5 months ago - PlayOverwatch - Direct link

Transcript (by Youtube)


0s [Music]
40s [Music]
106s [Applause]
110s [Music]
119s yeah
124s [Music]
146s [Applause]
149s he
151s [Music]
162s [Music]
179s y
181s [Music]
203s [Music]
209s [Music]
217s [Music]
231s [Music]
239s oh
240s [Music]
255s [Music]
328s a
346s [Music]
406s [Music]
418s yeah
422s [Music]
460s [Music]
484s [Applause]
486s [Music]
525s [Music]
598s yeah
600s [Music]
664s [Music]
670s [Music]
678s [Music]
692s [Music]
748s y
753s [Music]
760s [Applause]
763s [Music]
771s [Music]
778s he
779s [Music]
799s [Applause]
800s [Music]
808s he
809s [Music]
815s [Music]
827s [Applause]
828s [Music]
838s he
841s [Music]
894s hello and welcome to day number two of
898s The Flash Ops holiday Showdown I am Zoe
901s and what else says holiday festivities
904s more than some good OverWatch hot cocoa
907s there's n in there as a complaint to
909s production it sh a cup I'm still waiting
911s for it to fill up uh of course you know
914s like a nice Decked Out set and a ugly
917s sweater fashion show I guess I don't
921s know but that's what you're going to get
922s I know no one asked for it but we're
924s going to provide It Anyway first up
926s gather round folks for a sight to Behold
928s a good two shoes or so we've been told
931s but today a Twist in this virtuous tail
934s and a demonic inspired sweater he sets
936s the stage with a daring detail strut
938s your stuff that's right M who you
942s wearing today Jake uh little fresh hot
944s off the press from Lilith you know
946s that's my girl sold my soul for this but
948s it's worth it
949s baby that's that good stuff I don't know
952s what you're talking about so the stuff
953s is warm and
954s delicious they do a a believable fake
957s drink sip like you mean it
960s did that read Coco to
961s you wow it's crazy just it's great to
964s warm up in the in the cold winter time
966s gather around
968s children he said in his demonic sweater
971s love that love that for all of us to be
973s children now up next ladies and gents
976s gather near for a festive fashion
978s spectacle that's sure to cheer the one
980s and only Jaws fish boy reaching for the
983s stars with his St night sweater fish
986s boy oh he comes in okay okay M I like it
991s keeping it classy o oh wait he's got the
994s she got the moves that's very impressive
998s things I didn't know I going to see I'm
1000s sorry to break the illusion there's
1001s nothing don't do that don't do that I
1004s can't suspend my
1005s disbelieve now uh last but certainly not
1009s least known throughout the Esports world
1011s as a fashion icon is probably today he's
1014s sporting an array of nits oh so well
1016s he's ready to cast and jingle his Bells
1019s Uber okay
1021s Mitch a God was that ziz or this is what
1025s I was made to do no this is the ziz post
1027s there you go it's that one that one
1029s that's like almost a Reinhardt post
1031s though right yeah pretty much it's like
1034s get out of that camera very aesthe I'm
1036s made for it I'm Bor for it baby am I
1037s going to find the couch
1040s here you sorry buddy that's him trying
1043s not to show what's on the back of the
1044s sweater may not be a different IP we
1047s don't yeah if you Critters out there
1049s know exactly what I'm wearing that's all
1050s I'm going to say Critters out there
1052s Critters in chat say hi uh now uh I I
1057s personally since no one asked but I tell
1058s you anyway uh it's bedazzled mind you
1061s very important did it ask no but I'm
1065s telling you okay all right spreading
1067s spreading some holiday cheer you know I
1070s hate this look like something my looks
1072s like something my three-year-old Sun
1073s would decorate on like a piece of paper
1075s that's what I was that was that's what
1076s yeah it looks good actually it looks it
1078s looks pretty good I the little trees I
1080s put it on the fridge all right I put it
1082s on the fridge uh incredible performances
1084s here across the board thank you Jen so
1086s much of course I'm joined by Jake by
1087s Joss and by Uber I'm Zoe but still no
1090s one asked uh what we do ask still not
1093s asking what we do ask for is a fantastic
1095s OverWatch and I feel like the teams
1097s yesterday delivered it's actually take a
1098s look at the brackets to see where we
1100s currently at we once more going to start
1101s with the EMA region uh as we already
1104s worked our way through the lower
1106s brackets and now we're looking at the
1109s upper bracket here this uh game is
1111s hopefully going to be a close one
1113s hopefully going to be a banger which
1115s team do you feel like is the clear
1117s favorite is there a clear favorite exion
1119s I think is the the favorite uh I mean
1121s you can see their run through has been
1123s pretty comfortable and noal boxy is is
1124s pretty good right we actually have some
1126s names that we especially saw at the
1127s World Cup so I I think that team's got a
1129s lot of potential I think in oivil boxing
1131s versus SRP check in that lower final
1134s might be particularly compelling
1136s obviously hybrid uh we've seen in in the
1138s league before myo of course multiple
1140s times at World Cup cronis is well
1142s representing Scotland if I'm not
1144s mistaken so we OB SE a bit of
1147s them look at that rer sorry it's not
1150s even fair like Kev Shockwave backbone
1153s psycho backline you have sky and Astro
1157s and then the only
1158s Christopher we could make two teams and
1161s compete we just the only thing they're
1164s missing is for smex to randomly find his
1166s way under that roster would be like a
1167s true superpower maybe he's like The
1170s Honorable coach something like that
1172s probably somewhere in the back there
1174s yeah so it's going to be a uphill battle
1176s here of course for any an
1180s Bo that's a word for sure H now I'm
1184s ready for this game uh you guys should
1186s be getting ready so sending you over
1188s right there and whilst they're walking
1191s not talking I'll be talking beautiful
1195s thank you love that for all of us really
1197s spreading holiday
1199s uh now whilst they're getting settled
1201s settled and miked up I want to remind
1203s everyone at home that uh you not only
1207s get treated to Fantastic OverWatch you
1208s can also get treated to some cool skins
1210s all you have to do is connect your
1212s Battlenet account with your Twitch
1214s account and the drops will St it's going
1217s to rain it's going to rain the the drops
1220s uh and the the Skins they're going to
1222s rain in chat yeah that's right that's
1224s right now I'm very excited for this one
1226s uh I just going to assume we all went
1227s for ex only easy easy easy easy I
1231s actually went I think I went with the
1233s 3-2 honestly cuz I want some good
1234s OverWatch out there but really 3
1237s manifesting we're manifesting good
1238s OverWatch that's all we can ask for well
1240s let's see if that's what we're going to
1241s get we certainly will be treated to a
1243s great cast because we have no other than
1246s Jake and Uber on the mic she actually
1248s says it much nicer when like it's me and
1250s you but when it's you two she's like
1252s there's always like
1254s backhanded I do that because to the the
1256s award winner I I got a little Aura of
1258s protection you know so so she goes for
1260s the throat though when I walk Che effect
1262s like just by association I you know I
1264s feel the love it's cuz it's cuz you
1266s appreciate me so much on the couch and
1267s so you know what I appreciate you too so
1269s that's how I respond to this love is is
1272s with love big big big shout out of
1274s course to uh obviously Hardy who is
1276s representing no none other than like a
1279s Saudi Arabia flag got flag theob like
1282s still cheering obviously for them
1283s winning that world cup of course uh
1285s Hardy you know spent had a stint
1287s obviously uh with a you know a team
1289s obviously in that e league and has had
1290s some time in between now in that World
1292s Cup as as many of these guys have but
1294s like this is like the allstar team for
1296s EMA ex right I think it's kind of hard
1299s to them it's like all British hurricane
1302s almost they're like the most dominant
1303s team and probably going to be dominant
1305s here back when you were chilling in Kiev
1307s yeah over 5 de walking to the studio
1311s every morning felt pretty good that's
1312s where Jack was about what was that 2018
1314s 2018 2019 good times man yeah it was
1316s felt pretty good yeah so I don't know
1317s about you but like it's it's kind of
1319s hard for me to see this being
1320s particularly close if you watch ex
1321s Oblivion run through the bracket so far
1323s as well like the their scores have been
1324s very very solid I feel like they can
1326s really pull out any kind of St I think
1328s what you're hoping for as a noal boxy is
1330s just that a little bit overconfidence
1332s maybe maybe you can pull out some sort
1334s of comp that you know honestly if I'm
1335s exion maybe I'm just like you know what
1337s hey C what do you feel play some so I
1339s don't know see what happens right and I
1341s think the hope for Anova boxy is maybe
1342s something like this may Reaper comp with
1344s the Moira you know sometimes these top
1346s teams they don't want to play these
1347s comps that are a little cheesy a little
1349s more team oriented and chaotic they want
1350s to play the high skill Heroes because
1351s they they know they're the best players
1353s sometimes that can be that can be hubus
1355s that that bites you so we'll see if it
1356s does in this series however I do feel
1358s there's just there's so much talent on
1360s this XA roster name value is so
1362s incredibly High I do think though hybrid
1364s and my moan can probably keep up at
1366s least on the DPS lineup but um honestly
1368s I haven't seen too much that that makes
1370s me think the same of the supports in the
1371s tank frankly that's where I feel like a
1373s little more worried um for this Inova
1375s boxy Squad I get we you know Sky
1377s obviously you know we're we're familiar
1379s very much with Sky Reaper psyo of course
1381s your Austrian national is sat on the
1383s bench here for ex Oblivion uh Kev May
1386s wouldn't Shock Me Right it feels like we
1387s always end up regressing to the mean
1389s sometimes with these Reaper based
1390s compositions but if this is a a Winston
1392s set up for re Oblivion that's
1394s fascinating into a a par a potential
1396s queen look here psycho locks that Tracer
1399s surprising map to play Queen honestly
1400s pretty long range could be hard to close
1402s the distance but very very good hero
1404s against the Winston we'll see though I
1406s mean hero players like funny Astro Sky a
1407s kevster these are the guys you're
1409s targeting down and they're just such
1410s experienced players might be getting
1412s caught on rotation here perfect play
1414s though no one gets caught oh no way just
1416s pulls up a little bit short and kevster
1418s has enough time to pick hybrid of all
1420s people up now he's comfortably sat
1423s behind the the convex of his front line
1424s and it'll be a clean up here and I miss
1426s tell of course's in the server obviously
1428s on that tra so something that in the
1429s league he showed us some fantastic
1431s moments on yeah these guys together on
1433s soier and Tracer I don't think the meta
1435s matters too much when you've got players
1436s like this on the server just just just
1438s give kevser the soj and honestly that
1440s was a well executed Rush by a norval
1441s boxy like that looked good it looked
1443s clean that's that's what you need to do
1444s on Genji you know get Queen shout
1445s connect on the brri thought the perfect
1447s save was there and you know everybody
1449s there's no mistakes from expion and
1451s that's what you need to force as Queen
1453s catching people out with a knife and you
1455s know forcing some kind of misplay catch
1457s her again you know a bit of
1459s inevitability about him playing this off
1460s angle sometimes at least it feels hard
1462s he struggles there in the front line
1464s it's not actually able to start anything
1465s up of his own is staved off and
1467s eventually is brought down by that spiky
1469s juner Queen front line yeah I don't know
1471s about the the Winson I think is the
1473s hardest hero here definitely the the
1474s biggest potential to get caught by Queen
1476s so could see a doomfist swap coming out
1478s but so far H's keeping it and our team's
1480s going to get honestly rolled in the
1481s respawn here no way to refight uh with
1483s this many players down kind to get no
1484s Lucio for this composition for xot so
1486s getting caught on the back foot like
1487s that means that an oivil boxy can swarm
1490s over them and also buy themsel enough
1492s percentage here to even up the stakes
1495s pulse B here for psycho fair enough but
1496s we're getting pretty close to some
1498s ultimat on an noal box he end yeah I do
1500s think that Nano Winston can kind of
1501s change the game though he's able to get
1503s in the Queen's face which normally is
1504s too scary but Nano changes that he's
1506s going to be connecting to the Primal of
1507s course with the combo so big fight here
1509s for xon they've got to win this retake
1511s so go on the hunt what hybd who's got
1513s the short the stick in the last couple
1515s of fights most often at the hands of
1517s kepster really biing his time though the
1520s Austrian national now will wait on this
1521s as katun rush comes in here comes the
1523s Dragon Blade now Sky Reaper slept maybe
1525s a deflected sleep onto the honor if I'm
1527s not mistaken Sky Reaper
1528s just laying prone as my Mo went to town
1531s in the end though you know I'm surprised
1533s explo doesn't heavily Comm into that
1534s fight it's only the Primal they still
1536s have everything else so they have a good
1537s chance to retake Chase torch with the
1539s queen he's going to have to be very
1540s careful getting stunned by BR on the
1541s rally he could lose his ultimate so
1543s putting Astro for sure is going to be
1544s looking for that play in this fight my
1546s looking pretty slick on the mechanical
1547s end of things here and over voxy have a
1549s healthy lead to work with and here's the
1551s Rampage keer surely top the list Target
1553s wise but a pulse for on the hybrid is
1555s huge Sky Reaper eventually able to drag
1557s Chase toward down and exion will be able
1560s to push back in have to spend the rally
1562s in that fight but hold on to a nano at
1564s least and in the end only 85% for anovo
1566s boxy so even if they win a retake with
1568s all of their ultimates there's probably
1570s still going to be one more fight for ex
1571s Oblivion so if they can just stall this
1573s fight out keep delaying this Nano which
1575s they've been holding on to All Around uh
1577s could be could be crucial for them but
1579s hybrid can open things up here with an
1580s overclock and to be honest that could be
1582s really rough to deal with Queen Lucio
1584s speeding that hero around very very hard
1585s to escape oh that's nasty hybrid H with
1587s a big biotic grenade there it will be
1590s sued off pretty quickly by Canal as
1592s would have been all too easy for hard to
1593s capitalize on that get a free kill and
1595s potentially get out with Sky Reaper Nano
1597s boost over the wall he goes Hardy just
1599s probing now waiting for noal boxy to
1602s overextend yeah and they're going to
1603s have to force something because time is
1605s starting to run down 60% already for
1607s ex here it is n they going to be going
1610s straight on in it's going to be Hy
1611s needing to pop the overclock here and
1613s the nanab Boost rather the sound barri
1615s is going to give them the durability to
1616s play that much more aggressively but
1617s hybrid again gets brought down first
1619s skyer eventually succumbs to the Carnage
1621s swing but oh my goodness the knife pull
1623s in Psycho drawn to his own Doom Canal's
1626s out of the piture though now crispy
1627s might still be a factor in the later
1629s fight as Hardy is removed note that ex
1631s Oblivion are still in control of the
1633s point here now and two versus one on the
1635s brick still a scary Prospect now as
1636s myone has to respect that durability and
1639s capster he's still in the fight no way
1641s Astro gets out of that there will be a
1643s kle Al could start to open up this fight
1645s on the point however you need to get
1646s kills as a noal box you need actually
1648s win the fight pushing these dive Heroes
1650s back won't accomplish too much on its
1651s own my mind so close to a blade can make
1653s it work inside the rush if he's able to
1655s pop it it's going to be that rather a
1656s primal coming out from hard here hybrid
1658s a respective distance now here's the
1660s blade my Mo managed to build it up just
1662s in time you'll find one of Sky Reaper
1663s surely has to be next the sleep though
1666s what a connection skyer this time holds
1668s his nerve waits for the deflect and does
1670s connect that CC over the top to the drum
1673s goes Hardy now trying to play to that
1674s High Ground ex Oblivion now get
1676s themselves a rally it was a flip for an
1678s noal boxing Midway through that fight
1680s here and funny Astro Manning the front
1682s line there'll be enough time for the
1683s rest of EX Oblivion to return to The
1685s Fray everyone dropping low though just
1687s not quite enough heals from a noral boxy
1689s losing the Lucio is crucial here Chase
1691s torch with this queen all that's the
1692s only way back into the fight but it
1693s might be too little too lead pycho
1695s waiting for Canal to try and move up
1696s here suu's himself mid a it's going to
1698s be a pulse available it doesn't stick
1700s Canal's able to step back of it now and
1701s Chase does have that Rampage available
1703s no opportunity to make use of it now
1705s it'll be from the off angle CS to try to
1707s connect he's done his job though at X
1709s Oblivion able to hold off the red tide a
1713s tight round there dive does come out on
1715s top though for me that's the that's
1717s probably the most favored dive map in
1719s Busan here so we could see these Rush
1721s Styles start to favor in norval boxy if
1723s we continue to see that mirror I wonder
1725s though will exion just lock this in I
1727s feel like there's a chance there just as
1728s I was saying maybe it's overconfidence
1730s right just feeling you know what we can
1731s play Winston dive and just outclass our
1732s opponents time after time maybe that's
1734s true but maybe I think there's a chance
1736s for that Queen comp to punish them
1740s mirror think this Isis think if pale
1745s mirror I really start to favor xion
1747s we'll see though maybe myON and hybrid
1749s can prove me wrong they did have big
1750s moments in that last round feels like
1751s Hardy had to be pretty perfect uh you
1753s know L he get very heavily punished by
1755s the queen in that previous map my on the
1758s echo as is keev to here very much
1761s mirrored compositions now heading into
1762s our second round Hardy already wants to
1764s try and take control of some of that
1765s high ground in enemy territory
1768s yeah map control really favoring X right
1770s now you see they're getting really wide
1772s pushing the enemy team into the corner
1774s an is caught alone there o hits get keer
1779s now trying to keep a respectful distance
1780s from the fighting inside that small room
1782s that's where Chase and Co are fighting
1783s crispy very very low here psycho looking
1786s Canal for a time but there's not enough
1787s healing for Chase sky going to be given
1789s up though myone able to burst forward
1791s there with those sticky bombs and bring
1792s his opposite number down but the echo
1794s have both fallen and cap underway here
1797s for an noal box here but psycho can
1799s intervene if he maybe had more teammates
1802s yeah the two supports Staying Alive
1804s throughout the fight though can keep
1805s healing each other and that low numbers
1806s engagement tends to just be too much so
1808s great mid-fight win surprising Victory
1811s there and so now the really the question
1812s is is that Ken H connect to the backline
1814s as easily taking another wide angle but
1817s will it be enough fireo there onto Chase
1819s as ker will be kept honest there up in
1821s mid air and mone's able to capitalize
1823s Canal gets a couple of easy shots on the
1825s Echo and very quickly myone responds
1827s that's a great start here now that burst
1829s damage really off the table for you
1830s Hardy a little out of position playing
1832s for that off angle and Canal is ready to
1834s receive it a sleep psycho's able to get
1836s rid of the honor at least but again
1837s you're lacking that Winston for the dive
1839s to kick off hybrid can answer this right
1841s back though this would really buy his
1842s team a ton of time it is blocked by
1844s Astro though beautiful play yeah sticky
1846s bombs as well hybrid can't get away from
1847s them ke still waiting on that stairway
1849s knowing that's about where the Reco
1851s would take his foe psycho now trying to
1853s dodge away some of those TR shots coming
1855s down from myON is very close to a
1857s duplicate though is ahead of him it'll
1859s be a flip for re Oblivion and crispy is
1861s caught all alone myone gets a nano here
1863s does he consider going for a dupe
1865s playing close to Coast here in your will
1867s copy the traitor key gets taken down by
1869s the sticky bombs there amped of course
1871s by that Nano boost now the pressures on
1872s skyer this is a a very dangerous fight
1875s to commit to after losing players and I
1876s think it's just going to be too much for
1878s exion and this whole time they're just
1880s racking up control percentage coming
1882s right back into the round and now in
1884s Nory they used everything in that fight
1886s that was already looking rough a little
1887s of a markk of an inexperience there I
1889s think for the team xion they're happy to
1891s eat those ultimates up now in control
1893s with ult Advantage a very rough
1895s situation for the retaking team we get a
1897s t of course a verified OverWatch League
1900s player close to another pulse bomb here
1903s my Mo obviously goes for a dup for
1905s survivability picking up that Tracer
1907s copy Midway through the previous fight
1909s not able to put much of a scratch on the
1911s hold of now it's going to be ke the dup
1913s in the Y taking down canal with the
1915s sticky balls before he goes into that
1916s metamorphosis and pyo's able to bring
1918s crispy down inside rally no opportunity
1920s for noal boxy to benefit from that area
1923s of effect and they get crashed in the
1925s second consecutive fight yeah rallying
1927s after losing on again it's just it feels
1929s like desperation to me like for me
1931s you've got to you got to find the
1932s moments to actually win the fight with
1934s an ult and for me it's just hybrid now
1936s right like find me some kind of opening
1937s with the pulse bomb that's always an X
1939s Factor in this dive comp but he's got so
1941s much pressure on him it's not like you
1942s can just walk in you're going to be
1943s forced to One V one by psycho Hardy will
1945s be forced off The High Ground at the
1947s very least but he holds on to a Primal
1949s Rage here
1950s so an extra moment of durability should
1953s it be required it's psycho trading blows
1956s here with hybrid of going to be called
1957s on to watch some of those flank angles
1958s and make sure hybrid can't get into the
1960s back line uncontested POS here for
1962s psycho maybe considering Canal here is
1964s going to go over his head though no
1965s connection there funny Astro going to
1967s get n boosted now though and Hardy in
1969s Primal Rage can return to the point to
1971s stop this attempt at a recap he should
1973s be pretty comfortable now as hybrid can
1975s not really participate in the fight if
1977s he wants to try and do this maybe noal
1979s box you just send him there and have ex
1981s Oblivion ignore him but it's going to be
1983s crispy coming forward Chase torch of
1984s course with that Primal able to find two
1986s kills at the death Na and oal boxy able
1989s to hang on yeah this time it's expion
1991s not finding the ultimate value in that
1993s fight Prim from Chase Storch well
1995s executed and with DPS alt they're going
1997s to be able to play these aggressive
1998s positions onto the retake and xion it's
2000s going to be tough I could see an anac
2001s copy here coming in on The High Ground
2003s getting nades on the backline very
2005s threatening dive potential even though
2007s as does have the
2008s rally H has to know Chase has just sat
2011s around the corner there getting all that
2013s information my Mo wants to try and dive
2015s in the back line now Chase going to
2016s throw the bubble down but he still takes
2017s a licking hybrid sees the recall of
2020s psycho trying to keep tabs on the Tracer
2022s but my Mo was there quicker it's traded
2023s out though funny Astro finds the whip
2025s shot now pressure on sky but he's
2027s unperturbed by hybrid throwing a couple
2029s shots him with a pulse pistols and funny
2031s Astros coming to the rescue canalo gets
2033s brought down hard's able to single out
2034s the Anor Midway through the fight and
2036s now the player Advantage get gets
2037s exacerbated by ex Oblivion kept to
2040s pretty on the point and has the
2041s duplicate should he require it I suspect
2043s he won't it's just hybrid now in the
2046s last vestiges of an noil boxy resistance
2048s on Busan fade away a competitive map to
2052s be sure Jake but X Oblivion end up
2054s taking the DB and noal boxy honestly
2057s impressed me there that they made they
2058s made me believe they they made it close
2060s but there were some moments on the edges
2061s where I just felt okay there's there's
2063s just a level of Polish here that that is
2065s differentiating these teams you know
2067s whether it was uh uh when psycho comes
2069s to touch the point you know hybrid was
2071s just a few seconds late he had a double
2072s blink just to get to point just to to
2073s stop it and you should kind of expect
2075s that on the retake Tracer is going to
2076s touch point it's relatively predictable
2078s and just just not being there in time
2079s using a couple extra blinks you know
2081s whether it's funny Astro blocking a
2082s couple pul bombs with the shield there
2084s they're small things but when you're
2086s playing against kepster you can't be
2088s slipping up on those things like Astro
2090s and kepster these guys they don't make
2091s mistakes like that very often you know
2093s one mistake can be enough to decide the
2094s round got to say when it comes to like
2095s the echo headit to hit myON is having a
2097s really outsized impact for an noal boxy
2100s but there were a couple of fights where
2101s you were like okay it's just a pulse
2103s bomb here for noal boxy they really have
2104s to create an opening with this they're
2106s not able to do that the last couple of
2108s fights uh on boam were odd though
2109s because again they weren't dictated by
2111s ultimate advantage in fact the team with
2112s ultimate Advantage lost two fights in a
2115s in a row there that last fight Midway
2117s through hard's able to single out uh
2119s Canal of course on the aror and just
2120s really make things very hard for noal
2122s Boxer to come back closer than I gave it
2125s credit for I think in the mil not miles
2127s for noal boxy I don't think this result
2130s you don't give up on the playing the
2131s dive Mir um I do think that's not maybe
2133s their best chance in the matchup but but
2134s I don't think you give up if if the map
2136s comes to it you feel like that's the
2137s right call then I believe you know you
2138s can take it like one of those pulse
2140s bombs lands there it's different we'll
2142s back of course with more right after the
2143s break of your OverWatch 2 flat shops
2145s holiday showdowns the first match of the
2147s EMA region don't go
2149s [Music]
2156s anywhere
2172s [Music]
2216s oh
2217s [Music]
2232s [Music]
2276s [Music]
2306s w
2315s [Music]
2332s [Music]
2336s a
2343s that's right it's a mirror match in
2345s every possible sense of the word ex
2347s oblivia only start one and zero up
2350s against in noville boxy I know you guys
2352s have been enjoying that so far Jack did
2353s you have a moment in between rounds of
2355s fish farm simulator to to get a read on
2356s that fish farm s is that the best fish
2359s game you could come up with fish fish I
2362s can't say any because we're on a
2364s broadcast and I can't advertise there so
2366s many there many fish games many so there
2368s are so you know isn't even real you know
2370s what I mean do you know realistically in
2373s this day and age it probably is ago be
2376s careful uh again we it's kind of
2379s interesting right to see with the opt
2381s out of the junker Queen comp and like
2383s the force of the Winston Mirror by
2385s anival boxy here into like into this ex
2388s yeah it's crazy you go up a up against a
2389s better team then you side to mirror
2390s that's crazy I mean that's C to be fair
2393s though you I mean I would say like
2394s pound-for-pound agree stronger team here
2397s for exion but I I think they made it
2398s very close it there were there were
2400s moments where you know big that big
2401s opening from Canal on the on the keer
2403s finished off by myone that's nice that's
2404s a good play mate I survived my dong e
2408s United We United reunited F GF like this
2412s is nothing you can do a lot better sorry
2415s don't challenge them don't challenge
2417s them please get please stop European
2420s regions know for one thing it's trolling
2423s it's trolling the broadcast say putting
2426s something in pajam almost I thought the
2428s most thing that's a global phenomenon at
2430s this point though come on that's Esports
2432s true true too I mean put it watching
2434s Rush mirrors can put me in pajamas
2436s sometimes I'm not going to lie I'm glad
2437s to see some of these uh these dive
2439s mirrors come out here in Europe
2440s considering we characterize this region
2441s as being one that just wants to play
2442s robat all the time it was good to see a
2444s it a dive you kind of mentioned though
2446s uh it's kind of the map that allows for
2447s it to the greatest degree and I think
2449s for top level players you know dive has
2451s this certain siren Call um you know it's
2453s just like well but if we're just better
2455s than you then we can play Dive if we're
2458s good enough you could always play Dive
2459s so what comp do you force if you feel
2461s like mechanically you're on like a lower
2463s level than your opponent right now from
2465s what we've seen in the tournament I
2466s honestly want to see this like Moira
2468s Reaper may you know like nobody can
2472s die whatever you want to call it but but
2474s honestly that comp makes the game a pure
2477s team playay exercise it's all about ult
2478s efficiency it's all about positioning
2480s and so you can really limit the impact
2482s that not only individual mechanics but
2484s individual game sense and read right
2486s that's one of the thing that a lot of
2487s these X OverWatch league players have
2489s going for them is they just know exactly
2490s the moment to go in but also exactly the
2492s moment to pull out and that's precisely
2494s what you need when you're playing dive
2495s no one's getting picked off everybody is
2497s you know trading the aggression one
2498s after the other and when you play the mo
2500s Reaper comp you just you know you can
2501s stay a lot more stacked up you can push
2503s in really hard as a unit if it's not a
2505s mirror match and to be honest sometimes
2506s that can just be too explosive even for
2508s good players to deal with okay yeah
2510s sometimes just that yeah num mirical
2512s Advantage you can almost oh a queen
2514s mirror huh so these teams have a very
2517s different read on the meta from anyone
2518s else we've seen so far in the tournament
2520s you know in the past I think everyone
2521s has been getting off Queen but I really
2523s I see the logic here I think Queen is a
2525s very very strong Rush hero and into the
2527s Moira comp especially that anti-heal is
2529s like a team wipe right like it just
2530s absolutely annihilates the enemy cuz
2532s that again it's so it's all about
2533s throughput that backline there's no
2534s utility so once you take the healing
2536s throughput away they have absolutely
2537s nothing to work with kevster and this is
2539s another by the way very high skill
2541s mirror every single player's individual
2543s mechanics from KIRO to Lucio to
2544s obviously DPS and queen everybody got to
2547s be landing shots and that will decide
2548s this match catch to Genji though we're
2550s getting treated to it no doubt about
2551s it press drops to the low ground with a
2555s head shot by the way completely
2556s unnecessary as your target had about 10
2558s HP left well there it is okay suzu has
2561s to be used there but it's far too late
2563s to save you and again we talk about high
2565s skill compositions ex Oblivion well
2567s they've got that in
2568s Spades yeah that's a rough start just
2571s getting absolutely worked on the Genji
2573s triy to hold The High Ground doing what
2574s you can and you just get ran down died
2577s rail head shot though this this I mean
2580s even he got lucky right Astro booped the
2582s enemy Genji out of the dash oh okay ker
2584s maybe a little overconfident there
2586s willing to take the risk given that he
2587s has a much closer spawn and honestly
2589s it's not a bad risk from kevster cuz
2590s even though it goes wrong his team won't
2592s be punished for
2593s this yeah again plenty of time for re
2595s Oblivion to regroup and make their way
2597s over towards this
2599s choke shock wve a scary prospect on any
2602s kind of hit scan DPS allowing keer to
2605s pick up Genji judies they no of course
2607s the junker Queen is just flying around
2608s the corner knif gets thrown on in here
2611s hybrid definitely feeling a bit of
2612s pressure hybrid under a lot of pressure
2613s in that previous map as well if you
2614s think back trying to make things work as
2617s Tracer commanding shout here for xion
2619s might speak for the durability though
2621s they're not looking to engage off of it
2623s yeah there might be a window to go in
2624s but you just don't want to push through
2625s the choke as the Defenders and that's
2627s exactly why it's so easy to get punished
2629s now down Lucio losing a ton of heals
2631s hard to outlast and K comes in oh
2633s desperate commitment here okay they're
2634s going to have to make this work hybrid d
2636s Sky gets picked off now another
2638s commanding shout used by ex Oblivion
2640s they don't seem to be in a hurry look
2642s like they're happy enough seeing that
2643s canun Rush get drawn out of canal and
2645s they're just going to abide their time
2646s the spawn is just so much closer for the
2648s attackers trades tend to favor you it is
2650s a five on five now everyone's back into
2652s the fight so anybody's game here oh nice
2654s knife connection on shock wve there he
2655s was caught suspended inside that choke
2657s for a little too long and Hyper brings
2659s him down Sky Reaper wants to push up now
2661s though so they again it's a short hand
2662s of ksun Rush used by both teams
2664s definitely at least like allowing you to
2666s neate from a position of strength even
2668s down a player yeah it's such a powerful
2670s ultimate when it's not responded to You'
2671s got to get out one player is not as much
2673s as a value as aun Rush delivers respawns
2676s coming back in though should be another
2677s five on five shock wave though charged
2678s up here's that overclock tries to send a
2680s shot toward crispy and punishes Chase
2682s who's caught out in the open Hardy comes
2684s in why not add the Rampage to the mix
2686s and Myon is caught in the melstrom
2688s another clean Fight Win and we know
2690s Shockwave we know I will say for me
2693s that's a big mistake from hardi like
2695s that's a massive Al drop and noal boxy
2697s is going to retake with five ults should
2699s be an easy retake for them provided they
2701s can hang on to a couple ults for future
2703s fights and they could be in a very good
2705s position holding this end point of
2706s Second Kings Row is a is a place a lot
2708s of teams get full health he's that
2709s overclock straight away hybrid pops out
2711s hoping for something early all of exion
2713s though want to disengage entirely from
2715s this so hyb will see very little action
2718s with this ultimate still though opening
2720s up with blade I mean as Genji here I can
2721s tell you for free it it does not feel
2723s good opening up with a naked blade into
2725s a queen is going to I mean you might not
2727s even get the beat out this is a tough
2728s situation here for the
2729s attackers Mak only one to approach this
2732s now from that flanking position but all
2734s of an oal box he pushed in their
2736s Direction good poke damage for ex
2737s Oblivion but he's going to take more
2739s than that here comes the katun rush in
2740s the blade surely would soon follow if ex
2742s Oblivion went already cut to shreds for
2745s the fight to begun see this is the type
2747s of Fight You Really Want in the comp one
2749s Al overwhelms the enemy team and you
2751s don't have to ovend because you know
2753s usually the enemy team they're they're
2754s so mobile with that shout they can just
2756s run away kite your ultimate so if you
2757s blow too many at once you can end up
2759s wasting like two or three ultimates and
2761s get nothing out of it so one at a time
2763s it's the right way to do it and honestly
2764s noal boxy in this map for me has had
2766s better Al economy y yeah I think we're
2768s still thinking back to hard's uh
2771s egregious use there of that Rampage
2773s here's a play for my Mo forcing the
2774s deflect for most of it is he's happy
2776s enough to draw the sound barrier out
2778s here comes a blade though and still
2779s crispy doesn't have a chance to drop the
2781s beat of his own he goes down before it
2783s what a shot from Shockwave to nullify
2785s the Lucio this is a scary Prospect now
2787s for noal boxy as that card is kening
2790s towards The Foundry yeah beat would have
2792s been coming down like a ton of bricks
2793s there so picking off crispy is an
2795s absolute game-winning play from
2796s Shockwave I think without that pick
2798s that's a very very different fight could
2800s have been an easy win for anival boxy
2802s but sometimes it's just that one shot we
2805s talked about this B was mentioning it
2806s yesterday right that Soldier you know
2808s our old economy matters but sometimes
2810s Soldier matters more that's the
2811s volatility of the burst damage Heroes
2813s you add to your composition here going
2815s let you turn around even in weaker
2817s situations in terms of old economy Chase
2819s torch just gets mowed down there as
2821s hardi walks a red brick road the cun
2823s Rush takes him to Victory sound bar
2825s comes out now from crispy and it's
2826s anything but compelling yeah beating
2829s into the k w is a is a tough Prospect at
2832s best and without a queen oh Shockwave is
2835s eating them for breakfast right now my
2837s goodness more like lunch in Europe El is
2841s second breakfast maybe second breakfast
2843s all right cart's getting close 2 minutes
2845s 50 on the clock crisy half Health
2847s already trying to get out of Spawn Chase
2849s Tor oh Astro with the yeah funny Astro
2853s one of the most prolific environmental
2855s eliminators we've seen at the top level
2857s of OverWatch qu quite comfortable using
2859s Boop to secure the round wi yeah a lot
2861s of great fights from a normal boxy
2862s keeping it relatively close and then the
2865s individual mechanical outplays start to
2867s weigh them down uh you know piece by
2868s piece they cut apart right that Lucio
2870s especially getting picked off by rail
2872s when when you when you your team is
2874s counting on you to beat right you're
2875s playing your team is playing as if the
2876s sound barrier is coming and then when
2877s it's not there you're done you're done
2879s you're overextended no speed to get out
2881s Shockwave basically wins the game
2883s single-handedly with that pick virtually
2884s erases the impact of Hardy with an
2886s unnecessary ultimate through the streets
2887s phase right and that's what we're
2889s looking for a lot of the time especially
2890s in these mirror compositions we are
2891s looking for fights in which you know
2893s teams with that greater old economy
2895s don't win and we ask ourselves why and
2897s often it comes down to those small
2898s interactions and that's why sjun adds
2901s that element of variance being a to get
2903s those insta kills with ra gun head shots
2905s it can turn your ation on their head in
2907s a moment it's such a great hero for the
2909s highle play because it just works in any
2911s comp any style and it always has a
2913s chance to win you know even here was
2914s like Widowmaker that okay theoretically
2916s Widow can always hit a headshot right
2917s but sometimes you just get swarmed on
2918s Widow and there's no way out of the
2920s situation soin feels like she can always
2922s just if if played perfectly right dance
2924s her way out you know win that 1 V one
2926s when the last player catches up to you
2928s with that well-placed rail shot so
2930s having guys like Shockwave uh on DPS is
2932s is a real big lift to your team in such
2934s a heavily mechanically skill comp and
2936s again if you want to play like some of
2937s those more audacious off angles you have
2939s the support of KIRO that can play with
2941s you and then you know Swift step out to
2943s the rest of the team if need be here so
2945s you get a lot of resources to to be a
2947s playmaker here H hoping maybe to do that
2949s himself he does force Shockwave up to
2950s The High Ground with a disrupt the shot
2952s thrown to pave the way for Chase yeah
2954s now it's hybrid's chance to potentially
2956s Strike Back usually the attackers have
2957s better positions on King's R first so
2959s hybrid really got to be looking out for
2961s him to find something but xon is not
2963s giving him any openings the rotations
2964s are so good though from wave he gets to
2966s a safe distance and then punishes myone
2968s who went down to about half HP before
2970s that disruptor shot was fired off yeah
2973s the in contrast to a noral boxy's
2975s defense they they're bending but not
2976s breaking they're they're pulling the
2978s opponent in and then striking hard and
2980s fast punishing those off angle DPS
2982s before the KIRO can react before the
2984s Lucio can get to the fight uh and
2985s there's just a level of experience there
2986s right funny Astro comes to the flank and
2988s helps the DPS instead of the more
2990s typical position of playing with the
2991s queen well we saw myone get picked out
2994s uh picked off out in the open right very
2996s early on on that attacking push for X
2997s Oblivion Keon not exposing himself to
3000s remotely the same degree Hardy wants to
3002s flank he wants to be just constantly in
3003s the back of an oval box his mind making
3005s them think he could wrap try and go for
3007s a rampage play or get in there with a
3008s commanding shout myone does not want to
3010s be contesting the hotel right now and
3013s there's the carit it's going to put
3014s pressure on crispy's healing output now
3017s so we see Chase try and get elsewhere
3019s maybe try and punish funny Astro spot
3021s here it is funny Astro gets brought down
3022s scarer does get the cun rush but that's
3024s it my Mo now is in a comfortable
3026s position to play from this safe spot
3027s just poke away as Chase is Garing all
3030s the attention on the point kitsun just
3032s being one or 2 seconds faster makes all
3034s the difference Sky gets it off but dies
3037s after casting isn't able to get reheal
3038s and isn't able to heal funny Astro at
3040s that moment either so you know it really
3042s is a difference of inches here sometimes
3043s that 2% faster cure go decides the
3046s fight can't be feeling good about that
3048s you so funny Astro playing around the
3050s phone box and he was essentially out in
3051s the open there now X Oblivion have a
3054s veritable Trove of ultimates to work way
3056s through how do they ration them over
3058s this next 4 and2 minutes to ensure a
3060s stop in this second phase of the map
3062s definitely want to get as much value out
3063s of this beat in the next fight as crispy
3065s will have one to match yeah ideally it's
3067s just the overclock find some picks
3069s ideally you fight even without alting
3070s right that's there's a potential for
3072s that from xxon see if shock wave can
3074s just get his opener blade coming in very
3076s early very aggressive and could be kited
3078s oh no the dash no connection my moon can
3081s even get away from this no keer chases
3084s him down and again that's the Difference
3086s Maker it's the little things here that
3088s end up being a big difference Chase will
3090s be punished here x obliv only now have a
3092s chance to really set the line of
3093s scrimmage very close to the attack is
3095s spawn oh spawn Camp incoming here and
3097s this is a very scary place to get spawn
3099s camped Kings rooll right here this is a
3101s legit play I mean I wouldn't even call
3102s this BM you do this against good teams
3104s too it's very hard to break the spawn
3106s without over alting and you're miles
3108s away from the cart it's just rolling
3109s back this is a terrible position to be
3111s in for an noal boxy even if they win
3113s this fight it just gets you back to
3115s 50/50 it's believe only happy to spend
3117s ultimate so I'm sure even on trying to
3119s maintain this position if they can force
3120s some out of their opponents even better
3122s very quickly though in oil box he
3123s looking ahead straight back towards the
3124s card they do get there but Hardy he's
3126s the cat amongst the pigeons that's a big
3128s Carnage swing now Rampage is on the card
3130s it's five players a sound barrier just
3133s with the Dr order there for crispy but
3134s still a punishing passage of play in
3137s over box he going to have to power with
3138s some more of these ultimates now if they
3139s want to hang on in this fight Hardy sees
3141s Chase go sking past but he had no
3143s connection or at least there was a suzu
3145s to stop that anti- heal Chase gets
3147s brought down an an noal boxing p with
3149s all of their ultimate to come up with
3151s absolutely nothing that is back breaking
3154s yeah back breaking exactly the right
3156s word wow what an outplay ultimate
3158s strategy I mean honestly in norval boxy
3160s great read flipping the map there
3161s exactly the right response in that
3162s moment like nice Flex on the spray there
3164s by way like that one like that one we
3167s know we remember we I was there a couple
3169s times but um yeah to win that fight you
3171s know the perfect cleanse on everybody
3173s when Chase tries to clutch and hotti
3175s even though the beat comes out he's
3177s getting infinite life steal from that
3178s ultimate so yes nobody dies butti can't
3180s be killed either and the beat is just a
3182s pure defensive skill does it stack with
3184s your Carnage connection everything stack
3186s out of control oh crisy didn't a chance
3189s to touch the ground shock wve allows him
3192s to live up to his name there as he
3193s serves himself up as a deep fried
3195s snackaroo on the streets of Kings Row ex
3198s Oblivion now really starting to get out
3201s to a solid lead that's a lesson
3203s everybody gets you get everybody gets
3204s one you got to learn your lesson stay
3206s out of the air against top level hit
3208s scan players you know but one time you
3209s better learn it because guess what you
3211s go there again he's going to cut you
3212s down Groundhog Day absolutely in session
3216s here once more an noal boxy will be
3218s stuffed back to whence They Came As We
3221s Know X Oblivion are happy to invest
3223s ultimates into fights from this position
3225s it's a one where they're feeling much
3227s stronger here they can give some ground
3229s they can still Force an oal boxy to
3230s fight in an awkward spot yeah it's going
3232s to be another map flip but this time
3234s xion very well in position position
3236s going to retreat to the choke and again
3237s it's just just feels like the game is
3239s stalling out clock running down Defender
3241s very very happy in this situation light
3242s available for keer sound barrier on Deck
3244s fun Astro has a significant Al lead that
3246s could be huge in this next fight here
3248s comes theun Rush sound barrier popped in
3250s very quickly noal boxy tried to go back
3252s to when they came but shock wave once
3254s more will take care of crispy and an oal
3257s boxy they're far from done they're going
3259s to be held in position now and stag it
3261s out once more oh a l commit with the
3264s blade I mean to be fair if he gets
3265s single kill there it could get them a
3267s later Advantage but now everyone getting
3268s spawn Camp we're really starting to feel
3270s the difference between these two teams I
3271s feel like the game is slipping further
3273s and further out of an No boxy's Hands
3275s not just in terms of economy but just
3277s there's a Vibe check here you know
3278s you're getting smoked guys Oh no you're
3280s dead will continue until morale
3284s improves okay myone is not getting away
3286s with that one spawn door my friends he's
3288s able to get away from the fing the spawn
3290s is my Mo fin a does fall so hybrid does
3292s find that pick but at the cost of an
3294s entire overclock honestly I wonder if
3296s explon is even going to back out they
3298s probably ought to down a Lucio but hey
3300s maybe just fight it out here take the
3301s respawns and reset I mean if they win
3303s this 4v5 I don't know what to think
3305s anymore Rampage available here for Chase
3307s again they have that sound barrier
3309s Advantage but how do you get good use of
3311s it here okay two players caught with
3312s that I think exion might just conceed
3314s bleeding out he's not going to make it
3316s but again you can fall back here you can
3317s buy a little bit more time force over
3319s time maybe to to begin yeah and next8
3323s with their experienced players are going
3324s to go die on card here and a late pick
3326s from hotti beautiful that's going to
3327s give them an opener into the next fight
3329s and over time's already begun and we're
3332s only at the beginning of the streets
3333s phase funny Astro will take an overtime
3335s death so he's going to be relatively
3336s slow back to the fight but he's Lucio
3338s he's the ideal hero to be the last one
3340s coming back and player like funny Astro
3342s you know he's got the roll outs Down K
3343s Rush overclock here for ex Oblivion into
3347s the sound barrier of an oil boxy they'll
3350s have that KIRO ultimate online as well
3352s and again yeah we see that sort of slow
3354s return to the freay for funny Astro
3355s despite being rather sprightly these
3358s knives from hardier are really just
3359s getting better and better he keeps
3360s pulling people and no pick there but
3362s just that chance it's very very scary
3364s shock wave with overclock you can beat
3365s into it but oh very passive katun Rush
3368s as well hard to push in with that
3369s defensive yeah how do you advance sort
3370s of past this here Shockwave also
3373s dissuading you I think with this
3374s overclock getting popped here's the
3375s sound barrier now funny Astro builds he
3377s just in time though and ex Oblivion in a
3379s position where they can stand their
3381s ground crispy gets removed my moan seen
3383s better days to be sure barely a sliver
3386s of HP as he slinks away from the fight
3388s but canal and crispy the heal is already
3390s down and that will be that ex Oblivion
3392s shut the door on an oil oxy on Kings Row
3396s a g that started looking pretty
3397s competitive right once the spawn Camp
3400s began I think the fight after that first
3402s spawn Camp when ex bivion rotate back is
3404s one of the most disgusting I've seen you
3406s force those attackers who are waiting
3408s right they're sitting on their Tim like
3409s five ultimates to get out of Spawn they
3411s use them all and get absolutely ruined
3413s in that fight yeah I just felt like it
3416s feels like exion is only heating up in
3418s this match and an noal boxy are starting
3419s to feel the limit they're getting
3421s desperate they're popping ultimates down
3422s players and and it you know it just I'm
3425s feeling the game is slipping out of
3426s their hands Vibes are not in their favor
3428s they're going to need to like mentally
3429s reset and for me maybe bring a different
3431s Strat like I don't think you're you're
3432s winning this mirror you point out that
3434s like myone pops a blade I think in like
3435s a 3v5 they're getting spawn Camp you say
3437s okay if you can just get one kill then
3439s they got they can work with that but he
3440s gets nothing so all of a sudden you're
3442s even further into the red at that point
3444s trying to fight away out of such a
3446s difficult situation these teams have you
3448s know familiar they've been here before
3450s but ex Oblivion definitely shows that
3451s there's a reason why their name is red
3453s left to right and not right to left I'll
3455s tell you what they're definitely feeling
3457s good about things so far this is an
3459s Allstar team this is there practically
3462s the very best players in Europe all
3463s coming together under one Banner just to
3465s to show up the rest of the competition
3466s but i' like to see this I'd like to see
3468s them plunged back into the ecosystem now
3469s the rest of Europe rest of EMA is going
3471s to have to get better it's going to have
3472s to lift to meet them here and again
3474s there's a second chance for noal boxy
3475s regardless of how the next map goes
3477s right they go little bracket I think
3479s that might be the game of the day right
3480s seeing them take on you know like
3482s whoever's yeah I think that that could
3484s be very competitive for me but honestly
3486s it's hard to to look at this match
3488s result and not well not not over yet but
3489s it's hard to feel like anybody can
3491s complete with ex and just the way I feel
3493s right now is that these guys can take on
3494s the world yep clear front runner in the
3496s EMA region one map away from moving into
3499s that final it's exion going from
3501s strength to strength don't go too far
3503s map number three in this first of three
3505s is coming
3507s [Music]
3534s up
3537s [Music]
3584s [Music]
3606s [Music]
3613s [Music]
3621s [Music]
3635s [Music]
3678s [Music]
3695s well well well there's a bunch of
3697s enemies over
3704s there I like it when the pre fights
3711s back you do not want to hear me Ro
3718s [Music]
3722s try and stop
3724s me we are the apex
3731s [Applause]
3736s predators you will not be tased again I
3740s am a Sly and still be
3743s Hunter
3747s [Music]
3755s It's Hammer
3759s [Music]
3768s Time a steady blade they were
3773s falters blast
3779s it working hard or working
3783s harder let's go sledding I've always
3785s wanted to try
3788s that a most impressive
3793s display let the festivities
3803s begin we are two maps into to our upper
3807s final here the OverWatch 2 flash Ops
3808s holiday Showdown and so far there is a
3811s clear front runner in EMA Jake exion
3814s look incredible on Kings Row I mean it's
3817s the map where you get to see the teams
3818s really show what they're capable of even
3820s outside of just their fundamentals but
3822s they were well ahead in basically every
3823s metric I feel yeah noville boxy are
3826s getting slapped around a little bit
3827s that's that's why i' put this one it's
3828s it's starting to the vibe track I mean
3830s this is the the point in the match where
3832s you know xion is starting to laugh
3833s starting to have some fun in the com
3834s people are may maybe they're hard cons
3837s oh I'm I'm speeding I'm I'm I'm healing
3840s I guarantee if funny astr hit in one I'm
3842s healing I'm speeding I'm feeling I'm
3843s speeding this game the Lucio troll conom
3845s but honestly as we go into new junk City
3848s I'm really worried that this is just
3849s going to be a three- Z because this is
3851s such a DM heavy game type you've got to
3853s just outmatch your opponents on these
3854s like little one-on-one flank engagements
3856s the opening fights of each point are
3858s really crucial in decisive often you
3860s know that's that's dictated by just
3861s who's the better death matcher and for
3863s these teams I'm I'm feeling the limit
3865s and it's a good Queen map as well good
3867s Queen map could just be a hard repeat of
3868s last map couple of things that we've
3870s enjoyed so far is yeah Hardy his knives
3872s like you pointed out they really
3873s consistently hitting them off and
3874s dragging some of those less durable
3876s targets into some really compromising
3878s situations as the front lines come
3880s clashing and shock wave has been
3882s absolutely terrifying uh on the SoJO no
3884s two ways about it okay in norval boxy
3886s though they are bringing out this may
3888s Reaper comp which I think is the right
3890s answer at this moment in the series
3891s right you're feeling the limit these
3892s these individualistic comps aren't
3893s playing to your f and so maybe you can
3896s take the game in a very different
3897s direction make it very chaotic messy
3900s brawl heavy and I think is just the
3902s ticket for that I wonder will Exon be
3904s able to answer this or will they be
3905s forced to take the mirror this is going
