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551s | thank you |
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576s | thank you foreign |
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613s | foreign |
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653s | [Music] |
677s | thank you |
688s | [Music] |
693s | thank you |
698s | [Music] |
722s | [Music] |
727s | thank you |
739s | kind of whoever gets Kitsune Rush first |
742s | tends to lead but when you get picked |
744s | off The High Ground from what |
748s | the charge gets the hook kill on to jam |
754s | Med another hook for as death in the |
758s | bank |
760s | hog into the corner two people going |
763s | down three from the death Blossom of Jim |
766s | and now shock Timeless looking to go |
770s | oh never mind shut down Caster cursed it |
774s | right there ajmr decides to step up to |
776s | the plate |
779s | death Blossom alive oh wrestle manages |
782s | to stay alive and just deleted oh my |
784s | goodness saber absolutely snapped them |
786s | out of existence and |
796s | pressuring out the other supports cool |
798s | that was beautiful coming through from |
800s | Tara |
806s | [Music] |
808s | thank you |
812s | Soldier knows almost her apartment |
814s | another double poles |
818s | overclock it just forces everybody out |
820s | of life yeah really nice |
826s | that'll be the blade that comes out by |
828s | HP but Mary drops early here for Ultra |
830s | Artemis but |
834s | [Music] |
837s | they are from |
843s | look at the Reaper fashion does enough |
846s | damage but all so far coming from behind |
848s | me |
853s | kills on this they do |
856s | [Music] |
858s | this is exactly what they needed and |
859s | that is it for them |
874s | hello everyone and welcome to the final |
878s | day of the calling all Hero Challenger |
880s | Cup finals I am waffles for Sid and this |
884s | is got Moxie and we are gonna be kicking |
887s | off all the action for you guys today |
889s | Moxie how are you doing going into our |
892s | last day and honestly |
895s | I mean feeling looking at our upcoming |
897s | match it's going to be quite a good one |
899s | oh yeah looking at this upcoming match |
901s | I'm feeling pretty excited so because |
903s | the matches I got to see yesterday |
904s | weren't that close I think the match |
907s | that we're starting off with today |
909s | potentially gonna go in the distance |
910s | because it is going to be out here or |
912s | Artemis up first going head to head with |
914s | DOT monkeys the winner of qualifier 2 |
917s | versus the winner of qualifier one |
920s | oh and what a match-up to already have |
924s | opening up the day right qualifier one |
927s | versus qualifier two okay you know who's |
930s | really reigning Supreme after all the |
932s | time that they've had to reform and you |
934s | know get a little more OverWatch to time |
937s | under their belts uh afterwards we're |
939s | actually gonna see shock time lists go |
941s | up against Alto or Polaris and Moxie |
944s | those are the runner-ups for qualifier |
947s | one and qualifier two so uh some really |
951s | interesting matches opening up the gates |
953s | and uh I'm curious to see which one of |
956s | these teams is Really Gonna Shine and |
958s | try and put themselves forward and you |
961s | know set themselves apart yeah as |
964s | someone who got to cast shock time |
965s | unless he has to say I have to say I'm |
967s | very much looking forward to seeing this |
968s | team have another performance definitely |
970s | going to be keeping my eye on azeroid |
972s | that surgeon is absolutely insane but |
975s | this first matchup has the makings of |
977s | something special because a lot of these |
980s | teams especially the teams have been |
981s | sort of picked I'll buy OverWatch League |
983s | labels have pushed themselves towards |
985s | that Winston composition out your |
988s | Artemis have shown a couple different |
989s | faces when it comes to that tanker we've |
991s | actually seen erisa come out from this |
994s | team on places like Legion Control |
996s | Center and I think that's actually going |
997s | to have a very interesting uh impact on |
1000s | that rock paper scissors tank matchup |
1003s | I really enjoyed watching uh the Terra |
1006s | and froggy combination |
1009s | um on lijiang Tower and with that erisa |
1011s | like you mentioned the speed boost for |
1014s | Tara to javel and spin into the opponent |
1017s | and then continued shoving them back |
1019s | towards their spawn was just I as you |
1022s | can tell from my language I was enjoying |
1024s | the show personally |
1027s | um but Dart monkeys of course have been |
1028s | quite a force to be reckoned with |
1032s | um looking at the lower bracket though |
1033s | we got some more games coming up |
1036s | um we'll have to see you know who |
1037s | actually is going to drop down to face |
1040s | off against the winner of our round |
1042s | three we'll see shock Timeless go up |
1045s | against Polaris and uh well whoever is |
1048s | the Victor will get a chance to fight it |
1050s | out once more and hopefully we'll see |
1053s | who ends up in the grand finals for that |
1056s | ten thousand dollar prize |
1058s | well whatever what team it's gonna be we |
1061s | have an absolute gargantuan amount of |
1063s | OverWatch coming on up and you know |
1064s | every single match is going to be |
1066s | special as we get to have a look at the |
1067s | map Pool I believe today the first map |
1069s | up for control is always going to be |
1071s | nepalan this is an interesting one |
1073s | because you and I were talking before |
1074s | the broadcast about the fear of seeing |
1077s | places like Busan Alias lijiang Tower |
1079s | and yeah what that lends the Lucio into |
1082s | if we see Samsung pop up on the pole you |
1085s | know Froggies is going to have an |
1087s | absolute feel today watch your step |
1089s | watch your step everybody with the Lucio |
1092s | meta going on you need to watch your |
1094s | step on those drop-offs because it has |
1097s | been a Heyday for them and with the |
