Im wondering about this. I read that there are 100 developers working on the game, but how many of that is dedicated to programming?
External link →Im wondering about this. I read that there are 100 developers working on the game, but how many of that is dedicated to programming?
External link →Hey there, our engineering team is around 50. We have a few groups within engineering including gameplay, server, engine, tools, and live ops (this is generalized a bit). The development team as a whole is bigger than 100 now, back when we shipped I think we had about 30 engineers.
The credits in game is a pretty easy way usually to get team size counts for most games.
Cheers!
Just chiming in to tell thanks to your netcode programmers. They did an amazing job. I wish I was that good lol.
Also, if you don't mind, what kind of technology stack do you guys have apart from your homegrown solutions?
I passed the comment along, they appreciated the kind words, thanks!
There's a lot of technology that goes into Overwatch, we've given a few talks at GDC over the years, if you haven't checked those out I highly recommend it! They do a better job outlining our tech than I could do in a quick reddit post. :)