3907s to I think say a lot about the future
3909s meta of the tournament I think even the
3910s na teams are going to be watching this
3912s game and thinking about is there a
3913s viable answer to this Reaper Mor style
3915s so first question do X Oblivion feel
3917s like they have to mirror this comp after
3919s a difficult fight or two oh can they
3922s Prevail here against a comp it's pretty
3924s straight forward oh Chase shock wve man
3927s tell you what you give him an inch he's
3928s going to take a country mile we're in
3930s the wrong region for that but you know
3931s what I mean it's another one for shock
3932s wave there's my Mo falls down and on an
3935s individual level again ablivion
3937s delivery all right question asked and
3939s answer maybe um okay you don't need to
3942s play more a Reaper you know I think the
3944s queen theoretically should be really
3945s strong against this really punishing
3947s them for grouping up with those giant
3949s Carnage swings that skill if you land on
3951s targets you get a cooldown reduction and
3953s you start hitting three or four people
3954s you just you don't even use your primary
3955s fire you just ax ax axe axe you ask a
3958s lot of questions with Queen that's all I
3960s got to say and Chase torch I mean he's
3961s got to just run headlong into
3964s shock that's rough you need a perfect
3966s May wall from myON to open the fight or
3968s or you're not winning it and again
3969s you're dealing with a tank in juner
3970s Queen that excels up close in personal
3972s whereas raat has a bit more balanced
3974s between that short and long range combat
3976s here it is Nemesis form shock wave Pops
3978s that overclock how do you even find a
3979s Target amongst the massive bodies Z One
3981s in hybrid's Direction but the coalesence
3983s is going to keep an o topped up there
3986s Canal making it very hard for want to
3988s find purchase on this anal boxy team
3991s they'll be able to flip the point now
3992s the coal is a pretty overwhelming turn
3994s here for the moom so very important that
3996s they're able to win it I do feel though
3998s Shockwave I mean he did have his chances
4000s there right if he lands one head shot
4001s it's a different fight even picks off
4002s the reaper right different fight
4004s different situation alt together so
4005s still for me looking winnable for xioni
4007s on the comp they're playing and they
4009s haven't even found their strongest turn
4010s which for me it should be when
4012s especially Kitsune rush like even the
4014s Reaper might not be able to stand up to
4016s that level of value on the
4017s battlefield so again you give over the
4019s point for 40% and you very quickly back
4022s in the fight hybrid here on the reaper
4024s has one directive and one alone it's get
4026s into the front line and put pressure on
4028s Hardy and Co Rampages on option here
4030s hybrid got caught by the knife so now
4032s actually has to burn his R walk to get
4033s away Chase and hybrid both get here with
4035s that anti- heal here and hybrid will not
4037s be picking himself back up and again
4039s there's no protection suzu here for noal
4041s box is C so there's no way to get that
4043s anti- heal off your tank
4045s the difference in durability on the ram
4046s when he's anti- healed it's night and
4048s day right normally the her feels like he
4050s cannot go down but with no heals coming
4052s in like yes that block is nice but
4054s you're getting swarmed Genji can get on
4055s your back very easily doesn't even worry
4057s at all about the power block and Reaper
4059s sometimes honestly just feels like when
4061s you play against Queen you're like that
4062s Hero's stronger than me we talked about
4064s it before right this the Moira Lucio is
4066s like a lower utility higher throughput
4068s back line but if you deny the through
4069s put by an anti- heal then they are not
4071s really good at all they will never stand
4073s up against this kir set up ex onlyi get
4076s a free fight here in the transition
4078s phase that's got to definitely be a
4080s buoyant force sending them to the next
4082s point in the end though funny Astro has
4084s to has to expend a beat to win that and
4085s and in of a boxy they're coming up on
4087s five ultimate so this is the fight you
4089s have to win for free but it could be a
4091s scary one with soj in the mix it's like
4093s yes you have a big Advantage but if soj
4095s gets a kill before you pop an ultimate
4097s you start to question should we even
4098s commit things can go from bad to worst
4100s you can waste your resources so uh still
4102s potential for Exon just the ra
4104s mechanical skill yeah it' be that
4106s volatility that prevents an oil boxy
4108s forgetting to execute a fight the way
4109s they draw it up hybrid do going to make
4112s his way around the backside here and
4113s yeah coalesence is tough to deal with
4115s and hey if you can win a fight here with
4116s just the use of that one ultimate that
4118s is so high value yeah well done here
4121s well executed and it's exactly the type
4122s of fight you want get that early control
4124s and now I really want to see how may
4126s plays these fights I think myON is the
4127s crucial player he's got to find walls
4130s that isolate hottie yes Sky rer could
4132s always TP in but sometimes just doesn't
4134s work out the way you want so you know
4136s splitting up the team comp denying the
4138s queen from the rest of her team that are
4139s going to support her and protect her
4141s very very important even be out a TP to
4143s your tank you know won't necessarily be
4145s able to save them is the issue I think
4147s I've seen this one before here's a
4149s Reaper guy keer just got obliterated as
4151s soon as that death Blossom got popped
4153s suu used their own Hardley but it won't
4155s be enough to keep him alive that's two
4156s consecutive fights and now we start
4158s thinking back to funny Astro burning
4160s that sound barrier in between these two
4161s flash points yeah Shar wave maybe a bit
4163s overom there trying to clutch with OC
4166s really really questionable for me in
4167s that team fight it didn't look possible
4169s at all theoretically you could just hit
4171s every shot but honestly pushing the
4172s limits a little too far from me there uh
4174s and still sound barrier is ready so
4175s hottie kevster they do have SS but it's
4177s got to be one to bait out the the sound
4179s barrier and another to win the fight and
4181s you have to survive to make that
4182s possible already in overal boxy trying
4185s to leave ponx Oblivion as they look to
4187s regroup now they drive a wedge in
4188s between two sides of the team sberry has
4190s to come out four player Rampage Hardy
4193s would so much free healing if it just
4195s stayed on the map it's such a classic
4197s Hardy move get to though on the point he
4199s found crispy with the blade and Myon is
4200s already taken down here a token
4202s resistance for X Oblivion eventually
4204s Fizzles out as shock wave has to commit
4207s to the point and face the music it'll be
4209s one a piece in Flash points getting the
4211s coal out though in the end there it
4212s feels pretty nice right so far that coal
4213s has been really the scariest ultimate
4215s available for a noal boxy it's so
4217s flexible it keeps people alive at the
4219s same time adds to that raw throughput
4221s cleaving up all those Heroes who want to
4222s Stack Up on Queen and so to be honest
4225s you feel okay about this for exion like
4227s more ults available for no boxy but for
4229s me the kold is the most powerful
4230s ultimate on the server here I'm not sure
4232s the reaper can even stand up to that
4235s Hardo does want to take an early fight
4237s sees an oal boxy coming and will all the
4240s point and just cap with it that's that's
4242s exactly how they're going to play this
4243s and it's very hard to respond to so they
4244s rotate now and oal boxy trying to chase
4246s them and just continue to take the
4248s stronger positioning they will allow X
4250s Oblivion to set shock wave up on The
4252s High Ground flash point now unlocked
4253s it's going to be r on the point just the
4255s way they drew it up it's the blizzard
4256s being deployed here by m
4258s moama exion able to get out of it though
4261s Chase trying to come forward here with
4263s his Annihilation but the sound barrier
4265s comes at just the right time and
4266s eventually the ratra gets dragged Down
4269s The High Ground still been commanded Now
4270s by kevster and Co hybrid is like 5 HP by
4273s the time he touches down and kevster was
4275s waiting for him yeah the soin is just so
4277s uncontested in this match up I mean
4279s that's really the the main weakness of
4281s the reaper and a beautiful nasty delay
4283s on myON here this is how OverWatch is
4285s played I always get mad you can tell in
4286s The Green Room I'm always like why
4288s why they stall these kills this is why
4290s it's so annoying to deal with now if a
4292s noral boxy is if they're not disciplined
4294s they could get chased into the spawn
4295s right here in 4v5 sh's thinking about it
4298s is ready yeah just costing them so much
4299s time they might only get one more fight
4301s on the point they do have the coal so
4302s far that's been huge for them but even
4304s with coalesence right overclock always
4306s has the chance to turn it with that one
4308s crucial head shot often that P Spot
4310s maybe intended for the Moira call
4312s lessening but now she can fade during
4314s that ultimate animation just not an
4316s option now anym for Kev oh fade used
4318s hold up okay okay being a little being
4322s careful absolutely biing his time now
4324s but he's got a pretty good bad call bad
4326s call they're not going to be able to
4327s push with it and honestly shock wave is
4329s going to be happy with this he doesn't
4330s mind and yeah nor boxy forcing the push
4332s here no coal value I think hurts more
4335s than no overclock value absolutely CH
4338s now gets to walk in sees crisy dropped
4339s to the point pretty low Chase spotted
4342s there as well wall thrown up on The High
4343s Ground by
4345s myone okay not quite a stick with the
4347s pulse there K was hoping someone would
4348s move back onward it's going to be myone
4350s at least able to take the kill that's a
4351s second for the main in this fight Hardy
4354s forced off the point at 99 for re
4356s Oblivion an box now give him a wide
4359s birth surely you're crazy if you fight
4361s this Hardy this is a really risky oh my
4363s God oh my God got there he's got K rush
4366s there's the swing with the CI just going
4368s to dash off out of the blizzard this is
4370s potentially this is really sketchy from
4372s Hardy like it's so hard to win this
4373s fight even even with the pick bunny as
4375s does find one more but I still feel like
4378s this this could be a throw yeah sound
4380s here for crispy though they get it out
4381s him at the very least hard though back
4382s close to full health here and there's a
4384s sound barrier available for funny Astro
4386s the points still being contested and
4387s Canal's gone down the line share of the
4389s healing now in the absence of the sound
4391s Barry means that an Noy for boxing can't
4392s stand against this that is absolutely
4395s filthy what does it take to make you
4397s think you can hang around as hardi and
4399s commit to that fight that is absolutely
4401s insane I honestly that's a little bit of
4404s of of there's a lot of bit of confidence
4405s right there for me that's a very risky
4407s fight you have the chance to throw the
4408s game there you could just reset come
4410s back in and cap with Kel but he just he
4412s felt you know what hey we got Caro hit
4414s some head shots bro like I trust you you
4416s know sometimes that's the call you got
4417s to make and and when you lose those
4419s fights on the noal boxy those those
4420s really bite those are going to start to
4422s affect the team's momentum and mentality
4424s one more flash point stands between X
4427s Oblivion and victory Force the fade
4431s there Canal into the Coes SP used it so
4433s they got to go aggressive fortunately
4435s Canal able to get away from the hurrying
4436s of keer and immediately generate an
4439s elimination from that coalesence yeah
4441s that quick value into the katsun rush
4443s winning that fight is crucial because as
4445s we talked about Cole being crucial I
4446s think I think honestly katsun is even
4448s more important for ex Oblivion so not
4450s winning that fight pretty painful and
4452s they're forced to retake with relatively
4454s little here I mean it's it's all DPS
4456s ultimates it's all variables but to be
4458s honest that's what the mo comp is
4459s perfect at dealing with right these
4460s these Tracer every single hero hasn't
4462s Escape here it is Canal wants to push
4465s forward again look at that quickly he'll
4466s be generating that next coalesence X
4468s Oblivion opt not to stand and fight
4470s there Ks are on the point it's going to
4471s be another shock wave opener and get
4473s crispy instantly generates a key kill
4476s with that overclock not much hybrid can
4478s do here except try and close the gap
4480s under wraith walking shock wave keeps
4482s him at a respectable distance still in
4484s over boxy sat up here on the point it'll
4487s be a slow bleed out but eventually ex
4489s Oblivion should have control here yeah
4491s just going to be a stall game now for a
4493s noral trying to get as much Point
4495s progress as possible could help them out
4496s later in the round but beautifully
4498s played by exion right every time this
4500s Moira rush comes in ke's back on the
4502s point instantly capping everyone else
4504s kiing out not getting caught by the rush
4506s and the point just takes up and up and
4508s up and noal boxy they're looking for
4510s those catches but they're not finding
4511s anything getting frankly just outplayed
4513s on the map right now over boxy start
4515s with a point it's all because they get a
4517s nice sort of decisive coalesence from
4519s Canal they push straight into exion
4522s after they pop the katuni rush now again
4524s they're going to be generating a lot of
4525s those ultimates very quickly they're
4526s going to have coalesence online already
4528s a lot to work with a my blizzard you
4531s pointed out you want to see how those
4532s walls are going to be used by the may we
4534s haven't really seen a ton of situations
4536s given that the previous Point uh was of
4538s the one that featured high and low
4539s ground respectively but here you might
4540s have a chance to see in action KY
4543s thinking about lining up I'm sure
4544s Rampage yeah and the beats are going to
4546s be available for chisby he got it just
4548s in time so answers available here oh
4551s burst it though sound barrier came out
4553s from crispy just in case there was a
4555s connection from that Rampage Hardy loses
4557s the ultimate though he went for the
4558s channel and gets picked off Midway
4560s through that's got to be a flas point
4562s for an noal boxy yeah we are going to go
4564s to the final Point here on flasho so
4567s this comp match up for me from a meta
4569s perspective I'm starting to favor the
4571s mar Reaper to be honest since the way
4573s this match has been going if this is
4574s even close it suggests to me that the
4576s mar Reaper is probably the stronger comp
4578s with how the other maps have been going
4580s but I think it is it's that's what I
4581s talked about before sometimes that ego
4583s can bite you you want to stay on the
4584s high skill Heroes you want to pop off
4585s individually and and flex your your your
4587s skill sometimes that can punish you
4588s because sometimes it's not the best comp
4590s in
4591s OverWatch kavy here playing the
4593s periphery that's a dead Blossom being
4595s thrown in by hybrid only Hardy really
4597s being impacted by it but the junka queen
4599s kill might be more than enough here as
4600s exion still expand the consun rush and
4603s now have very little way to take
4605s advantage of that haste effect yeah and
4607s it could be another early point cap exp
4610s they're still going to fight but it
4611s looks pretty difficult right losing
4613s those core Center heroes in the fight
4614s you know you can't really stand up to
4615s the ratra anymore without that
4617s devastating life steal that Queen brings
4619s to Bear all right not a great start
4621s Forex Oblivion here spining a pulse bomb
4623s there kevster with no connection in that
4625s previous fight again we'll probably be
4626s looking at Shockwave to open up the next
4629s engagement with a well placed overclock
4631s still a blizzard for myON been kept for
4633s the last two to three fights hoping
4635s maybe to set something up here with a
4637s wall a player isolated and then a
4639s capitalization with that player
4640s Advantage generated Hardy caught by this
4642s one crispy going down early though it's
4644s a trade You've Lost Your Jun Queen at
4646s the expense of your opponent's Lucio and
4647s you get out
4649s here oh my God okay shock wave not only
4653s they get the back cap here J crucially
4655s but also an important pick off now some
4657s sto on the point they'll just die here
4659s yeah not too bad though you know getting
4660s the back cap really means that you know
4662s the fight ended up being almost for free
4664s and that's much more important SS from a
4666s noral boxy I was going to say you know
4667s they're in control of the game they it's
4669s their game to lose that fight was well
4671s played from exona even though they lost
4672s it I think they they claw a little bit
4674s of position back in the map overall and
4676s keer I think forcing these back caps
4677s time and time again is really a great
4679s decision on the Tracer it's very hard
4681s for the Moira to deal with that
4682s splitting her formation is not what she
4684s wants just force Canales fade there
4686s pretty early on in this engagement maybe
4688s there's an opportunity there to really
4690s exploit the lack of Mobility on the back
4692s line here hybrid's very low sound bury
4695s for funny Astro now I'm healing I'm
4697s healing here's the beat just stays alive
4699s just stays alive he's building now
4701s towards a rampage but the damage keeps
4703s coming in here we're at 999 for an noal
4705s box here they're going to be popping now
4706s the annihilation for Chase they get a
4707s sound barrier as well for crispy and
4710s this time an oil boxy able to come out
4712s on top a slow start for them on this map
4715s but old economy favors them so heavily
4717s here their execution of their win
4719s condition with this Moira Reaper spot on
4723s and sticking with it throughout the map
4724s I think was crucial right like you know
4726s you could have taken those first few
4727s fights and started to feel okay maybe
4728s maybe we have to change back maybe we
4730s have to take this mirror but they they
4731s stayed consistent they they stayed
4732s believing that it's more about execution
4734s and I do think if the M finds that wall
4736s and isolates players off that's when the
4738s fight gets really hard for the queen
4739s that's what she can't really deal with
4740s effectively uh and and kevster being
4742s forced to the Tracer switching to a more
4744s back cap heavy style I think it's the
4745s right move with Queen but it's it's just
4748s hard right that Moira Reaper is so
4749s durable so good at getting back to the
4751s fight and just outlasting their
4752s opponents hybrid there drops in with a
4754s death Blossom finds that insta kill and
4757s again we sort of talk about you know
4759s right at the start of the game like if
4760s you feel like maybe you're not on the
4762s same level you know maybe just
4764s fundamentally you want to try and derive
4765s some Advantage get a team that feels
4767s stronger going over towards this Moira
4769s Reaper the May composition here some
4771s flash points like they don't work well
4772s with M like it's not as easy to create
4774s their picks with walls but of course I
4776s think we head over towards bomb flats
4777s for that last one and there are
4778s opportunities my only able to
4780s demonstrate a few of those here but the
4782s morio to me felt like the most impactive
4783s impactful Hero on the map by a long shot
4786s yeah that cor L just comes up so dang
4788s quick and uh synergizes so well with the
4791s overall team comp that that all
4792s typically I think think is one of the
4793s weaker ults in the game usually you can
4795s respond to it and deal with it but when
4796s it's backing up Heroes like May Reaper
4799s ratra sped around by a Lucio speed boost
4801s it just gets out of control you know
4802s when you're hitting 10 Heroes with coal
4804s it's a broken scale Aben you're hitting
4806s you're hitting Heroes with damage
4807s mitigation in build and with life steal
4809s right so it all sort of multiplies that
4811s much and it makes it very very hard for
4813s your opponents to find out where to
4814s start pressing on your composition to
4816s expose some of the weaknesses there
4818s regardless an noal boxes stay alive in
4819s this series I think we didn't talk about
4821s PRS on the couch but I know quite a few
4822s of us had them taking at least a map
4824s here nice to see them at least being
4826s able to achieve that so map number four
4828s in his first of three is just around the
4829s corner can an oval box you continue what
4832s may be the beginnings of a reverse
4836s [Music]
4852s sweep
4854s [Music]
4872s [Music]
4882s he
4883s [Music]
4900s [Applause]
4901s [Music]
4912s he
4916s [Music]
4942s you
4946s [Music]
4950s we
4951s [Music]
4957s [Music]
4972s go
4974s [Music]
5021s and there it is some life in this noal
5023s boxy roster as we turn around to new
5026s junk City and they make it work with
5027s that ratra the reaper the May the Moira
5030s like we talked about in the break Jake
5032s it's a great map for for that
5033s composition feel like it really suits
5034s that style quite well maybe moving on
5036s though might not be so easy to make the
5038s comp work you know Lucio and may joining
5041s Talon like that despicable Despicable to
5044s work with Moira
5046s reap unacceptable in my eyes but yeah to
5049s to be honest it's a great comp great at
5050s those Close Quarters maps and I called
5052s it Mitch Esperon are coming up yeah this
5055s map is going to be pretty rough to make
5057s that Super close-range Brawl style work
5059s maybe Rush comp mirror coming out but I
5061s think definitely soour such a valuable
5063s hero in this map lot of open space to
5065s play with and this is a clear signal
5067s from exion they're just like all right
5069s yeah whatever you win the mar match now
5071s let's play some mechanics map let's get
5072s wide open and see who's got the better
5074s hit scan turns out get Winston coms here
5077s you can but I I mean that's crazy you're
5079s getting crazy if you're playing a
5080s Winston comp here I mean it's it's
5081s doable but I I think you're better off
5083s playing a rush Mir but just just the so
5085s right it's like so wide open Reaper has
5087s to cross these long Open Spaces there's
5089s not that many tricky Corners to TP on uh
5092s mostly it's just just I think that hero
5093s alone is going to really suffer here I
5095s think back to what Houston tried to do
5096s in the grand finals uh on this map and
5099s make a Winston composition work but
5101s that's definitely not really we're in
5103s Europe here we need to remember that
5104s we're back in the EMA region a region
5106s that loves to play these broad
5107s compositions here what do you feel about
5109s the Arisa in the head-to-head with the
5111s junk Queen if we see that come out I
5113s don't mind the Arisa at all against
5114s Queen in particular oh
5117s is and honestly I think this is a big
5119s mistake against Queen at least or maybe
5121s it's just a great read from a norval
5122s boxy to to bring out the queen here
5123s because I think this hero should counter
5125s Winston for me and noral boxy should is
5127s is is favorite I think this is a 6040
5129s matchup at best for Exon but there's
5132s always that outplay factor it's the soj
5134s factor it's the Anna finding those big
5136s nades we'll see and we saw it we talking
5138s about soj factor it's hybrid actually
5139s that opens up the account here for ano
5141s boxy we saw this on our first round uh
5144s on sanctum right uh rather as we went
5146s over towards Busan right at the start of
5148s this series Hardy plays a Winston into
5150s the junker Queen they find success but
5151s maybe not because of the tank mat upop
5153s yeah inadvisable for me uh to be running
5156s the Winston here I really think H's
5157s going to have an extraordinarily tough
5159s game on his hands and on top of that I
5160s just don't think Winston's his best hero
5162s I mean he's fine on the hero I don't I
5163s don't think he's a one trick but I
5164s really I do think he's better on on
5166s other choices and for me this match up
5168s is going to be very hard particularly
5171s for the Winston so much pressure on him
5172s you jump in you think it's good and then
5174s the queen puts that knife in you and you
5176s can't leave Hardy here just as you
5179s mentioned it that's the third for hybrid
5181s basically the only player getting Min a
5183s here and they're all important on Sky
5184s Reaper forced to play FR of catacombs
5186s here it's an easy line up for hybrid
5189s yeah and and really I mean hybrid's got
5190s no pressure on him right because hotti
5192s cannot jump into the backline he has to
5194s respect Queen he has to do these passive
5196s soft jumps just touch the car but that
5198s leaves hybrid Exposed on The High Ground
5200s and we're starting to see what he can do
5201s he can definitely keep up in that pure 1
5203s V one with shockwave now that his team
5205s is a little bit better position to
5206s support him Hardy again trying to stay
5209s at a line of sight of hybrid B also
5211s being able to set up for a dive here to
5212s the The High Ground who joins him keer
5214s surely chopping out the bit to get
5216s involved my own on the Tracer this time
5218s around here no May action there it is
5220s okay finally again it's so that really
5222s is dictating the pace of this game shock
5225s wave almost getting accosted there by
5227s that knife but able to slip away to
5228s safety the top of your screen might
5230s might confuse you when you see five
5231s players on both teams actually this is a
5233s soj 1 V one um oh Tracer getting
5235s involved all right all right great to
5238s see also on funny Astro here so able to
5239s get around the shield and Shockwave now
5241s gets punished just as Hardy tried to
5242s counter dive up there he's a split
5244s second too late yeah this this Winston
5247s Queen match up it's it's hurting I don't
5249s like it hotti is staying for for the
5251s Primal but I this is I mean this is what
5254s his third death without Primal this game
5256s is and especially on push right you know
5258s you throw away an early Advantage things
5261s go from bad to worse right especially
5263s esparanza this High Ground Control the
5265s attackers don't have to do anything here
5267s they will wait for 7 minutes and 30
5269s seconds till the game ends camping this
5270s High Ground X only has to push push in
5273s at least the dive has some chance to
5274s retake the high ground but it's not easy
5277s well positioned by Chase torch not being
5278s on the car he just has to defend his
5280s backline from the Winston that's his
5281s role here and he's playing it to
5282s Perfection ex only have to fight their
5284s way out of this corner they painted
5285s themselves into with this Winston
5287s composition hybrid looks like he's
5289s firing on all cylinders this time around
5291s been very very hard for Shockwave to
5292s match him and now he has a high ground
5294s advantage that is going to be really
5296s hard for X Oblivion to retake even with
5299s that dive comp just drop the shot thrown
5301s down there
5304s no connection shock wave better days
5305s here comes Hardy will Primal for this
5308s fight no instead he Ops to back away
5310s then Nano shock wave but he's got no
5312s targets yeah Nano OC for just OC Great
5315s fight from an anal boxy they finally got
5317s me uh and now they're going to be able
5318s to retake with a queen hard's got Primal
5321s but it's hard to even Primal into a
5322s queen sometimes all right hardi now with
5325s a primal again Rush might be an issue
5327s myone will stick to the periphery for
5329s now and has a pulse bomb ready to deploy
5332s honey uh I mean no you can't
5335s leave ah man the again you have to feel
5338s like the oh the stick oh it's good my Mo
5341s for two Alex Oblivion now starting to
5344s get absolutely thrashed here on espira
5347s in oal boxy will push ahead now that
5350s were happy to occupy The High Ground and
5351s let the Bots stay but now with such an
5354s advantage they're headed into the next
5355s phase to me X only this is this is over
5358s confidence I mentioned this at the start
5359s of the series that is your Achilles heal
5361s here that's the only way you're giving
5362s up this series as if you just refuse to
5364s take a good comp match up uh and noral
5366s boxy no such qualms about playing the
5368s best heroes for the situation playing a
5370s punishing match up I think this is a
5372s huge mistake they could be throwing the
5373s series away right now EX
5376s on cat trying to just conceive of a way
5380s to disrupt this High Ground presence
5383s from an noil boxy a pulse decent way to
5385s do it here with so much Mobility Canal
5388s just backs away now at least gives Hardy
5390s a chance to a light on the bridge for a
5391s moment but
5393s how do you break this it's a beautiful
5395s defensive choke hold on the map the
5396s patience and as soon as you try to push
5398s into it that's when they strike back
5400s into you and they get just a little bit
5401s more progress I wouldn't be surprised to
5403s see them maybe try and make some
5404s progress but I actually love the
5405s patience here to not aggress this is
5407s this is discipline this is patience most
5409s teams you pick a tank you're like all
5410s right let's go they know how good this
5412s position on the map is and to be honest
5414s they've just been holding this forever
5415s the one time x the only pushed them off
5418s was a nano OC that was just kited there
5420s are very few moments in OverWatch
5421s especially these days when this happens
5423s but our team that are leading are not
5426s incentivized to advance the game stage
5428s uh it does happen every now and then
5429s here so they will hold a bridge the onus
5430s will be on getting flipped though
5432s beautiful rotation like that now pulse
5434s bomb there thrown down by kevster no
5436s connection but the rally for funny Astro
5437s me you can really start to get your
5438s hands dirty here's the Rampage the way
5440s catches three sleep no connection of
5442s funny Astros down eventually Sky will
5444s bleed out and things are only going to
5447s get worse for ex Oblivion this is
5449s frankly a master class in how to play
5451s OverWatch from a nor boy they might have
5453s better like individual mechanical skill
5455s on xion but it doesn't matter in the
5458s face of a strategic outplay so for me
5460s this is Peak OverWatch this is what I
5462s love about the game is that if you have
5464s a better strategy better read you can
5466s outplay stronger players for me that's
5467s what makes OverWatch so exciting and
5469s right now we're seeing noal boxy get
5470s right back into the series because of it
5472s four minutes to play plenty of time
5473s really but ex only have barely made a
5475s scratch shot the map in my Mo drops it
5477s down Sick stalk delivery and sky down of
5482s the weight of having to raise young will
5483s be sent back to the spawn now hybrid
5486s here again can fire off these overclock
5488s whatever he so chooses but oh my God ex
5490s hamstrung without their honor in the
5492s game time and time again it's just this
5495s defensive position it it is going to be
5497s a commitment to the low ground honestly
5498s so a noral boxy maybe changing the Mind
5500s nope beautiful reset to The High Ground
5502s this is beautiful guys I know people
5503s don't like this but I love this I love a
5506s strategic outplay and that's exactly
5507s what we're seeing keer almost finds one
5509s but hybrid finds his first there no
5511s openings no openings for X Oblivion to
5513s exploit here hybrid there shuts
5514s Shockwave down instantly at least shock
5517s wave still able to hold on to that
5518s overclock here hybrid now trying to play
5520s a little safer this could be
5521s compromising y chased down Canal also
5522s picked off in the background by Hardy's
5524s Primal Rage he's healthy enough now to
5526s be able to hold on an ex finally they
5529s break out of that choke hold here but
5531s they've got so far to go four SS for one
5534s and they win the they win the team fight
5536s all right I mean in the end of noral
5538s boxy if you can just deny a snowball
5540s here you're still going to M and L pick
5542s by myON that is back breaking from xion
5545s this was their chance to come back into
5547s the game and the last player who dies is
5549s the slowest one off the respawn oh that
5552s painful for sky rer this should be a
5555s very easy retake now for noval boxy and
5557s frankly exp could find themselves right
5560s back in that CH qu that they've been
5561s spending the last 6 minutes crisy also
5563s picked off funny Astro but both supports
5565s got killed late in the fight so all of a
5567s sudden any advantage you might have
5568s derived there from that four versus one
5570s ultimate exchange and Fight Win well
5572s it's been reset at least now we're back
5574s to parody in terms of Bot position but
5576s ex obliv have better get their skates on
5578s yeah that's a very aggressive dive from
5579s Hardy and the team's not quite ready to
5581s follow up on it hardi gets turned on
5583s focused down Queen is so going and the
5585s Cure gold as well going to get a huge
5587s clean up here oh bu he canal with two
5589s those Kun eyes flying thick and fast
5591s claiming two heads and once again ex
5594s Oblivion getting stuffed back into this
5596s extremely oppressive
5598s scenario these guys I'm channeling them
5600s to go back to the high ground right now
5602s they could consider trying to make more
5603s progress in this position I don't think
5604s it's crazy but I think going back to The
5606s High Ground might be the highest
5607s percentage play is it necessary to keep
5609s moving up here exactly it's not you've
5611s done enough to win the push I mean this
5612s is really I think this is great for the
5614s people at home to see because this is
5615s how push is played this is a master
5617s class in clear precise execution no
5620s overconfidence you know that's so many
5621s so many times that's what cost teams to
5623s lead and push is overconfidence and just
5625s a display of incredible discipline by
5627s noal boxy as the stick Hardy is down
5629s again noal boxy did Retreat back to that
5631s High Ground as you sort of animated
5633s they're going to have to try and make
5634s use of the rally here despite lacking
5636s their Winston who would have had Primal
5637s and he stayed in the fight and now this
5640s is absolutely brutal ex Oblivion have
5642s not been a part of this game for the
5643s last seven or so minutes still
5646s struggling to make an impact and again
5648s this reverse sweep it's it's well and
5650s truly underway I got to call these guys
5651s out like get off this comp you guys are
5653s getting smoked you have not had like one
5655s single good ultimate trade you're you're
5657s getting C gapped right now guys like I
5659s hope I if I'm the coaches right here if
5660s I'm Christopher watch in this I'd be
5662s seething frankly uh for EXA you've got
5665s to switch off this match up you're
5666s getting absolutely
5667s brutalized my keer keer looking for any
5670s way to derive an advantage both players
5672s recalling back to the similar position
5674s there nice intuition for Kev to be
5675s waiting for my Mo so again another
5677s little over extension we saw hybrid do
5679s it last time and it did turn into ex
5681s only getting back onto the map the late
5683s kills from an oil boxy was what slowed
5684s them down again Canal there moves out
5686s into the crosshairs of shock wave that's
5688s two with the overclock it looks like ex
5691s Oblivion getting more more comfortable
5692s spending more ultimates here just to get
5694s back into the game I do think that Lucio
5696s helps this match up has a better
5697s individual Fighting Chance against Queen
5699s can kind of speed out of trouble I'm
5701s still worried for Hardy though I think
5702s it's still difficult and if he opens
5704s this up oh that was so scary One Clip
5707s almost there my not able to take shock
5708s wave out of the fight 7 seconds left in
5711s the round and a heck of a long way to be
5713s pushing here for X Oblivion they haven't
5715s even gotten that first checkpoint so the
5717s game will well the progress of the bot
5718s will stop entirely once they get there
5720s carage hit onward here pops the Primal
5723s Chase does of course have this Rampage
5725s up but hard's able to find hybrid here
5727s soj off the map for noal boxing still an
5730s opportunity to reset here in noral boxy
5732s getting out of the fight or dying on car
5734s this the best play right now just take
5735s the reset and get one more fight but xon
5738s through individual mechanical Excellence
5740s they have earned themselves a chance to
5742s win the map but it's I mean frankly this
5744s is like a this is a 9010 fight in noral
5746s boxy should be open and shut I mean
5749s pressure's on keer coming up on pulse
5750s bomb I think if he misses this game is
5752s over um you do have a player like I mean
5754s there's few tracers in the world i' pick
5755s over keer though to be in that spot
5757s shock wave as well can generate insta
5759s kills out of absolutely nowhere oh okay
5762s crisby goes down my goodness hybrid
5764s though able to return Hardy has fallen
5766s pulse bomb here for myone now in a four
5769s no connection there yes no ultimate here
5771s for Chase he can't connect with that
5772s Rampage and shock waves found him Hy
5774s tried to wrap around the side here and
5776s find an insta kill but myone gets a
5777s costed ins in X Oblivion in the 910 are
5780s going to come out on top now in a
5782s position to aail this 110 M total from
5786s an noal
5787s boxy tactical outplay meets raw strength
5791s and power just better players in the
5793s server right now disrespecting the
5795s matchup completely and now exion in the
5798s position to clean up the map the one
5799s that they were behind all game long
5801s incredible for presence of mind they
5804s have sound barrier available pulse bomb
5806s there for CER as well all of a sudden
5807s they pulled themselves out of the Dums
5809s out of the old trough and with in tring
5812s distance of shutting this down keer
5814s cleans up my Mo and the sound barrier
5815s now is almost Superfluous Chase falls to
5818s the pulse bom and out of absolutely
5820s nowhere ex Oblivion just send upon an
5823s oel boxy snatching it away one of the
5825s biggest comebacks I've ever seen on a
5828s push map how about them apples these
5831s guys had no business winning that map
5834s that is just that is that is an unreal
5836s player Gap to bring that back that fight
5839s not only is it the pick on the Lucio but
5841s sky finds the Sleep onto the queen
5843s ultimate canceling it then they can
5845s clutch the fight from there oh my good
5847s that's not right that this is definitely
5849s not right they just I mean they just won
5851s I feel like that's a for me that match
5853s up 60 40 7030 it is heavily favored
5855s against them and they just don't care
5858s and disrespected and still win they're
5860s starting to look Untouchable in the
5861s tournament right now they're walking
5862s into that like one of the last fights
5864s there when you say it's a 910 kst has a
5865s pulse bomb and nothing else and they
5866s don't even
5867s really they don't need it without well
5871s you know how the hell did they win that
5873s what's going on this is just ultimate
5876s player like you said Jake like if
5878s there's one person you would trust with
5880s that situation it will be K he like goes
5882s off and runs with it and shock wave like
5884s Jes in and it's like all going downhill
5886s from there he's anyway Tom come online
5887s anyway anyway six kill kill six people
5890s post bomb and then yeah that is that is
5892s this meta right you never have a
5894s deterministic fight or result when sojon
5897s is in these compositions Trace are even
5900s more so right because of what PSE buum
5901s could offer you even KIRO like the
5903s volatility of like the kunai just
5905s getting winst to kills Jake it's really
5907s hard to predict how these fights go just
5909s based on alt economy alone and this is
5911s really the reason these high skill
5912s players really love coming back to these
5914s Heroes is because you feel that the game
5916s is always in your hands there's always a
5918s potential and I think in regards to that
5919s last fight I'd be remiss if I didn't
5921s really talk about Sky Ripa that pick on
5923s the Lucio it comes from a nade onto the
5925s Lucio followup damage comes from the
5926s divers right but without the nade you
5928s don't get that kill no matter what the
5930s the DPS and the tank can do then he
5931s sleeps the queen all for me that's Sky r
5933s a master class right exactly the right
5936s cool down the right moment I mean if he
5937s plays less than perfect if he plays 90%
5940s to perfect they lose but he plays 100%
5942s perfect he hits everything and you know
5944s okay okay yes you you know the 9010 you
5947s can win if you sometimes you just play
5949s you don't miss just don't miss man
5951s there's still room for a little bit of
5952s magic in competitive OverWatch make no
5954s mistake there psycho obviously comes in
5955s on that first map looks really good on
5957s the Tracy here Shockwave and kevster
5959s which is just an undeniably disgusting
5961s combination of names here at DPS look
5963s very good we're going to say though on a
5965s couple of
5966s occasions we are seeing exion choose to
5969s play a comp that's maybe objectively a
5971s little bit weaker right and we sort of
5972s pointing out and saying hey like this is
5974s not like you know we talk about theatro
5976s rush and they're trying to play a queen
5977s into it and then playing the Winston
5978s into a queen comp on espiro say it can
5980s be done but it's really hard to do I
5983s just don't like why not play the Queen
5984s Mir you just smoked them in the queen
5986s mirror on King's Row you know you're
5987s going to I mean you should believe
5988s you're going to dominate them in the
5989s mirror and you play I mean that's a flex
5992s that's an actual Flex beat down they're
5993s like stay off our team name you guys are
5994s getting a little too close they they I
5996s mean this is for me this is like full
5998s capping on P it it's bad manner it's
6000s just let the other team know you don't
6001s respect them and honestly for players
6003s this High Caliber there's a reason they
6005s have that confidence right because they
6006s actually do deliver in these what looks
6008s like impossible scenarios that last
6010s fight is wrong I mean actually they
6011s build that sound barrier going into that
6013s engagement they don't have the previous
6014s fight it's that second last fight that
6015s really makes the the least amount of
6017s sense to us here it's just like boom
6019s boom boom boom it's EX opponent just see
6023s we're working up his improv now he's
6025s using props I'm really enjoying this
6026s like this development love to see that
6028s let's hear from you guys here as well
6029s I'm sure Jackie sort of ruminated on
6031s some thoughts there seeing your your
6032s home region we we expected Oblivion to
6036s win this obviously but we were very
6038s ready to give them grief for choosing a
6039s suboptimal comp uh you know for at least
6043s two of the mats starting with flas
6044s points we saw a lot of jun junle Queen
6047s before that and the ratra just seemed to
6049s look a lot better on the maybe you'll
6051s box it it doesn't matter if you're good
6054s yeah but it turns out you can also just
6056s roll up with the Winston just nothing
6058s matters no I think you you are right
6059s like they probably are the favorites
6061s they more SRP check and they had like an
6063s unbelievably close game in the first
6065s round literally they were map after map
6067s just back and forth back and forth back
6069s and forth and it feels like they're just
6071s probably going to meet them again in the
6072s finals I mean SRP check are just
6074s battling their way were battling like
6076s they're just kind of walking their way
6077s through the the lower bracket right now
6078s what's what's with the stubbornness like
6080s for example on this last yeah they won
6082s it on the back of like just insane
6084s individual performances what's the
6087s stubbornness about though like why do
6088s you stick to a suboptimal comp I mean
6091s maybe it's just like uh confidence in
6092s the comp and confidence in the rest of
6094s the team it's like Okay so we've just
6095s kind of practiced this comp on this map
6097s so if we just kind of stick to it
6099s something will work out in the end and
6101s obviously it did just kind of work out
6102s in the end um but yeah it's just I mean
6106s maybe it shouldn't have yeah maybe it's
6107s just pure confidence that's winning them
6109s over it but hly look at that that
6111s dexterity did you see that oh my God I'm
6113s smooth like that very smooth God damn
6116s you got that jump God damn happy
6117s holidays everybody happy happy holiday
6120s break this is a real gift of the Season
6123s that fanfic writes itself loving that
6126s for all of us I'm just throwing it out
6128s there do not Google it do not Google it
6130s there might already be I've learned
6132s enough I've learned enough over the
6132s years to stay you ever goog have you
6134s ever Googled F of yourself no I have
6136s read some fan fig of you don't tell me
6138s that it was very disturbing doesn't
6139s exist if I don't know someone linked it
6140s to me it was very it was out
6144s there I how you got that way through the
6147s fan fake to go oh this is disturbing and
6149s not like clicked off it immediately
6151s unbel you got to I'm a I'm a
6152s completionist I need to
6154s know like even when I watch a bad TV
6157s show I need to stick it through to the
6159s end because I need to know what happens
6161s and usually that pays off as we saw on
6163s that very last map you stuck through it
6166s to the end that was crazy good actually
6168s I should get an award for that one uh no
6171s but like you know he stuck it that
6172s through the end they won it all and now
6174s we got the man of the hour himself who I
6177s actually wanted to uh give some flag
6180s hardi hardi hardi we need to talk what's
6183s up Legend hardi what's up what's up what
6186s is up um we we wanted to give you some
6189s flag about just sticking to what we call
6191s suboptimal coms why are you guys playing
6193s Winston what was that
6196s win but you are just different I think
6198s the coms are fine but I the coms are
6200s fine but maybe like on junka Queen on
6202s new junk City maybe I should like work
6204s on staying on the map you know as that
6207s would be typically advisable so
6210s true like it has been it has been a
6213s constant pointer in scrims as well just
6215s to stay on the map on my junker Queen
6217s Old you get the best coaches in the
6218s world you know they can keep you on the
6220s map right I I mean I mean they keep
6223s telling me but it's just it's just
6224s execution it's just player problem you
6226s know I'm just uncoachable player
6228s problems I can actually imagine
6230s Christopher saying that as well in his
6231s voice yeah I heard it I heard it of
6234s course problem for sure of course do you
6236s think uh you're going to go up against
6238s SRP check in the finals CU you had a
6240s really close match in round one like and
6242s they seem like the other favorites I
6243s think so yeah that that yeah that was a
6245s banger game was was a really good game
6247s was s a peak check I I feel like like if
6250s I would have predicted it like I'm
6252s thinking we would go against s a peak
6254s check but the X X Oblivion like the team
6259s that we just played that they always say
6262s that they have really good results was
6264s as a peak chick and scrims so I think
6267s there could be a world where we meet
6270s again you know like either team I feel
6272s like which one would you rather meet or
6274s as a peak
6275s check uh I think xxo would be a game but
6281s as a peak check is like really fun and a
6283s fun challenge so you mean a a noal boxer
6287s because we don't know a team exactly I I
6290s I
6292s that's crazy they're totally normal say
6295s that well uh I mean you and your team
6298s clearly like one if not the favorite
6300s team uh in the EMA region here um how
6303s sweaty did you guys get for when when
6305s you prepared for it all because
6307s obviously with the the rule removed now
6309s that you can only have so many
6310s contenders or out players like there's a
6312s lot of big names out here did that maybe
6316s encourage more practice or
6318s no no we're trying we're trying really
6321s hard uh for like the qualifiers we had a
6323s lot of issues because like I was in na
6327s people were like on vacations we had
6329s Subs everything was like big issues for
6332s the qualifiers but since like this
6335s elimination bracket we're like trying
6336s really hard we're scrimming a lot uh the
6339s only thing is like we're also streaming
6341s our scrims if the enemies allow so want
6344s to call out all the teams that don't
6347s allow us to stream the scrims cuz we're
6349s just trying to get some we're just
6350s trying trying to get some content going
6352s seriously for the
6354s people call them out these other teams
6356s guys it's the new meta you got to be
6357s streaming your scrims this is this is
6359s OverWatch get the cont out there of
6360s course we got to be screaming yes yes
6362s yes it's good content it's fun to watch
6364s fun for everyone everyone gets the plus
6366s you know the fans are involved it's it's
6368s it's amazing to stream the scrims so
6371s please do it guys please there you go
6373s yeah that there there is your uh PSA
6376s from HTI thank you so much for joining
6378s us best of luck in your next game we
6379s can't wait to see what else you got has
6381s got in store for us and we are now
6383s moving back to the uh lower bracket of
6387s it all to find out who they will be
6389s facing yeah potentially in the grand
6391s finals for now we're heading into a very
6393s quick break we hope that you also heard
6395s Mitch chewing on things in your ears as
6398s we just did after that we're back with
6399s more award action so don't go anywhere
6402s [Music]
6409s gross
6416s [Music]
6443s [Music]
6451s [Music]
6488s [Music]
6529s go
6530s [Music]
6559s n
6563s [Music]
6593s welcome back You Beautiful People this
6595s is The Flash Ops holiday show Dan and if
6598s you came to watch some incredible
6600s OverWatch but you came to the right
6601s place H we just got treated to a really
6603s really first game which ended in a fight
6607s that should not never have existed to
6609s begin with uh and yet here it was that's
6611s overwat can I say that is that is like
6613s the best OverWatch though cuz like we
6614s spend so much time like trying to
6616s project who will win based on like all
6618s economy and I think the most exciting
6620s moment over watch happen when that gets
6621s flipped on its head or like that
6622s expectation gets subverted so I'm really
6624s glad we got to see that and that's where
6627s like that individual skill expression in
6629s this game that's what you realized it's
6631s really caded for so I found that
6633s incredibly exciting that last uh last
6635s match there's like 10 steps you can't
6636s miss a single one to win the fight and
6638s when it's just somebody makes that
6639s happen it's magic it it really is uh and
6642s we hope to see a lot more of that today
6644s for now we're going to head down to the
6646s lower bracket of the EMA region uh of
6649s course uh you know in the postgame
6651s interview with h we we already spoke as
6653s if SRP Che are going to meet them again
6655s in the final but they still have quite a
6658s route to go through here oh yeah is
6660s going to be their next to Poland after
6661s that of course we have uh I'm not even
6664s going to say the name now um so usually
6667s I try to like cheat somewhere so I can
6668s read it off because there's too many
6670s letters which shouldn't be in the
6672s secret yeah those it's like my last name
6675s like people look at it was like yeah I'm
6676s going to skip that thanks uh but yeah no
6679s we're going to have a yeah going up
6680s against SRP check H now of course
6683s there's a lot of familiar faces in SRP
6685s check oh yeah maybe not as familiar but
6688s ball God zery anybody the the track ball
6692s wizard from like this is a long time ago
6695s I used to call zery when used to only
6696s play doomfist he's an incredible hisam
6699s player as well like in general his
6701s tracking is crazy his POV always looks
6703s so weird cuz he's just like spinning a
6706s globe on the desk and is he's trying
6708s Doom only plays DS onp
6711s two old like Doom not one tricks but
6713s like Doom Specialists back from like
6714s OverWatch one times yeah it's kind of
6716s kind of wild to see some of these names
6717s again but it's a good thing I I love it
6719s the name that pops up to me is kasm I
6721s mean this guy's a ball specialist I
6723s started to wonder like will Ball come
6724s out here you know I think I think
6726s actually there's a potential for that
6727s hero for the few players who've mastered
6730s it to make it work in any situation and
6732s well certainly throw a wrench into uh
6734s the exactly but is it good enough
6736s against some of this just like
6737s absolutely monstrous Moira Reaper run
6739s you down
6740s but that's the thing though that's the
6741s thing though I feel like if you if you
6743s feel like you're getting skill Gap then
6744s you got to throw something wonky out
6747s there this magic an OverWatch but it
6749s ain't that magic there's always you know
6751s that hidden floor in the Hat where you
6753s pull the rabit out Mages magic at Jason
6756s I don't think we're going to see I'm a
6758s fan of of getting out stred I like a
6760s good out Strat I like a good a good
6762s punishing strategy they loves it when
6764s they see on The High Ground for 4
6765s minutes and don't do a damn thing Mak
6767s happy it makes me mad when they push off
6768s The High Ground don't do that guys sit
6769s on The High Ground maybe you know within
6771s the holiday Spirits maybe we're in for a
6773s treat we'll never know or we'll never
6775s find out if we don't get that match get
6777s uh started so uh please uh gentlemen
6780s head on over okay dude
6784s unnecessary stud oh I was like I was
6788s like why would hit the my mom my mom
6790s brain immediately goes like something's
6792s going to break this is not safe yeah
6794s clearly my dad did not kick in at all
6796s there
6797s shocking now as they're getting ready I
6799s once more I want to remind everyone that
6801s calling all heroes actually just
6803s recently wrapped up their regular season
6806s and if you missed any of the matches
6808s well you know it's not so bad because
6810s you can still rewatch all of it over on
6814s youtube.com/ playay
6817s OverWatch well worth taking a look at
6820s great games great players lots to
6822s support and to cheer for and uh same
6824s thing we got going on here in Flash Ops
6826s of course we got some of the best
6828s players some more unknown players as
6830s well well who are you know taking an
6832s opportunity shining a spotlight on
6833s themselves this is a great platform to
6835s do just that so let's see if they can
6838s get something done here in our lower
6839s brackets Mitch Jake we've got the best
6842s players in NBA and an absolutely hagged
6844s group of casters Matt couldn't even make
6846s it to today that guy is struggling we
6849s shout out to him of course uh again so
6852s we talk about SRP check as if they they'
6854s be in this sort of lower final that's
6855s not set in stone but if we have a look
6857s at the sort of the journey for all year
6858s and then sort of try make it valuation
6860s of their team strength based on sort of
6862s you know how known their roster is
6863s definitely feel like they may be not the
6865s favorite team coming into a game like
6866s this SRP check with like four or five
6870s League coaches on their team two of them
6872s yeah like mcgravy face gunba for those
6876s coaches they face a tremendous test in
6879s their opponents here in Aya cuz there's
6880s a lot of unique specialist players you
6882s know I think Kaa plays junkrat necross
6884s is like known to be a Genji maybe not
6886s one trick but pretty close to a one trck
6888s at least from what I've seen kasm on the
6890s the ball so I really have no idea what
6892s they're come going to come out to play I
6893s think if it is like a more of a expected
6895s you know stick into the meta match okay
6897s yeah it's probably going to favor Sr
6898s Peak check but to be honest I don't
6899s think we're getting that I think we're
6900s going to get some chaos here we're going
6902s to get some of those those silly comps
