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973s | thank you |
980s | welcome everyone to OverWatch World Cup |
981s | uh group a of APAC here my name is G |
984s | clef and hey unknown hey how are you how |
987s | are you doing this is our second to our |
989s | last day of group a it's exciting and |
993s | some sad moments for some teams already |
995s | but there's still chances for a lot of |
998s | other teams and this is going to be I |
999s | think a lot of decisions a lot of uh |
1002s | conclusions might actually be happening |
1003s | today yeah so like you said G clef group |
1006s | a is starting to form a little bit |
1009s | towards the results and at the end we |
1011s | have already two teams Indonesia and |
1013s | Philippines knocked out for the |
1015s | qualifications for the next stage of the |
1016s | tournament while two teams South Korea |
1019s | and Japan already clinching those |
1021s | qualification spots for the next stage |
1023s | we have two teams remaining for that |
1025s | remaining one spot and |
1028s | maybe that or third place spot might be |
1031s | decided today yeah there's a chance |
1033s | there's a chance that if According to |
1036s | some conditions that uh I'll know it's |
1039s | going to tell you later of course uh we |
1041s | might have to extend that to the last |
1043s | day which is of course can be the most |
1045s | exciting day of course there are a lot |
1047s | of exciting matches left still and |
1049s | today's result might inflict that might |
1051s | not actually so depending on those |
1053s | results we'll have and we do have all |
1055s | six teams playing today and tomorrow so |
1057s | packed action for OverWatch World Cup |
1059s | APAC region here as some of the other |
1062s | Regions they're coming to a result of |
1064s | course uh for our side APAC uh group a |
1067s | we do have uh we do have to mention that |
1070s | we do have a lot of teams uh that has |
1071s | some a power differential we do have in |
1074s | fact which was uh in fact affecting them |
1077s | a lot we have South Korea Japan Hong |
1079s | Kong who seems to be the top three for |
1081s | now but it's not secured so I think I |
1084s | guess by the end of today we will have |
1086s | that ready for you yeah so just kind of |
1089s | giving you a preview Korea and Japan do |
1091s | look like the killer click clear clear |
1093s | strongest teams in the group while Hong |
1096s | Kong um they did look very very strong |
1098s | in week one a little less so a little |
1101s | bit more Mortal towards week two however |
1103s | they still look like they are going to |
1104s | be the favorites for that third place |
1106s | spot however uh Chinese Taipei is still |
1109s | surviving they're still their fate is |
1111s | still undecided and they have it in |
1113s | their hands because G clef the last day |
1116s | of the qualifiers they go against Hong |
1118s | Kong |
1119s | that's going to be the thing as we have |
1122s | very important matches left in our final |
1124s | two days but before we jump into the |
1127s | matches and the schedule that's left in |
1128s | the standings just going back to our |
1130s | overview here we have our top three |
1133s | teams our APAC group a we'll be adencing |
1136s | into the group stage uh so we're all the |
1139s | all the way here for week one and two to |
1141s | find those three teams who that's going |
1143s | to be at the end of tomorrow and of |
1146s | course we do have a pack uh APAC B I was |
1150s | looking for the top two out of the six |
1152s | yeah we see the same ABR same and one |
1155s | team from China Mainland we'll make it |
1157s | into that group stage and of course |
1158s | already we built yesterday that the |
1160s | final stage is going to be at BlizzCon |
1162s | it's gonna be extremely extremely hype |
1165s | and again we've mentioned this yesterday |
1167s | but it's going to be a refreshed |
1170s | motivation for the players that are also |
1172s | playing in this tournament because a lot |
1174s | of these players have been growing up |
1175s | watching their favorite players play on |
1178s | BlizzCon On Lan and a lot of these |
1180s | players actually they have been debuting |
1182s | and the online era where a lot of the |
1185s | ornaments have went on online because of |
1188s | the pandemic well South Korea had a lot |
1190s | of those trophies but the latest trophy |
1192s | well oh USA yeah this is notable this is |
1197s | notable to mentioned that South Koreans |
1200s | are not South Korea as strong as they |
1202s | look right now are not the defending |
1203s | champions of the tournament they want a |
1205s | Redemption Arc they want to get that |
1207s | trophy back 100 so like you said the USA |
1210s | is the current defending champions for |
1212s | the previous World Cup which was the |
1214s | last word for it was 2019 and South |
1217s | Korea is coming with vengeance to take |
1220s | that back and |
1222s | so far undefeated |
1225s | few points away uh for Punk is against |
1228s | Hong Kong only but no other team seems |
1231s | to be close to South Korea at least for |
1232s | the qualifiers maybe it'll be different |
1234s | than on the group stage but of course |
1236s | they're basically guaranteed to go off |
1238s | the Japan and South Korea with a 3-0 |
1240s | plus six and that big match is actually |
1242s | happening tomorrow the final match of |
1245s | tomorrow so make sure you guys don't |
1246s | miss that but today's schedule will have |
1249s | we will be starting off kicking things |
1250s | off with Indonesia versus South Korea |
1252s | and second match will be Chinese Taipei |
1254s | versus Philippines and the third match |
1255s | wow Japan versus Hong Kong that could |
1258s | potentially be like a third place |
1260s | decider match basically exactly so to |
1263s | give you a little bit of more I guess |
1265s | detailed Insight here so a lot of So |
1268s | Korea and Japan are already qualified |
1270s | Indonesia Philippines already knocked |
1272s | out so the undecided teams are Hong Kong |
1274s | and Taipei and they both play today and |
1276s | tomorrow so if Taipei if Chinese Taipei |
1279s | and Hong Kong both win today |
1281s | then it goes to tomorrow's match Chinese |
1284s | Taipei must win against Hong Kong for |
1287s | the chance for map differentials number |
1289s | two if Chinese Taipei lose and Hong Kong |
1291s | wins today regardless of tomorrow's |
1294s | results Hong Kong will qualify as the |
1296s | third seed today and third possibility |
1300s | is that if Chinese Taipei wins and Hong |
1303s | Kong loses today winner of the Hong Kong |
1306s | vs Taipei qualifiers qualifies |
1308s | regardless of map differentials okay and |
1311s | last if Chinese Taipei in Hong Kong both |
1315s | lose today Chinese Taipei must win |
1318s | against Hong Kong tomorrow for the |
1320s | chance to go to the to go all the way to |
1323s | map potentials yeah thanks for breaking |
1324s | down uh bringing that down for us |
1326s | because yeah a lot of uh for Japan and |
1329s | South Korea because they already have |
1331s | three wins they're guaranteed that it |
1333s | looks like right now for APAC group AIDS |
1336s | about the fight for the third place spot |
1338s | so those are going to be all the stats |
1341s | for you guys that are known as prepare |
1343s | for us but for our first match Indonesia |
1347s | oh they lost a lot of matches already |
1349s | and they're up against the strongest |
1350s | opponent the mountain the immovable |
1353s | object whatever you would call it and |
1355s | Indonesia honestly they were having a |
1359s | lot a lot of trouble uh in every single |
1361s | map |
1362s | uh even Speedy 75 who thought was one of |
1366s | the better tracers in the in group a |
1368s | here I was having a lot of trouble |
1370s | because the back line was just not |
1371s | supporting him at the moment I was |
1373s | actually losing that Tracer duel to Hope |
1376s | yeah hope which was a big surprise we |
1379s | thought it was the other it was going to |
1380s | be the other way but now they're they |
1382s | have to fight against lip and Sparkle oh |
1384s | oh let me correct myself I think it was |
1386s | snow and hope uh I think hope and uh |
1388s | yeah they changed a little yeah they |
1390s | both played a little bit of Tracer but |
1391s | like the points still stands Jay clef |
1393s | thank you for mentioning that out |
1394s | because they are going against left hand |
1396s | Sparkle yes lip and Sparkle have been |
1398s | kind of Rose popping a little bit why is |
1400s | that Genji on Sparkle I thought let's |
1402s | play smart oh Genji now whoa okay maybe |
1406s | they're a little late on the trend |
1407s | however |
1408s | um like like you said G clef they are |
1411s | they are roll swapping and they're still |
1412s | winning so it really is interesting to |
1415s | see how they will fare against the best |
1417s | talents of the OverWatch league in the |
1420s | form of Team Korea and also one I want |
1422s | to mention out today is that Indonesia |
1424s | is having a little bit of a curveball |
1425s | because you see uh GC is starting today |
1428s | instead of Zekrom Zekrom was struggling |
1430s | a little bit on the past three matches |
1432s | and the qualifiers they'll be getting a |
1434s | lot of isolated kills and we've been |
1437s | talking about how ended how those |
1438s | isolated kills led to Indonesia not |
1440s | being able to have even a full team |
1443s | fight because they were losing members |
1444s | before they they can even start the team |
1446s | fight yeah there were moments where |
1448s | zakrom's Winston was not able to survive |
1450s | for too much of a time of course the |
1452s | projector can save you for a few seconds |
1454s | but once you're out of it once your |
1456s | support's not supporting you you're not |
1457s | going to win and also he was ascending |
1459s | with Winston even if uh even if his |
1461s | entire team actually changed into some |
1463s | different comp if uh Jungle Queen was |
1466s | available or even a diva could have been |
1469s | an option but it seemed like hero pole |
1470s | issue was all almost also there so we'll |
1473s | see if a GC can actually turn things |
1475s | around a little bit as it will be going |
1478s | against a Fearless |
1480s | uh that's one good Winston that we know |
1483s | well if I may say Fearless is one of the |
1486s | if not the best ones in the world |
1488s | currently so far it will be a immense |
1491s | challenge to go against um Fearless |
1493s | Winston here oh I don't think Indonesia |
1495s | will be wanting to go to the mirror |
1497s | match up here because I don't I don't |
1499s | see a way I don't see a world where |
1501s | Indonesia will be to South Korea and the |
1503s | maramato and I think Indonesia knows it |
1505s | as well they are definitely expecting |
1507s | the ones to pick from Fearless because |
1509s | they are they are equipping they are |
1512s | equipped with a anti-winston composition |
1514s | here with the Jungle Queen and the |
1516s | reaper from the start so this means that |
1519s | like compositional wise Winston should |
1522s | have a hard time |
1523s | doesn't make sense |
1525s | it's totally from what you said unknown |
1527s | but South Korea double flag |
1528s | with the Winston double you had to see |
1531s | The Fearless how he spaces out the |
1533s | support line for Indonesia D I would be |
1535s | in trouble when those don't blink just |
1537s | comes around side but speed actually |
1539s | taking out lit first somber down |
1545s | this is going to be an early Point count |
1547s | for Indonesia Victoria thought it was |
1549s | okay to actually just Challenge from the |
1551s | side |
1552s | they have positioned themselves around |
1554s | those pillars well enough so they can |
1556s | actually defend pretty well so this is |
1558s | going to actually work Indonesia prepare |
1561s | really well and the first point is going |
1563s | to Indonesia so far so we can see that |
1564s | South Korea clearly of course I think |
1567s | they would have anticipated a little bit |
1569s | of anti-winson but I don't think they |
1572s | expected Indonesia to execute this well |
1574s | so they are making some swaps because |
1576s | they understand that the Winston |
1578s | composition is not going to work so |
1579s | freelance goes to the doofus and live |
1588s | all the way |
1591s | there's a rush from Indonesia they're |
1592s | keeping it up |
1595s | okay my mom's this chaos South Korea |
1599s | actually managed to flip the point so if |
1602s | they if there's an extended fight here |
1603s | it is going to be on the paper for South |
1606s | Korea olds used simultaneously on both |
1609s | sides but South Korea getting those |
1612s | kills first and it looks like it is |
1614s | going to be a reset for Indonesia |
1618s | again your lip just with the duplicate |
1621s | had that already as posses tried to do |
1624s | the same oh there was the sound barrier |
1626s | and the death plots at the same time |
1628s | from Indonesia I think they expected few |
1630s | more kills to be grabbed at that point |
1631s | must not forget they were nowhere nearby |
1633s | the doofus you can just run off easily |
1635s | tracer was off the side |
1637s | well South Korea knew exactly what was |
1640s | happening |
1641s | yeah so now this turn is going to be |
1643s | really interesting because it's a |
1645s | question of whether South Korea can pull |
1647s | the aggression before the GC gets that |
1650s | uh Rampage online and if Indonesia does |
1654s | able to survive the neutral play if |
1655s | we'll add until DC gets that Rampage |
1659s | then it's going to be the question of |
1660s | whether South Korea without those |
1661s | defensive abilities will be able to |
1664s | survive that but South Korea making the |
1665s | making the aggression first however |
1667s | Sparkle Falls |
1669s | trade kills on the favor of South Korea |
1671s | however it looks like this fight is |
1673s | going toward the favor of South Korea |
1676s | and Jesus look Jesus Rampage got |
1678s | canceled I think it's it must have been |
1680s | shio's rally rally Bash |
1683s | or The Bash and the stun coming through |
1685s | at the same time she actually managed to |
1687s | pick up two kills and it's not all |
1689s | totally uncommon or Chio actually |
1692s | finishes up the opponent actually |
1693s | grabbing the kill |
1695s | but in this fashion well what we thought |
1698s | Indonesia |
1699s | changing back into |
1702s | RAM here yep so it looks like it's going |
1705s | to be a variation of the ram rush and |
1708s | Indonesia they know that they are a |
1710s | little bit down on Ultimate so they want |
1712s | to make the aggression first however |
1713s | South Korea making the appropriate |
1717s | responses here at hand it is a full |
1720s | clean house for South Korea and the |
1722s | secure round one for Nepal here eight oh |
1726s | no is against the Winston the the |
1730s | practice comp didn't work initially |
1732s | initially it didn't work one of the |
1734s | first teams actually winning the very |
1735s | first control fight against South Korea |
1737s | I don't think it happens uh maybe once |
1740s | through the entire tournament oh there |
1742s | is that Rampage cancel from Chia what |
1746s | such good Mechanics for the side of Geo |
1748s | they knew this was coming and they were |
1750s | prepared for it I liked of the first for |
1754s | sure |
1755s | so and coming back to kind of recapping |
1757s | on how Shrine went out Indonesia had the |
1760s | right idea they knew that Fearless was |
1762s | gonna start they knew that they were a |
1764s | Fearless best uh hero is going to be the |
1766s | Winston so they anticipated correctly |
1768s | that South Korea was going to play |
1770s | around the Winston comp and they made a |
1772s | they constructed a composition that |
1774s | totally entirely counters that |
1776s | composition South but credit to South |
1778s | Korea to understand that hey this |
1780s | composition although we are the better |
1782s | team is not going to work and they made |
1784s | quick changes and I think that was the |
1785s | turning point of the of the map there |
1787s | yeah immediately and to do this and Geo |
1789s | here again with the whole ride picking |
1792s | five more kills and he should along with |
1794s | the DPS he looks like a DPS to me for |
1797s | now picking up three out of the way your |
1800s | support if you can eliminate all the |
1802s | sources of damage from the opponent |
1804s | that's how you support your team because |
1806s | if you eliminate the sources of damage |
1808s | from the other side your team will not |
1811s | feel better we'll get less damage we'll |
1813s | just put it out there yeah which is |
1814s | which also means that your team's |
1816s | already pushing preventive measures |
1818s | oh [ __ ] we are pushing Indonesia all the |
1821s | way out to the gates at GC actually |
1824s | ever do and will they break the gates |
1828s | but Sparkle lips still in strong hands |
1831s | Fearless slow and dancing looks like he |
1835s | will be able to get back up to full |
1837s | health |
1839s | actually takes out proxies |
1842s | so Indonesia is having a hard time |
1844s | getting out of these two choke points |
1846s | here left then right so Indonesia |
1848s | they're trying left and right but |
1858s | all the way up front to their spawn of |
1861s | Indonesia this gives me this gives me |
1864s | memories of yesterday's G clef remember |
1869s | the circuit |
1871s | yeah that did happen so zero zero seven |
1873s | and they're just coming around sparkles |
1876s | on top he knows that this is happening |
1877s | this is the Falls but still good to go |
1879s | there's Hanzo should be the Prime |
1881s | Minister the duplicated Hanzo over there |
1884s | yes the echo oh it's still picking up |
1888s | kills the |
1889s | one charge is up to seven five percent |
1892s | so if even if Indonesia manages to win |
1895s | this fight which they don't they still |
1898s | it is still last fight territory for |
1900s | Indonesia when they contest it is now |
1902s | going to be a question of whether |
1903s | Indonesia contest or not 50 off as |
1907s | you're still struggling to get out from |
1910s | the respawn now South Korea they're |
1912s | barely moving okay they're coming by all |
1914s | that early sound barrier for the |
1915s | aggression |
1918s | is on a rampage yeah at least GC I think |
1922s | I think is on the point for the flip but |
