s | boost does have that Primal Rage as well |
16207s | just the second will use it there in |
16209s | that fight trying to find some value at |
16212s | the final needs to have some fantastic |
16213s | mechanics but the rest of the back line |
16216s | of Timeless are doing a great job just |
16217s | peeling it off pars there with the EMP |
16218s | in just a second the rally there for New |
16220s | York but it's cool spawned by Hira para |
16223s | is here with the EMP after they've lost |
16224s | Cal and Byron so pack line removed |
16227s | though they've gotten rid of sniper they |
16229s | can continue this forward if Timeless |
16230s | gets some kills here this would be great |
16232s | but they're so low with no support from |
16234s | the back line in no time left six meters |
16237s | left to go or sorry 10 meters left to go |
16239s | in three seconds on the clocks Northstar |
16241s | finds Hira there were no heals available |
16243s | par will touch but gets answering it so |
16245s | has to back up but just alisu |
16247s | desperately trying to build towards that |
16248s | primer rage just has by here because |
16250s | they have the forward spawns they have |
16252s | regrouped but they have to keep touching |
16254s | Alison loses their life because of it |
16255s | it's just Baya that's going to be able |
16257s | to touch but they don't have any in that |
16259s | front line pressure no Prime rage is |
16260s | here buy it doesn't have to go to touch |
16262s | to separate from their team but no other |
16264s | support here for Timeless ethereal NYX I |
16266s | want to close it out it's just par with |
16268s | agrita they do have the rally they're |
16270s | able to find Bond but the pulse from |
16271s | snozzler they've been on fire so far in |
16274s | this match sniper and Jinx combined for |
16276s | two and then wax so it closed on an |
16278s | Esperanza to bring us to map five the |
16280s | top okay focus again Allison 94 to |
16283s | Primal if we see them actually get to |
16287s | pop that Primal and really set in motion |
16290s | that rally coming through Timeless offer |
16294s | with those faster and closer respawns |
16297s | probably would have been able to shift |
16299s | the fight in that favor given that the |
16302s | free that happened before that overtime |
16304s | push is every single person Panic |
16307s | throwing in an ultimate to try to |
16309s | guarantee for an Alexa Academy as I'm |
16311s | trying to hold on to that distance |
16312s | Advantage because we can see how close |
16314s | that objective is in exceeding the |
16317s | distance that they've been able to set |
16319s | up from the other end for Timeless |
16321s | inferior they're the ones thinking if we |
16323s | can continue applying this pressure and |
16325s | finding these kills from these ultimates |
16327s | then we're going to be able to win the |
16329s | fight we're going to have enough plays |
16331s | to be able to hold her on him objective |
16333s | and we're finally going to be able to |
16335s | exceed the distance but the target Focus |
16338s | coming through the sustainability the in |
16340s | positioning from nyxl Academy in that |
16343s | second last fight allow them to smoothly |
16346s | regroup without losing the pillars of |
16349s | the backline and as a result when |
16352s | Timeless zephyria will try and regroup |
16353s | for that overtime push trying to build |
16356s | and stop final desperately that denied |
16360s | it entirely and Dustin the series |
16363s | continues |
16365s | man number five coming up and Foxy do |
16369s | you think it's it's fair to say even you |
16371s | know both these tracers play well but in |
16373s | particular if it's not far is it fair to |
16374s | say Smalls was finally online or was |
16376s | that more of uh the fact that Esperance |
16378s | is a great Tracer amount it's a wasn't |
16380s | just the traces it was the honors |
16382s | aramori was coming in with kills in that |
16385s | second to last fight and I have to talk |
16387s | about it I have to load Cal's Praises |
16390s | that push where they know that bun has |
16393s | the EMP and they are literally just not |
16395s | pushing through Archway they're buying |
16398s | time for the Nanos to be available you |
16401s | see that the rally is available too and |
16404s | everyone is just waiting to be able to |
16406s | move forward with buns EMP into that |
16408s | aggressive rally to be able to wash over |
16410s | time the several but the second that |
16412s | burns EMP hits Cal hits the Nana boost |
16415s | onto the Winston and everyone from nyxl |
16418s | Academy makes the correct call to |
16420s | disengage a bike turn and tactfully |
16423s | Retreat giving up the EMP giving up the |
16427s | private position and allowing time with |
16430s | the pharaoh to almost push nyxl Academy |
16433s | to the absolute Brink both of these |
16436s | honors are playing absolutely out of the |
16439s | park |
16440s | map number five coming up we'll have to |
16442s | see after short break who takes it be |
16444s | right back in just a second |
16458s | foreign |
16464s | [Music] |
16483s | [Music] |
16511s | thank you |
16525s | foreign |
16528s | [Music] |
16546s | [Music] |
16560s | [Applause] |
16561s | [Music] |
16567s | [Applause] |
16571s | thank you |
16601s | [Music] |
16607s | foreign |
16607s | [Music] |
16630s | welcome back everybody we are in an |
16633s | incredibly intense matchup of the |
16635s | radiant major we have such a great |
16638s | series between nyxl Academy and Timeless |
16640s | ethereal Moxie we're going to the map |
16642s | number five and the other four Maps |
16644s | previous have really been so close |
16647s | surprised we didn't |
16648s | we didn't first control Point get to see |
16650s | all three but other than that like you |
16652s | said it has been incredibly close |
16654s | overtime push we've got to see back to |
16657s | back pushes as well on Dorado where they |
16659s | had two rounds nombani was such a nail |
16663s | biter as well really going down to the |
16665s | wire of whether or not teams would be |
16667s | able to full push all the way through |
16669s | and now just like time is the circle |
16672s | we're right back where we started it's |
16674s | another control map in no surprises it's |
16677s | not going to be Li Shang it's going to |
16680s | be Oasis another map where you could |
16683s | potentially roll towards something like |
16684s | that Echo alongside a Winston and a |
16687s | tracer but that's most likely going to |
16689s | be if we had someone like City Center |
16691s | the likes of university is going to be a |
16694s | lot of flanks a lot of Tracer a lot of |
16696s | Sombra potentially a little bit of raw |
16699s | matcha we haven't really got to see him |
16702s | come through just yet I don't believe |
16703s | Kindred has been stopped in however so I |
16706s | would be very doubtful if we do see any |
16708s | movement away from the Winston yeah |
16711s | you're 100 right I mean the Winston |
16713s | seems to be the hard lock at the moment |
16715s | just to kind of Mainstay in The Meta I |
16716s | mean how long how long has this been |
16718s | metaphor Moxie this like Sombra Tracer |
16720s | Winston kind of set up it's been like |
16722s | like six months nearly now almost the |
16724s | most a year I mean like how long has it |
16726s | been and it feels like it it feels |
16728s | however like we've seen a little bit |
16729s | more of a movement away from the Winston |
16731s | towards the diva purely because of just |
16734s | how strong defense Matrix can be and |
16736s | also like being able to just deny |
16739s | antonates and sleep dots the Winston |
16742s | unfortunately having to expend a much |
16744s | larger cooldown of that bubble and when |
16747s | you're in Primal you are just one of the |
16749s | biggest hitboxes if not the biggest |
16750s | hitbox in game actually I wonder this |
16753s | Winston's Primal hip-hop's bigger than |
16754s | rematch's nemesis |
16756s | rubber band right it must be he's got |
16758s | more he's got more meat on his bones |
16760s | whereas her Mantra is just kind of like |
16761s | a robot right yeah he's kind of like the |
16763s | hulking shoulders |
16764s | yeah yeah he's got big big big boulder |
16767s | shoulders big big dealts that Death Star |
16770s | don'ts uh meanwhile Timeless still |
16772s | locking that and no weight mocking no |
16774s | okay |
16777s | sniper it's a sniper there's no Kindred |
16779s | if Kindred was on the board I would |
16781s | maybe expect to see that romantra but it |
16784s | is just gonna be that mirror dive to |
16786s | come through and we've seen both of |
16787s | these wins since really putting on a |
16789s | good show being able to pressure the arm |
16791s | and deny a lot of the line of sight as |
16793s | well to be able to sustain the other |
16794s | side as there it is again bubble |
16796s | immediately to block playing on the side |
16799s | push it with that hack alongside nyxl |
16802s | Academy sniper having to play so much |
16804s | more possibly and allowing time to |
16806s | surveill full control |
16808s | Timeless still sitting above heck |
16811s | available |
16812s | for par they actually didn't like slow |
16815s | just kind of rotating all the way around |
16816s | the point sniper's still sitting above |
16817s | that pillar side looking to get that |
16820s | Ringgit dropping oh the made into flail |
16823s | engaged with perfect car and buy them |
16826s | both just fall immediately to the new |
16828s | ranking South Sierra Academy backline |
16830s | but Maury and Jenks and they claim that |
16832s | point fast sometimes you know |
16836s | in a hit it's a little it's a little bit |
16838s | like below right you're trying to dodge |
16840s | and move around all of these movements |
16843s | and damages coming out around you and |
16845s | you're not able to talk out of the nade |
16847s | and you got spotted out and again like |
16849s | so much of this dive hinges on power |
16851s | being in that forward position chunking |
16853s | these targets down denying sniper the |
16856s | ability to either be able to drop a |
16857s | bubble or jump back to the rest of that |
16860s | team well right the Sombra the dive goes |
16862s | off in spark |
16864s | hard just kind of looking for |
16866s | that dive in the low ground MXL rotate |
16868s | to the main side and Nate comes through |
16870s | onto aramore and the hack is there from |
16872s | par perfect engagement from them on the |
16875s | re-engage diet from Timeless ethereal |
16877s | now with that they get to kind of push |
16879s | forward to that point take the objective |
16880s | the bun comes back for Parr able to find |
16883s | that SOB onto the side I mean Bud's been |
16885s | playing so far better than par in that |
16887s | somber matchup hero with the full song |
16889s | trying he loves to sleep Dart from Cal |
16891s | but no the follow-up damage isn't there |
16893s | he ever does is able to take the mini |
16894s | health pack drop the pulse bomb as well |
16896s | on the Jinx with just practice that |
16898s | skilled up does block it though as LSU |
16900s | eventually will find Jinx and claim that |
16902s | point bang and also has the Primal |
16905s | Thomasville finally able to find the |
16907s | flip for the nyxl Academy stalling took |
16909s | 57 folding up an EMP for this next fight |
16913s | as well which they're going to be able |
16915s | to use to burn out that's not numbers |
16917s | from pal and then they have just the |
16919s | ultimate economy in their favor response |
16921s | sets up the translocator |
16924s | in her size just decides when she wants |
16927s | to pack to reveal herself and there it |
16928s | is |
16932s | Nano themselves this isn't death match |
16935s | and as a result Beyond is gone |
16938s | and removed immediately by as well will |
16940s | be found by bun with sniper's number |
16942s | right perfect engage from the New York |
16944s | Excelsior side just after after the EMP |
16947s | in Primal range claimed the objective |
16949s | again Paul's gonna have to do the exact |
16951s | same upon just now the problem is that |
16954s | there's an extra hoop to jump through |
16956s | and that is that Jinx has the rally so |
16958s | your EMP calm just down to the Anna to |
16961s | be able to get saved by that Nano you |
16964s | have to hit the brick at the same time |
16968s | by Cal immediately removes them with the |
16971s | pulse bomb |
16972s | with that in the Rick salskirt also use |
16974s | the Nana boost too onto sniper though |
16976s | abilities to flash her off Timeless |
16977s | we're trying to regroup for this last 15 |
16979s | percent and when Excel want more but |
16981s | won't find the necessarily this back up |
16983s | give time with some space pop still has |
16986s | that EMP but it's not even doing such a |
16988s | good job with that coil of trying to |
16990s | check this on this location Paul with |
16992s | that jump we'll be able to land onto the |
16995s | break and the Anna but doesn't use the |
16997s | NP until just now and the rally had come |
16999s | through but the target Focus from also |
17001s | followed up is there the backline is |
17003s | gone I'm superior and I just need to |
17005s | clean up |
17007s | they're doing so quite well sniper does |
17009s | get them any health packs but in Alice |
17011s | who actually gets pressured off so they |
17013s | get cleaned up a little bit however |
17014s | Alice who kind of has to be careful |
17016s | because both support ultimates were used |
17018s | to Timeless and all they got is that |
17020s | pulse bombs gonna sit up down on the EMP |
17021s | yeah like you said no way of peeling you |
17025s | don't have Primal you don't have Nano |
17027s | nor do you have rally it is now going to |
17030s | be on spy check or an early killed |
17031s | comfort from Hero's pulse |
17033s | you're waiting though actually just |
17035s | looking for the peel first |
17036s | surprisingly bun setting up that EMP |
17038s | just connects onto Cal and LSU and here |
17041s | actually so EMP connects and here it |
17044s | goes solo down to when he speak he does |
17046s | have the heels here snipers pressured |
17047s | out |
17048s | objective almost reclaimed by an nyxl |
17050s | but time was there to touch it and |
17052s | Michael's actually the one in terms of |
17054s | the health disadvantage of the most not |
17056s | great via found snazzler as well with |
17058s | the flail amazing work from the brigitta |
17060s | of Timeless also disrupt the jump of |
17062s | sniper down incredibly low armored |
17065s | definitely trying to build that Nana |
17066s | boost 87 the board time was still |
17068s | proclaiming objective time sniper also |
17070s | oh my God what a pulse bomb from here on |
17073s | to aramori with 90 on the board now |
17075s | crime rage from Alice Sue on the Jinx |
17077s | two sending them towards the cars will |
17079s | just finally kill them as well no Anna |
17081s | there or brigitta please start from the |
17083s | caliber too just to continue their |
17086s | current Advantage sniper out of the |
17087s | Primal Rage will have to come through to |
17089s | touch the point Bonn also gets anti |
17090s | translocates away snazzler touches the |
17093s | objective sniper gets the Nana but with |
17094s | no jump cooldown doesn't get a lot of |
17096s | value also flailed the way Cal found |
17098s | snazzler earlier on this is really rough |
17101s | for nyxl Sniper goes so low eventually |
17103s | found overtime picks down the predicta |
17106s | of jinx tried to touch the objective |
17108s | against the EMP and Nano tough to live |
17110s | in that situation Timeless take round |
17112s | one time |
17113s | Tom's such a good team at understanding |
17115s | when they have any opportunity to be |
17118s | able to pick apart your timing and |
17119s | momentum and just disrupts it |
