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212s | there we go with Cafe |
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615s | foreign |
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668s | thank you |
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779s | all right |
784s | [Music] |
800s | [Music] |
812s | [Music] |
814s | and break through some of this defense |
817s | overclock does get taken out and fight |
820s | to use that |
821s | what we were talking about had to commit |
824s | that beat drop but a referral to |
825s | immediately from Jim and sk's actually |
828s | the one on the hunt talking from Wicca |
832s | and they have one last chance |
836s | it's a shot they could get an extra push |
838s | well no more push no more |
842s | hello and welcome everybody we got day |
845s | two of the quality all heroes radiant |
847s | major and moxism |
849s | you baited me you baited me like 20 |
852s | seconds ago he was like oh Moxie you can |
854s | take the intro go for it and then |
856s | literally the second I opened my mind I |
858s | was just like Hello everybody |
860s | I bit like 50 times and you've never |
863s | taken the bait and now you take |
865s | me look bad Mark you're making me look |
867s | bad all right but okay so welcome back |
869s | we got day two of the radiant Heroes |
871s | major and after all the action yesterday |
873s | I could not be more excited to break |
875s | open today we've got some good matches |
877s | on hand four of them in fact MOX I'm |
879s | excited how about you I'm really excited |
881s | because this is the first time that |
882s | we're actually going to get to see some |
883s | of these teams in action it's going to |
885s | be nyxl blue up against Timeless |
887s | ethereal for a stop and I think a lot of |
890s | eyes are going to be on nyxl Blue not |
892s | just because they're currently |
893s | undefeated now one of the favorite teams |
895s | in the tournament but also because nyxl |
897s | have already expressed that this is a |
900s | roster that's not just locked in for |
901s | calling all heroes this is a roster |
902s | that's also going to be joining the |
904s | contenders region for n a so there's |
906s | going to be a lot of development a lot |
909s | of resources going through onto this |
911s | team to make sure that they're able to |
912s | improve in synergize and build |
914s | themselves into something where they're |
915s | not taking on the cah roster circuit |
918s | they're also really pushing for the full |
920s | plaster Pro experience it look I mean |
922s | I'm not worried about him this is a |
924s | roster that is cooking up something |
926s | different something good I'm excited to |
928s | see what they got on Deck but we got |
929s | plenty of stuff on Deck like we saw in |
930s | the graphics prior of course tomorrow |
932s | that top 16 bracket starts and ends all |
935s | sorts of exciting stuff you see A3 there |
938s | playoffs is happening and teams are |
940s | getting knocked out and today is a very |
942s | important decider in that especially |
943s | this first match because we've got |
944s | undefeated teams playing each other for |
947s | those top seeds yeah and this is still |
949s | day number two so we are still going to |
951s | be onto the switch stage bracket which |
953s | means that it's still going to be first |
955s | to two so there's going to be a lot of |
956s | pressure on these teams to very quickly |
958s | adapt and start to find those matches |
960s | find those wins because it isn't until |
962s | we head into day three they get a little |
964s | bit more leeway to be able to have a |
967s | slower start when we head into the first |
968s | to freeze with the top 16 teams heading |
972s | into a single elimination bracket there |
975s | is very little punches to be pulled if |
978s | you lose a game you are going to be out |
981s | of the running for good well speaking of |
984s | losing games let's go ahead and or I |
986s | suppose maybe if I want in a more |
987s | positive mindset let's talk more about |
989s | winning games marks because we've got a |
991s | couple of teams here standing at the top |
993s | nyxl Academy Dart monkeys Timeless |
996s | ethereal and bumblebees all remain |
998s | lossless now after today I'm not sure |
1001s | that's gonna Remain the case especially |
1003s | considering our first match is between |
1004s | two of those but these are the four |
1006s | teams contending for the top and I |
1007s | wouldn't sleep on the teams beneath them |
1008s | either Vancouver Titans blue shows an |
1011s | awful lot of Promise they did |
1013s | unfortunately lose one match but when we |
1015s | were seeing them yesterday on stream |
1017s | they looked extremely strong with some |
1020s | really good compositions coming through |
1022s | from that team but like you said all |
1024s | eyes are going to be on this first |
1026s | matchup nyxl Academy versus Timeless |
1028s | apparel because honestly the pedigree on |
1031s | these team rosters is is absolutely |
1032s | insane Tyler several are a team that you |
1034s | are going to recognize immediately if |
1036s | you were following the Lost cah |
1038s | iteration this team was under the |
1040s | umbrella of shock when they were able to |
1041s | qualify into the grand finals uh San |
1043s | Francisco shock then came forward |
1044s | adopted them them gave them the |
1046s | resources a little bit of training as |
1048s | well so be able to push up that |
1050s | mechanical prowess and they ended up |
1051s | coming third overall in the grand finals |
1054s | itself and some of the roster from that |
1056s | exact same team have stuck around and |
1058s | returned for this episode today and they |
1062s | have this isn't all we have though of |
1063s | course there are more teams floating |
1064s | around here we gotta have a huge shout |
1065s | out to I mean everybody who signed up |
1068s | playing in this alone is an achievement |
1070s | you guys should all be proud of |
1071s | yourselves you've done a fantastic job |
1072s | and put up some good games with that I |
1074s | mean the number of teams that we have |
1075s | Owen three again obviously shout out to |
1077s | them regardless uh but it's still |
1080s | relatively few so all of these teams are |
1082s | putting up some strong fights yeah I |
1085s | think we're still going to be seeing |
1086s | that like you said this very strange |
1088s | interaction between some of these |
1089s | players because we were looking at the |
1090s | teams we were looking at the rosters and |
1092s | we were going okay who is going to be on |
1093s | the starting lineup I think the biggest |
1095s | question for us is who is going to be on |
1097s | the starting lineup for nyxl is it going |
1099s | to be sniper under the tank or is it |
1102s | going to be kindred coming through |
1103s | because Kindred obviously plays a lot |
1105s | more of the main tanks sniper plays a |
1107s | lot more of the off tanks and getting to |
1108s | see which player is going to be fielded |
1110s | under that role at the beginning on |
1112s | control point is going to give |
1113s | significant indication onto the rosters |
1115s | and compositions that we're likely to |
1117s | see heading on to control whether it's |
1119s | going to be the Reinhardt or whether or |
1121s | not it's going to be a movement away |
1122s | from the Reinhardt given some of the |
1124s | changes that have unfortunately hit that |
1126s | tank in me just wins not a matter a |
1128s | little bit more volume |
1130s | stop stop rubbing it in that we don't |
1134s | need uh |
1137s | but you don't have to |
1139s | I digress I think it's coming down to |
1142s | Maps which of these two tanks is playing |
1143s | that being said let's go ahead and take |
1144s | a look at our map Pool and see how |
1146s | things are shaking out because like you |
1147s | said uh it is a big question surrounding |
1149s | nyxl Academy right now in our control |
1152s | map Pool between Elios Legion Antarctica |
1154s | Peninsula and Oasis we're starting off |
1155s | Antarctic Peninsula but that's not to be |
1157s | said that things don't change later on |
1159s | in series and you bring a team together |
1160s | with this many players with this many |
1162s | options you're looking to use them yeah |
1164s | flexibility I think is probably the best |
1166s | way of just describing the meta that |
1167s | we're currently in especially in |
1169s | tournaments like this where sometimes |
1171s | you do just have comfort picks to come |
1173s | through I think probably the biggest |
1174s | sort of indicator or example of that in |
1177s | any uh content is tattoo at the moment |
1179s | is those Saudi Arabian teams right which |
1182s | all hinge around things like Pharmacy |
1183s | compositions and we even saw them go in |
1185s | all the way through Pro and qualify |
1187s | first in the the program for emea and |
1189s | make it up into the OverWatch league |
1191s | tournament and put some of the teams to |
1193s | a real pushing stresses when they were |
1196s | running that Pharmacy composition but if |
1198s | we're heading into Antarctic peninsula |
1200s | this is where I'm thinking that we're |
1202s | probably going to see either the Winston |
1203s | dive come through or more than likely |
1205s | the team's moving away from that |
1207s | Reinhardt Enfield in the rematch for a |
1209s | brawl instead just because Ryan used to |
1211s | be incredibly viable he used to be able |
1212s | to put things like the hands over the |
1213s | castle you got the Bastion even |
1215s | alongside him May plays really well with |
1217s | him but the fact that Ryan has been hit |
1220s | by significant changes on this patch as |
1221s | well as Sombra getting the ability with |
1223s | EMP to disable blizzard almost entirely |
1226s | makes things like the Sombra and the |
1228s | trace the dive just a little bit more |
1229s | palatable over that brawl style why call |
1232s | him scamatra I mean just I don't know |
1234s | how he Dodges nurse man I don't get it |
1236s | by the way though like you said a wealth |
1238s | of compositions I can come out on these |
1239s | Maps Antarctica Peninsula pretty partial |
1241s | to to running a lot more Rush what the |
1244s | Winston's still an option for the teams |
1245s | that want to go for it that raises the |
1247s | question now what are we pairing |
1248s | alongside a DPS are pretty variable on |
1251s | these Maps obviously you've brought the |
1253s | May into things but I think May on this |
1255s | map in particular can do pretty well |
1257s | into the summer because the summer |
1258s | playing at such Close Quarters can |
1259s | struggle little bit more to build up |
1261s | that EMP yeah it is I'd just say if we |
1263s | see if we stop level |
1265s | but then I would |
1268s | very similar to consented that map |
1270s | hinged around really tight Chokehold |
1272s | control especially towards that initial |
1274s | High Ground where a lot of teams just |
1275s | roll over as quickly as possible to be |
1277s | able to retain that control maybe we see |
1280s | a little bit of Sombra I've been |
1281s | noticing a lot of the teams yesterday |
1283s | we're running that Sombra sometimes |
1284s | alongside things like a Hanzo or Cassidy |
1287s | Cassidy has had a couple of changes to |
1290s | him remember he is back down to 200 |
1292s | health and that means that going for |
1294s | Cassie is sort of an anti-dive option |
1296s | has become a little less viable right |
1298s | you used to be able to go well Cassidy |
1300s | has that extra 25 Health we can put him |
1302s | on off angle it doesn't matter that he |
1303s | can't have that verticality control |
1305s | because if they jump him he's still |
1306s | going to be able to chunk through the |
1307s | Winston's health bar especially with the |
1308s | magnate so that we don't have to peel |
1310s | for him but now that those changes have |
1312s | hit I expect to see some movement away |
1314s | from the Cassidy and instead towards the |
1316s | Hanzo which has always been my favorite |
1318s | option in that secondary DPS in that |
1320s | lineup especially when you're up against |
1322s | something like a romater or a Reinhardt |
1323s | you have the storm Arrow so you can just |
1325s | go for full shield break option but you |
1327s | also have the ability to be able to keep |
1329s | yourself safe with the lunges as well as |
1330s | the wall climbing so that you can make |
1332s | yourself a little bit of a harder Target |
1334s | to be able to isolate with a dive onto |
1336s | hey look man you know I'm a fan of the |
1338s | Hanzo on my team and not on the enemy |
1339s | team so that being said I don't really |
1341s | care what's in the hitscan Scott what I |
1342s | care about is who's playing it let's |
1343s | take a look at nyxl's roster because oh |
1347s | dear whoever comes up against this team |
1349s | is in for a cooking one whisp on DPS |
1354s | Wicca Cairo support line like this is |
1357s | loaded sniper if you're starting around |
1360s | or on a roster with Kindred on it you've |
1362s | got to be offering something up to the |
1364s | table so really big stuff and like I |
1366s | said I'm looking at that hit scan lineup |
1368s | fun can do some real damage if given the |
1371s | opportunity yeah she's she's got a |
1373s | reputation coming out of both Nicks and |
1375s | sleepover party and now being signed to |
1377s | nyxl Academy there's serious |
1380s | expectations for Bon wicker as well has |
1383s | had a time to shine in contenders both |
1386s | from cryix and when she was inside the |
1388s | team of Hive for contenders a while ago |
1391s | we know that she's extremely momentous |
1395s | on that support role Caro I'm looking |
1397s | forward to seeing what they're going to |
1399s | bring to the table whether or not |
1400s | they're going to be able to compliment |
1401s | Wicked because wicker does like to roll |
1403s | towards things like the mercy so maybe |
1405s | we're gonna see a little bit of pocket |
1407s | action coming through especially if bun |
1408s | decides to field the sojourn that I |
1412s | remember just absolutely dealing so much |
1415s | damage and chunking through so many |
1417s | teams back when sojin was on base |
1420s | release surgeon and you would just |
1421s | attach a mercy pocket and watch the Dark |
1424s | Days Are Over Max don't worry we don't |
1426s | have to worry about the so we we got it |
1428s | done and over with and speaking of done |
1430s | and over with on and over with this |
1432s | roster for now let's talk about Timeless |
1433s | ethereal who they've got to go up |
1435s | against who are no slouches in their own |
1437s | right I think one of the biggest things |
1438s | backing Timeless is just as |
1440s | organizations or amputation to |
1443s | consistently put together competing |
1445s | rosters for any tournament they enter |
1447s | and I think this is going to be no |
1449s | different yeah Jim and Azure as well as |
1452s | Santana who is not going to be starting |
1453s | in the lineup all having come back from |
1456s | that Old Timeless ethereal composition |
1458s | that won third place in the Lost CA |
1461s | h-grand finals Cal however is the one |
1464s | that I'm going to be looking to we were |
1466s | having a discussion before broadcast |
1467s | began this is someone who has competed |
1469s | in the Australian New Zealand contenders |
1471s | and won b-sides alongside direwolves and |
1474s | then joined I believe it was Timeless |
1476s | themselves when they were running the N |
1478s | A Timeless going through contenders last |
1481s | year and they placed third unfortunately |
1483s | falling foul of redwoods but still doing |
1486s | a very good job putting themselves out |
1489s | there showing that they are extremely |
1490s | gifted Anna and that means that I'm |
1493s | expecting to see either this Anna trying |
1495s | to have a Winston up and running so you |
1497s | can continue to have that dive |
1498s | composition aided by the fact that |
1500s | lizard wizard does like to feel towards |
1502s | the Lucio so you're not going to have |
1504s | that vulnerability of the Anna being |
1505s | left alone given the fact that we should |
1507s | say it right now we're not going to see |
1508s | life Weaver he is not enabled for this |
1510s | tournament so there's gonna be no pedal |
1512s | platform Shenanigans no life grabs |
1514s | coming through to stop any of these |
1515s | tanks from being able to just press W |
1517s | and only W on their keyboards |
1520s | who doesn't like good good bit of |
1522s | measured feeding Cal I think I think |
1524s | would have no problem on that but |
1525s | regardless |
1526s | Hal is I think one of the biggest |
1528s | threats that Timeless is offering up for |
1530s | us right now but the threat they have to |
1532s | deal with is Antarctic Peninsula and go |
1534s | back to talking a little bit about the |
1535s | compositions we expect to see obviously |
1537s | Russia's big here but one of the biggest |
1540s | maps that I'm expecting look towards in |
1542s | terms of seeing differences between |
1544s | teams is actually once we head over to |
1546s | Labs I think Icebreaker and sub-level |
1549s | pretty straightforward in terms of the |
1550s | way that you play them but I think you |
1551s | can learn a lot more about how a team |
1553s | wants to play by watching how they play |
1555s | laps yeah couple of variations Comfort |
1558s | like you said Icebreaker does seem to be |
1561s | just push teams pushing towards that |
1562s | brawl style so they can control those |
1564s | sidelines of the point and really take |
1566s | full value of the choke holds that you |
1568s | can get I've seen teams try to run the |
1571s | Doom first into it I'm not the greatest |
1573s | fan of the doomfist given that yes you |
1575s | can punch above the the walls blocking |
1578s | that point and access it there without |
1581s | having to go through those really nasty |
1582s | choke holds but a lot of the time it |
1584s | does leave the rest of your team a |
1585s | little bit more vulnerable behind you |
1587s | and that's where that problem that |
1588s | voluntary split of the team starts to |
1592s | crop up and you find yourself being just |
1594s | a little bit too easy to dive into that |
1596s | back line as we can have a look at what |
1599s | compositions we are going to be seeing |
1601s | in just a matter of moments and more |
1603s | importantly what sub map is going to be |
1604s | it is going to be Icebreaker to start |
1607s | off with so no lab unfortunately if we |
1609s | do get to see that one crop up we're |
1610s | gonna have to wait just a little bit |
1613s | longer as we can have a look at what |
1615s | some of these players are going to be |
1617s | locking in with starting off it feels |
1620s | like yeah there it is there's the |
1621s | ramatra unfortunately having replaced |
1623s | that Reinhardt given the changes that we |
1625s | talked about earlier and already I'm a |
1627s | really big fan of all of the heroes that |
1629s | are going to becoming them they've got |
1630s | the Baptist so they're going to be able |
1632s | to use things like the immortality field |
1633s | to make up the fact that reminder even |
1634s | though he has that Nemesis form and the |
1636s | ability to block does become incredibly |
1639s | vulnerable when he's outside of that as |
1641s | well as the two handzas to be able to |
1643s | just chunk through that ramjiolt as |
1644s | quickly as possible |
1646s | yeah and that's the big thing that I'm |
1647s | looking at it's my preferred uh Rush DPS |
1650s | running the Han so I have to raise |
1651s | probably gonna spot back to it there it |
1653s | is now as we head in first thing we're |
1654s | looking for big walls gym up against |
1656s | buns your letter names maybe I like but |
1659s | hopefully the the Gap in skill isn't |
1662s | you'll want to see big walls of land at |
1663s | least if the Ryan player somebody who's |
1665s | played a fair amount of rush I'm excited |
1668s | to see good walls |
1669s | first one out from either side either |
1671s | connects but it's point pressure for |
1674s | nyxl Academy Thomas Superior just trying |
1676s | to have Azure wrap around that back poke |
1679s | behind the Squishies of nyxl's Academy |
1681s | avoiding TV girls ramshield trying to |
1684s | find that squishy they've identified |
1685s | with position and there it is the Hanzo |
1688s | headshot takes the enemy handsome down |
1689s | and this should be a fear of being able |
1691s | to push forward but they lose soil in |
1693s | the process and nyxl Academy with a |
1695s | really good immortality field are going |
1697s | to be able to find the first cap |
1698s | shouldn't will are two very different |
1700s | things you know at first pick important |
1702s | but losing your tank a little bit more |
1705s | it's always really unfortunate when you |
1707s | find that first pick and immediately |
1708s | it's that green light go sign to be able |
1710s | to push forward but uh because they're |
1712s | running this Anna rather than this |
1714s | Baptist if sohil finds an extra little |
1716s | bit of pressure they can't just throw in |
1717s | a mortality field from Cal they have to |
1720s | have something like a nano boots built |
1721s | up and that just wasn't available given |
1723s | it was first version |
1725s | fortunately it's second push now we've |
1728s | got a wall behind Sawhill we've already |
1730s | popped Nemesis for him TV girls got a |
1731s | huge advantage in this engagement now |
1733s | until that next emphasis worm comes oh |
1736s | no |
1737s | went down without having thoughts oh man |
1740s | that's a rough one for nyxl Academy |
1742s | losing their tank without having |
1743s | invested a single resource thus far they |
1746s | were counting on that Nemesis form being |
1747s | used |
1748s | fight Miss timing by TV girl and that's |
1750s | all the opening Timeless Eternal needed |
1751s | yeah it's really unfortunate but my |
1753s | Excel Academy will at least have |
1755s | ultimates to be able to play you around |
1756s | with the fact that bond is running this |
1757s | may so you don't have to worry about |
1759s | secondary mails coming from potentially |
1761s | countering What bond is able to set onto |
1763s | the table also means that TV goals |
1765s | Annihilation is potentially going to be |
1767s | even more efficient than Timeless |
1769s | apparials given that they can use that |
1771s | sinji of them may want to block off |
1773s | Timeless ethereal's exit and trap them |
1775s | in annihilation |
1777s | Academy now looking to push forward with |
1780s | it they're lacking the defensive tool |
1782s | Thomas ethereal have a massive advantage |
1783s | in terms of that they have that up they |
1786s | use it late into the fight to secure the |
1787s | Victory and again marking up some |
1789s | serious percentage on the point Timeless |
1791s | ethereal honestly played up perfectly |
1794s | the mayweal comes through from bun to |
1796s | try and block off the angle of Soul Hill |
1799s | or Cal and lizard wizard so the sign bar |
1801s | can't connect but lizard wizard actually |
1803s | Waits until the mail is gone to be able |
1805s | to throw in the sign bar and because Kel |
1806s | still has an angle on soy Hill they're |
1808s | able to connect the Nano boost and keep |
1810s | the Romantic alive even through the |
1811s | blizzard even through the annihilation |
1813s | as TV Eagle now moves in with |
1815s | Annihilation off their own catches |
1816s | lizards Wizard and Timeless Sphero don't |
1818s | have the Cyber they don't have the |
1819s | sustain and if they try and escape this |
1821s | they're gonna run straight into wisps on |
1823s | that off angle on the choke |
1825s | I mean lizard wizard goes hits the hits |
1827s | the ground like a sack of potatoes and |
1828s | once your Lucio's Gone YouTube don't |
1829s | have a disengage tool quick recap in my |
1832s | Excel Academy and they've got a decent |
1834s | tool to try and hold on to it Dragon |
1836s | strike is the thing that they have to |
1837s | hold on to Timeless feel like going to |
1839s | be so worried about which choke they |
1841s | want to commit through because if they |
1842s | choose the wrong one or if they choose |
1844s | to move through that joke when the Sonic |
1846s | is out from wisps they're gonna walk |
1848s | straight into the dragon strike and |
1849s | again they're going to be punished for |
1850s | the fact that Cal is on the Anna for |
1853s | that burst healing and the Nano boost |
1854s | with the damage reduction not on the bat |
1856s | for immortality field and there it is |
1858s | Dragon strike comes through so he'll |
1860s | Force to use that Nemesis form in terms |
1862s | of furial losing more time more |
1864s | percentage as nyxl are a bite to extend |
1867s | their lead |
1868s | I mean about to extend their lead I |
1870s | think is maybe calling it a bit early |
1871s | time left all the perfectly good |
1873s | engagement to go with here saw Hill in |
1875s | on the Nano |
1877s | immediately bubbles the back line buns |
1879s | got nowhere to go |
1881s | speed on Timeless ethereal look |
1883s | phenomenal and this one could very well |
1885s | Go the Distance on the first sub map |
1886s | yeah this is the difference between the |
1888s | Pharaoh right because they have Jim on |
1889s | that tray so they have a lot more map |
1891s | coverage and a lot faster engagements as |
1894s | opposed to any Excel Academy who have to |
1896s | wait to see whether or not bun can use |
1898s | that will isolate someone off waiting |
1900s | for a misstep to come through from |
1901s | Timeless ethereal side as opposed to |
1903s | offerial who can just play Super |
1904s | aggressively thank you foreign |
1914s | barrier is the response from nyxl |
1916s | Academy but that only keeps him in it |
1917s | for a couple of seconds the annihilation |
1919s | from Sawhill is still a very very real |
1921s | threat bunta would pick off two though |
1922s | and relieve a bit of that pressure I |
1924s | like to push forward behind the likes of |
1926s | TV girl and look to finish this one off |
1928s | maybe taking Sotto on the way Great Wall |
1931s | what's time with ethereal in a box 90 |
1933s | now and the point is uh unlikely to be |
1935s | touched yeah bond is able as well to |
1937s | build that ballistic to be able to stop |
1939s | Thomas apparel from being able to touch |
1940s | this we're going to see the Panic swaps |
1942s | come through so he'll answer the |
1943s | doomfest as a right on to the Sombra and |
1945s | Cal onto the kiriko they're going to be |
1947s | able to tap and activate that over time |
1949s | but they don't have ultimates and lizard |
1951s | wizard already getting fresher to not be |
1953s | able to put themselves into a space to |
1954s | be able to build up that sign bar and |
1956s | allow it for all the sustainability to |
1958s | try and hold longer |
1959s | this one's just not happening I I think |
1961s | I can surmise what you just said max |
1963s | this one's not happening yeah it's not |
1965s | done though ultimate's up for nyxl |
1967s | Academy a well played point at that |
1969s | Timeless ethereal come in strong |
1971s | certainly some fantastic fights but I |
1974s | think in the face of their Matra combos |
1976s | that were coming out from TV girls just |
1977s | it much um so I think again like it goes |
1981s | down to what was sort of happening for |
1983s | Timeless apparel they had to wait for |
1984s | things like the Nana boost very similar |
1986s | to early doors of dive where the Winston |
1988s | would take that face tank damage so that |
1990s | you would build the Nano boost up that |
1992s | was when the proper initiation and |
1994s | engagements came through from time was |
1995s | the Pharaoh when they didn't have that |
1996s | Nano boost they had to play a lot slower |
1998s | which doesn't feed into the |
2000s | composition's Wheelhouse and it opens |
2001s | them up to be a lot more vulnerable |
2002s | given the fact that they have to ball |
2004s | towards things like sound bar to sustain |
2006s | as opposed to having an immortality |
2007s | field on a cooldown like there is for |
2009s | for Cairo and I'm really happy to say |
2011s | that as we head towards Perhaps it is |
2014s | going to be still the rheumatra |
2015s | composition but Cal is going to be |
2017s | matching the Baptiste so even though |
2019s | they still don't have that may well |
2021s | they're at least going to be able to use |
2022s | things like the EXO boots to jump over |
2024s | it in case Sawhill does get caught out |
2026s | and throw the lamp down to save the ram |
2029s | no surprise it's their immortality kind |
2031s | of good in OverWatch so yeah I think |
2033s | opting for it's not too bad there though |
2035s | we do see a swap away from the the May |
2036s | onto the Tracer which I think in |
2038s | particular on this map like I said |
2040s | things are you see how teams want to |
2042s | play a little bit more when you go into |
2044s | labs and this is definitely one of those |
2046s | telling instances of the May versus the |
2048s | Tracer the backline pressure versus |
2050s | trying to double down on that rush and |
2052s | personally for labs I like the Tracer |
2054s | option so I'm excited to see what I can |
2056s | get yeah it's a lot of hard driving to |
2058s | cage people in as of me on Labs given |
2061s | the fact that one the point is just more |
2062s | open and a lot of the choke points that |
2064s | you you don't really fight over right so |
2067s | it does sort of open up all of these |
2069s | hallways and back corridors but they try |
2071s | to be able to flank through like you |
2072s | said putting that extra pressure onto |
2074s | the Baptist because a lot of times we |
2076s | see even things like pulse bomb they're |
2078s | not really used to find a kill they're |
2079s | literally just used to burn out |
2080s | something like a mortality build so you |
2082s | can claim the kill later on |
2086s | early investment certainly a strong |
2088s | thing |
2090s | now it's Timeless ethereal look to gain |
2092s | provision you can't they know that |
2094s | there's a mate they know that if they |
2095s | step up through this small choke they |
2098s | will get walled off so that's all who's |
2099s | playing this |
2100s | pretty correctly they need to allow Jim |
2102s | the space behind the likes of nyhl |
2104s | Academy to actually start putting in |
2106s | that damage putting on the pressure and |
2107s | like you said pulling those resources |
2108s | like the immortality field away earlier |
2110s | on if they can't do that by the time |
2112s | this point gets pressured it's gonna be |
2114s | in a little bit more trouble sources |
2116s | have been pulled yet the coordinated |
2118s | dive from Jim and saw Hill does open up |
2120s | a little bit more immortality field has |
2123s | been forced it's the Baptiste in gym |
2125s | size picks up a second on the way out |
2126s | takes one to go and opens up the fight |
2129s | for Timeless ethereal we're gonna |
2131s | bulldoze over nyxl Academy exactly what |
2134s | we talked about right the fact that that |
2135s | Tracer has that backline presence can |
2137s | bait out things like the immortality |
2139s | field so even though nyxl Academy were |
2141s | able to pick up that first flip they're |
2143s | not able to survive the dive that comes |
2146s | through from Timeless apparel and it is |
2147s | a dive it's this brawl but it's sort of |
2149s | joined with that Tracer where you |
2151s | isolate the target you're able to bait |
2153s | at the immortality field and then you |
2154s | fully commit into the fight but given |
2157s | how long that stalemate went on for and |
2159s | Excel Academy do have ultimates to play |
2161s | with plus one immediately comes home |
2162s | from gym Fades out the immortality field |
2164s | early again and this is the go sign for |
2167s | soil to come in with the annihilation |
2168s | and cut off any momentum coming through |
2171s | from my Excel Academy but the |
2173s | immortality field and at Matrix from |
2175s | arrow is absolutely gorgeous the |
2177s | dragonstroke Mastery tries to deny it |
2179s | but it's a little bit too late nyx.com |
2181s | you're able to chunk through the |
2182s | romantra and sustain themselves all the |
2184s | way through Annihilation because of the |
2186s | winter that comes from calf |
2189s | right you've built up so much more from |
2192s | all the Poke that you took in the |
2193s | previous fight |
2195s | is it wizard hell it's coming in with |
2197s | next to nothing |
2199s | well Timeless apparel will have both |
2201s | support ultimates that's the big |
2202s | difference right my Excel Academy are |
2204s | going to have aggressive ultimates but |
2205s | they layered both amp Matrix and sign |
2208s | bar in the last fight to survive |
2209s | Timeless Imperials aggressive push |
2211s | forward and now that time of severe are |
2214s | the ones having to intrude into the |
2216s | space they have to bait and wait till |
2218s | Academy into walking off of that high |
2219s | ground and it doesn't work out brilliant |
2221s | for them they lose lizard wizard as an |
2223s | American killer can be push forward and |
2225s | they lose that signed by sustainability |
2227s | now it's just about burning as many |
2228s | ultimates from my Excel Academy as |
2230s | possible |
2232s | they're not getting much more than this |
2234s | Annihilation right about now Nemesis |
2235s | warms up afterwards and it's more |
2237s | cleanup nyxl Academy who continue to |
2240s | spiral for and they've still got |
2241s | ultimate to tow gym at least is going to |
2243s | have that pulse bomb and we have seen |
2245s | that the pulse bomb coming forward to |
2247s | bait things like that immortality feel |
2249s | from Cairo out is what tends to be the |
2251s | initiation for Timeless apparel given |
2253s | that they've got the sign barrier as |
2254s | well they're going to be able to have |
2256s | that aggressive momentum picked up but |
2258s | the main wall |
2259s | isolate soil from the rest of the team |
2262s | and they're going to have to use the |
2263s | same barrier early to save them |
2266s | because doesn't have one to respond |
2267s | though so that sound barrier is well |
2269s | used by Timeless ethereum they they get |
2271s | in early spot the sound barrier yes it |
2273s | was a a bit more than they wanted to |
2275s | invest but they use it wisely get the |
2277s | flip we head into the next fight at |
2279s | least with something pretty efficient |
2280s | having been used yeah that's all right |
2282s | with this Dragon strike is going to be |
2283s | absolutely massive in denying this angle |
2285s | for carrier's amp Matrix especially |
2287s | given the fact that wisps on this |
2288s | Cassidy is going to have that Dead Eye |
2290s | for zoning purposes and Timeless if you |
2292s | don't have the ability they don't have |
2294s | the percentage to play around with to |
2296s | abandon and get sidelined by that Dead |
2298s | Eye |
2300s | really push now for nyfl Academy Oak |
2303s | Dragon strike Jim's charging up that |
2305s | pulse bomb but they've got TV girl |
2306s | completely isolated a wall thrown out by |
2309s | bun to try and save them but now they |
2310s | don't have it for the coming engagement |
2312s | which means that they're just gonna get |
2313s | poked away at atherry and Jim have free |
2315s | reign over this point right now |
2317s | and I threw the ant Matrix and Zone as |
2319s | best as it may but certainly not enough |
2322s | to put time with eternal on their backs |
2324s | quite about yet azrae Falls though as I |
2326s | say that new mortality feels forced out |
2328s | another sustained tool being used in the |
2330s | sound barrier as well from an oxtail |
2331s | Academy everything's being thrown into |
2333s | this fight into keeping the team alive |
2335s | and it's easier said than done when Jim |
2336s | is constantly harassing your Baptist |
2338s | please give Carol a break already oh my |
2342s | God they keep them up through the entire |
2344s | thing and finally at the end of it they |
2347s | still fall time with eternal have so |
2349s | much fight left in them and they're a |
2351s | mantra still up try and keep this thing |
2353s | going if they can keep that health bar |
2354s | from reaching zero yeah and apparel have |
2356s | numbers advantages as well because that |
2358s | composition gets back so much faster |
2359s | whisp has to go off the casino onto the |
2361s | trace to be able to touch but TV goal is |
2363s | going to be able to come in with the |
2364s | annihilation Kyle's gonna get pressured |
2366s | out but he's out of the range of the |
2368s | annihilation and on the hitscan of that |
2370s | Baptiste he's going to be able to take |
2372s | the ram down and oh we're gonna be in |
2375s | for a long series we are going all the |
2377s | way |
2377s | we are going to sub level and this might |
2381s | be what we see a potential deviation |
2383s | away from their matter whether you want |
2384s | to see your Reinhardt come through I |
2385s | would expect now would be the time if |
2388s | Kindred was in the mix but Soy Hill |
2390s | being there I think we're still just |
2392s | going to see ram versus Ram I think the |
2394s | only deviation is still going to be this |
2397s | Tracer versus the may but the May is |
2399s | going to find so much more value on this |
2402s | specific map than it has on the previous |
2405s | yeah I mean the first was especially for |
2407s | this High Ground are critical this is |
2409s | one of the points where first fight is |
2411s | absolutely non-negotiable right given |
2414s | The High Ground that you receive for it |
2417s | looking at these maze opening things up |
2419s | same competitions we've seen before but |
2421s | not much more pressure being applied to |
2423s | them to win this neutral let's drop out |
2425s | from high |
2427s | pressure taken a wall connects up onto |
2429s | saw Hill not on the TV girl to open |
2431s | things up but Wicca |
2433s | he's just too big for her britches on |
2435s | that high wall maybe too far forward and |
2438s | by maybe I mean definitely yeah picked |
2441s | off my YouTube and easy now see if they |
2443s | can push for the wall secondary one is |
2445s | good that's a second pick for the |
2447s | Baptist just looking to continue |
2448s | fragging out TV girl on the ropes now |
2451s | it's always got to be careful not to |
2453s | overextend one when he does plenty of |
2455s | damage but they don't and for it they're |
2457s | rewarded with a point cap I mean that's |
2460s | the star power of cow they may not have |
2462s | them made to be able to counter the |
2463s | Wolves coming through from Bonsai but |
2466s | the EXO boots from the Baptist are more |
2467s | than enough to be able to boost over |
2469s | that wall and still you had a vantage |
2471s | point on all of the players that you're |
2472s | supposed to be isolated from as well as |
2474s | continuing to pressure wicker who was |
2476s | taken down incredibly early she's |
2477s | unfortunately only able to build about |
2479s | 30 off the way to that sound bar as |
2481s | opposed to lizard wizard he's almost |
2483s | halfway through to it that is brilliant |
2485s | news the Timeless to be able to have |
2486s | that sustainability |
2488s | significant Advantage but so is this |
2490s | positionally very good I might feel like |
2493s | how do we lose another account this |
2495s | guy's gapping no one can pressure him no |
2498s | one can pressure him everyone is trying |
2499s | to push onto slow Hill and slow Hill is |
2502s | not the Target that they need to go oh |
2503s | my God |
2506s | chill out |
2508s | oh I mean she's able to land the |
2511s | headshot on to Jim but that is the only |
2513s | casualty Timeless apparel are going to |
2515s | be missing they still continue to build |
2516s | up that point percentage Cal's gonna |
2518s | have ant Matrix to be able to chunk |
2520s | through the mail coming through from |
2522s | nyxl Academy I would honestly just want |
2524s | to see nyxl Academy go point now that I |
2527s | thought this blizzard up I'm pushed |
2529s | himself to walk into it with the foot |
2533s | dude out you're trying to push him back |
2535s | on to that point and they are very |
2536s | successful in doing so |
2538s | saw Hill not as much so optimal |
2540s | violation gets put in the corner |
2541s | unfortunately but NYX tele Academy will |
2543s | see their first cap here on soblo yeah |
2545s | finally tennis Barrel not going to be |
2546s | going for the full stall they know that |
2548s | a couple of players did go down but they |
2550s | can still regroup and put together a |
2551s | push relatively quickly now that the |
2554s | blizzard is gone that's the main |
2555s | punishing tool of grouping up however |
2557s | wisps comes in with a gorgeous pick |
2559s | staggering Cal and this is just gonna |
2562s | push Timeless to feel back even further |
2563s | and this is the worst news for this |
2565s | composition they want control of this |
2566s | playground they won't control these |
2568s | Alleyways to set gym up on their flanks |
2570s | that's not going to happen now that my |
2571s | Excel can we get to push forward |
2573s | aggressively especially with this mobile |
2574s | to retain this hold on High Ground the |
2576s | trace is not gonna have any choice but |
2577s | to go into a crowded room or place you |
2579s | can immediately |
2580s | winbury's out from either side so a lot |
2582s | of damage being done but not much of it |
2584s | critical yet now that we're back into a |
2586s | small room though and that sound |
2586s | barrier's worn off it's a different |
2588s | story TV girls on a rampage and snipers |
2591s | looking to take out the rest of the team |
2593s | Jim gets one uh but it's kind of just a |
2597s | present for showing up a consolation |
2599s | prize for entering the fight yeah Jim's |
2601s | gonna have a pulse bomb in the next five |
2603s | but NY cell Academy they're still gonna |
2605s | have that amp Matrix they're going to |
2607s | have the store capability as well with |
2608s | bun on it's me like being able to hold |
2610s | this little small room is really crucial |
2612s | it's so massive because like we said the |
2614s | gym just doesn't have safe entrance the |
2616s | second that they try to come in they're |
2618s | going to be found out but they double |
2620s | blink in hit the pulse won't beat out |
2622s | the immortality field and suddenly it's |
2624s | a different story entirely soil on the |
2625s | back foot is left behind but we'll be |
2629s | able to survive its gym instead who has |
2631s | to go into the line of fire and take the |
2633s | hit so that their tank survives and it's |
2636s | only going to be temporary as nyxl |
2638s | Academy they rob a band that aggression |
2640s | back on to Timeless Superior and catch |
2642s | all of these Target players in the icy |
2644s | corridors hey look we talked about it |
2646s | right how hard it is to flip this map |
2648s | back in your favor nyfl Academy got it |
2651s | and I've not given it up yeah and I mean |
2653s | all of these long angles as well just |
2654s | play perfectly for the ram because you |
2656s | don't have that damage pool so it's not |
2658s | like the Rhine where you're only really |
2659s | powerful with fire strikes at range and |
2661s | then it's everything just all about that |
2663s | mellow fight Ram gets the rubber band |
2665s | between ranged and close-up so easily |
2668s | that you can't continue to apply that |
2669s | little bit of pressure find that pick |
2671s | force times the thrill into the retreat |
2672s | and then go looking for more about very |
2674s | little punishment coming through |
2675s | ethereal now I'm actually going to be |
2677s | able to go underneath The High Ground |
2678s | find the flip so am I tell the camera |
2680s | are going to have to give this grind up |
2682s | eventually but the drop has to be so |
2683s | clean they can't be separated well |
2685s | Interactive Academy are waiting for a |
2687s | critical ultimate to come up they have |
2688s | the sound barrier now which is why |
2690s | they're looking to engage one pushing up |
2692s | it's down one easy in Cal The High |
2695s | Ground still belonging to nyxl Academy |
2696s | and the fact that they use that sound |
2698s | they're related to the fight there's not |
2699s | much that can truly contest them because |
2701s | they time that fight so well now it's |
2703s | really just saw Hill going for broke |
2706s | trying to win this thing over in the |
2707s | last moment but it's unlikely to happen |
2709s | a sound barrier is but a cry for help |
2711s | from Lizard wizard who gets teepee to by |
2713s | Cal you're gonna have to see some |
2716s | miracles happen here on Antarctica if |
2717s | you want any chance of Timeless ethereal |
2719s | taking this one away it's nyxl Academy |
2721s | going up 1-0 yeah especially given the |
2724s | fact that NY cell Academy just dropped |
2726s | cameras at Matrix in the back corner of |
2727s | that point and set whisps up behind it |
2730s | so even as the members of time to fill |
2731s | trapes onto this point and keep overtime |
2733s | and play they have no ultimates they're |
2735s | not getting any of the time to be able |
2737s | to Target Focus some of these players |
2739s | down and as a result it's just going to |
2742s | be shiny flashy pixel effects as nyxl |
2745s | Academy are going to be able to take |
2747s | this first map and note as well that |
2749s | there was a knee that was bent towards |
2751s | the latter half of that map Jim did such |
2754s | an admirable job of Tracer coming in |
2757s | with the pulse bombs speeding at the |
2758s | immortality field but the second that |
2760s | Timeless actually lost that point lost |
2763s | that control of hygren to be able to set |
2765s | the is up into flanks they weren't |
2767s | building up that pulse bump anyone as |
2769s | quickly as we've seen previously and |
2771s | it's only until we hit about 80 that we |
2774s | see the next person to come through and |
2776s | even then they don't find the open that |
2777s | they're looking for immortality fuel |
2778s | comes out and everyone from MXL just |
2780s | goes okay cool so what we're just going |
2782s | to turn on to your team and there's |
2783s | nothing you can do and only then do we |
2785s | see the makeup come through I would |
2787s | honestly have preferred to see the |
2788s | makeup come through a little bit sooner |
2791s | yeah I mean I think there's preferences |
2792s | to be had in terms of what you want to |
2794s | run on that map but I think there's no |
2795s | denying that we saw some really solid |
2797s | play and from no one more I think in |
2799s | that last Point than Cal who just |
2802s | straight up won two fights for the team |
2804s | absolutely taking heads off time in time |
2807s | and time again if that continues to |
2809s | happen what do you answer with there's |
2810s | one thing where you can like oh yeah |
2811s | we'll just swap Heroes you can't you |
2813s | just you just shoot it doesn't matter |
2814s | what hero you're playing he's they're |
2815s | gonna shoot you |
2817s | yeah and I mean you can see as well like |
2819s | they were frazzled from that first fight |
2821s | like you look at the comparison of |
2822s | Wicker when she's War writing super |
2824s | aggressively on that high wall above the |
2827s | mayweal vantage point so that the |
2829s | Baptist of Cal can't just pick her up |
2830s | immediately and you compare it to the |
2833s | other fights that they're taking whether |
2834s | in that small room they're not going to |
2836s | be picked out easily by the Baptist |
2837s | before the fight begins they've got the |
2839s | walls of natural color to be able to |
2840s | hide behind too to plunge the fact that |
2842s | if you want to play aggressively you're |
2843s | going to have to put yourself into the |
2845s | line of fire and then we get to see |
2847s | another power of the me which is |
2850s | continuing to spam icicles down the |
2851s | stroke points because a headshots from |
2853s | me her it's like the Tracer has a little |
2856s | bit of pressure when you're able to push |
2857s | forward and you know that she's likely |
2859s | going to have a pulse one to pull out |
2860s | that immortality field but May 24 7 is a |
2864s | threat especially if she's already in |
2866s | control of that space and heading into |
2867s | King's Row I'm hoping this is where |
2870s | we're going to see the Mirror May match |
2872s | up to come through especially from the |
2875s | attacking side you need to have |
2876s | accounting me able to be able to use so |
2879s | that your tank does not get isolated and |
2881s | immediately chunk down around statue |
2883s | base I don't think you have to do much |
2885s | hoping with these two teams they've both |
2887s | already offered up their Mantra it's |
2888s | very likely that continues to be the |
2890s | case though I could see it changing a |
2892s | good bit by these teams wants to switch |
2893s | over to dive Kings is honestly at this |
2895s | point a map that is unsurprising to see |
2897s | is I think like 90 of the games have had |
2899s | Kings Road chosen at this point some |
2901s | have seen a statistic like that but it's |
2904s | for good reason right it opens up the |
2906s | the hero pool to basically whatever you |
2908s | want it to be and these teams can really |
2910s | lean into what makes them comfortable |
2912s | that being said I do think the way that |
2915s | Timeless ethereal or playing they're |
2917s | gonna be more than comfortable in this |
2918s | map they showed us a lot of tools and I |
2920s | think cows can be able to continue to |
2922s | get plenty done thanks wise I feel like |
2924s | Timeless ethereal also have lots of |
2926s | options here yeah |
2928s | to play without Winston I would |
2930s | I would rise like you said to see it to |
2931s | see it come through especially allows |
2932s | Cal to lean in on one of their favorite |
2935s | support picks which is the Anna which we |
2937s | get to see however if they want to |
2938s | continue to run their Baptist there's |
2940s | also a lot of high ground that you can |
2941s | be able to jump to to make yourself a |
2943s | harder Target to be able to pin down so |
2945s | that you don't have to play around |
2946s | something like oh Lucio to come through |
2948s | to make sure that your secondary support |
2950s | is going to be safe like you've said we |
2952s | have seen the sort of movement away from |
2953s | the Reinhardt rule again just because of |
2956s | the fact that it takes time to be able |
2958s | to fully push onto the point right you |
2959s | have to use all of your cooldowns |
2961s | especially with the Lucio speed amp to |
2962s | be able to make it through that first |
2963s | initial choke then you want to set |
2965s | yourself up in hotel wait for all of |
2967s | those cool names to come back on and |
2969s | then apply pressure onto the point that |
2972s | two pushes and two times that you can |
2975s | potentially get caught out in that |
2977s | rotation as well as the fact that you're |
2979s | denying High Ground |
2981s | entirely like the defense just gets to |
2983s | run circles literally around that |
2985s | Reinhardt if they're building something |
2987s | like the Hanzo who just gets to say it |
2989s | in the windows with the walkway straight |
2990s | above that point peppering her arrows |
2993s | into the Rhine Shield or even sometimes |
2995s | the Rhine holding it from behind |
2998s | I mean obviously there's a million in |
3000s | one ways to Route Kings Row it's like |
3002s | skin and a cat you know they're they're |
3003s | more more than enough options for how to |
3006s | take this map at this point man your |
3008s | weekend's all weird |
3009s | [Music] |
3010s | I know what you're doing in Scotland I |
3014s | must be different right now though I'm |
3016s | enjoying spending my time watching these |
3017s | matches and like I said I'm more excited |
3019s | for king throw just because it gives the |
3020s | teams so many options and I'm hoping |
3023s | that we don't get a mirror matchup |
3024s | because I think the mirror has shown us |
3026s | enough we've seen kind of a little bit |
3027s | more of the identity of these teams as |
3029s | well on top of that they both still have |
3031s | Subs on Deck should they want to change |
3033s | those out in order to change their |
3035s | composition I think there's plenty of |
3036s | flexibility in the lobby and for I mean |
3038s | for that reason I think you're getting |
3039s | out robbed by a best of three but like |
3041s | these are two teams that I want to see |
3043s | go to five right these two teams I want |
3045s | to see play a full scrim block together |
3047s | and see what kind of evolves them yeah |
3049s | that's always the sort of punishing |
3050s | thing about prostitute it really does |
3052s | just force a lot of these teams who |
3055s | sometimes rely on not winning control |
3057s | but using control as a way of |
3059s | downloading how their opponents like a |