6904s and probably going to be a lot of fun
6905s stuff for you to try out in your own
6906s games uh yep already something something
6909s youque I want to say that Gala has
6912s reestablished themselves I think is one
6914s of the very best support players in
6915s Europe full stop uh a playmaker on the
6918s KIRO switching over to Lo as well having
6920s some really impactful moments I think
6922s they are uh really impressing me so far
6924s over the course of this tournament also
6926s getting plenty of love I think on the
6928s the uh the town squares the discussion
6930s centers online here do we get the junk
6932s out of the gates for K is for you this
6935s is this is I mean he's a legit Jer
6936s player I'm not a believer in the hero
6939s right now in The Meta but we'll see it's
6940s a it's a very different look hot babe 35
6943s and cool bab 163 the support line here
6946s that's a problem for me it's so it's soj
6949s versus junkrat though and soj for me
6952s much more consistent much scarier hero I
6954s think junk falls off pretty hard against
6955s the top level of play but maybe help
6958s maybe K can make me a Believer again
6960s remote M there over towards bala's head
6963s but he's really strugging off a lot of
6964s this poke damage here whereas dark CI
6966s seem better days but sort is going to
6968s fall down to the burst the remote mine
6969s claims the May Kai is showing that
6972s sometimes an individual Mastery of a
6974s hero can make a big difference yeah and
6975s it also was helped by the knife pulling
6977s in by the devil queen but a Kill on The
6980s High Ground junkrat unable to take what
6982s a one shot of there he's making it
6984s happen G up with this second kill of the
6986s team fight so it might all be for
6987s nothing everyone down to the low ground
6989s no map control and now look at saana
6991s wide flanking on Soldier very punishing
6994s position for a hero like junkrat very
6995s hard to connect to this High Ground
6997s we'll see if Kai can make the magic
6998s happen with another jump up and combo in
7000s the air you have to give up the point
7001s though is all yeah right now you've got
7003s to play with inside that small room and
7004s every time dark Cil Peaks out they've
7006s taken about 50% of their overall HP and
7008s damage so again yeah look to try and
7010s reassume that High Ground here maybe
7012s give Kai a decent angle to send some of
7014s these grenades in but s of far too spry
7017s too many this is just a beautiful play
7019s style from he's just grinding them out
7021s no threat no hit scan on the enemy team
7023s and now you just play double hit scans
7024s sitting on the high grounds normally
7026s you'd be punished by some kind of
7027s aggression but it's too hard to connect
7028s a soldier in this position you AR diving
7030s this you're playing a diet composition
7031s you can't reach the soldier at all K
7034s despite this determined to stay on the
7037s junk right now yeah I mean I like the C
7040s players one tricks too much but uh I
7042s think this guy's a one
7044s trick field has to be used there but
7046s ghost finds both backline is here for
7048s aier and this is starting now to spiral
7051s out of control Bola moves up here we'll
7053s set the line of scrimmage deep in A's
7055s territory yeah very aggressive could
7057s force an ice block out well played
7059s though good position from kaser staying
7061s alive and the May wall does I got to
7062s break that wall gear Soldier out oh not
7064s in time cookie Falls dark C for able to
7067s find the knife here nice isolate five
7069s versus four round fults for
7071s Aya L SAA as well so no DPS standing for
7074s SRP check now to sheepish back away from
7077s the point Sports hard to pick off though
7079s and B wants to fight it out he does have
7080s two supports to pocket him might be able
7082s to stall a very long time with this
7083s block yeah he's getting a lot of
7084s resources here but even with the damage
7086s reduction okay straight now into the
7087s annihilation it's so hard to get him R
7090s off the map oh goodness Hardy looking on
7093s and saying I told you guys it's hard to
7095s do oh boy That's a classic you've thrown
7098s the map away 100% there should have been
7100s dead to R you anti- healed him K trying
7102s to get out jumping up the pipe but it
7104s should be a late death for him he's all
7105s alone good patience from cookie not over
7108s pushing it not giving the junkrat any
7110s opportunity to get back into the fight
7111s and that ratra is so durable with two
7114s supports alive they just come back in a
7115s 3v5 there here's the
7118s doomfist take more than one punch for
7120s dark Cil to work his way through SRP
7122s check caught inside the small room and
7125s yeah after we saw that Jaa Queen head
7127s off the map we knew it was about done
7128s still I think like a three vers five
7130s there V sta gets the healing resources
7132s of of you ghost and and um and Gala is
7135s able to pop that rampage that extra
7136s durability straighten an emesis form
7139s very very hard to pick off yeah this
7141s junkrat even with initial opening kills
7143s there on the midf fight looking very
7145s good like hitting a ton of his skills in
7147s the end you're just allowing SRP check
7149s to play double hit scan double Flex
7151s support you're just giving up so much
7154s value into the map by not playing a hit
7155s scan there's all these Heroes that
7157s normally they'd be scared from a sojan
7158s rail normally they'd be away instead
7160s they're standing out in the open and
7162s just unceasingly shooting back at you so
7164s really this is the cost of of running a
7166s junk crb right now is that for good
7168s players you know they're going to just
7169s go to the the most pressuring aim skill
7171s Heroes play wide on the map and poke you
7173s from every angle and what a better hero
7175s to do that than iari beautiful Strat
7177s here I think Aya is in a very rough spot
7180s I think they're going to get Mass
7181s flanked on this map so obnoxious now
7183s there's so many different axes of which
7184s SRP check can find Sidelines on you
7188s you're playing the Arisa setup here so
7189s you really are trying to play around
7191s your tank this comp is very bad from oh
7194s yeah this is uh irem the only redeeming
7198s Factor here is like the B Zen maybe the
7200s ma maybe they can get some long range
7201s pick offs that's what they have to do I
7202s think to find this fight T already pops
7204s an ice block here dark Cil getting shot
7206s from literally every angle for now can
7209s you get Discord or value somewhere heing
7211s Pyon Tak it down but SAA is Relentless
7213s that's an imortality field now being
7214s thrown up kaser should have your ice
7216s block available once more SAA will get
7218s healing from long distance now has to
7219s his own ice wall there's no reason not
7221s to push that AAA that's such an
7222s elementary one versus one yeah junkrat's
7226s just doing absolutely nothing here um
7229s and there's nothing he can do because
7230s his hero is very bad so uh if I flame
7234s you in my rank games this is
7236s why you thought you'd AAS Jake by
7238s selecting this hero but you actually
7239s need to play it well it's not enough
7240s just to bring him into the server I mean
7242s he is playing well that's the thing I
7243s don't accuse this guy of being bad at
7244s junkrat he's good at junkrat he's doing
7246s what he can it's just a super open map
7248s against basically for hit scan Heroes
7250s it's it's an impossible situation on
7252s junkrat he is going to go over to the
7253s tour but this a very this is a very poor
7256s man's Poor Man's hit scan it's better
7258s than junkrat though at least you can
7259s shoot back at hit scan Heroes what do
7261s you think is the value proposition for a
7262s torb switch here uh hit head shot like
7265s role play as
7268s Widowmaker all right turret thrown up
7270s here V trying to force K away the vortex
7273s will grasp at him yeah dark C devil not
7277s really able to find too much on the Doom
7278s is distracting Maybe a head shot again
7280s from kaser he's hitting big Snipes on
7282s this may but it's not quite
7285s enough Dark Side fi getting very little
7287s done there Dar here again playing off
7289s angles only iari can working down that
7291s turret here probably trying to be
7293s cognizant of where yeah the torion will
7294s be looking to get up close to personal
7296s but with Outburst still available you
7298s always have a get out of jail free card
7299s here hot bab's able to find s across the
7302s map Kaiser though with the blizzard very
7304s little followup but this cord down
7306s antiheal on that ratra is going to be
7309s enough to bring for solar down and oh
7311s yeah starting to even things up here and
7313s capture progress I feel like Kaiser is
7315s really putting the team on his back here
7316s so many of these long range icicle head
7318s shots are starting off the fights for uh
7321s yeah for me that's like their that's
7323s their hope in this match is for someone
7324s like May or Zen to find random head
7326s shots across the map SRP though not able
7329s to get any ultimates off in that fight
7330s pretty rough there wouldn't hate to see
7332s a kle swap come out eeko another great
7334s choice though again this is the price of
7336s not running hit scan right you expose
7337s yourself to these very greedy and
7339s punishing counter picks like if they if
7341s they're on a hit skin you're not going
7342s to play eeko here with zero heals for
7343s eeko by the way he just doesn't care cuz
7346s he's not going to take any
7347s damage here hoping a drop down on hot
7351s Bay G now captive Sun activator but
7354s where do we send this oh okay that's
7356s enough to catch on towards cool boy who
7358s does dispense that Nano boost at the
7360s very least Ka are going to benefit from
7362s it here on Choice cookie just taking a
7364s moment to get rid of that torp turret
7366s now starting to light them up Kaiser
7367s Dark Side field both picked off SRP
7370s check now can move back in onto the
7371s point SAA now can play that much further
7374s forward here be even more of a
7376s minut yeah we'll we'll see maybe they'll
7378s be able to retake I mean that does cost
7379s a ton of ultimates from Sr Peak Jack
7381s however the retake is is a very
7383s difficult proposition with the May and
7384s the torp last time it came from big head
7386s shots from Kaiser open the map up now
7388s with Ekko on the field could be a little
7390s bit more difficult cool boy has a tough
7392s tough situation here he's got a heal
7393s Doom he's got to heal torp and at the
7395s same time he's the hit scan who's going
7397s to shoot back at Eko again to the point
7399s goes side field now up to 60% for SRP
7402s check Bard available but who the heck do
7404s you catch in that that's a tough one to
7405s pull off here comes the molden core just
7407s to Canvas the point here and make it
7409s hard of for stallet to hang around but
7411s completely
7413s un fishing moisturized in his Lane more
7416s than happy to continue contesting now as
7417s we are even in capture progress sa here
7420s slowly making his way around the
7422s periphery now V will be frozen stiff
7424s here but there not enough healing to
7425s keep him standing as a nice bionade
7427s connects from Co boy yeah he's going to
7428s regret why in up onto the point like
7430s that taking the enemy side makes him
7432s much more vulnerable to the Blizzard
7433s it's going to be a full commit from s
7434s onto the Doom ah can't get theop though
7437s maybe can work through Dark Side field
7438s there cookie assists they get rid of the
7440s doomfist that's massive Kaiser now under
7443s some pressure we're going to see hot bab
7445s as well continue to keep this may in the
7447s fight but saer is absolutely going to
7449s stick around here come the
7451s reinforcements for SRP check and with
7452s that a fication matrix throwing up there
7454s Kaiser Living Dangerously peeking out
7456s into that sight line they'll get SAA
7458s though nice little right click finish
7459s off and now there's pressure on the
7460s ground K looking for cookie finally
7462s switching over to the Tracer yeah could
7465s be a good pick in this circumstance and
7466s but Kaiser he's been making magic happen
7468s in this game it's been his openers that
7470s consistently get Aya back into the team
7472s fight he's fighting back against soj
7474s this is like we talked about this Heroes
7476s being so dominant I really feel like
7477s Kaiser is heavily outperforming what's
7479s expected of him on the May I mean he's
7481s showing the true potential of this hero
7482s to to really be like a secondary
7484s sniper hot baby here hoping to get a
7488s free pick if someone unwittingly walks
7490s out in front of them here again with how
7492s spread out SRP Checker playing with his
7494s composition it's not out of the RO a
7495s possibility Captain has to be used there
7497s just for the Escape Gala was hoping to
7499s preempt I think the recall location of K
7501s it's good trigger this one though he
7502s baits both of those Escape skills and
7504s ends up shooting at the Anna who's one
7506s HP if he gets cut yeah dead to Sun
7507s strike yeah cool boy forced out of that
7509s line of side anyway so they can't even
7510s heal effectively in the interim now
7512s you've got a very healthy orisa on the
7514s point it's just Dark Side field to try
7516s and make things happen it's not going to
7518s be enough here very interesting comps
7520s quite competitive in that second round
7522s but ultimately SRP check will take the
7524s first map victory yeah you know is uh
7527s some unique compositional matchups there
7529s um I was like getting off the junk crat
7531s helped a lot not a good hero on Busan
7533s Sanctuary I will tell you that for free
7534s it's coaching what are your thoughts
7536s better than junkrat okay but it's I mean
7538s you just need a hit scan there right
7540s like that's that's the reason we see hit
7541s scans so much at the highest level of
7543s OverWatch because it oppresses the enemy
7545s team it makes them scared the potential
7547s to get one shot from long range is such
7549s a big threat it just changes the face of
7551s the map and to be honest I'm impressed
7552s that they did as well as they did I
7553s think mostly it came from Kaiser was was
7555s a proxy for a hit scan there right he's
7557s doing what you expect a hit scan to do
7559s get those longrange kills May shouldn't
7560s be able to do that consistently but if
7562s you're just an absolute freak of nature
7563s on the hero you can make it happen not
7565s enough for the map though so what do you
7566s do when you see like Batista lari uh
7568s like sojourn Eko like what how do you
7571s punish the team that wants to spread
7572s apart so much there and play like their
7574s own Sidelines play hits game okay yeah
7577s shoot shoot so just challenge them can
7579s it's just like you if you don't have hit
7580s scan the enem is going to split they're
7581s going to take every angle on the map
7582s they're going to be up in the air
7584s flanking you from all sides because
7585s there's nothing that's going to shoot
7586s back at them and scare them and so that
7588s you're going to get surrounded and and
7589s the game starts to feel really
7590s oppressive for the tank especially right
7592s exactly you're surrounded from all sides
7593s I think the Doom is the right idea
7595s that's one way to avoid it is okay maybe
7596s we just jump on them don't let them take
7598s the map by by diving them with doomfist
7600s and I really I think it's just Kaiser
7602s hugely outperforming I feel like I have
7603s to keep talking about this guy cuz if
7604s he's not hitting those head shots
7606s they're not even getting they're going
7607s to get surrounded and smoked but it's
7608s his consist alls consistent position and
7610s incredible aim that's keeping this
7612s remotely competitive hybrids up next in
7614s this series remember this is a lower
7615s bracket match both SRP Che and Oya are
7618s on their last legs in this competition
7621s fighting for survival fighting for a
7622s chance to advance further stick around
7624s for more from our holiday Showdown after
7626s the
7627s [Music]
7638s break
7639s [Music]
7697s yeah
7701s [Music]
7732s [Music]
7756s [Applause]
7761s [Music]
7798s [Music]
7803s [Music]
7809s I don't know how they got their logo
7810s through the approval process but I logo
7813s really matching how they're going to be
7814s feeling after that first map my goodness
7817s if you know you know
7819s where that's from that's all I'll say I
7821s feel like everybody knows where that's
7822s from I know come on this is childhood
7824s classic how do we get away with this
7826s stuff this in the in the current age I
7828s mean it's better than in nox I can't
7830s remember how to say their name anymore
7831s anyway Jack big Tor on a ficado over
7833s here absolutely cheesing when you saw
7836s they get locked in yeah man how do you
7838s feel about I was a bit disappointed on
7839s the turret placement I'm going to be
7840s honest maybe if you
7842s maybe SL man no maybe if you flank with
7844s a Turret and then you go on the other
7846s side of the map and then you start
7847s shooting with two drag that just flank
7849s and and and fight thei and the echo yeah
7852s you just shoot the healing turret that's
7853s how you feel it you know summon versus
7855s summon one summon can shoot bullets the
7857s other one shoots OverWatch not Pokémon
7859s brother one of them one of them goes on
7860s the ceiling yeah Al true uh look I think
7863s I don't know sorry I think our
7865s expectations are kind of M in terms of
7866s SRP check they look like they're pretty
7867s comfortable even though that last round
7869s was I mean they get to play like we've
7871s called that comp greedy before like the
7873s Batista lari set up right like it feels
7875s like if you're playing that you're
7876s briming with confidence that's the thing
7878s like
7879s why wouldn't they I think they just want
7880s to make that quick I don't even want to
7882s I I don't I think they don't even want
7883s to have fun with this I think they lit
7885s just want to like okay bye get through
7887s it wrap it up wrap it up R it wrap it up
7889s well they had to fight through the lower
7891s bracket right like so they they have a
7893s it's a long day a long couple days
7894s exactly so you know just going to get
7896s that over with you want to have
7898s confidence going into the grand finals
7899s right exact you don't want to be making
7901s this sketchy thinking about these weird
7903s Heroes you want focus on your you should
7905s have that confidence considering that
7906s you already had a really really close
7908s match in the first round uh you know
7911s against the probably best team in your
7913s bracket and now we go to King Row for
7915s our next map here as well which is
7917s getting selected pretty consistently
7919s here uh up second and I think it's a
7922s situation we've seen SRP check on this
7924s map right we've actually seen in some in
7926s some Series where like Vista has had to
7927s like be more flexible and switch it up
7929s more but generally like he's really
7931s preferring to play ratra if he can and I
7933s will say this is a map that kind of it's
7935s going to especially highlight gazer you
7937s know being able to to get a little bit
7938s more value on the May I mean he's been
7941s for me the shining star of the team I
7943s will say though as much as I lik thei
7944s when I when I first saw it in h said I
7946s think the KERO is probably a better
7948s choice for Sr PE check right you've got
7950s to respect that blizzard potential you
7951s know we saw Vista get caught alone with
7953s the blizzard and they're happy to take
7954s one kill with that and so if you have
7956s KIRO you know you just have that more
7957s consistent response to it it already
7959s does a lot on her own but frankly so
7961s does KIRO and then you've got just a
7962s little bit of a better ultimate to
7963s ultimate match up there we not just
7965s cleanse them cleanse the blizzard give
7966s us out of TR also having the anti-
7968s healers as well uh just to punish the
7970s ratra sometimes both right like kill
7972s clees could be just so much value
7973s getting all those skills off um I will
7975s say this is the opportunity you play R
7977s here yeah I mean this is much better
7979s than Busan Sanctuary that is probably
7981s the worst map in the entire game
7983s OverWatch for Junk it's like really
7985s unforgivable to play chunk rat on that
7986s map but you know what he he tried even
7989s he felt the limit even he went torb and
7991s and I mean that's still better I will
7993s say Kings Row there's a lot more of
7994s these tight Corners you know there's a
7996s lot more opportunities with with cheeky
7998s play you know well placed traps and and
8000s you know interesting pathing for the rip
8001s Tire I think junk is better here I still
8004s don't think it's good though I still
8005s think like good players are going to
8007s find a way to punish it love to see
8008s sauna come out on the echo uh and really
8011s really threaten the JK this is for me
8012s one of the hardest matchups in the game
8014s for Junk such a hard hero to ever catch
8016s as junk and Eko can just eat you for
8019s breakfast cookie on the Hanzo as well so
8022s a lot of long range pressure and also as
8024s We Know It's Just unless your remote
8026s mins of course can catch an player by
8029s surprise but Sona wasn't born yesterday
8030s like there's just no way he's going to
8031s be oh my goodness okayer is kind of
8035s filthy these guys are very good at what
8036s they're playing so it's you know I think
8038s SRP trick has to be disciplined if you
8039s just run it down you aren't going to do
8041s so well these guys they know how to
8043s Pilot their one tricks so you've got to
8044s play smart and and punish them for their
8046s tactical weakness don't expect to just
8048s out mechanic them that's two hits
8049s consecutively on sa there oh my good
8052s they are really having to tend to the
8053s echo here Wall comes up actually gets
8056s removed there as ker seems happy enough
8058s to let SRP check take that left hand
8060s side and cookie already found hot bab
8062s here so you're on a clock already you
8064s Baptist Anna what a what a support Doo
8067s maybe this is the all right well my DPS
8069s won't play hit scan then I'll play hit
8071s scan but honestly these Heroes together
8072s aren't a very synergistic combo yeah
8075s yeah there's a reason we don't see this
8076s every day it's not good all right Dark
8079s Side Phil and Vista duking it out on the
8081s point the former has to retreat though
8083s hits back towards the hotel now as SAA
8085s Sidelines get open up and so does the
8087s cranium of case
8088s B doing a great job hiding in the corner
8090s there not really getting poked At All by
8092s the window and now the point cap should
8094s really start to come in Windows goes
8096s down I will say dark side Phil he's got
8098s a ton of healing through put from Anna
8099s and B so this Arisa is like n Immortal
8102s in the comp TAA going where he
8104s absolutely pleases probably aware I
8106s think of Ka being close by that's a dup
8108s toisa that's wrong okay hot babe now is
8110s able to avoid the energy Chapin but not
8112s the spin and K going to be forced right
8114s back into the corner it's an ice block
8115s drawn out of the M here and ta is more
8118s than happy to stick around for the
8119s duration of this duplicate Dark Side
8121s feel going to offer himself up there
8123s cannot quite win against fola and again
8125s you can jump out of that blizzard there
8126s you see you know cookie just jumping
8129s outside of it SAA sat on the point there
8131s dro the bag get that checkpoint and off
8133s you go and there's just not really good
8135s followup right three players dropped to
8137s one HP could have all right all right
8141s okay sorry I mean all right so in theory
8145s I think zarya has a sort of decent match
8147s up in into Echo but o these saves
8150s against grab and honestly zarya is going
8152s to get punished I think really I think
8154s just staying alive on this hero is going
8155s to be really tough again you have tons
8157s of heals you know to maybe just get
8159s tanked through everything wouldn't hate
8161s to see saana even bring out a m mirror
8162s here to just catch zarya even hero like
8164s Bastion could be good to punish it um
8167s but uh now it's on Kaa right can you
8169s find value with the tire so hard against
8171s immortality field though typically just
8172s a just a easy hard counter for the
8174s ultimate you junkrat bapti didn't exist
8177s you talk about some of these secured as
8178s Rip Tire Roots this one less so far more
8180s direct of a Stoler can't be saved by the
8183s immortality field it's a little bit too
8184s late from Ghost so training a rip tire
8186s for a kill in the current year Jake
8188s can't feel terrible yeah yeah getting
8190s one is nice getting the tank force a
8192s reset but it's only going to cost you
8194s know what 15 seconds for the attackers
8195s they're going to be right back in and of
8196s course the answer is no longer available
8198s now the key for SRP chck though is they
8200s need to not get baited into focusing the
8202s zarya I think you have to get behind
8203s have to punish DPS if this Nano comes
8206s onto zarya and allows her to turn a
8207s fight things could get
8209s back nicely done by Ka there remote mine
8212s with the insta kill on Gala pistola
8215s caught by the wall wants to go for it
8216s here hot bab okay they're in trouble
8218s they're in deed trouble okay bubble and
8220s immortality F thrown down but cool boy
8222s dispensing all of that life saving
8224s utility for his teammates can't keep
8226s himself in it eventually Dark Side fil
8227s able to trade there but kaser gets
8229s picked off SRP Jack now own position to
8232s advance yeah SAA is just slowly eating
8235s them alive one by one in the backline
8237s once One support drops it just gets
8239s really rough and now the zarya mirror
8241s comes out for Vista I actually don't
8243s hate this right you can you know get on
8245s top of the enemy zarya you have more
8246s consistent DPS charge from the junkrat
8248s exactly exactly junkrat going to feed
8249s you to 100 energy all game long and it's
8252s going to allow Heroes like Echo to get
8253s really crazy and you're probably going
8254s to see a double a double zarya fight
8256s here this is pretty terrifying copy
8258s zarya maybe even get a grab to combo
8260s with dragon a lot of options in this
8261s team fight c dragon could be in current
8264s year oh my goodness remember we used to
8266s see that every single game throwing it
8268s back my goodness all right here we go
8271s ksun rush comes down M Matrix for Sol's
8272s got to be careful yeah well placed
8274s imortality fil there to keep alive K
8276s blown to smithin there by saa's combo
8279s SAA just able to get out of the blizzard
8280s but is Frozen for a moment no need to
8283s use that dup here Dark Side feel yeah
8285s healthy enough but can't kick the rest
8286s of his team alive two projected barriers
8289s not enough for that defensive utility
8291s yeah it's just ultimately the DPS right
8293s junkrat he almost makes solo kills there
8295s right Jumping Up On The High Ground
8296s connecting well but if you fail one shot
8298s your your fight is done I mean that's
8299s all the hero can do he finds it this
8301s time gets control of The High Ground
8302s crucial but it's just it just doesn't
8304s seem consistent enough for me right he
8305s is finding the opportunities but you
8308s know he's not putting enough pressure in
8309s Hero's like I mean son is basically
8311s untouched in this game right has he even
8313s died yet on E don't actually think so I
8315s think he's zero deaths on this map I I'm
8317s not sure I mean he's definitely owning
8319s them maybe when he duped the arer and
8322s ran the backline down yeah that's how
8324s does that happen wow Dark Side field
8326s trying to get some charge and is
8327s struggling right now making it hard
8329s might need to just grab this you not
8331s might not get opportunity fires it off
8333s there as well no chance for K Gras
8335s interfere the tire okay butfield was
8337s already taken down nicely done by dark
8339s side field paved the way for a
8340s multi-kill for K they've made it three
8343s now with that anti- heal walk away after
8346s having built grab you know this is
8348s despite losing a lot of fights this is
8350s turning into a sort of respectable
8352s defense right it's like you know the
8354s clock is running low but the ultimate
8356s Bank starts to look really scary this is
8357s the I think for SRP to close out the map
8360s we need to see some kind of magic happen
8362s I'd like to see Ka maybe go for some
8363s kind of hiding play I think playing
8365s front to back here is a huge mistake
8366s you're going to get G by ultimates you
8368s do have Nano maybe so if zarya can tank
8370s that grab get Nano sometimes she can
8372s turn those fights dark feeli trying to
8375s get past faler and put real pressure
8377s down on these backliners ghost has to
8378s work hard to keep theala standing off in
8381s the chore here with Z in your front line
8383s Z gets a bubble goes up now just assumes
8385s control of his High Ground position for
8386s the time being
8388s great Fage point maybe for a dup but
8390s didn't see that remote mine coming free
8392s pick there for Kaa dark side F full
8394s charge in the middle of the fight Gala
8396s gets burn down Nano zarya so threatening
8398s basa might be trying to clutch this
8400s fight out though if he can get healed on
8402s the mega I think there's a real chance
8403s Dark Side Phil had a bubble going low
8405s now though an air Matrix for ghost was
8408s throwing up to maybe hope for some extra
8409s DPS the morality field has to be used
8412s but Dark Side field is charged up and
8413s ready to rumble yeah turns into a bad
8415s commitment and That Kill by Ka andan
8418s denying him the chance to get a copy off
8420s ends up I think being crucial in that
8421s team fight right a copied anything
8423s frankly on that back High Ground would
8424s have been devastating and so the old
8426s combo's not coming to fruition for SRP
8428s Jack oh yeah they they've gotten past
8430s the the real problem fight and now
8432s they've got M and zarel I mean this is a
8434s deadly combo very quickly I think Ka
8435s sees the ash there and just Ops to give
8437s up that High Ground straight away it's
8439s far too easy for cookie to put pressure
8440s on that spot Sops are licking there from
8443s the Z of a stola has to be the mfield
8446s used already and here comes the blizzard
8447s straight after K one more peing it would
8449s have been there undoing but a great
8450s immortality fi there by cool boy s force
8452s the dupal now try and take the fight
8454s here it's dangerous but the sticky bombs
8456s FES somehow someway hot bab stays alive
8460s and support coming online n could be big
8462s this kill is crucial and 99% of RI Tire
8466s oh that's painful that's scary straight
8468s to The High Ground the kunai secures now
8470s Ash can play from this perch position
8472s for solo though still feeling a lot of
8474s pressure as is Ghost again it has to be
8476s in a mortality field thrown down ice
8478s block for ker can they find a kill no
8479s with cookie with a commanding view of
8481s the situation to intervene and there's
8483s 10 seconds left in the round recall
8485s instantly by SAA there with the rip Tire
8487s now is looking to claim one or more
8489s kills K will wait on this one sees for
8492s Stoler there knows there's a bubble
8494s available and nothing picked up but
8495s cookie controlling from that position
8498s now dropping down as most of the dirty
8500s work's been done yeah the variable plays
8502s they've been working out so far in the
8504s map but it's not quite enough and you
8506s know in the end maybe the Hard hit scan
8508s is exactly what you need here ultimately
8510s I think oh yeah they're playing this
8512s conversation pretty well right they're
8513s like pushing the limits on their Heroes
8514s they're finding their opportunities and
8516s they're finding a way to clutch fights
8517s that they frankly shouldn't be winning
8519s and yet they are getting full capped on
8521s and I also feel this is comp much better
8523s on the defense right the B on just
8525s spamming infinite heals and the zarya
8526s saving her from everything pretty
8528s annoying to clear out junkrat you know
8530s is able to hide on corners on defense
8531s same for May and and kind of pop out
8533s make plays on the attack though it's
8535s it's a much more difficult proposition
8536s you're the ones who got to come through
8538s the choke you've got to push across the
8539s map on junkrat and it's frankly the
8541s weakness of the hero he just doesn't do
8542s it efficiently we're enjoying it though
8543s I think you know something that we
8544s didn't see at League level this year was
8546s that sort of uh individual expression
8549s maybe or some of those sort of comfort
8550s picks getting brought out we were very
8551s drilled in protocols in the top level of
8554s the O OverWatch this year now a yeah
8556s though showing us a little bit of
8557s personal flare unfortunately maybe to
8559s their detriment at some points there
8561s cookie making a switch to the ashfields
8562s like that really sealed the deal I think
8564s this is great though for the folks at
8565s home you know who probably love playing
8567s junk right love playing May these
8569s players are playing the heroes very
8571s effectively into a difficult difficult
8572s situation so I got to compliment them
8574s that they are executing well the
8576s question is I think can you deal with
8578s this attack you know the defense Kings
8579s Row you've set yourself up so well this
8581s is like this is the map you have to win
8583s in the series you know if we start going
8585s I I'm really scared of stuff like flash
8587s point push much more open there's not
8590s these like little Corners you can be
8591s tricky with that's where the game starts
8593s to get really difficult so will the
8595s queen be able to find any kind of
8596s purchase there some very overwhelming
8599s poke DPS coming in from the defense
8600s right now it's going to be a scary game
8602s for Kaa and dark side field just just
8604s cross open space a little bit scary for
8606s cool boy as well as often the Baptist is
8608s you know on the receiving end of that
8610s longrange hit scan pressure as one of
8612s the priority targets he Dark Side
8615s Fielder rounds the corner that wall
8616s gives a little bit of protection now as
8618s they move on in Carnage swing it's
8620s therea now start to feel the pinch a
8621s little bit more as dark side field backs
8623s up into the hotel sa of those is in a
8625s pretty scary spot he can dodge a lot of
8626s these grenades ideally the immortality
8628s field though had to be expended ghost
8630s has to respect this now junk flank is
8632s working out pretty well though pulling a
8634s lot of Agro to the flank cookie now
8636s really needs to find a good sideline
8638s here to stop any capture progress from
8639s being gained while the rest of SRP check
8641s pulled out of position yeah now though
8644s positions have stabilized somewhat both
8645s teams kind of returning to their
8647s respective flanks oh Goa finds the
8649s opener and oh two bro so good God it's
8652s gross man ker able to bring cookie down
8654s that's really not going to be enough
8655s here it will give them this is a late
8658s pick right if you can just reset you
8659s will have an opportunity to push where
8661s cookie still going to be walking back
8662s from the spawn so Thea playing very
8664s aggressive might have to fall back once
8666s the respawns come in from this offense
8668s team again oh man he is nice with these
8670s kunai yeah g trying to also like Fain
8673s strength I think on behalf of SRP check
8675s now and a player disadvantage Contin are
8677s still available right we talked about it
8678s earlier more than a one player evalues
8680s that ability and cookie well he returns
8682s to the scene with a flourish it's a
8683s dynamite kill on
8685s ka yeah man for everything gerer and Kay
8688s can do right G striking right back I
8690s want to highlight as well right as much
8691s as these picks are really weird from Aya
8693s on the DPS and the tank I feel like the
8695s supports coolboy and hot babe are
8697s actually playing the best they can in
8698s the situation they're flexing to enable
8701s the consistency and and um functionality
8703s of the onetick teammates they're working
8705s with they actually are the supports are
8707s for me are playing really impressively
8708s on this team to make a comp work that
8710s isn't easy to play on support right
8712s you're not getting a ton of help from
8713s your teammates nice knife there but
8715s Garett can just Swift step back into
8716s position Rampage on deck for the junker
8719s Queen but fining a good connection a
8721s good line to take here might be tough
8722s maybe happy enough with just the sigma
8725s gets brought blow hard Dark Side field
8726s taking a ton of poke though commanding
8728s shout being used to get everyone in
8730s position here comes a katun rush now
8732s blizzard also being thrown on out the
8733s Rampage also committed G and Vista both
8735s hit by that one the ladder frozen solid
8738s you can you suzu you can keep Vista in
8741s the fight now but so much pressure up
8743s close coming in from Dark Side Phil
8745s another commanding shout now as there's
8746s more fighting to be done C with the
8748s knife the dark side field doesn't want
8749s to capitalize attack fir are from an off
8751s angle it's two kills already hot bab has
8753s to intervene to get rid of the so it's
8756s such a chaotic fight but it looks like
8758s potentially the attack could be flipping
8759s in still though a whole point to cap
8761s there's a real potential I think for a
8763s retake fight here if SRP go try to go
8766s for it it'san a little bit of a risky
8767s play but I think vasta's back I think
8768s he's going to want to take this fight
8769s full resources on Sigma right now
8771s soldier running back on in K though wow
8774s entrenched in this High Ground B also
8777s getting picked off there just with a
8778s complete lack of healing no immortality
8780s field available so oh yeah get the point
8782s they're on the road now and bear in mind
8784s SRP check don't have a time bang to work
8785s with and you see aen aware of this want
8788s to set up as far forward as they can and
8790s funnily enough now right I feel like for
8791s Aya this is a pretty good comp the
8793s junkrat's probably the only weird hero
8795s here right like mayap Lucio Queen this
8797s is a solid fundamental and now SRP Che
8799s finds himself on a little bit of an odd
8801s comp I wouldn't hate to see maybe a May
8803s or maybe a basion to come out for them
8805s potentially oppress this queen but you
8806s know these hero these players they like
8808s they're used to creating chaotic
8809s situations with their hero picks and
8811s honestly I think they're making better
8812s late round adaptations right now K is a
8814s real Nuance right now ghost is trying to
8816s make it harder for them here but saer
8817s almost gets caught out by that thrust to
8820s The High Ground by a yeah at Matrix
8822s available here gravitic flux as well a
8824s lot of stopping power here for SRP check
8826s is for stall it goes for the AL who do
8828s we look to catch okay immortality field
8830s was on the ground deployed too early
8832s there by Co boy and will be punished
8834s yeah dropped low before the ultimate Ka
8836s does one again with the tire but will
8838s they be able to brawl this out late in
8840s the fight SAA striking back from the
8841s flank Ka Returns the favor though
8844s anybody's game probably going to be a
8845s reset for the Defenders K gets another
8846s okay K dangerous on that flank yeah
8849s right junk you know Kings RS a map with
8851s a lot of these small choke flanks right
8853s where you know things do get weird uh
8854s junk W gets up up close in personal on
8856s your hit scan doesn't mean as much
8858s however great response I think from SRP
8860s check bringing out the May here be able
8861s to potentially stall out this junker
8863s Queen's aggression with Lucio and
8865s matrix's going to make it hard to stand
8866s and fight I L one from SRP check can
8868s they benefit from it commanding shout
8870s May wall thrown up by SRP check to let
8872s them get close enough to contest and
8874s theala just has his Dukes up sat behind
8876s the cut eventually the Baptist ultimates
8878s do dissipate it's going to be SAA who
8880s stands under any toal field to try and
8882s stay alive under this anti heal Dark
8885s Side field removes it but SAA already
8886s had a chance to recover the card is less
8888s than a meter away SAA trying to dodge
8890s consecutive hits from kaser forces the
8892s ice block once more but the B into the
8893s corner that's devastating cookie follows
8895s it up with the dynamite and that's four
8898s for SRP check cookie gets a team wipe
8901s and it's a minute 20 on the clock for a
8903s to play yeah something like Bob so
8906s devastating in those small engagements
8908s usually when you get the uppercut on
8909s multiple players it is looking rough and
8911s now oh yeah going to try to flex back
8913s into a ratra mirror but now I think the
8915s comp is sort of decidedly tilting
8917s against them I think the May was a great
8918s choice from SAA we are on Kings Row
8920s streets right this is always going to be
8922s an effective hero Kaiser might be a
8923s specialist but I think anybody would
8924s play the same hero here K Falls ghost f
8927s the junk route at the start of the fight
8929s now SRP check get to extend their
8931s positioning somewhat good imortality fil
8932s there to keep the staller up it's
8933s probably going to take more than that
8936s cookie sees projected barrier there
8938s nicely done that Dynamite's going to
8939s bounce on off and have no deterrent
8941s effect whatsoever bz it for SAA oh get a
8944s freebie unreal boy in big trouble
8946s they've just worked the backline how do
8948s they touch though that's not happening
8950s might not be possible so it is and the
8952s end going to be a second cap 2 minutes
8954s to push though and third Point really
8956s starts to open up start to be a little
8957s more difficult for Junk I think it needs
8959s to be a big snowball with rip Tower you
8961s got to keep this hit scan cookie keep
8963s him oppressed keep him off of The High
8964s Ground because he's going to be so hard
8966s to push into with frankly no one but the
8968s support shooting back at him yeah again
8971s cookie going to make it so only people
8973s position on that high ground or
8974s obviously that hit scan duo in the
8976s backline will be a to pressure the ash
8978s from a high ground spot right now G here
8980s trying to make it so Kaa can't wrap
8982s around they've had to Swift step out
8983s though so Gala steps up a bit
8986s more okay a matrix here that's cool boys
8989s going to force now the fighting to go
8991s into the peripheral tunnels get Rush
8993s here for G just trying to keep for stall
8994s standing they do have Annihilation
8996s available they're going to pop it
8996s straight away but here comes Dark Side
8998s filed with a nano to boot this is
9000s dangerous KY here trying to slow foro it
9003s down but he gets a souu out of nowhere
9005s cookie now wants to work The High Ground
9007s but K also making it hard for the ash to
9009s free fire from that spot Dark Side field
9011s gets so many resources in that fight
9013s they Prevail they force for stala out of
9015s the action always involved he's always
9017s there look how low the ratra is one more
9019s shot for cookie and K's trying to turn
9021s it around with a double rip tire but Bob
9023s is on Deck cookie can let that one go
9025s that will slow things down it's a
9027s chaotic fight but I still feel cookie on
9029s this High Ground has not been dislodged
9031s and now he's got Bob really going to be
9033s a scary fight here for junkrat jumping
9035s up you could easily get coach gun Bob
9037s and just shut down so K he's got to find
9039s some tricky way to pressure the ass
9040s maybe it's gazer to find a pick but the
9043s flank goes his way there's the Bob
9044s cookie go goes pretty low it just his
9046s kind turns up on that High Ground that's
9049s a scary Prospect for cook try and
9050s challenge here the Bob doesn't appear to
9052s do too much for ster switched over to
9054s the orisa already has the biotic Grenade
9057s on them so we'll need to be careful but
9058s SRP Che can buy some time this is going
9060s to get cookie back in the fight and Gala
9062s well and truly yeah cookie does survive
9064s though still winning those flank fights
9066s with the hit scan Dark Side Phil will
9068s see if he's able to push in so far it
9069s looks very static and sa sitting on this
9072s blizzard this could be devastating right
9073s now Difference Maker indeed it pulls up
9075s a little bit short though there as the
9076s May doesn't trap anybody in Dark Side
9078s field gets a nano once more ice block
9080s had to be used there by kaser which
9081s means he's a little further forward than
9083s he would have liked K is down though
9085s cookie look at that side angle kaser
9087s forced to hide behind the cart for now
9089s and dark side feel a little exposed here
9091s comes a cun Rush getting thrown down and
9092s cookie still controls that High Ground
9095s K's not back in the fight yet the
9096s junkrat's going to be too late to the
9098s party by the looks of things as Bola
9100s forces hot babe to pay attention to him
9102s and not the rest of the teammates K is
9105s here but is it too late the javelin SP
9106s been to deny the junkrat any progress
9109s and that should be that dark side field
9111s here now needs to contend with that
9113s immortality field it's too much to break
9114s through in Sr Peak check get themselves
9117s another map close for King row much more
9120s opportunity to get Valley it was junkrat
9122s still not enough to get him out yeah you
9124s know there just reaches these certain
9126s moments in the map where cookie on The
9128s High Ground so much value in that last
9130s fight uh you know whether and Gala
9131s consistently on the flank I think I
9133s think his reactions to this comp have
9134s been for me very very on point it's not
9136s a you see every day a lot of supports
9138s might react the wrong way be like oh
9140s maybe I got to hide maybe I got to be
9141s passive no Gala just UPS the aggression
9143s he recognizes as KIRO taking that one V
9145s one on the flank against junkrat you
9147s might be one of the best heroes in the
9148s game to do so right with that
9149s immortality potential to twoot him right
9151s back can be very scary so I think Gala
9153s making great choices and and being
9154s really Fearless against Heroes that he
9156s probably isn't used to practicing
9157s against in a in a competitive envirment
9159s again you got a live hit box as well so
9160s it's not easy outside of the remote
9162s mines to actually hit you consistently
9164s uh for a junkrat player we got
9166s everything here we got a zag mirror that
9168s was kind of wild the sigma play from
9170s Vista obviously looked pretty effective
9172s and then again that sort of returned to
9173s what Vista seems most comfortable out
9175s which was that ratra this Bob here was
9176s oh my God that was dirty absolutely
9179s gross when we saw the switch to the ash
9181s I think on the first half of that map
9183s cookie stayed there realized no one
9184s could really contest me it's May and
9186s junkrat I will this really makes me
9188s think back to like the days of the apack
9190s Premier tournament where everyone was
9191s playing Reaper May and that's when
9192s Cassidy started to get picked up a lot
9194s more like the the sort of mid to longer
9195s range hit scan just to pressure these
9197s comps that that element that element of
9199s counterplay hasn't left the game very
9201s much still present you know I think this
9202s is a fun match to watch because I think
9203s for a lot of the folks at home this
9205s looks a lot more like the OverWatch St
9207s play than than what we see usually in
9209s Pro matches with you know like high
9210s level strats consistent mirror matches
9212s things like that so to be honest I think
9213s there's a lot to take away from this
9214s match of the folks at home who want to
9216s just understand the game on a higher
9217s level looking at SRP Che comps they're
9219s well selected showing the the experience
9221s of the not only the coaching staff but
9223s also the players cuz they've got to make
9224s these calls live like the coaches
9226s there's no way they're play planning
9226s these out you have to react to these
9228s weird picks right you have to make
9229s counter picks that maybe you're not used
9231s to to going for uh and again coming up
9234s with it pretty much on the Fly and
9235s getting a lot of value out of it one
9236s more chance here for a to put a scratch
9238s on SRP check or the ladder will be
9240s advancing to that lower final stick
9242s around for more of your flash Ops
9243s holiday Showdown after the
9246s [Music]
9255s break
9256s [Music]
9285s yeah
9288s [Music]
9345s he
9347s [Music]
9375s w
9377s [Music]
9397s [Applause]
9400s [Music]
9439s [Music]
9459s [Applause]
9462s [Music]
9465s w
9470s [Music]
9495s he
9498s [Music]
9498s [Applause]
9499s [Music]
9514s [Music]
9518s [Applause]
9519s [Music]
9525s you
9527s [Music]
9550s well it's a date with team in oal box
9552s here and a chance to fight for the Lion
9553s Share of $50,000 on the line here in
9557s this lower semifinal between Sr PE check
9560s and oh yeah it's a two already as oh
9563s yeah have shown us the strength of their
9564s roster something we expected coming in
9566s here oh have shown us a lot of diversity
9570s in hero piics and teen compositions a
9572s zagu mirror you'd love to see it that's
9574s what I want as a holiday gift so I was
9577s being serious s same same no it's great
9580s to see the fundamental understanding of
9582s OverWatch on full display here as they
9585s showcase how to swap swap swap some more
9589s what works what doesn't work do you have
9590s a nice way of of describing what we saw
9592s as well cuz I think now I've being very
9596s nice no have way describ what we've seen
9599s a lot of flare a lot of flarey right a
9601s lot of self personal to be fair it is
9604s fun to see a little bit more zarya but
9605s the problem is you just shoot her and
9606s she just kind of Falls over falling over
9609s is not too good in over so they tell me
9612s the pr that's why we keep you here Jack
9614s that's why you Mak the big bucks mate
9617s is the ego satiated
9619s yet never never SRP check it oh yeah
9624s here we go facing off on New junk City
9626s now a map that we've seen really lends
9628s itself to that ratra Rush style we saw
9631s it in the previous series it's Wyatt
9632s went to four um in over box he were able
9634s to win this one out again playing that
9636s pretty straightforward composition
9638s against you know Hardley I think was
9639s trying to play the queen or uh yeah
9641s again a comp from ex Oblivion that
9644s wasn't quite tailored to the environment
9646s yeah I wouldn't I wouldn't hate to see
9647s maybe maybe there's a Sim style that um
9650s Aya can bring out could could suit their
9651s strengths I I feel like Kaiser on the M
9653s he's been really consistently strong on
9655s the hero his executions been great his
9656s mechanics have been wonderful um and so
9658s if they just I think if they build
9659s around May and have a comp that actually
9661s works well together I know this is a
9664s shocking analysis but if they play com
9666s that actually works well together I
9667s think Kaiser he could be a Difference
9668s Maker on a map like new junk City
9670s however I think this is I think for me
9672s Kings row is kind of the high Watermark
9673s when it comes to cheese comps okay um I
9676s think you're not having anything as good
9677s as that the rest of the series um like
9680s that's going to enable Heroes like drunk
9681s CR to succeed so I think they've I think
9684s we might have seen all that Aya can
9686s bring May maybe I'm ready to be proven
9688s wrong I'm ready for something something
9689s to change but I think to be honest
9692s especially with Lucio in the mix it
9693s becomes harder and harder to play these
9695s chaotic cheeses and most people are
9697s going to run the Lucio on flash point
9698s just gets you back that little bit
9699s faster one more fight Reinhardt okay the
9702s queen fair enough again flash point is
9704s the kind of map where
9706s you know each point is designed I guess
9708s to cater itself to different
9709s compositions but you don't know which
9710s ones you're going to play you have no
9712s idea so sometimes going for the most
9714s well-rounded sort of allrounder
9717s composition seems to be the safest bet
9719s so this is what we get from SRP Che like
9720s the May here lots of opportunities on
9722s certain points to really just manipulate
9724s the terrain and that flanking Soldier
9726s threat is one you want to keep in your
9727s back pocket yeah and having C oh maybe
9729s overextended though by Cookie if he gets
9731s caught here but escaping is such a big
9733s deal right baiting the enemy team's
9734s aggro this is well played by cookie is
9736s going to get right back into the mix and
9737s he's such a thorn in their side right
9739s they've got no hero who can really
9740s reasonably turn on him and fight him
9742s without just dying One V one right what
9744s is it like a knife to to yank him back
9746s or a mayw to trap the soldier that's it
9748s basically yeah it's got to be the knife
9750s that's the only realistic option and
9751s that's that's tough to land against a
9753s soldier who's playing tricky using cover
9754s Cookie's been playing this very very
9756s well and look he's just forcing so much
9757s of response from the enemy team they get
9759s the point for free because they pulled
9760s AA out of position AA couldn't even
9762s contest oh that can't for AA yeah
9765s that's not good eventually SRP Che have
9766s to stand and fight Queen finding some
9769s decent value here cookie still has a
9771s chance here though if he can get one
9773s more kill on this flank the things I
9775s think become very very winnable for the
9776s side of SRP check so healthy though oh
9778s yeah a lot of healing coming from this
9780s Baptist another knife hit onto SAA
9781s forcing the ice block this time around
9783s dark side fi moving off the point saying
9785s okay we we have control right now I need
9787s to deal with these people that are
9788s flanking that are playing from this like
9789s High Ground spot Dark Side field can't
9791s get much done here the May is a nuisance
9793s Ka goes upstairs though and trades a
9796s kill is that enough though I mean I
9798s wonder ghost does window at one HP he's
9800s got to stay alive on this Baptist it's
9802s only him as the Healer even greedily
9804s saving his regenerative vers for his
9805s teammates well played no emo he has no
9807s immortality Feld for the anti- heal for
9808s Stoler but no one's looking at the
9810s romanta right now and the blizzard is
9811s perfectly timed ghost gets caught in it
9814s so does dark side F though and getting
9816s rid of the queen is what allows Sr PE
9818s check to regain control yeah let's see
9820s if can get any value out of this wants
9822s to just clear the map out but yeah a
9823s little bit scary to deal with junkrat
9825s and man the close quarters going to
9827s wisely just back off and hold the choke
9829s point kto ksun rush so much power so
9833s much power so hard to push in and again
9835s the flank I feel like now as our Peak
9836s check is really putting the pressure
9838s onto a yeah they're not letting junkrat
9840s make the first moves it's the soldier
9841s initiating these fights so normally in
9843s like ratra Rush mirrors we see like a
9845s pitch battle around the outside rings of
9847s the point here we seeing like people try
9849s and take The High Ground like the
9850s Baptist or the junk crack go above that
9852s little Archway there on the top right of
9853s your screen it's very different way to
9855s play new junk city than what we're used
9857s to seeing but SRP check prevailed here
9859s on that first flash point yeah I think
9861s cookie for me is the real Lynch pin to
9863s this strategy the fact that he's
9864s constantly pulling the attention of the
9865s enemy team to the flank that's again
9867s that's one of the things junkrat just
9868s has no answer to right you're a hero who
9870s wants to you want to be the one flanking
9872s you want to be the one sneaking up on
9873s people and when you meet a soldier on
9875s the flank at mid-range he's just going
9876s to smoke you and and send you packing
9878s and then continue to pressure your
9880s teammates so cookie just masterful
9882s performance here not getting caught but
9884s still managing to get big value and
9886s again K's trying to push through the
9887s flank but we'll see if he can get past
9888s cookie favorable flip here as we go to
9891s vents for our second flash point SRP
9893s check or in position to rotate naturally
9895s there the Lost Dark Side field this rip
9897s Tire had better find Ultra value so low
9900s that's a
9901s w y I mean that's really hard against
9904s the soldier as well that rip tire has to
9907s be pretty sneaky yeah it's you know with
9909s the rocket right the soldier can just