17123s | entirely like they are just the |
17127s | butterfly effect it's probably the best |
17129s | way I would Define it right they see how |
17131s | Excel Academy on an attempted |
17133s | disengagement immediately hero goes in |
17136s | with the pulse bomb lands on to aramari |
17138s | and you think okay maybe that's going to |
17139s | be the amount of pressure that they use |
17141s | they're gonna pull back obviously then |
17143s | commits the Primal and Thomas if you'll |
17145s | just continue shelving these ultimates |
17148s | onto nyxl Academy shoulders until the |
17150s | wind is just too much to bear and the |
17152s | team topple before it all what it's now |
17154s | we're headed to Gardens this is where |
17156s | the dive can still be pretty potent and |
17158s | once again it's going to come down to |
17160s | the ultimate arms race who is going to |
17162s | be able to hit the Nano boost or the EMP |
17164s | faster than the other side |
17167s | and white Soul takes that High Ground |
17169s | has sniper set up above meanwhile are |
17171s | coming towards that hookah side |
17173s | looking to pressure Alice Through from |
17175s | the inside angle time was taking a bit |
17177s | of a you know direct approach from the |
17179s | main different than a lot of teams like |
17181s | to go on the inside Adrian it comes |
17182s | through and no sleep start to save from |
17184s | snozlow who comes through and takes out |
17186s | by early on perfect HP from our Amore |
17189s | rig meanwhile Cal has to peel off down a |
17192s | person in this fight looks to peel off |
17194s | that tracer on the left side they |
17196s | actually have to give that point early |
17197s | because of the early pick on a |
17198s | biobs trying to build this Nano as |
17201s | quickly as possible using that Anthony |
17202s | try and just zone out any of the stars |
17205s | that come through from NY Telecom |
17206s | because like you said Thomas to feel on |
17209s | in a position you see a lot of teams |
17210s | voluntarily take normally they want to |
17212s | have Diana on The High Ground where she |
17213s | is Untouchable so they go on the logo |
17216s | and makes it so much easier for Academy |
17218s | to be able to formulate a dive and |
17221s | collapse that onto any of the space and |
17223s | it tries to hold down it smells like |
17225s | such a monopoly of this face |
17227s | and the pulse I'm just such a fast pulls |
17229s | from build snipers there onto par two |
17231s | sadly for Park really not able to get a |
17233s | lot of lot done so far in the Sombra |
17235s | meanwhile here to track down by snozzler |
17238s | two and I mean NYX all looking amazing |
17240s | in this round so far is so clean too |
17243s | with these one clips into the melee |
17245s | blink to be able to finish off our mark |
17247s | this is the position we were talking |
17249s | about with the Anna absolutely |
17250s | Untouchables and there it is Cal jumps |
17253s | away from the pulse bomb directly into |
17256s | the line of fire of aramore who comes |
17259s | work I mean we haven't talked about |
17260s | armor wheel that much this series but |
17261s | they've been playing incredibly well on |
17263s | their own right now looking for some of |
17265s | the board frosting that 15 is a huge |
17268s | deal for nyxl they built up the EMP 80 |
17271s | for bun meanwhile Timeless trying to |
17273s | just stay alive right that is fighting |
17277s | should I live in terms of just tracking |
17280s | their ultimate charge here is 99 on |
17283s | false from Paris you have to hit an EMP |
17285s | and Cal only just got that for a snap |
17289s | and they go for the Nano engage sniper |
17291s | gets slept at least but without par in |
17293s | this fight it's gonna be tough here's |
17294s | gonna have to hit a clutch |
17295s | full spawn but Bonnet sniper combined |
17298s | his sleep Dart earlier came through from |
17299s | aramore I mean I almost have to reset |
17301s | again with 85 of the board if they lose |
17303s | any more members here this is Rob Alison |
17305s | with the Primal race maybe tries to find |
17306s | a kill here it does connect the pulse |
17308s | pump with the EMP on LS2 makes them lose |
17310s | their life sniper finds that trade onto |
17313s | aramore after they lost him 96 Now cal |
17316s | onto that Lucio desperation hours for |
17318s | Timeless they try to touch through Cal |
17320s | eventually gets Tracked Down by sniper |
17322s | the Tracer has to recall earlier on and |
17324s | EMP eventually for par but it might it |
17327s | just doesn't even matter at this point |
17329s | anyway so what a dominant round number |
17330s | two yeah again it really does just pull |
17332s | it down an imbalance of positioning |
17334s | right the fact that NYX all Academy were |
17336s | able to immediately position themselves |
17338s | onto the higher ground and there was no |
17341s | contest coming for her from time was the |
17344s | first it felt like they sort of saw the |
17346s | logo and one yeah okay will settle for |
17348s | this and it just impacted every single |
17351s | fight afterwards they never really got a |
17353s | full reset because snoresla Bond sniper |
17357s | we're just picking apart those players |
17360s | mid rotation before they got any |
17362s | opportunity to contest the higher ground |
17364s | or launch Alice Through into a dive |
17365s | position |
17367s | now Timeless we'll see if they you know |
17369s | do you think I missed anything up here |
17370s | it looks like they might run that |
17371s | ramatra |
17372s | yeah Power on the hand oh the reaper |
17374s | here on the may also like you said going |
17377s | to be on the remote which forces Cal |
17379s | onto that Baptiste to be able to use |
17382s | things like the Metallica but also the |
17384s | and Matrix to set their mattress primary |
17386s | oh those projectiles really good main |
17388s | look oh wow why is the value they were |
17392s | looking for it's not even having to use |
17393s | that jump early it was going to be |
17395s | incredibly vulnerable as bio just gets |
17396s | to hunt them down and Timeless of burial |
17398s | take that point as and also look at me |
17401s | they're forced to just give up that |
17403s | first fight give up the first control |
17405s | and swap to mirror I did I don't think |
17408s | they expected Timeless to run that maybe |
17410s | they maybe they thought the honorable |
17411s | mirror would come out but Timeless you |
17414s | know make takes that uh early aggression |
17417s | with the Ramada also they dive early on |
17419s | a sniper who dies immediately before the |
17421s | lamp was even used Mara Mori and this is |
17423s | why you have to be flexible in one of |
17424s | these fights eventually they lose Cal |
17425s | but you know we have to be able to you |
17427s | know change Heroes mid-series |
17430s | that is |
17432s | if you know that there's a Lucio still |
17435s | around but this is the importance again |
17437s | of positioning because time is superior |
17439s | already had the point in their favor |
17440s | they get to utilize choke so every |
17442s | single time the nyxl academy walk |
17444s | through that choke they're walking into |
17446s | here or being able to rule one of them |
17447s | or not there it is again |
17449s | oh but one hits the shot on the buyer |
17452s | while riding over the top angle sniper |
17454s | also finds oh what a shot from Bon |
17456s | earlier on eventually Allison surely |
17459s | will fall too nyxl maybe just need a |
17461s | little bit of a warm-up on this |
17463s | composition as they reclaim the |
17465s | objective eventually to kill that |
17466s | Baptiste in May reclaim the point |
17469s | that is the thing that can Trump pry |
17471s | positioning being able to |
17474s | look and that is what fun has been doing |
17476s | every single match that she has played |
17478s | so far Rockets up to that Dragon strikes |
17481s | to be able to zone out Thomas the |
17483s | Pharaoh when they have the ant Matrix |
17484s | this aramari does have one of her own to |
17486s | be able to contest it too walk in |
17489s | Timeless does but against that Dragon |
17490s | strikes to be tough lamp used early |
17492s | while here is one Alice too does have |
17494s | that lamp though over the May wall great |
17497s | work to avoid that bold amplification |
17499s | Matrix come out sniper finds one Nosler |
17501s | points two immortality caps nyxl healthy |
17505s | as well don't even have to use any more |
17506s | besides just the annihilation I mean |
17508s | perfect alt engage from them to work |
17511s | their way up to 40 on the board Thomas |
17513s | several the second that they know that |
17514s | nyxl Academy still have the lamp and |
17516s | they're going to be able to win the |
17517s | fight off of it they call for a fast |
17519s | reset and they only use amplification |
17522s | Matrix they have every overall smut |
17526s | available to them in this next fight |
17527s | Schnauzer has to learn such a good |
17529s | zoning blizzard to be able to deal |
17531s | either with hear his own or Alice's |
17534s | annihilation |
17535s | they just run all the way in but it's |
17538s | all perfect into the maywall in the |
17540s | blizzard and connects onto everybody the |
17542s | reaper ultimate on the back for the |
17543s | death Blossom from par could be decent |
17546s | enough but unfortunately shut down by |
17547s | its Nosler eventually it's not really |
17549s | traded up by Cal though so it's a one |
17550s | for one hero Falls incredibly low |
17552s | meanwhile Alice who has to locate |
17554s | towards that point by of the rotation |
17555s | perfect from Timeless even though |
17557s | snazzler's blizzard was big |
17558s | unfortunately he makes him off to the |
17560s | damage output really wasn't there bun |
17562s | does find Cal Allison will eventually |
17564s | come through and find bun sniper does |
17566s | trade back hura but they're really low |
17568s | on this point just this Lucio and |
17570s | romantra on both sides back and forth |
17572s | the wall here as well as to defends a |
17574s | lot of the damage from Alice Through who |
17575s | now goes aggressive but no kills just |
17578s | the point in the favor of Timeless and |
17580s | white silver regrouped they're all here |
17582s | they got four members almost five |
17584s | waiting to come back now a maywall on |
17586s | the back side Alice who can't make it |
17587s | through it in fact Falls before the |
17589s | immortality field was there snozzler |
17590s | amazing work to find LSU with the NY |
17593s | close front line annihilate Jason |
17594s | engages to make sure this fight really |
17596s | ends up a victory for them nobody else |
17598s | here for Timeless Justice Hanzo to touch |
17601s | 98 99 overtime will take down Allison |
17604s | can't touch on the wrecking ball in a |
17606s | sec but gets booped away in overtime the |
17608s | May chance even touch either on the |
17610s | flank and nyxl will win over Timeless in |
17613s | the upper bracket well Helen's face may |
17615s | be the one that launched the fires and |
17617s | ships but snozzles blizzard is the one |
17619s | that Fates so so many ultimates from |
17622s | Timeless apparial site it just capsizes |
17624s | their ultimate economy the blizzard the |
17627s | war the fact that we saw so much that |
17629s | Thomas had available to them literally |
17632s | having to be invested to be able to stop |
17634s | those kills from being picked off of |
17636s | just how good that blizzard was land |
17638s | comes out Annihilation comes out death |
17640s | Blossom on top of it comes out countable |
17642s | as it comes out and as a result they |
17645s | need to win the fight immediately when |
17646s | you commit that heavily into a fight you |
17648s | have to win it and stop that stall stop |
17651s | that stagger because if it goes too long |
17653s | in our Excel Academy can literally |
17655s | regroup and come in of ultimate |
17656s | advantage and overpower you that way and |
17658s | that's exactly what we saw happen and |
17661s | only Excel Academy override history find |
17664s | the win against Timeless ethereal and |
17667s | are going to be able to continue in the |
17669s | offer half of this major too |
17671s | we got amazing work from them and you |
17673s | know that was a close series I'm really |
17674s | interested to see how you know the likes |
17677s | of Timeless bounce back in that lower |
17679s | bracket obviously the punch their ticket |
17680s | to the Grand finals is huge and they |
17682s | look really good doing so much you |
17684s | talked about I mean overall seems like |
17685s | they're a good team at the moment tough |
17687s | to beat them uh and obviously you know |
17690s | what the with the upside of having fun |
17691s | pretty much in any hero it seems like |
17694s | they just have a lot of the heroes in |
17696s | the current meta that uh really enable |
17698s | them to get the win yeah every single |
17701s | one of them had really clutch memories |
17703s | but that Turning Point the fact that |
17705s | they lost their first fight on |
17708s | University by miscalling the composition |
17710s | that they would want interviews and |
17711s | other had to give a birth control had to |
17714s | go back to school and swap sniper onto |
17717s | that ramatra bun comes along finds that |
17720s | kill scales the Hanzo wall and opens the |
17723s | fight up for the rest of her team and |
17726s | that is where they're able to offset |
17727s | that positioning advantage that's |
17730s | available for Timeless referral that |
17731s | they would have been able to use to |
17733s | cycle through so many of those fights be |
17736s | one-sided build up ultimate charges well |
17738s | on the other side nrxl Academy have to |
17740s | scrounge for any scrap that they can |
17742s | such a deserving win for such a strong |
17744s | team |
17745s | he had a very close series too I mean |
17747s | I'm really gonna see who makes it to |
17749s | that grand finals office we got some |
17750s | more matches ahead of us and we are |
17752s | setting up an interview I think with uh |
17754s | one of the victors from nyxl Academy |
17757s | because I'm curious to see I mean we |
17759s | have so many questions for them |
17760s | obviously Moxie I think that that Series |
17762s | in particular was super super close I |
17764s | imagine you know a lot of the a lot of |
17766s | the anxiety a lot of the pressure |
17767s | finally is relieved off of them I mean |
17769s | that was so intense |
17771s | um but obviously we're going to a short |
17773s | break when we come back we'll |
17774s | potentially see an interview with one of |
17775s | the winners from New York Excelsior |
17777s | Academy so don't go anywhere we'll be |
17778s | right back |
17784s | [Music] |
17810s | thank you |
17812s | foreign |
17823s | [Music] |
17852s | [Music] |
17872s | [Music] |
17874s | thank you |
17888s | [Music] |
17894s | [Music] |
17908s | foreign |
17912s | [Music] |
17925s | [Music] |
17935s | foreign |
17938s | [Music] |
17998s | [Music] |
18000s | thank you |
18015s | [Music] |
18020s | thank you |
18023s | welcome back everybody obviously New |
18025s | York Excelsior Academy very close series |
18026s | with Timeless and we've brought in our |
18029s | Amore for an interview how you doing I'm |
18031s | what a series for you guys congrats on |
18034s | your win to punching that ticket to the |
18035s | Grand finals |
18036s | yeah thank you it was a crazy series |
18040s | um yeah thank you |
18042s | speaking of a crazy series I know Dustin |
18044s | and I were on the edges of our Satan |
18047s | anticipation of whoever would walk out |
18048s | on top how did the team handle having to |
18052s | go through such a pressuring map as each |
18054s | paranza and then moving into controls |
18056s | seeing the rheumatra composition come |