3061s | mouse map type as they call it you know |
3065s | oh but it's really unfortunate like you |
3068s | said that we're not going to potentially |
3069s | get that experience this could be match |
3071s | point this could be the series ending |
3073s | with nyxl Academy being able to be the |
3076s | team that continues in this bracket |
3078s | undefeated in Timeless apparel |
3079s | unfortunately taking their first L of |
3082s | the series as we're going to have a look |
3083s | and white tile Academy are going to be |
3084s | attacking first Timeless if you're all |
3086s | going to be defending first so we're |
3088s | gonna be able to see what they're |
3089s | Fielding whether or not Cal is veering |
3092s | towards that Anna or whether or not they |
3094s | want to stick with this Baptist and keep |
3095s | the dude if it's working Don't Fit Don't |
3097s | Don't fix it oh okay it worked for the |
3101s | first two fights but Thomas apparel are |
3103s | actually I love this I love this so much |
3105s | they're going to be putting lizard |
3107s | wizard on prikita this is this is ultra |
3109s | wide 2.0 reheater no don't do it don't |
3112s | go back to spawn please |
3116s | I was like are they really gonna do this |
3118s | and then I'm like Excel Academy like |
3120s | they're expecting this the side she |
3121s | plays really nicely into Wicker's |
3123s | wheelhouse because like I said Wick is a |
3126s | renowned multiplier she is incredibly |
3128s | good at playing that Mercy pocket and |
3131s | Bun on this forward the Synergy that |
3133s | these two players have is already |
3135s | absolutely insane given the fact that |
3137s | they've already played on Colonel Heroes |
3138s | teams with each other before and |
3140s | Timeless of real they've got Ezra in the |
3142s | hands though not the casting no |
3144s | traditional hitscan if they want to |
3145s | commit to this Pharmacy there's not |
3147s | gonna be a lot of easy characters but |
3148s | they're not going to if you're going to |
3150s | put butter onto that may they're going |
3152s | to run TV go on that ramatra and they're |
3155s | gonna see that it's died real soon with |
3157s | the Sonic coming through but do you |
3159s | really want to run a match against the |
3160s | Winston because the Winston's gonna jump |
3161s | away I I did politely request an on |
3164s | mirror matchup and this is exactly that |
3166s | can you say JUMP away but a well-timed |
3168s | ravenous Vortex could really ruin a win |
3170s | since day so that is cool or a narrative |
3172s | head that'll also do just backing away |
3175s | great immortality field there to keep |
3177s | them up with |
3178s | the follow-up from Jim and saw Hill the |
3180s | damage is just too much TV girl can kind |
3183s | of just sit on point and watch but |
3184s | that's the extent of their interaction |
3185s | with the Enemy team up until popping |
3187s | them is the score while their teams |
3188s | already lost two players you can trade |
3190s | for lizard wizard all you want but this |
3192s | is far from a one fight until you manage |
3193s | to put some damage onto that Winston |
3195s | yeah it was just back on the water as |
3197s | well now to see where if not Timeless |
3198s | apparel are going to hold aggressively |
3199s | on that high ground and push to some of |
3201s | these targets doesn't get that |
3203s | opportunity so it goes back onto the |
3205s | Hanzo as bonus actually trapped Behind |
3207s | Enemy Lines right now she is on mace |
3209s | it's gonna be a lot harder to push onto |
3210s | her given the fact that both that block |
3211s | and the wall is available in Timeless |
3214s | apparel they don't want to put |
3215s | themselves into a place where they can |
3216s | push through some of these hallways |
3218s | where they lose the ability especially |
3219s | for the Winston to be able to jump given |
3221s | the fact that there's a ceiling |
3222s | hindering that movement and that |
3224s | continued High Ground Control might be |
3227s | the undoing of Timeless inferior's |
3229s | defense because it denied azerite that |
3231s | push on ledge and nyxl Academy |
3235s | absolutely push through every single of |
3239s | Timeless apparel within seconds |
3242s | at first point done |
3243s | now this Winston I think it's gonna have |
3245s | a little bit of a tougher time as we |
3247s | head into much more narrow Pathways much |
3249s | more straightforward sight lines to |
3250s | shoot down the arrows of whisks are |
3252s | really going to start connecting |
3254s | as we begin to align things up you're |
3255s | looking more for those picks that open |
3257s | up that point to begin with |
3259s | they do have none other they do have |
3261s | Nana so they can open up with either a |
3263s | nano onto saw Hill which it does seem |
3265s | like they're going to be posturing |
3266s | towards yeah they were just jumping |
3268s | through Nano boosts are Primal Rage as |
3270s | well just in case you need that |
3272s | sustainability to be able to keep this |
3273s | choke hold control for Timeless referral |
3275s | but the maywe will come straight from |
3276s | bun Eliza and my Excel Academy that |
3278s | opportunity to retreat but it does mean |
3281s | the Nyx Academy have to use things like |
3283s | Annihilation to push the joke |
3285s | disgustingly good trade for the |
3287s | defending team |
3288s | to use Nano for a sound barrier that is |
3291s | any day of the week I'm taking that's |
3293s | all he'll does overcook a little bit uh |
3296s | with the Primal raid but that's all |
3297s | right let's see if they can disengage |
3299s | from the rest of the fight |
3300s | let's burn down TV girl and with that |
3302s | it'll put a stop to the aggression from |
3303s | nyxl Academy |
3305s | it even looked to fight back because |
3307s | they have that first spawn yeah soil's |
3310s | gonna be coming back in on the doomfist |
3311s | so they're able to push themselves back |
3313s | inside a lot faster as Cal sees that |
3316s | whisk was wanting that angle for the |
3317s | dragon's right to cut through the |
3318s | defense before they're able to reform |
3320s | hits the sleep on the ante and pushes |
3322s | the hands over |
3324s | all 10 members are back on the field we |
3326s | have to remind ourselves saw Hill taking |
3328s | down Wick in the meantime though shuts |
3329s | down the sound barrier charge on top of |
3331s | that it's back line for backline though |
3332s | TV girls doing the exact same thing a |
3334s | bob thrown down the lane as you would a |
3336s | bowling ball finishes off some remaining |
3339s | health bars and lays down the law on |
3341s | this Shield while Jim throws up Pulse |
3343s | bomb on the TV girl |
3345s | really Stark pressure being applied by |
3348s | Azure but well positioned at that swaps |
3351s | are coming through now as well both for |
3353s | timesaver and XY nyxl I can't catch that |
3357s | that's such |
3359s | remarkable to say continuously let's |
3361s | keep an eye on Jim they might decide to |
3363s | try and drop down and look for that one |
3365s | clip just to bait out that immortality |
3367s | field from care Oh but Cal is pretty |
3369s | close to that next Nana they're going to |
3371s | be able to use it for soil lizard wizard |
3372s | holding on to that cyber as well |
3373s | gorgeous antinate is going to slow my |
3375s | cell Academy down even further this one |
3377s | just doesn't get the timing to be able |
3379s | to use the blizzard until fully commits |
3381s | to the foot but they're also mobile |
3383s | they're going to be able to dodge out of |
3385s | the blizzard so easily |
3387s | is it out let's see if they can dodge it |
3389s | see if you're right here remarks saw |
3391s | Hill pretty well for wear right about |
3393s | now the blizzard does connect and |
3394s | separate people away but nobody is |
3396s | frozen up or taken down no tank now nyxl |
3399s | academy is their critical ultimate was |
3401s | dodged effectively no team the remainder |
3404s | of this fight two minutes on the clock |
3405s | now I'm just beginning to chip away yeah |
3407s | the none of this is gorgeous onto Soho |
3409s | it means that even though that Blizzard |
3410s | from bun does succeed and like you said |
3412s | cutting off the team the doomfist away |
3414s | from Kell's line of sight the none of it |
3416s | still does its job with the damage |
3418s | reduction and soy Hill even won the Nano |
3420s | boost Runs Out has the medium Strikers |
3422s | Jim is playing |
3429s | what it's better you better get this |
3431s | killed |
3432s | cow's not able to find the free tap and |
3435s | the Lucy was still alive making it back |
3438s | to her team but oh my goodness it was |
3440s | close |
3442s | it's cracked wait |
3444s | cow was a significantly better OverWatch |
3446s | play than I'll ever be I just have to |
3447s | accept that look at this again Titanite |
3449s | no they're all the entirety of the dive |
3452s | is like yeah we dive forward to get the |
3454s | honor none of them are thinking like |
3455s | half Cal's paying 40 underwater Mahjong |
3460s | with them in just putting them in |
3462s | Dimensions they've never even seen |
3463s | before yeah really good job as |
3465s | oftentimes the field to just Hound those |
3467s | members of my Excel Academy into that |
3470s | Pub to make sure that Cal has that line |
3472s | of sight or the Antony two land frontman |
3474s | into the angle of those players they're |
3477s | gonna have to play a little bit slower |
3478s | now however they do have things like the |
3480s | slave dot to try and deal with |
3481s | Annihilation the thing is sleep dot now |
3483s | only affects tanks for 3.5 seconds and |
3486s | unfortunately a lot of the time there |
3488s | isn't enough to be able to disengage and |
3489s | Annihilation but they decide to play |
3490s | aggressively okay none of this comes out |
3492s | onto solo immediately sleep down hits TV |
3494s | Eagle so they're not able to use |
3495s | Annihilation to peel it off and then |
3497s | when I say look at me he's gonna have to |
3498s | lose this fight and go back to respawn |
3499s | gracefully yeah I mean you're kind of |
3502s | surprised by the fact that they're |
3503s | playing aggressively but you're playing |
3504s | doofus you got one gear forward like |
3506s | there is no no question do you live and |
3508s | die by going forward there's no in |
3510s | between so he'll commit big and get some |
3513s | massive value for it yeah and they were |
3515s | able to interrupt both the same barrier |
3516s | and the amp Matrix coming through from |
3518s | my Excel Academy 2. so even though they |
3520s | have things like the blizzard azeri can |
3522s | literally just send the ball of it to be |
3524s | able to make sure that there's another |
3525s | body standing in the way of enlighten me |
3527s | taking advantage of that and Soho again |
3529s | goes aggressively I don't know why on |
3531s | the side is able to with the medial |
3532s | strike escape with their life turns back |
3535s | onto the members of nyhl Academy who had |
3537s | no choice but to use the blizzard as |
3539s | we're hitting overtime and they have to |
3540s | keep themselves on this payload but |
3542s | blizzard is now out and that was the |
3544s | best tool of isolating these members of |
3546s | Thomas to fill literally on the payload |
3548s | to allow nyxl Academy even more distance |
3550s | or even that second checkpoint to be |
3552s | picked up and Timeless to feel we said |
3555s | this composition might struggle in |
3556s | straight space but Street space is where |
3558s | they came alive |
3559s | yeah I mean they did a phenomenal job to |
3561s | swap over to the doomfist with it man |
3563s | fall Hill had their Goose hooked ASAP |
3566s | and there just wasn't an answer the |
3568s | pressure being applied on the back line |
3569s | was too much Timeless ethereal or |
3571s | constantly looking for ways to engage |
3574s | with nyxl were much more passive in |
3576s | their play trying to peel away the |
3578s | doomfist and often in games if you ever |
3580s | find yourself fighting the doomfist |
3582s | you're fighting a losing battle yeah and |
3584s | I mean soil made sure that they had to |
3586s | fight them as well like the amount of |
3588s | times would jump in when nyxel Academy |
3590s | were literally just about to make that |
3592s | move when Carol had just used ant Matrix |
3594s | or wicker was using sound bar so that my |
3596s | Excel Academy could put TV girl into |
3598s | that front line and try and use this |
3600s | romantra to brawl into the backline |
3602s | really doing such a good job of just |
3605s | disrupting the tempo picked up for this |
3607s | channel I'm coming in with these really |
3609s | good punches too getting the connections |
3611s | onto the wall so you get that stagger |
3613s | that you get that little bit of downtime |
3615s | where you're able to have Cal move |
3617s | forward into a more aggressive position |
3618s | and play off of those moments however |
3620s | for an anti-nude or sleep dad or just to |
3623s | be able to make sure that soil survives |
3624s | when meteor strike isn't built up |
3628s | see if things change here on the second |
3629s | round saw Hill obviously looking to make |
3631s | a lot of space can control those High |
3633s | grounds phenomenally |
3634s | Jim is offering up afar but I think |
3636s | they're actually just gonna do that cool |
3638s | punk Widow shot |
3640s | [Music] |
3641s | I think a lot of teams are actually |
3642s | super wising up to it at The Conch out |
3645s | yeah everything connects hero swabs are |
3648s | plenty inbound but |
3650s | oh yeah we see a game plan change for |
3652s | either side now times they really found |
3653s | what works in my Excel of how to find an |
3656s | anther after The High Ground For Thought |
3658s | Hill and automatically with doesn't even |
3661s | know what hit them before it hit them |
3664s | saw Hill makes out like a bandit you can |
3666s | see TV shows trying to engage onto this |
3669s | they're trying to make something happen |
3670s | it's just not going to though the Dukes |
3673s | has such a immediate impact on the |
3675s | background but they're much really has |
3676s | to force the engagement and because |
3678s | lizards is doing such a phenomenal job |
3680s | of peeling them away there's just not |
3681s | much you can really do against it well I |
3684s | mean you can have fun hit a 2K |
3687s | that's all you can do against it you can |
3689s | take held on immediately and then even |
3691s | though is still able to survive and |
3693s | sustain themselves with the extra little |
3695s | bit of shielding from power block still |
3697s | not going to be able to find even one |
3698s | tick of this point and Bun is almost out |
3700s | of blizzard blizzard wizard not going to |
3702s | have the sign party though this is the |
3703s | same fruit you have all of this pressure |
3705s | coming through from bun I love the fact |
3706s | that NY cell accounting they're not |
3708s | putting themselves into the high rank |
3709s | whether painting the target oil instead |
3711s | they're playing around the choke being |
3712s | able to use the spaces to isolate the |
3715s | doomfist with that wall as somehow stuck |
3717s | in the power block form and finally the |
3719s | tank is taken down before they're able |
3720s | to find that impact that we saw in the |
3722s | first fight big Advantage now for nyxl |
3726s | Academy and having those ultimates but I |
3728s | suppose not in players anymore TV girl |
3731s | and wicker are down in I mean that |
3732s | should as good as done should get them |
3735s | over the line Tahoe can continually die |
3736s | this background there's not a damage I |
3737s | should actually take them down |
3739s | Academy |
3742s | fortunately it's just fallen short off |
3744s | of a couple small mistakes in the face |
3746s | of Jim yeah Nana ghost from uh cow onto |
3749s | Soho is is honestly time perfectly too |
3751s | they know that bun is going to have that |
3752s | blizzard they know that lizard was a |
3754s | wizard does not have sign bar built up |
3756s | so they use the front of the doomfist |
3757s | potentially punching them they and |
3760s | canceling throwing the blizzard this |
3762s | dolphin works out I came from using the |
3763s | ultimate advantage of soil almost gets |
3766s | zoned out by that may well they deal |
3768s | whenever lose as a ray to the zone that |
3771s | comes out from the rimatra TV you're not |
3773s | going to be slapped to Soho with that |
3775s | none of this again comes into the frame |
3778s | media fight to be able to push out that |
3780s | immortality field fun using the blizzard |
3782s | trying to split the team from being able |
3783s | to help the student first out as it's |
3785s | going to be able to do its job even |
3787s | though they had the initial impact of |
3789s | the fight the Blizzard from one saves |
3791s | nyxl Academy's defense round joke yeah I |
3795s | mean I think you're pretty happy with |
3796s | that if your channel is ethereal though |
3797s | I mean you got to sound barrier for it |
3798s | along with blizzard like |
3800s | I'll put that trade |
3803s | control of Choke you've lost you've lost |
3805s | one space where the maze at its most |
3806s | powerful to what street phase |
3811s | tickle the bottom of his gym and |
3814s | immediately nyxl Academy just get to |
3816s | forge right back to that same spot that |
3819s | turns to feel struggled to get past so |
3820s | much |
3822s | that's the square one so the thief but |
3825s | they've got openness to boots Bob |
3827s | throwing into the back line not too much |
3828s | of an answer to it either there's no |
3830s | sleep for it button doesn't have the ice |
3831s | block either |
3833s | Bob's burnt down eventually but now the |
3835s | only zoning tool they have |
3836s | instrumentational TV girls popped I saw |
3838s | him on the background there's only so |
3839s | much you can do with sound barrier has |
3840s | been used as well by Thomas material so |
3842s | he can just push through this without |
3842s | okay or Dead Eye though |
3845s | evens the fight up a lot it's all he'll |
3847s | know down all they have to do is survive |
3849s | but it's much easier said than done all |
3850s | you have for healing is a Lucio times |
3852s | material recognize that weakness and |
3854s | immediately pounce yeah and they're |
3856s | going to have a whole amount of time as |
3858s | well so even if they lose this next |
3859s | fight given how many ultimates that they |
3861s | had to throw they're going to be more |
3863s | than happy however like you said I don't |
3864s | think they're going to work they're |
3866s | going to have a nano boost they're going |
3867s | to have meteors Academy having to swap |
3869s | onto the do investigator and tap TV girl |
3871s | does manage to make it but they go |
3873s | incredibly low as a result media strike |
3875s | Knight comes through from Thomas I feel |
3876s | denying immortality field for nyxl to |
3879s | keep throwing themselves onto the |
3880s | payload an ethereal even things up we |
3884s | are heading into a map number three one |
3886s | two one both of these teams are not |
3889s | giving up any Gap they do not want to be |
3892s | taking their first l in the bracket and |
3896s | you can see the adaptation that's going |
3898s | through their heads they know they |
3900s | identify the time so farewell the |
3901s | Winston's not working out they can't |
3903s | really dive without losing the Winston |
3905s | in the process given the fact that that |
3906s | bubbles health bar has been reduced by |
3908s | so much and there's a handle on the |
3910s | other side so you're just going to be |
3911s | able to Lunge away from that initial |
3912s | dive all climb your way back onto that |
3914s | High Ground you still married to Blitz |
3916s | through the Winston bubble and then you |
3918s | don't have a tank to peel for your |
3919s | backline you're going to just lose all |
3921s | of your cards all of your pieces of the |
3924s | puzzle and they go do you know what's |
3925s | going to work great deal first because |
3927s | there's there's no direct counter to it |
3929s | we don't see a Sombra come through we |
3930s | don't see an Anna come through we don't |
3932s | see any sort of break concussive with |
3934s | the shield from that rally to come |
3935s | through soil literally just gets a |
3939s | playing field every single time they |
3941s | punch in they know that there isn't |
3943s | really anything that's going to stop |
3944s | them or knock them back or cancel like |
3946s | that punch because there isn't even a |
3947s | Reinhardt to be able to counter charge |
3949s | it yeah and I think you have to give a |
3951s | lot of the credit as well to the support |
3952s | line behind saw because of just how hard |
3955s | it is to survive without that tank |
3956s | constantly being there to keep you up |
3958s | especially in the face of a ram that was |
3960s | constantly looking to run you down they |
3963s | did a great job of keeping themselves |
3964s | alive in some sticky situations that |
3966s | being said we've got a real game on our |
3968s | hands and I feel like going to three is |
3970s | about the only thing that this series |
3971s | like genuinely deserves coming in yeah |
3973s | with two teams that are completely The |
3975s | Undefeated that have names like Timeless |
3977s | and nyxl attached to them you deserve a |
3979s | match number three and I think both |
3980s | these teams are putting up final level |
3983s | performances between one another and the |
3985s | adaptation has to continue that's the |
3987s | big thing for me right when you're both |
3988s | feeling rosters this large the whole |
3990s | thing turns into a game of chess and it |
3992s | may be short it may still be three maps |
3993s | that just means that the time you have |
3995s | to adapt is less so you have to see an |
3997s | immediate flip by Timeless we need to |
3998s | see an immediate reaction and what |
4000s | that's going to be in map number three |
4001s | up to them but we can certainly |
4003s | speculate yeah like you said it is going |
4005s | to come down to your adaptation we've |
4006s | seen the tennis Trail have been able to |
4008s | adapt that they've been able to uh field |
4011s | this doomfist that they're going to be |
4013s | able to find a lot of value from it |
4015s | being able to come through given the |
4016s | fact that like you said it felt like |
4017s | they were trying to fight the Doom first |
4019s | more often than not a lot of the time |
4021s | the play that you want to make is go |
4022s | past the Doom first so that you can push |
4024s | onto the backline gift and that doomfist |
4026s | is incredibly vulnerable when he doesn't |
4028s | have something like an annivers healing |
4029s | him through all of that damage that he |
4031s | takes the problem is that Cal is doing |
4034s | just such a good job of surviving long |
4037s | enough so when we were seeing soil they |
4039s | were punching in they were finding that |
4040s | first pick and then they had enough time |
4042s | to be able to Circle back to their Anna |
4044s | and their movement was insane when we |
4046s | saw that first pick onto the Hanzo at |
4047s | the very opening of them pushing onto |
4049s | King's Row literally Hansel evaporates |
4052s | and then two seconds later we cut back |
4054s | to soil and they've been able to punch |
4056s | all the way back towards statue to stop |
4058s | the rimatra from walking onto their |
4059s | backline and that's going to have to be |
4061s | something that we see moving forward |
4063s | that they're going to be able to deal |
4065s | with you have to kill this back line |
4066s | before the doomfist can get back in time |
4068s | to peel for them you want the good news |
4070s | of the bad news actually the same thing |
4072s | we're going to Havana I think doomfist |
4074s | instruments are not being played anymore |
4075s | I think we're in Sigma territory pretty |
4077s | firmly for both of these teams heading |
4079s | into Havana I I think that's probably |
4080s | the adaptation that we're going to see |
4082s | take the fight and win against the |
4084s | doomfist by not playing a doomfist take |
4086s | us there we go now we're thinking well |
4089s | we are going to see the sigma match up |
4091s | my concern here is that we've seen |
4095s | Timeless walk away from that may nyxl |
4099s | Academy having uh lost that map got to |
4102s | pick this one and it is no surprises |
4105s | that we are most likely going to be |
4107s | seeing Bon go for the me and nyxl |
4110s | Academy is trying to shave off as much |
4112s | time as possible on the initial spawn |
4113s | hold |
4115s | curious it's honestly been a minute |
4117s | since we've seen the attempted spawn |
4118s | hold the last time I saw it was when a |
4120s | team got full held in Pro-Am and then |
4123s | following that it was |
4125s | not really the most common thing to go |
4127s | for these days especially since teams |
4129s | have found a lot of really creative ways |
4130s | to break it without that second tank it |
4132s | does become a lot more difficult to have |
4134s | that longevity impositions like that |
4136s | because of the fragility of the hold |
4138s | itself this map is by and large come |
4140s | very much down to snipers and if we're |
4142s | gonna talk snipers nyxl Academy yep |
4145s | you've got two players who can |
4147s | absolutely load up the long distance |
4149s | damage not to mention a player literally |
4151s | named Sniper playing tanks I don't know |
4153s | what you want |
4154s | let's get inside you've got three |
4155s | snipers right well we're headed away |
4158s | from the 2-2-2 rule or I guess the the |
4160s | two two one roll lock oh you may be |
4163s | nostalgic you may be nostalgic we're |
4165s | going into with three three snipers like |
4167s | this we're heading into Chengdu Hunter's |
4169s | territory you know |
4170s | Uncharted land in these years you know |
4173s | it's a terrible day for rain and I don't |
4176s | think Ivana even has a mode on it so |
4178s | it's still going to be nice and sunny as |
4181s | we we head in to have a look at what |
4183s | these teams are going to be building |
4184s | like you said we have since seen a |
4186s | movement away from the mate especially |
4188s | because the main composition it worked |
4190s | so well when you had something like a |
4191s | rhino to be able to follow what happened |
4193s | since we haven't seen any substitutions |
4195s | come through in the form of Kindred |
4197s | swapping in for Sniper it's likely but |
4200s | 99.9 going to be a sigma pick coming |
4203s | through from this team and Timeless |
4206s | ethereal are probably going to have to |
4208s | match the sigma even if they want to try |
4209s | and Run the game first which it's still |
4211s | a viable option Sigma just has a lot |
4214s | more options to dealing with the Doom |
4216s | namely accretion if you're able to land |
4218s | that accretion onto the Doom as he's |
4220s | punching in you are going to deny a lot |
4223s | of opening that the doomfist is looking |
4224s | to be able to give their DPS entrance to |
4227s | I mean that being said as well like |
4229s | Sigma yes can play well into the |
4232s | doomfist if you're able to hit your |
4233s | abilities Havana just doesn't play that |
4235s | well into the doomfist you have a lot of |
4237s | Mobility but it's one of those times |
4238s | where it's like do you want to spend |
4240s | every last bit of that Mobility just to |
4242s | get into position and likely get shot |
4243s | down not likely it's like circuit Royale |
4246s | Sigma is the law and if a team's not |
4248s | running it here that's that's a big |
4250s | surprise right like something that we |
4251s | should definitely keep our eyes on |
4252s | should it happen but right now I'm |
4255s | assuming that's the case and that's when |
4256s | we start looking towards snipers towards |
4258s | those back lines who really start |
4260s | applying the pressure so we've seen a |
4261s | lot of impressive stuff from the likes |
4263s | of Jim and Azure at that mid to close |
4265s | range but at long range it gets a DPS |
4267s | lineup of nyxl it's gonna be pretty |
4269s | tough that being said we'll string them |
4271s | uh is cow who can dish out a lot of |
4275s | damage from range so be careful don't |
4277s | doubt that support line especially when |
4279s | you're talking about a map that is so |
4281s | pendant on its ability to Output more |
4283s | damage yeah because I mean you want to |
4285s | talk about MXL having quite lipstick |
4287s | phrase snipers Timeless apparel do |
4289s | technically have free DPS because Cal |
4291s | unbaptist has two of these right these |
4295s | DPS is like to town let's go being taken |
4298s | down by a cow when we were opening up |
4300s | onto a sub-level on Antarctic all the |
4303s | way back on on map number one when these |
4305s | two teams were going head-to-head and if |
4307s | we're seeing the sigma we're going to be |
4309s | seeing the Baptist we might even get to |
4311s | see something like this on yada to be |
4313s | able to come through when Discord that |
4315s | brings a whole host of other |
4317s | interactions and how you want to play |
4319s | how you want to poke how you want to |
4321s | peek around these angles how aggressive |
4324s | your DPS can being into controlling High |
4326s | Ground because they don't want to walk |
4327s | straight into this and just volley |
4329s | slamming their heads to the second that |
4331s | they peek their heads above the power of |
4333s | that |
4334s | we'll see what kind of long range |
4335s | excitement we get but we're gonna bring |
4337s | this last one to you in just a little |
4338s | bit keep the excitement rolling keep the |
4340s | tension High final map of the series |
4343s | comes after this break |
4349s | [Music] |
4366s | [Music] |
4374s | foreign |
4377s | [Music] |
4387s | [Music] |
4420s | [Music] |
4436s | thank you |
4437s | [Music] |
4446s | foreign |
4451s | [Music] |
4461s | [Music] |
4513s | thank you |
4518s | foreign |
4532s | got your water got your halftime orange |
4535s | slices more importantly than anything |
4537s | if you're gonna need every bit of |
4539s | glucose in them things this thing's only |
4541s | getting better Havana mat number three |
4542s | is upon us highlighted it Max plenty of |
4545s | stuff to look forward to but definitely |
4547s | some compositional changes in the mix |
4548s | yeah and I mean this could be a very |
4550s | short |
4551s | this could be a very very long that's |
4554s | that's sort of the two extremes of |
4555s | Havana right you either get entirely |
4557s | full held or we see you come into points |
4560s | the attacking with something like five |
4561s | minutes in the bag and you still get |
4563s | held because points is just so favored |
4565s | towards the defense of things like The |
4566s | High Ground access the gate Chokehold to |
4569s | be able to really play around with |
4571s | finding those struggling picks before |
4573s | fights even begin and again that puts a |
4575s | lot of pressure on your DPS because like |
4577s | we've said we've talked about we could |
4579s | see things like the composition stops |
4580s | come through we're likely going to be |
4581s | seeing a movement away from the matter |
4583s | or the die of the Doom first and instead |
4585s | just focusing entirely on the sigma but |
4588s | this meant There Is No Illusion around |
4589s | it it is built entirely around your DPS |
4593s | running the show and nyxl Academy |
4596s | decide to defend first and oh that's a |
4599s | little bit of a surprise to you because |
4601s | during the break you're like oh I'm |
4603s | guessing MXL Academy are going to be |
4604s | attacking first but I didn't choose the |
4607s | defend first I almost got the choice I |
4609s | almost chose attack Timeless show his |
4611s | attack okay yeah there was it was the |
4613s | map pick by Nyx look at it yeah that |
4615s | does make that make a little bit more |
4617s | sense but wisp is going to be running on |
4618s | that Widow Bonnie's going wait it still |
4620s | doesn't make sense |
4622s | and Carol is going to be on that then so |
4625s | we are going to have that Discord all |
4626s | coming through into the mix and that's |
4628s | going to impact a lot of hard times to |
4631s | feel are able to peek around these |
4633s | Corners as we're going to be on the |
4634s | water to try and duel wisps and keep |
4636s | that attention focused on the sniper as |
4639s | opposed to taking the easier route of |
4641s | trying to take Cal out of the fight Jim |
4644s | running out of the Sombra committing it |
4646s | it's not just a spy check at the moment |
4648s | they're going all the way around the |
4649s | back just giving that Intel to azeroy of |
4651s | knowing where wisps is most likely going |
4653s | to be playing so that you don't jump |
4655s | into the firing fan as fun headshots to |
4659s | the song but at least you know where |
4660s | she's playing over on over under on swap |
4662s | over on an insta swap running three two |
4664s | one game stays on the Sandra wow if I |
4667s | get cleaned like that I'm swapping |
4668s | Heroes instantly it's just it's a mental |
4670s | thing |
4671s | I think they just want the Sombra to be |
4673s | able to got extra pressure on camera on |
4675s | design right getting the hacks being |
4677s | able to stop the Transcendence from |
4678s | stopping at six o'clock I I don't know |
4680s | it's yes you can trying to cross these |
4683s | sight lines as Saunders like playing a |
4685s | demented game of Frogger Jim's only been |
4687s | half successful in doing so but a |
4688s | hundred percent successful in taking |
4690s | down bundle on the second try that is |
4692s | now looking for the players lurking |
4694s | beneath this High Ground they've got him |
4696s | completely segmented out great control |
4699s | by Timeless ethereal now they can |
4701s | continue to push forward with the space |
4702s | they've made players looking 180 degrees |
4704s | at the somber means that their heads are |
4706s | clean for the taking from azure |
4709s | first fight yeah and Jim because that |
4711s | are getting that Intel means that |
4713s | they're conveying that information to |
4715s | Azurite as opposed to Whispers having to |
4717s | rely on Bon Sonics to be able to give |
4719s | away where the enemy is playing from |
4720s | it's a huge leg up for this Widow in the |
4722s | paranoid yours and Marx Academy having |
4724s | lost that first fight don't have the |
4726s | initial defensive position for that |
4728s | Widowmaker instead they have intruded |
4729s | into azeros |
4731s | now holding the second part a lot easier |
4733s | than holding forward in the First on |
4735s | Havana this one does come a lot down to |
4738s | the tank |
4739s | the tank that's all hell's got to make |
4740s | the initial space his first five meters |
4742s | push past these little Billboards here |
4743s | and then you can look to really deal the |
4745s | damage great hack by Jim opened things |
4748s | up they've got an EMP should they need |
4749s | it but it doesn't look like they even |
4751s | knew phenomenally played by Timeless |
4753s | cereal and again the coordination with |
4755s | that hack cannot be congratulated enough |
4757s | really brings up yeah and it means that |
4760s | MXL account I mean they can't really |
4761s | play around the stickman Shield either |
4762s | should deny the shots from azeroy so you |
4764s | have a look at the positioning Carol is |
4766s | playing offense out of line of sight |
4768s | Wick is all the way on the back towards |
4770s | that health pack when TV TV girl gets |
4772s | aggressed upon no one is in position to |
4774s | be able to save them and Timeless |
4776s | referral off of another pick onto wisps |
4778s | they do list as a ray but they're still |
4780s | going to have momentum heading into this |
4782s | next fight but might just have to use |
4783s | this Dragon strike to force ethereal |
4785s | back and allow Academy the time to be |
4787s | able to recover |
4789s | fortunately I do managed to trade one |
4791s | back |
4792s | it's difficult though in the face of Jim |
4793s | who has been running the lobby for the |
4796s | better part of the I mean ever since |
4798s | they took that initial arrow to the Head |
4800s | things change big time but they didn't |
4802s | swap |
4807s | more than enough for both teams we're in |
4809s | for a kitchen sink fight this thing's |
4811s | gonna get very dirty very quick EMP |
4813s | counters are gravitic flux how much else |
4817s | found off the back of it goes down |
4818s | that's the opening they were looking for |
4820s | now into the small room goes TV all |
4821s | trying to contest it and they do |
4823s | everyone shoved in there by the dragon |
4825s | it's basically a rock and a hard place |
4827s | situation for any player trying to lift |
4829s | through that yeah Jim is still going to |
4831s | be alive we'll be able to connect the |
4833s | hack onto TV goals it's going to |
4834s | continue to pester that segment building |
4836s | towards that next EMP so Hill is going |
4838s | to have the sigma flux and Karen has to |
4840s | be so careful that they don't get hacked |
4842s | out of being able to use transcends to |
4843s | save the team there's all no TV go got |
4846s | split away from that team isolated on |
4848s | the staircase and taken down |
4851s | I mean we're overheating a little bit |
4852s | and that is likely the fight was picking |
4855s | up as a raise nice but it certainly not |
4857s | enough to consider it taken back quite |
4859s | yet especially when Sol Hill has this |
4861s | dribited flux they can use it so |
4863s | aggressively should they need to just |
4864s | keep people off the cart in moments like |
4865s | this |
4867s | NTV girl go back TV girl is back |
4869s | save so nyxl do Escape without having |
4873s | had to give up the point the flexi was |
4874s | aggressively though |
4876s | is nice Paul to tranth in response now |
4878s | all the tools have been laid out on the |
4879s | ground who can win this neutral fight |
4881s | the position certainly pretty good for |
4882s | Thomas ethereal who have The High Ground |
4883s | completely surrounded TV girl forced to |
4886s | drop but that leaves the rest of the |
4887s | team completely vulnerable the hack onto |
4889s | the tank now means they are Marked for |
4892s | Death they're able to trade one back but |
4893s | it's gonna come up to the DPS to really |
4895s | clutch this one out and Wisp and Bun are |
4897s | up through the task a couple more health |
4900s | bars to get through but they just |
4901s | managed to do it now 1v1 appoint Sigma |
4904s | and Tracer with blow recall at hand pops |
4907s | into stay at 150 the followers there |
4908s | though and saw Hill takes it home for |
4911s | times of turtle |
4912s | let's get across the line too before |
4914s | wicker comes in the Cavalry arrive but |
4917s | all but a moment too late oh and the |
4919s | Stagger pit comes on to Wicker as well |
4921s | she had to go into brigitta to try to |
4924s | deal with this Sombra in that contest of |
4926s | the payload and as a result she is going |
4928s | to go down 30 seconds after the rest of |
4931s | her team now we're going to see the swap |
4932s | back onto their Baptist whips off of the |
4934s | Tracer back onto the Widowmaker you have |
4936s | to go Widow to be able to keep Azure |
4937s | contested the grapple shot comes through |
4939s | from wisps but as already connects and |
4941s | keeps the Widowmaker in check allowing |
4943s | Jim to be able to move forward |
4944s | aggressively and take fun down before |
4946s | that Dragon strike can finalize this |
4948s | azerite hides behind the payload and |
4950s | wait to see whether or not whisper is |
4951s | going to push him I was short-lived TV |
4953s | girl tried to pop the ground flux and |
4956s | immediately found the wrong end of a |
4957s | hack again whis wins the Widow duel but |
4960s | team loses the fight unfortunately it's |
4962s | just a bit too late yeah Jim did use EMP |
4965s | at the same time as Cal using |
4967s | Transcendence though so they're not |
4968s | going to be able to have that to survive |
4970s | the dragon strike to come through and |
4973s | that's going to be something that |
4974s | ethereal are going to be exceptionally |
4976s | concerned about given where that payload |
4978s | has stopped it's right on bridge there's |
4982s | not a lot of room for you to be able to |
4984s | walk away from the dragon damage if it |
4985s | comes down directly across that payload |
4988s | and worse if you move towards the |
4992s | sidelines out of that Dragon strike you |
4994s | walk straight into sight of the |
4996s | Widowmaker setup on The High Ground so |
4999s | they can play this really nicely they |
5000s | can use that dragons like to bait people |
5002s | into walking into azerite and the thing |
5005s | with defending Havana on point C is you |
5007s | need one fight win so be able to keep |
5010s | retaining that high ground control and |
5012s | allowing your snipers to be able to just |
5014s | pick off one by one players emerging |
5016s | from that attacking spawn so that even |
5018s | if teams coming in with something like |
5020s | three minutes or over on the clock very |
5022s | quickly see it dwindle 9 to 30 seconds |
5025s | oh it turns out hassles pretty hard to |
5028s | attack into somewhat somewhat well |
5029s | designed the people who came up with |
5031s | that idea |
5035s | unfortunately you need a couple of |
5037s | grading on the window |
5039s | man it was like hot omnic that they |
5041s | didn't stand much of a chance that means |
5042s | it |
5043s | buddy looking at the castle right now |
5045s | it's so bright we got to point C and |
5047s | we're on like the nighttime version of |
5048s | the map and our fly-throughs in the |
5050s | daytime and it felt like when you like |
5051s | pick your phone up at night and it's on |
5052s | full brightness and I just got blast |
5055s | when you're wearing that the tinted |
5057s | sunglasses right and you have them on |
5059s | for for about 20 minutes and then you |
5060s | take them off and you're like oh my eyes |
5062s | I just got like flashbanged IRL |
5064s | [Laughter] |
5068s | oh when it hits you so hard you get |
5070s | transported back into OverWatch one yeah |
5073s | we're going on the Nostalgia trip today |
5076s | though we're going full full Nostalgia |
5078s | trip what could make it more nostalgic I |
5081s | feel like we've seen plenty of like |
5082s | changed Heroes I guess Ivana hasn't |
5085s | changed that much in how you play it |
5086s | yeah it's still very very strong like |
5089s | you just gravel Widowmaker or a hand so |
5091s | you control and retain that that High |
5093s | Ground contest you would think the |
5095s | Widowmaker duel would matter matter more |
5097s | but whisp has won it like nine times out |
5098s | of ten and I still still see that team |
5101s | on the back foot in my Excel Academy |
5103s | the capitalization on the Widow duels |
5106s | hasn't exactly been there but I think |
5107s | that also tells you that the attention |
5108s | in timeless's Widow has been just in |
5111s | other places and I think well applied at |
5113s | that it's often said that not taking the |
5116s | Widow duel is the best option in the |
5117s | Widow duel and I think they're getting |
5119s | away with that more often than not yeah |
5121s | and Jim remember doesn't need to take |
5122s | that with a jewel because you have |
5124s | stealth so especially |
5127s | yeah and it's gonna get even worse |
5129s | because looking at Havana C you have so |
5133s | many backways into these fights like you |
5135s | said trying to push the Sombra through |
5137s | on point a is very much demented frog |
5140s | it's bullet hell but the somber is is |
5142s | essentially playing DDR and have to go |
5144s | left left right right turn tight hacking |
5146s | a little side step twice to be able to |
5149s | escape all of that damage and just Spam |
5150s | coming through but now that you have |
5153s | access to point C you can go underneath |
5155s | the bridge you can pop up in the back |
5156s | you can try and take that with a maker |
5158s | down because that's another thing that's |
5160s | like playing into the heads of nyxl |
5162s | Academy not only do they have to worry |
5164s | about what potentially a wooden maker is |
5166s | going to Grapple up into site from they |
5167s | also have to worry that if they split |
5169s | themselves too far apart especially that |
5172s | back line Jim is just gonna show up in |
5175s | one clip someone and when you're running |
5177s | a Zenyatta and you're relying on that |
5179s | Discord up for being one of the best |
5181s | tools at keeping that attacking team in |
5183s | check of just aggressively pushing |
5185s | forward you can't lose the Zen before |
5187s | the fight begins it's wild legit for |
5190s | getting that at the beginning yeah I |
5191s | mean we have to start there getting solo |
5193s | kills on Sombra on this map where your |
5195s | back line is already so insulated it |
5198s | should not be a thing that you're really |
5199s | ever giving up I have to give credit to |
5201s | Jim but there's also like a wait a |
5202s | minute what's going on in that back line |
5203s | that you're not able to survive against |
5204s | a Sombra like this should be pretty |
5206s | textbook stuff that we're just like |
5208s | making sure we're doing but Jim is |
5209s | consistently getting hit at their pick |
5211s | after pick and upper gets them to team |
5213s | with Hanzo and Zenyatta had two |
5216s | characters now at least when I play |
5217s | Sombra just put bullets in my head when |
5220s | I D cloak near them so I don't know what |
5221s | what Jim had for breakfast if he ate his |
5224s | weed he ate the Corn Flakes but it's |
5226s | something different I'll tell you what |
5227s | yeah they're doing really good as well |
5229s | because like you see whenever we we head |
5231s | over to the POV of the hands right |
5234s | Sonics are going down into the ground |
5242s | detectors are on |
5246s | uh yeah it detecting Jen's easier said |
5248s | than done you know it's oh it's so hard |
5251s | as a team especially when you're lacking |
5253s | those Sonics when the Sonics are going |
5255s | down to trying to keep track of the |
5257s | hanzos surroundings when the Sombra pops |
5259s | up again it just denies that vein of |
5262s | information for the backline to know |
5264s | where the Sombra is going to be like |
5265s | yeah you can maybe checklist the area |
5267s | like okay Jim's not showing up around at |
5269s | Sonic we're going to know that they're |
5271s | not around at a Hanzo but that would |
5273s | just make me Ward because if I'm in a |
5275s | Zen or a baptism I'm like okay the storm |
5277s | is not near the hand so that's |
5279s | immediately going to fall into line of |
5280s | thinking they've got to be near me |
5282s | instead I think your approach to how |
5285s | you're thinking about the game is very |
5286s | different from mine right like they're |
5287s | youth players are playing an FPS game |
5289s | whereas the the back line playing in the |
5291s | gym is playing Survival horror very |
5293s | different experiences all together uh I |
5296s | feel like you have to start with |
5297s | background and then work your way up |
5298s | like go go collect some items see if you |
5300s | could take them down then |
5302s | uh it's been a rough time rough time |
5305s | here for our PCS couple of crashes in |
5307s | and |
5307s | this is |
5309s | the the flashing torch that that like |
5313s | clicks on and off and then slowly just |
5315s | just stops yeah you need more batteries |
5317s | for your flashlight |
5320s | oh man we will go collect some more |
5322s | batteries for our broadcast so you guys |
5323s | can go recharge as well we'll be right |
5325s | back after a quick break |
5330s | [Music] |
5355s | [Music] |
5360s | thank you |
5363s | [Music] |
5405s | thank you |
5410s | [Music] |
5433s | [Music] |
5448s | [Music] |
5458s | thank you |
5460s | [Music] |
5470s | foreign |
5472s | [Music] |
5494s | [Music] |
5514s | foreign |
5518s | welcome back everybody our brief |
5521s | reprieve is brought in on a Havana sea |
5524s | point that looks difficult right now for |
5525s | nyxl Academy to defend a lot of tools up |
5528s | it's Timeless ethereal notably Jim it |
5531s | was a weapon with or without an ultimate |
5533s | yeah they are looking for this hack to |
5535s | connect onto bonds or well aware of the |
5538s | dragonfly to come through but the Hat |
5540s | Comes Down onto the Baptist denying what |
5543s | should have been immortality field oh |
5544s | the Wicker is actually able to find it |
5546s | before the hack is able to come out and |
5548s | as a result that cycloflux does not find |
5550s | the kills they were looking for we're |
5552s | not done yet we're not done yet in fact |
5554s | this is phenomenal for Timeless ethereal |
5556s | who forced out a Transcendence invasive |
5559s | not much pressure to be completely |
5560s | honest I didn't even manage the same |
5567s | but overall I think a great trade for |
5570s | Timeless ethereal Jim just use the MP |
5573s | and they're already 60 to the next one |
5577s | this this Sombra this Sombra is is |
5580s | actually insane coming through from |
5581s | Timeless everyone this is gonna be |
5582s | something for the MXL are incredibly |
5584s | worried about because that EMP can |
5586s | disable both wicker and carer two of the |
5589s | backlines that are relying on |
5591s | survivability the immortality field |
5592s | cannot save you if you are hacked out by |
5594s | the sunrise we see wisps just going |
5596s | Ariel for Nazarite Returns the favor |
5599s | grapples up and with the Discord Landing |
5601s | onto wisps he's able to do the damage to |
5603s | take them down I think Ezra heard me |
5605s | talking trash on the broadcast saying |
5607s | that it's been won most of the Widow |
5609s | doors up until now that's like two in a |
5611s | row |
5612s | things that you need more than that to |
5614s | actually win this point either said than |
5616s | done one of the difficult Parts with |
5617s | Widow on this point is yes you can you |
5620s | can take three quarters of the vanity |
5622s | but once you actually need to push into |
5624s | the castle she's uh |
5626s | toothless to say the least |
5628s | yeah Jim though is going to be able to |
5630s | come in with EMP in this next fight the |
5633s | problem is my Excel Academy are going to |
5635s | have both Sigma flux and amplification |
5637s | Matrix and they can play themselves so |
5639s | that they split enough you can already |
5641s | see Caro just distancing themselves from |
5643s | that front line as Jim heads underneath |
5646s | the bridge wants to have this angle to |
5648s | connect onto these members of nyxel |
5650s | Academy set up looking for that angle |
5654s | for amp Matrix and there it is the hack |
5655s | onto the bat does deny the ability to be |
5658s | able to use the amp but immediately it |
5660s | comes out that could not have been |
5663s | better timed |
5667s | it looked like Checkmate I mean when how |
5670s | often do you see a team come into a |
5671s | fight with EMP trance and walk out |
5674s | losing it but headshots Galore connect |
5678s | from snipers and they just don't care |
5679s | about trance yeah that's the thing |
5682s | Transcendence blocks a whole host of |
5685s | damage but it does not block the damage |
5687s | of headshots so for wisps and Bun it is |
5690s | literally just the time to be able to |
5692s | land those shots like you said Bon is |
5694s | then able to move up into the dragon |
5695s | strike sends it right down Main of |
5697s | bridge and time the safero can do |
5699s | absolutely button naught and says |
5702s | Unfortunately they had the EMP the EMP |
5703s | connected perfectly onto Wicked the |
5707s | problem is that the Sombra hack the way |
5709s | that it works is changed so that it only |
5711s | denies your ability for merely a split |
5714s | second compared to what it was in |
5715s | OverWatch 1 given that we've moved away |
5717s | from things like crowd control and |
5719s | ability denies come through to make the |
5721s | game a little bit more valuable for this |
5723s | fast-paced Tempo what tanks to be able |
5725s | to to find that vibe that they're |
5726s | looking for and not just be immediately |
5728s | stunted by things like a Sombra anime |
5731s | and a Brigida in their face and talking |
5733s | about it in their face that's exactly |
5735s | the game plan for Timeless cephyria you |
5737s | wanted to see a Reinhardt today though |
5739s | that wish is going to granted Jim is now |
5742s | off the Sombra onto that may and they |
5744s | are going to be looking for that early |
5746s | full hold I did not ask for a Reinhardt |
5748s | in this situation I would like it to be |
5749s | explicitly clear |
5751s | the the full hold here is I'm not the |
5753s | full one I suppose the early holes can |
