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604s | and welcome everyone to OverWatch World |
607s | Cup 2023 APAC group a qualifiers my name |
611s | is G clef with me we have unknown we are |
614s | back for the qualifiers and it's gonna |
616s | be eight pack group a with stacked |
618s | countries fighting for those top three |
620s | spots yeah so it's gonna be really |
623s | interesting uh we've been casting uh |
625s | OverWatch contenders a pack which is a |
627s | which is very very uh fun uh which was |
630s | very fun and it's also going to be very |
631s | fun watching these teams and players |
634s | representing their com uh their Nations |
636s | and uh we have a banger of series we are |
640s | going to be we're going to be going |
641s | through all the teams actually we have |
643s | three matches so we will get to have all |
645s | six teams all six uh countries actually |
647s | representing and we'll get to talk about |
649s | the teams a little more of course of |
650s | course we kind of skip the patch and |
652s | we're on the live patch basically so |
654s | there has been a lot of changes we'll |
655s | talk about that too and I'm actually |
657s | very excited to be back right after Med |
660s | season uh uh Miss season Madness that |
662s | was really cool last week and right |
664s | after after that we're continuing with |
666s | the World Cup qualifiers I mean it's |
668s | basically a 25 or 24 hour non-stop |
670s | stream right now yeah so emea |
673s | um a pack APAC A and B APAC B first and |
677s | then a and then there's also um America |
679s | yeah |
680s | uh there's a lot of OverWatch time for |
683s | you and I know a lot of you are here for |
684s | the drops and so there will be plenty of |
687s | matches and uh broadcast time for uh |
690s | your for your skin needs and uh we we |
694s | definitely have to talk about the patch |
695s | G clef because we've been through two |
697s | patches before the last competitive |
699s | season yeah for sure and I know a lot a |
702s | lot of you guys of course we all have |
704s | our favorite Heroes and when it gets |
706s | nerfed uh slightly slightly worse but |
708s | when it gets buffed then then maybe it's |
711s | time to pick up on those new Heroes like |
712s | junk Queen uh she's got she's gone |
715s | through a lot of changes so I think |
716s | that's certainly one of the heroes that |
717s | we do have to talk about so junker Queen |
720s | went through a lot of changes mostly |
721s | Buffs there has been two patches one was |
723s | a huge buff and then one was a slight um |
726s | Nerf but overall it's still I think |
728s | jungle Queen's really strong the healing |
730s | from her wound damage is now 200 which |
733s | means that she can even uh drunker Queen |
736s | was able to survive a lot of 1v4s and |
738s | 1v5s maybe and we'll talk about the |
741s | patch a little bit later but G clef can |
743s | you walk us through this uh overview |
744s | here yeah of course you're going to be |
745s | seeing a lot of these for the rest of |
748s | the qualifiers of course we have the |
750s | different regions and we are in the |
752s | middle middle there a pack a actually we |
755s | get pop three teams so depending on some |
757s | region uh a will have top three teams |
762s | but the B section group B's will only |
764s | have top two teams from uh the pool that |
767s | they actually have so don't get confused |
769s | between that between those and then once |
771s | they move up from there then we'll have |
773s | a good stage and then the final stage |
775s | what's gonna happen later later but the |
777s | qualifiers that's going to be happening |
779s | for two weeks and it's gonna be full of |
781s | live patch matches so you can actually |
784s | learn and you have to figure out a lot |
786s | of the things that you can immediately |
788s | Implement in your in your gameplay |
789s | exactly uh even the previous matches and |
791s | the other regions we've saw it we've |
793s | seen a lot of different compositions |
794s | that was coming from uh that we've been |
796s | not seeing on OverWatch contenders |
798s | OverWatch League |
800s | um and all sorts of other competitions |
801s | like for example we've seen a lot of |
803s | Pharmacy recently and also a lot of Rush |
806s | using frequently a lot of the Cassidy |
808s | uses well a little less of the double |
811s | flankers because of the Cassidy uh we'll |
813s | talk about those as the patches go on |
815s | but I mean tldr we are seeing a lot of |
818s | compositions here and we are up for a |
821s | lot of OverWatch yeah today's gonna be |
823s | the first day of APAC group a here and I |
827s | know we we go uh move between the region |
830s | and you might be confused but just have |
832s | this Channel all the time then |
833s | eventually you're gonna figure out how |
835s | things go and of course the map Pool |
837s | yeah because it is uh first to two not |
840s | first to three we will have uh first |
842s | going for control hybrid as court if you |
845s | go to Fourth and push map if we actually |
847s | go all the way there so there is a |
849s | little bit of a curveball here for the |
851s | OverWatch uh World Cup qualifiers so |
854s | first map is controlled and the loser of |
856s | the first map gets to choose the map |
858s | type attack hybrid and escort uh |
861s | previously in our first to three format |
863s | it was control hybrid escort and then |
864s | push but for this format specifically uh |
868s | the losing team can choose whether they |
870s | want to play hybrid or escort which may |
872s | actually change a lot of things a map 3 |
874s | will be uh will be push but um it'll |
878s | this is a very interesting format |
879s | because some a lot of these teams |
881s | haven't been playing together and for a |
884s | long time like professional teams and |
886s | they have very clear weaknesses and |
888s | clear strengths so it's really |
889s | interesting to see what kind of maps |
891s | what kind of compositions they will come |
893s | up to come up with yeah because uh |
895s | that's very interesting point on them |
896s | because some of these teams actually |
897s | qualify back in February and so some |
901s | March so and then and then thinking |
902s | about that there were some roster |
903s | changes in the middle and yeah we'll |
905s | talk about that as we go through the |
906s | rosters too so depending on what they |
908s | choose they have to choose their best |
909s | map but if if they actually want the |
911s | first map then there's a higher chance |
913s | of actually going into that third map |
914s | which is going to be push so we can talk |
916s | about the match a lot more but this is |
918s | today's schedule as we said this these |
921s | are all the teams in group a eight pack |
923s | so make sure you keep an eye on these |
926s | you have your favorite team root for the |
927s | team we're always always reading chats |
929s | at the same time but look at these |
932s | stacked teams between Japan up first |
935s | Hong Kong Indonesia's second and man the |
938s | third South Korea versus Chinese Taipei |
941s | so I do have I mean I'm what are you |
944s | gonna say Okay spit it out just do it |
946s | well I mean I'm Korean so I do have a |
947s | little bit of bias towards Korea but of |
949s | course I will do my uh I will do my job |
951s | very professionally however we do have |
954s | like you said gcloud a banger of three |
956s | matches here Philippines Japan's Japan |
958s | was recently featured |
960s | um in a lot of the APAC contenders APAC |
962s | action Hong Kong Indonesia all teams |
964s | that also do have several players on |
967s | playing on the contenders level South |
969s | Korea is basically an OverWatch League |
971s | team |
972s | um Chinese Taipei also with the very |
974s | stacked roster so it'll I do think I can |
977s | make some predictions out of this uh |
979s | there are some |
981s | um favorites here into into these |
983s | matchups certainly however I do think |
984s | that all the teams all the matches have |
986s | the potential to mix it up a little bit |
988s | yeah and it's going to be not just one |
990s | not just two it's gonna be three teams |
992s | actually making out of this uh Good Feet |
993s | so you do want to put your spot in in |
996s | top three but we're starting off today |
999s | it is going to be Philippines the |
1001s | Philippine versus Team Japan and this is |
1004s | quite this is quite going to be quite a |
1007s | banger because how we start because |
1009s | Japan we already know from the APAC uh |
1011s | it's going to be Barrel that we just had |
1013s | from Apex summer series not too long ago |
1015s | actually just two weeks ago yeah uh Vero |
1019s | so the entire Japanese team is going to |
1021s | be uh the entirety of barrel which is |
1023s | which placed second on the APA uh |
1026s | OverWatch contenders APAC summer and |
1029s | also they did pretty well on Spring but |
1030s | look at this roster from the Philippines |
1032s | here |
1033s | um Not So currently there aren't a lot |
1035s | of players that are playing on the |
1037s | professional level right now but they do |
1038s | have some experienced members and |
1041s | um in Chun Lee |
1043s | so she was on brainless I think the uh |
1047s | earlier version of brain that so that |
1050s | that brings a lot of experience and I'm |
1053s | just uh ready to be surprised of what |
1055s | this roster can bring yeah also all the |
1056s | way up all the way left on uh Redux was |
1058s | actually a team Philippines member uh |
1061s | member back in 2019. so which was the |
1064s | last World Cup so basically uh he's back |
1067s | again for to represent Philippines and |
1069s | let's see how he actually uh actually do |
1071s | and their opponent of course we've seen |
1074s | this roster just two weeks ago and they |
1076s | did pretty well almost took the entire |
1079s | thing but just came a little short going |
1080s | all the way uh to map actually map seven |
1083s | against Kraken so this roster is a |
1086s | little bit more familiar to fans who are |
1088s | watching a little of the competitive |
1089s | scene competitive leads of OverWatch |
1092s | um Nico kuki all very good players KSG a |
1095s | phenomenal tank player minted Cloud also |
1097s | very good support players however uh my |
1100s | main concern here is that although Japan |
1102s | is our favorites here I would consider |
1104s | them favorites they do have history of |
1107s | being reverse swipe so they do have a |
1110s | little bit of they do need to figure out |
1112s | how to close out a winning series or |
1115s | they might be actually in for a real um |
1117s | real trouble |
1119s | yeah it's going to be awesome because |
1121s | Philippines they did go through their |
1123s | open trials and even though it was it |
1125s | was not a Flawless run through but still |
1127s | uh one of their biggest opponent was |
1129s | actually uh wb40 and they actually beat |
1131s | them twice with a pretty big score so |
1134s | certainly a deserving team to be in the |
1136s | qualifier let's see how well they can |
1139s | actually do against uh Team Japan here |
1140s | because we've seen what team Japan was |
1143s | able to do not too long ago but for |
1145s | Philippines it's been a while right it's |
1146s | been a while since that open trial I'm |
1147s | pretty sure they did their practice on |
1149s | on the new format and everything with |
1151s | the new patch but we just have to this |
1153s | is going to be the day because it's the |
1154s | first day we're going to be removing the |
1157s | removing what's been covered one by one |
1160s | and see oh this team can actually make a |
1163s | lot of things work like this is a pretty |
1164s | cool com like the things that that we |
1167s | might not know yet we're about to find |
1168s | that out too yeah it's it's really |
1170s | interesting for me to see I'm really |
1172s | wondering how both teams kind of have |
1174s | their read on the current meta right now |
1175s | because it is going to be the live patch |
1177s | and I think Philippines did have a |
1179s | little bit bit more time preparing all |
1180s | the live patch because team Japan who is |
1184s | literally team feral uh was practicing |
1186s | on a previous patch because of OverWatch |
1188s | contenders which is also a very |
1189s | important part of their competitive uh |
1192s | career so Philippines do have the upper |
1195s | hand in a little bit of uh preparing and |
1197s | meta preparation uh it's just really |
1199s | interesting to see what they will burn |
1201s | out I do see Nico and kyuki on the |
1203s | starting roster right now so maybe I do |
1206s | suspect a double flanker which is coming |
1208s | for which is the vestiges of previous |
1210s | metas but |
1212s | um if I right now I think for the |
1215s | Cassidy Buffs really he |
1217s | and kind of hinders uh the a lot of the |
1221s | strengths of the double flankers so |
1223s | it'll it'll definitely be interesting to |
1225s | see because mihawk is also on the roster |
1227s | and very a prominent hit scan as well |
1229s | mihawk's not on the starting five for |
1231s | this control map so it'll it'll |
1235s | definitely be something yeah that's a |
1237s | pretty good point and also Nico was |
1238s | actually the the Tracer God on the team |
1241s | literally saved the team from losing |
1243s | losing their entire match on the clutch |
1244s | moment Nico would be alive somehow he |
1247s | would be winning one it won't be three |
1248s | duels he was winning some of those |
1250s | Lighthouse like taking control map by |
1252s | himself at the end we thought the match |
1253s | was over but Nico pulled it at least two |
1256s | or three times in that entire in our |
1258s | tournament but Tracer not as strong |
1260s | anymore there was a slight Nerf on on |
1262s | the spread which I think is actually |
1264s | pretty huge uh if you think about the |
1266s | range and all the damage exactly and |
1268s | also Cassidy I think there are a lot of |
1270s | a lot of more counters a lot of other |
1271s | dpses kit that are usable and also |
1274s | actually a lot of DPS actually went up |
1277s | in a higher tier and so to say And |
1279s | Trades are kind of coming down from that |
1281s | got tier and slightly so I think they're |
1283s | all mixing mixed and done and Nico might |
1285s | actually have to pull something else |
1287s | other than Tracer that might actually |
1289s | bring them down in terms of the entire |
1291s | power level as team Japan yeah so just |
1293s | to kind of elaborate on what the patch |
1295s | was for audacity is that Cassidy's |
1298s | um grenade has been altered a little bit |
1301s | so the damage was nerfed a little bit |
1302s | but it has a new status Effect called |
1304s | hindered and when you while you're |
1307s | hindered it it just hinders well for the |
1310s | namesake all kind of movement abilities |
1312s | so no Tracer blink no recall not even |
1316s | the TP from Sombra so if used correctly |
1319s | I think this will be a really really big |
1321s | counter to the double thinkers that |
1323s | we've been seeing a lot on the contender |
1325s | scene and also in the OverWatch League |
1327s | scene as well so |
1329s | um that is a big I think that's one of |
1331s | the big game changers here we haven't |
1332s | seen a lot a lot lot of Cassidy on the |
1336s | OverWatch qualified so far as far as I |
1338s | view only a few I actually didn't get |
1340s | much of sleep because I've been watching |
1342s | all the games for the last I guess 16 |
1345s | hours ish but a few cassidies not too |
1348s | many I have a lot more a lot more far |
1350s | mercy and also some Echoes yeah echo's |
1353s | actually a good pointy Club because Echo |
1354s | has been buffed a lot as well uh |
1356s | especially for the ultimate charge Echo |
1359s | has Echo can charge her ultimate really |
1362s | really quickly now I think that was a 20 |
1364s | of 50 at least 15 uh buff for for the |
1368s | old charge so having that early copy |
1371s | will be really really important and also |
1373s | on maps like ilios and maybe even some |
1377s | uh Kings Row I think Echo could be it |
1381s | could be a good yoga card yeah I think |
1383s | there can be a lot more pairs I think |
1385s | Sombra is still unchanged so we did see |
1387s | a lot of sombres coming up from the |
1389s | other regions so I expect that to be |
1390s | about the same but it's going to be the |
1392s | pair who do you pair up Sombra wit uh |
1395s | those ones in the air or Hanzo |
1398s | light Nerf uh personal personally not a |
1401s | big fan but because never touch Hanzo |
1408s | this so I'm |
1409s | um |
1410s | I'll confess guys and I'm proud of it |
1413s | okay but yeah I do I do think that |
1415s | g-club has a really good point in a |
1417s | sense that uh Hanzo is a good DPS right |
1420s | now especially as especially also |
1422s | because Widowmaker is really really |
1424s | nerfed right now |
1425s | um her damage Fallout uh according to |
1429s | according to the distance has really |
1431s | really uh scaled off so from what I'm |
1434s | seeing all my notes my secret notes here |
1436s | right now is that her damage falloff |
1439s | starts early and then it also the damage |
1442s | fall off is increased so at 60 to 70 |
1446s | meters you cannot one shot a 200 HP |
1449s | support and also like if we say 50s to |
1452s | 70 you actually can't really tell |
1453s | exactly you have to be in game so the |
1456s | range that you thought you'd be okay |
1458s | before is totally not okay you have to |
1460s | cut down cut down that Distance by |
1462s | basically like half almost to get the |
1464s | same damage that you wanted before |
1466s | pretty much because if you're if you're |
1469s | closer than 60 to 7 meters and you're a |
1471s | Widowmaker then you're probably kind of |
1472s | in trouble right yeah goodbye |
1474s | that's not that's not a good position |
1476s | for Widowmaker to be in so Widowmaker is |
1479s | I mean of course even though she still |
1482s | has that one shot potential and even in |
1484s | close range and also does a lot of |
1486s | damage to tanks if headshot correctly |
1488s | but I do think that she doesn't have the |
1491s | the |
1493s | um I guess oppressed oppressiveness that |
1496s | uh she had especially on some maps like |
1498s | kavana and that kind of leads us to |
1502s | um some kind of speculation for me that |
1505s | maybe some some form of Rush like |
1507s | ramatra might be used a little bit more |
1510s | frequently I did I did see a lot of like |
1513s | you said Pharmacy and ball comps a |