18058s | from one University and I think not |
18061s | really expecting it if I'm correct |
18064s | yeah we we definitely thought that you |
18067s | know their team was uh kind of like a |
18069s | one-trick dive team so we were just like |
18071s | oh maybe maybe we can just mirror on |
18073s | University even though it's like a |
18074s | traditional brawl team and then we saw |
18076s | like Reaper and we were like oh guys |
18078s | maybe maybe it's time to swap maybe we |
18081s | just go back into spawn |
18083s | um but yeah I mean we knew that when we |
18087s | played Oasis we just wanted to kind of |
18089s | just mirror the Tracer Sombra and we |
18090s | were pretty confident that we could we |
18092s | could play our game and do well |
18094s | um that's not to say that Timeless is |
18096s | bad but at all like they are very very |
18098s | good players |
18100s | um we just knew we could play our game |
18101s | and be strong |
18103s | yeah oh it was so cordial I mean how do |
18105s | you stay so calm like it's like you |
18107s | don't you obviously don't sound like |
18109s | like that anxious at the moment honestly |
18111s | like honestly my hands will be shaking |
18112s | after that I mean how are you feeling |
18113s | obviously you know after such a close |
18115s | matchup uh you know it was obviously |
18118s | tough for you you've had some fantastic |
18119s | anti grenades we saw throughout the |
18121s | series I mean what's your strategy just |
18123s | to stay so calm and such a tight matchup |
18125s | where you guys go to that mountain or |
18126s | five |
18127s | uh it's actually really funny you say |
18129s | that because at like like the last map |
18131s | Fifth map of my heart was pounding |
18134s | definitely after like |
18136s | um I was shaking a little bit so I'm |
18138s | glad I sound calm because I definitely |
18140s | don't feel it |
18143s | um |
18144s | but yeah we have amazing staff with us |
18146s | that are just you know helping us stay |
18149s | focused and you know good teammates that |
18151s | are also able to just like once your |
18153s | head's like in the game it's very easy |
18155s | to just stay calm and focus on what you |
18156s | need to get done |
18158s | so then talking about teammates |
18160s | obviously you took the predominant honor |
18162s | roll for the team today we saw a bun a |
18164s | lot of the time Beyond things like |
18166s | Sombra sometimes we got to see the hands |
18168s | though but most notably the echo as an |
18171s | Anna player without a mercy how does it |
18174s | feel being really the only one within |
18176s | line of sight who can help one survive |
18180s | um it's it's stressful sometimes like I |
18182s | feel like as an honor player a lot of |
18183s | times your teammates are all in like |
18185s | leashes and you kind of gotta reel them |
18186s | in sometimes if they're going too far |
18188s | right so um it's a lot to do with like |
18192s | um I know some people say like Flex |
18194s | support plays the most stressful to |
18195s | watch because there's so much you have |
18197s | to juggle you have to make sure your |
18198s | monkey is taken care of you have to make |
18200s | sure your your echo's taken care of at |
18202s | the same time as your other support and |
18204s | at the same time you need to look to be |
18205s | aggressive and look for these nades so |
18207s | it's a lot but |
18209s | um I really enjoy it I wouldn't have it |
18210s | any other way |
18212s | and for you in particular I think it was |
18214s | like obviously that change as well you |
18215s | know having to swap over to from Anna to |
18218s | Baptiste after pretty much playing Anna |
18219s | the whole way through I'll make you talk |
18221s | about making those transitions over to |
18223s | baptist I mean it's obviously something |
18224s | you practice but you know after playing |
18226s | what four and a half Maps basically of |
18228s | Anna then having to play Baptiste I mean |
18230s | that must throw some sort of wrench you |
18232s | know into your guys's whole system right |
18235s | I definitely feel like when I swap over |
18238s | to to Bap I'm a little bit more |
18241s | um like jumpy like I fall into like the |
18243s | bad habit of that where I'm just jumping |
18245s | yeah you keep jumping all the time |
18260s | yeah I'm definitely thinking about it |
18262s | actually I changed my answer |
18264s | so then speaking about that because that |
18267s | was actually one thing that we got to |
18268s | see your immortality field usage was a |
18271s | lot better it feels than the other side |
18273s | especially being able to take advantage |
18275s | of things like amplification Matrix as a |
18278s | Baptiste how do you decide when the |
18281s | right time is to throw out the frisbee |
18284s | I mean it's really just a battle of like |
18286s | both teams baps trying to stretch not |
18289s | having to use it first and I feel a lot |
18291s | of times my team was just I was lucky in |
18294s | the fact that my team was the more |
18295s | aggressive one to is able to kind of |
18297s | like force their hand first and then I |
18299s | could look for like even prettier like |
18301s | lamps like you were referencing the |
18303s | window where |
18305s | I'm not gonna lie I screamed a little |
18306s | bit with the window |
18309s | with winter and I just kind of was lucky |
18312s | that I wasn't the one who had left |
18315s | and like in your in your whole series |
18317s | right I mean like is can you guys talk |
18318s | about Timeless in particular like why do |
18320s | you guys think that you came through the |
18321s | edge obviously not number one worked out |
18323s | but then going down to immediately after |
18326s | that on some of the payload maps how did |
18327s | you guys kind of refocus on Esperanto to |
18329s | make sure you guys got the win today |
18332s | yeah I was saying like I think |
18335s | this really like Tracer Sombra the other |
18338s | two maps we had played like the Echo and |
18340s | the Hanzo I think it was Hanzo I don't |
18343s | even remember we've played so many Maps |
18344s | today |
18345s | um but we just knew that Tracer Sombra |
18348s | we could punish certain things and look |
18349s | to do certain things that we really |
18351s | couldn't do with the with the Echo and |
18353s | that played a lot more to our strengths |
18355s | hmm no that makes a lot of sense well uh |
18358s | you know obviously our more awesome |
18360s | talking to you and uh is there anything |
18362s | you would like to say before we let you |
18363s | go obviously you guys now make it to the |
18365s | Grand finals there any shout outs or |
18366s | anything like that you'd like to say |
18368s | yeah thank you so much to my team for |
18370s | putting me in their backpack it feels |
18372s | like sometimes no I'm kidding |
18375s | um but yeah you play well |
18378s | to my team and to my staff |
18380s | um just thank you so much |
18383s | oh thank you armor for coming through |
18384s | and obviously congrats to new |
18386s | recognition Academy for making it you |
18388s | know after such a closed Series so we'll |
18390s | have to see you later aramore and you |
18392s | know what I want a serious Moxie I mean |
18394s | what a dang series it was super fun to |
18396s | watch on the outside obviously I |
18397s | remember is probably you know a little |
18398s | sweating after that one like she said |
18400s | two hours |
18401s | two hours it was something like that |
18404s | we've been going for like an hour and 15 |
18406s | minutes on on this shift alone Dustin |
18408s | this is the first match that they'll |
18410s | recovering so logic would point to it |
18413s | being around about an hour 15 minutes of |
18415s | OverWatch it's it's a longing |
18417s | how much do you think like because |
18418s | obviously you know like chess players |
18420s | burn what is it like multiple thousand |
18422s | calories a day I mean OverWatch players |
18424s | gonna burn like a hundred thousand |
18425s | calories something like that day right |
18426s | but it's gotta be like crazy it's a very |
18428s | stressful game to play at times you know |
18430s | right I mean how many calories you get |
18432s | OverWatch Pro Burns It's gotta be up |
18434s | there there's no way |
18436s | [Laughter] |
18442s | a walk |
18444s | yeah you're right actually so I just |
18445s | want to know how big the meal after |
18447s | these players eat but uh you know |
18448s | obviously we had to talk about |
18449s | everything that kind of happened today |
18450s | so far it's been a very eventful day I |
18454s | think that a lot of two o's three O's |
18456s | happened earlier on but you know for it |
18458s | just kind of made sense for these two |
18460s | teams to kind of come together in the |
18461s | upper bracket finals and have such a |
18463s | banger of a series right oh we we knew |
18472s | such good experience |
18474s | playing in that competitive scene we're |
18476s | already getting access as well to to |
18478s | coaching opportunities and voting and |
18480s | scrimming to be able to better improve |
18482s | and have that macro game sense which a |
18485s | lot of the time you got to see from how |
18487s | tracers were playing around brickitas |
18489s | from how Anna's were playing around emps |
18492s | from how we were seeing sombres operate |
18494s | with those hacks until Winston's to stop |
18495s | them from getting Primal off the second |
18497s | at the Winston gets targeted as well as |
18500s | things like going for those Health packs |
18501s | shutting off the angles even in the |
18503s | Tracer 1V ones some people moving |
18505s | forward taking their health back |
18506s | removing it from their opponents so that |
18508s | you get a little bit of a cheeky |
18510s | advantage and are able to find the win |
18512s | that's the sort of thing you see from |
18513s | tier 2. yep and we'll be going to a |
18516s | short break when we come back we'll see |
18517s | you guys for the rising series very |
18520s | first time it's gonna broadcast you're |
18521s | not going to miss it we'll be back after |
18523s | just a short break |
18528s | [Music] |
18551s | [Music] |
18560s | [Music] |
18565s | thank you |
18567s | [Music] |
18587s | foreign |
18588s | [Music] |
18600s | [Music] |
18609s | [Music] |
18617s | [Music] |
18638s | foreign |
18642s | [Music] |
18665s | foreign |
18669s | [Music] |
18687s | [Music] |
18708s | welcome back everybody the ready Heroes |
18711s | major 2 and obviously we had a very |
18712s | close matchup in the last series and |
18714s | also today's been a very eventful day |
18716s | but we have got one more game for you |
18718s | guys today and it's actually going to be |
18719s | a bit of a mix-up we'll be going over to |
18721s | the rising series Moxie for the first |
18724s | time in a long time actually I don't |
18727s | know how long it's been or if we've ever |
18728s | done this before but there's it's a |
18730s | diamond in below only tournament right |
18732s | for uh the right calling Our Heroes |
18733s | Rising series it's going to be |
18735s | incredibly exciting to watch this |
18737s | matchup between Mary's Guppies and Kaiju |
18739s | Corp mix yeah so radiant |
18741s | trying to build up these play |
18748s | these play Nash together alongside that |
18750s | popped Pro Avenue and the rising Series |
18752s | has that exact same idea right where the |
18755s | usual major series are trying to push |
18756s | these players into the contenders and |
18757s | overwatchly competitive scene this |
18760s | series is linked towards trying to get |
18761s | these players into open division so they |
18764s | can better improve adapt and then head |
18767s | into those tier 2 scenes but I love |
18769s | these sorts of matches because as well |
18771s | we get to see the niche picks that's why |
18773s | we get to see things like tourbillon's |
18775s | and Mattress a little bit of Zen to come |
18777s | through a little bit of pharah maybe |
18780s | it's all about those Comfort picks |
18783s | yep I'm really curious to see what |
18785s | people decide to play and uh I love how |
18787s | one player's name is Holo can't aim too |
18789s | I mean we'll have to see what comes |
18791s | through from from all of these players I |
18793s | think it's been a long time since I've |
18794s | seen a you know a tournament like this |
18796s | and uh like I said I think it's awesome |
18798s | it's really cool to watch you know |
18801s | everything because obviously overall |
18803s | with OverWatch you know we just walk in |
18805s | the Pro scene we're just watching all |
18806s | these Pro players uh but really we don't |
18808s | get a lot of view on what's happening to |
18809s | the average player right like a lot of |
18811s | the lower ranks what's going on with |
18813s | them in that competitive scene and today |
18814s | we get to watch that like you said so |
18816s | I'm really curious to see who stands out |
18817s | obviously you know some of these names |
18819s | sandwich maker mozzie Jorah hidden |
18822s | kitten inside Valley I was really |
18824s | curious I'm actually what do you think's |
18825s | gonna happen in the series you know I'm |
18826s | not really sure what happens in in these |
18828s | Diamond one ranks well I have been |
18829s | promised again Gina tourbillon so I am |
18831s | going to anticipate we're going to see a |
18834s | Genji versus until everyone and that |
18837s | does somewhat favor the turbine right |
18839s | especially if you're running a song |
18840s | right alongside that Genji both of those |
18842s | 2dps are all about trying to set up the |
18846s | Alva the Sombra the Genji the Winston |
18847s | all trying to chunk those targets slow |
18849s | enough so that the Genji with the dash |
18851s | is able to find the kill wall to quickly |
18852s | get that reset and make it back to the |
18855s | rest of the team the job everyone turret |
18857s | however for always quite literally a |
18858s | spanner into that works because the |
18860s | turret immediately Chimes out those |
18862s | players locations yeah that's a good |
18864s | point because yeah like I think that you |
18866s | know obviously with the higher ranks |
18867s | seems like torbjorn's uh you know |
18869s | doesn't get as much value but definitely |
18871s | you know over here you know in these in |
18873s | these kind of more competitive series it |
18876s | feels like people I hear a lot of people |
18877s | like don't like corporate right like is |
18879s | that that's like a very common take |
18881s | right the torpen's afraid knowing here |
18883s | to play against yeah |
18884s | yeah because I mean again you have to go |
18886s | through the turret and then whenever you |
18888s | get him low enough surprise he he has |
18891s | the ability to just immediately get a |
18894s | little bit of not just extra on if it |
18896s | also extra speed plus the ultimate is |
18899s | actually really good on maps like |
18901s | control and being able to shut all of |
18903s | that space down so in over time it can |
18905s | be absolutely killer |
18907s | you're right I guess you know |
18909s | as a as a former pro it's tough for me |
18913s | to relate to the uh the whole hating |
18914s | torbjorn thing but obviously for both of |
18917s | these teams you know we get to see a bit |
18919s | of maybe even a mantra composition come |
18921s | through they'll be saw in the previous |
18922s | matchup and potentially even some life |
18925s | Weaver yeah it does limit what you're |
18927s | going to be able to take these firetron |
18929s | if you're running this remaster you're |
18930s | looking to take these fights around |
18931s | chokes that you get the most value with |
18933s | cinepas May well the problem is that |
18935s | Memorial scuffies are going to be |
18937s | running an incredibly mobile composition |