1924s | no one else is available maybe the flip |
1927s | happens because South Korea is busy |
1929s | killing people in the front but no they |
1931s | do contest and everybody is down |
1933s | Indonesia doesn't do they have anyone |
1935s | else to touch no and that is a early map |
1938s | win for South Korea what a game |
1941s | I just have to say unknown as |
1945s | uh do you see at least made it to the |
1947s | point and then South Korea after taking |
1949s | the other four immediately says no way |
1951s | you're getting you're getting a flip uh |
1954s | we feel we feel very uh we feel hurt |
1956s | from losing the very first point a few |
1959s | percent off Indonesia I think that's |
1960s | what they were saying on the second |
1963s | second map and say okay you're not |
1964s | getting a single percent off we want |
1966s | that full 200 it didn't happen well I |
1970s | guess that's what it is that's the first |
1972s | control yeah so it wasn't it was a very |
1975s | again it was as expected Korea was |
1978s | expected coming into this match going to |
1979s | be very dominant here and they did |
1981s | deliver no rule swapping or no like |
1984s | having fun like a little bit of |
1986s | yesterday but still like I mean it made |
1990s | it more impressive more and more |
1991s | impressive because a little bit we saw a |
1993s | little bit of the orisa from Fearless |
1995s | well I I haven't seen a lot of first |
1998s | point of views povs from um from that |
2002s | Arisa but we've seen a lot of kill feeds |
2004s | from the Ariza so me I just can't assume |
2006s | that it was really really threatening |
2009s | and also |
2010s | hurricane Korea understands very clearly |
2013s | what what they have to do uh what hurts |
2016s | Indonesia most and how to execute it and |
2019s | Indonesia to be honest was not be was |
2022s | not able to come uh to match the pace of |
2024s | South Korea yeah that's right I think |
2026s | South Korea because you can feel that |
2028s | Indonesia has brought a few team comps |
2030s | against uh the Winston especially so |
2033s | that's where it feels just Fearless just |
2035s | goes okay I'm just going to play |
2037s | something off meta and we can still come |
2039s | up with a win we don't really have to |
2041s | focus as much on the real team |
2043s | composition there's there's a number to |
2045s | reason for now and then they can still |
2047s | come up with a win like that with a |
2049s | weird composition that we don't really |
2050s | see in any any league right now so |
2054s | that's the level that South Korea is at |
2056s | and we're talking map 2 here yeah so I |
2060s | think uh well it's really going to be |
2063s | difficult to it's really going to be |
2065s | difficult to choose I don't think uh |
2068s | Indonesia is going to do escort because |
2070s | they don't want they don't want that 007 |
2072s | as you can see gcloud this is seven |
2075s | centimeters this is 0.07 meters that |
2077s | we've seen Korea do |
2080s | yesterday |
2082s | and we don't want this to happen again I |
2085s | and I'm pretty sure Indonesia doesn't |
2086s | want this happen again so I'm seven |
2088s | centimeters I don't think that they were |
2090s | going for escort I I think it has to be |
2092s | a hybrid G clef uh I don't know which |
2094s | map it's gonna be I I definitely think |
2096s | it's gonna be a hybrid though literally |
2097s | it'll be I don't even know how they |
2099s | actually pushed seven centimeters |
2101s | usually it actually goes a little |
2103s | further I I'm guessing it was contested |
2107s | immediately after the push no no it was |
2109s | actually uh so I I watched the VOD of |
2112s | yesterday's match and |
2114s | was actually a little bit too busy |
2116s | chasing kills yes uh they they collected |
2118s | the payload for about like 0.5 seconds |
2120s | and then there was that okay okay makes |
2123s | sense makes sense and that's how far |
2125s | because uh had some has some questions |
2128s | especially from the from the Americas |
2131s | saying how far exactly is seven |
2133s | centimeters yeah yeah they didn't put it |
2136s | in inches so they needed you guys chat |
2139s | needed a little bit of Visual Evidence |
2141s | of how that's visual that's seven |
2143s | centimeters for you if we go to uh |
2145s | escort again I I mean well we were |
2148s | always saying um it's really tough to |
2151s | pick a map pick either mode against |
2153s | South Korea as Indonesia is going to |
2155s | have a tough time as we have seen from |
2157s | the control but I think it's more about |
2159s | what you can get out of this team look |
2160s | you don't get to face a team this strong |
2163s | in your career too many times it's what |
2165s | you get out of the match there are |
2167s | expected results maybe you can do better |
2169s | than that and it's what you get from |
2171s | It's Always a learning experience even |
2173s | if you lose of course |
2175s | um right now I think that Indonesia is |
2177s | improving game by game like today like |
2179s | they have the right idea it was just the |
2181s | execution a little bit that was lacking |
2183s | and it's not even their fault because |
2185s | like lacking execution versus arguably |
2188s | the best team in the world isn't |
2189s | something that you should be ashamed of |
2191s | and right now Indonesia with |
2193s | qualification off the charts right now |
2195s | they are playing for honor of their |
2196s | country and also their experience like |
2199s | you mentioned and these players are very |
2201s | mechanically talented uh players all of |
2203s | them I've seen them play for oh for two |
2206s | weeks now and I don't think that they |
2208s | are mechanically lacking players is it's |
2210s | just that they lack the experience on |
2212s | the big stage and although this is an |
2214s | online qualifier right now like these |
2216s | kind of matches like you said when can |
2218s | you ever meet owl Champion caliber teams |
2221s | like not yeah not too often so extremely |
2225s | hard this is going to be a very good |
2226s | learning experience for the side of |
2228s | Indonesia of course you play to win so |
2230s | they are definitely going to play to win |
2232s | for the second map which is I think |
2233s | gonna be it has to be hybrid because oh |
2236s | because I so because if you take a look |
2238s | at the map pools over there to uh to |
2241s | escort right now circuit Rhode Island is |
2243s | actually one of the hardest maps to |
2244s | spawn Camp because the corner is really |
2247s | really short from the spawn and if if |
2250s | South Korea can full hold a team I don't |
2253s | think you want to go yeah but look one |
2257s | of the hardest maps to spawn camp and if |
2260s | Korea did that then like Maps like |
2263s | shambali like it's going to be even more |
2266s | difficult so I'm thinking hybrid too |
2269s | yeah so it has to be hybrid uh more |
2271s | likely blizzard World maybe even uh |
2274s | Kings Kings Row it depends on what kind |
2277s | of who who wants who Indonesia wants to |
2279s | play as Nick if Zekrom is going to go |
2281s | back into the starting to they're |
2283s | starting well not starting but it wants |
2285s | to go back into the roster uh maybe |
2288s | bless the world because the crown we |
2290s | have scenes I can't play a lot of |
2291s | Winston and I think Indonesia picked |
2295s | blizzard ruled every time if I'm not |
2297s | mistaken because they are pretty |
2299s | confident on their uh double flankers |
2302s | and also on that first match against |
2304s | Hong Kong it was a very impressive |
2307s | performance I think it was the best |
2308s | performance that at least that they've |
2310s | shown so far by going almost full |
2313s | capping a blizzard World on against Hong |
2317s | Kong so maybe blizzard world |
2319s | we'll we'll see about that |
2321s | it'll see as it seems like we're uh |
2325s | taking some time or Indonesia is taking |
2326s | the time either to choose the map or we |
2328s | have some subs coming in I think it |
2330s | might be both we'll see what happens |
2332s | because uh it's a second to the last day |
2335s | and again south of South Korea as it uh |
2339s | of course we're we are giving a lot of |
2342s | complims to Indonesia because we're |
2343s | seeing a lot of improvements too but if |
2345s | you can prove uh your own play against |
2347s | South Korea that's already an |
2349s | accomplishment I think because you might |
2352s | say that we're talking mean to Indonesia |
2354s | but uh I think we're actually uh |
2357s | complimenting Indonesia in a lot of good |
2359s | ways here South Korea there I've |
2362s | actually I actually saw some of the not |
2365s | official but like some Discord |
2366s | interviews with influencers with the |
2368s | South Korean team and they were actually |
2370s | saying |
2371s | on circuit uh they had some and also in |
2374s | Li Zhang they were saying okay they were |
2377s | asking if it was a comp a practice for |
2379s | the later stage like against Saudi or |
2382s | against like USA against the other teams |
2383s | and they were just saying oh like we |
2385s | didn't really think about that but I |
2388s | guess since you asked uh I'll say yes so |
2391s | basically team South Korea is right now |
2393s | currently not really first of all not |
2396s | we're trying to reveal anything at this |
2398s | stage yeah for the qualifiers of course |
2400s | uh even for South Korea they are |
2403s | although like they have a very common |
2405s | route a lot of the teams are from the |
2407s | former Dallas Fuel and a lot of the |
2410s | players know each other because they've |
2412s | because they these have been players |
2414s | that have been playing in in the Korean |
2415s | server for a long time however as a team |
2418s | on in a short Pace tournament like the |
2420s | World Cup you have to kind of conceal |
2423s | all the Tactical I guess secrets that |
2426s | you may have and if and if you're going |
2428s | against the team no disrespect to their |
2431s | opponents but if it's a team that you |
2433s | don't necessarily have to reveal all |
2435s | your hidden cards then why why open them |
2438s | right so I think this is also going to |
2440s | be a little bit more about like hey |
2442s | let's we have this kind of issues for |
2444s | team Korea we had this kind of issues on |
2446s | team communication let's kind of figure |
2447s | this out a little bit although we did |
2449s | win we might have some minor issues that |
2451s | we want to fix I think this is going to |
2452s | be the time where Korea wants to kind of |
2454s | fine-tune those kind of issues and I'm |
2456s | hearing some very interesting things |
2458s | from production here and some |
2460s | substitutes so map is actually actually |
2464s | going to be escort |
2469s | [Music] |
2474s | I think this one goes to okay three |
2478s | meters okay okay can you hold this I I |
2480s | think I'll be out capped easily so |
2484s | um just just to just as a reference the |
2487s | distance between G clef and I is about |
2490s | 45 40 yes 45 centimeters so that's about |
2495s | like what it's like 30. 1.5 feet yeah so |
2499s | it's like 1.5 feet in feet inches inches |
2502s | then yes uh 18. yeah so |
2506s | something like that and so we I we hope |
2509s | that we don't have to use this we we the |
2513s | the middle goes a little bit more than |
2514s | just be running out of this for sure of |
2516s | course and |
2518s | um we have also we're ready for cast |
2519s | today that's that's what we do all the |
2522s | time okay we also have some |
2524s | substitutions on what both sides |
2528s | happening and okay I'm reading I I am |
2532s | not going to reveal this I'm reading |
2534s | something that's uh hard to understand |
2536s | in my to my brain power is not enough to |
2540s | understand what's happening right now so |
2542s | let's go into Gibraltar or sick map |
2544s | between Indonesia and South Korea this |
2548s | makes a little bit sense because |
2550s | although it is escort it is a Winstone |
2553s | map it is a map that you can play |
2555s | Winston or Diva I am hearing I'll spoil |
2558s | this I'll spoil half of it Indonesia is |
2562s | going with Zekrom so and I'm definitely |
2567s | expecting something like a Winston |
2568s | composition here maybe a double thinker |
2571s | maybe putting throwing an ash if needed |
2573s | or maybe even an echo I I think Echo |
2577s | might be a little bit uh viable but |
2580s | maybe not because proxies is subbed out |
2583s | by none other than GC GC is playing DPS |
2588s | for this one oh take a look at the top |
2589s | yeah Speedy speed 75 with GC DPS Zucker |
2594s | I'm back on support oh oh Zachary back |
2596s | on tank and support oh this is exactly |
2598s | the same oh man okay wait what's |
2601s | happening with South Korea South Korea |
2603s | look this is not a production mistake |
2604s | Sparkle is playing on tank Finn is |
2608s | playing for the first time but oh no but |
2610s | on DPS and felis is playing Echo what is |
2614s | going on here lip is playing the Anna |
2616s | and Chio is the only one that's gonna |
2618s | play their main role Chio is the sad |
2621s | person to play the brig |
2624s | no wonder the Production shows are |
2625s | wonderful faces for the last five |
2627s | minutes they had a lot of |
2629s | a lot of the job to do all right yeah no |
2633s | wonder the break was a little bit longer |
2635s | God but we do have to talk about this |
2638s | Finn is playing his first match for team |
2641s | South Korea support oh well I mean he |
2643s | hasn't played his first match as a sport |
2645s | he has it because he's playing his first |
2647s | match as a DPS because he's now |
2648s | officially a DPS |
2650s | well Sparkle who's the DPS is now tank |
2653s | he's uh sleeping of course for a second |
2655s | lip oh I guess that's something's first |
2660s | kill in the World Cup after DPS whoa oh |
2663s | zekra almost focused pretty hard there |
2665s | okay we are already approaching we |
2667s | already exceeded three meters so South |
2669s | Korea will not be using that rule that |
2671s | g-clap has and um I think Indonesia |
2674s | doesn't know what's going on because |
2675s | yeah they lost a tank they lost their |
2677s | tank already pretty early on and along |
2679s | with the race or so and they can't |
2682s | compete all Finn |
2685s | Finn you you mad man the spin is going |
2689s | with the torbian with the hammer and |
2691s | nails |
2693s | at least I promise actually on top |
2694s | they're getting heals but the problem is |
2696s | that you have to get healed on top and |
2698s | the bottom at the same time so either |
2700s | Genji or Tracer survives survive on |
2702s | their own or else wins is actually going |
2704s | to die at the top uh okay so South Korea |
2707s | is actually having a surprisingly good |
2709s | High Ground Control even even Small |
2712s | Things Considered and |
2714s | already the positional Advantage is |
2716s | towards South Korea unless |
2719s | shrimp can take out both the Echo and |
2722s | the Winston which |
2725s | fearless's Echo already falls down and |
2728s | okay it looks like there are things are |
2729s | going to get stabilized a little bit for |
2731s | the side of Indonesia Sparkle does have |
2733s | sparkle you have to jump back not prime |
2735s | because you have Plus members live is |
2738s | very very low still not scared there's a |
2739s | nano oh buddy you don't need to be |
2742s | scared and while this was all happening |
2745s | G clef South Curry already capped first |
2748s | point uh-huh and his feet though has |
2750s | been alive for quite a long time |
2751s | actually he has been picking up a few |
2753s | kills and so certainly certain better |
2755s | trade for South Korea but Indonesia the |
2757s | problem is that they're not dying as |
2759s | much in this uh in this map specifically |
2762s | but still they're getting pushed that's |
2764s | a real problem |
2769s | everywhere happening right now okay uh |
2772s | well apparently shrimp is having fun |
2774s | because he said yes he killed Finn oh he |
2776s | killed oh okay that's the that's the |
2778s | reason all right so that's something to |
2779s | be celebrating accomplished yeah mission |
2781s | accomplished because if I if I actually |
2783s | kind of uh take took down Finn and an |
2785s | official tournament |
2787s | I would screenshot that and I would put |
2790s | that in the album and I would put that |
2791s | on my living room so yeah I would pass |
2793s | that on to my child later on too all |
2795s | right here it is |
2798s | very well actually so it takes down Finn |
2800s | it's another Zekrom was it |
2808s | should have been really good okay so |
2811s | things are a little bit all over the |
2813s | place right now and it's a little bit |
2814s | hard to analyze what's going on however |
2816s | one thing is clear that South Korea is |
2820s | winning those small fights and winning |
2823s | those small skirmishes and already the |
2826s | payload is almost up to point a so South |
2829s | Korea is almost at the uh at the moment |
2833s | of tapping point B I'm out of it I'm |
2835s | getting out I keep on thinking that this |
2837s | Winston is fearless but it's actually |
2839s | the opposite |
2840s | and the echo's still pushing hard |
2844s | and so 440 so this won't be a record of |
2847s | 447 but still there okay right but |
2852s | habits don't die they want to spawn Camp |
2854s | again |
2856s | okay it's the opposite actually |
2858s | Indonesia is actually the one defending |
2859s | that just to be clear they're defending |
2861s | well I mean they're defending by |
2862s | defending what they're defending on |
2864s | their base uh someone's pushing the |
2865s | payload at least well I think it's it |
2867s | has to be lip doesn't it |
2869s | I think I think it is and that is going |
2871s | to be the Nano Indonesia just to have |
2873s | South Korea out of their response but |
2875s | Finn says no and take speed 75 out of |
2878s | the picture sparkled when did he have |
2880s | that when did he have the Primal Rage |
2882s | again |
2884s | with the duplicate and there's a proper |
2887s | rage giving everyone off the point and |
2889s | the escort almost their speed trying to |
2892s | contest |
2893s | Fearless kind of wanted to play tank |
2895s | again he was like okay let me play tank |
2896s | again I want to just duplicate okay try |
2899s | to strike on the point it actually goes |
2900s | a little too far |
