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623s | hello calling all heroes welcome to the |
626s | challengers cup for the calling all |
627s | heroes tournament and uh not only is |
630s | this just a tournament Moxie well first |
632s | of all hello how are you doing and |
634s | second of all welcome everybody to the |
635s | stream we have an exciting matchup today |
638s | we have three exciting matchups today |
639s | between a bunch of different teams Moxie |
641s | a lot of diversity going on today are |
644s | you excited to watch maybe this is gonna |
645s | be some of the first time we're actually |
646s | gonna see some corico gameplay as well |
649s | did uh we got to see a couple of teams |
655s | teams you have varied results coming on |
657s | through a lot of the time sometimes it's |
659s | a little bit harder to get the full |
660s | value of a kid especially with how new |
662s | that she is so some of those teams |
664s | really not wanting to really try risking |
666s | running her and instead favoring things |
669s | like that Anna and that Lucio but I'm |
671s | super excited I'm super comfortable too |
673s | because it is it's an American |
675s | tournament and uh I'm a European Caster |
677s | so we're settling in for the Long Haul |
680s | but I would honestly not want to spend |
682s | tonight any other place because I am so |
685s | excited or exactly how this tournament |
687s | is going to be panning out as we can |
689s | have a little look at the format to see |
691s | what exactly the calling all heroes |
693s | initiative actually is so we have day |
695s | one and day two is running on the Swiss |
698s | stage where both of it are first to two |
700s | and then the top 16 teams are going to |
702s | be able to advance to playoffs which is |
704s | going to be a first two free single |
707s | elimination so we're gonna move away |
709s | from the Swiss stage and we're gonna go |
711s | straight into the single eliminations |
712s | Dustin and that means that there's going |
714s | to be no place any of these seems to be |
717s | able to hide that's intimidating I mean |
719s | that's competition at its finest is once |
721s | you get to the thing elimination playoff |
722s | bracket it's going to be scary right I |
724s | mean this first qualifier stage which |
727s | anybody can sign up for it's got it |
729s | really allows these teams to make it to |
731s | the to that playoffs back in December so |
733s | if you win in this week or in this LA |
736s | and this weekend rather for the actual |
738s | tournament that will set you up long |
740s | term because that's all the way in |
741s | December you'll have some time off to |
743s | recoup to maybe learn new Heroes and |
744s | like we mentioned before Moxie |
746s | everything is changing consistently with |
748s | this game and that's a great part about |
749s | OverWatch too specifically is they're |
751s | doing patches like crazy so characters |
754s | like sojourn like Genji a lot of these |
756s | characters are being changed |
757s | consistently and with especially the new |
759s | maps that have come into the game as |
761s | well we've seen so many new things come |
763s | through and so much time you'll have to |
766s | learn said Maps but now Moxie in this |
768s | tournament you're gonna have some new |
769s | maps like help me here Moxie please save |
771s | me with the push map Esperanto right |
775s | Yeah |
777s | well yeah |
779s | do you know what shall we go back to uh |
781s | Busan Elias lijiang Nepal because Matt |
785s | that is indeed going to be control |
787s | coming up for us and it is The Usual |
789s | Suspects of those control Maps I'm a big |
791s | fan of Busan uh I know a lot of teams |
793s | really do like to favor because Lee |
795s | Jiang Tao used to be like The Golden |
797s | Child Of Control Maps where everyone |
799s | just adored it because of how versatile |
801s | you could be in terms of the |
802s | compositions that you were able to run |
804s | but personally for me Busan has sort of |
806s | taken that place especially if some |
808s | teams don't really want to lean into |
809s | that Farah because we're seeing as we |
812s | move from OverWatch one over to |
813s | OverWatch 2 a significant absence of |
815s | shielding which means crossing the |
818s | bridge on Legion Garden becomes about |
821s | 100 more dangerous oh yeah especially |
824s | with the fact that far as concussive now |
827s | has two different interactions in terms |
829s | of actually when it knocks those enemies |
830s | back right so you have a little bit more |
832s | of a significant lock back if it's |
834s | actually a direct concussive hit as |
837s | opposed to that Splash damage coming on |
839s | through in fact something like a meter |
840s | and a half difference in terms of how |
843s | far you get shot back and speaking about |
845s | Maps Market with |
847s | Paraiso specifically is a map that a lot |
849s | of teams have been playing in the path |
851s | to Pro as well in which this tournament |
853s | is running alongside that so it's a lot |
856s | of teams that a lot of players you've |
858s | said before Moxie coming into these |
859s | matchups that we've seen before right A |
861s | lot of these players are contenders |
862s | level talent and there are some |
864s | incredibly high level talented players |
866s | GM five plus players in this tournament |
869s | that you have to watch out for and I |
872s | would think that a lot of these teams a |
873s | lot of these players are going to want |
875s | to play maps like pariso because it's |
877s | kind of strange right that map has been |
879s | a favorite for a lot of these teams over |
881s | Maps like King's Row why do you think |
883s | that is Moxie why would these teams |
885s | choose some a completely new map as |
887s | their new favorite hybrid map well |
889s | parisu is a really weird one in terms of |
891s | how you actually play at one it's |
893s | incredibly defensive favorite so if |
896s | you're able to really pull off that full |
897s | hold it can be very easy to just use it |
900s | as a sort of way of leapfrogging your |
901s | way through with very little time as |
903s | well spent so if you're in those long |
905s | days where you're playing those games |
906s | exertion doesn't really become that much |
908s | of a risk but as well Paraiso is very |
912s | good in terms of the compositions that |
914s | you can bring in with in terms of what |
916s | is valuable because you have obviously |
917s | point a which is very easy to control |
919s | with the chokes but then you move into |
921s | Street space and that has a lot of |
923s | concentration towards The High Ground so |
924s | sometimes we can even see something like |
926s | the Diva on that tank roll being |
927s | valuable however it's not going to be |
929s | the first map that we get to see and I |
931s | mean it's really interesting as well |
932s | that you talked about the fact that |
934s | there are some contenders level players |
937s | here we have to talk about the standings |
939s | coming into this day because we've |
942s | already got the first day over with |
943s | right we've already had a little bit of |
945s | a petri dish of seeing how exactly these |
948s | teams are reacting with each other so we |
950s | can have a look at what teams are really |
952s | going to be in that favored position to |
954s | be able to hit those playoffs positions |
956s | and I think for me there are two main |
959s | standards and that is out your Artemis |
962s | and shikigami shikigami because they |
965s | have a lot of players who are actually |
966s | pulled straight from the OverWatch |
968s | empowerment cup which was a very similar |
970s | initiative that ran in February of last |
972s | year a lot of their players are actually |
974s | from umphy Amos who took that first |
977s | position and then we move over to |
979s | altiora Artemis and this is a team |
982s | that's absolutely stuck this is a team |
983s | that has players that both of us |
985s | recognize Dustin because not only do |
988s | they have major links to the contenders |
991s | seen a lot of their players are actually |
993s | straight out of cryix's team so we're |
996s | having some really strong players hkey |
998s | broke is an absolute nuts Genji and in a |
1002s | Genji really diverse matter where there |
1005s | is a significant lack of CC Genji |
1008s | becomes extreme extremely valuable |
1009s | there's very little you can do to |
1011s | actually counter him and something that |
1012s | we're actually seeing Artemis experiment |
1014s | with because we saw them yesterday is |
1016s | that kiriko and they were and running |
1018s | fight just with a Kitsune rush and they |
1020s | would win only using a rush there was |
1024s | one fight that they had I can vote |
1026s | yesterday where they used which was the |
1028s | rush and hkey walks away with four kills |
1031s | in a matter of under 10 seconds it was |
1033s | absolutely ridiculous it's unbelievable |
1035s | I mean specifically today with the |
1037s | matchups that are going to be going on |
1038s | I'm very curious to see who can really |
1040s | take advantage of like you said that |
1041s | Kitsune Rush that really has been a |
1043s | fight-winning uh ultimate and |
1045s | specifically versus Altura Polaris and |
1048s | shijigami who do you think takes the |
1050s | edge in this matchup Moxie I mean you |
1052s | already mentioned some of these players |
1053s | on shishigami have been incredibly |
1055s | talented individuals that have been |
1057s | known across the scene to perform well |
1059s | on their individual Heroes but altiora |
1062s | they are an absolute conglomerate in |
1064s | this scene they have multiple teams in |
1067s | this tournament alone and as we take a |
1069s | look at the rosters Moxie I mean who do |
1071s | you think takes the edge like you |
1072s | mentioned between these two teams well |
1074s | first of all Alto Polaris are going to |
1076s | be the first team that we get to see up |
1078s | close and personal and I'm really |
1080s | excited because we might actually get to |
1082s | see these heroes are not locked in these |
1083s | are just when we ask the players what |
1085s | hero they wanted to have is that a quote |
1087s | unquote favorite I'm hoping that we get |
1090s | to see the Rhino I'm not sure that we're |
1093s | gonna get to see the Reinhardt because |
1094s | in terms of the tank mirror at the |
1096s | moment zarya really just sits above |
1099s | absolutely everything barring perhaps |
1101s | the Winston and then we have like erisa |
1103s | having a lot of really good composition |
1104s | and Synergy as well with a lot of uh |
1107s | other Heroes who are really nice |
1109s | doomfist is his niche translations if |
1112s | you really just want to play something |
1113s | like that backline Crunch and just make |
1115s | sure that you can go for that full dive |
1117s | doofus does have his uses the problem |
1119s | with Reinhardt is that if you run the |
1120s | Reinhardt similar to OverWatch one it |
1123s | kind of forces your hands into picking |
1125s | that Lucio but as we can see mix V does |
1127s | like to run that Lucia so we could |
1129s | potentially get to see this composition |
1131s | however going from how I think these |
1135s | teams are going to interact with overall |
1137s | my favorite has to be shikigami they |
1140s | have so many players who already have |
1143s | naturally built Synergy because this is |
1146s | a roster that I've had players that have |
1147s | been together for a really long time |
1149s | right bogglingly Megatron and shush all |
1152s | played for oomphe Amos and Spiro |
1155s | actually played against them Spirit used |
1158s | to play for some paternal who got second |
1160s | in the empowerment cup so they saw how |
1162s | good Sparrow did and they were like um |
1164s | do you know what we're just we're just |
1165s | gonna grab her and Slot her into this |
1167s | composition and I think having that |
1169s | naturally herbal Synergy in in just this |
1172s | matter where you really want to if |
1174s | you're running that cubicle stack |
1176s | together because it's really tempting to |
1178s | sort of split your forces and make sure |
1180s | that as the kirika you have a lot of |
1181s | options to be able to use that Swift |
1183s | step make sure you have a lot of |
1184s | movement and that you can't be pinned |
1186s | down easily but in terms of things like |
1188s | that suzu with that really punishing |
1190s | cooldown the more stacked your |
1193s | composition is the more players are |
1195s | going to get hit by that Susan when you |
1197s | receive its protection well Master |
1199s | that's what I've always talked about |
1200s | I've always told people this when |
1201s | they're looking for a lineups I always |
1202s | get the question when people ask hey |
1204s | Dustin how do I find |
1205s | you know an OverWatch team how do I get |
1207s | and move up the ranks well in the |
1210s | Spiro's case like you mentioned just on |
1211s | the second best team just gets |
1212s | immediately picked up by one of the |
1214s | bench teams in this entire tournament |
1216s | right I mean it's just a smart decision |
1217s | to actually just go from roster to |
1220s | roster to continually move right it's a |
1221s | lot of networking a lot there's a lot of |
1223s | moving around and that's kind of how you |
1225s | you know progress the ranks I suppose in |
1228s | terms of moving from Team to team in |
1229s | OverWatch yeah and I mean that's |
1231s | actually something that this initiative |
1232s | is really pushing we have the teams that |
1234s | have signed up together as teams and |
1235s | then we also have the solo Asian players |
1237s | and I think 15 of the 32 teams that we |
1240s | actually have competing were teams that |
1243s | had solo players signed up and were |
1244s | placed together but we can immediately |
1246s | see you can get me and out your Polaris |
1248s | not fighting on the point itself or just |
1250s | fighting at the moment for control of |
1251s | that slide Lane both teams coming out of |
1253s | Desire so no one's going to be trying to |
1254s | go for that either unforced to swap off |
1257s | as Tara does get taken down for Polaris |
1260s | and this should be shikigami setting up |
1261s | on point without that pushing character |
1263s | Zaria they just don't really have to |
1265s | challenge challenging potential to try |
1267s | and stay in this fight yeah Bill trades |
1269s | him back but docs gets Megatron spiral |
1271s | with another kill onto Dax onto the |
1272s | point but here is quiet above the point |
1275s | actually fantastic contesting the point |
1277s | and giving the overall controller to |
1278s | shikigami as boggling lead is kind of |
1280s | snowballing into the front line |
1282s | absolutely rolling in terms of the old |
1284s | charge built has the highest in the game |
1286s | with 62 percent while Tara unfortunately |
1289s | got ran over by them in that previous |
1291s | fight and that's honestly the terrifying |
1293s | thing for Polaris at the moment they |
1295s | have to break through choke that zarya |
1297s | has absolutely no charge having died and |
1299s | having to build it back unbogglingly is |
1301s | already almost to that graviton and |
1303s | mixed by just is not anywhere near the |
1305s | sound barrier |
1306s | the drop back to this backside bottom |
1308s | and he goes low but has the heels in the |
1310s | corner from that Perico but she's being |
1312s | ran down unfortunately sorry we'll fall |
1314s | to sheep but on the other side KJ does |
1316s | get the other soldier on the other side |
1318s | and in fact Tara onto the point makes |
1320s | this a competitive one as well as Lucio |
1322s | is sure to fall here on that point to |
1323s | make it maybe 45 as the point flips in |
1327s | favor of alturia Altera Polaris yeah |
1330s | curiosity coming in on that surgeon just |
1332s | on that flank entirely unexpected and |
1334s | ramping in with that railgun there's so |
1337s | much for our LTR to actually position |
1338s | themselves in that fight in the front |
1340s | line so that Tara is going to be able to |
1342s | match graviton for graviton through |
1344s | balls this is massive they built |
1346s | themselves up a little bit of a rest |
1347s | fight Unfortunately they still don't |
1349s | have the sign bars being wrapped up like |
1350s | this they have absolutely no way of the |
1353s | support potential to bail themselves out |
1355s | of the damage oh my gosh the beat drop |
1357s | was just canceled there the graviton was |
1359s | even committed towards that fight as |
1361s | well luckily for Altura Polaris they |
1363s | still have that blade in the karikawalt |
1365s | coming into the next fight as well with |
1367s | the sojourn ultimate two whereas |
1368s | shikigami on this side Moxie they only |
1370s | have to play in the sojournal and those |
1372s | don't really combine too well yeah the |
1374s | problem for them is that they're going |
1376s | to be heading into the kids sooner rush |
1377s | and they don't really have anything to |
1378s | try and circumvent it as opposed to |
1381s | Altria who can come in with that Russian |
1383s | set cheap OPS coming for that blade here |
1385s | comes that blade on the other side of |
1387s | the backside sheep does get Megatron can |
1389s | he can they find more does get bottling |
1391s | as well as mix me get Spiro it's a clean |
1393s | team line for lto Polaris with this Rika |
1395s | test it worked out quite well off the |
1397s | back of that kariko ultimate blade yeah |
1399s | it is just two ultimates being invested |
1401s | punishing the fact that shikigami in |
1403s | that gravitone securing that fight when |
1405s | and wanting to take control of that |
1407s | choke And Delay Altria Polaris with |
1409s | actually being able to push onto that |
1410s | fight even longer committed so many |
1412s | ultimates that they just had absolutely |
1413s | nothing when that rush and blade |
1415s | combination came from right and now the |
1417s | worrying thing for shikigami is that |
1418s | they have the overclock yes but all of |
1420s | your blowers have all of the spaces on |
1421s | full away just make sure they don't get |
1422s | hit by it as near as kiss goes down |
1424s | immediately to a Walton duck and shoot |
1427s | the overclock from KJ gets to one more |
1429s | quiet Falls as well as they're gonna |
1431s | back up here towards the back side and |
1434s | off that overclock right that was the |
1435s | that's the most intimidating part I've |
1437s | been playing all the DPS recently in |
1438s | ranked Moxie and the most intimidating |
1440s | part as a sojour is when you and the |
1442s | other children are the only people in |
1444s | the entire lobby with an ultimate |
1445s | because you have to win those duels with |
1447s | that overclock yeah the thing for sure |
1448s | you got me though is that bogglingly on |
1451s | that Zara has I put so much damage that |
1453s | there about to hit another graviton and |
1455s | alter Polaris because these guys been |
1457s | over in the absolute blink of an eye |
1458s | have not had time to passively build up |
1460s | to that sound barrier so it is really |
1462s | going to be about shikigami following |
1464s | through that grab some Dash because they |
1465s | don't have an ultimate delay on top of |
1467s | it but if they have that real guy |
1468s | charged up they should have a lot of the |
1470s | damage they need to get the kills you |
1471s | just gonna pick on the cage on the |
1473s | backside the grab comes out as well and |
1475s | there's no support here as you mentioned |
1477s | the beat drop was not able to be built |
1479s | unfortunately for mix V at 83 Tara judge |
1481s | trade back Spiro with his Genji is the |
1484s | last on the point they're just gonna |
1485s | delay make sure they get 99 percent as |
1487s | the point flips once more but they save |
1489s | The graviton Surge mocks the L2 or |
1491s | Polaris will have it coming to this next |
1492s | fight yeah and it's gonna be the same |
1494s | situation that she could get me actually |
1496s | were able to take advantage of a |
1497s | graviton is going to come through and |
1498s | you don't have any real support utility |
1500s | as opposed to actually having something |
1503s | like that sign virus to make sure that |
1504s | you're able to survive it the thing for |
1506s | quiet now is trying to just race to hit |
1509s | that sound barrier before altiora feel |
1511s | comfortable using the graviton but |
1512s | they're not gonna waste the Lucia |
1514s | they're going to use it off the bat was |
1515s | the ball through here it comes the blade |
1517s | finally hits down with a two-day Rush |
1518s | it's gonna swing like crazy but New |
1520s | Year's kiss trades back back sheeps goes |
1522s | low towards the point overtime takes |
1523s | down the point is actually flipped |
1525s | towards Alto Polaris who have the beach |
1527s | officer quiet they get off their B drop |
1529s | two so shikigami is still in this fight |
1530s | as bungal is coming back on rookie Ball |
1532s | but new Years kiss and off the back the |
1534s | sparrow with the blade finds Tara finds |
1536s | mixty sheep falls through his kisses |
1538s | well and off of one overclock in the |
1540s | blade shikigami traded back once more to |
1543s | get one round in this best out of three |
1546s | map oh you can see the power of katsina |
1549s | rush you can use |
1556s | in that rush you get 60 faster cooldowns |
1559s | so if you're stuck in that graviton yes |
1561s | you're not negating the damage but |
1563s | you're constantly getting those zarya |
1565s | bubbles region you're constantly getting |
1566s | that deflect Regan as well so for |
1569s | alterior Polaris they don't actually |
1570s | have anything one shakagami get caught |
1572s | in that graviton to get the kills fast |
1575s | enough that shikigami can just sustain |
1576s | through and unfortunately for Polaris it |
1579s | was very much about winning that fight |
1580s | before shikigami were able to come in |
1582s | with ultimates after them as we head |
1585s | over towards Village are we going to see |
1587s | any composition change up no one's |
1588s | actually opting for the May both teams |
1590s | gonna be sticking with that sorry just |
1591s | because of the amount of damage that she |
1594s | I puts on that Frontline spot right yeah |
1597s | you kind of have to lock these |
1598s | compositions continually to make sure |
1599s | you get as much Synergy per map as |
1601s | possible but it looks like off of the |
1603s | rip I'll throw a Polaris are the ones |
1605s | with the advantage here as bogglingly |
1606s | gets the full charge they're gonna have |
1608s | to fall back at this point but alter |
1610s | your Polaris they're still in this KJ |
1611s | trades back New Year's kiss who got the |
1613s | Lucio so that should be a trade in Fair |
1614s | favorite all through Polaris but Sphero |
1616s | it does not want to make sure they lose |
1618s | this fight as KJ still up with the |
1620s | railgun but unfortunately doesn't find |
1622s | the connection here as kariko does fall |
1623s | to quiet as well Tara does trade back |
1624s | boggling lead but Spiro's on the point |
1626s | they're down there Zara Terra is gonna |
1628s | go low without those heels can they |
1630s | really recontest this they have the |
1632s | Lucio here but unfortunately Tara's |
1634s | still low mix V's not aware that terra's |
1636s | low finally they are goes back to them |
1638s | to make sure they're healthy but |
1639s | shikigami they have the point and |
1640s | bottling Lee will be back in any moments |
1642s | yeah if the Polaris isn't about losing |
1644s | the heels when the Listia goes down |
1645s | despite losing the rotation power and |
1647s | shikigami are immediately able to whip |
1649s | that Genji Andalusia that they still |
1651s | have yet on top of that composition and |
1652s | take all advantage and control of that |
1654s | point however the flip does come through |
1656s | Polaris are actually able to sneak it |
1658s | under the rug they do lose the sojourn |
1660s | for it but as long as they stole out |
1663s | they might be able to match percentage |
1665s | of control |
1666s | yeah Spiro just runs down Nick's being |
1668s | sheep and Tara Falls as well as |
1670s | shikigami traded back it seems like both |
1672s | teams are giving up the point frequently |
1674s | but we see this a lot in five versus |
1676s | five Moxie where it feels like payloads |
1678s | get C9 points get flipped it seems like |
1680s | it happens so much more now that you're |
1682s | down two Heroes yeah for shikigami they |
1684s | didn't really have any ultimates to |
1685s | actually keep themselves sad on that |
1687s | point so they allowed the flip to come |
1688s | through and actually she could get me |
1690s | all the ones to take control of the |
1691s | point afterwards and get a little bit of |
1694s | a leg up in terms of this next fight |
1695s | coming into it they're the ones with the |
1696s | sign bar they're the ones controlling |
1698s | when this fight begins because Polaris |
1700s | don't have the bar just yet they're |
1701s | gonna be trying to delay yeah here's |
1703s | that barrier with the blade Spiro drops |
1705s | in all Tiara have nothing to defensively |
1707s | deal with this ultimate but actually |
1709s | they move them away Spiro goes back |
1711s | towards High ground and they pop a |
1713s | katsune rush she finds quiet finds |
1715s | boggling as well and Spiro only trades |
1717s | back docks now he goes lower to the back |
1718s | side forced to deflect as cheap on the |
1720s | other side takes down Megatron and Tara |
1722s | gets New Year's kiss as they flip the |
1724s | point off the back of one Kitsune |
1727s | absolutely gorgeous displacement as well |
1729s | coming onto Spirit mix by with that |
1731s | Lucio Boop is absolutely journalist |
1733s | because it means that they hold on to |
1734s | that sound right for the next fight so |
1735s | they're going to have it to see |
1737s | themselves through the graviton that |
1738s | comes out from shikigami and shikigami |
1740s | laid both support ultimates in that |
1742s | fight they wanted the win they want to |
1744s | control that choke they have nothing to |
1745s | sustain broke the solo grab on the |
1747s | boggling lead that's just enough to |
1749s | close things out with just that alone |
1750s | Tara does trade back quiet as well New |
1752s | Year's kiss get cheap but Spiro he's on |
1754s | to Kate or they're on the Kg on the |
1756s | other side as Bixby gets rid of New |
1758s | Year's kiss and eventually they're |
1760s | they're sure to fall back right |
1761s | shikigami don't have any ultimate this |
1763s | in this next fight but that graviton |
1764s | surge marks just off of that they've won |
1766s | the entirety of the of this fight yeah |
1768s | and it's worth it for Polaris because |
1770s | not only do they hold on to that sign |
1771s | bar they've removed the tsar and without |
1772s | that Zara she can have absolutely no |
1774s | pushings off they might actually have to |
1777s | hold on to solo grab sheep when that |
1779s | Genji blade comes through but again |
1781s | Polaris with control of the Hydra and |
1782s | can immediately initiate that fight with |
1784s | the overclock and get the first kill and |
1786s | XI are going to be forced to pull back |
1788s | yet again as they're running out of |
1791s | point percentage to allow you to give |
1792s | over and this is rough you're starting |
1794s | to get staggered at this point in |
1796s | alturia apira Polaris is very well aware |
1798s | of the situation as they're gonna keep |
1800s | pushing forward to lands where usually |
1802s | you don't want to go in OverWatch but |
1803s | they're going to continue pushing |
1804s | forward and actually get the kariko as |
1806s | well and the reset it's barely finally |
1809s | here for shikidami but 90 on the board |
1810s | Moxie I'm not even sure they can |
1812s | recontest well yeah it's so worth it too |
1814s | because you're forcing sheep and getting |
1816s | into a position that they're not able to |
1818s | actually use that graviton they're |
1819s | holding on to it for this final fight |
1822s | and it's about to head into overtime |
1823s | sheep knife pulls like that blade as |
1825s | someone from shikigami has to touch to |
1827s | be able to activate and keep that wig |
1829s | burning but it's just bodies thrown onto |
1832s | the point to try and delay the |
1833s | inevitable because the graph comes |
1835s | through but there were no teammates to |
1836s | be able to capitalize on the damage that |
1838s | it could have allowed and Polaris are |
1840s | going to take us to shrine |
1843s | and you don't think you would have seen |
1844s | that out of a team like shigami Moxie |
1846s | where you know this team's had practice |
1848s | and has continued to play and you would |
1850s | assume right you don't want to keep |
1851s | staggering in that's what a lot of |
1853s | people that's where a lot of people |
1854s | struggle in OverWatch too is the |
1856s | Staggering problem right it's it's even |
1858s | more apparent now that you're down one |
1859s | if you lose even one member when you're |
1861s | trying to reset it can mess up the |
1863s | entire map for you making you putting |
1866s | you in such a hole where it's almost |
1867s | unrecoverable |
1869s | the point where it was just |
1871s | unrecoverable was when bucklingly |
1872s | actually gets solocraft because from |
1875s | there the momentum of this team is just |
1878s | entirely broken they're staggering |
1880s | through they're trying to create a space |
1881s | where they're able to use that gravis on |
1883s | but Polaris with that lucium and kiriko |
1885s | can just keep nipping at your ankles |
1886s | poking a little bit of pressure and |
1888s | because kiriko has that escape ability |
1890s | that's very similar to a Lucio if you |
1892s | can get me just don't get any respite |
1893s | but now we're gonna see Point control |
1895s | reset for both of these teams is about |
1897s | controlling that point first |
1899s | Here Comes boggling me toward the back |
1901s | side but whoever's in control of the |
1902s | point is not too big of a deal as long |
1904s | as you don't get picked early by these |
1906s | railgun Shots by either so Jordan but |
1908s | the Genji of sheep is already going deep |
1910s | on a New Year's kiss Force to use the |
1911s | deflect Force Through the deflect to |
1913s | back up but that's a huge kariko early |
1916s | pick you rarely see those only at the |
1917s | highest level and Tara gets Megatron as |
1919s | well off the back of an amazing kariko |
1922s | pick alkiora Polaris take control of the |
1925s | point and push shikigami back once more |
1926s | now bogglingly at least does Manchester |
1929s | stay in the fight long as as long as |
1931s | Tara said they are going to be coming in |
1933s | with a good 40 towards that graviton the |
1936s | problem is that since you've lost your |
1937s | surgeon and the Zara you've now actually |
1939s | lost all of that alt fire so both the |
1942s | Zoro and the surgeon have to farm it up |
1944s | again that allows Altura to actually |
1946s | control this poke phase far more than |
1948s | shikigami who are having to take a |
1950s | longer rotation but a beautiful railgun |
1953s | fight comes over New Year's kiss to take |
1955s | out your jersey and without that surgeon |
1957s | Polaris now have to look for an answer |
1958s | and trade yeah and sheep is the one to |
1961s | find it New Year's kiss gets traded out |
1962s | so now adult ball sojons are out of this |
1964s | fight as Megatron is teleporting to |
1966s | their Genji to make sure they're nice |
1968s | and healthy keeping everybody solid for |
1970s | this next team fight but they're out of |