1099s | kiriko healing ability to just auto |
1102s | track on like that |
1103s | it's really given them even more support |
1106s | to you know get aggressive and well |
1109s | we've seen how many kills some of these |
1111s | lucios are getting including uh members |
1114s | from alteora |
1117s | yeah this is really going to be I think |
1119s | a massive battle not just of the tanks |
1120s | but also of the support lineups this |
1122s | week and have a look at all to your |
1123s | artemis's lineup and there's something |
1125s | else that's really interesting about |
1126s | this team is that they run hkey and hkey |
1130s | is known for previously having been on |
1131s | the contenders team of cryix but she's |
1134s | also known for being a lover of Genji |
1137s | and that has carried on through even |
1139s | though Genji has been hit by the double |
1140s | Nerfs HK has still been running this |
1143s | Genji in that second DPS slot Bond on |
1146s | that sojourn and Artemis have been |
1148s | making it work they've been using that |
1149s | Genji to be able to initiate those into |
1151s | those Dives but because Anna was playing |
1153s | with Evie on the roadhog she's not |
1155s | really able to get supported because the |
1157s | Lucho constantly has to try and speed |
1159s | boost the Royal dog in position to find |
1160s | a pick |
1161s | yeah definitely a lot going on there and |
1165s | I love seeing the hkey bringing that |
1167s | Genji we uh you know have seen a lot of |
1170s | the sojourn and the reaper combination |
1172s | rolling through so a change of pace is |
1174s | very welcome uh looking at bark uh Dart |
1177s | monkeys Moxie we know a lot of these |
1180s | players a lot of these are huge names in |
1182s | the OverWatch streaming community in |
1184s | general ah geez I feel like singling out |
1187s | any specific one is a disservice to the |
1190s | others but these players have been |
1193s | just off the books really good and came |
1196s | in from the second qualifier and swept |
1199s | really really well they are our Q2 |
1201s | Champions and well they also have Jake |
1204s | OverWatch coaching them Moxie so I |
1207s | wonder what kind of uh additional |
1209s | Insight that we've seen come through uh |
1212s | since last time yeah I mean you can |
1214s | definitely see why this team is one of |
1216s | those favorites to be able to take the |
1217s | entire tournament Aspen as well on this |
1219s | kirika role has been doing an absolutely |
1221s | amazing job of being able to juggle both |
1224s | of the healing output and the DPS output |
1226s | it's very interesting when we talk to |
1227s | contenders players who are running on |
1230s | that kiriko at the moment both in any |
1232s | and emea there is a lot of opinion that |
1234s | split on whether or not you should be |
1235s | prioritizing healing or prioritizing |
1238s | damage and Aspen is actually able to 50 |
1240s | 50 both of it a lot of the time however |
1243s | I also want to talk about a specific map |
1245s | that dark monkeys has under absolute |
1248s | control and that is King's Row I feel |
1250s | like Altera Artemis if they've done |
1252s | their homework they're going to keep a |
1253s | very wide birth of that hybrid pick yeah |
1255s | because not only have that monkeys been |
1258s | able to really find a lot of value of |
1259s | that Winston composition taking very |
1261s | fast control of point a but but if you |
1264s | and your attack are able to push the |
1265s | payload all the way into Point C you |
1268s | have to contest with xamarit going for |
1269s | the spawn hold Bastion yeah and that was |
1273s | uh quite a riot to experience |
1276s | um and it was a really successful |
1278s | strategy right having all that |
1280s | additional damage output right there at |
1283s | the end we've all played King's Row we |
1285s | know what third point is like and |
1287s | exactly you know it's really a question |
1289s | of are they coming out of the left spawn |
1291s | door or the right spawn door and uh you |
1294s | know from there it's some heavy hitting |
1296s | and once the defense can get set up it's |
1299s | almost nigh impossible some days to |
1301s | break through on that third point but |
1304s | we're going to control first Moxie of |
1306s | course the tempo Setter as per usual but |
1310s | it is also a little bit different from |
1312s | the other you know game modes it's a lot |
1314s | more aggressive and you know bailing out |
1317s | of a fight doesn't always yield the same |
1320s | results or isn't as valuable because the |
1322s | other team still has possession and the |
1324s | time is still ticking up in their favor |
1327s | I I really want to know which map on |
1330s | Nepal we're going to first because I do |
1332s | have a lot of thoughts around that drop |
1333s | off in the Lucy house I'm I am concerned |
1337s | I am very concerned Froggies even if she |
1340s | isn't able to find an environmental on |
1342s | one map she's always able to make up her |
1343s | and come in with a double Boop but I'm |
1345s | also really looking forward to seeing |
1347s | this tank match up whether both of these |
1349s | teams are gonna hurt commit onto that |
1350s | Winston or whether or not aldiara are |
1352s | going to decide to go something like the |
1354s | Orissa if it is somewhere like sanctum |
1356s | and look to take control of that lane |
1358s | running parallel to the points that they |
1360s | can actually hostage situation that Mega |
1362s | health pack making it even harder for |
1364s | the Winston dive to be able to commit |
1365s | into the back line |
1367s | oh that would be a really good way to |
1371s | lay up that play for them and |
1374s | oh |
1375s | I feel bad for the defense trying to |
1377s | push it because the way you describe |
1378s | like oh yeah and uh well at my level |
1381s | pushing through |
1382s | I'm gonna need a lot of help from the |
1384s | tanks |
1385s | it's a tough one because traditionally |
1388s | Winston does run around the orisa the |
1391s | erisa is more to that account to things |
1392s | like the Roy talk right the fact that |