2902s | um can you actually get all the way two |
2904s | miles down 2.08 speed is still alive |
2908s | somehow there it goes by Tracer finally |
2910s | gone |
2911s | this is what you've been cooking and the |
2914s | bench oh my God what a console God DPS |
2917s | God is born today that's Finn for South |
2920s | Korea and that will be 330 with three |
2923s | points for South Korea first half |
2925s | oh my God what what have I witnessed |
2928s | yes it is not a record time Japan has |
2931s | that record time right now uh-huh 447. |
2933s | but this is giving me to be honest |
2938s | this is more of a shocking than that 447 |
2940s | push |
2943s | oh my God so this this is gonna wow so |
2947s | this is what pyramids wanted to do oh |
2949s | duplicate into Winston look Fearless |
2952s | doing that on the Winston is something |
2953s | that we're used to be seeing but on an |
2957s | echo duplicating Winston that is I did |
2960s | not wake up to that today I did not wait |
2962s | I thought you had no sleeve close to no |
2965s | sleeve yes a little bit okay but they're |
2967s | missing it but again look at these look |
2970s | at these people lip is on the sigma |
2978s | that's not |
2981s | let's not have that okay okay Finn still |
2983s | wants to play the DPS he was like okay |
2986s | there's a pause okay there's a pause |
2987s | Sparkle |
2989s | Sparkle had a little I think Sparkle was |
2991s | a little bit too over eager there uh |
2993s | maybe too much rage uh from that Winston |
2995s | on his own okay maybe yeah maybe he's |
2998s | not used to that position so maybe he |
3000s | was consumed by that rage |
3005s | is certainly chaotic I think that's one |
3008s | of the best words |
3010s | summarize what's been happening so I |
3012s | guess for a lack of a better word yes |
3014s | chaotic will do if I find another word |
3016s | in my dictionary and my brain maybe I'll |
3018s | look it up but chaotic it seems about it |
3021s | at the moment is sort of fried yeah it's |
3024s | it's kind of like that status when I'm |
3026s | flashbanged and it's like everything's |
3029s | white it's like what is happening here I |
3031s | need to catch up with what's happening |
3032s | there's a magnetic grenade chasing me |
3035s | right now so I need to run away from it |
3036s | and I can't blink |
3038s | oh no you are hindered oh man the new |
3042s | status effect hindered uh I know guys |
3046s | some of some of the sometimes during the |
3049s | qualifiers things to happen but stick |
3051s | with us as the match will eventually |
3054s | come back and happen we do need to have |
3056s | the second half now they're unpausing |
3057s | and guess what goes back |
3060s | okay |
3063s | who's gonna play what right now because |
3064s | I don't because I don't know what |
3065s | they're gonna play and I don't think |
3066s | they know what they know what they're |
3068s | gonna play either |
3070s | I'm not trying to think too much |
3072s | especially foreign |
3092s | and Bastion with Reinhardt so this is uh |
3095s | basically payload push |
3098s | oh Sparkles already I don't think there |
3101s | was uh enough members at the perfect |
3103s | place because the team Korea still had a |
3107s | lot of respawn I don't think they were |
3108s | expecting to Bastion as well look at |
3110s | Finn now look at him |
3113s | get him firing |
3115s | oh wow |
3116s | okay somebody maybe he might go back |
3119s | okay but still the payload is actually |
3120s | pushing it's been protested now from the |
3122s | top |
3128s | South Korea they were still trying to |
3131s | decide with the car what they wanted to |
3132s | do in the defense okay to me I I just |
3136s | have one thing to say what is it Finn |
3138s | should definitely play DPS in the |
3139s | OverWatch league in the summer look |
3142s | scene team staff I know you guys are |
3145s | here I'm listening to this please can |
3147s | you spin as a DPS he's so good one of |
3150s | the best places for doomfist to push and |
3153s | basically stick them onto the wall and |
3155s | do some damage |
3157s | not die oh and |
3161s | oh this is the media right there in that |
3165s | small room and Finn I just casually came |
3167s | up from the side and headshots |
3169s | pick up the last two remaining members |
3171s | of the major South Korea now on I |
3175s | remember seeing this I I this is a |
3178s | familiar story okay there is the Bastion |
3181s | all to zone out South Korea a little bit |
3185s | they already were out of position so it |
3188s | will not matter that much and the |
3191s | Sparkle is having fun with the doofus |
3192s | look before before OverWatch 2 and |
3195s | OverWatch 1D Festival is EVPs so I think |
3198s | I think it does make sense a little bit |
3199s | however uh Sparkle's having fun |
3202s | of course |
3204s | and Finn is having fun he was look okay |
3206s | I was in the bed for too long I am going |
3208s | to have fun I am going to kill people I |
3211s | am going to shoot |
3213s | yeah the domination GCS |
3216s | uh came all the way around on a song |
3218s | Brian wanted to push it a little more a |
3220s | little more trying to look for that |
3221s | contest |
3224s | Squirtle was looking for that where is |
3226s | that me oh |
3228s | see actually not revealing for the push |
3231s | now revealed |
3234s | South Korea they're looking for it and |
3236s | they know what's wrong bro they know |
3238s | what's happening but yeah I think |
3239s | they're reluctant to neglected a little |
3240s | bit oh lip's going to do the 1v1 |
3248s | okay this is a chance for Indonesia the |
3250s | entire team just got back |
3252s | in the window |
3253s | okay |
3254s | ahead a little bit too much fun yes they |
3257s | do use the life Weaver old but uh speed |
3259s | 75 good play on taking out key members |
3263s | of South Korea and it looks like it is |
3265s | going to be a point a cap for the south |
3267s | side of Indonesia they're actually |
3269s | coming all the way out here |
3271s | they actually had a couple of ultimates |
3274s | used early on so Indonesia will get that |
3277s | point |
3278s | the second team to actually get points |
3280s | off of South Korea in this qualifier yes |
3282s | I think it is the second team Indonesia |
3284s | is the second team to take even a single |
3287s | point even looking even though it's not |
3289s | a map a single point from away from |
3293s | South Korea Hong Kong was the first team |
3294s | to so in King's Row and gives you a |
3299s | pretty good if he actually land on a |
3301s | couple of them not following not to |
3303s | actually get all the back line Dragon |
3306s | Blade finds no one that's a crazy moment |
3310s | where you have the Dragonplay but you |
3312s | know once you go in you are going to be |
3313s | the one falling hey but no kill from the |
3315s | dragon plate but could team maneuver |
3317s | from Indonesia they start around to |
3319s | chill and chill had nowhere to go |
3321s | however Finn is Finn is on Fincher's |
3325s | violence today and he is wiping out the |
3329s | entirety of Team Indonesia yeah even |
3331s | though the team is struggling to of |
3334s | course they pushed a lot more after the |
3336s | first point but actually speed Genty is |
3338s | very impressive even though wild all |
3340s | these all these hectic stuff is |
3342s | happening at the same time speed |
3345s | actually controls enough that he knows |
3347s | when not to go in when to strike in even |
3350s | after the blade when he can actually |
3351s | look for the kill along with that anti |
3353s | from shrimp yeah so so Geo had a |
3356s | platform it right in front of them so |
3358s | yes as much as how much uh speed 75 |
3360s | would have wanted to go in with that |
3362s | blade and let's just wait a second |
3364s | because this is the play for fearless |
3365s | and what a Fearless blade from Fearless |
3368s | I'm playing with my words here however |
3370s | what a good blade for Fearless but going |
3372s | back to the initial Point yeah speed 75 |
3374s | did have some good discipline on not |
3377s | going in because that platform over |
3379s | there will be was going to deny access |
3383s | to the backline of South Korea they |
3385s | instead Indonesia chose to maneuver and |
3389s | out maneuver and take out Geo so that |
3391s | was a good decision and I I'm I'm still |
3393s | impressed not just like not just saying |
3395s | this because it's I'm broadcasting |
3398s | casting Indonesia play right now it's |
3400s | just that comparing from how Indonesia |
3403s | played from day one at the qualifiers |
3404s | and today right now this is a massive |
3407s | improvement from what I've been seeing |
3408s | still halfway only halfway they need to |
3411s | wait for the corner and also South Korea |
3413s | all the way on top |
3414s | of the planet shrimp and all positioned |
3416s | there we caught up by lift |
3419s | speed actually targeting uh yeah at the |
3422s | same time |
3423s | but that blade won't be available with |
3425s | till Nano now Zach from down so that |
3428s | means a lot of control a lot of |
3430s | positional control will go to the sound |
3432s | a side of South Korea |
3434s | yeah South Korea using those positional |
3436s | advantages will be going down and |
3439s | cleaning take cover the trees cleaning |
3442s | house |
3443s | tree was there for a couple of seconds |
3447s | Chio decides not to have it anymore and |
3450s | they actually go all the way out okay |
3452s | here's that here's Sparkle with two fish |
3454s | Sparkle very low that there's gonna be |
3457s | the Nano boyfriend |
3461s | Falls anyways but still that nanoblade |
3465s | is denied duties |
3467s | great sleep of lip now they are on |
3469s | overtime this is going to be their last |
3472s | chance oh but hold on as yes v75 even |
3475s | after the blade actually picking up the |
3476s | low HP members along with zekrom's help |
3479s | okay really nice one nicely done |
3481s | Indonesia actually pushing to Second |
3483s | Point okay so Indonesia fights and wins |
3488s | to fight another day |
3490s | and this is |
3491s | well I mean yes South Korea is having a |
3494s | little bit of fun but it still is |
3495s | impressive from Indonesia because this |
3498s | is they this is a feat that only two |
3501s | teams including themselves in the |
3503s | OverWatch World Cup have done so far |
3506s | yeah that's something they do have to be |
3508s | careful Indonesia whenever they they |
3511s | leave the back line open along with the |
3513s | anti |
3514s | even the opponent Anna is actually going |
3516s | to strike on you yeah I mean lips of DPS |
3519s | like is Anna but okay Anna is a support |
3524s | but lip is a DPS I actually want to see |
3526s | the amount of amount healed from live |
3528s | because I think he's been on an |
3530s | offensive mode for the entirety of this |
3532s | map and Indonesia also changing up a |
3536s | little bit uh do you see here on the |
3538s | Widow trying to contest that Finn Widow |
3542s | 1v1 okay |
3545s | I think about 20 seconds left said |
3548s | Chrome has to pop the prime RH to |
3550s | survive good Nano blade for Fearless I'm |
3554s | impressed with the Fearless Genki here |
3555s | yes we've been third target got him and |
3559s | Finn takes care of the Genji on the |
3561s | other side Sacramento on the point |
3562s | button takes care of that Winston |
3564s | remember this is the Fearless Genji hero |
3566s | we have okay sounds like he has three |
3568s | Genji's it's Sparkle it's it's lip it's |
3573s | fearless and South Korea wins with a 2-0 |
3576s | score but of course Indonesia was able |
3579s | to push a lot further |
3581s | and of course we can't really put that |
3585s | on the record and say okay Indonesia |
3587s | push that far against South Korea |
3589s | because South Korea had a lot of |
3591s | different uh ways of playing the second |
3594s | map a lot of shenanigans going on to the |
3596s | match but still I do want to credit team |
3599s | Indonesia they've been like I said |
3602s | uh I I don't think a lot of people |
3605s | expected them to win against South Korea |
3607s | anyways but still I do see a lot of |
3609s | positive improvements for not just on |
3611s | the individual level but as a team so I |
3614s | don't know how uh they are going to play |
3617s | tomorrow I don't know what roster |
3618s | they're going to go come up with |
3619s | tomorrow I don't know how they're going |
3621s | to play next year but it is this is for |
3624s | certain that I think that a lot of |
3625s | players in the side of Indonesia and |
3627s | even the staff as well will learn from |
3629s | this experience and it will come |
3631s | stronger because if you can improve on a |
3634s | two-week qualifier then that means you |
3637s | there's a lot of room for you to improve |
3639s | and then you can be maybe one day to |
3642s | that Cal match that caliber of the |
3644s | players on South Korea so |
3646s | um credit to team Indonesia yeah |
3648s | Indonesia still they do have to fight |
3650s | against the Philippines tomorrow so |
3652s | let's see what happens in that match up |
3654s | too and for Korea I think they |
3657s | specifically did this because they had |
3658s | the biggest match of the a qualifier |
3661s | here as that would be tomorrow versus |
3663s | Japan so I think this was uh very likely |
3666s | uh intentional intentional I have not |
3670s | showing strategy at all before the big |
3672s | match yeah they're going to actually |
3673s | confuse Japan right now like Japan's |
3675s | gonna be really really confused watching |
3678s | the match and said okay nothing out of |
3679s | that |
3681s | prepare tomorrow for the Fearless Genji |
3685s | for all I know tomorrow you can see |
3687s | Hobbit on the tank and feel us on the |
3689s | Genji |
3690s | that's a possibility no |
3693s | no no I'm dead serious here and lip on |
3695s | the Anna |
3697s | lips Anna was actually really good I |
3699s | have to uh I was impressed on the |
3702s | headscan |
3703s | yes |
3705s | it was actually pretty good I saw a lot |
3708s | of his shots Landing uh-huh |
3710s | but we'll see what happens because uh |
3713s | well South Korea this is the power |
3716s | strength that they can still show off |
3718s | even off-roles even with the off-roles |
3720s | will credit to another credit to uh |
3722s | production by having going through that |
3725s | yeah showing that all like compounds and |
3727s | production they're they're the best |
3728s | uh-huh they're the best and yeah |
3731s | actually that match was actually uh |
3732s | chaotic in a lot of ways but also very |
3734s | fun yeah very fun to watch as well |
3736s | they're about to watch and hopefully you |
3738s | guys enjoyed as much as we did because |
3740s | that still is a 2-0 and Indonesia will |
3743s | now have a zero and four so they will be |
3747s | having the last match but it's going to |
3748s | be just for the experience and what they |
3750s | can actually do but that's only our |
3752s | first match of the night uh next up we |
3754s | do have the Chinese Taipei versus |
3755s | Philippines that's going to be our |
3757s | second match of the night so don't go |
3758s | anywhere we'll be right back |
3770s | thank you |
3786s | thank you |
3848s | [Music] |
3852s | thank you |
3860s | foreign |
3872s | [Music] |
3882s | [Music] |
3896s | [Music] |
3927s | foreign |
3948s | [Music] |
3964s | [Music] |
3976s | thank you |
3995s | [Music] |
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4025s | [Music] |
4031s | [Music] |
4064s | [Music] |
4100s | foreign |
4101s | [Music] |
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4152s | foreign |
4154s | [Music] |
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4175s | [Music] |
4189s | [Music] |
4195s | [Music] |
4230s | thank you |
4231s | [Music] |
4241s | [Music] |
4252s | [Music] |
4283s | and welcome back everyone to APAC group |
4286s | a we had a bit of a clown Fiesta to |
4289s | begin the day but it's time to get our |
4292s | series pets on because this time we have |
4295s | Chinese Taipei versus Philippines and |
4297s | some of these teams other well to be in |
4300s | fact Chinese Taipei they need to win |
4303s | this desperately with a 2-0 uh to |
4306s | actually have some chances tomorrow to |
4308s | get that third place spot exactly um |
4310s | Chinese Taipei has been having a hard |
4312s | time against uh Korea and Japan and the |
4315s | first week of the qualifiers and they've |
4317s | finally got their first win at 2-0 in a |
4320s | convincing fashion against Indonesia |
4321s | yesterday and they need to win not just |
4325s | today but also depending on how Hong |
4328s | Kong does today they may have to win |
4330s | against Hong Kong tomorrow as well in |
4333s | order for them to clinch that their play |
4335s | Spot yeah that's going to be the big uh |
4338s | big actor because they did get a pretty |
4340s | convincing win yesterday which looked |
4342s | really good especially their DPS line |
4344s | there hope light did not play yesterday |
4346s | I believe hope and snow were really |
4349s | keeping it up especially Nexus switching |
4351s | between tomato the tank depending on the |
4353s | map they have been uh substituting |
4356s | really well and of course pairing it up |
4358s | with the back line but compared to that |
4360s | uh we always always had some worries for |
4362s | Philippines especially Pogba not really |
4364s | getting healed at the right moment so in |
4366s | terms of tank though I think Chinese |
4368s | Taipei should be winning a lot of the |
4370s | team fights especially because because |
4372s | of backline support but that's in theory |
4374s | you don't exactly know what Philippines |
4376s | have of course they have been having one |
4379s | of the biggest match up yesterday so |
4382s | it's also an important factor if they |
4384s | have recovered uh mentally exactly |
4385s | because that zero zero seven can |
4388s | actually be some brain damage well I |
4390s | mean I don't necessarily think that |
4392s | Philippines will take it like very too |
4394s | much to heart I think Philippines were |
4396s | actually in a laughing like in a jovial |
4399s | mood after that loss against South Korea |
4401s | again like we also talked discuss this |
4404s | about Indonesia today but Philippines |
4406s | too I don't think they were expecting |
4408s | themselves to win against South Korea it |
4411s | was just a matter of hey how competitive |
4413s | we can be and also how much we can learn |
4416s | from that experience yeah so I don't |
4418s | think like the mental aspect is going to |