5755s | take some time off the clock but |
5757s | definitely difficult more difficult to |
5759s | execute in OverWatch too |
5761s | in OverWatch one just given how fragile |
5763s | it is without that second tank to really |
5765s | get the job done no Excel Academy have |
5767s | their work cut out for them though a |
5768s | task has been set by Timeless ethereal |
5771s | question is can they capitalize the wall |
5773s | this isn't all of a sudden down that |
5775s | cooldown nyxl know that there's an |
5777s | opening and they take it as a raygon |
5779s | there's no more damage now for the side |
5781s | of Timeless ethereal they've got to find |
5782s | another way to get these kills they've |
5784s | got to get the Reinhardt into the back |
5785s | line it's a lot easier said than done |
5787s | but they do manage to get the Reinhard |
5788s | into the Front Line TV girl gets picked |
5789s | off without so much of the whisper of |
5791s | the immortality field was it answered by |
5793s | Wicca I mean the wall from gym actually |
5796s | blocked TV girl on the back line and as |
5799s | a result Wicca was not able to throw the |
5801s | immortality field in time to save that |
5803s | tank in the full hold it's not that for |
5806s | Thomas the fuel just yet but they have |
5807s | been able to live through that first |
5808s | fight Kevin by swapping onto the Zen |
5810s | volley soy Hill down and this should be |
5813s | a barrel backing out without that Ryan |
5815s | there was no one to really keep nyxl |
5818s | Academy from just pushing aggressively |
5820s | onto these squishies was talking that's |
5822s | why I don't like seeing the Reinhardt |
5823s | here because I know that if you go for |
5825s | this close hold it just means that I'm |
5826s | gonna have to watch you have to eat a |
5828s | volley of Zen orbs to the back of the |
5829s | head once and I just don't like watching |
5831s | reinhards have to suffer like that |
5833s | it's off the Rhine though for Thomas |
5834s | cereal well not this life we're sticking |
5837s | with it for now they're all sticking |
5839s | with it for now and that may or may not |
5842s | be a detriment granted they're going to |
5844s | be able to walk through TV girls like |
5846s | Michelle when the Shadows there but are |
5848s | they going to be able to get into a |
5850s | position to be able to use that shadow |
5851s | because boner ready is able to climb |
5852s | onto High Ground she's gonna have a |
5854s | really good angle with that Sonic giving |
5856s | all of the information off Thomas the |
5857s | Pharaohs push onto that High Ground as |
5859s | they look to drop down onto the members |
5861s | will then wear Excel |
5865s | that is owned well |
5867s | a rap from Timeless ethereal less than |
5869s | successful it will gain cart pressure |
5871s | they're getting picked apart from all |
5873s | different angles the high guard now |
5874s | claimed by whisk this should spell the |
5876s | end |
5877s | it feels like we're just in Reverse at |
5879s | the moment it's Timeless referral have |
5881s | unfortunately been pushed off of that |
5883s | Higher Ground into the main street of |
5886s | point a bon is just waiting the lizard |
5889s | Wizard and it's Cal actually who goes |
5891s | down first immortality field use that's |
5893s | right and Jim are both able to find the |
5895s | DPS on the other side however but TV |
5898s | goal still holding that in the front |
5900s | line with that Sigma flux is going to |
5902s | give significant cause for concern for |
5904s | this Recon test coming out from Imperial |
5906s | given that lizard footed and cow went |
5908s | down so early they're not going to have |
5909s | the mortality pills nor a sidebar bolts |
5911s | up to be able to sustain through the |
5912s | flocks |
5915s | pop TV girl no |
5920s | no dead on the billboard which caused |
5922s | them to stay down into the blizzard it |
5925s | doesn't matter too much because again |
5926s | closing that gap on the Reinhardt is |
5928s | just such an impossibility in a lot of |
5931s | these situations Kyle's got a nice angle |
5932s | on the flank but angles don't mean |
5933s | anything if you just don't have the |
5934s | health bars for them |
5936s | yeah well I mean you heard what they say |
5938s | about the entertainment industry door |
5939s | it's absolutely comfortable it's |
5941s | included as a TV girl will still be able |
5944s | to find the fight one for nyxl and now |
5946s | we see that movement what's going on to |
5948s | the Widowmaker as Roy sticking on the |
5950s | hands up at Jim moving over towards the |
5952s | traces soil most likely going to be |
5953s | sticking with Orion until the shadow has |
5955s | been expended and then swapping over to |
5957s | the sigma however that again opens up |
5960s | vulnerability for this team as the |
5961s | rotation comes through they have to go |
5962s | all the way to the high ground and |
5963s | already you can see this windshield is |
5965s | so low |
5966s | that was just how much time it took to |
5968s | get around to the cart think about how |
5970s | much more difficult it gets when you |
5971s | actually start getting shot at pressure |
5973s | you can start you want to engage under |
5974s | the Baptist and it does look mighty |
5976s | vulnerable yeah Wicca got out of |
5977s | position but it's traded for azer right |
5979s | spawns closer to that attacking side too |
5981s | it's something we should always be |
5982s | thinking about in moments like this |
5984s | until then though we just get a white |
5988s | endless game of chicken to be completely |
5990s | honest sawhill's trying to chase them |
5991s | down with the threat of that chatter |
5994s | nyfl Academy are forced to just |
5996s | continually run away in circles |
5998s | Unfortunately they are a lot slower than |
6000s | team Fielding Lucio Jim again just |
6002s | controls all of those off angles there's |
6004s | the Shadows he's going to save them for |
6006s | a little bit of time but Cal is still |
6009s | going to be able to take care of her |
6010s | down like you said it did feel just a |
6011s | little bit personal I would expect now |
6014s | to maybe see the sigma swap but |
6015s | unfortunately you're not gonna have |
6017s | access to your spawn point unlike nyxl |
6019s | Academy so now we see the Swap come |
6021s | through from bun on that Tracer just to |
6024s | push into the Spy climb past the spawn |
6025s | hold of feral are looking to set up I |
6027s | think it's simple clock right I think |
6030s | you just need to get away from the Widow |
6032s | yeah they do that on over to the Tracer |
6034s | whisp over to the Cassidy time ethereal |
6037s | are going to continue this and I know it |
6038s | looks wow okay I was gonna say I know it |
6040s | looks bad but this looks I I disagree |
6043s | with I think a little bit uh but Thomas |
6046s | ethereal in theory should have just like |
6047s | had ultimate advantages and then that |
6049s | should just be NYX I'll come back |
6050s | eventually but seeing as I bet their |
6052s | ground flux uh it might last a little |
6055s | bit longer okay and then I was in the |
6057s | Subscribe bonds going onto the main TV |
6058s | go on to the rimatra looking to punish |
6061s | this Reinhardt pick remember when the |
6063s | Ryan Shields funnel still goes through |
6065s | it and connects onto all of the members |
6066s | of referral hiding behind solo and as a |
6069s | result now we see them give up that |
6071s | prior aggressive spot and immediately |
6074s | pull back so that azerite has that |
6076s | opportunity to try and find a pick |
6077s | before the fight starts |
6082s | the ultimates in tow now there are |
6084s | options for nyxl Academy of course |
6086s | trying to keep your distance and playing |
6087s | for that ant Matrix is one of those key |
6089s | ones ethereal yeah you can match the |
6092s | application Matrix but you just don't |
6094s | have the same amount of damage output |
6095s | through it and that's the big problem |
6096s | they're facing right now that High |
6097s | Ground has been claimed starkly inyxl |
6100s | Academy is only cow left up there but |
6102s | he's using it wisely right about now |
6104s | throw down all sorts of healing onto the |
6107s | likes you saw Hill phenomenal stuff by |
6110s | the back line of times ethereal yet |
6111s | again yeah Sohail honestly makes such a |
6114s | good spot play as well they get isolated |
6117s | by buns mayweal which should be the end |
6119s | for that Reinhardt right but the call |
6121s | comes through they give up that High |
6123s | Ground Control slow Hill drops to the |
6125s | ground the rest of the team joining |
6127s | alongside to play away from those ant |
6129s | matrixes and everyone is so focused on |
6131s | trying to take that Reinhardt out that |
6134s | Cal just gets to hide themselves up on |
6136s | that High Ground ledge and heal the |
6139s | Reinhardt all the way up to full so what |
6141s | should have been a brilliant stuff for |
6143s | nyxl Academy where finally they're able |
6145s | to break up from Spawn finally they have |
6146s | that room to be able to play their DPS |
6148s | with so that the Cassidy can take full |
6150s | advantage of the distance that you have |
6152s | access to with that six shooter and it |
6155s | just doesn't happen and now they're |
6157s | going to have to do it all over again |
6158s | except this time they don't have an amp |
6160s | Matrix to open up the fight within spook |
6162s | this Reinhardt composition from just |
6164s | walking straight onto them yeah wasn't |
6166s | the the change you expected to see in |
6168s | this series be completely honest for all |
6170s | of the compositional mismatches we've |
6172s | got the Reinhardt coming out last minute |
6175s | on this map no less when you can go for |
6177s | the spawn hold with the ram it is really |
6179s | interesting to see that being said I do |
6181s | think the RAM on second point should |
6182s | play pretty well now it's just about |
6184s | getting back up on the horse because I |
6186s | feel like that's something that we've |
6187s | really lost sight of thus far for nyxl |
6190s | is being able to come back in on top of |
6193s | ultimate the ultimate economy has |
6194s | seemingly just been thrown out the |
6195s | window kind of for either side but the |
6197s | Defenders are doing a better job of |
6199s | making sure that it is a much more |
6201s | controlled burning of the ultimate |
6203s | economy |
6204s | I think like a large part as well to |
6206s | Timeless of your success on this map has |
6209s | kind of just uncomfortability that |
6211s | they've put into nyxl Academy where we |
6213s | were talking about what we expected to |
6215s | see and Thomasville have just blocked |
6217s | all expectations they've thrown off all |
6220s | of the tank picks that we're expecting |
6222s | to see the Reinhardt coming through yeah |
6224s | it's expected maybe on point a |
6225s | especially alongside them maybe keeping |
6227s | it on point B definitely not something |
6229s | you're going to be screwing practicing |
6231s | for as well as that Sombra pick when |
6234s | they were attacking again that's not |
6236s | something that you're expecting not |
6237s | something you're practicing also all of |
6239s | these rotations that they're having to |
6241s | make a lot of it is coming down to |
6243s | adaptations on the Fly and that's where |
6245s | things can get a little bit messy a |
6247s | little bit uncoordinated and that's what |
6249s | this composition is looking to punish |
6251s | you have that Reinhardt you have to lose |
6252s | you the second you see one person out of |
6255s | place on nyxl Academy's composition you |
6258s | have the means to be able to close up |
6260s | the distance and punish and we are |
6263s | seeing it up close and Pro personal |
6264s | Timeless of furious rotations especially |
6267s | around point B where the Reinhardt |
6269s | composition pulls off significantly have |
6272s | been masterful |
6273s | I mean they've done a fantastic job of |
6275s | Shifting the composition depending on |
6277s | which part of the map they're on it can |
6278s | be exceeding and excruciatingly hard on |
6281s | certain parts of the map but they're |
6282s | sticking to their guns and so far it's |
6284s | been working really really well what |
6286s | hasn't been is somebody's internet on |
6288s | one of these teams I'm not sure I'm not |
6290s | sure what your ISP is I'm not sure what |
6293s | you're doing if we're uh on dial-up |
6296s | these days if there's like tones going |
6298s | on in one of these players computers or |
6300s | what anybody in chat just think of your |
6302s | least favorite ISP I know it's not hard |
6304s | and just get mad at them for right about |
6306s | now but it's another tech positive till |
6308s | then and I think that's no problem these |
6310s | two teams deserve that the the match go |
6312s | the full length the sub not be needed |
6314s | and such because to have anything affect |
6316s | the outcome of a game this important is |
6318s | I I think a bit much yeah I mean I'm |
6321s | just gonna say right now Jim Sombra was |
6323s | so strong that even when they swapped |
6325s | off of it we're still feeling the Sombra |
6327s | presents coming through yeah in the form |
6329s | of this disruption that would be |
6332s | actually I I can imagine they would ever |
6334s | fully implement it but maybe one of the |
6336s | the future April Fool's patches we see a |
6338s | Sombra hack come through and just |
6339s | immediately crash a person's skin |
6340s | entirely because I mean it's not it's |
6342s | not much further than uh the change they |
6345s | gave her last April Fool's patch where |
6346s | translucator deals damage that was that |
6348s | was fun to deal with I mean speaking of |
6351s | being affected IRL the Sommer ARG I feel |
6354s | like we're all forgetting about that |
6355s | anyways I'm ethereal looking for an |
6358s | early engagement here saw Hill edges a |
6360s | rock to the back of the head less than |
6361s | comfortable for sure |
6363s | completely ignoring that Sigler though |
6364s | they've said off TV girl and you see |
6367s | it's all hell just back away I'm saying |
6368s | yeah my team can just turn around deal |
6370s | with the segment as long as I hold the |
6372s | supports away from him he's got no help |
6375s | this is what we were talking about right |
6376s | divide and conquer this composition |
6377s | especially with Jim on the Tracer just |
6379s | has so much momentum to be able to move |
6381s | on to these isolated targets and it's |
6383s | over time and Microsoft Academy have |
6384s | absolutely no tricks but to throw |
6385s | themselves in payload and Timeless |
6388s | ethereal can take full advantage of the |
6390s | Reinhardt getting to clobber away with |
6392s | the hammer for all their cares |
6395s | it is as they say jover Timeless |
6397s | ethereal a big win two to one and one |
6401s | that was well deserved I mean it was a |
6403s | slog this series adaptation after |
6405s | adaptation map one took forever for |
6408s | these two teams to figure out who was |
6410s | winning that Rush mirror and then once |
6412s | things got messy on King's Row and the |
6414s | adaptation started coming in and we |
6415s | started playing non-mir matchups over |
6417s | and over and over again |
6419s | theoretically the game just got so dense |
6421s | and so I think you have to not just hand |
6423s | it to the players individually for being |
6425s | able to figure out okay what are we |
6426s | playing what do we want to do but being |
6428s | able to figure out the adaptations the |
6431s | small micro players the positioning |
6433s | changes all sorts of interactions that |
6435s | change when you go out of the mirror and |
6437s | when you shift into these weird or |
6439s | non-mirror matchups those adjustments |
6441s | were being made time and time and time |
6442s | again despite each other really throwing |
6445s | the entire look at one another yeah |
6447s | shout out as well to Timeless apparel's |
6449s | coach Soul shaker like you can see that |
6451s | he has been doing a lot with this team |
6454s | to be able to make sure that they're |
6455s | able not just to play what we consider |
6457s | meta at the moment that they're able |
6459s | though to go off meta or they're able to |
6461s | play |
6462s | meta-heroes but in non-meta situations |
6465s | and that is something significantly |
6467s | different than playing meta right Sombra |
6470s | at the moment is incredibly strong given |
6472s | her ability to be able to pair with |
6474s | things like a wrecking ball or a Winston |
6476s | whether Winston or the wrecking ball |
6477s | creates that space creates that opening |
6478s | for over a Sombra or a tracer to play |
6481s | off of players who already have been |
6482s | decimated in terms of health so you get |
6484s | to come into a fight for about five |
6485s | seconds find a pick and then go off on |
6487s | your Merry way Jim was not playing with |
6489s | a tank to create space for them they |
6491s | were going in and taking fights one |
6494s | versus one and winning I wonder |
6500s | that's fine you're not supposed to be |
6501s | able to do that on the sigma Sigma |
6505s | respect like is incredibly hard for |
6506s | Sombra to be able to take down given the |
6508s | way that we see hack working in |
6510s | OverWatch too you only deny abilities |
6512s | for literally like half a second so when |
6514s | you take that hackathon to a map you're |
6517s | only momentarily denying a mortality |
6519s | field for Sigma you're only momentarily |
6520s | denying accretion if you don't win that |
6523s | fight if you don't manage to find the |
6524s | kill before the hack wears off |
6526s | immortality field comes out accretion |
6528s | comes out and you're going to lose off |
6530s | of the fact that they have that utility |
6532s | well your utility is limited to you can |
6534s | run away with your tail between your |
6536s | legs |
6537s | that was a long game for both sides but |
6540s | it was a game that was eventually |
6541s | finished despite everyone's isp's best |
6543s | attempts to make sure that there was no |
6545s | end to it and like we said Timeless |
6546s | ethereal are the only team remaining uh |
6549s | not with the loss I said yeah what's the |
6552s | word I'm looking for here undefeated |
6553s | undefeated thank you oh God it's like |
6556s | you do this for a job or something |
6557s | anyways yeah remain undefeated nyxl take |
6560s | an L but we've got some more standings |
6562s | for you that you guys should absolutely |
6563s | know about because I think according to |
6566s | my mental math there should be at least |
6568s | one more team that remains undefeated |
6569s | throughout this but we're down to two it |
6572s | is brass tax for these teams it's become |
6575s | really difficult and you know what we're |
6576s | gonna get those standings after a quick |
6578s | little break and as well after that |
6579s | we've got another match for you so stay |
6580s | tuned |
6585s | thank you |
6587s | [Music] |
6601s | [Music] |
6610s | foreign |
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6666s | foreign |
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6682s | foreign |
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6716s | [Music] |
6719s | [Applause] |
6722s | foreign |
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6737s | [Music] |
6751s | foreign |
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6799s | [Music] |
6802s | [Applause] |
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6815s | foreign |
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6828s | foreign |
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6873s | [Music] |
6874s | [Applause] |
6877s | thank you |
6882s | [Music] |
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6884s | [Music] |
6893s | [Applause] |
6899s | foreign |
6902s | [Music] |
6911s | [Music] |
6947s | welcome back everybody we've got a |
6949s | second match on our hands after what |
6951s | might have been the longest best of |
6953s | three I've seen my entire lifetime we |
6955s | are on to our second match of the day |
6956s | and hopefully it has every last bit of |
6958s | the action offer the first game does of |
6961s | wisp luminaria up against Genesis rain |
6963s | we just continue to move through the |
6965s | Swiss stage box it is a Cut Throat |
6967s | battle make it into that top 16 tomorrow |
6969s | yeah already we're saying that like you |
6971s | have to be able to adapt incredibly |
6973s | quickly but there you go you get the |
6974s | answer there were three teams at the |
6976s | start of the day if you were undefeated |
6977s | now there are two Still Standing it is |
6980s | dark monkeys and Timeless ethereal who |
6983s | are the only teams currently four and oh |
6986s | of nyxl Academy taking their first loss |
6989s | on broadcast up against Timeless |
6990s | o'farial in that last series ooh dot |
6994s | monkeys and Thomas the real that's gonna |
6995s | be a good matchup to be able to look |
6997s | forward to however like you said the |
6999s | teams that we're going to be seeing are |
7001s | currently three and one with bliminaria |
7003s | and Genesis rain one of them is going to |
7006s | be able to move on to a full one and one |
7008s | of them unfortunately is going to be |
7010s | going to that free too and coming under |
7012s | a little bit more pressure to be able to |
7014s | qualify into those playoff stages where |
7017s | we head into one more map type |
7020s | potentially for some of these teams to |
7021s | get a little bit more time to be able to |
7023s | figure out how they want to play as some |
7025s | of these other teams unfortunately |
7027s | having a little bit of a rougher time |
7028s | one of toki's sub teams coming in at |
7031s | eight zero two four at the moment as |
7033s | Altier again like I love the fact that |
7035s | this Alto gets so invested in in calling |
7038s | all heroes they come with something like |
7040s | nine teams every single time we have a |
7043s | tournament and all of them do amazingly |
7045s | well it's really lovely to see |
7048s | good stuff and still only I mean one |
7050s | team winless right now and even they're |
7052s | showing up putting on good performances |
7054s | you love to see it and honestly I love |
7055s | seeing the the action from not just the |
7057s | top of the bracket of course it's cool |
7058s | to see who's gonna go undefeated that |
7060s | the absolute Pinnacle right now of what |
7062s | we have to offer but we're gonna see |
7063s | more of them in the bracket what I want |
7064s | to see is the dog fights to happen when |
7066s | you're fighting to make it into the |
7067s | bracket and that's what this game is |
7068s | because we got two teams at three and |
7070s | one and it looks like being two losses |
7073s | is kind of the cut off making top 16 in |
7075s | no more than that so whichever team |
7077s | loses this instantly put on the ropes |
7079s | yeah and I mean you're going to see |
7081s | again like there is a lot of pressure |
7082s | for these teams but more than likely |
7084s | we're going to sleep the same occurrence |
7086s | that we saw in the Lost series we're |
7087s | having things like the Comfort picks to |
7089s | be able to fall back onto give you a |
7091s | significant leg up not just in terms of |
7093s | confidence of being able to take those |
7094s | fights but also that element of surprise |
7097s | especially in first to two matchups if |
7099s | you can throw a curveball into the mix |
7101s | that takes an entire map for a team to |
7104s | be able to figure out a way around it |
7105s | you're immediately going to be able to |
7107s | put yourself score is at a ginormous |
7109s | advantage of looking at what both of |
7112s | these teams are going to be running with |
7113s | whether or not we are going to be seeing |
7114s | full meta mirror matchups coming through |
7116s | or whether or not there's a little bit |
7118s | of shenanigans at play I'm looking |
7120s | forward to seeing let's go and take a |
7122s | look at our rashes we got Genesis rain |
7124s | up first |
7125s | breaking them down they've had some |
7127s | phenomenal performances like we said |
7128s | it's Fifi handy Abby mythrea and Bard |
7134s | starting things out and depending on the |
7136s | map which I believe is Elios I would |
7139s | expect some big things from these |
7140s | players especially in terms of |
7142s | flexibility |
7143s | yeah flexibility is definitely one of |
7145s | those but control points I feel like you |
7147s | need to have that flexibility in terms |
7149s | of tank and |
7151s | your DPS if they can Flex between things |
7154s | like the Widow the Hanzo and then you're |
7156s | sort of maybe more closer brawliest |
7158s | style of hit scan of something like a |
7160s | Cassidy that's all well and good but |
7162s | that focus on the back line especially |
7164s | on Alias where we can head towards |
7166s | places where elusive it's almost just |
7169s | called for and then as well wanting to |
7171s | run over the Anna where you're more |
7172s | vulnerable but you have more burst |
7174s | healing to be able to sustain your tank |
7175s | better or whether or not you're going to |
7177s | play for a little bit of a safer card be |
7179s | overing towards that kiriko that again |
7182s | goes to show how a lot of these teams |
7183s | like to play whether it's for all |
7185s | aggressive with that vulnerability |
7186s | attached or whether or not they want to |
7188s | play it a little bit closer to the chest |
7190s | even if it gives them a little bit of a |
7193s | disadvantage in terms of Frontline power |
7195s | and if you want to talk about Frontline |
7197s | power we can look at the other roster as |
7199s | well we got wisp Lumen area up on the |
7201s | other side you want to talk about a team |
7202s | with resources you want to talk about a |
7204s | team with pedigree you want to talk |
7205s | about a team that knows how to get how |
7207s | to put together a good team I'm talking |
7210s | about this this team is likely to get a |
7213s | lot of things done and when you see big |
7214s | names come along and calling all heroes |
7216s | this is certainly one of the ones that |
7218s | shakes the ground a bit as they approach |
7219s | yeah calling all Hero is attracting so |
7222s | many tier one and tier two just houses |
7225s | of teams to Clump together both teams |
7228s | make sure that they have that safe space |
7230s | like we talked about Altera last year |
7232s | and teams night like wisp as well adding |
7234s | the hats into the colonel Harris roster |
7236s | it's really lovely to see because it |
7238s | allows these players to just feel like |
7241s | they're included and that they're being |
7243s | sort of pushed into a space where they |
7245s | are going to have access to those |
7246s | resources and things like having a coach |
7248s | having availability to be able to scrim |
7250s | does a lot for these teams does a lot |
7253s | for the players especially when we're |
7254s | talking about things like flexibility |
7255s | having a coach to be able to go through |
7257s | all of these different strategies and |
7259s | run through all of the compositions and |
7260s | how you're going to play each |
7261s | composition differently and pilot the |
7264s | specific areas that you're playing in a |
7266s | way whether you're playing passively |
7267s | whether you're playing aggressively goes |
7269s | incredibly fast so to already get to see |
7272s | in the first major that we're seeing |
7274s | that support come through it's really |
7276s | heartwarming in the OverWatch scene yeah |
7278s | man you love to see it especially with |
7280s | like you said all the backing that |
7282s | they've gotten tier one tier two teams |
7284s | alike tier two teams and they've been so |
7285s | quick to integrate calling all heroes |
7288s | into their game plans and making sure |
7290s | that they have every resource humanly |
7291s | imaginable it's not just coaches |
7292s | reminder like this is this is |
7294s | opportunity to to be in places and exist |
7297s | with the the organization of |
7299s | organization right I have been in many |
7301s | team discords that are full of just |
7304s | complete chaos but I promise you these |
7306s | two teams know how to run a clean ship |
7308s | and they're doing the exact same thing |
7310s | for all your Heroes it's a good |
7311s | opportunity for them to get an |
7312s | experience with that that being said |
7314s | we've got an experience on Elios we |
7316s | better be getting two mocks I'll start |
7317s | talking cops |
7318s | to be a while so we're probably like we |
7321s | said going to be seeing I mean it's |
7322s | pretty much just decided it's going to |
7324s | be well maybe we're not going to hell |
7326s | we're getting this |
7328s | amazing cinematic fly Vise go through |
7331s | all of the different Maps so like we |
7333s | said if we see well a lighthouse it's |
7336s | going to be the Lucio and you can field |
7337s | either the Anna alongside that for the |
7340s | reasons aforementioned or you can feel |
7342s | the kiriko the kiriko can be extremely |
7345s | strong we're already saw kiriko and Luso |
7347s | just being a package parcel deal for |
7349s | almost the entirety of last year ever |
7351s | since kiriko's release in contenders uh |
7354s | the tier 2 scene and with wisp having |
7357s | their roots in the tier 2 scene I would |
7358s | imagine that we're going to see that |
7360s | continued presence come from from this |
7363s | specific team just given how strong suzu |
7366s | is especially into that anniversary |
7368s | kiriko deal Anna finds a lot of value |
7370s | with things like the utility of the |
7371s | sleep dot and the antenade and suzu just |
7374s | cleanses both of those off |
7376s | I wouldn't be surprised to see kiriko |
7378s | come in personally on Elios I like |
7380s | seeing the kitty go on alongside the the |
7382s | Winston which should absolutely be being |
7385s | seen on this particular map it's gonna |
7387s | be a very different texture for this |
7389s | series in terms of what we see out of |
7391s | both of these teams last one was |
7393s | punctuated ended and began with Rush |
7395s | compositions because of that Antarctica |
7397s | verse map pick Elios is likely to be |
7399s | much the opposite starting out on well |
7402s | you did guess right oh yeah uh it is |
7406s | more likely than not that we get a |
7408s | little bit of dive going yes I would |
7410s | assume that we're going to see the dive |
7412s | come through and now this puts a lot of |
7414s | pressure again |
7416s | client to be able to survive but it also |
7419s | puts a lot of pressure onto what your |
7420s | DPS look like are you going to be |
7421s | playing from a backwards position where |
7423s | you're going to be seated far away from |
7425s | the team so that the Winston has to |
7427s | commit really heavily into being able to |
7428s | take you down or are you going to be |
7430s | playing close-up and personal Fifi's |
7432s | going to be going onto the Genji Sierra |
7433s | onto the Sombra My friend I'm assuming |
7436s | is going to just play that symmetric for |
7437s | early teleport and then swap towards the |
7439s | Tracer to be able to keep up so with |
7440s | blue and arrow are fully committing to |
7442s | this type this is going to be really |
7444s | rough for Genesis Reigns backline to be |
7446s | able to survive if we do see both the |
7448s | Tracer and the Sombra double hit squad |
7451s | come through for the team |
7453s | it is quite a survival back line though |
7455s | to be fair you see how long with the |
7456s | kitty go opted for both teams which |
7458s | they're in diving to dive should be a |
7460s | little bit more safer than that he'd |
7463s | goanna that was posed earlier especially |
7465s | for this map |
7467s | that's the problem against the Sombra oh |
7470s | it should be in theory but that diva is |
7472s | pretty much gone now I'm trying to reset |
7475s | that health bar I think we aren't forced |
7476s | to do this pretty much the exact same |
7478s | thing a little Tracer duel both recall |
7481s | but I don't think I even want to put |
7482s | their lives in the line quite yet we're |
7483s | still in neutral territory when it's |
7485s | unlocked Genesis Reign began their |
7487s | assault on it but it's answered back |
7489s | immediately Auburn picks up to a little |
7491s | bit of supportive combat to open up the |
7493s | map looking for a third unfortunate |
7495s | that's so successful in doing so now |
7496s | you're playing into a tank without one |
7498s | with luminaria and that is a far more |
7501s | difficult Hill to climb yeah candy is |
7503s | able to take down Auburn but Avi is |
7505s | actually cracked and the mech is lost |
7509s | [Applause] |
7513s | what happened we're gonna be very very |
7514s | swiftly on as with luminara it's still |
7517s | uh have not actually been able to pick |
7519s | up the point percentage that they're |
7521s | looking for Point only now are actually |
7523s | on launch dances around doing a very |
7524s | good job despite losing players of |
7526s | keeping it contested so battle ones can |
7528s | start to build up percentage Fifi's |
7530s | already going to have a possible Abby |
7532s | with the pick onto the Winston as well |
7534s | denies that body to be able to absorb |
7536s | the damage from the soldier and and |
7538s | candy takes off and down this is what's |
7540s | bliminary in full retreat |
7543s | you're not swiftly taken out I think |
7545s | I think Winston had a little bit more of |
7548s | an idea of trying to jump in as quickly |
7550s | as possible for a Recon test but it |
7551s | wasn't really Recon Genesis rain were |
7553s | completely set up to defend that dive |
7555s | yeah spider unfortunately not able to |
7557s | find that cleave opportunity as well to |
7559s | be able to bold into that primer rage to |
7562s | sustain candy Pop's going to be coming |
7563s | into that overclock which is something |
7565s | that whispering are going to be consider |
7566s | the fight but kids saying Russia is |
7568s | going to be available for them and not |
7569s | Genesis as EMP is immediately going to |
7572s | push the dive forward connects onto the |
7574s | Lucio and West luminarian nuggets just |
7576s | move on to the next availability of the |
7578s | backline |
7580s | there is at least a consolation prize in |
7582s | the fact that they've taken down spionor |
7584s | with the pulse bomb |
7585s | can't let it be traded though already |
7587s | forced the Remake out |
7590s | so he's got a lot of work to do but |
7591s | McMahon's already doing it for them a |
7594s | third number four in the fight mind you |
7598s | immediately flipped over and Arya are |
7600s | really taking the ride on the back of |
7602s | McMahon right about now yeah the problem |
7604s | for them is that they had to use and |
7606s | invest both the rush and the EMP and |
7608s | that next fight granted they're going to |
7610s | have Primo rage and signed by to try and |
7612s | sustain through Genesis rain's use of |
7614s | this overclock to brute full Swiss blue |
7616s | Monaro off of this point but the diva |
7618s | with defense Matrix is going to be |
7620s | putting on the pressure for Mike man |
7622s | when that plus one comes through the |
7624s | hack comes down onto Candy Pop before |
7626s | the overclock can come out and this |
7628s | surgeon has been just sequestered in the |
7630s | corner tiny OverWatch anybody oh not |
7633s | Candy Pop oh yeah what quickly taking |
7636s | down McMahon's done it again this Trace |
7638s | has been a bit bit of a Difference Maker |
7641s | yeah the hack goes down onto candy pop |
7643s | so they're not able to find the angle |
7645s | that uh she's looking for to be able to |
7647s | open up with the overclock and push back |
7649s | onto the members of the Splinter and my |
7651s | friend sees an opportunity and comes out |
7652s | of the past form too like he said keep |
7653s | candy in that really small room so the |
7655s | overclock can find nothing let's Bloom |
7657s | and iron with such a mobile composition |
7659s | but spread all over the place and the |
7661s | surgeon just doesn't get an angle onto |
7662s | any of them and what should have been |
7664s | the best tool of aggression for Genesis |
7666s | Rin very quickly wimp is out |
7671s | Genesis rain still lacking in tools to |
7674s | aggress we're gonna push forward into |
7676s | the arms of Sarah who is very quickly |
7678s | gonna build this EMP got a lot of |
7681s | choices to make and into using how to |
7684s | build it up but the airplane very |
7685s | patiently in the meantime with luminary |
7687s | have done this phenomenally a half out |
7689s | the Damage Done onto the diva Kitsune |
7691s | Russia invested by Genesis rain to try |
7693s | and pull it back a pulse bomb as well |
7694s | everything's being thrown into this |
7696s | fight and virtually no profit has been |
7699s | made |
7699s | yeah I could see any rush comes out from |
7701s | Genesis and they don't find anything |
7703s | with it they are able to take downstairs |
7705s | so EMP fret is denied however they're |
7709s | sitting at 92 and climbing Genesis rain |
7712s | are still potentially going to get |
7713s | staggered Abby needs to come into the |
7714s | self-destruct immediately to be able to |
7716s | just Zone a wisp off of this point and |
7718s | buy Genesis ruined the timesheet to keep |
7720s | this over time and play |
7721s | air dive on the diva forces out the bomb |
7724s | again you feel like there's |
7726s | the rebound kills spiders |
7730s | oh disaster they have the EMP but now |
7733s | Sarah's like do I use it Sarah tries to |
7735s | use it at all no I think they died in |
7736s | cast |
7738s | it it connects with Genesis |
7742s | it does not not like you said spinal had |
7745s | already gone down so the tank isn't |
7748s | there to be able to create that |
7749s | opportunity of space for the rest of |
7751s | which luminari to take advantage because |
7753s | empa hit four of them and as a result |
7755s | Genesis ring get to hold on to sign bar |
7757s | they're going to have it in this next |
7758s | fight to go toadso with orban's and even |
7760s | though Primal is going to be up for |
7762s | spinal I'm worried about candy on the |
7764s | slogan because all she needs to do is |
7766s | hit one girl fire of that Rail and she's |
7768s | fine to pick |
7771s | gotten another opener on the Fifi though |
7773s | how many in a row is that for the Tracer |
7776s | counter sound barrier thrown out by poor |
7778s | you is an answer but once those Shields |
7779s | go away doors open for Whispering area |
7782s | to find a re-engage with that one man |
7783s | advantage |
7785s | and it's easily followed up on like you |
7788s | said in the sound barriers fall all the |
7790s | dust settles with luminaria take away |
7792s | the first map you have to feel like a |
7794s | lot of credit's got to be given over |
7796s | here to big man yeah McMahon was doing a |
7798s | seller job so too with Sarah just taking |
7800s | advantage of the fact that Abby on that |
7802s | diva is an old battery for the Sombra |
7805s | right especially because they wouldn't |
7807s | really being found out she wasn't |
7809s | getting spy checks uh by Abby she was |
7812s | always able to find the hacks onto the |
7814s | diva neck and then just chunk the damage |
7817s | even if she doesn't find the team |
7818s | actually just balds EMP up so quickly |
7820s | and that just pushed Genesis around this |
7822s | really uncomfortable position where they |
7824s | can't group up and dive is a composition |
7828s | where you want to group up you want your |
7830s | Tracer to be able to play off the space |
7832s | your Diva creates when the dive commits |
7834s | but if you do that you're playing into |
7836s | the sombra's hands as we now head over |
7838s | towards this could potentially be where |
7840s | we see a movement away from the day but |
7841s | it feels like both of these teams just |
7842s | want to stick with this Winston |
7844s | composition it's again likely just going |
7845s | going to be that little bit of a wrinkle |
7848s | of maybe Winston versus Diva but no |
7849s | Genesis rain gonna fully commit to the |
7851s | Winston mirror instead |
7853s | I think it's the right call now that |
7855s | you've got a match for the Sombra as |
7857s | well which we're gonna be able to answer |
7858s | an EMP with one of their own Sarah Force |
7860s | back |
7862s | a little bit of VMP charge being handed |
7864s | over neutral fight though generally |
7866s | going pretty well for whistle Mary a |
7868s | great disengage a Boop off the map |
7869s | forces the somber back yet again but |
7871s | jock me down means that there's now no |
7873s | more heels for whistling area at least |
7874s | not one significant enough to keep them |
7876s | up each member one by one will fall |
7878s | after |
7879s | it should be Genesis Ryan picking up |
7882s | this early Point control it's by not |
7884s | just dropping that Winston bubbles to |
7885s | deny any more stagger picks from coming |
7887s | through but it's the difference in all |
7889s | charge that you have to watch out for |
7891s | the fact that Jacoby went down so early |
7893s | on in that fight has meant that the rush |
7895s | charge is going to be behind Genesis |
7897s | Reigns and that is not why you want to |
7900s | be in this matchup at the moment as it |
7903s | is going to be a hack coming through |
7904s | onto the Lucia Who falls incredibly low |
7905s | but Candy Pop actually takes Urban down |
7908s | so much Focus went on to aggressively |
7910s | playing onto Genesis Reign but they |
7911s | forgot to defend their back line |
7913s | counter dive is beautifully executed |
7915s | Jacoby I've been trying to make |
7917s | something of a whispering area I'm |
7918s | empty-handed yet again |
7920s | yeah Auburn going to uh go down early so |
7924s | with blue men are lose that speed boost |
7926s | to be able to disengage cleanly and as a |
7928s | result gen with all of this Mobility |
7930s | from the dive are free to pick apart the |
7932s | stragglers one by one by one and what |
7934s | should only have been them picking up a |
7935s | bank 10 of that point off of one kill |
7938s | very quickly stalls out into almost 50. |
7943s | said one pick has been giving away Candy |
7945s | Pop it's a little too big for their |
7947s | britches |
7949s | the guy from whistling area doesn't |
7950s | really have that much threatening it |
7952s | they can send the whole team in without |
7954s | too much worry of losing the damage they |
7956s | just have more while that Tracer is gone |
7958s | for you Falls as well not quite up to |
7960s | the sound barrier |
7961s | had to come up maybe Genesis rain want |
7963s | to double down and try and go for it |
7964s | before V5 without that the ultimate it's |
7966s | gonna be tough good hack as well from |
7968s | Sarah to focus on to Abby to deny the |
7970s | potential of that Primal if Primal had |
7972s | come through from Jenna's Lutheran |
7973s | absolutely we see the investment of that |
7975s | cyber for even higher amount of saga to |
7978s | come through onto that point as Wesley |
7980s | Menara are in position to be able to |
7982s | address in with his EMP but they don't |
7984s | have the same bar yet they need to be |
7985s | able to make sure it connects onto |
7987s | poirieri to use the EMP aggressively |
7989s | got a hit for you you've got to burn |
7991s | them down ASAP EMP out no delicio it's |
7995s | on two of you didn't hit poor you was |
7997s | the name of the game they did find an |
7998s | advantage before that sound barrier hit |
8000s | the ground though so if nothing happens |
8001s | during it you should be able to clean up |
8003s | afterwards yeah is not going to however |
8006s | find the email to looser so Soundbar is |
8008s | that with blue monaria are able to build |
8010s | into a sign bar of their own organs able |
8013s | to hit it and as a result Genesis Ryan |
8015s | just don't have the damage to be able to |
8017s | chunk through this is the problem when |
8019s | you're running Tracer and uh Sombra |
8021s | together when you don't have ultimate |
8022s | simpler you do so little damage in the |
8024s | face of the sound bar with the extra |
8025s | armor the whispering are able to keep |
8028s | this point in play and stall all the way |
8030s | towards another pulse bomb for mcmah |
8033s | uh not quite not quite another pulse |
8036s | bomb McMahon they really wish they did |
8038s | too they still got a point they still |
8040s | got control they don't have the kills to |
8043s | win it over properly 75 tips over and |
8046s | now it's a numbers game how much |
8047s | percentage can these two put on the |
8050s | board |
8051s | or six seven percent for Jacobi |
8054s | respectable stuff honestly a fight that |
8056s | they were losing for quite some time |
8057s | ends up in a bonus 30 40 percent |
8060s | yeah the problem is they're not going to |
8062s | be able to ball towards an EMP and this |
8064s | next fight makeman has to come through |
8065s | with a really good pulse bomb and |
8067s | granted they've been doing a wonderful |
8070s | job yeah I'm not worried about those |
8071s | bombs but Candy Pop has a pulse point of |
8073s | their own as well Boop comes down onto |
8076s | uh the spinal denying the Winston that |
8079s | jump but they're able to jump |
8080s | immediately back onto that high ground |
8081s | and push back on the members of fences |
8083s | right not before Fifi however has |
8085s | finally opening into the backline Auburn |
8087s | goes down McMahon trades enough we told |
8089s | you to keep an eye on this Tracer but |
8092s | Genesis rain still have the bodies to |
8094s | hold the point down that's crazy McMahon |
8096s | hit the stick on the candy pop candy pop |
8098s | recalled and just dropped it off on |
8099s | their Lucio that's that's unfortunate |
8102s | scenes if you're a Lucio player pulse |
8104s | bomb from the other side though it does |
8105s | look good can you pop those onto a |
8106s | Winston 99 is up for Genesis range you |
8109s | gotta find a way to touch here but |
8111s | really just having to throw first |
8113s | spaghetti at the wall see if anything |
8114s | sticks and it doesn't seem like it's |
8115s | going to Genesis rain burn down the |
8117s | remaining health bars with women area |
8119s | and take us to another third sub map |
8122s | it's not so much throwing spaghetti as |
8123s | throwing yourself on to point into just |
8125s | the waiting EMP as like you said it is |
8128s | over time you have no choice you can't |
8130s | really sacrifice members of terms of |
8134s | just positioning so that everyone |
8135s | doesn't get hit by the EMP the way that |
8137s | we see teams when they have the time |
8139s | bank be able to do so was like okay well |
8141s | EMP is here as long as our support |
8143s | doesn't get hurt we're gonna be okay |
8145s | we'll be able to come with a clutch |
8145s | sound bar that doesn't happen in |
8147s | overtime you just have to frog yourself |
8149s | straight on to that point and Genesis |
8151s | roon are able to deal with the struggles |
8153s | and like you said we are headed into |
8154s | Lighthouse and this is what we're going |
8156s | to see a little bit of mix up this is |
8158s | where we're going to see the anus come |
8160s | from Jacoby Fielding that's Zenyatta |
8162s | looking to chunk down this Mech coming |
8165s | through from Abby and I'm concerned |
8167s | about Genesis ring they're not going to |
8170s | mirror the Zenyatta they're going for |
8171s | survivability and utility with this |
8173s | kiriko rather than the glass cannon that |
8176s | is just Zen volleying down your front |
8179s | line without any orb of disco to mirror |
8182s | with luminarios candy Pop's gonna have a |
8185s | harder time being able to pick these |
8186s | angles |
8187s | reward thing right the survivability of |
8189s | the event is practically non-existent |
8190s | but if he survives |
8192s | all sudden we got a different game on |
8194s | our hands and like you said those orbs |
8195s | can be real dangerous |
8196s | Auburn going down early though does not |
8198s | spell good news I'll say that much yeah |
8200s | I mean it doesn't look good news for the |
8202s | rest of the team either without that |
8203s | Anna they don't have the means of |
8205s | sustaining that either next to be able |
8207s | to aggressively challenge Janice this |
8208s | rain for either this High Ground Control |
8210s | around Courtyard or the point itself and |
8213s | now it is just a game of stall |
8216s | oh you won your own percentage you're |
8218s | giving away for which luminarian Genesis |
8220s | Rainer more than happy to collect |
8222s | Gonna Fly pressure to the point let's |
8224s | see if it's going to go down pretty |
8225s | quick |
8226s | 15 nearly 20 built up now Abby's doing a |
8230s | great job of just staying alive trying |
8231s | to wait until the sports get back and |
8234s | they do oh my God |
8237s | wait what was that pulse bomb all right |
8240s | thrown out bit of a prayer |
8242s | I feel like I just saw a pulse on in the |
8244s | wild in its natural habitat |
8247s | all right and here we see the natural |
8251s | pulse pump the lying on the ground as a |
8253s | tracer unfortunately whips the |
8254s | connection even if you manage to connect |
8255s | it that's easy was still alive The |
8257s | kiriko Hub isn't still there a Miffy and |
8259s | I was actually getting so much |
8260s | additional pressure on Fiona now that |
8262s | the kiriko isn't that to help out when |
8264s | the die of concerns the backline this |
8266s | should finally be with taking control of |
8269s | this point but the keyword though is |
8272s | finally Genesis rain stalled out to over |
8276s | halfway and they're coming into this |
8279s | next fight with ultimates |
8282s | I think it's one of those ones where you |
8284s | got it |
8284s | come in quick give them the beans and |
8286s | get out Genesis rain have got to make |
8288s | this fight happen fast I mean fast isn't |
8291s | even faster trance came up in the time |
8292s | that I was talking about it like the |
8294s | timing was non-existent there and now |
8297s | we've got our jockey Force the trans |
8299s | early Phoebe catches half of a volley to |
8302s | the mouth but unfortunately survives the |
8304s | Elders of death Indie pop goes down in |
8306s | the meantime though all the attention |
8307s | has been drawn away by this backline |
8309s | pressure from Fifi and that's left a |
8311s | couple people open but notably not the |
8313s | Zenyatta who still has trance |
8314s | this rain are just so apprehensive about |
8316s | making that push happen until that |
8318s | ultimate's gone |
8319s | they're really worried about this EMP |
8321s | coming through as well hitting onto this |
8324s | back line Abby is building time |
8329s | the health back Sarah knows as well she |
8333s | gets to see the health uh when they fall |
8335s | below critical so she just tracks the |
8337s | Tracer down Genesis went all gonna be |
8339s | secluded up into this little room it |
8341s | might be able to spy check the Sombra |
8342s | before the EMP comes through but West |
8344s | Blue Monaro can use this EMP and combo |
8347s | with the self-destruct fraud into that |
8348s | room and catch all of these numbers so |
8350s | it's a huge here pick up one sometimes |
8354s | you're just watching you're watching |
8355s | like five players of Sombra and you are |
8358s | just frothing at the mouth at the |
8360s | thought of pressing your Q button and I |
8362s | promise you Sarah was it every bit in |
8364s | that zone before that EMP it hits in its |
8367s | massive still yet trying to fight back |
8369s | our Genesis rain and they're doing a |
8372s | pretty good job of it |
8375s | still got the on you still got the diva |
8377s | to contend with the Zenyatta hasn't been |
8379s | touched in years and finally whisper |
8382s | like fine I guess we'll use our ultimate |
8384s | they still have trains they still have |
8385s | NATO they still have bomb mind you |
8387s | I mean overtime is hitting Genesis rain |
8390s | still have a pulse woman overclock but |
8391s | West Blue men are still have that point |
8393s | control Abby no |
8396s | she gets |
8399s | from spying orange is it Angel to both |
8402s | the leg back up with luminara it's just |
8405s | clean up Duty right now as Genesis rain |
8409s | without a tank have no means of |
8412s | wrangling this fight back onto wraps |
8415s | really well played by West blooming area |
8418s | I mean swagged on them in a lot of |
8420s | moments whether it was in terms of |
8421s | ultimates whether it was in terms of |
8423s | compositions you brought up the Zenyatta |
8425s | it is a real threat if not dealt with |
8427s | and it was never ever dealt with and I |
8430s | mean obviously that is that is not just |
8431s | all eating up on the team playing into |
8433s | it right a lot of credit goes to the |
8435s | then the Anna the diva for the appeal |
8437s | that Zen received to keep it such a |