1393s | you can use that javelin throw to be |
1395s | able to make sure that you break that |
1397s | take a breather so that the roadhog uses |
1398s | the cooldown but doesn't actually get |
1400s | that over heel which can be so |
1402s | beneficial just being able to allow your |
1404s | surgeon to chunk him down very very |
1406s | quickly as well as being able to use |
1408s | things like that Javelin spin to be able |
1410s | to eat up a majority of the damage sent |
1412s | out by that whole Hoggers it does |
1414s | actually look like Artemis are going to |
1415s | be Fielding a sub oh Wick is coming in |
1419s | Wicker is the mercy specialist for this |
1422s | team so I wonder if they're going to be |
1424s | fantasy Shenanigans before so do I |
1427s | wonder if Dart monkeys is ready for this |
1429s | last minute change up that |
1431s | um we're all seeing here in the roster |
1432s | as well like you just mentioned Wick is |
1435s | the mercy specialist so |
1438s | oh are we ready are we here for a |
1440s | curveball Moxie I'm I'm gonna hold my |
1443s | horses you're right right because I did |
1447s | I saw a pharmacy yesterday and it |
1449s | survived one entire push okay even |
1452s | though it was running into the Winston |
1454s | composition granted it was trying to |
1457s | attack onto Lighthouse of ileus and you |
1459s | really did have to deprive The High |
1461s | Ground away from the enemy sojourn and |
1463s | running Pharmacy either on Village sang |
1466s | some or even Shrine can find a lot of |
1468s | value just with that spam damage the |
1470s | problem is that there is a lot of |
1472s | survivability on the other side right |
1474s | the Susie to make sure that even if the |
1476s | players are about to fall into that |
1477s | critical Health you're going to be able |
1478s | to heal them straight back up the Luso |
1480s | can immediately readjust your position |
1482s | the Winston with the bubble can block |
1484s | off a major impact of that barrage and |
1487s | the surgeon well not a traditional hit |
1489s | scan can still one shot the pharah if |
1491s | she's in position for too long and that |
1493s | means that your barrage is always leaves |
1495s | you the most vulnerable of course yeah |
1497s | know just it came over there it was just |
1501s | a letter end on that little bit |
1504s | um but of course you know these |
1505s | sojournes are we've been seeing sojourn |
1507s | since OverWatch 2 came out she's been so |
1510s | critical and so strong especially in |
1513s | these higher tier levels of play where |
1515s | uh they actually hit the railgun shots |
1518s | versus you know maybe just firing wildly |
1520s | into the air like myself but uh |
1525s | having the pharah and sojourn trying to |
1528s | combat that it's going to be really |
1530s | tough because of how powerful sojourn is |
1532s | like you mentioned and it's going to be |
1534s | a lot of pressure on Wicca in that |
1537s | pocket as a mercy to make sure that |
1539s | they're staying out of sight lines as |
1541s | best as she can and |
1544s | saying that going up against a team like |
1547s | Dart monkeys where they have someone |
1549s | like barcode playing on the hit scan |
1551s | Moxie is it just feels like a really |
1554s | tough ask right like hey go and uh |
1557s | defend against this really big scary |
1559s | monster sure |
1561s | yeah we've seen it too when we lost like |
1563s | she saw that monkeys all the way back in |
1564s | qualifier too they ran afoul of a |
1566s | pharmacy on Elias well and they did |
1569s | struggle against it and then we |
1571s | immediately saw the swap where they just |
1574s | had enough and they went no okay you |
1575s | know what we're gonna bring out the cast |
1577s | barcode went on to exactly that the |
1579s | traditional hits gun and that Pharmacy |
1580s | evaporated within 30 seconds of the |
1583s | lock-in I mean she was one of the |
1586s | original cast Specialists that just |
1588s | crushed it open it shows it shows it's |
1591s | been she's been consistent the whole |
1593s | time and |
1594s | well I don't actually think we're gonna |
1596s | see this team comp yet Moxie they're |
1598s | just teasing us so far |
1601s | this is a little bit of a tease if |
1602s | wiggle does want to go out on that Mercy |
1604s | you can also use the mercy to damage |
1606s | boost up the surgeon I know a lot of |
1608s | ranked players are going to be noticing |
1610s | a lot of mercies moving up the ranks |
1612s | very very quickly because they've been |
1613s | able to do a lot with surgeons and |
1615s | amplify the already enormous damage that |
1617s | a surgeon can push out however wicker |
1619s | already has a very Adept kiriko as well |
1622s | and it looks like both of these teams |
1624s | aren't going to be opting out of that |
1626s | matter it is going to be the Winston |
1627s | mirror matchup |
1628s | yeah pretty standard right none of those |
1631s | Widowmaker junkrat teases we saw earlier |
1633s | some Skirmish here early on at the point |
1636s | no one's gone down yet but seasons have |
1638s | been forced out now death is on the |
1641s | table and well they're looking to deal |
1642s | with the damage actually I like how he's |
1645s | wow that was a great jump and as a |
1647s | result so many people were displaced |
1650s | there's a couple of exchanges back and |
1652s | forth though Moxie and well no one's |
1654s | taken the point yet our monkeys are |
1656s | trying to keep push try to keep pushing |
1658s | on forward but allcr has some of this |
1660s | ground this Reaper is continuing to poke |
1663s | through but Moxie it is a tough fight so |
1666s | far well Dell monkeys are actually |
1668s | posturing up just making sure that |
1669s | didn't allow autumnus that full capture |
1671s | until moving to issue 114 had gone down |
1673s | earlier is able to come back in and now |
1675s | with that Winston back the bubble is |
1676s | going to be that a block fun and jump |
1678s | monkeys can actually try and contest oh |
1680s | and moving fish is the first to go down |
1683s | again actually as a result pretty tough |