4420s | be really really crucial but I do think |
4421s | that Philippines more than Chinese |
4423s | Taipei has to figure out what they want |
4425s | to do with that comp because they |
4427s | they've been playing a few different |
4429s | comps but it seems like that not all of |
4432s | the players on that team agreed on how |
4435s | they want this composition to be played |
4437s | and Chinese Taipei to be honest have the |
4439s | same kind of issues however like on |
4441s | yesterday's win against Indonesia I |
4444s | think the Chinese Taipei kind of ironed |
4445s | out a lot of these issues especially on |
4447s | target acquisition and Target Focus so |
4450s | right now just um comparing these two |
4453s | teams on paper I think that Chinese |
4455s | Taipei will have the upper hand in terms |
4458s | of just um just uh I guess power levels |
4462s | however Philippines if they have |
4464s | addressed the issues that they were |
4466s | facing in both week one and earlier week |
4469s | two then I think they still stand a |
4471s | chance yep and Redux is actually back on |
4473s | the DPS line |
4475s | yeah with the stunning line which on the |
4478s | back into the support with Jano and |
4480s | Pogba has been using a lot of Reinhardt |
4483s | especially on some of the control |
4485s | starting starting Maps so we'll see if |
4487s | that continues and we were seeing |
4489s | yesterday as walked at some uh had some |
4493s | issues pairing up with the tank and the |
4495s | back line the position we will mention |
4497s | again and again when we go into the map |
4499s | uh they were actually not gathered up as |
4501s | much compared to the opponents |
4504s | uh that's clearly clearly their weakness |
4506s | when the Winston comes they don't have |
4508s | uh the back line they're supposed to |
4509s | gather up they don't have the they it |
4512s | seems like to me that they don't really |
4513s | have those those positions detailed |
4516s | practiced so if that actually comes into |
4518s | play if they have one of their better |
4520s | match maybe that will show and I'm |
4522s | pretty sure Chinese Taipei will try to |
4524s | strike into that point exactly and |
4526s | Philippines right now the first map is |
4528s | going to be Nepal like you mentioned |
4529s | Pogba has been a little using a little |
4531s | bit more of Ryan rather than the Winston |
4534s | recently maybe like aware of those |
4537s | issues that when they run the once in |
4539s | composition sometimes they um once like |
4542s | pugbot or walked in that sense get |
4544s | isolated kills well on the other side of |
4547s | so that means they get killed isolated |
4550s | and so they don't even have a team fight |
4552s | so I think maybe Orion on Rush maybe in |
4556s | order in this map especially I think |
4557s | this is going to be Shrine for the first |
4560s | round here which is a very Rhine |
4563s | composition and viable uh map here so I |
4567s | think |
4567s | well we'll see oh also the ram Rush is |
4570s | also equally viable okay Ram Rush is a |
4573s | little bit better in terms of a little |
4576s | bit of tactical flexibility compared to |
4578s | the Reinhardt where the Reinhardt is |
4580s | very very reliant on whether you get |
4583s | that chatter early and then you register |
4586s | the shout or however or the remotra it |
4589s | is a little bit because the annihilation |
4591s | is AOE it provides a little bit more |
4594s | utility in terms of positioning so I |
4596s | think this is if you can actually make |
4598s | this composition work I think this is a |
4601s | good competition uh Chinese Taipei they |
4603s | know that |
4605s | um I think they have might have kind of |
4607s | anticipated a Winston composition here |
4609s | because tomato is starting with that |
4612s | tracker Queen composition so on the |
4615s | composition example here I think |
4616s | Philippines does have the upper hand but |
4618s | it all comes down to execution here G |
4619s | Club yeah we'll see on the points and in |
4622s | five seconds it'll be unlocked as |
4624s | punklet I do think for monster is |
4626s | actually one of his better Heroes that |
4628s | we have seen from the last two weeks |
4630s | the Philippines it's slightly in a |
4632s | better position |
4640s | coming through from Lucio |
4646s | that early |
4648s | I can't fight them yeah losing our uh |
4650s | more early is really really it's crucial |
4653s | for the side Philippines because uh with |
4656s | that just one heal a single heel output |
4659s | from Lucio is not going to be enough for |
4661s | everyone on the side of Philippines so |
4663s | yes there was I think a good moment for |
4666s | uh Redux taking that kill however it was |
4669s | not enough because the sustain was not |
4672s | there but I do like the initial idea of |
4674s | on the Philippines about because one of |
4676s | the issues that we've been mentioning is |
4678s | that Philippines were suffering a lot of |
4680s | isolated kills so their the Philippines |
4682s | is going with |
4687s | so that they can actually stick together |
4689s | however it it is not working so far |
4691s | because Chinese Taipei is wiping them |
4693s | out in the neutral fight yeah that too |
4695s | is Philippines they were gathered up |
4697s | this time but it's because of that Echo |
4700s | and also the Jungle Queen just surviving |
4702s | way too way too much and Philippines I |
4706s | think they have to strike a little |
4706s | faster even having some speed boost I |
4709s | think they're taking too much time |
4710s | rotating to the side and they have |
4712s | everyone literally on the same point so |
4713s | it means that it's yeah for Echo and |
4716s | Jungle Fitness is a lot easier to |
4717s | actually do damage |
4719s | yellow that Lucio is already and this |
4723s | Echo is not being contested at all yeah |
4725s | remember we're gonna talk to a couple |
4727s | lessons here remember when we talked |
4728s | about oh we can talk about the echo |
4731s | later however look at snow with that |
4733s | full swamp on one button falling and |
4736s | everyone else falling as well with 75 on |
4739s | the line right now it is going to be |
4741s | final fight territory for the side of |
4742s | Philippines I want to mention this Echo |
4745s | pick here at g-club because remember |
4747s | we've been talking a lot about Echo |
4749s | especially on lighthouse on ilios but on |
4751s | Nepal here Chinese Taipei is getting a |
4754s | lot of value from this Echo pick |
4756s | remember if you want Echo to work then |
4759s | you number one you should have the point |
4760s | first which Chinese Taipei actually did |
4763s | and also the remaining members on the |
4766s | ground should be able to end please win |
4769s | or survive the 45 and with that sustain |
4771s | on the drunk or queen they are actually |
4773s | making all those checkboxes happen so |
4775s | Chinese Taipei making full uh advantage |
4779s | of their compositional strengths here |
4780s | exactly even after the Rampage |
4782s | responded really well with the perfect |
4784s | sounded weird time and Charlie is in the |
4787s | field |
4788s | but again Chinese Taipei in a better |
4790s | position and time is up 100 to zero as |
4795s | here again Philippines could not really |
4797s | hold their ground at all land their feet |
4799s | even inside that zone for not many not |
4802s | long basically a couple of seconds at |
4804s | the very early on and ever since then |
4807s | they were just trying to rotate off the |
4810s | sides of the stairs and it really got |
4812s | not even touch the point yeah so |
4815s | you can see hope here and I just can't |
4818s | phrase the uh Echo pick here enough |
4821s | because hey we've seen multiple times |
4824s | that especially on the teams that are |
4826s | struggling in this group that they have |
4827s | tried to use the echo but have did not |
4830s | get a lot of value out of it and Chinese |
4831s | typing was actually one of those teams |
4833s | they were they were using Echo against |
4835s | Japan they were using Echo against a |
4838s | Korea if I am not mistaken and they have |
4841s | not failed to get any value out of it |
4842s | but now they understand that if they |
4845s | want to get value out of the echo junk |
4848s | okay okay |
4850s | that we do not really see |
4853s | jump in competitive but here we go we do |
4856s | have hope and one coming around the |
4857s | corner with Redux on Cassidy |
4865s | so the mortality field has to be |
4867s | expended so positional Advantage for |
4871s | Philippines of the early fight however |
4873s | uh tomato with that ramacho will be able |
4876s | to be a little bit more flexible in |
4878s | terms of uh strategy and tactics here |
4881s | and a little bit of more possibilities |
4882s | to out maneuver Philippines which they |
4885s | actually do so it is actually Chinese |
4888s | Taipei who is getting on the point first |
4890s | but no actually the Philippines actually |
4892s | means actually yes driving 13 points |
4894s | already and that's uh junkrat down |
4896s | tomato and might be thinking about a few |
4899s | different switches now especially when |
4902s | that Reinhardt is there but on this map |
4904s | here really like a Master Level junk rat |
4908s | like you can make things happen |
4909s | certainly I think the logic here is that |
4912s | they were anticipating the Reinhardt and |
4915s | they wanted to use the junkrat to break |
4917s | the shields very early |
4919s | um I don't think |
4921s | I don't think they're getting much value |
4923s | as much value as they were expecting to |
4926s | and also you can just there it is |
4929s | um I'm sorry to interrupt you uh gcloud |
4931s | but you saw how pogba's shield just got |
4935s | decimated there however Chinese typing |
4937s | does need to yes they are on the point |
4940s | now they they need to be since they're |
4942s | behind on percentage right now they need |
4943s | to be very aware of the objective |
4945s | because last time we have seen Chinese |
4948s | typing when they were struggling early |
4949s | in week one they were winning team |
4951s | fights however they were laid to touch |
4954s | the point and they lost so many valuable |
4956s | percentages that they lost the math yeah |
4959s | there's a shatter and hope actually |
4962s | saved by the field man okay delivers a |
4966s | kill onto my whole thing uh off Target |
4968s | there but still managed to do so using |
4970s | all everything that they actually have |
4972s | here's a tire where is it going finds |
4975s | Lucio only okay so Philippines use all |
4979s | their alts but Chinese Taipei also uses |
4981s | a a lot of their olds only the |
4985s | the pulse bomb remaining and the valley |
4986s | sound barrier upcoming but still a |
4989s | little bit far away because it's 80 so |
4992s | I I think Chinese Taipei might might |
4994s | have wanted to save those ultimates |
4996s | especially the annihilation I don't |
4998s | think tomato was expecting to get |
5000s | focused down that fast but in the end |
5003s | Philippines yes they used a lot of volts |
5005s | to |
5006s | gain access to flip the point back in |
5008s | their favor however 1v1 they are still |
5011s | okay never mind I was about to say that |
5015s | they are in the lead in the alt economy |
5018s | but if they lose the neutral fight like |
5021s | this then |
5023s | yeah as they're in the on the point in |
5026s | the small room to the side as Chinese |
5028s | taipe they actually fought a lot better |
5030s | and a few other things oh here comes |
5034s | for Mercy wow that we have seen slightly |
5038s | not for too long yesterday too I mean |
5040s | yes but usually on Nepal you would |
5043s | expect something like a far-off village |
5045s | for Shrine yeah not Phantom but I |
5050s | I guess it's the logic here is that they |
5054s | don't have a lot of anti-year because |
5056s | romantra is not necessarily anti-air |
5058s | yeah |
5059s | for sure at all so |
5067s | is very low |
5071s | cooking by the field as you see the |
5073s | Laporte is there for Philippines however |
5076s | everyone is down on the side of the |
5078s | Chinese Taipei and it is final fight |
5080s | territory for Chinese Taipei they have |
5082s | to touch and win this team fight if they |
5084s | want to keep uh this map going yeah |
5086s | finally that junkrats go on Hope back on |
5089s | Echo and saying okay we need to touch |
5091s | the point and get this back by nine |
5094s | percent |
5095s | touch the point will there be a |
5098s | follow-up yes they are Chasers |
5102s | Tracer did touch but at the cost of his |
5104s | life and the barrage is available to do |
5108s | a lot of damage and takes out tomato it |
5110s | doesn't look like Chinese Taipei can |
5112s | turn back this one and it is going to be |
5114s | time here on Nepal great Momo could not |
5116s | be on the points that was just a tiny |
5120s | bit late yeah we have one one |
5123s | which is quite rare of a |
5127s | if you do not have that many one ones on |
5129s | control so far I think this is the first |
5130s | one on APK |
5132s | all all the all the control Maps |
5138s | to be right because you're the stats |
5139s | guys I have full trust with you well |
5142s | you're the stats major but I did not |
5144s | graduate I told you it was a minor too |
5148s | well yes unless I am very mistaken which |
5151s | in case I would apologize but I think |
5153s | this is I am pretty sure that this is |
5155s | the first round three of control that |
5157s | we're having in APAC a so this is |
5160s | exciting um it looks like Philippines |
5163s | yes they were a little shaky on Shrine |
5166s | but it looks like they know what they're |
5168s | trying to do |
5169s | and to be honest I think uh Wilkesboro |
5172s | did a lot but there's a lot of more |
5174s | value than I thought it would be Tuesday |
5176s | just picking up kills as without paint |
5179s | no shield no barrier |
5181s | there's actually tomato on Reinhardt too |
5184s | yeah usually from what we've been seeing |
5187s | so far is that Nexus is the usual main |
5190s | tank of this roster and tomato would be |
5192s | the off tank but it doesn't mean that |
5194s | they're a mutually exclusive right now |
5196s | especially in OverWatch 2 and situations |
5199s | like this you need your tank to play and |
5202s | a little bit both categories because |
5204s | theoretically in OverWatch 2 they aren't |
5207s | such a classification such as |
5209s | maintaining off tank but historically |
5212s | you would expect that tomato have less |
5215s | practice on the Reinhardt we'll see how |
5217s | it goes though |
5218s | do you want still pair that with the |
5220s | mercy |
5222s | and your Chinese Taipei trying to stay |
5224s | in an angle where they're not targeted |
5226s | by that pharaoh |
5228s | exactly so |
5230s | we go again with the theoretics here yes |
5233s | the Pharaoh the echo is good however |
5236s | it's gone it is effective once you have |
5238s | control of the point and you're trying |
5240s | to deny access for LP opponent to the |
5243s | point it's not as effective if the |
5245s | opponent already has access to the point |
5247s | and you have to be the one trying to |
5249s | retake it and also unlike uh the unlike |
5253s | round one where drunker Queen was uh was |
5257s | the source of a lot of sustain even in a |
5260s | 4v5 situation it is going to be Orion so |
5262s | the back line is going to be have to |
5264s | very very aware to keep Pokemon alive if |
5267s | they want uh what for our Pharmacy to |
5271s | get a lot of value |
5273s | actually |
5276s | staying with hope and there's that wall |
5278s | I'll get under a lot of pressure but |
5280s | what getting a lot of value from that |
5283s | barrage |
5284s | three kills better training for your |
5285s | Philippines again only 26 but this is a |
5288s | pretty good fight with just you know |
5290s | it's just one and was there also an |
5292s | earth shatter it seems like from Puck |
5294s | but yes so it was a amplification Matrix |
5297s | from John Lee it was also a shower from |
5300s | Pogba and it was a barrage from what so |
5303s | they used a lot of ultimates here I |
5305s | think they are going to even out the uh |
5307s | Point percentages here however Chinese |
5309s | Taipei if everything goes their way it |
5312s | will be an expected Fight Win for them |
5314s | there is that's a Metro wall there I |
5319s | don't think they need to use any more |
5321s | ultimates at for this current fight and |
5324s | okay casual Reinhardt passing by almost |
5327s | almost passed but did not manage to cool |
5330s | all the way |
5331s | oh Philippines they had to gather a few |
5333s | more wolves and they were separated and |
5335s | this time Chinese Taipei we're just |
5338s | using the photon |
5340s | and because since Chinese happy only use |
5344s | one ultimate they are not giving they |
5346s | didn't give uh the turn away totally to |
5349s | the Philippines and with the neutral |
5352s | Fight Win I fight they yet another |
5355s | chance |
5356s | and this shatter is going to be very |
5358s | important for the side of Chinese Taipei |
5360s | because Pogba is far far far away from |
5363s | his own chatter and if Chinese Taipei |
5366s | gets to profit from the shatter it's |
5369s | going to be map one for them because |
5370s | it's already at 96 it's going to be |
5373s | about the barrage look almost ready to |
5375s | go it's locked now |
5377s | has changed my face okay there it is |
5385s | yeah oh wow |
5388s | hey guys welcome back as I was frozen |
5392s | after that moment uh rocket hit me |
5395s | yes that rock you got hit by the barrage |
5400s | uh sometimes the game does end in that |
5402s | fashion |
5404s | I think it was a good meanwhile to deny |
5406s | I think um usually one side right yeah |
5408s | usually when players touch then you |
5411s | usually have like a order so hey I'm |
5414s | gonna Touch first and if I die or if I |
5415s | have if I'm very low I'm gonna go out or |
5417s | at least try to go out and then the |
5420s | another member touch they have an |
5422s | internal order I think once once that |
5425s | first or like player is denied access to |
5429s | the point then they the second player |
5432s | has to react really quickly in order to |
5434s | just because it's not as planned but I |
5437s | don't think that reaction was there so a |
5439s | good wall on the side of Chinese Taipei |
5441s | and yes they did give up uh sanctum |
5445s | um it was a little bit sloppy it wasn't |