1515s | little bit maybe even the urisa |
1518s | um but in the end I do think that we |
1521s | will be deviating a little bit from the |
1523s | classic Winston double flanker comp |
1525s | maybe veryl does want to maybe a little |
1528s | bit yeah there are some there was some |
1529s | some great moments from uh from the tank |
1532s | from especially from Team Japan using |
1534s | using a lot of Mantra plus uh the |
1537s | Winston but because of Winston because |
1538s | of the amount of Winston that we |
1539s | actually saw in in the tournament we're |
1541s | having a lot more Reapers even though |
1543s | Reaper did get some change in The Wraith |
1545s | form but I think I don't think it's too |
1548s | like too much of a Nerf in a way right |
1550s | oh well yes in in a sense that I think |
1553s | it's more targeted for the Casual user |
1555s | base uh because uh for this was the same |
1558s | change for the Mora and the reaper and |
1560s | that when you are already uh movement |
1563s | hindered uh for example if you're a |
1565s | graviton surge or if you have if you're |
1567s | hit by a Cassidy grenade you're not able |
1570s | to pop up that movement uh ability which |
1574s | is uh the fade for the more and also The |
1577s | Wraith form for the reaper so again I |
1580s | think it doesn't it's not like a really |
1583s | really big change compared in like the |
1585s | up tier level But A change is a change |
1588s | and we are hearing that we do have a |
1590s | little bit of a technical issues we have |
1592s | news for you guys go ahead |
1595s | all right so we do have a little bit of |
1598s | issues on the technical side for |
1599s | Philippines uh we are taking a little |
1601s | bit more time that so that means a |
1602s | little bit more talking Time For Us yeah |
1604s | which means that I'm sure you guys don't |
1605s | want to see our faces as much but I |
1607s | understand exactly I do look at I do I |
1610s | do look at mirrors every morning well |
1612s | not every morning I wake up in the |
1614s | afternoon whatever so uh so but we're |
1617s | hearing that we might have we're having |
1619s | some technical issues with connection |
1621s | issues with the players so we might have |
1623s | some starting roster changes because of |
1625s | this issue so as soon as we get that |
1627s | sorted out we will be moving into our |
1629s | first map which we don't know exactly |
1632s | yet but uh we're solving that issue |
1634s | right now so we have this time to talk |
1635s | about the patch which is actually great |
1637s | because we have a lot of a lot of |
1639s | changes within the two patches and of |
1641s | course |
1642s | what about Genji how come that ninja |
1644s | actually gets a slight buff that no one |
1646s | actually notices but only Genji means |
1648s | they're pretty happy about it because |
1650s | they get to throw more shurikens so uh |
1653s | Genji had a little bit of uh well I |
1655s | don't I think it's actually a really big |
1657s | I think in a sense that he has six more |
1660s | shurikens which means that he have two |
1662s | more shots |
1663s | um in both the alt fire and the primary |
1665s | fire |
1666s | um I think that could be a big |
1668s | difference to a lot of the Genji means |
1670s | out there |
1671s | unfortunately I don't think that Genji |
1673s | will still be meta uh I mean yes if you |
1677s | are some uh if you're a player like Nico |
1680s | and you can play Genji out of your mind |
1681s | well we do have xiaolian coming out |
1683s | later so just wait for him and then we |
1686s | can start talking about Genji at that |
1688s | moment |
1688s | and we have our first map this is going |
1690s | to be the control and ilios will be our |
1693s | first map uh out of the potentially the |
1695s | uh the third and how do you think about |
1698s | this one do you think we'll be seeing |
1699s | some units flying in the air a lot more |
1702s | um definitely so because Echo like a |
1705s | like we mentioned is a lot it's buffed a |
1707s | lot and pharah is also viable depending |
1710s | on what kind of map it is if it's well |
1711s | or the lighthouse I do think that it's |
1715s | going to be |
1716s | um okay so we might be seeing a lot of |
1718s | uh we might be seeing a lot of Flyers |
1721s | here and also I don't know maybe Diva's |
1724s | here yeah Diva certainly is going to be |
1726s | one of the potentially available uh |
1728s | depends on the cop that they will bring |
1730s | We'll see as we loaded to our first map |
1733s | Leos and Philippines |
1736s | okay so for for what we're seeing on the |
1739s | Harvard right now Philippines is going |
1741s | with the uh Winston composition however |
1743s | there are making a slight variance with |
1746s | the Echo and Japan is going with the |
1749s | double flankers oh yes still having uh |
1752s | Sombra which what not a different path |
1756s | so we'll see how well this works by the |
1758s | way Philippines they didn't have uh |
1760s | actually uh not making it instead we do |
1762s | have uh grandisado |
1764s | yeah so the technical issues I think |
1767s | will meet uh cop-ops make a decision |
1769s | here so I think there was maybe uh |
1772s | Charlie was unable to be on the lobby so |
1775s | uh we hope that those issues are fixed |
1778s | real soon but for now |
1780s | um Philippines I think has won the |
1781s | initial gamble for the uh composition |
1784s | however Japan is make is showing why |
1788s | they are the favorites right now for |
1790s | this match they go right next to KSG |
1793s | putting all the damage Source we don't |
1796s | test recall all the way out his |
1797s | teammates not really nearby oh there's |
1799s | echo on top but you do have to |
1802s | still inside and if you want to actually |
1803s | do some damage so for the Philippines |
1805s | right now |
1806s | um there are currently no members on the |
1808s | side of Japan that could actually really |
1810s | threaten the echo Mercy but they do have |
1813s | to make the most out of it because uh |
1816s | because on the neutral fight Japan is |
1819s | the stronger team so they do Philippines |
1822s | do have to make the lot the most out of |
1824s | the echo Mercy if they want a chance at |
1826s | this match yeah Mercy certainly |
1828s | certainly a DPS that can work in theory |
1830s | but uh if team Japan if they hide and |
1833s | just don't come out towards the range |
1835s | against that Echo they can actually be |
1837s | safe and also kooky here with the early |
1839s | EMP so I don't think Philippines will be |
1842s | expecting this because there are there |
1844s | are all levels are so low so low and |
1846s | cookie already has this EMP so they get |
1849s | very close they don't even need it |
1850s | because Nico is being a god oh I think |
1853s | yours is the EMP and they clean house |
1855s | and that is going to be at least a 60 to |
1859s | 70 percentage for Japan already that EMP |
1862s | it seemed like it wasn't even needed |
1864s | needed it in a lot of ways but just |
1865s | gonna pop it easy oh pug butt is having |
1869s | a bad having a nightmare I'm here so |
1875s | okay that was a cheeky place for the |
1877s | Chaser to be in but Japan is in a |
1880s | positional Advantage right now on the |
1882s | defense oh there is oh wow so puckman he |
1887s | is taking down early as well so |
1888s | Philippines does not have a tank and |
1891s | there's the copy and a feed couple of |
1893s | kills to follow along so maybe the |
1895s | Philippines finally can have a foothold |
1898s | on the point they did uh it's been a lot |
1900s | of votes but that was costful but still |
1903s | they needed to get their uh beat in the |
1905s | control Point there's team Japan a |
1907s | little lost and there's an Annihilation |
1909s | KFC is just gonna pop it once the |
1911s | control back immediately because his |
1913s | teammates are quite away from him at the |
1914s | moment kyuki all the way in the back so |
1916s | we're picking up two kills on DPS |
1919s | okay so Japan is using their ultimates a |
1921s | little bit undisciplinedly but they |
1923s | still are winning these fights so they |
1925s | can't complain |
1927s | because I don't think the |
1929s | I don't think the annihilation was |
1931s | immensely of value but still even |
1934s | without the old skooky and Nico are |
1937s | making these fights happen there's still |
1939s | that wasn't nothing to Japan running |
1942s | away with that first score against the |
1945s | Philippines |
1946s | oh that was |
1949s | actually quite one-sided as we thought |
1951s | Echo could have been really good but |
1954s | team Japan they actually uh they were |
1956s | hiding behind the pillar they actually |
1957s | didn't really put them into the fighting |
1959s | Zone I think that was a big biggest |
1961s | choice because uh the chance that they |
1963s | actually had so yes it was a really |
1965s | dominant display from Japan |
1967s | um especially in the comp wise |
1969s | Philippines did I did think Philippines |
1972s | did have the upper hand compboys but |
1974s | Japan credit to Japan for forcing |
1978s | Philippines not to make the most out of |
1980s | it so even in this composition right now |
1983s | it's pretty much the opposite because |
1985s | it's especially on the tank side because |
1987s | KSG is playing the Winston and Pogba is |
1990s | playing the ramatra however I do think |
1992s | it's going to be the same kind of play |
1995s | because Japan is going to play around |
1997s | their dps's and Philippines has to me |
1999s | has to keep Puck butt alive if they want |
2001s | a chance yeah so stopping into Ramada no |
2004s | that was a nasty |
2007s | they're diving in at the exact same time |
2010s | that team was was totally there that |
2012s | Genji walked couldn't really deliver |
2014s | anything in that first play for the |
2016s | again the first capture will be for |
2018s | Japan here |
2020s | again um if you look at kooky he is |
2023s | hacking the right targets at the right |
2025s | time so he although cookie is not making |
2029s | the kills happen most of uh well some of |
2031s | the times especially on well right now |
2033s | but they are they are forcing |
2036s | Philippines out of position and which is |
2038s | what Japan needs because everyone else |
2040s | on the team can make this kill happen |
2041s | Sombra doesn't if Sombra can make that |
2044s | kill that's totally fine that's even |
2046s | better but even if they can't just |
2048s | forcing them out of position and there |
2051s | is the Genji gone again |
2054s | what is not being a menace at all |
2057s | towards the back line of Japan because |
2059s | that's what they need they need to be |
2061s | effective the Japanese backline if they |
2063s | want anything yeah that's exactly what |
2066s | they're missing Philippines they needed |
2067s | some more DPS along two actually grab a |
2070s | kill onto either the Wednesday which is |
2072s | pretty easy because they do have Reaper |
2074s | around here |
2076s | Philippines are losing a lot in time |
2079s | because it's already 52 on the other |
2081s | side |
2082s | oh this is being a massacre here do they |
2085s | need to make a switch right now because |
2087s | that Genji has been having no impact |
2089s | whatsoever and Genji is basically |
2091s | Genji's old levels are almost at default |
2094s | levels so it's 30 hey while Nico already |
2097s | has the pulse bomb and not 89 81 on that |
2101s | EMP so a lot of fight value for Japan as |
2103s | well so now it's not gonna be even the |
2105s | neutral fight but also the ultimate is |
2107s | in favor of Japan the Philippine needs |
2109s | to pull a miracle here you can hear the |
2111s | dive with uh with uh The Reaper and The |
2113s | Winston but the reaper is going to go |
2115s | down to two loud actually kill picked up |
2116s | by Anna and Genji here not alive for too |
2119s | long if she's still on Primal primal's |
2122s | over now but the entire team fight is |
2123s | over that's the entire team wife going |
2125s | for Japan again 91 can Philippines turn |
2129s | this around it's going to be the entire |
2131s | match can they even touch that is gonna |
2133s | be the question and all the stuck to the |
2137s | reaper just nice the touch and that is |
2139s | gonna be a easy 2-0 for a first map on |
2143s | Japan man Japan oh we've seen we've seen |
2146s | their play not too long ago and still |
2148s | sticking with that uh the team con that |
2150s | worked uh with a different patch but |
2152s | still seems pretty good to me I mean |
2155s | whatever works unless it's broken like |
2157s | we don't have to really fix it and it |
2160s | worked perfectly against uh Philippines |
2161s | and Philippines they didn't really get |
2163s | uh their big chance especially on the |
2165s | second map uh to do anything uh I don't |
2168s | think it was a big uh it was a big risk |
2171s | to bring Genji first of all I think but |
2174s | maybe having a having a quick shift in |
2176s | the hero pool I think might be needed in |
2178s | the next next map if they want to |
2180s | compete against Japan I do think that on |
2182s | the side of Philippines I they do need |
2184s | to kind of figure out what they want to |
2186s | do it looks like they're really |
2188s | disoriented and what they want to do |
2189s | because sometimes they they're looking |
2190s | at the bat line againji is isolated uh |
2193s | Philippines especially on well uh |
2195s | Philippines Genji was kind of trying to |
2198s | look at the back line but was isolated |
2200s | and then caught out and on Lighthouse |
2203s | they were trying to go for the front |
2205s | Lane flight |
2206s | and the team wasn't coordinated so I |
2209s | think a little bit of better |
2211s | um I guess cool coordination is kind in |
2213s | order for Philippines and Japan I I |
2216s | think they're holding their cards here I |
2218s | do think that if they did bring a lot |
2220s | they did prepare a lot for the live |
2222s | patch they're just playing on the |
2223s | previous patch because number one |
2224s | they're used to it and number two they |
2225s | don't need to pull out the new card set |
2227s | yeah that's exactly what team Japan |
2229s | should be thinking right now is they |
2231s | single-handedly basically that was a |
2233s | second one of course was 100 to zero but |
2236s | the first one was actually uh not not |
2238s | too well I'll be honest it was still |
2241s | kind of one-sided right so Philippines I |
2243s | think this is a good time to actually |
2244s | adjust to the think about because they |
2247s | get to choose the second and it's going |
2249s | to be either hybrid or escort so it |
2251s | depends on the map and maybe they can |
2253s | have pull out their best comp I think |
2255s | this is this has to be it because we're |
2257s | not playing first episode first of three |
2258s | we're playing first to two and every |
2260s | every single of these matches actually |
2261s | matter for you to get out of these |
2263s | qualifiers so I think Philippines they |
2265s | have to really spin their heads right |
2267s | now exactly so Philippines I think it |
2269s | will be making the choice for the map |
2272s | type and map and like you said G clef |
2274s | this is very important because every map |
2277s | matters especially now that in this |
2278s | group three teams will advance |
2281s | even map differentials may even matter |
2283s | especially because there are two clear |
2285s | favorites in this group which is I'll |
2289s | I'll be I'll risk it I'll risk my neck |
2291s | and say this South Korea yeah |
2294s | maybe your hair okay maybe so Japan and |
2298s | Korea are clear favorites for this group |
2300s | and the I think it's this fight for |
2302s | third place and for that uh losing even |
2306s | if you lose if you win that's that's |
2309s | totally great even if you lose getting |
2311s | to the full extension of the match |
2314s | meaning that you get less um less roll |
2317s | through in map differentials it's really |
2319s | important for that qualification spot |
2321s | yeah I think everything matters |
2322s | everything every single point every |
2324s | single kill doesn't matter it leads into |
2325s | you every single percentage I think |
2327s | that's realistically what you'd be |
2329s | aiming for I I do agree I think we have |
2331s | really high up there the two uh clear |
2333s | favorites in in our group uh group a of |
2336s | aipac but the third place of course you |
2339s | have to As Long as You go into that |
2342s | third place that you still get out here |
2344s | yeah being qualified and not being |
2346s | qualified are two like they're just |
2348s | different they they can't be the same so |
2351s | it does matter and for Philippines I |
2354s | they I hope they do come up with |
2356s | something that that can counter um the |
2359s | Japanese aggression here yeah I think |
2361s | Philippines uh it depends on the map |
2363s | really oh Echo it can actually work uh |
2366s | better if you think about some escort |
2367s | map that you uh you can think of and |
2370s | also also in push when we get when we |
2373s | potentially get into push but certainly |
2375s | it's not really work in that Lighthouse |
2377s | at all and depending on the comp I think |
2380s | Japan was just slightly more ready in |
2381s | terms of Team comp and we did see some |
2383s | uh pretty good moments of Reaper and |
2386s | Winston diving in at the same time from |
2388s | Philippines but Japan they were overall |
2390s | ready for that time exactly it was like |
2392s | oh come at us we're actually ready for |
2394s | you like there was an anti-anti grenade |
2397s | at the same time with the Winston dive |
2399s | from Japan to the power level we could |
2401s | see the difference here in the first map |
2403s | uh but we'll see what happens in our |
2405s | second map potentially I think we |
2407s | because I think there are some |
2409s | substitutions happening that's why we're |
2411s | actually you're taking some more time |
2412s | before we're going to jump into the |
2414s | second map which I don't know what it is |
2416s | exactly spell it I dare you I read it |
2420s | but |
2422s | I did see it on screen but I want to see |
2425s | it pop it on our screen I'll I'll keep |
2427s | that spoiler all right so it I'll also |
2430s | I'll do this though it is an escort map |
2433s | I'll give you that oh really it is then |
2435s | I have no idea what it is okay never |
2437s | mind but I do think it does make sense |
2439s | uh depending on what was being shown in |
2441s | the Philippines here it is Gibraltar so |
2444s | this uh this to me feels like |