9911s out skill you in the end on junk no
9913s matter how well you play the soldier can
9914s always just out skill you you have to
9916s somehow trick him or make him make some
9918s kind of mistake you don't really have
9919s agency in the matchup and against really
9921s strong players that that hurts pretty
9923s bad G with a head shot there keeping
9925s cool boy honest and then a swift set
9926s back to the rest of their team see
9928s cookie now right at the back of this
9930s formation as the doomfist comes in Dark
9931s Side fi hoping to find a way to
9933s penetrate through this rather durable
9935s front line fora has Annihilation
9937s available here that's going to be an
9938s easy way to get back in an emesis form
9940s shouldn't be required great suzu love
9942s that g to the rescue pulls V sta out who
9944s still has that manra ultimate available
9946s and won't need it for this fight so well
9949s played by Gala coming in with the uh
9951s with the cleanse and then uses katune
9953s rush back to his teammates to speed
9955s boost Vista out of the blizzard Master
9957s Flex also means o you have to push into
9959s the K rush if they want to take a fight
9960s good Lu with that gross hot babe is
9963s going to stay alive on the flank I don't
9965s I don't love that I mean what do you
9967s what do I mean I guess I guess honestly
9969s you need to make solo kills as sco you
9970s need to just carry the game on support
9972s here cuz your DPS aren't really
9973s contributing smile yeah
9976s K having a tough time there making the
9977s impact TI is getting shut down hot bab
9980s no good forces a retreat soon they Rush
9983s down a low gr a dark side Phil not even
9985s being attended to by vsta by the way I
9987s feel like ghost and cookie just work
9989s their way through the ratra that's two
9991s fast here he has all they don't oh okay
9994s they actually could have just not killed
9996s him there I think I think the better
9997s team would have not killed him because
9999s he has a matrix online you can just let
10001s him shoot you all day there's no way
10002s tovir Mally kill yourself right exactly
10004s you're very far away from the edge of
10006s the map so honestly another gift from Sr
10008s Peak check so giving them some kind of
10010s Hope here in the matchup Dark Side fill
10012s on the road hog at this point why not
10014s okay oh my God this C is so bad we
10017s talking about the road hog at this point
10018s right cuz we see a lot of him played in
10020s ranked right now is is this advisable at
10023s this point you think this is still at
10024s this point man I mean like honestly go
10027s for it go for it maybe you need you need
10031s something you need something yeah you
10032s build a lot of stuff on the ground all
10035s right what's what he's got thing is
10037s who's even going to kill with the hook
10038s right the supports can save each other I
10040s guess it's got to be cookie who who's
10042s been a thorn in their side but yeah it's
10044s like one missed hook this is going to be
10045s a signal for SRP to start really
10047s bullying in okay cool boy find something
10050s and M thr up there cool boy able to get
10052s that solo kill he's the hook gone for
10054s Stoler dark side fuel living the
10057s Angler's Dream right now and push right
10059s into the back line here finally Road Hog
10062s mentioned yeah the amp Matrix ends up
10064s being just too much value there but SRP
10066s Che coming up on a massive stack of
10068s ultimates provided they win this retake
10070s I think they should be in good position
10071s to close out but you are retaking into
10073s junkrat in May right these Heroes may be
10074s very very weak at taking the space but
10077s when they can hold it when they can play
10078s on corners and you know there's so many
10080s threats to deal with with a hog involved
10082s it's easy to make mistakes for Sr Peak
10083s check I mean they still can play
10085s perfectly and win this but there's just
10086s a lot of pressure on them to do so there
10088s are chokes here on bomb flats that you
10089s can get value out of your walls with at
10091s least as you approach the point ties rip
10093s Tire sees ratra thinks otherwise thata
10096s was low enough there and inside the
10098s annihilation so that's an ultimate down
10099s the G click here for SRP check and they
10102s will get themselves a flash point off
10103s the back of this wacky switch all right
10105s all right able to you know end the
10107s fights before the SS come out for Sr
10108s Peak check that's a nice situation to be
10110s in now you're going to get some late
10111s kills I don't know if it'll be enough to
10113s get you an early cap but certainly you
10114s can take position on the map coalesence
10117s could be threatening but I like the
10119s Arisa it's just just fortify right like
10121s all these crazy tools you know the maybe
10123s the hog hooks you and you're trapped by
10124s a GI
10126s maybe you're caught by by the may but
10128s orisa is just like all right guys okay
10130s nice skills they don't do anything to me
10131s those are nice they're they're cute very
10133s funny but yeah Arisa I think this is a
10135s great swap for Vesta able to hold the
10137s point even when somebody like Gala or
10139s ghost is on the flank making kills so
10140s going to give more freedom to his
10142s teammates Rush available here means you
10144s can rotate those defensive cool Downs
10146s much more aggressively as orisa
10147s especially gar pops out straight away
10149s they say SRP check we want to control
10151s the point to start with here Swift step
10153s has to be used there there still the
10154s threat of the rest of that cold lessons
10156s but hot babe lets it expire Gara taken
10158s down by a skill orb of all things biotic
10160s or claims that kill sa now throwing out
10163s the PD and here comes the whole hog very
10165s terrifying stuff there Dark Side
10168s field great hook oh the hook gets broken
10171s by the stair that's so painful here's an
10173s energy Javelin a dark side field gets
10175s thrown on the road TI I mean this fight
10178s was incredibly close I think G was a
10179s little greedy there I think he was
10180s holding his cleans
10184s andab
10185s unreal and the point is still under A's
10188s control make it three oh you Saucy Saucy
10191s human give me four give me four Moira is
10195s inevitable for me I I'm pretty sure Gala
10198s has cleanse there and dies on one HP
10200s just just being a little greedy arguably
10201s ghost should have healed him up there
10203s but I think for Gala he's going to
10204s kicking himself sometimes you just got
10205s to pop that skill stay alive if he had
10207s Liv that team fight right one more
10208s healer it would have made all the
10210s difference but hot babe capitalizes and
10212s look at him on the flank on oh my God
10215s real stuff that's what you need though
10217s you need you need mistakes and if you
10219s can keep forcing them you do have some
10221s chance to win this game Cookie though
10223s beautiful wide angle with this overclock
10225s very scary moment oh and the Clans as
10227s well Clans came in cookie able to avoid
10229s most of that hook here dark side F is
10231s well and truly out of position but soaks
10232s a lot of that overclock giving time for
10235s KY to find s and ghost got caught in the
10237s Trap somehow I don't know what cookie
10239s gets done here they're too low this is
10240s going to be a 22 game yeah these retakes
10243s have proved very difficult hard to
10244s dislar hero like Road Hog and then
10246s that's where you know you're buying
10247s Heroes like junkrat and may a lot more
10249s time to to make their plays so sometimes
10251s you know lean into the silly that's what
10253s I say right your comp's getting crazy
10255s you know don't pick any normal Heroes
10256s it's better rather than picking two or
10258s three normal Heroes and the rest of them
10259s are crazy cheese Heroes just go full
10261s cheese and and kind of attack your
10263s opponents from all angles all the time
10265s that's when they're most likely to slip
10266s up and as our Peak Che they've got to
10268s keep the formation they've got to stay
10269s together look at hot babe he's ready
10271s he's like I'm not healing guys I'm
10272s calling the enemy backline that's all
10274s I'm going to do this game that position
10275s he is absolutely unhinged it's a rough
10277s point to close out on though so open so
10279s much opportunity for hit scan to find
10281s kills K he's got to cross these long
10283s Open Spaces hard to see how he can make
10286s it happen uncomfortable for sure here's
10288s a call Ence from hot babe though maybe a
10290s solo kill attemp yes they're rapping
10292s they're just going to heal each other
10293s though need follow up yeah sleep there
10295s doesn't need to hit the okay there's a
10297s little bit of stress on the healing
10299s resources now cookie gets slurped down
10300s in midair hot bab's going for it g is in
10303s trouble here so rescue though but they'
10304s lost ghost and cookie respectively K
10307s there to clean up for three oh yeah
10311s they're making me feel some kind of way
10313s Jak I'm feeling something I don't know
10315s though I mean so far right every time
10317s the retake has failed since the road hog
10319s and the mo come out right being attacked
10320s from all angles SRP Che hasn't been able
10322s to respond to that well I honestly
10324s wonder how a hero like Tracer or Brig
10326s would fa here and just just cleaning out
10327s some of these flanks uh a little bit
10329s more consistently not allowing yourself
10331s to get approach from all angles but so
10333s far oh yeah maybe they found their
10334s footing in the series hook on Arisa
10336s shouldn't be too much of a problem for
10338s this hero though right this is the
10338s strength of the hero he just kind of
10339s walks out of there yeah wall gets broken
10341s eventually with Sola just backs on up in
10343s fortify so the hook would never have
10345s found purchas here SRP Che are set up to
10348s have another crack at this now not
10350s already assuming The High Ground to such
10351s a great degree in Kai it's a very
10352s Securus rip Tire here oo it's good play
10355s though there's a lot of pressure worried
10357s about it oh oh c around the outside Kai
10359s has found both backliners oh yeah are
10361s going to win this map J I think that's
10362s the map yeah I think it's over I mean
10364s going to be hard if these kills come in
10366s late as they they look like they're
10367s going to be doing then this is over and
10370s SRP check is the Tilt going to come out
10373s because this is a this is a painful C to
10375s take a last that's so funny Prelude is
10377s all about the Roat Rush comp on this map
10379s is really good like play Stand and
10381s that's where you're going to find some
10382s success oh yeah do exactly the opposite
10384s showing us again once more at home and
10387s you can play whatever cop you want if
10389s you are well drilled and understand your
10391s win conditions with that setup dark side
10393s F mining cookie there the soldier now no
10396s longer able to dig Sr Pig check out of
10398s trouble in ladies and gentlemen say it
10400s after me we have ourselves a game
10403s overtime will tick down that is the map
10405s it's two to one and SRP check be fuming
10409s about that map I'll tell you that one
10410s free it now it's up to the coaches I
10412s think right you've got time to you're in
10414s the lab now this is the one comp that
10415s you've had trouble with so far in the
10417s series so what do they come out in the
10419s next map with how do they respond I
10420s think there's for me there's two options
10422s either you go to a full Lucio rush and
10423s just chase down play players one at a
10425s time right especially the supports
10426s should have a hard time living they
10428s don't really have anyone to protect them
10429s Moira splitting very scary to do that
10431s against Lucio or you just play a full
10433s dive comp same thing right punish these
10435s flankers they're getting surrounded and
10436s I think maybe the double Flex support is
10438s a little too greedy into that style
10439s we've never seen uh is p play like a
10441s full dive comp right I don't think we've
10443s really seen them go for it maybe on like
10446s Busan or some of the first maps in their
10447s Series yesterday but yeah it's very hard
10450s I mean Mo are playing this audacious
10451s sort of you know uh flanking position
10454s obviously like you decent damage output
10456s when you're combining the biotic orb
10457s there with that right click this is
10459s really nice on K never take the direct
10460s approach try and be as unexpected as
10462s possible and you see the roadog takes so
10464s much threat G so much attention finding
10466s even a couple of kills with those traps
10467s here in a good position to uh to be very
10470s disruptive now not the result I expected
10472s to see coming out of new junk City but
10475s if we get isira can you get away with
10477s that I think it does get worse when it
10479s goes to any push map realistically it
10481s gets a lot worse flash point at least
10482s maybe the hog you know that that
10484s approach from all angles right so many
10485s times we saw the Moira setting up on the
10488s flank coming from the back and you can't
10489s do that so easily on push right the
10491s map's a little bit more linear a little
10492s bit harder to create that separation but
10494s I think there's still a chance there's
10495s still some hope I'd want to see an
10497s adjustment come out from SRP check I
10499s think they might be banging their head
10500s into the wall to keep playing that match
10501s up and just a subtle change like just
10503s changing to a Lucio being a little bit
10505s more centered as a unit might be more
10507s effective for them in the long run there
10509s you have it one map picked up here by
10510s allier sticking with a very
10512s unconventional Road Hog junk quack
10513s composition will it help them any
10515s further in the series stick around it's
10517s going to be push coming up
10520s [Music]
10543s next
10547s [Music]
10609s [Music]
10637s [Music]
10645s [Music]
10659s [Music]
10698s [Music]
10704s this one's for the real ones all of you
10706s out there holding it down for the
10708s junkrat and Road Hog Mains out there in
10710s ranked oh yeah making it work with a
10714s very unconventional composition but that
10716s is what this is all about welcome back
10718s of course to the flash Ops holiday
10719s Showdown M Leslie here with Jake lion
10721s we've seen quite an interesting
10722s turnaround in the series that we
10724s honestly thought would be very one-sided
10726s Jake yo Jack my guy what's up give us
10730s your thoughts how do they get away with
10732s like the the road hog cop what role is
10733s it supposed to they're always look one
10735s tricks always going to get you once okay
10737s they're always going to get their on you
10738s got to learn your lesson exactly what's
10740s your reaction here what do you swap
10742s you're in the game what do you swap what
10743s do you bring out what do I
10745s swaper I go
10748s hog you just yeah you IM you show you
10752s show them who has the better hog
10754s blame the
10755s support support I love a hug comparison
10758s big fan of that honestly though if if
10760s we're if we're being realistic and nonr
10762s about this yes Sr PE check may be a
10765s favorite going into this but if you're
10766s looking at the lineup especially the
10768s backline there with uh ghost and Gala
10770s those are very very new players to
10772s competitive OverWatch and if someone
10775s plays something so wonky season players
10777s might just be able to deal with it a
10778s little better like aesta might not have
10780s an issue here but like the backline was
10782s being farmed here gala's like big thing
10784s this year and there is no match like
10787s team history of him anywhere further
10789s back before 2023 he played for team
10791s Spain in this o World Cup but that's
10793s about it ghost same thing very new to
10796s the scene so we shouldn't be too hard on
10798s SRP check although they are the
10800s favorates there is uh there's some new
10802s blood in there who still needs to learn
10803s not to lose to one
10805s tricks as Jack your supports blame the
10809s support I I don't want to propagate this
10811s I want to have a good
10813s time yeah Jake we got our new Queen
10815s Street on Deck here so not thear as we
10818s may be expected here but is the is the
10820s is the concept still the same right
10822s difficult to maybe find Value out of
10823s some of these uh more off the- wall
10825s picks I do think it's a more linear map
10827s so it's less likely that you're going to
10828s get flanked I do think though maybe
10830s there's a chance for cookies flanking
10831s Soldier to make return right that hero
10833s can can take that one V one with the
10834s Moira on the flank clear her outle her
10837s like junkrat right and if you force uh
10840s this Aya team to play a little bit more
10841s grouped a little bit more front to back
10843s they're a known quantity it's when
10844s they're hitting you from all sides like
10846s I don't think you really can blame the
10847s supports because when MO is hitting you
10848s from one side junk jumping on you from
10850s the other Hogs you know staring at you
10851s down the middle there's too many threats
10853s to manage I think it's really going to
10854s be imperative for Sr PE check that they
10856s get back on the offense and deny this
10858s level of map control I think being
10860s surrounded is what caused them to get
10862s that reverse sweep on flash
10864s point push map here going to be crucial
10867s tell you what if that last series was
10869s anything to go by push promises to be an
10872s exciting prospect
10874s that was unbelievable stuff that X
10876s Oblivion come back here SRP check though
10879s probably expect to see the Sig is pretty
10881s popular here I sort of get it very very
10882s sort of versatile composition but oh
10884s yeah they are they are committed I mean
10887s this is a porcupine of a composition
10889s here you know if you come into the open
10890s losos I think this is the better
10892s response to hog the a lot of people in
10893s ranked you know I think they defaulted
10895s theor to respond to hog but i' like the
10897s just raw DPS of Bap and Zen you don't
10900s worry about Hog's heal like you grind
10902s him out of resource completely and then
10904s you don't have to deal with the heal
10905s anymore right now that interrupting it
10907s isn't such a big deal Sig is going to be
10909s just very very potent into the hog I
10911s think it's the best match up available
10912s and Tracer as well comes out from SAA
10914s right combination with the harmony orb
10916s now hot babe is going to have his work
10917s cut out for him just sliding through the
10919s flank at all do side Phil is going to
10921s spend most of this game trying to heal
10923s like that little hook there no
10924s connection look at the Poke damage
10925s immediately forced to take a breather
10928s it's like how do you stop cart right now
10930s right you know ker is coming up on it
10931s but no one can really do this alone no
10934s shield into B Zen I mean yeah this is
10937s Godless game to lose right now there it
10939s is yeah again no protection no defensive
10942s architecture from which cool boy can
10943s play behind even K doesn't really get to
10946s have the most optimal Sidelines forced
10947s to play from the gym up on that high
10949s ground and and every flank here is
10951s exposed in Long Range so you can see the
10953s junk route coming which is just crucial
10955s when it comes to dealing with the hero
10956s soj as well by playing hog into sojourn
10959s I mean your teammates are going to be
10960s staring down a rail all day long right
10963s any of these moments can can cost you
10964s the team fight s almost able to dive on
10967s hot B 35 I think found a health pack to
10969s stay alive there after eating a rail gun
10970s from cookie again 24 25 minutes is fine
10973s cuz s p chick they want to retreat to
10975s these long Sidelines that's where
10976s they're way more favored and hot babe
10978s gets a geology lesson yeah I mean for me
10980s this is a beautiful response um from SRP
10983s check every hero perfectly selected I
10985s love the full poke answer here and also
10987s you know just this soj free Zen free I
10989s mean if Zen dies this game I'll be
10991s surprised frankly okay yeah really tough
10993s to to get
10994s this is like for me this is a full cap
10996s you shouldn't lose a fight with this
10997s comp the SS don't matter just keep left
10999s clicking them toor turet can make use of
11001s those flanking angles Jack obviously
11003s again will be scrutinizing the
11004s positioning of those very easy to poke
11007s them down Dark Side Phil is taking the
11008s car though somebody's got to stop it all
11011s right can be a little scary for SAA
11014s ooh but he does bait the Drone out
11016s anyway aortal field yeah getting drawn
11017s out there's pretty big Transcendence
11019s comes
11020s through G it does save for St that's
11023s huge Cole though no answer for Cole yeah
11026s this could be dangerous nowen getting
11028s pressured hot babe yeah just not getting
11029s touched here this should really wipe
11031s them out Whole Hog also to claim to
11033s stola yeah the big old commitment comes
11035s through does win the team fight that's
11037s important but I think SRP check is not
11039s going to be too worried about losing a
11040s big ult fight that's the hope for a y to
11043s like come back into this but
11045s realistically it's it's these neutral
11047s games right it's the soldier always
11048s having rail it's it's Zen just free
11050s casting on you I even like the soldier
11052s swap over Tracer right why do you really
11054s need Tracer now that torb's out you know
11057s capitalize on like a r gun here or there
11059s yeah but a soldier can do the same thing
11060s right he can be hitting you from off
11061s angles and clearing out the Moira and
11063s just Another Hero who can break torb
11064s turret efficiently good a dark side
11067s feeli thinks about giving up this High
11069s Ground he's running out of juice
11072s dropping to the low ground now as a
11073s actually get themselves out into the
11074s lead here no checkpoint picked up yet
11076s but SRP Che want to draw out the neutral
11079s game as long as possible yeah and that's
11082s exactly what they're doing so far Dark
11084s Side fil really needs to find some kind
11085s of opening pick as players falling
11087s around him going to grind him out it is
11088s a nice torure placement though getting a
11090s lot of value in the team fight was a
11091s little fun note even though they're
11092s obviously getting stopped but you know
11094s hey smile it's a good Tor spot and K
11097s yeah obviously switching off the the
11099s junk C which just could not work I'm
11101s really curious to see SAA how he plays
11103s this I think he's going to be able to
11105s expose the map and really punish the
11106s lack of flank contest here I think this
11108s is the maybe the thing that they were
11109s lacking when they got reverse swept on
11111s flash point is that hero to create angle
11114s FL pressure and and keep the map control
11115s for the rest of his team
11117s yeah so he happy to hold the front now
11120s as we have SRP check nosing into the
11123s lead a matrix on that off angle there
11125s the May wall not going to cancel it out
11126s so much but cookie has to jump away from
11128s the Matrix Le he gets frozen solid maybe
11131s thinking about body blocking for a
11132s moment there for ghost to eventually
11133s gets th out longrange molon would have
11136s helped to that effect there but kaser
11138s high value kill great Target to get
11140s caught inside that gravitic flux now and
11142s dark side field is feeling the pinch
11144s literally INF figuratively yeah getting
11146s harassed from all sides you can heal but
11148s you know he's out of resource there and
11149s slowly slowly slowly getting poked down
11152s and eventually it's just too much he's
11153s still alive but just like what are you
11155s doing you're just giving the enemy ult
11156s right and and giving cookie rail I mean
11158s he's been using it to devastating effect
11160s this hero comp does look really good
11162s another big old cycle there's some kind
11163s of Hope here the hugely very open part
11166s of the map we just saw the fight there
11167s and I think thisp check really take
11169s advantage there now only she have that
11171s High Ground Advantage briefly for
11172s Defenders but that tactical visor is W
11174s hard to mitigate you at least have
11176s gravitic rather kinetic grasp from your
11178s Sigma as dark side fielders made the
11179s switch off the hog yeah I think the
11181s sigma is advisable here be a little bit
11183s better at holding the front line S
11185s though I think has big potential to open
11186s up a massive flank here nothing to
11188s really respond to him if he could get
11190s wide on the enemy backline yeah like ice
11191s block K switching back to the the
11193s junkrat here oh goodness what is going
11196s on hot bab trying to make use to that
11198s verticality this is a sad PO with the
11200s junk as well they're both going for it
11202s the map could get flipped here right I
11204s think Sonic could easily take a back
11205s flank is that is not
11210s wow that is not it oh my goodness that
11213s is about as far from it as humanly
11215s possible right that's a yikes for me dog
11218s K take it down Kai now can only look on
11220s uh as he's given away his position SAA
11223s now looks to just pressure down Dark
11225s Side field oh if he dies this late on
11226s Sigma it's could very costly could be an
11228s overextension window I think well used
11230s here getting clean up kills would be
11231s massive could cost the map just got a
11232s bard on the back line he's still there
11234s behind do they know yes they do now out
11237s of The High Ground K drops a trap here
11240s SAA rather ghost gets caught up he's
11242s doing it they just threw out the
11243s blizzard for ker for basically free SAA
11245s now and cookie both still alive have
11247s that High Ground Control nicely done by
11249s the back line of our year to clear out
11251s those DPS yeah it is going to be
11253s ultimately a reset here for Sr Peak
11256s check however they've made massive
11257s progress and I think right now what I'd
11259s love to see them do is just take that
11260s midf fight High Ground Play long open
11262s sight lines maximize the double hit scan
11265s make it so hard for May and junk to
11266s connect and they're doing exactly that
11268s right look at VL out here he can go down
11270s touch the cart and you basically got I
11271s mean Zen's not a hit scan but he might
11272s as well be everyone's going to take a
11274s powerful anle right now Dark Side field
11276s just operating on the stairs here a Sol
11278s of fanes to control tube K able to
11281s definitely avoid that accretion and
11283s still maintain some presence but those
11284s bouncing hyperspheres oh he
11286s underestimates for stola who by the way
11288s by thiso is an absolute Sigma Master now
11291s moving back up with the bot here oh C
11293s where the heck is your damage dark side
11296s F is going to get coralled lassu and
11298s broken like a Bronco now one kill does
11301s come in for kaser but Gala does have the
11302s Transcendent so if things get too crazy
11304s he can always bring that out they want
11306s to win this fight with minimal old
11307s commitment though and just secure
11308s themselves The End Game 3 minutes left
11310s on the clock Miss trying to deny the
11312s healing from cool boy rush here oh no it
11314s hits the B it doesn't go anywhere oh
11317s it's yeah that is a very short road no
11319s ice block no ice block he's in big
11320s trouble dead absolutely gone there no
11322s immortality field composition for o very
11325s very hard to save teammates from that
11327s gravitic flux yeah some of the weakness
11330s here of the hero choices trying to play
11332s around the junkrat right maybe you need
11333s the KIRO to make some crazy flank happen
11335s but then you're missing some crucial
11337s abilities in the sigma mirror I'm okay
11339s with this strike you know not every
11339s OverWatch game has to feature a mirror
11341s match of optimal team cops I did that
11343s for 6 years I'm Gucci he's a rip Tire as
11347s someone who's played some nonoptimal
11348s matchups I'd rather play the optimal
11349s match up I'd rather win oh man yeah drew
11354s that all right cookie D yeah a little
11358s bit of tickle from the back line here
11360s cookie in the flux do they have no hit
11362s scan no followup immortality Fields
11364s right there cookie should be topped up
11365s in a few moments Gara brought down so
11367s harder to break the sigma do you need
11369s the Zen against this comp anymore yeah
11371s now it's I think I don't think you have
11373s to play it but it's in the end it's a
11374s sigma mirror right Zen just does the
11376s most damage of any support by far so I
11378s don't I don't mind the pick and and no
11379s one to really shoot back at him it's
11381s like having an extra DPS on your team
11382s you know why not
11384s cling this don't clutch this this unreal
11387s yeah Ah that's filthy V eventually
11389s brings Dark Side fi down and that bot is
11390s going to keep on moving there's an anab
11393s boost here for cool boy but there aren't
11394s any great candidates for it yeah they
11396s just 3v5 uh that's not good um yeah Nano
11401s onto the Sig okay he's on road hog all
11405s right throw it back oh g go back to his
11407s Zend when you
11408s die we'll see we'll see maybe I mean can
11411s the hog even get anything done here I
11412s think Sigma alone is such a just a just
11415s a terrible match up frankly for the hero
11417s can doesn't care about getting hooked
11418s can save his
11419s teammates The Shield is like a nuisance
11422s for dark basically solo killed that hook
11425s down great hook here by the accretion
11427s will break it graic flux there catches
11428s kaser I think who gets picked off before
11431s they even touch the ground here already
11432s quickly SRP check trade up in kills yes
11435s they lose SAA still playing with four G
11437s able to generate eliminations of their
11439s own now it's a Swift step forced as hot
11441s babe is on the back foot yeah we'll see
11443s I mean this this choke point is pretty
11445s rough right now this is a position where
11446s the hog and the junk can kind of hit you
11448s from this top right off angle but SRP
11450s took no real interest in pushing more
11452s right they can just defend from this
11453s position 30 seconds on the clock and
11455s you've got to make something happen get
11457s some kind of snowball rolling if you're
11458s a yeah the ster immortality field has to
11460s be used there it's going to keep him
11461s alive but the rip Tire will come in
11463s after the fact if it wasn't railed by
11465s Cookie Dark Side field eventually is
11467s able to break for stol's resolve there
11469s in that front line and find a second but
11471s we have 17 seconds to play get rush just
11473s got used there and already one fight
11476s it's looking tough for a yeah it's
11478s reasonable to win a fight with two
11479s ultimates for a yeah but I feel like you
11480s need to do even better than that this
11482s position is so rough at this point
11484s really the the the screws are to you
11486s right if you lose a single player you're
11487s going to be fighting in overtime uh and
11490s and you know having to contest that
11491s payload with roadhog into Sigma could be
11493s rough they've got to find some kind of
11494s opening pick here I think and and win
11496s without expending too many ultimates
11498s ghost here just checking the flank
11500s briefly there making sure no one can
11501s creep up not the comfor yeah really
11503s caders for that here's the window
11506s throwing up has already found kaser
11507s through it now the blizzard is going to
11508s claim ghost but able to get an imortal
11510s to filled up then no one can answer cuz
11512s there's a gravitic or rather kinetic
11513s grasp being used by Vista but he doesn't
11516s have it available when that whole hog
11517s comes to call still hot babes brought
11519s down by Ghost and dark side feel is
11521s probably feeling pretty demoralized
11523s there by L ultimate right can't do much
11525s as the tack fires are in play the damage
11526s just keeps on coming and it don't stop
11528s that'll be that as Sr Pig check close it
11531s out here on new Queen Street again we at
11534s least see oh yes sticking to their guns
11536s unfortunately their guns are Antiquated
11538s they misfire frequently and they got
11540s completely technologically boomed yeah I
11543s me I'm I'm I'm happy to see this frankly
11544s this is this is how it's supposed to go
11546s right you know like yeah you play these
11547s crazy Heroes you might make Kings Ro
11549s close maybe you can cheese flasho but
11551s eventually you get caught by good honest
11553s OverWatch baby simple as that ladies and
11555s gentlemen I do want to it was
11557s interesting watching K try to make the
11559s junk rat work right I think there's
11560s still like a lot of lessons to take
11561s where okay you feel more confident on a
11563s certain hero it's comfortable you still
11565s need to play to the map you might need
11567s to just adjust your approach quite a lot
11569s here playing against the sigma is a
11570s really big ask he's incredibly robust
11572s right he's being to rotate those cool
11574s Downs as effectiv effectively as he does
11576s means that the junkrat has to go above
11578s and beyond to be able to have the impact
11579s that he needs to to turn the game around
11582s at times we saw K able to do that but
11583s those rip tires all got killed on it's
11585s such an open map right to cross these
11587s Open Fields and hit scan I mean at this
11589s level right they're going to break the
11590s tire I think for me I I agree right I
11592s think he's doing what he has to do you
11594s know you give up the Frontline spamming
11595s play style you can't win that way take a
11597s more of a backline you know flanking
11599s assassin approach I think that's exactly
11600s the right adaptation but again there's
11602s just there's always responses right and
11604s then you know cookie starts getting wide
11606s there's two hit scans taking both flanks
11607s on you and then now you're losing even
11609s in that adaptation so I agree Kai and
11611s ker you know they're doing what they can
11613s the team overall adapting as much as
11614s they can but at some point you feel the
11616s limit of the hero uh and that's why you
11618s know these teams are are ending up to
11619s advance is cuz they're they're just
11621s better at the best heroes yeah look m m
11623s talk about here for sure but this is
11624s kind of playing out the way we thought
11625s it would we could head over to the couch
11626s going to discuss this game and then
11628s we're going to set our sights of course
11629s to the other side to the other side of
11631s the Atlantic Ocean start talking about
11633s how this all ends here the flashs
11635s holiday Showdown so don't go too far
11636s much to talk about here still on the EMA
11638s side of things and then of course we'll
11640s head across the
11641s pond that's right well Jack uh looks
11645s like good honest OverWatch wins at the
11648s end of the day it prevails it shall
11650s Prevail I mean it was fun though I I
11652s think it's really tell your face you
11654s don't you don't seem like you were very
11656s entertained no I genuinely though you
11658s seemed like you were suffering and there
11660s was some pain that's his resting bro
11661s face don't worry about resting bro face
11664s you never heard of that yeah well yeah
11665s I've heard the other CCH sprays out here
11667s man yeah for no reason at
11669s all they are aimed at it's weird as soon
11673s as Matt's not here they just all
11675s directed towards me last night I was
11677s like who's going to catch all the Strays
11679s now I guess someone has to thank you for
11681s taking one who is really surprised
11683s nobody oh boy you put this in the
11686s highlights you got to do it like that
11688s and hard's hard's so happy now cuz
11689s that's taking all the heat off him play
11692s it's easy look anybody could do it
11693s everybody can just fly off the map like
11695s that using ra all right I'll be real
11696s I've gone off the map more than once on
11698s J you just see that fivan old you and
11700s you're like wait a minute as soon as you
11701s cast but if you hit the five then the
11704s team can follow up and you your death
11705s asn't me tactical t t feed
11709s T I'll be back fast what do you guys
11711s think about like being out of can
11713s Rampage just like we are can now with
11715s like the Reinhardt charge I think are we
11718s ready for that I mean it's such a
11719s powerful it's such a powerful ability I
11721s don't think it needs to have that level
11723s of flexibility right it has a chance to
11725s team wipe and and life steal for like a
11727s th000 HP I mean that's out of control
11728s the potential of the hero come I mean
11731s like this game was Sol like this serious
11735s everyone at home's like I've been here
11738s that that KIRO D to that moir I think
11740s that's what was fun actually about this
11741s uh series as a whole is that these are
11743s actually things you're going to see in
11744s your rank game sometimes like hog is
11746s being played a lot in ranked because hog
11747s is a very like solo quesque hero I I
11749s think it could work at the highest level
11751s and he has done a couple of times in the
11753s past but like flanking Moira random junk
11756s rats coming out of nowhere and then
11757s one-shotting your backline that does
11759s happen in like normal OverWatch and it's
11761s funny to see I think it's like really
11762s important for us to be clear about this
11763s though this is like this is a fully open
11765s tournament and the best teams in EMA
11768s have risen to the top so this is
11769s something that you can even do at this
11771s level so even at your level at home you
11773s can look to try and like create
11774s advantages based on like the strategies
11776s that like speak most to you that's why I
11778s think the game's in a great place right
11780s now cuz even in like the more
11781s standardized matchups like there's a lot
11783s of room for like you know different
11785s different tank selections it doesn't
11786s have to be ratra all the time DPS
11788s selections also being mixed up a ton as
11790s well games in a good place for this even
11791s even if it's miror comps and we've seen
11793s that yesterday as well with very little
11795s adjustments you can play it very
11797s differently so it feels like a different
11799s com so yeah we we get to see a lot more
11801s variety in the way to play here that
11804s ain't right so that's a noville boxy
11806s versus SRP check that yeah in that third
11809s place game tested you oh I see sorry
11811s that's that will be the third place
11812s matchup I think yeah never mind we did
11814s not test you we tested myself and I got
11816s it all wrong it's all good though it's
11818s all good
11819s though um I would say this bracket
11822s pretty much went as expected though like
11824s I don't feel like there is a best price
11827s I I'm excited that it's like a Revenge
11829s match now as well SRP check versus EX I
11833s think these are the best two teams in
11834s the yeah for sure for sure and we love a
11836s salty run back through the lower bracket
11838s that's that's that's what these that's
11839s what these Open Bracket tournaments are
11840s about as well like seeing like these
11842s massive salty runbacks have we' seen the
11844s league countless times and it's cool to
11846s see it here as well and we might get
11847s treated to just that as well over in the
11850s na region so uh we're going to head over
11852s there after a quick break you don't want
11854s to miss
11856s it hello and welcome to a very special
11859s flash off segment where we're going to
11862s put every everybody's holiday spirits to
11864s the test is the holiday Showdown gift
11867s [Music]
11869s exchange sounds like really
11872s intense the first
11874s anual will make their selections from
11877s the box truly the holiday Spirits all
11879s right let's uh let's go over the rules
11881s this is how it's going to work all of us
11883s have already picked a number well it was
11885s picked for us kind of out of a hat
11887s didn't happen to determine the order
11889s where we'll pick our presents right here
11892s on the table
11893s and on our turn we can either choose a
11895s new present to open or steal a present
11897s from someone else once a present has
11900s been stolen twice it's officially frozen
11902s and can never be stolen again dramatic
11905s I'm reading all of this off scary get
11907s you off okay whoever draws the number
11909s one will not only start us off but we'll
11912s also have the option to either who
11913s number one tell number one is you all
11916s right that just means you're the first
11917s one we stealing the last one to steal
11919s baby I'm watching you yeah so you can
11923s you can you can do
11925s it never take the biggest one never take
11927s the biggest one I'm take this one that
11929s was so quick was that it look at you go
11932s the
11933s commitment glitter all over me you don't
11935s even know that's me that okay
11936s nondescript box not a great start it's
11939s not branded or
11942s anything sometimes what is this uh
11945s really okay oh it this Merry Christmas
11947s on it so real heartfelt
11949s greetings what you reckon M first I
11951s don't know it's another box I'm not even
11953s opening this properly it's a
11955s pachari that's a good GI that's a pretty
11958s good
11960s gift who I don't know where it went I
11962s don't know where it went who's next
11963s you're ruining nobody's going to trade
11965s for that I do not want to steal what's
11968s touched your under hey I'm an Adonis
11971s baby all right money for that telling
11974s one of them is fish themed I no it's
11977s not which one which one is f if you
11980s touch it you have to take it by the way
11982s I there's one there hurry up well I'm
11983s not do something really do something I I
11986s liked the rib although now yes I also
11989s have I like that one and there's a fish
11991s in there it's Jack will steal it from
11994s you I will steal it yeah oh excited it
11998s that a
12002s funun tracer that's kind of fire kind of
12005s nice okay nice it is when do I when do I
12007s get the go last MCH uh I'll take this
12010s one because it's blue and sparkly and
12012s that is really inspiring oh wow that was
12014s way EAS came straight up okay someone
12017s like tight the ribbon together instead
12018s of time these are well
12022s wrapped like actually they should have
12024s done it this way we're filling time all
12026s right what's in there none of your
12029s business clean
12032s though you
12036s good Lego actually
12039s wait okay all right Jak that is you know
12043s what so that's
12045s Ace that's a nice Lego Lego sorry it's
12050s mine now so we go again yeah she goes
12052s again it's open two in a row which is I
12055s never I was going to pick that one of
12057s course he would there may have been a
12058s hoodie in there that could have been
12060s could have been a hoodie in
12063s there must be nice the one thing nobody
12065s can steal from
12068s you w wo wo wo wo wo you're kidding me
12071s I'm winning
12073s I want Christmas oh my god do I get the
12075s do I get the steal yeah you can you can
12078s steal it give me
12082s that I won I did it open another
12086s prison wait so who's then it's you yeah
12089s so should I just give it to you
12091s before we get open she lost her right
12094s okay okay okay not as excited I'm
12101s just it's me now I have to take this one
12104s oh you could choose another one I think
12106s open this one you got to choose this one
12109s it's p i take
12111s P do you want to open or
12114s keep I'll open it
12118s yeah you know what could be a fish in
12120s there could be a fish in there I yeah
12122s you know what if it's not mat
12125s the okay okay okay opened it
12129s [Applause]
12131s it's exist that's pretty fire
12135s iur
12137s yeah I forgot all about it time it's
12140s seared into my mind forever do I get
12143s this as a consolation because
12147s you it's right all right whatever
12149s whatever uh well that was that like I I
12151s don't know how to wrap this up uh I like
12153s Lego yeah we had a great time we had a
12155s great time everyone's a winner and uh we
12158s of course have way more OverWatch coming
12160s your way so stick around stun
12163s [Music]
12165s woo what are you doing stop cele this is
12168s mine mom said
12172s stop welcome back to the old watch Flash
12175s Ops holiday
12177s Showdown sound effects
12180s anyone it's pretty generic actually I
12182s should have kind to prepar my soundboard
12184s but yeah I mean I call you of guard like
12187s I I get it next time be prepared to make
12189s sound effects okay uh Jake you should
12192s know that before the show you've been on
12193s a desk with me
12195s before that's the spirit that's exactly
12197s what we needed what are we doing sorry
12199s what are we that I'm glad you asked
12200s Mitch we are now continuing uh our
12204s wonderful day of OverWatch with na as we
12207s wrapped up the EMA uh region for now
12210s don't worry there's more tomorrow we
12212s will now be taking a look at the bracket
12213s for the North America region we are
12216s going to find ourselves in the upper
12217s bracket first with I hope a banger
12221s there's no way
12223s I know no way no way Omega stacked
12226s Timeless and Prim I will say prim is
12229s tornado not really facing any resistance
12231s on their Road through whereas this left
12233s right good night team looks pretty scary
12234s cuz that Timeless roster yeah it's
12237s pretty good we're talking like it's the
12238s SE sugar-free Hawk Vega Rupal te that is
12242s disgusting that's gross but also look at
12246s the opposition here equally as
12248s disgusting and we
12250s disgusting okay
12257s yeah Sam H C I mean that is just crazy
12260s also Mike played in a grand final
12263s remember DPS that yeah this is like the
12265s two the two shock tanks right and they
12267s 2022 Grand Final Mikey ends up being the
12269s one that gets more game time and has to
12271s like just turn up and play like the
12273s Winston the ball even ah good times I
12275s mean these these teams are stacked this
12276s is the this is the match of the
12278s tournament for sure I mean it'd be hard
12280s for me to see another team as like the
12282s grand finalist match up so this might
12283s just be a preview I think both of these
12285s teams I even wonder is there a chance
12287s you you even consider holding something
12288s back um and and preparing for the grand
12290s finals but I don't I think you can't
12292s disrespect the teams in the lower final
12294s either because they could upset you
12295s right you don't it's just enough of a
12297s risk where I think you have to try to
12298s win right here and assert your dominance
12300s exactly well I'm sure both teams are
12302s vying for that spot in the grand finals
12306s waiting for the opposition there
12307s meanwhile the other team has to fight
12309s through the lower bracket to get all the
12310s way back up there and uh with that said
12313s we're getting ready for this game I'm
12314s super excited Gentlemen please take your
12316s stations over there it's not a long walk
12320s but make it impressive H make impr
12322s impressive actually actually actually
12325s Jake impressed he he flapped his we he
12327s did he did he he was all over something
12330s something I'm pretty excited about here
12332s is is to see Sam and hydron play
12333s together so I want to everyone look out
12335s for that one here I think like Sam
12337s didn't quite get a fair Shake in the
12338s league he's nasty he might be the
12340s nastiest scrim God I've ever seen
12342s nastiest SC God he's freaky I want it in
12345s my bio that sounds good I like nastiest
12347s scrim God specifically and now as the
12351s gentlemen over there are getting ready I
12352s want to once more call out that the reg
12357s registration registration registrations
12360s for the calling all heroes Last Chance
12363s qualifiers are kicking up next week uh
12364s so head on over to this URL where is it
12367s it's right there
12369s Tada uh for L ch to compete in the
12372s calling all Hero's Championship make
12374s sure to sign up can't wait to see all of
12376s you obviously playing over there but for
12378s now I can't wait to see this match going
12380s on and for all the AC we're going to
12381s send it over to Jack and Jake we made it
12384s we didn't trip and fall or anything it's
12386s all good that was really impressive it
12387s was good yeah Little Couple steps Jake
12389s kind of f over here Wings beautiful
12392s great PRS we didn't do them but I want
12394s to hear him um o this is a tough one
12396s yeah dude I think I got I think I got
12398s Timeless right here I think I got him 32
12400s I think I'm feeling I'm feeling like
12402s this this roster just looks a little bit
12403s tighter to me but it's close for me it's
12406s very I I mean this is a this is a 5149
12409s situation I I expect us to go to map
12410s five I'd be disappointed if we don't
12412s yeah I agree map five or bust Prim is
12414s tornado
12416s 3-2 okay yeah I feel yeah Prim is
12418s tornado I'm I'm vibing with this team OG
12420s ultraviolet cou hydro and Sam sorry
12423s that's I was about to say that's a for
12425s me tornadoes 3-1 oh tornado 31 really
12430s wow Squad up operation get hawky boy a w
12433s is still in effect so true actually that
12436s get Hawk a trophy right now all right
12439s thank you very much guys yes Primus
12441s tornado versus timeless it maybe is the
12443s the match of this tournament J
12445s definitely the most name value on any
12446s teams in the na bracket there's no
12449s contest here the only player you might
12450s not be as familiar with is Vega but I
12452s think he's for me one of the the hottest
12454s up and cominging Prospects on Main
12456s support in the tournament uh in na right
12458s now frankly so to see him come out on
12459s this team for me is no surprise I'm not
12461s at all wor worried about his skill um I
12463s think just for fans of the OverWatch
12464s League he's the one player you might not
12466s be familiar with on this server but I
12467s want to see what he can do especially in
12469s what I expect to be a rush mirror uh
12471s where the Lucio can have a huge impact
12473s whether it's decision- making around
12474s beat or perfect timing on the amp really
12477s adds to the team and and is is crucial
12479s when it comes to those ultimate fights
12480s well heading over to Samo first nice new
12483s map for you on your screen I love this
12485s music yeah it goes It goes secretly
12488s hard it gets me kind of grooving you
12491s know it gets me kind of grooving B is
12493s heckling from the sofa bro
12496s can't we've got an incredible match on
12498s our hands and uh m is screaming at us
12501s not watching the game I'm just saying it
12502s is this uh the reaper Moira comp looking
12505s dominant I I I kind of not too shocked
12507s here yeah I think this comp is very
12509s scary I think the triple AOE potential
12511s Cole death loss I mean quad AOE right
12513s with some of the ults online very very
12515s threatening uh can kind of chop through
12517s a lot of these traditional Rush Heroes
12519s like the Baptista immortality field so
12521s very very threatening comp uh we'll see
12523s how the execution comes down yes we will
12525s they're going to be in the middle and
12527s The High Ground and yeah we saw this
12529s comp yesterday a ton Jake of course like
12531s nothing really dies until someone blows
12533s a crucial cool down like that wraith
12535s walk like the Fay like the block or
12537s something and then even then sometimes
12538s it's hard to focus one person all right
12541s rotation to the point now they trying to
12542s pin hawk in the corner Kia going to
12544s batter him senseless in the moment that
12546s Nemesis form coming up soon although
12548s that wall proactively placed down by
12550s sugarfree so kou couldn't escape when
12552s why can use his movement Keys just for a
12555s brief moment Point capped by Timeless
12557s now it's hydron and the rest Retreat
12559s yeah the positional game is going to be
12560s so crucial here because being able to be
12563s that team threatening the cap onto the
12564s point especially on a map like this it's
12566s a perfect situation to cut the enemy
12568s team apart with a well-placed May wall
12570s so eyes on sugarfree his walls getting
12572s some cool Downs out and early coal as
12573s well they're trying to be very
12574s aggressive we'll see if this p i mean UV
12576s just got his online as well so we see if
12578s he wants to use it in just a moment they
12580s were able to stem the bleeding there
12582s from Maru Paul's Cole Timeless ends up
12584s backing all the way to the point now
12587s primis tornado to do have this High
12588s Ground Advantage Co Essence use uh the
12590s Wall's going to block most of it so just
12592s a little bit of extra damage on hawk in
12593s the corner still B around the corner a
12595s lot of AOE happening right now they just
12597s got to keep their tank alive but they're
12598s unable to do so Prime tornado just get
12601s ripped apart here by Timeless beautiful
12603s positioning by Haw there right he
12604s recognizes that his team is taking a ton
12606s of pressure and so he goes full passive
12608s mode right hide in the corner Shield
12609s yourself and then block put the Dukes up
12612s and you know frankly that's there's no
12613s way you're going to clear the point no
12614s way you're going to clear the corner
12615s buys the rest of the team time to focus
12617s down cou with a M so well played and
12619s Timeless they're in a really strong
12621s position to win the Round Here Sam with
12622s the blizzard it's got to find value or
12624s else this map could really get out of
12626s control yeah almost 70% hit for Timeless
12630s this Annihilation is still available for
12632s Hawk too every's going to be grouped up
12633s so it's going to last its full duration
12635s you imagine Nemesis for coming out so
12637s maybe ripping the annihilation after
12638s this clu is going to hit that one first
12640s as Sam launches the blizz out on the
12641s backline a nice little block from sugar
12643s free going to save him from being frozen
12644s up for the time being but seea not quite
12645s so lucky as Sam is chased down
12647s eventually by RuPaul's coalesence now
12649s the vortexes are doing their Fair bit of
12651s work of just isolating people and
12653s stopping people from using any nice
12654s little movement abilities and ruple not
12657s quite so lucky uh almost escaped alive
12659s but just a little store here from
12661s sugarfree he's going to clog them up
12663s what this is going to be basically it's
12665s going to be one fight if they retake
12666s yeah they should be winning this the
12668s retake but on the other hand I mean this
12670s comp it's very easy to run back to 100
12672s to zero so still very winnable ultra
12674s violet as well with the coalescence
12676s we'll see if Timeless can kite as
12677s effectively as Primus tornado were able
12679s to do when that aggro coal K comes in so
12681s as the Defenders you might need to get
12683s aggressive with coal but sometimes that
12685s can be scary uh it's easy to overextend
12687s into this mirror extremely easy you best
12690s believe they're going to punish you for
12691s it as well here comes the coalesence
12694s Jake oh Seeker instantly taken down but
12696s sh free still unleashes that blizzard
12699s sound barrier I mean the whole of Primus
12700s tornado right now now could just W M1
12703s OG's over Health eventually wearing off
12705s Vega does have uh their own ultimate
12708s available but it doesn't matter cuz that
12710s death Blossom is just going to rip him
12711s to pieces hydron with a nice little 3K
12714s as he teleports back 40% online now for
12716s Primus tornado they're working their way
12718s up there in terms of percent it feels
12720s good to get a team like team wipe like
12722s that but it's pretty costly using every
12724s Ultimate now RuPaul I think I think
12726s honestly for Timeless if you be patient
12727s get this coalesence charged up it's a
12729s great opener and K yes he has one all
12732s but there's big responses on the side of
12733s Timeless yeah Primus don't have a ton to
12736s work of right now CL is going to have to
12737s be the Difference Maker here with the
12739s his Ultimus this Annihilation is both
12741s support ultimat available for Timeless
12743s there's the first one coalesence to kind
12745s of Corral everybody into this High
12747s Ground there as time has get the flip
12748s for free Koo jumps on to the point
12751s Annihilation popped Hands Held to his
12753s chest make sure he doesn't take an
12755s overwhelming amount of damage and just
12757s fall over but it might be a little bit
12758s more careful now as this beat gets
12760s Unleashed by time and a death Blossom
12762s for Seeker is still available pops into
12763s The Wraith form there to get back to the
12765s rest of his team rather quick sharp as
12767s the blizzards laid on the point OT is