18939s | so if anyone does get walled off they |
18942s | all have the means of being able to |
18943s | navigate |
18945s | I see Maura coming through like that |
18947s | pick there for the sign of murmurs |
18949s | Guppies meanwhile and Court MX takes |
18952s | that High Ground spawn plays together |
18954s | from a bit of a poke angle |
18957s | instead of taking a bit more of that |
18958s | brawl while when where's Guppies really |
18959s | trying to take a lot of that space in |
18961s | this dude look on goal for that dive |
18963s | early Vortex made it just peel off the |
18965s | back line but oh my God going incredibly |
18967s | low here's on the front line though |
18970s | still alive there's a lot of pressure |
18972s | coming through at the moment on the time |
18973s | too meanwhile they have to give him |
18974s | space down one more it's really doing a |
18976s | great job with the helpful they have |
18977s | diving on forcing the enemy forcing that |
18979s | immortality field and now the rest of |
18981s | them surely to fall though hayuka has |
18983s | found vastu nice work from them take out |
18986s | that Winston player sandwich mix goes |
18987s | incredibly low wants to re-engage with |
18990s | no help but Cinnabar takes them out and |
18992s | with those two kills mozzie has traded |
18994s | back one Kaiju takes point a first yeah |
18997s | so if you're running for Wednesday it's |
18999s | not the maywall that you need to watch |
19000s | your iPhone it's it's the refill the |
19004s | second you try and dive in to close up |
19005s | the distance and properly put that coil |
19007s | to cleave you're just gonna get |
19009s | absolutely melted with the Hellfire |
19011s | shotguns as faster is still going to be |
19013s | sticking I want to pick up that win |
19014s | significant taken down incredibly early |
19016s | as well as fast as just not able to find |
19019s | an opening that she feels safe enough to |
19021s | do |
19022s | and bar has found two sandwich does |
19024s | trade back one but off of those picks |
19026s | from Cinnabar that enables them they did |
19028s | use the beat in that fight though that's |
19029s | one ultimate gone whereas our motives |
19031s | don't have that point control but at |
19032s | least they're building them an old thing |
19033s | so nobody's going to have a blizzard as |
19035s | well to be able to isolate Sharpies they |
19039s | are at least running this loose here so |
19041s | they do have to mean to being able to |
19042s | speed the majority of the composition |
19044s | through it as well as making kitten |
19046s | coming in if that color glasses to be |
19047s | able to keep everyone popped up to full |
19049s | the problem again comes in the form of |
19052s | actually rotating into these fights and |
19055s | it's just going to be a resop |
19058s | hello Canon name I mean you look like |
19060s | your name there a nice work from taiju |
19062s | on the taxi percent of the board now |
19063s | marmonus |
19064s | Duffy's trying to switch something up |
19067s | they're gonna put kariko on kitten |
19068s | kitten meanwhile have that EMP to set up |
19070s | in this fight Kaiju kind of playing back |
19072s | they did use that Matrix but I've done a |
19074s | great job rotating those ultimates |
19078s | waiting over the back towards the |
19080s | staircase they actually broke into the |
19081s | point and the EMP as the rotation came |
19083s | through meanwhile blizzard was used and |
19085s | that EMP as well on a Kaiju goes |
19088s | incredibly low the death Blossom there |
19089s | as well from sandwich and also sandbox |
19091s | on the side is able to find one kid |
19092s | getting balls on the backside bastard |
19094s | goes so low sandwich though comes back |
19096s | to the point after one death Blossom |
19098s | four two kills there now has to fall |
19101s | back no not a lot of healing does have |
19102s | the beat though re-engage perfect timing |
19104s | on that beat drop now to re-engage |
19106s | towards the point basket as well at the |
19107s | Primal Rage will use it right before |
19109s | going down perfect with that same |
19110s | exhaust so make that a 3K in this fight |
19112s | Primal Ridge could move them off into |
19114s | the train but unfortunately slows down a |
19116s | bit from kaiz who's doing a great job |
19118s | slowing those kills from coming out |
19120s | monsie also finds Hollow and marmotis |
19123s | actually gonna recontense this point or |
19124s | Memorial sorry Rick attach this point |
19126s | taiju goes incredibly low with hyuka |
19129s | follows the Bossy who also takes down |
19131s | but sandbox God it reclaimed that point |
19134s | at 90 it's a really good Primal from |
19136s | vasu because she actually keeps higher |
19138s | contested and in Annihilation form so |
19141s | Kaiju Corp Khan actually coordinate and |
19144s | deal with the players on Guppies brought |
19146s | Low by that Reynolds as well this is |
19148s | just going to be waiting storm camping |
19149s | giving information get spotted out I |
19153s | actually get pulled back on however |
19155s | because we'll try and rotate the point |
19157s | best we get Poke down solo too on that |
19161s | point the rotation comes through from |
19162s | Kaiju now as unit they're all pretty |
19164s | healthy too the heck did come through |
19166s | but you know we need to see some more |
19167s | healing me from getting kid to keep |
19168s | basketball live it's tough that loosuit |
19170s | freaking calm now EMP from Mozzy but |
19172s | they've lost the team already able to |
19173s | find sandbox Timo town and feel |
19175s | perfectly placed on the opposite side |
19177s | also the image and beat drop just to |
19179s | make sure they're healthy now that |
19181s | continuous really being used for pretty |
19182s | much nobody here on the point eventually |
19184s | is going to be ran out of cooldown as |
19186s | well over time now it takes down to |
19187s | different touch eventually one does |
19189s | mozzie comes through but down poke down |
19191s | to one HP Ricky test now comes through |
19194s | they have the beat drop rain gauge they |
19195s | have five and it's a clean re-engage |
19197s | they're here on the point where the |
19198s | death blossom into the back line |
19199s | sandwich maker in the Boop on the |
19201s | Holocene from cybell amazing work to |
19204s | blizzard here just to forces a bit too |
19206s | late kitten kitten teleports away from |
19208s | it the Swift step perfectly timed in the |
19210s | Ricky test last second oh my God what a |
19213s | last second clutch for most Guppies oh |
19215s | Sasha good poop coming through from |
19217s | several right into the arms of sandwich |
19219s | maker staff Blossom and it actually |
19222s | allows the team not just to be able to |
19224s | sustain that hold on the point but also |
19226s | to deal with the after effects of |
19228s | cinebar's Blizzard something that kaija |
19229s | cup could have used to immediately break |
19231s | through this choke most Guppies now |
19233s | trying to hold on to this High Ground |
19234s | making sure that sandwich God doesn't |
19236s | get that high friend to be able to drop |
19238s | with the death Blossom onto the team |
19239s | block oh no when they got picked up by |
19242s | Mozzy with the hack off them early now |
19244s | without that Baptiste we decided to |
19246s | reset or push forward we have to make |
19248s | the call right here and right now looks |
19250s | like there's gonna place |
19260s | 82 on the board box this is getting |
19262s | scary is gonna have caramel as well this |
19265s | is where it gets even more scary for |
19268s | going to potentially have to invest all |
19269s | of these ultimates just to be able to |
19270s | break through shows and at the end of |
19272s | the day they'll walk into ENT and final |
19274s | Cafe |
19275s | there's no care though but if there's |
19277s | that EMP onto the mave Cinebarre goes |
19280s | down dead Blossom no to counter that |
19282s | dive with the annihilation is too much |
19283s | damage we're getting inside all to deal |
19285s | with Remy also finds vasu brick intense |
19288s | looking strong so far for Kaiju as |
19290s | they've regrouped around the point |
19291s | mostly has to transfer cut out so who's |
19292s | the transition to the point but it's |
19293s | broken by sandbox God has to run in |
19296s | without that transicator mozzie falls |
19298s | who else is gonna touch here it's a |
19300s | Lucio in overtime also the kariko is |
19302s | here we'll see if the follow-up damage |
19303s | is it not take down kid can they have |
19306s | five people looking at that Rico it's |
19308s | enough to take them down Kaiju take |
19309s | Route number one |
19311s | and uh wow what a what a first round |
19313s | that was uh what an Annihilation but I |
19316s | mean what a land |
19317s | what a lamp coming through from Kaiju |
19320s | Corp there are a couple of things that |
19323s | could definitely be improved I think we |
19324s | both picked up on the fact that mozzie |
19326s | twice was spotted out early and twice |
19328s | was able to get way too much value |
19331s | before being forced to translocate out |
19333s | but when it comes to being able to throw |
19335s | ideas in mortality Fields Kaiju Corp |
19337s | have it on lock |
19339s | wow okay |
19341s | see if Kaiju can continue their their uh |
19345s | prowess so far gonna swap over to the |
19347s | Baptist again same compositions except |
19349s | for more Morris maybe they're gonna lock |
19350s | the erisa yeah I think they're |
19352s | anticipating the romantra and Arista is |
19355s | a pretty decent character against it |
19356s | with the javelin the reinhot not so much |
19360s | the Reinhardt does find five with |
19361s | megabase for we'll sing these teams into |
19363s | the up close and personal world of those |
19365s | sharks allowing fire strike connections |
19367s | but the Romantic beats out the Ryan |
19369s | hotline comes out of town unless you're |
19371s | just charging and taking advantage of in |
19373s | the ramp |
19375s | value nope it's shut down immediately |
19377s | but does have some supportable sandwich |
19380s | in seinbell who gets two also perfect |
19381s | games if you need of course that |
19383s | immortality field |
19384s | from women now they have to back up as |
19386s | well just continue to give up some space |
19388s | even though Memorial's lost Val uh vast |
19390s | too early oh we're going to see the swap |
19392s | not faster still going to be sticking on |
19395s | her pick of this Reinhardt is higher |
19396s | because it's way things isolate one of |
19398s | these houses that may block early out |
19401s | from moldy so they're not gonna have it |
19403s | to be able to explain when the Ram comes |
19406s | in with the vortex and drops everyone in |
19408s | the club |
19409s | is a perfect May wall on Advanced view |
19411s | eventually they're able to find the kill |
19413s | two after the charge came through |
19414s | sandbox Scott also finds mozzie as the |
19417s | ranks of Kaiju you know does fall low HP |
19419s | they're still up in the kill Department |
19421s | though so really just have to do is |
19422s | reaper now and claim that point back in |
19424s | their favor okay that's there's effect |
19427s | that we wanted to see come through |
19429s | as kajikov |
19433s | we're gonna really come into handy being |
19436s | able to push hayuka not I would often |
19439s | MSS but still far enough away so that |
19442s | those pumbles don't cleave into the |
19443s | entirety of the team Elijah's got to |
19445s | hold on to a lot more of this utility |
19457s | for those two now without any support |
19460s | they actually they use that beat by the |
19462s | way in this fight even though they're |
19463s | down members Hollow does find monsie at |
19466s | least with the Beat Drops but now just |
19468s | along with that Reaper that's Blossom |
19470s | committed by samich |
19473s | a little bit unnecessary I I will say |
19476s | the deaf Blossom is going to mean that |
19478s | they're at a pretty heavy ultimate |
19480s | disadvantage in this next fight you |
19482s | could have used it to be able to peel |
19484s | this blizzard or even Annihilation to |
19486s | come out from the ramatra in this next |
19488s | engagement to be able to fully take |
19489s | advantage of Joker's Javelin spin from |
19491s | Vassar Who falls incredibly low the male |
19494s | 2 committed to make sure the arrest was |
19495s | able to line upside back to piano this |
19498s | just means like who could get such a |
19500s | free path for annihilation |
19502s | on the backside they go through the |
19505s | bridge |
19506s | armor is actually looking to take that |
19508s | fight with another boost on the May of |
19510s | all things into that Blizzard from |
19512s | Cinnabar who zones it back freezes that |
19514s | Lucia who got the beach off off before |
19516s | though nice work from simul to do that |
19518s | now they've hooked into the point bass |
19519s | and gets that Javelin onto one and then |
19522s | into the Terrace Wahoo just kind of |
19523s | stuck in it punt the amortanico keeps |
19526s | them healthy now vasu has to find some |
19527s | kills but it's not enough deal with |
19529s | Kaiju in that Annihilation amazing work |
19531s | for their matcha player and his kinds |
19533s | you reclaim the point a lot of ultimates |
19535s | invested from both sides but it is not |
19537s | going to favor kaiji called given that |
19539s | they are in control of the choke Andrew |
19541s | Mantra is as the name implies with |
19543s | Temper Town all about slowing and |
19546s | speeding things up especially when |
19548s | you're trying to rotate an erisa on to |
19550s | point as the pastor takes so much damage |
19553s | early on |
19555s | a little space created from Basu with |
19557s | the a little bit of the javelin spin |
19559s | meanwhile Cinnabar has to use that ice |
19560s | block and walled off perfectly for |
19562s | mozzie's sandwich maker capitalizes off |
19565s | of that now they rotate towards that |
19566s | point down Cinnabar we'll have to see if |
19569s | kaifu can maybe get some kills on the |
19571s | outside throw in enough damage |
19573s | potentially do something hayuka finds |
19575s | one Remy finds another amazing 2K even |
19577s | though they're down a member of their |
19580s | team they're able to continue for some |
19582s | kills and continue to hold this |
19583s | objective yeah we mean how are you going |
19585s | to be able to have that amplification |
19586s | Matrix well this next one again really |
19589s | clutching mortality field coming out |
19591s | from that Baptiste not pressured out |
19593s | early from Guppies not shot down |
19595s | immediately when it's on the field |
19597s | either as Mozzy is going to have the |
19599s | blizzard damage maker the death Blossom |
19601s | but they have to prioritize baiting out |
19604s | the bats utilities use the blizzard |
19606s | there now the ant Matrix is here above |
19608s | the point but it's walled off |
19609s | immediately Massey's been playing so |
19610s | well with those May walls beats off the |
19613s | stain here Into the Dead Blossom though |
19615s | where's the rotate they have to deal |
19617s | with sandwich maker though he only finds |
19618s | woman to death Blossom 80 enables them |
19621s | to find more though has to also connects |
19623s | onto holocaim nice work so far as the |
19627s | Ricky tense came through 92 93 reason |
19629s | has to happen fast I don't know if they |
19631s | get another touch I don't think they can |
19633s | Simon block goes iron sambex is going to |
19636s | have the death Blossom but a wall comes |
19639s | through from mozzie to stop anyone |
19641s | trying to take the downstairs approach |
19643s | and we are going to be headed off to |
19645s | sanctuary and now this is going to be |