1971s | the heels at that point and sheep get |
1973s | spiral again so off the back of the |
1975s | amazing Genji play Polaris continue to |
1977s | push forward Megatron goes down as well |
1979s | and no point flip ever came through for |
1981s | shikigami as they haven't even built up |
1983s | one ultimate yet yeah and that's the |
1986s | problem for this team there is so much |
1988s | skull potential when you're running both |
1989s | that Lucio and the kiriko as well as the |
1991s | zarya because remember Zara can really |
1994s | use those bubbles to just continuously |
1996s | make sure that you can't really kill |
1998s | anything all the wall that Lucio tick is |
2000s | going to be affecting every single |
2001s | person in the AOE and if you don't force |
2003s | that kiriko into using the the Susie too |
2006s | early they're just gonna have that one |
2008s | second of iframe as now we see the grabs |
2009s | won't come through from altiora and |
2011s | cheeky gami just have to lose the fight |
2013s | as fast as possible go for the full grip |
2015s | reset and hope that they're going to be |
2017s | able to come through but quiet actually |
2019s | pops |
2020s | they want to win they want to win right |
2022s | now Megatron found Tara and they could |
2024s | potentially find the opening as long as |
2026s | they have Sphero they assume they could |
2028s | win because Genji is so strong right now |
2030s | in the current match of the game Shakira |
2032s | with a nice play get cheap gets KJ as |
2034s | well and the reset now comes through and |
2036s | Moxie like you mentioned didn't seem |
2037s | like that fight was winnable but off of |
2039s | the beat drop they managed to win it but |
2040s | Moxie into this next fight all they have |
2042s | is the katune rush so Jordan grab versus |
2045s | full four ultimates for Polaris yeah |
2047s | this is the thing for Polaris like they |
2049s | could afford to lose that fight |
2051s | shikigami couldn't that's why we saw the |
2053s | commitment coming on through from this |
2055s | team so they could have control at that |
2056s | point and maybe get that first pick up |
2058s | with that surgeon but Altria are the |
2060s | ones coming up in the kill feed |
2062s | shikigami have lost both of their |
2064s | supports it's just gonna be a lone |
2066s | soldier and they've been bullied off of |
2067s | the point and Polaris with that team |
2070s | kill are going to be able to take the |
2071s | map if she could get me just not in a |
2073s | position to find stall we have a game on |
2075s | our hands out to your players with the |
2077s | map win fantastic work from them really |
2080s | honestly looking nice and coordinated as |
2082s | well sheep looked amazing on that Genji |
2084s | KJ on the sojourn as well New Year's |
2086s | just trying to make things even but |
2088s | unfortunately for them they did get |
2089s | staggered and off of even one or two |
2091s | picks it seemed like Altura players were |
2093s | just always ready so we could test with |
2095s | ultimates of Their Own |
2096s | the game sense coming for from Polaris |
2099s | as well you look |
2106s | to be able to take control of that point |
2108s | and it's so they can set their sojourn |
2110s | up to try and find that first initial |
2112s | pick that's the power of the surgeon |
2114s | before that fight begins because of a |
2116s | lack of shields you can actually try and |
2118s | snipe out one of those squishies to be |
2120s | able to delay and shikigami was sitting |
2122s | so close to actually hitting those |
2124s | ultimates if they'd just been 10 seconds |
2126s | of rest time that 10 second lull they |
2128s | would have been able to come in with |
2129s | things like that graviton and |
2130s | potentially win that fight what's a |
2133s | Polaris do they don't go main they take |
2135s | a longer wrap around of the rotation |
2137s | through the side buildings to try and |
2139s | minimize the amount of uptime that there |
2140s | is for that surgeon to find that first |
2142s | pick the second that they get close |
2143s | Kitsune rush comes through they close up |
2145s | that distance that surgeon becomes |
2147s | absolutely empowerless and the Genji |
2149s | comes through and she absolutely |
2151s | decimates everything they touch that was |
2153s | amazing what Genji play but guys we'll |
2155s | be going to short break when we come |
2156s | back we have more of this matchup first |
2158s | to two so Polaris are in the lead but |
2160s | could cheekigami make the comeback we'll |
2162s | have to see after this short break |
2173s | [Music] |
2186s | thank you |
2187s | [Music] |
2202s | [Music] |
2209s | thank you |
2217s | [Laughter] |
2221s | [Music] |
2233s | [Music] |
2241s | thank you |
2247s | [Music] |
2266s | thank you |
2269s | foreign |
2276s | [Music] |
2289s | welcome back to the calling all heroes |
2291s | Challenger Cup qualifiers number one and |
2293s | Moxie we've had an incredibly close |
2295s | matchup between Altera Polaris and |
2297s | shikigami which it's not really gone in |
2300s | direction we would have assumed coming |
2302s | into the match and now that we're going |
2303s | to a map number two Moxie I'm very |
2306s | curious to see which map shikigami pick |
2308s | yeah I think for shikigami it really is |
2310s | going to be a sort of pick your poison |
2312s | iconwalt has the choke kings are has the |
2315s | choke Perry so has the choke all of |
2317s | these are maps where Genji is extremely |
2319s | viable and I think she could get me |
2321s | really going to be coming into this |
2322s | thinking okay how are we going to deal |
2324s | with this country because sheep has been |
2326s | an absolute Menace Aiden by this kariko |
2329s | coming in on that kitchen a rush having |
2331s | your cooldowns as well lessened like a |
2334s | lot of the time when we saw kiriko being |
2336s | released and we heard what kitchen and |
2338s | Rush did everyone's like okay that blade |
2339s | is going to be absolutely massive but |
2341s | another sort of impact that kiriko and |
2343s | Angie has in that Rush is that remember |
2345s | Dash every single time with that ganji |
2347s | Dash you find a kill you automatically |
2348s | get it reset so not only are you having |
2351s | 60 percent reduce coordin on your dash |
2354s | you're also going to have the |
2356s | opportunity to be able to come in with |
2357s | those dash resets off of kills to just |
2359s | make sure that you can endlessly zip |
2361s | around and it's absolutely no surprise |
2363s | for me that we're actually going to be |
2364s | seeing King Drew because I think for |
2366s | iconvold and posted to an extent that |
2368s | Genji can really just circumvent a lot |
2370s | of those choke Powers just by using a |
2373s | dash especially in Sims of Parisa when |
2375s | that streets phase with how important |
2377s | holding that High Ground is the Genji |
2379s | being able to wall climb up and really |
2381s | contest your tank or your head scan that |
2382s | is sitting there it just becomes |
2384s | absolutely impossible to deal with |
2385s | King's law at least you have that |
2387s | opportunity to try and roll it out on |
2388s | the streets on the low ground right yeah |
2390s | the Zary is always going to be a problem |
2392s | on these Maps but Maxi we talked about |
2394s | before Reinhardt potentially could even |
2395s | come through now I don't think a lot of |
2398s | people would expect to see a Reinhardt |
2400s | more than likely we won't but uh I mean |
2402s | it's always that always the case on |
2403s | King's world where you could potentially |
2405s | see one regardless I always know when at |
2407s | least didn't ranked monk tell him about |
2408s | your experience recently implied it |
2409s | feels like when I play against a |
2411s | Reinhardt or this Reinhardt my team |
2412s | somebody starts you know like why are |
2414s | you in my heart look at it play zarya |
2415s | why are you in my heart so yeah |
2417s | obviously both teams probably gonna play |
2418s | that zarya make sure they bubble that |
2420s | Genji because not only is this Arya |
2422s | super good for her own damage but she |
2424s | can enable the Genji's with that double |
2426s | bubble to make sure they can't get |
2428s | either slapped or taken out by a sojourn |
2430s | yeah she also lessens the stress on that |
2433s | kiriko to you Suzy in places that you |
2436s | don't really want to commit it right |
2439s | because obviously it's Aria bubble until |
2441s | kirikou was released it was the only |
2443s | real cleanse that we had in the game so |
2445s | having that bubble on such a low |
2447s | cooldown really means that you're not |
2449s | biting into the 15 second cooldown on |
2451s | that Suzy so the kiriko can hold it for |
2453s | those really important moments is we are |
2455s | going to see whisper on this Widow it's |
2457s | not gonna stick around for long it is |
2458s | just gonna be looking for a little bit |
2460s | of an opening shot and then oh no isn't |
2463s | it they're not actually going to be |
2465s | swapping off very quickly to something |
2467s | like the surgeon they're going to be |
2468s | punishing the fact that without a shield |
2469s | this forces Polaris to actually hold far |
2472s | away from that point a Shiki gang have |
2474s | been able to break through the Trope |
2475s | just with having that win a threat |
2477s | yeah very interesting decision to keep |
2479s | with that Widowmaker but to get the head |
2480s | shot onto that zarya taking them to one |
2482s | HP Tara has to back up and get heals but |
2485s | Sparrow wasn't there early enough to get |
2487s | that one shot combo but it doesn't |
2488s | matter because whisper is the one to hit |
2491s | mix v as well as Tara so now down to |
2493s | altiora can't do anything and that's the |
2495s | threat of a Widowmaker right all these |
2497s | shots just able to be hit in King's Row |
2499s | it's not a bad mapper would make our |
2501s | first point in third yeah Widowmaker is |
2504s | so strong as again when you have a lack |
2506s | of shielding the Widow doesn't actually |
2508s | have to hold her shots right it used to |
2510s | be typical Widow behavior in OverWatch |
2511s | one you would track where everyone was |
2513s | standing behind either the Orissa Shield |
2515s | or The Ryan Shield of the signal Shield |
2516s | you would wait for that Shield to drop |
2518s | and then you'd get your shot in but now |
2520s | what I can just immediately try and find |
2522s | one of those heads and having broken |
2524s | through point a and negated that choke |
2526s | with the can swap to that surgeon to be |
2528s | able to use things like power slide and |
2530s | really ramp up that railgun fire and |
2532s | force KJ to really try and hold that |
2534s | round and counter them but Tara will be |
2536s | able to find that first pick onto the |
2538s | sojourn and without that massive burst |
2540s | damage potential she can get me to |
2542s | really have a way of breaking that next |
2544s | joke |
2544s | no they don't that was an early pick |
2546s | very good job by Polaris to get high |
2548s | charges uh as you notice shikigami did |
2550s | swap off of that widowmakers Tara goes |
2553s | for that spawn Camp already gonna have |
2554s | that graviton surge they want to hold |
2556s | close they want to make up for this |
2558s | potential first uh Point loss actually |
2561s | and actually go for the full spawn Camp |
2563s | even holding on top of this clock tower |
2565s | mock too this is incredibly aggressive |
2567s | out of Polaris they go for the back of |
2569s | the spawn oh my God it hits everybody |
2571s | it's four members and they actually get |
2572s | the kills here as well off of a graviton |
2575s | search in the spawned or some Polaris |
2578s | it's really Cheeky from Polaris but it's |
2580s | taking full advantage of the fact that |
2582s | the only support ultimate shikigami |
2583s | actually had available was that rush and |
2585s | Rush gets broken by any sort of line of |
2588s | building that is taller than that kiriko |
2591s | so shikigami actually having to use that |
2593s | one just to break through spawn will |
2596s | punish Polaris might for trying to hold |
2597s | close but it's still not that fight when |
2599s | shikigami were looking for because that |
2601s | Rush was so short |
2603s | old consumer Rush is actually committed |
2604s | by both kariko's on both sides but Dak |
2607s | loses his life or loses the life |
2608s | Megatron loses theirs as well as she |
2610s | takes down boggling Lee now there's only |
2612s | a Lucio left as well in Polaris how are |
2615s | they still sustaining here luckily they |
2616s | eventually fall but the beat drop is |
2617s | committed not sure if it was entirely |
2619s | required but now they push forward |
2621s | they're gonna pick off that Lucio and |
2623s | finally they break out of their spawn |
2625s | doors they're potentially going to pay |
2628s | for that one and shikigami will have the |
2630s | graviton and the blade coming into this |
2631s | next fight the mix V and sheep are both |
2634s | going to have ultimates off their own so |
2635s | it's very much going to be a matter for |
2637s | Polaris of getting that in before |
2640s | shikigami are able to find that spacing |
2643s | to be able to throw the graviton of |
2645s | their own the problem for sheep is that |
2646s | if they go too early they are going to |
2649s | potentially get just solo grabs so that |
2651s | shikikami can immediately just |
2652s | absolutely annihilate the win condition |
2654s | or Polaris |
2656s | on the close Corner as the grab comes |
2658s | out into that blade captures them the |
2661s | beat drop is there as well but she still |
2662s | finds boggling Lee and Tara also gets |
2665s | fears so unfortunately they couldn't |
2666s | capitalize on for the graviton Surge and |
2668s | without that beat drop they couldn't go |
2669s | forward anymore but unfortunately they |
2671s | didn't commit that blade or that |
2673s | Sojourner either however Flores they're |
2675s | only going to have a grab for this next |
2676s | fight so they can go extremely hard to |
2679s | counteract that ultimate potentially |
2680s | yeah and unfortunately as well for |
2682s | Polaris they don't have any support |
2684s | ultimate drivers so they're gonna try |
2685s | and take full advantage of the choke and |
2688s | really try and find a first pick often |
2690s | she can get me trying to buy themselves |
2691s | a little bit of time but unfortunately |
2693s | it does actually put themselves in a |
2694s | little bit of an over aggressive |
2695s | position so they lose KJ as the grab |
2697s | comes through Susie to try and |
2699s | circumvent the damage off of the back of |
2701s | it as Spirit knife goes into that back |
2702s | line with that blade and absolutely |
2705s | annihilates everything in that part of |
2708s | shikigami gonna be able to walk away |
2710s | with that fight as Polaris don't have a |
2713s | single ultimate to try to commit into |
2715s | contesting before that pellet hits the |
2717s | second checkpoint that clock gets |
2719s | extended and potentially whisper doesn't |
2721s | even need to throw in the overblock |
2723s | either they still want this rigor test |
2725s | though they're positioning for it and |
2727s | then at the same time the surgeon |
2728s | ultimates committed from Whispers gets |
2730s | one can he find it can they find another |
2732s | forces the suzu out of Dax and Dax is |
2736s | gonna fall as really aggressive play |
2738s | from Whispers ends up with them casting |
2740s | out this third Point sheep does find |
2742s | them at the same time but they're gonna |
2744s | have to back out however they overclock |
2746s | was committed and Polaris that's all |
2748s | they wanted they just needed one |
2750s | ultimate committed they knew they were |
2751s | not going to lose but they were going to |
2752s | lose in that sweet trade regardless |
2753s | yeah exactly that's why they posted up |
2755s | around that corner to make it look like |
2756s | maybe they were going to try for that uh |
2758s | contest so that she could get me felt |
2760s | like they had to Pro win that over the |
2761s | clock because now our Polaris can come |
2763s | back in and try and take advantage of |
2765s | the faster response so you could get |
2767s | actually going to be able to hit that |
2768s | casino Rush first Dax able to answer |
2770s | back with one of their own as we see |
2772s | both of these teams trying to find a |
2774s | pick and swing the damage and |
2775s | sustainability next week goes down for |
2777s | Polaris so they lose that speed boost to |
2779s | be able to cleanly disengage the terror |
2782s | is still alive on that Zara trying to |
2784s | Chunk in any damage that they can |
2786s | however bogglingly sitting on Desire |
2788s | with a Lucio to be able to back them up |
2790s | in terms of sustain yes this is a little |
2792s | bit further forward and absolutely ramps |
2795s | up to that graviton for the next fight |
2796s | two minutes and 20 seconds left |
2798s | shikigami need to build this ultimate |
2800s | here get that graviton surgeon it has to |
2802s | be big because mix is going to get that |
2803s | B drop so they're gonna need enough |
2804s | damage to follow through but in the same |
2806s | time KJ is the one to pop the overclock |
2808s | first finds Whispers on the other side |
2810s | but Whispers trades it out with the |
2811s | sojourn this plate disrupter of of their |
2814s | own makes me takes down boggling now |
2816s | they're down there zarya they just want |
2817s | to back out they know they have to wait |
2819s | for that graviton surgeon blade to come |
2820s | up |
2821s | Polaris going to have full advantages as |
2824s | well |
2825s | this cloak face that's the thing with |
2828s | these sorts of maps that Defender spawn |
2830s | is so much closer than the attackers as |
2833s | Fair goes for that High Ground contest |
2835s | it doesn't want to allow KJ any controls |
2837s | to be able to come through on that |
2838s | sojourn and try and snipe out one of |
2840s | these players because she uses that |
2842s | moment of confusion to absolutely push |
2844s | forward with that blade and dispatches |
2847s | spirit as KJ's able to find that mirror |
2849s | all right they found the one for one |
2851s | trade they're starting to snowball it |
2853s | here a little bit here in one minute 20 |
2854s | seconds left Polaris they're gonna have |
2857s | to keep using at least one ultimate here |
2859s | maybe have to use that B drop for the |
2860s | grab or Tara goes for the B drop early |
2863s | on their own and before any beat drops |
2865s | or recall is built they go for that beat |
2868s | immediately there goes the suzu but they |
2870s | can't save them doing they actually |
2871s | counter grab a ton shirt with the beat |
2873s | drop is here so they forced out the beat |
2874s | for that grab but I'm not sure that's |
2876s | entirely worth it for shigigami because |
2877s | they haven't even built up any |
2879s | supportals for the next fight just yet |
2880s | yeah that's the thing for shikigami they |
2884s | can afford one more fight reset dust and |
2887s | they use that graviton so it is going to |
2889s | be harder to be able to get through and |
2891s | Whisper into a position that they don't |
2893s | get sniped out but that's a brilliant |
2895s | late pick onto Dax with that uh kiriko |
2897s | going down Polaris don't have the |
2899s | ability to be able to use that Rush |
2901s | defensively they have to pull back and |
2903s | allow she can get me back onto that |
2904s | payload yeah the overclock is going to |
2906s | be available here for Whispers on the |
2908s | other side the katsune rush is available |
2910s | for Dax to come back and now it's parked |
2912s | the Sheep find Spiro the counterpart |
2914s | that's a huge trade now the overclock |
2916s | comes through as well he's gonna get a |
2917s | lot of shots in this Kitsune Rush |
2919s | looking for that loose on the back line |
2920s | but he's gonna go for that mini on the |
2922s | other side as KJ Falls Sodus mix V and |
2925s | they have nobody else here to Recon test |
2927s | they should have an overclock |
2928s | potentially but the time marks the eight |
2931s | seconds left seven seconds left can they |
2932s | capture out with time that's what |
2933s | matters to make sure that this is at |
2935s | least not a draw for shikigami but it |
2937s | looks like zero seconds are gonna go |
2939s | down overtime pops and now if Polaris |
2942s | cap out with over a minute there will be |
2944s | no chance for shikigami on the defensive |
2946s | side this is gonna be a really tough one |
2949s | king throw is one of those Maps which |
2951s | was just incredibly hard to be able to |
2954s | actually take all three checkpoints with |
2956s | time still remaining purely because of |
2958s | the amount of time that gets burned off |
2960s | trying to get through the amount of |
2961s | chokes that there are in this map you |
2965s | have that really punishing choke a where |
2967s | a lot of the time we actually see some |
2968s | teams just swap to things like Diva and |
2970s | pharah to be able to entirely avoid it |
2972s | and take that that fight on to the point |
2974s | we had teams who in OverWatch one would |
2977s | actually just go for that Lucio to be |
2978s | able to speed boost into hotel and then |
2980s | you would wait for that speed amp to |
2982s | come back online before amping on to |
2984s | that point and trying to force the |
2985s | defense to actually take the fight on |
2987s | that low ground and then even if you're |
2989s | able to make it through point a you lose |
2991s | so much time trying to break into Street |
2993s | space off of another joke that is that |
2996s | for the defense that you very rarely |
2998s | have a lot of time past two minutes to |
3001s | be able to try and push through C and it |
3003s | just becomes really hard to be able to |
3004s | push because of the amount of High |
3006s | Ground Control that is immediately |
3007s | available for the defense even if they |
3009s | lose that fight and lose initial control |
3011s | of C The High Ground is immediately |
3013s | available for them to be able to retake |
3015s | just two meters away really from walking |
3017s | out of that respawn and so almost |
3019s | immediately every single hit scan that's |
3021s | on this map any surgeon with a power |
3023s | side available is able to just book it |
3025s | onto that area and make it so hard for |
3027s | teams to be able to brute force their |
3029s | way through as we now see is it going to |
3032s | be Polaris able to take a novel one of |
3035s | these maps are they going to be able to |
3037s | break King's Row with time in the bank |
3039s | and get set up for coming in on that |
3042s | second lap as Terror does come out again |
3044s | on that so just trying to use those |
3046s | bubbles to be able to break choke but |
3047s | Whisper back on that Widow looking for |
3050s | heads trying to punish the fact and |
3051s | split this team so they're going to be |
3053s | fragmented and the kiriko and Lucia lose |
3055s | impact |
3056s | unfortunately can't find them and sheep |
3058s | gets rid of them in that fight already |
3060s | now they have full point control now |
3062s | that's the problem running a Widowmaker |
3063s | right it's high-risk High reward if you |
3065s | don't find those early picks you've |
3067s | pretty much wasted the entirety of that |
3069s | pick sadly but no bubbles here for Tara |
3070s | they didn't really get too much Ultra or |
3072s | uh High charge energy as boggling in |
3074s | this side does so the actual Ricky test |
3076s | comes through but no they can't even |
3078s | touch the point they try to go and |
3079s | they're gonna lose Spiro so now Polaris |
3081s | is very well aware of this and they're |
3083s | gonna keep pushing forward to get these |
3085s | stagger picks and forcing them back up |
3086s | even more so they can get through this |
3088s | first point there's this first |
3090s | checkpoint easily yeah that's the thing |
3093s | shikigami lose control of the point and |
3097s | then they lose the position to be able |
3099s | to try and use that first choke in |
3102s | Street space to burn time off of Polaris |
3105s | they are going to just set a Lucio up on |
3108s | this payload and absolutely Breeze |
3111s | through a certain space that can take |
3113s | teams upwards of a minute sometimes even |
3115s | two sometimes we see the payload just |
3117s | stop with how hard it can be for those |
3119s | aggressing teams to be able to break |
3120s | through choke with how that Arch is set |
3123s | up for Shiki I mean like wanting to try |
3125s | and win that straight space but again |
3126s | having to build up that zarya and |
3128s | soldier in charge allowed Polaris a far |
3130s | more aggressive position yeah the rush |
3132s | is available here for Dax so now they |
3134s | use it on the aggressive uh Point as |
3136s | Megatron pops their own but the grav's |
3137s | already here and there's nothing to save |
3139s | them through that damage the beam truck |
3141s | was not built yet for quiet as Mick |
3143s | speed also pushes forward and is going |
3145s | to build that graviton search they don't |
3147s | even use too many ultimates here Moxie |
3148s | they could snowball their street space |
3150s | perfectly and have a Flawless run on |
3152s | this third point that is the power of a |
3155s | fully charged obsario when there is no |
3158s | support ultimate to try to sustain you |
3161s | for what graphics on so here's a yes |
3163s | does allow one second in bond but it |
3165s | doesn't allow you to exit that graph so |
3166s | all of shikigami get caught by that |
3168s | sorry just bursting through the |
3169s | Southwest who is going to allow |
3171s | shikigami a potential to try to push |
3174s | through but unfortunately that |
3175s | checkpoint again had already been picked |
3178s | up so Polaris are going to be able to |
3180s | just instantly spawn back in cheekigami |
3182s | are just gonna have to try and hold |
3184s | around this corner if they can't find |
3186s | that first pick |
3187s | yeah Polaris for five minutes and 23 |
3189s | seconds that's a lot of time but we've |
3190s | seen teams get held here before so it's |
3192s | not entirely out of the question for |
3194s | shikigami to hold here in this third |
3197s | phase because the overclock is available |
3199s | for Mixie or for KJ now they popping |
3201s | aggressively but the grab is here the |
3202s | beat drop is here as well with the blade |
3204s | potentially to continue to fall through |
3206s | with the damage but it's not enough KJ |
3208s | finds Whispers on this side but Spiro |
3210s | does get makes me but she popped their |
3211s | blade late in this fight's Bureau did |
3213s | find Kg on the side to zarya goes low on |
3216s | the other side but cheap down to one HP |
3217s | this highly charged RF can they find |
3219s | them no quiet does get cheap on the |
3221s | other front but in the meantime Polaris |
3224s | they found a foothold on this payload |
3226s | and now they're gonna push forward monks |
3228s | they've built that graviton Surge versus |
3229s | no support ultimates it's gonna be |
3231s | massive it's going to be down to whisper |
3233s | Knight coming with this overclock and |
3235s | carry shikigami for the next fight |
3237s | otherwise yes Tara is going to hit that |
3238s | graviton and Polaris is just gonna |
3240s | snowball momentum |
3242s | oh but it doesn't matter oh my gosh what |
3245s | a pick from Whispers on to sheep's early |
3247s | on Tara will they try to combat things |
3249s | with the grab yes they do but it only |
3251s | hits boggling boggling the other side |
3254s | but Spiro goes down on this side the |
3255s | overclock is indeed popped from Whispers |
3257s | he's the low jaria in the back line |
3259s | takes them out as well and now you don't |
3261s | have your zarya to push forward as |
3263s | palabra so you're just gonna have to |
3264s | back up and concede this space to the |
3266s | sojourn that is Whispers well docs is |
3269s | going to be coming back in with that |
3270s | Kitsune Rush plus could potentially try |
3272s | to use it to beat Megatron into |
3274s | exchanging rush for rush but it's still |
3277s | gonna really pay off for shikigami |
3278s | they're a lot closer to those aggressive |
3280s | olds than Polaris as we enter this poke |
3282s | phase both teams are trying to feel each |
3284s | other out exchange a little bit of |
3285s | damage beat out those Zaria bubbles so |
3287s | that Shiki gamma can really try and push |
3289s | forward for that kill as Megatron is |
3291s | actually going to be throwing in that |
3293s | Rush first and this is exactly what |
3294s | Polaris want they don't have to use that |
3296s | rush they just use that lucid to be able |
3298s | to disengage and once that defensive |
3301s | Rush has worn out they just throw a |
3303s | Russian of their own they grab here |
3305s | available for boggling pops it gets on |
3307s | to three members and that's just a free |
3308s | team five win because whisper was held |
3311s | holding on to that disruptor's shot and |
3313s | finally got the entirety of shikigami |
3316s | and we talked about this three minutes |
3317s | and 15 seconds left Moxie shikigami's |
3320s | played this year perfectly so far yeah |
3322s | yeah lost fight was played to absolutely |
3323s | perfect |
3326s | good and what that running to counter |
3327s | those rushes it's the gravit song |
3329s | because everyone wants to play on that |
3330s | rush you can only get all of the |
3332s | benefits of rush if you're playing on |
3334s | the pop which means that everyone goes |
3336s | into the graviton gone bogglingly and |
3338s | shikigami have been able to delay that |
3340s | coming into this fight so close to that |
3342s | blade they've got the sidebar to sustain |
3344s | they're the ones dictating the tempo the |
3346s | problem is that they've lost control of |
3348s | that High Ground KJ is already occupying |
3350s | it but whisper removes the threat by |
3352s | sniping out the enemy soldier whisper |
3354s | has been the Difference Maker |
3355s | blogglingly gets out of gets rid of |
3357s | nixby as well and blores they can even |
3359s | use in the ultimates off the back of |
3361s | that soda Jordan and that is the danger |
3362s | of sojour now we're down to two minutes |
3364s | and 20 seconds mark C and this has been |
3367s | rough for Polaris the capture out here |
3369s | like we've had like we said teams have |
3371s | held here on this third point and if |
3373s | you're getting held over and over again |
3374s | it's a bit demoralizing to continue to |
3376s | run into this brick wallet as shikigami |
3378s | yeah especially because for Polaris |
3380s | right they've had so much time to be |
3382s | able to come through as we can have a |
3383s | look at spare oh yeah |
3393s | a lot of time to be able to come in with |
3396s | those cooldowns for an absolutely Blitz |
3399s | hilarious Health was but Katie I'm able |
3400s | to find one with the overclock but it |
3402s | does go down and she decides to pull up |
3404s | the blade just pushy shikigami away from |
3406s | the benefits of Rush and capitalizing on |
3409s | the chaos sudden suits yeah sheep with a |
3412s | nice little blade there one minute in 30 |
3413s | seconds left can the capture out with |
3415s | over a minute if they do shikigamu be in |
3418s | bad trouble quiet pops the beat drop to |
3420s | delay maybe 30 seconds but it didn't get |
3422s | their sojourn and now it just bull |
3424s | supports on the payload to try to delay |
3425s | things it's kind of working because they |
3426s | got the sorry bubbles the graviton |
3428s | surges here and that was enough it got |
3430s | cheap in Nick's Feed and even with that |