12769s here in time is still control as Sam
12770s ends up going down a late sound bar from
12772s Prim tornado does not help Sam stay
12775s alive the beat of the coal Essence
12777s everything thrown in here Primus tornado
12779s managed to build up towards two support
12781s ultimate in this fight and now seea just
12782s needs to finish this one off no ra form
12784s available it's up in a couple of seconds
12786s so he will be able to escape if he
12787s really needs it h going down and the
12789s rest of primes tornado running away from
12791s the point they're pushed away and that
12793s would be uh Timeless even taking that
12796s first round yeah what a huge round
12798s really well played by sugar free the May
12800s walls consistent throughout the map they
12802s constantly cutting up the enemy team as
12803s well finding a little bit more
12804s consistency out of the may just very
12807s very tight series though and I I expect
12809s to see more of the same as we get deeper
12811s and deeper into it I don't think this is
12813s going to be a blowout in any way but
12814s onto a little bit more of an open map
12816s and I think both teams showing maybe yes
12818s the morom is very very good in those
12820s Close Quarters with where yeah May and
12822s Reaper are just hard to evade but when
12823s you get a little bit more space we could
12825s expect to see sojs come out both teams
12827s starting on Sim very curious to see do
12829s they do they keep the Sim do they
12830s prioritize that TP Mobility or do they
12833s want to play wide with the soldier flank
12834s a little bit more who gave that crab a
12836s pilot's license huh get him out of the
12838s chair get him out of the chair that is a
12839s that's a cute little
12841s detail I really like the compositional
12843s difference here Jake as well it's so
12845s easy to hold with Sig too like all the
12846s way at the back and just shoot down at
12848s people on the point yeah I think Sig
12849s should have a relatively favorable match
12851s up into ram ram has been buffed recently
12853s so it be a little bit better for him but
12855s just in theory right Ram's block against
12857s Sigma stun not the best of a of a cool
12859s down trade and you know usually Sig is
12861s happy to just slowly kite you back and
12863s drain your resources all the while you
12865s know plinking away at you with those
12866s hyperspheres oh that's exactly what he's
12868s doing right now on the up on The High
12869s Ground I'm just comparing o charge here
12871s between kou and H kou is going to have a
12874s much more of a tough time even after the
12876s buff uh getting Al charge especially at
12878s these longer ranges H's going to be
12879s pretty easy cuz everybody's pretty
12880s grouped up oh there's the speed boost in
12882s they already Force sugar freeze block
12883s and oh taking an overwhelming amount of
12885s damage in fact Force his backline to
12888s toss him a lamp should be good though no
12891s one's taking the point yet but thus are
12893s pressuring I wonder if thus are going to
12894s be able to jump on the point and stop
12896s Primus tornado taking it no doesn't look
12898s like it and with Vega dead that's a
12900s worrying sign for Timeless her ability
12902s to escape now away from kou is going to
12904s be next to nothing High Ground Control
12906s for Rupal though as he does unleash the
12908s window again looking down on this point
12909s every carrying away wait for that window
12911s to dissipate and now he up to hide and
12913s try and find these kills yeah big window
12915s used from Rupa but it's not able to find
12917s kills this fight's going very very long
12919s it looks like it might just be a reset
12921s into another 5v5 but Prim is in point
12923s control not feeling too bad about that
12925s yeah Thomas are wrapping around this
12926s point as well but yeah good luck
12928s touching uh using the annihilation even
12931s receiving the beat Hawk is just getting
12932s run over I mean speaking about the
12935s matchup Jake at the very start of this
12937s uh start of this round like the sigma's
12939s great for poking away but if you need to
12941s actually get on top of the point Prim is
12943s tornado got you got you locked down yeah
12945s I mean both thees I think the AL is very
12946s good against each other right you know
12948s like the annihilation is you know Sigma
12949s doesn't really have a way to mitigate
12951s that Shield kinetic Gras they don't work
12952s against Annihilation but on the flip
12954s side you know kou he's going to rely on
12956s that block to to you know resist a bunch
12958s of damage but it doesn't work against
12960s flux so I think really there's a chance
12961s here for Hawk to find a big flux and
12963s reopen the map for his team have to
12966s defend the see and hydron both with
12969s overclocks h already using hands
12971s hydrogen's going to pop his pretty early
12973s on and here comes the flux as well Haw
12975s in the sky box right now hunting and
12976s surging for targets sambar even invested
12979s here from Timeless to push them forward
12980s as that blizzard was launched by Sam
12983s into the backline every's able to skirt
12984s around it though and this is timeless
12986s fight to win and now with no ultimates
12988s Prim tornado heavily committing to that
12990s fight trying to clutch it out it ends up
12992s being relatively fair trade in terms of
12994s ult but the point comes back into the
12995s favor of Timeless they're going to have
12997s to hold on here but it's I'm I'm
12999s struggling to see how you retake as PR
13001s tornado I think when they have the space
13003s and they can set up with players like
13004s May ratra and just sort of be durable
13006s take a long fight that feels pretty good
13008s for them but Sigma you know controlling
13010s the point slowly backing out I I feel
13012s premise you've got to force Point here
13014s but it's not so easy on
13015s retake super tough I mean you know it's
13017s only one more fight really and then
13019s maybe an extended one or 80% for Prim
13021s tornado nice from Seeker all right big
13025s reset here you just want to go
13027s again you got to chase these kills
13029s getting these would be so high impact
13030s later into the round they really are
13031s going to be hungry for this might not be
13033s possible though very durable Heroes
13035s alive yeah too much healing every Super
13037s durable all good reset go again but
13039s still couple extra picks there off the
13041s back of that fight is nice yeah I mean
13042s you go for it right you put the pressure
13043s on get Hawk a little bit closer to that
13045s next flux could be a crucial ultimate he
13047s is only a 50% but if he Farms this up
13049s quickly this could really really help
13051s his team in the next fight he's at 50%
13053s already to that flux Jake they got
13056s blizzard Advantage too maybe just a
13058s chance to run them down window oh this
13061s window is nasty as long as they can
13062s break that wall and which they do quite
13064s easily without Amplified damage C now on
13067s the point pressuring if anybody walks up
13068s to him it's all good he's got the
13069s annihilation if he really needs it fer
13071s almost ends up going down just to that
13073s uh just that staff Seeker ends up
13075s falling to ultraviolet and there comes
13077s the annihilation this is time to just
13079s try to make their way back into this
13080s fight but Prime tornado just shutting
13082s the door on them and even slamming their
13084s foot in it as well making it painful
13086s rupo down these fights these deaths are
13088s so late they are stalling for extra time
13090s here Jake but prise tornado cing at 82%
13094s that's a beautiful fight by kou really
13095s really well played getting the perfect
13097s ultimate snowballing pick after pick
13099s normally that ultimate is used so
13100s defensively but he finds the window to
13101s get aggressive and now sugarfree feels
13103s the pressure to go to Tracer Just a
13105s Touch point and that's rough in this
13107s mirror match but Seeker keeps the fight
13108s in contention okay OG ends up going down
13110s to a random raun who can actually tou it
13112s doesn't like sugarfree is going to make
13113s it there a flux going off the backline
13116s his H kills too that sound bar from Vega
13118s was the Difference Maker in that fight
13119s as sugarfree gets the cap on the point
13122s 85% ticking for Timeless now Prim
13125s tornado they got ult to come back in but
13126s can they actually touch it looks like
13127s OG's going to be LA to do it now it's
13129s kou's turn taking a suboptimal pick just
13131s feeling the pressure that he he must
13133s touch the point I think I think he has
13135s to super low there's the sound barrier
13138s but window on The High Ground just going
13139s to be devastating to Prime tornado want
13142s to make their themselves known on the
13143s point I mean there's just no way right
13145s not without kou there not without OG's
13148s heals I mean look at how free Seeker is
13150s on The High Ground just a sojourn Ace
13153s just mowing people down that'll be
13155s timeless taking the first map an
13157s incredibly close Series in terms of
13159s skill here both of these teams very very
13161s high level and both making their
13163s respective comps work incredibly well I
13165s mean normally after watching a map I
13166s start to feel okay this comp maybe has a
13168s bit of an edge but I don't think you can
13169s say that after that for me I I really
13171s think both look viable it looks like a
13173s 50/50 at least on those maps with a
13175s little bit more space a little bit more
13177s separation for Sig and soan to get their
13179s value U but so well played their there
13180s by sugar free right coming into the
13182s point at the last possible second enemy
13184s team tries to rush in tries to take a
13186s quick brawl Hawk falls back he trusts
13188s okay my tra's got the point touch I
13189s don't have the walk up he's almost
13190s trusting in h to to land a big flux and
13192s he did he got two kills off the back of
13194s that flux V was able to use the sound
13197s barrier just in time to just generate
13200s overshield and hey that was my parting
13202s gift to the rest of the team and end up
13203s helping them win the round there as well
13205s pretty close for battle I mean oh my God
13208s wait okay we didn't catch that thank
13210s goodness we did on the The Shadow Ops to
13213s be honest I don't think that matters
13214s think they lost the fight anyway I think
13216s but it's a tragedy I mean he was like
13218s full desperation trying to heal like his
13220s team is all going to die in like one
13221s second if he doesn't go in so yeah maybe
13223s he slipped up a little but I don't I
13225s think that I mean that fight wasn't
13226s going to go his way anyway kou though
13228s this Annihilation was crucial both tanks
13230s just back and forth on this map really
13233s vying for Primacy I see Hawk and kou as
13235s you know really players competing to be
13237s the best tank in na really these guys
13239s are the biggest names talk about when it
13241s comes to that position especially with
13242s those players who are a little bit more
13244s focused on the off tank Heroes yeah it
13246s was nice to see Samar as well honestly
13247s there's lots of different play Styles
13249s you can uh play that map and seeing the
13251s Sig and the ram just kind of duke it out
13253s and like you said it looked pretty damn
13255s even and I expect the rest of the series
13256s is going to be that way as well we're
13258s going to jump to a quick Break map
13259s number two coming up soon Prim tornado
13261s your chance to pick make it a good
13269s one
13272s [Music]
13299s go
13300s [Music]
13359s he
13367s [Music]
13398s [Music]
13422s [Applause]
13424s [Music]
13454s welcome back map number two coming up
13456s and I got to I really like these little
13459s bumping this is my favorite one he's
13461s looking at his own head smiling self
13462s snowman how's he looking how you looking
13464s at your own head yeah I don't know I
13465s just thought of that and I said it and I
13466s was like actually how'd you do that he
13468s was looking at him he was looking at his
13469s body like hey I'm looking good I'm
13471s looking
13472s around how you take the optimal gy
13474s selfie just remove your head remove your
13476s own head from your body around I have
13479s never taken a good gym selfie ever not
13481s once I've seen them I've L like your gym
13484s selfies it looks good Jake though Jake
13487s triod in a timer all
13489s right tripod that's ack actually I need
13492s to figure that out man wait do you
13493s actually bring a tripod to your Climbing
13494s Gym please say no no I've got a thing
13496s that like folds up that holds your phone
13498s it's like a little pocket thing you need
13501s you need the down lighting like I've
13502s never seen collar bones like this guys
13504s he gets in the right line so unreal mate
13507s is my my my biggest bodybuilding fan I'm
13509s so here for it I'm I'm feeling confident
13511s I'm ready for the next match I Can Take
13512s On The World baby I Can Take On The
13515s World let's go hope promise tornado
13517s ready to take on the wild mate easy
13519s transition they're going to need to
13521s because the world is bearing down on
13522s them in the form of this Timeless Squad
13525s like
13526s they Maps were close but just a little
13529s out place here and there get them the
13531s two no it's looking good I mean Kings
13533s right always happy to see Kings Ro going
13535s to be honest are we going to see just
13536s more RAM though or are we going to
13537s actually see a little bit of variation
13538s with like Sig and stuff too are are they
13540s going to want to prefer to play opposite
13543s based on the the the first map of Samoa
13545s right that close quarters engagement
13547s both teams preferring the ramme there I
13549s kind of expect that we'll see more of
13550s the same um since King ow is a pretty
13552s close quarters map I think sojourn you
13555s know it's possibility also Baptist in
13557s the comp possibility over the Moira I
13558s think I think you know that can kind of
13559s go both ways but I do kind of feel that
13562s once you're leaning into this fullon you
13564s know Rush miror with the RAM and the
13565s Moira you kind of want to go all in I
13567s think if you play B it might end up
13568s being a liability but I think both coms
13570s make sense right either you're playing
13572s for a little bit more range play more of
13574s a kiing style with the Baptist with the
13576s soj or you know you're just going all in
13579s super close aggro brawl Style with the
13581s Moira and the reaper they can both work
13584s God I cannot believe I'm seeing Moira in
13586s my OverWatch this is crazy I mean
13589s honestly with the Bastion Nerf that
13591s really would have been the hero to to
13592s hard counter The Reaper and Myra uh uh
13595s you know in the previous patch but
13596s bashing losing a bit of damage maybe he
13598s does get overwhelmed I'm still curious
13600s though I wonder if these teams have
13600s practiced that in scrims and it doesn't
13602s work and maybe that's why they believe
13603s in this comp but I kind of feel like
13605s Bastion might still be good against this
13608s well unfortunately we'll never find out
13610s not at least right now cuz no bastions
13612s in sight uh we have created the
13614s Christmas Box the Christmas present
13616s unwrapping it will result in a kill
13618s unfortunately uh the unwrapping was
13621s quite unsuccessful there it's just so
13623s especially with the batist too like your
13626s your Exo boot your passive is just so
13628s clutch against these mayw it is clutch
13630s it's going to enable you to escape
13632s however I think Hawk is really going to
13633s rely on the immortality field can he
13635s fight without it is the big question
13636s right now well I doesn't look like rup
13638s use it just yet kou I mean ultraviolet
13641s too just taking so much damage they
13643s doing up trading but with kou dead who's
13645s going to be a Frontline brawler I mean
13646s maybe the May the reaper well maybe not
13650s Sam anymore as he's dead Seeker just
13651s jumped up to that backline high ground
13653s and he was just you know absolutely
13654s eating them alive from behind what a
13656s quick shot there half a second later and
13658s hydron out so see really about and they
13660s know about the Moira Moira oh he might
13663s be okay okay not taking the risk there
13665s get the Moira out of the flank and
13666s honestly I don't know if Primus tornado
13668s can recontest this I think this is going
13669s to be a hold the choke situation yeah
13671s for sure Seeker though if he gets on
13673s these off angles at range Reaper is
13675s going to start to feel really unplayable
13677s I wouldn't hate to see Seeker take
13678s really massive flanks here because if
13681s Reaper turns around and engages on you
13682s he's just not doing anything else in the
13684s fight there's the window they're just
13686s cing in this corner base at such a good
13687s angle that they can hit those players
13688s that are cowering and there you go there
13690s are the kills are racking up and I like
13692s that point yeah I mean seeka his best
13695s hero definitely the sergeant like his
13697s ability to land rail after rail just the
13699s the consistency factor is just off the
13702s charts with this guy and especially with
13704s what primous tornado is playing right
13705s we've talked about this oh this Reaper
13707s this may right as soon as they get low
13708s oh they just press their shift they get
13709s out of there but when there's a soldier
13711s in the equation you're you're at 120 HP
13714s are you really going to press shift you
13715s know you're at like 90 against a head
13718s shot are you really going to press shift
13719s I mean
13726s atj Reaper like you have instant saves
13729s but he's got instant kill he's he's per
13731s going to have charge too cuz there
13732s aren't too many Shields you're shooting
13733s into you may just shooting into the ram
13735s body so that charge is uh pretty easy to
13739s get it's going to be a tough fight too I
13741s mean this is just going to be all that
13742s blood buff I think oh Vega I don't sure
13744s what happened there but Vega went to
13745s like one HP Hy on the flank though does
13747s sneak up but he gets outd by the B and
13749s the soier oh here come the O here come
13751s the blizzards oh Hy trying to get in
13753s there he wants to the sound barriers are
13755s going to come out going to save
13756s everybody for the time being but there
13757s come both the annihilations oh they're
13759s just ticking away kou is backing all the
13761s way up though OG takes a body shot Rail
13764s Gun there's just no way not sure that
13766s overclock was really necessary Seeker
13768s but it does the job and they're probably
13770s going to be a get be able to get second
13771s for it honestly this match is making me
13773s doubt whether the reaper moera was ever
13775s good to begin with right when you had at
13777s least at the elite elite level right I
13779s think anything below this anything less
13781s consistent than players like Seeker on
13783s soj and okay maybe the reaper ends up
13785s just being dominant but I think when you
13787s have a player this good you start to
13790s really feel painful when you're not
13791s mirror matching with a hit scan he can
13793s just kind of do whatever he wants on the
13795s map no overclock it's a bit of a pain
13797s right now but look at how easy he's able
13799s to back up as well hon tried to go for a
13802s sneaky play on the sidelines using his
13803s Reaper all but yeah that death Blossom
13805s was shut down rather swiftly now rupo
13808s can jump on to High Ground two Right Use
13810s the EXO boots get on top of the high
13811s ground with seeker and just start
13812s raining hell from above hydron pulling
13815s out the flet special Widow on King
13818s defense just going to try to you know
13819s Zone The High Ground and go back maybe
13820s okay it is going I think this is this is
13822s smart at this point it's it's kind of
13824s clear that the seron is outclassing your
13825s comp and now you're on an even longer
13827s part range portion of the map you've got
13829s a swap wouldn't be surprised to see
13830s ultraviolet make the same swap over to
13832s baptist take the mirror after he oh
13834s window on the low ground instead of that
13835s high helping out the mate more than the
13838s soj here yeah make sure you can't get
13841s booed down you know more about focusing
13842s the tank braw and kou can't back out
13844s because of the window gets caught alone
13846s on the flank yeah that's really rough
13847s have to wait for kou to come back I mean
13849s even on the ram here it's going to be
13850s tough to actually get out Vortex like
13853s disruptor shot everything is going to
13854s stand in this way and day they don't
13856s even manage to get the touch wow 3
13860s minutes and 40 seconds in the time back
13862s for Timeless they anything but that name
13865s sake yeah well uh they got a lot of time
13868s to work with that's for sure I I I'd
13870s expect honestly after this map I would
13872s be really surprised if Primal tornado
13873s doesn't soj mirror from here on out it
13875s right now like it just seems sometimes
13877s the result is tight right sometimes it
13878s feels like yeah it can go both ways this
13880s does not look like it can go both ways
13882s this is sojourn all day and Kings Row
13885s it's not the not the best map for
13886s sojourn but it's certainly not the worst
13888s I mean you're right there might be those
13889s points certain spots in the map okay
13890s maybe this full Rush works maybe new
13892s junk City maybe that opening team fight
13894s the Moira and the reaper just really get
13895s in there but if soj gets space she just
13898s runs with it the Baptist isn't dying I
13901s think that might be a hero you can try
13902s to pressure and kill with Reaper but
13904s those exo boots like you mentioned
13905s player like Rupa he's going to use that
13907s to maximum effect and you know Vega as
13909s well they're not too scared to fight
13911s short-range Heroes like May
13912s Reaper I I got to say especially with
13915s rup vager in the backline you mentioned
13916s Vaga before maybe a bit more of an
13918s unknown name to people out there but
13920s just unbelievable like rupo championship
13922s winner of course and one of my favorite
13924s players from this year to actually watch
13926s not because I'm a sport player but just
13928s his ability to out as much damage as he
13931s does healing is just extraordinary and
13933s head out with someone like seeka it's
13934s going to be really tough I think for
13935s Prim tornado to really dislodge them I
13938s mean seek is also going to be super free
13939s on The High Ground again you have to
13940s send someone after him and if it's going
13942s to be hydron he's going to get chunk
13943s down before he even gets there they
13945s staying confident though in the mo
13947s Reaper maybe on the offense be a little
13948s bit easier to get in there mix it up
13950s take more fights on offense maybe
13952s there's hope for them yet but Seeker on
13954s these high grounds on first point I'm
13956s having trouble seeing how you dislodge
13957s him even if you teleport him on his
13959s Reaper he's going to just slide away and
13960s take another anle and we'll see how they
13963s navigate this entrance I see the health
13965s bar of hydron pretty low oh and there is
13967s some
13969s donuts afternoon coffee and
13971s unfortunately with hydron dead there's
13973s no damage so we back up yeah and if
13975s anything right now Baptist and sojourn
13977s have an EAS even easier time they can
13979s start on The High Ground off angles they
13981s don't have to use skills to get there
13982s they're already up there then Reaper's
13985s the one teleporting after them and you
13987s got Vega on the case right this guy
13988s knows his Lucio he's always going to be
13990s there to Mark the reaper you better
13991s believe he's got eyes on Reaper at all
13993s times and is ready to Boop him away just
13995s one boop can can really just destroy
13996s reaper team
13998s fight you can see Vega just kind of
14000s hanging around making sure the re oh
14002s well there you go instantly forced we
14004s got what what one shot off maybe maybe a
14006s half of one oh o ends up falling too and
14009s now Prim in an odd situation they're
14011s going to have to I mean they can try and
14013s back out here but with no Lucio there's
14015s just no way I mean Vegas's also picking
14017s up a hell of kills he's riding dancing
14020s on their head you know 40% more old
14023s charge for Timeless and yeah this is I
14026s mean for me this match up is looking not
14028s winable I think yeah hydron on the soj I
14030s think is a good call he he just hasn't
14032s found any purchase on Reaper when you
14034s play against elite players yes the
14036s Reaper's more consistent at like a lower
14037s skill level but these there's no lower
14040s skill level in this match like you have
14041s to be able to win on the best herero and
14043s OverWatch right and hydr was also a
14044s player that made his name uh on the
14046s sojan to two sojan Warlords clashing now
14050s but SE obviously with a massive Al
14052s Advantage having his overclock already
14053s and the blizzard sugar free every
14055s trapped in hotel right now they have to
14056s make a play here but they're just going
14057s to run into a giant icy Dome yeah and
14060s Matrix is baited out though nice free
14062s ultimate for the attackers sugar fre got
14064s ice block though he's
14065s fine kill him they've got to catch him
14067s at the end oh my he's going to be frozen
14068s in there he should die he should die
14070s there's just no way oh they L him and he
14073s gets the beat Saving Private sugar free
14076s mission accomplished still alive somehow
14079s and here comes the annihilations from
14080s kou and Hawk kou does end up receiving
14082s the beat Round the Corner those who
14083s manag to take out sugar free eventually
14086s Hawk is super low still receiving a ton
14088s of heals though from rup who's just
14089s situated on that staircase as Prim is
14092s tornado make their way onto the point
14093s now they start capping so it's up to
14095s time is to try and stop them but you
14096s have to win this fight decisively
14098s overclock is just the opener you need
14100s though in this contested situation we'll
14101s see if secret Alex a swing wide if this
14103s High Ground gets uncontrolled I can
14105s easily see Seeker taking a flank and
14107s just cutting apart these attackers
14108s swinging right on The High Ground
14112s less healing now but through this
14114s amplification Matrix hydr ends up
14116s falling over Amplified healing too worth
14118s keeping in mind cou is pretty low no
14120s Nemesis for him to speak of and just
14122s trapped in a corner no heals can save
14124s him now within a minute to go too
14126s Timeless you're in such a good spot
14128s coming up to this next fight Seeker
14130s saves onto his overclock yeah for me in
14133s this match up Moira is like once you get
14134s off the reaper and you're not trying to
14136s just like completely brain dead Zerg on
14138s the backline then you know this B if
14140s he's not dying B is going to do more
14142s than Moira I mean moira's only Advantage
14144s is her survivability sometimes Cole is a
14146s little bit better but typically window
14147s is just so much more consistent in the
14149s sojin mirror and Moira sometimes she
14151s tries to heal but you know people get
14152s one tapped right and then you're feeling
14154s pretty bad to be on Mo I honestly think
14155s UV needs a swap oh there's the overclock
14157s seeka sliding away from hydrons being
14160s slow by that Vortex to just a brief
14162s moment still trying to line up a nice
14164s little collateral there but didn't end
14165s up working out for him sadly one more
14167s chance for hydron o he's got the shot
14169s ends up setting it wide and he gets
14170s trapped off by the wall from seeka from
14172s sugar free even then seeka the final
14174s nail in the coffin is a really good
14176s amount of damage now P into H but still
14177s kept alive for a brief moment but that
14179s finishes him off a nice IAL from
14181s sugar free will cause Ultra Viet to fall
14183s over and go back to spawn and now
14185s there's just little to no healing
14186s there's even a window if they need to
14188s play around it but I don't think they're
14189s going to Seeker just rolling with this
14191s game they managed to take out H but it
14193s didn't matter there was just too much
14195s Firepower on the side of Timeless and
14196s they're going to hold first timeless
14199s with a 20 start in what feels like one
14202s of the quickest series we've had over
14204s the last couple of days I this is
14207s ridiculous this series would be kind of
14208s close and it is not close this is an
14211s absolute shacking to be honest though
14213s the comps here are are looking rough
14215s like I can I can respect the idea maybe
14217s this Marvel Reaper can work maybe you
14218s can believe on a map like King's Row I
14220s don't hate them playing that but I do
14221s hate that once hydron starts to feel
14223s like you know we got to have a sold here
14224s it's getting too much value I need to
14226s mark it ultra's got to get over to the
14228s Baptist like want to play Moira in that
14230s situation the amp Matrix the one shots
14233s uh you know that that immortality field
14235s moira's not keeping up when she's not I
14237s mean the best case scenario is you're
14238s healing five players as soon as you go
14240s sojourn it's only getting worse for you
14242s I really want to see him take the bat
14243s mirror if they're going to take the soj
14244s mirror as well yeah I'm curious how much
14246s they did actually practice this in
14248s scrims in that case I wonder if they've
14250s only really played with the Moira but UV
14252s is also an extremely confident bti like
14254s these guys should know how to play
14256s there's no like oh I don't know how to
14257s play this I mean these guys are Pros you
14258s know like I don't think you can ever say
14260s there there's no way multra can't handle
14262s the rapti right so for me right now
14265s there's there's a little bit of comp Gap
14266s but there's a lot of execution Gap a lot
14268s of just outplay honestly I think if you
14270s look at the backline look at Vega and
14271s Rupal they've just been having so much
14273s more impact in the match yeah they
14274s really have I mean Rupal who's really
14276s surprised that he's having a massive
14277s impact and then seeka 2 just kind of
14279s getting the better of hydron even in the
14280s uh SoJO mirror as we go on to our next
14283s map is prim's CH chance to choose once
14285s again we're going well we don't know
14288s what we're going to yet we're got to
14289s find out that in just a moment but is it
14291s going to be a map and are they going to
14292s change their comps completely and just
14293s roll out with the B and with the soge
14296s like that's going to be the big question
14297s on our lips we'll have to wait and find
14298s out after this
14302s [Music]
14318s break
14319s [Music]
14337s [Music]
14347s he
14351s [Music]
14357s [Music]
14368s [Music]
14416s [Music]
14441s [Music]
14453s [Music]
14483s [Music]
14488s [Music]
14497s oh
14499s sorry to keep you all
14501s waiting but now that I'm
14504s here that's have some
14507s fun yep that's my name all
14511s right and this right here is gunny and
14515s she can line up the whole dance floor
14517s and this one's chaa he's a sensitive
14521s little fell a real hot H and when I fire
14524s him both it's double
14527s trouble
14531s actual game play
14534s [Music]
14540s footage going so soon I'm going to miss
14550s you don't tell me that's
14553s it both Hearts
14557s p hello I got your
14561s back for
14566s now woo here I
14570s come say Qui
14574s gy we got him where we want
14587s him
14593s unbelievable so was I worth the
14598s wait we're going to have a hell of a
14601s time
14604s woo it's season8 unfortunately no malga
14607s though I can't wait till we have a
14608s tournament with malga I'm going to be
14609s honest with you yeah I mean they still
14611s got to you know get some balance patches
14612s on him right now I think he he's a
14614s little overtuned maybe in quick play so
14615s we'll see how he plays once once the
14617s devs get a you know get a couple reps on
14618s him I think I think that makes sense a
14619s new hero like that especially with so
14621s much explosive damage uh you know you
14623s got it takes a little couple tries to
14624s get him balanc but I'm excited for the
14625s hero I think I think it's very
14626s interesting very unique tank uh and
14628s maybe opens up possibilities for the
14630s tank roll kind of like a junker I mean
14632s he's excited cuz he gets to play Echo
14633s shoot or game then copy the MAA and then
14635s jump into the back line then just
14636s destroy everybody sh no no no get we
14638s want them to play malga we want play
14640s malga
14641s against it's very good it's a bloody s
14644s off boys it's good it's everything I do
14645s was a off hey real quick Jake tell us
14647s why your face is shaken in the in the
14649s zombie comp like the the Moira Reaper
14652s May because you were high on it watching
14654s in Europe but we saw it on defense on a
14656s hybrid map and looked pretty weak you
14658s know I think it maybe it's just the
14660s level of play I think feel like these
14661s teams are incredibly incredibly strong
14663s and the soj just has more top end
14666s potential um but it's it's that one it's
14668s the one hit Potential from soj right
14669s like the May and the reaper even when
14671s soj isn't actually killing you with a
14673s head shot there's so many M moments you
14675s don't notice where that Reaper just sees
14677s the soj spamming you looking at you and
14679s you have to wraith form because you know
14681s you just there's the chance you get one
14682s shot and so it's not actually the kills
14684s you get on soj it's that effect you have
14687s the enem is just not as efficient as
14688s they'd like to be and we're seeing Hydra
14690s UV they're feeling it as well honestly I
14692s think it's kind of kind of really hurts
14694s them to be down two in the series making
14696s this swap I feel like hydron felt that
14698s limit many times in this series and he
14699s wanted to make this swap I feel like
14701s kept going to so I think UV was honestly
14703s too slow to come to the B maybe they can
14705s make the reverse sweep happen though
14706s right win this map maybe pick up some
14709s the end if the might a to bring it back
14713s map Choice yeah I mean Mir here after
14716s the last two maps not too much of a
14717s surprise we'll see what they can do both
14720s teams heading in different directions
14722s here to the point yeah two different
14724s ideas you know actually from what I've
14725s seen I kind of like tas's approach a
14727s little bit more just don't even fight as
14729s soon as the point opens K is going to
14731s step onto it and then I think time's
14732s going to rush into him try and get his
14734s cool Downs out well K has already
14735s stepped on to it as the point unlocks
14737s where is is the rush well the vortex is
14739s going to go down to at heast stop sugar
14740s free and he takes a couple of IES to to
14743s force that little ice block a block on
14746s Clues right now should be all good
14748s though especially those exos boosts you
14750s can get onto The High Ground super easy
14751s and Vegas's already dead so Ro going
14753s head up yeah crucial this soj match up
14756s decides so much over and over again in
14758s these team fights so hydron really has a
14759s chance to bring the series back just
14761s with his own pressure oh beautiful two
14763s tap from sugarfree should be too a
14764s little too late but uh hey it's nice you
14767s know showing you shoot back you can't be
14769s too confident yeah I do love taking that
14771s High Ground really early on too if
14772s you're hydron or ultraviolet b or soge
14775s you could just shoot down on people
14776s basically and if if anybody wants to
14778s come up to you you've got your sights
14780s trained on them already it's just such
14781s an oppressive position to be yeah I
14783s think the mayw favors the attackers
14784s there but the so position on The High
14786s Ground favors the Defenders and so
14787s ultimately hydron ends up getting more
14789s impact in the team fight we'll see if
14790s sugarfree uh or rather seeker can find a
14792s way to retake I think retaking The High
14794s Ground is going to be one of the most
14795s crucial parts of the fight so you don't
14797s want to get too distracted by manra eyes
14799s on the
14800s S I know where one is right now looks
14803s like they almost traded there but it's
14804s actually very up on The High Ground
14805s there's the window wall up no clou
14808s little bit too slippery there jumps off
14809s of The High Ground away from that window
14811s but you're happy with that if you if
14813s they find the flip that's fine you
14814s grouped up as five and you can already
14815s go for a re-engage yeah UV has window to
14817s get the retake off here so very doable C
14819s ifv Pops it early cheeky angle I like
14821s this offing up from Seeker he knows the
14823s windows coming out he has to respect
14824s that yeah he does he getting a little
14826s bit of charge going for the peak again
14827s whoop hits a head shot but it's only on
14830s a May so no insta kills there sadly oh r
14833s p though jumping up to The High Ground
14835s speaking off angles hydron had a nasty
14837s one Annihilation ripped as well from kou
14840s just uh well there's the flip and that
14842s that will be the point and hydron I
14844s think is really making his presence felt
14846s right now on the sojourn won them that
14848s first fight on the mid with the opening
14849s pick now closes out the second with the
14851s kill on the B so you know for me I think
14853s this is finally we get to see hydron
14855s real form here with the Baptist to
14857s support him properly he can take that
14859s match up against Seeker it can go either
14860s way so Timeless can have to find a way
14862s back in they do have a big ult Advantage
14864s should be solid in this opening
14867s fight Windows would be nice right now to
14869s open this one up really nice position
14871s window can end it all especially on a
14872s first fight but seek is going to opt for
14875s his ultimate instead that overclock
14876s finding body shots right now but it's
14878s forcing players from Prim tornado all
14880s the way back Sam ends up falling over
14882s and hydron did not receive that
14883s overshield that over Health sorry from
14885s OG sound barrier F get dead so no sound
14889s even for Timeless right now I mean
14891s you're in a good situation If You're
14892s Timeless you grab the point you can
14894s force kou to try and touch and he does
14896s so rather unsuccessfully doesn't manage
14899s to get uh a little bit of sto there
14901s stopping them from capping and with OG
14903s down that will be timeless winning this
14905s small engagement yeah very closely
14907s contested fight OG and sugarfree going
14908s down again see if they're going to be
14910s able to get back to the fight or
14911s actually this time it's the opposite
14912s players on the May and Lucio who drop
14914s with the opener window should be too
14916s much should be too much you think
14918s oh in Hawk is just taking so much damage
14921s there but still man to kill Sam how is
14922s hwk still alive eventually for as rup
14925s with returned with a window of his own
14927s but unfortunately Prim tornado ready for
14929s it yeah so many trades going back and
14932s forth really the soldiers the BFFs
14933s finding tons and tons of pickoffs in
14935s this in this series it really feels like
14936s those are the most crucial Heroes right
14938s now and it's up to the maze the ratas to
14940s just stay alive a little bit longer
14941s Primus now sitting pretty I feel like
14943s hydron especially in the retake on this
14945s point oh was going to say flanking
14947s overclock can
14949s sometimes you get sniped down that's the
14950s threat of of a great player with
14952s wonderful projectile aim sometimes they
14954s find the opener and not an expected play
14956s but it absolutely is going to give them
14957s a huge Edge on this team fight way more
14958s damage than they were expecting there
14960s Hawk Frozen up nice defensive wall by
14961s sugar free they're creating some sort of
14963s triangle right now to make sure H can
14966s get out Al alive that Shield plus the
14968s wall there the annihilation though good
14969s little Boop from Vaga justes Force C all
14972s the way back but he's got a speed boost
14973s of his own OG's helping him get in range
14975s of everybody making sure that
14977s Annihilation t for almost his entire
14979s duration seeker and OG end up trading
14981s here so there's a lot less damage now
14982s available for ESS especially as sugar
14984s free is now down a blizzard was thrown
14986s out too but little to no effect Timeless
14989s just not really finding the footo hold
14990s they really need in this map at all Jake
14992s Prim is tornado they're going to claim
14994s this next uh next point and that will be
14996s a point for this uh map here that window
14999s oh my God yeah pushing into the window
15001s is is a really rough ask so so many
15004s times and right now I feel like hyon's
15005s taking over the game I feel like
15007s seeker's been very very quiet since
15009s we've seen this actual full mirror come
15011s out I think showing how important the
15012s Baptist is to the mirror and UV it's
15014s like I mean he's handling the B so well
15016s making great saves Staying Alive late
15018s into the team fights I think Primus
15019s tornado maybe has a little bit of a of a
15021s better angle on how to be aggressive
15023s with this comp like when they push in it
15025s just feels a little bit more dominant
15026s now that they're in the in the true
15027s mirror Seeker though this is a great
15029s moment for him to potentially Strike
15031s Back OG does have the sound barrier but
15033s sometimes sound barrier against
15035s overclock can be pretty
15036s scary taking The High Ground or
15039s attempting to away from Primus tornado
15040s right now there's the overclock falling
15043s through this tight choke is going to be
15044s a rather rather sticky Affair Out
15045s imagine see taking off angle just double
15048s tapping OG from across the way and now
15050s ultra violet is in trouble too luckily
15052s though hydron disuade seea from taking
15054s that second shot at his supports sea is
15057s on the point and they do actually manage
15059s to get the cap here and it will be a
15060s small Retreat from Primus hopefully they
15062s don't lose anymore going down it's going
15065s to cost them a bit of extra time there
15067s yeah that's a great open they get a
15068s little bit of late kills too so building
15070s up that capture time you know if they
15071s win this next fight they could be in a
15073s really good spot to at least start
15074s bringing this map back and and get a
15076s point on the board here on flasho I
15078s wonder though you know is it going to be
15080s enough like for for for time to come
15082s back they have a long road back they've
15084s got to not only win this point but the
15085s two more that follow it and so Primus
15087s tornado really have a lot of chances
15089s still uh they don't need to be too
15090s anxious about the map just
15092s yet not at all annihilations available
15096s from both sides once again sugar free
15097s taking a beating oh block straight onto
15099s the point that Christ's hat wobbling a
15101s little bit there on top of his little
15103s head times happy with this though
15105s stalling out waiting for sugar freeze
15106s blizzards they're going to use S Barry
15108s in the interim it will be a uh just an
15112s Annihilation I mean sure just run
15114s straight towards the M she's got no bug
15116s she can't protect herself and that's a
15118s uh that's a blizzard out of the fight
15119s but seeker and Hawk are still making
15120s this extremely punishing for Primus
15123s tornado right now almost no SS they used
15125s in that fight Primus they still have
15127s both DPS Al available and that will be
15129s thus grabbing that point away yeah I
15131s think primas were trying to kind of bait
15133s that fight knowing they might lose it
15134s just pop one all maybe try to get an
15135s over response out of Timeless but
15138s they're showing a ton of discipline ton
15139s of experience not giving anything away
15141s for free and so they still have all the
15143s ultimates they'll need to make this a
15144s very hotly contested fight like yes OG
15147s has sound barrier but we've seen many
15148s times sound barrier isn't enough to save
15150s somebody if they get caught by the
15152s blizzard in a dangerous
15154s location speaking of dangerous locations
15156s this point is pretty hard to get in and
15157s out of so Bzz is going to be the utmost
15160s Effectiveness on this specific point
15162s Seeker is so scary on this AR angle this
15164s is a massive threat someone's got to
15165s stop him oh but hydr tra back still
15167s winable no maze two maze down no
15169s blizzards both both overclocks used two
15172s oh a little D across the way but no
15174s little bit more of an advantage now as
15175s OG lays down that sound barrier and seek
15177s is actually getting chased away he used
15178s the slide but a little bit too late as
15180s CL just chases him down with that
15181s Nemesis form Timeless they almost
15183s capping the point here but Prim is
15185s tornado making sure they don't sneak it
15187s away from them yeah just didn't quite
15189s have the slide in time the beat too much
15191s from OG time still yeah and sugar free
15194s and Sam have rejoin this fight and there
15197s goes the point T is finding that cap
15199s yeah in the end it's a bit of an awkward
15201s beat from OG it finds one kill but it
15203s doesn't wipe Timeless they're able to
15204s hold on to the point Haw in the corner
15206s but he's got a great position hard to
15207s follow up on that blizzard yeah there's
15209s just no way hard to follow up on kou as
15211s well that nice little wall and the
15212s lamp's going to save him so the
15213s blizzards don't result in any kills
15215s whatsoever every thought out and now
15217s sugar free just chunking away at the
15219s backline and you can see seeka just
15221s following up with the kills all right
15222s now this is timeless his point 50 plus%
15225s now for Timeless Prime is tornado
15227s they're going to come back in with just
15229s that window yeah and we are primed to go
15231s to the fifth point which by the way is
15232s going to be in a priority position for
15234s Timeless they're going to it's going to
15235s be that one in the top right of your
15236s screen so if they can win here they
15238s might have an advantage to the next
15239s Point could be closing out the series
15240s here if I'm PR tornado I'm starting to
15243s sweat here but you know these guys are
15244s Pros they've been in the situation
15246s before that shouldn't affect them
15248s there's just no way nice little window
15250s there coming through from Timeless going
15251s to help break that ice wall and make
15254s sure HW escapes and a head shot through
15256s the window hydro's already dead now
15258s Prime is tornado they need to make a
15259s decision are they going to fight or they
15260s going to back out and it looks like it's
15262s going to be you don't want to wipe right
15264s now if you wipe right now and you give
15265s the free cap for the next Point Man the
15267s game is really really out of your
15269s control I still feel like Timeless
15270s because they're going to be able to hold
15271s the chokes potentially have priority to
15273s cap the point this should be a good
15275s position for them however it's really on
15277s hydron and kou here right if they can
15279s get those aggressive alts up first might
15281s be hard you know we've seen the
15282s overclock before be deadly to Lucio with
15284s Sounder not really the most convenient
15287s counter especially if you get low you
15288s know you could always Ajax that beat
15290s very very scary for Lucio in these high
15291s pressure
15293s moments especially with a lot of burst
15296s damage from those surgeons that is for
15297s sure love this little high ground here
15299s from Hydra and it's really nice to have
15301s your Lucio your back as well Shar free
15304s taking a lot of damage is on the walk up
15306s annihilation of ailable from kou he's
15309s going to imagine Hawk is pretty close of
15310s course we know he's about 75% and Hawk
15312s ends up backing up just taking a lot of
15314s damage no one's checking Hydra right now
15316s there's a couple of rails being flung in
15317s by seeka but that's just about it they
15319s do put a wall up on the point due
15321s Timeless to try and stop this point
15322s going over for free but here come the
15324s ultimates that sound barrier unleash
15326s from Vega OG's going to have a better
15327s beat here if he chooses to use it but
15329s they might not even need it sugarfree
15330s isolated alone on the sidelines even
15333s forced to pop the block and hydron and
15334s Sam just chase them down 10% up for Prim
15337s is tornado right now as they do try and
15339s find some stragglers I think a bit of a
15340s strategic mistake there from Timeless
15342s electing to hold The High Ground yes
15344s that building allows you to pressure the
15346s Enemy at the choke but if you don't find
15347s any picks they're going to be able to
15349s rotate and take that ultimate High
15350s Ground on the top of the point and we
15352s saw like even though Timeless they did
15353s well stalling the point ultimately
15355s they're just getting split from a much
15356s wider angle there's a much better
15358s concave for premise tornado on point so
15360s well played by them using the map
15361s geometry to their advantage we'll see if
15363s they elect to do it again I want to see
15364s Timeless try to retake The High Ground
15366s SE and vager on the sidelines there
15367s little speed boost in the overclock seea
15369s trying to turn people to plasma right
15370s now but OG uses that sound barrier
15373s there's no chunking through that health
15374s bar especially at this range pretty hard
15375s to hit but still making it work but two
15379s players down now for Timeless I mean and
15383s losing the blizzard Prime tornado in a
15386s prime position right now to just to take
15387s this map and take themselves to a fourth
15389s map in the series yeah Tracer comes out
15391s for sugar free and I think Primus
15392s tornado they can learn their lesson here
15394s you don't need to fight early against
15395s Tracer just cap the point right the enem
15397s going to have to come in and fight and
15398s without may it is so much more difficult
15400s to take these front line BS they do
15402s manage to touch but look at that wall is
15403s just too good they're going to have to
15404s burn through it sugar free takes an off
15405s angle here is the annihilation from hul
15407s tries to force Prim tornado off of the
15409s point there's the kill onto Sam it's a
15411s good one for the time being no BLS
15413s available obviously for either side so
15415s no chance to lock down Hawk and it will
15417s be just a backup here look 99% that is
15421s one fight for Prim is tornado I want to
15423s see sugar free jump off the map right
15424s now and go may I think they actually
15426s really need to do that I think keep
15427s Tracer could be a huge mistake here
15429s especially on a point that is so
15431s important to have a May right all these
15432s four entrances to the point perfect
15434s spots for a May wall there's so many of
15436s these chokes that are just the right
15437s angle for May but trigle free you know
15439s he doesn't find that in time maybe he's
15440s a little worried won't get back to the
15441s fight I think it's not crazy to keep the
15443s Tracer but ultimately it might he might
15445s end up regretting that here as we come
15447s to the final
15448s fight yeah 50% in building we'll see how
15450s long time can kind of sto this one out
15453s see if they can make it final fight for
15454s themselves Prime is going to take the
15455s high ground and get these better
15456s positions on point Haw he's going to get
15458s squeezed from two angles there is
15460s there's the squeeze there's the pinch H
15462s holding out the arms of the Nemesis form
15463s he has to back up around this corner and
15465s this might be a free cap for Primus
15466s unless they can get back on no they
15468s don't Timeless I mean sugar free trying
15470s to find he's trying to interject himself
15472s into this fight he's got a PO in 5% this
15474s is going to have to be the Difference
15475s Maker he does get booped away he's got
15476s UV in his sight he lands it but the lamp
15478s is just too good that PO bom finds
15480s absolutely nothing it's Hydra just rips
15482s and tears through the enemy team that
15484s overclock is just too good and Primus
15486s they end up Tak in the map and we got
15488s ourselves a series now I mean I think
15490s both teams have kind of found where
15491s their footing is on the meta they've got
15493s to take this mirror this looks like the
15494s dominant one and you know a couple
15496s fights here and there make the
15497s difference and I think hydron really
15499s came alive in this map we've been
15500s waiting to see him waiting to see him
15502s truly enabled by the Baptist right truly
15504s on even footing with seeker and to be
15506s honest I feel both players played well
15508s but I think hydron had the better of the
15509s sold mirror in this match and we've
15511s talked about it so much it's just
15512s critical at this level that your sold
15514s wins those dels well maybe really just
15516s was a comp differential cuz they come
15517s out on mirror and this tornado end up
15519s taking the dub so hydron sticking on the
15521s sergeon wouldn't be too much of a
15523s surprise same with UV on the B like I
15525s mean you got to run it again you really
15526s do I mean hydron like you said Coming
15528s Alive at the very end and honestly seeka
15530s looked a little bit more muted more
15532s muted than I thought he would in this
15533s map yeah I feel like hydron not a player
15536s who I'm worried about in a clutch
15537s situation I think that's a crucial
15539s aspect to have on your hit scan player
15540s right you've got to be able to call on
15541s them in your hour of need to take a ton
15544s of resources and produce a ton of
15545s results and on top of that I feel like
15547s strategically I mean Primal tornado made
15549s a couple better moves for me on that map
15550s just the way they're rotating on the map
15552s the position they elect to fight the
15554s point from ends up favoring them so for
15556s me this this starts to feel like a
15558s really a good potential for a reverse
15560s sweep this is how you want it to start
15561s you start winning the mirror and the
15563s other team might might start to doubt
15564s themselves might start to question
15565s themselves and sure from here there's no
15567s recourse right it's clear that the
15568s reaper is not going to win you the game
15570s it's clear that you need to win on this
15571s mirror at least from my from my
15572s perspective analytically and so I wonder
15575s can Seeker do the same thing that hydron
15576s did you know turn it up after taking a
15578s bit of a beating in the series well have
15580s to wait and find out I mean look that
15582s Tracer pick at the very end if that that
15583s post bomb did land but the clutch lamp
15585s saved it if that pulse bomb hits and it
15587s gets a kill that's a very very different
15590s fight for Timeless but we're going to
15592s map number four now it's their chance to
15593s turn up and see if they can end it right
15596s here of course Jake it is going to be
15597s push after this
15599s [Music]
15606s break
15607s [Music]
15628s [Music]
15640s [Music]
15673s [Music]
15688s [Music]
15725s he
15727s [Music]
15742s [Music]
15755s for
15762s [Music]
15766s [Applause]
15771s [Music]
15785s here we go M number before it is push
15788s we're back here at the OverWatch 2 flash
15790s Ops holiday Showdown Ian Primus tornado
15794s timeless it l like maybe Timeless we're
15796s just going to run away with the series
15798s but Primus they're looking great is
15800s mcgravy coaching uh this Timeless team
15802s as well cuz he's in this Lobby man's
15804s working double time baby let's
15807s go talk about every freaking pie this
15810s guy has a finger in I mean I'm man after
15812s my own heart really yeah okay I mean
15814s again looks like the call uh was pretty
15816s clear for Prime tornado at least to to
15818s mix it up here and all of a sudden wow
15819s sh King they managed to get some results
15822s here I don't like I don't like calling
15824s hydron streaky but I will say when he's
15827s on he is extremely terrified yeah oh
15830s yeah I mean hydron like when soodum was
15833s like Pera at the start of OverWatch 2
15835s that's where he was like just so
15836s explosive it was like who he's kind of
15838s better with the hard hit scar right like
15840s like remember how Florida used to pick
15842s jalta just so he could play Widowmaker
15845s right and just force that map every time
15848s it's it's almost the same it's funny CU