19647s | really interesting because all we're |
19649s | going to see fastly try and stick on |
19650s | this erisa predicting the Romantic to |
19653s | still be on the side of karachuko |
19657s | I don't know yeah that's that's curious |
19659s | I mean vastness has shown a bit of |
19661s | flexibility so far and it has enabled |
19662s | them I mean why not right why not we |
19664s | continue with the erisa so the rematcher |
19667s | does fall off a little bit in this |
19670s | instance purely because of how open a |
19673s | lot of this map can be especially if |
19675s | you're in control of that point you can |
19677s | make it pretty easy to just be able to |
19679s | sit something like knitting kitten on |
19681s | this Anna all the way on and off and go |
19684s | far away from that ramp and it puts so |
19686s | much more value in cinebar's walls to be |
19690s | able to try and block off any support |
19692s | for that so who without that and a |
19694s | sustainability especially because it's |
19696s | backed up by Harmony open civil going to |
19698s | be on the Zenyatta you're a Sitting Duck |
19702s | this is so interesting this is |
19704s | definitely like an OverWatch one |
19705s | composition both hitting around that |
19707s | point damage maker trying to take some |
19709s | space over the backside Cinnabar though |
19711s | finds that pick on the May they've done |
19713s | it before why not do it again Seidel |
19716s | removed from the game but oh my God what |
19717s | a helix rocket from sandwich maker on to |
19719s | Cinebarre after finding the opening |
19721s | ticket cost him their life fast food |
19723s | also the javelin connects on the hollow |
19725s | and this is getting tough now for |
19727s | kaijuans their health pools dwindle the |
19729s | slowly working the way towards this |
19730s | point Andrew does not make that any |
19732s | easier in hayuka Kaiju now slowly |
19735s | falling away as the Guppies they've |
19738s | already reclaimed the point earlier on |
19740s | and just fine stagger pick yeah so they |
19742s | may have lost civil on the rotation who |
19745s | immediately by the way is actually going |
19746s | to switch on to that kiriko to protect |
19749s | themselves when that rematcher tries to |
19751s | push on to them they however have the |
19753s | arrest of where they want it to be which |
19755s | is on that point anchoring that |
19757s | composition and sandwich maker is able |
19759s | to lengthen the distance take that angle |
19761s | on backside and just hand the Poke |
19765s | damage into Kaiju Club allowing you to |
19767s | play off of those anti-names |
19770s | is going to set up an absolute stunner |
19774s | to to get caught in the interim as we |
19777s | see Kaiju coffee absolutely package |
19781s | uh do you think they can even like find |
19783s | a counter here at this point I mean just |
19784s | pointing right at the drying strikes |
19786s | they're running out of options now here |
19787s | Moxie so it feels like it's like trying |
19789s | to run on |
19792s | on front at this composition right |
19794s | you've got the reaper you've got the |
19796s | Lucio you've got the zarya you beamed |
19798s | this poke damage you bubble the Poke |
19800s | coming through from both the hands on |
19801s | Soldier so what should be an advantage |
19803s | for guppy's turns against them instead |
19805s | the problem is that hyoko takes so much |
19808s | damage early on and vassal is entirely |
19810s | untouched |
19812s | 20 now to go |
19815s | Guppies really entering last five |
19817s | territory guide through at the moment |
19818s | Anthony goes far into the distance does |
19821s | not connect with the ant Matrix over the |
19822s | left side is disengaged Perfect by |
19824s | guppies to rotate around this point |
19825s | meanwhile bastards just waiting with |
19826s | that terrorists Kaiju attempt to walk in |
19829s | they send in the divisor doesn't have |
19831s | the Nano just yet but now it connects |
19832s | over that back side with the visor next |
19835s | onto one with the aimax vasu also with |
19837s | the terrorists able to find Cinnabar |
19839s | mozzie also connects too it's just hit |
19840s | about to find one with the blizzard but |
19842s | sandbox God Falls the rest of the kind |
19844s | of true corpse I mean they just have to |
19845s | stagger on this point Hollow trying |
19847s | desperately to run around as Lucio could |
19849s | play pretty evasive but eventually is |
19851s | found I didn't get in Guppies what a |
19854s | Flawless round for them take Mount |
19856s | number one other than that little hiccup |
19859s | where they lost civil in that rotation |
19861s | towards that point which is honestly a |
19864s | sacrifice you take every day of the week |
19866s | it allows them to be able to pick up |
19869s | such important positioning both for |
19871s | sandwich maker on that Soldier but also |
19874s | for knitting kitchen on that Anna every |
19877s | single time we cut to that Anna's POV |
19879s | she is knowing that she's gonna get |
19882s | punched potentially by the may as we see |
19885s | kajukop try and rotate but because she |
19887s | has that corner because she has that |
19889s | wall she can mitigate so much of it |
19891s | while still sitting on that nade keeping |
19892s | the original line of sight and even |
19894s | though a wrestle without Diana isn't |
19896s | going to last very long as long as |
19897s | you're communicating when you have |
19898s | Javelin spin up you can mitigate a lot |
19901s | of that poke rotation damage coming |
19902s | through from the other side until you |
19904s | know that your Anna is in a place of |
19906s | safety and the Maze |
19913s | [Applause] |
19916s | whoever wins this series will lock |
19918s | themselves for sure into that second |
19920s | place so obviously both teams really |
19922s | want to win right here and right now and |
19924s | you know they're throwing a lot of |
19925s | flexibility I don't think we would see |
19926s | so much uh confidential changes on an |
19929s | app like some song where you think that |
19931s | maybe they would lock one thing or the |
19932s | other you know the rematcher was getting |
19934s | a lot of work done but at the end of the |
19935s | day it resulted in vastly kind of |
19937s | thicker now okay we just want to play |
19938s | Just Aristo just kind of rotate around |
19940s | and at the end of the day you know it |
19943s | seemed like Kaiju is a bit too slow to |
19944s | make those rotations yeah I mean |
19946s | romantra has his place in the matter |
19948s | there's a reason we see him so often in |
19950s | these compositions but when you're in |
19953s | one of those maps and you don't really |
19955s | get the opportunity of being able to |
19956s | utilize things like the vortex to pin |
19959s | down some of those players there's too |
19961s | much space as well on either side of the |
19963s | mayweal because again really smart |
19964s | positioning coming through from Guppies |
19967s | in terms of where they're taking those |
19968s | fights understanding that they can |
19969s | potentially get hold off that they're |
19971s | not running a counterme because they're |
19972s | prioritizing poke damage with the |
19974s | soldier in the Hanzo looking for those |
19976s | one shots looking for those early kills |
19977s | they don't have a counter nor do they |
19979s | have a Baptiste to be able to jump over |
19981s | and land that lamp it just comes down to |
19984s | being cognizant of the male or |
19986s | potentially being there and playing into |
19988s | spaces where it's going to lose a lot of |
19990s | its power |
19991s | we'll have to see what the next map is |
19993s | specifically obviously loser picks so |
19995s | we'll have to wait and see what that is |
19997s | and uh you know obviously Moxie I think |
20000s | that the different meta as well right |
20002s | traditionally what we just saw |
20004s | previously earlier on I think that's |
20006s | been the biggest thing for me that I've |
20007s | noticed so far moxie what what do you |
20009s | notice so far in this matchup I guess as |
20011s | we go to new Bonnie that is different |
20013s | than what we saw earlier maybe at the in |
20015s | the GM kind of tournaments I think we're |
20018s | seeing that that dive coordination is |
20021s | incredibly hard to replicate yes it's |
20025s | the hardest matter it's the hardest |
20027s | composition to be able to play we hear |
20029s | it from tier two we hear it from tier |
20031s | one just because how much has to go |
20033s | right how much you have to be able to |
20034s | engineer as well as what you're relying |
20036s | on being able to take advantage of from |
20038s | the other side or create those |
20039s | opportunities yourself it becomes a lot |
20041s | harder to find the values so if you sort |
20043s | of compare the value that Guppies were |
20045s | finding with just the Hanzo the soldier |
20047s | on that last map of sanctuary it's a |
20050s | mozzie not really being able to find |
20051s | those Avenues to open up space when we |
20054s | saw the Sombra come through from them it |
20057s | is a world of difference and I think the |
20059s | reason that Guppies were able to have |
20061s | such a dominant stamp on Sanctuary was |
20063s | because that they they understood okay |
20065s | just by trying to run to what should be |
20068s | quote unquote meta it's not going to |
20071s | work for us let's just go for what we |
20073s | know our strengths and interestingly |
20074s | enough that was something that aramori I |
20076s | actually talked about in her interview |
20077s | of us a couple of minutes ago yeah it's |
20080s | quite difficult to make those decisions |
20082s | and I think that like overall you know |
20084s | it is pretty interesting to see that the |
20087s | you know the difference like you said |
20088s | and it's really hard to play that dive |
20090s | it's not exactly easy and you know like |
20093s | when you see in all these tournaments |
20095s | and stuff too I think it's a big thing |
20096s | like the Casual players really |
20097s | understand you know how a lot of these |
20099s | teams run these compositions like that |
20100s | Winston like the somber like some of |
20102s | these characters that are way better in |
20103s | GM whereas when you come down to like |
20106s | diamond and stuff obviously like you |
20107s | said everything just looks so different |
20109s | that you know different Heroes have |
20111s | different win rates and stuff and |
20112s | obviously at the end of the day that's |
20113s | what OverWatch has kind of you know |
20114s | balanced around is you know that kind of |
20117s | like diamond range right yeah we also |
20119s | have a vastly different meta on rank |
20122s | platter to actual Pro play which is why |
20125s | you see all of these people on on forums |
20127s | talk about how crazy some compositions |
20129s | are on ranked ladder how annoying they |
20131s | are to play into because you don't have |
20133s | that coordinated environment where you |
20135s | have four other people on comms you're |
20138s | all all tracking you're all on one page |
20140s | with what you want to play so it makes |
20143s | sense that for some of these players |
20144s | that concert pick is going to come down |
20146s | to the more self-reliant Heroes the |
20148s | likes of hands of and soldier who their |
20151s | own utility let's face it is pretty |
20153s | selfish |
20154s | we're gonna see some Winston come from |
20156s | from both uh vascular now Felix on the |
20159s | opposite side in mozzy's ball kind of |
20162s | showing some flexibility over the ash |
20163s | you know a lot of these players |
20165s | making those swaps through also a Genji |
20167s | on the offensive side is quite |
20168s | interesting yeah very ironic that |
20170s | despite it being her home Burns erisa |
20172s | not murder on nambani for the pure |
20174s | reason of her she's pretty hard to be |
20175s | able to engineer onto that hikering |
20177s | unless you're running a live quiver so |
20179s | divers the Beetle and end all and that's |
20181s | why we've seen the Genji come through to |
20183s | accompany these onesie drops |
20185s | diver we came through but sandwich maker |
20187s | hits onto Felix forces sandbox to back |
20189s | up they already just want to wait for |
20192s | their Winston to come back as well I |
20194s | just give up a lot of space here mozzy's |
20195s | going to be doing a very good job too |
20196s | being able to utilize these dynamites |
20198s | every single time we see that Winston |
20201s | jump attempt is we're actually gonna say |
20202s | holocon aims up onto the mercy so I have |
20205s | a damaged burst Cinema or just a lower |
20208s | damage boost onto sandbox to be able to |
20211s | have the extra little bit of damage for |
20213s | the Genji to be able to claim the kill |
20216s | Sonic on the inside |
20218s | nowhere kaiju's coming from the bubble |
20221s | law as well both bubble cooldowns used |
20223s | but a lot of value being found by a |
20225s | sandwich maker at the moment really |
20226s | pricing out feelings they want to back |
20228s | up wait for feelings to get healthy they |
20230s | go to the coastal side so they make that |
20231s | rotation |
20232s | and knowing that Guppies now backed up |
20235s | they want to play at a distance it's not |
20237s | really taking control some of that space |
20238s | they want to give some space to Kaiju to |
20240s | find shots the sandwich maker |
20242s | anti-grenade thrown in there but it's |
20243s | mozzie to find Cinnabar early on the |
20245s | counterpart found of the ash amazing |
20248s | first kill the wrestle rat could be |
20249s | found in the middle of everybody as well |
20251s | fast who gets poked down incredibly |
20252s | though doesn't have a lot of his heels |
20253s | just yet will back down to the cover |
20255s | dick those skills off but it may not be |
20257s | fast enough right however the die back |
20259s | in back to full HP mog's able to find |
20261s | cinebar again perfect work from the ash |
20263s | player of mozzie with his High Ground |
20264s | space to be able to find so much value |
20266s | fast food finds a little bit more by |
20268s | going a bit deeper but gets left as |
20270s | Kaiju tries to reset yeah so this is one |
20272s | thing that Memorial's Guppies |
20274s | composition has over Kaiju Corps Shield |
20276s | break Cinnabar is really the only one |
20278s | who can try and chunk vasu shield down |
20280s | fast enough sandbars God is literally |
20283s | just gonna try and ignore it for as |
20284s | often as possible but between mozzie and |
20286s | sandwich maker with things like the the |
20288s | Viper from the ash as well as storm |
20290s | Arrow from the hands like that Shield is |
20292s | gone with insane seconds and minutes |
20294s | and boss kid Dynamite it but has that |
20296s | Mercy pocket so they can stay healthy |
20298s | meanwhile Master with the Nano really |
20300s | trying to look for that Genji able to |
20301s | melt sandbox resurrect still could be |
20303s | used and Hall of Fame was going for that |
20307s | Valkyrie meanwhile with the ENT it's |
20309s | enough for vastu to find that front line |
20311s | and the two more Morris guppy trying to |
20313s | take some extra value to going uh |
20316s | towards this bus side try to find |
20318s | sandbox but only a minute left I mean |
20320s | Guppies are looking dominant at the |
20321s | moment kajikova stacking all of their |
20324s | hopes on this Nano plate the problem is |
20326s | they're taking them so long to build it |
20328s | mozzie is sitting on the Bob to be able |
20331s | to peel from it and it's going to have |
20333s | to be a sleep top that comes through |
20335s | from we may hide to be able to shove |
20338s | that ball down |
20339s | there's that Genji played early fine |