5447s | clean we had our first round three of uh |
5450s | Apec qualifiers but hey |
5453s | um Chinese type a one on top and they're |
5455s | already at Match Point yeah they still |
5456s | got still got plus one which is what |
5458s | they wanted probably one step Plus two |
5460s | out of this matchup as if we go back to |
5463s | the control we had uh we had our first |
5465s | uh junkrat which actually makes sense |
5467s | some of the junkrats actually using the |
5469s | mind you can actually throw the |
5470s | Reinhardt off the ground and look for |
5472s | the kill while that's happening that |
5474s | does makes it did make sense in theory |
5476s | but there are lots of other dps's that |
5480s | can be better and when you're thinking |
5483s | about like the team Synergy or junkrat |
5484s | oftentimes because you can't exactly hit |
5487s | the right target at the moment you want |
5489s | to focus uh it's a lot of people say |
5492s | it's he's not really the one for |
5494s | competitive hey tell that to Jake |
5496s | complain |
5504s | so I'm not gonna lie I mean I understand |
5506s | the concept I agree that it's not |
5509s | necessarily the best hero to play |
5511s | um but I do understand the concept you |
5514s | know that the opponent is going with |
5515s | their own heart they want to break |
5516s | Shields and especially if you want to go |
5518s | with Ryan I guess maybe if you want to |
5521s | go with the Orion mirror then having |
5523s | that Shield unavailable for your |
5525s | opponent is going to be like a miles |
5527s | miles ahead making your rhino head yeah |
5530s | it's okay even if you don't break the |
5532s | shield you can actually just Bounce Off |
5533s | the Wall right behind it's actually a |
5535s | really good map to actually just bounce |
5536s | uh bounce your damage off the wall and |
5539s | just hit the back line of course you |
5541s | can't if you can hit it all the time |
5543s | you're going to get a kill uh but even |
5545s | if you can't you're still chipping in |
5547s | some damage so there were a lot of |
5548s | reasons for that junkrat yeah and for |
5550s | the side of Chinese Taipei I think this |
5552s | means a lot because yes although rounds |
5555s | don't count I think as unless I am |
5557s | mistaken |
5559s | um they still got that map when which is |
5561s | really important because for them |
5562s | especially if they want to qualify here |
5564s | if they want to set up for qualification |
5566s | here map differentials is going to |
5568s | luckily going to be very very key for |
5571s | the side of Chinese Taipei they need all |
5573s | the maps that they need in order for |
5575s | them to compete with Hong Kong for that |
5576s | third place qualifier Place yeah |
5578s | certainly as Philippines actually taking |
5580s | taking one off uh from from Nepal I |
5583s | think that should have gave them a lot a |
5585s | lot more chances since saying okay we |
5587s | can actually uh compete uh Redux worked |
5590s | they had some promising signs as uh so |
5594s | far there were some really good Fair |
5596s | moment I think depending on the map |
5598s | maybe they will try to contest but it |
5600s | was usually only on control where they |
5602s | actually had Fair mercy and sometimes |
5604s | they changed back into their own Echo |
5607s | it's another option if they want to if |
5610s | they want to choose into one of those |
5612s | hybrid Maps I think that's totally |
5613s | possible but it's it's up to them as we |
5616s | have seen some |
5620s | I was going to say just no circuit |
5626s | shambali is also like to be fair |
5629s | shambali is a map that spawn camping is |
5631s | a lot easier than |
5633s | circuit Royale so unless you're going to |
5636s | get the odds of South Korea I think |
5637s | shambali is an okay choice |
5640s | so Philippines for the for in case it's |
5643s | the first time for you watching this is |
5645s | a first to two and so that means that |
5649s | the loser of map one gets to choose not |
5651s | only the map but also the map type so it |
5655s | is uh the Philippines choice of map and |
5658s | it will be shambali and that is an |
5660s | escort map so it's uh maybe I'm |
5663s | expecting something like a ramatra here |
5666s | maybe I think rawatra makes a lot of |
5668s | sense if you want to run the Reinhardt |
5672s | Rush that's also viable |
5674s | but we'll see how it goes I I from |
5677s | seeing that Chinese Cafe doesn't have uh |
5679s | tomato sub'd out I think they're going |
5681s | definitely going with their um Ram rush |
5683s | I think yeah still no uh Nexus coming |
5686s | out from Chinese Taipei today yeah I |
5688s | mean one because since it's a Net score |
5691s | map a lot of usually on escort Maps off |
5693s | tanks usually take the floor and this is |
5696s | no different and romantra is in |
5699s | relatively near hero so sometimes the |
5701s | traditional main tank |
5703s | um plays for Macho sometimes the often |
5704s | plays or matcha but in this case it |
5706s | looks like tomato is going to be the |
5708s | main ramacha player for Chinese Taipei I |
5711s | looking at their positioning here I |
5713s | don't think they're necessarily going to |
5714s | go with the |
5716s | spawn Camp Strat here yep and light is |
5719s | actually hidden uh here what what yeah |
5721s | the one playing a lot more hitscan or |
5725s | Chinese type B and snow did go uh hope |
5728s | Ashley did go out |
5731s | so let's see the starting fight here as |
5734s | still keeping that fire Mercy strong for |
5737s | Philippines okay it worked |
5738s | not not that bad we did not go into the |
5741s | point but still in terms of damage and |
5743s | what impact we actually had against |
5745s | Chinese Taipei okay let's keep this up I |
5747s | think that's a line of thought that |
5748s | Philippines has |
5751s | yes I think Philippines did kind of |
5753s | little the profit for the pharmacy I |
5755s | don't necessarily think that this is uh |
5758s | the best map to play Pharmacy but again |
5762s | at the same Theory it goes if you want |
5764s | to run the pharmacy that means you have |
5766s | only three members on the ground then |
5769s | either you have to do so much damage |
5771s | that it doesn't that the number of |
5773s | dynamic disadvantage doesn't matter on |
5775s | the ground or that your horse is on the |
5777s | ground are able to survive a3v5 it looks |
5781s | like |
5782s | so a trade is okay but they are losing |
5786s | ground so it's now a 2v4 which is |
5789s | actually more oh wait okay gotta kill on |
5792s | the lights the book was still in the air |
5794s | trying to Target on that Cassidy okay I |
5797s | have it around the corner I wasn't able |
5798s | to see that really clearly but it looks |
5800s | like Ferrar did apply enough pressure |
5803s | for them to win on the ground fight so |
5805s | okay never mind because what is making |
5809s | this Pharmacy work and they're already |
5811s | approaching barrage so if the time it |
5814s | correctly and position correctly this |
5816s | far might buy Philippines another turn |
5819s | yeah actually uh punklet was getting |
5821s | healed really well from John Lee |
5823s | actually was able to survive for long |
5825s | enough time for a walk to chip in that |
5827s | much damage I could see the HP ball |
5830s | going back down and up down enough for |
5833s | light a couple of times so that looks |
5836s | better has been on light for the last |
5839s | time okay knows that Philippines |
5842s | they are pulling the trigger first with |
5844s | that Annihilation good alt usage from |
5847s | Chinese Fab know that they have less |
5849s | ultimates and they want to pull the |
5850s | trigger now so they finally |
5853s | um they finally stabilize things and |
5855s | although Philippines they do have five |
5857s | vaults Chinese Taipei did stall a little |
5860s | bit of time which they need desperately |
5862s | here well it's still in the air trying |
5865s | to go all the way to the side and harass |
5868s | the back line of Chinese Taipei as |
5870s | they're struggling to defend the right |
5872s | target here as Philippines actually |
5874s | holding a pretty good ground so here's |
5876s | the inish position from Remo with the |
5878s | sound barrier |
5879s | where is that |
5881s | garage but it was so far away that it |
5885s | only took out |
5887s | the immortality feel however |
5890s | it penetrate better trade for the |
5891s | Philippines actually using a lot more |
5894s | yeah from the back line was able to |
5896s | trade better |
5897s | yes trades better but they also used a |
5900s | lot more alts they use they have five |
5901s | ultimates in their bank and they used |
5904s | four so I think Chinese Taipei was like |
5907s | I mean they used a lot of volts this is |
5909s | the fight we're gonna be losing but |
5911s | still Philippines they kept pointing and |
5914s | they they got what they came for |
5917s | as long as they still have one more left |
5919s | which is the important Dragon strike |
5921s | okay |
5922s | we've been seeing a lot of dragon strike |
5924s | kills like surprisingly from uh the |
5928s | World Cup qualifiers it's usually for |
5930s | just to space them out from the from the |
5932s | payload exactly oh here's a push from |
5934s | Tiny state pay they're going in all the |
5936s | way pushing Philippines trapping them in |
5938s | the wall is that Dragon trick I don't |
5940s | think it finds anyone but wow what a |
5943s | punch from tomato there and everyone is |
5946s | oh and headshot from lights |
5949s | and last one in the air brought down |
5952s | Mercy gone too so team white yeah good |
5954s | staggered kill on Jenna from Raymond |
5956s | there so Chinese Taipei has to win a |
5958s | little bit I know actually Philippines |
5959s | has to the way with a little bit more |
5960s | and that means less time on the time |
5963s | bank and Chinese Taipei have key |
5966s | ultimates coming up they have the |
5967s | overclock they have the annihilation so |
5970s | it is going to be a question of hey do |
5972s | they know how much uh how much all |
5975s | charge what has okay what already has |
5977s | the barrage so it's going to be a fight |
5979s | of whether Chinese Taipei will be |
5981s | pulling the trigger first or will |
5982s | Philippines just be firing the brush |
5984s | first yeah man also Redux on that Hanzo |
5987s | has been having some pretty good uh |
5989s | headshots dealing with the back line |
5991s | also sometimes a DPS line of pennies |
5993s | type hey so if those shots continue to |
5995s | land oh hold on |
6006s | uh yeah I think that barrage could have |
6010s | done a lot more damage if snow didn't |
6012s | just headshot walk there so good |
6015s | awareness from snow and good Target |
6017s | priority from the Chinese Taipei team |
6020s | and |
6022s | suddenly all of a sudden this is going |
6024s | to be a very awkward situation for the |
6026s | Philippines because yes yes they will |
6029s | have the Nano up very soon but if |
6032s | Chinese Taipei finds that window before |
6034s | key ultimates pop up for Philippines it |
6037s | is going to be almost Last by territory |
6039s | for Philippines yeah exactly that's why |
6040s | I think they're Philippines right now of |
6042s | course bears in the air but a lot of |
6045s | pressure for redox the opening Kill from |
6047s | Hanzo will be one of the greatest |
6050s | four Philippines because on this uphill |
6052s | choke point it can be really hard |
6055s | okay focused again picked up The Kill by |
6058s | Lucio light picking up more the |
6060s | backlines gone |
6061s | trying to contest actually get grabs |
6064s | viewed walk doing a lot even through the |
6067s | fields |
6069s | let's look at the targeting those pushes |
6072s | but I like the idea from Chinese Taipei |
6074s | they know that key ultimates is coming |
6076s | out from the side of Philippines they |
6078s | want to stall as much time as they want |
6080s | so they were on a forward defense so now |
6083s | they even though they lost that fight |
6085s | over there they still have time for at |
6087s | least one or two more fights this is |
6089s | what they wanted and even though if this |
6091s | fight for Chinese Taipei for the Chinese |
6094s | if they want to beat out as much |
6096s | ultimates as they want so there are two |
6098s | ultimates here for three ultimates for |
6101s | the side of Philippines yes they will be |
6103s | it's not there is there but it's already |
6104s | too late they lost us Never Their |
6106s | members uh no Ramada in this fight too |
6108s | Philippines who have the dragon strike |
6110s | and this payload is pushing |
6114s | no time but it's going to cap okay I |
6117s | think the idea from Chinese Taipei was |
6119s | to hey we wanted for we want to defend a |
6122s | little bit more forward and then we can |
6124s | lose one or two fights and then we can |
6126s | we can have them use all their ultimates |
6129s | and then we can fight the lat at the |
6131s | very last to contest with our alts and |
6133s | them they're also depleted however yes |
6136s | the Ikea was good but I think uh |
6138s | Philippines did a good job of managing |
6141s | the payload so that so by the time they |
6143s | won the second team fight the the |
6146s | payload was in a position to already cap |
6148s | so good good thinking on Chinese Taipei |
6152s | but also good execution on the outside |
6154s | of Philippines yeah but again starting |
6155s | with that Hanzo kill onto snow there was |
6158s | no May to start off or change it was if |
6160s | I beat four and still Philippines they |
6162s | knew that they have no time they had to |
6164s | go for that second point so pushed all |
6167s | the Hues all the ultimates as long as |
6169s | you got what you wanted I think that's |
6171s | okay better now to use it than waste |
6174s | later |
6177s | with 30 seconds left on they will be |
6180s | looking for their opportunity to wipe |
6183s | the team because a team wipe at this |
6186s | stage of the game means that it's going |
6187s | to be at least a desperation touch or |
6189s | even not even a touch opportunity for |
6192s | the size of Philippines they have two |
6194s | alternate things at any time is the time |
6196s | to use the ultimates this is going to be |
6198s | now less than 10 seconds but Philippines |
6201s | they're dropping one by one can they |
6203s | even touch oh the response pretty far |
6206s | and I think the final member down has |
6208s | been gone for a while so that's first |
6211s | round complete with two points |
6215s | um I think the Philippines will be I |
6218s | don't think they will be as sad ecstatic |
6220s | for that push but I think they'll still |
6222s | feel pretty good about that because they |
6225s | went pretty far they count two full |
6227s | points and they were about halfway up to |
6230s | point C so and chabali is if defended |
6234s | correctly can be a very tricky map like |
6237s | to penetrate the defenses so I think |
6240s | they'll be happy the pharah did get a |
6243s | lot of value from walked I walked was |
6245s | very very very impressive on the pharah |
6247s | in general with the mercy as well |
6250s | Chinese Taipei they had the right ideas |
6252s | they were a little bit lacking on the |
6253s | execution so we'll see how Chinese |
6255s | taipei's |
6256s | uh attack goes because they still have a |
6259s | chance to win this map if they full push |
6261s | if a full cap until Point C then they |
6265s | win so yeah if they go exactly the same |
6268s | of course after the second point but |
6271s | first half the Philippines actually |
6273s | looked really well coordinated the DPS |
6275s | they were picking up kills because they |
6278s | were totally separated and once in the |
6279s | air once in the ground Han so usually |
6281s | just runs away from any type of those |
6283s | isolation and Pumba who we have been |
6286s | criticizing a lot through the first week |
6288s | has been sustaining so well on that |
6291s | ramatra I think that was actually the |
6293s | one of the key points and you say pay |
6294s | they're focusing on him so many times |
6296s | but he was not brought down in time he |
6299s | did a lot of potential and the Synergy |
6301s | for those in the air to actually grab |
6303s | the kill exactly so a lot of individual |
6305s | Improvement for the side of [ __ ] but I |
6307s | mean I just can't phrase them enough |
6309s | because we've like Visage left we've |
6312s | been pointing out but as one of the weak |
6313s | links of the of Team Philippines however |
6316s | he was very solid and did his duty as |
6319s | tank and if you look at the Philippines |
6321s | right now they are going with the ram I |
6323s | don't I wouldn't I wouldn't want to call |
6324s | this rush and it's just a ram |
6326s | composition with the Vera and the Hanzo |
6329s | they didn't go for a spawn Camp so it |
6333s | looks like they wanted to come here at |
6334s | this corner and it was close shout out |
6337s | to tomato |
6343s | be careful picking through those windows |
6345s | a lot of targets |
6347s | also interesting interesting choice of |
6350s | composition by Chinese Cafe they are |
6352s | opting to go with the echo which is |
6354s | generally known as a good pick against |
6356s | zafara but however Chinese Taipei does |
6359s | not have that mercy and Philippines has |
6362s | the mercy sustained for the pocket for |
6364s | pocketing Farah so it'll be a little bit |
6366s | of a difficult task to take out pharah |
6370s | just with the echo of course Echo can do |
6374s | a lot of work but as you mentioned |
6376s | without the mercy not as much as we all |
6379s | know it |
6380s | there's something ready with that Nano |
6384s | somebody needs to use it on that remote |
6386s | if there's if there's a challenge |
6389s | okay Chinese |
6393s | duplicate however sleep denies most of |
6396s | the time here so good sleep by Charlie |
6398s | Charlie gets taken out though |
6400s | after the Nano they're taking the |
6403s | opponent 10 Tomatoes gone so I have to |
6405s | worry about the DPS line Landing slime |
6407s | still healthy |
6408s | deer along with the snow fall spot |
6411s | misses |
6413s | so no further kill but the payload is |
6416s | still being pushed |
6417s | yeah so right now I think a lot of the |
6420s | Chinese |
6421s | oh nice shot there |
6424s | he knows his Hanzo has been getting a |
6426s | lot of those kills onto Tracer which is |
6428s | one of the harder targets yeah a lot of |
6431s | the so Hunters because it's a |