15850s you say streaky cuz it's like the wi
15852s maker player kind of streaky mentality
15854s everyone get stuck with that like tired
15855s the ex right yeah but yeah I mean sojan
15857s is looking clean right now and look at
15859s the end of the day if the comp's working
15860s it's working and they a lot of those
15863s fights on uh on surasa they looked
15866s extremely one-sided in terms of uh
15867s Primus tornado there were a lot of very
15869s early picks that you wouldn't expect uh
15871s to really happen like mace just ran and
15873s chling people out with icicles and
15874s hydron just finding these little small
15876s creative off angles as well colosio not
15878s too many crazy off angles to really be
15880s had here but it is a very snowb map yeah
15883s a little bit more front to back but
15885s still a lot of opportunities to make
15886s plays I think this might be a map that
15888s maybe emphasizes the M players a little
15889s bit more there's especially in those
15891s early fights in the tunnel you know it's
15892s just a much more choked out situation
15894s where maybe may can have a bit more
15896s impact and honestly for me sugarfree has
15898s been finding just a few more of those
15900s picks it's not really May's job and I
15901s don't think Sam is playing bad if he's
15903s you know not getting as many of those
15904s random one- shot kills but but it does
15907s start to matter right it starts to add
15908s up the question is though I think really
15910s you know we Seeker right I think I think
15912s that last map was a bit a bit more hyraw
15914s sided and to to be honest it really does
15916s feel like that decides so many of these
15918s team fights uh everyone else has to play
15920s perfect but these guys are all so good
15922s they can all provide a platform of
15924s consistency and if their sojourn just
15926s adds that little bit more on top it's
15928s just too much too hard to play against
15929s so we'll see who can open this fight up
15931s as you said it's a snowballing map and a
15933s lot rides on this first opening
15935s engagement yeah I do I do remember
15937s casting this map and it had the longest
15940s time for someone to get a kill of like
15943s not every competitive OverWatch but like
15946s uh majority of the League's time at
15948s least it was the most ridiculous fight I
15950s think it it took like two and a half
15952s almost three minutes to get a single
15953s kill I'm not sure we'll see that here
15954s just how explosive the sojun are but you
15957s never know yeah and I think Sam
15959s sugarfree as well want to contribute
15960s want to be a part of these opening kills
15962s but I think this map just generally
15964s favors both teams playing a little bit
15965s slower playing a little B more passive
15967s pushing in is very very difficult and so
15969s the onus is really on the DPS players to
15971s find some opening that regular they're
15973s not supposed to get but through some
15974s incredible mechanical skill maybe they
15976s can make it happen Hawk's cloak there
15978s was like peeking out in Hydro second
15981s full advantage of that just doing a bit
15983s of extra damage plus charging the rail
15984s gun up speaking of which oh not quite
15988s and that has been yeah okay a single
15990s minute I don't want to jinx it Jake I'm
15992s not going to do it Hawk getting very low
15994s not really able to get healed trying to
15996s take this forward position I'm wondering
15997s is this really that advantageous but he
15999s doesn't go down and so in the end it's
16001s just a little bit more charge for Rupal
16004s much F window as well there it is all
16006s right first Blood going to Seeker ra gun
16009s shot mix with that uh that e all good
16011s and now you can just kind of walk on
16012s forward very low damage left available
16015s oh bad window though that's a very much
16017s too passive of a window and and honestly
16018s it's going to get wasted so when hydr
16021s returns major window Advantage for
16022s ultraviolet an uncharacteristic mistake
16024s out of Rupa yeah that was
16027s way too far back maybe even not even
16028s needed it to be fair Prim like you said
16031s wi Advantage now SAR available too from
16034s OG window for Ultra yeah he's lining
16037s that one up the wall does come up to
16039s stop a lot of that damage coming in but
16041s I mean damage already down yeah and kou
16043s now going to win the fight and
16045s ultimately I think this starts to play
16046s in the favor of primous tornado so yeah
16048s one pick goes the way Prim tornado that
16050s wins them the early part of the team
16051s fight but really well played to to full
16054s kite out after losing your soj don't
16056s lose anybody else and a wasted window
16058s ends up being really costly as Prim
16059s tornado taking the lead here OG pushing
16062s the card and everyone electing to
16063s forward hold here interesting choice I I
16065s feel like they're going to back off from
16066s this it's pretty hard to hold this
16067s forward position Into The fiveman High
16069s Ground yeah it's going to be super
16072s tough they to take the lead which is
16074s always nice still anybody's game here so
16077s can absolutely bring it back speak of
16080s the devil well see Pops the over CL soon
16082s as he gets the kill on Sam just finding
16085s it very tough to actually find a good
16086s angle almost takes a rail gun there he
16088s was walking through the trail of it it
16090s looks like he got hit but narrowly
16092s avoided it and there's the annihilation
16094s every backed up into a corner they were
16095s trying to avoid seeka that whole time
16097s and they just kind of cornered
16098s themselves and now the annihilation is
16100s just going to uh destroy them there go
16102s triple go for Hulk B back in their
16104s control yeah and I think the lead might
16106s as well swing back in the favor of
16107s Timeless still anybody's game though no
16109s one is really running away with the map
16111s so far and the late pick on sugarfree is
16113s going to make it hard to snowball
16114s forward honestly we could even see
16116s Primos tornado hold on to the lead here
16118s I think they might take the fight
16119s knowing that sugar free is not back oh I
16121s don't want to see them give up the lead
16122s here I feel like maybe that's a slight
16124s misre maybe you could have held the lead
16126s at least yeah you definitely could have
16127s sent it feels like kou down there just
16129s alone oh blizzard being invested really
16132s early on oh the wall is really nice lamp
16135s two around the corner they can't even
16136s see it so can't destroy it to instantly
16138s kill hawk all right big ultimate
16140s investment there from
16142s Sam return blizzard speed amp it out oh
16146s OG gets caught they know okay no damage
16148s follow up at all in a lap to save
16150s collusion as he pops the annihilation
16152s starts running it down all right a sound
16154s barrier from both sides too no one's
16156s dying just yet but this Annihilation
16158s still ticking a lot of members of ESS
16160s right now and it's only a matter of time
16161s and there it is sugar free eventually
16163s brought down SS end up doing the job and
16166s once again the fight just going back and
16168s forth back and forth ESS would love to
16170s get some trade kills here and getting
16172s Sam down might be pretty nice as far as
16173s you know denying some of the snowball
16175s we'll see I don't know if T is going to
16177s get back to the fight in time I think
16178s the lead could once again Ian we've just
16180s been going back and forth back and forth
16182s we talked about snowball but there's not
16183s really any inight anybody's game still
16186s it all comes down to these micro plays
16188s on the flank just showing I think how
16190s incredibly evenly matched these teams
16191s these players are yeah it's just it's
16194s still a snowflake Jake there is no
16195s snowball to be had you need a few of
16197s them to actually make one of those and
16199s 41 to 30 m and we're halfway through the
16202s game already like no meters have been
16205s made basically oh that was that was
16207s risky from R I'll say yeah that jump
16209s getting caught potentially but he does
16211s get out of it and hydron so far not
16213s connecting much of the shot Seeker oh
16217s one shot through the window they do end
16219s up trading but Vega for Sam it's going
16221s to be a bit easier hyron what a read
16224s times that perfectly and they're just
16227s trying not to get traded right now this
16228s is very clean consistent play for them
16230s even with the kills they know they're
16231s not in a rush to chase them down making
16233s sure nobody drops means they might be
16235s the first seem to take a capture Point
16237s although this map is notoriously hard to
16239s push past the bridge there's like these
16241s High Ground stall locations that are so
16242s brutal to clear yeah you can just sit on
16245s that edge of that high ground and just
16246s Perma stall the Bots not fun but it does
16249s look like they've managed to get the bot
16251s under the bridge yes they have but here
16252s comes the stall they're going to jump
16254s down onto the bot in fact well the
16255s vortex almost bringing them down back to
16257s back down to earth yeah going to take
16259s the fight like you said is tough to
16260s actually get it P this position yeah but
16262s premise tornado they're kind of okay
16264s with just stalling the team fight out
16265s here oh what a big opener sugar free and
16268s hydron coming together to get that pick
16270s up or rather Seeker little tag team onto
16273s hydron there sugar free still got that
16274s blizzard too if he really wants to use
16276s it but with HP bar just dwindling away
16279s there's no way he needs it still though
16281s honestly prise tornado you're not too
16282s mad about this right you've gotten very
16284s close to that checkpoint you've gotten
16285s past the first High Ground stall
16287s location still the back side of the
16288s bridge available to both teams but I I
16291s wonder right now if primis tornado wins
16292s a fight they're starting to feel like
16293s the lead you know many teams I think
16295s have won this map with a lead smaller
16297s than the one Primus are working with so
16299s Timeless under a lot of pressure to
16300s equalize the game by winning this team
16302s fight right here and right now and you
16304s can see Primus they they're ready to
16305s play Passive they don't even want to
16306s drop to the low ground they're just
16308s going to play the stall game yeah more
16309s than happy just set up on High Ground
16311s just throw their abilities at each other
16314s although saying that ends up walking
16316s forward taking back control of the bot
16319s now we're just going to return to just a
16321s a classic midf fight pretend it was like
16323s the start of the game apart from there's
16325s ultimate side two windows being opened
16327s up decent angle here from ultraviolet
16330s allowing hydron to get Nice disruptor
16332s Shot Through The Window doing a little
16333s bit extra damage there just stalls out
16335s this uh push for a little while yeah
16337s neither window getting value but now the
16339s other eight ultimates in the game online
16341s looks like a good anation sound barrier
16344s to pleas it on top there's the wall
16346s saves Hawk that lamp it again just so
16349s valuable RuPaul is so good at being so
16350s sneaky with it hiding around corner so
16352s it can't instantly be destroyed and Hawk
16354s is going to thank him for that one
16356s 37 M to 57 right now is 20 m in as the
16359s midf fight does continue with another
16362s Annihilation being popped from kou seea
16364s trying to find an Avenue into this fight
16365s with a rail gun charge shot the
16367s overclocks going to do it and there you
16369s go a kill onto Sam's going to open this
16370s one up a lamp to save kou's life around
16373s the corner and it's going to keep him up
16374s for the time being but a later land from
16376s rup Paul and Seekers more than happy to
16378s step up to this one OG does find the
16380s collapse kill onto rup was hiding off to
16382s the sidelines a nice sneaky Lucio kill
16384s is it going to unfortunately in anything
16386s as Timeless going to get that b moving
16388s now again though good presence of Mind
16390s by primis tornado calling the fight lost
16392s and going for the trade pick on the Rupa
16394s is going to mitigate some of the losses
16395s here I think Primo should be able to
16397s hold on to the lead but it's going to be
16399s very tight uh both teams potentially
16401s going to get under the bridge and yassi
16402s wise decision from Timeless back out
16403s early they might be getting caught here
16405s though is Hawk
16407s Hawk they got him out they got him out
16409s oh my could have been very dangerous
16411s there good by Timeless to back out so
16413s early that they they do not end up dying
16414s yeah like you mentioned before that OG
16416s pick onto rup was just so massive
16417s stopped them from actually getting the
16418s lead really early window there from rupo
16421s forcing Prim tornado to hide behind the
16422s ice green Chuck for just a moment
16424s ultraviolet checking to his right
16426s looking seeing searching for searo
16427s trying to get some rail gun shots on his
16429s backline and there is the window as well
16430s just being planted another nice little
16432s angle but look at HW he's right in the
16434s mix of it veger drops a be but it
16435s doesn't actually connect with HW no over
16438s health and a swift death for Hawk now
16441s that b is still moving though Jake
16442s someone stole it away they almost stole
16444s the lead away from them Vega a little
16446s cheeky play almost n them some large
16449s yeah a nice fight from Prim tornado
16451s keeps them in the lead maintains
16452s position but the clock is ticking low
16454s Vega he did his best and he still puts
16456s his team in that one fight scenario you
16458s know if they can retake the lead they
16459s can easily win the game from there but
16461s those tiny differences in meters what
16463s 1.5 me difference makes the world of
16465s difference here premise tornado can play
16467s defensive they know all they have to do
16469s is hold the lead and take a draw a draw
16471s is a win here right if you could just
16472s hold position play to your spawns you
16474s can win but Timeless absolutely In
16476s Contention one pick changes this entire
16478s game Seeker again just finding these
16480s cheeky angles tried to go for the double
16482s tap there onto the main but hydron just
16484s Peaks him completely turn on 45° double
16488s shot onto hyon's chest and that'll be in
16490s Seeker taking down Sam that's two kills
16493s for the sojan God make it even another
16495s one ultraviolet down Timeless in control
16497s of this bot once again 2 m and 30 cm
16501s separates them from the victory 25
16503s seconds to go to this is final fight
16506s yeah I I wonder can PR to hold on to the
16508s lead I think they have to try to go for
16509s this defense on the low ground but you
16511s could be dropping into a death cap
16513s sugarfree sitting on that blizzard Hawk
16515s with the annihilation could be
16516s incredibly difficult to win a fight in
16518s the close range on car stole the lead
16521s away once again oh sugarfree jumps on
16523s top of the May knows they've used ice
16525s block already so maybe he trying to like
16526s collapse them but no Seeker ends up
16528s taking down hydron Seer once again comes
16530s up large with a big kill two
16532s annihilations on the point once more but
16533s ultraviolet comes up big with two kills
16535s but hawk Is Still Standing he's still
16537s standing strong just on the point is
16539s ne's form is going to run out in just a
16541s moment as that Annihilation does end up
16542s fading away spawn Advantage for Prim is
16544s tornado right now just they're hoping
16546s they can just stall out for long enough
16548s OG trying to boot people away as that
16549s overtime wi will take down so fast if
16552s they get off of the bot and UltraViolet
16554s still doing just an unbelievable amount
16556s of damage finally people make it back
16559s Hydra on the Tracer finishes off
16561s sugarfree Primus tornado clear Timeless
16564s off of the
16566s overtime ticks and there it is a map
16569s number five is on the cards yeah talk
16572s about a high pressure set we are going
16573s to go to a decisive map five here
16576s Timeless they're staring down the barrel
16578s of the salty reverse sweep of the we
16580s mirror you and beat you Strat Seager
16582s though I think came alive there at the
16584s end I I really feel both soons went Toe
16586s to Toe for me a couple of the maps
16588s before has been like oh one or the other
16589s having a big lead now it's not the case
16592s this is this is really anybody's game to
16594s win as we come to that Fifth map I think
16596s so much pressure on and what's
16597s interesting too is going to escort we
16599s could see a huge Tempo ship like there
16601s are unique maps on escort that could
16603s change the comp match up all together I
16605s want to see if these team like what what
16607s the what the pick is from Timeless they
16609s do they've earned themselves The Edge on
16610s this last map being able to pick the
16611s escort choice I mean a reverse sweep and
16615s like you said hey you play that comp we
16616s play it better ited map number three
16619s when they ended up switching off the
16620s Moira switching off the reaper sojun
16623s batist that is the comp for this match
16626s Prime is to taking us all the way to a
16628s map number five and look Timeless no
16631s slouches either like you said seek just
16633s taking them to pound town for the first
16635s couple of maps and really coming alive
16636s these really aggressive flanks working
16638s out super well for him yeah I think when
16640s he wasn't match by an enemy sojourn sure
16642s he was tearing up the lobby suros I
16645s think went a little bit more hydron
16646s favor for me this one though this was
16648s absolutely a 50/50 I mean when you come
16649s down to a fight like this I don't think
16651s either team can be upset it's like all
16653s right you know what it it was it was a
16654s difference of of inches of millimeters
16656s frankly literal millimet so incredibly
16659s close I mean Vega a couple of times
16661s there could have just stolen that one
16662s away like he was so sneaky with the back
16664s caps too and really helped them uh
16666s almost push their way to Victory two and
16668s two salty reverse sweep of Primus
16670s tornado but Timeless they do get their
16673s map choice we're going to jump to a
16674s break escort up
16678s [Music]
16684s next
16688s [Music]
16714s yeah
16719s [Music]
16744s he
16747s [Music]
16747s [Applause]
16749s [Music]
16757s [Music]
16763s [Music]
16774s you
16776s [Music]
16804s yeah
16806s [Music]
16831s [Music]
16856s [Music]
16871s [Music]
16872s [Applause]
16873s [Music]
16881s what a day it's good to be
16884s alive I'm going to let you in on a
16887s little
16888s [Music]
16889s secret I wasn't always the friendly
16892s Carefree guy you see before you today
16897s I used to take things very
16900s seriously I never had time for
16909s fun one day I
16912s realized something had to change I
16916s needed to work on
16921s [Music]
16924s me
16925s [Music]
16932s now I've got a whole new outlook on life
16935s I realize that it's okay to put myself
16938s first found out that I have a knack for
16941s bringing people
16943s together and I learned how to let loose
16946s with
16953s friends I work
16955s [Music]
16957s hard and I play
16960s hard
16962s so I only have one question for
16966s you ready to have some
16981s fun there's nothing better in OverWatch
16983s than a salty run back and Prim is
16985s tornado well they're almost there five
16988s maps in this series how do what do we
16990s all PR I pred Prim is tornado 3-2 you
16992s said Tomas 32 I had a very confident 31
16996s for Prim tornado but I also generally
16999s did not expect him to just continue
17001s running into a wall with the moer comp
17004s and whatnot like because you he can play
17006s the Baptist they can play to Lucio like
17008s there was no reason for them not to play
17009s that backline and like really
17010s accommodate the rest of their team such
17013s as hydron to like have those pop you
17015s know he he kept getting off the reaper
17016s going on the so I think he felt the
17018s inevitable tug of a hero that's that's
17020s just rewards skill to that level I
17022s always feeling I was feeling pretty good
17023s about primis tornado until the first
17025s couple of maps and I was like okay like
17027s and I was not I was sold by like the the
17029s reaper composition like they can make
17030s this work but I think like you pointed
17032s out at this level especially when you're
17034s dealing with very consistent soen on the
17035s other side like you're just playing in a
17037s disadvantage constantly uh and now we
17040s see them obviously just adopt that that
17041s same composition and all of a sudden
17043s we're seeing why these guys were so
17044s great at the top level the level in
17046s general in na looks pretty sick right
17048s now it's insane I mean there's just so
17050s many players that have come from the
17051s league that are now forming teams I mean
17053s I mean Prim tornado looks pretty
17054s familiar it's weird that yeah it's a bit
17058s strange that and then obviously with
17059s with Timeless like sugarfree a known
17062s Prodigy coming up through like every
17064s stage of level of competition
17065s everybody's like this is the guy that is
17067s going to just destroy North American
17069s OverWatch and I think alongside players
17071s like Vega coming up out of the contender
17072s scene for me there's a lot of other
17074s really EX exting prospects who yes we
17076s know most of these names but in na right
17078s now there's like there's there's two
17079s more teams worth of exciting prospects
17082s who I think will be competing with
17083s players on this level in the coming
17085s months and years and so I think it's a
17087s very exciting time for North American
17088s OverWatch bro o should have play like
17091s this dur
17092s playing I mean hold on they did play a
17096s pretty exciting like
17098s the bapti composition like it was it was
17101s fun and they were one of the best teams
17103s at playing that style agree agree I
17105s think I think to be honest you can't
17106s criticize their play and performance
17108s maybe overall the season maybe it took
17109s them a too long to find their footing
17110s here but ultimately they did and and
17112s here in this tournament they look good
17114s so you know we're not here to reflect on
17115s the past they're looking at a reverse
17117s sweep right here yeah look the map
17119s shambali Monastery that's a rare one
17122s okay so I think this is a move by
17124s Timeless to potentially potentially
17127s change things up I think you can
17128s absolutely play The Rush style but
17130s there's an opportunity maybe to bring
17131s out that Sigma again that Hawk showed at
17134s the start of the the series I wonder
17136s though cuz it can start to feel pretty
17137s scary when You' had two insanely close
17139s mirrors where yeah like both of those
17141s last two maps could have gone either way
17143s Primus closed them out in the end but I
17144s mean they were they were down to the
17145s absolute wire so I really think for a
17147s lot of players you just feel guys let's
17149s keep mirroring because the first team to
17151s back off from this mirror if they don't
17153s immediately win with the counter comp
17155s might start to feel a lack of confidence
17156s and want to go back to the mirror and
17158s then you've kind of just wasted some of
17159s these ult charges so it looks like it
17161s will be a mirror hydron probably going
17163s to Sonic out of the gates you know
17164s there's a threat of a spawn Camp here by
17166s the Defenders I I mean pretty confident
17167s he's going to go so here doubt he'll
17169s stay on the H yeah I don't think so just
17171s a quick Sonic just see what you're up
17173s against yeah I mean Thomas just there
17174s they're going to run the same old same
17175s old here they're going to hold close by
17178s the looks of it too I like the close
17180s hold here yeah I think I think there's
17182s reasons for reasons against I think
17183s fighting three times on defense is
17185s definitely doable but if the attackers
17187s if they can break out quickly this is a
17188s very very snowb map if you can start to
17190s build some ultimates up you know I think
17192s it's not a full commit forward hold by
17194s timeless they could back out of this I
17195s think they will actually I think they're
17196s just going to stall the cart be annoying
17198s for a little bit uh and then try and
17199s Retreat to The High Ground without
17201s really taking a trade we'll have to wait
17203s and see it's pretty open like you were
17205s saying the streets F this street here
17207s can be a little bit annoying when it
17208s comes to may wals but oh secet EDS okay
17212s this is a go a go button I think Prim
17215s yeah it's a huge pick off by Og opening
17218s up very very effectively on the offense
17220s Vega though striking back should though
17221s the spawns are going to be so favored to
17223s the attackers it's just going to be a
17225s from Timeless and I think you know even
17227s though they lose this fight right 40
17228s seconds off the clock you've got to be
17229s mindful of the clock these fights can go
17231s so long and on the escort map type
17233s unlike push right these these Defenders
17235s have an incentive to just delay the game
17237s on push on flasho you know it's 50/50
17239s it's right you got to win the fight but
17240s on defense you can kind of adopt a a
17242s different posture and I think uh you
17244s know time's really playing to their outs
17245s effectively that way respecting their
17247s opponents frankly to to make those
17249s decisions yeah they're at least be going
17251s to be able to take three fights here
17253s like you was saying this second one now
17255s on the corner and then potentially a
17257s third one just on the point itself yeah
17259s this is really a good one too for the
17260s defense hard to break it's a brutal
17262s choke and like look how tight it gets
17264s when you keep the cart in this position
17265s the cart itself obstructs the attackers
17267s limits their push in Hawk really wants
17269s to hold on to that Nemesis form though
17271s if it gets forced early he could be in
17272s trouble oh or oh in a little bit of
17275s trouble The Vortex he's just going to
17276s punch through the window though
17278s fortunately it's not his own so he's
17280s going to have to back up that car yeah
17282s it now contains the window nice little
17284s bit of there put it on the pay so it
17285s moves up with you when you as you do
17287s move it so not bad big pick onto Vega
17290s yeah now this is just the defense
17291s crumbling so maybe they won't actually
17293s get a complete third fight here
17294s especially since how uh late these sets
17296s are yeah the fact that carp is able to
17298s move up there pushed up by as you said
17300s that window on the car from UV is
17302s actually crucial because it allows the
17304s car to push forward before the fight
17305s ends meaning there's no third fight and
17307s so honestly I think Timeless could be
17309s regretting that choice to fight in the
17311s enemy spawn not getting the payoff that
17313s they were hoping for with the three
17314s fight
17315s yo hyr just darted out of that window
17318s 100 Mil hour how fast do Ser you move in
17320s the in the rocket shoes uh 35.6 m/
17323s second I have no idea good to know okay
17325s every right that down right down there's
17327s the Blizzard or a little bit of trouble
17329s annihilations are coming I would imagine
17332s oh sugar free or goes down to UV though
17334s again this lamp is just so sick at the
17336s back there no one from ESS could touch
17338s it so the the backline of Prim is just
17340s so safe but of course seek is in the
17342s kill feed with the ruple just gunning
17344s him down from High Ground another
17346s incredibly brutal choke Jake there's so
17348s many of these in this map yeah it really
17350s does favor the defense but the attackers
17352s as well I mean they've got a comp they
17353s can kind of break through sometimes so
17355s it's not a free fight by any means and
17357s now Hawk might have a little bit of a
17359s hard time touching car OC comes out but
17361s looks like Primus are going to be able
17363s to full kite this so Seeker potentially
17365s a bit overeager not able to catch
17366s anything and now it's primus's turn to
17368s strike back with an overclock yeah they
17370s back up into the caves every taking a
17372s large amount of Chunk damage though but
17374s that should clear off of these stairs
17376s yeah there's no way Timeless are going
17377s to want to mess with that so they're
17379s going to be pushed up around this corner
17381s well available from hydron too there's a
17383s lot of sneaky lineups here everything's
17385s kind of grouped up together chance for a
17387s collateral it's imminent very scary
17389s moment luckily it's sugarfree taking
17391s that head shot he's the only one who's
17392s going to survive something like that on
17393s the team besides this window is so nice
17395s though again it just kind of Trades this
17398s positioning back he's forcing hydron all
17399s the way down this uh ramp here so he
17401s can't get some clean shots off with the
17403s overclock
17404s H in a little bit of trouble too but
17406s he's actually more than happy just
17407s sitting behind this Shield ruple can
17408s just fling those healing grenades over
17410s this wall hit hit the wall on the
17411s backboard and heal him all the way up
17413s but this Annihilation is going to force
17415s them back even further I mean the AOE
17416s damage just too much uh OG I mean Vega
17419s sorry no chance to brup didn't have a
17422s shift and that will be the second point
17424s for Primus tornado yeah trying to
17427s hold that wide angle I think there's a
17428s good idea there but again it's like
17430s you're fighting earlier than you really
17432s have to and that's cosing you the best
17434s team fight on the point which is this
17435s final corner and so once again same as
17437s first point right you know ESS you're
17439s not getting the best fight you really
17441s want to fight at the end of these points
17442s on escort really most efficient way to
17445s to to commit and use ult but the Greed
17447s from Timeless looking for three fights
17449s has not paid off Primus has punish them
17450s very effectively my God as well almost
17452s almost four minutes on the time bank
17454s leading into this like that is a speed
17456s run for this map normally you're in OT
17459s at this position yeah it's a tough third
17461s point to crack though we'll see if this
17462s position is as easily broken as the ones
17465s that preceded it lot ofs are ready for
17467s Timeless so it's up to them to just meet
17468s these out carefully on defense can be
17470s scary to commits early because those
17472s attackers don't mind running away oh
17474s here's another overclock and another
17475s blizzard Seeker he's looking for head
17478s shot but there's the sand barrier
17480s luckily though saved the shift so he's
17482s able to escape and that counter bler
17484s from Sam was absolutely
17486s massive yeah in the end sugar free finds
17488s a little bit more though might be enough
17490s to just stall out the position Defenders
17492s attackers pretty much equal spawn
17493s Advantage here Hawk really does not want
17495s to give up these Corners though it's so
17496s crucial on ratra to play these Corners
17499s where I mean look at them both both
17500s ratas just waiting I mean right like
17502s they just wait for their teammates ready
17503s to fight as a unit and a great wide
17505s swing with the window here oh Seeker
17508s cross map rail gun through the window
17511s that's a one shot body shot yeah the
17513s window for rail uh you know ultimately
17515s goes the favor of the defense right it's
17516s a little bit easier when you're just
17518s holding those quarters of sojourn a
17519s little bit favored Seeker maybe over
17521s aggressive does get out with his life
17522s he's chilling it's all good lot of time
17525s burnt off the time bank as well almost
17527s at 2 minutes how JP with an overclock
17530s though seea nowhere near here only 50%
17532s so going have to be rather large but I
17534s mean h can play on this payload
17535s indefinitely although sugar free just
17537s goes down he just Falls over they do
17539s trading for hydron but look at the low
17541s Health members on timeus right now Vega
17542s and hog just so low kited Coral around
17545s that corner so there's no way rupor
17547s could heal him Seeker does go down but
17550s again these attackers losing a couple a
17552s couple members yes you're going to be
17553s able to move the a little bit more which
17555s could pay off later but the Defenders
17556s respawn probably going to get them in
17558s control of the car here so Primus going
17559s to get as much push as they safely can
17561s and then probably try to meet those
17563s respawns yeah they start to fall back
17564s and so everyone's here though so now if
17566s we're on that five on five we'll see if
17567s hydron can find anything o big at this
17569s moment wide open space big and they've
17571s got a nice angle too oh that
17572s Annihilation couldn't come quickly
17574s enough not and unfortunately R was
17576s already dead see just making these
17578s opening picks but can they make it stick
17580s looks like Prim is tornado just running
17582s away with this one a minute and 20
17584s seconds going into last like that is an
17587s immense time bank for this map Primus
17589s aggression here snowballing out of these
17591s Corners time and time again is when they
17593s when they go they go as a unit and maybe
17596s showing a little bit of the value of
17597s that Synergy that they've built up as we
17598s said these players have played against
17600s each or with each other rather for much
17602s longer than this Timeless Squad both
17604s Star sted right both mechanically
17605s excellent I don't think you can call a
17607s clear Advantage there but I do think
17609s maybe this team Synergy is starting to
17611s to weigh on Timeless are they losing a
17613s bit of focus or confidence here facing
17615s down a reverse sweep it sort of feels
17616s like that to me but I haven't given up
17618s Faith just yet I do think this Thomas
17619s Squad they've got what it takes to pull
17621s it together and make it happen Seeker is
17623s still finding kills you're still getting
17625s your chances just maybe they're being
17626s closed out a little bit more quickly by
17628s Prim
17629s tornado reverse sweep Prim is tornado
17633s with a minute and 28 seconds the
17636s confidence must be going crazy in the
17638s core right now is all I'm saying yeah
17641s you you know hydron hyping the boys up
17643s that's there's no question about that
17645s there's no question about that all right
17647s Thomas what have you got on your offense
17650s I mean they do have Shooters though
17651s right like Thomas not a team to go down
17653s easy here these players as well also
17655s Prim is going to go for this foral we'll
17656s see if this one pays off for them will
17657s they be able to get the three fights or
17659s will they be punished as uh their
17661s opponents were on the defense I think
17663s really what was so crucial is those
17664s first two points you know uh uh time was
17667s going for three fights on both of the
17668s the first two points very greedy very
17670s risky play and it doesn't go well for
17672s them so I'm curious to see if if the
17674s Defenders this time around actually get
17675s value out of that
17676s mindset another forward hold little bit
17679s of a different angle though H putting
17680s his collusion putting his back to this
17682s little wall here just hiding among the
17684s market stores good pick onto seea too I
17686s mean this is exactly what you want yeah
17688s very kills on the defense here this
17690s close to the spawn disastrous oh huge
17693s pick though that's going to break the
17695s spawn Camp yeah this is the attack
17697s spawns are so big here you might die but
17700s only unless everybody dies again then
17702s maybe the Defenders might hold oh
17704s I got booted out lamp dead Hydro gets
17707s another kill w s well it looks like
17709s they're going to back up anyway they
17710s know they're down a player right now
17712s Sam's going to rejoin them in just a
17714s moment so they're going to be able to at
17715s least hold this corner yeah very long
17716s spawn for Sam but I think a very wise
17718s decision back off don't fight without
17720s five players and look they're able to
17721s stop the card again so early so as
17723s attack you start to get a little anxious
17725s ooh you need something to open up the
17727s map here because you start trading ALS
17729s the clock could run down very quickly
17731s seeka just hesitant to show his little
17733s head there oh that a precarious position
17737s for a little Lucio to be in the 2v2 on
17740s the flank the window window oh The High
17743s Ground what the Yeah open the May wall
17746s that's funny oh beautiful wall by suar
17748s free does catch window The High Ground
17749s that is just so good they got to make
17752s sure kou gets out of this alive he's
17754s holding that Nemesis form that
17755s Annihilation is going to wear off in
17757s just a moment too there you go both uh
17759s kou and Hawk make it out alive but Hawk
17761s with Annihilation can just run it down
17763s hydron doesn't receive the beat OG it's
17766s only a Twan so seea taking out hydron
17768s and now he's just got a free angle on
17770s the backline it's a good idea from OG I
17772s think if he finds hydron there it could
17774s be a very very different team fight but
17776s it goes the way of the attackers and now
17778s Timeless going they start the C rolling
17780s however you start to I mean you're a
17781s little bit worried about the time make
17782s right now as an attacker like you can't
17784s think about that right now but we as
17785s observers can just take a moment and say
17787s you know time runs low as long as you
17789s finish the map in overtime you're you're
17790s okay in this match but if you start
17792s getting into overtime here on second
17794s third Point there's always that fear of
17796s like just that five ults coming down on
17797s the cart you can't get off the payload
17799s in overtime things can get
17801s bad all right they're going to be able
17803s to hold once again really nice defense
17806s right now from Primus being able to hold
17807s at so many individual choke points a
17809s minute and 40 seconds to go hydr trying
17812s to find an angle and there's the slide
17813s away from the blizzard oh hello bger Dad
17816s package delivery service first class kou
17819s has end up getting traded though so
17821s honestly not bad I would be pretty happy
17823s of that if I was seeka picking up that
17825s kill hydron again sliding away but
17827s Hawk's presence on the payload might be
17829s a little bit too much of them they need
17830s to somehow dislodge him his window might
17832s do it though but hog not at the best
17834s anger to kind of shoot him from yeah
17836s it's going to hopefully buy time for kou
17837s to get back to the fight and with the
17838s tank we might see another five on five
17840s and again even if the defense lose this
17842s the clock is still running very low
17844s Primus want to close the series out
17846s right here and right now they will that
17847s saly run back and they want it right now
17849s like you said hydron goes down though
17851s just carrying in the caves lamp on top
17853s of the uh well it's on top of the wall
17855s they have to get on top of the payload
17856s to use it but all good it was the it was
17858s the thought that counts Sam dead too so
17861s might just be a little bit of a snowball
17862s here yep there it is but like you said
17864s Jake that time bank so valuable right
17866s now and Prim is tornado they're making
17868s this one hurt only 3 minutes coming up
17870s this second choke point now yeah fun and
17872s irrelevant fact the Bap Dron actually
17874s works on top of the mayw and people on
17875s the ground cuz it like hits your head
17877s hit box maybe torb is too short for it
17879s that's an OverWatch MythBusters episode
17880s right there torb too short yeah you too
17884s short to reach the immortality field hit
17885s box from the ground when it's placed on
17887s top of a mayw we'll never know we'll
17889s never know until Kaku does a video on it
17891s for real request formerly put in there
17894s all right Primus what we got show point
17897s is just so deadly man especially with
17898s these soj 2 minutes and 40 seconds to go
17902s clu one HP receives the lamp seeka takes
17904s it out with an overclock and there's the
17905s sound barrier in response and now what
17907s time is need to make a decision are they
17908s going to get out or they going to stay
17910s looks like they're going to stay but
17911s seek is already dead Hawk has po his
17913s ultimate has received a lamp not too
17916s much really more he can do he needs his
17918s Annihilation to take people down and the
17919s rest of his team to finish people off
17921s but it's just not to be kou just trying
17923s to get a few more kills and uh these
17926s small kills at the very end here they're
17928s going to leak this time back out Vegas's
17930s going to come back with a sandar jake
17931s they're going to have another window and
17932s a blizzard they're going to need this to
17934s make this one stick cuz we 2 minutes
17936s left and how long these fights take it's
17937s going to be a rough one yeah they got
17939s he's got to be careful with this speed
17940s amp they really needed to get out of the
17942s blizzard everyone has to play perfect
17944s because if Sam catches crucial
17945s backliners here even if you win the
17947s fight on offense you're not going to be
17948s able to finish the point based on where
17950s the car position is so Sam pressure on
17952s him to find a big blizzard here this
17954s could be a map defining fight oh jeez
17957s that would have been a nasty kill RuPaul
17958s one
17960s HP there's the blizzard oh through the
17962s window ultraviolet finds the kill into R
17964s sberry hits for Vegas Frozen up right
17967s now and hydron still got his overclock
17969s it's a minute and 30 seconds to go Jake
17970s and Prime is tornado they are holding
17972s they are Stead fast in this cave right
17974s now and hog has nowhere to run or hide
17977s these stagger kills are going to be
17978s ginormous this is going to be last fight
17980s after this reset and if they can stag
17982s okay not going to choose to Stager Vaga
17983s there but they're going to hold up yeah
17985s luo tough to stagger he can always you
17987s know trickily slip away sometimes and
17989s get back and tax his team so I don't
17990s mind taking the kill in the end you're
17992s still going to have one more fight
17993s pretty much no matter what so it comes
17995s down to this sugarfree with the blizzard
17997s Hydra with the overclock and this is
17998s such a scary situation it's so easy for
18000s Hydra to flank he's got so many options
18003s and RuPaul I mean he's got his work cut
18005s out for him has to keep healing the
18006s front line but not get picked off by his
18008s on his own this is such a challenging
18010s position to push into a defending
18011s Soldier clutch master extraordinaire
18013s right here for hydro and he wants to
18014s find it blizzard comes out oh is going
18017s to have to find these kills K receives
18019s all the support in the wild and then
18021s some nice little sound bar now sugar
18022s free trapped pops the ice block but he
18024s needs help and Annihilation is going to
18026s TI him down as everybody spit up kou
18028s just running through the rest of
18030s Timeless and there's no front line is
18032s anymore time is with 30 seconds to go
18034s might just get another fight if someone
18036s touches yeah that fight went so quick
18038s that actually I think you will have a
18039s fight here for Timeless but again hydron
18042s he held on to the overclock he knew that
18043s wasn't the last fight and he's ready for
18045s the real one the one that counts and now
18048s this is the moment I think where he's
18048s going to hit a nasty flank sugar free
18050s has to go Tracer just to be able to
18052s touch car without compromising his
18054s team's position Jak they got so
18056s many they've got the window in 10 hyon's
18059s got the overclock sugarfree is going to
18061s have such a hard time getting any value
18064s whatsoever seeka using the overclock
18066s jumping up to The High Ground almost to
18067s try and find a pig but he doesn't find
18069s anything at all Annihilation to Surge
18071s them for the lamb comes out as well as
18073s that window to force them out he's
18074s getting bursted there's nothing that
18076s could save him hydron with a double kill
18078s over time ticking and that's going to be
18080s it salty run back success there is an
18083s over there's a beat this over health is
18085s going to last too long seeka finds a
18087s kill but it's all on hydron here clutch
18089s master extraordinaire salty run back
18092s complete Prim tornado with a 32 Victory
18095s over Timeless that's a pop off for the
18097s Primus Tornado boys no doubt about it
18099s they're going crazy in the coms because
18101s it's not every day you get to run that
18102s salty reverse sweep against guys you
18104s know they all know each other these guys
18105s are friends and they honestly these
18107s teams respect each other they know
18108s they're each other's best competition I
18110s mean I'd be pretty scared if I'm in the
18111s lower bracket going to have to face a
18113s Timeless right like they may have lost
18115s this series but they look like they're
18116s going to be going right back to the
18118s Grand finals I don't know if anybody
18119s else can keep up with either of these
18120s teams in North America man okay I'm
18122s feeling pretty smug D got myred right
18124s sofa people over there how are you
18126s feeling think go on the same page as you
18128s I want to point out that uh again like
18131s this Lefty good night team is is is
18132s pretty good like pretty scary they go to
18135s Five against Timeless and get knocked
18137s down right exactly so if I were Timeless
18139s I'm actually not going to be incredible
18142s confident about that lower bracket but
18144s first a left right at Knight have to
18145s make it through the lower bracket of
18147s course to get there they will be facing
18148s off against whsp let's see how that one
18150s goes but there so many Revenge matches
18154s salty story lines we we live for that
18156s stuff we live for that stuff but what a
18157s great Series this was H look I mean a
18160s trade out of the gates right we were
18161s dubious about this you know the zombie
18164s composition we saw obviously the the
18165s Moira and the reaper it looked good at
18168s times right this is sort of that that
18169s first round here on Samoa we saw the
18171s switch over I think you know as soon as
18172s we got towards Beach you know both teams
18175s sort of opting into very similar setups
18177s that's where Seco that's where he really
18179s starts to get out to a good lead in this
18181s series and we're pretty convinced the
18183s Timeless has that sojon composition on
18186s lock I think this is just this is a
18188s confusing one for me like why why we're
18190s seeing uh the sort of Reaper Moira on
18193s this particular map we see how it as
18195s your Defenders like you want to like
18197s dictate the pace of the game with the
18199s reaper comp right you want to start the
18200s fights but the the map doesn't always
18202s allow for that especially if you get
18203s staggered and if you don't get a big
18205s Advantage early in these fights you will
18207s lose them you don't have to sustain
18209s healing from the Moira to keep you
18211s fighting especially if you need to go
18213s and attend to someone like hydron or or
18215s the reaper someone on like an off angle
18216s War does not do that well she wants to
18218s be healing everyone all at once was this
18220s was this just a case of we're going to
18222s stick to our Playbook we practiced this
18223s on this map and therefore this is what
18225s we're going to run well I mean I think I
18227s think both teams stuck to the Playbook
18228s until it just felt impossible I mean I
18230s think we started to feel that with
18231s hydron going soen a few times on Kings
18233s ow the team wasn't quite on the same
18235s page UV sticking on MOA I think that
18236s honestly cost them kingro as it seems
18238s like they won the next three Maps
18240s playing the mirror I think hyron had the
18241s right read um but ultimately for me it
18243s comes down to like high grounds I think
18245s the reaper works on a if there's no high
18247s ground for soen to play then you know
18249s she might not be able to slip away from
18250s Heroes like Reaper and WRA chasing her
18252s down but on King's Row every time Seeker
18254s like jumps up on The High Ground And as
18256s Reaper you could tpe after her but that
18258s does not feel good I mean you're tping
18260s into disruptor shot Lucio boops you down
18262s you're done right that sojan on The High
18264s Ground is just eating you for breakfast
18266s yeah TP is just so hard to t uh so easy
18269s sorry to Telegraph to like you're dead
18271s before you even actually come out of it
18272s and can actually do damage there was a
18274s couple of times he did it but it's just
18275s unsuccessful this sojun comp is just
18277s nasty as well it's so well-rounded like
18279s it works it works everywhere like it's
18281s so many like good middle of the road
18283s like uh you know jackville trades king
18284s of nun heroes in this comp like the May
18287s the sojan the ratra just kind of do
18288s everything whether it's shorter or
18290s longer ranges there's tons of Mobility
18291s there as well is is nasty well and with
18294s that uh Prime tornado are finding
18296s themselves in that final spot waiting
18298s for their next opponent we do have a
18300s winners interview already not entirely
18303s sure who is it going to be so who do you
18306s want to I want hydron I hydron it better
18309s be hydron it better be hydron king Hy's
18311s on the call we got a problem call him up
18313s get him on the cell yeah I want to see I
18315s want to know what he's been up to as
18316s well and um and get like a sort of vibe
18318s check we've got to ask about the Kow map
18320s and maybe it just cuz from the outset it
18322s looks like they realized the comp wasn't
18324s working and switched off it but I kind
18325s of Wonder like what was sort of going
18327s through their heads and like I want to
18328s talk more about the value proposition of
18330s the the the the Reaper and The Moira
18333s comp right yeah because I mean as an
18334s outsider you can make all those educated
18336s guesses but in the end sometimes it's
18338s literally just like we just really
18339s wanted to play this like sometimes it's
18341s just that I'm I'm changing roles with
18343s you Mitch you're making a very very
18345s eloquent analytical point I think that's
18346s well said I want to see see hydron talk
18348s a little smack going onto the grand
18350s finals gets gets to watch his potential
18352s opponents fight for the chance to face
18353s it how does that feel you know that's
18354s what I'm curious is it even Hydra we
18356s don't
18357s know of course it's hydr of course it's
18359s hydr we wanted hydron we're getting
18360s hydron it feels uh feels very much like
18363s the holidays already hi John how you
18364s doing my
18365s man I'm good how are you guys Happy
18367s Holidays happy holidays to you we're
18369s doing great even better now that we got
18371s to see the salty run back from you guys
18373s what a reverse sweep H you guys started
18376s to make those changes after being down 0
18378s and2 why did it take you two maps to
18380s make those changes in your
18383s composition uh you know I don't know I
18385s made the audible me off Reaper and that
18388s seemed to work really good so I'm going
18391s to keep doing that get I'm
18393s don't play Reaper man nobody wants to
18395s see that Ain nobody Ain nobody wants to
18396s see this Reaper Mar come on now I mean
18398s the soier that's what we that's what the
18400s people want they're begging for it hi I
18403s mean this is kind of sick cuz you know
18404s obviously we have a chance like to
18405s really open things up in na uh and see
18408s sort of who the best in the region is
18409s how do you kind of feel about na as a
18412s region now obviously coming off the
18413s league and having like a lot of mixed
18414s teams a lot of international presence we
18415s sort of go back and sort of see what the
18417s na crew has been up to how do you feel
18419s about it looking over at EMA looking
18421s over at other regions like how do you
18422s sort of feel stacking up because I got
18423s to say the matches at this part of the
18425s tournament seeming much closer in your
18428s region than maybe in mea for
18430s example well since the da of time uh the
18434s Tornado boys have been the best in North
18436s America now not in the World Cup not in
18439s now but in America it's us this is our
18442s this is our territory this is our
18444s domain uh and it will say that way till
18447s I die my God my God respect I'll just
18452s let you know we all get old you know I
18453s was there once as a young man you are
18457s still a very young man thank you very
18458s been a long time since since the J silly
18460s took over the servers but it's good to
18462s see the king back in place you know
18464s taking over your rifle place in the
18465s grand finals looking ahead though you
18467s know who do you see there's a lot of I
18469s think impressive teams in the tournament
18470s you know maybe not quite as impressive
18472s as y'all but you know there's
18473s respectable opponents to be faced for
18474s sure and who do you see as like your
18476s most expected opponent you think it's
18477s going to be a rematch you think left
18478s right good night is going to going to
18480s come
18481s up nah I'll see those guys to like
18484s there's no absolutely no way on God's
18486s green earth that they don't come back to
18489s the Grand finals tomorrow so I'll see
18490s them tomorrow hopefully it's not a
18492s sloppy and yeah I'm G keep my uh
18495s unbeaten streak uh of Never Letting uh
18498s sugarfree not
18500s Lenny so we're gonna keep that going
18502s rolling until tomorrow my guy sounds
18504s great I hide on one last question very
18506s quick what's with the hammer and power
18508s tools behind you would you renovate
18510s it you building
18513s uh we're back home now so we're back in
18516s the gutter we're back in the trenches uh
18519s back in the uh HomeField office you know
18521s kind of where I started my career and uh
18523s you know GNA start my career here and
18524s end my career here that's right with a
18527s hammer and a power tool we' love to see
18528s it Hy thank you so much for chatting we
18530s can't wait to see you guys back in
18531s Action tomorrow for now rest well once
18534s more
18535s congratulations all right thank you guys
18537s Happy Holidays happy holidays to you and
18539s the team of course we got a we got a ter
18542s back in Australia if someone's getting
18543s busy someone's getting it D we say
18544s they're on the tools he's on the tools
18546s today here in the background you know
18548s what I'm saying is on the tools well of
18550s course we have a lot of opinions here
18552s watching those matches chatting with the
18554s players but so do you watching that guy
18556s I've seen that one around he's around
18561s some himself he inlight
18565s Wii my tell me he I saw him he was like
18570s chilling got a couple pints living his
18571s best life
18573s yeah don't forget about us when you're a
18575s superstar Johnny whatever whatever it is
18576s that you're doing seeing the king I
18578s thought that was yeah private audience
18580s you got I think you got knighted
18581s actually oh really oh lovely now sad
18586s yeah yeah sag aftera has control of
18588s knighted people as well apparently so
18589s sorry mate s producer like get out get
18593s out yeah that's enough of that well it's
18596s your fault production should have shown
18597s us a Johnny tweet that's gets me going
18600s gets me going yeah well big shout out of
18602s course uh to all our friends and
18603s colleagues out there uh Matt
18604s unfortunately couldn't be with us today
18606s but we're thinking of you and love you
18607s very much uh you're kind of you're kind
18609s of mid Matt all right enjoy enjoy your
18610s fight homebrella all right that's very
18612s heartfelt thank you so much Mitch for
18615s now we're heading into a short break
18617s afterwards we're back with more action
18619s here 2minute mile my left
18623s [Music]
18631s foot
18633s [Music]
18651s [Music]
18661s e
18664s [Music]
18699s [Music]
18714s [Music]
18721s y
18727s [Music]
18745s [Music]
18751s he
18752s [Music]
18773s [Applause]
18774s [Music]
18781s now
18783s [Music]
18789s [Music]
18811s you
18814s welcome back everybody we're here with
18816s the flash UPS holiday Showdown date
18818s number two of three and this is a