1686s | there for Dart monkeys but they still |
1688s | have the point so not a huge deal yet |
1690s | they're trying to spell it out as long |
1692s | as they can as altior continues to put |
1694s | the pressure on a nice Boop outed well |
1696s | it's still going to be more kills there |
1699s | in the feed for altiora |
1702s | the good news is however they actually |
1703s | full self you're into using that rush to |
1705s | make sure that the stool didn't see that |
1707s | one Keys push above 30 of this control |
1710s | and it is actually going to see that's |
1712s | all reaching 30 of that point control |
1715s | for adult monkeys to be able to pick up |
1716s | and they can come into this being able |
1718s | to match the very same ultimates that |
1720s | all artiora have in that pocket the |
1722s | problem is that they are now going to |
1724s | have to be peeking into a defending |
1726s | surgeon with that overclock and it's a |
1728s | lot harder to make sure that you survive |
1730s | once they all initiates than it is for a |
1732s | surgeon already set up |
1734s | a lot of pressure there and well we'll |
1736s | have to see exactly how it unfolds sound |
1738s | bear is going to be the first thing cast |
1740s | and the death Blossom from zermit is |
1742s | actually taking down bun instead Dart |
1745s | monkeys are trying to continue turning |
1747s | the tide of the fight butts hkey decides |
1749s | it's time to clean it up Pops their own |
1752s | death Blossom takes down a nice hat |
1754s | trick of three another one to clean it |
1756s | up and once again altior is going to |
1759s | hold this defense after a horde of |
1761s | ultimates yeah his key presses her QQ |
1763s | and immediately is able to clean up |
1765s | those members of dot monkeys it was a |
1767s | really good initiation too coming in |
1769s | from dot monkeys they popped that Primal |
1771s | to make sure that bun cannot actually |
1772s | counter overclock against barcode |
1774s | disrupting the entire cohesion of |
1777s | artemis's group and it is only down to |
1778s | the death Blossom that they're able to |
1780s | hold on however it does mean that both |
1782s | of them are going to be deprived a lot |
1784s | of ultimates in this next fight Bond |
1785s | taking that back position now you're |
1786s | going to use an overclock since they're |
1788s | harder to get to |
1789s | yeah and some nice shots coming through |
1791s | here it's going to be Evie going down |
1793s | first and more pressure here from Dart |
1796s | monkeys there's a good staggered use of |
1798s | their ultimates to keep applying |
1800s | pressure at a steady rate onto alteora |
1802s | and well they've steadily taken the |
1805s | point back |
1806s | well Autumn is because they lose that |
1808s | fight now have the option of being able |
1810s | to bait out this Rush coming through |
1812s | from dot monkeys disengage and then |
1814s | return with a rush of their own knowing |
1817s | that dark monkeys are not going to be |
1818s | able to have an ultimate no promo rage |
1820s | no death was on no overclock to prevent |
1822s | them from actually finding use |
1824s | nasty disruptor shot there too kind of |
1827s | forces a little bit of a detour for |
1829s | altiora Evie's the first person to go |
1831s | down in this fight but there's been an |
1833s | exchange that disrupt your shots nasty |
1835s | it's hard to push through the middle and |
1837s | there's so much damage being output up |
1840s | the center column Moxie altiora can't |
1842s | even approach the point that's the |
1845s | problem autumnus are the ones that |
1846s | actually drop that Rush first and then |
1848s | Aspen can just drop a rush to be able to |
1849s | counter it Bob could with a far better |
1851s | positioning for ball and is able to take |
1853s | full advantage and ever goes down before |
1855s | she can even drop a bubble to be able to |
1857s | save her team and we're heading into |
1858s | final fight territory page key has a |
1860s | death loss and that does all Ottomans |
1862s | have to work with embarco just doing a |
1863s | very good job of splitting this team |
1865s | just with the front of the other Pokemon |
1868s | overtime bar here triggered and there's |
1871s | still a couple more people trying to |
1873s | stay on this point here from altiora |
1875s | there are a lot of damn there's a lot of |
1877s | damage coming through from Dart monkeys |
1879s | the pressure too much here the focus |
1881s | fire is there and it looks like dark |
1883s | monkeys are gonna go ahead take this |
1886s | first round here of Nepal a little bit |
1888s | of a sound barrier for the stats from SK |
1891s | at the end |
1893s | yeah you can see us while the adjustment |
1895s | coming for from dot monkeys like they |
1897s | struggle when they're trying to actually |
1898s | gain control of that point just as we |
1901s | see altiora struggle though Winston |
1903s | really does find themselves in the most |
1905s | vulnerable position when without that |
1906s | control of the point they have to |
1908s | initiate and instigate a dive fully into |
1911s | the other team because that is when the |
1912s | sojam is going to be having built up |
1914s | that role gun charge in the Poke fight |
1916s | and looking to burst you down as fast as |
1918s | possible that's why we still when |
1920s | Artemis or monkeys had to actually |
1921s | contest the point Anew both ever |
1923s | removing fish went down so quickly |
1926s | every time too it was a pretty regular |
1929s | occurring pattern and like you said it |
1931s | was it's tough for those winstons to |
1933s | push into the fights especially after |
1935s | people like bun and barcode are already |
1938s | set up on the sojourn side they have |
1940s | been very lethal and well so far oh |
1943s | there's the drop-off ledge and health |
1945s | pack control is gonna be go into Dart |
1947s | monkeys as a result it's nice Zuzu |
1950s | forced out early there and now dark |
1951s | monkeys want to continue being |
1952s | aggressive waiting for it to cool down |
1955s | here and she's boxy watch out for the |