2446s | Philippines wants to play the Winston |
2448s | again and there's also a substitution |
2451s | now that Chun and Lee is playing again |
2453s | okay so apparently I hope that his |
2456s | technical issues are fixed so this is |
2459s | going to be the what the Philippines was |
2462s | meant to start as they're starting five |
2463s | so we'll see I I do still think that |
2466s | they will run a Winston comp though yeah |
2468s | winston-com I think it's still really |
2470s | good Reaper I think uh was the right |
2472s | choice because ksg's uh Winston was |
2475s | actually pretty I think his G actually |
2477s | overall even in Apex summer series from |
2480s | contenders one of the best thing for |
2482s | sure because this guy called KSG can |
2485s | actually match your team and also a good |
2487s | Winston always come back comes back to |
2489s | you without dying and that was cages KSG |
2493s | okay no substitutions on the Japanese |
2495s | side it looks like okay there Japan is |
2499s | going attack so it they might change |
2502s | their composition while they're hovering |
2504s | it but as you can see Philippines is |
2508s | still going to run the same compositions |
2510s | that they were trying to run |
2512s | and I do think uh especially coming into |
2515s | OverWatch too the back line the two |
2517s | supports uh there's a lot of |
2519s | responsibility uh that you do have to |
2521s | take care of how depending on how strong |
2524s | the back line is uh a lot of a lot of |
2526s | fights actually we saw the importance of |
2528s | the back line during the mid-season |
2530s | so like this edgy Club it is going to be |
2533s | very very important and oh okay I see a |
2537s | okay I I was about to mention the |
2539s | symmetra but there is the Tracer now and |
2542s | both Echoes on the team Philippines has |
2545s | the haunt us of maybe that one hit |
2547s | potential might be able what they just |
2550s | need to unlock Japan yeah looks like |
2552s | he's gonna swap into something else okay |
2555s | there is that Sombra there so again |
2558s | uh Japan is going with that double |
2559s | clinker yeah after checking out the |
2561s | composition of uh Philippines |
2564s | had a pretty good time in the last match |
2567s | so okay buy some time make sure you have |
2569s | your positions and make sure the |
2571s | tracer's on bro you can actually rotate |
2573s | go around still there's that Tracer |
2574s | pushing the okay a little bit they got |
2578s | through that bridge so that is a first |
2580s | tweetups oh no silver actually took care |
2583s | of both basically okay both DPS is down |
2587s | for the side of Philippines they do have |
2589s | to put you back if they want a chance |
2590s | for that recontest that it looks like |
2593s | they can and first first point is going |
2595s | to Japan five and a half minutes on the |
2598s | time bank for Japan and in Japan |
2599s | actually leaving that Winston all the |
2601s | way up to mess up with the respawn |
2603s | they're pushing a little too far but |
2606s | okay as long as you keep on getting the |
2607s | kills I guess it's okay but Philippines |
2609s | what do they actually have to do in this |
2611s | case I mean I think Philippines does |
2613s | need to kind of |
2615s | agree on what their intent is right now |
2618s | Philippines is being like hey do we want |
2620s | to do the front Lane fight or do we want |
2622s | to jump on the on their back line not |
2625s | big I don't think uh the entirety of the |
2628s | team is |
2629s | just strong this could not be handled |
2632s | well from Philippines I think they |
2634s | really have to take care of the back |
2635s | line first there was Yuki plus KSG |
2637s | diving at the same time that leads into |
2639s | three kills well Hanzo was up there but |
2641s | not anymore |
2643s | wow okay and that was I believe Japan |
2646s | didn't even use a single alt here it was |
2648s | a highway it was less it is we call this |
2650s | a highway and |
2652s | there is a EMP there and that pulse |
2655s | takes out puckman and everyone on well |
2658s | not everyone but okay now everyone on |
2661s | the Philippines falls down and that is |
2663s | early early point B this is Gibraltar |
2667s | this is literally Highway all the way in |
2670s | and this is the best because the other |
2671s | few like Anna |
2674s | they can actually push all the eagles |
2676s | back and still support the |
2678s | teams down again and they so it's |
2682s | they're moving towards the final point |
2683s | and Philippines is struggling to even |
2685s | have their first ultimates online if |
2687s | this is painful because buckled is |
2689s | getting hacked all the time and that's |
2690s | none of this time oh good sleep on the |
2693s | wins in there |
2695s | yeah we'll buy a lot of time and waste a |
2697s | lot of that enamel time at the scene so |
2699s | Wilson doesn't die uh Pogba still stays |
2701s | alive for now but does that because dude |
2705s | Japan's time to take the |
2707s | um Nano Winston and KSG is doing a lot |
2711s | of damage there Nico turning everyone |
2714s | back to their spine this is gonna be a |
2717s | free roll into the end they can barely |
2721s | come out of the spawn this is a disaster |
2723s | here's kimchi popping it so you don't |
2724s | actually get to even come out from your |
2727s | respawn and that's a full push with 447 |
2731s | score okay I need confirmation here is |
2735s | this the biggest time bank for Gibraltar |
2740s | I need to know let me let |
2742s | it back to you after asking production |
2745s | here |
2746s | that was nasty |
2748s | there's just uh it's not not as much |
2751s | cover there's Hanzo but hanzo's risky if |
2753s | you missed your shot it's not as good |
2755s | so |
2757s | that was part of the highlights |
2759s | So Okay cooking credits to cookie for |
2761s | doing a phenomenal job on the Sombra but |
2763s | I do want to phrase Japan and their |
2766s | coordination here because in that |
2768s | highlight play KSG blocked all sorts of |
2771s | healing with that bubble here and that's |
2775s | the sort of coordination that |
2777s | Philippines need if they want to run |
2781s | okay let's see the conversation from |
2784s | Japan |
2785s | now as we flip sides as they're |
2787s | defending |
2788s | okay we are seeing I'm sorry to cut you |
2791s | off that's okay we are seeing the |
2793s | Cassidy here Cowboy Maybe |
2796s | in hopes to kind of suppress the double |
2800s | flankers you can literally just headshot |
2802s | and get one DPS down easy if you can get |
2805s | better |
2805s | but the the thing is Japan is not |
2809s | running a double thinker they are |
2811s | running |
2812s | go of course there isn't the person |
2816s | or unavailable for that Echo however |
2819s | I do think that it's not going to be as |
2822s | effective as it was it should be against |
2825s | the double clinkers they they Japan they |
2827s | do check out the teams coming out oh |
2830s | pretty hot still having a walk-on Tracer |
2834s | does manage to survive and goes all the |
2836s | way back |
2837s | dangerous as there's not much cover if |
2839s | you are alone in that angle |
2842s | away from your double support line |
2844s | okay so Philippines is moving to um |
2849s | Japan is there then contest Cassidy is |
2852s | down kiss you what a monster |
2856s | like someone pulled it back into Zoo |
2858s | What's Happening Here |
2860s | Winston beautifully doesn't do that much |
2862s | damage of course that's those with the |
2863s | help of his teammate but still |
2868s | he's Unleashed yeah so that's so |
2871s | Philippines has the full reset I don't |
2873s | know even what to say here for the |
2875s | Philippines here because yes they're |
2878s | running a good comp but now they're |
2881s | trying to transition into the Genji |
2883s | maybe in hopes to go for that back line |
2885s | but again we've seen this in Ilias well |
2889s | before they need to coordinate their |
2891s | jumps really well Philippines is Sunday |
2893s | being sent back to the response while |
2895s | the while the two people players that |
2898s | were diving got eliminated yeah because |
2900s | of these Dives the the back line of |
2903s | Philippines they just cannot support |
2904s | they just cannot do the job their |
2907s | support supposed to do as a support for |
2909s | the backlog DPS line they cannot be |
2911s | healed and also the Winston um |
2918s | that's two foreign |
2928s | well we were saying maybe with the trees |
2930s | are slightly being different now with |
2932s | the with the extra spread we're saying |
2934s | maybe Nicole is not going to actually be |
2936s | replacing uh play much Tracer but never |
2939s | mind |
2940s | um |
2944s | it's making full value out of that |
2947s | Tracer and also go see how that Echo is |
2949s | insane oh still Genji's what's here well |
2952s | not anymore and Philippines actually |
2954s | rotated okay I think this was a better |
2955s | rotation still going around to delete |
2958s | some angles from Echo but Echo is |
2960s | actually nearby instead not flying |
2962s | towards a bridge okay now calm down look |
2966s | I need to calm down a little bit me too |
2967s | but Philippines now have their alts |
2969s | online they will be having that |
2971s | nanoblade soon Philippines have a choice |
2974s | whether they want a nano the Winston or |
2976s | the Genji for the blade I do think that |
2979s | the blade will be The Logical toys here |
2981s | however they do whatever they do they |
2984s | need to make it so that they can |
2985s | actually make a pick |
2988s | that's making the picks and Philippine |
2990s | is delayed yet again I thought this was |
2993s | going to be the timing where Philippines |
2994s | because there it just seems like they're |
2996s | just Gathering holes uh if you have five |
2999s | volts I think that's gonna be our best |
3001s | chance to actually push this team of uh |
3003s | Japanese players because they're killing |
3005s | us left and right that's sometimes what |
3007s | you have to do to get yourself started |
3010s | started on this escort uh this is gonna |
3013s | be really really tricky for the |
3014s | Philippines now because because they |
3016s | were delayed last turn now Japan has |
3019s | ultimates of their own and Japan is |
3022s | starting that aggression first again and |
3023s | Nico with the first skills and the |
3025s | second now 30 seconds Philippines have |
3028s | to fall back again they have to not they |
3031s | have to keep their ultimates because |
3033s | they have they have to live to fight |
3035s | another game I know I I know what's |
3037s | gonna happen Okay okay let's pause for a |
3039s | second okay we get to talk about this a |
3040s | little more time okay Philippines they |
3042s | took that long to actually get four alts |
3045s | look at the the one play uh player that |
3047s | we're missing did didn't enables |
3049s | perfectly but because Japan was |
3051s | dominating so much they were able to get |
3054s | more odds in less time so they also have |
3056s | four olds ready to load yeah so I think |
3059s | that was the Philippines best uh window |
3061s | to actually make things happen and even |
3064s | with that it was a little bit difficult |
3065s | because they had so little progress on |
3068s | the payload that they had to win at |
3070s | least one more fight in order to cap |
3072s | point a and they needed that window so I |
3075s | think maybe if the Genji blade was not a |
3078s | was not a maybe even the Nano to the |
3081s | Winston might have been a good chance |
3083s | good chance but now since because well |
3086s | all credit to Japan they had they made |
3088s | the aggression first they knew that hey |
3090s | this is actually Philippines opportunity |
3092s | so we're gonna go in a little bit |
3094s | earlier and deny that chance overall now |
3096s | with that with just that Nano they not |
3098s | only denied the push for the Philippines |
3101s | now they have like you said chica they |
3102s | have oats of their own now so they can |
3104s | match the olds from Philippines it |
3106s | depends and Philippines they do have to |
3107s | to initiated you have to go aggressive |
3109s | first and very likely because they have |
3112s | less than I think 30 to 30 seconds now |
3114s | and it's coming soon and Japan they know |
3117s | it's coming it has to come they haven't |
3118s | been using ultimate snap many times so |
3120s | it has to be ready it has to come so |
3122s | they will be ready and usually when you |
3124s | talk about the old Advantage when you |
3126s | are ready when you can counter better it |
3128s | works slightly better especially uh |
3130s | those like EMP oh it's not here right |
3133s | now but uh if you can run out the run |
3136s | out the ultimates of a counter and then |
3138s | have your own right after that usually |
3140s | works a lot better so I think team Japan |
3142s | is actually going to be waiting for that |
3144s | perfect time and counter again because |
3147s | uh Philippines uh I think and in other |
3150s | other ways they have to go one by one |
3152s | really pinpoint on a single player first |
3154s | and then |
3157s | anything about the rest okay let's have |
3160s | 10 seconds left let's grab Winston or |
3162s | the Tracer or Echo first and then move |
3164s | on they have the Nano blade there we go |
3167s | we were talking about why |
3171s | okay still the backline |
3176s | vehicle does take Genji down but these |
3178s | Philippines does this is the best |
3179s | opportunity Philippines ever had still |
3181s | here but still no more kills happening |
3183s | for Jeep in Japan Philippines they're |
3185s | falling apart left and right of course |
3186s | they're nearby the escort finally |
3188s | there's redox but he's taken down and |
3191s | that's gonna be time oh dear that is GG |
3197s | for Japan I mean all good to Japan |
3199s | because yes we did talk about the |
3202s | struggles of the Philippines but Japan |
3203s | is looking on fire right now |
3206s | uh they're not on fire they're actually |
3208s | standing on on lava they're standing on |
3211s | lava with their feet and they can make |
3213s | those plays because they're just that |
3215s | good this is a huge power level gap |
3218s | between the two teams and Japan that was |
3221s | a showdown it was a showcase for them |
3223s | yeah like for trampolines they did a |
3226s | really good job this I think this was |
3228s | the best moment for them in the entire |
3230s | Series so far and |
3232s | they uh they did manage to take out the |
3234s | back line of Japan which is credit to |
3237s | the nanoblade of the Genji but the rest |
3240s | of the members I think it was a 4v3 and |
3242s | Japan's a 3v4 on the side of Japan and |
3245s | they still managed to come up on top and |
3248s | wow what a team Japan is being right now |
3251s | we I've been we've been casting APAC |
3254s | contenders and we've been impressed by |
3256s | viral so far they are looking even |
3258s | better than what they were right now |
3260s | they actually do look better in in the |
3262s | live patch which we thought they were |
3264s | really good because they were adjusting |
3265s | perfectly to the previous patch which |
3267s | was not the not the one before it was |
3269s | actually two patches ago now we're on |
3271s | that now that everyone's on the live pad |
3273s | which I'm so so happy about still and oh |
3276s | Japan they look very dominant that was |
3279s | that could have couldn't have been |
3280s | better I mean they could have had all |
3282s | perfect Flawless hundred hundred to zero |
3284s | but that was almost 100 to zero on the |
3287s | first map also Gibraltar that was just |
3288s | the perfect push so I can't really oh |
3291s | there's nothing to be said about team |
3293s | Japan but for Philippines because this |
3294s | is not the only match they have to go |
3296s | through they will be fighting all the |
3297s | other teams this is a big round robin |
3299s | here so I think there's a lot to take |
3301s | from this match right yeah so both a |
3303s | little bit to take for both teams I |
3305s | think Philippines they did kind of have |
3307s | their bright spots on towards the end of |
3309s | the match so they just want to mental |
3311s | reset they they say Okay Japan's a good |
3314s | team we respect them ggs and we had some |
3316s | good moments on them like the uh |
3318s | nanoblade so do that and for Japan I |
3321s | think a lot of teams will be scared of |
3323s | Japan now yeah that's going to be the |
3325s | thing because oh that's going to be very |
3327s | hard because this is only the first |
3328s | match out of the three that we have |
3330s | today uh that was the first match uh |
3332s | first win of the day uh going to team |
3334s | Japan but next up we have two more |
3336s | matches so don't go anywhere we'll be |
3337s | we'll be right back |
3340s | good |
3359s | morning |
3376s | thank you |
3414s | thank you |
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3821s | foreign |
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3857s | and welcome back everyone to APAC group |
3859s | a of OverWatch World Cup qualifiers it's |
3862s | G clef here and unknown and what did we |
3865s | just watch in our first match team Japan |
3867s | just destroying team Philippines that |
3871s | was it basically right yeah exactly so I |
3873s | think that was a I haven't been able to |
3876s | check how how much like how big the time |
3879s | bank was compared to other historic |
3881s | records on Gibraltar however it was a |
3884s | huge time bank I think did I don't think |
3887s | the Japanese on the Japanese attack if |
3889s | the cart ever stopped for Gibraltar and |
3893s | also on Elias as well yes uh Philippines |
3897s | did get a little bit of foothold on the |
3899s | point but on on Lighthouse I believe |
3902s | however it was a it was sheer domination |
3905s | from Japan and credits to them they look |
3908s | like they really they understand what |
3910s | they need to do in order to win they |
3911s | know their strengths and weaknesses of |
3913s | the team and they know how to use full |
3915s | effect of their strengths right yeah |
3917s | sometimes it's uh through the open |
3919s | trials all of these seems to those they |
3922s | did go through the open Trials of their |
3923s | own region so they did have a lot of |
3926s | company experience but it wasn't on some |
3929s | of them was like uh and it's been a |
3931s | while it's been a while so some of them |
3933s | might have could have been nervous on |
3935s | the first day of the world cup so well |
3938s | that's a lesson learned for Philippines |