20342s | Seibel No Sleep Dart committing hitting |
20344s | on the back side felis also has found |
20346s | salmon perfect guy for them both the |
20348s | dragon strike is able to find Cinnabar |
20350s | fancy the pill has come through onto |
20352s | sandbox ain't he perfect before the |
20354s | deflect could come through sandbox down |
20355s | to 65 HP as well and also falls too so |
20359s | does hollow two to mozzie who came back |
20361s | in that fight Felix now best breaking |
20364s | hours for that attack inside as mozzie |
20365s | finds three tries to back up one last |
20368s | fight territory for Kaiju yeah those are |
20370s | not a blade folks that was false |
20372s | anchoring onto that plane and as a |
20374s | result kaijukov do not get a single kick |
20378s | of that point secured off of that Wombo |
20381s | Combo sound barcode now off of the Genji |
20383s | onto the reaper just trying to counter |
20386s | vasu get up to The High Ground gorgeous |
20389s | coach going come through from Modi but |
20391s | does expand that cooldown so now Sam |
20393s | Bosco can hunt after him but the Raven |
20395s | already pulls the peel available from |
20397s | Guppies secures the Ash's position |
20400s | it might just be too hard now the Dynam |
20402s | on the front line they're all low they |
20403s | do have Bob at least doing something |
20404s | towards that point actually need two |
20405s | ticks as you |
20407s | guys not finds vasu so the most valuable |
20409s | player of Bob follows up with Felix as |
20412s | well on to Felix for now slows him down |
20414s | but are slows them down mostly also |
20415s | finds cinebar two but it's not enough |
20418s | it's too hard to find even more value |
20420s | the anti is there onto Felix but |
20421s | eventually the heels are here Cinnabar |
20423s | also finds samich the two ticks were |
20425s | given earlier and now that third take |
20427s | comes through Kaiju in overtime capture |
20429s | pointer Felix Felicia is having a really |
20432s | good Primal just juggling |
20436s | they can't coordinate as one unit and |
20438s | take that pop down and as a result |
20441s | finally point a unlocks and we're into |
20444s | streets the problem hours that kajukop |
20446s | at you so much to be able to secure it |
20448s | now it's just gonna be a beautiful just |
20450s | taking up face tank damage to be able to |
20452s | jump back to her Anna and ball banana |
20456s | want to get that oh wait that's not |
20458s | jumping back to your atom she provides |
20460s | it to the |
20461s | to this bulk |
20462s | all right luckily you know eventually |
20465s | they give that Nano over close enough |
20467s | anyways teleport come through early Nate |
20469s | unfortunately timing not exactly at a |
20471s | sleep guard as well but they are scared |
20472s | away Nana boost now on to mozzie his own |
20475s | back Bob also there to Zone bonds able |
20478s | to find Felix Mozzy looking so good as |
20479s | sandwich maker also connects with a full |
20481s | spawn now they can deal with that Reaper |
20483s | over the top out of the fade form coach |
20485s | gun to get away Valkyrie onto the inside |
20487s | too Bob as well was getting some Maximum |
20489s | value on the down on the low ground |
20490s | meanwhile sandbox God trying to find |
20493s | some space does have that Mercy pocket |
20494s | oh what a shot from Mozzy as Hollow |
20497s | tried to fall back to their team |
20499s | Dynamite also connects plus just that |
20501s | Anna need to keep a little bit healthy |
20503s | but the dynamite doesn't finally kill |
20505s | man now a minute left okay mozi has been |
20508s | an absolute stand out on the pick of |
20512s | this ash so hard to be able to unsee the |
20515s | sandbox cards how's the death Blossom |
20517s | but mostly with the coast and is going |
20518s | to be able to disrupt any plant the Koji |
20521s | cop have abuser |
20523s | kind of like 20 maximum value now |
20525s | bastard goes through with the Primal |
20526s | Rage monster over the top looking for |
20528s | the mercy connect acts easily also onto |
20530s | sin of our coach gun almost finds |
20532s | sandbox police poops in the way for |
20534s | groups them away for now samich also |
20536s | found one boss who connects as well now |
20538s | 38 seconds left for Kaiju on their turn |
20540s | sambargo the only player that kaijiko |
20543s | pattern ultimate for gets staggered out |
20545s | of the fight late civil is going to be |
20547s | able to have symbauer to sustain long |
20549s | enough for mozzie to cycle up into this |
20551s | next use of that Bob Kaiju cop have to |
20554s | find these kills him quickly |
20556s | whole bathroom sandwich waiting over the |
20559s | top recalls early because they took too |
20561s | much damage from that Winston so if that |
20564s | High Ground drops to the mini health |
20565s | pack but moved so far from sandwich but |
20568s | team of sandwich is kind of dealing with |
20569s | the Primal raging Winston's moment of |
20571s | Felix meanwhile death loss was still |
20572s | available though a nice sleep relax out |
20574s | of the Winston to slow down that final |
20576s | meanwhile fade committed by sandbox it |
20578s | won a group around this car overtime |
20579s | Kicks Down teleport over the top has a |
20581s | dip on turning up a nice coach gun as |
20583s | well boots them away for now sandbox |
20584s | drops that Blossom onto the Tracer Lucio |
20587s | booped away again unfortunately into the |
20589s | bomb as well I mean what a tough life |
20591s | that sandbox has had to go through |
20592s | Apollo was throughout the valkyrie |
20594s | trying to get the resurrect but died as |
20595s | well then getting also connects on the |
20598s | Felix gonna Force the death boss was the |
20599s | only thing they couldn't even get the |
20600s | Nana boost in this fight Sam it's |
20602s | eventually we'll find cinnabara too and |
20605s | my Morris Guppies will stop |
20608s | Kaiju on that attacking offense in the |
20611s | streets playing I mean multi just looks |
20613s | Unstoppable |
20620s | incredibly impactful being able as well |
20622s | to track holocon Ames movement on that |
20625s | mercy and deny a lot of the pocket that |
20627s | they were trying to use to be able to |
20629s | put sandbox God into a position where |
20632s | the reaper could chase after the ash |
20634s | after the Winston but again it really |
20636s | does feel like for some of these players |
20638s | at the level when you're running this |
20640s | dive especially when you're running the |
20641s | Winston rather than the diva there's a |
20645s | certain cycle that you sort of have to |
20647s | have there's a trust that you have to |
20648s | have in your support line and I |
20651s | understand why you're running the mercy |
20653s | you want the damage boost you want the |
20654s | resurrection you're playing into an ash |
20656s | slap on High Ground who's been finding |
20658s | those early picks and you don't want to |
20659s | have to wait 30 seconds to respawn and |
20662s | reset every single fight yet again but |
20664s | when the mercy who already has Valk is |
20667s | the one healing the Winston well it |
20668s | should be the Anna so you can get that |
20670s | Nana boost online put it onto Felix |
20672s | Felicia's Center onto The High Ground |
20674s | disrupt mozzy's position that way is |
20677s | these small learning moments that |
20679s | separate some of these attention being |
20680s | able to climb higher and hopefully |
20682s | they'll be able to use those moments to |
20685s | learn and improve as they continue that |
20687s | OverWatch Journey |
20689s | so on the attacking side if they want to |
20691s | swap things up obviously Guppies in a |
20693s | pretty good spot rocking that pharah |
20695s | this time around March oh this is this |
20699s | is a mean Crossfire Molly has been |
20701s | hitting so many shots that kaiji kop are |
20703s | pretty much going to be just trying to |
20706s | take this ash down they've essentially |
20708s | been conditioned and as a result |
20710s | sandwich maker is going to get so much |
20711s | more room but likewise if so many |
20713s | players look at this far mozzie gets an |
20715s | absolute Free Run |
20716s | here right now Samus goes to that dive |
20718s | early with vasu and that connects to me |
20720s | to the two sandbox though well he's |
20722s | trade backs one however boss who on |
20724s | attended bar makes that three now for |
20727s | the Guppies gavasu also finds Felix |
20729s | sleeps our amazing sleep and then |
20731s | sandbox is there for the kill for sorry |
20733s | a deflect to the sleep rather for |
20735s | sandbox but unfortunately this point was |
20737s | taken relatively quickly quickly for |
20739s | more Morris Guppies yeah no not a boost |
20741s | needed just send a fire and distract the |
20744s | entirety of kajukov's neckline and it |
20746s | just allows so much more movement for |
20748s | both Basu and mozzie as well the swaps |
20750s | immediate from coyote cup Felix Felicia |
20753s | is going to be going on to that Diva to |
20755s | be able to defense Matrix but also use |
20756s | the boosters and close up the distance |
20758s | dealing with the farm the barge that way |
20760s | the server onto the Cassidy trying to |
20762s | find the two attempts however with that |
20765s | 25 Health nerve it's pretty easy to run |
20767s | you down so you have to be incredibly |
20768s | careful of the angles you take |
20770s | dropped off The High Ground launched get |
20773s | back to it the rest of their team tries |
20776s | to throw and green like you mentioned |
20778s | but just looking for some poke well the |
20779s | card is still getting a lot of space |
20780s | meanwhile for the Guppies |
20782s | and he comes through from getting but |
20784s | does not connect rather it's damaged to |
20786s | five Felix over the top side Cinnabar |
20788s | looks for that kill but eventually we'll |
20789s | find so I know as well nice work from |
20791s | them but mozzie turns around finds |
20794s | Cinnabar in this this payload is not |
20796s | slowing down mods yeah the one native we |
20798s | saw Cinema Pro was faded iron Simon |
20801s | schmaker was able to avoid it and then |
20802s | immediately team like Felix Felicia's |
20805s | and this is the floodgates opening |
20807s | memoris Guppies this is what I was |
20810s | talking about right ranks Lada meta has |
20814s | an entirely different Outlook to the |
20817s | Esports scene sometimes and even though |
20819s | we are seeing farther really white |
20821s | prominently into the Esports thing for |
20822s | the EMA Regional 202 in this environment |
20826s | where you have a farm and you have the |
20828s | understanding of sending a mercy |
20829s | alongside it and an ash to be able to |
20831s | use that Crossfire there is just so much |
20834s | pressure on the defense that you just |
20836s | have to keep giving grounds and giving |
20838s | ground and giving ground and if you're |
20840s | denied that Cassidy that one Line in the |
20842s | Sand that you have to try and hold on to |
20845s | any of your street space everything else |
20847s | goes up in smoke |
20849s | yeah it's tough at the moment on the |
20852s | side obviously we're gonna look back at |
20854s | everything that has happened there but |
20855s | like I said it just seemed like the |
20857s | Guppies it was figuring things out |
20858s | perfectly timed Dives in at the moment |
20861s | they're just looking like a dominant |
20863s | force in the lobby such a good |
20865s | understanding of the cooldowns that are |
20867s | available for the other side too that |
20869s | was what really impressed me about |
20870s | Melissa I think there was only one time |
20872s | that we saw coach gun being used a |
20874s | little bit to lighten as a result |
20875s | sandbox code on that Reaper was able to |
20877s | find that kill but Mosley has still done |
20879s | enough damage in the fight before and |
20882s | the team were able to come out on top as |
20884s | a result |
20885s | yeah I mean so far so good for them |
20887s | obviously up 2-0 they get this last one |
20889s | that'll close it out for them lock them |
20890s | into that grand finals that'll be a huge |
20893s | deal if they get that spot uh meanwhile |
20895s | obviously we got that member three |
20897s | coming up but we'll see after short |
20899s | breaks so don't go anywhere we'll be |
20900s | right back for that Rising map number |
20902s | three |
20906s | [Music] |
20917s | [Music] |
20925s | foreign |
20936s | [Music] |
20942s | [Music] |
20970s | [Music] |
20980s | all right |
20984s | [Music] |
20995s | [Music] |
20997s | okay |
21011s | [Music] |
21014s | thank you |
21022s | [Music] |
21027s | foreign |
21027s | [Music] |
21042s | [Music] |
21055s | [Music] |
21062s | [Music] |
21081s | foreign |
21083s | [Music] |
21088s | major two we got our last match of the |
21090s | day underway and it is in the rising |
21094s | Heroes kind of tournament that we got |
21095s | going around we got marmorris Guppies |
21097s | versus Hydro Corp MX and obviously the |
21101s | Guppies are up 2-0 right now looking to |
21103s | close out on that map number three first |
21105s | two have been pretty pretty amazing wins |
21108s | for them so far it's tough to see how |
21110s | kinds you can potentially come back but |
21112s | obviously not all hope is lost as |
21114s | they've as they've chosen Dorado yeah I |
21117s | mean other than that little bit of a |
21119s | hiccup at the very beginning well we saw |
21120s | a vastly tried to play that Reinhardt |
21123s | into the ramatra this team has looked |
21126s | incredibly dominant as we had however |
21128s | towards Dorado I wouldn't expect to see |
21131s | the ram I would maybe think that we're |
21133s | going to be seeing more of this Winston |
21135s | I'm hoping if we are that irid is going |
21138s | to be that Winston or the pivot towards |
21139s | the diva as Village felicious did play |
21141s | it out when she saw pharah come through |
21144s | on the other side and honestly in my |
21147s | opinion I would favor the diva in this |
21149s | dive just the way that kaija Corp have |
21151s | been playing it previously |
21153s | yeah I think so I I think that I would |
21155s | 100 with you especially with the you |
21157s | know ass gameplay that we saw earlier |
21159s | it's tough to say it's tough to think |
21160s | that it was such a dominant Ash player |
21162s | would slow down on a map like Dorado |
21165s | where it is so favored lots of high |
21168s | guards lots of shop angles lots of |
21170s | places where Dynamite can be just the |
21172s | absolute bane of your existence if |
21174s | you're trying to flank and you get |
21176s | caught out by it the fact is well that |
21178s | neither of these team uh teams really |
21180s | feel towards that kiriko ruin moves the |
21182s | suzu and obviously with like Winston |
21184s | bubble cool line being what it is you're |
21186s | not really going to be able to |
21189s | consistently block every single usage of |
21192s | dynamite which is why I would much |
21193s | rather see something like the diva |
21196s | yeah yeah maybe why not yeah why not |
21198s | rock the diva here |
21200s | I mean it seems like uh a lot of teams |
21202s | have favored at least at the higher |
21204s | level meanwhile no way would we they're |
21207s | on attacking side rather just messing |
21208s | around about the spawn ring I mean we |
21210s | can we can talk about attacking side |
21211s | later one like you said they've actually |
21213s | locked on to a composition we do have to |
21216s | acknowledge that Memorial scuff is have |
21218s | seen how horrible |
21223s | in the previous but I know that that's |
21225s | sensitivity it's it's actually pretty |
21228s | smart for Mercy players right a lot of |
21229s | Mercy players will have different |