8440s | threat in the game but the fact that Not |
8441s | only was it a threat but the |
8443s | Transcendence which |
8444s | just loomed over top of their heads |
8447s | through the entirety of that round like |
8448s | from what was it 50 60 when it came |
8451s | online |
8452s | you could tell they were playing like oh |
8454s | yeah they have trance like what do we we |
8456s | don't have an answer to this we have to |
8457s | try and force it out and they were just |
8458s | tiptoeing their way around trying to |
8460s | force a trance never fully committing |
8461s | due to the threat of it happening and |
8463s | then all of a sudden it's the end of the |
8464s | map and trance is still up and just the |
8466s | threat of it was enough to put together |
8468s | a lot of really really good positions |
8470s | yeah it's really unfortunate because |
8472s | like a lot of the time it falls to the |
8474s | choice it's a bold that pulse bomb and |
8476s | threaten the Zen with the pulse bumps |
8478s | that if you stick it together but it's |
8481s | not the Choice's Fault in in that right |
8482s | again it goes down to the positioning |
8484s | from Wesley Menorah they know that the |
8486s | Tracer is going to be what the sun has |
8487s | to worry about and so whenever we |
8489s | actually see that Zen they're playing |
8490s | with someone right close next to them so |
8492s | that when the Tracer shows up to try and |
8494s | use that postpone to force the the |
8496s | Transcendence immediately the second |
8499s | they turn that corner and that's bought |
8500s | it out boom boom boom volley follow-up |
8503s | damage and that Tracer has to recall |
8505s | straight out of that and again it sort |
8507s | of has that knock-on impact the Tracer |
8510s | has to have the rest of their team |
8511s | playing Super aggressive create that |
8513s | space create that distraction so the |
8515s | Tracer with a very slim sliver of health |
8517s | bar isn't taken out immediately before |
8519s | she can close up the distance and put |
8520s | those pulse pistols to actual work |
8523s | likewise the team need the Tracer to be |
8525s | able to create that distraction and |
8527s | attention so the backline with the Zen |
8529s | doesn't just Discord your Diva the |
8531s | second that they show up and you lose |
8534s | the mech in a snap of the fingers that |
8536s | is what happens when you have a Zen and |
8539s | the other team doesn't I said that it |
8541s | was my main concern that we didn't have |
8543s | a Discord from the other side to be able |
8545s | to mirror the damage that is being |
8547s | Amplified from the other side and that |
8550s | was the Difference Maker as well as the |
8552s | thread of that Transcendence hanging |
8554s | over that team they did not want to |
8556s | commit from High Ground to the low |
8557s | ground because the second that they did |
8559s | they know they're getting the primed |
8561s | volley of that Zen straight to the Dome |
8564s | yeah I mean there's the area of like |
8566s | pathing to Zen hitting a proper dive on |
8568s | him but it really came to fruition |
8570s | Unfortunately they weren't able to |
8571s | leverage the composition too its fullest |
8573s | effect that being said uh McMahon had a |
8575s | lot of jobs in that particular round to |
8578s | try and pull off as best they could and |
8580s | I think that gets a little bit easier |
8581s | heading into the next Maps obviously app |
8584s | Choice goes to the side there I think |
8586s | it's going to open up a lot of doors and |
8587s | try and avoid something like what we saw |
8589s | be really good there for wish which for |
8592s | me notably was their ability to control |
8593s | High Ground Play social supports up on |
8595s | it and trust them to be pretty |
8597s | self-sufficient yeah |
8599s | um blizzard world is actually going to |
8601s | be the map that gets picked so we could |
8602s | potentially still see the dive to come |
8605s | through but like you said there's a lot |
8607s | more passing rights that you can take |
8609s | most notably all the way around the back |
8612s | of the point emerging towards point B |
8614s | side and then taking that staircase to |
8616s | be able to aggress onto that back line |
8618s | the problem is it's still not a ticket |
8621s | for a fight win if you still get taken |
8623s | down by the Sun and we've seen it time |
8626s | and time again I think the most notable |
8628s | moment for me in in all of OverWatch |
8630s | League's program is when Houston Outlaws |
8632s | are getting pushed until you just see |
8635s | Violet on the the Zenyatta just |
8638s | nonchalantly tone to the side so you |
8641s | Tracer creeping towards them and Dome |
8643s | within about two and a half seconds and |
8645s | that Tracer is dead there are very few |
8648s | feelings better in OverWatch than |
8650s | clapping a traitor Zenyatta |
8653s | the world's a pretty good map for that |
8654s | though if you're talking about places |
8656s | where you can run double Flex support I |
8658s | mean we saw the Atlanta rain do it in |
8660s | Pro-Am it's a really great effect I love |
8662s | that composition with the diva um we |
8664s | could get something similar coming out |
8665s | in this iteration of the map alternately |
8668s | like you said you open the doors for |
8670s | I've Rush the the world is really your |
8673s | oyster so to speak on this map yeah I'm |
8676s | a little bit concerned about what tank |
8678s | we're going to see I'm not going to lie |
8679s | I would prefer the Winston over the |
8681s | fever especially if you're gonna be |
8683s | running into that oh it's good having |
8685s | things like that Winston bubble not just |
8687s | to be able to mitigate a lot of that |
8689s | poke damage coming through from this end |
8690s | but also to try and drop the disc at all |
8692s | this as quickly as possible from your |
8694s | head is going to be absolutely crucial |
8696s | in being able to secure that your dive |
8698s | has that impact as opposed to the diva |
8701s | Mech being burnt out of Defense Matrix |
8702s | and very quickly just being chewed up |
8705s | and spat out by the other DPS using it |
8708s | to be able to springboard to their |
8710s | ultimates in record speed |
8712s | cheers see if it actually does come out |
8714s | like you said playing into the Zen |
8716s | uh the the Winston is it tougher because |
8719s | you're gonna be taking all that damage |
8720s | but diving it is not a bad option |
8722s | pathing around it is certainly a good |
8724s | choice we could see more poke-based |
8727s | competitions come out uh we we've seen |
8729s | it earlier in Collegiate and we saw a |
8732s | lot of Sigma played on this map with |
8734s | obscene amounts of poke I mean just |
8737s | volley after volley of arrows orbs and |
8740s | arts alike being thrown down the main |
8742s | choke and that I always think of really |
8745s | high poke comps like that almost not as |
8747s | an IQ check so to speak but you're |
8748s | passing it better be really really smart |
8751s | If You're Gonna Play into it except we |
8754s | got 10 minutes like IQ check I think |
8756s | about it as a patience game I was like |
8758s | sooner rather than later someone's going |
8760s | to get impatient and peek a little bit |
8762s | too aggressively and that's when poke is |
8765s | it impatience or is it ego with DPS |
8767s | players it's usually ego |
8769s | I I think it's the 50 50 of both |
8774s | but it is Genesis rain going to be |
8777s | defending up first to the plate and Abby |
8779s | is going to be running out not on the |
8781s | Winston she's going to be sticking on |
8783s | that Diva note as well that they are |
8786s | still not Fielding this Zenyatta like I |
8788s | know why you want to sort of move away |
8790s | from it like we said the vulnerability |
8792s | of it is is exceptionally apparent |
8795s | especially when you're running an Anna |
8797s | alongside it and then you just have two |
8799s | support Heroes who are not great at |
8802s | being able to keep themselves safe and |
8804s | you do want to have something like that |
8805s | kiriko to be able to keep that Anna up |
8807s | won the dive calls for them but again we |
8810s | are going to see the difference maker |
8811s | with blooming Aria with Jacoby on the |
8813s | Zenyatta I'll go to have the Discord orb |
8815s | and again it's not going to be mirrored |
8816s | I mean I think it's fine for Genesis |
8819s | rain right the difference isn't |
8820s | necessarily the other support in the |
8821s | honor the difference is in the DPS right |
8823s | if you want to run the Tracer Sombra you |
8825s | have a lot less to defend those than yet |
8827s | if you're wondering Zenyatta you got to |
8828s | be Fielding something like a Cassidy at |
8830s | the very least to try and help heal for |
8831s | it but because they're going for this |
8833s | more aggressive look either then just |
8835s | not nearly as safe so their option this |
8837s | time the objective is the same you have |
8839s | to dive this in they were unsuccessful |
8840s | in it on Elios you need to be successful |
8843s | with it on blizzard World Jacoby has got |
8846s | to be put under more pressure than they |
8847s | were in Maps prior and already not |
8850s | really looking to be the case Genesis |
8851s | rain give up the space lay on the back |
8853s | foot and are trying to fight against the |
8855s | diva rather than this Zenyatta that they |
8857s | really need to be worrying about |
8858s | if I'm doing a very good job of actually |
8860s | taking point to keep that Sun out of |
8862s | Target focus and Abby who takes so much |
8865s | damage from that Discord and just the |
8867s | Zen volley is forced to dive back to |
8870s | their team with the diva boosters so |
8871s | they can get healed up to full and still |
8873s | the sun has been entirely untouched on |
8874s | The High Ground they are being pinged |
8876s | out you can see Jensen are aware of that |
8878s | position and candy is finally going to |
8880s | be able to find the dive that we were |
8882s | looking for the Zen is pressured the Zen |
8884s | is ejected back to spawn and mind you |
8887s | this was all Sans honor it was still |
8890s | coming back from Spawn so Mary almost |
8892s | made something out of a really |
8893s | uncomfortable situation but they are |
8895s | gonna have to wait to get all five |
8896s | members in I suppose I'm back back into |
8898s | their arms yeah defense Matrix as well |
8901s | denying that all charge from manix to be |
8904s | able to build that make up a little bit |
8907s | defense |
8920s | in the nick of time if they couldn't |
8923s | stop the Kill from going down on |
8924s | geography oh man not enough defense |
8927s | Matrix in the world they'd save you from |
8929s | that much damage the micro missiles |
8930s | really phenomenal from Abby great usage |
8933s | of that Nano boost and I'm honestly far |
8935s | more positive about what I'm saying from |
8937s | Genesis rain except for this part uh so |
8939s | important on blizzard world yeah and |
8941s | they're going to have a kitchen watch as |
8942s | well as a pulse bomb and EMP to play |
8944s | into this next fight so Jacoby is going |
8946s | to be put under the pressure that we |
8948s | were hoping to see with this |
8949s | Transcendence it's not the whole pulse |
8951s | one where the Zen's gonna be forced to |
8952s | use it early instead it's that sort of |
8955s | guillotine hanging above your head as a |
8957s | Zenyatta of needing to hold |
8958s | Transcendence to be able to counteract |
8961s | the EMP |
8964s | he was in this is far better for wish |
8967s | luminaria or rather Genesis rain not |
8969s | just because they picked off Jacoby but |
8971s | because that fight is happening so early |
8973s | they're catching with plumeria in |
8974s | rotation unlike the first fight where |
8976s | they allowed them to make it all the way |
8977s | up to The High Ground putting them off |
8978s | before then is even better yeah but |
8981s | making them uncomfortable candy even |
8982s | going for that pulse pump stick onto the |
8984s | Anna as opposed to the sun they don't |
8985s | want to force the Transcendence they |
8987s | know that the EMP is going to keep that |
8988s | done holding on to the Transcendence |
8990s | even when these members of West women |
8991s | are fall into critical and that's |
8993s | exactly what Genesis Reign want because |
8996s | it's going to force Sarah to use this |
8998s | EMP before Fifi and they're just not |
9001s | getting in position to do so |
9004s | EMP in a very small room |
9008s | if you're whistling area you have to |
9010s | make this work and they just haven't |
9011s | that was everything invested that's the |
9014s | whole Bank their trust funds invested |
9015s | into one fight Abby picked up two on the |
9018s | back end with the Stalls here from |
9020s | Genesis rain could certainly just see |
9021s | the fight through okay we've got a nano |
9024s | boost for this to be able to work with |
9025s | but Cyrus actually swapping into the |
9026s | Cassidy so even less Mobility to be able |
9028s | to put themselves onto the point it's |
9030s | going to be up to migma to be able to |
9033s | survive one ticket has been picked up |
9034s | for what's blumen are but Genesis rain |
9036s | can just play towards the back of the |
9037s | point they don't have to play |
9038s | aggressively with women are do not have |
9040s | the time to be able to rotate all the |
9042s | way towards the back ends of the point |
9043s | this backhand is going to be so safe to |
9045s | have the backboard fall back onto |
9048s | any pop looking for poke then interview |
9050s | spent Jacoby with an opener on a myth |
9052s | Raya |
9053s | and it continuing to apply pressure onto |
9055s | the back line |
9056s | Genesis rain nobody Falls over quite yet |
9059s | but the health bars are surely reaching |
9061s | critical numbers finally Abby's forced |
9064s | out of the mech and taking down now 3v5 |
9066s | the Genesis Ray in a critical sleep is |
9068s | happening hit to put the nail in the |
9071s | coffin for the fight yeah really good at |
9073s | the Susu as well coming through from |
9074s | Jacoby on to Sarah who was about to take |
9078s | a lot of damage from the postpone that |
9080s | came out from Candy but the Susie saves |
9082s | the Cassidy the Nana beast from manic as |
9084s | well to be able to have that Diva to be |
9086s | able to body block all of the shots |
9088s | coming through onto Genesis reign as |
9089s | well as be able to push towards those |
9092s | supports who were safe above that point |
9093s | Sarah on the Cassie has high uh low |
9096s | Ground Control but doesn't have the |
9097s | means of elevating herself to be able to |
9099s | push onto the members above them as it |
9102s | is not going to be McMahon coming and if |
9104s | that puzzle gets the stick to connect |
9106s | wait what blood is defense |
9113s | give me |
9115s | give them their pulse bomb back refund |
9116s | it I I know |
9123s | wait was it a capacity stick |
9126s | was it a Cassidy stick but the pulse |
9128s | bomb got eaten wait a minute this is |
9130s | OverWatch 2 hurts my brain |
9132s | this is why we need like just color |
9134s | differentiation between trace of pulse |
9136s | one connections and Cassidy magnets yeah |
9139s | okay I I'm like what what did server |
9143s | hell happen or that's it but no okay I |
9145s | think it was just full spawn magnet okay |
9147s | now that we've got our |
9150s | our ducks in a row get back to this a |
9152s | choke hold right now for Genesis rain |
9154s | who are defending this quite valiantly |
9156s | with big man down with pulmonary I'm |
9157s | just gonna have to wait Sarah is going |
9159s | to have that Deadeye be able to force |
9161s | Genesis room back but it is going to be |
9163s | for you just playing on that off angle |
9164s | Fifi already with the EMP County's got |
9167s | that pulse bomb too so they can't really |
9168s | just keep the Caster using that Dead Eye |
9170s | first because you're going to be putting |
9171s | yourself into a position where you can |
9172s | get caught by the Tracer ultimate and it |
9174s | was blooming eyes |
9178s | had two feet further back in that time |
9181s | they could have played that so much |
9182s | safer but they're like no being here on |
9184s | the very edge is like I get it that that |
9187s | is a tough place like you looked like |
9189s | you were out of Los but you could have |
9190s | been so much safer |
9191s | oh I I digress nevertheless unfortunate |
9195s | death maybe a pinky toe showing to the |
9197s | to the bomb the pinky toe the bomb will |
9200s | claim yeah hitboxes are not forgiving |
9203s | when it comes to your self-destruct |
9204s | cleaning kills and unfortunately off of |
9206s | that the Chokehold is broken the good |
9209s | news is Fifi didn't use emps they are |
9211s | still going to have it to try and play |
9212s | into whisper monarium but the Dead Eye |
9214s | is still going to be in play to |
9216s | counteract the impact of foreign rush if |
9218s | they use it |
9220s | Air Force back the Dead Eye motion Elite |
9223s | does not see much other than an Abby |
9225s | flying at it |
9227s | but I answer with lunar they did a great |
9228s | job of |
9231s | pulse bomb both himself |
9233s | and the mech |
9235s | Cry On The High Ground they'll finish |
9236s | things off Genesis rain great defense |
9239s | granted maybe a little bit more space |
9240s | given up on B then they were hoping for |
9242s | but all in all very successful hold yeah |
9246s | like there was a little bit of A Wrinkle |
9248s | in that first fight where they are like |
9249s | so much space to go into the way of this |
9252s | webinar and I was really concerned that |
9254s | it would literally just be point a |
9255s | picked up in first fight but we saw them |
9259s | figuring out okay they're getting these |
9261s | moments they're getting this time to be |
9262s | able to set up this dive and figure out |
9263s | where we're going to be at our most |
9265s | vulnerable catch them in the rotations |
9267s | because whistling they were playing for |
9269s | those rotations like we said attacking |
9271s | blizzard World especially on that point |
9273s | a when you're running that dive you have |
9274s | to play for rotation so that you don't |
9276s | have to use things like uh too much |
9278s | defense matrixes or just losing your Mac |
9279s | before the fight even begins because of |
9282s | how little damage you do together |
9283s | individually all of your players have to |
9285s | be alive if one person goes down on |
9287s | rotation the push is essentially done |
9289s | and you can't even hold that aggressive |
9291s | position because then you just |
9292s | voluntarily split one of your players |
9294s | off as they try and come back from race |
9296s | one point and rejoin you and that's an |
9298s | opening Genesis Arena are immediately |
9299s | gonna take advantage of so really good |
9301s | adaptation coming through from them to |
9303s | just shift that Tempo up ever so slow |
9305s | lightly into the more aggressive style |
9307s | and not allow with blue monaria to be |
9310s | able to dictate how those fights began |
9312s | and ended with but now the shoes on the |
9315s | other foot and this blooming area are |
9317s | playing composition I think we were |
9318s | expecting to come through it is going to |
9320s | be the sigma coming out from them so a |
9322s | little bit harder for this dive to be |
9324s | able to get onto The High Ground given |
9326s | the fact that Abby on the Winston when |
9327s | she jumps in is most likely going to |
9330s | have a very hard time meeting a rock |
9332s | paper scissors secondly who's just gonna |
9334s | throw a creation every single time she |
9336s | tries to jump them |
9342s | in it |
9345s | sure sure a stretch but I'll give it to |
9347s | you |
9349s | the sigma's gonna be forced back on the |
9350s | point he's got his work cut out for him |
9352s | manic |
9353s | piloting it though |
9355s | what do you dive here there's so much |
9357s | safety in numbers with moving area |
9359s | between the Cassidy the brave |
9364s | so many choices and ways to keep your |
9366s | team alive I would not have not many to |
9368s | try and keep Genesis is alive yeah the |
9372s | question is yeah who do you dive here |
9373s | where is the safety not behind them |
9375s | Sarah just domes beefy yeah look at the |
9379s | adaptation coming through from whisper |
9380s | like they identify that they're going to |
9382s | be faced by dive and they don't play |
9384s | their support on The High Ground behind |
9387s | the point they play everyone on point |
9388s | and as a result when jenstering look for |
9391s | that entrance the first point of contact |
9393s | isn't the Baptist that they're looking |
9395s | to use to force a mortality field out |
9396s | from it's the sigma and then that second |
9399s | point that sort of |
9401s | Hulk coming through from Fifi into the |
9403s | back line the Cassidy is who you run |
9405s | into not over the brogue or the bat |
9407s | really good positioning coming through |
9409s | from whisper and they're doing it again |
9413s | set up gorgeous rotation again defensive |
9416s | keeping that Bap and the big postured at |
9419s | the back of your team |
9420s | ultimates aren't even coming up for |
9421s | Genesis Reign either they're barely |
9423s | charged anything |
9424s | there's not really an engagement tool |
9426s | coming into this fight they face down |
9427s | the same problems and |
9428s | the same Solutions yeah the hack came |
9431s | down onto manic not Jacoby because they |
9433s | weren't able to find that Baptiste |
9434s | because again like you said the rotation |
9436s | from wisp is clean and Genesis rain they |
9439s | did the exact same thing twice so whis |
9441s | knew exactly what was coming and exactly |
9444s | how to counteract it because they'd |
9445s | already done it pixel perfectly the |
9446s | first time now we're seeing adaptations |
9448s | come through Abby is on to the zarya but |
9451s | Fifi and Candy Pop are both gonna have |
9452s | the same hit squat of the Sombra and the |
9455s | Tracer given it that's so close to EMP |
9456s | and pulse bomb sorry is going to have |
9458s | that sustainability to be able to chunk |
9460s | through the damage to the Cassidy |
9461s | outputs before the fight begins but |
9463s | again who does the sunburn Trace to go |
9464s | after |
9466s | Russian history raised all over the |
9468s | place |
9469s | fortunately no answers for them bugs you |
9472s | keep asking for every fight like who who |
9474s | are they gonna drive how are they gonna |
9475s | like I don't have an answer for you I |
9476s | don't have a good one right now with |
9477s | living area do not have any cracks in |
9480s | their plan I mean Abby's trying to say |
9483s | screw it and just dive Sarah but that's |
9485s | not happening any day this week now |
9487s | you're facing down the barrel four |
9489s | ultimates for with flu and area you've |
9491s | got an EMP in a prayer yeah I mean at |
9493s | least it's a fast fight right candy and |
9495s | Fifi are both looking for that poke face |
9497s | to be able to build up into postpone and |
9499s | EMP Jacoby is going to have a mortality |
9502s | field as well as ant Matrix man is going |
9504s | to have a second reflection the only |
9505s | thing they really have to answer that is |
9506s | you don't want to use it before |
9509s | best scenario Abby is able to Bubble |
9512s | whoever gets hit by the sigma ultimate |
9514s | and you keep the sign bar if a dead eye |
9515s | or ant Matrix survivability but our |
9517s | Matrix is out |
9519s | a matrix is out with blue and areas |
9521s | still more tools though in tow |
9524s | ing everything in the book to spy check |
9526s | the Sombra and they haven't found her |
9528s | Fifi that's the back line Big Time spots |
9531s | of widescreen TV a little bit harder to |
9532s | hack that one Abby picked up two on the |
9534s | back end but now now is with lunarious |
9536s | time to try and Strikes Back |
9538s | where it was |
9540s | until Auburn met the bryony Deep |
9543s | social wide TVs that probably sensitive |
9546s | to water right yeah the electrics are a |
9548s | little bit a little bit funky on uh on |
9551s | that one is West Bloom and Aria are |
9552s | going to lose that full hold controlled |
9555s | Genesis ring of me feeling very happy |
9557s | with this mobile potential too they're |
9558s | going to have that grab they're going to |
9560s | have a nano boost to put alongside it |
9561s | for Bizarro to be able to just chunk |
9563s | through these numbers the one thing that |
9565s | they have to watch out for is that they |
9567s | don't feed the grab straight into the |
9569s | shift from manic because if they do |
9571s | snuggle potential goes up in Steam thank |
9574s | you |
9575s | oh |
9584s | oh Abby good job Abby Bates it but now |
9587s | Whispering just they just back off |
9589s | they're now all out of grab range so |
9590s | actually wisely played man it calls that |
9593s | they've used a kinetic grasp and they're |
9595s | gonna have to handshake away a little |
9596s | bit of cart progress for that but |
9597s | they're more than happy to they've still |
9599s | got high grounds as well for Sarah to be |
9601s | able to use the stuff but candy is |
9602s | getting her way into the back line as |
9605s | the pulse bomb has to play around this |
9606s | Brigida because we see the thing we |
9608s | should come through the Nana versus |
9609s | straight past the sigma onto the Cassidy |
9612s | and still holds on to the grab nicely |
9615s | done great opener by candy just dive |
9618s | straight in hits the pulse gets out |
9620s | easy as it comes the grabs still |
9622s | available for fallup as well the threat |
9624s | of that alone is making manic play very |
9627s | differently it's not even the Frat right |
9628s | now right we're about to hit that |
9630s | checkbox they can literally use the |
9631s | graviton and there it is to stop members |
9633s | from touching |
9634s | there's a somber here a ball to |
9637s | contestant I mean you have a somber you |
9639s | already have a perfect counter here |
9640s | Genesis rain have a sound barrier finish |
9642s | this thing off should you really want to |
9643s | dive onto a Batista |
9646s | hit it out of the way make sure there's |
9648s | no healing for this but in the meantime |
9649s | they just push the rest of the cart no |
9652s | problem at all Genesis rain send us onto |
9654s | a map number three yeah Genesis rain |
9656s | that adaptation coming for it's only |
9658s | really the zarya that changes but |
9660s | dazara's ability to be able to just push |
9663s | aggressively and create that distraction |
9665s | for the Sombra and Tracer to work with |
9667s | so that they're not playing into a team |
9668s | fully expecting them to already pop up |
9670s | where Cassie can literally just two tap |
9672s | your head every single time you try and |
9674s | show your face is massive and then |
9676s | denying that High Ground Control playing |
9678s | with the threat of the gravitone so the |
9680s | sigma isn't able to use that defensive |
9681s | tool of the kinetic grasp to be able to |
9684s | try and deny any aggressive movement |
9687s | forward onto that High Ground taking it |
9689s | away from the attacking team it is |
9691s | absolutely chef's kiss |
9693s | yeah I mean I thought they played |
9695s | phenomenally towards the end it was |
9696s | definitely Rocky though for a start |
9698s | making that push happen well I mean it |
9700s | wasn't happening and on the attacking |
9702s | side of the map I saw the Zenyatta for a |
9704s | long time that got cut short so a lot of |
9707s | adaptations been made in this series and |
9709s | some of them confusing but I like the |
9710s | doubling down when they swapped over to |
9712s | running the kid to go alongside the |
9714s | Cassie I'm like okay we are going full |
9715s | survivability we're just making sure |
9717s | this team can live and not felt like the |
9719s | right investment for me especially since |
9720s | they'd been losing the Zenyatta for some |
9722s | time I thought maybe if we wanted a kind |
9724s | of half swap you could bring the Cassie |
9726s | in it'll peel for that back line a |
9727s | little bit and keep the then but just |
9729s | doubling down changing the game plan |
9731s | entirely I talk often about like a big |
9733s | red lever on the wall of like emergency |
9734s | when do we totally swap comps when do we |
9737s | just completely change the game plan I |
9738s | think it was a well-timed Liverpool it |
9741s | was really good too because literally |
9742s | the zarya with those bubbles and that |
9744s | sort of self-sustainability is able to |
9747s | walk past the sigma and onto that prone |
9750s | backline and I think that was something |
9752s | that we weren't really seeing at the |
9754s | beginning when they were pushing onto |
9755s | point a they were never able to walk |
9757s | past the sigma every single time the |
9759s | dive came through they met the sigma |
9761s | head on and we already said in depth |
9763s | Sigma is not the target you want to dive |
9765s | onto one he's going to immediately |
9767s | increase in your tank so you don't get |
9769s | that immediate damage as a Winston to be |
9771s | able to use the melee as well as the |
9773s | land to be able to find the uh the extra |
9775s | damage or even the diva with her |
9777s | boosters to be able to connect alongside |
9779s | the melee neither it doesn't immediately |
9780s | just like cancel it so you can just |
9782s | continue to push forward and push |
9783s | forward and push forward but because |
9785s | he's able to use that Shield he can |
9787s | block off the Avenue of the Tank's |
9788s | healing isolating them away from the |
9790s | front line and the backline and even |
9792s | being able to cut the line of sight from |
9794s | something like a Lucio so you're not |
9795s | immediately getting that constant take |
9797s | passive heal coming through from your |
9799s | support to sustain and that's before we |
9801s | even talk about the kinetic shift where |
9803s | you can literally just eat up the |
9804s | follow-up damage that should come |
9805s | through from the Tracer and the Sombra |
9807s | to be able to confirm a kill well I mean |
9810s | none of that works in the face of the |
9811s | zarya who like you said can just walk |
9813s | past you in a lot of those situations |
9814s | isn't as committed doesn't have to get |
9816s | into the brigitta's range in order to do |
9818s | it great problem solving uh hats off |
9820s | lizard world was well earned and uh now |
9823s | we head into map number three box and it |
9825s | is down yet again I've said it a million |
9827s | times tonight the brass attacks last |
9829s | time we ended up on Havana and we're |
9831s | greeted woefully with sigmas and ISP |
9834s | issues this time we head over to Sunny |
9835s | Rialto where I think things will be much |
9837s | better |
9838s | we're still potentially going to be |
9840s | greeted by Sigma however given the fact |
9843s | that I mean I was like no please |
9846s | [Laughter] |
9848s | I don't think we're gonna see any |
9850s | continued internet issues I mean server |
9852s | is still most likely going to be on play |
9854s | given the fact that she pairs incredibly |
9856s | well with Tracer on this map for all of |
9858s | the reasons that we've seen before and |
9860s | the fact that it was Tracer and Sombra |
9862s | hit squads coming through on blizzard |
9864s | World reality with is very much the same |
9866s | Avenue a lot of grind for those DPS to |
9869s | be able to flank around the back and |
9870s | worry your back lines that you just lose |
9872s | control of the fight overall |
9874s | there's a lot of ways to approach this |
9876s | map all of them very different right if |
9879s | you want to dive and control The High |
9880s | Ground that's one thing if you want to |
9882s | rush and control the corners it's |
9883s | another if you want to poke and control |
9885s | The High Ground from very far it's a |
9888s | whole other set of positioning and I |
9889s | think that's the big pain point for |
9891s | Rialto for a lot of teams is |
9893s | understanding where the pressure needs |
9895s | to be applied because per match-up it's |
9897s | one thing in a mirror it's another with |
9900s | every other permutation of compositional |
9902s | matchup you can think of pressure and |
9904s | where you need to apply it given that |
9906s | matchup changes massively so once we see |
9908s | the compositions they lock in where the |
9910s | comfort is for these two teams and we |
9912s | can really determine what the win |
9913s | conditions are but honestly until that |
9915s | happens Rialto is going to remain one of |
9917s | those maps and it's very difficult hell |
9918s | to win condition or those comps are |
9921s | locked in yeah I mean no matter what |
9923s | conversation we see however one major |
9925s | win condition is always going to be |
9927s | rotations |
9930s | some maps in OverWatch you can say maybe |
9933s | blizzard world is is up that Havana 2 |
9935s | potentially is just rotation Central |
9939s | especially for the attacking team like |
9941s | if you're going to be able to deny the |
9943s | defense at immediate access to high |
9945s | ground on point B you are going to have |
9947s | an infinitely easier time of being able |
9949s | to push through that specific part of |
9951s | the map because you're not going to have |
9953s | to rotate safely around bridge and then |
9956s | either underneath this very room that we |
9958s | are currently slowly zooming through or |
9961s | around the staircase to be able to |
9962s | challenge The Defenders for high ground |
9964s | that way and it really is going to come |
9967s | down to whether or not your rotations |
9969s | are clean whether or not you are going |
9970s | to be able to have continued control of |
9972s | both The High Ground and the low ground |
9974s | that's why we're seeing Genesis run |
9975s | Fielding that Diva so that they can use |
9978s | Abby's boosters to be able to bounce |
9981s | between the high and the low keeping |
9983s | that payload contested around that first |
9984s | Corner which is why you were talking |
9986s | about where a lot of those sort of |
9987s | Reinhardt and romantic compositions like |
9990s | to Anchor their defense Hoover but the |
9992s | diva can do both and make sure that |
9994s | candy and Fifi continue to have angles |
9997s | onto whisp as they approach and more |
9999s | importantly that the Zenyatta and the |
10001s | Anna continue to have this presence |
10004s | towards this very Bridge here where |
10006s | they're going to be safe or at least |
10008s | safer from the initial intrusion of the |
10010s | Tracer and Sombra out to get them |
10013s | so we talk about keeping the the honor |
10015s | and the then safe as best we can but |
10016s | what that kind of involves is some |
10019s | really strong work from the Tracer and |
10022s | the diva monitoring these backlines you |
10024s | can see fire checking going on but it's |
10026s | too late maybe they just missed out a |
10028s | little bit on doing their job of |
10030s | monitoring those side Lanes Sarah |
10032s | it's free reign makes it all the way |
10034s | there they do have to make sure to not |
10035s | let the Tracer though that's the primary |
10037s | job of Fifi if Abby can stop spinor |
10040s | and then the same thing can happen if |
10041s | you can stop by on and keep that on his |
10043s | end alive all sudden a game plan and |
10046s | great Follow by Abby fine or immediately |
10048s | eats a ton of damage the dive is stopped |
10050s | and it's held strong candy pop in the |
10052s | meantime makes that look way too easy |
10056s | it's a mifroia actually who's able to |
10058s | find that antinate on to buy on to deny |
10061s | that Tracer to join that Sombra and hunt |
10063s | down for you on the Zenyatta however |
10065s | they do lose Fifi so that's one Avenue |
10068s | of spy checking removed and as a result |
10070s | we can immediately see Abby backing up |
10072s | to make sure she's within booster |
10073s | distance of helping her back line out |
10076s | and that's exactly what's going to |
10077s | happen boost up to The High Ground to be |
10079s | able to help out that's in the other and |
10081s | the Anna as they're pressured by the |
10083s | Sombra and the Tracer from on far is |
10085s | candy continues to just poke away at |
10088s | this Diva next Health the floodgates are |
10091s | open though we talked about defending |
10092s | those side lanes and the back Lanes it's |
10095s | gone now you have the bridge to play one |
10097s | more spot to defend on this map but The |
10100s | High Ground has already proven itself |
10102s | quite fragile as the tracers made her |
10104s | way around the side Abby Dives back up |
10106s | towards the top looking for heels but |
10107s | heels aren't home it's just jock of |
10110s | being a whole lot of orbs |
10112s | this is what we talked about like he's |
10113s | at the floodgates have been removed and |
10115s | now there is just no space for anyone of |
10118s | Genesis to work with they don't have |
10119s | that bridge to keep their backlines safe |
10121s | they don't have that tank of Abby to |
10124s | create the sight lines and room for |
10126s | candy to be able to hold an angle and |
10128s | find the kills on this Widowmaker and |
10130s | although I I said it I said as a defense |
10133s | you cannot afford to give up that |
10136s | initial High Ground Control as you head |
10137s | towards B and that's exactly what |
10140s | happens with cat stragglers of Genesis |
10143s | out and continue to pressure this team |
10146s | away and as a result the payload has |
10148s | moved past bridge entirely safe |
10151s | non-plused at any control of Poker and |
10154s | the defense could have had |
10156s | still have |
10160s | do you think they're in quite a favorite |
10161s | position Genesis |
10163s | claimed it and whistling area haven't |
10165s | pressured it all that much maybe waiting |
10167s | for the diva to drop |
10168s | regardless though we've got a lot of |
10170s | ultimates on Deck first of which it's |
10171s | gonna be pop as the EMP response is |
10174s | immediately |
10175s | transcend is from Jacobi last time to |
10178s | pick off Fifi and now how do you see |
10179s | your way through nanoboost is thrown on |
10181s | top of that |
10182s | Nick here but oh nothing to be found |
10187s | oh Transcendence comes through from |
10189s | Jacoby even though open had already gone |
10191s | down in that fight they are going to be |
10193s | able to keep spinal's Mech through it as |
10195s | a result self-destruct now being used to |
10197s | be able to buy that little bit of space |
10199s | and keep Genesis rain away so they're |
10201s | not able to pressure Auburn as they |
10203s | cross over that really vulnerable part |
10205s | of bridge as Jacoby from this and just |
10207s | continues to send Foley after volley to |
10209s | keep Janice's running stuffed up on the |
10211s | staircase |
10212s | the jockey's job is so difficult here |
10214s | though you don't realize that Jacoby is |
10215s | playing on a nice Edge they have 200 hp |
10217s | right now but in a matter of a |
10219s | millisecond they could not you see they |
10221s | step forward one moment and immediately |
10223s | have divas and tracers and everything |
10225s | trying to run them down same things |
10226s | happening the opposing back line though |
10228s | is fine or is found |
10230s | Target they were looking for immediately |
10233s | most of course down that's just the |
10235s | Tracer left 3v1 a remake available for |
10237s | spinal this should be as easy as coming |
10239s | back to the point and cleaning up |
10242s | so how long can Auburn live here I don't |
10245s | I don't think I know |
10249s | is able to find Candy Pop spino's still |
10252s | alive one of the glasses is able to take |
10254s | Abby down and this is still with blue |
10257s | monario at least keeping somewhat of |
10259s | control towards that High Ground from |
10261s | James's friend like that additional |
10262s | pressure coming through onto those |
10263s | players means that West luminar will be |
10266s | able to safely regroup without the Zen |
10269s | getting to be put in that forwards uh |
10271s | seat of being able to hammer those |
10273s | volleys towards Auburn on the Anna |
10276s | unfortunately I think the regrouping is |
10279s | nice but positionally this is still |
10280s | great for Genesis rain who have a lot of |
10282s | tools they built up towards another Nano |
10284s | and another Transcendence whereas with |
10286s | bloom in area they're sitting on this |
10287s | EMP but the second they pop it yeah they |
10289s | can trade back lines |
10291s | every single time they use it it seems |
10293s | like that's exactly what it is |
10293s | regardless ultimate they are trading |
10295s | backline that it costs something for |
10297s | them to take those fights Candy by the |
10299s | way on the surgeon like this pick has |
10301s | been just dementious in stopping the |
10304s | shenanigans of Sarah and Byron just |
10306s | using the disruptor shots cutting off |
10308s | these angles of approach for the Tracer |
10310s | and the Sombra has done so much for |
10311s | Genesis ring to be able to continue to |
10313s | have this presence without worrying |
10314s | about a tracer or an EMP to come through |
10316s | speaking of EMP it is that but the none |
10319s | of this comes out candy with that over |
10321s | the clock is going to keep with in check |
10323s | as Auburn goes down immediately Jacoby |
10327s | not using that Transcendence they're |
10328s | going to hold on to it as they have to |
10330s | wait for the Anna to regroup once more |
10332s | and they're running out of time to do so |
10335s | transcendances that's why the series |
10337s | have just been death threats effectively |
10339s | for either team just being thrown at one |
10341s | another neither of them willing to |
10342s | actually use it out that EAP though like |
10345s | you said CS Eric can get in position |
10346s | they got spy checked out of the last one |
10349s | the attempted engagement |
10351s | see here this time sticking with the |
10352s | team pushing for the Spy check again |
10354s | from Abby so on top of things Sarah yet |
10358s | again forced back no way to use his EMP |
10360s | safely a reminder they have to get all |
10362s | the way to the Zenyatta that is like |
10363s | miles in the background right about now |
10366s | if your Sarah an inch feels like |
10368s | instance finally they make it to the |
10371s | back line how do you get the rest of the |
10372s | team here |
10373s | you go with the Anna and yeah before he |
10376s | was just ready for it that being said if |
10378s | they can somehow get out of this maybe |
10379s | with four members alive their own could |
10382s | be bigger maybe just maybe Jacoby can |
10385s | time this Transcendence perfectly |
10388s | and they do finishing off Fifi there it |
10390s | is that's the Rejuvenation that with |
10392s | balloon area needed to see their way |
10394s | through this fight Murphy's gonna have |
10396s | that namibus though so Genesis right not |
10398s | giving up this contestant tally they're |
10399s | still going to be playing on this Main |
10401s | Road however Jacoby is able to come in |
10404s | and he cleans up absolute Harry sticks |
10407s | and move for a borrow and another along |
10409s | with luminara the opportunity to move |
10412s | towards pointy but they only have one |
10414s | minute and 14 seconds to work with |
10416s | they're not going to have the Nana boost |
10418s | they're not going to have the |
10419s | Transcendence not even an EMV or pulse |
10421s | one to work with and here come the swaps |
10423s | Genesis Ray no that was women I do not |
10426s | have the ultimate to chunk through them |
10427s | and the Sombra and the Tracer combined |
10429s | are not going to be able to tear for the |
10431s | sustainability of the Cassidy they may |
10434s | and their mattress elongated Health |
10435s | Force talked about it earlier how |
10437s | critical I think it is to be willing to |
10439s | swap for third point in OverWatch two |
10441s | and I think the thing that cases that |
10442s | Genesis ain't make a smart swap but |
10445s | maybe not enough of one you managed to |
10447s | trade back here and every trade Miner is |
10449s | better for the defending team here just |
10450s | because of how spawn advantages work |
10452s | if you lose Abby it's not worth it at |
10454s | all low HP no damage control in sight on |
10456s | it's the HP and they just get out |
10458s | stopping that and then perform oh |
10459s | there's a re-engagement here for |
10460s | assuming are you they have all five |
10461s | members and Nemesis form is down they |
10464s | got out of the damage form as soon as |
10465s | possible but the opening is very very |
10467s | real |
10469s | car is going to be able to come on with |
10471s | a sidebar though it's a Race Against |
10472s | Time steinbar versus EMP who's going to |
10474s | be able to build it first but spinal's |
10476s | already been able to pull up the |
10477s | self-destruct sends it right into the |
10479s | middle of the team and as a result candy |
10481s | is forced into Sarah |
10483s | and flashback's the blizzard World there |
10484s | for a second sound barrier though in the |
10485s | 4v4 is critical the later Transcendence |
10488s | though is going to get far more |
10489s | sustained to West bloom in area along |
10491s | with an enemies from Auburn there is a |
10493s | lot of damage being thrown Genesis |
10494s | Reigns way the only thing they have |
10496s | going for them right now is the spawn |
10497s | advantage and that might just not be |
10499s | enough considering the damage they face |
10501s | down Candy Pops able to trade back one |
10503s | but how much sustain do you have bro |
10505s | zero when you have no players on the |
10507s | field a full half has been completed for |
10511s | West blooming area |
10512s | elephant actually really impresses when |
10514s | we see that sort of shift towards Point |
10516s | c not only coming in some really clutch |
10518s | Nano boosts but also the ante needs to |
10521s | deny the aggression that Genesis rain |
10523s | were looking to use just was bloominaria |
10526s | off into a regroup form and if they go |
10529s | for that regroup if they go for that |
10530s | reset they're never getting back onto |
10531s | the payload Genesis right using that |
10533s | Nana boost trying to be able to push |
10535s | back onto a Spooner with things like the |
10536s | ramatra the Nano boost it may with that |
10539s | wall trying to isolate those members but |
10541s | the antenid connects and as a result |
10543s | Genesis Reign are forced to back on up |
10545s | what should have been a golden |
10546s | opportunity for this team unfortunately |
10548s | star was into purple and West bloominara |
10550s | because of that Andy nade from Auburn |
10552s | are able to hold that forward aggressive |
10554s | position and continue to apply the |
10556s | pressure onto Genesis range so that |
10558s | they're already set up into advantages |
10560s | of using things like the EMP and that |
10562s | self-destruct that they can capitalize |
10564s | when it gets thrown down and forces |
10566s | Genesis rain into the waiting hands of |
10568s | the Sombra |
10573s | critical we shift our attention to the |
10575s | other side of the map granted the |
10576s | compositions are the same the game plan |
10578s | changes big time wish blooming area made |
10580s | quick work of this a point like we kind |
10582s | of highlighted the floodgates open the |
10584s | second those side Lanes opened up right |
10586s | the second Abby let spinal through the |
10589s | second that Candy Pop That Bion through |
10591s | now after flip spinor and Bion have to |
10594s | defend those side Lanes from the diva |
10596s | and the Tracer otherwise things will |
10598s | start falling apart especially because |
10600s | whisper playing the exact same backline |
10601s | that Genesis Reinhardt it is going to be |
10603s | the Anna it is going to be the Zenyatta |
10606s | glass Cannon definitely very very |
10608s | vulnerable or you're actually going to |
10610s | be going onto the kiriko to be able to |
10611s | try and cleanse the effects of Iron's |
10613s | dive as we can see the infiltration |
10615s | attempt now starts up candy is actually |
10618s | the one to take the reins and take that |
10620s | High Ground Control potentially away |
10622s | from wisp as no one is guarding that |
10625s | back Lane now we see Sarah trying to |
10627s | step in the Discord of coming onto candy |
10629s | to stop them from walking up that |
10631s | staircase as the volley from Jacoby just |
10634s | follows up and pushes the trace and |
10636s | Sombra out Alpha actively this is |
10639s | defended by with luminary as well |
10640s | they're not just sitting back shooting |
10641s | at them when they come up no they're |
10643s | taking the fight you Genesis Reign when |
10646s | they try to take those side lanes and |
10647s | firmly saying no you may not have them |
10649s | these volleys from Jacobi dangerous as |
10652s | they are offer up a threat to Genesis |
10654s | rain actually trying to make this push |
10655s | happen I'll drop low capped up by the |
10657s | Anna or at least should be in moments |
10659s | like this an aid critical in keeping the |
10661s | Zenyatta alive a counter dime is offered |
10664s | up I wish women area this time instead |
10666s | of trying to defend those Sidelines say |
10667s | hey what about your own backline keep an |
10669s | eye on your honor you gotta keep them |
10671s | alive and they're not quite able to spy |
10673s | an Orcs doesn't make the most of the |
10675s | counter dive goes out of Mech what |
10677s | should actually be kept alive through it |
10679s | I don't know I can see that line backing |
10682s | away knowing just how much danger |
10683s | they're really in in moments like this |
10685s | but they don't really have an answer to |
10686s | it Side Lane is going to be not really |
10689s | opening up in full however now they're |
10691s | going to start to open up his candy |
10693s | moves forward alongside Quarry the pulse |
10695s | bomb already going to be that spot not |
10697s | having to pull into position of being |
10698s | able to defense Matrix it but someone's |
10701s | got to stop this payload from moving |
10703s | Genesis rain are able to infiltrate |
10705s | candy comes up the staircase lands the |
10708s | pulse them on to orb and Avi follows up |
10710s | with the booster damage on to Jacobi and |
10712s | it is going to be a self-destruct |
10713s | protein from which to try and stall so |
10716s | they can use this none of this and keep |
10717s | this point contested for a little bit |
10719s | longer so sick man candy pop Dives High |
10721s | Ground picks up a three-piece chicken |
10723s | dinner to go and takes it on their way |
10725s | all the way through the rest of a point |
10727s | they are gonna cruise on into B the back |
10730s | of a critical play in the Tracer we |
10732s | talked about Alfred |
10734s | oh |
10734s | this is |
10736s | a choice this is a big choice I wish |
10738s | women area they've gone for the |
10739s | Transcendence they have all in this |
10740s | point if it doesn't work that is |
10743s | everything fortunately I think for them |
10744s | I think they're taking a deep sigh of |
10747s | relief |
10748s | they got at least Indiana people yeah |
10750s | EMP does get burnt out from Genesis were |
10753s | inside however Abby is already on to |
10755s | that staircase it's gonna potentially be |
10758s | pushed off of it but we can see that |
10759s | Auburn already is going to have that |
10762s | angle with the Nano boost and give that |
10764s | the diva a little bit more damage on |
10766s | that front line but or even just |
10768s | durability to be able to hold this High |
10770s | Ground so that was women or I have this |
10771s | staircase to be able to fall back onto |
10773s | to make it even harder for the Tracer or |
10775s | the Sombra to be able to enter into |
10776s | these fights Rush is going to be up for |
10778s | for you with women art pretty smartly I |
10781s | would say playing that supports really |
10783s | far away there's not that same Avenue of |
10785s | risk no situation so I'm just walking |
10786s | onto you straight away given how far |
10788s | away from that you are |
10792s | we do see a translocator force a low HP |
10795s | Sombra with an area |
10797s | I love to hold nothing more than the |
10800s | second Point make their job a lot easier |
10802s | in this map in a concise fashion |
10804s | throwing an animus in they want to play |
10805s | proactively but now that nanoboost is in |
10807s | the face of a Kitsune rush and anti-name |
10809s | a whole lot of damage Byron's able to |
10811s | relieve a little bit of that pressure by |
10812s | taking down for you but the pressure |