3939s | they might have to well do a lot of |
3942s | feedback within the teammates and |
3944s | hopefully work and can work better in |
3946s | the in their next matches to come |
3948s | because we're moving into our next match |
3951s | the second match of the day it is going |
3953s | to be Hong Kong versus Indonesia which |
3956s | actually we have a lot of players from |
3958s | again from the summer series APAC that |
3960s | we just had especially from the Hong |
3962s | Kong side because we have xiaolan and |
3964s | mangojai from nguk r3k uh from Kraken |
3969s | Esports and and crazy from oua so we do |
3972s | have a lot you see a lot of familiar |
3974s | names on the side of Hong Kong here we |
3977s | see mango Jai a tournament well he has |
3981s | been a lot he has been with the history |
3983s | of the OverWatch World Cup I believe if |
3985s | I'm not mistaken this is his third world |
3988s | cup if not fourth if I'm not my second |
3992s | super better and since 2017. 2017 and he |
3997s | was actually in different teams but in |
3999s | 2018 and 2019 so I think you're right on |
4002s | the third or is it fourth t23 is going |
4005s | to be the fourth yes wow well they did |
4008s | have some some roster change compared to |
4010s | what they uh what they had in their open |
4012s | trials but still they were undefeated in |
4015s | their own region undefeated not even a |
4017s | single map loss that is that's how good |
4020s | they were that that's really really |
4022s | important that's a good point G clef |
4023s | because yes you can win a batch |
4026s | dominantly but not even dropping a map |
4028s | means that you are just mechanically and |
4032s | tactically tactically better than of the |
4034s | other teams in that region yeah which |
4036s | actually means that they were just |
4038s | totally dominant and I think this can |
4040s | continue oh not likely going to see that |
4043s | Widow very very unlikely but we we might |
4046s | who knows and one of one of the points |
4049s | for interest is that r3k is going to be |
4051s | the only tank for Hong Kong and r3k |
4054s | during his time in Kraken Esports was |
4057s | that Flex support off tank oh no I'm |
4060s | sorry off tank specialist so it's really |
4063s | interesting to see how Hong Kong's |
4065s | composition is going to look like I do |
4068s | believe that r3k knows how to play some |
4070s | of the main tank |
4071s | um hero pools however it will he will be |
4074s | more comfortable on the off tank |
4076s | curables so we'll see how what kind of |
4079s | composition Hong Kong is cooking right |
4081s | now yep and their opponent is going to |
4082s | be team Indonesia here uh proxy speed |
4086s | Zekrom Chutney and shrimp will be the |
4090s | starting roster and especially uh chunri |
4092s | has been having uh one winning a few |
4095s | Community tournament uh Regional |
4097s | tournaments but that's about that's |
4098s | about it and I was trying to dig a lot |
4101s | more from the team but I just couldn't |
4103s | search it yeah |
4105s | um a lot of the people are just um High |
4107s | ELO players from the server however that |
4109s | still means that their mechanical is |
4111s | very very good and like you mentioned |
4113s | g-clav Chun Li has history of uh |
4117s | OverWatch contenders into the sea uh |
4120s | open tournament open door open huh so |
4122s | we'll see how it finds out because this |
4125s | tournament might be that little push |
4128s | that they need to level up and be able |
4131s | to compete with the bigger players yeah |
4132s | of course and also Indonesia they have a |
4134s | lot of a lot of teams in their open |
4137s | trials and of course they were |
4139s | undefeated but of course they dropped a |
4141s | few maps of course including uh by in |
4143s | the first round but it was the first |
4144s | round so uh let's still keep that in |
4146s | count so B Messi was a team name uh from |
4149s | the open trials and they were pretty |
4150s | dominant I saw all the scores and did |
4153s | not get to seal the matches but still |
4155s | from the region seems to be one of the |
4158s | best Squad that you can come out with so |
4160s | let's see how they can actually perform |
4162s | and actually compete against uh Team |
4164s | Hong Kong here here I think Hong Kong |
4166s | will be the favorites here however we've |
4169s | seen time and time over in the few days |
4172s | of the OverWatch World Cup qualifiers |
4173s | that upsets happen upsets happen and |
4176s | that is what makes this Sports so great |
4178s | so we'll definitely see whether |
4180s | Indonesia whether if Indonesia can pull |
4182s | out that upset or Hong Kong with their |
4185s | experienced players on the pro scene can |
4187s | be able to close this one out yeah it is |
4189s | also the first day so we mentioned it |
4191s | briefly for the first match and a lot of |
4193s | these players a lot of these players |
4195s | those that they do have experience and |
4197s | especially competitive but some of them |
4199s | actually not as much I'm talking a very |
4202s | few amount of players because oftentimes |
4203s | they do play a lot of competitive but on |
4205s | the broadcast on the World Cup qualifier |
4207s | level sometimes not so they might be |
4210s | feeling a little bit different on this |
4212s | online stage so we'll take a uh we'll |
4214s | get to see and also I'm quite I do want |
4218s | to see uh how the roster from Team Hong |
4221s | Kong is actually going to turn out |
4222s | because it's a combination of few |
4223s | different teams together right there |
4225s | were opponents just few weeks ago |
4227s | exactly Kraken nguk |
4229s | oua they all went against each other |
4232s | um I do think that they know each other |
4234s | really well because they've been playing |
4235s | against each other so much and also on |
4238s | composition on the comp they've been |
4240s | meeting and playing against each other |
4242s | for a lot so I so as a team like for as |
4246s | much as team coherence I think there |
4248s | won't be much of a problem but if there |
4251s | are conflicting styles that might be an |
4253s | issue for Hong Kong but my main issue |
4256s | here is whether r3k will be able to pull |
4259s | out some of the main hero pool main Tank |
4260s | Hero pulls that is needed for playing |
4264s | some of the maps here especially like |
4265s | Gibraltar here like yes diva is a good |
4267s | pick but mostly the Winston's gonna be |
4269s | the go-to for this for that map it's |
4273s | also very it's going to affect what Maps |
4275s | Indonesia or Hong Kong is going to |
4277s | select if they do lose that map one so a |
4280s | lot of interesting things here also a |
4282s | point a player of interest for me is |
4284s | going to be xiaolan because shell Lance |
4285s | Genji has been phenomenal in the |
4288s | contenders yes and only yes when there |
4291s | were Anna's on his side but without the |
4293s | Anna I would say his CPS role was |
4295s | actually roller coaster there are some |
4297s | dips that he can actually go down to and |
4299s | like die three times in a row without |
4301s | having a blade but once he gets that |
4303s | Nano blade on a certain mat like he |
4305s | could he could pop off literally and |
4307s | have an entire team wipe by himself yeah |
4309s | I still remember I forgot which team it |
4311s | was against but it was on King's draw it |
4313s | was second point and his nanoblade was |
4316s | that saving savior save your hero play |
4319s | for his team and again shaolan has |
4323s | proved that he can play a lot of good |
4324s | Genji's although like you said um he |
4327s | doesn't need support of his team but |
4328s | mango Jai will be there with that |
4330s | experience and his Mechanicals aren't |
4332s | dying out so I think this is going to be |
4336s | an interesting |
4337s | um decision whether they do opt to play |
4339s | the Genji because we haven't been I'll |
4341s | be very blunt I haven't been impressed |
4343s | with the with the engine in a pack yet |
4345s | especially in the World Cup qualifiers |
4346s | not today for sure so we'll definitely |
4349s | see whether xiaolan will be able to |
4351s | impress me with his Genji he also does |
4353s | play a little bit of Chaser and the |
4356s | variety the majority of Flex DPS uh hero |
4359s | pools so I think Hong Kong will be in a |
4362s | good spot again my main points are will |
4366s | r3k be able to will or are they willing |
4368s | to and will they be able to pull out |
4371s | those main Tank Hero pulls and will |
4372s | shaolan be able to pop off yeah he has |
4374s | to he is the only tank on the team so on |
4376s | the other side also uh Zekrom for |
4378s | Indonesia will he actually because right |
4381s | now we do see tank as like a supporting |
4383s | role with the DPS but depending on how |
4385s | well the tank does I think uh right now |
4388s | I think the tank is basically the bridge |
4389s | between the team between the DPS and the |
4391s | supports because it's the only one |
4393s | instead of the two now as Zekrom Zekrom |
4397s | should be the bridge in between the |
4399s | teams and depending on how balanced he |
4401s | can be because uh right now we have seen |
4403s | from Japan versus Philippines there was |
4406s | a lot of disconnections in this joint |
4407s | jointed moment from the Philippines the |
4410s | reason why they were losing a lot of |
4411s | their either the DPS or the back line it |
4414s | was because of those dive comp and |
4416s | sometimes if you just cannot handle that |
4417s | you just lose the entire match just like |
4419s | that one-sided so that has to be worked |
4422s | on of course I'm sure they have watched |
4424s | the first match yes uh like you said G |
4426s | clef also I've mentioned this on the |
4429s | team on team Philippines as well that |
4432s | this all teams must have a common intent |
4436s | so if they're going to jump if they're |
4437s | going to run a rush if they're gonna go |
4439s | with a dive comp that's totally fine as |
4442s | long as you know the entire team knows |
4445s | that you are going to jump either on the |
4447s | back line or are you going to disturb |
4448s | the healing or the support cut off the |
4450s | healing from the back line to the tank |
4453s | from the front line and take out the |
4454s | front line first it has to be a |
4456s | coordinated event and that's also the |
4458s | same for Rush like if one if one person |
4460s | decides to go in and the rest of the |
4462s | team's like uh maybe like after I get my |
4464s | alt and that's going to be a disaster |
4465s | either way and |
4468s | this is going to be the coordination |
4470s | between the uh between the two teams are |
4472s | going to be crucial and who's going to |
4474s | win yeah let's see as we start our first |
4476s | map in ilios |
4480s | Indonesia let's see who will come out on |
4482s | top 13 seconds before we open that door |
4485s | and maybe the first chunk of Queen of |
4487s | the day |
4488s | so this is this used to be a widow map I |
4492s | do you think the little Nerf is going to |
4494s | affect greatly to this decision here |
4498s | um Indonesia is going with the double |
4499s | flankers on the one said this is the |
4501s | classic dive composition so you need |
4503s | absolutely Indonesian needs to be on the |
4506s | same page on who are you going to dive |
4508s | and Hong Kong is a little bit more of |
4511s | the jokes meta but they do have like the |
4514s | classic job so it's gonna be interesting |
4516s | the Hong Kong composition is a little |
4519s | bit uh better into the Winston comp so |
4522s | and Zekrom going very low here and that |
4525s | is the first kill for Hong Kong easy |
4527s | slash through that Winston Charlie and |
4529s | talk about his Genji let's see how well |
4532s | he can actually play on this first okay |
4535s | on Chrome slightly pushing them all the |
4537s | way out Indonesia falling all the way |
4539s | back you have to regroup now and that |
4541s | will be the first cap for Hong Kong so |
4544s | Hong Kong using their compositional |
4547s | advantage to full effect here |
4549s | and I think Indonesia needs to uh get |
4552s | that EMP really really quickly and then |
4554s | I'll try to do the I tried to pull the |
4557s | trigger before Hong Kong does because |
4558s | Hong Kong they will be happily going |
4561s | with the Rampage or a dragon blade here |
4563s | so it will be the neutral fights |
4566s | basically on the side on the advantage |
4568s | for Hong Kong so Indonesia needs to warm |
4571s | up their Ultra really really quickly and |
4573s | get that Ulta online and oh that was a |
4576s | good chance they'll get a kill a |
4578s | translator Chancellor locator kill for |
4580s | Genji this fights their trade kills on |
4584s | and off but Hong Kong is having the |
4586s | number Advantage here but not for a long |
4588s | year because Indonesia it's back credit |
4591s | to the double flankers Here for a Good |
4593s | Target acquisition if speed proxy is |
4596s | still alive they were putting out the |
4598s | most amount of damage Hong Kong after |
4600s | taking out the back line of Indonesia |
4602s | but certainly but besides now that |
4605s | little flank were doing some work if it |
4608s | didn't work twice in a row that could |
4610s | have been very dangerous as Hong Kong |
4612s | still uh they all already have 40 okay |
4615s | Indonesia does have Advantage here |
4617s | because they do have EMP and don't have |
4620s | the sound barrier four four |
4623s | get you down with that Blake down double |
4626s | both dps's down on the side Hong Kong |
4628s | Hong Kong needs to back out |
4631s | and they're just pushing all the way and |
4633s | we'll take care of the rest here as I |
4636s | think Hong Kong they're pretty ready but |
4638s | they ended up just saving the ultimate |
4640s | instead okay Indonesia they're gonna use |
4642s | their EMP very likely with something |
4644s | else and Indonesia though they didn't |
4646s | use the sound barriers they still have |
4647s | the pulse bomb so I think they're still |
4649s | not too bad in terms of old Usage Now |
4652s | the turn is on to Hong Kong like you |
4653s | said g-club because they do have the |
4655s | they do have the Rampage they do have |
4657s | the Dragon Blade and they also have the |
4658s | sound barrier and Indonesia has the |
4660s | Soundbar yes Charlie has this out there |
4662s | but it can only cover for one alt here |
4665s | and Charlie might be even down before |
4667s | that siberium okay so the sound barrier |
4670s | is down |
4671s | the Rampage is still there Hong Kong |
4690s | is still contested which means more |
4693s | percentage to Indonesia this is good for |
4695s | Indonesia because even if they lose this |
4697s | fight they get a lot of percentage and |
4699s | Hong Kong needs another fight win to |
4701s | defend that and finally a flip to Hong |
4704s | Kong that fight was a very long one as |
4707s | they couldn't just uh find the DPS first |
4710s | okay now this is going to be a very |
4712s | interesting fight because Indonesia does |
4714s | have the EMP Hong Kong does not have any |
4717s | defensive measures however they do have |
4718s | the overclock and the Rampage so if Hong |
4721s | Kong wants to pull the trigger earlier |
4723s | but Noah |
4725s | pull the trigger earlier and now Hong |
4727s | Kong has the back of again |
4728s | they want to fight this though oh |
4731s | Charlie and then also Soldier actually |
4732s | survives |
4734s | Yeah by having that overclock just |
4735s | popping everything before he actually |
4736s | goes down the Rampage is still available |
4738s | but upper gate can only find the right |
4740s | target right time still speed this |
4744s | Tracer has been harassing Hong Kong team |
4746s | Hong Kong so much |
4748s | however it does not lead into any flips |
4751s | so Hong Kong will be able to match the |
4753s | percentage of Indonesia and now because |
4756s | that was a really good play for that was |
4758s | a really good overall clock play from |
4760s | kurumi here because it looked like |
4762s | Indonesia was having the upper hand |
4764s | because the EMP was there quickly |
4765s | however they had overclock was able to |
4768s | take out multiple members of Indonesia |
4770s | which is leading up to this overtime |
4773s | here I think Hong Kong wins one simple |
4774s | fighter that will be that will be ruins |
4777s | going over to the side of Hong Kong they |
4779s | lost two already and the old charges are |
4782s | not even close Hong Kong it seems like |
4783s | they're about to grab the very first |
4786s | and where's proxies he's gotta find the |
4789s | extra |
4791s | okay I don't think there's gonna be |
4793s | anyone to touch and ruins ghost is |
4796s | inside of Hong Kong but g-clan this is a |
4799s | more competitive series than match one |
4800s | was certainly in Hong Kong it seems like |
4803s | after taking some punches on their own |
4805s | from Indonesia uh okay we can't really |
4808s | take this lightly we actually have to |
4810s | gather up and group up first because it |
4812s | seems like Indonesia's DPS are actually |
4815s | very strong flanking from side Hong Kong |
4817s | actually uh like tilted their head for a |
4820s | second and said okay we need to regroup |
4821s | and think about this because Indonesia |
4824s | actually really strong here I think this |
4826s | is gonna be really interesting because |
4828s | Hong Kong like you said it's not going |
4830s | to be a walk in the park uh so they do |
4833s | need to work on their old discipline and |
4835s | use their positioning really well and |
4837s | okay Hong Kong Arthur K is still going |
4839s | with the Jungle Queen which is I think |
4841s | uh was expensive oh that TP was a little |
4844s | bit that was a new season okay it |
4847s | doesn't matter well just gonna be a |
4848s | slightly late to the point |
4850s | uh okay still Hong Kong with that um |
4854s | with a shout from the junker Queen still |
4856s | got there a little bit faster so they |
4858s | will still be able to keep that |
4859s | positional advantage and will be on to |
4862s | the point first Indonesia is going with |
4864s | the classic Lighthouse comp with the Ash |
4867s | and the echo so Indonesia wants to get |
4871s | to that high ground and have have that |
4873s | Echo fire very freely |
4875s | and that's why Hong Kong's actually |
4877s | staying in that control Zone not showing |
4879s | themselves too much right next to the |
4882s | wall and France is actually getting to a |
4883s | Kill on the reaper first so that's a lot |
4885s | of her damn it DPS reboot on Hong Kong |