3432s | katune rush they have no heels here it's |
3434s | all on terror to clutch alone as the |
3437s | lone zarya they do have the katuni rush |
3438s | so they're gonna have the Missouri |
3439s | bubble consistently here to keep alive |
3441s | that's been enough the team Fight Win |
3443s | for a lot of fantastic teams and Tara |
3446s | has been a one-man Wrecking Ball with |
3448s | that kutsune Rush still alive somehow in |
3451s | this fight with zero supports finally |
3453s | goes down as Dax goes down as well was |
3455s | here with the Lucio but with 56 seconds |
3457s | left sheep is all alone they can't |
3460s | really do it by themselves and now |
3462s | they're gonna have to go for a quick |
3463s | reset that was the last second hold by |
3465s | shikigami yeah unfortunately for Polaris |
3468s | it's a double-edged sword gas tower |
3470s | builds up so much of the graviton charge |
3473s | because they're able to get so much |
3474s | damage on that sorry but there is no |
3476s | ultimate that finished things off for |
3477s | Polaris and so that fight going on means |
3480s | that they'd only have this last fight |
3482s | and shikigami are coming in the pulse |
3484s | form Dax if they're not able to hit that |
3485s | suzu in time might see one of their |
3488s | players drop too early |
3489s | right in that Rush is really what's |
3491s | gonna allow Polaris to have that grab |
3493s | like you mentioned so now they pop that |
3494s | grab onto that sorry is that enough to |
3496s | finally close things out they do get |
3497s | blocked with me before he has any chance |
3499s | to stay alive and build that or build |
3501s | that charge as Tara finds whisper as |
3503s | well they got the impactful player on |
3505s | the side of shikidami in the cap out as |
3507s | well with eight seconds left now both |
3509s | teams will have another shot in the |
3511s | overtime pushes once more |
3514s | this is honestly huge for shikigami |
3517s | though right because you think about the |
3518s | time bank that Polaris were potentially |
3521s | coming in to this next rhyme with they |
3524s | could have come in with four minutes |
3525s | they could have come in with three |
3527s | minutes but shikikami were able to hold |
3529s | on so long that it got shaved down to |
3533s | only eight seconds so both teams coming |
3535s | in with a very very close time back and |
3539s | it is now going to be an absolute arms |
3541s | race and the thing with OverWatch 2 in |
3544s | terms of supports is that your ultimate |
3546s | they don't charge you up fast you're |
3549s | sharing ultimate charge you're not |
3551s | getting support charges while off of the |
3553s | other support because of that passive |
3555s | that activates if they don't take damage |
3556s | for 1.5 seconds you've only got one tank |
3559s | to really play around with and so if |
3561s | kiriko tries to heal one of these |
3563s | targets it's going to eat into the Lucio |
3565s | signed fire charge and vice versa so |
3568s | honestly it's going to come down to the |
3570s | DPS if kg is able to find a snipe on |
3573s | that Soldier she could get me aren't |
3575s | going to be able to break choke likewise |
3577s | if whisper is able to find that pick on |
3579s | the Widowmaker and force Polaris back |
3581s | allowing shikigami to secure point a |
3583s | they have such a fighting chance and |
3586s | Shiki Yami they have to be happy with |
3588s | that hold to be on a six minute hole |
3590s | basically and third point is no easy |
3591s | task and they kind of they almost did it |
3594s | they almost pulled it off but once again |
3595s | whisper will be on that little maker can |
3597s | they find that headshot it's all on them |
3600s | in this spawn door to find it but |
3602s | nobody's giving them a shot Polaris play |
3604s | incredibly smart in the inside of that |
3607s | building of the theater Sparrow onto the |
3609s | point already now they have to back up |
3611s | Polaris realize their engage potential |
3612s | is just right about now as Pharaoh goes |
3615s | for the dash now they know he doesn't |
3616s | have it but in the meanwhile Tara goes |
3618s | down low but KJ is the one to finally |
3620s | show up like you mentioned but no |
3622s | whisper trades him back on Widowmaker |
3624s | but cheap does get rid of them as well |
3626s | as sheep with a great trade back as well |
3628s | Polaris are still in this fight but they |
3630s | have now to wait for KJ to come back |
3632s | towards that spawn and with 15 seconds |
3633s | is left for shikigami whisper shrops |
3636s | over that sojourn and now it should be |
3637s | an even fight once more for this first |
3639s | point on King's Row KJ is back though |
3641s | and Tara's still alive on the Tsar is |
3643s | able to go toe so with bogglingly a |
3646s | shikigami have to now start touching |
3647s | that point to make sure that the |
3649s | overtime work does not for an hour |
3650s | putting them right into out your Polaris |
3655s | oh my God but no sheep with the follow |
3658s | through on a boggling whisper as well |
3660s | whisper found two but the back about the |
3663s | back of Tara has to be feeling that |
3665s | pressure with the nice 2K with that |
3668s | opening High charge that's why sorry is |
3670s | so important Moxie and they held in this |
3672s | first point without them capturing any |
3674s | point progress yeah it's honestly an |
3677s | absolute crucial adaptation as well in |
3679s | terms of positioning in high Polaris |
3681s | approach that fight they know that |
3683s | whisper is potentially going to be |
3685s | coming in on that Widowmaker they lost |
3686s | point a very quickly off of being |
3688s | bullied away from the point and forced |
3690s | into almost B phase before that point |
3693s | had been given up just because the |
3694s | Widowmaker could have sniped out one of |
3696s | their heads and so they play around |
3697s | Hotel Terror on that zarya goes in |
3700s | aggressively to pull cooldowns from |
3701s | cheeky gummy but when you run out of |
3703s | bubble charge they actually run back to |
3705s | their team as Dax uses that suzu that |
3708s | one second in vulnerability to make sure |
3710s | that when Nazar is able to survive all |
3712s | of the chase that shikigami actually put |
3714s | onto that zarya the bubble comes back |
3716s | through and shikigami are suddenly out |
3718s | of their depth at too far forward and |
3720s | they lose those players and making sure |
3722s | that shikigami don't get to pick up |
3725s | point a puts a very achievable win |
3727s | condition into polaris's lap they just |
3731s | need to be able to walk past choke |
3735s | and it's so hard to do though |
3737s | realistically I mean at the end of the |
3738s | day it's incredibly hard to get past |
3739s | that and I don't know if you greet me |
3741s | Moxie but it seems like Perico in |
3743s | general is a hero that relies a lot on |
3745s | her ultimate and in these mid-game |
3747s | fights it's a lot on that zarya to do |
3749s | well and like you mentioned we talked |
3750s | about it before the broadcast though it |
3752s | doesn't really have an incredibly high |
3754s | amount of heals and it doesn't have the |
3755s | kit doesn't have a high amount of damage |
3757s | either but if you can keep your zarya |
3759s | alive if you can keep your zarya in that |
3760s | fight High charge it should be team |
3762s | fight winning is Tara is well aware of |
3764s | that they go aggressive already up to 60 |
3766s | charged already but oh my God the suzu's |
3769s | committed super early here now you don't |
3770s | have that invulnerability but on the |
3772s | other side look who's on The High Ground |
3773s | it's KJ but he has to deal with quiet on |
3775s | The High Ground and bottling lead is the |
3777s | one to find Tara and now they don't have |
3778s | the heels to sustain here KJ does find |
3781s | bongoli as well but 34 seconds here |
3783s | Polaris is team wiped as shikigami can |
3786s | hold for one more fight oh my goodness |
3788s | quiet comes in with the absolute hero |
3790s | play and displaces KJ from her perch on |
3793s | that High Ground the plan for Polaris |
3794s | was use Tara as a sort of decoy so that |
3797s | KJ can ramp in and come in with that |
3798s | Soldier and snipe it's now with 16 |
3800s | seconds left no ultimates brought up for |
3802s | Polaris they just have to throw |
3803s | themselves onto the front line we could |
3805s | see a draw |
3806s | wait but they're on the point here |
3807s | there's potentially room for that draw |
3809s | they have to keep touching terrifying's |
3811s | quite can anybody else touch they have |
3813s | one more on the point the space is being |
3814s | created for Terror the entire time but |
3816s | on the point it's the kiriko and the |
3819s | Lucio but they're gonna go down there's |
3820s | no more heels here just whisper to get |
3822s | the trade back onto sheep but it's not |
3824s | enough as KJ with a nice 3K in that |
3826s | fight to allow altior Polaris to win 2-0 |
3830s | over the enemy team which is shikigami |
3834s | yeah we could potentially have seen a |
3838s | draw come through and a third map pulled |
3840s | out but it is altered just acknowledging |
3843s | okay our wing conditioner is just one |
3845s | tick as long as we force them away from |
3848s | choke control we just sit on that point |
3851s | it forces and funnels one player at a |
3854s | time from shikigami to continue to |
3856s | contest and that means that that |
3858s | composition that relies when you're |
3860s | having that Lucy on everyone staying |
3861s | together and the kiriko as well sticking |
3863s | close around so that when the suzu comes |
3865s | through it allows to be connected onto |
3867s | all of those players that means that |
3869s | it's broken up no one is really getting |
3871s | the full benefit of both the kiriko and |
3873s | the Lucio and the second that the team |
3875s | fragments we see the zarya just |
3877s | immediately swinging perspective |
3879s | swinging all of the target Focus between |
3882s | those players who are behind the point |
3884s | and that one player who's pulled the |
3886s | Short Straw and has to throw that body |
3888s | on to the point to be able to contest it |
3890s | Tara just moves a little bit off |
3893s | accuracy towards the right zaps down |
3896s | that one player goes right back to the |
3898s | team fight focus and immediately we see |
3900s | that rinse and repeat that zarya at full |
3902s | charge with very little Target Focus |
3904s | coming on through because for shikigami |
3906s | they have two win conditions they have |
3908s | to make sure that they keep touching |
3909s | that point and they also have to make |
3910s | sure that they're able to sustain in |
3912s | that front line and unfortunately for |
3913s | them they're not able to win both yeah |
3915s | and it's hard when you don't capture |
3916s | that first little tick make maybe get |
3918s | like a little bit more leeway there but |
3920s | unfortunately for them they will be |
3921s | going down in this series and kind of an |
3923s | upset for altiora Polaris there but guys |
3925s | we're going to show a break when we come |
3926s | back we'll have an interview with one of |
3928s | the winners from alto Perales Polaris so |
3931s | you're not gonna |
3933s | [Music] |
3941s | thank you |
3946s | [Music] |
3979s | thank you |
3981s | [Music] |
3998s | thank you |
4000s | foreign |
4002s | [Music] |
4030s | [Music] |
4036s | [Music] |
4049s | thank you |
4052s | [Music] |
4054s | hello everybody and welcome back to the |
4056s | calling Our Heroes Challenger cup my |
4058s | name is Dustin Joy by Moxie and we have |
4059s | an interview with Dax from the winning |
4061s | team from Polaris what's going on that's |
4064s | how you doing congrats on the win thank |
4066s | you yes I'm doing great it was a really |
4068s | fun and competitive match |
4071s | oh yeah it was so first of all Dustin |
4074s | and I we're both support means we were |
4076s | watching yesterday to see whether or not |
4078s | kirika would be coming up a whole lot in |
4081s | terms of the matter and seeing a couple |
4083s | of teams experimenting with her and |
4084s | finding mixed value with it how were you |
4087s | finding moving over to kiriko and trying |
4089s | to balance both the kunai and the |
4091s | healing aspect |
4092s | uh well the great thing about kariko is |
4095s | it's not only that Hakuna and her |
4096s | healing isn't that just like her |
4098s | movement and her play-making potential |
4099s | it just pairs so well with Azaria like |
4102s | the integral she's not the backbone of |
4104s | the zarya comp but because of her |
4106s | mobility and because she just has that |
4107s | 121 shot her compared with a Genji can |
4110s | take so many off angles and just get |
4112s | secure those picks way faster than any |
4113s | support again because we've played |
4115s | against some people who haven't run the |
4116s | kariko with the zarya and are literally |
4118s | our entire goal is just a run on their |
4120s | supports because and every time you just |
4122s | get the kill on the sports first and |
4123s | they went on karika you can't just run |
4125s | on her she has her immor she has her |
4127s | wall climb or teleport and that is like |
4129s | compared to Lucio's where she's so |
4131s | unique and so like oppressive in The |
4132s | zarya Meta |
4134s | oh Dax I'm curious if you do what what |
4136s | I've done recently and which I I don't |
4138s | know if you would agree if you've played |
4139s | like Genji recently uh because I never |
4141s | played Genji as a support main so like |
4143s | the transition like you realize after |
4145s | you play kariko wow this is a lot of |
4147s | it's a huge different aspect you think |
4148s | it's been a challenge for you changing |
4150s | over to kariko from the other supports |
4152s | because that wall climb specifically |
4154s | that's an entirely new aspect of support |
4156s | that we've never had to do |
4158s | it has definitely been a lot different |
4159s | I've always been kind of a DPS support |
4161s | and that's kind of biting me in the butt |
4163s | a little bit with kariko because it's so |
4165s | easy just to get lost on using okunai |
4167s | that you forget oh I have healing too |
4168s | especially with that like slow healing |
4170s | that she has that you can't really swap |
4172s | fast between the two like you can as |
4174s | much for Anna or Bap but it's been a |
4176s | really like fun experience you're so |
4178s | unique with that you know that welcome |
4179s | and yeah I have not played much Kenzie |
4181s | and so I will admit that I've have some |
4183s | spots where I'm like why can't I climb |
4184s | up this wall and I try like five times |
4186s | and I'm just like I can't climb up this |
4188s | one so I'm having to deal with that |
4190s | little little silly uh wall climb a |
4192s | little bit but I think it's been good |
4194s | for me as a player I feel that and you |
4197s | talk about the Zara composition and just |
4199s | really steamrolling over a lot of the |
4200s | backlines who aren't running that kiriko |
4202s | we actually saw you get a go Toto if she |
4204s | could get me who were running a kiriko |
4207s | and so you had to deal a lot with count |
4209s | of rushing how exactly does |
4211s | counter-rushing operate for your team |
4214s | well basically our entire thought |
4217s | process of if we have any sort of |
4219s | Advantage like alt Advantage man |
4221s | Advantage resource Advantage we just |
4223s | play it first every single scenario we |
4224s | try to be the one that goes in alt goes |
4226s | and gets the kills just because right |
4228s | now it's kind of like who can throw |
4229s | themselves at the other Museum faster |
4230s | who can take those off angles and just |
4232s | apply that pressure faster we would |
4234s | we'll play like second if we had like a |
4236s | disadvantage but I'd hardly ever like |
4238s | happens so we're just a little bit we |
4241s | just like going so fast and my main tank |
4243s | Tara is she's fantastic at doing that so |
4245s | I think for a lot of effort for enabling |
4248s | our team today and I also have to shout |
4250s | out the fact that before every match we |
4251s | do 10 team jumping jacks so I would |
4254s | definitely recommend that to anybody who |
4256s | wants to keep their blood uh your blood |
4258s | pressure blood rate yeah yeah |
4261s | same thing same thing 100 win rate and |
4264s | all the maps that we've done that so |
4266s | we'll take it oh keep it up then |
4268s | obviously I mean you guys are feeling |
4269s | confident coming to the next match so |
4270s | congratulations again Dax on your win |
4272s | that was an awesome match to see and you |
4274s | guys played amazing 2-0 that's |
4276s | impressive so congrats again and we'll |
4278s | have to catch you hopefully in the next |
4279s | interview good luck on your next match |
4281s | thank you altiora let's go |
4285s | we love Stacks from all Tiara so it's |
4287s | good to talk to her and honestly an |
4288s | incredible matchup between them and |
4290s | Shiki Yami like you mentioned Moxie I |
4292s | mean that team is not one to take |
4293s | lightly right coming into this |
4296s | tournament coming into the challengers |
4297s | Cup qualifier number one we expected |
4299s | that team to go Toe to Toe with the |
4301s | other Altura team to actually put put |
4303s | their pedal to the metal and win the |
4306s | tournament potentially but now actually |
4308s | being stunted and stopped by such a team |
4311s | like uh like El Tiora I mean that's kind |
4313s | of surprising I mean you heard it from |
4315s | Dax itself right having that Synergy |
4317s | with that zarya and that kiriko and |
4319s | enabling the aggression that Zara really |
4321s | does love sorry replays if you just |
4324s | press W because of the amount of time |
4326s | that really the downtime on those |
4328s | bubbles just means that you're really |
4330s | nine killer of life you move forward |
4334s | with that curriculum you both really |
4335s | play around the amount of healing and |
4337s | suzu as well that the kiriko can I but |
4340s | the fact that you really can't just |
4342s | allow to cover up the absence when the |
4344s | zarya's bubbles are on cooldown and then |
4345s | when the second at that bubble does come |
4348s | back online the Czar is just able to |
4350s | again walk forward and really just roll |
4352s | into those bad lines as we heard from |
4353s | Dax their main strategy is just to play |
4356s | aggressive and play quickly and I think |
4357s | that's really a lot of the tempo that is |
4359s | behind OverWatch too that's the biggest |
4361s | real move and change that a lot of these |
4363s | teams and players have had to adapt into |
4365s | by removing that other second tank you |
4368s | lose a lot of the lull prep time where |
4370s | everyone sort of just wait and beat our |
4373s | utilities try and pass through those |
4375s | Shields that you are actually able to |
4376s | make a move as opposed to now well we've |
4379s | seen things like the Arista change where |
4380s | Shields are just gone in general for |
4382s | that one specific tank Reinhardt does |
4385s | have that Shield but again we do just |
4387s | see players just pressing W moving past |
4390s | the shield making sure that they can |
4391s | split the composition behind the |
4393s | Reinhardt and just pressured the |
4394s | backline force the Reinhardt to turn |
4396s | around where he becomes vulnerable to |
4397s | everyone else on the team yeah and |
4399s | that's why we see a lot of sorry but |
4400s | guys we will be going through a short |
4401s | break when we come back we'll have the |
4402s | next match up in the calling all heroes |
4404s | Challenger cup you're not going to miss |
4405s | it we'll see you guys in just a bit |
4415s | [Music] |
4421s | thank you |
4422s | [Music] |
4447s | foreign |
4462s | [Music] |
4482s | [Music] |
4508s | thank you |
4509s | [Music] |
4530s | foreign |
4540s | foreign |
4545s | [Music] |
4562s | [Music] |
4568s | foreign |
4572s | [Music] |
4595s | [Music] |
4601s | foreign |
4608s | [Music] |
4615s | [Applause] |
4617s | [Music] |
4627s | [Music] |
4635s | foreign |
4654s | [Music] |
4667s | foreign |
4669s | [Music] |
4692s | [Music] |
4698s | [Music] |
4706s | thank you |
4711s | [Music] |
4716s | hello everybody and welcome back to the |
4717s | calling all heroes Challenger top |
4719s | qualifier is number one and it's myself |
4720s | Dustin joined by Moxie today we have |
4723s | some incredible matches for you guys |
4724s | when we're on the second one for today |
4726s | and the first one was a barn burner |
4728s | Moxie very close matchup ending up in a |
4731s | 2-0 but now coming into this one we have |
4733s | a kind of a different vibe or different |
4735s | aspect of the Kongo Heroes calendars Cup |
4737s | Tournament in which is the free agent |
4740s | pool of of Heroes that have come in and |
4742s | actually decided to play and kind of |
4744s | solo queue it almost Moxie and make sure |
4746s | they can actually get a chance at |
4748s | winning the tournament as uh as coming |
4750s | in as a solo player yeah so this is |
4753s | actually a really fun thing about the |
4755s | initiative you could go for the full |
4757s | stack and come in as five players or |
4760s | more if you want coaches manager and |
4762s | Subs to come on through or you could opt |
4765s | in for the free agent role and you would |
4767s | be put together with other players to be |
4769s | able to form a team and I'm a big fan of |
4772s | this because it means that not only are |
4774s | you getting to participate when you |
4775s | otherwise might not have a stack to be |
4777s | able to play competitive or ranked with |
4778s | but you also get to meet other people |
4781s | and really be able to talk and fall in |
4784s | love with a game that we all love |
4786s | OverWatch is one of those games where |
4788s | it's just best when you have a group of |
4790s | friends to be able to play it together |
4791s | with and we're getting to really allow |
4794s | some of these players that opportunity |
4796s | to be able to come together as a team |
4798s | and be able to play together and find |
4801s | that fun and I'm really looking forward |
4803s | to exactly how we're going to see it |
4805s | because the thing about when you're not |
4807s | really just a professional team is that |
4809s | a lot of the time we actually see that |
4810s | have an impact in terms of position |
4812s | positioning and how you use specific |
4814s | parts of here or kids is I'm sure if |
4816s | you've listened to any of the content |
4817s | creators they tend to have different |
4819s | advice when it comes to when you're in a |
4821s | team environment and when you're in a |
4822s | little bit more of a solo environment as |
4824s | we can have a look at the standings and |
4827s | how exactly that last round of the Swiss |
4830s | stage has affected these no surprises |
4833s | both Artemis and Polaris are sitting on |
4835s | that number one and number two |
4837s | undefeated positions shikigami I think |
4839s | was the big one for me that did take |
4841s | that defeat a little bit unexpected |
4844s | Pursuit also taking their first loss |
4847s | knocking them down to be tying with a |
4849s | lot of those teams who are currently |
4850s | sitting at that three and one score line |
4852s | right yeah that that's uh must be a hard |
4855s | pill to swallow for shigani but they can |
4857s | always make the comeback here and in |
4858s | this current match-up Moxie I'm |
4860s | incredibly excited for it like we |
4861s | mentioned the free agent pool of talent |
4863s | that we have is going to be incredibly |
4864s | exciting to watch between the witches |
4866s | coven and uh what's the team Dave the |
4869s | egg the the very small eggs I love the |
4872s | these team names so much I mean this is |
4874s | not something we see quite often simply |
4875s | because of the fact that I would say in |
4877s | calling all heroes in this Challengers |
4878s | cup Moxie these free agents they're |
4880s | creative with their names |
4883s | it's been really creative with a lot of |
4885s | names like we've seen some really good |
4887s | ones uh Leo's cake Leo Angels used to be |
4890s | one of those teams that would always |
4891s | sort of be in these uh initiatives |
4894s | unfortunately I don't think they're |
4895s | actually taking part in this one but we |
4897s | can have a look at the roster of very |
4900s | small likes and what exactly Heroes they |
4902s | do like to specialize on into I'm very |
4905s | excited we have a baby doll coming in |
4907s | potentially teasing that Diva the |
4910s | problem for a lot of these teams over |
4912s | today and also yesterday was that if |
4915s | they try to roll the dice and whether or |
4917s | not that Diva would work especially on |
4919s | control you would unfortunately be |
4921s | running into Azaria and almost |
4922s | immediately just forced to swap oh my |
4925s | gosh yeah I mean I'm curious to see what |
4927s | happens if they decide to do that but on |
4930s | the other side which is coming with |
4932s | Serena with Bachi I mean they have an |
4934s | incredibly talented lineup I'm sure but |
4936s | the P the SR is such a crazy difference |
4939s | to me between all of these teams not |
4940s | between these two teams specifically but |
4941s | in these teams you see a large variation |
4943s | of uh player pool right we've had people |
4946s | all the way from you know from plant to |
4949s | GM to high GM the topic 100 right we |
4951s | have a large variability of players |
4953s | coming into this tournament and which |
4955s | can also lead to a lot of different |
4956s | metas right a lot of different play |
4958s | styles that we haven't really seen in |
4960s | this cup thus far Moxie it'd be really |
4962s | cool to see some junker queen as |
4964s | somebody who used to play Dirt Green in |
4965s | the beta I would love to see that |
4967s | character once more but I understand |
4968s | that it got kind of you know nerfed and |
4971s | patched and you know characters like |
4972s | Diva and zarya are so much stronger now |
4974s | yeah so diva is extremely strong Diva |
4977s | was like a lot changed to deal with the |
4979s | fact that she used to be an off tank so |
4981s | the defense Matrix got buffed up her |
4984s | shielding as well got a little bit of an |
4986s | increase in her health pool and as well |
4989s | as that the fact that when you go for |
4990s | the melee when you use those boosters it |
4992s | doesn't immediately cancel it so you can |
4993s | actually double melee in the boosters |
4995s | before whenever you used to go for that |
4997s | melee it would break the booster early |
4998s | which was always a pain if you want to |
5000s | try and layer up that damage and as we |
5003s | can have a look The Witches Kevin |
5004s | actually currently teasing siren to come |
5006s | out onto that Reinhardt so not bizarre |
5009s | if they do decide to stick with this |
5011s | baby doll is going to have a little bit |
5013s | more of an easier time given the fact |
5015s | that you can use defense Matrix to be |
5017s | able to collapse onto those double fire |
5018s | strikes that the Ryan now has |
5020s | yeah and now they actually pull out that |
5023s | symmetra as well they actually keep it |
5024s | through besides the DP and they have |
5026s | that Mercy to pocket with the Moira as |
5028s | well and the Sombra is a character that |
5030s | a lot of people have uh displayed play |
5032s | against I would say thus far but the |
5034s | symmetra as well kind of burning that a |
5036s | very annoying damage composition as |
5038s | Serene on the other side takes down |
5040s | Prince mu so that's already one down |
5042s | very small eggs have to back up but in |
5044s | the meantime very small eggs all going |
5046s | down BB doll is bound to lose their Mech |
5048s | and fall as well as Serena just kind of |
5051s | swinging on this front line making sure |
5052s | that the rest of Arizona's have to |
5054s | actually back up and without that Lucio |
5056s | speed this and that is sure to fall to |
5057s | Bocce and the point goes in favor of the |
5059s | witch's covet yeah I hate to say it but |
5062s | the composition that very small likes is |
5063s | running at the moment into the symmetra |
5065s | is not the most viable Simon got changed |
5068s | and that her beam now doesn't actually |
5070s | charge up off of shields but |
5072s | unfortunately very small legs aren't |
5074s | running any barriers so that diva is |
5076s | just going to be a walking hitbox and |
5078s | already batches at 95 to an ultimate |
5080s | within the first fight that Sim has been |
5082s | doing insane amounts of damage and it |
5083s | becomes even harder for very small legs |
5085s | to actually keep the diva in Play |
5086s | Because solvex is just using the fact |
5088s | that you can hacker still himself to be |
5091s | able to keep the diva from using the |
5093s | defense Matrix but Amelia with that |
5094s | snipe onto bash you will be able to |
5096s | mitigate some of the damage and force |
5097s | that 30 seconds where's time out of the |
5099s | witch's cup Babaji still got the wall |
5101s | now the wall is committed soldx is gonna |
5103s | Hack That Man in The High Ground Noah |
5104s | actually tries to go for the kill but |
5106s | they manage the ice block and get out of |
5108s | the fact that solvex was there with the |
5109s | hack but the EMP will be available the |
5111s | valkyrie is pop but you can't heal |
5113s | through the anti-grenated Anna as Amelia |
5115s | takes down Serene and Lily as well so |
5117s | now which is covered on the point is |
5119s | just this symmetra but Prince view on |
5121s | The High Ground actually falls to silvix |
5123s | who has that Mercy pocket it's just a |
5125s | path lamp up here but it's hard to do |
5126s | with this sapra as they actually use the |
5128s | EMP to close things out on The High |
5130s | Ground silvex with a nice little 3K |
5132s | potentially here only does fall to Sonic |
5135s | at the same time but that doesn't even |
5136s | matter because the Witch's Cove with a |
5138s | huge EMP managed to capitalize and hold |
5140s | this point yeah that's the terrifying |
5142s | thing about somber at the moment the |
5144s | fact that when you hack those targets |
5146s | yes they only lose their abilities for a |
5147s | good second but the Sombra as that high |
5150s | clasps gets 40 increased damage on those |
5153s | targets so as long as you go for those |
5155s | squishies you can very quickly just |
5157s | absolutely decimate those hellfires |
5159s | because again we can just see the |
5161s | consistent hacking onto this poor tank |
5164s | this very small likes to force to use |
5165s | that blizzard to try and Zone The |
5167s | Witch's carbon into eating the full of |
5170s | the Block in the diva bomb yeah and |
5172s | after that they should count to that |
5174s | point 96 surrender drop down to shatter |
5176s | but unfortunately nothing came of it and |
5179s | same with the Coalition so now they're |
5180s | gonna have no ultimates and they're |
5182s | coming into both a nano boost and a |
5183s | Baptist window here which is going to be |
5185s | incredibly hard to recontest against |
5186s | yeah this is the thing for very small |
5189s | likes they do have both support |
5190s | ultimates but unfortunately they don't |
5191s | have of any aggressive not always great |
5195s | for trying to find those picks but who |
5198s | do you really know I would argue you |
5199s | want to go for Amelia and hope that that |
5201s | railgun and fire is going to be able to |
5202s | snipe out one of those squishies |
5204s | gorgeous Antony comes right now she |
5206s | connects on to Siri who does go down but |