6434s | projectile and it's not like necessarily |
6436s | like the fastest protocol in the world |
6438s | it's very hard to register those |
6441s | headshots |
6443s | against guns and those future technical |
6447s | weapons and also if you can land the |
6450s | right shot you can actually do well |
6452s | there's that strike okay we walked |
6454s | taking out flight and then also the |
6456s | branch taking out no it was very far |
6460s | away so I didn't thought it would be a |
6463s | lot of value there but however it's |
6464s | Philippines do their job very very |
6467s | professionally and okay Chinese Taipei |
6471s | have La has a little bit more than one |
6473s | minute to cap point a wow Philippines |
6477s | here |
6478s | at that corner if you have the dragons |
6480s | like uh near that payload and a barrage |
6482s | from the other side come on unless |
6485s | you're in the building you can't really |
6486s | escape from that damage okay pretty good |
6489s | teamwork from Philippines so far can you |
6492s | say hey you need to get further about |
6493s | less than a minute |
6495s | so this is probably going to be their |
6497s | best opportunity because they have the |
6499s | ultimates they have the Rampage they |
6500s | have the sound barrier if they |
6504s | of course they don't want to use wow |
6506s | that's big |
6508s | all right will they be pushed the |
6510s | Philippines |
6511s | yes what but the entirety of the GPS |
6515s | lineup of Chinese |
6517s | wiped out and I think Tomatoes Rampage |
6521s | only hit buckby about three Cactus 15 |
6523s | seconds |
6527s | snow is there so maybe snow is there to |
6530s | touch however |
6531s | yeah the Rampage got no value because |
6533s | not many on the ground |
6536s | two seconds out very early on from Mali |
6539s | pulse bomb goes wide and Pokemon Redux |
6541s | Falls okay this is a good start for |
6544s | Chinese Pepe it looks like they will be |
6546s | able to cap point a unless there are |
6549s | some individual heroics here |
6552s | okay that's the team wipe now finally |
6555s | with zero seconds Chinese Taipei will |
6558s | get the first okay we'll get to that |
6560s | first point and that was close though |
6564s | yeah size of probably size of relief |
6566s | from the side of Chinese Taipei uh the |
6570s | the Rampage from tomato didn't well yes |
6574s | it did hit and in the end Pokemon fall |
6576s | because of that felt because of that but |
6578s | it wasn't of immense value and then |
6580s | after that Philippines had good Target |
6583s | acquisition and focus on the DPS lineup |
6585s | of Chinese type A they beat so Chinese |
6588s | typing lack the Firepower but |
6591s | good touch and good bounce back from |
6594s | Chinese Taipei and Philippines they |
6597s | still have some molds so early Nano |
6599s | combat but the focus is on Redux almost |
6602s | going downstairs arrives |
6605s | comes the light tanzo |
6609s | and taking down Charlie and redox and |
6613s | look it's going full insane mode and |
6617s | that Echo well Alfonso of light actually |
6620s | grabbing three kills and bring out those |
6622s | three dragon strike on his own now this |
6624s | payload is on the highway about to yeah |
6627s | this hill |
6628s | was supposed to be one of the harder |
6631s | points and I don't think that space |
6634s | Philippines keep touch okay yeah they |
6636s | are going to uh C point B |
6639s | Philippines do have some old swords uh |
6643s | remarkably the annihilation from Puck |
6645s | butt and Chinese Taipei doesn't have a |
6648s | lot of defensive measures however |
6649s | Chinese Taipei also has offensive |
6651s | measures of their own for example they |
6653s | can pop the katsuna rush and |
6655s | Rampage first and Philippines don't have |
6659s | any defensive measures either so it's |
6660s | going to be a fight of whoever gets that |
6662s | angle for aggression first and pushes |
6664s | that trigger because there's a rampage |
6670s | is very very close to completion trying |
6673s | to type a name everyone now in |
6675s | Philippines okay what this is the queen |
6679s | but can't believe he's alone okay try to |
6682s | bring back home okay they're actually |
6685s | confessing this they came back really |
6686s | early |
6694s | they survive no tomato takes down mercy |
6697s | and this might be it |
6700s | is going to be it two meters left and |
6703s | that is it and Chinese Taipei keep their |
6705s | hopes alive for qualification 2-0 win |
6708s | for type Chinese Taipei 2-0 win but it |
6711s | was a close closer win than we thought |
6713s | Philippines really gave them a big |
6716s | Challenge on both the control Nepal and |
6718s | also shambali here uh of course it's a |
6722s | 2-0 on um on paperwork we're going to be |
6724s | writing down as a result but Philippines |
6728s | a I think they actually had one of the |
6731s | best match in the qualifier so far |
6733s | exactly um yes Chinese Taipei they got |
6735s | what they wanted they got the 2-0 win |
6737s | they got the plus two map differentials |
6740s | and the win that they desperately need |
6741s | for the qualifi uh for the qualification |
6743s | of this group however Philippines I've |
6746s | been mentioning this time and time and |
6748s | over again they have been improving a |
6750s | lot |
6751s | um yes they did fall they managed to |
6753s | take their first round |
6755s | um because I think this is their first |
6757s | round win of Philippines in the entire |
6759s | tournament and I think they can be proud |
6761s | of themselves because a lot of the |
6762s | issues that we've been addressing as |
6764s | their problems have been are at least |
6766s | weak I wouldn't say solved but at least |
6769s | we can see that they're being worked on |
6771s | and we've seen a lot of progress for |
6773s | example their health usage their alt |
6774s | discipline has gone a lot lot nearer |
6777s | than |
6778s | um the disorganized chaos that we've |
6780s | been seeing in the week one also Target |
6782s | acquisition Target Focus which is I |
6785s | can't stress enough in professional |
6787s | level gameplay because yes you may be |
6789s | mechanically good you may be winning |
6791s | these 1v1s however if you want to win as |
6793s | a team you need to focus on what kind of |
6795s | targets are your priority you need to |
6798s | have an entire checklist of what hey |
6800s | we're playing this comp they're playing |
6801s | this that comp if this comp wants to win |
6804s | against that comp you have to do this |
6806s | this this this there are checklist of |
6808s | things that you need to do if you want |
6809s | to win and it looks like Philippines has |
6812s | a hold of what that checklist looked |
6814s | like and they're working towards |
6815s | checking them out yeah exactly if you |
6816s | get that many compliments from unknown |
6818s | you're certainly on the right track and |
6820s | that's how far as I know because I don't |
6822s | get a compliments from this guy not much |
6825s | as I was also very impressed this seemed |
6828s | to be the comp that works really well |
6830s | for Philippines with this roster and on |
6833s | the map it actually worked really well |
6834s | oftentimes it seemed like a Chinese |
6836s | Taipei they had better moments so there |
6839s | were lots of great great defensive |
6841s | moments but uh one headshot from hanza |
6843s | One Barrage from the fair Mercy in the |
6846s | Philippines they kept on pushing pushing |
6847s | pushing almost got to the third point |
6849s | was not really close and the second half |
6852s | oh it was close there were moments where |
6854s | Chinese Taipei de crap isn't stopped |
6856s | they actually had no time for that first |
6858s | point yeah they might have uh one fight |
6861s | if one fight went wrong for the side of |
6862s | Chinese Taipei they would have been full |
6864s | held and we might have gone to a map |
6866s | three but who knows but again even |
6869s | through through those difficult |
6870s | circumstances Chinese Taipei did keep |
6872s | their composure to keep kept their cool |
6874s | and they also did a lot better than week |
6877s | one well week one is a little bit unfair |
6879s | to them was a little bit too harsh for |
6881s | them because their first two opponents |
6883s | were Korean Japan yeah that's right |
6885s | still Chinese Taipei they are looking |
6887s | like why they are still alive in that |
6890s | contention for a call qualifying and |
6893s | they look pretty good still there are |
6896s | chances for Chinese Taipei with that 2-0 |
6898s | victory for tomorrow I think that's |
6900s | going to be the big match against Hong |
6902s | Kong which that we have to talk about |
6904s | because the third match we have for |
6905s | tonight is going to be Japan versus Hong |
6907s | Kong when we come back we'll have that |
6908s | match |
6919s | Donald Trump |
6952s | thank you |
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7424s | thank you |
7427s | and welcome back everyone to OverWatch |
7429s | World Cup qualifiers APAC group hey with |
7433s | G clef and I'm known here as we are |
7436s | going into the final match of the night |
7438s | is going to be Japan versus Hong Kong |
7440s | the hype match of the day what do you |
7443s | think is going to happen and what's your |
7446s | prediction who's going to win on this |
7447s | one well Japan versus Hong Kong |
7450s | um well if I jump straight into the |
7451s | predictions I do think that Japan will |
7453s | be the favorites to come into this one I |
7455s | just have to give Japan the credit they |
7457s | deserve because currently they are |
7459s | undefeated so far and undefeated for a |
7462s | reason they have been doing very well |
7463s | not just um they have been doing all |
7466s | their compositions very well they have |
7467s | their execution not only just their comp |
7469s | selection but also their execution has |
7472s | been very on point we have been seeing |
7474s | them being very good as team verrell |
7477s | which the um entire team Japan is |
7480s | consistent of they have been doing very |
7481s | well in contenders Apex spring and |
7484s | summer and well yes Hong Kong is a very |
7487s | or it's there are a team that has a |
7490s | talent there and there are getting |
7491s | better as the weeks come by however I |
7493s | think Japan's experience and cohesion as |
7495s | a team that have been staying together |
7496s | for almost a full year now I think will |
7498s | be the defense maker here I do have to |
7502s | emphasize that this map this match is |
7503s | going to be very very important for the |
7505s | side of Hong Kong though because Japan |
7507s | already clinched their qualification |
7509s | status for the group stages however |
7511s | because Chinese Taipei won the previous |
7513s | match just before the pressure is now on |
7517s | to Hong Kong because if they lose it's |
7519s | going to be a very very difficult |
7521s | situation for Hong Kong now yeah because |
7524s | if uh because Chinese Taipei they |
7526s | basically got 2-2 now which brings up |
7529s | Hong Kong with 2-1 after losing this |
7532s | match against Japan that will tie up |
7534s | things of course we have to talk about |
7536s | the map differential but that's again a |
7539s | 2-2 and they have a match against each |
7541s | other yes that's going to be the decider |
7543s | So in theory if Hong Kong loses to Japan |
7546s | Hong Kong will be be forced into a |
7548s | situation where they have to absolutely |
7550s | win against Chinese Taipei yes I mean if |
7553s | they if they want if you if you want to |
7556s | like put it that way like hey then Hong |
7559s | Kong maybe is a stronger team than |
7560s | Chinese type hey why don't they when it |
7562s | anything can happen on that day and |
7564s | looking at how at looking at the |
7567s | momentum Chinese Taipei is building so |
7569s | far I think Chinese type A is going to |
7571s | be a very very scary opposition in the |
7574s | eyes of Hong Kong they want they |
7576s | definitely want to win today and come |
7579s | into tomorrow very very comfortably yeah |
7581s | for sure as they would love to I'm |
7584s | talking Hong Kong here as they would |
7585s | love to bring down Japan to have a |
7588s | better chance of actually playing uh |
7590s | having an easier time playing against |
7592s | Chinese Taipei tomorrow or even before |
7594s | that of course they have to fight right |
7596s | now and it's going to be a one-hard |
7599s | match for Hong Kong because Japan it |
7601s | seems like from Japan actually as it |
7604s | goes through the tournament they're |
7605s | actually fighting stronger teams one |
7607s | after another now they have to find Hong |
7610s | Kong today and the day after on the last |
7612s | day Japan with this roster they have to |
7615s | play South Korea so this they have to |
7618s | show everything here if not uh maybe |
7621s | they'll I don't think there's room to |
7624s | really keep every anything in their |
7626s | sleeves no they don't and if you look at |
7628s | this roster this roster has been playing |
7630s | 14 Japan for the entirety of the |
7632s | qualifiers so far Miko cookie at the DPS |
7635s | Royal KSG at the tank mint and Cloud at |
7638s | the support role so mihawk and Plankton |
7641s | has not featured yet for Japan maybe |
7643s | today is going to be their chance to |
7645s | feature later on today and Hong Kong we |
7648s | have shallian kurumi at the DPS roll r3k |
7650s | on the tank mango Giant and am crazy so |
7653s | this is this is what we've been |
7654s | expecting for Hong Kong yes they have |
7656s | been showing different iterations of |
7658s | this roster however this is in my |
7661s | opinion the strongest roster that Hong |
7663s | Kong Can field and they're here |
7665s | for the win |
7667s | they have to grab the win if you do have |
7669s | crew me on that Widow has not been |
7672s | showing much Widow but do you have to |
7675s | pinpoint as remember last week as they |
7678s | did lose against uh South Korea 2-0 that |
7681s | was last Sunday Japan and Hong Kong did |
7684s | not play yesterday so it seems like |
7685s | forever that they actually played on |
7687s | stage uh but there were a lot of moments |
7689s | were even before r3k was focused where |
7692s | krumi was brought down before the team |
7693s | fight was sniped by Hanzo and Hong Kong |
7696s | just did not match in numbers before |
7698s | they actually had a clash of the team |
7701s | fight and that just could not happen |
7703s | against a team like Japan today exactly |
7706s | so Hong Kong was displaying similar like |
7708s | weaknesses to some of the other |
7710s | struggling teams in this group they were |
7713s | a little bit too eager they they were |
7716s | getting picked out one by one even as |
7718s | they were regrouping and so that kind of |
7720s | delayed them even further so even in a |
7722s | situation where they had the old |
7724s | Advantage they gave the opposition |
7726s | enough time for them to follow up on the |
7728s | old charges and then after that it's |
7730s | going to be a totally neutral fight with |
7731s | the alt with the same amount of |
7733s | ultimates and with the power against the |
7735s | power against the team with a power |
7737s | level like Japan and or Korea then |
7739s | that's going to be in a pillow fight for |
7740s | you so you want to have as much |
7741s | Advantage as you absolutely want and our |
7744s | first round is going to be lighthouse |
7747s | okay so this kind of opens up |
7750s | possibilities for Flyers like cookie is |
7752s | hovering and retracting right now |
7754s | however Echo we've seen a lot of echo |
7756s | here on this map right also a little bit |
7758s | of Diva and the ash which I think no |
7762s | team uh neither of the team are going to |
7765s | go for or surprisingly yeah no Anna from |
7768s | the back line either so it seems like |
7770s | that A Team actually wants to be |
7773s | grabbing that the top floor |
7776s | near the control point they actually |
7778s | wants to |
7779s | of course after the Skirmish here yeah |
7782s | so none of the teams like he's mentioned |
7784s | G clef are one they're they're not |
7786s | putting much priority on The High Ground |
7787s | Control like some of the other uh teams |
7791s | playing on Lighthouse however both teams |
7794s | are putting 100 priority on this ground |
7798s | fight and positional advantage to Japan |
7801s | either with that |
7803s | um I think the out of maneuvered I'll |
7805s | call a little bit Great Wall there is |
7808s | only r3k and this is going to be numbers |
7810s | Advantage for Japan |
7812s | Hong Kong has to reset yeah even for the |
7815s | wall I mean that Circle Queen was pretty |
7817s | much zero HP that you should fight lust |
7820s | of rotations slightly faster for Japan |
7822s | yeah so I'm calling now switching |
7824s | everything among Dai on the best hero |
7827s | and Anna Charlie and going on yeah which |
7831s | I don't think we've seen too many well I |
7833s | mean pharah is in theory very similar to |
7835s | Echo in this and this map specifically |
7839s | on Lighthouse Court but I it leaves a |
7842s | lot to be desired right now because I've |
7844s | been talking about Flyers all day today |
7846s | and the main point about Flyers is |
7848s | number one you have to either do enough |
7850s | damage or harassment enough that your |
7853s | ground forces even without numbers and |
7855s | disadvantages can do a lot of work or |
7857s | okay your team already has control at |
7860s | the point of which they don't however |
7862s | shaolan is having an early barrage here |
7865s | so maybe this is something that Hong |
7867s | Kong can work with yeah with four |
7869s | lessons out already Hong Kong the |
7871s | opposition here is Shanley from the side |
7892s | only two members okay this fight is |
7895s | getting very extended here so Hong Kong |
7897s | absolutely has to win which they do have |
7900s | however I thought they could actually |
7902s | win that 3v4 |
7905s | well I mean I'm not invested in that |
7907s | fight too and maybe it was worth it in a |
7909s | sense that they were gonna swap the |
7911s | compositions away because they wanted to |
7912s | they figured out that Hong Kong was |
7914s | going with the uh flyers and as you can |
7917s | see KSG is going with the diva and then |
7919s | the double tankers so maybe they think |
7921s | that KSG is Diva and clouds Anna is |
7924s | going to be enough to suppress the |
7926s | aerial presence of Hong Kong so I mean |