4887s | side keep it up |
4890s | very low Indonesia and putting out all |
4893s | sorts of DPS nearby look at the X look |
4895s | at the buff to Echoes all charge here |
4898s | already at 48 yes shallowance may is |
4901s | also getting to that point but okay so |
4904s | so no copy for this fight and I think |
4906s | Indonesia has to back out and reset yep |
4909s | Echo we'll be getting that old charge |
4910s | real soon for the next fight when they |
4913s | come back first of course Hong Kong |
4915s | already having 33 because they got the |
4917s | early point lead uh controlling this |
4920s | point this is going to be a really |
4921s | important fight for Indonesia here |
4923s | because Hong Kong does have the blizzard |
4925s | to deter any any entrance to the point |
4929s | however they do Indonesia oh no |
4933s | sniping speed 75 away but there is that |
4937s | there's gonna be that res here blocked |
4939s | uh the maywall locked Bob but blonde is |
4943s | still on the point however both are |
4945s | frozen Bob is taking out of the picture |
4948s | so a lot of volts |
4951s | and it looks like Hong Kong is taking |
4954s | the lead for now yes r3k Falls so both |
4958s | teams do not have a tank but but the |
4961s | currently the point is on the side of |
4963s | Hong Kong so if this fight gets extended |
4965s | Hong Kong is the one who's gonna likely |
4968s | be smiling here yeah that's Hong Kong he |
4970s | still has all the sports backing off so |
4972s | the control was still being hold by Hong |
4975s | Kong Indonesia they need to come back of |
4976s | course trip has been always |
4979s | providing heels but the inside fight |
4981s | matted so much |
4983s | [Music] |
4985s | good push Dorothy K so Hong Kong does |
4989s | not have the uh the Rampage available |
4991s | for that fight however 99 the ball is |
4995s | there to touch but for how long is the |
4997s | question Indonesia has to group up real |
4999s | quick if they want if they don't want to |
5000s | get 100 zeroed yeah they do have the |
5003s | best blossoms ready to Goomy in the hill |
5013s | it looks like this is gonna be it and |
5016s | the map is going to the side of Hong |
5018s | Kong yes Indonesia did put up a good |
5020s | fight but in the end it is going to be |
5022s | the match favorites that is going to |
5024s | take map one and Hong Kong leave the |
5026s | series 1-0 oh man another loss for Echo |
5029s | actually on this map which is actually |
5031s | uh actually going to be a big pattern |
5033s | that we've been we are going to be |
5035s | keeping up and again Hong Kong just uh |
5037s | keeping everything under control and not |
5039s | really leaving their ground actually |
5041s | it's me I was actually pretty impressed |
5044s | always using that wall to block debug |
5046s | from coming in defend that much uh uh to |
5050s | block that much damage out of the team |
5052s | so that was really well handled by team |
5053s | Hong Kong overall getting the first map |
5055s | good read on well I think it was a good |
5058s | read on the side of Hong Kong so they I |
5061s | think they had an idea of what Indonesia |
5063s | was going to play although they do have |
5065s | some a little bit of a limitation on |
5068s | what team Heroes they can play the |
5070s | Jungle Queen comp was very very |
5072s | effective in what Indonesia had to bring |
5074s | and also like you mentioned G clef |
5076s | shaolan was both not only Stellar on the |
5079s | on the Genji like we've been seeing so |
5081s | far on OverWatch contenders as May was |
5084s | also really really effective like we've |
5087s | also saw a single um |
5089s | snipe shot onto the ash there which |
5092s | which was really important because a lot |
5094s | of the compositional advantages that |
5096s | comes from the Indonesian side |
5098s | especially on |
5100s | Lighthouse was the ma was the Ash and |
5103s | the echo so yeah which was crucial I |
5106s | think because of that may uh Indonesia |
5108s | they just could not really provide |
5110s | enough damage plus uh the space to |
5113s | actually go into the point because a lot |
5114s | of their members the DPS plus Anna and |
5117s | the both of the support right support |
5118s | line they're actually up on the second |
5120s | floor not really coming in with that |
5122s | Diva as long as as long as Hong Kong |
5124s | they took out that Diva they had no |
5126s | chance of actually diving into that |
5128s | point it was also there was a lot of |
5130s | fights when both teams were missing |
5132s | their tanks and it was a 4v4 and and |
5135s | Hong Kong with that experienced DPS line |
5139s | and I also want to give credit to Hong |
5142s | Kong's backline as well I haven't seen |
5144s | the back line of on the side of Hong |
5146s | Kong fall down a lot of times I am of |
5148s | course it wasn't on screen a lot of |
5150s | times but that means not being on the |
5152s | other side of the kill feed means that |
5154s | they were are protecting each other |
5155s | always being able to support their DPS |
5158s | and tanks so I think credit to that and |
5160s | Indonesia here kind of needs to work |
5163s | they did quite well I do want to give |
5165s | them credit and I think they've really |
5167s | played well it's just that the score |
5169s | doesn't honor those efforts however they |
5171s | do need to find a way to access the back |
5173s | line of Hong Kong if they want a chance |
5174s | to win and also because of because of |
5176s | that issue uh Hong Kong it was actually |
5178s | easier for them to focus on one thing |
5179s | like when there was Bob they literally |
5181s | just threw down the blizzard okay no one |
5183s | coming to the point let's take care of |
5184s | Bob first and then we worry about the |
5186s | diva and then the rest of the team and |
5188s | that wasn't really that was really being |
5189s | well handled by Hong Kong it was |
5191s | actually easier because of less targets |
5193s | to be uh you face with on the control |
5195s | Point uh you can just pinpoint the shot |
5198s | caller just calls for one and then |
5199s | everyone just attacks at once you have |
5201s | the entire team around that zone so |
5204s | which I think Indonesia should have |
5205s | changed in the middle unless unless it |
5208s | was going to be incredibly hard to |
5209s | actually dive in even with the diva and |
5211s | the two dps's okay looking forward now |
5214s | Indonesia has is going to be it's lovely |
5217s | with a choice they do have selection |
5219s | over map type and map selection I do |
5224s | smell maybe I do suspect that Gibraltar |
5226s | is also a viable choice because I know |
5229s | that r3k although rtk is a very good |
5231s | Winston as well uh they have not been |
5234s | showing an r3k within the first map so |
5237s | maybe Gibraltar because they know that |
5240s | they can play Winston a little bit more |
5241s | comfortably however I do think that the |
5243s | drunker Queen is a good countermeasure |
5245s | to Winston so maybe they have they're |
5248s | kind of wearing their options here how |
5249s | about a hybrid I mean uh for the similar |
5252s | team come I think uh blizzard world or a |
5255s | few other hybrid could actually be okay |
5257s | for team Indonesia also |
5260s | this is very viable so but for blizzard |
5263s | rule I think r3k can cover a lot with |
5265s | the diva so uh for me Indonesia will be |
5268s | wanting to choose a map type and map |
5271s | that they can kind of try to limit r3k's |
5274s | influence because r3k has been Stellar |
5277s | this map yeah for sure it's getting a |
5279s | lot more supported from the supports |
5282s | that literally they were stuck right |
5283s | next to you and of course uh echo echo |
5286s | Mercy on the other side it's really hard |
5289s | to it's because they're actually playing |
5290s | a different game compared to the other |
5292s | three on the ground uh like Pharmacy |
5295s | Echo Mercy they do have they do have |
5297s | their own way of maneuvering and |
5299s | oftentimes they can't even though |
5300s | there's a shot calling from the captain |
5302s | or the shock hauler you can't really be |
5304s | there at the same time because you're |
5306s | like in the air or off of the point |
5308s | sometimes you're at the right place |
5309s | sometimes you're not so it's very |
5311s | conditional when you have that kind of |
5313s | team comp so you do need to really match |
5315s | and know exactly where teammates are to |
5317s | make that Focus fire work but on the |
5320s | other side Hong Kong when you have when |
5322s | you can actually defend a tag into that |
5324s | small choke point I think it was also |
5326s | it's a lot easier which I think that |
5328s | they're going to continue I think Genji |
5330s | might not even be needed from Hong |
5333s | Kong's side they can just continue to |
5334s | play with May which actually had a |
5336s | pretty significant balance change but I |
5338s | don't think it matters too much right |
5339s | now |
5340s | yeah so a little bit more commenting |
5343s | about the echo comp here Echo Ash which |
5347s | was on Lighthouse I think the entire |
5348s | point about Indonesia as composition was |
5352s | that they take if they take the point |
5354s | first if they cap the point first they |
5356s | can deny a lot of entrance entry to the |
5359s | point because Echo will be on the air |
5363s | okay shooting a lot of uh shooting a lot |
5365s | of things with that mercy and Ash would |
5368s | be on the high ground and two things |
5371s | went wrong there |
5372s | um number one they didn't tap the point |
5373s | first even though Hong Kong kind of |
5375s | messed up that TP and number two |
5378s | um Ash got a little bit out sniped by |
5381s | Logan May so a little bit of a |
5384s | confidence uh uh boost there for the May |
5386s | so maybe they need to work out something |
5389s | else compositional wise so yes Echo is |
5393s | buffed but it's not going to be the |
5394s | answer for everything yeah certainly not |
5396s | as it's conditional also you need to |
5398s | work with your the other team comp which |
5400s | works with echo which actually is one of |
5403s | the DPS that changes the entire team if |
5406s | you want if you if you know what I'm |
5407s | saying so I think that's something else |
5409s | that you have to think about if you're |
5410s | bringing Echo depending on the map of |
5412s | course if it's practiced I think it |
5414s | doesn't really matter sometimes it |
5416s | doesn't really matter what the opponent |
5417s | is uh uh actually bringing on the table |
5420s | sometimes you just bring what you |
5421s | practice that at some of these teams |
5424s | level but we'll see we'll see actually |
5425s | what uh happens in our Second Amendment |
5428s | if we leave the second map has been |
5430s | picked by Indonesia you are correct I'm |
5434s | a God like I'm like I'm floating right |
5436s | now so I I do have to make perfect |
5438s | prediction okay |
5440s | because Chad's looking at you so it's |
5442s | going to be a blizzard World guys and I |
5444s | predicted it is indeed going to be |
5446s | blizzard world and this is to me and |
5448s | then very interesting choice because I'm |
5450s | hearing that there are no Subs on either |
5451s | side so this means I do think that maybe |
5456s | we can expect something like a diva or a |
5458s | ramatra on the side of Hong Kong |
5460s | Indonesia probably a Winston maybe if |
5463s | they can play out a romantic Rush maybe |
5466s | that as well I do think that they still |
5468s | will opt to go with the Winston calm I |
5470s | may be wrong but I'm not the coach so |
5473s | maybe they may not hear me say this and |
5474s | they're like okay I'm gonna I'm just |
5476s | gonna scrap the Winston comp but yes no |
5479s | way it's not gonna happen of course |
5482s | there's uh there's a slight delay uh |
5484s | slight delay in the broadcast of course |
5486s | uh that's also another reason why but on |
5488s | this little Winston seemed to be good so |
5491s | just quite work with it and also bring a |
5493s | Reaper just in case |
5495s | that might be a little bit of a gamble |
5498s | here because I'm hearing that Hong Kong |
5500s | is going to be defense first oh defense |
5502s | first so that means that you won't the |
5506s | spot is going to be a little bit far |
5507s | away and if they if you get to lose that |
5510s | composition gamble you might be in a |
5513s | really weird spot yeah I think that's |
5515s | exactly what you have to think here as |
5518s | you said oh wait Hong Kong's on defense |
5520s | first right yes so Indonesia they have |
5522s | to break the gates first uh first they |
5524s | do have to get some cracks open and then |
5528s | considering opening door or breaking the |
5530s | door and just going in because it seems |
5534s | like Hong Kong right now as even if they |
5536s | uh there were some moments where they |
5538s | actually lost their tank but still with |
5540s | the support and the DPF they still won |
5542s | the fight with 45 and if that keeps on |
5545s | happening I mean Indonesia you're not |
5547s | going to get too far away on this map so |
5549s | first we talked about the composition a |
5552s | lot and also the focus fire I think it |
5553s | has to come together yeah especially if |
5555s | they're going with the Winston dive comp |
5557s | like I kind of |
5559s | thought think they will go they need to |
5562s | prioritize the target especially on the |
5564s | back line and run towards them and jump |
5567s | towards them yeah they have to be quick |
5569s | and they have to have their maximum |
5572s | amount of attempts to break into that |
5575s | first point as that's going to be the |
5577s | main point for Indonesia |
5580s | [Music] |
5581s | I don't think that's going to be real |
5584s | though maybe for Cassidy Maybe |
5587s | so Hong Kong's on defense so they should |
5590s | be that what they're hovering should be |
5592s | their final oh kumi's already here okay |
5594s | yes so Cassidy I think is |
5598s | I think the reasoning for Cassidy here |
5599s | is on two things if Indonesia goes |
5602s | double flankers maybe that's this is |
5604s | going to be kind of like their test for |
5606s | hey can Cassidy actually suppress the |
5608s | double thinkers and also this is a map |
5610s | that Indonesia can play play Flyers so I |
5613s | think maybe that's a little bit of a uh |
5617s | guarantee uh not guarantee but insurance |
5620s | policy or uh the Flyers and I like this |
5623s | from Indonesia double flank I think this |
5625s | works so much better just like the very |
5627s | first map that we had in ilios as proxy |
5630s | speed now it's gonna be the actual test |
5632s | because can Cassidy suppress the might |
5636s | of double flankers here yeah that's |
5637s | going to be the real test for kurumi |
5640s | yeah actually back on Tracer attacking |
5643s | few heel packs all the way back so Hong |
5645s | Kong does not get to heal once they go |
5647s | double plankers coming around |
5650s | to get some damage of the bungle Jai and |
5652s | here's the Winston here's the contest |
5654s | for a high ground and there it is the |
5657s | jump on the Hong Kong backline that is |
5660s | exactly what Indonesian needed yes they |
5662s | lose speed 75 but still this is this is |
5665s | looking good on the side of Indonesia |
5667s | because it means yes okay r3k is down so |
5671s | this is a also a longer spawn distance |
5673s | for the side of Hong Kong maybe they get |
5676s | a tick or two here yeah by far and |
5677s | notice the speed immediately went down |
5679s | against Cassie that means that the |
5681s | Tracer could not recall basically he's |
5683s | not going to see the exact screen of |
5685s | what happened I'm pretty sure that was |
5686s | in Hong Kong losing a few more members |
5689s | their horse back wait for the point |
5690s | that's a second take they might just |
5692s | give this one up or okay they're coming |
5694s | in with when's the first shell down |
5696s | again so this means that Hong Kong has |
5700s | to fight with the member down r3k very |
5703s | low okay that is first point for |
5706s | Indonesia I'm impression see how much |
5708s | better this is actually working for him |
5710s | Asia the two proxies speed the two DPS |
5713s | Duo it's breaking a lot here I thought |
5716s | they're going to first okay make some |
5718s | cracks and then have the door open but |
5720s | they punch that door open immediately |
5723s | from that first push and not only that |
5726s | Foxy's already has the EMP and I don't |
5730s | think Hong Kong has any defensive |
5732s | measures maybe the rally comes online |
5734s | but if Indonesia choose to uh do an |
5737s | early aggression here I don't think Hong |
5738s | Kong has any means of countering it |
5745s | and immediately Cassidy down with that |
5748s | Anna that back line will be having a lot |
5750s | of trouble if this keeps on happening |
5752s | because Cassidy is not a DPS that can be |
5755s | away from the supports okay now kermi |
5758s | walks away from the Cassidy so the |
5760s | answer is no Cassidy is not able to |
5762s | contain the double flankers at not yes |
5766s | not yet at least and there is all r3k |
5769s | they have messenger has to use the |
5771s | battle just to keep r3k alive maybe they |
5773s | can then connect this into a push |
5775s | however I don't think they're in a good |
5777s | position to do it Indonesia can just uh |
5781s | just disengage and go go their turn now |
5784s | yeah I'll Decay having a tough time uh |
5786s | surviving at the Winston here uh gets |
5790s | against all the squad of Indonesia the |
5792s | DPS line seems to be between slightly |
5794s | better although stick no kill from the |
5796s | ball stop he said speed okay Charlie |
5799s | with that sound Bearer for extra sustain |
5802s | they will be wiping Hong Kong out of the |
5804s | map r3k does have that Primal Rage if he |
5808s | wants to survive another day but he |
5810s | decides to keep it but will they be able |
5813s | to contest I do think they might be able |
5816s | to contest at the very end of point B |
5818s | but this looks promising for Indonesia |
5820s | here comes a real fight with Genji now |
5821s | and the Jungle Queen |
5828s | get down for Indonesia |
5832s | Indonesia might want to back out and do |
5834s | it again however okay not if they have |
5837s | these many kills here |
5839s | Jack ROM actually popping that rage they |
5841s | want to get the second Point immediately |
5843s | four minutes |
5845s | four minutes for Indonesia to push all |
5847s | the way Hong Kong certainly having a lot |