1957s | drop off there on the side a little bit |
1960s | of a dicey fight not getting too |
1962s | aggressive close to the edge now dark |
1964s | monkeys still holding on to this health |
1967s | pack area but it's going to be alteora |
1968s | looking to take the point there's some |
1970s | contests going on and Oh I thought he |
1972s | was taken off the edge for a minute he |
1975s | does manage to stay in the fight and now |
1977s | bun has gone down moving fish has gone |
1979s | down though so with a couple exchanges |
1981s | on the checkerboard alteior decides to |
1984s | pull away and they're gonna look to take |
1986s | the point even though there's just a |
1988s | couple stragglers left yeah still having |
1990s | Evie online for Artemis means that they |
1992s | do have that damaged bunch to be able to |
1994s | take the pressure from that front line |
1995s | but you can see it's still still coming |
1998s | through from dark monkeys without that |
1999s | surgeon's burst damage they don't have |
2000s | enough to be able to ice through those |
2001s | squishies and just yet as far could |
2004s | still be even able to take out wicker |
2006s | the swap will come from to Artemis but |
2008s | dark monkeys have already been able to |
2010s | bolt up 16 percent |
2013s | that was a lot more percentage built by |
2015s | Dart monkeys than I was actually |
2016s | expecting them to to get a good little |
2019s | stall there at the end yeah the problem |
2022s | is that Aspen is so far behind an old |
2024s | charge to work because Artemis were |
2026s | taking so much poke damage and they've |
2028s | already got that rush so if they just |
2030s | use this ultimate alone they're going to |
2031s | be able to buy themselves the next fight |
2033s | there it is Kitsune opening up the fight |
2035s | early there for altiora they go ahead |
2038s | seal the deal oh a late pick there on to |
2041s | Halo that is definitely uh not good for |
2044s | all Tiora because now they need to give |
2045s | that space while they're waiting for |
2047s | Lucio to come back some aggression here |
2049s | to try and break through some of this |
2051s | defense and now we can see barcode using |
2054s | overclock does get taken out oh my |
2057s | goodness the death Blossom once again |
2059s | from hkey just Relentless and rips |
2063s | through Dart monkeys yeah so in any of a |
2066s | scenario when you lose at least here as |
2067s | you pointed out you do need to look for |
2068s | that disengage but because autumnus are |
2070s | in control not just of Choke but they |
2071s | also have Primal Rage and death Blossom |
2073s | two ultimates that work the best when |
2075s | you're trying to struggle through a very |
2077s | small space autumnus can still holding |
2079s | that really full regression playlist and |
2080s | and still find that value as dot monkeys |
2083s | now use a primal and a rush of their own |
2085s | disrupting bun in the back lines of the |
2087s | overclock points nothing oh and this |
2089s | sound barrier here from Halo was |
2091s | absolutely clutch keeping their team in |
2094s | the fight through the Primal Rage of |
2095s | moving fish Dart monkeys taking back the |
2098s | point for themselves and now starting to |
2100s | get the kills HK was taken down off The |
2103s | Far Side by a rail gun and now dark |
2106s | monkeys continues to push the pressure |
2107s | forward towards the choke yeah here's |
2110s | the problem though Aspen and wicker are |
2112s | drastically out of sync in terms of |
2114s | ultimate build up monkeys had to use |
2116s | that rush in the last fight to be able |
2117s | to buy themselves for a joke a lot of us |
2119s | now have that very same ultimate to do |
2120s | the same |
2122s | and the sides are or I guess the the |
2125s | shoes on the other foot so far Dart |
2127s | monkey's still trying to hold this point |
2129s | but Evie is disrupting the back line a |
2131s | lot of pressure and some bubble dancing |
2133s | but at the end of the day it is still |
2135s | alter dark monkeys holding control of |
2138s | this point hkey's trying to find that |
2140s | value and with more people flooding onto |
2142s | the point it's still it's gonna be |
2144s | altiora taking this back and rinse and |
2147s | repeat that same aggressive position can |
2149s | be taken by Altura and I that's so close |
2151s | once again to Primal and death Blossom |
2153s | and SK is too far away from Simon bar to |
2155s | Elijah monkeys the confidence of being |
2157s | able to challenge these ultimates until |
2159s | they bought that Rush |
2161s | Russia has been critical to these team |
2164s | compositions in general oh has been |
2167s | taken down before Kitsune Rush is |
2170s | available and online that's devastating |
2172s | for Dart monkeys as altior continues to |
2175s | hold the front line and bring the |
2177s | aggression Primal Rage from Evie's gonna |
2179s | be even more pressure and more |
2181s | displacement doesn't allow Dart monkeys |
2183s | to touch and it does allow altiora to |
2186s | tie up the round yeah it's the |
2188s | discrepancy really between those kiriko |
2190s | ultimates and the fact that |
2192s | unfortunately for dark monkeys every |
2194s | single time they need to forge through |
2195s | that choke they have to use that Rush |
2197s | without holding on to it to be able to |
2199s | cancel with his own and as a result |
2201s | Artemis with control of that point can |
2203s | just afford to sit back and Bank up |
2205s | ultimates slowly winning every single |
2207s | fight by picking up one player and |
2209s | forcing dot monkeys to regroup eating |
2211s | into not just the point percentage that |
2213s | they pick up but also the time they can |
2214s | build other ultimates up to be able to |
2216s | match up to the burst damage Artemis is |
2218s | outputting |
2220s | that burst damage was uh quite Hardy on |
2223s | some of the occasions too I don't think |
2225s | dark monkeys was ready to just oh blink |
2228s | and be deleted here and there I do think |
2230s | Halo was doing a fantastic job on that |
2233s | Lucio and really leveraging the sound |