21230s | sensitivities so when you're rezzing you |
21232s | can 360 spin and obscure your hitbox on |
21235s | your head for as much time as possible |
21237s | and then when you're actually doing |
21239s | Mercy things you'll have it on a |
21241s | different sense |
21243s | it's kind of a that's the same approach |
21245s | to it for sure I'm sure see if that |
21248s | is the case it probably is for a lot of |
21250s | these great Mercy players like you said |
21251s | and now let us do it too to obscure |
21254s | oh yeah proof yeah because it's really |
21256s | hard to hit that character I mean while |
21258s | Godzilla Falls so low it does bounce |
21261s | back the rest of their team meanwhile |
21263s | that cart really not getting a lot of |
21264s | space Kaiju trying to get that pressure |
21267s | towards it sandwich makers not giving |
21269s | them any amount of space to work we're |
21271s | still launching Rockets from above |
21273s | meanwhile the bubble used already buying |
21275s | Steelers |
21276s | past the creation space here they |
21279s | utilized as well to sustain they do a |
21280s | great job just building towards that |
21282s | Nano and that's just in the Genji over |
21284s | the top side Felix Falls low though |
21286s | Sandvik sandbox dies to vasu over the |
21289s | top now sandwich given that space just |
21291s | looks the pressure even more so of |
21294s | course everybody on the inside to build |
21295s | that barrage I mean that's a sign of an |
21297s | experienced power not sending the rocket |
21299s | into the deflect but instead splashing |
21301s | the damage behind the Genji and getting |
21303s | it pause the cooldown there's damage |
21306s | boosted pocketed Powers will be able to |
21307s | take two they do manage to take the |
21309s | forward down but we're actually going to |
21311s | see a resolution to try and buy you the |
21313s | space for the rest to come through |
21315s | did buying that place like you said the |
21317s | Sleep Dart eventually into Felix Walt |
21318s | Nana boost it was a great sleep |
21319s | meanwhile vasu takes advantage of hollow |
21322s | not having anybody to really fly to able |
21324s | to get that killed really has been a |
21325s | standout player for guppies meanwhile |
21327s | Felix finds mozzie cuts down the ash |
21329s | player who's going towards that Bob |
21330s | meanwhile final rage still available on |
21333s | both Winston player sandbox desperately |
21335s | trying to build towards that uh that |
21336s | blade will not have a nano to go along |
21339s | with it so we're just building up |
21341s | towards that driveway looking for the |
21342s | dive early with the Winston |
21343s | unfortunately doesn't get the dash close |
21345s | range but hey did you get that pressure |
21346s | down right back to action Pace down |
21348s | sandbox gone unfortunately for sandbox |
21350s | did not get the dash reset because that |
21352s | Mercy pocket was there and now Guppies |
21354s | are in a great spot Felix has to jump |
21356s | back away does not have anybody else to |
21358s | go for that Dodge Bob also inwards |
21361s | towards that car unfortunately gets |
21362s | stuck he got wedged a little bit too big |
21364s | sadly to squeeze through stop does this |
21366s | job though well combining uh confining |
21369s | onto this logo and mostly however does |
21372s | get jumped on to still finds the kill |
21374s | however on to be me high as the faster |
21377s | with the Primal gets to play a little |
21378s | bit more aggressive and out towards the |
21381s | open even if you get pressured she's |
21383s | still going to be able to eat the |
21385s | ultimate to save myself and keep kaiji |
21387s | cool disconnected oh I don't even think |
21390s | vastly meant to kill Cinnabar they're |
21391s | literally just like came to the doorway |
21392s | smacks in the bar said goodbye back to |
21395s | the spine to where you go you go Guppies |
21397s | as a team are looking so good it looks |
21398s | felicious now he's actually going to be |
21400s | on to the diva even though the flower is |
21402s | off the board Savage maker came back on |
21404s | the Tracer to be able to regroup faster |
21406s | with the team and keep this payload |
21407s | stuck in choker sandbox guard that |
21409s | doesn't have the blade but we may hike |
21410s | close that Nano are we going to see some |
21414s | hold on to this blade until she's ready |
21417s | to get that Nana Bush for the ultimate |
21419s | it definitely looks like it is yeah it |
21422s | definitely looks like him quite I have |
21423s | to know they use the blade now and |
21425s | cinebar also goes under one they did |
21426s | Nano vasu early on that's two which is |
21428s | the Dry Blade post on here Dash |
21430s | unfortunately but deflex onto the |
21431s | dynamite too nice 2k play will take that |
21433s | also the dynamite too out of the ash but |
21435s | grabs the mini health pack through 30 |
21437s | seconds left no blade to go we'll have |
21439s | double support offense like I said |
21440s | sandwich coming back with that full |
21442s | spawn but Guppies now just spawned |
21444s | honestly to this fight two meters one |
21447s | meters nobody else here to touch sadly |
21449s | and Kaiju Corp will capture out point a |
21451s | yeah Savage maker already actually fools |
21453s | to use uh her recall as well I mean so |
21457s | that pill is gonna get to continue to |
21458s | move a little bit longer however Mozzy |
21460s | on the ash on that high Gardens is going |
21462s | to make it really hard for Kaiju cup to |
21464s | be able to get not payload any further |
21467s | than the first Corner keep an eye on the |
21468s | Tracer has six on the payloads but the |
21472s | AOE is still enough to take down sandbox |
21474s | god it works yeah what a bull spawn for |
21477s | his damage Mozzy also with the dynamite |
21479s | on the hollow burns them away also to |
21482s | make sure the valkyrie can't be used the |
21483s | diva also staggered out of the next |
21485s | damage now comes back for that Anna but |
21487s | avoids some of those shots on both baby |
21489s | Diva and the Anna or escape with the |
21491s | life for now and they have such a |
21493s | favorable position with this High Ground |
21494s | in fact find the Stagger kill him to |
21496s | feel it fast |
21498s | Moses gonna help up first of all and |
21500s | this is really problematic for Kaiju |
21501s | cool because if they try to make an any |
21504s | advance with this Nano boost me high |
21507s | mozzie can just put Bob onto the cart |
21509s | the sandwich maker entirely undetected |
21512s | at the moment Waits on that right side |
21515s | to jump onto one of the supports |
21517s | oh my God damage though is pressure out |
21520s | fine Kaiju who just move as a unit |
21523s | Auntie onto the tiger actually goes over |
21525s | the top side if you want to look for a |
21527s | wall in that situation Bob in No Sleep |
21528s | Dart cooldown available just yet it |
21530s | tracks them enough for faster to not |
21532s | come in throws the Nana boost out while |
21534s | separated but Bob is able to find |
21536s | sandbox so with an editors on the diva |
21539s | unfortunately they're not finding a lot |
21540s | of value just yet mozzy's able to get |
21542s | Hollow on the low grounded it's just |
21544s | kill after kill with Moz is taking above |
21546s | the hiker that's what we're worried |
21547s | about for kaijukor when you have Mazda |
21550s | on The High Ground it's just so much |
21551s | value Guppies win they gotta get another |
21553s | fight yeah that's what I talked by tier |
21555s | right they put the Nana based onto Felix |
21557s | Felicia does eat the pulse bomb coming |
21559s | from sandwich maker but no inroad is |
21562s | made on payload distance because mossy's |
21564s | Bob was that appeal for the entirety of |
21566s | that Nana booster tank engagement once |
21569s | again Spanish maker not even looking for |
21571s | a kill at the moment it's just delayed |
21573s | strategy season and I'm burning out |
21575s | however they might have been able to |
21577s | find something even better |
21579s | sandbox gets killed by vasu Diva bomb |
21581s | here maybe somebody could die of this |
21583s | everybody Ducks away at as well |
21585s | connected |
21588s | also connects on a Cinnabar and and this |
21591s | spot is just so hard when you get stuck |
21594s | when you get stuff this many fights over |
21595s | yeah tricer can guard that right angle |
21598s | mozzie has full control of high grounds |
21600s | sandbox God is going to have a blade but |
21603s | again the ash can just coach gun you |
21605s | away and if you don't get that Dash |
21606s | reset |
21607s | well you're not gonna be able to have |
21609s | The High Ground angle to be able to |
21611s | connect the blade onto those squishy |
21612s | members as vastly with Primal again just |
21614s | gets to cut off another Avenue for kaiji |
21616s | cop to approach |
21618s | made comes through slows everything down |
21621s | for now while samage just looking for |
21623s | those follow-up kills going up towards |
21624s | the polls meanwhile Ma's in the low |
21626s | ground with a block through the final |
21628s | rage able to burn out sandbox guns also |
21631s | connects on the Center Bar so that's two |
21632s | and then Bob from Cinnabar maybe that |
21635s | could give them something here but |
21636s | mozzy's Bob meanwhile is doing a lot of |
21639s | work the resurrection Hollow is there |
21641s | lawsuit though pad for the lines goes on |
21643s | to we may High's damage maker tosses off |
21645s | the pulse bomb on a Cinnabar to kind of |
21647s | close things out for them the blade from |
21649s | sandbox saw could find something but |
21651s | with the Anthony grenade he's that |
21652s | they're down to one HP and didn't get in |
21655s | just melees the Genji blade saying |
21657s | amethyst greater than the blade Genji |
21660s | shot bat and shut down just Felix with |
21662s | the Primal wage on the cart is slapped |
21663s | does ham that v-bump could kind of Mosey |
21666s | around the payload but unfortunately |
21667s | it's avoided and the payload is stopped |
21670s | in the second phase by guppy played |
21673s | coach gunned nated Mercy pocketed |
21677s | finds absolutely no value we knew it |
21681s | would be a tough task when we saw it was |
21683s | Dorado that got picked I definitely had |
21686s | a couple of questions coming into this I |
21687s | thought maybe we would see a different |
21688s | game plan maybe we would see that Diva a |
21690s | little bit earlier because it really did |
21693s | just show in The High Ground Control |
21695s | that my Morris Guppies are just able to |
21698s | exude and extend into such a horrible |
21702s | anchor in the opening of me that kind |
21704s | you can't really just wasn't able to to |
21707s | get out from the Stranglehold that |
21710s | Guppies had on every single Avenue every |
21712s | single road every single position that |
21716s | this team could have tried to find an |
21717s | early kill was just shut but every |
21720s | single time every single push just |
21723s | Dynamite Tracer showing up Winston |
21725s | jumping in nade from knitting kitten and |
21728s | if you're able to find a pick civil was |
21730s | there with the rest |
21732s | it's just so tough now for a contract I |
21735s | can see kind of why you know a lot of |
21736s | diamond players in particular really uh |
21738s | say the game is quite snowbally right I |
21740s | mean I mean OverWatch is a very |
21741s | snowballed game but it feels like in |
21742s | particular it could be if you're just |
21744s | outmatched I mean it's it's it can be |
21746s | really tough right no Kaiser cup now |
21748s | we're going to be on the defense they |
21750s | are running a very similar composition |
21755s | which God's still sticking onto this |
21758s | Genji we do have to see the infiltration |
21760s | into this background be a little bit |
21762s | more successful I'm hoping that we get |
21764s | to see shades of what we were seeing |
21766s | previously from um Timeless where they |
21769s | were controlling these two higher |
21770s | grounds and they would send that one to |
21771s | them the treasure ones oh no |
21774s | we're not not as Moses gonna be able to |
21777s | find the kilometer away |
21778s | oh once he finds that kill early on |
21780s | Sandbox fell Resurrected |
21782s | it's tough after dealing with that one |
21784s | though just climbs back up to deal with |
21785s | the Winston against mozzie again I mean |
21787s | just get the rest of rank give mozzie |
21789s | yet again another kill on his hand box |
21791s | God mozzie looking |
21792s | like an amazing player at the moment |
21795s | comes through the top side still has |
21797s | that Mercy pocket shuts down Cinnabar I |
21800s | mean you might as well just give Mazzio |
21801s | but kills at this point they're backing |
21803s | up through that night market side but |
21805s | Felix is taking a ton of damage getting |
21808s | also there with the anti-grenade the |
21810s | next on to that back line as they're |
21812s | trying to fall back and it's just |
21813s | stagger kill after stagger kill now this |
21815s | cart is not stopping not walking into a |
21818s | damaged piece of Mozzy who is 83 percent |
21820s | involved I was looking to see if it was |
21822s | flushes try let's open his face release |
21826s | Blaze distraction from all these |
21829s | crosshairs but that's going to be |
21830s | temporary as the ball comes first |
21833s | this is unfair like just use mozzy's in |
21835s | the lobby it's like what do you what do |
21837s | you do with the other team just feels |
21839s | like you can't do anything with this |
21840s | when this ash player is just not missing |
21842s | coach gun cancels the resurrection as |
21845s | well as holoca and aim just swatted |
21847s | against the windscreen like an |
21850s | insignificant fly |
21852s | and our memories guffey's can just take |
21855s | this Higher Grounds that Mosley up to be |
21857s | able to pick apart Kaiju Corpus they |
21859s | walk out from three spawns and all the |
21862s | while the payload pushes uncontested |
21865s | well we'll see Kaiju comes over the top |
21868s | towards that Mega health pack room still |
21871s | able to dive towards that cart |
21872s | is kind to in fact it's coach gunned |
21875s | away again |
21876s | already knitkins found sandbox got |
21878s | Valkyrie used earlier on they got the |
21880s | heels for mozzie who's now dealing with |
21882s | the Winston meanwhile a sandwich in the |
21884s | front line of Denton kitten and vasu |
21886s | able to find Felix and Cinnabar nobody |
21889s | else here to touch us the mercy ends the |
21891s | Glock is whipped out from Sybil |
21897s | yeah I mean we call him sugar Coda you |
21900s | said it yourself it's tough it is tough |
21902s | when you have a DPS player who has that |
21904s | mechanical skill the team understands |
21906s | that they have that mechanical skill and |
21908s | they just put resources into that DPS |
21912s | player into that Ash and you get so much |
21915s | value to just be able to turn the lobby |
21917s | into a shooting gallery |
21919s | what the heck I see are we are we sure |
21922s | that's a diamond player Mark zillion oh |
21923s | my God oh my God it's like say insane |
21926s | shots after shots not missing I mean |
21928s | that for sure monsters should be |
21930s | grinding the ranks anytime soon with |
21932s | plays like that yeah that is |
21935s | really interesting to see why some of |
21937s | these roles are locked into the ranks |
21939s | that they are some DPS |
21942s | mechanical skill |
21943s | sometimes it's lacking the game sense |
21945s | there were a couple of times where we |
21946s | saw blades come through from their |
21948s | opponents and the Bob peel wasn't |