5850s | of trouble dealing with this cop and |
5852s | that stagger kill onto mango Jai will |
5854s | mean that they will have a little bit of |
5856s | more extra mileage there and proxy is |
5859s | already with the EMP again and once |
5862s | again Hong Kong does not have any |
5864s | defensive measures all night |
5866s | I'm actually quite impressed uh I was |
5870s | saying I I like the team combo wouldn't |
5872s | do issues after bringing on this map but |
5875s | Hong Kong and they're having a very |
5876s | tough time especially losing Reaper a |
5878s | lot in the beginning of those fights |
5879s | well now here's a response but I think |
5882s | this is really the time for Indonesia to |
5884s | just regroup a little bit okay Hong Kong |
5887s | is stabilizing things a little bit |
5888s | Indonesia making a good choice in my |
5890s | opinion for moving away from the Winston |
5893s | to match the jumper Queen because Hong |
5897s | Kong invested a lot of compositional |
5899s | changes for that is the five-man efb no |
5904s | kills though |
5905s | if no kills and rather epoxies fall here |
5909s | yes they do make a kill on am crazy |
5911s | however this looks like a fight going oh |
5914s | no it's speed Tracer is out of this |
5916s | world okay some response from r3k but |
5919s | only the supports are alive and |
5921s | challenging goes foul without having |
5922s | that blade we've talked about this uh |
5925s | ginty is can be incredible but without |
5927s | Sienna without the Nano sometimes he can |
5931s | be upside down okay what I'm so |
5933s | impressed about Indonesia right now is |
5935s | that not only can they do dive comps and |
5937s | the Jungle Queen comp they're |
5939s | they actually fixed a lot of the issues |
5942s | that they were facing not one oh the |
5947s | Genji |
5948s | not making any value from that Dragon |
5951s | Blade better than just uh turns out to |
5953s | be here we go to Simon's Indonesia keeps |
5955s | up watching yourself sound barrier |
5956s | though and The Rush from Hong Kong |
5958s | they're going to survive with those |
5960s | holes |
5961s | however Hong Kong used a lot of |
5963s | resources that fight and although |
5966s | Indonesia does not have any odds online |
5969s | they will be having those earlier than |
5971s | Hong Kong because they used three alts |
5974s | just to stabilize the car right now yep |
5976s | in Asia actually stopping a little bit |
5979s | here's Reaper and now may coming from |
5982s | proxy speed to DPS as they've been |
5986s | working really well so far here along to |
5988s | isolate |
5989s | r3k does have that rampage this is a |
5992s | good opportunity but they know that |
5994s | Kelly has that they don't even need the |
5996s | Rampage Hong Kong is back on their trash |
5999s | right now so in Indonesia can they when |
6002s | they can actually use that tree service |
6004s | they have been doing it so well but |
6006s | except for that |
6007s | Hong Kong kind of seems like they can |
6010s | actually handle most of the other team |
6011s | comps that Indonesia is going to bring |
6013s | of course that was without any ultimate |
6016s | new song information side okay the time |
6018s | bank is now at one minute so Indonesia |
6022s | does have to make this one count they do |
6025s | have a lot of ultimates already but |
6027s | gently Falls without using the sound |
6030s | barrier at least he gets the hole that |
6032s | it wasn't an Ajax but shrimple doesn't |
6034s | want to win this fight and Pops pop |
6038s | stick to Teeny Rush there are a lot of |
6040s | upcoming speed 75 with that blizzard |
6042s | online r3k is winning for the perfect |
6045s | chance to use that Rampage here it is on |
6047s | three members their Channel Lee is there |
6050s | for the rescue it is now it's turn it |
6054s | looks like shellan is going to fall |
6058s | on either side so it's going to be Hong |
6061s | Kong winning on the upper side of things |
6063s | again after a lot of balls yeah we'll |
6066s | see because the r3k is still here oh |
6069s | there's speed but you can't really push |
6071s | when there's Compass as the rest of the |
6073s | team Indonesia they will be coming back |
6075s | from Spawn that was a good save on the |
6078s | save of Indonesia because it's only 10 |
6080s | seconds left now and if that was going |
6082s | to be uh speed falling it would have |
6085s | been a disaster okay r3k down that is |
6087s | okay that's the cheap there's a chance |
6089s | for Indonesia to push all the way in |
6091s | I think cam crazy might have to use the |
6093s | sound barrier early because they have to |
6095s | do you have to uh |
6097s | [Music] |
6098s | it is first and the baby are early on |
6101s | okay good aggression from Hong Kong be |
6104s | used |
6104s | early and it looks like they're wiping |
6107s | out Indonesia out and it looks like |
6109s | overtime is going to burn out but good |
6112s | push from Indonesia yeah all the way |
6114s | until four meters out of the final Point |
6119s | Indonesia they have school I think they |
6122s | have literally achieved what they wanted |
6123s | so far not a three-pointer but still a |
6126s | two point and that far into the map I |
6128s | think it's totally fine against Hong |
6130s | Kong right now yeah I think Indonesia is |
6132s | going to be really happy with that push |
6134s | and they still have although yes Hong |
6137s | Kong if they full cap they are going to |
6138s | win this map however I I've seen |
6142s | Indonesia being a lot a lot of the |
6145s | improvements on the side of Indonesia on |
6147s | their target acquisition and their way |
6150s | of playing so now they're they know how |
6152s | to access the backline of Hong Kong they |
6154s | just have to execute it perfectly oh my |
6155s | God uh Indonesia proxy speed these two |
6158s | dps's they focused so well along with |
6161s | Zekrom and Hong Kong there are a lot of |
6163s | moments where that could not be handled |
6165s | and that's going to be a problem when |
6167s | you run into other teams like a team |
6169s | Japan team Korea South Korea later on uh |
6172s | not today but later on into the |
6175s | qualifiers let's see how Hong Kong |
6177s | actually wants to push this on their own |
6180s | attack now |
6184s | lukewarm compared to our first map here |
6187s | yeah Shaolin had definitely had some |
6189s | better moments here maybe here is that |
6191s | moment where we mentioned hey bamboo |
6193s | Jack can you play that on now for me |
6195s | instead the kiriko but right now it |
6197s | looks like it is going to be the kiriko |
6199s | and Lucio |
6201s | for shaolan just okay just no Nano |
6206s | we don't even need Nano you're so good |
6209s | that's a way of complimenting your team |
6211s | and also doing what you want okay good |
6213s | scouting here on the side of proxies |
6215s | that you know what Hong Kong is going to |
6217s | run and good |
6219s | [Music] |
6221s | for Michael Jackson they're all the |
6223s | points oh good yeah he has been here on |
6227s | the points as they did have Sombra on |
6230s | the other side okay but the sports or |
6232s | just |
6233s | okay they were literally brought down |
6235s | maybe the Jungle King got a step uh they |
6237s | got the daggerated I literally blinked |
6239s | and Hong Kong 2.8 they're they're angry |
6242s | right now they are angry because they're |
6244s | trying to prove that he doesn't need |
6246s | Anna okay okay that's approved she only |
6248s | got two kills |
6251s | and that's the important part I think |
6253s | it's still okay on the side of Indonesia |
6255s | but Hong Kong is definitely gonna feel |
6256s | good about this one |
6257s | um |
6259s | no compositional changes so far and it's |
6262s | still the neutral game because the point |
6264s | was taken so early that they don't |
6265s | either yeah the highest numbers that we |
6267s | can actually have is 47 48 now well |
6270s | Indonesia |
6272s | does this work do you think that's a |
6275s | crown might need to move away from the |
6276s | woods in here because it is the jumper |
6278s | queen and the reaper so the double |
6279s | shotgun is going to do a lot of damage |
6281s | to this is everyone like here right now |
6283s | and if you don't have a tank it's a |
6285s | little bit it's gonna be a little |
6286s | difficult to hold the payload and |
6288s | especially with a five minute time bank |
6292s | need those kind of holes yeah it works |
6295s | uh when Indonesia was pushing but |
6297s | instead of a story when you actually |
6298s | have to hold and get a real team fight |
6300s | around the payload years |
6304s | better ninja once again |
6307s | okay and so this is a little bit of this |
6309s | uh stabilizing on the side of Indonesia |
6312s | unless Hong Kong wants to pull the |
6314s | trigger but they don't have any alts so |
6316s | it looks like they are going to wait out |
6317s | until they regroup and get those alts |
6320s | online |
6320s | yeah I'm gonna die and eat other here we |
6323s | go ready with that Rush as shrimp will |
6326s | only be four percent away okay early |
6329s | aggression from manguja here will they |
6331s | be able to profit damn crazy is going to |
6334s | fall down and that is a four-man camping |
6337s | poor man because the fifth man is |
6340s | already down Mama speed is still alive |
6342s | with very low HP and finally a little |
6345s | Millie uh Charlene's going to get it but |
6348s | that EMP was actually effective speed |
6350s | was able to take care of few more yeah |
6352s | but in the end uh Hong Kong did achieve |
6355s | their objectives so Indonesia is not |
6358s | gonna feel so happy about that however |
6361s | so now the point is going to be about |
6364s | the Genji the Genji has the dragonblade |
6366s | r3k with the Rampage |
6369s | John we've seen Charlie fall down even |
6372s | if they have the baby not this time so |
6375s | able |
6376s | stiffly |
6378s | Shield his teammates but not save Zekrom |
6381s | from certain deaths angry |
6384s | okay so this is a speed rule for Hong |
6388s | Kong Indonesia not being not being able |
6391s | to pull out the same heroics that they |
6393s | were able to do on their attack Hong |
6396s | Kong's backline is is still alive and up |
6400s | and running yeah with the jungkooki in |
6402s | the do you feel the difference is uh you |
6404s | can't really dive in at the same time as |
6405s | you have to Winston so that's why |
6407s | Thumper is going to go attack a little |
6409s | more here said that's awesome oh nothing |
6411s | too much uh the fight was actually away |
6414s | from this guy |
6415s | yes shrimp does fall so it's only the |
6418s | Lucio sustain which is not a lot let's |
6420s | set Grom lives by a sliver and stops the |
6425s | stops the payload as well still for now |
6428s | but Hong Kong still has four minutes to |
6430s | push he said a lot of this name called |
6433s | speed but Tracer seems to be on someone |
6437s | of another level when you're taking down |
6439s | an opponent just coming out from nowhere |
6441s | making sure you're still alive speeding |
6443s | so much more than me here it is |
6449s | Manuel hack into r3k means that it's |
6452s | going to be a total reset for the side |
6454s | levels |
6456s | and Hong Kong the sukiotic they had no |
6459s | clue that Chaser was behind them the |
6461s | entire team okay I think this was a uh |
6465s | fairly economic turn for Indonesia so |
6468s | the pulse bomb was used the Rampage was |
6469s | used Rampage is a big old however they |
6471s | do have the EMP online and will be |
6474s | having that sound barrier up again very |
6476s | soon so Indonesia has a happy some |
6479s | ingredients to make this all here |
6487s | is actually helping out the team is |
6491s | Source while healing |
6494s | oh and that's one will you pop the blade |
6497s | not yet as your teammates oh |
6500s | that's the ground |
6502s | just didn't want to get staggered and |
6504s | just was staying on the point forcing |
6506s | Indonesia hey take me out unless you |
6508s | want the card if you want the card to go |
6510s | back yeah there's still Stormbreaker |
6512s | Foxy's hanging around Indonesia's kind |
6515s | of used a little bit more than they |
6516s | wanted here a little bit I think they |
6518s | might have wanted to keep |
6520s | that cool lessons however it was a fight |
6522s | that they needed to win so it was a |
6525s | necessity here here is the dragonblade |
6527s | and that coalescence here which is gonna |
6529s | do a lot of damage and Indonesia will |
6534s | they okay two members of Indonesia is |
6536s | still remaining will they be able to |
6537s | touch and contest they have to call me |
6540s | immediately but no alts available that's |
6541s | the important thing as Hong Kong |
6544s | what's that Rampage |
6546s | Rampage is there only hits two however |
6550s | it is |
6552s | that might actually just do it in Hong |
6555s | Kong |
6556s | grab the second and actually |
6559s | entire thing here at first or two and |
6561s | Hong Kong wins our match the second |
6563s | match of the day yeah they did have a |
6565s | little bit of a scare on when Indonesia |
6567s | was attacking on blizzard world and |
6568s | Indonesia was really really if they had |
6571s | some really bright moments especially on |
6573s | blizzard world but also on Alias as well |
6575s | however Hong Kong did show that hey we |
6578s | have the professional players we have |
6579s | players playing at the contender scene |
6581s | we are the better team and they proved |
6582s | so yeah I think the response of |
6585s | responding to the enemy team com I think |
6587s | Hong Kong had a slight Edge doing |
6590s | slightly better in terms of response on |
6592s | blizzard world and that sometimes it |
6594s | actually comes out from the oftentimes |
6596s | from the shot caller and also |
6597s | individually but all experience oh it |
6600s | does come in handy in these type of |
6602s | moments and Indonesia though they looked |
6604s | scary when they're on their own attack |
6606s | just have to work on the other side I |
6608s | think they had some weaknesses into in |
6610s | terms of when they were on the other |
6612s | side the defending side on blizzard |
6614s | world but they're on when they're on on |
6615s | offense man they couldn't get all three |
6618s | points of course but still it seemed |
6620s | pretty incredible with that Sombra |
6622s | Tracer cop and if it works if it |
6624s | continues to work just make it you can |
6626s | actually find refine it to the maximum |
6628s | point but right now on this patch ah it |
6631s | doesn't work everywhere on the map |
6633s | that's the thing so I think yes Street |
6635s | Club it was a 2-0 it was a 2-0 not only |
6638s | just on control but also the match score |
6642s | was 2-0 as well but I don't think it did |
6644s | Justice to how well Indonesia played |
6646s | against Hong Kong |
6648s | Hong Kong was great I I like Hong Kong |
6651s | was the better team today but Indonesia |
6653s | could like they showed us what they can |
6656s | be when they're at their best and I |
6658s | think they can still feel very confident |
6660s | coming into the other matchups |
6663s | uh well not just today but for the rest |
6665s | of the qualifiers yeah because you do |
6666s | have to remember we do have to play |
6668s | every single team in the group and we |
6670s | have six teams which means which makes |
6671s | it five matches uh per team so that's |
6674s | going to be it and I think this is |
6676s | actually going to be this result between |
6678s | Hong Kong and Indonesia might come to |
6680s | bite Indonesia a lot because these two |
6681s | teams I think they were really |
6683s | competitive it might be actually one of |
6685s | the deciding factors but of course today |
6687s | we only got two matches |
6689s | for now because we still have one more |
6691s | mat a left and that is going to be South |
6694s | Korea versus Chinese Taipei that's gonna |
6696s | be the highlight match of the day I feel |
6697s | but we'll take a short break before that |
6699s | so don't go in here guys we'll be right |
6701s | back |
6723s | foreign |
6768s | foreign |
6793s | foreign |
6806s | [Music] |
6840s | [Music] |
6853s | [Music] |
6862s | foreign |
6904s | [Music] |
6952s | [Music] |
6991s | [Music] |
7021s | [Music] |
7032s | [Music] |
7071s | foreign |
7085s | [Music] |
7111s | [Music] |
7114s | foreign |
7128s | [Music] |
7136s | [Music] |
7146s | [Music] |
7163s | [Music] |
7174s | foreign |
7175s | [Music] |
7182s | [Music] |
7202s | [Music] |
7214s | [Music] |
7225s | [Music] |
7243s | and welcome back everyone to APAC group |
7246s | a so far it has been two two zeros |
7249s | unfortunately but the third match that |
7251s | we have they are on they're about to put |
7254s | on some show because this matchup is |
7257s | going to be a pretty big matchup of |
7261s | course oh not exactly the opponent that |
7264s | South Korea is actually going to be |
7265s | fighting uh South Korea is going to be |
7268s | versus Chinese Taipei yeah so Indonesia |
7271s | yes they did put up a good fight against |
7272s | Hong Kong so kind of like a credit to |
7274s | them special props to them but look at |
7277s | this South Korean roster do we have a |
7280s | lot of Champions on this roster the |
7283s | mid-season Madness Champions Fielder |
7285s | Trio also the champions of the 2023 uh |
7289s | mid-season Madness Fearless runner up |
7291s | for the mid-season Madness and Sparkle |
7294s | 20 20 |
7296s | Grand Final Champion we have a lot of |
7298s | Champions here a lot of trophies on this |
7301s | roster for sure and I'm known I think a |
7303s | lot of the viewers are also waiting for |
7305s | this matchup today as |
7307s | these oh this roster seems to be the |
7310s | favorite not just in this group the |
7312s | entire world cup to be honest yeah this |
7315s | team is not just today's match favorites |
7317s | but uh South Korea I mean even all the |
7320s | Caster biases out this team is one of |
7323s | the team favorites one of the favorites |
7325s | to win the entire thing so this team |
7327s | it's not uh it will be very interesting |
7330s | to see how they play out what they play |
7332s | and how could they are and will they |
7334s | actually show |
7336s | 100 and how is the team work going to be |
7340s | within this roster because of course |
7342s | mechanically they're all proven they're |
7344s | all proven already for years of how good |
7347s | they are on stage in big stage |
7349s | performances but |
7351s | of course there are some opponents here |
7353s | I'm within the rosters well yes I do |
7355s | think but however |
7357s | unturned team in terms of Team cohesion |