5208s | they're running the mercy so the rest is |
5210s | going to be available the resurrect from |
5212s | army was there they'll put some extra |
5213s | wallets committed from Bocce though that |
5216s | could give them some space but they're |
5217s | gonna have to go in front of it now the |
5218s | Baptist window is dropped in above the |
5220s | point Banshee finds lemony who dropped |
5222s | that window down also gets Sonic at the |
5224s | same time so now those two are sure to |
5226s | fall and at the same time which is coven |
5228s | they just sit on this point they have a |
5230s | lot of the heels of the stock and with |
5231s | the Moira the maze is here on the point |
5233s | but eventually it sure is the fall to |
5235s | silvax as well over time ticks down in |
5237s | the witch is coven with a pretty good |
5239s | hold here on the first round of oasis |
5242s | yeah so here's the thing the Nana boost |
5245s | goes on to the diva and that is great |
5249s | for trying to make sure that your tank |
5250s | has sustained and is going to be able to |
5253s | sit on that point and endure the fight |
5255s | as long as possible but unfortunately |
5257s | what it doesn't do is actually allow you |
5260s | to move forward and look for the kills |
5261s | onto those squishy dps's and so battery |
5264s | on that Sim is just able to move forward |
5266s | and absolutely decimate anyone who walks |
5269s | through us we are going to see a |
5271s | movement come through as we head over |
5273s | towards City Center Amelia is going to |
5275s | be off and on to that Genji Prince moo |
5278s | has decided okay that Sombra is working |
5280s | he's just gonna do the exact same thing |
5282s | look for those hacks deprive the |
5285s | Reinhardt of that Shield so that stone |
5288s | is not going to be able to protect that |
5290s | backline because Omi on this Mercy has |
5292s | been getting away with absolute murder |
5293s | all of those Roses on that tank have |
5296s | just absolutely decimated all of the |
5299s | efforts that very small legs have made |
5300s | to getting that tank out of the fight |
5301s | yeah meantime the hack is still coming |
5303s | through from silvak silvax goes to one |
5305s | HP luckily they back out of there before |
5307s | they fall as Amelia has been a |
5309s | stand-down player for very small legs |
5310s | the 18-8 comes through onto Bocce but |
5312s | Bocce just holding the W key takes that |
5314s | in out of the fight Amelia trades things |
5316s | out with both sildex and Lily but |
5318s | eventually follows the Serene who is |
5320s | just swinging the hammer all over the |
5322s | side of various small eggs crushing them |
5324s | and making sure the yolks are forced to |
5326s | reset |
5327s | very small eggs yeah unfortunately going |
5330s | to be sent back to spawners this is a |
5333s | problem that we're seeing a lot of |
5334s | supports really suffer from as we move |
5336s | over to OverWatch too a lack of an off |
5338s | tank means that there is a lack of Peel |
5340s | and when you're running both the diva |
5342s | the Sombra and the Genji they're all |
5344s | going to be diving that back line |
5345s | they're not going to be around to |
5346s | protect the Anna so if lemon on this |
5348s | Moira Falls sonar is going to be so |
5351s | vulnerable and that is something that |
5352s | the witches Kevin have been able to take |
5353s | full advantage of is we actually see a |
5355s | hat Comfort onto Silverbacks to try and |
5357s | make sure that the Sombra isn't going to |
5358s | be able to just translocate out of that |
5362s | fight Civics is able to survive the |
5364s | Sombra still in play as siren does go |
5366s | down what is the rest going to be |
5369s | available as only doesn't have the bunk |
5370s | you are going to be putting yourself |
5371s | into a lot of vulnerability if you try |
5373s | to go for it and the Rhine stays dead as |
5375s | a result no no way no |
5378s | we got it off again but she does fall |
5380s | forward but is Serene gonna live after |
5382s | that anything goes through it doesn't |
5384s | look like they're gonna stall for a |
5385s | little bit longer the Sombra is here to |
5387s | try to put as much damage downrange as |
5388s | possible but now the reset comes through |
5391s | even after what a hilarious resurrect |
5392s | from Omni Romney oh you should not keep |
5396s | getting away |
5397s | oh |
5399s | sorry Anne rest on that Reinhardt Eliza |
5402s | which is coming to him fifty percent UH |
5405s | 60 rather with that stall and can now |
5408s | come into this next fight with shot and |
5409s | it's a free Shadow maybe doll yes has a |
5412s | massive hitbox but has no Shield to be |
5414s | able to cover for the team and if that |
5417s | Ryan gets into the Close Quarters it's |
5418s | just gonna be a fight win for which is |
5420s | coming they can layer the EMP on top of |
5421s | it there's very small lights take the |
5423s | fourth one of that EMP four out of five |
5425s | players gonna be feeling the effect of |
5427s | that song bro that even bomb comes |
5429s | through gets Lily Serena's to fall as |
5431s | well and BB doll is here as well on the |
5433s | point that unfortunately this Metro |
5435s | can't really capitalize off too much |
5436s | Anthony comes out but the shatter is |
5438s | here from Serene silvest with the fall |
5440s | through damage gets Prince to use Sonoma |
5442s | as well and it's just back here on this |
5444s | point with this with their team they |
5446s | actually heal off 52 of the board and |
5448s | now they push forward nice and healthy |
5450s | before very small engines can pop any |
5452s | ultimates well we're seeing a change |
5454s | actually come through Prince moon going |
5456s | to be off of that Sombra onto the reaper |
5458s | just trying to get into those Close |
5460s | Quarters and really drill into that |
5462s | Ryan's health bar very small looks do |
5464s | have a nano blade as well and the fact |
5466s | that sorry and antovice both altered in |
5468s | that previous fight does allow |
5470s | themselves a lot of advantage in terms |
5472s | of the damage you can output but you |
5473s | have to move quickly a little bit about |
5475s | to come into that color lessons could |
5477s | mean the undoing of the Genji ultimate |
5480s | before I can find any value here comes |
5482s | the nanoblade goes deep into the back |
5483s | line swinging on the somber who silvix |
5486s | didn't put down the translocator so |
5488s | that's one can they find more it doesn't |
5490s | look like they should they won't find it |
5491s | but Amelia is continuing to push forward |
5493s | as the wreck from Omi comes through onto |
5496s | Bocce on the other side so now Emily's |
5498s | left alone gets smacked by the Reinhardt |
5500s | of the witch's coven and it's just |
5502s | prince Mew who trades back Bocce on the |
5504s | other side forced to use their fade it's |
5506s | just beat you dull on the point actually |
5508s | finds Omi on the other side so now |
5510s | they're down one main healer but you |
5511s | still have the somber you still have |
5513s | this more on the point the Sleep Dart |
5515s | comes through in a Silverbacks but they |
5516s | relocate back towards the other side |
5518s | towards the outside and now the shatter |
5520s | land finds two with the back of an EMP |
5522s | Serene finds lemony but BB doll gets the |
5525s | lead Emily's back on Tracer which gets |
5526s | silvax as well but the symmetra Turks |
5528s | are still on the point unfortunately |
5529s | dealing damage to anybody that deal goes |
5531s | deep on the back line finally they're |
5533s | dealt with abachi still has that |
5534s | symmetric wall in this entire time |
5536s | they're pumping down damage getting |
5538s | damage on 2 million Bibi doll and nobody |
5541s | can touch some various small eggs and |
5542s | witch's coven win on Oasis doesn't even |
5546s | need to use the symmetra ultimate Iva |
5549s | but she just moves forward with that |
5551s | beam fully charged up off of that Diva |
5554s | Mac and it is going to be silvex walking |
5556s | away with player of the game but |
5557s | honestly I think we all know the real |
5561s | carry on that control round and it |
5564s | begins and ends with Mercy only on that |
5567s | Mercy was the absolute bane of the enemy |
5573s | every single time every single time |
5575s | three of their players was able to drop |
5577s | one body homie was just like oh it's |
5580s | been 30 seconds sure would be a shame if |
5583s | I just floated and just reached up into |
5585s | the ground and you know what Heroes |
5587s | never die as oh my goodness that Mercy |
5590s | just got away with absolute murder and |
5593s | this is the thing right a lack of CC it |
5596s | impacts Genji's it impacts sombres it |
5598s | also impacts the resurrections no longer |
5601s | can you Shield bash no longer can you |
5603s | flash bang no if you want to cancel |
5605s | those Roses you have to count the body |
5607s | and Omi is an absolute pro at mixing up |
5611s | the timings that's the difference |
5613s | because when it comes to writing the |
5615s | Reinhardt they wait until the final |
5616s | moment they literally wait until that |
5619s | timer is about to expire everyone thinks |
5622s | okay there's no way the Rhine is getting |
5623s | rest Mercy floats down gets the res off |
5626s | they get a good five percent extra stall |
5627s | when it comes to battery the res is |
5629s | almost instantaneous and that is the |
5631s | true trick with the mercy don't be |
5632s | predictable in terms of when you go for |
5634s | the Reds because it forces teams to |
5636s | really put a lot of ultimates and |
5638s | abilities into camping those corpses and |
5640s | if they get the timings wrong all of |
5642s | those abilities all of those resources |
5644s | just disappear down the drain yeah and |
5646s | that that's something you'd hate to see |
5647s | especially as very small ways but guys |
5649s | this series isn't over just yet when we |
5651s | come back we'll be going to a short |
5652s | break so when we come back the series |
5654s | will continue to go on a map number two |
5656s | and we'll see you guys right after this |
5657s | to talk about what that is |
5663s | [Music] |
5668s | thank you |
5677s | [Music] |
5681s | foreign |
5683s | [Music] |
5700s | [Music] |
5711s | [Music] |
5714s | foreign |
5715s | [Music] |
5722s | [Applause] |
5722s | [Music] |
5739s | [Music] |
5761s | foreign |
5762s | [Music] |
5771s | [Music] |
5783s | welcome back to the calling all heroes |
5785s | Challenger Cup qualifiers number one and |
5788s | we're coming into a series which has |
5790s | been exciting between very small eggs |
5791s | and the Witch's coven and this series |
5794s | monks we've talked about before where |
5796s | it's uh it's a very interesting pool of |
5798s | players because we have some players |
5799s | that are free agents like these two |
5801s | teams that are playing against each |
5802s | other so these guys are just coming |
5803s | together for the first time and just |
5805s | having a fun time making sure they can |
5807s | compete together as a unit and |
5809s | experience this game and going into the |
5812s | next map Moxie I mean can you even |
5813s | decide how do you go about deciding as a |
5815s | free agent team which map you play next |
5818s | I mean honestly I think kings are in |
5820s | Paris so I'm really straight out of the |
5823s | gate they have to kind of be canceled |
5824s | out if you're very small likes and the |
5826s | problem for me is a lack of lose here |
5828s | this is something that we were |
5829s | discussing uh in the break the fact that |
5831s | that Mercy was getting away with so many |
5833s | of those Roses just because you didn't |
5834s | have a loser to be able to double back |
5836s | to the body with that speed amp and make |
5839s | sure that you are able to stay on top of |
5841s | it and cancel that res height and I'm |
5843s | worried I'm not gonna lie I'm seeing |
5846s | King's Row pop on through and unless |
5848s | they go for full dive comp and they just |
5850s | negate that choke in time it is |
5853s | something that we saw a lot of teams |
5855s | actually doing yesterday number one on |
5857s | over but I've actually really like to |
5858s | run the diva and the pharah because they |
5860s | didn't have a Lucy when they would just |
5862s | use the diva in the far to be able to |
5864s | just go over the choke take the fight to |
5867s | the point and so everyone else was able |
5869s | to get through the trip because of the |
5870s | distraction that provides I think a very |
5872s | small let's go for that playstyle |
5873s | lacking that little isn't going to be as |
5876s | punishable however lacking that Lucio |
5879s | are not getting on top of that point at |
5881s | the very start of King's Row could mean |
5884s | that you're going to struggle just |
5886s | seeing any other part of this map well |
5888s | you know we call I mean both teams have |
5890s | been playing this character Max and you |
5891s | know what we call somber gameplay right |
5894s | dishonest it's dishonest gameplay right |
5896s | that's what it is I mean Mercy can get |
5898s | the resurrect so maybe if you play a |
5900s | Sombra you can cancel the resurrect but |
5901s | we never saw them in position to counter |
5903s | it but unfortunately you know the somber |
5906s | gameplay really benefits from maybe hard |
5908s | dive compositions and when you start to |
5909s | play song with the Reinhardt eventually |
5911s | the Reinhardt will get on them and yes |
5913s | they'll eventually swing them down and |
5914s | get those kills but at the same time you |
5917s | need to have that fall through damage to |
5918s | the samba to make it work and now I see |
5920s | a lot of people saying sombra's |
5921s | overpowered |
5922s | I don't really buy them I don't do you |
5925s | buy it Moxie I mean Sombra does have a |
5927s | lot of kill potential a lot of damage |
5928s | potential with those hacks in the EMP |
5930s | but do you really think that character |
5931s | is the strongest people make it out to |
5933s | be |
5934s | I mean honestly it kind of feels like it |
5937s | sometimes and this is the reason you can |
5941s | just continuously hack targets there |
5943s | isn't really a punishment on literally |
5945s | just keeping either a support or a tank |
5948s | hacked for absolute ever and we've all |
5951s | felt it like everyone's had either a |
5954s | quick play or a ranked experience |
5955s | however each number just just decides |
5957s | you know out of all five people on the |
5960s | team that you'll you'll be the one that |
5962s | they go after you'll be the one that |
5964s | they just keep constantly hacked and I |
5966s | think for very small eggs the problem |
5968s | for me even though when they were |
5969s | running that Sombra like they were going |
5971s | for the correct Targets in terms of who |
5972s | to hack was that it took three players |
5975s | to try and take down one member of The |
5977s | Witch's Covenant and when they did that |
5979s | right absolutely brilliant you get that |
5981s | one pick but they committed so many |
5984s | resources that you have to make sure |
5986s | that that pick sticks because if you |
5989s | don't if they just get rest straight |
5991s | back up all of those resources that you |
5994s | you just put into taking that one player |
5996s | out of the game you're not gonna have |
5998s | them back on cooldown and that |
6001s | Resurrection comes through you're going |
6002s | to be outnumbered you're going to be in |
6004s | a very out of position as well a lot of |
6007s | the time like we saw them get that pick |
6008s | and then move that very quickly on so |
6010s | especially if it was Serene on that |
6011s | Reinhardt they were just able to |
6014s | immediately off of the back of that red |
6015s | get access to the backlink because very |
6017s | small accidentally already moved on to |
6019s | the next part of the fight no one was |
6020s | really looking at the rain but when the |
6022s | rest comes through that they're |
6024s | literally why yeah in a lot of a lot of |
6028s | what's going on with the very small eggs |
6029s | it's been off the back of Amelia right |
6031s | like like Amelia's been the one to kind |
6033s | of bring things through and actually |
6035s | open things up she's been amazing on the |
6038s | Genji on whatever she plays but |
6040s | unfortunately very small likes hasn't |
6041s | been able to capitalize off of that |
6044s | damage yeah exactly and already we can |
6046s | see us we move into King tour lemony is |
6048s | actually going to be coming in on that |
6049s | Lucia so a lot of my fears are evading |
6052s | which is Kelvin again going to actually |
6053s | be running Serene on that Reinhardt it |
6055s | says well we saw Ryan still be being |
6057s | played in OverWatch League even in |
6059s | OverWatch 2 for some teams just because |
6061s | of the rush potential that was that |
6062s | however the witch's coven they're not |
6065s | running the Lucio they're using that Sim |
6067s | TP to be able to get that Reinhardt into |
6069s | that close quarters fight there's lemony |
6071s | on that Lucio does not have time to try |
6073s | and get the team to disengage because |
6075s | they go down to the searching Sonic |
6077s | as silvix threads that needle through |
6080s | the back line gets that Lucille lemony |
6082s | is gonna have to speed back but without |
6083s | that Lucio they don't have a lot of |
6085s | heels and that Hanzo with Bocce on the |
6087s | front line just pumping and damaged nice |
6089s | job by silvix them on Hanzo they've been |
6091s | so good yeah this is the problem for |
6094s | very small because they lose that loser |
6095s | so they lose the disengagement tool they |
6097s | also lose the engagement too so baby |
6099s | doll and that sorry becomes very slow |
6101s | very clunky trying to push into that |
6104s | Rhino you've got the Hanzo Anderson the |
6106s | Hanzo is just continuously putting out |
6108s | pressure to pop your Bubbles and it |
6110s | means that baby doll just has absolutely |
6112s | no presence London actually going to be |
6113s | swapping onto that Baptiste off of the |
6115s | Lucio using the immortality field just |
6118s | to try and keep that zarya alive also |
6120s | getting assault for the DPS Prince new |
6122s | he's actually going to be going onto |
6123s | that junker Amelia onto that Soldier so |
6126s | when this Matrix comes through nominee |
6128s | they're going to have a lot of kill |
6129s | potential with it the problem is they |
6130s | have to build it up and so not actually |
6132s | goes down on the Anna so early on which |
6134s | is covering threading the needle and |
6136s | taking out these supports |
6139s | but again the resurrection |
6142s | I mean it's just smart from Prince but |
6144s | yeah the resurrect already on to silvix |
6146s | brings them back into the fight and now |
6147s | they're gonna have that Hanzo ultimates |
6149s | ready to go and that should be huge in |
6151s | King's Row with these Street spaces that |
6153s | are so tight the choke points are so |
6155s | close quarters so this hanzoil should be |
6157s | big here it comes now the valkyrie as |
6158s | well on Omi but look at this the lamp |
6161s | has to be popped just to keep Bibi doll |
6163s | alive in this fight but they are going |
6165s | to Vault the battery because Banshee |
6166s | just been pushing forward but pince are |
6168s | puts me on the junkrat finds batchy Omi |
6170s | does get Amelia with the melee and |
6173s | princeview gets Serene on the other side |
6174s | with the rip tire so it does make it |
6176s | even the Nano boost should be available |
6178s | soon for assistant but at the same time |
6180s | Obi gets another resurrect and now |
6182s | Apache back in this fight it gives them |
6184s | the main advantage and at the same time |
6186s | silvex on the front line they do get |
6188s | nated but unfortunately they're not |
6190s | going to fall there's not enough damage |
6191s | from paint speed just yet the |
6192s | immortality field is committed they have |
6194s | the universe to Rick a test and they |
6196s | have then an advisor are they gonna pop |
6197s | it but no effects from across the map |
6200s | with a nice Hanzo shot it finds Emilia |
6203s | and now the Rica test has to come |
6205s | through with an inner boost but they're |
6206s | not going to commit it the Sleep guards |
6207s | blocked by a shield now they pop it on |
6209s | the zarya down one more but the graviton |
6210s | search it's into the back line can they |
6212s | find a kill no it doesn't look like the |
6215s | Reinhardt is there to block all of that |
6216s | damage with the coalescence they finally |
6219s | clean this thing clean things up with |
6220s | the Hanzo ultimate as well |
6223s | my goodness silvax she's |
6230s | comes on through surviving for small |
6232s | eggs |
6234s | but very small eggs with Amelia swapping |
6237s | onto that Widowmaker actually gonna be |
6239s | able to find Silverbacks but again the |
6240s | resurrection is the only behind the box |
6243s | is able to use the cover to get the |
6244s | Hanzo back into that fight there's very |
6246s | small eggs having to opt in for the swap |
6249s | onto both the Widow and the erisa just |
6252s | to try and control how that Handler |
6254s | poked into this fights before they begin |
6256s | window comes through from lemony but the |
6258s | wall is there it's gonna be hard to deal |
6260s | with it but now the rip tire is here to |
6262s | come through potentially into the back |
6264s | line and find the damage but it can't |
6265s | take any damage from the wicked carbon |
6267s | before it actually blows up but no it |
6269s | just gets out of that Reinhardt they |
6270s | don't get really maximum value but guess |
6272s | who is getting max volume |
6274s | all the way in their spawn Prince view |
6276s | finds him with a concussion mine so they |
6278s | do get traded out and that might be |
6280s | enough as the Anthony comes through as |
6281s | one of the Reinhardt that's everybody |
6282s | purple but sonana doesn't keep their |
6285s | team alive and fortunately Prince new is |
6288s | sure to fall but still Bex wants more |
6290s | finds them on finds lemony at the same |
6292s | time and Bocce's there they close things |
6294s | out with this erisa onto the point they |
6297s | can't actually close they can't actually |
6299s | stop this push three minutes and 49 |
6301s | seconds The Witch's coven snowball |
6302s | through King's Row yeah I feel so not |
6305s | like coming in of those anti needs it's |
6307s | massive it punishes the fact that |
6309s | witch's coven on actually running that |
6310s | kiriko they don't have the Zara ivis so |
6312s | no clients that our teenage is gonna |
6313s | stick for the entire duration the |
6315s | problem is you're trying to put it past |
6316s | the Reign hot shield and Serene isn't |
6319s | really getting pressured the way that |
6322s | baby doll is getting pressured when |
6324s | those fights start ramping up because |
6326s | silvax on that Hanzo is just constantly |
6328s | putting out so much damage the fact that |
6331s | we actually see the swap onto the erisa |
6333s | just you can try and Javelin spin before |
6337s | the fight begins so that Silverbacks |
6340s | isn't able to open up these fights |
6342s | entirely by getting those cheeky shots |
6344s | on that Hanzo like you can see how much |
6347s | pressure that one DPS is exerting on |
6349s | this entire team because now we see that |
6352s | side Swap come through chlorine's |
6354s | sticking on that Reinhardt battery once |
6356s | again going to be coming out on that |
6359s | Sinatra silvax going on to the Sombra so |
6363s | that backline for very small eggs is |
6365s | potentially going to be punished again |
6366s | if they try to run that Lucio you're |
6368s | going to be hacked out and very |
6371s | vulnerable so this is just gonna |
6372s | absolutely chew through any of your |
6375s | health bars if you try and run this Fara |
6377s | I think this is the best shot that very |
6380s | small X have which is Kevin they're not |
6381s | running for sojourn they're not running |
6383s | any form of hit scan so that Pharmacy |
6386s | could be just really good at breaking |
6388s | that Reinhardt Shield so make sure that |
6390s | you can actually get to the Squishies |
6391s | hidden below |
6392s | if they're running the Winton here as uh |
6394s | they actually run the Pharaoh as well |
6395s | Anna Mercy composition on that offensive |
6398s | side and like you mentioned this is |
6399s | their one opportunity to make things |
6401s | work but with silvix constantly hacking |
6403s | this Mercy out of the air can lemony |
6406s | actually survive this back blind push |
6408s | and the pack line pressure from Sobek |
6410s | solex has to back up the railgun charges |
6412s | and built for Amelia she has been the |
6414s | one to actually open things for small |
6416s | eggs here as Prince mu on the top side |
6419s | doesn't get hacked and luckily stays |
6421s | alive on top of this point but looks |
6422s | onto the Sombra forces the recall out |
6424s | but now the symmetrical board is here |
6426s | thought that they would TP over to The |
6428s | High Ground but Amelia is the one to |
6429s | find sobex early so now they're down one |
6431s | pick and the resurrect come through from |
6433s | Omi which they have done so many times |
6435s | before the sojourn disruptor shot comes |
6438s | into the back line the Winston on to |
6440s | only Omi can't get the resurrect and now |
6442s | baby doll comes to the point they found |
6444s | the two opening picks that they needed |
6445s | Moxie and as you called the very small |
6447s | eggs they're gonna slowly work their way |
6449s | through this point force that Moira uh |
6452s | reposition and now all towards this |
6454s | point is just to Reinhardt they don't |
6456s | have a lot of heels and finally a |
6457s | million Prince new close things out and |
6459s | they capture out first point on King's |
6461s | Row the problem with the witch's |
6462s | Covenant is that silvax doesn't actually |
6464s | try and initially hack Prince Mew on his |
6466s | pick of pharah they go for baby doll to |
6468s | try and delay that dive from coming |
6470s | through from very small legs in the |
6472s | hopes that when the Winston doesn't go |
6473s | in the space isn't that for the pharah |
6475s | to be able to pressure out the team |
6477s | unfortunately for Witch's coven they |
6479s | don't really have anyone no kiriko no |
6481s | Trace it's actually really play off of |
6483s | the sombra's hacks and so for very small |
6485s | legs they just wait for BB doll to |
6487s | actually be able to move forward and |
6488s | Prince smooth without any hits can |
6489s | really stop it this Rampage is able to |
6492s | build up to that power so now we see |
6494s | battery actually swap away from that Sim |
6496s | on to that traditional hit scan of the |
6499s | soldier to try and keep the pharah in |
6501s | check but that barrage is definitely |
6503s | something Kelvin have to watch out for |
6505s | yeah Princeton is ready to go on The |
6507s | High Ground the overclock comes through |
6508s | from Amelia do they find a kill here it |
6510s | looks like they're trying to pressure |
6511s | for a prince be to get in this barrage |
6513s | there is one can they find Omi yes they |
6515s | find them through Amelia and now the |
6518s | continued pressure of very small eggs is |
6520s | actually working out and which is Kobe |
6521s | and this is the problem with being a |
6523s | coven this is the problem being like a |
6525s | free agent team Moxie is that you don't |
6527s | know how to kind of deal with these |
6528s | cheesier quote-unquote compositions like |
6530s | the pharah in the Winston |
6532s | I wouldn't even say this is cheesy this |
6534s | is actually really smart coming from |
6536s | probably small eggs because they have |
6537s | adaptation the Winston pharah and |
6540s | sojourn can all deny the resurrections |
6542s | coming through from Oni as well as |
6544s | applying pressure for Serene on that |
6546s | Reinhardt who didn't really have that |
6548s | pressure being exerted on the shield |
6549s | previously however Bashi on that attack |
6552s | visor for the soldier is just gonna |
6553s | absolutely decimate the entire team |
6555s | because you're running Anna and mercy |
6557s | the burst healing is not enough you |
6560s | don't have that list you don't have that |
6561s | bad to give yourself any sort of bubble |
6563s | of safety when that tag player activates |
6566s | but do they use too many ultimates here |
6567s | they use the cool lessons they use the |
6569s | EMP and they use attack visor Moxie very |
6571s | small eggs what they use nothing so |
6572s | coming into this next fight oh yeah |
6574s | you wanted to win the fight because the |
6576s | Foreigner actually has to intrude back |
6578s | into it and that's when Bashi on this |
6580s | Soldier is going to be able to pick the |
6582s | pharah out before they can even try and |
6584s | fly up into the sky as you can see self |
6586s | actually is going for that continuous |
6588s | hack onto the far and then swapping |
6590s | Target towards the Anna just to try and |
6592s | make sure that vividual doesn't really |
6593s | have that luxury of being able to jump |
6595s | on through |
6597s | out |
6606s | what a sleep Dart the shatter was huge |
6608s | from Serene but nobody was there to fall |
6609s | through they don't have that loose you |
6611s | as well so there's not a lot of damage |
6612s | follow up here it's very small legs |
6614s | they're gonna continue on forward |
6615s | they're only versus three members so |
6616s | they don't need to commit any ultimates |
6617s | and they're very smart to not do so |
6619s | burnt spew finds Omi BB doll finds |
6621s | silvax and now they push onto the third |
6624s | phase and have a very healthy time Bank |
6626s | of four minutes |
6627s | this is the swap that wishes Kevin |
6629s | needed one point ago Serene going on to |
6632s | that Diva just to try and deny that |
6635s | Pharmacy any sort of Splash damage and |
6638s | poke face coming on through which is |
6640s | covered not going to be able to hide |
6642s | from the overclock the power slide to |
6645s | allow Amelia into an even more |
6646s | aggressive position two have already |
6648s | fallen to the sojourn and more could |
6651s | potentially be on the way as that diva |
6653s | is so vulnerable yeah this is exactly |
6656s | what very small eggs needed they needed |
6657s | some snowball here and now that they |
6658s | have it they have the another boost in |
6660s | barrage which is coven they have nothing |
6662s | here Maxie the only thing you're gonna |
6663s | have to rely on is a hack onto the |
6665s | sparrow who is barraging and now no |
6667s | translocator Celtics Falls they came |
6669s | back into this fight and unfortunately |
6671s | had no Transit ready to go BB dog goes |
6673s | into the front line has that panel rage |
6674s | keep themselves healthy for this fight |
6676s | and they still have the little barrage |
6678s | and now comes the barrage no Mana boost |
6679s | to follow up so Bashi finds the kill |
6681s | tops the attack visor as well they could |
6683s | still fall but the internet he comes |
6685s | through in Apache will they fall no |
6687s | Wally assuming lowly found three kills |
6689s | with attack visor silvix was there to |
6691s | kill Bibi doll and even though various |
6692s | small eggs they had the initibus to fall |
6694s | through the damage they couldn't win |
6696s | that fight when it mattered most yeah |
6698s | which is Kelvin are going to have access |
6699s | to trying to keep this payload slowed |
6701s | for as long as possible very small X |
6704s | have identified that the pharah is just |