2235s | barriers and just the most critical |
2237s | moments possible especially for Evie |
2239s | some aggression from barcode trying to |
2241s | get in the back line and pays the price |
2243s | as a result tough to take on a Reaper |
2246s | face to face and well Evie is the first |
2248s | to go down so losing the tank for altior |
2250s | could be disastrous they did already |
2253s | pick one off but |
2255s | okay able to push back Dart monkeys into |
2257s | the smaller room as well so I'm |
2259s | surprised they gave up that much space |
2261s | the point is opened and we're waiting |
2263s | for the reset Moxie yeah they knew that |
2266s | moving fish's bubble was on cooldown and |
2267s | that Bond still being alive would have |
2269s | fall off enough railgun shots to be able |
2271s | to try and snipe out one of those |
2272s | squishies and as a result they had to |
2274s | fall back and use those natural line of |
2276s | sights to be able to do so but as a |
2278s | result it's lost them not just that |
2279s | first fight but also first control of |
2281s | the point as autumnus just pick at the |
2284s | straggling disengaging members of |
2285s | monkeys and are able to pick themselves |
2287s | up another 30 seconds of space time |
2290s | oh yeah and the stragglers this end of |
2294s | Kill stragglers there were really crit |
2295s | it's control anytime you can extend the |
2298s | time bank it is very very good for the |
2301s | offensive team holding and while |
2302s | katsinai Rush here from Aspen is going |
2304s | to open up the gate it's actually |
2306s | Kitsune Rush is all around and now it's |
2308s | a sound barrier on top of it from SK |
2310s | Dart monkeys are aggressive and they |
2312s | have hard committed to this fight both |
2315s | support ultimates to go ahead push |
2317s | altiora back and take the point for |
2319s | themselves yeah it's a lot of ultimates |
2321s | committed on the side of dot monkeys but |
2323s | honestly it's ultimate that you needed |
2324s | because look at the ultimates that we're |
2326s | going to be coming online for Optimus |
2327s | yet again if you lose that fight you're |
2329s | in the exact same position you find |
2330s | yourself in sanctum walking in without a |
2332s | single support ultimate to a death |
2334s | Blossom and a Primal Rage and don't |
2336s | monkeys now have The High Ground they |
2338s | have the potential for barcode to be |
2339s | able to snipe out of squishy as Optimus |
2341s | approach looks to be able to learn |
2342s | tonight at that time as they start |
2344s | things off immediately with a good death |
2345s | loss on finding one pick onto the Lucio |
2347s | and now they can hunt down the Strays |
2349s | without that speed boost disengage well |
2351s | and once you get an early pick like that |
2353s | and now you're stray hunting it's uh you |
2356s | know more time on the clock which is |
2358s | exactly what dark monkeys need they were |
2360s | behind earlier in possession and now |
2362s | they've already they're about to tie it |
2364s | up and they'll see what altiora has in |
2367s | their own possession yeah speaking of in |
2369s | their own possession out your Autumn has |
2371s | just burned both the death Wilson and |
2373s | the Primal to try and stand the impact |
2375s | of the struggle on and as a result dot |
2379s | monkeys we'll be losing that point |
2382s | control however they have been able to |
2384s | burn out a lot of Ultron Artemis aside |
2386s | they can just come in with this |
2387s | overclock in as long as they're able to |
2389s | snipe out Bond before she can really use |
2391s | hers you should be able to find a pretty |
2392s | fast flip |
2396s | I'm actually really excited to see how |
2399s | uh these sojourns are going to use these |
2401s | overclocks bun is already on The High |
2402s | Ground probably hunting for the |
2404s | opportune moment or just as dark monkeys |
2406s | passes through we've seen sojins get |
2409s | deleted very very quickly as a result |
2411s | and oh it's actually going to be barcode |
2414s | popping her own her own overclock first |
2416s | trying to chunk and damage there into |
2418s | althiora but SK goes down from the |
2420s | counterpart of bun there's still more |
2422s | shots to be had |
2424s | hunting some more last couple stragglers |
2427s | and it's also you're taking the point |
2429s | back yeah adult monkeys unfortunately |
2432s | try and take a little bit of a longer |
2434s | rotation trying to cut out that time up |
2436s | that Bon has to be able to snipe out a |
2438s | squishy and as a result it allows |
2440s | Artemis to build up into the last |
2441s | percentage necessary both for The Rush |
2443s | and the signed bar which they layer over |
2445s | the top of each other so allow a bun to |
2447s | get really aggressive into the front |
2448s | line of Dart monkeys and they win the |
2451s | fight as a result but they use the |
2453s | reaper TP to allow Aspen to Swift up |
2454s | over towards the Reaper's position and |
2456s | can now drop the rush on that point |
2458s | forcing her flip because Artemis just |
2460s | can't contest wow a beautiful job by |
2463s | Dart monkeys to go and take the point at |
2465s | the last moment they knew like you |
2468s | mentioned that Artemis didn't have any |
2469s | support ultimates available and they |
2471s | were aggressive as a result |
2474s | well they now have to win every single |
2476s | fight remaining on this map though the |
2479s | good news is that Artemis yasu coming |
2481s | into primary and death wasn't but those |
2483s | are ultimates that are brilliant to have |
2484s | when you're holding that space they're a |
2486s | lot harder to pull off when you have to |
2487s | invade in with them as dark monkeys are |
2490s | still holding on to the sign bar to be |
2491s | able to stall and sustain on this fight |
2493s | even if they lose a member early |
2497s | or pressure coming through here we can |
2499s | see hkey on this High Ground a little |
2502s | bit of a chip damage getting a lot of |
2504s | pressure and forcing out the Primal Rage |
2506s | here from moving fish we're almost at |