18821s snowman cute vibing vibing I love all
18825s the Snowman on those Maps generally like
18827s they make me happy the snowman's snowman
18830s different we don't
18832s knowk sowk I like that snow the snow
18836s folk uh loving them uh also loving uh
18838s looking at brackets yeah big ofets big
18841s fan of brackets may not be one of my
18843s favorite hobbies
18846s exactly now Prim is tornado of course
18848s with their Victory just now in the upper
18850s bracket final against Timeless secured
18852s their spot in the Grand Final getting a
18854s little closer to grabbing those
18857s $155,000 and bringing it home for the
18860s holiday season and now we need to find
18862s out which team will be facing off
18864s against Timeless uh for the honors of
18866s joining a premus tornado potentially in
18868s the grand finals a wisp and a left right
18870s good night will be duing it out and
18872s we'll be talking about that in just a
18874s little bit but before we jumping into
18876s all the action and discussing those two
18878s teams I want to do some team building
18880s exercise with you right it's only been
18882s six years of working with adults do we
18884s need still exctly you can always get
18886s closer you can always love each other
18888s more right there's no limit to love to
18891s you guys over there from
18893s long here's the thing we're going to
18895s play a holiday themed Pictionary a jake
18897s something you might not know we chose
18899s the most talented artist of the group
18900s well you are you are very known for your
18902s pencil on ceramics work they say they
18904s say I'm a great drawer all right yeah he
18906s sure is say the people out the word on
18909s the street is that he is the best of us
18911s Street love yep streets love him he will
18915s be drawing something five promps in
18916s general we have 60 seconds to guess
18919s whatever he may be trying to draw and
18921s we'll see how well we do and if not it's
18923s his fault because he's
18926s theing well I'm ready are you guys ready
18929s let's get it let a yes three two two one
18933s draw all right free hand here Santa uh I
18938s I'm gingerbread gingerbread gingerbread
18940s man uh not gingerbread man gingerbread
18942s man yeah all right right not bad not bad
18944s that could have gone that could have
18945s gone either way could have gone either
18946s way I was I was having some fun with you
18949s guys all right Santa hat
18952s stocking uh Gish mushroom a chair a
18957s table God snowball snowb snowball
18962s absolutely yes yes
18965s please defeated hot
18968s coco you guys getting Road actually
18971s where are we at was oh 22 seconds
18974s left holay jum holay yeah
18978s jumper easy easy
18983s easy up I ran out of prompts I ran out
18986s of
18987s Pals is a box easy easy easy easy easy
18991s me g g i definitely won that hold
18995s everyone hold everyone did you just dab
18997s I did yeah Roll by the T
19000s roll the replay delete it it's the
19002s replay who won this is all that matters
19005s who won wait was that I thought we're
19007s winning
19008s as I won everyone winner this sucks I
19012s want I want Zero Sum competition I don't
19015s want a bloody participation Awards get
19017s it may have sounded to the uneducated W
19021s no way I win that
19023s loudest exactly exactly we the
19026s loudest that's how I made it in life all
19028s right it's worked for me so far that's
19030s how he got an award in the end so
19032s yeah must be nice must be nice Jack as
19036s the close runner up of this game would
19039s be loud might an award probably not it's
19041s not loud is funny loud is funny loud is
19043s very
19044s funny when in doubt when in doubt well
19047s as those two are getting ready for this
19049s match let's chat a bit about it Mitch uh
19051s we we have seen both of those teams play
19053s again no actually we haven't not left
19055s good night left Ry good night we have
19056s not seen but they had a very impressive
19058s performance in their first two matches
19060s they went up against timeless it was a
19061s really really close match and we know
19062s that Timeless is a very stacked roster
19064s how do you think wisp is going to stack
19066s up against so they have already lost to
19067s left right good night in the upper
19069s bracket right uh and that's a game that
19070s we didn't get to see what I really like
19072s about wisp is that flexibility I think
19074s the whole conversation yesterday was
19076s talking about how Europe really would
19078s like to play those Rush down coms Reich
19080s has played like four or five different
19081s tanks over the course of a series Not
19082s Afraid even to go to the Winston at
19084s times which I think we really enjoy to
19086s the team seems like they have level of
19087s flexibility but Le good night they beat
19090s with 31 uh 3-1 they do drop down in a
19093s close game against time and then destroy
19095s their opponents in that next round so
19097s you know if I'm purely looking at the
19098s bracket here I feel better about left
19099s right good night but we on this show
19101s haven't seen them yet so I'm looking
19102s forward to seeing how they come out of
19103s the gates and if wisp like we asked can
19106s you learn your lessons from that last
19107s game can you are there any key takeaways
19109s that can give you a better shot Raa
19111s seemed to think so so so I'm curious to
19112s see what the evolution looks like well
19114s we are about to find out as we're
19116s getting ready for this game so please
19117s give it up for the incredible du of Jack
19120s and
19121s Jake what generic names how does that
19124s feel Champions second winners greatest
19126s of all second winners was a team game
19129s okay everybody fing like a real loser
19132s exactly we all lost together yeah I got
19135s baited into a Kumbaya all friends win
19138s together game I'm actually offended are
19140s you though I love that just insulted
19142s both of them and no one was offended
19143s about that no fine I can tank it all
19146s fine I've been playing online video
19148s games for a long time so I feel nothing
19151s I feel nothing feel much worse Samoa is
19154s our first map left right good night and
19156s wisp losers semies here in North
19159s American flash Ops holiday show Jack huh
19163s what blood is spitting on the sofa can't
19166s hear him thank God got my headset on all
19168s I can hear is little mumbly turn jack up
19170s in my headphones I don't I don't want to
19171s hear anything else you know let's get
19173s going I don't want heit Mitch ever again
19175s oh my God wait that's a we'll see him
19177s tomorrow we're getting intense this a
19178s holidays I love everybody love everybody
19180s El baby that's a that's a good that's a
19182s good role to live by bringing people
19183s together and then arguing around the
19184s dinner table exactly don't forget the
19186s arguing part I love having a good
19187s argument around the holidays all right
19190s here we are s MOA yeah and we haven't
19191s actually seen a left right good night on
19193s on this stream at least Jake so it's
19195s going to good to see some familiar faces
19197s back yeah and to have rocket and Chopper
19199s here together squid back to support I
19201s think back to a little bit more of his
19203s comfort role looked great on the May
19204s frankly last time we saw him but I think
19206s this team will be a little bit stronger
19208s I saw rocket on Twitter took a little
19209s bit of a trip you know had confidence in
19211s the team they don't need me to win but I
19212s do think this is probably their stronger
19214s look uh as a unit rocket and chopper for
19217s me some of the some of those I've talked
19218s about exciting prospects out of Na these
19220s guys on the DPS they're exactly that
19223s however vision and lethal on the other
19224s side no slouches probably favor left
19226s right good night overall as a team I
19228s just name value alone is pushing them a
19230s little bit over the edge but it is going
19232s to be Bap soj versus the reaper May
19234s we'll see this is the map both teams
19235s before played the reaper may but does it
19237s even does it even beat Bap soour here in
19240s probably one of the best situations
19241s possible for Reaper and
19242s Mara yeah it doesn't hold a candle yeah
19246s I wonder if I wonder how whis if they're
19247s going to change quickly or if they're
19249s just going to stick it out with the
19250s Reaper and The Moira wait and see of
19254s course like you said it's so much so
19256s much more beneficial on this certain
19257s point here just because of how close
19258s these Corners are Reapers in effective
19261s range pretty much all the time to
19263s anybody on his screen yeah this is a
19264s tough spot for Soldier no real flank to
19266s play You're basically just going to sit
19267s on the ground but me he's standing and
19269s delivering the reaper is just getting
19270s bullied I mean this doesn't look too
19273s good but the mayw walk comes in There's
19274s an opportunity to punish oh lethal
19276s taking a large amount of damage too
19277s maybe a straight icicle Point has been
19280s Capp though by whis the whole time they
19282s were taking a lot of damage and Reaper
19284s had to back out did result them actually
19286s getting a point cap at least iy does end
19288s up getting wed off oh no Nemesis form no
19290s block to be had
19292s and no health either look at liar
19293s getting in there and mixing it up
19295s somehow not doing any damage I don't
19296s know oh my God he went actually insane
19300s there can't believe he didn't die for
19301s that oh good now wow this favors the uh
19305s Reaper comp pretty well just playing all
19307s the way up like this yeah and just
19308s stalling out on point really you know
19310s like you don't need to end the fight
19311s beautiful Co window potentially no value
19314s from it one kill is all you need but Le
19316s will be back quick there will be an
19317s opportunity for left right good knight
19319s to reset and like we said I mean think
19320s this is best case scenario for Reaper
19322s and Moira oh Vision beautiful wide flank
19325s huge wide flank just clob his Chopper in
19328s the head now lethal just trying to get
19330s an angle here but it's going to be
19331s pretty tough especially have to navigate
19333s yourself around that blizzard speaking
19334s of blizzards is visions and yeah re
19337s getting caught completely off guard 50%
19339s Plus for for whis not a bad first cap
19341s honestly all things
19343s considered yeah very winnable and no
19346s great retake ult for a whisp you know
19348s beat is one of those ults you don't want
19349s to just run in Agro with the beat it's
19351s too easy especially with left he's going
19353s to get a much better beat the fight's
19354s going to be really really rough for Wisp
19356s so I think they got to find some kind of
19358s opening just with their skills with
19359s their cool Downs maybe get this
19360s Annihilation online with rker but it's
19362s kind of tough kind of hard to break into
19364s a position where the enemy team has
19365s control we'll see if they're able to
19367s evict icy from these corners of the
19368s point that Hawk was abusing so well in
19370s our last series Kam a little bit
19372s separated from the rest of the team he's
19373s going to eventually make his way back to
19376s the rest of the squad surely they're not
19378s going to let it go for free no I see
19380s Pops Nemesis form but that armor is
19382s getting
19382s shredded right now got you can't give up
19386s point you cannot give up Point here
19387s you've got Shield at least you're
19389s throwing this little bees across the
19390s point ra is taking a lot of damage
19392s though Annihilation for Icy just Perma
19394s head shot by the way and there it is
19396s there comes the run down lethal a nice
19398s double kill with the rail gun cha Li
19400s down and that will be the point secured
19404s 50% for left r n just uh pushing whisp
19406s all the way off yeah a bit of a wasted
19408s beat from left though I feel I got to
19409s call that out I I don't think they
19410s needed it there you know maybe just for
19412s safety but could be could be punishing
19414s now with so many SS coming down you
19415s would love to have the sustain from that
19417s sound barrier as it stands luko you
19419s might have window but so much aggressive
19421s potential here coming out from this coal
19423s Annihilation and death Blossom sometimes
19425s that's just going to cut through
19426s something like an a matrix you know you
19428s just can't kill things fast enough look
19429s TP right on the back the back line death
19433s Blossom available oh he's going to ra
19434s for straight in why not there's
19436s no death Blossom now everybody's already
19439s dead before he even popped out a right
19442s yeah good good hold of the ALS it does
19444s take two support alss so again you know
19446s yes lethal uses that overclock both
19448s support alss though being expended I
19450s think still anybody's round however
19452s retaking in to the Blizzard is a tough
19454s task icy is going to take a ton of
19456s pressure and oh I love this position
19458s holding The High Ground for Reaper if he
19459s doesn't get detected here I mean this
19461s could be a very very scary flank surely
19463s someone
19464s Peaks maybe oh they're going very ear wa
19467s big head shot from rocket opening up
19469s Chopper distraction
19475s left TR the without very risky there
19479s flank angle here yeah lethal he's on the
19481s wrong side of the blizzard right now
19482s from the rest of his team just slide
19483s through it he's oh not narly almost
19485s getting Frozen up there but look at
19487s these traes I mean lethal just in the
19488s worst position possible couldn't get
19490s healed by the rest of his team ends up
19491s going down the point is going to get
19492s contested as iy makes his way there but
19494s R is um also just going to match him and
19497s with the May it's going to be so tough
19498s to really get any damage done I mean the
19500s reaper on the Sidelines Chopper still
19502s holding on to that death bossom vision's
19504s ultimate here is going to have to be big
19505s this bit is going to have to separate
19507s the enemy team otherwise it could just
19509s be all over Chopper tping into the back
19511s line still has the death bottom at hand
19513s he notices the poop has been utilized
19514s already and ends up just laying it down
19516s squid on the sideline gets a double kill
19519s is the Moira and Chopper merely a
19521s distraction tool than anything else at
19523s this point the annihilation it's not
19525s really good for anything the coalesence
19527s there's just too much Focus Fire coming
19529s in from Wisp and that will be the round
19532s yeah this point does seem pretty
19534s compelling as a place for the reaper and
19536s the May time and time again they're able
19538s to just take the positions on different
19539s corners of the point and it's just not
19541s possible for Icy to actually contest his
19543s soj doesn't have any kind of off angle
19545s no one's really pressuring the people in
19547s the corners and and they just can't hold
19548s on to the point so kind of showing I
19549s think why both teams started the last
19551s series off with that Moira mirror the
19554s question for me is though will that will
19556s that be maintainable throughout the
19557s course of the series this is a much more
19559s open map soj going to get a bit more
19561s purchase in the team fights and yeah
19563s both teams I think maybe I mean almost
19565s certainly watching the last series right
19566s I think they had the opportunity to to
19567s have the read of the meta let the other
19569s teams kind of experiment for you and now
19571s you know it's pretty clear that this
19572s looks like the dominant Choice as long
19574s as it's anything but the most close
19575s quarters of a MCH and I love that little
19577s crab all right yeah I mean I'm I'm a
19580s little bit surprised Jake I will say
19581s we're not seeing a little bit Sig here
19583s but I think this just is the better comp
19585s uh for the meta right now I mean it does
19588s look like we are switching no more
19590s Reaper thankfully and I much prefer also
19592s the soan variation too just like Mitch
19595s was saying on the sofa the ability to
19597s just basically do everything longrange
19599s damage poke damage there's a one shot
19601s potential there as well it's just so
19602s hard to play around this sojan
19604s especially when you got acio taxiing
19605s them around as well yeah and for
19607s OverWatch League fans you know Chopper
19608s and lethal aren't the same kind of
19609s household names as soldier players in
19611s our last series but I think they are
19613s very much contenders to be at that level
19616s uh okay reica just fell over not really
19618s sure what happened there we were
19619s following someone else's po V but looks
19622s like the rester wh also don't really
19623s know what's going on they are going to
19625s be able to back up at least escape with
19627s their lives potentially all block just
19629s in time but no still gets taken out an
19631s unfortunate late death dominant opener
19634s from Left Right knite switching onto
19635s this com so I think it's going to be
19637s easy to shrug off that round one uh uh
19639s loss because you know really as long as
19641s you win this mirror I think this is
19643s going to pretty clearly decide this
19644s series there might be those couple
19646s marginal spots where the Moira is
19647s dominant but B and soj you've got to be
19649s able to win here or or you just aren't
19651s taking a series here in North America
19653s the competition is so intense Those
19654s cheese they're not going to work against
19656s players of this caliber yeah there's
19657s absolutely no way all right High Ground
19660s Control being contested right now by
19661s reer who's walking forward does force
19663s the wall which is quite nice punches
19665s through it makes himself a little
19666s opening to get some more damage in Le
19668s just steps wrong place wrong time a
19670s little bit of AOE damage of course with
19672s the fists and uh yeah that's one dead
19674s Lucio yeah that's exactly the opener you
19676s need should be a Point Flip Vision
19678s playing well going to get a massive
19679s stall on the point and Luke does find
19681s one kill oh vision gets popped before he
19683s can really get the annoying sty with the
19685s ice block 50% anybody's round now W has
19688s been control we'll see if their hold on
19690s the point is as devastating retaking
19693s into blizzard can be a Frau proposition
19695s in many cases
19696s here blizzard for rocket and vision will
19700s have his I would imagine 80% a couple of
19703s ICL to the Dome especially in just a
19706s random little bits of poke you should be
19707s able to get it so pretty matching
19708s ultimates here close to at least
19711s yeah Chopper getting the wide space
19713s though on the low ground I kind of like
19715s this position for soier and I think
19716s lethal playing with his team trying to
19718s pressure them I I'm not sure that's as
19719s good I think being wide and threatening
19721s one like picks on the backline is just
19723s so impactful in this match up just raan
19725s trading Nemesis forms there good really
19727s early wall from vision is going to delay
19729s time here as Rocket tried to go super
19731s aggressive WS himself off is there any
19734s kills no there's not a lamp there just
19737s to save them and vision actually Peaks
19738s super Agro Peak onto vision who thought
19741s maybe it was a bit of a more of a fair 1
19742s V one but just gets double dinked in the
19744s head 52% in building for Wisp now is LEP
19747s trying to taxi the rest of his team back
19748s too many casualties in this last fight
19751s they might just want to go for a full
19752s reset looks like Le wants to do from Le
19755s knock the annihilation to the low ground
19756s completely denies it rker totally shut
19759s down on his ultimate would have loved to
19760s have that for the retake still though
19762s whsp in position to win the map Chopper
19764s he's been hanging on this overclock for
19765s a long time and potentially could combo
19767s with window that's devastatingly
19769s powerful especially in this match up
19770s where there might be Ram Shields but
19773s there's no like true mitigation like
19775s kinetic grasp or Matrix you know sold is
19778s going to get her
19779s chances oh yes they are especially if
19781s you got a window in front of you as well
19784s this is last fight now for whis to take
19786s this entire map Samoa might be there
19788s Chopper still got this overclock too
19790s just the patience holding on to this one
19792s spots the window opens it up tries to
19794s get some cheeky PS through it he going
19795s to take a massive off angle again Jake
19798s as icy is just decimated on the point
19801s there's no healing available for them
19802s now or no tank even sorry on the point
19805s available to them there a nice little
19806s angle for Chopper completely uncontested
19808s too and now he tries to take the fight
19810s to the backline lamino high in the sky
19812s still manages to check Chopper and now
19814s comes the aggression from lethal which
19816s is yeah extremely willable but they just
19817s need to find picks but with rer on the
19819s board Jake I'm not sure I's come back on
19822s the doomfist and they do manage to find
19824s the flip so a bit of time awarded now to
19826s left R Knight at this point though
19828s they've dropped so many players they get
19829s the flip getting close to sound in the
19832s flip buys them another Overtime Bar they
19833s can you know maybe come back in and
19835s really this out but the comp is the comp
19837s is rough I think for these long fights
19839s lethal though overclock beat as well he
19842s can make something happen here it's
19843s going to take magic though yeah beat
19844s hits three here comes the overclock Des
19846s window oh two kills for lethal one two
19850s maybe a third rocket and re is still in
19852s this fight though killing icy and left
19854s lethal tries to go for an aggressive
19855s Peak onto squid squid ends up falling
19857s down to another rail gunshot leth is
19859s coming up clutch but can he gets the
19860s point in time the blizzard is just
19862s isolating everybody away but vision is
19864s there to touch to cause overtime to
19866s trigger once again somehow left right at
19869s night throw a hate maker at Wisp and
19871s keep themselves in it yeah Staying Alive
19873s in this map but it cost them so many
19875s swaps they wind up on a kind of a rough
19877s comp here at least KIRO and Tracer you
19879s know they have some potential to make
19880s something happen on the flank but they
19882s really it feels like they must do that
19884s right if you if you don't make kills
19885s with Tracer and Caro you will lose a
19887s long brawl fight you know we've seen
19888s this before it's so hard to fight
19890s without the May are really assisting
19891s that ratra in the front line so icy
19893s going to have a tough task just staying
19895s alive from this overwhelming pressure
19897s coming in from Bap and may post bomb
19899s from Vision looking for the B oh is the
19901s One Clip forces the lamp now the post
19903s bomb is pretty much free if you can find
19904s a connection he's looking for it but
19906s lethal finds yet another large kill
19908s final fight now for left right good
19909s knight is then nearing the 95% Mark as
19911s lucino takes down squid Vision still
19913s searching for a target for the PSE bom
19915s but honestly whis might already be dead
19917s before he even uses it overtime is still
19920s here some for whis pass to get the touch
19922s oh luckily Reich is there just in time
19924s squid pops over to the mo to try and get
19925s back for the rest of the fight but it
19928s doesn't matter cuz left is now coming up
19929s with big kills 99% left right good night
19933s just finding the clean up kills that's
19934s required and whis they had it in their
19937s clutches but left right good night come
19939s up massive at the very end lethal just
19942s went on an absolute tear there's no way
19945s they bring that back without that
19946s absolute pop off by lethal really
19948s impressive performance by him a player
19950s we've seen of bit of in the OverWatch
19951s league in the past players might
19952s remember but I think now we're getting
19954s to see his true form I think he's known
19955s for me as as a hit scan player that's
19957s really his comfort zone and when he's
19959s able to to maximize it why do I say that
19961s wait they're about to roll swap lethal's
19962s been playing soj this whole time and
19964s they're they're locking in a roll swap
19965s here maybe it's because they're they're
19967s thinking some going to go Sigma and and
19969s play some some different swaps later
19970s down the line maybe bring out eeko or or
19972s tracers something of that nature um but
19975s it's interesting choice here kind of
19976s surprising actually usually you don't
19977s see May and and the hit scan roll swap
19979s typically but lethal and vision actually
19981s I think can both handle both roles
19983s really modern OverWatch 2 DPS and that
19985s not committing themselves to oh I'm a
19987s hit scan player I'm a flex player that's
19988s not how the game's played anymore and I
19989s think you do have a bit of an advantage
19991s if you can swap back and forth and and
19992s still play
19994s confidently yeah completely different
19996s look though Jake with the
19997s Sig exactly what we saw a little bit
20000s earlier on in the uh in the tournament
20002s yeah I think a hero that just does a
20004s little bit more damage over time but
20005s obviously much more vulnerable could get
20007s caught dies much easier when when Frozen
20009s by blizzard especially so oh rker just
20012s dies on the cross uh-oh that's not how
20015s you want to start this map yeah it's
20017s already know especially against siik
20018s Compu is going to be permanently poking
20020s you on the uh re-engage oh surely you
20023s didn't get another pick here
20026s oh think about the unreal discipline it
20028s takes I'm sure they plan this com swap
20030s the unreal discipline it takes for
20031s lethal to give up soj after that
20032s performance in the end of the last round
20034s he's like no bro you got this and then
20035s Vision opens with a kill two incredible
20038s Soldier what's better than the one
20039s soldier player right the the two
20040s incredible so players who can both pop
20042s off and carry an unlucky wall there from
20044s rocket try to isolate the sigma in icy
20049s still getting pushed off and this I mean
20050s this stall it's like City Center on
20052s Oasis is just so tough to break
20054s sometimes CU you could just play Ring
20055s Around the Rosie but that's a good kill
20057s start it off Rocket taking down his like
20059s for like in Lethal as the point
20060s eventually gets
20061s flipped oh L yeah still anybody's game
20065s here you know those picks from me so can
20067s always change things and really that's
20068s what you're fighting for in these early
20069s poke phases it's all about the DPS
20071s trying to find some kind of opening it's
20074s a tough map to flip too I mean I think
20076s that the tanks can stall the point for a
20077s long time reer electing to play in the
20080s center of the point so the formation
20081s getting a little weird here for the
20082s Defenders I don't know how much I like
20084s this they're going to try and rotate
20085s back to main but this looks awkward for
20087s Baptist like is this really the best way
20088s to play yeah not having a oh nice little
20091s split window okay split the aggression
20094s too they want to jump on the point sure
20096s but if they don't they don't yeah ready
20098s to be whichever angle he needs is a
20100s beautifully placed window and should get
20102s them control again but can they actually
20103s get the clean up here I low but he's got
20106s lamp wall still available don't need it
20109s that's the problem with the Sig like you
20110s was saying Jake plus you don't even have
20111s that armor on the Sig either to tank a
20113s lot of that extra damage yeah yeah if he
20115s gets caught by wall things can be pretty
20117s tough however it's his timing with the
20118s flux right I mean I think killing stuff
20120s like Baptist and soj when they're caught
20122s up in the air and they can't really be
20123s saved can be very threatening so even
20125s even for Racha right typically tanky but
20127s when you drop low that that flux can
20130s sometimes just finish you off Vision
20132s looking for an off angle to use this
20133s overclock just taken to this
20136s uh High Ground I mean at the end of the
20138s day he can be shoved off but it's
20141s whether they actually want to commit
20142s resources to it there is three of them
20144s on there both overclocks
20146s used with the ajs chopper just scoring
20149s him with a head shot the flux to try and
20152s even things up a little bit but no left
20154s he's going to be kicking himself with
20155s that one Li did manage to get his beat
20157s off in time but wisp still controlling
20159s the Point again Jake it comes down to oh
20162s nice little nice little ters there I is
20165s going to get forced down here comes the
20166s annihilation no shot icy survives so
20170s nice from no way oh goodness I mean look
20174s they walking into blizzard now and
20176s they're walking into window there's just
20177s no shot right 99% Le trying to get back
20181s in time too adding salt to the wounds
20184s yeah good luck doing this a no way
20186s surely yeah there you go lethal left
20189s Vision they're already dead nice bit of
20191s aggression there at the very end oh that
20193s Ajax costing them dearly I mean they did
20196s it on the second round but yeah not
20198s enough here and wow what a difficult
20201s fight and incredible performance from
20202s both teams I feel like every player of
20204s on the DPS Ro especially is really
20205s popping off finding their openings and
20207s and making chances for their team so
20209s these teams I think look a little bit
20210s more unstable frankly than what we saw
20212s in the last match but they can still pop
20214s off and hit the same Peaks just a matter
20216s of blocking those in and you know kind
20218s of preventing the maximum number of
20219s action from your opponents yeah I it's
20222s not every day we see an Ajax and it it
20224s feels like at least before this
20226s tournament Ajax were a plenty but so far
20229s only on in this broadcast at least we've
20230s only seen a single one lethal's pop off
20233s here as well Jake was just stupendous
20235s it's going to be a close series for sure
20237s yeah I I expect so and I mean for me
20239s that's kind of a for forgivable Ajax
20240s when you get rail head shot it's like
20243s okay you're like 190 HP and your Ajax
20245s it's like okay that that can be unlucky
20247s that can be unlucky sometimes that's
20248s what happens ooh nice play on the Tracer
20251s I mean these DPS from left right good
20253s night absolutely fighting very very well
20254s I can't help but feel though whisp maybe
20257s making a little bit better comp
20258s decisions on this map uh you know that
20260s first round the Moira ends up being
20262s dominant oh wow he was even around the
20264s corner so you can't even really blame
20265s left that's a monster frag from Chopper
20268s even even dies to get that kill so you
20270s know in the end it can happen that
20272s that's when you you can you can you can
20274s write that one off it's painful when you
20276s see it and when you uh are on the
20278s receiving end but yeah sometimes it's
20279s just the or whoever's killing you it's
20281s just them out you just kind of gapping
20283s you just a little bit plus he was
20284s getting sped around the corner you can't
20285s blame it for that one we're going to
20287s jump to a quick break though don't go
20288s anywhere map number two coming up soon
20290s this is going to be a banger
20293s [Music]
20309s series
20310s [Music]
20345s [Music]
20398s w
20401s [Music]
20428s he
20429s [Music]
20430s [Applause]
20431s [Music]
20446s [Music]
20458s w
20461s [Music]
20480s welcome back whsp taking that first map
20483s on Samoa I mean left right good night
20485s still putting up a hell of a fight Jake
20488s looking great so far I mean both teams
20489s teams I think it's might be potential
20491s for another map five I mean I think
20493s what's really funny is what we're seeing
20495s a lot of teams now well Reaper Moira
20498s it's very fun and very cool but the soj
20501s nether fun nor cool noj is fun sojan is
20504s very fun and cool kind of like yeah
20506s amplifies the fun and Corners Factor by
20508s like I don't know 100 times yeah sojan
20510s is just the name of the game right now
20511s that's it that's all you got to play
20513s serjan B and what better a map to play
20514s on the Midtown yeah no way you're
20516s playing Reaper here yeah and they're
20518s they're well positioned I think to
20519s continue uh pushing those longrange hit
20521s scan and honestly so many players so far
20523s have impressed me in this series even
20524s vision and lethal swapping roll swapping
20527s and still both looking good at their
20528s Heroes kind of a surprising choice
20530s though for me as as a coach it's like
20532s regardless of you both being flexible
20534s I'd rather see players commit and just
20535s like lock it in at least for the team
20536s you know maybe maybe in the future you
20538s can swap but but getting more reps in
20540s you know being more consistent like even
20541s just hearing the calls knowing who
20543s you're talking to like oh like that's my
20544s may you know and just that being
20546s automatic I think it helps a little I
20548s don't know if that matters much though
20550s at the end of the day you know I think
20551s it does just come down to which team is
20553s better Samoa goes the way of whisp I I
20555s foresee a long series as well Jack I I
20557s think these teams are very evenly
20558s matched and whis benefited a little bit
20560s from the from the comp swaps there yeah
20562s Midtown was the pick of left right good
20565s night let bring the rosers back up on
20566s your screen if you uh forgotten about
20568s them already of course flash point push
20569s and escort is uh the maps in just a
20572s moment as we uh jump in uh Vision lethal
20575s lucino LEP and iy like I said a lot of
20577s name value on this team yeah I think
20579s probably the the well I mean honestly
20581s both these teams similarly well known I
20582s think uh Dynasty not Dynasty uh uh
20586s rather rocket and Chopper have been
20587s climbing the ranks pretty effectively
20588s and anyone who's been following um the
20591s tier 2 OverWatch scene and na knows
20593s about these guys they've seen them come
20594s up playing the rank cladder for sure
20595s you've seen them they're out there
20596s grinding and hustling and I think this
20598s is going to be potentially a very very
20600s competitive series bigger roster doesn't
20602s matter much though it's five on five in
20603s the end and I kind of like those tight
20605s rosters five players playing everything
20607s they need to swapping everything they
20608s need to I feel like that's the that's
20610s the OverWatch two way for me yeah just
20612s the the most practice possible I mean
20613s maybe have a different tank for
20615s different situations but yeah I I agree
20616s with you yeah maybe a third DPS or a
20618s third support don't hate it sure but I
20620s like for these turns I like just every
20622s rep matters right like getting just that
20623s little bit more team Synergy uh some of
20625s these guys they probably played together
20626s they know each other um but you know in
20628s the end just having that that five stack
20630s just just building Synergy that's that's
20632s beautiful OverWatch and it leads to I
20634s think some of these clutch team fights
20635s where you know you just have that you
20637s have that trust it's that that chemistry
20638s as a team makes all the difference
20640s absolutely right we load on to Midtown
20643s left right good night on the attack wh
20645s but on the defense they got to choose
20647s their side so see how they want to run
20650s but yeah it's just going to be the soge
20653s yeah not sure we're going to play Kiri
20655s here yeah play there's a possibility I
20658s don't think this is I mean this is a map
20659s where maybe there's opportunity for
20661s Tracer to flank but okay okay with the
20662s double Flex support this does look like
20664s a commitment to the Tracer and Rocket
20666s known as a tracer specialist you know I
20668s think that's really his his best and his
20670s most comfortable hero I wonder though
20672s does it work I mean frankly I don't love
20675s this comp I think what left right good
20677s knight is Fielding just being assuming
20678s Vision you know he's going to take a
20679s shot on Widow and then and probably go
20681s sojourn I think it's a bit more
20682s consistent uh I think you need to pop
20684s off on Tracer and there's always that
20686s risk of just taking an icycle to the D
20687s skin check default actually I really
20690s like the default I'm a default Reaper
20692s skin default Reaper with the gold guns
20694s that's the
20695s flex that is a very funny side thinking
20698s about it I just got the new Cyber devil
20701s Widow skin which is my favorite finally
20703s came back into the store dud that new
20704s honest Sint so good actually out of
20707s control honestly I am eating bro I got
20709s the an skins the Widow skins out the woo
20712s it's going crazy this season yeah squid
20714s and Rocket trying to hold on desperately
20716s to the flank but LEP is just fighting
20718s fearlessly with lethal and so far it's
20720s pretty much an even
20722s trade yeah they're not allowing LEP to
20726s kind of take this choke oh good Oh yeah
20728s double head shot oh get him get him oh
20731s the wall that would have been so sick
20734s the pack oh my god well rocket burn all
20737s of their cool Downs uh so there's no
20739s chance to escape on the Tracer
20740s absolutely not very nice start from
20742s lethal I mean it holding it down there
20744s with squid and Rocket that's really nice
20746s just making sure they can't get some
20747s cheeky flank angles but sometimes you
20748s can't predict the double heady I just
20750s feel like May is like I mean double head
20752s on on kry is like that's sick that's
20754s unexpected and a big opening for the
20755s team but I feel like on Tracer God
20757s that's going to be a terrifying match up
20758s you just get one tap by May the Healer
20761s being with you doesn't make all that
20762s much difference when when you're facing
20763s down a One Tap I just I don't like this
20766s I feel like you know in the end the
20768s Lucio the rush staying tight as a unit I
20770s feel like I'm starting to favor left
20771s right good night I think wisp it's kind
20773s of weird I feel like you won the rush
20774s miror you know like maybe keep playing
20775s it keep keep dominating but right now I
20778s maybe rocket can make something happen
20780s but to be honest this is a really this
20781s is a bad situation to be on Tracer maybe
20783s overthought just a little bit maybe
20786s we'll see if they want to end up
20787s changing for this second Point uh they
20789s left right I do end up pushing it a
20791s little bit
20792s further yeah a lot of wide angles on
20793s this Map There's an opportunity to make
20795s something happen but I need to see some
20796s kind of big kills coming out from squid
20799s coming out from rocket to justify it
20800s because I think rer is going to have a
20802s hard time holding the car against
20804s May nice cheeky shot there from chopper
20807s from The High Ground see how quickly uh
20809s the soans charge up their ra gun too off
20811s of the ram especially when they're in
20812s Nemesis form no Shield which is a
20815s diminished charge raer takes down lethal
20819s then very stly this point and especially
20821s again rocket on the side someone does
20822s need to kind of deal with rocket here
20824s getting a lot of free damage in ear a PS
20826s yeah I mean if rocket can just evade
20828s these head shots right like it is
20829s incumbent on lethal to actually find the
20831s kill and in the end if you can just
20833s dance perfectly on Tracer it can be done
20836s it's just scary just there's always that
20837s threat of of a pop off and you know a
20839s player like lethal is ready to do it
20840s beautiful Shield by Icy blocks the
20842s bionade one of those core threats from
20844s the an out here on the defense High
20845s Ground look at ice he just Dodges the
20847s front line as well going straight to the
20848s back line
20849s is not that dead maybe okay there's
20852s theun Rush rock is still holding on to
20854s this pulse nice anti can they follow it
20856s up think so it's so good you can't kill
20860s him you can't you can't at all like it's
20862s kind of insane how much damage uh you
20864s take when you're in Block it's next to
20866s nothing yeah Master ability n on the
20869s only icy kind of would love to have hit
20871s a squishy now as soier and overclock on
20873s The High Ground very scary pres oh no
20876s double body shot Vision solo F The
20879s Recoil location too Rock ends up going
20881s down squid trying to find some kills of
20883s their own nice teleport away they are on
20885s the point right now Jake so they
20887s stalling just a little bit but this
20888s tight compact unit like you were talking
20890s about just so good at just storming High
20892s grounds like this and dismantled the
20894s backline yeah I mean that's a great spot
20896s for the dive where you've got a great
20897s High Ground as Anna you can kind of
20899s pitch NES down to the low ground maybe
20900s punish those backliners Lucio and Bap me
20903s you don't love using an immortality
20904s field just for an anti so little bit
20906s more fight in that spot but retaking you
20908s know claiming position when the may
20910s could just run into your backline it's
20912s got to be scary super scary see I still
20915s wonder if they're end up going to if
20917s they're going to switch in the end cuz
20918s like you've kind of committed to this
20920s comp right now maybe you switch for
20921s third cuz you're fighting on second and
20923s you're not going to be switching
20924s anything crazy right now window up on
20926s The High Ground wow through the bushes
20929s has a free head streaming service as
20930s well as a kill there for lucino Rocket
20932s just come out with a big kill Le amp in
20934s that amp in that heal amping the speed
20936s trying to get every to point right now
20938s as with have kind of out maneuvered
20940s themselves left R good night with a free
20942s pay push are they just going be to get
20943s it in nice little poop rocket triple
20945s blink onto the point to get there in
20947s time and now re is going to hold down
20948s the for as let Falls over and that might
20951s be just the retake they needed as now
20952s it's going to be a very long
20955s reset that is wait hold up no way no way
20958s they could clutch this oh reer hoping he
20960s has the shield in just a moment I mean
20961s Rocky still has the pulse bomb Jake so a
20963s big connection here I mean that would
20965s certainly end it but still only three
20966s players alive for left right good knight
20967s they need to respawn SP get back and
20970s Rocket wants oh Vision once again 180
20974s rail gun head shot onto rocket no more
20976s pulse bomb for you sir chopper with the
20978s overclock but vision is still just doing
20980s an immense amount of damage another
20982s ultimate gone by the wayside and this
20983s should just be the point there it is
20985s that point 0.05 M finally locked in oh
20990s my vision is just having it way with
20992s rocket I mean this is the thing about
20994s Tracer right no matter how well you play
20996s against soj against May get popped you
20999s just get popped right like you have to
21001s just in the end you have to gamble that
21003s the enemy DPS Miss and then you can get
21005s the kill and then you can find your
21006s chance but if both players are just
21008s perfectly on point it's going to be the
21010s players with the one shot who have a
21011s better chance and with Lucio with K I
21013s think this Tracer pick is just it's not
21015s looking too good it's looking rough
21017s doesn't have too much old charge either
21018s so is an opportunity to swap to maybe
21020s something like a May squid and liar on
21021s the other hand of course do have the cun
21023s Russian manab
21025s boost the annihilations potentially to
21028s then there is the rock instantly back
21031s speed by left there very ready for that
21032s play and they're going to push even
21034s before it ends this is totally Fearless
21035s from them anation it's going to be
21038s deadly again rocket is trying to find an
21040s entrance into this fight but you're
21041s finding into an Annihilation plus a rush
21044s payad moving Jake right now and they're
21046s just going to pile on this Tempo there's
21047s a beat a nano boost onto R to try and
21050s sort this fight out but look again
21053s rocket ends up going down tried to
21055s insert himself into the fight take down
21056s Vision or at least pay attention to him
21058s to make him look 180 but rocket just
21060s having the worst time right now is left
21062s right good night are pushing this
21064s payload in Liar gets back on instantly
21067s dealt with rocket same consequences for
21071s the Tracer it is just really not working
21073s out for whisp right now and with 1
21075s minute and 41 seconds in the time bank
21077s you're feeling very happy with that yeah
21079s you know rocket I think a great Tracer
21081s player very very solid but if vision's
21083s on point like this and he's just hitting
21084s these rails I'm starting to feel the
21086s limit here you know as Tracer in the end
21088s if you're opponents are that on point
21090s and that and this time it's luk Mino
21091s right it's not even the DPS switching
21092s over to the KIRO now it's like even if
21094s you hit that pulse bomb it's not going
21096s to it's cleansed no damage you know and
21098s then KIRO eight one more hero that
21100s threatens to just pop you on Tracer from
21102s high HP very scary for me this is this
21105s is a little too much for Mar like I
21106s don't I don't want to see this Tracer
21107s played into impossible matchups like
21109s he's a great Tracer he's well known for
21111s it but he can he can handle the other
21112s Heroes he's shown that he's looked good
21113s on that first map and so I'd love to see
21115s an adjustment here on the offense uh
21118s maybe there's way to like kind of push
21119s the cart maybe on offense you know you
21121s don't need to um you don't need to fight
21123s as constantly kind of come in and pop
21124s off make a pick but there's just so many
21127s ways for it to go wrong I don't love it
21129s I don't love it I think the rush is the
21130s way to go yeah definitely the dominant
21133s comp right
21134s now in
21136s na this what I like about both um
21139s obviously EU and na running
21140s simultaneously too cuz the differences
21142s in the regions are they are quite
21143s pronounced yeah yeah na is good and E is
21146s bad so a lot
21153s heyd this is a this is a good old Air of
21156s OverWatch we could just fearlessly talk
21157s smack on other reasons like once in a
21159s year you play each I love that's good
21161s Esports for me baby it is very funny all
21164s right okay here we go wisp no more
21166s messing around with the the Tracer just
21168s back on
21169s Rush yeah we'll see if they're able to
21171s break this choke now on the mirror I
21173s think it's a little bit late but it's
21175s not too not too late to win the map
21177s still definitely in contest here as whis
21179s pushing in the the rotation is a little
21181s sloppy though getting punished yes the
21183s punishment is good yeah rocket had no
21186s business no business whatsoever trying
21188s to cross there and a clean fight no
21191s picks given over so defense that's a
21193s huge fight to win getting a slight lead
21195s in all these ultimates doesn't seem like
21196s much looking at the numbers now but when
21198s they come up like that 5 10 seconds
21200s earlier in the team fight you really
21201s feel it um and so probably one more
21203s chance for whis to have that no Al fight
21205s you know maybe no harm no foul but you
21207s slip up one more time and there's going
21208s to going be big SS coming down the pipe
21210s for the Defenders and they can just
21211s stall the game out oh oh that is exct Oh
21215s no you're committed and they committ oh
21217s no May is a you can't fight in here
21218s without May surely you just you dup them
21221s and then speed out yeah this is good
21223s though right cuz I mean left right G
21224s Knight have to ensure that they don't
21225s get map flipped and and you know the
21227s defender the attacker starting to cap
21229s the point could be bad so they are going
21230s to just be patient you know respecting
21232s it I think this is the safe play they
21234s could have looked to punish but but why
21235s do it right so far your setup isn't Rock
21237s Solid why Force something crazy
21239s do not got killed on the cross challenge
21241s this is it's a very hard Challenge on
21242s this map this is a super scary cross yep
21245s nice slide there for vision oh he got
21247s the rail gun shot he one shot
21250s here how do we get through three people
21254s oh my
21255s goodness that's a little oh Chopper wins
21258s it this time okay just what the team
21260s needs and the disruptor shot to clear
21262s that flank oh look so L they forced to
21265s pop the L but icy comes out with a big
21266s kill onto Raa is a little bit of Point
21269s presence here too I'm not sure if
21270s they're going to be able to get back in
21273s I mean the windows are being used to and
21275s here he goes yes retakes coming in they
21278s don't even get a tick there's no so no
21281s tick that is brutal it's a late lamp
21283s from squid causes rer to die and I mean
21286s he's going to be kicking himself for
21287s that on batist that was really their
21288s chance to open up the map get the
21290s payload rolling and now it looks oh my
21293s and another pick from lethal okay I mean
21296s these guys are crazy man they just like
21297s play different they like roll swap
21299s halfway through the first map and
21301s they're just both still popping I mean
21302s these guys this is this is exciting
21304s stuff I think on DPS because in the past
21306s in OverWatch every DPS player is in one
21309s category right oh you a flex are you a
21310s hit scan maybe you play flanker like
21312s everyone's got their limited pool but
21313s this next generation of players they
21315s don't see it that way and I think that's
21316s because of the nature of OverWatch 2
21317s you've got to be able to swap back and
21319s forth and be able to bring anything your
21321s team might need in the situation yeah
21322s you got to play a little bit of
21324s everything and have your uh your full
21326s backs that's for sure Chopper Oh nly
21330s missing good wall by lethal stop Chopper
21332s getting last shot there's one more shot
21334s though still charging up waiting hting
21337s for
21338s somebody still one but maintain the
21341s charge yeah there's just no way there's
21342s the sound barrier good stuff hits 52 R
21345s taking the BR of this damage right now
21347s as Visions off a really late overclock
21350s and just scores squid out of the sky Jak
21353s there's 45 seconds to go left right good
21355s night this is a piece of cake walk in
21358s the park yeah at this point right the
21360s time bank starts to become a real issue
21362s where because even if West right even if
21363s they win this fight even if they start
21364s getting the payload it's hard to see
21366s them capping in anything but overtime
21368s which of course left right good night
21369s means at worst probably they're looking
21372s at a draw here on whis but you know even
21374s in the situation you have to keep
21375s fighting if you bring it back from here
21376s and get a draw I feel like that swings
21378s the momentum even more in your favor
21380s right you know you're coming out from a
21381s very rough scenario but frankly this is
21383s just so rough they have not succeeded on
21385s this cross a single time so far yeah I
21387s mean they got to make that Journey to
21389s the last Point first before you can get
21390s a a big draw
21392s going oh my God the damage from lucino
21395s they got a window to work with two squid
21397s and the boys just hanging
21399s back is it going to be that's a crucial
21402s l i mean he's just a moral in that side
21405s room too he's got a nice little pocket
21406s there in Le who jumps in to save him and
21409s well that will be the round and the map
21413s left right good night with an
21415s unbelievable full hold on Midtown
21419s you know that first map on control right
21421s the comps got a little crazy it started
21423s the favor wh they able to Deathmatch
21425s their way out of it but here where you
21427s know this was a little bit more of a
21428s front to back mirror a little bit more
21429s straight up and the difference between
21431s the teams seems much more pronounced in
21433s the other direction so starting I'm a
21435s little worried for whis frankly I know
21437s it's a one-onone series but personally
21438s the way I'm looking at this series I'm
21439s I'm worried for them I mean that was a
21440s dominant full hold like not even losing
21442s a single tick right I mean LEP and
21445s lamino just their ability to act as a
21447s pair as a Duo in the back line as well
21449s as soon as lucino was in trouble Le they
21451s end up just jumping in helping him out
21453s and there was nothing really that could
21454s stop lucino from just getting those
21456s shots down at the very end just Windows
21458s himself just doesn't worry about the
21459s rest of the team like I can heal you
21461s through the window get a lot of extra
21463s healing and just dish out a whole lot of
21464s ton of damage too I mean these windows
21466s from LC were just spectacular in this
21468s round yeah an extremely comfortable B
21471s and and it really pays dividends in a
21472s comp like this on top of that though for
21474s me the DPS lethal Envision so many of
21477s these snipe kill
21478s you know those don't feel like normal
21480s team fights it feels like oh it's not
21481s really a team outplay just individual
21483s popups but really the reward to your
21485s team is just the same as like a solid
21487s team wipe right usually that one pick
21488s snowballs into kill after kill and
21490s resets the enemy grinds down their time
21492s bank so you know consistently winning
21494s these DPS mirrors vision and lethal are
21496s kind of taking over right now yeah well
21498s we'll have to see if they can continue
21500s taking over it's one a piece but Jake
21502s saying it's looking a little bit more
21503s one-sided than it appears right now
21505s we're going to jump to a break don't go
21507s anywhere we'll be right back
21510s [Music]
21537s back
21539s [Music]
21597s yeah
21601s [Music]
21614s [Music]
21642s [Applause]
21644s [Music]
21653s [Music]
21656s he
21658s [Music]
21686s you
21690s [Music]
21729s [Music]
21741s [Music]
21746s e
21754s [Music]
21771s [Music]
21776s St
21781s [Music]
21787s [Music]
21806s [Music]
21817s well well well there's a bunch of
21819s enemies over
21827s there I like it when the pre fights
21833s back you do not want to hear me Ro
21840s [Music]
21844s try and stop
21847s me we are the apex
21854s [Applause]
21859s predators you will not be tased again I
21863s am a Sly and still be
21866s Hunter
21869s [Music]
21877s It's Hammer
21881s [Music]
21891s Time a steady blade they of
21896s poters let
21902s it working hard or working
21905s harder let's go sledding I've always
21908s wanted to try
21911s that a most impressive
21915s disit let the festivities
21926s begin well welcome back here is the map
21929s set on your screen left right gight and
21931s wisp currently want a piece as we go to
21933s surasa that was a wisps pick by the way
21936s as uh yeah I mean well what do we really
21939s need to talk about on
21941s Midtown well Left Right Gite one full
21943s hold like a very dominant performance
21946s yeah and honestly it just struck me as
21948s very strange to see wh you know going to
21950s the Tracer uh on their offense like to
21953s me that's or rather on the defense
21955s that's too much cooking stop the cook
21957s stop the I just I just don't get that
21958s comp theoretically I I just don't think
21960s it sound and I think left right good
21961s night did exactly what they need to in
21963s terms of beating it back punishing uh
21965s it's clear to me that this series is
21966s going to be decided by the better soj
21968s Ram Rush team uh maybe there's something
21971s else they can cook but I I'm not really
21973s seeing the weakness of this comp I mean
21975s maybe there's some maybe dive or
21976s something could work but with vision and
21978s lethal getting all these picks it really
21981s doesn't feel like there's anything else
21982s that's going to that's going to
21984s succeed but whis whisp might just feel
21986s like they can't win the M after that
21988s last mat they might just be desperate
21990s and feeling like we've got to mix it up
21991s the queen has had some success um but
21994s looks like nope it is going to be the
21997s mirror no Zen so honest OverWatch here I