6706s | not viable into the hitscan of the |
6708s | soldier and that Diva defense Matrix so |
6710s | Prince music is actually gonna make that |
6712s | choice to swap over to the junkrat |
6714s | they're keeping the mercies just damage |
6715s | boost all of those notes that's spam |
6717s | damage that's coming out of that DPS for |
6719s | silvix is Plastering up for the EMP it's |
6722s | gonna connect onto four members no |
6724s | nanoboost to try and keep this team |
6726s | sustained as Lily's going to go in with |
6728s | that coalescence catching everybody even |
6730s | through that Winsome bubble and forcing |
6732s | them to retreat having to absolutely |
6734s | give up any impact that potentially that |
6737s | Nano boost onto the Winston could have |
6739s | found I will say at least they did they |
6742s | they got out of that fight pretty well I |
6744s | mean they at least backed up they |
6745s | disengaged it it was incredibly smart |
6747s | now the window comes through from Omi |
6749s | and they're just gonna keep doing that |
6750s | such such a smart play just to wait it |
6752s | out continue to play this slow and |
6754s | understand coming in the next fight they |
6755s | should have an ultimate Advantage yeah |
6757s | I'm very small likes on even getting |
6758s | spam damage at the moment to try and |
6760s | come in with it all Advantage into this |
6762s | next fight Amelia knife comes in with |
6763s | that overclock Serene has to be one of |
6766s | those don't forget specifics in the |
6767s | backlight immediately swiped out the |
6769s | diva is slapped but the kill doesn't |
6770s | come through in time |
6774s | like the Winston bubble |
6775s | of the sand line too cool to the nuke |
6778s | and Serene was gonna cancel the rest of |
6780s | wreck too I think Amelia assumed that |
6783s | they had another railgun shot charged up |
6785s | so they could get rid of that Diva but |
6787s | once they realized they did they were |
6788s | like oh no I can't get this the baby |
6790s | deep out of the air and unfortunately |
6792s | bomb came through and collapsed onto |
6794s | everybody of very small eggs yeah when |
6796s | you're running that Owens in that bubble |
6798s | it's so fragile and flimsy the diva bomb |
6802s | is able to just count down the seconds |
6803s | when it's not available and catch |
6806s | everyone on that back line is Amelia |
6808s | gonna swap onto that Ash principle onto |
6810s | the May for sustainability with 60 |
6812s | seconds left they just have to sustain |
6813s | and stay fighting on this card as long |
6815s | as possible to build into ultimates yeah |
6818s | they use the lamp here on those points |
6819s | they continue to push forward but the |
6821s | internet comes through once more so not |
6823s | on it's been huge with those because |
6825s | they get batchy off of a crazy nade from |
6827s | him and now very small legs they know BB |
6829s | doll has that Prime away so he's gonna |
6831s | continue to go forward sees two members |
6833s | at the mini nice easy juggle but Omi |
6836s | stays nice and healthy because the |
6837s | coalescence comes through from Lily the |
6838s | Baptist window is popped and they melt |
6840s | lily as well through the Primal race |
6842s | here off the fall through of that may |
6844s | open the EMP is here on the point and |
6846s | Serene is still in this fight they take |
6849s | down Amelia silviks gets Prince Muse and |
6851s | still on this point is them they're |
6852s | gonna continue pumping in the damage to |
6854s | Sombra you know you can't take them |
6856s | lightly to do so much Dana it's damaged |
6858s | it's just an audit on this point Bob is |
6859s | here with the with the ash but the |
6861s | damage it's not gonna be enough to keep |
6863s | them alive onto this point so nothing |
6865s | much trying to jump around Falls to |
6867s | Bocce a Winston is back here with the |
6869s | Bob but Bob eventually has to back up |
6872s | Prince Muse back through with the hack |
6873s | potentially but Falls immediately to Omi |
6876s | who is back on koriko batchy follow us |
6878s | onto lemony in very small legs they will |
6881s | not be able to win on King's Row in the |
6883s | witch's coven win 2-0 in this series |
6887s | the ball coming out from virus Maliks is |
6889s | very good at delaying and making sure |
6891s | that there is presence on that card |
6893s | unfortunately for them they just have no |
6895s | ultimates to be able to immediately |
6897s | sweep that fight into that favor and are |
6899s | not able to finish acting for allowing |
6902s | witch's Covenant to take the series in |
6904s | adversity with a 2-1-0 it was extremely |
6907s | close right when that fire comp was |
6909s | working it was really working the |
6911s | problem is that fire comps rely on |
6913s | Snowball momentum the second that you |
6915s | lose control of the fight especially |
6917s | moving on to point three of King's Row |
6918s | it becomes very easy for the defense to |
6920s | take either High Ground Control or run |
6922s | something like that Diva and punish the |
6924s | fact that the Skybox in comparison to |
6926s | point a and point B is a lot shorter |
6930s | it's a lot smaller because of the |
6931s | ceiling that comes into play so the |
6934s | thorough has less room to be able to |
6936s | maneuver and keep their movements a |
6938s | little bit harder to be able to predict |
6940s | something up which is covered were able |
6942s | to take full advantage of every single |
6944s | time the fire tried to set up yeah and |
6946s | I'm very curious to see what the witch's |
6947s | coven have to say after that series |
6949s | we're gonna have an interview right |
6950s | after a short break guys so when we come |
6952s | back we're going to talk to one of the |
6954s | winners from The Witch's coven so we'll |
6956s | see you guys in just a bit |
6961s | [Music] |
6981s | [Music] |
6983s | foreign |
6987s | [Music] |
7011s | thank you |
7014s | foreign |
7015s | [Music] |
7025s | [Music] |
7048s | foreign |
7049s | [Music] |
7090s | thank you |
7091s | [Music] |
7104s | foreign |
7107s | foreign |
7108s | [Music] |
7140s | [Music] |
7146s | [Music] |
7164s | foreign |
7167s | Challenger cup and we have an interview |
7169s | with a very special guest one of the |
7170s | winners from The Witch's coven it's |
7172s | Serene how you doing congratulations on |
7174s | the win |
7175s | hello thank you |
7177s | um I appreciate having you having me on |
7179s | thanks |
7181s | oh we got video of you too it's nice to |
7183s | have you yes hi |
7187s | okay so first of all I have to ask we |
7189s | hardly ever get uh to see it |
7191s | successfully Ron you guys pulled out the |
7193s | Reinhardt and it worked |
7196s | so first of all massive congratulations |
7198s | for being able to pull that one off and |
7200s | second of all why do you think it was |
7202s | able to find so much success |
7204s | so um especially as we were setting up |
7207s | our free agent team uh we had more than |
7210s | a few uh kind of practice sessions that |
7212s | we got together and uh we figured out |
7216s | strategies that worked really well with |
7218s | uh the players that we were picking uh |
7221s | especially now that Shields have been |
7224s | kind of pulled away a little bit |
7226s | um it's it's interesting to still play a |
7229s | shield in this in this game |
7231s | I have tons of time on Reinhardt I have |
7234s | made him for season upon season upon |
7236s | season so at the very least my team |
7239s | played into my strength and I was able |
7241s | to play into my team strength |
7243s | well how was that like playing with a |
7245s | mercy instead of like the Lucio right |
7247s | because I would say that we more see you |
7249s | know Lucille Reinhardt it enables you a |
7251s | bit more right playing with that Lucio |
7252s | player to give you speed right |
7254s | exactly uh the one thing that has at |
7257s | least assisted me in uh working with |
7260s | Ryan is the fact that I can cancel my |
7262s | charges I can at least move around a |
7264s | little bit |
7266s | um I've done that a couple times in game |
7267s | two where I at least try to put myself |
7269s | even if I get a pin I I want to make |
7271s | sure that I put myself in a space where |
7274s | I'm still between the supports in my |
7277s | team uh there was one time I pinned an |
7279s | Anna but I didn't want to finish it off |
7281s | because I wanted to make sure that I |
7282s | wasn't going to put myself in a bad spot |
7284s | so yeah that's kind of the strategy when |
7287s | it comes to not really having a Lucio |
7290s | but we have a very amazing Mercy that |
7292s | can bail me out of bad situation |
7294s | situations sometimes too |
7297s | okay speaking of Omi was yeah absolutely |
7301s | MVP for me on that first control as that |
7304s | Mercy getting all of those resurrections |
7305s | off obviously being any professional |
7307s | team environment you get to have a lot |
7309s | of calms what are the comms like when |
7311s | you're trying to pull off the mercy |
7312s | roses |
7314s | uh again especially since I I ran |
7317s | Reinhardt for such a long time it's like |
7318s | I search out for my mercy and then uh |
7321s | find out where she is I I attempt to |
7322s | stick my shield or my body in there and |
7324s | make sure that she does not die |
7327s | um but yeah she'll she'll tell us right |
7329s | where she is uh we will make sure that |
7331s | we do the best we can to cover and and |
7334s | she gets those resins off um even when |
7336s | we can't cover she'll still get some of |
7338s | those dresses off |
7339s | oh yeah yeah you guys played amazing so |
7341s | congratulations again on the windscreen |
7343s | did you have anything uh else you want |
7344s | to say real quick before we uh we had |
7346s | another broadcast with you |
7348s | hello I want to thank uh blizzard for |
7350s | giving us the opportunity to set up |
7352s | these teams I'm really grateful because |
7354s | I've met players that I normally |
7356s | wouldn't invent and I'm glad to have |
7358s | this opportunity and our team has been |
7360s | absolutely enjoying this tournament |
7361s | thank you oh yes good to have you thank |
7364s | you for coming by for the interview |
7365s | Serena it's been awesome to watch you |
7367s | guys congratulations again |
7369s | well guys that was Serena from The |
7371s | Witch's coven and that was a really |
7372s | exciting series to watch mock so we saw |
7374s | a lot of different compositions we saw |
7375s | the Reinhardt with the mercy I mean |
7376s | overall thoughts on the series Moxie I |
7379s | mean it was a very I mean it was a |
7380s | little one-sided but we saw a lot of |
7382s | variations in which Heroes were played |
7384s | again like we saw that the pharmacy was |
7386s | extremely strong adaptations were made |
7388s | on the side of very small eggs it could |
7390s | have been the second round of Kingsway |
7392s | but it was just that very good |
7393s | adaptation coming on through and it's |
7395s | really nice to hear as well from the |
7397s | players themselves how impactful this |
7398s | initiative is the fact that having those |
7401s | free Asian teams doesn't just |
7402s | immediately discount you from being able |
7404s | to hold your own against some of these |
7406s | teams coming in with experience we're |
7409s | already getting to see us having that |
7410s | impact it's allowing these players to be |
7412s | able to connect with each other as well |
7414s | and like you can hear it from the |
7415s | players themselves how much they're |
7417s | enjoying it and either when I'm really |
7419s | happy and I get to see Reinhardt because |
7422s | it feels like as soon as we saw the swap |
7424s | into OverWatch 2 and you lost one of |
7426s | those over uh those off tanks Reinhardt |
7428s | was just so squishy and fragile that |
7430s | very rarely we would actually be |
7432s | advocating for the Reinhardt to be |
7434s | slotted into these comps yeah no we |
7436s | don't I mean at the same time like you |
7438s | mentioned we don't really ask like |
7439s | Reinhardt players to do what Serene just |
7441s | did in that matchup I mean it's pretty |
7443s | hard to slot in as a Reinhardt that's |
7445s | probably the that's the main reason why |
7446s | we don't see it but guys we're gonna |
7447s | make a short break we'll be going to a |
7449s | short break when we come back we'll have |
7450s | Team Glade versus Team Toki so you're |
7453s | not going to miss it we'll be coming |
7454s | back very shortly and we'll see you guys |
7456s | in just a bit |
7480s | [Music] |
7524s | thank you |
7526s | [Music] |
7546s | foreign |
7551s | [Music] |
7571s | [Music] |
7581s | Hello everybody welcome back to the |
7582s | calling all heroes broadcast the |
7584s | challengers Cup Series qualifiers number |
7585s | one with myself Dusty Bowerman joined by |
7588s | Moxie and Moxie we've had two exciting |
7590s | games today we're moving on to the third |
7591s | and we'll be coming into a matchup |
7593s | between team Glade and team Toki what do |
7596s | you think about this matchup so far |
7597s | Moxie both teams they're gonna be pretty |
7599s | competitive it looks like |
7601s | in terms of the standings both of the |
7604s | teams |
7606s | a piece so it's definitely on paper very |
7610s | very even between these two I'm looking |
7613s | forward to it I do believe as well that |
7614s | that last matchup that we had was |
7616s | actually a little bit short so we are |
7618s | going to be hopping in potentially when |
7620s | this game has already begun so getting |
7622s | to see which team is already at a little |
7624s | bit of an advantage in terms of being |
7625s | able to take away that first control map |
7627s | is definitely going to have a little bit |
7629s | more of some information to be able to |
7631s | say which team is going to be favored |
7635s | yeah an oasis was a 2-0 and we're moving |
7637s | on to King's Row in which we just saw |
7639s | kings are our last map and I thought we |
7641s | would see a little more pettiso but uh I |
7644s | guess not today I guess we'll be seeing |
7645s | a lot more Kings though I mean it is a |
7647s | classic map right you can't not play |
7648s | King's Row everybody has to play King's |
7650s | Row it's one of the best maps one of |
7652s | those no maps and overwatch's history |
7654s | and the fact that there's a different |
7655s | day night cycle now it looks different |
7658s | it looks a lot more vibrant you can see |
7660s | a lot more in the city in general kind |
7662s | of allows for I wouldn't say any |
7665s | advantages competitively let's be real |
7666s | okay it's just the lighting change okay |
7668s | not much is Gonna Change in that aspect |
7669s | but everybody kind of knows how to play |
7671s | King's Row and that should be the |
7672s | biggest aspect aspect that we are |
7675s | looking for and that's probably why team |
7676s | Toki chose it because they realize okay |
7678s | maybe we need to build Synergy a bit |
7680s | more and maybe we need to play a map |
7682s | where everybody is a lot more |
7683s | comfortable on I think for Perry so like |
7686s | it is just becoming one of those Maps |
7688s | which is just very easy to full hold and |
7692s | so for a lot of these teams having that |
7694s | on shown us having that newness as well |
7696s | to try and factor in why would you |
7699s | really go for that stuff inconsistency |
7701s | other pick as opposed to something which |
7704s | is just muscle memory do a lot of these |
7706s | players who have been with OverWatch one |
7708s | since this very first iteration where we |
7711s | did get to see this map coming on |
7712s | through and if there's anywhere that we |
7714s | could see Team turkey actually commit to |
7716s | this Reinhardt it is this map however I |
7719s | will say I feel extremely sorry |
7721s | the sun if they do come in and commit |
7724s | onto that Reinhardt because it's going |
7726s | to be into a zarya and zarya in |
7729s | OverWatch 2 loves nothing more than a |
7731s | little bit of Reinhardt for breakfast |
7733s | because those bubbles the fact that you |
7735s | get so much more of them really do just |
7739s | counter any impact that that double fire |
7740s | strike charge can find us we're gonna be |
7742s | seeing that Widowmaker on the side of |
7744s | Team Toki just looking for the picks and |
7746s | it is actually going to be backing off |
7748s | and swapping potentially yeah to be able |
7751s | to go into that back line and try and |
7752s | catch out some of those Sports imagine |
7755s | telling somebody in OverWatch one that |
7756s | zarya will be a must pick over Reinhardt |
7759s | they'll be like what are you talking |
7760s | about sorry it's an off tank why is she |
7761s | dealing with Reinhardt as an off tank |
7764s | it's very interesting but the nade comes |
7766s | through on team toki's offensive side |
7768s | they're running that Reiner like you |
7769s | said the charge are aggressive already |
7771s | from Saturn into the back line as |
7773s | guardian mad tries to look for that |
7775s | damage on the front line while having no |
7778s | charge but they are gonna find Elliot at |
7780s | the same time gonna go down demon finds |
7782s | uh today in the back line and he also |
7784s | gets Nick as well in the follow-through |
7786s | damage from Glade there was Perfection |
7788s | as they get a team one this is the |
7791s | problem for the Reinhardt if you try and |
7792s | move forward and go for some of those |
7794s | squishies one that Lucy was just going |
7796s | to rotate away from you the motor is |
7797s | going to fade the Genji is going to dash |
7799s | in the summer is just going to |
7801s | translocate so that only really leaves |
7804s | the zarya Within Reach for the reinhots |
7806s | go after and desire is just gonna |
7808s | absolutely melt your health off as we |
7810s | can see the Sombra just starting to go |
7812s | through getting that height to connect |
7813s | onto the Anna so they're not able to |
7815s | actually get that burst healing from the |
7816s | need to try to cancel out any impact is |
7819s | now that sorry moves forward just pokes |
7822s | out at Reinhardt forces team togi to |
7825s | wait for those guns to come back online |
7826s | and that Reinhardt how far is so low |
7829s | that your Zoe just gets to move straight |
7831s | faster okay Glade knows exactly what |
7833s | they're trying to do they really want to |
7835s | practice their back line build that Zary |
7836s | up as demon has that blade ready to go |
7839s | opposite in fact and akari finds the |
7841s | Lucio on the other side of Team Toki |
7843s | demon finds Elliot as well and Danny |
7845s | finds the Vault who damages Saturn two |
7848s | minutes left here Glade looking |
7849s | absolutely dominant on those first point |
7851s | yeah the fact that you |
7856s | iterated even when they're running that |
7857s | lease |
7859s | that lives up the child |
7862s | with the sign bar and for Glade it means |
7864s | that you don't actually have to commit |
7865s | the graviton either so you are going to |
7868s | have it moving into this next fight to |
7869s | couple it up with that EMP so even if |
7872s | team so you're able to get the sign |
7873s | barrier online that one second where |
7875s | you're not able to use abilities is just |
7877s | going to cancel out the barrier yeah |
7878s | Nick taking out of the hack tried to |
7880s | look for the hacker out of his own the |
7881s | shatter available for Saturn here how do |
7883s | they go for this shatter it's gonna |
7885s | matter it only hits onto the back line |
7887s | but it does get the Lucio so without |
7889s | daddy how much damage they really have a |
7891s | car he says a lot because they finally |
7893s | they find corn as well and Nick Falls so |
7896s | does Saturn another team white for Glade |
7897s | on this first point off at the back of |
7899s | the coalescence EMP and graviton surge |
7902s | oh no they tried to sign bar and again |
7906s | the EMP just mitigated any impact that |
7908s | they could have had satin had to move |
7910s | past the Zara to be able to get that |
7911s | shadow off without having to worry about |
7913s | the bubble blocking it and it means that |
7915s | even though the shadow connection to the |
7916s | back line they still have that Wing |
7918s | condition that summer is doing so much |
7919s | damage to the cyanide denied entirely as |
7921s | team look you're actually having to swap |
7923s | onto the motor and the kiriko just to be |
7925s | able to keep their supports alive so the |
7927s | Reinhardt doesn't have to constantly |
7928s | turn around to kill for the backlight |
7929s | here he has that overclock on the |
7932s | offensive side they're gonna have to go |
7934s | for it before Daddy can pop that beat |
7935s | drop maybe he can find Lucio or they can |
7937s | find the Lucio and the back line the |
7939s | hack comes through from Nick they |
7940s | actually get the Sombra and take Rin out |
7943s | of the next fight so now or without |
7945s | akari in this next fight they can't |
7946s | really do too much but the overclock |
7948s | it's negated by guardian and Damon on |
7950s | the other side against Nick Damon also |
7952s | finds Elliott and with 27 seconds left |
7954s | the Reinhardt tries to charge for the |
7956s | back line with the kariko but they don't |
7958s | have any fall through damage 20 seconds |
7960s | left blade they're looking to hold here |
7962s | with no ticks given to team Toki well |
7965s | Nick are actually going to be trying to |
7966s | opt into that Widowmaker just to try and |
7969s | steal out one of these kills but Glades |
7971s | sitting on both the same bar for sustain |
7972s | and that blade for regression gonna be |
7975s | holding all of his cards in this next |
7977s | fight as demon with the dash is able to |
7979s | remove the surgeon the blade comes on |
7981s | through starting on the Reinhardt charge |
7983s | is full and but that means that the |
7985s | right isn't that's appeal for the rest |
7987s | of the team and there's nothing just |
7989s | looking inside |
7994s | what a hold from Glade over team Toki |
7997s | and that should give them the win 2-0 in |
8001s | this series what a matchup between team |
8003s | glitter wait that's not a win sorry |
8004s | we're going to the side I was just so |
8007s | dominating my brain I'm like I'm wired |
8008s | okay once you first put whole King's Row |
8010s | that means you must win right no they |
8012s | have this shot on the offensive side but |
8014s | with only having to get 33 on the board |
8016s | I mean it's looking likely they could |
8018s | move forward in this tournament yeah |
8021s | this is the real problem that I write |
8023s | for team Toki they didn't really pick up |
8026s | any ticks and so all Glade have to do is |
8030s | just Bank up five ultimates |
8033s | and death all over them this is the real |
8036s | danger and it does mean that team Toki |
8039s | are going to be pushing on the edge of |
8040s | having to commit ultimates to be able to |
8042s | make sure that you have a fight pinned |
8045s | down |
8046s | but also hold on to ultimates so that |
8049s | you're not out of resources for the |
8052s | fight afterwards and that's a very hard |
8055s | line to be able to bounce when you take |
8057s | into account the fact that every single |
8060s | player that this Defenders lose |
8063s | that respawn room it's so much further |
8067s | away than it is for the attackers yeah |
8070s | yeah especially well against somebody |
8072s | like Damon as well I'm not sure how |
8074s | exactly you deal with this Genji that's |
8076s | just constantly pumping and damage and |
8078s | that's what we talk about we talk about |
8079s | strong characters in OverWatch 2 Genji |
8082s | is one of the best in the game when you |
8084s | have a really Genji player you're just |
8085s | bound to win but Moxie look at this |
8087s | they're going for a cheese hold here |
8088s | with the symmetra and the May they're |
8090s | gonna look for the wall as soon as they |
8092s | come to the choke there it is now they |
8093s | know where the the sorry is do they have |
8095s | to fall through damage they do okay they |
8098s | found it already won Damon's not there |
8099s | with the fall through damage so they're |
8101s | gonna have to back up but that's an |
8102s | early kill already for team Toki |
8104s | Toki literally going for that slow burn |
8106s | both the mate and the center is getting |
8109s | that slow to connect onto players that |
8111s | try and cross that choke as Glade now |
8114s | actually going to be swapping off of |
8115s | Desire onto the diva to be able to use |
8116s | those boosters and just bypass the choke |
8118s | entirely team turkey actually having to |
8120s | just give up Chokehold and move towards |
8122s | the point as glade's starting to push |
8125s | towards that backline Sombra getting |
8127s | into position just to pull a little bit |
8129s | of focus away so that that Diva and |
8132s | against you can start to move forward |
8133s | very interesting coming out of the uh |
8135s | stealth to actually go for the melee on |
8137s | the symmetric turret izakari in the |
8139s | meantime on the other side Guardian |
8141s | trying to just continually pump in |
8143s | damage into the back line actually Dives |
8145s | deep onto the end as the only one |
8146s | dealing with him and Damon's there with |
8147s | the fall through but look at the other |
8149s | side B does find Daddy but Damon in the |
8151s | same time just getting those dashes |
8153s | getting those three cents kill after |
8155s | kill they open up the point in Glade now |
8158s | they actually win the series two to zero |
8160s | over team Toby for Glade that was just |
8163s | one fight that they needed to keep that |
8165s | Reinhardt distracted and again we see |
8168s | the exact same strategy that they had |
8171s | when those slides were reversed demon on |
8174s | this Genji moves into that back line and |
8177s | without that CC punishing the fact that |
8180s | the Anna's sleep now has a three second |
8182s | longer cooldown than his iteration in |
8185s | OverWatch one so if you don't shut that |
8186s | Genji down with that initial sleep dot |
8189s | you are just absolutely deleted from the |
8193s | game unfortunately and for Glade because |
8195s | they literally just need one tick all |
8197s | they need is just one fight to |
8199s | temporarily go that way the response are |
8201s | not going to be able to come in in time |
8203s | for Team Toki to actually even be able |
8205s | to contest in the second that that |
8207s | Reinhardt is forced away from the back |
8208s | line that's when it all goes downhill |
8210s | for the team and Glade with a fantastic |
8212s | win over team Toki they look pretty |
8214s | strong they look very good it's |
8215s | surprising me that they actually are |
8217s | three and two but they're gonna continue |
8219s | to move forward maybe they needed some |
8220s | more time to jail and synergize but guys |
8222s | we'll be going to a short break when we |
8223s | come back we'll have an interview more |
8225s | than likely with one of the members of |
8226s | Team Glade you're not gonna miss it |
8228s | we'll be back right quick |
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8364s | foreign |
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8729s | thank you |
8730s | [Music] |
8732s | hello and welcome back to the calling |
8734s | all heroes Challengers cup and while we |
8736s | still wait for the interviewer we're |
8737s | gonna we're gonna go to the standings |
8740s | and give a little bit of a look on |
8741s | what's going on thus far in the |
8743s | tournament Moxie because while these |
8745s | matches on stream have been incredibly |
8747s | exciting to watch there's been a few |
8748s | matches happening off stream that have |
8750s | been continually happening and uh a lot |
8753s | of the series have been a lot closer |
8755s | than we think so let's take a look at |
8756s | those standings shall we yeah I for one |
8759s | I'm gonna be keeping my eye on whether |
8761s | or not Alto or Artemis are still |
8763s | undefeated Anna it does seem |
8766s | like they are still as unfortunately |
8768s | it's not updated because obviously we um |
8772s | we are still waiting on this match in |
8775s | every other match to be able to round on |
8777s | out so we can have a look at exactly how |
8780s | these goal lines in terms of that fifth |
8782s | match pants out for all of these teams |
8784s | however our amazing products are telling |
8786s | me right now that Altria Artemis are |
8788s | indeed currently undefeated coming in |
8790s | with a clean five and zero and |
8793s | definitely on paper my personal picks to |
8796s | be able to walk away with that top spot |
8798s | moving into playoffs with an absolutely |
8800s | stacked roster yeah and imagine if we |
8803s | had both of those teams in the grand |
8805s | finals together both of the uh ltra |
8807s | teams are in the grand finals that'd be |
8809s | incredibly exciting maybe what if we get |
8811s | you a close first round playoff match |
8813s | between those two teams that'd be kind |
8815s | of crazy I doubt the sitting would allow |
8817s | that to happen but I still think it'd be |
8819s | a funny chance if it did however in that |
8821s | previous matchup we just saw like Genji |
8823s | play Moxie has been huge in this |
8825s | tournament thus far I mean it remains to |
8828s | be seen if we get to talk to our actual |
8830s | interview guest however Genji has been |
8833s | one of those characters that has truly |
8835s | put on performances that have been Next |
8836s | Level however besides just Genji mocks |
8839s | you wouldn't agree it's also the sojourn |
8840s | players that have been really the ones |
8842s | to kind of show themselves at the top of |
8844s | of uh the hero base I guess in terms of |
8847s | the tier lists |
8849s | Persian players like it really is in |
8852s | bomb up that railgun because |
8854s | she pointed out she is extremely |
8856s | important in terms of the matter moving |
8858s | into contenders both on a sides and |
8860s | b-sides which are a sort of disruption |
8863s | coming through from some teams favoring |
8864s | that Ash over that sojourn but having |
8867s | that amount of control the amount of |
8869s | damage that you're able to Output as |
8871s | well in terms of keeping some of those |
8873s | tanks down right chewing through the |
8875s | Reinhardt Shield a lot of the time erisa |
8877s | plays are actually the second that they |
8878s | see a good surgeon they have to just |
8880s | turn tail and javelin's been they're way |
8882s | too spawn a little bit faster to be able |
8885s | to swap onto something that can handle |
8886s | that surgeon a little bit better because |
8888s | even if you go into something like that |
8889s | fortify you're still just allowing that |
8891s | surgeon to continue to hit those railgun |
8893s | fires so she's going to be coming in |
8895s | with that ramped up old fire the second |
8898s | that your fortified drops and the fact |
8900s | that you can snipe out one of those |
8901s | squishies without even having to wait |
8903s | for an ultimate to come up is really |
8905s | where surgeon finds his strength because |
8906s | a lot of the time columns are all about |
8908s | all tracking and calling out positions |
8910s | right in terms of trying to keep track |
8912s | of social not only do you have to trace |
8915s | how far along that overclock status is |
8918s | you also have to really keep track of |
8920s | how much damage that surgeon has been |
8922s | putting down in that one single life |
8924s | because if you don't know when that |
8927s | railgun old fire is coming on through |
8928s | with a significant lack of shielding and |
8931s | if you're not running something like |