21950s | immediate so as a result the blade did |
21952s | manage to pick up two kills so again |
21955s | mechanical skill absolutely there within |
21958s | Spades and the team has identified her |
21960s | but there is still improvements we made |
21962s | for both of these teams when it comes to |
21965s | that game sends a macro decision |
21968s | oh yeah for sure I think that you know |
21970s | overall just a little bit more time in |
21972s | the game and then obviously on the |
21974s | outside like you said the game sense |
21976s | needs to be to be there that's just a |
21978s | lot of uh practice a lot of ranked you |
21981s | know a lot of these things kind of |
21982s | enable you and I understand a lot of |
21984s | people like you know people talk about |
21985s | ranked anxiety and stuff like they're |
21987s | like queuing for ranked really really |
21988s | struggling with that at points now I |
21990s | don't know about these players but I |
21991s | know you need to get that practice in |
21993s | regardless of that pressure on the |
21994s | outside because it is a it is a hard |
21996s | grind in OverWatch with how many |
21998s | talented players have been playing since |
21999s | you know OverWatch ones released in what |
22002s | like 2016 I mean that's that's a long |
22004s | time yeah I think as well for DPS |
22006s | players on ladder it forces you to be |
22008s | incredibly self-reliant right A lot of |
22010s | the time you're not really getting to to |
22012s | full cue so it comes down to you either |
22014s | hitting your shots or not and a team is |
22017s | going to be looking at you from an |
22018s | outside POV where if you don't find |
22020s | those kills they're not going to help |
22022s | you they'll probably cut you loose and |
22024s | consider it just a trade a sacrifice |
22026s | where hey at least they're not coming |
22028s | after our backline if our DPS can't hit |
22030s | anything what's the point in them even |
22033s | being alive at least with their deaf |
22035s | we're finding some form of value so it |
22037s | pushes these DPS players to have that |
22039s | mechanical skill to be able to land |
22042s | those shots and it does lead to players |
22044s | like that being here in these kinds of |
22047s | ranks |
22048s | yeah it's going to be tough I mean |
22050s | obviously you know for a lot of these |
22051s | players I think that also I mean I've |
22053s | seen a lot of comments from at least Pro |
22055s | players in the OverWatch taking stuff |
22056s | saying along the lines of that like you |
22058s | know at the point OverWatch 2 is really |
22060s | mechanically skilled like more so than |
22062s | even overall team Synergy so we'll have |
22064s | to see if all these players can continue |
22066s | that forward obviously for them now |
22067s | moving to the Grand Final see if they |
22068s | can finally close it out uh tomorrow but |
22071s | we'll be going to show up break live an |
22073s | interview with one of the members from |
22074s | the team that just won so don't go |
22076s | anywhere guys we'll be right back with |
22078s | the interview and wrap everything up for |
22079s | today |
22088s | thank you |
22094s | [Music] |
22129s | [Music] |
22133s | thank you |
22139s | [Music] |
22151s | foreign |
22163s | foreign |
22165s | [Music] |
22185s | [Music] |
22199s | [Music] |
22205s | [Music] |
22235s | thank you |
22241s | foreign |
22252s | [Music] |
22276s | [Music] |
22288s | [Music] |
22307s | [Music] |
22330s | thank you |
22333s | foreign |
22339s | [Music] |
22362s | [Applause] |
22370s | foreign |
22376s | [Music] |
22379s | foreign |
22382s | [Music] |
22397s | [Music] |
22422s | [Music] |
22435s | thank you |
22443s | welcome back everybody obviously the |
22446s | copies just what a win from them 3-0 for |
22448s | the last game of the day we've brought |
22450s | in none other but then the star of the |
22452s | match monster what's going on how are |
22454s | you feeling congratulations on your win |
22457s | uh thank you I'm feeling great uh we're |
22461s | all pretty pretty excited after that |
22463s | that win uh |
22467s | it's very very fun match |
22469s | oh yeah |
22470s | so then speaking of the match I know |
22473s | doesn't I were both incredibly surprised |
22475s | that they picked Dorado up against the |
22478s | team especially with how dominant and |
22480s | Bonnie had been with all of the control |
22481s | of high ground and obviously your |
22483s | absolute star night performance on The |
22484s | Ash were you expecting to be taken to a |
22487s | different map |
22488s | [Music] |
22490s | um honestly we were we were kind of |
22492s | expecting Dorado just out of the |
22494s | principle that all of us don't like |
22495s | playing Toronto so it was a it was a |
22498s | pleasant surprise I guess for once that |
22500s | we were that we were able to play the |
22501s | Dorado since we were doing so well in |
22503s | this van uh |
22505s | but yeah I was I was shocked too that |
22508s | they picked it because I don't know we |
22509s | just kind of sat up on The High Ground |
22510s | and farmed the entire time so |
22514s | yeah you get you really did and uh you |
22517s | know overall for you guys want to see I |
22518s | mean how have you got how long have you |
22519s | been playing together for because it |
22520s | looked like it wasn't even close there's |
22522s | like a 3-0 win and you know as a team |
22524s | you guys looked incredibly cohesive |
22527s | well believe it or not uh sandwich maker |
22530s | just uh our honorrhea captain actually |
22533s | messaged us about a month ago and her |
22536s | pitch was two weekends no commitments |
22539s | we're just gonna have fun so we we |
22541s | played a little bit of ladder together |
22542s | but we a lot of us go way back we're all |
22545s | very involved in the warmers Community |
22548s | um so it was mostly just a group of |
22549s | friends getting together we hadn't |
22551s | really formally scrimmed or practiced or |
22553s | anything but we've known each other such |
22554s | a long time so I think it made it a lot |
22556s | easier for us to be able to come out on |
22558s | top because we've known each other for |
22559s | so long |
22561s | some of how well the team's been |
22563s | performing would you ever consider the |
22565s | possibility of maybe signing up and |
22567s | taking the team into open division |
22569s | uh I'm not sure about this team |
22572s | specifically where it was just kind of |
22574s | like a little pickup thing between some |
22576s | of my friends but um if any if any of us |
22579s | want like ever wanted to go to |
22581s | contenders and maybe travel then I'd be |
22583s | down I'd be the first one to say sign me |
22585s | up it's just about getting whether or |
22587s | not we can get the whole group together |
22588s | or not |
22590s | you're pretty hyper competitive person |
22592s | then because obviously I mean myself and |
22593s | Mark's been wondering like how long |
22594s | you've been playing the game like how |
22596s | long you've been playing OverWatch for |
22598s | uh since the open Beta of OverWatch one |
22601s | wow open Beta Knight so I didn't get in |
22603s | the closed beta either you know I was |
22604s | only like a couple couple people into |
22606s | the closed beta |
22610s | question because you play the open Beta |
22611s | 2 what do you think about like what's |
22613s | happened to Widowmaker with like the old |
22614s | uh well I'm really curious because |
22617s | you're a really good hitscan player so |
22618s | I'm curious what you feel like old |
22619s | Widowmaker was so much fun right in the |
22621s | open Beta where you said the instant one |
22622s | shots |
22624s | yeah I I kind of in a little bit |
22627s | grateful for the Widow Nerfs because uh |
22629s | I'm a lot better hitting my shots up |
22631s | close so when the other enemy Widowmaker |
22633s | who's a lot better than me has to play a |
22635s | lot closer I think that uh that gives me |
22637s | it definitely gives me the advantage uh |
22639s | because |
22640s | I'm not I'm not really I wasn't really |
22641s | good at Widow and she could one shot |
22643s | across the map like that |
22645s | yeah fair so is Ashton your go-to it it |
22648s | definitely seems to be the hero that you |
22650s | were the most versed on being able to |
22651s | hit things like dynamite timing Bobs |
22653s | really well as well |
22655s | yeah I consider myself an ash enjoyer uh |
22658s | she's she is usually my go-to just I |
22660s | mean it's a little bit different now |
22662s | that would have got nerfed but before I |
22663s | was my go-to because I could play a |
22665s | little bit more closer mid-range uh and |
22668s | not have to rely on the the long range |
22670s | one shots |
22672s | well we'll rank you at the moment by the |
22674s | way I'm just really curious because it |
22675s | seemed like you know from the outside |
22676s | you were kind of just just destroying |
22678s | like you said just farming I mean well |
22680s | rank you at the moment |
22682s | um I hit Masters five after the |
22685s | registration close uh I'm very grateful |
22687s | that I was still allowed to play because |
22688s | we the the night before the first |
22691s | weekend we all had gotten together and |
22692s | we were like oh let's play some comp you |
22694s | know let's practice together and I |
22695s | ranked up from Diamond five to Masters |
22697s | five in one re-rank so it was it was a |
22700s | little bit I was like oh no am I still |
22702s | gonna be allowed to play but luckily I |
22705s | was and I'm grateful for that |
22708s | I've heard I've heard like the ranks has |
22710s | been a bit silly recently right with |
22711s | like everybody kind of just going all |
22712s | over the place at the moment so that is |
22714s | an incredibly fast rank up from freaking |
22716s | Diamond five to Masters five but like |
22718s | obviously I would not be surprised if |
22720s | you kind of stay in that similar range |
22722s | because you're just uh really a standout |
22723s | player so thank you for coming in for |
22725s | the interview monsters there anything |
22726s | that you want to say before we let you |
22728s | go any last words uh for you or your |
22730s | teammates or shout outs you want to say |
22733s | uh let's go let's go marvelous Guppies |
22735s | we got the skies not scuffed we did it |
22737s | we're here |
22740s | thank you so much I mean an awesome |
22741s | interview with uh pleasure talking to |
22743s | you good luck tomorrow |
22745s | all right thank you |
22747s | well that was Mossy from the side of uh |
22749s | the Guppies like like you said and uh |
22751s | what a fantastic series that was what a |
22753s | great way to show you know what you have |
22755s | and what's going on because obviously we |
22757s | don't we haven't had really a tournament |
22758s | uh like this ever for any of these |
22761s | Diamond players um in the specific |
22763s | section of the scene as well so it's |
22764s | awesome to see especially to showcase at |
22766s | a radiant major I think a lot of these |
22769s | players will look back at the vods right |
22770s | Moxie and really take away a lot of |
22771s | things like you said yeah again like for |
22774s | some of these players hopefully it's a |
22775s | learning experience I know a lot of |
22777s | players think that they should have a |
22779s | certain rank don't realize why they're |
22781s | not being able to attain that Rank and |
22784s | also don't really get the opportunity |
22785s | even though we have the replay system of |
22787s | being able to sit down with a |
22788s | professional eye and figure right where |
22790s | something went wrong whether they blame |
22792s | someone but it could have actually been |
22794s | something that they'd contributed to |
22795s | doing which meant that it resulted in |
22798s | something going wrong aligned the line |
22800s | two like OverWatch is a very team |
22802s | coordinated game but at the end of the |
22804s | day what other people do tends to be |
22805s | influenced by what you do at the same |
22808s | time as well things like when the other |
22809s | support uses an ultimate probably |
22811s | because you didn't use an ultimate or |
22813s | they hold on to this because you used |
22815s | tools and hopefully this initiative this |
22818s | opportunity allows teams to be able to |
22820s | properly get that experience properly |
22823s | here that outside of POV and managed to |
22826s | actually push their gameplay up as a |
22828s | result |
22829s | yeah and it in general it feels like |
22831s | diamond players have improved to that |
22832s | level like you said where they're not |
22833s | really |
22834s | um overlapping old set points anymore |
22836s | and you know I didn't really see a lot |
22838s | of blatant macro mistakes per se either |
22840s | uh but obviously we have to kind of wrap |
22843s | everything up for you guys kind of give |
22844s | it a little bit of an overview of what's |
22847s | happened uh you know obviously I think |
22849s | today has been incredibly exciting so |
22852s | you know we can get a little bit of an |
22853s | overview potentially what's going on |
22854s | obviously tomorrow we start at noon so |
22857s | be aware of that guys we'll bring it up |
22859s | one more time before the broadcast ends |
22861s | but obviously this is what happened |
22862s | today we had earlier on on broadcast the |
22865s | nyxl academy team play up against Bad |
22867s | Boys to get that 2-0 and nyxl was |
22870s | rolling on through pretty much |
22871s | everything and same with Timeless until |
22872s | that Winners final where both of those |
22875s | teams had a very close matchup meanwhile |
22877s | it's been the off-broadcast games we |
22879s | also had some close matchups down below |
22881s | where Rift Guardians are making their |
22883s | way through against Rick's bad Bloods |
22884s | which we'll see tomorrow and they also |
22887s | have some really good players with hkey |
22888s | being on their team I mean I would not |
22890s | be surprised to see that team take strix |
22892s | to uh the distance obviously and that |
22895s | grand finals will also be tomorrow Moxie |
22898s | so we're looking forward to that as a |
22899s | unit I mean no matter what team it ends |
22902s | up being I've got personally my fingers |
22904s | crossed that we see the rematch of the |
22905s | rematch and we get another rerun of nrxl |
22909s | Academy versus Thomasville if you're |
22911s | just tuning in now or if you joined us |
22913s | in that second half and you didn't get |
22916s | to see that match I thoroughly recommend |
22918s | that you rewind the time by a good two |
22921s | and a half hours to be able to catch up |
22923s | on that absolute |
22925s | marathon of a five mapper that both of |
22928s | those teams went through because |
22929s | honestly Dustin it's probably the best |
22931s | match we've had in the entire history of |
22933s | the calling all heroes initiative |
22935s | oh for sure I mean that was such a |
22937s | thrilling match up and like I said guys |
22939s | make sure to tune in tomorrow at noon PT |
22941s | right specific Standard Time 12 p.m not |
22944s | 12 a.m okay I mean obviously as my you |
22946s | know as somebody as uh dumb as me I |
22948s | would assume okay 11AM 12 a.m no it's 11 |
22950s | A.M then 12 p.m you know obviously I |
22952s | have to go back over that because people |
22953s | might have a similar size peanut brain |
22956s | than I do so thank you guys for coming |
22957s | out to the broadcast the radio uh Heroes |
22959s | major two that's myself Dustin and Moxie |
22962s | and the rest of prawn uh wishing you |
22964s | guys a good night and good evening we'll |
22966s | see you guys tomorrow at noon so come |
22967s | back see you guys tomorrow |
22975s | thank you |
22978s | foreign |
22987s | [Music] |