10813s | Still Remains Genesis rain want to stay |
10815s | on the front foot in the fight they want |
10817s | to stick Glory because they are losing |
10818s | members in the back line |
10821s | they do beautifully all aiming in the |
10823s | fight at the perfect time Abby may go |
10826s | down here but the damage has been done |
10827s | the advantage was there and they're |
10829s | gonna reap the rewards in a b Point yeah |
10832s | that's unfortunately the double-edged |
10833s | sword when you played that far back of |
10835s | your support line if a diving |
10836s | infiltration is made successfully you're |
10839s | going to be too far away from the rest |
10840s | of your team for people to come for one |
10841s | time to save it back on and we see it |
10843s | happen that's still contesting but it is |
10846s | just going to be over not Genesis Ryan |
10848s | have already been able to pick up that |
10850s | second checkpoint they're going to have |
10851s | snowball potential coming through into |
10852s | this next fight Fifi is already able to |
10854s | find the hack connecting is looking to |
10856s | try and take the armor down to have even |
10858s | more room for Genesis running to work |
10860s | with without wisp getting an honor to |
10862s | sustain the pushback but that doesn't |
10864s | happen Auburn stays alive thanks to some |
10866s | really good people coming through from |
10868s | the rest of her team and it's actually |
10869s | going to force Genesis Reign into |
10872s | playing a little bit more conservatively |
10874s | along with women are far more control |
10876s | than they should have in this next fight |
10880s | feels like a million times right about |
10882s | now with swimming area though up to not |
10884s | play it |
10886s | ready to tell you the tale of them |
10887s | trying to force out the the |
10889s | Transcendence from Jacoby but no it's |
10890s | just rain who should have been careful |
10892s | as the aggressive fight from Whispering |
10894s | areas beautiful |
10895s | Sarah's going to now swap onto that |
10898s | Cassidy punching the fact that Genesis |
10900s | Ryan are going to have to walk through |
10901s | these chokeholds into a team already set |
10903s | up with this romater as well it's gonna |
10905s | be really hard for this Tracer to be |
10907s | able to find that infiltration onto this |
10909s | in the other and I was like yeah the |
10911s | hack has to come from one to the Cassidy |
10912s | so they're going to be able to stop the |
10913s | pill to comfort onto the back line when |
10915s | candy look to use this pulse bomb |
10920s | threat |
10921s | the infinite game of Sombra chicken |
10923s | continues into the final moments of the |
10926s | C point |
10927s | bring out all sorts of damage but beefy |
10930s | just refuses to press their Q button a |
10932s | pulse bomb thrown out again the health |
10933s | bar is taken low Transcendence available |
10936s | but |
10939s | CH Genesis Reign continue forward a Time |
10942s | Bank in their back pocket as well most |
10944s | critically of all is there one more |
10946s | fight left in which blooming area or |
10949s | have they just called curtains on their |
10950s | third map I mean that's definitely still |
10952s | a fight left but with luminar are they |
10954s | going to be coming into Annihilation |
10955s | Genesis where I don't have an answer to |
10957s | it they don't have the Lucio they don't |
10959s | have a Zenyatta they don't even have a |
10960s | Baptist immortality feel through it it's |
10962s | just a matter of whoever not with women |
10964s | are can buy themselves the time for that |
10965s | Ram to hit the lost nine percent or the |
10967s | ultimate charge and they might have done |
10969s | just that Auburn with a pick onto candy |
10970s | opens up the fight spinal has already |
10972s | got Annihilation bolt up now really good |
10974s | anti-nate concerts |
10976s | and they don't even need to use it the |
10979s | sleep dot connects them to the ram but |
10981s | the kills are still on wisps favor |
10982s | especially with the Transcendence now |
10983s | coming through to make sure Genesis Rin |
10986s | don't find that last little bit of meter |
10989s | that they need to be able to see |
10991s | ourselves into the neck round of Rialto |
10992s | I would say You're really happy having |
10994s | pulled that trance because it was a |
10996s | fight that whispering could have ab1 |
10998s | without if they were willing to take but |
10999s | with all the swap the Genesis rain have |
11000s | made they've thrown all of their |
11002s | ultimate charge down the drain with |
11004s | luminary are starkly ahead well Genesis |
11006s | right they know like if they lose one of |
11008s | these players before this fight begins |
11010s | one that you only have one minute left |
11012s | to work with it's as good as done so |
11015s | we're seeing the sustainability come |
11017s | through this is all counteractive |
11018s | measures to things like the Dead Eye |
11019s | that is already built up for Sarah the |
11021s | Ram's gonna be able to power block it |
11023s | Fifi's gonna be able to wall it off |
11025s | candy pop with that Mobility you can |
11026s | find an off angle and try and take the |
11027s | Cassidy down before it comes through |
11029s | like you said this is still resetting |
11031s | your ultimate charges entirely and |
11032s | playing into a team that have there's |
11033s | already built |
11035s | how do you actually win this I mean the |
11037s | annihilation is just so powerful oh man |
11039s | and I just go to the dope or buy on is |
11041s | the only Parting Gift they'll be given |
11043s | by North Forest back you got |
11045s | Annihilation out but 30 seconds left I'm |
11047s | not sure you have time for one more |
11049s | fight Fine Arts dropped low there's an |
11051s | opening here I mean you're three versus |
11052s | four pushing into a lot of open space |
11055s | they have to say insulated on the cart |
11058s | if he needs to push forward with Abby if |
11060s | they want any chance of doing this but |
11062s | no they get pushed back there's just too |
11064s | much damage being thrown out by wrist |
11066s | moving area from afar their hopes of |
11068s | sticking it out on the card all the way |
11070s | to the end fall on death fears wisp |
11073s | blooming area celebrate as they can |
11075s | finally feel sweet relief from a series |
11078s | that was oh so hard fought overtime |
11081s | burns down ounce does the health bar of |
11083s | Abby and Rialto will likely Fall by the |
11085s | wayside they maybe have a chance to get |
11086s | back in here a dragon thrown in remember |
11088s | the tank's in a much better position |
11090s | right now for with winner they have the |
11091s | Nano Booth they have the damage and |
11093s | Genesis are constantly fighting throwing |
11096s | tooth and nail at this car to make their |
11098s | way on but it's just not to be had with |
11100s | blooming area take the series two to one |
11102s | yeah unfortunately we did just see that |
11106s | fall on domino effect of not being able |
11108s | to have enough time it took so long for |
11111s | point a it took so long for point B that |
11113s | when they headed into Point C Janice's |
11115s | Reign they had one good fight with the |
11118s | composition they were coming in with and |
11119s | then it was just swapping onto more |
11122s | sustainability more of a brawl |
11123s | compositions trying to aggressively push |
11125s | onto the payload onto the waiting |
11127s | members of the back line that wisp had |
11129s | been able to just set up out of sight or |
11133s | rather more importantly out of danger |
11135s | because that backline is never fully out |
11137s | of sight Auburn is doing such a good job |
11139s | of making sure that she continues to |
11141s | have a pig onto spinal so even when that |
11144s | romantra is without that Nemesis form |
11146s | without that block is taking so much |
11148s | pressure from all angles the ram still |
11150s | stays standing and we have to talk about |
11153s | Jacoby because oh my goodness well that |
11156s | Zen was able to do using things like |
11159s | Transcendence to really play with how |
11161s | the team that they were going into how |
11163s | to connect the EMP with design the fact |
11165s | that they weren't even able to find the |
11166s | EMP on 2000 and had to go for the solo |
11168s | Anna and still not finding the pick |
11171s | continuing to just poke and pressure |
11173s | from the far with those Follies all the |
11175s | while keeping uh himself safe and out of |
11178s | line of fire it really does go to show |
11180s | just the vein of communication that was |
11182s | there for Wizard like the fact that they |
11184s | were able to take what should be a glass |
11186s | Cannon bold and look like it was made of |
11189s | absolute stainless steel |
11191s | and that's not to say Genesis rain did |
11193s | not put up an incredible fight of their |
11195s | own from every compositional swap they |
11197s | held on time and time and time again |
11198s | their Dives phenomenal like I said I |
11201s | love the blizzard world that they |
11202s | offered up it was a great adaptation but |
11204s | at the end of the day I think the |
11204s | flexibility that we spotted up in their |
11206s | backlines resilience was really what got |
11209s | them through and I honestly at this |
11210s | point I think there's only one thing |
11211s | left to do Max let's just talk to the |
11213s | players and that's what it was like to |
11214s | be in that driver's seat because three |
11216s | Maps later when the dust titles they |
11218s | finally get a win there's only more |
11220s | pressure the further we get into the |
11222s | competition so like I said |
11224s | we come back a quick interview |
11229s | [Music] |
11237s | thank you |
11240s | [Music] |
11248s | [Music] |
11254s | [Applause] |
11255s | [Music] |
11268s | [Music] |
11275s | [Music] |
11292s | [Music] |
11314s | foreign |
11331s | [Music] |
11344s | [Music] |
11363s | [Music] |
11368s | foreign |
11376s | [Music] |
11388s | foreign |
11406s | [Music] |
11409s | welcome back everybody we promise quick |
11411s | interview and of course we'll get right |
11412s | on into it we've got Jacoby around talk |
11415s | a little bit about what it must have |
11416s | been like the pilot a support in that |
11419s | series it looked like a stressful task I |
11421s | I gotta ask was it as stressful as it |
11423s | looked because both backlines were under |
11425s | just dull amounts of pressure |
11428s | yeah it got stressful at times but we |
11431s | maintained our cool in our comms and we |
11433s | were confident in each other so it |
11434s | turned out good |
11442s | as a Zenyatta you obviously feel that |
11444s | like additional bit of pressure and |
11446s | there has to be so much peel and |
11447s | communication coming through not just |
11448s | for your Diva but also for your honor |
11450s | how exactly do your comms get structures |
11453s | as a team |
11455s | uh mainly with like who's in position |
11457s | appeal like |
11459s | you have like prior people on the team |
11461s | just however it works best for your team |
11464s | is usually how it goes |
11467s | yeah I mean you guys clearly found the |
11468s | right formula with that it got you guys |
11470s | a pretty critical win that Nets you a |
11472s | good spot uh coming out of the Swiss |
11474s | round how does it feel knowing that |
11475s | you've you've gotten over at least the |
11478s | biggest hump that I think you guys have |
11480s | to offer until tomorrow is it is it |
11482s | relief is it understanding that there's |
11484s | still more more games to go or what's |
11485s | the feeling looking forward |
11487s | uh it feels good but we definitely know |
11489s | we have a lot more to like to come still |
11492s | and we're |
11493s | we're looking forward for some good |
11494s | games and playing well tomorrow |
11498s | and obviously playing under the banner |
11501s | of whisper team that is known for being |
11503s | in contenders what's it like like what |
11505s | sort of resources have you been able to |
11507s | have access to have you been scrimming |
11509s | almost constantly and being in like |
11511s | sessions with hosts and analysts or |
11514s | yeah we've been we scrimmed like pretty |
11516s | heavily these past few weeks and we've |
11518s | had a lot of like great uh content |
11521s | people talk with us and managers and |
11523s | coaches and all that it's been really |
11525s | great we're really thankful for them |
11527s | what do you feel like the biggest way |
11529s | that a it's enabled you as a team is and |
11532s | B what do you feel like the biggest |
11534s | Improvement you guys have come across as |
11536s | a team is inside |
11538s | uh just like playing for each other and |
11541s | like Synergy and like trusting each |
11543s | other's plays |
11545s | just being able to do stuff together |
11547s | without always needing like repetitive |
11550s | comms and stuff has been really nice |
11554s | and then looking forward as well |
11556s | considering you were able to take the |
11557s | win you continue up in the upper bracket |
11559s | we've seen a lot of really strong teams |
11561s | some teams even remaining undefeated is |
11563s | there any specific team that you're |
11565s | worried about coming up against and why |
11567s | oh wow |
11569s | yeah I think the question is is there a |
11571s | team they want a piece of that uh |
11574s | XL2 or nyxl Academy would be fun I have |
11578s | a lot of friends on that team and I'm |
11579s | close with them so that would be a fun |
11581s | game |
11582s | it was good to hear congratulations |
11584s | again on the win we really appreciate |
11585s | you popping in for the interview and |
11587s | best of luck like we said you got big |
11588s | stuff ahead yeah thank you and uh |
11589s | pre-spiner |
11593s | all right fun stuff from Jacoby but of |
11597s | course like we said we got more action |
11598s | today it has been a long broadcast so |
11601s | far but that is only the first two of |
11603s | four games that we've got for you guys |
11605s | today so plenty four on the docket be |
11609s | sure to keep an eye on that and if you |
11610s | need something to do while we're on a |
11611s | break of course we've got a wonderful |
11612s | website that you guys can go ahead and |
11613s | go to radiant dot store if you want to |
11616s | look radiant all sorts of cool merch |
11618s | there also that Mercy cat |
11620s | I I I I need it I know what I'm gonna do |
11624s | during during the break sign time I'm uh |
11627s | I'm gonna go grab me that that t-shirt |
11629s | because I like cats I like Mercy |
11631s | together I feel like this is just a one |
11634s | of the greatest mixes in in the universe |
11636s | I'm I'm getting that t-shirt yeah |
11639s | somehow I suspect you're not the only |
11640s | person in that demographic box so like I |
11642s | said you guys have your homework check |
11643s | out the website when we come back we've |
11645s | got another game |
11651s | thank you |
11655s | [Music] |
11661s | thank you |
11665s | [Music] |
11691s | first time |
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11729s | foreign |
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11802s | foreign |
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11872s | thank you |
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12057s | foreign |
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12098s | thank you |
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12132s | foreign |
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12340s | thank you |
12360s | thank you |
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12426s | foreign |
12429s | [Music] |
12451s | [Applause] |
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12463s | foreign |
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12537s | thank you |
12540s | [Music] |
12543s | [Applause] |
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12557s | foreign |
12575s | [Music] |
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12590s | thank you |
12591s | [Music] |
12613s | thank you |
12616s | [Music] |
12624s | [Music] |
12666s | thank you |
12670s | [Music] |
12684s | thank you |
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12728s | foreign |
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12761s | foreign |
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12797s | foreign |
12802s | foreign |
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12824s | [Music] |
12860s | thank you |
12862s | [Music] |
12886s | um |
12891s | [Music] |
12900s | I don't know |
12910s | [Music] |
12928s | [Music] |
12932s | foreign |
12934s | [Music] |
12962s | thank you |
12964s | [Music] |
12971s | welcome back everybody we appreciate |
12973s | your patience as we get through I mean |
12975s | we thought we had the turbo bangers on |
12977s | our hands the three mappers going all |
12979s | the way apparently not there's like Maps |
12982s | tying left right and Center five map |
12983s | series five I don't know what's |
12985s | happening and the rest of this Swiss |
12987s | round but boy is it not pretty I mean it |
12989s | at least for the team's playing them for |
12991s | us it results in a pretty sick looking |
12994s | bit of standings after |
12997s | a lot of dust has settled that's for |
12999s | sure |
13001s | I know I mean that was the match-up that |
13004s | we were all watching right to see who |
13006s | really is the top dog right now but |
13008s | Timeless ethereal Big Stuff 5-0 |
13011s | I had Timeless world the only team |
13013s | currently uh undefeated sitting at that |
13015s | five and I pretty much almost secured |
13017s | while guaranteed their position into |
13019s | tomorrow as our Whitetail Academy are |
13022s | still going to be able to be pretty |
13023s | happy with themselves four and one for |
13025s | them dot monkey is taking their first |
13027s | loss offstream also going to be tied for |
13029s | that Forum one alongside starry nights |
13031s | and Vancouver Titans blue as well as |
13034s | with pulmonary the team that we just saw |
13036s | you can absolutely see why they're |
13038s | currently fought and won this team that |
13040s | is looking exceptionally strong heading |
13042s | into some of the later stages of the |
13044s | bracket |
13045s | and now is when things get rough for a |
13048s | few teams here I'm not I'm not really |
13050s | concerned about the teams that are |
13051s | currently four in one the teams right |
13054s | now they're three and two are the ones |
13056s | that I'm watching three losses is |
13058s | effectively the cut off right now for |
13059s | top 16. and none of those teams at three |
13063s | and two can afford to take a loss right |
13065s | now obviously those teams that are two |
13067s | and three that want to just hold on but |
13069s | then you start getting a differential |
13071s | and boy do things get close beneath that |
13073s | you still got a whole lot of teams here |
13075s | floating around vying for qualification |
13078s | two and three does not mean you're out |
13080s | right now you go down to map differences |
13082s | in specific matches and all the such |
13084s | like that unfortunately though there are |
13086s | a few teams we can count out right now |
13087s | but they have not gone out without a |
13089s | fight all of them showing up for their |
13091s | match then putting on good performances |
13092s | yeah we still have two more rounds as |
13095s | well to play so like you said that |
13096s | cutoff is very much looking like it is |
13098s | going to be on the cusp of those three |
13100s | losses so those teams currently floating |
13102s | around that 11th to uh 17th spot |
13105s | definitely in a precarious position |
13107s | everyone around us wanting to retain at |
13110s | that spot on the top 16 and everyone who |
13112s | is above 16 in the leaderboard is going |
13115s | to be wanting to push their way forward |
13117s | and secure themselves a spot yeah it's |
13120s | much easier said than done like we said |
13122s | that last round ended up going obscenely |
13124s | long for some of these teams and there |
13127s | is more yet to come just want to update |
13128s | you guys on the switch we're getting the |
13129s | next game ready when we come back it |
13131s | should be pretty much straight in the |
13132s | game |
13145s | thank you |
13158s | [Music] |
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13215s | foreign |
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13232s | foreign |
13247s | [Music] |
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13284s | thank you |
13292s | [Music] |
13295s | foreign |
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13310s | [Music] |
13340s | [Music] |
13380s | thank you |
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13407s | foreign |
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13446s | foreign |
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13518s | foreign |
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13567s | foreign |
13583s | [Music] |
13588s | foreign |
13602s | [Applause] |
13606s | [Music] |
13615s | [Music] |
13628s | [Music] |
13671s | thank you |
13675s | foreign |
13676s | [Music] |
13713s | foreign |
13715s | [Music] |
13738s | welcome back everyone we got all of our |
13740s | stuff figured out the next round of |
13742s | Swiss is upon us we've got seven two one |
13744s | black up against who I think is quickly |
13746s | becoming a fan favorite off their |
13748s | Twitter content in bubble bees I mean |
13751s | when you see the logo as well come on |
13753s | it's it's adorable so when you look at |
13755s | the roster too like how can you not be a |
13757s | fan they've got aramore they've got H |
13759s | key like this is a team that I think is |
13761s | going to do exceptionally well and I |
13763s | would be very surprised if we don't see |
13765s | a Podium finish for them yeah I mean |
13767s | this is another team that is a |
13769s | subsection of a contenders team in Hive |
13772s | so some really really nice pedigree |
13775s | there I've been doing some phenomenal |
13776s | stuff as of late Bumblebee's coming in |
13778s | racking up some big wins thus far and |
13781s | with this roster it's no surprise like |
13783s | you said aramore and hkey two big names |
13786s | on this team that can do a lot of damage |
13787s | hkey especially can just take some teams |
13791s | to Town the rest of them know nobody to |
13793s | sleep on deaf steady and jam have their |
13795s | work cut out from in supporting those |
13797s | two and I think are gonna be pretty good |
13799s | at doing it considering their record |
13800s | thus far yeah jam and our Mori obviously |
13803s | both you'll uh recognize from being on |
13806s | shock Timeless all the way back on the |
13809s | last cah they were able to come in third |
13812s | in that one HQ on the other hand was |
13815s | able to win the entire thing back in |
13817s | 2022 and she is coming back to try and |
13820s | win it all over again in 2023 like you |
13823s | said a subsection of Hive from the |
13825s | northern American Contender scene they |
13827s | are going to have a very very fun time |
13830s | and I think like a lot of the pressure |
13832s | as well has been lifted from the steam |
13834s | like from a lot of the teams that we're |
13835s | going to be seeing who don't have to |
13837s | worry about a potential free loss defeat |
13840s | like bumblebees is in a decent spot |
13842s | they're not middling of the pack they're |
13844s | not a little bit too close towards the |
13846s | cutoff of the top 16. this is very much |
13848s | just Comfort games for them yeah and we |
13851s | have had a quick change fortunately our |
13853s | production so on top of it they can do a |
13855s | mid-screen Avery is in for steady that |
13857s | being said I don't think it's the last |
13858s | Museum of study Avery another player of |
13861s | note though really be looking out for |
13863s | that tank play and especially as we head |
13865s | into control I think that's gonna be a |
13867s | pretty dominant Force yeah definitely |
13869s | coming coming in probably all most |
13872s | likely going to be there for the ramatro |
13873s | as we head into control and then more |
13876s | than likely we are going to see the Swap |
13878s | come through as a couple more tanks and |
13881s | flexibility becomes a thing however we |
13883s | do have to talk about their opponents |
13885s | because it's not bumblebees versus no |
13887s | one it's bumblebees versus seven two one |
13889s | black and this is a team that I think a |
13891s | lot of people are looking forward to |
13893s | seeing how they develop in this space |
13895s | I'm very much looking forward to seeing |
13897s | whether or not uh this team is going to |
13899s | be able to push their way into that sort |
13902s | of path to Pro place because a lot of |
13903s | these players have actually come through |
13905s | from open division in fact European |
13908s | Urban division so EU represent |
13913s | especially I have to give a shout out to |
13915s | her to Boom coming from the background |
13917s | isn't it literally like 5 A.M |
13920s | hey |
13922s | what time is it for it's it's for for |
13924s | you |
13927s | isn't that worse i 4 a.m on like 150 |
13933s | ping I you got to be a different breed |
13936s | of human being these five players are |
13937s | psychopaths and honestly I wouldn't want |
13939s | to be in their way I don't want to be in |
13941s | anybody's way who's playing on 150 ping |
13943s | from EU at 4am but these five have the |
13946s | gumption to step up to the plate up |
13948s | against a team of the caliber of |
13949s | bumblebees and that is gonna be real |
13950s | difficult especially on our first map of |
13953s | lijong where things are going to shake |
13955s | out I love Lee Jeong I think it takes |
13957s | teams to kind of be extended limits of |
13959s | compositions on in pretty much every |
13962s | single way and then allows them a little |
13964s | bit of play and Night Market to kind of |
13965s | show that flexibility show where they'd |
13967s | rather lean amongst that spectrum and so |
13970s | it's gonna be a great place to see 721 |
13972s | black and bumblebees really take off |
13974s | yeah however it's also going to be a |
13976s | brilliant place to run rimatra |
13978s | especially on a map like control center |
13980s | which used to be just home of the |
13982s | Reinhardt right even when we were really |
13984s | heavily into Winston Lucio kiriko meta |
13987s | all the way back in December of last |
13988s | year teams would still sometimes run the |
13990s | Reinhardt for that brawl composition |
13991s | ramacha has sort of just pushed |
13994s | shouldered his way quite literally into |
13996s | the reinhardt's position in that |
13997s | composition you can still keep the May |
13998s | you're still using that wall to be able |
14000s | to block off those players from the rest |
14002s | of the team most significantly the |
14003s | backline especially if you're fighting |
14004s | in that side room if you're fighting in |
14006s | generator then you're going to be able |
14007s | to use the fact that the low hanging |
14009s | ceilings a lot of the time when the |
14010s | middle comes through don't actually |
14012s | allow the Baptist to be able to exhibit |
14014s | over the maywall and keep healing |
14016s | whoever is separated from it which can |
14019s | be seen from some of these Baptist |
14021s | players towards places like a sub-level |
14023s | in Antarctic and also on King's truck we |
14025s | have just a little bit more room towards |
14027s | where the ceiling fan hands down there |
14030s | is and that's why I think Lee Jeong is |
14032s | so sick though is because you get |
14033s | everything from that all the way out to |
14035s | the the depths of dive maps and Gardens |
14038s | and then Night Market really opens up |
14040s | the door turns into a preference thing |
14042s | so for both these teams it's critical |
14043s | that they come out and are ready to |
14045s | adapt but also already show what they're |
14047s | most comfortable on because I think |
14049s | again point pointing towards Night |
14050s | Market that really is a map that for me |
14052s | makes a big difference in terms of the |
14054s | the swing of the series |
14055s | you're dictating the pace of the match |
14058s | whatever you're playing you're most |
14059s | comfortable on it that way you're ready |
14061s | what the other team throws at you |
14062s | because a lot of the times it doesn't |
14064s | end up being a mirror match he said |
14065s | should we start out here on control |
14067s | center it'll be but I think this is fly |
14069s | throughs and I'm definitely not gonna |
14070s | get baited let's fly first I'm two slick |
14073s | mocks I'm too StreetWise |
14075s | picturesque maps of Lee Jung as they |
14078s | just fly for well this is sort of like |
14079s | the the slow mode pharah experience |
14082s | knowing it just like zooming very very |
14084s | slowly very gracefully and elegantly all |
14087s | around these these wonderful maps and |
14088s | appreciating the architecture oh if |
14091s | you're you know a support player |
14093s | probably having flashbacks to be enabled |
14095s | of Romeo team and held at that joke for |
14098s | 99 of the point we were knee-deep and |
14102s | Reinhardt and zarya and grabs with |
14105s | dragon strike Wombo combos are plenty if |
14108s | you want to have the full most trip over |
14110s | Overwatch one I don't think we escaped |
14112s | The Nostalgia of this map yet there's |
14114s | still a lot of things that are kind of |
14116s | left over whether it's a Spam damage |
14117s | whether it's teleporting to point |
14118s | there's all sorts of strategies that |
14120s | have maintained themselves thus far and |
14123s | I'm curious to see if any of those map |
14124s | specific ones whether it be drunk Rats |
14127s | on control so there would be |
14128s | symmetrathon Night Market you end up |
14129s | coming out or |
14131s | whether we go even further in something |
14132s | we haven't seen I think at all today and |
14135s | a wrecking ball for garden |
14136s | yeah I wouldn't be surprised if we do |
14138s | see that Wrecking Ball come through like |
14140s | he said being able to take advantage of |
14141s | the approach to bridge being able to use |
14143s | it sort of environmental but also just |
14145s | this point in itself as we're flying |
14147s | around here you can see it's it's |
14148s | perfectly built we're wrecking ball |
14150s | right sometimes it just feels like |
14151s | heroes are made and they're kits |
14154s | designed with specific maps in mind me |
14156s | with every single Chokehold in uh in |
14158s | mind but it feels like Legion Gardens |
14160s | was just made for ham install and that |
14162s | was why we would see things like the |
14163s | Winston dive coming through when you had |
14165s | Primal and you were just able to |
14166s | immediately jump back through that |
14168s | window from your spawn point pop Primal |
14171s | and stole that point for a good amount |
14173s | of time sometimes even being able to win |
14175s | the entire fight off of just being able |
14177s | to get back onto that point so quickly |
14179s | on its mood even harder to be able to |
14182s | reject full teams now that we have |
14183s | kiriko coming into the mix and you can |
14185s | just switch that bypassing so many of |
14187s | these walls and keep that stagger going |
14190s | difficult place to dive I do want to see |
14192s | some ball though yeah we've seen it we |
14194s | haven't seen any thus far where there's |
14196s | just games or tank players pools |
14199s | whatever it may be it's a high risk High |
14201s | reward composition certainly an |
14202s | extremely high skill floor but I trust |
14204s | that they're at least a good few teams |
14205s | here that are capable of playing and |
14207s | bringing some pretty good value out of |
14208s | it just a matter of are you ever put in |
14211s | that situation where you feel like you |
14212s | need to make that risk to play a team |
14214s | composition that can be extremely |
14215s | difficult where more often than not |
14217s | if you're losing on it it's because |
14219s | you're not playing perfectly but it's so |
14221s | difficult to play Perfect |
14223s | yeah especially because like that |
14224s | Wrecking Ball is always going to be |
14226s | playing aggressively and you also play |
14227s | around Halifax it's sort of the Tracer |
14229s | problem for support players but |
14231s | Amplified because so many support |
14232s | players are supposed to build their |
14234s | their charges of the ultimate off of |
14237s | their tank player right that that |
14238s | massive sustained health bar the fact |
14240s | that there are a lot larger in terms of |
14242s | hitbox as well you are constantly |
14244s | pushing up whether you're an owner or a |
14246s | Baptist Falling Towards Nano or amp |
14248s | Matrix off of that space and health bar |
14250s | that your tank provides and when you're |
14251s | running with a wrecking ball chances are |
14254s | that they're not actually going to be |
14255s | letting you get that old charge and said |
14257s | they're going to be playing around those |
14259s | Health packs instead so not only do you |
14261s | not get your ultimates to be able to |
14263s | keep Pace With the Enemy teams but also |
14266s | you don't have that backline presence of |
14268s | the peel in case things go a little bit |
14271s | too wrong for the back line |
14274s | all right marks in the map number one of |
14277s | game number three we've got another one |
14278s | after this still cooking up for you guys |
14282s | course that is should this thing not |
14284s | just go the entire Rush the night but it |
14286s | will I think these teams want to end |
14288s | this one swiftly both of them want to |
14289s | take the hurt to one another one of them |
14291s | though has given us maybe what we asked |
14293s | for I'm not gonna count my my hamster |
14296s | chickens until they hatch but we might |
14298s | just get a wrecking ball I think we're |
14300s | gonna get a wrecking ball and I think |
14301s | bumblebees might actually Veer towards |
14303s | uh deciding to feel this more they're |
14305s | anticipating this dive to come through |
14307s | there and just bring the full commitment |
14308s | of the dive with this wrecking ball |
14309s | coming through to make sure that you |
14311s | have that full of damage from the Tracer |
14313s | and aramore oh no there it is they're |
14315s | going to swap to full counter dive to |
14318s | come through they're gonna go dive of |
14319s | their own They're Gonna Keep the Anna |
14321s | though keeping that Lucio having that |
14323s | little bit of extra sustain of the burst |
14325s | given the fact that the div I'm like |
14327s | it's gonna be a much bigger Target than |
14328s | the hammer to lock down |
14330s | everything to counter this wrecking ball |
14332s | right about now a lot of pressure being |
14334s | put on bxxm dives into the back line |
14336s | it's to slam the follow-up decent but |
14339s | not perfect bumblebees have a lot of |
14340s | ways of avoiding that dive in the first |
14342s | place |
14343s | you can slam all you want but your |
14344s | health bar is as good as gone should you |
14347s | stand still for more than a moment out |
14350s | of the way bumblebees descend upon their |
14352s | prey |
14353s | this is going to be bumblebees coming in |
14355s | with that wind sure enough they have to |
14357s | still find the flip though now they've |
14359s | been able to find it so I could not |
14360s | brilliant from 721 especially since they |
14362s | lose their kiriko towards the tail end |
14364s | of that fight as well and now you have |
14367s | the biggest problem for dive composition |
14369s | when you lose that fight on Night Market |
14371s | you lose the ability to position |
14373s | yourself on the High room before the |
14375s | fight begins that choke hold is so |
14377s | problematic for these players to be able |
14379s | to bypass thankfully they've been able |
14381s | to shoulder that way through Bumblebee's |
14382s | not setting up a Chokehold grip the |
14385s | necklace layer coming in on the hands or |
14387s | with the off angle is actually able to |
14389s | find the first Blood onto the Tracer 71 |
14391s | black oh for Two Shots coming from the |
14394s | Hanzo have dealt with both of the DPS |
14396s | and very quickly find a flip |
14401s | it's a quick fight |
14406s | s you can go into like |
14409s | sway you just wait sometimes |
14411s | and then oftentimes it's just shots |
14415s | fired that's that's how they're able to |
14417s | win and that was exactly how 71 black |
14420s | were able to win that they've already |
14421s | almost pulled up to a dragon strike to |
14422s | have in this next fight as well and it's |
14424s | going to become that little bit of a |
14427s | fight game of cat and mice as a song was |
14429s | about to hit an EMP and Alicia a little |
14431s | bit far away |
14434s | do a short grave he'll be traded back |
14437s | with the tank Advantage it is feeling |
14440s | particularly Stark also to the sound are |
14441s | being used by Jim |
14443s | really really late into the fight and |
14446s | it's gonna wear off by the time they get |
14447s | to the point anyway so there's a couple |
14450s | of question marks the counter sound |
14451s | barrier is really good |
14453s | for zep's turn to get their team on |
14455s | point Avery goes down as well so the |
14456s | dude's been taken out remember the |
14458s | entire time the point Didn't control |
14459s | Bombay so the longer it goes better for |
14461s | them they're gonna pop the EMP and |
14462s | really commit to this thing and that |
14464s | pays off big time yeah that's why |
14466s | they're more than happy to use at |
14467s | Sunbury first it pulls the seven to one |
14469s | block into using a sign right of her own |
14471s | and suddenly the Sombra can EMP without |
14473s | the additional caveat of finding that |
14474s | Lucy when denying the sound barrier and |
14477s | bumblebees like he said still in control |
14478s | at that point even if they lose they've |
14480s | been able to pick up a lot of soul |
14482s | potential and part of them they were |
14484s | able to Win It Lane's gonna be coming in |
14486s | with a pulse form however but aramari on |
14488s | that Kirito can cleanse it off with the |
14490s | Susie the stick connects onto the |
14492s | Winston Avery goes so low but doesn't go |
14494s | down |
14495s | huge the xxm this time not first to go |
14498s | but still all eyes on the Winston right |
14501s | now ton of damage |
14503s | we see one's locker but clean it up |
14505s | though again off the back of some really |
14507s | sick shots |
14508s | and bxm with that Primal able to take |
14510s | down Jam just thought of going down |
14512s | before the stall can properly come |
14514s | through from bumblebee there's no pulse |
14515s | one going to be connecting on to them |
14517s | this time around as neko's layer on that |
14520s | answer is going to make this choke |
14521s | escape a lot harder however we are |
14524s | seeing bumblebees to stand that song |
14525s | we're pushing on to that point drawing |
14527s | 721 away from the Chokehold so that |
14529s | handle doesn't get those opening shots |
14530s | into the backlight |
14532s | hack him but the somber out out 45 |
14535s | because that somber left or Bumblebee it |
14538s | has a big opportunity here for 721 black |
14539s | to step forward they recognize it pisado |
14542s | drops low the xxm first to go though a |
14545s | slight over extension by the team in |
14546s | orange 7-2-1 black has to cower back to |
14548s | points look at their wounds way to fight |
14551s | another day and they do Neko Slayer hits |
14553s | one head is looking to solo Dragon what |
14557s | on Earth is this a shot into an early |
14560s | grave 97 in most I think you hit the |
14564s | nail on the head earlier on you could |
14566s | talk about it all day I'm gonna analyze |
14568s | the fights you can say who used what |
14570s | wins but Neko Slayer has got them |
14572s | through two fights with shirai Malone |
14574s | and pardon my Italian but they simply |
14577s | click it ahead you know |
14580s | man shouldn't it be Japanese I don't |
14584s | speak Japanese like this that's my |
14585s | that's my Italian that's all I got |
14588s | oh just having that burst damage off the |
14591s | hands as well as counteracting a lot of |
14593s | the sombra's utility right we talked |
14595s | about it when we were seeing uh the |
14597s | Sombra all the way from Jim on Havana on |
14601s | it feels like days ago that we got to |
14604s | see that serious matchup it's been such |
14606s | a long broadcast but just being able to |
14609s | use those Recons to be able to figure |
14610s | out where the storm was playing around |
14612s | from even when the summer comes in for |
14613s | the hack you can see the immediate force |
14615s | of the translocator as opposed to neko's |
14618s | like who's able to just hold those |
14619s | angles continue to pressure onto |
14621s | bumblebees Force out that Winston |
14623s | Bubbles as well from Avery so early |
14625s | every single time and it's just broken |
14627s | in the blink of an eye by that hands are |
14629s | just slamming arrows into the shield and |
14631s | no surprises they are going to keep |
14633s | their hands off if it ain't broke do not |
14635s | fix it that's what I said earlier then |
14637s | they fixed it |
14638s | try to fix it didn't actually work |
14640s | everything almost |
14641s | Echo saw you're in and Mark said it it |
14644s | seems to come true a little bit more |
14645s | when I say it |
14647s | I'm doing black |
14649s | push back these Reapers our Titian out |
14652s | the heart though playing in chisado each |
14654s | pudding Winston's to almost early Graves |
14657s | at least in the case of xx7 certainly a |
14659s | very early grave for Avery yeah Avery |
14662s | goes on again like it's that additional |
14663s | pressure of both the Reaper and The |
14666s | Hanzo Bumblebees are going to have a |
14667s | hands of their own to try to do just |
14669s | that at that early Point control going |
14672s | to 721 black is such a leg up for this |
14674s | team because it forces bumblebees he's |
14676s | taking this really long flank around the |
14678s | back of the point and that's just |
14679s | playing into the hunter pads |
14682s | immediately laying down now the wind's |
14684s | going to charge forward |
14687s | another quick one for bumblebees I mean |
14690s | I'll lean to what you said earlier and |
14692s | say at least it was quick but apparently |
14694s | a lot of copium when I say that that's a |
14696s | quick flip to give away and one I don't |
14697s | think they're happy with yeah especially |
14699s | because it's the Hands-On that comes up |
14701s | in the kilfi but it's not 721 blacks |
14703s | it's not necklace layer it is Drunk |
14705s | Monkey Style and as a result they've |
14706s | been able to match ultimate charge of |
14709s | dragon striking this Dragon strike is |
14710s | going to be absolutely crucial in |
14712s | keeping seven to one black in this choke |
14715s | for as long as possible self comes |
14718s | through pxxm immediately goes down no |
14721s | dragon strike necessary at the moment |
14722s | the team already split by their own hand |
14724s | and the Lucio is gone no disengagement |
14727s | tool no speed amp to take 721 black |
14730s | safely out of that fight a full team |
14733s | killer country from bumblebees and not a |
14735s | single ultimate expended for it |
14739s | you know sometimes I know it's just |
14740s | cleanup kills but the shots are still |
14742s | nice yeah I can watch somebody playing |
14744s | aim trainers and still be impressed oh |
14746s | bad that's really bad dive in and well |
14749s | by the way |
14751s | I saw Jason and I'm like they're gonna |
14753s | check that they're gonna send somebody |
14755s | High ground and then by the time they |
14756s | didn't it was just it was just too late |
14757s | it was just too late great dive as well |
14759s | by Avery to back it up throwing the |
14761s | bubble down on top of it to make sure |
14762s | that she's Auto Loop |
14763s | yeah I think like you can see just like |
14765s | that little pressing voice in the back |
14768s | of that head where they know that they |
14769s | have to be able to rotate to that point |
14770s | before the dragon strike comes through |
14772s | and that hurry like you said meant that |
14774s | they they did make the mistake of not |
14776s | checking that specific angle and they're |
14778s | still being boxed up in this space |
14780s | boxed up and they spent their sound very |
14783s | early Jam hits the the better beat |
14785s | justado though does go down in the |
14787s | meantime Lane picks up another one |
14788s | they're troubles a whole lot of voltage |
14790s | being thrown in by bowling these here |
14791s | but relatively fruitless fight there |
14793s | lack of proactivity so to speak is |
14795s | finally got into them they seem to win |
14797s | the fights they go in early and they lay |
14799s | back for just a moment seven two one |
14801s | black counts yeah a drunk monkey style |
14804s | wants to use that Dragon strike to deny |
14805s | the kid sooner Russian it does deny the |
14807s | kitsuna rush but I would rather have |
14809s | seen it used to denying seven to one |
14811s | entrance onto that point entirely like |
14812s | use it to split the team and make sure |
14814s | that they don't have access to the |
14815s | support So force that Swift step early |
14817s | from santix to be able to regroup with |
14819s | that team and as a result like you said |
14821s | that passivity played against them |
14822s | however that turned going down early is |
14824s | going to play massively against seven |
14826s | two one black as aramore Pops that cover |
14828s | lessons to keep his team full fighting |
14831s | thin but goes down to the Dead Eye from |
14834s | mecco Slayer the Moira ultimate denied |
14836s | the sustainability for bumblebees as |
14838s | attack denied 7-1 black need to find the |
14842s | kills Avery is gone chasada removed this |
14845s | should just be a cleanup flip it started |
14847s | out so well for them I went straight |
14850s | downhill once that coal got canceled the |
14852s | Dead Eye Zone the Primal Rage kept him |
14853s | going 7-2-1 black got right back in the |
14856s | driver's seat yeah aramari unfortunately |
14858s | denied that coalescence even though you |
14860s | can use that fade for the Dead Eye it |
14861s | must just have been on cooldown still |
14863s | which is really unfortunate chisato does |
14865s | have that death Blossom coming up at the |
14868s | moment but it's the dragon swipe that's |
14869s | going to be up first and seven two one |
14871s | black they don't want to put themselves |
14872s | in choke to be able to not Escape up |
14877s | right now Avery is feeling the pain in |
14879s | the face of this Reaper so she saw who |
14881s | takes half the help Echo Slayer taking |
14883s | the other requisite have to take a life |
14886s | in total damn that's the fall that's the |
14889s | threat of that Reaper this is enough |
14891s | damage to throw the other direction |
14891s | 7-2-1 black ever run this map |
14895s | straight on |
14897s | two to zero looks to be the final score |
14899s | line for it I think a couple of touches |
14901s | here are in in favor of bumblebees but |
14903s | even that's just blocked away nicely by |
14906s | seven two one black yeah it's a little |
14908s | bit closer and then we see the swamp one |
14911s | to the Cassidy and that just makes a |
14914s | world of difference suddenly you're not |
14916s | really like allowing that early control |
14918s | to come through uh for the other side |
14921s | you're not allowing the the handle to |
14923s | just dictate that Tempo continuously |
14925s | instead you have things like the magnet |
14927s | to land in if they try and dive |
14928s | aggressively to make sure that the Lucio |
14930s | doesn't really get to to play aggressive |
14932s | and capitalize off the space that the |
14933s | Winston creates you've got all of the |
14935s | sidelines as well to punish the fact |
14937s | that they had to use so much utility to |
14938s | escape from that choke so that they |
14940s | don't just get shot like fish in a |
14942s | barrel by that Cassidy and then when |
14944s | they're actually on the point you have |
14945s | to deal with the reaper and if you've |
14947s | already invested things like the Winston |
14948s | bubble to block that initial poke |
14950s | pressure coming from the cast The Reaper |
14953s | just gets to walk on that monkey for |
14954s | absolute free and that was what we were |
14956s | seeing continued pressure at the exact |
14958s | same time onto the back line to deny |
14960s | them from having the means of sustaining |
14962s | the front line and because those two |
14964s | just continue to be divided by that |
14966s | pressure of the Cassidy and the reaper |
14967s | working in tandem the fights were over |
14969s | so quickly that they didn't be able to |
14971s | build up into things like the Primal or |
14973s | the coalescence to be able to try and |
14975s | find that moment where they can turn the |
14976s | tide against that uh enemy that was a |
14979s | rough time for the back line I mean all |
14980s | that poke pressure but I think one of |
14982s | the things we talk about with poke is |
14983s | making sure that it's not just poke in |
14985s | general at the enemy team when you're |
14987s | able to find the same Target like we saw |
14988s | consistently from seven to one black |
14990s | that's when the real picks are made |
14992s | obviously hanzo's can find Heads This |
14994s | than the other we saw a lot of that and |
14996s | they looked really good but the more |
14998s | impressive ones are when you're seeing |
14999s | each player take half of a player's HP |
15001s | when they're only peaking for what a |
15003s | moment to actually try and get Poke off |
15005s | of their own and 7-21 black did that |
15006s | consistently on top of that I felt that |
15008s | their ultimate usage was significantly |
15011s | better they came ahead in a lot of those |
15012s | fights |
15013s | oh yes we saw bumblebees winning |
15016s | practically every neutral fight there |
15017s | were only so many of those to take and |
15019s | yes boombees are consistently better at |
15021s | it I think that may help them out a lot |
15023s | more in the coming Maps when it comes to |
15025s | control Point controlling that ultimate |
15026s | economy like 721 black did and being |
15028s | more consistent with those picks easily |
15030s | gets them over the line yeah it's not |
15031s | just the alt management as well like we |
15033s | said like that not swap onto the Cassidy |
15035s | disrupted the momentum of bumblebees |
15037s | bumblebees like to make that first swing |
15040s | they like to throw the first punch and |
15041s | that was when we saw them having success |
15043s | holding down the fort on Gardens the |
15045s | second that the Cassidy pit came through |
15047s | they had to play reactively they had to |
15050s | allow the Cassidy that space allow the |
15052s | team onto that point and not having that |
15055s | choke control to be able to set their |
15057s | hands up to come in with those first |
15058s | opening kills it played against them it |
15060s | played against multiple fronts which |
15062s | unfortunately did impact them losing the |
15064s | map so they do however get the added |
15067s | Fortune of being able to pick this next |
15069s | map and it is no surprises going to be |
15072s | King's rope it doesn't matter which |
15074s | OverWatch player you you give the choice |
15076s | to in terms of hybrid map seven times |
15079s | out of ten kings are always going to be |
15080s | the one fielded yeah we do this awesome |
15082s | thing where it's like okay great you you |
15084s | lost the first map I'm sorry about your |
15086s | sorry about that first map loss here is |
15088s | a map pick and you get to use it however |
15090s | you want lucky you turn that turn the |
15093s | game around with this and then just go |
15095s | no we'll take King's Row it's like what |
15096s | they would have picked anyways like |
15097s | what's the point anyway you're supposed |
15099s | to be the added no no no we're going |
15100s | back together we're going back to Kings |
15102s | guys we're going back to Kings all I got |
15104s | I digress it's a good map it's a fun map |
15106s | a lot of people like it and for good |
15108s | reason but every team is comfortable and |
15109s | so not much is going to change but I |
15111s | don't think that's necessarily a bad |
15112s | thing here bumblebee so did hack on a |
15115s | respectable amount of percentage so I |
15116s | don't think trying to like hard counter |