8932s | that Lucio one of your squishies is |
8934s | being sniped and you're just gonna have |
8935s | to turn around and try to disengage as |
8937s | cleanly as possible yeah that's a good |
8939s | point because usually people have to |
8940s | track that railgun shown I mean that's |
8942s | the biggest thing with her right it's |
8943s | not the ultimate like you mentioned it |
8945s | is tracking that railgun shot that's why |
8947s | you'll hear so many people talk about |
8949s | you know she has the beam she has the |
8951s | blue whatever they want to call it it |
8952s | has a lot of different nicknames uh for |
8955s | the railgun alternative fire and on the |
8957s | other side it with Genji it can't he's |
8960s | that secondary character similar to |
8962s | sojourn that you always have to worry |
8963s | about because if a Genji's in your back |
8965s | line and he gets that reset or if he's |
8967s | close range to get those damage to get |
8969s | that uh right click damage it's so hard |
8972s | to deal with the good Genji as well and |
8973s | as we talked about uh earlier with one |
8976s | of interview guests |
8977s | um I believe was it uh Dak she mentioned |
8980s | how when you're playing kariko it's kind |
8983s | of like Genji where it's like you take |
8984s | these off angles that nobody's expecting |
8987s | and you can get those early picks before |
8989s | anybody's even aware of the koriko or |
8992s | the Genji so with that pressure that's |
8994s | why kariko is being played so much |
8996s | alongside this sojourn |
8998s | and the thing about Genji as well is |
9000s | like a significant lack of CC that you |
9003s | are free to just go for those backline |
9005s | kills and that's what we're seeing the |
9007s | second that that tank is occupied those |
9009s | Genji's infiltrate and we're actually |
9010s | waiting to see whether or not we can get |
9012s | a hold of demon to ask them about their |
9015s | Genji play because honestly looking at |
9017s | how their Genji interacted with the |
9019s | members of the team and was able to just |
9021s | push past that Reinhardt and instantly |
9023s | just assassinate the entirety of that |
9025s | backline it really reinforces how |
9027s | important that Genji is and how hard it |
9030s | is to actually be able to counter that |
9032s | Hero at the moment because of those Dash |
9034s | resets because of the damage that the |
9036s | shuriken does and the fact that you can |
9037s | actually follow up the shuriken with the |
9039s | melee off of the back of that Dash as |
9041s | well pretty much just absolutely |
9043s | atomizing any Squishy in that backline |
9046s | and then using the kill that you bagged |
9048s | to be able to find that dashri said and |
9050s | hoof it back to the rest of your team |
9052s | with absolutely no punishment it used to |
9055s | be if you had a little bit of a Genji |
9056s | problem you could call pest control and |
9058s | maybe get one of your supporters like |
9059s | swap off onto Brig but now that breaks |
9062s | Shield old bash still does a lot of |
9064s | damage it doesn't actually have that |
9066s | stun effect so you can't really try and |
9069s | swap back to that Brigida to actually |
9071s | try and keep a hold and keep those |
9073s | Genji's down and as a result it's |
9075s | forcing pure to come through from the |
9078s | tank and that's where you take advantage |
9081s | that's where you really punch the fight |
9082s | like with tanks like the Reinhardt when |
9084s | he turns his back even in terms of like |
9086s | doomfists when they're trying to go for |
9088s | that power block and they have like that |
9089s | arms in front of their face |
9091s | unfortunately they've only really |
9093s | mastered being able to block one part of |
9095s | their body at a single time the dry |
9097s | heart shield and that doomfist power |
9099s | block it's not 360. it is only in front |
9102s | of them so the second that they actually |
9104s | turn around that's when the rest of the |
9106s | team the four other players that aren't |
9108s | just the Genji turn around and |
9110s | absolutely decimate that Tank's health |
9112s | bar and that was what we saw primarily |
9114s | occurring throughout the entirety of |
9116s | Glade Throne of king's heart would that |
9118s | be crazy buff if they give doomfist like |
9120s | a mini Shield you know remember how in |
9121s | like the beta of wash or the I think it |
9123s | might have been like Alpha like I think |
9125s | it was like Bastion had like a little |
9126s | shield on him when he would go in the |
9128s | turret for me but if you keep that to |
9129s | doomfist or something everybody would be |
9131s | mad there's no way in the heck that |
9133s | would ever happen but he just pulls up |
9135s | him and be like hey can you just like |
9137s | make me a mechazole yeah |
9140s | it'd be cool looking it'd be cool |
9142s | looking it'd be very annoying to play |
9144s | against but it'd be cool right I don't |
9146s | know like I think that doomfist people |
9148s | have always talked about how the |
9149s | characters like not in a great spot at |
9151s | the current moment right doomfist the |
9152s | reason we don't really see him too much |
9154s | is because he's so weak he's more of |
9155s | like a DPS roll on tank and a lot of |
9158s | tanks in OverWatch 2 monoxide I've |
9159s | talked about this plenty fold tanks are |
9161s | really strong tanks are some of the |
9163s | strongest characters in the entire game |
9166s | and because of that you kind of need to |
9168s | be at a certain level doomfist if you |
9170s | were to compare him to a DPS or a damage |
9172s | dealer maybe he's not that strong |
9174s | because the tanks themselves they have |
9176s | to only be pumping damage but they also |
9178s | have to have an incredibly high amount |
9180s | of health and that's what tanks do |
9181s | that's why Arista is a pretty solid |
9183s | character that's why zarya is a pretty |
9184s | solid character that's why Diva's a |
9186s | solid character right when you compare |
9188s | characters like doomfist or a drunker |
9190s | Queen some of them just either don't |
9191s | match up in terms of tankiness or the |
9193s | overall utility and that's why we see a |
9195s | lot more of that zarya or Diva sometimes |
9198s | even Reinhardt we've seen some |
9199s | reinhardt's today Moxie like we talked |
9201s | about and uh Rhino didn't even look that |
9203s | bad honestly |
9204s | yeah I think the problem for dim is that |
9206s | his kit is very self-centered right the |
9208s | power block only covers the Doom first |
9211s | it doesn't really reach out to the rest |
9213s | of your team heal in the form of a |
9215s | doomfist literally just calms on him |
9217s | trying to get those stuns to connect |
9219s | onto those players as well and for the |
9221s | Doom he can actually be counted by a lot |
9223s | of times the other tank like my favorite |
9226s | thing to do in quick play if I'm up |
9228s | against the doomfist is swap to erisa |
9230s | wait for the power block to come from |
9233s | the doomfist just rub my hands and Glee |
9236s | and then lava Javelin right right |
9239s | through the elbow because it immediately |
9241s | stun locks him out of the power block |
9244s | denying him from getting to charge up |
9246s | that Gauntlet so that follow through |
9248s | punch after the power block it doesn't |
9250s | get that ramp up damage or speed so he |
9253s | very quickly gets thrown back into the |
9255s | rest of his team and that creates the |
9257s | space to be able to just push forward |
9259s | and that's what really tanks need to be |
9261s | able to do especially given the fact |
9263s | that you don't have an off tank at the |
9265s | moment and so many of the DPSS have |
9267s | become very flanky to try and take up as |
9269s | much space as possible for as little |
9270s | risk as possible if a tank isn't going |
9273s | forward and creating space for those DPS |
9275s | to work off of he's not really bringing |
9278s | a lot of utility to the rest of the team |
9280s | even if they might be able to find one |
9282s | or two kills yeah we like doomfist but |
9285s | unfortunately it's not bringing enough |
9286s | to the table but guys we will be going |
9288s | to a short break when we come back we're |
9289s | actually going to come back to the round |
9290s | six matches so you're not going to miss |
9292s | that the break will be a little bit |
9293s | longer than the last one but when we |
9295s | come back we're gonna have some exciting |
9297s | OverWatch the last matches of the day so |
9299s | you're gonna stick around for that we'll |
9300s | see you guys in just a bit |
9312s | thank you |
9318s | [Music] |
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9485s | [Music] |
9511s | foreign |
9514s | [Music] |
9537s | foreign |
9538s | [Music] |
9547s | welcome back to the calling all heroes |
9549s | cup and uh we're still in the first |
9551s | qualifiers and ending up with the last |
9553s | match so today we've seen three matches |
9555s | cabin on one of them and now Moxie |
9557s | coming into the last match of the day |
9559s | this is going to be a really exciting |
9561s | one because it's yet again more free |
9562s | agent teams and in this standings |
9564s | there's actually been some teams that |
9566s | have been doing well who have kind of |
9567s | put things together last minute |
9569s | yeah I'm really excited to sort of get |
9571s | to see how all of these teams have been |
9573s | able to very quickly synergize we have |
9575s | all four of their other players it's |
9577s | always really exciting with how quick |
9579s | and fast tempered OverWatch 2 has begun |
9582s | like you really do need to be on top of |
9584s | that communication and coordination yes |
9586s | we have the Ping uh the Ping wheel to |
9588s | make sure that you're able to really |
9589s | call out positions of I guess you've got |
9591s | flanking but in terms of being able to |
9593s | use those ultimates it really is |
9594s | important that you don't overlay both |
9597s | support ultimate when your tank uses an |
9599s | ultimate everyone is in position to be |
9600s | able to capitalize off back of it |
9602s | because if you do throw those ultimates |
9604s | away no one's really able to play off |
9606s | the space that they should create very |
9608s | quickly teams are able to pinpoint that |
9610s | weakness and take full advantage yeah no |
9612s | exactly you know we brought up the pings |
9615s | marks I'm very curious if there ever |
9617s | would be a team where we would see them |
9619s | only ping instead of actually |
9620s | communicate but uh yeah guys the matchup |
9622s | we have coming on with you right about |
9624s | now is gonna be frog Champs versus lunar |
9626s | foxes in lunar foxes we'll talk about |
9629s | them first this is another team where |
9630s | it's a free agent lineup everybody is |
9632s | coming together for this tournament as a |
9634s | solo queue person and is going to try to |
9636s | find another group of group of players |
9638s | to play with and just have fun and kind |
9640s | of you know feel each other out get the |
9642s | Vibes and play the tournament together |
9643s | for the very first time do you know what |
9645s | my initial Vibe of this team is |
9648s | Disappointment because even though |
9649s | they're called Luna foxes both Stars |
9652s | Sapphire and g equals mass I are not |
9655s | currently teasing the kiriko this may |
9657s | change obviously they're able to move |
9660s | away from the mercy and the lawyer if |
9662s | they want to however it's very fitting |
9664s | as a name you walk in that particular |
9668s | support and frog Champs coming in with |
9670s | one of my absolute favorite names of |
9672s | teams that are going to be participating |
9674s | I'm I I'm a sucker for puns Dustin I |
9678s | really do love them maybe maybe it's |
9679s | just my background as an English Lit |
9681s | student and all of the years I did his |
9683s | creative writing but but puns of my jam |
9686s | I listened Moxie I'm on the exact |
9689s | opposite train here okay frog James how |
9691s | dare you I'm just kidding no I'm they've |
9693s | been a fantastic team I'm sure but |
9695s | they're gonna buy do you think we're |
9696s | gonna see the Lucio just based on the |
9698s | fact of the team name the player name |
9700s | and all those kind of things you think |
9701s | we're gonna see Lucio or is that a |
9702s | little bit of preemptive to assume I |
9704s | mean I feel like if you name your team |
9707s | after frog you name your battle tag |
9711s | we might be saying a little a little bit |
9714s | of favoritism so what's the latest but |
9716s | honestly what better meta is there to be |
9719s | a Lucio meaning the answer is not really |
9722s | it didn't matter because just as Genji |
9725s | and all of these backline assassins |
9727s | really Vibe with the fact that there is |
9729s | a significant absence of CeCe so itu |
9731s | does the Lucio and the um amount of |
9734s | value that we've seen these lucios |
9736s | getting if they're able to get into that |
9738s | back line with the Boop as well being |
9740s | one of those very few tools that |
9743s | abilities actually have access to being |
9745s | able to displace some of these heroes in |
9748s | terms of things like the Genji blade |
9749s | even junker Queen's Rampage one of those |
9752s | hard characters was either the break |
9754s | fail coming on through but if you're not |
9755s | running the break foil second best thing |
9757s | it's just that Lucio knockback yeah no |
9760s | you need to have that Boop or I mean |
9762s | even Zen kick maybe Moxie where you just |
9765s | try to kick the Zen but that would |
9766s | require you to both run that Anon coming |
9768s | into Busan right you have that potential |
9770s | specifically on uh I mean I guess Mecca |
9773s | base to just kind of run through them |
9774s | there's always that uh Coast where you |
9776s | get booped off the map but you know |
9778s | generally that doesn't really happen |
9779s | unless somebody gets too close but uh |
9781s | look at that Moxie we call the mecca |
9783s | base the first one we're going into |
9784s | today in lunar Fox's they might run that |
9787s | kariko like you asked oh I'm a big fan |
9790s | of this composition and for frog Champs |
9793s | like they're going to have a really hard |
9794s | time because yes Pingus is coming in on |
9796s | that surgeon but it's not the |
9797s | traditional hit scan it's a little bit |
9799s | hard to try to keep a track of that |
9801s | Forest movement the one advantage the |
9803s | fox jumps are gonna happen since that |
9805s | far is that they're running the mercy so |
9806s | 24 7 pocket and so much damage ramp up |
9810s | so be able to take out those squishies |
9811s | yeah Phoenix haddock with the early pick |
9813s | onto acerin at the back side now they |
9816s | move forward towards that point and |
9818s | sleep dark comes through but |
9819s | unfortunately misses on the side of my |
9821s | froggy who is not playing Lucio in this |
9823s | side but this usually comes out to |
9824s | cleanse the zarya on the front line as |
9827s | Arya of Layla goes down to one HP but in |
9829s | the meantime there's bingas on the other |
9831s | side with the soda Jordan and salmon |
9833s | runs them down and Layla Falls at the |
9836s | same time frog Champs they open up this |
9838s | point acerin does get Phoenix Havoc |
9840s | that's the downside of running a pharah |
9841s | burst this ash as there's so much Sky |
9843s | damage but at the same time the Moira is |
9845s | off the map of lunar Fox's and now broad |
9848s | Champs they take control of the point |
9850s | off of that but Julie does take down |
9851s | belisar at the other side bingas gets |
9854s | booped back by the concussion but at the |
9856s | same time lunar Fox is they don't have |
9857s | enough here they're gonna have to get |
9859s | healthy before they come back once more |
9860s | yeah running that surgeon not only do |
9863s | you have that Rogen and charge you also |
9865s | have that disruptor shot which we |
9867s | haven't really got to see a lot of today |
9869s | but when you run it into that sorry yes |
9871s | you can use the opportunity to get a lot |
9873s | of bubble charge it does stop that |
9875s | Frontline from being able to push |
9876s | through the shot and try and collapse |
9878s | into your front line so they fell |
9879s | thorough on that Mercy needs to get the |
9881s | res opportunity the space is going to be |
9883s | creative why the rest of the team |
9885s | however and on that Ash has been able to |
9887s | make it on to the point and is now |
9889s | taking out that far as given the fact |
9891s | that Bell throw was actually out of |
9893s | position for that Resurrection the |
9894s | pharah without that support vein is not |
9897s | able to actually challenge the Ash and |
9900s | keep her on the top yeah nice shots from |
9902s | Easter in there in that fight there's |
9904s | frog Champs regroup they have that |
9905s | barrage coming in with the valkyrie so |
9907s | they're gonna probably activate that |
9909s | early the valkyrie to actually create |
9910s | some space here and keep their team nice |
9912s | and healthy as they come through onto |
9914s | that point in the meantime Acer run on |
9916s | the point does get that teaser early so |
9917s | now they can't pocket Julie in the sky |
9920s | but at the same time kariko Rush does |
9922s | come through as Julie pops The Barrage |
9924s | they're taken down by a froggy and on |
9926s | the other side Phoenix have it takes |
9928s | down the opposite pharah as well as |
9930s | stars fire at the same time as aceman |
9932s | takes down beats havoc in the meantime |
9933s | salmon on the point has to deal with |
9935s | this Bob and the action the back line |
9936s | and they do so with flying colors 53 of |
9939s | the forward the Bob actually slept in |
9941s | the back line his shirt to wake up in |
9942s | just a moment but frog Champs flips the |
9945s | point off the back of a valkyrie barrage |
9946s | graviton surge now Luna foxes are very |
9950s | close to a graviton of their own and yes |
9951s | they don't have a barrage above or a |
9953s | continues to really capitalize off at |
9954s | the back of it but again frog Champs not |
9956s | wanting that loose here because they |
9957s | just need the honor for the first |
9959s | healing let's make up for the mercy |
9960s | being that for the Farah they're not |
9962s | gonna have a way to actually sustain |
9963s | through the ultimate so as long as |
9965s | leather is fully charged they're gonna |
9966s | get so much damage yeah Layla just |
9968s | running into the back line picks off |
9970s | fingers so now they pop that coalescence |
9972s | balazar a belazara gets the resurrect on |
9975s | the bingas the coalescence it doesn't |
9976s | have the fall through damage so |
9978s | unfortunately they have to fall back for |
9979s | their team as acerin does get Phoenix |
9981s | has on the side the graviton sir return |
9982s | to the back line can that find the |
9984s | sojourn who's overclocking yes it can |
9986s | and now on the other side the Nano |
9989s | boosted zarya goes into the back line |
9991s | gets Starfire and actually the Sleep |
9992s | comes through on the Layla who's dealing |
9993s | with the zarya battle the double pocket |
9995s | is still here but Bella Sara falls off |
9998s | the map and Sam and gets Acer and on the |
10000s | other side of the map as well as now |
10001s | salmon doesn't have enough sustain and |
10004s | healing as ifroggy Falls salmon does |
10006s | this well but Phoenix Havoc is still |
10008s | here with her Soldier one and the point |
10009s | never flipped so lunar foxes are gonna |
10011s | have to reset once more yeah an |
10014s | unfortunately for Linda Fox's that fight |
10015s | went on pretty darn long so they're |
10017s | gonna be coming into this next fight |
10019s | final fight territory we've had a single |
10021s | ultimate Dustin to be able to break |
10023s | through choke and that's exactly what |
10026s | frog Champs want to be playing from |
10027s | because Phoenix on this part is just |
10029s | gonna get so much spam damage before the |
10031s | fight even begins really swapping onto |
10032s | that Soldier Layla just having to go for |
10034s | that bubble and step onto point to be |
10036s | able to contest and keep little foxes |
10038s | alive a little bit longer Hey sir I'm |
10039s | looking for this ferret in the sky |
10041s | unfortunately it's been very hard to hit |
10043s | him but now they do Phoenix Havoc does |
10045s | go down to Ace from other side looking |
10047s | for shots onto the back line now is a |
10050s | syringe looter fox says they have the |
10052s | control here but no salmon chases down |
10054s | Acer in so that's one down belisara does |
10056s | have the resurrect available with the |
10058s | valkyrie but doesn't go for a Starfire |
10059s | against the resurrect of their own Ace |
10061s | for the other side of the map as Phoenix |
10062s | happens comes back with salmon the |
10064s | entire time has been a one-man Wrecking |
10067s | Crew or a one zarya Wrecking Crew rather |
10069s | into the backline eye frog he gets Julie |
10071s | as well in frog chance with a steady |
10074s | hold here stops lunar fox is in their |
10076s | tracks and win the first round on Mecca |
10079s | base yeah again that disrupture shot |
10081s | come here from Vegas just goes straight |
10083s | slap bang on to that point and it |
10086s | actually kites look in the foxes out of |
10088s | the disruptor damage they don't take |
10090s | that tick and they don't take that slow |
10092s | it pushes them into the arms of Simon on |
10095s | that zarya they are fully charged up |
10098s | sorry it's who who just bursts through |
10100s | the hell thousand the loudest frog jumps |
10103s | to be able to win that final fight and |
10105s | take Mecca base as we head over towards |
10107s | downtown this is the map that Luna fox |
10110s | has wanted acerin can now play their |
10113s | favorite hero which is the Widowmaker |
10116s | this is what you want to have that |
10118s | instant One Tap potential to deny both |
10121s | the mercy and the pharah if anything is |
10124s | going to keep Phoenix in check it's this |
10127s | big and we have to bear in mind that in |
10129s | this series both of these teams are free |
10131s | agent rosters so they have to adapt on |
10133s | the Fly and Acer and back on a |
10135s | comfortable character it's going to be |
10137s | an interesting it's going to be |
10139s | interesting to see if they can hit those |
10140s | little shots but unfortunately they're |
10142s | gonna have to take shots from Phoenix |
10143s | havoc on the other side of the map but |
10144s | in the meantime on the point is Julie |
10146s | having to do with the sparrow uses the |
10148s | heel station for themselves and now |
10150s | Phoenix goes down but the immediate |
10152s | Resurrection belasara keeps them nice |
10153s | and healthy as frog Champs they're back |
10156s | in this fight they have the five versus |
10157s | five here as the boy run tries to go for |
10160s | DPS in the back line is Froggy as well |
10162s | the DPS do all the support dual rather |
10164s | dealing damage onto Layla as well as |
10166s | Dingus finds gate uh gay qual as well on |
10169s | the other side bingas running into the |
10171s | back line as well as salmon takes down |
10172s | Layla the uh immortality field goes down |
10174s | easterman does take down belisara but at |
10177s | the same time frog Champs they had |
10179s | complete control of that point I think |
10181s | is again just using that disrupture shot |
10182s | behind Layla so she's not able to |
10185s | disengage towards the right she gets |
10187s | pushed by back towards the remaining |
10189s | members of frog jumps and does go down |
10191s | now we're going to see the swaps come |
10193s | through it's not actually going to be |
10194s | off the Widowmaker onto that Ash Layla |
10196s | coming onto that Reinhardt to try and |
10198s | use that Shield to mitigate a little bit |
10200s | of that Splash damage coming through |
10201s | from the far as that poke face starts to |
10203s | begin has used to charge to be able to |
10205s | create a lot of space for the rest of |
10206s | the team to be able to move through from |
10207s | choke but you only have a mercy to try |
10210s | and keep you up you're taking so much |
10211s | damage all they have to do is walk right |
10213s | past you and even look for the melee as |
10216s | the line goes down a lost ditch effort |
10219s | on the resurrection does see the Run |
10220s | come back through but without any |
10223s | support it's just delaying the |
10225s | inevitable wait wait but Eastern finds |
10228s | one belisara goes down can they deal |
10230s | with the 1v3 no unfortunately everybody |
10232s | was kind of low maybe something could |
10234s | have happened but frog Champs hold |
10236s | pretty steadily there as lunar Fox's |
10238s | reset once more and coming to this next |
10240s | fight Marks here they only have the |
10241s | coalescence in shatter they'll have a |
10243s | valkyrie but with 60 of the board maybe |
10245s | this could look like last fight |
10246s | territory without Lucio speed yeah I'm |
10248s | just a little bit consentful in the |
10250s | boxes coming in against this barrage |
10252s | because they have the Rhino Shield but |
10254s | that's gonna shred in seconds did you |
10256s | have to cover license the more it can |
10258s | try and fade out of it so it is going to |
10259s | be down to g equals math to be able to |
10260s | keep the Reinhardt through but there's |
10262s | the grab with that barrage and the |
10264s | Reinhardt is gone |
10266s | and that's already one got down g equals |
10268s | match with the counter trade on to |
10269s | froggy resurrect does come through from |
10271s | stars to aspirants or Sapphire so that |
10274s | was a perfect resurrect but the shatter |
10276s | is here for Layla on to the back line |
10278s | lands on to bingas the lamp can't save |
10280s | you from that as Layla is just swinging |
10283s | on to the back line consistently onto |
10285s | salmon and without their team a reset is |
10287s | sure to come through his Acer and looks |
10289s | to the final blow and frog Champs are |
10291s | gonna reset but now they have that |
10293s | Baptiste window to recontest with yeah |
10296s | and that's why we're not really seeing |
10298s | Linda foxes trying to put up the |
10300s | position to be able to take advantage of |
10302s | Choke they know that the Bap has that |
10304s | window they can't really try to peek |
10306s | into it because it's going to be down to |
10308s | their squishies to be able to retain |
10310s | control of this point that tack visor |
10312s | can be absolutely massive but you're |
10315s | going to have to win the fight |
10316s | decisively because too long and Simon's |
10318s | going to be coming into the graviton |
10320s | yeah yeah they are building the ground |
10321s | storage very very fast this froggy |
10323s | doesn't have that bad piece window ready |
10325s | to go ready to pop on The High Ground |
10327s | she's gonna do it in just a moment now |
10329s | pops the window and already onto that |
10331s | Reinhardt the Mercy's up top high ground |
10332s | as Phoenix finds them the lamp comes out |
10335s | to keep the zarya nice and healthy but |
10336s | look at this the attack flies are on the |
10338s | other side from Julie finds Phoenix |
10340s | Havoc but Julie smartly playing their |
10342s | lives on the other side looks for the |
10344s | back line can they find the sojour no |
10346s | salmon is there graviton surge just to |
10348s | clean things up on the Layla the Bob |
10350s | gets stuck in it and instruments not |
10352s | there to close things out it's just the |
10354s | Moira and the Bob on the point there's |
10356s | not much more they could do 97 of the |
10358s | board is just this Mercy to try to delay |
10360s | things does the mercy boost up into the |
10362s | high ground but unfortunately it's just |
10365s | them they can't touch in frog Champs |
10367s | wins map one pretty convincingly yeah |
10370s | again it's just that really tough |
10371s | position where you lay so many of those |
10374s | points the percentage is against you if |
10376s | you had a little bit of control over |
10378s | that choke maybe you would have been |
10380s | able to delay long enough to be able to |
10382s | equalize point percentage of your own |
10384s | the problem was that relying on both the |
10386s | Bob and that tack visor it's very flimsy |
10389s | right because the potential is when |
10391s | they're coming through from choke you're |
10393s | going to pop over that Soldier or the |
10395s | ash ultimate and then what are they |
10396s | gonna do well they're just going to |
10397s | disengage they're gonna wait it out and |
10399s | then they're gonna come back in and walk |
10400s | onto that point and you don't have an |
10402s | ultimate try to throw into their face |
10404s | and shut them out and so it is it's a |
10406s | tough decision I think it's the right |
10408s | decision especially if you're running up |
10410s | against the bat you don't want to try |
10412s | and use an ultimate and then see a lamp |
10414s | just come through wait 15 seconds that |
10417s | Cool Runs back up they push back onto |
10419s | the point and all of the control that |
10421s | you could potentially have had in |
10422s | finding those picks is just drained away |
10424s | yeah I mean that sucks it's really hard |
10427s | to deal with the Frog Champs who have |
10429s | been a great job of just defending that |
10430s | point lunar Fox is unfortunately going |
10432s | down a map but guys when we come back |
10434s | we'll be going to a short break real |
10435s | quick but when we come back we'll be |
10436s | going to the map number two because see |
10438s | if lunar foxes can run it back onto frog |
10440s | Champs and actually make a reverse sweep |
10442s | in this first to two |
10449s | [Music] |
10458s | foreign |
10461s | [Music] |
10470s | [Music] |
10482s | [Music] |
10488s | foreign |
10489s | [Music] |
10495s | [Music] |
10510s | [Music] |
10518s | foreign |
10526s | [Music] |
10538s | [Music] |
10545s | [Music] |
10560s | foreign |
10561s | [Music] |
10568s | welcome back to the calling all heroes |
10570s | contenders or challengers cups sorry I |
10572s | got confused there for a moment because |
10573s | we're running alongside with the pan at |
10574s | the pro series but guys we are back with |
10577s | myself Dustin Bowerman and Moxie and |
10579s | we're coming into the map number two of |
10581s | looter Fox's versus frog Champs in which |
10583s | on that map one of Busan Moxie frog |
10586s | Champs they look so good |
10588s | yeah again I think we were sort of |
10590s | talking about this between the break and |
10592s | sort of going okay why is this matchup |
10594s | looking so strong bullfrog Champs given |
10597s | the fact that they actually have a lower |
10598s | Collective Sr and it comes down to a lot |
10601s | of the time these hair ripples right |
10602s | having Simon and her experience of |
10605s | playing that zarya going up against a |
10607s | Reinhardt in OverWatch 2. it's very hard |
10610s | to make a Reinhardt actually work in |
10612s | terms of OverWatch too given the fact |
10614s | that unfortunately full in the foxes the |
10616s | way that they played that Reinhardt you |
10618s | had to charge forward to create the |
10619s | space for the rest of your team to |
10621s | actually be able to move forward and |
10623s | then it's just a domino effect the mercy |
10625s | is the only one who really is able to |
10626s | actually have the mobility to be able to |
10629s | come along with you and when you deprive |
10631s | everyone else of that Mercy heel they |