7929s | if they're going to if they were going |
7931s | to change compositions anyway so I |
7933s | understand this um use they all use it |
7936s | from the last flight and they already |
7938s | have 82 on the board so they do have |
7941s | time for another bad one or two bad |
7945s | fights |
7946s | but of course they want to win every |
7948s | fight so yeah catches Tracer there with |
7950s | the Nano Doom fish and Hong Kong as they |
7953s | know already okay they control the air |
7956s | and also a lot of positions when they go |
7958s | in it'll be all together or nothing so I |
7961s | think doomfist there's a still there's |
7963s | still argument to be made on that oh |
7967s | from cookie so that denied the Glide so |
7974s | denies abilities for the hero for like |
7978s | 1.5 seconds if I'm not mistaken and that |
7981s | was enough for shaolan to drop and just |
7984s | fall there and if you fall there you |
7987s | can't even res so that was very very |
7990s | clever play from Japan and cookie now |
7992s | has yeah |
7994s | yeah with that EMP they just want a |
7996s | secure us through Ruby is |
7999s | trying to survive but that will be it |
8001s | Japan faking the first 102 56. well |
8005s | that's I mean I don't want to give out |
8007s | all the credit to cookie there like that |
8009s | kill all the power was was very very |
8012s | important because pharah was 96 on brush |
8016s | even before even after that death so if |
8020s | Pharaoh didn't die over there it didn't |
8021s | fall over there then the barrage would |
8023s | have been available and Hong Kong |
8025s | wouldn't have to have to reset that I |
8028s | think that made a lot of differences |
8029s | there so maybe Japan could have won even |
8032s | with the Hong Kong using the garage but |
8034s | you never know because barrage is such a |
8037s | powerful ultimate that may have turned |
8039s | the tides of the fight yes you had a |
8041s | pretty good point at Japan they I was |
8043s | thinking that they might have used too |
8045s | much but they already had 82 from the |
8048s | first capture that continued before they |
8050s | actually changed the theme car so Japan |
8052s | knew that okay in the long run we can |
8055s | gather some more rules and finish this |
8057s | first that was pretty clean actually |
8059s | okay now we're going to ruins and we are |
8062s | noticing that usually this is a favorite |
8065s | map for a widow however both teams are |
8067s | not letting go with the Widow after the |
8068s | nurse on remember this is on the live |
8071s | patch so this is where the uh Widow |
8074s | makers are nerfed kooky Falls first but |
8078s | we still have to see a little bit more |
8081s | but it looks like Hong Kong is taking a |
8083s | positional Advantage here shell land |
8084s | also taking down KSG so this means that |
8087s | Hong Kong will be able to cap first and |
8089s | take control of the point yeah Charlie |
8090s | and on that lady buff again G uh the |
8094s | live server with more short games |
8095s | available |
8097s | and xiaolan is also a player that we've |
8099s | been seeing with great interest in |
8101s | contenders APAC we've we've seen this |
8104s | player do a lot of work on the Genji |
8107s | pick so this is if if you're if you're |
8109s | new to these some of these players maybe |
8111s | you want to take a close attention to uh |
8113s | let's get in here yeah certainly one of |
8115s | the best again |
8116s | summer series APAC and Japan's trying to |
8120s | confess by some more space near the |
8122s | control point |
8127s | however it wasn't enough that there |
8128s | wasn't |
8129s | the damage for the side of Japan and |
8132s | make any meaningful kills he coalescence |
8135s | used by Cloud by |
8137s | answering answering Olympics from the |
8140s | side of Hong Kong and the kills are |
8142s | being followed up so more percentage on |
8144s | the side of Hong Kong and they only use |
8146s | two ultimates at three are online so |
8148s | even if Japan uses the annihilation the |
8151s | Hong Kong has measures two counters so |
8154s | this is looking pretty promising for |
8156s | Hong Kong it's like 55 with the blade |
8159s | and the blossom plus the sound barrier |
8161s | available unless it's Ajax I figure |
8164s | early on okay |
8168s | yeah they're that blade |
8170s | really well handled plus Nico Nico where |
8175s | did that |
8176s | where'd that Reaper come from it must |
8178s | have dropped from the top |
8180s | I wasn't able to see but this was a very |
8184s | very crucial victory in the side of |
8186s | Japan because they were at a ultimate |
8188s | deficit and Hong Kong was investing a |
8190s | lot of the ultimates that you can see |
8191s | that Xiaolin also used his Dragon Blade |
8193s | and now it is only the deeper old and no |
8198s | way I thought it was actually crew me |
8200s | actually grabbing the kill along with |
8201s | the blade but it was it it was the |
8203s | opposite Nico |
8207s | so close to it cookie with the EMP and |
8210s | no measures no defensive benches on the |
8212s | side of Hong Kong's encounter herself |
8213s | yes groomy does use the death Blossom to |
8216s | take out Nico but can they get more |
8218s | pushing at the team and that's gonna |
8220s | more than enough damage with the tank |
8222s | down oh man they're on a chase mids |
8225s | trapped onto the corner too loud |
8227s | yeah build support they tries to sustain |
8229s | themselves but with no other measures |
8233s | okay just harassing just for a second |
8236s | more from qk okay both teams are kind of |
8240s | losing in situations that they should be |
8242s | winning for example in Hong Kong and the |
8244s | term before that they should have been |
8245s | winning on that fight and Japan won with |
8247s | the heroes of Nico however now on this |
8250s | turn the last the most recent fight |
8252s | Japan it looked like Japan was going to |
8254s | win that fight because Hong Kong didn't |
8255s | have any ultimates whatsoever however |
8258s | Hong Kong managed you make that win and |
8261s | coalitions from both sides screw me |
8263s | falling dropping first means that Hong |
8265s | Kong is at a disadvantage however it is |
8268s | 99 and over time running for the side of |
8270s | Hong Kong can still actually back up a |
8273s | little bit and not lose too many members |
8275s | unless well that was going to be closed |
8277s | on Mango Jai almost rocked right there |
8279s | and still Japan gathers a lot of old |
8281s | songs crazy that is an ambitious sound |
8284s | barrier and a rampage gets there and |
8288s | kiss G with the annihilation doing a lot |
8291s | of damage |
8292s | the blade for Sean land |
8295s | has to make this count |
8298s | it's already flipped over to Japan |
8299s | they're Gathering percentages |
8302s | gone however Hong Kong is investing a |
8305s | lot of ultimates so they needed to win |
8307s | this fight but no yeah I think wanted to |
8310s | actually finish the game right there |
8311s | right with that much resources spanned |
8315s | it's a little bit of questionable old |
8316s | discipline for the side of Hong Kong I |
8318s | think that because KSG used his |
8321s | Annihilation they could just disengage |
8323s | or maybe give up one or two members of |
8324s | the team and look for the next fight |
8326s | with the old Advantage however they they |
8330s | thought it was going to be worth it |
8331s | that's the ultimates however they failed |
8334s | and now they're at a ultimate |
8335s | disadvantage Cloud not getting a lot of |
8338s | value and Nico not getting a lot of |
8340s | value from the ultimate as well however |
8341s | takes down a crew me and cookie and |
8344s | fizzy yes rdk gets Cloud down oh but no |
8347s | there's a lot of dreaming kills for kfg |
8349s | there's a blizzard now |
8351s | on either side it is overtime but is |
8354s | there anyone to touch I don't think |
8355s | there is to kill climbs over but gets it |
8358s | immediately and that's going to be the |
8362s | wind Forge of hand here as that was that |
8365s | turned out to be which we thought from |
8367s | the beginning it says okay Hong Kong |
8369s | seems to be grabbing this which only I'm |
8371s | playing pretty well on the Genji but |
8373s | ever since that Nico's that's blossomed |
8376s | from nowhere out of nowhere literally |
8379s | out of nowhere winning against the blade |
8381s | and the sound barrier which was almost |
8382s | gone by the way and ever since that |
8384s | moment Japan came back big time and we |
8387s | have a 2-0 yeah so I think uh Lighthouse |
8390s | was a little bit more competitive I |
8392s | think Hong Kong did a lot of good ideas |
8394s | and executed well I think it was mostly |
8397s | the heroics of kooky onto Sombra |
8400s | especially that hack manual hack on onto |
8403s | a firearm Montefiore I think that was a |
8406s | 300 IQ play to be honest but yeah |
8408s | anything there's no other Target too |
8411s | hack was going to was the play that made |
8415s | Lighthouse and Japan's favor and for to |
8418s | be honest on ruins I think I'm a little |
8420s | bit disappointed on the old disciplines |
8422s | on both sides because it was a little |
8424s | bit of a Fiesta here yeah at the end the |
8427s | last team fight Nicholas Blossom was it |
8430s | looked desperate and not in a perfect |
8432s | position saying okay I'm just going to |
8434s | pop this and see what happened and it |
8437s | was actually standing right next to the |
8438s | pillar which means that you're actually |
8439s | blocking your own damage I think there |
8441s | were a lot of panic buttons on both |
8443s | sides but Japan was a little bit more |
8445s | organized but I think both teams are |
8448s | better than what they displayed on ruin |
8450s | so maybe like during this map change |
8453s | that you will kind of organize the |
8455s | coaches will kind of point out hey this |
8457s | was you know this was unnecessary or |
8459s | this was he needed to press this button |
8461s | here a little bit more discipline on |
8462s | both not just the ultimates but also on |
8465s | the timing of the aggressions here so |
8469s | um but still again both teams are very |
8471s | competitive teams with good players and |
8473s | good coaches so I expect a better map |
8475s | too and we'll see what Hong Kong comes |
8477s | up with on the second map I'm expecting |
8480s | uh I think Hong Kong wants to play a lot |
8482s | more hybrid especially against Japan as |
8485s | I think Charlene's having an okay day we |
8488s | haven't seen we have seen a few blades |
8490s | okay but it wasn't nanoblade so not |
8492s | really getting like four four five men |
8494s | wipes with a single ultimate uh double |
8496s | ultimate but with just to play there was |
8498s | oftentimes at least two kills better |
8500s | trade so I think it was okay but to be |
8503s | honest um I really like shaotland's |
8505s | Farah so maybe even if he can play |
8507s | Pharaoh or the echo I think maybe he's |
8509s | like maps on on I don't know maybe |
8511s | blizzard world or maybe King's drive if |
8513s | that's available man this world cup it's |
8515s | all about Pharaoh right well |
8518s | emea started it oh yes and a lot of |
8521s | regions actually picking up and by the |
8523s | time when we get to group stage and |
8525s | BlizzCon I mean there might be more |
8527s | pharaohs coming who knows I mean I guess |
8529s | that's one of the charms of the World |
8530s | Cup right so a lot of the teams so yes |
8533s | there is a there's something called The |
8535s | Meta in the OverWatch league and a lot |
8536s | of players a lot of teams go with the |
8538s | meta and it is for usually the |
8540s | competition between teams that go with |
8542s | the meta or a team that just |
8545s | specifically encounters that meta we see |
8547s | a lot of more various things on the |
8548s | World Cup because number one most of the |
8551s | times metacoms are very hard not just |
8554s | hard not hard but it requires a lot more |
8557s | time to refine but for now in the World |
8561s | Cup it usually is with the limited time |
8563s | resources they have it is more sometimes |
8565s | more efficient to go with hey I'm just |
8567s | going to do what we do best and that |
8569s | works a lot better than playing The Meta |
8572s | awkwardly so I think this is one of the |
8574s | charms of the World Cup and I like what |
8577s | I'm seeing yeah and also so we get to |
8579s | see some of the clash between the meta |
8581s | and see and who comes on top because if |
8583s | you put before they actually confess |
8585s | because now it's reading the region uh |
8588s | everybody groups for now on the group |
8590s | stage depending on how the matchup goes |
8592s | you might see some other teams actually |
8594s | grabbing the match and by that point we |
8597s | might be on a different |
8598s | patch even so we don't exactly know what |
8601s | it's going to be really like in next |
8603s | next few months but okay this is a map |
8607s | that I do remember seeing yesterday |
8610s | uh I don't remember not for a long time |
8614s | but for four minutes under 40 seconds |
8616s | but |
8618s | um yeah |
8620s | okay and here um it's a choice a map |
8624s | chosen by Hong Kong though so we'll see |
8628s | what this circuit Royale will all be all |
8631s | about as Japan |
8633s | they haven't been seeing too much of |
8635s | escort Maps coming out from Japan at all |
8637s | okay we do see a little bit I just I see |
8640s | a little bit of member changes here on |
8642s | the side of Japan oh that's right I see |
8644s | mihawk and Plankton I predicted it right |
8646s | we will be having mihawk and Plankton on |
8649s | the stage today so |
8652s | um well Plankton is the often |
8654s | traditional off tank player on |
8657s | team Japan and on team Barrel so I |
8659s | expect that |
8661s | that Sigma not to change and mihawk is |
8663s | the traditional hitscan player for team |
8666s | Japan and Team bro so this kind of makes |
8669s | sense because this is usually the |
8671s | traditional lineup of what you would see |
8673s | on a circuit Royal defense and Arthur K |
8677s | is an off tank in nature so |
8680s | I I Matt a sigma mirror matchup it just |
8683s | makes sense |
8684s | yes this is dmap for the Widow too what |
8688s | so |
8689s | here's mihawk |
8692s | okay the shots did register but not a |
8696s | Kill |
8698s | but with the following shots with the |
8701s | hook |
8702s | interesting to see that both teams are |
8705s | running this sojourn time and surgeon |
8708s | with with that um charged railgun has |
8711s | one hit potential so maybe they're |
8714s | looking for that and also both teams are |
8717s | running the Zenyatta so with that |
8719s | Discord of work will be putting a lot of |
8722s | damage onto the enemy Sigma so you have |
8726s | that you have to have the right key |
8727s | focused before now though Hong Kong |
8729s | pushed into the first Corner still at |
8733s | full power okay Ruby has that charge |
8737s | where'd that sword turn and mihawk has |
8740s | been takes some shots but no direct head |
8743s | shots from the air |
8744s | and it also it also hurts a lot of the |
8747s | chances for mihawk as well because |
8749s | Widowmaker wizard so much to the point |
8752s | that you can't be far away you have to |
8754s | be near the tank Beyond 70 meters or 60 |
8757s | meters I believe the damage the full |
8759s | charge shot damage has decreased to 150 |
8763s | which was previously 300 so you can't |
8765s | even hit one shot |
8767s | um 200 hp targets so that's why Widow is |
8770s | not on the high ground right now and |
8771s | just right behind the sigma because they |
8774s | want to make that one shot potential |
8776s | happen yeah really good uh kill picked |
8778s | up by Nico there pushing with that death |
8781s | on to Hanzo now Hong Kong has to be |
8783s | forced back a little bit they actually |
8785s | pushed oh |
8786s | pretty well without having any type of |
8789s | death |
8789s | that's the second Corner yeah so this is |
8792s | basically installment on both sides I |
8794s | believe maybe there's gonna be a sniper |
8797s | kill or a ultimate use in order for a |
8800s | breakthrough to be made r3k dude does |
8803s | okay they have two Targets not two and |
8806s | so it procs the |
8807s | Transcendence which is very very oh Mia |
8810s | snipe onto mango Jai that's going to |
8813s | help uh in defense okay now it's |
8815s | Plankton's turn to use their graviton uh |
8817s | gravitic flux because there is going to |
8820s | be no trans Transcendence on the side of |
8822s | Hong Kong but Hong Kong knows this and |
8824s | they back away so more time for Japan to |
8826s | defend yeah but Japan still ended up uh |
8829s | using |
8830s | no using the Matrix uh all the way from |
8833s | the back so I'm falling I think they're |
8834s | feeling okay knowing that Plankton is |
8837s | still holding on to that ultimate |
8839s | it's up to me huh got one well I mean |
8842s | Plankton if you if his ultimate is used |
8845s | correctly it will force out oh chance |
8848s | sentence from mango |
8850s | both kills onto DPS oh they don't even |
8853s | need it because Japan lost so many |
8856s | members so I |
8858s | yeah that was wasted that was a really |
8861s | good catch by Plankton but no follow |
8863s | whatsoever yeah I believe that at least |
8865s | three members of the side of Hong Kong |
8866s | yeah or I think it was four yeah I think |
8869s | it was four two so Plankton lifted four |
8872s | members of Hong Kong but mango Jai good |
8875s | ultimate discipline there not to use the |
8877s | Transcendence there because they they |
8879s | didn't need it because they knew that |
8880s | Japan was losing a lot of their DPS |
8882s | members and there was no follow-up |
8883s | damage to cover up the kills |
8886s | yeah while that's been happening |
8888s | currently in tanzo could be deadly if he |
8890s | can get a kill onto well basically |
8892s | sniper versus sniper versus mihawk oh |
8895s | Ben's actually getting a kill launcher |
8897s | me down means that the overclock will be |
8900s | unavailable for the time being and maybe |
8903s | Hong Kong wants to back away uh I think |
8906s | Hong Kong should probably regroup and |
8909s | wait for that |
8910s | gravitic flux to be online because Cloud |
8914s | doesn't have his transcendency and I |
8917s | think Hong Kong knows this as well and |
8919s | but no plankton with that burst damage |
8921s | from the amplification Matrix was a |
8923s | little bit too much and Plankton is down |