15118s | pick and map is necessary sticking with |
15120s | Comfort they trust their own play should |
15122s | do fine I think they trust as well the |
15124s | fact that they picked Hanzo overcast |
15127s | we've talked about it in depth in depth |
15128s | already but this |
15131s | points I'm gonna touch upon it again |
15133s | Cassidy on King throw especially by like |
15135s | trying to defend it you have very |
15137s | limited options on why you want to play |
15140s | and you also have limited survivability |
15142s | you don't have that immediate access to |
15144s | The High Ground if you get Dover Pawn or |
15145s | pushed forward aggressively yes the |
15148s | magnate does a lot of damage in terms of |
15149s | the threatening presence that it has but |
15151s | if you're not able to find those shots |
15153s | or create enough of a Time gap for Pure |
15155s | to come through the Cassidy does tend to |
15158s | go down extremely easily and once that |
15160s | burst damage threat has been taken off |
15163s | the table the other team is going to get |
15165s | aggressive as opposed to the Hanzo pick |
15167s | where you have that ability to keep |
15169s | putting that pressure onto that front |
15171s | line to keep the tank in check of being |
15172s | able to create the space for the rest of |
15174s | the DPS to move forward and take out |
15175s | your backline but you have the added |
15177s | benefit of verticality and OverWatch is |
15180s | very much played on the 3D having access |
15183s | to that verticality angle is massive |
15186s | both for the attack and the defense for |
15187s | an attacking team if they were able to |
15189s | get a hands up on that ledge right up |
15191s | above that point can very quickly crack |
15193s | it open entirely within about 20 seconds |
15196s | likewise a defensive Hanzo who continues |
15198s | to have access to that one off angle can |
15201s | keep 18 pressured in that first choke |
15203s | without allowing them to put themselves |
15205s | onto that point and force the rest of |
15207s | your team out of position to make sure |
15210s | that the point doesn't just tick over |
15211s | for free |
15212s | so you bring up that high ground and I |
15214s | think it's obviously incredibly |
15215s | important but well you were on the Hanzo |
15218s | pretty obvious about these teams they |
15219s | both want to go for it how you play with |
15221s | that High Ground changes a lot though |
15223s | right do you want to bring in this |
15224s | remote or do you want to bring in the |
15225s | Winston do you want to bring support |
15227s | Second dive it with you 721 black opting |
15229s | for the more aggressive of those options |
15230s | wanting bxxm to dive towards The High |
15233s | Ground to try and set Neko Slayer up |
15234s | whereas Bumblebees are going full on on |
15237s | the defense they're not trying to |
15238s | counter dive anything they just want to |
15240s | hold on to this High Ground the |
15242s | old-fashioned way yeah it is going to be |
15244s | the mayweal there as well to make sure |
15245s | that 721 black can potentially get |
15247s | isolated the problem is seven two one |
15250s | black if they do decide to run this dive |
15252s | composition well they're not really |
15253s | going to get split apart by the mayweal |
15255s | because they all have means of being |
15256s | able to escape at the trace of the |
15258s | blinks around it that hands of the |
15259s | ability to wall climb over it they'll |
15260s | win something ability to jump over at |
15261s | kiriko the wall climb the only way you |
15263s | can really isolate is line of sight for |
15265s | this Anna pick and if you can do that |
15267s | well then you're gonna have an easier |
15268s | time take the tank out of the mix |
15270s | all right |
15272s | yeah well they can do in taking the tank |
15273s | out of the mix I love the routing from |
15275s | 721 black thus far it's been good oh it |
15277s | was good until bxxm turned around |
15279s | I wonder it was the Phoenix system |
15281s | trying to help another support Cross or |
15283s | something |
15284s | I mean you're not poking from that |
15286s | distance distraction so that's seven two |
15289s | one yeah |
15292s | but like he said yeah like running in |
15294s | with that Winston just offered on the |
15296s | silver platter straight into the zone to |
15299s | stop the jump from allowing the Escape |
15301s | means seven two and black were |
15303s | immediately pushed away but no they put |
15305s | themselves onto point and a monkey style |
15307s | has already been denied that High Ground |
15308s | angle so a lot of that momentum that the |
15311s | Hazel has early on now did not |
15313s | ah speaking of Hanzo is being gone |
15316s | neko's player has hit the floor and is |
15318s | no longer vertical mortality field has |
15321s | been used though in bumblebees running |
15323s | out of position to play they've given |
15324s | away one tick now Avery is looking to |
15326s | recontest others have both supports |
15328s | around to try and help them with this |
15330s | recontestive driving his Vortex as well |
15332s | crushes the jumping dreams of vxxm and |
15335s | shuts down any hopes of the fight being |
15337s | taken away yeah there's that metal that |
15339s | I was talking about you used to deny a |
15341s | line of sight from septum's Anna to be |
15343s | able to heal the xxm on that point and |
15346s | as a result the Winston isn't able to |
15348s | sustain long enough to build into the |
15349s | Primal and bumblebees have a moment to |
15351s | be able to regroup and study themselves |
15353s | onto that High Ground doesn't look like |
15355s | they want full control for High Ground |
15356s | like you said they're playing very far |
15358s | back and that is going to actually allow |
15361s | a window of opportunity for Jam to go |
15363s | down now they have to play even further |
15364s | back because they don't have that speed |
15366s | to be able to disengage when 71 black |
15368s | dive onto them |
15369s | physical's not disengaged they gotta dig |
15372s | their heels in and deal some real damage |
15374s | and they too the xxm is down on aramore |
15377s | Road |
15379s | sometimes you just can't avoid it man |
15380s | yeah um |
15383s | just just gotta chunk through that |
15386s | damage |
15388s | it was bad man anyways 721 black off the |
15391s | back of that Dragon make a big win it |
15393s | was a nice try by bumblebees but when |
15395s | they were lacking the Lucio fighting |
15396s | that one back oh it was just gonna be |
15398s | tough all the time |
15399s | uh Matrix was thrown in so it is |
15401s | expensive for seven to one black not |
15403s | only do they pop with the dragon strike |
15404s | it's also off of a nano as well so this |
15407s | Chokehold from bumblebees can be |
15409s | incredibly successful like that blizzard |
15411s | can come through and they don't have the |
15412s | Nano to sustain whoever gets caught in |
15415s | I feel like it it's like at this point |
15418s | just the ceremony to trade players by a |
15421s | Hanzo at the beginning of each of these |
15422s | fights before we can engage like we must |
15424s | reduce ourselves to playing 4v4 you must |
15427s | move and progress to OverWatch three |
15429s | before we may engage this fight it's |
15432s | just a generous you know everyone loses |
15436s | well no it's specifically the people who |
15438s | are not Hanzo are losing |
15441s | like you said the truth to make sure |
15444s | before |
15444s | seven to one black swapping bxxm onto |
15448s | three group a lot faster bumblebees |
15450s | deciding to give up that ground so they |
15452s | can regroup and play with their four |
15453s | five stack in OverWatch 2 not OverWatch |
15455s | break I'm going to be feeling the |
15456s | burners the kids Cinemas comes around |
15458s | cuts off the team so Dragon strike and |
15460s | signed barrier are both invested as well |
15462s | as blizzard laid Over the Top This is a |
15465s | heavy commitment for a fight that 71 |
15467s | black are more than happy to trade out |
15469s | for just one Rush that is definitely an |
15472s | over overspend for sure you're checking |
15475s | your pockets like I swear I had a five |
15476s | in here didn't and then it's like no no |
15478s | you are you are flat broke the |
15481s | Bumblebees are turning over their couch |
15483s | now looking for change 7-2 on black have |
15485s | not a lot of tools coming into this but |
15487s | certainly more not the economies even |
15489s | though yeah inflation is unfortunately |
15490s | gonna hit bumblebee is pretty hard in |
15492s | this next engagement they will have amp |
15494s | Matrix start to be able to buy |
15495s | themselves a little bit of time given |
15497s | that seven to one black are not running |
15498s | that looser they're not gonna have the |
15500s | means of being able to easily back away |
15501s | from it especially since they don't have |
15503s | a matcha or a Reinhardt as an anchor |
15505s | point in the front line to soak up the |
15506s | damage they're going to have to pull |
15507s | entirely back and that should allow |
15510s | Avery to be able to build up into the |
15511s | smiling |
15512s | nope through the through the field Bowl |
15516s | through the post nothing much to be |
15518s | found there application Matrix is a bit |
15521s | of a prayer out of a corner like this |
15523s | yeah you are completely surrounded that |
15525s | window I mean granted it it goes two |
15527s | ways but you're surrounded by both of |
15529s | them having two and black have played |
15531s | this fight phenomenally that initial |
15532s | engagement from vxm though was not |
15534s | particularly fruitful still didn't |
15536s | separate members away oh yeah I |
15538s | remembering I was actually gonna swap |
15539s | shoes off the Baptist onto the Anna to |
15542s | match that burst from zapton as well as |
15545s | being able to use things like the sleep |
15546s | dot to try and shut this doomfist down |
15548s | yes you could only sleep the tank for |
15550s | 3.5 seconds however that disruption is |
15553s | more than enough to close the door of |
15554s | 171 black are using this thing first of |
15556s | all not for kills but the disruption |
15558s | that they do infest intruding in that |
15560s | space so quickly provides that little |
15564s | window of opportunity for lane on the |
15566s | Tracer to be able to sneak their way |
15568s | into and find a pick without anyone |
15571s | turning around to take the Tracer out |
15573s | could potentially be massive for this |
15575s | team |
15577s | we saw the doomfist earlier on today |
15579s | actually be the swap that kind of turned |
15581s | King's Row on its head and it very well |
15582s | could do the same thing in a situation |
15585s | like this we'll get right back into it |
15587s | now though 2-1 blackout |
15589s | a lot of options in their hand phone B |
15592s | is still in a similar economic spot |
15593s | where they were earlier but that Nano |
15595s | boost just looks like such a trump card |
15597s | when you have a player like the xxm to |
15599s | throw it on |
15601s | yeah especially because the meteor |
15602s | strike is going to be that as well so |
15603s | you can send the Dance Festival to Nano |
15604s | let them go aggressively and then use |
15606s | the meters fight to get away mutify is |
15608s | actually being used to lock down Avery |
15610s | reuse Annihilation unfortunately it's a |
15614s | little bit too late bumblebees have |
15615s | already lost two players and again we |
15617s | see just a little bit of |
15618s | miscommunication coming through some |
15620s | misplayments from Bumblebee's side as |
15622s | they over invest in a fight and seven to |
15624s | one black are immediately going to make |
15626s | that one hurt extra hard |
15628s | and I'd hardly call it over investment |
15630s | right pulse almost spent meteor strike |
15632s | was spent it's just the annihilation |
15633s | spent |
15635s | but you're still in the losing spot 721 |
15637s | black I'm holding ultimate Advantage out |
15639s | of this B point buy those back to |
15641s | back-to-back winning fights and are |
15644s | gonna leverage it massively finish off |
15647s | into Point C here should be able to |
15648s | finish this fight off yes they are just |
15650s | staggers at that point this is where |
15653s | bumblebees have to take their heels in |
15654s | though they have ultimates they have the |
15655s | economy they've got a strong spot to |
15657s | defend and they keep the team alive yeah |
15660s | whatever we're trying to come in on that |
15661s | doomfist was unfortunately cleansed the |
15663s | effects of the Suns from santiags |
15665s | bumblebees like you said will still have |
15668s | that little bit of faster respawn strand |
15671s | gonna be coming signed by our British to |
15672s | Sato who can really turn this opening |
15675s | around using those blanks getting around |
15677s | the corner might be spotted out my |
15680s | necklace layers they know that there's a |
15681s | tracer around the Winston from bxml now |
15684s | coming through going incredibly low as |
15686s | the pulpom does land it's gonna fall |
15688s | seven to one black further back so that |
15691s | drunk monkey style gets to have control |
15692s | of that High Ground gets to have control |
15694s | of that hook face |
15696s | robbing that pulse bomb bit of a miracle |
15698s | not gonna lie stop the xsm until far hit |
15700s | like sub 10. it's no problem for them on |
15704s | the dragon Avery easily spots it out |
15706s | instead joke Monkey Style gives Neko |
15709s | Slayer a bit of his own medicine |
15712s | big Dive In |
15714s | with it it'll return Victorious |
15716s | gorgeous boost into defense Matrix you |
15719s | can actually see that Neko say was |
15721s | trying to use that wall to actually stop |
15725s | the the side of the Dragon strike going |
15727s | through and also block that potential of |
15728s | Defense Matrix but the diva intercepts |
15730s | in 721 black don't get that moment of |
15733s | opening into a fight that they were |
15734s | looking for and again they have to go |
15736s | back to square one Jam this time is |
15738s | actually the one on High Ground so if |
15739s | the dive is attempt to come from the |
15740s | Luso you can just knock them back really |
15742s | good adaptation of positioning coming |
15744s | through from bumblebees but they lose |
15745s | Avery's Mech self-destruct trying to |
15749s | save the team and stop seven to one |
15750s | black from moving forward neither the |
15752s | deep is gone but the not abusive Winston |
15753s | is not going to hold back any longer the |
15756s | bubble comes down and so much space is |
15759s | created for 721 black DPS |
15762s | I mean she's done a great job of |
15764s | disengaging that as Anna but |
15767s | it's a tough place to get out of wait |
15769s | alongside your Tracer at least they |
15770s | still have tools though that's a somber |
15772s | got a pulse bomb and they've got a dream |
15775s | they never got never mind never mind I |
15777s | take back the pulse bomb thing |
15780s | it's out of the broadcast we saw though |
15782s | he saw those down they've only got the |
15783s | sound barrier and boy is that gonna feel |
15786s | like an important tool in moments like |
15787s | these jam throws it down it only lands |
15790s | on the jam in Avery though and you're |
15792s | feeling worse and worse about the odds |
15793s | right about now it's getting dicier and |
15795s | dicier if they try and get the |
15797s | engagement in but it's angry out of the |
15799s | way it's the ultimate having been used |
15801s | by Jam what tool do they really have |
15803s | yeah and it is going to be even harder |
15806s | like you said for bumblebees neither |
15807s | they lose that hand so or Amore not |
15810s | going to be able to have that healing |
15811s | land inside onto the team with the |
15813s | Winston bubble but the bubble has been |
15814s | removed Anthony does connect bumblebees |
15816s | with the faster respawns are going to be |
15818s | able to put together a potential |
15821s | contestants bxxm goes for Ariel will be |
15824s | able to cycle back into another bubble |
15825s | none of who's coming now on to Avery to |
15828s | try and push onto the backlink so the |
15830s | listen doesn't have that sustainability |
15831s | Dragon strike from drunk monkeys I will |
15834s | pick up necklace layer however as Avery |
15837s | is able to find Santa still though a |
15839s | stall comes through from bumblebees |
15842s | entirely untouched is just continuing to |
15845s | pump healing into the members of |
15848s | bumblebees and keep their presence on |
15850s | the payload that Anna's health bar did |
15853s | not fall Past full the entirety of that |
15856s | fight |
15856s | no not once I mean there's no focus in |
15860s | it I mean Aaron Moore is doing a great |
15862s | job of leveraging it she made the most |
15864s | of it but for me I got to give a lot of |
15866s | credit to shizado the contest from her |
15868s | was phenomenal and just kept it going |
15870s | for so so long you see I mean the card |
15873s | is wiggling at the thought of getting to |
15876s | explode at the end of the map but it |
15877s | just is not going to bumblebees put a |
15880s | stop to it now they've got a very clear |
15882s | line of Victory drawn in the sand 721 |
15884s | black though we do have to remind |
15885s | ourselves are the ones on Match Point |
15887s | right about now so for them it's just as |
15889s | much a line to defend yeah Bumblebees |
15891s | are like you said going to be a lot |
15893s | happier that they were able to deny that |
15896s | full push as we can have a look at what |
15897s | 721 black are going to be defending |
15899s | Kings or with no surprises they're going |
15902s | to have necklace layer on that hand |
15903s | though they've been doing a absolutely |
15905s | Stellar job of being able to deal with |
15910s | any of the Squishies that poke |
15911s | aggressively forward from bumblebees and |
15913s | you also want to have that mirror handle |
15915s | to go up against drunk monkeys out |
15916s | because we've seen what happens when a |
15918s | hands was able to rule the roost so much |
15920s | additional pressure gets applied onto |
15922s | the tank to be able to use things like |
15923s | the bubble at the right time but even |
15925s | more pressure gets heaped upon these |
15927s | supports especially when you're running |
15929s | the Anna you need to have that constant |
15931s | line upside onto your Winston but if her |
15933s | hands are spots out a tank out of |
15935s | position or a Healer trying to push |
15937s | forward into an angle that they can see |
15939s | where that tank is playing from that |
15941s | support has gone within seconds |
15945s | I should buy for bone bees now they take |
15948s | a similar route but notably not peeking |
15950s | back to where they can lose their tank |
15951s | player early on Tyler as well dressing |
15954s | up The High Ground Neko Slayer though |
15956s | gives them an arrow to the side of the |
15958s | Dome and it didn't look particularly |
15960s | comfy to take into unblock it out and |
15962s | slowly push him out get out safely |
15965s | really good Synergy coming for Lane |
15967s | keeps chisado's attention slowly on the |
15970s | Tracer allowing Neko Slayer on the Hanzo |
15972s | to go entirely unnoticed and land that |
15974s | head shot beautifully between the eyes |
15976s | as bumblebees still not able to find |
15979s | that High Ground Control that they're |
15980s | looking but also not able to |
15981s | aggressively dive onto their hands like |
15983s | they're playing incredibly smart around |
15985s | about this hotel if the dive wants to |
15987s | come through they're going to have to |
15987s | use cooldowns and then those cooldowns |
15989s | are going to have to reset to be able to |
15990s | push back on the hands up but not if |
15992s | Trunk Monkey Style is able to take them |
15994s | out before the fight begins Winston |
15995s | bubble comes through but it's not in |
15997s | time to be able to save either Santa's |
15999s | or your burst EPs and this should be |
16001s | bumblebees finally able to move forward |
16003s | and start accumulating point percentage |
16005s | it's aeromori again dude the the sleeves |
16008s | have been crazy the healing's been dead |
16011s | on everything's been perfect |
16014s | small over extensions I mean they've got |
16016s | no problem dealing with that do they do |
16018s | they do they the Winston's back all of a |
16019s | sudden it's problem City for bumblebees |
16022s | is bxxm back in and notably turned |
16025s | building up towards the Nano boost that |
16027s | can be useful in the coming moments |
16030s | which has been halted though at two |
16031s | ticks the question is how long can they |
16033s | keep this Winston alive for big just |
16036s | Auto down Winston back in the fight off |
16039s | 37-2-1 on the back but they thought they |
16041s | were ahead the entire time they just |
16043s | cannot deal with the healing from Tim |
16044s | takes another cleanse another shuzu |
16047s | comes out Chantix Immortal at this point |
16050s | the fight finally goes down to Avery |
16054s | got a lot more work than bumblebees |
16056s | wanted it to be drunk monkey style gets |
16059s | 4 out of five players in that fight |
16062s | doing |
16064s | significant work on that Hanzo looking |
16068s | so comfortable on their pick of it as |
16071s | Avery gets something before didn't even |
16072s | have to use the self-destruct like you |
16074s | can see that they're waiting for bxxm to |
16075s | use that uh that Winston bubble and then |
16077s | Drunk Monkey cell just drops two and |
16079s | they're like okay cool we can hold on |
16080s | it's ultimate we can use it to keep |
16082s | seven two one back none of it is now |
16084s | coming in onto the xxm and Avery's just |
16086s | gonna disengage with the boosters |
16089s | they're gonna try and disengage with |
16091s | producers and they do with the second |
16092s | round of boosters Dragon thrown in as |
16094s | well he acts like I'm diving and |
16096s | bolstered by that the confidence ever |
16098s | increasing for the monkey but maybe it |
16100s | shouldn't have too big for their own |
16102s | britches they were 7-2-1 black now |
16104s | lacking a tank player lacking the tip of |
16106s | the spear they've got to go in and find |
16108s | me and kill some other way but with no |
16110s | shoes or to save Lane they're running |
16111s | out of tools to pull themselves back |
16113s | into this fight complete scrambles on |
16115s | the point though as both teams are still |
16117s | vying for a position though only one of |
16119s | them has a tank bx6 I'm coming back on |
16121s | that common to be able to make up for |
16123s | that absence as quick as possible will |
16125s | be able to make up for a bit as I heard |
16127s | Amore who deals out at the Hansel whiffs |
16130s | the sleep top but still enough damage is |
16132s | done to the hamster to force them back |
16134s | nade connects onto santix and the kiriko |
16137s | is gone zapton's gonna have to go on to |
16139s | the Lucio to be able to put together a |
16141s | reconces for 721 black if they can even |
16143s | make it and even then they're running |
16145s | straight into a rush on the main road |
16147s | that's going to allow bumblebees to have |
16149s | so much more control before this fight |
16150s | begins |
16154s | they've got to get a quick contestant |
16155s | swing with three meters they do manage |
16158s | to get on |
16159s | wrecking ball taking low the dive there |
16161s | they dive past the katuni rush notably |
16163s | negating a lot of it from bumblebee but |
16164s | bumblebee still have a positional |
16166s | Advantage they're still the ones who can |
16167s | just sit back defend play off the back |
16170s | of aramori who is still just uncontested |
16173s | on Ayanna putting in obscene amounts of |
16175s | work |
16176s | before that they're rewarded the cart |
16178s | continues forward into C with a four |
16180s | minute time bang this is Herculean from |
16183s | bumblebees I wish we had stats to see |
16186s | how much damage our Mori and jam have |
16188s | been outputting on this Anna and the |
16189s | kirika because they are doing work right |
16192s | now Drunk Monkey Style going to have |
16194s | that Dragon strike seven to one black |
16195s | like you said going to have that wood |
16196s | cut out for them and it's going to have |
16198s | to start with a fight when they need |
16200s | that reset point they need that moment |
16202s | where they can set necklace up onto The |
16203s | High Ground to pick apart this team |
16205s | before these fights can probably begin |
16206s | so they can drain that time back down |
16208s | problem is are they going to be able to |
16211s | find it Dragon strike comes through from |
16212s | 721 before bumblebees and it doesn't |
16215s | split the team up enough of the dive to |
16217s | be able to find an isolated member |
16219s | now it's Drunk Monkey Styles and |
16223s | looks slightly more successful than the |
16225s | one thrown fryer a 3K make it four right |
16228s | here five do I hear five |
16230s | only because now I'm now I'm calling it |
16232s | out it's not gonna be five I'm lucky |
16235s | yeah |
16237s | it counts it counts come on |
16242s | go come on come on Drunk Monkey Style |
16243s | come on |
16245s | Arrow zero come on good night no it's |
16248s | not happening sound very often 7-21 |
16250s | black they've got to re-engage they won |
16251s | they can just survive this initial |
16253s | moment they've got to re-engage with the |
16255s | Nana boost they've got the self-destruct |
16257s | they've got a pulse bomb everything in |
16258s | tow to make this fight happen into the |
16260s | back line goes straight out of thirds |
16261s | pulse bomb out it connects on to the |
16262s | mech forcing out the defense ultimate |
16266s | for 7-2-1 black the Remake is what does |
16268s | it though |
16269s | a counter bomb from bumblebees is |
16272s | unsuccessful seven two one black hold on |
16275s | but be real I was just |
16278s | yeah Drunk Monkey Style does in the the |
16281s | frockers find santix so the ace was |
16284s | slightly delayed but I I guess in those |
16287s | World it it still counts as bumblebees |
16290s | unfortunately invested significantly |
16292s | into that fight like he said they were |
16295s | able to wait out seven two one black |
16296s | they were able to join the ultimate side |
16297s | and then they came back in thinking that |
16299s | that was their fight to win and |
16301s | unfortunately it has significantly |
16302s | drained that ultimate economy Jam's |
16304s | gonna be coming if it's in a rush but |
16305s | that is all that they have to play with |
16307s | and necklace has that dragonstrike to be |
16309s | able to eradicate any impact the rush |
16311s | can't find as aramori goes down the |
16314s | timing cannot be worse for bumblebees |
16316s | rush comes through as the Baptiste goes |
16319s | down |
16320s | Quincy is turned this from everything |
16324s | positive into a bit of a disaster at 1 |
16325s | 30 on the clock and even the Finish |
16327s | seems uncertain EvanTube and black have |
16330s | an economic advantage that it's not |
16332s | going away anytime soon and they've |
16334s | still got Dragon strike as well as |
16336s | Sonic's that early High Ground Control 2 |
16338s | coming through from bx6 I'm just denying |
16341s | that initial angle from bumblebees the |
16343s | dive does come out onto necklace they |
16345s | are pushing them off of that High Ground |
16346s | so they don't have that angle onto the |
16347s | Squishies but the dragon strike is |
16349s | already built up and that by seven to |
16350s | one black the time to be able to |
16351s | position back |
16353s | and they're positioned back but there's |
16354s | trouble won the fight looks like your |
16356s | shout out to another Dragon we saw what |
16357s | happened last time to hold your breath |
16359s | everybody the dragons are coming out a |
16361s | lot of damage done put a 7-2-1 black on |
16364s | the roast the xxm health bar looks to go |
16366s | back up full though I think they've just |
16368s | stabilized In This Moment Lane drop flow |
16370s | isn't down for the count now it's no |
16373s | ultimate on the field today for the |
16374s | ultimates in seven two one black |
16376s | supports back pockets those are truck |
16378s | cards each of them the container or the |
16380s | sound memory could both be used to |
16382s | finish off this fight but they're not |
16383s | careful it could go down to this |
16385s | amplification major from bumblebees they |
16386s | pop it immediately the damage but |
16388s | getting to mount on the likes of three |
16389s | two one black and they pop this down |
16392s | barrier in response just to survive the |
16394s | implication Matrix and they're rewarded |
16396s | for it |
16398s | bumblebees not going to be able to find |
16401s | the attack that they're looking for |
16402s | chisado has swapped over to the Genji to |
16404s | try and coordinate a full dive and it is |
16406s | going to be commitment to a full dive on |
16408s | 40 for them it's also commitment to |
16410s | speed because they need to throw |
16412s | themselves onto this payload who are |
16413s | about to hit into overtime not a single |
16415s | ultimate other than this rush for |
16416s | bumblebee to be able to play around with |
16418s | the good news is seven to one black |
16419s | aren't going to be able to disengage if |
16420s | the bad news is they've been able to |
16422s | counter rush it themselves and now it |
16424s | just becomes an arms race with all these |
16425s | ultimates is it gonna be necklace lyrics |
16428s | down before the blade is available Neko |
16430s | Slayer falling solo goes down as well no |
16433s | dragon strike to come through and |
16434s | immediately eject Bumblebee's presence |
16436s | on the payload and still the overtime |
16438s | Burns |
16440s | ever closer you read choice and there |
16442s | are more even getting in on the action |
16443s | on point at this point Bumblebee's |
16446s | fighting two at the nail for the victory |
16447s | here and they've got it |
16449s | huge map finish one that did not look |
16452s | likely coming into the fight it took the |
16455s | supports getting their hands dirty it |
16456s | took the tank coming back three times |
16458s | but by God bumblebees did it we're going |
16461s | for a third time tonight to another |
16465s | third map though likewise that like you |
16468s | can tell that these teams they want |
16470s | these wins they want that security of |
16473s | being able to make it guaranteed into a |
16475s | top 16 finish and qualify into those |
16478s | later stages of this tournament and like |
16481s | we said Bumblebees are a team to watch |
16483s | for significant reason the prowess on |
16487s | this roster cannot be understated and |
16490s | that pack line Duo did so much work |
16494s | aramori on that Anna was hitting needs |
16497s | left right and Center was hitting the |
16499s | Sleep dots and more importantly was |
16501s | dueling the enemy hands those out had |
16505s | the confidence to be able to go for |
16507s | those one versus ones and wonder them to |
16510s | be able to secure that little bit of |
16512s | extra safety for that DPS to be able to |
16514s | work around and I'm already doing so |
16517s | much to be able to make sure that her |
16519s | team makes it into a map number three |
16521s | and I think most notably from error Mori |
16523s | just not dying yeah for every cool play |
16526s | you can make the flex support the |
16527s | coolest play you can make is not dying |
16529s | which I wish I could tell a lot of my |
16530s | teammates these days because I've had |
16532s | some rough games lately but not not |
16534s | every morning I want every morning on my |
16535s | team that that seems like a pretty solid |
16537s | pick yeah I mean look again like out of |
16540s | her defense on Kingsway Point C A lot of |
16542s | the time like we see him at a develop |
16543s | where teams who are on point C defense |
16545s | will field either or Widowmaker or a |
16547s | Bastion onto that sideline because they |
16548s | understand it's over time everyone's |
16550s | focus is going to be on the payload and |
16552s | aramore it just plays it perfectly plays |
16554s | for the sideline doesn't really pull |
16556s | Focus onto her doesn't make us off a |
16558s | Target even if you do make yourself a |
16560s | Target you're still buying bodies off of |
16562s | the payload and overnight it's been |
16563s | going so long if there is a single body |
16565s | on that payload for any amount of time |
16567s | it's just gonna be up and we're gonna |
16569s | head into the next map which is gonna be |
16570s | Havana so again it's going to come down |
16572s | to that survivability is that backline |
16574s | going to be able to sustain long enough |
16576s | or are we going to see a little bit more |
16578s | pressure being more successfully applied |
16580s | I mean it changes the texture of the |
16582s | series entirely we haven't seen Sigma as |
16584s | of yet from either these cheats and so |
16586s | that alone in itself brings a big shift |
16588s | it also puts a lot of focus on the DPS |
16590s | who have not disappointed either of |
16592s | these Hanzo players have been slouching |
16596s | yeah it really helps me just sort of |
16598s | like a tale of two hanzo's hasn't it |
16601s | of dynamic shifting between the two what |
16605s | drunk monkey saw has been finding so |
16608s | much impact with early first picks but |
16610s | so too has that their counterpart and |
16613s | like you can see that both of these |
16615s | hands are equally mechanically gifted it |
16617s | really does come down to which of their |
16620s | teams allies themselves like the extra |
16622s | little bit of resources whether or not |
16624s | it's the diva diving up to make sure |
16626s | that the other handle doesn't get that |
16628s | initial angle on you when you can just |
16629s | keep spam pressuring those chokes |
16631s | whether or not it's the supports making |
16633s | sure that you have just that back line |
16635s | to be able to fall back onto if you feel |
16637s | like you're going to be pressured a |
16638s | little bit too much like when we were |
16640s | looking at the the defense on point C we |
16642s | would see the Hanzo player up on that |
16644s | Secondary High Ground Control on a point |
16646s | C and then immediately the second that |
16648s | they know there's a diva about to be |
16649s | boosting up towards them they would just |
16651s | jump into the waiting safety of their |
16653s | Anna knowing and trusting with that full |
16655s | exercise |
16656s | that they had their back and that is |
16658s | exactly what they had and as a result |
16660s | while the Anna didn't go down it feels a |
16663s | lot of the time like the hands though in |
16664s | those really vulnerable situations |
16666s | didn't go down easily either |
16670s | oh and I I think that's really important |
16672s | on this map just to knock it more than |
16674s | anything getting kills here great but |
16677s | not getting picked especially when |
16678s | you're playing on defense arguably even |
16680s | more powerful your sigmas can hold |
16681s | neutral on this map quite a long time |
16684s | with with just maintaining Shield |
16686s | pressure with just maintaining uh |
16688s | neutral against the enemy tank |
16690s | really whether or not your DPS players |
16692s | can work around that can find picks |
16694s | around the shields of the sigmas because |
16696s | the Sports pretty straightforward job in |
16698s | keeping the sigma up but the bonus |
16700s | damage they can throw in over top the |
16701s | bonus damage we've seen from the likes |
16703s | of aramore consistently throughout this |
16705s | series it's gonna be a real big |
16706s | difference Jam as well come with some |
16709s | really clutch kunai picks and uh and |
16711s | that last map is like you said going to |
16713s | make a world of difference OverWatch 2 |
16715s | one of I think the biggest shifts for a |
16717s | lot of supports not having that |
16718s | secondary off tank to be able to build |
16720s | up those ultimates having to do a lot |
16722s | more damage to be able to sustain and |
16725s | bold into those ultimates faster than |
16727s | their counterparts has meant that these |
16729s | supports have got to get their hands |
16730s | dirty like we were seeing Lucio's when |
16732s | sojin was meta fully committing to |
16735s | diving even when the surgeon was mid |
16737s | overclock to be able to build those |
16738s | sound barriers a little bit faster and |
16740s | like Zenyatta at least has already got |
16743s | that toolkit to be able to play really |
16746s | heavily DPS focused especially if you've |
16748s | been playing them you know watch one |
16750s | you're still very versed in how you want |
16752s | to play this and charging up those |
16753s | volleys very much it's muscle memory |
16755s | charge of volley around the corner Peak |
16757s | the corner find a head if not all right |
16760s | back behind the corner and do it all |
16761s | over again |
16763s | repeat step one |
16764s | he said sends into a lot of damage but |
16767s | I'm really looking at widowmakers right |
16769s | about now we've got two players maxing |
16771s | out the character count on their battle |
16772s | net account names going Head to Head |
16775s | uh I could not think of a more unifying |
16778s | feature of these two players that and I |
16780s | suppose the fact that they've been |
16781s | multi-killing each other's teams over |
16782s | and over again |
16784s | yeah both front Monkey Style I know |
16785s | because they are going to keep this |
16786s | rivalry that they've generated from |
16788s | Kings who are going both going for that |
16790s | wouldn't make it but necklace layer is |
16791s | the one who comes in with the first kill |
16792s | aramori taking down Bumblebees are going |
16795s | to have to back up they don't have that |
16796s | then to keep additionally pressuring the |
16798s | sigma shield from bxm especially because |
16800s | Jam used the immortality field and now |
16802s | that too has been burnt out so necrosia |
16805s | is getting even more room to be able to |
16806s | work with us unfortunately Drunk Monkey |
16808s | Style because of this space that their |
16810s | team has had to give away has lost a lot |
16812s | of ground in that way to make a deal |
16815s | that space is so important but the space |
16817s | has been made back this Auto she's |
16819s | connected onto two heads and is looking |
16821s | for a third oh oh |
16824s | she Shadows on the flank a third in the |
16827s | fight for number four on the signal at |
16829s | this point numbers just don't matter the |
16831s | fight's over |
16833s | now aramori is able to find zapton drop |
16835s | like he's all able to lock down the xxm |
16837s | and like you said this fight is as good |
16839s | as over especially now that chisato is |
16842s | able to offer the back of a lovely |
16844s | accretion find a stun and head on to |
16848s | that Widowmaker as bumblebees having won |
16850s | that fight can I put themselves back |
16852s | onto that High Ground santix is going to |
16854s | have to build this Transcendence |
16855s | incredibly quickly because Avery is |
16858s | going to hit that Sigma flux a lot |
16860s | faster than BX exam who is probably |
16862s | going to have to burn a lot of that |
16863s | stigma Shield just allowing their team |
16865s | to aggressively face check where these |
16867s | snipers are located |
16870s | thought of this time not rewarded |
16872s | instead rewarded with a bullet through |
16874s | the skull Echo Slayer and I found |
16876s | another shot another headshot this |
16878s | window makers |
16879s | really been something impressive thus |
16881s | far |
16882s | should they want to use them |
16886s | any Funk Monkey Style sent to an early |
16888s | grave |
16890s | seven two one black continue forward on |
16893s | Havana led by Neko Slayer yeah she's |
16896s | just doing so much work at the moment |
16898s | being able to keep that other Widowmaker |
16900s | in check she thought I was right away |
16902s | going on to that Genji to be able to put |
16905s | even more pressure onto the Widowmaker |
16907s | it's gonna put more pressure that want |
16908s | to Drunk Monkey Style because you have |
16910s | to now keep up contesting not just a |
16913s | Widowmaker face to face but also a Hanzo |
16915s | as well double duty now for Drunk Monkey |
16917s | Style because jasada just doesn't have |
16919s | that room to be able to infiltrate and |
16921s | push this Widowmaker now that sites have |
16923s | come up |
16925s | ever misses |
16928s | uh I'm not there you go you get the |
16929s | answer now |
16931s | I mean |
16932s | that it was there it was their choice |
16935s | zap turn though fortunately cannot cause |
16937s | bullets to miss though both teams are |
16940s | coming up on ultimates and |
16942s | so many on Deck it's very likely that |
16944s | one of them doesn't quite go to plan |
16945s | she's auto zoning away the Widowmaker |
16947s | wisely |
16948s | fighting their time waiting for those |
16950s | ultimates to be best used by the team at |
16952s | The High Ground yeah really good denial |
16953s | like he said off that off angle for the |
16955s | Widowmaker to take control of because it |
16957s | allows you to retain as the defense |
16958s | control of that high grind but chisado |
16960s | with that disc cuddled is not going to |
16963s | be able to escape Neko Slayer takes the |
16965s | Genji down but look it's all done oh my |
16967s | God what is happening |
16968s | Matrix is committed from bumblebees Jam |
16972s | is going to have to go Toto with zap |
16974s | turns and jam comes out on top |
16976s | Jim is the greatest tiny OverWatch |
16978s | player of all time I think we we've just |
16980s | concluded that right now and them the |
16982s | medal it's all over |
16984s | I mean I I think a lot of it is the fact |
16986s | that aramore was still alive on design |
16988s | so Discord so it was still coming onto |
16990s | the members of 721 black in that small |
16991s | room but but yes Jam did significant |
16994s | work to make sure that seven two one |
16996s | black were unfortunately spread fully |
16998s | apart as it is going to be aramore with |
17000s | this Transcendence holding on to it so |
17002s | that'd be excited I can't use that same |
17004s | flip looks there's the ultimate oh we're |
17006s | going to see Transcendence no they hold |
17008s | on to it Avery is the one that gets |
17010s | targeted the immortality Builders used |
17012s | and so transcends is still there for the |
17014s | team |
17015s | I mean the dragon got eaten at that |
17017s | point you're just like okay well what |
17018s | now |
17019s | box out Francis for both sides a little |
17022s | bit better though right now for seven |
17023s | two one black who continue their Crusade |
17026s | on The High Ground one which Avery is |
17028s | not stopping anytime soon shisato can |
17030s | take one with them on the way out but |
17033s | her I think it's just gonna be a |
17034s | consolation prize again yeah the good |
17036s | news however bumblebees is that seven to |
17038s | one black in that fight did use |
17040s | Transcendence and chisado does have that |
17043s | Genji blade granted bumblebees don't |
17045s | have the Anna to give it an extra boost |
17047s | with that Nano but the Genji as long as |
17050s | you're able to survive getting into that |
17053s | team should be able to find value of the |
17056s | ultimate as we see d flat comes out |
17058s | hey |
17061s | Genji as the place |
17064s | that denied the wing Condition it's so |
17067s | much funnier because you're talking |
17068s | about it for like 45 seconds it's Dragon |
17070s | Blade that was gonna end everything and |
17072s | fan six just gave him the boot |
17075s | oh my goodness poor Genji that's the dog |
17078s | you hit that that snap kick and |
17081s | immediately you hit him with the dot dot |
17083s | dot which does even more damage |
17090s | we just heard a Genji spine snap |
17093s | swap swap just auto swap |
17096s | that there's no way Sonic's literally |
17098s | goes to ratio in spawn right |
17102s | the index is still moving forward oh my |
17104s | God |
17105s | they're terrified fan six is on the war |
17107s | path this is a t2000. |
17110s | not an omnic |
17112s | Target acquired yeah |
17114s | terminated oh my goodness Antics and now |
17119s | it gets even worse for bumblebees to |
17120s | deal with because the Zenyatta hasn't |
17121s | even better even clearer line of sight |
17124s | into the Avenue of how this next place |
17126s | part was out |
17128s | fortunately for them it's harder for the |
17129s | Zenyatta to get into their back line |
17131s | which is somehow been a problem |
17134s | fantix backing away though has to take a |
17137s | longer angle I understand there is a |
17138s | Genji lurking around here but it doesn't |
17140s | seemed to fear it especially with Drunk |
17141s | Monkey Style down now Santa's gonna just |
17143s | go ham |
17145s | hey it is free Farm City for the |
17148s | Zenyatta even the shotgun connecting the |
17150s | discords are you can't miss those |
17152s | happily following up on them you're |
17154s | seven two one black who now have three |
17155s | ultimates pushed through this point with |
17157s | an amplification matrixes |
17160s | not gonna do it in terms of Defense |
17162s | they've got to find a big thing |
17163s | especially because dragons are because |
17165s | they're to learn like the second amp |
17166s | comes out for bumblebees to try and find |
17167s | Steady and ground Dragon strike is just |
17169s | gonna go straight |
17170s | a matrix Dragon strike you are a fortune |
17173s | teller marks if nothing else rabbitic |
17175s | flux sends them up and swiftly down same |
17178s | six with another 3K making four do I |
17182s | hear number five Sigma using kinetic |
17184s | grass wow what a giver Santa takes |
17187s | allows Lane to have that final kill |
17190s | oh |
17192s | but a philanthropist look at this now |
17195s | has a beautiful position to defend |
17197s | avoids againji Ducks the shot from the |
17199s | Widowmaker Chantix is existing in The |
17202s | Matrix you saw that bullet Dodge yeah |
17204s | bullet time dog that's crazy they're |
17206s | they're operating on higher levels than |
17208s | we will ever know like |
17212s | look sometimes you just see a Zen pop |
17216s | and likely that like we talk about that |
17219s | movement into OverWatch 2 it's hit some |
17222s | support players a little bit harder than |
17224s | others Zen players they were born they |
17227s | were bred in the fires of vulnerability |
17229s | and dive when you played Zen in |
17232s | OverWatch one it wasn't a matter of like |
17234s | oh what are you gonna do when you're |
17236s | alive it was how much can you do before |
17238s | you die and you can say that a lot of |
17240s | these players have taken it very very |
17243s | personally if you started off as a Zen |
17245s | player when OverWatch one you are |
17246s | entirely defend yourself you learned how |
17248s | to take down Genji's as they came |
17250s | bleeding for you wanting to deny that |
17252s | Transcendence and santix has that |
17255s | prowess has that experience and is |
17258s | absolutely rolling through every single |
17262s | member of Bumblebee's team I think it's |
17264s | funny like the the blade comes out from |
17266s | chisado and she's like oh yeah I'm gonna |
17268s | get you and Santa's like you didn't even |
17270s | Nano her come on give me give me real |
17272s | challenge it's it's the JoJo's meme it's |
17275s | like oh you're approaching me yeah right |
17277s | you dare step in my path all right let's |
17280s | talk about this other side though I mean |
17281s | it's gonna look much the same but I |
17283s | think the Widowmaker battle is pretty |
17285s | interesting here because Neko Slayer did |
17286s | a fantastic job of playing the long game |
17289s | not taking the duel Against Drunk Monkey |
17291s | Star Wars Drunk Monkey Style is kind of |
17293s | constantly looking for Neko Slayer right |
17294s | now we talked about that often times the |
17296s | best option in a widow duel is to just |
17299s | not take the Widow duel |
17300s | is still taking the winter deal like |
17303s | Bumblebee's literally the first place |
17306s | because Sonics is holding this High |
17308s | ground and tonight Monkey Style the |
17311s | ability to try and find her necklace |
17313s | layers are playing from Santa should do |
17316s | whatever they want I dare not question |
17317s | santix for for the lives of my my family |
17320s | and future children are on the line it |
17321s | feels like oh Mike stop it stop it dude |
17326s | pack it up bumblebees go home |
17331s | immortality field is given to |
17333s | true so the Hanzo can hold strong in the |
17336s | face of the aggressives and pushing on |
17339s | to them oh my goodness sandings goes |
17343s | solo does go down the space from the |
17345s | sigma being able to curve around that |
17347s | corner and take her out before she's |
17349s | able to find that Health back and |
17350s | finally bumblebees will be able to move |
17352s | around the first point we talked about |
17353s | maybe impatience or ego coming through |
17355s | it feels like seven two and matches were |
17357s | a little bit too overconfident in how |
17359s | they took that engagement |
17361s | huh |
17362s | I I can't even be mad at them |
17365s | hitting those shots |
17367s | into that position because like to be |
17370s | fair it was also only certain things |
17371s | yeah so there wasn't much else being |
17373s | done that is very true we are going to |
17375s | see the swaps come through laying on to |
17377s | that Genji BX exam onto the ham and so |
17379s | that they have that follow-up dive but |
17380s | Drunk Monkey Style is going to be |
17382s | starting off this ride in style santix |
17384s | is gone and the Widowmaker can breathe a |
17387s | much larger sigh of belief as the Genji |
17389s | as well one of the other counties that |
17391s | woulda's existence is spotted out by the |
17393s | sigma rocked and then sent to respawn |
17396s | yeah I rock alone into my ton of space |
17400s | being able to push this in with the |
17402s | hyperspheres and throw damage down this |
17403s | hallway is massive in terms of making |
17406s | sure that you put damage on them before |
17408s | they actually enter getting knocked off |
17410s | by the ball just steps forward no fear |
17412s | at all in the heart of Avery and it |
17415s | forces seven two on black to reroute if |
17417s | you send three players down that hallway |
17418s | yeah that's into a Critic flux you're |
17420s | kind of rocking a hard play situation |
17422s | quite literally rocking a gravitic place |
17424s | if it were Avery pressuring out the |
17426s | Widowmaker keeping the zenyatt away the |
17428s | Baptist is also on the road this Sigma |
17430s | is zoning three players out of the fight |
17432s | at once and has not proctim ability yet |
17435s | make it full |
17437s | is literally zoning the entire team out |
17440s | right now however the shield does fall |
17443s | so we can see the Hamid able to roll |
17445s | pause and push on to the Widowmaker |
17447s | prone behind scientix coming in with the |
17449s | pick onto hamira aramori does go down |
17452s | and Lane with that kill is finally able |
17455s | to close up the distance and take Avery |
17457s | out with the LA and this should be 721 |
17460s | black settling in for a pretty |
17461s | comfortable hold they still have to be |
17464s | wary of the signiflux coming through |
17465s | from Avery but there's nowhere near that |
17468s | insane amount of control of zoning |
17470s | potential that Avery had to be able to |
17472s | keep all the members of 721 black |
17475s | sequestered off of this High ground and |
17478s | low ground allowing that pillar to move |
17479s | the absolute three |
17481s | there's a little bit of poke here |
17483s | nothing too crazy wow they actually got |
17485s | that just Auto |
17486s | I I mean I understand separate away from |
17488s | the team looking for a flank but |
17490s | you hate to get picked off in a position |
17492s | like that especially with the health |
17493s | pack so near xxm now ready to defend |
17497s | in the face of the rock it's it's easy |
17499s | you just press the mines in this small |
17501s | hallway all the zoning necessary was |
17503s | done they trade for Jam but Avery goes |
17506s | down this is far favorable the team in |
17508s | 7-2-1 black and nearly enough is the |
17510s | deflect as well Neko Slayer able to |
17512s | finish off on that one look for a |
17514s | follow-up shot on the Widowmaker but |
17515s | that Duel not too well for them Sonic's |
17519s | still holding onto that Transcendence as |
