about 6 years
ago -
Denis
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Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.
Patch 1.30
Ashe
General
- Ashe will incorrectly play her “clubhouse” voice line on multiple maps
The Viper
- Impact VFX play at an angle when hitting surfaces
- When spectating Ashe in First Person, if she zooms in, player outlines are not visible in her guns sights
Coach Gun
- The blast from Coach Gun does not knock around broken objects in the world environment
- If Ashe fires her Coach Gun down towards a deflecting Genji, she can be launched into orbit
Dynamite
- The burning VFX are not currently visible for some hero items that take damage from it (Like Junkrat’s trap)
- If Genji deflects Dynamite, it’s fuse does not have an obvious sparkly flare as it burns
- Genji can sometimes unintentionally detonate Dynamite as he deflects it
B.O.B.
- A charging B.O.B. can move a sieged Bastion
- B.O.B. can move a cryo-frozen Mei
- If Mei uses cryo-freeze on top of B.O.B. she can block his line of sight
- B.O.B. does not collide with or damage Junkrat’s RIP-Tire during his charge
- There is no callout for B.O.B receiving a Nano Boost from Ana
- B.O.B. is not very good at staying on top of Mei’s ice walls
- A charging Reinhardt that collides with a charging B.O.B will not have his Earthshatter animation play is used right as he gets up
- B.O.B.'s elbow can disconnect from his arm while he is waving at heroes
Heroes
Doomfist
- If Seismic Slam is cast on the ground it is traveling slightly farther than in previous builds
Moira
- Biotic Grasp’s leeching beam will briefly animate oddly after destroying an enemy barrier
Roadhog
- Part of Roadhog’s chain does not render when hooking enemies close to him
Torbjorn
- Torb’s turret can end up placed at a strange angle if build on the edge of some terrain
Winston
- Jump Pack can knockback an enemy without doing any damage
- If you view the Excuse Me highlight intro in Hero Gallery multiple times, Winston will not display the Coloring of Primal Rage during the animation
Other
Colorblind Options
- In FFA Deathmatch your UI will be colored the enemy team color instead of default
- Enemy Torbjorn turrets will display the incorrect health bar color when using color blind colors
Kill Cam Replays
- If a player is killed by an enemy object (Junkrat Trap, Moira Orb, etc.) the Kill Cam view will still be from the enemy themselves, and not the object associated with the kill
Statistics
- Damaging D.Va’s meka is not counting towards hero damage stats
Audio Levels
- Some sound effects are playing at the incorrect audio levels.
(Temporary Workaround: Reset your user volume sliders back to 100 and turn the game down using the Windows volume mixer in the Windows sound options.)