7359s | I think it's going to be really really |
7361s | okay |
7362s | um not concerning at all because |
7363s | lipfield shio |
7365s | just played competitive matches together |
7367s | aren't they mid-season Madness as the |
7369s | Atlanta Reign literally a week ago yes |
7371s | and I was there to scream no I always |
7374s | saw scratch that five days ago not seven |
7376s | okay and Sparkle and fearless also have |
7379s | history together at the Dallas fuel so I |
7383s | think in terms of Team Collision I think |
7385s | this shouldn't be an issue for this team |
7387s | however it looks what's what I'm |
7389s | interesting |
7390s | see interested to see is that what kind |
7393s | of compositions will they be coming up |
7395s | with lip is a Sombra God and Sparkle is |
7399s | the Sparkle is good on a lot of things |
7401s | like Tracer Genji especially the Genji |
7404s | right and fearless I'll I'll be putting |
7407s | this Fearless is currently the best ones |
7409s | in the world you think so I do okay I do |
7412s | agree in a lot of ways and on the other |
7414s | side the Chinese Taipei a bubble Tracer |
7416s | Oh cannot double Tracer in game so we'll |
7418s | see uh snow hope Nexus uh Ray Momo and |
7421s | Mao Lee so this roster they're up |
7424s | against a mountain they're up against |
7426s | the space the Galaxy of OverWatch I do |
7430s | think that this team does have a lot of |
7432s | competence in them because also this is |
7435s | for people who know who've been |
7437s | following APAC contenders this is the |
7439s | old version of crack and Esports so |
7442s | before our Dragon Esports revented a re |
7444s | uh Vamp their roster this was a lot a |
7448s | lot of these members are the former |
7450s | Kraken Esports and they have experience |
7453s | on the professional stage however the |
7455s | question is will they be able to go |
7458s | against OverWatch League |
7460s | caliper opponents it's going to be |
7463s | uphill climb and the climb that we're |
7465s | talking about is a lot of slow very high |
7468s | number slope but this uh team called |
7471s | roll Momo from the open trials they |
7473s | actually did one of the biggest uh |
7475s | bracket that we have for the open trials |
7477s | by the way from Chinese Taipei and they |
7479s | did have a lucky pie in the upper |
7481s | bracket but except for that they haven't |
7483s | had pretty dominant bracket run out of a |
7486s | lot of other teams so they should be |
7488s | feeling okay but it's just that their |
7490s | opponent seems to be one of the |
7491s | strongest teams stronger teams not in |
7493s | just the group the entire tournament uh |
7495s | Bubble Watch World Cup yeah and here we |
7498s | are at Elias again it looks like it's |
7500s | going to be Elias all around for today |
7502s | uh again Winston Winston is I think |
7506s | gonna be a very favorite because |
7507s | Fearless is in Fearless knows how to |
7509s | play a lot of Heroes really really well |
7512s | but I mean why not play the Winston if |
7514s | it's ilios right and for I do suspect |
7517s | that because lip and Sparkle are |
7520s | starting it might look like a double |
7522s | flanker here and shield Fielder |
7526s | um break oh no why not |
7529s | it's going to be a big test for for both |
7532s | teams and I'm very interested to see |
7535s | what South Korea is feeling right now on |
7538s | the live patch what kind of team comp |
7539s | are they actually going to pull first of |
7541s | all are they really going to be putting |
7543s | out like at least the 90 of their power |
7546s | level and what the team comp they would |
7548s | they think it's the best on each map and |
7551s | Chinese type A has to just match up to |
7554s | that level oh we do have expectation |
7556s | that South Korea is going to be the big |
7558s | favorite on this matchup about Chinese |
7560s | fight is their first all of the day and |
7563s | of the tournament so they have to show |
7565s | something here |
7566s | yeah especially because like we said |
7569s | even map differentials may be very very |
7572s | crucial in quality oh it's just for the |
7573s | main event and to be honest taking a map |
7577s | off South Korea might be something that |
7580s | no other team may be able to do in this |
7582s | group |
7583s | mine actually be the realistic goal here |
7586s | and |
7587s | don't worry right no team's perfect no |
7589s | team can be perfect sometimes you're |
7591s | having a bad day sometimes you're having |
7592s | a good day and so it gates open |
7595s | here we go we do have okay after the |
7598s | teleport okay Ash Tracer from South |
7601s | Korea no Sombra from South Korea which |
7604s | is kind of surprising given that lip is |
7606s | so good on that Sombra however lip is |
7609s | also very good at the ass so and already |
7613s | putting up a lot of pressure on Nexus |
7615s | here Nexus does jump back to safety and |
7617s | get that heal so uh the Anna will be |
7620s | Raymond will be having a little bit of a |
7622s | more old charger yeah oh here on the |
7624s | Sombra let's get that hat |
7627s | on the belly there |
7630s | Okay Nexus does |
7632s | fall back |
7634s | see you tomorrow however this is |
7636s | actually a good sign Winston actually |
7637s | keeping safe staying alive it's always a |
7639s | better thing also it means that Raymond |
7641s | can also charge uh Ronaldo really really |
7645s | quickly and oh The Shield it's a hook so |
7649s | the double finger the whole point of our |
7651s | double flankers is about giving granting |
7653s | pressure giving pressure to the |
7655s | opposition back land however time and |
7657s | time again the plan of the Atlanta Reign |
7660s | backline Duo is proving that they can |
7663s | survive any aggression against them not |
7666s | career right now reading where |
7668s | opponent's going to come from |
7670s | and Here's Hope |
7672s | okay the Saving Grace here the fourth |
7674s | Chinese Taipei is that Raymond is |
7676s | closing on to that Nano so the Nano |
7678s | Winston will be available but no Sparkle |
7682s | no that was dirty with sparkle and |
7686s | Chinese Taipei has to back up and |
7688s | regroup and we grew up and they are |
7691s | actually Gathering some wall charges uh |
7692s | Nano's almost there uh pulse them and |
7696s | hope EMP is only halfway here so they do |
7699s | need a lot of time but still the thing |
7702s | is I'm thinking it's already 60 for |
7705s | South Korea Nexus is already so so low |
7707s | okay it's the ante is gone so they can |
7710s | heal them now and it is going to be the |
7713s | Nano Winston here will South gonna be |
7715s | able to survive this Fielder does fall |
7718s | which is a first and but does not be is |
7721s | not able to access lip |
7723s | and Chio also picks up a kill for |
7725s | himself and Sparkle |
7728s | firing oh wow it Molly actually pushes |
7731s | uh Sparkle off the edge there I think |
7734s | and you're just think oh I'm actually |
7736s | using that dude |
7738s | [Music] |
7741s | what an outplay from Shield there and |
7744s | well okay so the point was flipped a |
7746s | little bit for the side of Taipei here |
7748s | however South Korea does manage to flip |
7751s | it back up and it is going to be final |
7753s | fight territory for South Korea yes |
7756s | let's be all fall over the walls and the |
7760s | boards |
7762s | okay |
7764s | Geo has a good rally to save Fielder and |
7768s | takes out a hole which means that it is |
7771s | going to be a fight and the advantage of |
7773s | South Korea |
7776s | and it looks like the fight is going to |
7779s | South Korea oh he immediately brought |
7781s | down that Western has full HP before but |
7785s | the focus fire from South Korea is just |
7787s | outrageous and that's a team one and the |
7790s | first control going to South Korea okay |
7793s | not a hundred zero but it is a dominant |
7797s | dominant display from Team Korea here |
7799s | and dominant and clean at the same time |
7803s | we could see the the place the focus |
7806s | fire that South Korea wanted to have and |
7808s | oftentimes they were already that was |
7810s | placed to the back |
7813s | perfect stick there |
7817s | oh you should count on the kill feed so |
7820s | we all know what happened here yeah that |
7821s | is that is definitely a chill kill over |
7824s | there but |
7825s | um just coming back to South Korea it |
7827s | was it was a great display from everyone |
7829s | uh lip was really really good on the Ash |
7832s | and sparkles good on the Tracer oh |
7835s | Winston was also good the back line |
7837s | almost never died I think the only death |
7839s | from the back line was just that one |
7841s | death from Fielder oh and here we go we |
7843s | literally have uh the same Gamecock |
7845s | coming out from both Tracer Echo will be |
7848s | the dps's and everything else Winston |
7850s | Anna and |
7851s | so it's going to be an interesting Echo |
7854s | dual from both sides no Ash on either |
7858s | side so it's not gonna be the height |
7860s | it's by the the fight for The High |
7862s | Ground is not going outside |
7864s | Sparkles smoking his opponent and a nice |
7868s | knee yeah the Empire went into three on |
7870s | the back line at the same time so I pay |
7873s | again on a run the thing is even though |
7876s | that amount of book of fire from South |
7879s | Korea is coming down onto that Winston |
7880s | Nexus has been surviving not too bad so |
7884s | I think they have to consider themselves |
7886s | uh going around the map display anymore |
7889s | and tricot rotate South Korea but of |
7892s | course uh South Korea is not going to be |
7894s | really out rotated on this map as if it |
7896s | is quite easy to read and what's |
7899s | difficult for Chinese Taipei here is |
7901s | that they need to find an opening on |
7903s | like a certain point of the map because |
7905s | South Korea is taking all the geographic |
7908s | uh terrain advantages that they can get |
7911s | and they have |
7914s | again to Sparkle that was gonna be a |
7917s | member deficit for them to the side of |
7919s | Chinese Taipei snow is falling very low |
7921s | I think he already used the recall okay |
7924s | heal back up by the Stick of the snow |
7927s | onto Tracer that's going to hurt |
7931s | oh man that's like |
7935s | handsome |
7937s | I've lost words like onto a tracer that |
7940s | takes a lot of bulls that's it that's |
7942s | basically saying you are not a match for |
7944s | me Jason versus Tracer try again okay |
7947s | snow does you just throw the pulse bomb |
7950s | elephant no deaths from South Korea yet |
7952s | the Fielder is it is nanoing fearless so |
7956s | South Korea wants to spawn Camp here |
7970s | to keep everyone alive the South Korean |
7972s | background is just refusing to fall and |
7975s | Nexus Falls instead Molly has that rally |
7979s | but will they be able to use it 88 on |
7982s | the side of South Korea this is again |
7984s | final fight territory for South Korea |
7987s | that could have been the one chance for |
7989s | Chinese Taipei but because they're so |
7991s | far a spawn Camp so DPS in the back line |
7993s | they're so far away from the control |
7995s | point the rage monkey what's nearby but |
7998s | the entire team was so far away from |
8000s | each other Maui has to pop prop 99 oh no |
8004s | I was about to save the rally but the |
8006s | rally is gone no sustain Raymond Falls |
8009s | Raymond doesn't fall yet but now they |
8011s | fall asleep hope also don't have to do |
8015s | it you know how to do it alone and it |
8016s | has to bring a lot of efforts but hope |
8019s | pounds only two remain from for the side |
8022s | of Chinese the band they can't touch it |
8024s | is going to be first man for South Korea |
8027s | and when you said hope is down it |
8029s | sounded like there's no hope anymore for |
8033s | the Chinese Taipei wow that was the |
8035s | first map and of course we were |
8037s | expecting this much of a of a dominance |
8039s | from South Korea and we've seen it as |
8042s | a lot of 1v1 DPS wins for South Korea as |
8046s | you that usually doesn't happen as much |
8048s | but because you know the mechanically |
8051s | that you are just outraging uh just out |
8053s | dominant your you can now you can |
8056s | basically just pin down your opponent it |
8058s | happened multiple times and that's just |
8060s | what it is sometimes yeah dominant |
8062s | display from South Korea as expected but |
8065s | um getting expectations and living up to |
8067s | those expectations are two different |
8069s | things so credit to South Korea I think |
8071s | Chinese Taipei had a good plan but |
8074s | they're just out executed by South Korea |
8076s | so I just think that and on the side of |
8079s | the Chinese Taipei I think they just |
8080s | need to kind of work on their execution |
8082s | and most importantly not get mental |
8085s | boomed so I think that's going to be |
8087s | most important going into this match |
8089s | Chinese Taipei now has map type |
8091s | selection and map selection so it's |
8094s | going to be interesting to see what |
8096s | Taipei Chinese Taipei has to come up |
8098s | with that will be a rough rough it'll be |
8102s | the harder this question that you will |
8104s | have in your test uh you have this many |
8107s | Maps uh the two modes and which one are |
8109s | you actually going to choose so either |
8111s | you just pick the best map on your own |
8114s | or try to find one week one week map |
8117s | from South Korea that is going to be the |
8119s | big question and in this case well I |
8122s | made one prediction last time but I'll |
8123s | keep up |
8124s | this time I'll actually give up and uh |
8127s | let's go regardless of which map I think |
8130s | it's going to be more of more of how |
8133s | Chinese Taipei will be able to will be |
8136s | able to bring down each members of South |
8138s | Korea because so far they have been |
8139s | doing uh not really being close to even |
8142s | if they had the die count the type |
8143s | didn't really turn out to have that many |
8146s | kills instead they were forced to back |
8147s | off immediately against South Korea so |
8150s | and if they come up other they come up |
8152s | with some cheesy plays or else I don't |
8154s | think it's really going to be working at |
8156s | all I agree |
8157s | um for conventional I guess compositions |
8160s | I think South Korea will be covering |
8162s | almost everything and even though if |
8164s | they do have a little bit of |
8165s | unexpectedness coming into I think South |
8168s | Korea does have the flexibility to kind |
8170s | of |
8171s | kind of react to that and still be a |
8175s | little bit better but we'll see I do |
8177s | think that if they want if Chinese type |
8179s | A does want a little bit even a little |
8181s | bit of a chance I think they need to |
8183s | kind of surprise South Korea with |
8184s | something |
8185s | I don't want to be this brutal but Korea |
8190s | if you look at if you look at the |
8192s | substitution list for Korea they have |
8194s | hanbin and they have Finn hey on the |
8197s | bench I well that's if you want to uh |
8204s | if you wanted even they have a hot pin |
8207s | if you want a Zen or a double Flex they |
8209s | have thin |
8210s | so you can basically mix and match for |
8212s | any map with this roster that's what uh |
8216s | that's exactly another reason why this |
8217s | roster is so strong of course oh for |
8219s | Chinese taipe they do also have uh a |
8222s | light they can actually you can actually |
8223s | come back in as a DPS and tomato again |
8226s | another uh really experienced player |
8229s | actually uh from the Chinese Taipei side |
8231s | so maybe we'll see a lot of |
8233s | substitutions happening for the second |
8235s | map because uh they also get to choose |
8237s | the map so I believe Chinese State |
8238s | payday should have a better idea of the |
8240s | substitution and what they want to do in |
8242s | the second map of their choice yeah and |
8244s | to be honest I don't think Chinese |
8245s | Taipei played badly like it's just like |
8248s | again they had the right ideas they just |
8250s | were outplayed by the immense talent |
8253s | that South Korea had so I think it's |
8255s | also really important that they that the |
8257s | players that are playing right now |
8259s | understand that they are playing one of |
8261s | the best teams in the World Cup right |
8263s | now yeah just in the qualifiers but |
8264s | across all the regions and if they can |
8267s | keep this up not I mean they can have |
8268s | the experience for I mean they can also |
8271s | drop a win we don't know anything yet so |
8274s | they can as unlikely maybe very unlikely |
8277s | we're talking like single digit maybe in |
8280s | decimals like I I want to be honest |
8281s | because I've seen the seen a lot of feed |
8284s | from especially from the Korean fans |
8286s | they're also saying this might be the |
8288s | strongest South Korean team ever one of |
8291s | one of these strongest if not the |
8292s | strongest so that's going to be a very |
8295s | tough Hill to climb for any other team |
8298s | in group a exactly and although it's |
8301s | open to a lot of debate on who's going |
8302s | to be your best player slash favorite |
8304s | player there's no denying that this |
8306s | current team is full of talent and that |
8310s | I don't I don't want Chinese Taipei to |
8312s | be disheartened right now because |
8313s | they're playing pretty well and like I |
8315s | said even maybe dropping a map from |
8317s | South Korea even if they do fall zero |
8319s | two today their level of performance |
8321s | right now is really really good so it |
8323s | gives them a chance for them to try and |
8327s | take that other qualifier Place yep and |
8329s | I think with that first win South Korea |
8331s | might actually just try a few more |
8332s | things like out of the wild bring a |
8334s | widow even if after even after that big |
8338s | Nerf and bring some more Hanzo I think |
8340s | that those are there are open to a lot |
8343s | of other options they don't really have |
8344s | to match or having the same matched echo |
8347s | echo Tracer from both teams it was I |
8349s | think we're going to be seeing that come |
8351s | a lot in this tournament with the same |
8353s | patch not just an ilios and a lot of |
8356s | other Maps because I think Echo with the |
8358s | with the duplicate uh the charge being |
8361s | your the fact that you can actually |
8363s | charge the ultimate so much so much |
8364s | faster now that's going to boost a lot |
8367s | of echo plays coming out from the teams |