10633s | become extremely vulnerable g equals |
10635s | must have been doing a very admirable |
10636s | job on that Moira trying to survive |
10638s | mitigating a lot of the graphs on impact |
10640s | with the coalescence but the thing with |
10642s | Moira is in terms of when you use that |
10643s | coalescence you can't use the fade so |
10645s | you become very vulnerable and just a |
10647s | smidgen of Target Focus towards that |
10649s | more are entirely deprives any impact |
10652s | that you could have had of trying to |
10653s | block out that all well Moxie we'll be |
10655s | going to eichenvaldo which is not really |
10658s | expected I would say for a team that |
10660s | likes to play the Reinhardt for lunar |
10661s | foxes so interesting decision for them |
10663s | but I'm sure they have a specific reason |
10665s | for it maybe it's to continue to have |
10668s | this Pharaoh duel in the sky but I'm |
10670s | sure a frog Champs we've seen Phoenix |
10673s | Havoc run that pharah in the first map |
10675s | they played amazing I would not be |
10677s | surprised if we see that again |
10680s | yeah I mean I wouldn't be surprised if |
10682s | we see both teams again trying to play |
10685s | that Pharmacy both of them did try to |
10688s | adapt it towards Mecca bases we can have |
10691s | a look at what frog Champs are going to |
10693s | be looking in love given the fact that |
10695s | they are on defense they're out of their |
10696s | spawns are not going to be able to |
10698s | change though again having that Mercy |
10700s | having that far a pocket forces eye |
10703s | froggy into going for the burst healing |
10705s | of the Anna making her pretty vulnerable |
10708s | if you are able to infiltrate into the |
10710s | backline the problem is that Zara is |
10713s | very self-sustainable with how often |
10715s | your bubbles come back onto cooldown and |
10716s | the amount of damage that you're able to |
10718s | output and the sojourn with the ability |
10721s | to power slide can actually move from |
10723s | front lines to backlines very easily to |
10725s | be able to peel for that honor right |
10728s | yeah and that's going to be the tough |
10729s | part to deal with but it's on the other |
10731s | side lunar Fox is without that Lucio |
10733s | speed this Reinhardt might be always in |
10736s | a hard position especially against this |
10738s | Pharaoh already Phoenix has like finds |
10741s | Acer and and on the back side Julie |
10743s | tries to go for the flank but they don't |
10744s | have that Mercy pocket to keep them nice |
10746s | and healthy sarsap fire does get the |
10748s | resurrect but Layla goes down |
10749s | immediately salmon also gets acerin and |
10751s | Julie finally is ready on the flank and |
10753s | now chops to just wait it out and play |
10756s | slow for lunar Fox's to respawn yeah |
10758s | that far flank could be |
10765s | the rest of the team went down and I |
10767s | look at how far forward frog Champs are |
10769s | playing so even if Julie wants to use |
10771s | that far a flank she's actually going to |
10774s | have to make herself known what this is |
10778s | everybody pick up one tick there it is |
10780s | no they didn't get it she just got it |
10782s | not she didn't get it no no she's what |
10786s | his feet is she gonna live in this one |
10787s | beer versus three somebody's gonna have |
10790s | to hit the shot on this froggy oh no |
10792s | it's all gone to waste again just |
10795s | locking that Mercy that far is very |
10798s | vulnerable the decision was made that |
10800s | the fire would actually show herself to |
10802s | try to make sure that when the foxes |
10803s | were able to walk past choke workshops |
10806s | with that sorry I just gotta move |
10807s | forward and all of that space should |
10810s | have created as denied as gravits on |
10813s | into barrage fully wipes the whole of |
10817s | the players stuck inside as it's just |
10819s | waiting for Julie's choir freeze to |
10821s | break before they send them a packing |
10825s | three minutes left now frog Champs with |
10827s | a fantastic graviton surge Fair |
10828s | accomplice or combo now belisar belisar |
10832s | is going to have that Valkyrie coming to |
10833s | this next fight Froggy's gonna have Nana |
10835s | boost but lunar Fox is on the flank Acer |
10837s | and goes for it doesn't hit the dynamite |
10838s | sadly now has to back out towards the |
10840s | inside and without any ultimates frog |
10843s | Champions or frog Champs against lunar |
10845s | foxes it's gonna be hard for looter |
10847s | foxes to create some space here without |
10848s | this Valkyrie now they pop it but going |
10850s | to be relying on this graviton flux |
10852s | coming |
10854s | Luna Fox is trying to find any space to |
10857s | be able to push the team through that |
10859s | joke so Sapphire is actually able to |
10860s | take out that mirror the mercy denies |
10863s | the pro Champs no Resurrection to be |
10865s | able to get her back online |
10866s | [Music] |
10868s | gets the Glock out a little bit of a |
10871s | hypocritical offense though instead of |
10873s | the hippocritical of as the mercy points |
10877s | too allowing winner foxes to finally |
10879s | open up the fight on point yeah but the |
10881s | zory is still alive so as long as Azaria |
10883s | is alive it's always going to be |
10885s | winnable for frog champs as they have |
10886s | that gravity to go and they actually pop |
10888s | and salmon already grabs the back line |
10890s | is Layla does trade back froggy so |
10892s | that's a one for one trade but the zarya |
10894s | as long as it's high charge charge |
10894s | salmon is sure to do a lot the overclock |
10897s | comes through from bingas just trying to |
10898s | pump in damage to the sigma using it as |
10901s | often as they can forces that motor to |
10903s | use their Fade Into the back line but |
10905s | they're sure to take them down in just a |
10907s | moment Phoenix Havoc is the one to do so |
10909s | actually now the sigma Falls as well in |
10911s | 52 seconds left frog Champs looking like |
10914s | they have a dominant foothold on first |
10916s | point I can follow them |
10919s | the barge as well able to get that final |
10921s | shot onto Julius Simon Just moves |
10924s | forward eliminating any fret and then |
10926s | immediately bulldozers over the Ash's |
10928s | body to make sure that Star Sapphire |
10929s | isn't able to rest the DPS then the fox |
10932s | is going to be coming into this next |
10934s | fight with 30 seconds left but two DPS |
10937s | ultimates to be able to work with they |
10939s | just have to make sure they don't get |
10941s | caught out by a surprise back bar is |
10943s | coming through from Phoenix |
10944s | yeah and that barrage could come through |
10946s | in just a second here as the Phoenix |
10949s | Havoc ready to go with that barrage that |
10952s | Acer on the other side is going to have |
10953s | the Bob to potentially try to touch with |
10954s | but nine seconds left if barrage is |
10956s | about to come through and now it does so |
10958s | the bomb could never hit a 2K from The |
10960s | Barrage salmon is with the fall through |
10962s | on Acer and the mayol was there and |
10965s | nobody can touch the point unfortunately |
10967s | because they're all Frozen in frog |
10970s | Champs with a nice first hole |
10973s | so they know that the bar is just going |
10976s | to be a problem Star Sapphire actually |
10977s | swaps off the mercy on to the currico to |
10981s | try to make sure that they're actually |
10982s | able to use something like that Susie to |
10984s | be able to mitigate the initial burst of |
10986s | that power so if they get caught out by |
10988s | a back bars the way that we saw asarin |
10990s | on that Ash would have had the time to |
10993s | be able to turn around and whack the |
10996s | pharah in the head with that Viper but |
10998s | unfortunately it does not work out that |
11000s | way the instrument goes down very very |
11002s | quickly before the Bob can even come |
11004s | online to activate that overtime and |
11007s | lunar foxes get caught in that choke |
11009s | however eichenwald is one of those Maps |
11013s | where we do from time to time see that |
11015s | joke being used for the impact of a full |
11018s | hold and lunar foxes are now going to |
11020s | have the opportunity to use absolutely |
11023s | everything that frog champs did to turn |
11025s | against this team and try and pull off |
11026s | the same effect yeah no it's going to be |
11029s | on them to try to hold here the onus is |
11031s | on them with the song brother this |
11032s | ingenuous gameplay potentially could |
11035s | come through for a dishonest gameplay |
11037s | for Julie you'll see where they actually |
11039s | end up throwing their trains locator as |
11042s | they're just gonna try to hack this |
11043s | Mercy I imagine maybe Lucio frog Champs |
11045s | gonna try to mix things up with this |
11047s | Fair Mercy comp uh Fair emergency |
11048s | competition with the Lucio which you |
11050s | don't really see too often yeah Luna Fox |
11053s | is playing for a lot of space and also a |
11055s | lot of self-survivability so the mercy |
11058s | is going to be sticking or Ryan's and |
11059s | really giving Israel on this Soldier a |
11062s | lot of them two bad shots up against uh |
11065s | Phoenix on this far but Julie can go and |
11067s | stop backline and just create a |
11069s | distraction to try and allow this team |
11070s | to have control Chuck a little bit |
11071s | longer however Phoenix comes in |
11073s | immediately with a pick onto the soldier |
11075s | and then the mercy who was pulled out of |
11077s | position to get the resurrection off and |
11079s | this is very quickly going to be a |
11081s | defense falling apart the Luna Fox's |
11083s | unless there's no coming back from this |
11086s | one Dustin yeah unfortunately lunar |
11088s | foxes they will fall to frog Champs frog |
11090s | Champs takes the series two to zero in a |
11093s | very successful first points hold and |
11095s | also an incredibly successful King of |
11097s | the Hill match on Busan so Phoenix Havoc |
11100s | obviously a fantastic player on that |
11102s | pharah and the rest of them as well they |
11105s | just played it so well honestly over |
11107s | lunar Fox's on both Busan and |
11109s | eichenvalda |
11111s | that's like the real problem for a lot |
11112s | of the times like the mercy when you go |
11114s | for those resurrections it's very |
11116s | punishing if you're able to land it onto |
11118s | one of those flanking DPS because |
11120s | obviously they're going to be out of |
11121s | position she's going to have to go for |
11123s | that Resurrection the anime might not be |
11125s | in line of sight worse if the Anna tries |
11127s | to actually come into London's light to |
11128s | help that Mercy a lot of the time the |
11130s | Anna gives away her position and you can |
11133s | very quickly snap two supports up for |
11134s | the price of one oh yeah and that's the |
11137s | big that's a big deal that's really what |
11138s | led frog Champs to capture out this |
11140s | Victory but guys we'll be going to do a |
11141s | break when we come back we will have an |
11143s | interview with somebody from the winning |
11144s | team of frog Champs you're not going to |
11146s | miss it we'll see you guys in just a sec |
11155s | [Music] |
11161s | [Music] |
11163s | thank you |
11169s | [Music] |
11180s | foreign |
11185s | [Music] |
11202s | [Music] |
11215s | foreign |
11216s | [Music] |
11231s | [Music] |
11243s | [Music] |
11250s | foreign |
11257s | [Music] |
11276s | [Music] |
11284s | foreign |
11285s | [Music] |
11313s | [Music] |
11316s | foreign |
11319s | [Music] |
11330s | Challenger Cup qualifiers number one and |
11332s | guys we're back and we have an interview |
11334s | with ifroggy I'm assuming the |
11337s | inspiration of the team name itself it's |
11339s | good to have you hey froggy how you |
11341s | doing congrats on the win |
11342s | oh hello |
11344s | um yeah thank you |
11347s | um yeah I'm pretty sure Ray's room was |
11349s | the main inspiration for the team name |
11354s | so first of all I have to ask one thing |
11357s | when we were looking at the team sheet |
11358s | that stood out in comparison to the |
11361s | gameplay was that you actually listed |
11363s | Phoenix as your tank player and Simon as |
11367s | your DPS was there a sort of event that |
11370s | triggered the roll swap around |
11373s | um yeah they just like when we went |
11377s | through matches they would swap roles |
11379s | sometimes like they go from DPS to |
11382s | Anchor back you know |
11386s | yeah no that makes a lot of sense and |
11388s | for UI froggy I mean how did you come up |
11390s | with your name specifically by the way |
11392s | because I noticed you didn't actually |
11393s | play a lot of Lucio you played a lot of |
11395s | you played some Anna you played some |
11397s | other Flex support characters do you |
11399s | feel comfortable playing other |
11400s | characters besides Lucio |
11404s | um so yeah um my main inspiration for me |
11408s | was actually Lucio he's my favorite |
11411s | character |
11413s | um personality wise and he is my first |
11415s | main ever in a video game so he means a |
11417s | lot to me but I play other support |
11420s | characters too because if Lucio doesn't |
11422s | work out I can try other characters too |
11426s | So speaking of Lucia then moving into |
11429s | OverWatch 2 obviously there's a |
11430s | significant less uh CC coming on through |
11434s | which does mean that Lucy gets a little |
11435s | bit more freedom to shine as a lucier |
11438s | player how are you actually enjoying |
11439s | that change |
11442s | I I like it a lot I feel like I can just |
11445s | like roll right around the map it's |
11448s | pretty fun |
11451s | yeah I bet no I had so much fun playing |
11453s | Lucio I think in this current meta but I |
11455s | have froggy congratulations on the win |
11457s | do you have anything you want to say |
11458s | real quick before we let you go |
11462s | um hello to everyone watching and hi to |
11465s | my mom |
11467s | and um ribbit |
11472s | thank you for coming I have frog it's |
11474s | good to have you congratulations again |
11475s | on your win and I hope you get to |
11478s | celebrate a little bit we'll see you |
11479s | next match thank you |
11481s | okay so is I froggy from uh from said |
11484s | steam so uh thank you so much for |
11486s | watching that broadcast guys and or |
11488s | excuse me that match specifically in an |
11489s | interview with uh with them as well it's |
11491s | good to have them but moxie what an |
11493s | incredible series of games when we |
11494s | actually have more coming up in just a |
11497s | second as far as I'm aware which is |
11498s | going to be incredibly exciting because |
11500s | this tournament has been very very uh I |
11503s | I would say in these best out of Threes |
11504s | it's super fast it's like we're going |
11506s | through like lightning rounds of |
11507s | OverWatch almost right |
11508s | I mean it's super fitting right that we |
11511s | just had frog Champs to getting that win |
11513s | and then we're very quickly going to be |
11514s | hopping over to another match with yes |
11517s | how fast these first tattoos have been |
11519s | and I think for a lot of these teams |
11521s | like first to two is a very very fast |
11524s | matchup so it really is very important |
11526s | that these players are able to adapt |
11528s | very quickly into the compositions that |
11530s | they're coming up against before they're |
11532s | able to head into tomorrow's format |
11534s | change which obviously becomes a first |
11535s | two free so a little bit longer a little |
11538s | bit more time to be able to find your |
11539s | feet and really nail down how your |
11542s | opponents like to play which forces a |
11545s | lot of these players especially those |
11547s | squishies to be able to make some very |
11549s | quick snap decisions and puts a lot of |
11552s | stress on communication as well |
11554s | something that we're really seeing |
11555s | coming into play in terms of both the |
11557s | teams that had signed up as a full stack |
11559s | and also the free agency players as well |
11561s | yeah no this is it's gonna be hard on |
11564s | these teams to continue to actually |
11565s | improve and make sure they have their |
11568s | Synergy ink required to to win the |
11570s | entire tournament because it's a big |
11571s | deal if they win right it's still a |
11573s | competition at the end of the day and |
11574s | between this matchup of Team moonlit and |
11577s | icon it's one to one so we're actually |
11579s | coming in on the third map or very first |
11582s | I believe correctly if I'm wrong this is |
11584s | her first third map ever out of our |
11586s | first two right yeah today it is |
11589s | absolutely our first Earth map in the |
11593s | first two up against |
11595s | icon on and I cannot wait to say what |
11597s | compositions everyone is going to be |
11600s | running as Millet up on that defense are |
11602s | going to be out of the gates first of |
11603s | all going to be coming in with that Diva |
11606s | as well as the Widow and the surgeon |
11607s | this is something that's very |
11608s | traditional the Dorado in terms of that |
11611s | Widow pick there's a lot of really nice |
11613s | open sight lines when you turn that |
11615s | first Corner the Widow can be a little |
11616s | bit harder to be able to get on top of |
11618s | given the amount of high ground that |
11619s | she's able to Grapple away with and the |
11621s | fact that your health is well rocketed |
11623s | back to 200 as opposed to 175 that was |
11626s | set upon you never watch one means that |
11629s | you have just a little bit more time to |
11630s | be able to survive if something like a |
11632s | Winston tries to push on top of you yep |
11635s | moonlit gonna be on that Diva like you |
11637s | mentioned in pink has that Widowmaker |
11640s | shot off the beginning has the diva the |
11641s | body blocker I don't know if they wanted |
11644s | the diva to block the line of sight on |
11646s | the spawn but in fact in that case they |
11648s | did so now movement on The High Ground |
11650s | you will have this Widowmaker continue |
11652s | to look towards that back line but icon |
11654s | is very well aware of that and are |
11656s | waiting for that 3-2-1 dive the hack did |
11658s | come through and now the dive also lands |
11661s | they always get the Lucio but no the |
11663s | body shot on the fizzily in the fall |
11665s | through damage from Olio's boost manages |
11667s | to find him or find them and now Paris |
11670s | and drops down to the back to the low |
11671s | ground Penny did find Symphony on the |
11673s | side as Crescent does get Petty so I |
11675s | think then jumps back to The High Ground |
11677s | looking for those little one shots but |
11678s | now has to deal with an echo in their |
11680s | face eventually they'll fall but oleos |
11682s | another side does find any mp on the |
11685s | other side of the map and they're still |
11687s | nice and healthy so in the meantime moon |
11689s | red they're down one and then he finds |
11691s | Crescent as well and now you just have |
11693s | this Lucio and Diva on the payload and |
11695s | this Echo Alone by themselves have been |
11698s | able to pump in the damage toward this |
11699s | backline the hack did come through but |
11701s | didn't he low HP pops the beam and that |
11703s | melts the diva as well and what a |
11705s | fantastic Echo play because they already |
11708s | have their ultimate here Moxie yeah |
11710s | punishing the fact that moonlit actually |
11711s | tried to regress I can stop fight when |
11713s | they were still lacking Symphony on that |
11715s | Moira and Erica with that beam does more |
11718s | damage when targets are below 50 so |
11720s | Danny on that Echo absolutely melting |
11722s | everybody more renders okay |
11727s | oh my God I just saw Sombra teleport to |
11730s | the ocean and take a nap or something |
11732s | that was crazy |
11735s | but it would how do we Analyze That Much |
11738s | Sombra translocating us |
11742s | we got hacked can we just straight up we |
11744s | did it's I'm waiting for the Sombra |
11746s | highlight intro you know where she just |
11748s | like pretends that it's someone else's |
11750s | player of the game and then you hear |
11752s | that chuckle and the hack just just pop |
11754s | up and you're like oh no it was it was |
11756s | the song All Along it's like Scooby-Doo |
11759s | right when they're going to have caught |
11761s | the criminal and they're just now with |
11763s | them tied up in the room I'd like take |
11765s | the mask off and it's like oh it was it |
11767s | was old woman Sombra all along |
11770s | I can see I can see them doing that to |
11773s | be honest I don't know if they would |
11774s | ever do that but guys it looks like |
11775s | we're having some technical difficulties |
11776s | so we have to work through these but |
11778s | once we do I'm sure we'll get right back |
11779s | to the match immediately in which |
11781s | honestly at the very least we can shout |
11783s | out Denny there on the echo played |
11785s | amazing already getting your ultimate |
11787s | and bringing back in that team fight was |
11790s | almost it was like a one percent chance |
11792s | of that happening and like they lost |
11794s | their entirety of their team they lost |
11795s | two members and yet they still somehow |
11798s | brought it back chasing down members on |
11801s | the side of moonlit one by one they |
11803s | managed to claw back and actually almost |
11805s | capture out that first point on Dorado |
11807s | yeah and you could see his wall |
11808s | distressed that it put from Inlet like |
11810s | immediately we get to see that |
11811s | Widowmaker just swapped straight from |
11813s | the Widowmaker onto the ash as there is |
11815s | the acknowledgment that if you stay on |
11817s | that Widowmaker you were just inviting |
11819s | yourself into that dive the Sombra the |
11821s | with uh the Winston the echo all of them |
11824s | are just going to be bulldozing into |
11826s | your position forcing that Grapple out |
11828s | very early on and then because that |
11830s | Winston the jump is on such a low |
11833s | cooldown the echo as well with those |
11835s | stickies you can just track where the |
11837s | Widow actually grapples back to and |
11839s | because she doesn't have that grapple |
11841s | for another 12 seconds you are just a |
11843s | sitting dog so immediately swapping from |
11845s | that watermaker onto the ash where you |
11847s | have the coach gun and the dynamite as |
11849s | well if all else fails to throw in the |
11851s | path of your pursuers is a really good |
11853s | heads up though |
11855s | yeah no that's just so smart but the |
11857s | echo it's mobile enough to do so right |
11859s | and imagine now when you have personally |
11861s | I I mean you could probably test this as |
11863s | well Moxie you talked about this I |
11865s | believe off broadcast where the best |
11867s | characters to play with kind of are |
11868s | those incredibly mobile not only |
11871s | horizontally but vertically right you |
11873s | have to it's it feels really good when |
11875s | you have a pharah or an echo that is |
11877s | just constantly moving around the map |
11879s | and you can keep teleporting to as a |
11880s | Rico right yeah like that's the thing |
11882s | kirikou and pharah we haven't really got |
11885s | to see it today but it's definitely one |
11887s | of those really strong picks because |
11888s | kiriko obviously with that Swift stuff |
11890s | like you have that ability to be able to |
11892s | instantly teleport away from any sort of |
11895s | pressure that's being put upon you I |
11897s | like to really just teleport towards are |
11899s | because as you pointed out because you |
11900s | have that full time to be able to wait |
11903s | for your studio to come online to have |
11905s | your Swift step come back online as well |
11907s | if that far is up in the sky you only |
11909s | really have a good three seconds on the |
11911s | ground Where You're vulnerable to |
11913s | actually wait for that Swift stuff to |
11914s | come back online you're right for good |
11916s | as well as having that Susie like having |
11919s | that time frame and being just a little |
11920s | bit harder to be able to track in terms |
11922s | of movement and his guys potentially |
11924s | picking you up is really valuable with |
11927s | the kiriko but that also really |
11928s | addresses one of the pharah's weaknesses |
11930s | which is when we hit barrage we actually |
11934s | in the in the East bus industry it's |
11936s | referred to as the reset button everyone |
11938s | acknowledges when you are so far a hit |
11941s | that ultimate it's not a matter of how |
11944s | many people you take down it's a matter |
11946s | of how many people you take down before |
11948s | you yourself go down because you are so |
11950s | vulnerable to so many things javelin |
11953s | throw from Marissa can cancel it out |
11955s | honestly it can cancel it out without |
11957s | that movement of the thorough being |
11959s | really difficult for Hair Skin to really |
11961s | try and track as well any Widowmaker |
11963s | cast Ash can just immediately zap you |
11966s | out of the sky if you have that suzu you |
11968s | get the one second iframe it blocks the |
11970s | sleep it blocks the javelin it blocks |
11973s | any sort of damage that the fire could |
11975s | potentially take and allows you to |
11976s | actually have that time to be able to |
11978s | get the bar to connect onto those really |
11979s | important squishy targets right and |
11982s | that's why kariko is so good his suzu |
11984s | has been such a menace in society right |
11987s | you just can continually pump out those |
11989s | cleanses continue to pump out the suzus |
11991s | and kariko itself is such a great |
11993s | character and that's not even bearing in |
11995s | mind the fact that the ultimate is |
11997s | really the big part about kariko's kit |
11999s | that everybody's been loving right once |
12001s | you've popped that correct ultimate in a |
12002s | 50 uh faster abilities right and faster |
12005s | attack speed as well so continually |
12007s | while you're in the kariko line which is |
12009s | like a Runway you can just sit in it and |
12011s | you can just keep popping if you're a |
12013s | zarya bubbles if you're Greek or your |
12015s | cleanses if you're on a Zenyatta you |
12017s | could pump out your orbs if you're Genji |
12019s | you can slash faster it's all these |
12020s | things that kind of add up and make this |
12023s | ultimate one of the best in the game a |
12024s | lot of people think it is the best |
12026s | Ultimate in the game right now Moxie |
12027s | would you agree with that yeah I mean I |
12029s | would 100 honestly agree because it |
12031s | means you can win a fight off of just |
12033s | one ultimate and a lot of the time if |
12035s | you look at sort of like OverWatch one |
12037s | we had things cut like the Wombo Combo |
12039s | where you had the graviton dragon coming |
12041s | on for from the hands or you had the |
12043s | Nano blade coming on out way back when |
12045s | we used to have Reaper being valuable |
12047s | you would have the Nano boost onto the |
12049s | reaper which we called the Beyblade but |
12051s | at the moment all you need is one |
12052s | well-placed Kitsune rush and you're |
12054s | going to be able to take that fight and |
12056s | yes it has some direct counters the fact |
12058s | that if you run into any terrain that is |
12060s | taller than kiriko's own headbox it does |
12063s | actually get canceled short you can also |
12065s | use the maywall to be able to cancel it |
12068s | out so the mayweal comes up and no |
12070s | matter where the kitchen Rush runs into |
12072s | it it doesn't actually block past that |
12075s | wall which can be really really useful |
12077s | until you learn the fact that um it does |
12080s | it with Ally maze too |
12083s | so by far the most frustrating thing and |
12086s | worrying thing whenever I locked kiriko |
12087s | my quick laser ranked is um seeing a May |
12090s | idea I'm like sliding a little bit |
12093s | around my sleeping like please please |
12097s | yes we are gonna have that reset coming |
12100s | on through we're like getting a little |
12102s | bit of an advantage given the fight that |
12105s | we have had that reset tank does have a |
12108s | better grasp knowing what heroes are |
12112s | going to be invading that Ash's face not |
12115s | gonna be trying to run that way to make |
12116s | it going straight for that ass straight |
12118s | for the coach gun to be able to displace |
12120s | that dive |
12121s | all right and physically on the back |
12123s | side looking for the hack on the Lucio |
12124s | once more but Crescent already finds |
12126s | Denny so now that was the main damage |
12128s | there for Icon previously that managed |
12131s | to actually get into the back line to |
12132s | deal a lot of damage now olios actually |
12134s | gets stink push as well on the other |
12135s | side and now Crescent with that |
12138s | displacement worm they can just keep |
12139s | popping in damage knowing that icon has |
12142s | to dive in at some point yeah this is |
12144s | the real tough thing as well like that |
12146s | dive needs to try to posture on through |
12148s | but having both Crescent and Tink being |
12151s | that on that surgeon and the ash you |
12153s | have so much space control as well as |
12155s | the fact that that Diva can just boost |
12157s | into the Winston and make sure that the |
12159s | dive isn't able to find the space that |
12161s | the Winston needs yeah Perry Easter |
12164s | tries to dive for The High Ground now |
12165s | going to drop down lower towards the |
12167s | health pack the Diva's actually the one |
12168s | to meet the Sombra over here but Denny |
12170s | is the actually first person to find the |
12172s | pick in the game Tink goes down Parisa |
12175s | doesn't hit the jump but didn't pushing |
12176s | the cart the entire time is dealing a |
12178s | lot of damage to this Diva and they've |
12180s | been pumping in so much on this Echo |
12183s | it's been making Echo look like a crazy |
12185s | character way better than a lot of |
12187s | people other people would make it look |
12188s | but at the same time they need some |
12189s | heels on the inside can't really sustain |
12191s | by themselves as the diva gets its Mech |
12194s | back on the other side Crescent does get |
12196s | dank Kush on the other side as any MP |
12198s | does take down the Lucio of movement at |
12201s | the other side so now it's a one for one |
12203s | trade icons are the one pushing forward |
12205s | they have the coalescence movement is |
12206s | all low and now the call is popped they |
12209s | can continue to push forward and it's |
12211s | looking like a repeat as from before but |
12213s | this time it is the other side of any MP |
12216s | the one with the coalescence and Denny's |
12217s | there to fall through Bob does come from |
12219s | Tink was a little bit late maybe not |
12221s | completely necessary as I kind capture |
12224s | off this first point yeah icon going to |
12226s | be able to take that first point with |
12228s | snowball potential into that second |
12230s | phase as well the problem for Icon is |
12233s | that they're running the list you and |
12235s | Don Moira both of which are really going |
12237s | to be able to dive with the Winston |
12239s | which is why we're actually seeing |
12241s | parody so not staying on that High |
12243s | Ground just going for a little bit of |
12245s | pressure forcing moonlit off it so that |