17520s | well Lane is going to be able to build a |
17523s | blade up of their own our Mori at least |
17524s | doesn't have to contest with trying to |
17526s | use Transcendence for either a blade or |
17527s | a sigma flux you can just use it for the |
17529s | blade but we've already seen that sense |
17535s | and there it is |
17538s | no no that was aversive that was |
17541s | completely on accident where sites pops |
17543s | no Side Story popped that was completely |
17545s | on accident okay hey look like we said |
17547s | Zen's know the angles to just Spam |
17550s | damage into and sandix emboldened by |
17553s | this Transcendence is more than content |
17556s | with holding herself this aggressively |
17558s | forward to try to take out the |
17560s | unsuspecting members of Bumblebee |
17562s | 10 Texas oh man oh man we are we are |
17565s | cooking up something fierce right about |
17566s | now oh yeah we're a deep in enemy |
17568s | territory behind the other side oh so |
17570s | you get another one doesn't have to pop |
17572s | trans to escape yeah oh Genji flow one |
17575s | more |
17576s | give them the bags give them the bags go |
17579s | on turn around Crouch |
17581s | this is this is a friendly tournament |
17583s | where uh we're encouraging it's safe you |
17586s | saw Santa's stand on that body you know |
17588s | she was thinking about it |
17595s | what an incredible set of kills though |
17597s | just line themselves up behind the flank |
17600s | entirely what do you do bumblebees you |
17603s | have to keep your head on a swivel at |
17604s | all times now for Romans and yadas part |
17607s | of me thinks that we're actually seeing |
17608s | Drunk Monkey Style off of the the |
17610s | Widowmaker onto the hands like not just |
17612s | because you want to have that additional |
17613s | Shield pressure but also because you |
17615s | just want to have that reason |
17618s | oh my goodness this sun is absolutely |
17623s | monstrous |
17625s | problematic is Santa's see how much more |
17628s | she can get done though |
17629s | in the high tea oh my this is this is a |
17632s | player that is feeling herself 100 man |
17635s | it's not even close another kill good |
17639s | pop trance saving it for the final |
17641s | moments of this one was that there's one |
17643s | more fight to win after this we are dead |
17646s | set on winning it with a critical |
17647s | ultimate but they hold their cars too |
17648s | close to their chest Drunk Monkey Style |
17650s | punishes but fun should be even I mean |
17653s | damage has already been done the Zen |
17656s | volley is just pressuring onto jams that |
17657s | Matrix deny that angle of entrance for |
17659s | bumblebees entirely chisato's still got |
17662s | the blaze but you know santix is holding |
17663s | on to that Transcendence so you don't |
17665s | really want to commit to using it |
17667s | especially because the Genji has to be |
17668s | able to dash into the members of seven |
17669s | to one black girl set so far away that's |
17672s | again just gonna be taken down even |
17673s | before you're able to make it into that |
17675s | back line there's bxxm we're heading |
17677s | into this final fight we're about to hit |
17678s | overtime has the hammer mice to deny |
17681s | bumblebees even touch |
17686s | with a big connection we're trading two |
17688s | for two make it three for three both |
17690s | teams well in each other's back lines as |
17693s | a two versus two on point Avery and jam |
17695s | versus bxxm in Lane this is staying |
17697s | slightly better for the Bumblebees Duo |
17701s | the damage less Lane Falls to Avery and |
17704s | now it's just the ball do they have |
17705s | enough damage to actually finish it off |
17707s | no but they have enough sustain to see |
17709s | them through till the spawns come in |
17710s | self-destruct is going to be available |
17711s | for bumblebees but it's the only |
17713s | ultimate that they have to work with |
17714s | sandix has that transcends but |
17716s | Bumblebee's pushing forward aggressively |
17717s | the way we've seen Avery with the sigma |
17719s | before denying seven two one black the |
17722s | opportunity to poke and build ultimates |
17723s | before the fight begins xxn sees where |
17726s | Bumblebees are going to be playing from |
17728s | bait chisara but not into the Widowmaker |
17730s | shot entirely the disengage comes |
17732s | through is Transcendence to touch the |
17734s | cart and keep it in play comes out and |
17736s | then it's up Chantix has found another |
17738s | flank oh no Chantix has found another |
17741s | flank hide your families hide your loved |
17745s | ones hide your friends this Zenyatta is |
17747s | about to go on a tear |
17748s | looking for heads for anything they just |
17751s | can't contest a card that's the problem |
17752s | there's none of sustained get bx10 back |
17754s | on this Antics and kill as many people |
17755s | as she wants it's just not gonna be |
17757s | enough |
17758s | not enough for point B but maybe enough |
17760s | time has been able to be burnt off for |
17762s | the full hold of sea this is the problem |
17765s | that bumblebees now have to contest with |
17767s | one minute and 22 seconds left and every |
17771s | single time they approach this castle |
17773s | gate santix gets an absolute Shooting |
17777s | Gallery to play into |
17779s | there is no sniper on the other side to |
17782s | threaten sandix it is only dive so until |
17784s | that dive come in dances will continue |
17786s | to throw volley after volley once Monkey |
17788s | Style actually swaps to the Widowmaker |
17789s | blade on into the point here |
17792s | trying to offer up some sort of threat |
17794s | to the Zenyatta to the Widowmaker on the |
17796s | other side but it's so much easier said |
17798s | than done |
17800s | oh cautious as well they know that |
17801s | necklace playing that Widowmaker does go |
17803s | incredibly low however too pressure |
17806s | coming through from bumblebees but the |
17807s | dive comes out from bxxm onto this |
17809s | backline suzu already being pulled out |
17812s | from aramori's Swift up is also invested |
17814s | and this signals the hammer to over |
17816s | commit there it is the minds calm down |
17819s | catching aramori before she's able to |
17821s | make it back into the spawn point and |
17823s | Bumblebee's entire path into this fight |
17825s | has been disrupted in full and that's |
17828s | the problem right you can't keep your |
17829s | head in two places you got a wrecking |
17831s | ball on one side a Widowmaker and |
17833s | Chantix most notably on the other |
17836s | why do you really deal with this now |
17838s | they have to break out of their own |
17839s | spawn in the face of all this damage for |
17841s | 7-1 black not to mention the implication |
17843s | Matrix that's coming up in a couple |
17844s | seconds this is this is very much a |
17847s | possibility for a lights out with three |
17848s | seconds on they have to switch card as |
17850s | well you're walking into these sight |
17852s | lines that are so deadly the blade pops |
17854s | they all run out like cockroaches from |
17856s | the light as they run around the castle |
17859s | into the sight lines of an open |
17860s | Widowmaker and a Zenyatta that wish |
17862s | nothing more than to send them into a |
17865s | cold deep grave |
17868s | seven two one black Come Away with the |
17873s | win unlike we said we can we can wax |
17876s | poetic about this team so much but we |
17879s | have to give it up to this player right |
17882s | here play of the game one of many many |
17885s | plays coming for from scientix on the |
17889s | Zenyatta just looking absolutely |
17892s | Cutthroat on the supporter she finds a |
17895s | 4K |
17900s | that like I said one of many one of many |
17903s | and just being able as well to deny the |
17906s | existence of ultimates like so often as |
17908s | a Zen you get into that really pressured |
17910s | situation where you know there's a Genji |
17912s | on the other side and they're coming in |
17913s | the plane you're like I have to pull |
17914s | trans I have to pull trans and that has |
17916s | that massive domino effect of making you |
17919s | push aggressively right you're peeking |
17920s | around those angles you're trying to |
17921s | send those volleys in you're trying to |
17923s | keep up and match that ultimate charge |
17925s | and a lot of the time we talk about them |
17926s | being one of the more vulnerable support |
17928s | players before life Weaver came along |
17930s | his hitbox was probably the most |
17932s | egregious in all of the support lineups |
17934s | that we had with how easy it was to |
17936s | headshot him successfully but santix was |
17939s | never in that position of panic building |
17941s | Transcendence because she was able to |
17943s | deal with the Genji blade even without |
17945s | the ultimate snap kick just comes |
17947s | through volley onto the kenji's head and |
17949s | Bam blade has been denied in full I |
17952s | think it's funny how much the game |
17954s | changed around that one play being made |
17956s | it felt like the entire texture the |
17958s | entire story everything Santa starts |
17961s | playing completely differently |
17962s | bumblebees start playing scared 721 |
17964s | black are are playing like they have the |
17967s | wind at their back like there's a |
17968s | hurricane pushing them forward all LED |
17971s | with the tip of the Spear of Santa's I |
17973s | mean dude what an insane series and it |
17975s | deserves three Maps as have all of our |
17977s | other ones we've got an interview though |
17979s | coming up in just a bit that you guys |
17981s | aren't going to want to miss be sure to |
17982s | stay tuned make sure to bring in |
17990s | [Music] |
17995s | thank you |
17997s | [Music] |
18006s | [Music] |
18020s | [Music] |
18032s | foreign |
18034s | [Music] |
18040s | [Music] |
18058s | [Music] |
18064s | foreign |
18067s | [Music] |
18092s | [Music] |
18107s | [Music] |
18111s | foreign |
18147s | [Music] |
18156s | [Music] |
18167s | welcome back everybody appreciate your |
18169s | patience during the quick little break |
18170s | but we have got an interview on the |
18172s | other side for you as promised and who |
18174s | better than the tank player who we just |
18177s | saw pickle a big win for 7-2-1 black to |
18180s | ask a couple of questions about the |
18181s | series 7-1 Black first of all huge |
18183s | congratulations uh thank you for picking |
18186s | up the win boom to taking up the helm I |
18188s | I gotta ask you though all right first |
18189s | question we got to get the the obvious |
18191s | questions out of the way is Santa's |
18193s | taking any performance enhancing drugs |
18194s | supplements or the like like what's |
18196s | what's going on her caffeine tolerance |
18198s | is incredibly low she she had she |
18202s | literally will have like one Coke in |
18203s | warm up and then she's like crazy for |
18206s | the rest of the night like it's it's |
18208s | insane |
18210s | yeah so I have to to ask because I'm |
18213s | pretty sure your team is also of the |
18215s | same time zone of me two of you I |
18218s | believe are actually in the EU at the |
18220s | moment so so far no it's five five of us |
18225s | Maple the only other the only na is made |
18227s | for all the you or the maple |
18230s | um yeah then I have to ask if you're |
18232s | playing on this super high latency how |
18235s | does it actually affect how you're |
18236s | playing because obviously with latency |
18238s | there's a little bit of a delay to be |
18239s | able to react to some of these plays but |
18241s | a lot of the time it felt like the |
18243s | reaction especially to things like the |
18244s | Genji blade was absolutely Pixel Perfect |
18247s | yeah so in in pre-fight a lot of the |
18249s | time like |
18251s | um so I I coach mainly so like I'm good |
18253s | with like timings and predict |
18254s | predictions and stuff and |
18257s | um lightning pre-fight a lot of time |
18258s | like we know what their old plan is |
18260s | going to be we know like we hold certain |
18262s | positions so we can like bait certain |
18263s | stuff out like which we usually wouldn't |
18265s | do on EU so we can like have like a |
18267s | safer time with like counter rolling and |
18269s | stuff and hitting triggers |
18271s | um like the latency isn't that bad it's |
18273s | kind of weird on like Heroes like Genji |
18274s | for example like dashing and deflecting |
18276s | and stuff but um like hit scans and |
18278s | stuff it's not that bad so we just try |
18279s | and play like as much kind of either hit |
18282s | scan or like something like a Hanzo or |
18284s | something to kind of um set that back |
18286s | that's why we don't run much Sombra |
18287s | because the lightning seizure is too |
18288s | high on the hacks we get interrupted too |
18289s | much |
18291s | so obviously I mean plane has to change |
18293s | a little bit considering the the |
18294s | painting the EU thing but following that |
18296s | what was your plan coming into the match |
18298s | does this go how you thought it was |
18299s | going to because honestly for us this is |
18301s | our third best three of the day it's |
18303s | gone all the way to three maps and it's |
18304s | felt like five Maps yeah did the game |
18307s | plan change from start to finish what'd |
18308s | you guys come in with and what'd you end |
18310s | up adapting to run me through kind of |
18312s | over the course of the series would |
18313s | happen |
18314s | so we thought we we knew we were gonna |
18316s | win |
18318s | um |
18318s | like we were we were waiting for a very |
18321s | very long time between games because uh |
18324s | like there was like I think there was a |
18325s | game in the bracket that went like the |
18326s | four Maps yeah like four or five minutes |
18328s | yeah it went crazy crazy long uh we knew |
18331s | we were gonna win because we waited too |
18332s | long to lose that was kind of the |
18334s | mentality going into it like and then we |
18336s | were on stream it's like oh we gotta win |
18338s | now all the boys are watching us he got |
18339s | over now but um losing simply wasn't an |
18342s | option is what I'm hearing yeah like do |
18344s | we we adapted like quite a lot |
18346s | um Mid mid map like the diva swap on uh |
18350s | Kings was random like I can't play Diva |
18352s | at all I'm a main Tech player I can't |
18353s | believe my six like barely good enough |
18355s | my I can get away with sick my team is |
18357s | terrible but I swapped the Devo just |
18359s | because we needed like a bit more appeal |
18360s | like our hands was getting hit too much |
18362s | and like suzu timing on PING is terrible |
18364s | so like it's hard to peel him so |
18367s | um yeah I went the Divas what was on the |
18369s | Fly and then ball on second I noticed |
18371s | that like the Sig in in Mirror was just |
18373s | missing a lot of rocks so I thought like |
18376s | if he's missing rocks on Sig he's |
18377s | probably just gonna miss rocks on the |
18378s | ball and then so we could hit like Zen |
18381s | harder so we could play faster Tempo and |
18382s | overwhelm them a lot uh which obviously |
18384s | ended up ended up working in our favor |
18386s | quite considerable |
18388s | and you said as well that you were one |
18391s | of the team's coaches how much practice |
18393s | has been done because obviously again |
18395s | like playing from the EU against all of |
18397s | these teams who are on n a a lot of them |
18399s | having access to either contenders |
18401s | resources or even OverWatch League |
18403s | resources for for teams like Vancouver |
18404s | Titans uh and nyxl like how has that |
18408s | impacted how you've come into |
18409s | preparations for these matches |
18412s | so we didn't scrim a single culinary |
18414s | heroes team going into the event because |
18416s | all of us like there's a couple people |
18418s | on team have to work and stuff |
18420s | um and we just couldn't play like 1am |
18423s | scrims every day so we've only scrimmed |
18425s | EU teams and we tried to like so 730 |
18428s | block one black is like the color heroes |
18429s | team and then we have another team uh |
18431s | 721 who we like went to line with and |
18432s | stuff and Celtics is on that team as |
18434s | well |
18435s | um and |
18436s | we |
18438s | um but we get we got as many blocks |
18439s | against them as we could and then we had |
18441s | them play like specific comps that we |
18443s | kind of predicted like through like any |
18444s | meta and stuff that people were gonna |
18446s | play so we played against a lot of like |
18447s | monkey Sombra a little bit of RAM and |
18450s | stuff like that like EU teams are mainly |
18451s | right now playing like a lot of monkey |
18453s | and Lucio uh Hanzo and like they're not |
18456s | really playing much RAM so we wanted |
18458s | this bike as good as possible but like a |
18460s | lot of the preparation and adaptation |
18463s | and really all of like the strap |
18464s | buildings been done like the last day |
18466s | and a half because |
18467s | the way that our team were playing it or |
18470s | that we were screaming if we get to get |
18472s | prepped with they don't play it anywhere |
18474s | near the same like the tempo is |
18475s | different the resource investment's |
18477s | different the target focus is different |
18479s | so like we've had to really just kind of |
18481s | after officials have like ended we've |
18484s | just you know kind of figured out like |
18486s | who's weak who's strong |
18487s | kind of who we're gonna go against on |
18489s | different style with mrxl and the strap |
18491s | was just hard Tempo backline skip the |
18493s | DPS we don't give the DPS down to get |
18495s | kills we win uh didn't go that well but |
18497s | we went around but yes we were just |
18499s | trying to |
18500s | build stuff on the Fly we've had like a |
18502s | weakest Grims I think before this |
18505s | um so we're not we're not the best |
18506s | prepared but we're I think we're |
18507s | competent enough and we're flexible |
18509s | enough and we we know each of them we |
18511s | have good Synergy to be able to like |
18512s | adapt whatever we need to |
18514s | you guys look real good for a week of |
18516s | scrims right about now I gotta look we |
18518s | we can talk all about the game you guys |
18519s | had some some really nice strats but I |
18521s | guess how does it feel to get past a |
18523s | game like that to get like you said the |
18525s | broadcast game out of the way to get |
18526s | such a big game out of the way and head |
18528s | into the final round feeling pretty good |
18529s | about your spot honestly mate I'm |
18531s | absolutely knackered I'm so tired I'm so |
18535s | tired it is currently 4 53 in the |
18537s | morning I've got another game to go and |
18540s | I want to go to bed that's why I look |
18541s | terrible I'm in my pajamas right now |
18544s | I wish uh |
18551s | but uh yeah I'm so tired I'm so so tired |
18557s | I just want to go to bed I've judged so |
18559s | many energy drinks it's ridiculous I'm |
18561s | gonna have problems well I mean you know |
18562s | what you have to do right you just have |
18563s | to win this Mexican quickly and then you |
18565s | can indeed |
18567s | yeah yeah exactly which is awkward we've |
18570s | had the we've had the group of death |
18571s | like we played mrxl we played |
18574s | um |
18577s | and then we played like we played like |
18579s | two out of the top five teams so far |
18582s | um I think what you're what you're |
18584s | realizing is that you are making one of |
18586s | the top teams yourselves like yeah the |
18589s | better you play the harder too you play |
18591s | you're just yeah you're just at that |
18593s | point you got to give yourself some |
18594s | credit here yeah well you know we don't |
18597s | we don't want to be overconfident but we |
18598s | like we're well aware of like what teams |
18600s | are good at what teams are better we |
18602s | like we we put a lot of prep into |
18604s | whatever vods we can find so like some |
18606s | people play in the last calling Our |
18607s | Heroes I've watched a lot of those and |
18609s | then I've had like |
18611s | um teammates in EU who've played the |
18613s | naods and stuff with some of the players |
18615s | so like I've I've got enough info on |
18618s | people to be able to like plan for stuff |
18620s | like the main issue it was right now is |
18621s | just confidence like early on where we |
18624s | play better in that game than we played |
18626s | like all day and it's like four in the |
18628s | morning because we |
18630s | just need to get the confidence we just |
18632s | need to get the confidence and then once |
18633s | you get the confidence in the tempo we |
18634s | can roll |
18635s | but um yeah we just kind of wishy-washy |
18638s | with the confidence but that'll come I |
18639s | think like we're in it for the long term |
18641s | we're not to say for like one event |
18643s | um we're gonna play Eero D together as |
18644s | well as this calling our heroes team so |
18646s | we we get as much practice as possible |
18648s | like we're taking it as seriously as we |
18649s | can we're not just uh here for the bag |
18651s | and I'm running away |
18653s | foreign |
18656s | to touch on that very very quickly |
18659s | obviously we've seen in the last |
18660s | Colonial Heroes a lot of either |
18662s | contenders teams are OverWatch League |
18664s | teams would look to pick up teams that |
18666s | were able to qualify into the grand |
18668s | finals and give them access to things |
18669s | like resourcing and coaching as a team |
18672s | what would it mean if you had that |
18674s | potential of being picked up by some of |
18676s | those organizations and given access to |
18678s | those resources |
18680s | um |
18681s | we talked about that today |
18683s | uh we we've got a very Set uh list of |
18686s | conditions for what we would accept and |
18688s | what we wouldn't accept because |
18690s | um realistically right now we've we've |
18693s | we've we're all very experienced in the |
18695s | scene like we've been around for a long |
18696s | time |
18697s | and we know kind of what we can do |
18701s | independently what we can't do |
18702s | independently and I think people |
18703s | overestimate what |
18705s | like what's going to happen if they get |
18707s | access to like contenders level coaching |
18708s | or our level coaching really like the |
18711s | biggest thing is just grind the game as |
18712s | much as possible watch as many vods as |
18714s | possible and work with your teammates |
18716s | because what works at Owl isn't might |
18718s | not work with you and that's I think I |
18720s | track a lot of teams fall into like we |
18722s | struggle with Lucio comps because you've |
18724s | got two Flex support players so we play |
18725s | a lot of anakiri which do we like Havana |
18728s | because the baptism is really good for |
18729s | us so I think |
18731s | our level resources uh you're only going |
18735s | to get our level resources if you're in |
18736s | owl if you're living in the team house |
18737s | like you're six hour blocks and stuff |
18740s | like that like the the the the |
18742s | difference between getting access to |
18744s | those things and not getting access to |
18745s | those things is only |
18747s | as much as like how you can use them and |
18749s | you need way more like scrim data you |
18752s | need so you need to do so much more as |
18754s | players to get access to that and I |
18756s | don't think |
18758s | um we'd be able to make the best use out |
18759s | of them so we've got like a very |
18760s | specific list of things that would allow |
18761s | us to like actually if you give us these |
18764s | things we need to be able to like play |
18766s | the game more we need to be able to like |
18767s | be financially sustainable we need to |
18769s | make this like we need to treat this as |
18771s | a job if you're going to give us our |
18772s | level stuff we need to treat us like a |
18774s | job and not just kind of swipe the owl |
18777s | name on it and say look guys we're we're |
18779s | on our team like we need to we're we're |
18782s | proud of being 721 we 721 stands for our |
18785s | beliefs and our culture and stuff and |
18787s | it'll take a lot for us to |
18789s | like throw that away just uh you know |
18792s | say we're like |
18794s | you know on our team |
18795s | oh yeah I I got a lot of respect for |
18798s | that and you guys are doing a ton with |
18800s | the resources that you do have right now |
18801s | I'll say it again huge congrats on on |
18804s | such a massive win good luck in your |
18806s | neck good luck staying awake for your |
18807s | next game |
18810s | I will definitely need it yeah we'll |
18812s | leave you to go with that though get on |
18813s | your next one take it easy all right Max |
18816s | one more to go |
18819s | I I it's in the air tonight uh well I |
18821s | guess this morning for you but there's |
18823s | there's another 30 of Bruin and this one |
18826s | is |
18827s | one that has been storied for quite some |
18829s | time up next everybody we have nyxl up |
18834s | against dark monkeys don't miss it |
18836s | follow stay tuned get water get snacks |
18839s | do what you need to but do not miss this |
18841s | match |
18864s | match |
18868s | [Music] |
18870s | foreign |
18894s | [Music] |
18905s | [Music] |
18926s | me me |
18931s | [Music] |
18938s | foreign |
18942s | [Music] |
18973s | foreign |
18979s | [Music] |
19003s | [Music] |
19009s | foreign |
19015s | [Music] |
19031s | [Music] |
19047s | [Music] |
19053s | thank you |
19082s | foreign |
19097s | [Music] |
19108s | [Music] |
19115s | [Music] |
19133s | foreign |
19142s | [Music] |
19147s | welcome back everybody back to backed up |
19149s | back bangers and why don't we add one |
19152s | more B to that list I don't think |
19154s | there's any doubt in anyone's mind this |
19156s | one is I hate to say it at like 5 a.m |
19159s | European Time and currently midnight |
19162s | Eastern but this might be the match of |
19164s | the night |
19165s | I mean this is without doubt on paper |
19168s | the match of the night both of these |
19170s | teams currently five and one we saw nyxl |
19173s | Academy take their first loss against |
19174s | times referral a little bit later on |
19176s | Timeless if you're still currently |
19178s | undefeated six and oh but nyxl Academy |
19182s | and Dot monkeys one of these T teams is |
19185s | gonna walk away with that second |
19187s | position and they're going to go head to |
19189s | head live on broadcast to figure out |
19192s | who's going to come out ahead moving |
19195s | into tomorrow well we elongate the |
19198s | matches and potentially see it even |
19200s | later broadcast day is oh my goodness |
19202s | dude the Talon on show today is is |
19205s | absolutely unmatched yeah the resilience |
19208s | from these teams as well this is a lot |
19209s | of game the only thing more resilient |
19211s | than these teams might be my hair which |
19212s | is somehow stage style throughout the |
19214s | entirety of this obscenely long day and |
19217s | it might not for this match especially |
19219s | if it's as good as we think it's gonna |
19220s | be it's gonna be all over the place and |
19222s | this is when things get messy |
19224s | this is when things get incredibly messy |
19226s | this is when we're going to see the |
19227s | flexibility and versatility come through |
19229s | from these teams like you said it has |
19231s | been an incredibly long day as well for |
19233s | all of these teams all of these players |
19235s | so you are going to just see that |
19237s | perseverance as well come through and |
19240s | both of these teams have been able to |
19242s | pull through and calling the heroes |
19244s | before dark monkeys were very popular in |
19246s | the last iteration of dark monkeys |
19248s | they've kept the exact same team moving |
19250s | forward absolutely no surprises they've |
19252s | been having an absolute whale of the |
19254s | time if you have an eye on their social |
19255s | medias but they have extensive hero |
19259s | pools from all of these players and I |
19261s | think Aspen immediately stands out SK as |
19264s | well being very very skilled in that |
19266s | backline Aspen being known for her sort |
19269s | of continued existence alongside L.A |
19272s | Gladiators and potentially being one of |
19274s | the first females other than uh Gregory |
19276s | all the way back in inaugural OverWatch |
19278s | league for the Shanghai dragons to maybe |
19280s | be able to step up into that OverWatch |
19283s | League existence in fact I think if |
19285s | there's any player who does make it onto |
19287s | that stage first and foremost likely |
19289s | Aspen is going to be included |
19292s | obviously a formidable roster but we |
19294s | have to remember this is a roster that |
19295s | lost a Timeless Eternal earlier on in |
19297s | the day so maybe not the clearer Victors |
19299s | that we thought it was gonna be |
19301s | meanwhile another team whose only loss |
19304s | was to Timeless ethereal is nyxl academy |
19307s | one with sniper Wicca and Cairo make |
19311s | their appearances for the second time on |
19313s | broadcast today yeah and again like he |
19315s | said second time on broadcast so we |
19317s | already know what a good team this team |
19320s | truly is Bond standing out obviously |
19323s | having that experience uh inside |
19324s | contenders as well as wicker getting |
19327s | that experience being able to synergize |
19328s | together really really nicely being able |
19330s | as well to be very versatile in terms of |
19332s | a hero pool that they're able to Output |
19335s | I think they're going to be a little bit |
19336s | concerned about maybe that doomfist |
19338s | careful coming back on through but I'm |
19340s | not really expecting it to be too |
19342s | problematic given the fact that I'm |
19344s | expecting this just to be a lot of |
19346s | manifests matter a lot of really heavy |
19348s | dive compositions coming through most |
19350s | likely on control run versus run with |
19352s | that maybe little wrinkle of something |
19355s | like a May uh to be fielded over maybe |
19357s | that Tracer and Sombra full commitment |
19359s | to dive for all of you to expect |
19361s | anything at this point at this point |
19363s | this late in the night there's many |
19365s | matches in with what we I don't I'm done |
19367s | expecting things the only thing I expect |
19369s | out of this is a good match and starting |
19370s | off on Oasis I think it is very likely |
19372s | that we get exactly that three very |
19374s | different points to play three very |
19376s | different styles to try and field for |
19378s | these teams |
19379s | and I say three because I'm like all but |
19382s | certain it's gonna go to three every |
19383s | single control point that we've had has |
19385s | at least threatened going to three sub |
19387s | Maps yeah I mean if University does pop |
19390s | up we might get to see the right in the |
19392s | hall Reinhardt on universities probably |
19395s | one of the more in line uh maps that you |
19397s | can run the Reinhardt on and Evie is |
19399s | very partial to the tank of the |
19402s | Reinhardt so I wouldn't be unsurprised |
19404s | if we see that monkey try and lean on |
19405s | that a little bit of expertise but we've |
19408s | already seen what happens so our matter |
19409s | is just a little bit better than the |
19412s | Rhine at all stages in terms of just |
19414s | like initial uh poke pressure coming |
19417s | through with things like that the lack |
19418s | of damage fall off on the primary the |
19420s | fact that you can have that range |
19421s | pressure and then very quickly rubber |
19423s | band towards the melee 2 whereas the |
19426s | Reinhardt without something like Lucio |
19428s | gets a little bit caught amongst the |
19430s | weeds every time we go to a brawl map |
19432s | you just start making fun of Reinhart |
19444s | so I'm gonna say just now I'm sticking |
19447s | in line with blizzard they they know |
19449s | there is there is no chance that it was |
19452s | uh coincidence |
19457s | skin on the same patch that his army |
19460s | gets nerfed and I find that absolutely |
19463s | hilarious |
19466s | gold mistress I'll tell you that much |
19468s | anyways our monkeys nyxl I'll I'll say |
19472s | it again match the night material |
19473s | granted we have had three Giga bangers |
19476s | on so far so I don't even think you |
19477s | could say that anymore it's gonna be |
19479s | close though we're starting things out |
19480s | on City Center we expect the dive |
19482s | composition to be a bit more prevalent |
19483s | here but that's not to say we cannot run |
19485s | something different if you want yeah |
19487s | this is why you're most likely going to |
19488s | be funneled towards that dive whether |
19489s | it's the Winston whoever it's the |
19491s | Hammond the big difference is most |
19493s | likely going to be in that back line |
19495s | already we can see wicker on the Anna |
19497s | Aspen's going to be building towards |
19499s | Lucio no surprises Esky is going to be |
19501s | Fielding towards that kiriko so we've |
19502s | already gone over the differences |
19504s | sustainability for that Anna for the |
19506s | Winston but also just a lack of |
19509s | survivability that kirikou and Luther |
19510s | worked together so well to make sure |
19512s | that they're both able to survive those |
19514s | engagements as Bon is going to cross |
19516s | onto the Sombra wisps onto the Tracer |
19519s | alongside zamra and it's just going to |
19521s | be a straight up mirror matchup so every |
19523s | single one of these players has access |
19525s | to everything else that's thrown at them |
19527s | shout out to Boom for calling it right |
19529s | understanding that there was going to be |
19530s | a lot of that Winston Lucio Anna kiriko |
19535s | flying around alongside the Sombra good |
19538s | call out understood the animated well |
19539s | our codes always a big opener on the |
19541s | Whisk is gonna |
19543s | fix on nyxl Academy at least for the |
19544s | time being TV girls |
19546s | forward though punishes and over |
19548s | extension are playing OverWatch 3 yet |
19550s | again 4v4 on the point Dart monkeys |
19553s | though in control of it taking up that |
19555s | percentage further and further with |
19557s | every moment |
19558s | I'm coming from TV go however not able |
19560s | to find that backline intercepted by |
19562s | dark monkeys Winston Huck does calm down |
19565s | but the kill doesn't come through Zorro |
19567s | does go down in the meantime too Cairo |
19569s | however and Evie as a result isn't |
19572s | really getting that room to be able to |
19574s | maneuver back onto nyxl and look for the |
19576s | counter dive opportunity just has to |
19577s | walk forward and use the teslaco to try |
19580s | and bite into the backline instead |
19583s | that they willed Eevee girl makes the |
19585s | space flips the point |
19587s | a lot has happened going on but I've got |
19590s | a little bit more cleaving done than the |
19592s | other oh we have to sit back and take a |
19595s | look at the ultimates take stock of what |
19596s | we've gathered throughout all of that |
19598s | because there's a lot coming up yeah |
19599s | like you said there's a difference in |
19601s | clave between the two Winston's and as a |
19602s | result TV go all sniper will have access |
19604s | to that Primal already they can use it |
19606s | to try and rewrite the impact of sk's |
19608s | kitsuna Rush as well wicker is going to |
19611s | have that sound bar but it's actually |
19612s | the hack that comes down onto nyxl |
19614s | Academy's currico before the fight |
19616s | begins Carol Now using that Kitchener to |
19618s | embolden snipers push into that back |
19621s | line but not in time to save fun it does |
19624s | so quite well Dartmouth you still |
19625s | respawn with two of their own popping |
19628s | every single ultimate they had in |
19630s | response to the engagement from nyxl |
19632s | Academy style Academy you can get out of |
19634s | this relatively cleanly they're gonna be |
19636s | happy but if they can get out maybe with |
19638s | a win with a point contest |
19640s | I'm even happier but no no point contest |
19642s | instead choose to reset take their |
19644s | ultimate advantage and go |
19645s | well sign bar is going to be removed |
19647s | from both these Lucius so sombres can |
19649s | just use that EMP whenever they want to |
19651s | and whenever they want to is right now |
19653s | nyxl coming in we're being coordinated |
19655s | TV girl coming in off of the back of |
19658s | that EMP connecting on to SK denying the |
19661s | kirika the chance to be able to use that |
19662s | Swift step and as a result nyxl should |
19664s | be able to find a flip it's just gonna |
19666s | be about how much tall dark monkeys can |
19668s | output before that flip comes through |
19671s | I mean it's all down to follow up on the |
19672s | emps they were popped it practically the |
19675s | exact same time if not the same frame |
19677s | but nyxl Academy better follow-up dive |
19680s | from wisdom TV girl sniper or phenomenal |
19683s | and finish off those health bars now |
19686s | there's no ultimates on board and a pick |
19688s | in favor of dark monkeys you have to |
19690s | give him a big Advantage coming back |
19691s | into the point they're gonna grab this |
19692s | thing right back yeah Bond goes |
19693s | incredibly low solo actually that she |
19695s | gets sent back to spawn Lockard looking |
19697s | for that hack will be able to find the |
19698s | engines for DOT monkeys onto this point |
19700s | as flip still hasn't been given through |
19702s | so how's that pulse one they're trying |
19704s | to just push the nyxl academy off of |
19706s | this point so they can finally find the |
19707s | flip we've even seen the pulse one being |
19709s | used just to Zone this team even further |
19711s | but the contest is still in play and |
19713s | only Excel Conga lining themselves onto |
19715s | this point to not allow dot monkeys the |
19717s | control they look for |
19719s | this is what they needed to do earlier |
19720s | right this is that control that you can |
19722s | get on only City Center when you can |
19724s | rack up the percentage all the way up to |
19726s | 99 from zero nyxl Academy doing |
19728s | phenomenal job of that in fact we've got |
19730s | all five members they're not even losing |
19731s | the fight anymore they're built as well |
19733s | servers to it wait for an opportunity to |
19735s | properly engage but no longer that are |
19738s | they at least backseating engagement |
19740s | from dark monkeys from earlier now Dart |
19741s | monkeys though emboldened by the fact |
19743s | that they have a sound barrier in their |
19744s | back pocket are gonna look push forward |
19746s | they take the point over in their favor |
19747s | nyxl throwing the sound mayor throw in |
19750s | an EMP to counter for Dart monkeys |
19752s | though and all of a sudden the fight |
19753s | slipped on his heads the shields |
19754s | stripped from their users and it's nyxl |
19758s | Academy paying the price for its Thunder |
19760s | from Aspen just that little bit better |
19762s | in the moment but it hasn't solidified a |
19765s | win quite yet yeah wisp was able to find |
19767s | a pick but dirt monkey's going to be |
19769s | able to hold on the Primal just bashing |
19771s | nyxl from being able to move back onto |
19773s | that point but now it's run out the |
19775s | stick comes through TV goal uses a |
19778s | primal of their own to push back onto |
19780s | the members of dot monkeys then we're |
19781s | hacked out gets juggled by the Winston |
19784s | and immediately dealt with his nyxl Pro |
19786s | in the EMP to try to finish off |
19788s | considering what's coming through from |
19790s | SK trying to buy Dot monkeys that |
19791s | opportunity to push back onto this fight |
19793s | and it has bought them a little bit of |
19795s | bubble to be able to breathe with as a |
19797s | more Excel still able to find themselves |
19799s | on this point but not able to find the |
19801s | pick |
19802s | you have to question like if this just |
19803s | keeps going which it seems like it will |
19805s | because nobody is dying Marco's gonna be |
19808s | the first one to get the EMP up oh now |
19811s | things get spicy though no Winston but |
19813s | you have the EMP so my Adventures dark |
19816s | button keys for just a couple seconds |
19817s | there but once nyxl Academy picked their |
19819s | health bars back up which they already |
19820s | have they have the massive advantage of |
19822s | still having their tank player alive so |
19824s | they've got to find a solid engagement |
19825s | waiting out the beat now again still no |
19827s | tank right now for Dart monkeys but that |
19829s | beat will buy time for Evie to come back |
19832s | in nyxl Academy have stabilized and now |
19835s | are basically on even footing in the |
19837s | fight trades either way though the |
19838s | health bars all crumble and hit zero at |
19840s | the same exact time it's normal coming |
19842s | out on top oh |
19844s | you know I think we said that 99 to 99 |
19847s | longer than a map |
19852s | City Center we played like 360 of that |
19857s | point and if that's any indication on |
19860s | how close this series is gonna be you |
19862s | are like you said you're going to be in |
19865s | for a very very very long free map |
19869s | series between these two teams really |
19871s | good sound barrier coming through from |
19873s | Aspen to be able to make up for the |
19875s | absence of Evie and by the time |
19877s | necessary for that Winston to be able to |
19878s | come back and them to finally be able to |
19880s | as a group push back onto the members of |
19884s | nyxl and it really is going to come down |
19886s | to now who's able to control that High |
19888s | Ground early symmetra TPS come through |
19891s | to just allow faster touching towards |
19893s | the point as both of these teams look |
19894s | for the engagement look for the opening |
19896s | hack to come out onto the Winston and |
19898s | it's sniper who's found out first |
19901s | sniper could just get on out Evie can |
19904s | say the same let's get Susan |
19905s | unfortunately that means the hills are |
19907s | relatively lacking the tank to peel the |
19909s | rest of the team away now and say |
19911s | disengage a far better position almost |
19913s | and arguably right now for the team |
19916s | defending the point oh how good is |
19918s | the dive to counter it yeah that pushed |
19921s | all the way back as well so you can |
19922s | already see mrxl setting themselves up |
19924s | open the low ground and The High Ground |
19925s | to make Cairo a lot easier to be able to |
19928s | survive the dive that comes through as a |
19929s | hat comes down isn't able to find a kill |
19932s | wisps does go down to xamarin in tandem |
19934s | with sk's focus and this should be nyxl |
19937s | with that lack of a body having to give |
19939s | up a lot of posturing for just immediate |
19943s | pressure coming through from dark |
19945s | monkeys all right so this time not |
19948s | opting to try and bring this thing all |
19949s | the way to 99 from zero but that's an |
19951s | okay trade understanding when you're in |
19953s | a losing position though they're not |
19954s | going to give it up they've stated |
19955s | themselves outside of the point and are |
19957s | waiting for an opportunity looking for |
19958s | any member to step slightly out of |
19960s | position I think they spotted one of the |
19962s | back line in the Lucio but they calmly |
19964s | disengage now a responses to pulse bomb |
19967s | from xamarin sound very as well from |
19968s | Aspen a big commitment from dark |
19970s | quantities and I'm not sure it's even |
19972s | gonna result in a win quite yet they |
19973s | take down TV girl and finally everything |
19976s | they just threw in is proven worth it |
19980s | she goes so low |
19987s | and that's suzu in case Zamara try to go |
19989s | for a drive-by-stick of that pulse bomb |
19991s | before Swift stepping back to their team |
19993s | but I'm also going to be up for both of |
19994s | these winstons but so too is EMP going |
19996s | to be up for both of these sombres and |
19998s | it's going to be a matter of who is |
19999s | going to be able to find more value |
20003s | the exact same time here all but the |
20007s | same we have to think a perfect counter |
20011s | dive is worth 10 regular ones the EMP |
20014s | was phenomenal for barcode they thought |
20017s | they were following up on bun DMP by |
20019s | diving in like that but instead they |
20020s | were just diving over top of barcode |
20022s | they have really small play like you |
20024s | said from dot monkeys punishing the fact |
20025s | that if they wanted to pull off that |
20027s | dive nyxl had to fully commit all of |
20029s | their bodies putting themselves into |
20031s | that position with this one we can just |
20032s | sit and wait with the EMP as the hack |
20034s | comes down now onto Cairo denying that |
20037s | casino rush to be able to open up this |
20039s | point with |
20040s | still more percentage bought Swift up |
20042s | even coming in from the kiriko to be |
20044s | used to get into the fight and that puts |
20045s | yourself into a vulnerable position suzu |
20047s | being brought us another second switched |
20049s | up being able to allow character to |
20051s | disengage safely but now finally it is |
20054s | going to be the kiriko going down Aspen |
20056s | on the Lucio hunts them down removes |
20059s | them from the fight and no |
20060s | sustainability on the side of nyxl means |
20063s | that the overtime contest is going to be |
20064s | a lot shorter than the previous Maps |
20068s | it looks pretty lights out right about |
20069s | now |
20071s | you can actually keep this |
20072s | lucky but this is particularly long this |
20074s | could very well be a two sub-map control |
20076s | point but they've got to be able to find |
20078s | the rest of those those picks the health |
20079s | bars are low but they are not zero right |
20082s | about now for nyxl Academy they've got a |
20085s | lot of gumption to keep fighting this |
20086s | point like this but it's more than |
20088s | enough to work Evie down the Fight |
20091s | Continues the pressure from nyxl to get |
20093s | into Mount Dart monkeys can feel the |
20094s | fights flipping from their hands and oh |
20097s | boy they're coated in baby oil while |
20099s | they're at it because it is falling all |
20101s | through their fingers something like you |
20103s | should have had that that was no support |
20105s | in the form of Cairo One no Excel for |
20108s | themselves onto the point to keep |
20110s | overtime in play but the Squishies are |
20112s | able to like you said be extremely |
20113s | slippery like this is a conversation |
20114s | that is all about staggering and |
20116s | stalling and not going down easily and |
20118s | then works I'll play it perfectly |
20119s | trading bodies trading presence on that |
20121s | point to be able to make sure that |
20123s | overtime continues to play until they're |
20124s | able to find the regroup as an EMP |
20126s | coming through from bun connecting onto |
20128s | that monkey's backlink denying the Lucio |
20130s | the ability to be able to disengage but |
20132s | then actually finds the Winston as once |
20135s | again an opportunity that should have |
20136s | been Nappa nyxl to open up with the dive |
20138s | EMP is denied and shut in their face |
20143s | now it's barcode building up towards |
20145s | that EMP and YSL Academy popping a sound |
20147s | barrier trying to find some way back in |
20149s | because looking to clutch up as fast as |
20152s | she can but things are just getting |
20153s | tougher gap's ass been taken down |
20155s | following no Lucio's remaining on the |
20157s | field Dart monkey's in control and with |
20159s | an EMP in hand all tools available to |
20162s | finish this map off here and now but |
20163s | they have bled out SK and they are |
20166s | slowly going to rot if they are not |
20168s | careful there is not much sustain on |
20170s | this point to keep the art monkeys in it |
20171s | they've just got to try and keep people |
20172s | off the point as long as they can but |
20174s | they won't be able to and myself are |
20176s | coming in and they have a whole host of |
20178s | tools to use to try and take them down |
20179s | Dart monkey's cower back towards their |
20181s | own choke point looking for any |
20183s | semblance of a place to dig their heels |
20185s | in and try and fight back but they |
20186s | simply can't nyxl flipped it it cost |
20188s | them a Kitsune Rush |
20190s | they got it they're close to my Kitsune |
20192s | rush but they have a primal as well as a |
20194s | pulse point to be able to still light |
20195s | until the EMP is therefore Bond they |
20198s | just have to survive the rush engagement |
20200s | coming through from dark monkeys Aspen |
20202s | is not going to be able to use the sound |
20203s | bar for engagement knowing that bun is |
20206s | so close to that Sombra ultimate |
20208s | continue to rush out this time for dark |
20209s | monkeys they know it can't be Master |
20210s | sound barrier thrown in layered on top |
20212s | of the TV girl could try and peel a lot |
20214s | of this away with the Primal Rage and |
20216s | they do completely denies the dive with |
20218s | the Primal Rage of their own TV go with |
20220s | some massive heroics that disengages a |
20222s | double being used by Dart monkeys all of |
20225s | this from nyxel Academy off the back of |
20227s | a master players saying oh now they've |
20228s | got me and B they've got a pulse bomb |
20230s | they fought their way tooth and nail |
20232s | back into this map and they will reap |
20235s | the fruits of wish they have shown and |
20238s | they will retrieve themselves from the |
20239s | depths of map number three we're going |
20242s | to University to pack the school bags |
20246s | get ready to hop on that bus |
20248s | University is ahead and potentially that |
20252s | swap over from the Winston towards over |
20254s | the romantra or the Reinhardt dive is |
20256s | still a viable option here but much more |
20258s | likely now that we're seeing things like |
20260s | that may come through we are going to |
20262s | see that role Uh Russian brawl |
20264s | composition come out xamarin on the main |
20267s | barcode alongside the Hanzo bun yeah it |
20269s | can be matching me as well interesting |
20272s | to see that these lucios are potentially |
20274s | still going to be sticking around the |
20275s | Baptist a must pick it feels like when |
20278s | you have that rematch a lot squishier I |
20280s | think than a lot of players were sort of |
20282s | anticipating when Ram first drop by |
20284s | having that immortality feel to be able |
20285s | to circumvent that impact from the |
20288s | mayweal is just too crucial to forgo |
20294s | changing compositions Now barcode up |
20296s | against wisp on the Hanzo Ace to match |
20300s | them versus one a difficult fight for |
20302s | either side but the wall right now from |
20304s | one looks phenomenal the one the match |
20306s | from zemrotto it's gonna result in a |
20308s | positional Advantage for nyxl one that |
20310s | they leverage into a pick on decemberit |
20312s | I don't think there's a way in without |
20313s | the help of that may right now for Dart |
20315s | monkeys yeah especially with wisps |
20317s | covering that High Ground so dot monkeys |
20319s | don't get the off angle to set barcode |
20321s | into a position to punish the members of |
20324s | nyxl encroaching upon dot monkey's |
20327s | Frontline wisps just turns around to her |
20330s | life rather and deals with the mirror |
20332s | Hanzo too and this is going to be dot |
20335s | monkey's scent packing within moments |
20337s | and why Excel establishing that point |
20340s | control holding on to it foregoing that |
20342s | High Ground initially but then moving |
20345s | into it the second that they've got that |
20347s | monkeys stuffed up in that choke |
20351s | I'll talk to the other side's choke yxl |
20354s | Academy looking to hold no ultimate then |
20355s | totally do so though they have not |
20357s | secured that much of an advantage yet in |
20358s | the fight instead they've got to take |
20360s | this one mono imano only ultimates On |
20365s | the Border ones that they build during |
20366s | this fight but they won't even need the |
20367s | TV girl sniper has done a phenomenal job |
20370s | engaging this fight laying the damage |
20372s | onto the back line the foundation on |
20374s | wish whisk will build a fight win |
20377s | yeah Bond coming in with such a good |
20379s | maywall coming in on that second middle |
20382s | isolating out the member of dark monkeys |
20384s | and allowing TV girl on that romantic |