8927s | yeah really well handled by the focus |
8929s | from Hong Kong as they will continue to |
8931s | push onto the second Point almost I'll |
8933s | call looks very very scary here Cloud |
8936s | once again forced the Transcendence out |
8939s | because of the r3k |
8942s | flux and the window from all the way |
8945s | back with those two finally Japan gets |
8947s | some answering kills and stabilized just |
8950s | before Hong Kong caps point B yeah 2.45 |
8954s | out from reaching descent second Point |
8957s | well Hong Kong they feel okay as they |
8959s | have in pushing well still less than two |
8961s | minutes seems like there's a lot of time |
8963s | to push all the way to holding that |
8965s | Dragon strike however Hong Kong only has |
8968s | Jack strike and all the other ultimates |
8971s | are very very low while Japan has that |
8975s | zone has that overclock to threaten or |
8978s | maybe even grab some kills so if Nico |
8982s | can make use of that overclock then it |
8984s | will delay Hong Kong a little bit more |
8986s | that was a little too aggressive on his |
8988s | own with the after the driving track |
8989s | maybe he wasn't switch they don't even |
8991s | need that overclocking which is all the |
8994s | better for the side of Japan and I think |
8996s | Nico can use that overclock to buy time |
8999s | for Plankton to charge up that flux |
9003s | in Hong Kong they are finally put on |
9005s | halt for the last minute or so they go |
9008s | holding that little clock style slides |
9011s | away from on the other side of the man |
9013s | that is |
9016s | straight oh okay but |
9019s | get back to your own uh arms |
9022s | oh which will be a very hard Duty oh as |
9026s | long as you can find kills like that I |
9027s | guess it's all worth it yeah so I think |
9030s | it's mission accomplished for Nico right |
9031s | now even though Nico might fall right |
9033s | after this how so Nico bought time for |
9037s | Plankton to charge up that flux and all |
9040s | the better Nico survived and took |
9042s | another kill for it so wow what a |
9044s | harassment from Nico your Alex from Nico |
9047s | has always been the point of interest |
9050s | for both team Japan and team parallel |
9052s | Nico is showing up when it's very |
9054s | important here xiaolan taking out Nico |
9056s | Nico Falls eventually but however look |
9058s | Plankton has that flux ready and mega |
9060s | Jack does not have that chance ended so |
9063s | it's behind it's the prime opportunity |
9065s | for Japan yeah it just needs to wait |
9066s | Nico basically bought the team about 40 |
9069s | seconds right before that the members |
9071s | dropping down like flies |
9075s | stop Hey look |
9079s | Dodge |
9082s | there that was real close Japan they do |
9086s | have a lot of volts they have to be very |
9088s | careful because if the fox if the flux |
9091s | puts everyone in the air they will be |
9093s | away from them payload there's that |
9095s | window |
9097s | r3k trying to cash but not going to be |
9100s | that effective on the other side Cloud |
9103s | counters that flux with the |
9105s | Transcendence and Plankton will be |
9107s | having their Plus on their own |
9108s | apparently and again if you're not |
9110s | traded but oh we must have been off the |
9114s | point the payload was not pushed all the |
9116s | way over time and that is just going to |
9118s | be it just a single point wow Nico with |
9122s | the heroics there I I can't emphasize |
9125s | that enough Nico was on the back side |
9128s | of Team Hong Kong and not only did did |
9133s | he pick up a few kills he bought |
9135s | precious time |
9137s | because I think that when a cap was a |
9140s | little early on the side of Hong Kong |
9141s | but |
9143s | Nico stalled enough time for not only |
9145s | for the key ultimates to come up on the |
9147s | side of Japan but also took precious |
9149s | time away from the time back yeah I |
9151s | could see Nico playing soldier like a |
9154s | tracer in a way yeah notice how he moves |
9157s | around of course slide it's a different |
9159s | hero but you could you know what I mean |
9161s | and also on the other side Sharon Leanne |
9163s | thinking that it can escape as a Hanzo |
9165s | and he's not Genji and he was caught off |
9168s | guard sometimes he couldn't climb over |
9170s | the wall or Swift strike away from the |
9172s | point as he was like wait he doesn't |
9175s | have the reflex first of all so |
9179s | so I'm back and forth action between the |
9181s | two DPS and I really fully enjoyed that |
9183s | yeah that was a very enjoyable defense |
9185s | on the side of Japan and I think that |
9188s | almost up to point B like entirely a few |
9192s | meters of before point B is a definitely |
9195s | a doable push so maybe if Japan does |
9198s | everything correctly they will I do |
9200s | expect them to |
9202s | cap that point and it starts with the oh |
9206s | okay I was about to say it starts with a |
9209s | cheeky sniper from mihawk but it doesn't |
9211s | happen it's expected |
9214s | to happen the reason why B Hawk is in |
9217s | here oh oh |
9222s | there's a lot of utilities from Hong |
9225s | Kong and no one's actually poking |
9226s | because of that Widow potential yeah so |
9229s | again it was it's the same thing from |
9232s | when Hong Kong attacked it's going to be |
9234s | installment unless there is a sniper |
9236s | kill or unless a ultimate comes comes up |
9240s | so it is oh okay |
9243s | me picking up plants and planktons |
9249s | taking down relatively quickly so this |
9251s | means Japan has to back all the way back |
9253s | but it respawn respawn is going to be |
9257s | very close so it's not really |
9258s | oh damaging there's a shot from mihawk |
9262s | it's starting yeah so crew mean taking |
9264s | down actually bigger than Japan losing |
9267s | Plankton early on Blacktown will be back |
9268s | but it is going to take time for Kumi to |
9270s | come back if Japan can make an extra |
9272s | kill here that will be the Breakthrough |
9275s | for this corner here I think okay |
9276s | getting some support from the back but |
9278s | the payloads |
9295s | and Cloud doesn't have |
9298s | the transcendency however Nico pops the |
9300s | overclock it takes two and even more |
9303s | Miha continues to double DPS from Japan |
9305s | continues to deliver they're starting |
9307s | again with two kills though yes Carl and |
9310s | mihawk 10 is taking down though about |
9312s | who cares because the rest of Japan is |
9315s | there to clean house and Japan caps |
9318s | point a you can only do so much sanso |
9320s | alone maybe you can go for five straight |
9322s | headshots but sometimes even against |
9324s | tanks that's not enough uh Japan will |
9326s | continue to push this one a little |
9328s | further and the good news for Japan is |
9331s | that they don't they didn't even have to |
9333s | use that much |
9334s | yeah so they have the flux they have the |
9337s | interest rate they have the |
9338s | Transcendence on Hong Kong side they |
9340s | have the Transcendence to counter the |
9342s | flux however so for the the homework for |
9345s | Japan the objective for Japan is going |
9347s | to be baiting out the baiting out the |
9350s | Transcendence or even better taking out |
9352s | that Zenyatta before before Plankton can |
9355s | use the flux and that is cool okay so |
9357s | they just decide to trade the flux with |
9360s | the Transcendence which is I think Japan |
9363s | is it has an okay it's not bad because |
9366s | they know that r3k's flux is far from |
9369s | um far from charging and the cloud has |
9371s | that Transcendence which can provide |
9373s | necessary the necessaries |
9390s | showing some other level of Snipes here |
9394s | as we're having a lot of snipers okay so |
9397s | this makes a lot of difference this is |
9398s | more important than just a few kills |
9400s | because xiaohan it was like Nico from |
9403s | the other side when when Hong Kong was |
9405s | attacking because when Nick as I just |
9409s | asked Nico bought time for Plankton and |
9411s | others to get their ultimates huh |
9413s | shaolan bought time for r3k to charge |
9416s | that plus so now Cloud which was seemed |
9420s | as a Transcendence Advantage now has to |
9424s | keep his Transcendence to counter that |
9426s | flux yeah on the other side Plankton |
9429s | mango their numbers are about the same |
9430s | let's see who charges up first it's done |
9433s | from Sigma |
9434s | [Music] |
9435s | okay straight with the as you called it |
9438s | it's another trade |
9440s | so it is |
9443s | and it continues Shaolin proving that |
9446s | Genji is not just the only hero that he |
9450s | is proficient at he is actually |
9451s | proficient at both |
9454s | Shimano brothers and although Japan has |
9457s | a little more than two minutes on the |
9459s | time bank they are slowly getting a |
9462s | little bit panicky here but mihawk |
9464s | stabilizes things with that snipe on and |
9467s | crazy man and might have that might be |
9471s | that window off of opportunity for the |
9473s | side of Japan |
9474s | that's exactly what Japan has been |
9477s | looking for with the roster coming into |
9479s | circuit but Nico responds again and when |
9483s | one gone which out the Hanzo Hong Kong |
9487s | might not have enough damage to break |
9489s | through those Shields it is Nico will be |
9492s | having that overclocked and there is not |
9495s | much defensive measures on the side |
9498s | with that Transcendence however it is |
9501s | only going to save himself because a |
9503s | headshot from an overclock will be a |
9506s | guaranteed kill mango Jai with that |
9508s | Transcendence but however flankton is |
9510s | there no |
9512s | oh that was really close towards the end |
9516s | but that is just going to be it Japan |
9518s | the flux denied the touch from Hong Kong |
9522s | so and no one else could come in at that |
9524s | moment yes mango Jai did use the |
9527s | Transcendence to provide a little bit of |
9529s | sustain there however it still cannot |
9531s | prevent their teammates from going up in |
9534s | the air and at that at that split moment |
9537s | where there were only two and a half |
9538s | meters to be pushed |
9540s | they they want anyone to touch the point |
9542s | yeah because they were trapped in the |
9544s | room because the moment you step out |
9545s | either you're going to be in the air |
9547s | from Sigma or you will be sniped from |
9550s | that without so often times though |
9552s | especially the back line and the tank |
9553s | from Hong Kong was |
9555s | forced to be inside on this on on that |
9558s | second point B and that's exactly where |
9561s | Japan striked we'll be grabbing a big |
9565s | win actually four straight two zeros for |
9569s | the pack qualifier so far yeah I mean |
9571s | Japan already clinched qualification but |
9573s | like getting more winning experience is |
9576s | always a good thing and they can also |
9577s | try things out they can also kind of |
9579s | figure out what they what isn't optimal |
9582s | at the current state I mean Japan won |
9583s | today but they did have a few issues |
9585s | that I were a little bit concerning |
9587s | today they definitely looked a little |
9589s | bit shakier than the earlier versions of |
9592s | Team Japan where they were so so so |
9593s | dominant but overall Japan did a very |
9597s | good job they did manage to secure the |
9599s | one which is the most important part it |
9601s | is getting interesting for Hong Kong |
9603s | because both Hong Kong and Chinese |
9605s | Taipei are two and two so this means |
9608s | that our first match of tomorrow will be |
9611s | the desire of who qualifies third yes |
9614s | because |
9615s | we will get to see that updated |
9618s | standings but for sure if I if my math |
9621s | is correct Japan Korea they're |
9623s | guaranteed with four wins and the match |
9626s | tomorrow will basically determine the |
9628s | first second place between the two teams |
9630s | so it's now really about that third |
9632s | place who's actually going to be |
9634s | advancing along with those two teams the |
9637s | results today lots of two zeros but oh |
9640s | that match one okay let's skip to match |
9642s | two |
9644s | that match one was hectic and one of the |
9647s | hardest matches so far in the qualifiers |
9651s | look at the standing |
9653s | so close the up the middle ground the |
9656s | middle ground look at that two two zero |
9658s | and the eight eight the plus eights and |
9660s | the minus eight so even the map |
9662s | differentials are the same and if you |
9665s | even go even on map differentials you |
9667s | have to go on the head to head which |
9669s | will be that first match of the third |
9672s | day so it is going to be the most |
9674s | important match yes Korea Japan is going |
9678s | to be a banger however in terms of how |
9680s | this quality how this tournament is |
9682s | going to go |
9683s | that match is going to be the most |
9685s | important match of all the qualifiers |
9689s | tomorrow the match is to decide the |
9691s | first place second place and the third |
9693s | place |
9695s | you're going to be having some treats of |
9697s | course it is we passed the half mark of |
9699s | the Year these teams are going to fight |
9702s | tooth and nail for this |
9705s | yeah they better have everything ready |
9707s | gathered up and we're going to be |
9709s | starting with that important crucial |
9712s | match for Hong Kong is it going to be |
9714s | Hong Kong is it going to be Chinese |
9716s | Taipei we'll find that out on the first |
9718s | match of Tomorrow the second match |
9721s | following around Philippines Indonesia |
9723s | that will be for pride of course and one |
9725s | of these teams will be having their |
9727s | first win of the tournament |
9730s | that's guaranteed and also one of the |
9733s | teams either Japan or South Korea that |
9735s | will be having their first loss of |
9736s | course and that is I mean all the all |
9738s | three matches tomorrow are gonna be |
9740s | really hype not just because of |
9741s | qualification but also just for honor |
9743s | and the fun of it right so and also |
9746s | something really really hype is that |
9748s | South Korea is actually playing on land |
9750s | in front of their fans oh yes they're |
9752s | actually coming down uh Inland to on |
9756s | land to actually be in front of the fans |
9758s | to play against Japan of course Japan |
9760s | will be playing online but it might be |
9763s | some more pressure but still to be |
9765s | having oh being on big stage and |
9768s | oh we we read the papers we know their |
9771s | experiences that the especially team |
9773s | South Korea has on the Epic stage one of |
9776s | the bigger stages that we just had not |
9777s | too long ago and I'm sure that won't be |
9780s | much of a pressure for South Korea but |
9782s | there's surely going to be one of the |
9784s | biggest game and the reason also I guess |
9787s | it's another reason why it's one of the |
9788s | last game I mean I don't think the |
9791s | scheduling might have had that in mind |
9793s | maybe I I'm not 100 sure I can't |
9796s | guarantee that but I mean the I mean in |
9800s | the end as a result we're going to have |
9801s | a banger of yeah it just works out to be |
9804s | the best I don't know the scripted this |
9805s | but who whoever scripted this neither |
9807s | needs a raise but anyways yes all three |
9809s | matches are going to be a very important |
9810s | matches for all the teams because one |
9813s | match is going to be this for the |
9815s | survival of of the next stage of the |
9818s | tournament and number and the second |
9819s | match is going to be who is going to get |
9821s | their first who is going to exit with a |
9823s | for with a win in the bag and third is |
9826s | going to be who is going to be the best |
9828s | team of the group which is also I am |
9831s | going to make a spoiler out of this we |
9833s | have some good content ready for |
9835s | tomorrow oh |
9837s | I'm ready yeah I'm not gonna spoil a |
9839s | little bit details because I'm still |
9841s | working I don't know what that is I |
9842s | don't know what that is but I hope I'm |
9844s | ready for it I'm always ready for so we |
9846s | have some content ready we have land |
9848s | ready |
9849s | um we'll be definitely be able to see |
9852s | our team Korea play on ghosting again no |
9855s | I'm here to cast |
9857s | but we will be having our team Korea |
9861s | players play on the wdg Esports Studio |
9863s | where OverWatch league matches and the |
9865s | East have been taking place so this is |
9868s | also going to be a very fun experience |
9869s | for not just the players but also fans |
9871s | are going to be there as well so it's |
9873s | also going to be a new viewing |
9874s | experience for even those ever even |
9876s | those people who are going to watch |
9878s | online you will be hearing those cheers |
9881s | whoever waiting it's probably going to |
9883s | be career hunting but whatever Japan |
9884s | hoity in Korea Hua Ting yes they'll be |
9887s | having one for both sides and we'll be |
9889s | having cheer signs that's going to be |
9891s | very hype uh I can't wait for tomorrow |
9893s | yeah it's going to be one of the best |
9894s | days so far in Apec group Ace for sure |
9897s | it has to be the last day where we |
9899s | decide all the top three so and you you |
9902s | guys better be there because you can't |
9904s | miss it it's the most important day of |
9906s | all four our Apec group a for OverWatch |
9909s | World qualifiers but for today that's |
9912s | gonna be do that's gonna be it lots of |
9914s | 2-0 still but we're getting ready for |
9916s | that preparation for the very last day |
9919s | make sure to stay tuned for more APAC |
9922s | group a but for today that's going to be |
9924s | doing it unknown here g-clips you guys |
9927s | tomorrow for the final day of action |
9943s | thank you |
9975s | thank you |
10006s | thank you again |
10032s | [Music] |
10067s | foreign |
10070s | [Music] |
10086s | [Applause] |
10088s | [Music] |
10123s | haha |
10127s | [Music] |
10139s | foreign |
10139s | [Music] |
10146s | [Applause] |
10148s | [Music] |
10183s | all right |
10187s | [Music] |
10206s | [Applause] |
10208s | [Music] |
10239s | thank you |
10247s | [Music] |
10254s | thank you |
10255s | [Music] |
10266s | [Applause] |
10268s | [Music] |
10285s | thank you |
10288s | [Music] |
10307s | [Music] |
10318s | foreign |
10324s | [Music] |