2509s | 99.99 and this is Match Point here on |
2512s | Nepal sound barrier is going to be cast |
2514s | from SK keeping Dart monkeys extra beefy |
2517s | in this fight barcode's the first one to |
2519s | fall and there's a massive death blossom |
2521s | in the middle two to be precise but it's |
2524s | going to be altiora with a lot of the |
2526s | kills as a result a nice last kill there |
2529s | on a moving fish to close out the deal |
2531s | and Moxie with SK going down is the |
2534s | straggler altior Artemis is gonna take |
2536s | this opening map of Nepal yeah Autumn is |
2539s | despite both teams having that death was |
2541s | some up they're the ones that take the |
2543s | initiative and they really do gamble we |
2545s | hear the suzu come out to actually land |
2547s | onto hkey to guarantee that the reaper |
2550s | is going to be safe enough to be able to |
2552s | drop her ultimate on that point right in |
2555s | the middle of it and trying to connect |
2556s | onto as many members of that monkey side |
2558s | as possible knowing there is no rush |
2560s | available there's no sign barrier |
2562s | available they use it in the last fight |
2563s | and just off of the back of playing that |
2566s | aggressive they find that first pick and |
2568s | with the numbers Advantage can snowball |
2569s | through all of the remaining members of |
2571s | Dart monkeys |
2572s | they sure did snowball through the rest |
2575s | of Dart monkeys after that that was a |
2577s | light very nutshelled right there |
2579s | perfectly stated and you know I don't |
2581s | think Dart monkeys was ready for Altier |
2584s | Artemis to really to play this strong |
2587s | and aggressive here I think um you know |
2590s | we dark monkeys is a well-known group of |
2593s | uh members on their team and coach and I |
2596s | think as a result a lot of people have |
2598s | this you know built up thought about |
2600s | what dark monkeys is and how tough they |
2604s | are and you know how maybe how |
2606s | intimidating that could be and I think |
2608s | that alteora has not been affected by |
2610s | this the Artemis Altria Artemis |
2612s | specifically okay |
2615s | I mean honest it's fitting goddess of |
2617s | hunting and I remember when we talked to |
2619s | Artemis all the way back in their |
2621s | qualifier one they said that they were a |
2622s | very aggressive team they were going to |
2624s | play however they wanted to that was |
2626s | back when zarya kiriko was in the matter |
2628s | for this team and they would just |
2630s | aggressively push and Forge into these |
2632s | Frontline fights and you can see it's |
2635s | absolutely working out for them it's |
2636s | such a huge gamble using that suzu |
2639s | knowing that there is going to be a |
2640s | death Blossom coming out from the other |
2641s | team but if you lose that fight because |
2644s | you hold on to that Zuzu you're not |
2646s | gonna have another fight afterwards |
2647s | you're not gonna get another opportunity |
2649s | to use it it's far better to be able to |
2651s | decide your destiny instead of waiting |
2653s | for someone else to play you to their |
2655s | game oh yeah and personally you know |
2658s | when if I'm when I'm playing kiriko and |
2660s | I die and I have suzu available |
2664s | um to me I'm like okay first off new |
2666s | Brookie mistaken always you should never |
2669s | have season available if you die because |
2671s | you should you know be using that |
2672s | resource but you know these team mates |
2676s | they decide to enable those Reapers and |
2679s | sometimes the best defense is a good |
2681s | offense and that seems to be what Altier |
2683s | Artemis was really pushing |
2686s | Moxie we're not surprised oh man |
2691s | oh because yeah adult monkeys they lose |
2694s | that first muffin surprise surprise they |
2696s | bring us I told you this as well when we |
2698s | were doing all of the setup and going |
2699s | for our story lines and notes I was like |
2701s | this is the strongest map this is the |
2703s | most comfortable map this is why doubt |
2705s | monkeys are taking us to King's heart |
2707s | every single time they've been able to |
2709s | push through point a literally in the |
2711s | first possible fight they've been able |
2714s | to actually really adjust their |
2715s | strategies we've seen them either just |
2716s | die from behind the the cover of statue |
2719s | we've also seen them being able to take |
2721s | the back rotation around hotel and |
2722s | provide a lot of pressure from the |
2724s | Winston to be able to flush out the |
2726s | Defenders into choko b as everyone else |
2729s | on dot monkey side gets to put |
2730s | themselves into position either to take |
2732s | control of the point or if your barcode |
2734s | taking that back angle to be able to as |
2737s | a surgeon held everyone Hostage to the |
2739s | line of fire and walking straight into |
2740s | that railgun |
2742s | you know based on the pattern that we've |
2745s | seen repeatedly recur with dart monkeys |
2748s | I'm almost tempted like Chat Place your |
2750s | bets uh are they going to continue this |
2753s | like oh take first point on first fight |
2755s | kind of uh you know style or did alter |
2759s | Artemis actually do their homework which |
2762s | I suspect they did being another altiora |
2764s | team they've been performing their org |
2766s | has been performing quite well in this |
2768s | tournament and |
2769s | you know hopefully they've been doing |
2771s | their homework and know about that uh |
2773s | strength of Dart monkeys maybe well the |
2777s | Bastion that's most likely gonna pop off |
2780s | along the way if we do see a pointy yeah |
2783s | I'm I'm pretty sure that by now it has |
2786s | been pretty well read out that zamrit is |
2789s | most likely going to swap to fasting at |
2791s | some point in this map and I'm very |
2793s | interested as well to see how animus are |
2795s | going to be able to deal with it because |
2796s | obviously the Bastion works the same way |
2799s | that Widowmaker worked with uh spawn C |