8369s | yeah I think this was the first time |
8371s | that Echo was used as intended uh Echo |
8374s | did have a rough time earlier today but |
8377s | I think it was a little bit more of the |
8379s | execution and the team environment |
8381s | um around the echo I think this was one |
8384s | of the games that even without the mercy |
8385s | that the echo really thrived especially |
8387s | against another Echo mirror and even |
8390s | without other Echoes I think it would be |
8392s | I think this is how if Echo ever revives |
8395s | and because of the Buffs I think this is |
8397s | like you're witnessing how it is used |
8400s | and we are getting messages from the uh |
8404s | from the production that we are having a |
8406s | lot of substitutions coming oh that's |
8408s | why we're taking some time before we go |
8410s | into the next map and oh as I do see |
8414s | some subs on both sides actually so we |
8416s | might have to wait on that though so |
8418s | slow light more but |
8421s | Taipei I think they can take some time |
8423s | to actually cool down a little bit okay |
8425s | we knew that South Korea was going to be |
8428s | very strong they're indeed very strong |
8429s | mechanically teamwork wise the team comp |
8432s | it was matched but the game we were not |
8433s | matching at all so honestly I think |
8435s | taking some feedbacks back so ever what |
8437s | can we actually do and what can we get |
8439s | out of this match I think that's going |
8441s | to be the realistic like if I was the |
8443s | coach I think that's something that we |
8445s | will be talking within the team from |
8446s | Chinese Taipei yeah like I said they're |
8449s | not playing that bad and so I think the |
8453s | most of the things is that hey what went |
8454s | wrong is like like I said the idea isn't |
8457s | wrong it's like what went wrong in an |
8459s | execution point of view yeah and then |
8461s | they can uh kind of do a little bit of |
8464s | reviews here short reviews and I think |
8466s | the most important thing for Chinese |
8467s | Taipei is that they want to keep their |
8469s | morale up and here is circuit Royale so |
8472s | this is also a escort map and I we have |
8475s | this is our first time casting circuit |
8477s | Royale together yeah because uh it |
8479s | wasn't here on the on the in the map for |
8482s | the contenders but here it is as is it |
8486s | was a pick from Chinese Taipei let's see |
8488s | what kind of team contain we'll actually |
8490s | actually be bringing |
8492s | because certainly it's a map where you |
8495s | can technically be stuck in that first |
8498s | first few meters if you are yes if you |
8501s | are a small town and also this is a |
8503s | widow map I don't know how I don't yet |
8506s | know how teams will react to the World |
8508s | on Earth because this is a long range |
8511s | straight map and if there's also some |
8513s | High Ground natural high ground and |
8515s | which which makes it a perfect spot for |
8517s | widows to thrive uh with the wood owners |
8520s | however I don't know how thing how teams |
8522s | think about it as currently and this |
8524s | kind of explains a lot for the |
8527s | substitutions here we see humbin here |
8529s | and also on the side of Chinese Taipei |
8531s | we see tomato tomato and also light in |
8535s | here as as we see from the UI de hambin |
8540s | uh |
8543s | here and on the other side we do have |
8545s | snow going out and light the new DPS for |
8548s | Chinese Taipei and also tomato instead |
8551s | of Nexus |
8552s | yeah so this is what we usually see on |
8554s | escort Labs as well on both teams the |
8557s | flex Tanks off tanks usually take over |
8559s | with and to be honest right now the |
8563s | typical pick for uh Striker Royale would |
8566s | be that Sigma that we're seeing on the |
8568s | side of Taipei however hanbin is going |
8571s | to play on that signature junker queen |
8574s | that that he is so famous on on the |
8577s | Dallas fuel |
8578s | oh oh Geo what just happened from like |
8584s | you just |
8586s | obliviated lights Widow I'll screen I |
8590s | think they're they were trying to hide |
8591s | some they were hiding somewhere and just |
8593s | okay no more Widow light says and two so |
8597s | their name immediately |
8600s | okay Chinese Taipei is used it's kind of |
8603s | uh but using a similar composition of |
8605s | what you would usually see okay okay |
8609s | and okay good kill on the pier this |
8612s | means that the spawn spawn Camp will |
8614s | probably end very very soon |
8620s | [Music] |
8624s | now here's hope with that Genji a lot |
8628s | more okay Signs of Life for Chinese |
8630s | Taipei so far and but the bright side |
8633s | from South Korea is that humping is |
8636s | already farming that Rampage up so Lip |
8640s | lip was there was a good Anthony to live |
8643s | and look fell first so they had the swan |
8647s | Camp was about to end anyways but the |
8649s | good side for South Korea is that they |
8651s | have all the key alternates coming up |
8653s | soon |
8654s | GPS |
8658s | on both sides the lib is going together |
8661s | we had shot onto light that's gonna |
8663s | Force training sideway all the way to |
8665s | the back |
8667s | yeah so I it's interesting to see that |
8670s | how Gene oh what a strike through |
8673s | multiple members I think |
8675s | if that was I think 30 20 I'll charge |
8679s | you in the signal strike so that was uh |
8681s | wow Sparkle's doing wonders here and |
8685s | interesting to see how both teams are |
8686s | thinking of sojourn which is the |
8689s | mid-range sniper as as is like a |
8693s | substitution for the Widowmaker yeah |
8696s | but before that here's the ramp the |
8699s | Rampage countered very well by mali's |
8701s | sound barrier so no casualties on the |
8705s | side of time |
8707s | now there's gonna be the sparkle Dragon |
8710s | Blade and so who it's really interesting |
8713s | to see which team is going to pull the |
8715s | trigger first oh but Sparkle doesn't |
8717s | even need the Dragon Blade hoop holster |
8720s | Dragon Blade but will they be able to |
8722s | make any kills out of it yeah but it's |
8724s | without banana because remember went |
8726s | down a little too fast Mark will |
8727s | actually wanted to get that Anna early |
8730s | on |
8731s | at the down this doesn't happen the |
8733s | fight's still here though oh tomato |
8735s | pulled the annihilation but was taking |
8738s | out very very quickly Fielder making |
8742s | wonders value out of that rally here and |
8746s | again Chinese Taipei not making a lot of |
8749s | progress here |
8750s | Aziz again |
8753s | might actually be spawn camp now with |
8755s | with the soldier from live |
8760s | [Music] |
8761s | okay lip is like scrap this I'm gonna |
8764s | I'm gonna do my own healing and Sparkle |
8767s | still has that Dragon Blade and Maui |
8769s | does not have the sound barrier or any |
8772s | defensive measures here so it's going to |
8773s | be a challenge for Taipei to stay alive |
8777s | they're all all to the side of the |
8779s | corner as a blade available |
8781s | and sound barrier this is not a tomato |
8783s | Sparkle doesn't even need |
8786s | Genji |
8793s | light falling very low has to reduce the |
8795s | spine |
8798s | okay g-clap okay nine seconds yes nine |
8801s | seconds left |
8803s | you know these |
8805s | oldies |
8806s | and that is the blade killing nobody |
8810s | okay two people but wow the Ajax |
8814s | God |
8816s | oh gosh you guys should see our faces |
8819s | right now oh my God |
8823s | how many meters |
8825s | 62. that's something they need it they |
8828s | don't yeah it's parked in the corner not |
8830s | even a single block but |
8832s | okay that was it as it see what it |
8836s | seemed like Chinese Taipei it could have |
8838s | been a longer push for sure but the |
8841s | later fights after losing their dps's |
8844s | got some support |
8846s | uh |
8848s | that's not enough not enough floor it's |
8850s | not enough wonders I think yeah South |
8852s | Korea was using their ultimate I mean it |
8855s | looked like they were having fun but in |
8857s | if you look at it very carefully they |
8859s | were using their ultimates very with |
8862s | very very high discipline they were only |
8864s | using the oats that they needed Sparkle |
8866s | have that dragon blade for ages and |
8868s | still didn't use it because he didn't |
8870s | need it to and those kind of discipline |
8873s | those kind of old discipline is what you |
8875s | need even though if you're in a winning |
8876s | match anything can happen so like credit |
8879s | to Sparkle and team South Korea and them |
8882s | we forgot to mention about life Weaver |
8885s | Buffs it was a gigantic buff on life |
8889s | Weaver it might happen |
8898s | okay but live with the Genji |
8901s | okay |
8902s | okay |
8904s | zarya Sparkles here |
8907s | yeah that distance |
8909s | actually more far away Chinese Taipei |
8912s | playing a very risky game here because |
8914s | they know that they're trying to spawn |
8916s | camp but they if |
8918s | but if they fall here they don't they |
8922s | don't have a lot of chances to defend |
8923s | the payload |
8926s | it's gonna trigger a fight here flip |
8930s | two smashy survives okay Liv gets taken |
8933s | down have I ever seen have I ever been |
8936s | like kimchi before |
8939s | his first time not quite sure if I feel |
8942s | or still stay of course they're still in |
8944s | respawn but okay this spawn Camp is |
8946s | actually kind of quirky Chinese taipe |
8949s | and the annihilate no no the coalescence |
8952s | is online so they can use that |
8955s | which is okay right now here's the |
8958s | gravity |
8960s | the Dual following up damage might see a |
8962s | tree coming out soon there it is |
8966s | oh wow this is sheer violence from the |
8970s | uh from the side of South Korea here yes |
8972s | Chinese Taipei did kind of stall them |
8975s | for about like a minute and a half but |
8977s | in the end with that hop in graviton |
8979s | Search and the outstanding damage output |
8983s | from all the members of South Korea |
8985s | actually even the support players |
8987s | they managed to break out the barricade |
8990s | and 40 meters out leaving less than 20 |
8993s | meters now for South Korea Tennessee |
8994s | they're in position let's turn the |
8997s | corner this is going to be the final |
8999s | fight F Chinese type A lose all the |
9001s | women |
9010s | South Korea grabs their first win in the |
9014s | qualifiers with a dominant performance |
9017s | 2-0 score |
9018s | well what I mean I I think they were |
9021s | having a little bit of fun I I have to |
9024s | check lip I don't think lip has ever |
9026s | played Genji on a competitive match but |
9028s | for at least not on the Atlanta Reign to |
9030s | my recent memory but still they do me |
9033s | they do me and able to work because of |
9037s | good positioning and ult usage oh |
9040s | a lot of compliments for this team as |
9043s | just on paper we could kind of tell and |
9046s | a lot of you if you watch if you have |
9049s | watched over league and what just |
9050s | happened last week Mrs Madness a lot of |
9053s | these names were playing in that big |
9054s | stage and it actually amazing that |
9057s | trophy too so you could tell that this |
9060s | was going to be the dominant team and |
9062s | not to see the two maps of South Korea |
9065s | so far yeah a lot again a lot of talent |
9068s | expected from this talented lineup here |
9070s | we have a lot of not just OverWatch |
9073s | League talent but top top OverWatch |
9076s | League Talent here and well yes credit |
9080s | to Chinese Taipei to try to make |
9081s | something happen yes they did that uh |
9084s | initial spawn Camp did kind of work out |
9087s | a little bit because they did stall a |
9088s | minute and a half from South Korea |
9089s | however it wasn't enough but I still |
9092s | think Chinese Taipei can keep their |
9093s | heads up yeah because this is not going |
9095s | to be the only match that they will play |
9097s | in the group as we have the match result |
9099s | of the day day number one from Apex |
9101s | group a we did have group a and Group B |
9104s | so it's a different group with different |
9106s | countries representing uh match one |
9108s | going to Japan two zero oh surprisingly |
9110s | we do did have all two zeros today uh |
9113s | but we'll have a lot more matches a lot |
9115s | more plays from all of these teams that |
9118s | you have seen so far and let's see if |
9121s | the teams that actually lost O2 let's |
9123s | see if they can actually bounce back in |
9124s | the group yeah it's also going to be |
9126s | really interesting to see right now |
9128s | because right now all the favorites all |
9131s | the pre-match favorites are winning and |
9134s | I do think that it's going what's going |
9136s | to be more interesting is that when the |
9138s | winner meets the winners and the loser |
9140s | meets losers it's going to be a really |
9142s | yes I that will eventually happen yes |
9145s | and it's I will call it interesting |
9149s | and well like you said G clef it is very |
9153s | important to see how the winning teams |
9155s | kind of even kind of find a way to see |
9158s | hey how are we going to press on this |
9159s | strengths that we've been showing and if |
9162s | there are a little bit of weaknesses |
9164s | that we've been showing with displaying |
9165s | how are we going to cover up that |
9166s | because teams like Japan and South Korea |
9169s | are going to bite you at any weakness |
9172s | that they have they will at that level |
9175s | he show any type of weak play they will |
9178s | dominate and crunch on your weaknesses |
9181s | and there's the updated standings after |
9183s | the result of the first day Hong Kong |
9185s | Japan South Korea tied with one win and |
9188s | the map differential the plus minus that |
9190s | on the right that's what something that |
9192s | you should be looking out for because |
9193s | that's the map differential |
9195s | yes and also I don't think that the |
9198s | standards right now is going to be like |
9200s | terribly important at this stage of the |
9201s | tournament uh they will this group is |
9204s | still up for grabs however after seeing |
9207s | one day of the qualifiers which isn't a |
9209s | much so don't hold me too accountable |
9211s | for this but I do think that South Korea |
9213s | Japan is going to be the clear favorites |
9216s | for qualifying and Hong Kong looks |
9218s | really really nice so far so maybe Hong |
9220s | Kong might clinch that third place |
9222s | however I do think that that third |
9224s | qualifying place is still up for grabs |
9226s | yeah and then on screen this is next |
9228s | schedule for APAC group a of course |
9231s | there are going to be other regions |
9233s | happening in just a couple of hours |
9234s | actually so you don't actually even if |
9238s | the stream ends you can actually just |
9239s | keep this up and it'll be automatically |
9241s | on in couple of hours the skin foreign |
9245s | you never have to leave the channel it's |
9248s | your dream come true in real life but |
9251s | for our next schedule for tomorrow which |
9253s | will be starting at the same time for 6 |
9254s | PM kst starting with Hong Kong versus |
9256s | Philippines and then the second match |
9258s | Chinese Taipei versus Japan oh I'm |
9261s | looking forward to these matches yeah |
9264s | Hong Kong versus Philippines I think |
9266s | Hong Kong Hong Kong will be kind of |
9268s | favorites coming into this about uh to |
9270s | that matchup and Japan also uh going to |
9273s | be favorites for that match against |
9274s | Chinese snap pay however both teams have |
9277s | shown that they can do a little bit they |
9280s | can they have a lot more to show oh yes |
9282s | oh no what a first day all two zeros but |
9285s | they're filled with a lot of stories a |
9287s | lot of players you got to see some of |
9289s | their highlights uh some of the good |
9290s | good moments the bad moments what'd you |
9292s | feel about first day overall uh this is |
9295s | well to me honestly personally this is a |
9297s | dream come true because I this is a |
9300s | little bit personal so but uh okay what |
9302s | are you gonna say now you're making me |
9303s | worried I started I started my career |
9308s | after watching the World Cup in 2018. |
9311s | okay so being on this stage being on |
9314s | this stage uh cat actually being able to |
9316s | cast here although I do have a lot to go |
9320s | I do have a lot to learn it still feels |
9322s | special for me and the matches today |
9324s | were really really |
9326s | special yep and special but uh don't |
9330s | mean to cut you off there no no okay so |
9332s | yeah just for me too actually being on |
9334s | on the World Cup qualifier it's an honor |
9336s | for me and we're actually floating in |
9339s | the sky right now casting at the same |
9340s | time so that's a hard top for us and |
9344s | because uh two zeros a lot of two zeros |
9346s | did happen today but it's only the |
9348s | beginning it's first day of six days of |
9351s | APAC group a and it's only it's also a |
9354s | portion of the all four regions that is |
9358s | going to be happening for two weeks two |
9360s | weeks of qualifiers so it's going to be |
9363s | packed OverWatch for another two weeks |
9365s | and you can enjoy the entire thing just |
9367s | have come at this Channel at any time |
9369s | and most likely it's going to be on with |
9371s | some teams yeah I mean like we've |
9373s | mentioned during the start of the cache |
9375s | other regions with their wonderful |
9378s | casters and wonderful teams as well will |
9380s | be on and a lot of OverWatch they played |
9384s | and again since like you mentioned G |
9387s | clef this is only the first day so |
9389s | there's going to be a lot of adjustments |
9391s | adaptations and it's going to get more |
9393s | even more fun yeah and for us that's |
9395s | going to be that's going to be it thank |
9397s | you unknown and this was true clef and |
9399s | thank you everyone for watching |
9400s | OverWatch World Cup 2023 eight pack |
9402s | group a we'll continue with day two |
9405s | tomorrow and see you all in OverWatch |
9448s | thank you |
9452s | foreign |
9483s | foreign |
9524s | [Music] |
9542s | myself |
9544s | [Applause] |
9545s | [Music] |
9578s | thank you |
9584s | [Music] |
9593s | thank you |
9596s | [Music] |
9603s | [Applause] |
9605s | [Music] |
9638s | thank you |
9640s | foreign |
9644s | [Music] |
9663s | [Applause] |
9665s | [Music] |
9704s | [Music] |
9713s | thank you |