12247s | they walk into where the rest of the |
12250s | team are playing it very smart known |
12252s | that you don't have that long lasting |
12253s | sustain to be able to keep the Winston |
12255s | in that Frontline brawl as we are |
12257s | actually going to be seeing a |
12257s | duplication coming up through for Denny |
12260s | on that Echo opting for the copy onto |
12262s | that Diva punching the fact that without |
12264s | a shield Moonlight aren't going to be |
12267s | able to sustain through the bomb Oh the |
12270s | slam with the coffee body |
12272s | copy the diva lost Mech then actually |
12275s | got the mech back and actually slammed |
12277s | the Lucio what an intelligent plane but |
12280s | Crescent on the other side gets stink |
12282s | pushed so the play might have been |
12283s | entirely negated off the back of this |
12285s | coal Legends as well as moonland they're |
12287s | settling the driver's seat icon they're |
12289s | sure to go for a fast reset and gold |
12290s | contest next play right yeah it's a nice |
12293s | hack onto the diva for moonlit but it |
12295s | doesn't cancel out the coalescence which |
12297s | is the thing that tips that scales back |
12299s | into the favor of this defensive team |
12301s | icon however not going to be feeling too |
12304s | unhappy about how that push went they |
12307s | got so much distance on the payload |
12309s | they're coming into this next one with |
12310s | the Prima Ridge EMP and sound barrier as |
12313s | opposed to Moonlight who are so far away |
12315s | from that EMP they're not going to be |
12316s | able to cancel out that overhealing that |
12319s | delucio is going to be able to provide |
12320s | for the rest of the team and instead |
12321s | they're going to be relying on Crescent |
12323s | on that surgeon sniping out one of these |
12325s | players before the fight starts |
12327s | SEO hackedo on the other side of moonlit |
12329s | on the same time icon they have that |
12331s | final race ready to go but they can't |
12333s | find somebody to die but Denny is |
12334s | actually the one to find Crescent early |
12336s | on now that even bomb is popped and |
12338s | pararisa knows he can kill the baby Diva |
12339s | on the backside but the heels were there |
12341s | so he's nice and healthy and Dan Kush |
12342s | down to the new bomb on the side any MP |
12344s | did take down the Lucio moonlet at the |
12346s | same time the hack comes out onto |
12348s | oliosis on the front line and in the |
12350s | meantime the EMP hits from take it's |
12353s | huge but the fall through damage isn't |
12355s | there and dini finds him with the bombs |
12357s | of echo but Crescent finds Denny on the |
12361s | other side so now you're down your Echo |
12362s | icon is well aware that that's been a |
12365s | lot of their main damage do they reset |
12367s | without it it doesn't look like they are |
12368s | but nope now they do they realize they |
12370s | have to back up and wait for their |
12372s | primary damage to come back as long as |
12374s | they don't get picked off it's not that |
12376s | big of a deal yeah however we are going |
12378s | to have Crescent on the surgeon so |
12380s | ramped up in terms of that railgun fire |
12382s | in Paris it does not want to use that |
12385s | Winston bubble before the fight begins |
12386s | you have to go for that dive in and use |
12388s | the bubbles to be able to keep your |
12390s | position but the Hat Comes onto the |
12391s | Winston denying the dive and setting |
12393s | moonlit and Crescent up to be able to |
12395s | hit the overblock in time |
12397s | with a slide from Crescent he hits the |
12399s | wall or they hit the wall so they |
12401s | couldn't actually Escape Tink got in EMP |
12403s | on the other side so that's a one for |
12404s | one trade did he has the echo copy for |
12407s | this fight as well but unfortunately for |
12409s | Icon any MP doesn't have is it here in |
12411s | this fight so can't coal less as the hat |
12413s | comes through onto them so they can't |
12414s | copy fast enough but then he does get |
12416s | the copy onto the diva goes into the |
12417s | back line but loses their Mech fast |
12419s | because the copy has a little bit less |
12421s | HP than the original character 300 Max |
12423s | and now Crescent has the overclock |
12424s | looking for the Winston can't find the |
12426s | damage just yet because he came back |
12428s | with coalescence but did he again Diva |
12431s | bomb trains back Parisa goes down but |
12433s | the Lucio moonlit Falls and that's with |
12434s | the Beat Drops so now they don't have to |
12435s | beat drop a dank cush still has theirs |
12437s | so it's a matter of time before they pop |
12439s | that beat drop there's no EMP another |
12441s | side so they can't counter dank kush's |
12443s | beat drops on the other side but the EMP |
12445s | came out from fizzly on the side of Icon |
12448s | 48 seconds left the beach office now |
12450s | here however from moonlit the MP's not |
12453s | there to counter it and icon they still |
12455s | have theirs but there's no kills there's |
12456s | no fall through damage of the side of |
12458s | moonlit the EMP is available but they |
12460s | can't use it just yet the beat drop is |
12462s | available but it got hacked so now the |
12463s | hack comes through with the EMP |
12465s | unfortunately for Icon they lose all of |
12467s | that beat drop Health but they're all |
12468s | still healthy and the coal lessons is |
12470s | being built the entire time to move the |
12472s | symphony he could build the last second |
12473s | but they don't have their Lucio now they |
12475s | pop the coalescence on the payload |
12477s | oliosis did get Parisa on the other side |
12480s | so they lost their Mech but in the |
12482s | meantime Crescent finds think Kush and |
12485s | without your Diva on the other side icon |
12487s | can they capture out with seven seconds |
12489s | left no you cannot versus oleus with a |
12493s | massive Diva bomb they got two in that |
12495s | one fight and a slam at the end and icon |
12497s | will not cap out on Dorado moonlight |
12503s | the entirety of that last fight is just |
12506s | sombres and Lucio is playing footsie |
12509s | with ultimate |
12512s | every single summer just waits for sound |
12516s | barrier and that is really the start of |
12518s | the problem for Icon they pop the EMP |
12522s | before Moon lets Lucio comes back |
12526s | because they think with that ramps up |
12529s | damage that the Sombra is able to find |
12531s | that 40 increase they'll be able to win |
12534s | it before they lose your respawns and so |
12536s | the sound barrier should not be a |
12538s | problem |
12539s | unfortunately for them the EMP comes |
12542s | through they don't win the fight worse |
12546s | for them they drop a sound barrier of |
12549s | their own and the county EMP rips all of |
12553s | the extra help and it's Symphony coming |
12557s | in with that coalescence allowing olios |
12559s | on that Diva to be able to hit that bomb |
12562s | the fact that Parisa had actually been |
12564s | swapped off of that Winston Force to go |
12566s | on to the diva to be able to contest |
12568s | with the defense Matrix and peel that |
12570s | was available well the other side means |
12573s | that there is no bubble no Shield to be |
12575s | able to block it everyone on the side of |
12576s | Icon is out in the open trying to stay |
12578s | on top of that payload because if any of |
12581s | them step away that overtime is done and |
12583s | so so many of them get caught in the |
12585s | blast and now Moonlight have a win |
12588s | condition |
12589s | they don't need two check marks of |
12592s | Dorado they just need to get so close to |
12594s | that second distinct moving in on that |
12596s | water maker shooting through that |
12598s | disruptor shot trying to play off of the |
12600s | setup from Crescent using that slow to |
12602s | potentially connect onto one of those |
12603s | squishies but not finding the pick at |
12605s | the moment |
12607s | Paris was just kind of AFP on The High |
12610s | Ground waiting for something here on |
12611s | this flight looking to they build some |
12613s | old charges tank goes down to one HP to |
12616s | the ash on the side the pawns does come |
12618s | through but moonlit on that last fight |
12620s | olios with some big diva plays honestly |
12623s | in general now in this fight has to make |
12625s | up for the fact that icon they're kind |
12628s | of pushing forward the payload right now |
12630s | they're already under that arcs there |
12631s | Moxie yeah and again it's all of this |
12634s | off of the back of Tink creating space |
12636s | on that wouldn't make it's such a small |
12638s | play Crescent uses that disruptor shot |
12641s | to connect onto all of the Squishies set |
12642s | up on that High Ground pledge who were |
12644s | waiting for moonlight to walk around |
12646s | that corner and be able to actually be |
12649s | vulnerable to everyone just trying to |
12650s | spam damage into them punishing the fact |
12652s | that when defense Matrix breaks they are |
12654s | going to be extremely vulnerable they |
12655s | might actually even lose oliosis Max so |
12657s | they're not going to be able to contest |
12659s | at High Ground allowing icon even more |
12661s | control of the temper of that fight but |
12664s | unfortunately they are forced away the |
12666s | disrupture shot comes through the |
12668s | Widowmaker tries to find the shot off at |
12669s | the back of it and sure you don't find a |
12670s | pick but what you do is you chase them |
12673s | off of having control of that High |
12675s | Ground so that piglet gets to move a lot |
12677s | of distance for virtually free |
12680s | yeah and it's been it's so hard for them |
12683s | to actually contest that payload as well |
12685s | there I mean in general moonlit just |
12687s | played it so well but on this offensive |
12689s | on this defense rather for them or no it |
12691s | is offense for them on the same time |
12693s | icon is gonna be the ones to actually |
12694s | stop and Denny really did a good job |
12696s | playing aggressive off of that Echo but |
12699s | unfortunately with all those High |
12700s | grounds like you mentioned it's so hard |
12702s | to deal with like an ash or you know |
12704s | like like the Lucio's or the diva that |
12706s | can't even move around as mobile as an |
12708s | echo would be except you have way more |
12711s | Health you have triple the hell the bare |
12713s | minimum and armor Echo has none of that |
12715s | yeah and the problem as well that icon |
12717s | are going to be facing when they get |
12719s | forced into square is that Tink could |
12721s | potentially just flank around the back |
12722s | of them and very similar to when you |
12725s | have that lack of shielding it sets |
12727s | things up for that far to be able to |
12728s | come in and get all of that damage to |
12729s | connect onto those squishies the |
12731s | Widowmaker is going to be forcing that |
12733s | Diva to turn around and that's when when |
12736s | you lose that defense Matrix your DPS |
12738s | lose the confidence to be able to hold |
12741s | themselves in those aggressive positions |
12743s | and try and pick up the Squishies on the |
12745s | other side and so Tink coming on for you |
12747s | and creating all of that disruption all |
12748s | of that chaos sets up your sojourn to be |
12752s | uncontested use the diva Mac the fact |
12755s | that the defense Matrix is going to be |
12756s | dealing with the Widowmaker not the |
12758s | sojourn so you farm that Mech to build |
12762s | up the railgun charge not the overclock |
12764s | you just need to hit that old fire and |
12766s | then you throw it onto one of those |
12767s | squishies you break one of those |
12769s | supports you've broken the entirety of |
12771s | squatty fans |
12772s | and on top of that I mean you have on |
12775s | the other side Sombra in the previous |
12776s | rounds where you may not even have to |
12779s | get one shots all you do is build the |
12781s | EMP or get hacks on the Squishies and |
12783s | you can just pick them off pretty easily |
12785s | but guys we're coming back from the tech |
12786s | pause into this series it's three |
12788s | minutes and 30 seconds left think got |
12790s | healed up on the other side the Sleep |
12791s | Dart did come through and the Widowmaker |
12793s | Take On The High Ground looking for |
12795s | those shots hits one can they find a |
12797s | fall through no they can't they get out |
12799s | sniped by Anna in that situation by any |
12801s | MP and Crescent takes down physically on |
12804s | the other side who is on Main now |
12805s | instead of Sombra and Crescent on the |
12808s | other side pushing back towards that |
12809s | payload to keep it moving forward as |
12812s | Parisa is gonna lose their Mech lose |
12814s | their life as well they come forward to |
12816s | this payload olios is still here as well |
12818s | though and versus disrupter shot that |
12820s | can't really contest they do have one |
12822s | person on it they do have the Moira but |
12823s | without Denny it's gonna be hard to |
12825s | continue to push forward because galios |
12827s | on the other side as baby diva gets in |
12830s | EMP and then slay |
12833s | yeah so this is one of the Buffs that a |
12836s | lot of people religion the passions went |
12838s | oh that's insignificant Diva actually |
12840s | gets her Mech back a lot faster what two |
12844s | so you really do have to watch out for |
12846s | those remark calls and unfortunately |
12849s | icon gets splattered against the ground |
12851s | as Goliath is able to find that remake |
12854s | does I should get burnt out by the |
12856s | dynamite so it isn't actually able to |
12857s | aggressively push for more kills more |
12859s | staggered potentials so icon is going to |
12861s | actually be able to situate Danny on |
12863s | that Ash up onto that High Ground But |
12865s | Here Comes Tink we have to wrap around |
12866s | of that grapple using those sights to be |
12869s | able to keep a track of where these |
12871s | supports are going to be lined up and |
12873s | forcing I'm in here mp on that Anna to |
12877s | not be in line of sight to viably keep |
12879s | this composition online |
12881s | easily already finds Crescent on the |
12883s | back side the Bob comes towards this |
12885s | payload and on the other side olioz has |
12887s | to deal with it so so one versus one Bob |
12889s | versus Diva the Diva's gonna win and out |
12891s | because of HP death plus heals the diva |
12893s | bomb on the ground goes for the Kobe and |
12896s | it hits Diddy and the Bob earlier on to |
12898s | the fight oh let's put the slam going |
12899s | for the fight they don't know he's |
12900s | coming |
12904s | close the hack almost came through while |
12906s | they were getting back into the neck and |
12907s | Parisa on the other side while olios was |
12909s | looking for the cutesy slam |
12912s | unfortunately doesn't find it but the |
12913s | EMP was committed from fizzly to make |
12915s | sure they win this fight on top of the |
12916s | coalescence but I'm sure moonlit are |
12918s | fine with that because they were kind of |
12920s | already losing that fight anyways yeah |
12921s | by coming in with an overclock to this |
12923s | next fight as well we're actually seeing |
12925s | that swap onto that Lucio to just try |
12928s | and break through this choke a little |
12929s | bit faster so didn't he on that Ash |
12931s | doesn't have that time to be able to try |
12933s | and set these dynamites up and create a |
12935s | lot of ultimate charge tank gonna be |
12937s | trying to go first so with it seeing |
12940s | that physically ampere so are now in |
12942s | those hero picks it does allow them to |
12944s | aggressively push onto this team as they |
12946s | try and get on top of that payload but |
12948s | fizzy Falls solo has to translocate away |
12950s | and that means that unfortunately the |
12952s | diva has to make up the absence for two |
12954s | players instead of just one |
12956s | yeah but Perry so in the meantime does |
12958s | have that Diva bomber to go the |
12959s | overclock comes through from Prestons |
12961s | can it find the value it's at least |
12963s | creating space for tank to find the |
12964s | early pick on the Denny the diva bomb |
12966s | was pop but unfortunately it's blocked |
12967s | by the payload and can't hit them from |
12969s | underneath it so physically does find |
12970s | tank but think trades them out as olios |
12973s | gets any MP as well and moonland are |
12975s | building these ultimates in oleos Moxie |
12977s | they've gotten the 2K and guess what |
12979s | they built another Diva bomb as well oh |
12981s | that is absolutely the worst thing for |
12983s | icon to deal with right now they have to |
12986s | contest this payload that finish line is |
12988s | right in front of moonlit and |
12990s | unfortunately for them not running a |
12991s | Shield's tank means that the second that |
12993s | bomb comes through it has curtains for |
12995s | this team there's the self-destruct slap |
12997s | bang in front of the payload icon have |
13000s | to just walk into the sidelines and then |
13001s | try and recontest after the Blast has |
13003s | gone through it's just gonna be dank on |
13006s | that Moira trying to solve for the rest |
13007s | of the team to be able to respawn in |
13008s | time but in the face of the coalescence |
13011s | there's nothing you can do unless you |
13014s | take Dorado they take the series |
13015s | [Music] |
13017s | moonlit with a nice 2-1 Victory |
13020s | congratulations to them they played it |
13022s | so well I really love oleos's play style |
13025s | of Diva as the play of the game did come |
13027s | through for them as well but I'm I'm a |
13029s | big fan of that play style because we |
13030s | usually don't see too many Divas just |
13032s | wait to ring Mech as long as that like |
13035s | they always go for the new bombs and |
13036s | they're like I'm gonna wait extra long |
13038s | to make sure I get this slam dunk kill |
13040s | because I mean as you pointed out Mark |
13042s | so Diva builds that old charge she has a |
13044s | def uh for people that don't really play |
13045s | too much OverWatch Diva builds her Mech |
13048s | back after she uses a diva bomb or is uh |
13051s | dimecht as a baby form and she has a |
13054s | whole new alt charge system where she |
13055s | has to rebuild up into that Mech so she |
13058s | can get back into being a tank because |
13060s | otherwise she's a what it's like 150 HP |
13062s | character that has no armor no Health |
13064s | very easy to kill so it's pretty risky |
13067s | to do what they were doing but they |
13068s | actually managed to pull it off and and |
13069s | did pretty well yeah it's really funny |
13071s | as well because like you didn't really |
13073s | used to be able to do that play cell |
13075s | expression OverWatch too because when |
13077s | diva the first I actually started |
13078s | getting her remake kills remember it was |
13080s | an April Fool's patch it was included |
13084s | that her remark would actually deal |
13086s | damage to everyone who was stuck below |
13089s | them and play as the community loved it |
13091s | so much that blizzard listened and put |
13095s | it onto live and I remembered the first |
13098s | week that it was live people would run |
13101s | zarya they would grab they would |
13104s | purposefully lose their Mech as Diva and |
13108s | then they would remark on top of the |
13109s | graviton and that was you know the |
13111s | Synergy that we used to have when you |
13112s | could have two tanks and I've watched |
13113s | one but since you can't actually pair |
13115s | Azara and a diva up now it's really rare |
13118s | that we actually get to see one just |
13119s | single remake kills and double remake |
13123s | kills that's very rare indeed once in a |
13126s | blue lip Moon that we get to see so it's |
13128s | very fitting that Moonlight already able |
13130s | to walk away with those double limbs off |
13132s | of the Remake and it created so much |
13134s | space too because no one wanted to |
13136s | contest that deal Eva it's so hard to |
13139s | really keep a track of how much damage |
13140s | that bunny Blaster has done whether or |
13142s | not the Remake is going to actually be |
13143s | available whether or not you want to be |
13146s | close to the diva |
13148s | answer probably no right it's pretty |
13149s | scary to deal with it but guys we'll be |
13151s | going to short break when we come back |
13152s | we will have an interview with uh with |
13155s | moonlit as well so we're going to set |
13156s | that up we'll see you guys in just a bit |
13158s | you're not going on this interview and |
13159s | the rest of day number one or day two |
13166s | [Music] |
13171s | thank you |
13175s | foreign |
13181s | [Music] |
13206s | [Music] |
13219s | thank you |
13222s | [Music] |
13235s | [Music] |
13238s | all right |
13246s | [Music] |
13250s | thank you |
13251s | [Music] |
13273s | foreign |
13275s | [Music] |
13319s | thank you |
13322s | [Music] |
13346s | Hello everybody welcome back to the |
13347s | calling all uh Heroes Challenger Cup in |
13350s | day number two with myself Dunstan and |
13351s | Moxie and we're joined by a very special |
13353s | guest here today with one of the winners |
13355s | from moonlit so alios what's going on |
13357s | it's good to have you congratulations on |
13359s | the win thank you |
13362s | uh yeah I was very happy with the way |
13365s | the game went |
13367s | pretty good |
13368s | So speaking of pretty good I know Dustin |
13371s | and I were both very big fans of the |
13374s | diva remix strategies getting to see a |
13377s | double remake kill was definitely one of |
13379s | the highlights of the day do you have |
13381s | any tips for Diva players out there on |
13384s | how to be able to pull off those remix |
13386s | flaps |
13387s | that double one was definitely lucky |
13390s | because I think I just got my Mech there |
13392s | and was just going for a typical vmac |
13394s | and I ended up getting two |
13396s | same with that one at the very end of |
13398s | the round one |
13400s | but I did go for it purposely on at the |
13404s | very end of round two and missed it |
13407s | sadly but I would say for tips when it |
13409s | comes to the Evo Remax just |
13412s | make sure you're in the right place at |
13413s | the right time |
13416s | yeah well we noticed you like try to set |
13418s | them up too like on the Anon Dorado |
13420s | where it's like you would go all the way |
13421s | around and like wait for last second |
13423s | before you would slam on the Anna and |
13425s | it's that was someone |
13427s | that was the one I tried to do and I |
13431s | messed it up |
13433s | well it happens right if you can't |
13434s | really get Perfection every time right |
13436s | but and specifically for Diva I mean how |
13438s | does it feel being the only tank in |
13440s | OverWatch 2 comparing it to OverWatch |
13442s | one |
13443s | it's very different and I'd say harder |
13447s | because I feel like I have more jobs to |
13449s | do because I have to fill not only the |
13450s | main tank and the but I also have to |
13452s | fill the off tank |
13454s | and uh yeah I think |
13457s | it's a lot harder coming uh coming from |
13461s | especially me who is not extremely high |
13464s | ranked but yeah one tank is definitely a |
13468s | harder change |
13470s | and uh your match was actually the only |
13473s | one that we saw today going to the full |
13476s | distance of three Maps was there any |
13478s | sort of specific uh change that you felt |
13481s | when you were able to really come out on |
13483s | top in terms of the map type |
13486s | well it was hard for us on Busan and we |
13490s | just could not deal with the fire |
13493s | would you which I guess it wasn't |
13495s | streamed but we kind of also had a |
13497s | trouble as far on eichenwald but uh |
13500s | when it comes down to the map 3 or um I |
13504s | can watch I was able to get a tick |
13505s | because they stepped off the point and |
13508s | then we were able to full hold and then |
13510s | on Dorado |
13512s | uh I just know Diva's pretty good |
13514s | underwater right now so I picked Diva |
13516s | luckily they went Winston and I was able |
13518s | to |
13519s | kind of mess with them a little bit with |
13522s | Diva versus the Winston |
13524s | yeah that's very smart way to pick up or |
13526s | with that uh I guess that that match up |
13528s | specifically but uh thank you for coming |
13530s | for the interview with Asus raleo sorry |
13532s | uh would you do you have anything you |
13533s | want like to say before we uh let you go |
13536s | uh uh not in particular thank you for |
13539s | having me |
13540s | yeah thank you for coming I appreciate |
13542s | you and uh congratulations again on the |
13544s | win moonlit for uh taking over icon |
13546s | that's a big deal so congratulations and |
13549s | uh thanks for coming |
13550s | no problem thank you |
13552s | lazulios with uh the team moonlit icon |
13555s | or moonlit so yeah congratulations to |
13557s | them on day two here in the calling on |
13559s | Heroes Challenger cup and uh well |
13561s | actually it's been awesome but uh we'll |
13563s | be going to do a short break when we |
13564s | come back we'll hit you guys with the |
13566s | standings update before tomorrow so |
13568s | you're not going to miss it we'll be |
13569s | right back when we have that ready we |
13571s | will be ready to go with the standings |
13573s | update for you |
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14159s | Challenger Cup Day 2 and we have brought |
14161s | to you with myself and Moxie the |
14164s | sandings of thus far in this uh |
14168s | tournament Moxie which today was a |
14170s | pretty uh crazy day to see Polaris in |
14173s | Artemis at the top of our standings |
14175s | that's a surprise |
14176s | yeah Polaris actually having that little |
14178s | surprise upset uh on shikigami on the |
14181s | first match that we got to see today |
14183s | Shiki I'm actually taking two losses so |
14186s | today going to still be able to book |
14188s | themselves a spot into tomorrow all of |
14191s | the top 16 teams going to actually make |
14193s | it past the Swiss stage and move from |
14195s | the first to two format to a first to |
14198s | free format absolutely no surprises |
14201s | however that it is out your Artemis |
14204s | entirely undefeated at the moment 100 |
14207s | win rate for this team moving into |
14210s | tomorrow that are still on paper the |
14213s | absolute favorite to be able to walk |
14215s | away with the qualifiers or the calling |
14218s | all heroes Challenger cup stage one to |
14220s | make sure they don't have to play again |
14222s | in stage two in November and these are |
14225s | all of our teams that will be in the |
14227s | playoffs tomorrow four teams out of |
14230s | these teams will be qualifying for the |
14232s | finals in December and Marcus would you |
14235s | look at this we have four of all |
14237s | alteria's teams in Artemis Paris Nimbus |
14241s | in skywards all going to be in the |
14243s | playoffs tomorrow fighting it out and if |
14245s | the seating is correct we will see in |
14247s | alteria versus ulterior matchup with |
14250s | skywards versus Artemis tomorrow I can't |
14252s | wait for that one |
14254s | a Glade as well actually going to be |
14256s | making into those top 16 we got to see |
14259s | just a tiny snapshot of their |
14262s | performance on Kings Road where Damon |
14264s | impressed on that Genji hopefully we get |
14267s | to see them in action again to Mars that |
14269s | we can finally get that interview and |
14271s | ask them how exactly it felt to be able |
14273s | to play Genji with a total lack of CC to |
14276s | be able to counter them but I know for |
14278s | sure that there's going to be some very |
14280s | fun matchups as there is a very real |
14282s | possibility that altiora's teams are |
14285s | going to be facing each other coming |
14287s | into tomorrow to see which team is going |
14290s | to be that last person standing and |
14292s | which are going to be able to make it |
14293s | into those top four to be able to go for |
14296s | those qualifiers to fight for a ten |
14299s | thousand dollar prize pool in first |
14301s | position in December as we can have a |
14304s | little look back at the teams that |
14305s | unfortunately were still a part of the |
14307s | tournament but were not able to make it |
14309s | into those top 16 spots and so I will |
14311s | not be able to make it any further |
14314s | anyways we got to see some of these |
14315s | teams here give them a little bit of a |
14316s | shout out because some of the other |
14317s | teams in the upper side unfortunately |
14319s | for them we're not on broadcast today |
14321s | but tomorrow they more than likely will |
14323s | be so it was very awesome to see some of |
14324s | these guys play especially talk to some |
14326s | of the teams of Team frog Champs and the |
14328s | Witch's coven and stuff and honestly it |
14331s | was a great time to watch over these |
14333s | guys and moon Land of Blood Oblivion as |
14335s | well and see how they would do in this |
14338s | tournament to see how they would do uh |
14340s | but honestly it was a fantastic day |
14343s | between all the standings we could see |
14345s | you know everybody in this tournament |
14347s | really came out and represented |
14349s | um pretty much exactly what we needed to |
14351s | manage this tournament it was incredibly |
14352s | fun moxie yeah everything really sort of |
14355s | goes into that story as well of pushing |
14357s | for diversity we're seeing that a lot of |
14359s | these players are being extremely |
14360s | diverse in terms of the hero picks as |
14363s | well as when we get to touch some of |
14364s | these players we're seeing the impact of |
14366s | some people coming from backgrounds of |
14368s | Ryan main zarya means Diva means sort of |
14372s | carrying that through into OverWatch 2 |
14374s | trying to make sure that the heroes that |
14376s | they had all of that experience in are |
14378s | able to slot and really fit and gel with |
14381s | all of the players around them it's a |
14383s | little bit more of an adaptation game |
14384s | for some of those teams who are coming |
14386s | in on those free agency picks remember |
14388s | you can if you want to enter into this |
14391s | tournament opt into being a free agency |
14393s | player where you will be placed before |
14396s | other players to be able to form a team |
14399s | and we're seeing those players having a |
14401s | real uh strong amount of success moving |
14403s | into this tournament and it's a very |
14405s | much joy to see that's not only do you |
14407s | get so much experience in the OverWatch |
14409s | shape but also just getting to talk to |
14410s | other people and build all of that |
14413s | energy so that you just have fun yeah no |
14416s | and that's the entire point of the |
14417s | challengers cup so it's an awesome it's |
14419s | been an awesome casting you today Moxie |
14421s | guys and we're gonna wrap things up here |
14423s | with the broadcast today guys but |
14424s | tomorrow with day number three we have |
14426s | the playoffs for those top six teams |
14427s | that we showed you earlier in the |
14429s | standings that will be tomorrow at 1 pm |
14431s | Pacific time in 4 P.M EST or Eastern |
14435s | time so you're not going to miss it |
14436s | tomorrow is the playoffs and we'll bring |
14438s | the energy we hope you guys do as well |
14441s | we'll see you tomorrow and that's day |
14443s | two done catch you guys later |
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14457s | thank you |
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