22000s mean hey you know last series we saw a
22003s massive comeback late in the series from
22005s from taking this mirror so I feel like
22007s Chopper you've got to I still believe in
22008s him I still think he can do what it
22010s takes overall as a team wh they just got
22012s to huh not that what can happen can
22017s happen probably taking multiple poke
22018s multiple sources uh gets cleaned up
22021s probably going to give a free flip uh
22022s the way of left right goodan so yeah
22025s definitely starting this map off on the
22026s wrong foot but it's a long map flash
22027s point a lot of ways to come back in uh
22029s never over for sure always always
22031s potential for that even reverse sweep
22032s within flasho always doable it is very
22036s true I do uh I do like that about flash
22038s point there's always ways to come
22040s back yeah just playing on the low ground
22042s here is Vision really threatening very
22045s aggressive posture is going to slide
22047s away oh and he forced slide very
22049s passively so hurting his team a littleit
22051s out of the fight but everyone is taking
22053s so much damage trying to come in on whis
22055s yeah the lamp's been forced which is
22057s pretty nice you can back up here just
22060s for a moment okay not that far though
22062s okay not that far big Nemesis for from
22064s rer going to get Point control Point
22066s control icy was forced out there
22067s permanently low didn't even get some of
22069s his armor back so his survivability not
22072s great yeah not having any cool Downs
22073s there I think it's wise though for left
22075s R KN to back out rather than dying and
22076s they get right back into the engagement
22078s so not really giving up a full team
22079s fight and Vis pays dividends for that
22082s play surviving coming right back in
22084s against liar Li down the healing is
22086s going to be down that HPS is plummeting
22088s as we
22089s speak yeah like falling too wow this is
22092s a very easy clean that shooting the feet
22094s it's a a new one somebody shoot the
22096s Drone all good don't worry the
22099s disruption shot we'll get it
22102s eventually still 50% though for whsp
22105s earning a decent dividend from that team
22106s fight ult starting to really lean
22108s towards left right good night though not
22110s ever getting team wiped tends to favor
22112s you right no reset on flash point really
22114s hurts and it's going to be a different
22115s approach this time from Wiis wanting to
22117s take the stairs position see if that
22119s changes anything but you're coming into
22121s lethal's blizzard and look at him set up
22122s on the flank on the steers he could
22124s catch them I don't think they realize
22125s he's there do they know may oh that that
22129s blizzard is looking pretty sizable as
22132s well as that window head shot my God
22136s that's a lot of damage little clean up
22138s there from rocket but yeah is just too
22141s late yeah well played by Left Right
22143s Knight you know this mirror it hasn't
22146s been going the way of w to put it mildly
22148s it feels like the picks are coming in so
22149s much more often from vision and lethal
22151s and more than that there's like the team
22152s setup difference here I think Lino's
22154s experience and confidence on the B is
22156s really playing it effect I like it from
22158s Little micro optimization Moira fade in
22160s the spawn then back to B you don't even
22162s lose old charge I like that high level
22165s play for you little little Pro tip for
22166s the people at home 10s a little bit
22168s quicker to the fight and it might might
22169s matter right like it helps you get into
22171s this fight which every second counts
22172s that is true every pixel counts oh what
22175s a shot LC jumping away top with two head
22177s shot two kills three that was a collat
22179s as well through the tank there's four iy
22182s denying
22184s 5kk you count you count that that that
22187s counts you can go off the map but you
22189s you know you were done to that Serge I
22191s like he shot through icy to get the kill
22194s onto the enemy so too yeah easy fight k
22197s for uh for the soj that that's a shot in
22200s the arm that exactly that whis needed
22201s right a little wake up call like come on
22203s guys we got this we we've got pop off
22204s players we can make it happen just play
22206s confidently and play aggressively and
22208s believe in what your soldier can do when
22210s you give him that kind of space and I
22211s think that's exactly what you need the
22213s mindset you need to have in this comp to
22214s to play with believing your sold is
22216s going to get those kills it might not
22217s always happen but you always have to
22219s believe yeah little spike in
22221s Adrenaline yeah could be could be just
22223s what they need trying to hold on to the
22225s point here nice defensive posture from
22227s this Ramen may very hard to evict from
22229s the backup point Y could be nasty too
22233s you see that Sand Bar coming out as I
22235s just makes his way across the map to try
22237s and take down the back line it's going
22239s to be a trade of back Lines by the looks
22240s of it but I see a little bit quicker CH
22242s and Squid end up going down to Le and I
22244s see just the the Twan gank Squad just
22247s running it down and there's the flip 95%
22249s though for Wisp not too bad we see how
22251s left right good knight can defend yeah
22252s late kill on lug Mino should be taxi no
22254s problem by Le but it might be a little
22256s bit of a weird early fight to the point
22258s I think though playing on icy Shield
22260s poking forward it's going to be a little
22261s bit hard for whis to walk up even though
22263s there's no supports to keep them healed
22264s you know you just abuse that shield and
22266s pressure the enemy team on the walk up
22268s wh though good ult right here to make a
22269s retake happen right window to open
22271s things up but you are facing down
22273s lethal's blizzard so you know sometimes
22274s the sound barrier is enough but I think
22276s it usually takes some nice plays from
22278s May and Bap keeping Ram alive for a few
22280s seconds before the sound barrier comes
22281s down or else he just gets
22283s melted that's a wide window that's very
22286s aggressive oh my goodness oh it worked
22288s out it does go window for window I mean
22290s you know trading down Al is good on the
22292s defense generally speaking Yeah and
22294s you've got a blizzard coming out right
22295s you got your overclock 15% away you're
22297s feeling pretty good the only thing
22299s you're missing is that Annihilation but
22300s it might not matter if you take down
22302s reker 80% I hear the little hit markers
22305s hitting But Here Comes the annihilation
22307s soundar 2 lucino did not stand a chance
22311s like a distinguished gentleman in that
22313s skin just running down the back line
22314s making sure they're paying their taxes
22316s 19
22317s 9% as well that should be the flip
22320s little bit of sto from lethal but that
22321s will be the cap they want a piece now
22324s yeah we evening up the score line here
22326s on flash point going Toe to Toe in the
22327s mirror so we could be in for for a
22329s longer series than it seemed I think
22331s after Midtown both teams I think
22333s committing to the Mir is exactly the
22334s right call here especially on flasho to
22335s be honest Sasa feels like even one of
22337s the best maps for this style it's it
22339s really even to pick this map is really
22341s to say all right guys we aren't we
22343s aren't going to cheese this is like
22344s we're going to lock the mirror because
22345s for me it doesn't get much better than
22346s Sur so many wide angles so many
22348s opportunities for B and soj to leverage
22350s their skill on the map oh Vis it's
22354s either Cho Vision opening these fights
22355s up with overclocks or just single rail
22358s gun shots I it off
22360s angle no doesn't want to go for the shot
22363s was it saving it's a big point to get
22365s the first cap on though I think this one
22366s looks especially hard to retake uh
22368s especially if one of these teams elects
22370s to hold The High Ground leonite want a
22372s forward hold though they they predict
22373s right I think which choke uh the
22375s attackers are going to come through and
22377s I'm not sure you can push into a full
22378s setup here it could be hard like look I
22380s mean this angle is so oppressive yeah
22382s it's like a head glitch angle it's kind
22384s of disgusting and then you can just wall
22385s off the whole choke and there you go
22388s yeah punish for it they're trying to run
22390s through but just getting bursted very
22391s defensive and I mean Vision might even
22393s get a chance for one more kill here will
22394s he find it
22397s oh that would have been a kill I mean he
22399s had his opportunity oh Chopper is going
22401s to count his lucky stars
22403s there all right another rotation I like
22405s this approach you need
22407s threaten the map to take the ground Cru
22410s I want to see Chopper take this right
22412s wide angle going to be Bigos flank here
22414s so's marking it though oh Cho's turn to
22417s turn up but no that Vortex locking him
22419s down and well locking him down straight
22422s into a grave icy with a perfect response
22424s to that overclock we know how much uh
22426s the so have been a Difference Maker and
22428s this is just AOE ability after AOE
22429s ability there's no chance you uh chewing
22432s through that HP especially when you got
22434s a leap using that sound barrier and that
22436s would be another point F good night 100
22438s to zero I love the idea from Chopper I
22441s think that's that's the right concept um
22442s to take that wide angle but sliding into
22444s the angle I mean Icy was ready for it
22446s right and he just gets instantly
22447s punished no way to escape once that
22449s Nemesis form comes off I mean really soj
22451s incredibly powerful hero but you are on
22453s a knife's edge if you don't have that
22455s slide I mean you can get swarmed and
22457s killed so incredibly quickly your only
22459s survivability is that escape so uh you
22461s know sometimes that glass Cannon does
22463s get
22463s punished yeah shattered more like
22467s absolutely all right nice little
22468s approach here another very good point
22470s for May too blizzard covers pretty much
22473s all of it and you can hide in these
22474s little Corners as well to to stall out
22476s for some additional time and there's
22477s well you want to take one angle sure
22480s we'll wall it off and then you have to
22481s funnel through another one so we can
22482s focus fire down well there's a blizzard
22484s yeated into the backline my God and he
22487s did it catch anybody I don't think it
22489s did it got completely Zone a nice little
22491s speed boost there from liar just
22492s escorting everybody away does force the
22494s lamp and actually gives enough time for
22495s left rer Knight to get the cap yeah
22498s we'll see if l wants to use his beat
22499s aggressively it's their only ultimate so
22500s they might need to commit it lethal
22502s dropping low Annihilation though does
22504s come online and perfect ultimate for the
22505s situation forcing the enemy to recontest
22507s into Annihilation it is a very tough
22509s task with no ultimates to
22511s flip huge hold on think if they reset
22514s here oh no not
22516s another one HP has to get back too close
22519s for go for a quick reset right now if
22520s your left right good night knowing that
22522s uh squid not is is not in the fight
22524s actually forces sound barer I think more
22526s than happy with this trade right now
22528s yeah exactly and you know spawners are
22530s going to be coming back so we probably
22531s will get the five on five here but right
22533s going good night going to start capping
22534s the point threatening it uh before the
22536s enemy team is back and even getting some
22538s cool Downs out of Rocket could get a
22539s little bit scary
22540s here okay all right cool Downs forced
22543s even that lamp from squid being used
22545s pretty early on there's the sound
22546s barrier oh can they block them in re
22549s yeah body blocking icy that was super
22551s nice positioning there they do he does
22553s end up trading it for his life but 58%
22555s to 35 now is left Dron Knight to end up
22557s finding the C nice a bit of boage there
22560s from Le forcing Rocket's position vision
22563s is is really taking a lead in this
22564s series I mean Chopper has been great all
22566s series long but for me Vision has been
22567s winning way more fight clutching it out
22570s in the late moments when the cool Downs
22571s come down feels like he's the one
22573s getting that first shot and there is so
22574s much time pressure on soj now the team
22576s is very split but I think vision and
22578s left should be fine like they can kite
22579s forever these heroes are so mobile and I
22581s mean if they're not punished this is
22583s going to be super annoying right cuz
22585s they also have to tax to their bat back
22586s as well so they need to be able to stop
22588s them from pining them as they come out
22590s from Spawn unmarked overclock though
22592s getting past the flank here could end up
22594s punishing uh Chopper can find anything
22596s no one in his sidelines right now oh he
22599s gets one but it's too late Chopper and
22602s Rocket already dead it's 99% there is a
22604s point presence right now from whisper is
22607s it enough there's blizzard there's
22609s Annihilation yeah good luck left right
22612s good night taking Sasa and putting
22615s themselves on Match Point you know
22617s really ratra meta is is just the perfect
22618s meta for left right good night you know
22620s it's in the name it's in the name baby
22622s that one W put him to bed only he need
22624s is an Anna all you need is an Anna it's
22626s true put him to bed hit the sleep I'd
22628s love to see it but right good night I
22630s love it man it's really nice to see this
22632s com coming together I mean I I think
22634s Chopper and vision both had massive
22636s standout performances here but a lot
22638s could be said about the tanks as well I
22640s mean Icy and reer just uh they're
22642s standing toe-to-toe with each other I
22643s don't think either one of them is really
22645s getting an upper hand is come down to a
22647s lot down to support ultimates and where
22648s lucino has been positioned who's been an
22650s exceptional force in the backline to be
22652s reckoned with and it is coming down to
22655s the wire but left right good night this
22656s time around yeah maybe their composition
22658s their their team right now just more
22661s suited to this meta yeah I feel lethal
22663s on the B and lukino or luko on the B and
22666s lethal on the May these guys have been
22667s the standouts for me as far as like
22669s really making a bigger difference for
22670s their team Vision as well you know
22672s coming out ahead in the Ser D I do think
22674s Chopper had these big moments but vision
22676s is the consistency and it's the
22678s Innovation to be able to do things like
22679s they did there in the final fight right
22681s get caught behind but instead of trying
22683s to get back to your team you escape and
22685s I mean you're so annoying on the flank
22686s well whis pit the chance to choose yet
22688s another map we're going to jump to a
22689s quick break could be a 3-1 could be a
22691s map five Banger we'll see you guys in a
22694s [Music]
22705s sec
22710s [Music]
22724s [Music]
22731s [Music]
22739s [Music]
22777s [Music]
22821s [Music]
22878s wisp just putting in some feeble Jabs
22880s right now left right good night with one
22883s hell of a hay maker on surasa it's two
22886s and one right now in the series left
22888s right good night just look like they're
22889s in control of the entire game yeah you
22891s know there just feels like there's not
22893s huge gaps between any individual player
22894s for me but it's just those little
22896s differences the team coordination the
22898s positioning end up favoring uh this this
22900s left right good night Squad and they do
22902s look like the team who might go on
22903s further but I still believe I still
22905s think wisp you know they've got more to
22907s show us if they can just tighten up a
22909s couple of these mistakes the pop off
22910s potential is there just a consistency
22912s question for me well will they keep be
22914s consistent this next map we're going on
22915s to to push it's going to be esparanza
22918s and that was wisps choice so you'd
22920s expect them to be a little bit more
22921s comfortable with this one but here is
22923s the scorecard right now and well the map
22925s set even of course this is the losers
22927s semifinals and wispon it was a pretty
22929s close game on Samoa but the last two
22931s last two maps it's been it's been a one
22934s side of Affair especially on Midtown
22936s we'll see if they can come back on espir
22938s there to be honest for me the push map
22940s pick doesn't mean a whole lot frankly
22942s like I think these Maps they're all
22944s pretty similar same for flash point
22945s right it's not going to give you a huge
22947s Edge you're going to have to win heads
22949s up you're not going to have some I don't
22951s really see any like kind of weird Tech
22952s strats being good on these Maps I think
22954s it just comes down to Raw skill as we
22956s jump into esparanza see who's got that
22958s who can maintain in a long series
22960s Comfort right now seems to be leading
22962s towards the favor of left right good
22963s night but maybe whis can pull something
22964s out yeah we'll have to wait and see only
22966s one to only one way to find out let
22968s jumping into the game let's go could be
22972s the last game of the day or last map of
22973s the day as
22974s well of course all the finals and what
22977s not is happening
22978s tomorrow lot of prize money on the line
22981s what a finals I think there'll be so
22982s many great teams have have shown up in
22984s this tournament you know newly form some
22986s old faces we've already known but just
22988s been great OverWatch today I mean I
22990s think day one okay A little bit of
22991s Stompy you know there's a little bit
22992s more disparity between the teams but day
22994s two has not disappointed every match has
22996s been at least reasonably close yeah oh
22998s no 100% I agree with
23000s you for sure we saw roadhog today let's
23003s reflect on that yeah I uh man it was fun
23007s maybe they should play Road Hog here I
23008s don't think they should play Road Hog
23010s you know what I actually want people to
23013s play more the ram so people in my solic
23016s games don't play The Hog which won't
23019s work at all people just love playing hog
23021s at the moment yeah I feel like hog can
23022s work in Sol Q it's just these these
23024s coordinated punishment it gets really
23026s hard yeah oh yes all right so same comes
23029s no real surprises here no cheeky traces
23031s coming out I want to see this opening
23033s fight for me every team that has swung
23034s and taken this wide angle on the mid
23036s fight tends to win out from that
23037s position the so has a much better
23039s position to take angles and oh they're
23041s not even contesting the wide angle
23043s interesting so left right good Knight
23044s has a very different mindset on this map
23046s uh from anything this for whis is doing
23047s more what I expect more what I think is
23049s the best so interested to see how left
23051s right good Knight's approach ends up
23052s playing out for them uh they're going to
23054s give initial bot push to whis but just
23056s try to win a long fight we got robot we
23058s are moving yeah just more than content
23061s to hold this High Ground for the time
23062s being it's going to be tough this s
23064s small straightaway here is just directly
23066s in every's line of fire and every's uh
23068s very separated on left right good
23070s night's side right now vision's on the
23073s floor y a little slide though and there
23075s you go so it's just a small trade little
23077s coloso action we're watching right now I
23079s mean it's true but I don't think either
23081s team really wants to push in here so
23083s just going to be so's maze trying to
23085s find some kind of uh big snipe to open
23087s things up uh kind of anyone's game I
23090s think I think it was going to be a
23090s pretty little chill early game here
23092s little little chill aim duel little
23094s little no rush five
23097s minutes I mean who can really get the SS
23099s first it's probably going to be the DPS
23100s V to imagine yeah maybe b i I think the
23103s window tends to come up quick but even B
23106s it's like can you even window to push
23108s this I don't know I think I think it's
23110s more likely for me to see a DPS get a
23111s pick to open this yeah it's pretty hard
23113s to
23114s window I mean if you're on a left right
23117s good night side it's pretty hard but I
23118s think whisp has a bit of a better angle
23120s I like wh position I think I think it's
23122s it's like a very marginal thing but I
23124s think just I mean every little bit bit
23125s of Bob push counts right I mean I feel
23127s like you you're giving a bit away as
23129s left right good knight but then again it
23131s just doesn't matter much one fight goes
23132s your way and it's all
23134s forgiv slowly but surely it's been 2
23137s minutes almost hitting a record of no
23140s kills right now no one's going to do
23141s anything this is just a weird fight man
23143s no one's going to do anything but I
23145s think this is the right call from wisp
23146s like you are leading in the end it is
23148s Bush I mean surely not surely we don't
23152s AFK here for 10 minutes but I'm starting
23154s to believe oh
23156s oh Vision I mean Chopper and vision are
23158s just taking it in turns to try and find
23161s little uh little angles on funny like
23163s come on okay it's been 2 minutes and 20
23165s seconds I still think they shouldn't go
23167s though I think both teams have an
23168s incentive to be passive and in the end
23170s whisp they are getting little tiny bits
23172s of push you know little by little it
23174s does 2 minutes and 30 head shot moves
23176s are being made a little window down for
23179s whis little lamp too they're getting the
23181s push on the bot under the bridge okay
23183s here we go still no kills though mind
23185s you
23186s yeah opening up the game a little bit
23187s trying to wrap onto The High Ground no
23190s we didn't hit 3 minutes 2 minutes and 45
23193s seconds is almost a record sar from both
23196s sides reer and vision already dead I
23198s mean reer going down here is not nice
23200s and they are stealing the bot away to M
23202s so Chopper has to find another AB to
23204s this fight oh my goodness that was
23207s almost an inst skill one lethal oh one
23209s more chance do he going to find it with
23211s the overclock taking the wide swing no
23213s movement left no movement sure CH is
23216s punished but no le ends up going down
23218s anyway I see trades but liar cired
23220s around and killed lamino what a scrappy
23223s fight yeah an absolute scrap a brawl
23225s after that many minutes of style teams
23227s both wanted to get into it Vision
23228s committing as well with overclock but
23230s with the shield available I feel like
23231s this probably isn't going to get any
23233s value a lot of players on respawn here
23235s for left right good night and I think
23237s they might be losing a little bit of
23238s control in this map I think I just did
23240s maths wrong I think it was 2 minutes and
23242s 45 I don't know it was a long time since
23245s people got killed put it that way but
23246s now they have The High Ground
23248s Advantage if it really did feel like
23250s that especially in OverWatch where kills
23252s happen so frequently it's funny to see
23253s that situation happen there's the
23255s blizzard icy oh true to his y
23259s unfortunately ends up getting caught by
23261s that blizzard nothing really to save him
23264s I mean Reich is in a good spot too he
23266s can just hold this little choke here
23268s Jake they can use that wall and then
23269s push that B that checkpoint is surely
23271s theirs yeah and the lead starting to get
23272s big I think that there there's a chance
23274s to come back and fight I think I think
23275s if uh icy gets speed boost gets taxi I
23277s think he can get back to this fight
23278s there there's still hope to deny the
23280s checkpoint it's going to be desperate
23282s though could be awkward I's there oh
23284s blocked off by the wall the little
23285s Vortex as well gets booped away this
23288s window from The High Ground from squid
23290s is so
23291s obnoxious life right good knight just
23294s struggling to put themselves on the
23295s point right now his heals are kind of
23297s crazy too squid dodging out the way the
23298s rail gun there Vision trying to make
23300s some room up in this High Ground trying
23301s to make squid look opposite directions
23303s but as it comes out lamp to save re they
23305s got to focus it down Reich is still not
23307s dead somehow squid is keeping him alive
23309s throughout this entire engagement
23311s somehow some way raiky gets out of that
23314s yeah it's going to be late cleanups here
23315s after the checkpoint goes so left re
23317s Knight they really want to slip out of
23318s this but they're kind of all behind the
23320s enemy might be able to live though by
23321s virtual playing the it's going to be a
23322s window as well this could be really
23325s risky but they find the kill that one's
23326s all they needed really
23329s Jesus get get a slowmo replay of the
23332s health bar going down real quick I feel
23333s like since we had like 4 minutes of just
23335s nothing happening and in the last 3
23337s minutes have been nonstop action so a
23339s complete 180 but big lead generated for
23341s whisp Left Right Gite this is their
23343s chance I think to really get back into
23345s the map uh you know to at least even at
23347s least get the checkpoint but that type
23348s of lead getting past checkpoint is a
23350s very big deal on push creates a major
23352s tactical Advantage for Wisp as they're
23354s going to go high ground and someone's
23356s got to be on the bot it's hard to
23357s continue holding the choke when you've
23358s got to have a player pushing it's super
23360s hard and they're waiting out the
23361s disruptor shot going to explode out of
23363s this choke yep there they go oh get W
23365s off oh double
23366s wall I mean rocket hit the hit box there
23369s the Sky Box yeah good luck getting past
23371s this one I see look how much old charge
23373s he's getting as well just punching
23375s through like four people yeah big a
23377s little insane Vision was like 9 HP there
23380s Chopper once again trying to find these
23381s off angles and picks doesn't want to
23383s mess with that though oh liar hit with
23385s the Ajax oh we don't see him too often
23388s at least not in this tournament we get
23389s two in one series can't ask for more
23391s than that yeah go now one to one on the
23394s Ajax who will end the series as the Ajax
23397s leader it's all tied up the Ajax king or
23400s queen I mean at the end of the day
23403s losing or beat like that I guess Le also
23405s doesn't have beat like we're building up
23408s at the same time you know you needed to
23409s get that beat off and it didn't happen
23412s the Lucio copium still a bit of a lead
23414s though right I's dead you know I think
23416s whisp still happy to be holding on to a
23418s lead however the blizzard could be tough
23420s Here and Now with The High Ground in
23421s favor of left right good night there's a
23423s lot of time for them to just find one
23425s more team fight to retake that Advantage
23428s all right 3 minutes to go fair amount of
23431s progress made though by left rer Knight
23433s to be fair only 10 me separat he could
23436s be caught rker okay and early early
23440s Nemesis form there not really getting
23443s anything out of it this could be
23443s punished yeah he can't really reactively
23445s use that now if the biz is thrown his
23448s way as
23449s well couple of punches thrown in nice
23452s little window angle is crazy okay
23455s they're going to force them all the way
23456s back into lead is taken and the blizzard
23458s in room oh the ice block doesn't quite
23461s Force REO into position where he has to
23463s stand in blizzard but it's good enough
23464s for one kill at least and now reer
23466s trying to even this one up rocket takes
23468s down lethal so sojan and aay are down
23471s but I'd be on the side left right good
23473s right now they still got that
23474s Annihilation they just run towards Liar
23476s Liar ends up falling over so no speed
23478s boost to try and escape this ultimate
23480s now as Rocket is forced to pop the ice B
23482s on the point even that lamp huse and now
23484s Vision can take over the game Left Right
23487s good night they got the lead and they're
23488s going to be able to get a little bit
23489s more for their bang for their buck as
23491s well oh although saying that Chopper did
23493s find two kills but there's still a
23495s decent couple of meters here you can
23496s gain yeah they're big late picks but you
23498s got to remember that forward spawn
23499s playing into left right good Knight's
23500s favor they're going to be back quick
23501s they are going to back beat their
23503s spawners but they have the opportunity
23504s to just hold this corner hold The High
23505s Ground we've seen it time and time again
23507s it's very powerful on esparon as left
23509s right grite regroups with a lead now
23512s with they have they have five BS but
23515s still tough task ahead of them you got
23516s to break this open
23518s somehow so many alss from like you said
23521s five alss pretty much it's go time what
23525s Chopper says stra up into height can't
23527s quite make that jump of course a danger
23530s Rising no what Ajax please both beats
23533s are available Jake I'm waiting for it
23535s I'm waiting for the sound I see dead oh
23538s left that's a dangerous beat I is dead
23541s already lat to beat from liar it's going
23542s to be a better one five person beat and
23545s it's a little D between vision and
23548s Chopper Vision comes out on top again
23550s but like R is still picking up large
23552s frags on the
23554s sidelines yeah and they're being so
23556s annoying luko Envision really pushing
23558s the limit if they get caught it would be
23559s disastrous for them but taking a little
23561s bit of risk ends up paying off here as
23563s they're going to be able to regroup and
23564s remember they do have the lead it is a
23567s final fight situation though right wh
23568s wins a fight here they retake the lead
23570s they probably win the map from there so
23572s it's probably going to be just a final
23573s defense of the choke point for left
23575s right good just going to almost
23576s certainly hold it down here there's no
23578s reason for them to push in yeah they can
23580s very much just
23582s VI they're ready window from squids
23585s Shield preemptively put up stay with
23586s that wall they're going to match it with
23588s one of their own someone's in trouble oh
23590s it is rocket on the other side of the
23592s wall no heals to bear as with 30 seconds
23595s to go left right good night with an
23597s unbelievable defense R is just going to
23599s pop the annihilation needs to keep
23601s himself up squid is De to heal him has
23603s got the lamp too and Rockets even
23605s switching over to emergency Tracer here
23607s comes the blizzard lethal trying to
23609s chase people down get the instant
23610s freezes they get onto reer but where's
23611s the heels he manages to get out just in
23613s time as L and Squid tried to escort him
23615s away but it's actually Le that falls
23617s over reker finds the Lucio as lethal
23620s also falls and whis still in control of
23623s the bot right now as overtime approaches
23625s yeah it's anybody's game here I think
23627s this is leaning the way of whis Rocket
23629s Falls though so the respawns are going
23630s to potentially favor left for a good
23632s night lethal back on the symmetra his
23634s ability to stay alive luko keeping the
23636s Sim up is what they need to stay alive
23638s and Outlast in a long fight Squid's got
23640s an M Matrix that could blow things wide
23642s open they need the at Matrix right here
23644s right now 97% a couple of shots will do
23647s it or a burst a healing there it is the
23648s window fully charged rail gun short
23651s they're trying to find their heads they
23652s can't quite get there I's kept alive
23654s with a lab aror armor has been
23656s replenished he's almost full HP at this
23658s point there's Chopper ripping the
23660s overclock they're so close as well
23662s someone has to touch from left right
23663s good night whis pushing this in Li hits
23665s a four man be but Squid's dead hardly
23667s any healing but it doesn't matter if
23669s your damage dealers are dead left right
23670s good knight lose vision as they got a
23672s beat coming up rather soon yeah Le has
23675s to get this sound barrier 90% has to
23677s find Lino lethal's here flinging out
23681s turrets for their lives Li hits the Le
23683s hits the beat but it's only a Twan Cho
23685s hasn't them going down these spawns are
23687s going to be so clutch they're going to
23688s be had to get back leps on the point
23691s they end up stalling for just a fraction
23692s of a second but no is rocket that comes
23694s back on the Tracer with the double and
23697s there it is a map number five wow what
23699s an incredible comeback there from whis
23702s Well Done by them to stay alive in a map
23705s that looked like it was falling out of
23706s control for them so the presence of mind
23708s the confidence to continue playing I
23709s mean that that last fight could have
23711s very easily gone either way multiple
23713s chances from both sides so you know
23715s great work from them staying alive in
23716s the series and now I'm starting to
23718s believe now I'm really starting to think
23719s like if you can win the mirror
23721s everything's everything's possible now a
23723s back and forth series I said it was
23725s going to be map five I wasn't wrong wisp
23728s taken us all the way there left right
23730s good night is their chance now to choose
23732s the control we got go to S as we've
23733s already played that one but think about
23735s to the very start of the series whis did
23737s end up taking that one two to one it's
23739s great to see how evenly matched all
23740s these top teams are in North America I
23742s really think either of these squads can
23744s even pose a threat uh you know in their
23746s next match in in the lower the lower
23747s final so anything's possible here in
23750s North America I feel like all four teams
23751s are still in contention we've just got
23753s to see who wins this oh yes we do we're
23755s going to jump to a quick break our final
23756s one to close out this series we'll be
23758s right
23759s [Music]
23783s back
23789s [Music]
23796s [Music]
23804s [Music]
23815s [Music]
23873s y
23879s [Music]
23896s [Music]
23903s he
23904s [Music]
23919s [Applause]
23921s [Music]
23933s he
23934s [Music]
23941s [Music]
23944s so M five Banger on your screens in a
23946s couple of moments whsp take us all the
23948s way to escort curious what uh it's going
23950s to be I can tell you what it's going to
23952s be cuz I have I have the being in studio
23955s hack it's called Uh looking over the big
23957s monster over there shambali mon Series
23958s where we going you know I think this
23960s this makes sense same we saw in the last
23962s series uh you know I think both teams
23963s wanted just you know go good honest
23964s OverWatch play this mirror both
23966s believing that they can take it in a
23967s long series and I think both have have
23969s reason to think so uh you know that last
23971s map Incredibly Close honestly closer
23973s than the last two so wisp finding a
23975s little bit of footing I can feel like
23977s you know left right good night just
23979s coming back to that midf fight on ponza
23981s I wish they had played wide I think it's
23982s better I think that that you know wh yes
23985s they came back in the end but they did
23987s have a lead early in the map and so that
23988s meant they had less of a hill to climb
23990s when push comes to
23991s shove yeah I mean those mid fights
23995s especially on push especially when they
23996s last that long too without kills really
23999s does mean a whole bunch winning them the
24001s longer it goes the more important
24002s winning that first fight is there we go
24004s shambali Monastery though left right
24006s good night on the attack wisp choosing
24007s to defend
24010s first yeah we'll see I'm curious to to
24012s to see the approach of these teams
24013s especially on the defense you know do
24015s you go for the spawn camp or do you just
24017s take the best positions the most optimal
24018s fights possible I think both have Merit
24021s both Concepts have Merit I it's hard to
24023s say if there's a right or wrong choice I
24025s don't think there is one I think it is
24027s more about preference about your mindset
24029s as a team um I don't hate the spawn camp
24031s at the end I I think there's a certain
24032s confidence to it um and when it goes
24033s well when you win a couple fights in
24034s front of the spawn it does you know put
24037s the enemy team on notice uh that you're
24039s winning fights right in front of their
24040s spawn it doesn't feel too
24042s good that's exactly what they're going
24044s to do those was pretty good how they're
24047s going to handle it though quick kills or
24048s is it going to be just a slug stall
24050s first have to wait and see it's not the
24051s closest hold we've ever seen so
24053s obviously Hulk and the rest of the gang
24055s were holding right up to this
24057s wall they going to be able to get lethal
24059s a little bit of an angle here yeah it's
24061s going to be more exify I don't love this
24063s position though from reker not able to
24065s even hold the car and his team's all
24067s front to back no off angle for sojan I
24069s mean they're just getting eaten Al alive
24070s I feel like that they gave way too much
24072s of a concave there to the attackers
24073s going to have to be a little bit more
24074s confident than that when it comes to
24076s holding position and I mean they just
24077s get absolutely rolled yeah well there
24079s you go there's the uh very very brief
24082s spawn hold that is when you regret spawn
24085s holding right because you just gave away
24086s some s and now you probably don't even
24088s get this next Corner this might just be
24090s one more fight like I don't think you're
24091s going to be able to stop like right here
24092s we see on camera this corner has been a
24094s great spot for Defenders but when you
24096s get wiped that dominantly and staggered
24098s even a little bit you miss this chance
24100s and it's just going to be one fight to
24101s hold the end it is a good position
24103s though I will say this final hold very
24105s very winnable reer wants to go early
24107s this is a weird play but it works they
24109s catch one wow they catch
24111s L sometimes the unexpected exactly what
24114s you need Just Hits him with the
24116s boot easy peasy yeah now they can hold
24119s this corner see and they can maybe even
24122s clean up here no Lucio means very hard
24123s to escape uh once you're caught now they
24126s could even get chased down more right no
24127s more may maybe you can keep fighting uh
24129s you can overextend here in defense
24131s though the formation's a little bit
24132s split so I wouldn't hate it to just know
24134s kind of take the regroup take the corner
24136s now you do maybe get that thir fight
24137s right cart rolls back just a little
24139s that's all the time you need
24141s sometimes just Corner hold is yeah like
24143s you said it is is kind of nasty squid
24145s and Lino both have their windows
24147s up yeah great use of the disruptor shot
24150s there clearing lethal off of The High
24152s Ground Force to just group with this
24153s team in main it's not really what you
24154s love on soj right you'd rather be on a
24156s wide angle you rather be you know not
24158s shooting a shield but poking the enemy
24159s backline past it just like this window
24161s does wow great position from Luke yeah
24163s really good and the lamp is covered too
24165s but it's actually Le that ends up going
24167s down to Chopper of all people just a
24169s rail gun shot through the window and
24171s that's it you're done yeah leth tries to
24174s commit here with the overclock does get
24177s the beat out of liar so not the end of
24178s the world and it's going to be a full
24179s commit Vision somehow finding the first
24181s blizzard in this round double blizzards
24184s oh double annihilations okay okay rer is
24187s dead finally but I's actually cornered
24189s away from the rest of his team L get
24191s those healing grenades out it's a true
24192s aim D now baby Death Match let's go
24194s there's no more Shields shoot the head
24196s it is really just all death match that's
24198s little regenerative ver there to keep Le
24201s in the fight SAR is still available Li
24203s used his super early on so Le and the
24206s rest of the team do have an
24208s advantage yeah it will be just a full
24210s reset seem like no one's going to die
24212s here maybe Lugo can hold on to this off
24214s angle the vision gets so low there very
24216s risky holding that ice block to the
24218s Ragged Edge but the clock starting to
24221s run dry I mean only one minute left this
24223s defense is looking pretty
24225s solid one minute to go for left right oh
24229s Chopper here comes the rail gun though
24231s was looking for a double tap there but
24233s now he going to have to
24234s about this sound bar just King towards
24237s them but you know handle it Chopper does
24240s quite easily in fact vision and luo just
24243s on the receiving end of those rail guns
24245s just turned into molecules lot of late
24248s kills but even later deaths there four
24250s left right good night so one more reset
24252s and we're at the final fight here you're
24254s you're trying to retake I mean you've
24255s got window I guess nothing available
24257s quite yet rocket though 75% of that M
24260s hitting a couple spam shots here will
24262s absolutely Define the course of this
24263s game if he gets the blizzard up in time
24265s uh to stifle the rush pushing in with
24266s the window from lukino it could be just
24268s devastating right it's overtime you know
24270s that blizzard sometimes just wins the
24272s game for free you're forced to walk into
24274s it you have no choice to keep that
24275s overtime Wick burning speaking of which
24278s though oh what a window angle they can
24280s just get through this wall it could be
24282s deadly vision's also pretty close to
24283s their blizzard as well Jake I must admit
24286s that's also quite a scary Prospect but
24288s for Wisp on the other side it's actually
24289s Vu gets the blizzard on a line early
24292s someone has to touch the point it will
24294s be the May jumps into the block reer
24296s ends up Surviving all the damage and all
24298s the freezing capabilities left Knight in
24301s a whole world of hurt right now it is
24304s time for rocket to use their blizzard is
24306s 57 M away from actually capping but it
24309s is actually reer that just takes it to
24311s left rer Knights oh and what a better
24314s way to do it too Annihilation Nemesis
24316s form just punching them to death and
24319s that will be that basically the first
24322s point I mean 0.5 five six M wisp don't
24326s manage to get there left right night
24328s just set themselves up for a win here
24329s yeah throughout the whole series really
24331s it's been left right good night in
24332s control just you know very very close
24335s clutches but it's been whisp here to
24337s hold the full I will say I will say this
24339s is this is a very full holdable map
24341s every Point can be full held and I think
24342s you really can't let this get to you as
24344s the Defenders that position at the end
24346s trying to finish the cap on first point
24348s very easy to slip up very easy to make
24350s mistakes and the Defenders have so much
24352s agency about whether they want to flank
24353s you whether they want to just hold the
24354s choke forever they can play The High
24356s Ground they can play the low ground
24357s there's so many variables there as an
24358s attacker it can be hard to break open
24360s and so I feel you can't be overc
24362s confident as whisp here you can't just
24364s think you're going to oh we're going to
24365s easily roll them over that will lead to
24366s you throwing the game here right so same
24368s for left right good night right be
24370s confident play consistent and don't be
24371s too scared right you've got to take some
24373s risks on the defense you got to go for
24375s picks if you just play true honest
24376s OverWatch uh you know SS for ults
24378s eventually whisp is probably going to
24380s win in cap they're thinking about doing
24382s something funky I mean I if if left
24384s right good night spawn camps I wouldn't
24385s hate to see something crazy come out to
24387s try and break it but in the end I think
24388s that's more risk than it's really worth
24390s wouldn't mind seeing like let's say an
24391s Anna go out for an early nade on those
24393s spawn camping Heroes sometimes that's
24395s all you need to crack it open and then
24396s you know you go back to a more normal
24397s comp
24399s afterwards yeah I wouldn't mind it
24401s either I mean there's a lot of
24402s backboards you can hit the nade off to
24404s be fair especially when you're holding
24406s that very tight cubby where that Mega
24408s Health p is quick Sonic in this at the
24411s Same by the same token right I I don't
24413s love stuff like Zen it's like if you
24414s don't keep this Zen is it really worth
24417s the ult charge you build and I mean he
24418s goes Onna looking for okay they're just
24420s not going to do once the spawn Camp is
24421s confirmed not fully aggressive yeah just
24423s go to the normal mirror start building
24424s your ultimates it's more important to
24426s have that ultimate Tempo than it is to
24427s get an early pick oh that Mega Health
24430s back's gone now unfortunately have to
24433s the grinding The Edge there with ice
24436s look at that I mean there's no way even
24438s if they healing grenades do end up
24440s reaching you they probably just hit
24442s someone else I will say if we think back
24445s though right same thing happened on the
24446s other team's attack so I mean for me yes
24449s this is nice you know it's ideal start
24450s to the game it wasn't enough to cap
24452s first point uh you know for left right
24454s good night so we'll see Ken whsp
24456s maintain the snowball keep things going
24458s old charge wise still pretty even just
24460s squid with an early an Matrix might be
24462s all they need though sometimes that ant
24463s Matrix just ends fights all on its own
24465s look at that golden box of Victory man
24466s it's so close already doesn't feel
24468s comfortable walking past that his left
24470s right good night they try to flip the
24471s map here I love this play actually I've
24472s seen this from the OverWatch League
24473s number of times but oh leth didn't get
24476s the memo caught alone and that's brutal
24480s although if they hold the C they don't
24481s give any more time they will get a
24482s retake opportunity Cho is in such a nice
24485s spot though you just peep over this Edge
24486s more to Mark him exactly it's going to
24488s be lucino trying to poop uh like Boop
24491s him away or like or the Lucio to Boop
24492s him away and then lucino to shoot him
24495s speaking of shooting you want to do it
24496s through that window that's for sure good
24498s night though rotating back and the
24499s window no value so it is going to be a
24501s full five on five reset and they find
24503s themselves in the position they need to
24504s make the hold here so that was a very
24506s dangerous scenario that I can't help but
24507s feel left right good night escaped could
24510s be deadly St on this corner rocket is
24512s 25% away from their own that payload is
24516s moving so close to that final checkpoint
24519s it's all on this fight 2 minutes to
24522s go so many players low on the side of
24524s whis blow so dangerous they don't get
24526s pop the window might just clean them all
24528s up they really need to get out with no
24530s tank but will they be able to escape I
24532s think left right knite is very hungry
24533s for extra kills here they would love a
24535s little bit more wind in their sails as
24537s they try to make the full hold oh yeah
24539s but whsp wisely back out without their
24541s tank you know I think a lot of teams
24542s have learned their lesson trying to
24543s commit without the tank is a fraud
24544s proposition in the ramp comp like you
24546s really want this hero everyone is
24547s playing for him in the end so yeah don't
24550s fight without him play as a unit but now
24552s I mean we really are coming down to the
24554s wire and left right good night starting
24556s to believe starting to see the way to
24557s win this Chopper could just rip that
24559s hope right out of them this wide flank
24561s on the overclock could be devastating
24563s blino up in that high ground or
24565s instantly wed off I mean you can get
24567s through it sure but look at the damage
24568s you're getting down you're just shooting
24570s icy and he's already in Nemesis form s
24572s Barry to try and split left right good
24575s night but left's going to unleash his
24576s only a three man but it would matter in
24578s the end Vision ends up getting Frozen up
24580s as both blizzards are landing on the
24581s point right now and here comes the
24582s annihilation spotting a very vulnerable
24585s May who's trying to run away off that
24586s ice block and now the focus fire onto I
24588s is just so good whis they might be able
24590s to just do it squid down but like can
24592s just boot people away the slow trickling
24595s health bars disappearing from left right
24596s good night and that is it a five round
24600s knockout as wisp take the dub what a
24602s beautiful comeback from wisp I thought
24604s earlier on in this series that they were
24605s just outclass on the comp but they
24607s proved me wrong they stayed true they
24609s they stayed confident throughout the
24610s series and honestly a pretty dominant
24612s final map there you know lot of moments
24614s to be excited for left right good night
24615s I think made great strides in this
24617s tournament but that was the team I
24619s expected to advance in and now I feel
24620s like really this top four of Na right if
24622s you just do transitive over watch right
24624s not always reliable analysis but
24626s transitive OverWatch says this is going
24627s to be a very close rest of the bracket
24629s oh it definitely will be we got a whole
24631s lot of action coming your way tomorrow
24633s but we're going to jump over to the over
24634s so those guys can round out the day we
24636s see you in a
24641s [Music]
24648s bit that's right let's go boys a Revenge
24653s I love it that's the know we're ending
24655s the day on Mitch we couldn't have asked
24657s for a better match no way I mean great
24658s to get to see them rematch each other
24660s like it's kind of a it's kind of a
24661s narrative like we used and it's empty
24664s like oh you get to play these guys again
24665s I bet you learned your lesson here but
24666s that's the beauty of OverWatch at this
24667s level you can do that you can come back
24669s different map set seeing shambali
24671s Monastery was really interesting uh and
24673s huge props to wish that hard was so sick
24675s they really turn it on great to see
24677s squid come in as well I don't know man
24679s uh I love watching this roster a lot of
24680s fun and there a lot of potential man
24682s yeah I love that it came down to the
24684s wire that's exactly how I want to end to
24685s day now let's take a look at the updated
24687s bracket so we see exactly what went down
24689s today yesterday and the day before even
24693s we are now finding ourselves at the very
24695s end of the bracket uh Prim tornado of
24697s course have already qualified for the
24698s grand finals now Timeless and whisp will
24700s be trying to Duke it out tomorrow to
24703s figure out who will move on and actually
24706s get to face off against them uh again
24708s not again just one time this is the
24710s match up we would have had if both those
24712s teams had won their first round G ESS
24715s whis so because left R good kind of
24716s ruined that we now get that sort of
24718s match up we've seen Timeless look so
24720s good so seeing him run back against whsp
24723s and you heard hydron he says there's no
24724s world in which timer don't face us again
24726s in those finals that's right well here
24728s are you looking at the schedule for EMA
24730s as well at the beginning uh noil boxy
24733s and as our Peak check will be starting
24735s our day off and a Timeless whisp is
24738s already set in stone of course ex
24739s Oblivion and Prem tornado are currently
24741s waiting to determine who will meet the
24743s in the Grand Final honestly it's been so
24745s much fun to cover the EMA EMA I said
24748s that correct thanks I'm doing great and
24751s the na region uh getting to also compare
24754s notes a little bit from both regions I I
24756s feel like we haven't gotten that in a in
24758s a long no we haven't and like what I'm
24761s looking for in the future not really in
24762s the scope of flash UPS here as well but
24764s you know to get to see those regions
24766s test each other again cuz it's some ban
24768s you know what I mean like kind of asking
24769s like Hydra like how do you feel your
24770s region Stacks up against the others bait
24772s it out yeah I love how those like
24774s narratives you know ferment a little bit
24777s uh it's great to see so many stars of
24779s this year obviously at the top level
24780s still playing still passionate still
24782s turning up and giving some fantastic
24784s OverWatch indeed and I've missed them
24787s you know I've missed them missed those
24788s faces great to CH with them as well we
24790s missed all of you guys and of course I
24793s also missed uh working with everyone
24794s here in the production team speaking of
24796s wi wi Before We Say Goodbye want to take
24799s a sneak peek pull back the curtains
24802s looking at our production room Can you
24803s spot a birthday boy because I sure can
24806s have some cake my dude happy birthday
24809s Michael an absolute goat and uh if this
24813s year in this studio has taught me one
24815s thing this has got to be a a Porto fruit
24817s cake it's a Porto fruit cake I'm sure
24819s it's a 100% get me a slice baby it's
24822s time for that I mean I've been like
24823s anyone's birthday anyone's birthday I
24825s thought I about make it up my damn
24826s birthday so I get a p you should have I
24828s don't think anyone would have questioned
24829s you know what I'm pretty sure they can't
24830s eat it alone maybe they can but if we're
24833s quick now might get a slice yeah so uh
24836s that is a ravenous production room
24837s though to be fair that's true so we got
24838s to be real quick real quick I do it for
24840s the cake guys thank you all so much for
24842s watching we will be back again to
24844s conclude EMA nna tomorrow in our flash
24848s Ops holiday Showdown have a good night
24851s nice throw see tomorrow NS that I mean
24852s nice if I'm trying to preserve the
24853s camera and not destroy it and get find a
24855s lot of money be P off yeah now give me
24859s [Music]
24862s cake CER cleans up my mind and the sound
24865s barrier now is almost Superfluous Chase
24867s falls to the pulse B and out of
24869s absolutely nowhere exion descend upon an
24872s oivil boxy snatching it away one of the
24875s biggest comebacks I've ever seen just
24878s like War his ex his opponent's just see
24882s we're working up his improv now he's
24883s using props I'm really enjoying this
24885s this
24890s development C is less than a meter away
24892s so to dodge consecutive hits from kaser
24895s for of the ice block once more with the
24896s B into the corner that's devastating
24898s cookie follows it up with the dynamite
24900s and that's four for SRP check cookie
24903s gets a team
24908s wipe out as well as that window to force
24911s them out he's getting bursted there's
24913s nothing that could save him hyr with a
24915s double kill over time is ticking and
24917s that's going to be it salty run back
24922s success
24925s three two one draw all right free hand
24929s here Santa uh I um gingerbread
24933s gingerbread gingerbread man uh
24935s gingerbread man gingerbread man yeah
24938s [Music]
24944s all Li hit the let P the beat but it's
24947s only a two man Cho do end I'm going down
24949s these spawns are going to be so clutched
24951s they're going to be had to get back Le
24953s on the point they end up stalling for
24955s just a fraction of a second but no is
24957s rocket that comes back on the Tracer
24959s with the double and there it
24964s is yeah maybe it's just pure confidence
24966s that's winning them over it butly look
24969s at that dexterity did you see that oh my
24971s God smooth like that very smooth God
24973s damn you got that jump God damn happy
24976s holidays everybody
24979s [Music]
24981s happy
24986s [Music]
25002s [Music]
25008s [Music]
25011s sh
25015s [Music]
25024s [Music]
25038s [Music]
25045s [Music]
25058s [Music]
25066s [Music]
25071s he
25073s [Music]
25079s [Music]