20387s | just move forward and puddle through the |
20388s | health bar even using that zone as well |
20391s | to push on the remaining members of dot |
20393s | monkey squishies to isolate them even |
20395s | further from being able to help Evie on |
20397s | that remaster so they're able to just |
20398s | chunk the tank down and why excellent |
20400s | are using that amplification Matrix |
20401s | forcing out that early war from zamrit |
20404s | so bun doesn't have to hold back and can |
20405s | use one of her own the second she sees |
20407s | that monkeys move on towards that joke |
20411s | Detroit Snapper and Retail Academy a |
20413s | beautiful Dragon thrown in completely |
20415s | slices the likes of Dart monkeys in half |
20418s | but still they remain stalwart ever |
20421s | present in the face of nyxl Academy |
20424s | facing them down and saying you know |
20425s | what we will take that Dragon you can |
20428s | throw the damage you wanted us but we |
20429s | will not topple yeah I could actually |
20432s | use this wisps pushing forward |
20434s | aggressively to throw that Dragon strike |
20436s | into the angle of that Matrix to take |
20438s | the Hansel down so even though the |
20439s | dragon strike connects through the amp |
20440s | Matrix they're still missing that burst |
20442s | damage off the Hanzo to keep Evie and |
20444s | check when Annihilation comes through |
20445s | and nyxl Academy are not going to have |
20448s | to reapproach without support ultimate |
20450s | thankfully don't monkeys don't have |
20452s | support ultimates of their own early |
20453s | blizzard comes through the Mabel isn't |
20455s | able to trap to any memory Excel as a |
20459s | dragon strike comes through from dark |
20461s | monkeys and still misses the connection |
20463s | we're watching whip after whiff after |
20466s | whiff of ultimates right about now |
20468s | all right teams hook it back up right |
20471s | where they left off Walling off the |
20474s | likes of Evie oh that's a big play by |
20476s | bun to bring the fight back |
20478s | so some real spaghetti drop is going on |
20480s | there in those moments but it's gonna |
20482s | result in nyxl Academy taking away a map |
20484s | number one |
20485s | which which is crazy because after all |
20487s | of that |
20488s | University ends in relatively |
20490s | unceremonious fashion nevertheless |
20491s | though a massive win for nyxl Academy so |
20495s | I'm gonna say that yes unfortunately |
20497s | both the blizzard and the dragon strike |
20498s | did the blind the dragons |
20501s | that they were looking for but here's |
20504s | here's the caveat right wicker knows |
20506s | that positive is there they know that |
20507s | they're going to use that and they will |
20508s | try and isolate those players hold on to |
20510s | the Lucio speed boost and I'm fine with |
20514s | them throwing in that blizzard just to |
20516s | force that monkey's back even further |
20518s | like even if that Blizzard from them |
20520s | doesn't connect at least nyxl are able |
20524s | to use it to be able to secure that |
20525s | Point Flip to come through and then |
20528s | you're playing with the other team |
20529s | pushing into a choke where me has that |
20532s | wall and is going to be able to move on |
20533s | to those targets and may when we moved |
20536s | into OverWatch 2 yes she lost the |
20537s | ability to fully phrase with her primary |
20539s | but primary is essentially a |
20541s | flamethrower just turned into the the O |
20544s | negatives it does so much damage up |
20547s | close and personal and you can even see |
20549s | my Excel just throw me in that |
20550s | immortality field over the top to |
20552s | guarantee that they're able to continue |
20554s | to hold that really aggressive position |
20555s | on choke so that bun on that mate is |
20558s | able to continue to connect that primary |
20559s | damage onto all of the members that are |
20562s | trying to push back onto the point once |
20563s | the blizzard has obeyed it yeah I mean |
20566s | we could talk specifics about that final |
20567s | fight all we want but I think we should |
20568s | zoom out and talk a little about what |
20569s | these teams are making for their own |
20571s | identities because we have two very |
20572s | different teams though they were locking |
20574s | the exact same compositions the entire |
20576s | time if there's one thing I have learned |
20578s | in this is nyxl oh my God they just |
20582s | don't have they they forgot the the quit |
20584s | bone in their body |
20585s | it was not installed when they were born |
20588s | they kept going on every single fight |
20591s | every single engagement just believing |
20593s | that they could win anything and that |
20595s | and they could they did |
20598s | perseverance like I said these these |
20601s | teams have been going for a very very |
20603s | very long day we cannot understand that |
20606s | fact but they have that perseverance and |
20608s | the fact that they're able to continue |
20610s | to hold that morale and the |
20611s | communication as well from like team |
20614s | chat has got to be exemplary especially |
20617s | when you're pushing into a fight and |
20619s | it's gone on that long and you're |
20620s | juggling so many different factors and |
20622s | you're trying to think you're like okay |
20623s | who's coming out of respawn now who's |
20625s | going to be the body that takes on that |
20626s | that point control and goes after the |
20628s | the specific Target that we've figured |
20630s | out that we're going to jump onto like |
20632s | that communication from this team what I |
20635s | would give to be a fly on the wall to |
20637s | listening to those columns because they |
20639s | have to be absolutely still to be able |
20642s | to pull off those holes I think both of |
20645s | them have I mean considering that we |
20646s | were watching somber monkey comps go |
20648s | pretty much the entire time it has been |
20650s | at times hypersynchronous right at times |
20653s | the complete clown Fiesta when some of |
20655s | these fights break down like you are on |
20657s | every extra dream of the spectrum right |
20659s | about now and it's not getting any less |
20662s | exciting we're going to Blizzard world |
20663s | next to continue things we could see a |
20666s | change in composition here we could see |
20667s | non-mirrors but it's likely we do see at |
20670s | least at some point either the Winston |
20671s | or the ram come back yeah I I would |
20673s | expect that we're most likely going to |
20675s | see that Winston continue to just pop up |
20677s | alongside something like the Sombra |
20679s | Sombra has just had so much buff to her |
20683s | like even just sort of not fully buffed |
20686s | in terms of the numbers but the ability |
20687s | that hack has to be able to just knock |
20690s | players and heroes out of the meta like |
20692s | erisa is just nothing at the moment in |
20696s | terms of matter and a large part of it |
20698s | is down to Sombra just being able to |
20700s | disable her kid entirely life Weaver |
20702s | coming through obviously he's not |
20703s | enabled in this tournament but I think |
20706s | we're not really going to see a lot of |
20707s | Life Weaver in either contenders or |
20709s | OverWatch League even though we know |
20710s | he's enabled that purely because Sombra |
20713s | just disabled so much of his kit and she |
20715s | continues to be such a problem for these |
20717s | teams to deal of when that Winston and |
20719s | somber won that synchronization is on |
20722s | absolute block you see those targets get |
20725s | picked out and they get like 0.5 seconds |
20728s | to realize what's happening until they |
20731s | blink and they're just in the respawn |
20732s | room |
20733s | I feel like 0.5 seconds is kind of |
20735s | generous I think that's more that's more |
20738s | than a lot of them get |
20740s | uh yeah it's rough getting hacked out |
20742s | and taken down but I think it's |
20744s | important that we highlight the Saunders |
20745s | that are doing it because I actually |
20747s | think the barcode man the emps were a |
20750s | landing Time and Time and Time Again |
20751s | counter dive emps ibmps didn't seem to |
20754s | matter oh sombers were connecting |
20756s | consistently and charging up at pretty |
20758s | reasonable Paces on top of that yeah |
20760s | they were keeping Pace with each other |
20762s | right and that's like the huge ask that |
20764s | you have that both of these sombres if |
20766s | you're going for that mirror have to be |
20768s | able to build EMP because it always puts |
20771s | that Sombra into a horrible position if |
20773s | you like to like EMP first and I hope |
20775s | that we're gonna find the value or if |
20777s | you're dark monkeys well we'll go to EMP |
20779s | second like twice we saw that they would |
20781s | wait for bun to use the EMP that it |
20783s | would signal a full commitment from my |
20786s | Excel it would not be about EMP had been |
20788s | used they want to have that follow-up |
20789s | and Dot monkeys would play what should |
20792s | be a significant disadvantage |
20794s | to an absolute stunner of a win because |
20797s | they would know that nyxl were fully |
20799s | committed into that fight and they would |
20800s | like just trap upon trap upon trap |
20802s | obstacle upon obstacle to make sure even |
20804s | when EMP commits it still doesn't mean a |
20808s | fight loss |
20810s | now you're playing into the Sombra but |
20812s | I'm gonna be honest I gotta take a |
20813s | second here and dress how confusing it |
20814s | is to see nyxl and orange and dark |
20817s | monkeys in blue |
20819s | all right my head's gonna hurt after |
20820s | this one good luck to the rest of you |
20822s | Chatters who are up at 12 30 Eastern |
20824s | time keeping things straight nyxl |
20826s | Academy though like I said in the orange |
20829s | and Fielding that somber that we are |
20831s | talking about that can be so deadly dark |
20832s | monkeys a very different OfferUp though |
20834s | Get It Go Anna held by the monkey but |
20836s | with an ash Intel often wanted to keep |
20839s | it in a bit of her distance a |
20841s | composition we haven't seen too much of |
20842s | but I trust is gonna be perfectly |
20844s | powerful especially with barcode uh |
20846s | being able to take up the Reigns on the |
20848s | ash yeah Ash like you said wanting to |
20850s | keep things out further distance quite |
20851s | literally in terms of the coach gun |
20852s | you're able to just coach gun off the |
20853s | dive but Caro finds aske and that is |
20856s | going to be half pack Lane |
20857s | sustainability |
20859s | significantly removed as we are going to |
20862s | see Dart monkeys just forced to give up |
20864s | a lot of rumors X and Y XL Academy are |
20867s | going to be able to fully push this |
20869s | defense off of that one pick straight |
20871s | back into chosen pick up at least one |
20873s | tick up this point now we're second |
20874s | until that monkeys have not been able to |
20876s | put themselves on point contest so |
20878s | where's the Finish sure right now is the |
20880s | question for nyxl Academy is they |
20882s | position themselves around the point as |
20884s | they play this neutral they're looking |
20885s | for a dive but no ultimates are coming |
20887s | up anytime soon until then dark monkeys |
20889s | can continually just pump heals into |
20890s | Evie until the pit comes through but |
20892s | it's for nyxl Academy who find the |
20894s | opener zembrick gets a little too big |
20896s | for their britches and steps a little |
20898s | too far forward now with all the opening |
20900s | that nyxl needed find a point cap oh no |
20903s | Evie's tonight the ability to jump over |
20906s | that roof Bonks her head on The |
20909s | Woodworking is sent tumbling down to the |
20912s | ground with a start as nyxl Academy will |
20915s | be able to unlock that point off of a |
20917s | first fight and really only two picks |
20920s | coming through to be able to lock that |
20921s | up the initial one onto SK and then that |
20924s | secondary one onto xamarin so that the |
20926s | Tracy just doesn't get to to worry over |
20928s | that little side lane plank towards some |
20930s | of the Squishies set further back and |
20932s | bond has been doing such a good job of |
20934s | just hacking these really strong targets |
20936s | I ever want to ask you to deny that |
20938s | kiriko the ability to be able to push |
20940s | onto the point and then switch that back |
20941s | to the team to keep the contest in place |
20942s | or even the height is connecting onto |
20944s | Evie so that she's not able to jump in |
20945s | and create that space as barcode moves |
20948s | on to the soldiers just for extra |
20949s | sustainability on that side while still |
20951s | having that distance to push and punish |
20953s | my Excel when they try and move on to |
20955s | these high grounds The High Ground will |
20957s | play well there's no doubt about that |
20960s | right now dark monkeys are just trying |
20961s | to make sure they have something to test |
20963s | the card that's the big problem for them |
20964s | they can have The High Ground all they |
20965s | want they can look for picks but |
20966s | stopping cart progress is a lot easier |
20968s | said than done you can see the cart |
20969s | continues to move forward five ultimates |
20971s | up practically for either side at this |
20973s | point and it is a Mexican standoff |
20976s | either of them just waiting for the |
20978s | other to pull the trigger first dive up |
20980s | from nyhl Academy EMP in a beautiful bit |
20984s | of follow-up the Nano boost comes out |
20985s | from Aspen but it is but a whisper a |
20988s | whimper as she falls to the ground |
20990s | unable to have enough impact the counter |
20993s | is such a massive ultimate as bun landed |
20995s | yeah but Evie Pros in the Primal Rage |
20998s | and they're actually able to trade a |
20999s | member of nyxl Academy this might be |
21001s | taking a lot of fire comes in with a |
21003s | Primal Rage of their own stuff holding |
21005s | on to it but she doesn't actually use it |
21007s | just yet so it's the bubble now we see |
21009s | the Primal Rage since Evie's jumps away |
21011s | from her Soldier and that opens them up |
21014s | to go down hack onto the soldiers to |
21016s | make sure no heels attack bars can come |
21018s | through to peel through that Primal Rage |
21020s | but barcode from some really good |
21021s | healing coming through from Aspen and SK |
21023s | will stay standing none of it's not |
21026s | going to be there for the tack visor but |
21027s | the attack visor the threat of it is |
21029s | still going to be something that forces |
21030s | my Excel Academy into dropping that |
21032s | sound barrier as we see the possible |
21034s | connection from xamarit is going to |
21036s | immediately be peeled away by the Susie |
21038s | coming through from Cairo and nyxl |
21040s | Academy off of this Rush are not |
21041s | allowing Dart monkeys any time to turn |
21044s | back into the fight I |
21046s | I mean that ultimate trade that we saw |
21048s | Yes we saw a Kill from one primeration |
21050s | not enough from the other but the trades |
21051s | themselves were way worth it for no |
21053s | Excel Academy Who Come Away with doubles |
21055s | portal if it's going into that fight it |
21057s | looked close because Dart monkeys |
21058s | certainly did lay down some damage but |
21060s | it it was never gonna go their way when |
21062s | you're facing down KR and sound barrier |
21064s | it's almost you've got an EMP coming |
21066s | into this one it only gets worse |
21068s | swaps oh |
21072s | stood that they're just going to be too |
21074s | vulnerable sitting in the back waiting |
21076s | for that dive to come through and my |
21077s | excel's coordination on point like we |
21079s | talked about that Sombra and Tracer |
21081s | Winston Synergy is just so clean from |
21082s | this team as again sniper just goes to |
21085s | pressure that front line not allowing |
21087s | Dart monkeys any opportunity of Rest by |
21089s | keeping Evie entirely occupied so that |
21092s | the EMP comes through and connects on to |
21095s | SK you lose your support once again an |
21099s | nyexl just continued to walk forward a |
21102s | big hack as well into the Winston who is |
21105s | already extremely low can they run Evie |
21107s | down they can she hits the dirt |
21109s | uncertain I'm honestly like a sack of |
21111s | potatoes at the hands of nyxl Academy |
21114s | who are tearing through blizzard world |
21116s | that pace is unseen by human eyes now to |
21120s | the end of the map they go no touch to |
21122s | be had by Dart monkeys |
21124s | touching down |
21125s | in YSL Academy have laid down the law |
21128s | they have watched broadcast they have |
21131s | seen what has happened nyfl Academy |
21132s | before they have watched and witnessed |
21134s | every three map turbo Banger we have |
21137s | gotten before this and they look to |
21139s | change the tide of the day marks that is |
21141s | a commanding time bank and they just |
21144s | continued to pressure that was never |
21146s | really a moment where we had to wait for |
21148s | nyxl Academy to go for that regroup and |
21151s | that was what dot monkey's composition |
21153s | was sort of relying on right having |
21155s | barcode on the soldier you're relying on |
21158s | my Excel Academy eventually having to go |
21160s | back to that respawn so they have to |
21162s | sort of bundle their forces all the way |
21164s | through the gauntlet that is crossing |
21166s | that high Grant when you don't have to |
21168s | burn that Winston bubble early straight |
21170s | into the soldier who's gonna be set up |
21171s | with attack visor we don't even get to |
21173s | see the sacrifice heck we don't even get |
21175s | to see a bob to come through when |
21176s | initially they'd feel that that Ash was |
21178s | NYX Telecom it's just it's such a good |
21181s | job like I said I I cannot praise Bond |
21183s | enough for this Sombra pick of just |
21185s | being able to find those targets |
21187s | identify have the rest of the team pull |
21190s | Evie's Focus for long enough literally |
21191s | five seconds is all bun needs to be able |
21194s | to find that pick the infiltration the |
21196s | fact that she is willing to fully commit |
21198s | the EMP Which is far faster to connect |
21201s | almost instantaneous so hard to cancel |
21202s | out especially if you're a kiriko like a |
21205s | lot of the time you just don't have the |
21206s | time to be able to twist up or Susie |
21207s | with as opposed to going for the hack |
21209s | where you have a little bit more leeway |
21211s | to be able to escape it committing that |
21213s | full ultimate onto just taking down that |
21215s | one Target because you know that one |
21217s | target falling it's just gonna be a |
21219s | fight win for your team |
21220s | confidence |
21221s | Garnet is fun right about now |
21224s | certainly bolstered after that three |
21226s | minute time bank was secured |
21229s | oh they Fair though considering that the |
21231s | defending side of this map can be |
21233s | merciless to say the least oh |
21236s | sklands that the hard way trying to |
21238s | teleport out doesn't manage to get away |
21240s | either nyxl Academy now have them |
21242s | completely surrounded it's just a matter |
21244s | of time before this small room this |
21247s | carnival ride of Blizzard world is |
21250s | quickly turned into |
21253s | very very deadly place the likes of Dart |
21255s | monkeys Barco drop low again dive in |
21258s | from Evie when I fell Academy waiting |
21259s | for their opportunity looking for those |
21261s | supports they're wondering okay there's |
21262s | two people on point but where it's |
21263s | rested team where are those targets and |
21265s | they spotted them out onto the Lucio |
21267s | goes to dive it's unsuccessful though in |
21269s | my cell Academy now it's Dart monkey's |
21271s | turn immediately posturing looking for |
21273s | that back line and Evie's on top of all |
21276s | four of them yeah sniper has to go for |
21278s | that jump out and unfortunately she |
21281s | jumps away from her supports and Evie |
21283s | very similar to when we saw MXL |
21285s | identified that the Winston was away |
21286s | which means those backlines are going to |
21288s | be so vulnerable very quickly makes that |
21291s | dive happen onto nyxl's backline and |
21294s | literally in the blink of an eye we see |
21296s | point a open up we may well be in for a |
21299s | just as fast if not fast the time bank |
21302s | set further side of John monkeys to |
21304s | attack blizzard Waters nyxl do not have |
21306s | access to this High ground right now |
21308s | zenbert is just patrolling to see |
21309s | whether or not anyone is going to try |
21311s | and take it away from them has the |
21313s | possible has to use the recall early and |
21315s | that is going to actually Force await |
21317s | xamarin's position on The High Ground |
21319s | allowing nyxl that potential to turn |
21321s | this fight around as we see dot monkeys |
21323s | being pressured from the staircase but |
21324s | still pushing the pilot forward |
21328s | the Lord continue screening that way |
21330s | nyxl refused to take the fight on |
21332s | instead trying to fight for the hike but |
21334s | they can't even do that Evie's got a |
21335s | great time rage to force them back |
21337s | pulls back to the rest of the team cart |
21339s | progress now having been made and looks |
21341s | to be playing that high ground it's |
21342s | gonna be difficult though buns got the |
21343s | EMP and now it's nyxl Academy's turn to |
21345s | strike immediately taking down the likes |
21346s | of Zimmer the Winston's still low Sombra |
21349s | found and barcode at least scores back |
21351s | for the time being and now it's the rest |
21353s | of the team quickly to fall afterwards |
21355s | phenomenal follow-up again on another |
21358s | one of buns hugee MPS like I said this |
21361s | Sombra has just been doing so much for |
21364s | the side of my Excel we cannot phrase it |
21366s | enough as barcode is gonna have One EMP |
21369s | of their own to deal with but the |
21372s | problem is again like getting over that |
21375s | distance that's uh barcode has to be |
21377s | able to set this EMP up with she is |
21379s | gonna be able to push the payload a |
21381s | little bit my Excel Academy all going to |
21383s | somewhat alive with this and in fact it |
21385s | uses up that Rush as faints them into |
21387s | the EMP because they're not recently |
21389s | coming through from dot monkeys since |
21390s | nyxl have already been able to use Daz |
21392s | as a primal come through from sniper |
21394s | just Plastering the members of Dart |
21396s | monkeys against those Idols not allowing |
21399s | them to be able to push the payload any |
21401s | further for just a little moment and so |
21403s | it will be able to take sniper down |
21406s | however it was extremely expensive for |
21409s | the side of dark monkeys to be able to |
21410s | pull that off unfortunately for nyxl |
21412s | Academy it was just expensive on their |
21414s | side and this contest is going to have |
21416s | to be done without ultimates |
21418s | I mean it looks like a pretty good |
21419s | congestive I count five players on |
21421s | either side and Whitetail Academy are |
21422s | gonna be pretty happy with the |
21423s | engagement thus far questions can they |
21425s | find the backlink SK teleports out Evie |
21428s | dropped extremely low Winston's life |
21431s | lies on a knife's edge she will not be |
21434s | cut by a no instead the callus forms |
21438s | stay strong |
21441s | and now suck still manages to Get Out |
21443s | Alive Evie dropped down to half help |
21445s | again has built up an entire other |
21446s | Primal Rage as tank player refuses to |
21449s | give space refuses to bend the knee to |
21451s | nyxl Academy and sees their way through |
21454s | the B point of Blizzard world now |
21456s | another massive time bank potentially in |
21458s | the books it's certainly be hard to |
21460s | match that of nyxl Academy I mean top |
21462s | monkeys have the EMP to be able to open |
21465s | up this fight with we've seen the |
21466s | follow-up from EMP doesn't necessarily |
21468s | have to be an ultimate it just has to be |
21470s | well coordinated Dives coming through |
21472s | from your Sombra and Tracer however fun |
21475s | in that style film is going to look to |
21477s | get the hack to land onto that monkey's |
21479s | backline the kiriko is the target of |
21482s | focus does get hacked but SK is able to |
21484s | survive of his slowed down monkey's |
21487s | presence on this payload as now the EMP |
21490s | comes through onto wisp but the Tracer |
21491s | able to survive long enough for the |
21493s | recoil to come through and Caro now gets |
21495s | to use that kid sooner rush to push that |
21496s | monkeys further back towards that spawn |
21498s | and that time bank is very quick |
21508s | they got out of that Alive Now building |
21511s | up towards an EMP of their own effect an |
21512s | entire ultimate Smorgasbord if you will |
21515s | a lot of tools available coming into |
21517s | this fight Darboy |
21520s | she knows that EMP was just used by that |
21523s | monkey so you can sit back and use that |
21525s | sound bar whenever you want to |
21529s | cool even with difficulty though because |
21531s | coming up on hers as well |
21534s | Emerald full bomb looking for any Target |
21536s | statistically the monkey right about now |
21538s | first down Barry comes out from what's |
21540s | been second from Aspen slightly better |
21543s | beat for Dart monkeys gives them a big |
21545s | Advantage with goes down early in the |
21547s | fight against Russia invested by Dart |
21549s | monkeys as well they're gonna throw |
21550s | everything into this one and it works |
21552s | beautifully in their favor nyxl Academy |
21555s | had the advantage coming in but at |
21557s | monkeys proved that it is just not |
21559s | enough we talked about the grit |
21561s | determination this team has and it |
21563s | continues to show secondary Sandbar |
21565s | unfortunately finds a lot more value as |
21568s | it is prone to in OverWatch matter as |
21571s | Evie's gonna be coming up with a prime |
21572s | that's trying to juggle these members of |
21574s | my Excel Academy so they don't get to |
21576s | have that coordinated Target Focus |
21578s | taking down one of these players and |
21580s | building the ultimates necessary to be |
21582s | able to hold on to this field a little |
21583s | bit longer EMP is on the books for fun |
21585s | but that monkey's doing a very good job |
21587s | of making sure it's only going to be |
21589s | even the Lucio they get caught out by it |
21591s | still it might be more than enough Evie |
21594s | going down means no giant body to be |
21596s | able to absorb all of that damage coming |
21598s | through from nyxl but it's traded sniper |
21600s | goes down at the same time faster |
21602s | respawn is going to be there for nyxl |
21603s | Academy but they have to keep touching |
21605s | the tank |
21606s | oh it's almost a letter number as dog |
21609s | monkeys for when the EMP onto the |
21610s | members of nyxl putting themselves onto |
21613s | that payload trying to keep it in play |
21615s | as Dart monkeys with a primal might be |
21617s | able to juggle everybody off it if they |
21619s | even need to use it it's just good |
21621s | Target Focus coming through from the |
21623s | team nyxl academy unfortunately reduced |
21626s | to just having to stagger their way into |
21628s | that fight and one by one they are dealt |
21631s | with by the Target Focus coming through |
21633s | but there is a world of difference in |
21637s | terms of time bank available for both of |
21639s | these teams 110 is certainly uncomfy |
21644s | I have to make the most of it though the |
21645s | first push is on on point a have been |
21647s | successful thus far for these teams but |
21649s | seeing your way all the way through is |
21652s | gonna be a hard task for anybody and |
21654s | honestly at this time of night one slip |
21657s | up is not hard to do but neither of |
21659s | these teams refuse to give either team |
21663s | anything |
21664s | yeah but for dominance like you said it |
21666s | is essentially one slip of territory |
21668s | which is going to cost them this month |
21670s | and in turn the series one minute and 10 |
21672s | seconds at least I will say the benefit |
21675s | that you have to work with is that |
21677s | you're more than likely on attack gonna |
21679s | be running December the Tracer and those |
21681s | are two Heroes that very quickly do |
21683s | build into those ultimates but there are |
21685s | also two Heroes that are very very |
21687s | vulnerable if they get taken down in |
21690s | nyxl Academy are going a little bit off |
21693s | meta at the moment one is going to be |
21696s | going onto that Reaper so if you get |
21697s | attempted to be hacked you're going to |
21699s | be able to have the ray form as well as |
21700s | being able to deal with Evie Caro |
21702s | likewise is going to be Fielding |
21704s | themselves onto that Mario so you can |
21706s | use the fade they'll be able to cleanse |
21708s | off that hack and there are actually |
21710s | sitting themselves up into the side room |
21711s | waiting for Dart monkeys to move right |
21713s | past them unsuspectingly sitting in that |
21715s | little room but they are spotted out by |
21717s | barcode and this is going to Signal the |
21719s | composition that that monkeys are |
21721s | running into am I the only one that like |
21723s | I I'm questioning running a Samba with a |
21726s | minute on the clock I I feel like that's |
21728s | not a hot take right about it now it's a |
21730s | decent bit of damage but it's almost |
21732s | never gonna be an EMP in time Evie |
21734s | follows the somber separated away I mean |
21736s | you can poke but you got 40 seconds to |
21737s | build 65 percent of an EMP ah no no no |
21741s | like |
21742s | guard monkeys are taking a big risk I |
21744s | think they think they need to get more |
21745s | distance after and that's what the EMP |
21747s | would be used for but it's a huge risk |
21749s | because you're not gonna have the emp4a |
21751s | it's not guaranteed embaka does not |
21753s | getting easy targets to Hawkeye but like |
21755s | that Winston bubble is constantly there |
21757s | it's not like you're feeding into that |
21758s | even that can always be using that that |
21760s | nail gun to be able to chip away and |
21761s | help him build up the EMP she's yet to |
21764s | pass 50 nyxl playing from that high |
21766s | ground waiting for dark monkeys they |
21768s | have to go into point now in this |
21769s | composition it's gonna run straight into |
21771s | them to beat them |
21772s | they're happy to play point with this |
21774s | reason you can continually apply |
21776s | pressure to Winston through the Sombra |
21778s | SK with a big pick on the bun though |
21779s | opens the door wide for Evie to step |
21782s | forward without the threat of that |
21783s | Reaper in the way Dart monkeys storm |
21785s | onto a successful risking the song for a |
21789s | pick understanding they're not gonna |
21790s | have that Major Tool until the second |
21792s | Point believing that they can get it |
21794s | done without heavier second DPS and |
21797s | they're gonna be massively rewarded now |
21798s | now Dart monkeys can start cooking they |
21801s | got ultimates up they got an EMP in hand |
21803s | this is their time to do some real |
21806s | damage to nyxl Academy Cairo is going to |
21809s | have to be so careful with how they use |
21811s | this cover lessons you can fade and |
21814s | coalescence no true and that might be |
21817s | able to cancel the hack normally but are |
21819s | you going to be able to fade off EMP and |
21822s | this is the risk that my Excel Academy |
21824s | run into do you open up with uh |
21826s | coalescence but then see it being used |
21828s | as that EMP but that then allows wika to |
21831s | be able to use that time bar this is a |
21832s | discussion that this team has got to |
21834s | come to terms with and very quickly if |
21836s | you're like that monkeys control of how |
21837s | this next fight goes they get another |
21838s | fight win |
21841s | you're just coming up on world I mean |
21842s | there's a sound barrier here there's a |
21844s | Kitsune Rush EMP the only one they want |
21846s | to use if they're on a pulse bomb is |
21848s | answered by the coalescence and katune |
21850s | Rush traded in favor of Dart monkey |
21852s | still Sans tank nyxl Academy attempt to |
21856s | win this fight but they disengage they |
21858s | pull out as quickly as possible knowing |
21859s | that they may not get many more chances |
21861s | to stop this card at a reasonable |
21863s | distance signed fire is going to be |
21864s | available for both the Lucius but the |
21866s | hack connects onto nyxl Academy's back |
21868s | line as we see sniper coming back in on |
21870s | the Winston has that Primal pops it |
21872s | immediately so they're not going to be |
21873s | hacked out of being able to use it but |
21875s | still more payload distance picked up |
21877s | for DOT monkeys as it's gonna be a death |
21880s | lesson coming through from bun but not |
21882s | on the payload everyone can be coming in |
21884s | with the kills needed but the payload we |
21887s | cannot understate it enough got a lot |
21890s | further than it had any meaning to no |
21893s | when you were coming in with one minute |
21895s | and 10 seconds on the time back that was |
21897s | obscene that was not something they were |
21900s | ever meant to to get done they're meant |
21902s | to get held at a point still despite |
21904s | running the Sombra again the somber is |
21906s | an investment into trying to push the |
21908s | map even further and it is a major risk |
21910s | but it paid off it paid off Big Time |
21912s | nyxl Academy come in trying to say you |
21915s | know what we're just gonna end a couple |
21916s | fights with our Reaper play the |
21917s | advantage it's not enough the sheer grit |
21920s | determination from both these teams at |
21922s | this point neither of them are giving |
21923s | this up any day of the week no I mean |
21925s | once the summer is as well was it was |
21928s | fast so even though dump monkeys lost |
21930s | that first fight they had the very |
21933s | mobile composition that was able to very |
21935s | quickly get back into position on yxl |
21938s | Academy I don't have that additional |
21940s | condition they have 40 minutes to be |
21942s | able to play around so they can play |
21943s | whatever they want they can Bank |
21944s | ultimates up they can poke and pressure |
21946s | dark monkeys and very slowly |
21948s | methodically pick up one tick by two |
21950s | tick by free tick with that additional |
21952s | pressure coming through from either |
21953s | wisps or bomb just going on to the point |
21955s | to draw that monkeys off of this High |
21957s | ground and that could be one Avenue or |
21960s | they can just go straight for the |
21961s | rotation and take High Ground away as a |
21963s | full five stack don't monkeys have to be |
21964s | very careful about how they play this |
21967s | because even though they were able to |
21968s | get that payload almost all the way to |
21970s | be they're still facing down the barrel |
21973s | of a three-minute halt if they want to |
21975s | be able to continue the series |
21978s | and I mean that's not to forget the |
21981s | extra map that would be requisite and |
21984s | that happening nyxl Academy would love |
21987s | nothing more than to go to bed to hit |
21989s | the hay hit the set put their heads on |
21992s | their pillows and go meet me but it's |
21994s | just not gonna happen anytime soon not |
21995s | if dark monkeys have something to say |
21996s | about it |
21998s | firing away they Evacuate The High |
22001s | Ground relatively quickly vacating the |
22004s | premises as it were to engage in |
22006s | Illinois cell Academy push out of their |
22008s | small hole in the wall do so |
22010s | successfully now it's fun in the face of |
22011s | Evie forcing out an early jump in the |
22015s | meantime there's a pick from eska it's |
22016s | completely put a stop thing that is now |
22018s | a minute taken off the clock yeah |
22019s | Academy on to Cairo the Moira anchor for |
22024s | this composition to be able to put bun |
22026s | on the reaper into that aggressive |
22028s | position and press on to Dart monkeys |
22030s | and take that fight to him what is |
22032s | essentially a brawl comp a dive |
22033s | composition into a brawl fight now in |
22035s | Marcel Academy still are going to be |
22037s | able to have the time to be able to push |
22038s | backwards however SK is able to find the |
22041s | Swift step onto Eevee and keep this |
22043s | Winston topped up building into more |
22045s | Rush charge |
22047s | her code down like you said Rush charge |
22049s | is nice but it's got come up in time I'm |
22051s | not sure that's the case second take |
22053s | online now |
22055s | it's a contest where's the contest |
22056s | where's the contest where's the contest |
22058s | they're giving it up I mean |
22062s | literally jumped down to the point that |
22063s | was not giving it up |
22065s | I mean if that point at least is picked |
22067s | up for nyxl Academy they don't get more |
22069s | time on the bank so adult monkeys giving |
22072s | up that point so that they can play this |
22074s | rush into I think a better space for |
22076s | them right where you have more of an |
22078s | Avenue to be able to play along the full |
22080s | length of it forcing my Excel Academy |
22082s | into potentially using the sign bar and |
22084s | then just having to disengage when the |
22085s | rush comes first |
22090s | Academy storm 4 with a massive advantage |
22093s | in terms of ultimates and |
22095s | once on their supports as well the |
22097s | damage being thrown in by the |
22098s | coalescence on top of all of that is |
22100s | very difficult for Dart monkeys to fight |
22102s | back 50 seconds left we have one maybe |
22106s | two fights and a whole lot of ultimate |
22108s | friend YSL Academy to try and survive |
22111s | like you said they do not |
22114s | equivalents they hold on to that they're |
22116s | going to have four coming into this next |
22117s | way they have to clear Bond however off |
22119s | of her High round control with this |
22122s | that's awesome the reaper moves forward |
22124s | with moves forward to intercept and the |
22126s | EMP is denied before it can connect onto |
22129s | the members of nyxl and take the support |
22131s | down blonde without even throwing in the |
22134s | death Blossom might just have won this |
22136s | entire match for nyxl Academy and they |
22138s | forced out the Primal Rage dark monkeys |
22140s | are quickly running out of ultimates to |
22141s | get to Universe was used as well but the |
22143s | Primal Rage effectively pushed nyxl back |
22145s | and disengage it for them now just pops |
22148s | up in the backlight could be the nail on |
22149s | the coffin he catches out SK fun she's |
22153s | got everyone on the road if you're |
22155s | looking to put dark monkeys in a shallow |
22157s | grave Everyone Falls and when the rubber |
22162s | hits the road when everything is said |
22164s | and done when the dust settles nyxl |
22168s | Academy have taken a close series two to |
22173s | zero okay bun exemplary on the zombie |
22179s | using that High Ground Control knowing |
22183s | that you have death Blossom that the |
22184s | team is moving forward to intercept you |
22186s | especially that Sombra right there |
22188s | Sombra is looking for the hack on the |
22189s | reaper to try and deny death Blossom if |
22191s | it comes through |
22193s | and it's just it's perfect the beat of |
22196s | forcing that Sombra into too far |
22199s | aggressive position so that bun on the |
22201s | reaper can just dump her down so low |
22205s | with those shotguns in such a close |
22207s | range and then all wisps has to do is |
22209s | just blink forward put a little bit of |
22212s | additional pressure onto those pulse |
22214s | pistols and you see the Panic come out |
22216s | the EMP trying to connect onto the |
22219s | members but I could trying to find any |
22221s | value that she can before she goes down |
22223s | but it just does not happen the Sombra |
22226s | dies midcast of the EMP and Bun has done |
22230s | her job she's been able to derail the |
22233s | win condition derail any anchored Point |
22235s | as well for dark monkeys they looked so |
22238s | collected in the fight before where they |
22239s | understood enough ultimates had come |
22241s | through from the other side all they had |
22243s | to do was Play Patiently they just had |
22244s | to deny one fight win and then control |
22247s | that high ground and shut down any |
22250s | contest coming through on the payload |
22251s | with so far a distance for adult monkeys |
22254s | to travel all the way from that respawn |
22256s | point back on to that payload nyxl |
22259s | surely wouldn't have been able to see |
22261s | themselves through enough over time but |
22263s | it just goes up in smoke and Reaper Reef |
22266s | form it's it's it's perfect I mean I |
22269s | think that last fight definitely |
22270s | exemplified what makes nyxl great right |
22273s | now is that great determination I've |
22275s | said it a million times it's corny but I |
22277s | mean it's it's true that was two |
22278s | ultimates versus five they didn't stand |
22280s | a chance what do you what do you want |
22282s | like that is a fight that only nyxl |
22284s | Academy wins and I think there's only |
22285s | one thing left to do man just talk to |
22287s | him about how it happened because it |
22289s | must have been insane like you said to |
22290s | be in those columns we'll find out on |
22292s | the other side of the break |
22299s | [Music] |
22310s | thank you |
22314s | [Music] |
22326s | [Music] |
22341s | foreign |
22365s | [Music] |
22373s | [Music] |
22384s | thank you |
22391s | [Music] |
22409s | foreign |
22420s | [Music] |
22432s | [Applause] |
22433s | [Music] |
22484s | thank you |
22486s | foreign |
22493s | [Music] |
22505s | [Music] |
22527s | thank you |
22539s | and welcome back everybody quick break |
22540s | quick interview like we always say we |
22543s | are back with one of the victors of that |
22545s | match and I am extremely pleased to say |
22549s | that we've got Wicked in Wicca |
22550s | congratulations on the win first of all |
22553s | whether the win was against the opposing |
22555s | team or against your ISP I'm still not |
22557s | sure I've had the wonderful pleasure of |
22559s | talking to you plenty of times I would |
22560s | call us at least friends for having had |
22564s | you on my Coast stream but I feel like |
22565s | at this point with what we've been |
22567s | through together today Wicca we we have |
22569s | to be family that's been a long one |
22571s | absolutely I mean today's been crazy |
22574s | long actually |
22576s | in moving houses in the middle of match |
22579s | day and having our sub play one of them |
22581s | during that time was definitely uh added |
22585s | to the hecticness a little bit |
22587s | oh a little bit indeed signed a little |
22590s | bit crazy but I mean speaking about |
22592s | crazy we have to talk about that last |
22595s | fight where you have essentially two |
22598s | ultimates going into the face of four |
22600s | and somehow the team comes out on top |
22603s | what would the comms like to be able to |
22606s | pull that off |
22607s | uh they were very very loud so in the |
22610s | previous fight the call was initially |
22612s | just to go with beat like aggro |
22615s | um and then obviously you know we ended |
22616s | up incidentally stacking a couple of |
22619s | those so we played to just like hold |
22622s | close so that way even if they did Altos |
22625s | we could at least get another fight but |
22627s | we ended up like forcing their suzu a |
22630s | little bit too early for them so we just |
22632s | capitalized off of that and flipped the |
22634s | fight in our favor |
22637s | yeah you guys had some massive I mean |
22639s | throughout the series it was time and |
22640s | time and time again we had characterized |
22642s | you guys just never being willing to |
22644s | give up on fights whether that was on |
22646s | the the first map where you guys fought |
22648s | tooth and nail for every single point |
22650s | refusing to give up percentage points if |
22652s | there was no need to or down to those |
22654s | last wires on blizzard world but was |
22657s | that really the mentality you guys had |
22658s | coming into it or is there really is it |
22660s | a belief that you mechanically can pull |
22662s | out the fights or is it rather one that |
22664s | you you're making a calculated risk that |
22666s | you think you can get through this |
22669s | um it's definitely more of the second |
22670s | one we've been talking a lot about just |
22672s | our re-engages in particular so we kind |
22675s | of have the ability to leave the fight |
22678s | and then take it back to them in a in a |
22682s | quick fashion that helps you like win |
22684s | fights |
22686s | and I think a lot of the time we saw as |
22689s | well you were able to very quickly adapt |
22690s | into what that monkeys might have wanted |
22692s | to maybe be a little bit more of a |
22694s | surprise pick coming through from their |
22696s | side especially that's for the first |
22697s | time that you're attacking a blizzard |
22699s | world and you run into barcode on |
22701s | firstly Ash and then the soldier was |
22703s | that pick any sort of impact on how as a |
22707s | team you approach that dive composition |
22709s | coming through |
22711s | yeah so when they're on the like long |
22714s | range DPS that you know deal damage from |
22716s | afar it's more they're not really |
22719s | playing at dive comp so much and like we |
22721s | are so it turns less into like a brawl |
22723s | versus brawl into a dive versus like |
22725s | poke comp |
22727s | so we just need to take our Dives |
22728s | properly and we'll win the comp match up |
22733s | and in touch with you guys did there's a |
22734s | lot of analysis we can do over your play |
22736s | it was phenomenal all day you guys put |
22738s | up some fantastic numbers but I forget |
22740s | that man let's get down to brass tacks |
22742s | how does it feel to be in this kind of |
22744s | position you have earned a a hard-earned |
22747s | spot to say the least heading into |
22749s | tomorrow is it relief is it I'm just |
22752s | tired and want to go to bed what's the |
22754s | feeling like |
22756s | um I think we're all tired but I think |
22758s | the majority feeling is just more so |
22761s | disappointment in ourselves on losing to |
22764s | Timeless that was partially a match of |
22766s | just losing to ourselves we definitely |
22768s | made a lot of mistakes in that series |
22769s | that we're gonna try to work to clean up |
22771s | for their grand finals tomorrow |
22774s | so sort of then building off of that |
22776s | obviously like we already know that this |
22778s | is a roster that's going to be locked in |
22779s | not just for calling all heroes |
22781s | throughout the year but also for |
22782s | contenders I was having a look through |
22785s | your team sheet and I was interesting to |
22788s | see that care or one of your support |
22789s | players was listing life Weaver as long |
22792s | as their favorite Heroes I know he's not |
22795s | currently enabled in this tournament |
22797s | sadly but given that contenders is going |
22800s | to be starting real soon in fact I do |
22801s | believe it's starting on Monday are we |
22803s | going to be seeing a couple of different |
22805s | maybe support lineups come through from |
22807s | the team |
22810s | um there is some potential for some |
22812s | different support lineups to be adjusted |
22814s | in there one thing I can say is uh |
22816s | there's no guarantee that we run |
22817s | liveweaver but if we do Carol is |
22819s | definitely the best life fever in the |
22820s | game right now so |
22822s | we'll be able to clean house on that |
22823s | character I think |
22825s | I'm here for it bold words well we can |
22827s | worry about life Weaver another day I'd |
22829s | say tomorrow but tomorrow you guys have |
22832s | or stuff to worry about than life Weaver |
22834s | on so I'll let you get to it thanks for |
22837s | popping in for the interview like I said |
22838s | congratulations you guys got to give |
22839s | yourself a little bit more credit you |
22840s | definitely deserve it after a game like |
22842s | that |
22843s | yeah thank you have a good night |
22846s | all right ggs |
22848s | MOX speaking of ggs |
22852s | what a day let's go and take a look at |
22854s | our standing see how things shook out we |
22855s | have one team in first one team in |
22857s | second and then a whole host of teams |
22860s | tying for all the other positions but |
22862s | that being said we have a top 16 finally |
22865s | solidified yeah Timeless referral again |
22867s | remaining undefeated off camera they are |
22870s | actually matched up against Vancouver |
22872s | Titans blue and were able to deal |
22874s | another win to uh Vancouver Titans blue |
22878s | so it is going to be vtb coming in with |
22881s | a four two three however it has been |
22884s | more than enough of a score line for |
22885s | them to be able to make it through |
22886s | alongside nyxl Academy Starry Night Dark |
22890s | monkeys whisp luminaria Whiplash 71 |
22893s | black bumblebees Genesis rain team EP on |
22896s | ironic cheeky kavi noshikigami averted |
22900s | memories Kraken and Bones so these are |
22903s | our 16 teams that have been able to make |
22906s | it through the absolute Cut Throat Swiss |
22908s | stage and into tomorrow's Grand final |
22911s | playoffs well we're going to add another |
22914s | map to the tallies of what these teams |
22917s | could potentially go through however all |
22919s | of these teams that took apart |
22921s | participated hopefully find a whole lot |
22923s | of fun as well as a whole new community |
22925s | to be able to hang around with and play |
22928s | a couple of OverWatch matches together |
22930s | unfortunately though they didn't make it |
22931s | still had a whale of a Time joining in |
22935s | or the calling all heroes major one for |
22937s | 2023. and if not there's still one or |
22939s | two games going on so this is subject to |
22941s | like some slight changes but for the |
22943s | most part yeah I will back what you said |
22945s | these are these are mostly the teams |
22947s | that are probably going to be making it |
22948s | in |
22949s | like we said though games tomorrow we |
22951s | got a whole bracket to get through so |
22953s | let's get through the rest of this we |
22954s | gotta give a huge shout out of course |
22956s | the radiant and the merch that they've |
22958s | got over there over at radiant.store |
22960s | really cute stuff I I keep looking at |
22963s | the mercy cat shirt if you want to find |
22965s | some amazing things if you want to make |
22967s | sure tournaments like these are going on |
22969s | and continue to have proper funding |
22972s | take a look at the website or if you |
22973s | recycle shirts |
22975s | does it have a love heart on its |
22977s | forehead the cat I can't tell I think it |
22979s | does I checked the website earlier but I |
22980s | didn't look that closely oh it's a gem |
22982s | fraud Rod knows |
22987s | is like the most asked questions that |
22989s | they're like on it they know exactly |
22992s | what our minds are going to go straight |
22994s | to they they know us they can read us |
22996s | like an absolute book but don't it's |
22998s | time for the book to close it has been a |
23001s | long long day of OverWatch before the |
23003s | broadcast point of view and also all of |
23005s | the plays and teams like you said there |
23006s | are still some games going on given the |
23009s | fact that we expected this one to go to |
23011s | free maps it ended in a very quick 2-0 |
23014s | fashion I think a lot faster than some |
23016s | players and yeah like yeah it's quick to |
23018s | offer we played blue twice |
23021s | yeah okay so I guess we saw free maps if |
23024s | you count blizzard World a second time |
23027s | if you wanted to go into semantics it |
23029s | was a free Mather however it was a two |
23032s | and oh score line so I'm gonna say those |
23034s | two maps |
23036s | it was long enough I'll tell you that |
23037s | much you guys go get your rest so we'll |
23039s | get our sleep and we'll see you tomorrow |
23040s | the next broadcast enjoy your night |
23046s | [Music] |
23053s | [Music] |
23060s | [Music] |
23065s | foreign |
23070s | [Music] |
23113s | thank you |
23140s | [Music] |