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Overwatch PTR Patch Notes – October 28, 2020
A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on Nintendo Switch, PlayStation 4, and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.
BUG FIXES
General
- Fixed a bug that would cause colorblind friendly names for duel and elimination game modes to not appear properly
Heroes
Sombra
- Fixed a rare bug where Sombra’s translocator could be on cooldown after use if it was shot at the same time it was used
- Fixed a bug that would cause Sombra to not receive a detect notification when being seen or receive a detect notification without being seen by an enemy
Workshop
- Fixed a bug where Workshop Setting Combo failed to paste when using the non-default option
- Fixed a bug where presets/codes would fail to import when created using older versions of Workshop Setting Int/Real/Toggle
- Fixed a bug where Player Stat and Player Hero Stat would not work in the Conditions of a Rule
- Fixed a bug where having a high number of dormant Conditions and Actions would have a worse impact on server load than usual
- Fixed a bug where an expensive Condition in a Wait Until action could continue to affect server load after the action finished
- Fixed a bug where multiple Start Camera or Start Facing actions on the same player could interfere with each other, causing some not to work
- Fixed a bug that caused Sombra to not be detected properly when scaled over twice as large