2801s | holds all the way back in OverWatch one |
2802s | everyone is so focused on that fight |
2805s | going on around them the attackers all |
2806s | the time it is overtime pushes so they |
2809s | can't actually move away from the |
2810s | payload to be able to deal with that |
2811s | distraction that's on the sidelines and |
2814s | if they do try to deal with that |
2815s | distraction on the sidelines it's a win |
2817s | for the Defenders because it means less |
2819s | bodies on the payload you deal with all |
2821s | of those people and the people who are |
2822s | dealing with the Widowmaker the bashing |
2824s | the sidelines aren't going to be able to |
2826s | tap in time and you win that map that |
2828s | way it very much is the definite |
2829s | addition of between a rock and a hard |
2831s | place right geez |
2834s | have fun picking between uh those not so |
2838s | pleasant hands but uh you know it's nice |
2842s | that this once now that sojourn is |
2844s | actually available here for the gameplay |
2846s | I've noticed that using that disrupter |
2848s | shot just to put a little bit of |
2850s | pressure and you can still continue to |
2852s | put everything else you've got onto the |
2854s | main point but at least there's like a |
2858s | little bit of zoning you can do here and |
2859s | there for that cool down but it's very |
2862s | tough in those overtime fights and the |
2864s | last thing that the attackers want is to |
2867s | have to push into a free firing |
2869s | Widowmaker |
2873s | you know what sometimes it's really nice |
2875s | just to give your intentions away it |
2877s | feels like they're just addressing a |
2879s | card to alter your Artemis like this is |
2881s | gonna be you in about five minutes if |
2883s | you see yourself to point c one of you |
2886s | is gonna go into that deaf pet |
2890s | oh I wasn't ready uh |
2893s | you know talking about my point and I |
2897s | love the ride SK thank you |
2900s | all right is mun gonna get a pick out of |
2902s | the gate this could be huge if she does |
2906s | more specifically are they actually |
2909s | going to run this oh I've seen this |
2910s | before |
2911s | I was really hoping we saw it yesterday |
2914s | around her comp was used to try and |
2916s | actually kite a team into the crosses of |
2918s | a widow set up on that spawn perch but |
2920s | not to be today yeah you know we're just |
2923s | uh hanging out in our more traditional |
2925s | meta comps that we've seen like we saw |
2927s | last round too statue play here coming |
2930s | through as just some poke damage and we |
2932s | can see both Lucio's actually doing a |
2934s | great job at trying to continue to |
2936s | displace and push back the opponents and |
2938s | those winstons in particular suzu has |
2941s | been forced out there so now dark |
2943s | monkeys are still trying to continue to |
2945s | hold this point Aspen's gone down in the |
2947s | back line altiora can continue being |
2950s | aggressive as a result one less support |
2952s | and a big support at that considering |
2954s | the fact how much healing kiriko brings |
2956s | to the table |
2958s | just cap this on their first push like |
2962s | dark monkeys usually does |
2964s | monkeys are going to potentially get a |
2967s | chance to recontest if they want to |
2969s | but because of how fast it was you can |
2972s | see that they are just going to |
2973s | prioritize going for that Chokehold as |
2975s | we enter into B this is where we see the |
2977s | payload slow down for the most amount of |
2980s | time on this particular aspect of King's |
2983s | Road |
2985s | I love the fact they've already taken |
2987s | this point and you know pushing through |
2988s | this choke like you said definitely |
2990s | could be really tough |
2992s | um but it's really obvious why both of |
2995s | these teams won our first and second |
2997s | qualifiers in my opinion this has been |
2999s | outstanding so far and altr was ready |
3001s | for Dart monkey's defense so far another |
3004s | good aggressive play coming through as |
3006s | HP continues to just be the Forefront of |
3010s | the front line putting in the damage |
3012s | yeah this is a domino effect actually if |
3015s | that lost fight where Aspen went down |
3016s | way earlier then the rest of the members |
3019s | of adult monkeys as a result Wicca again |
3021s | outpaces in Kitchener Rush charge and |
3023s | even though that monkeys will go the |
3025s | contest of a to be able to hold on to |
3026s | choke they don't have a rush to counter |
3029s | Wickers and as a result when Optimus |
3031s | dropped has to break through chokes all |
3032s | monkeys try and disengage and it's not |
3034s | clean they get caught out oh and look at |
3036s | how much space they've been able to push |
3037s | the cart what a sneaky death blossom |
3040s | blossom |
3041s | that was Deja Vu once again death |
3044s | Blossom with Isuzu to make sure you can |
3046s | get a lot of damage nice job coming |
3048s | through from all to Euro but star |
3050s | monkeys are not going down very easily |
3053s | there's still some pressure coming |
3054s | through at the end of the day Artemis |
3057s | has the numbers but I think dark monkeys |
3059s | will be able to I don't know if they're |
3061s | gonna recontest it's pretty cool they |
3063s | could they could get one member to try |
3065s | and tap and you can actually see vodka |
3067s | just firing a couple of warning shots or |
3069s | Ryan they know Aspen does have that Rush |
3070s | the problem is Altera holding on to two |
3073s | ultimates that can immediately counter |
3075s | it both the overclock and the Primal can |
3077s | be used to push that monkeys off of |
3078s | their own alt But Here Comes the Recon |
3080s | test they want that charcoal they want |
3082s | that opportunity to snipe out a member |
3084s | of Artemis as they set up for the next |
3085s | fight to burn time off the clock that |
3087s | they need back given how fast point a |
3090s | and the majority of B has already fallen |
3092s | Florida do they need to burn time off |
3095s | yeah that was a really nice play and |
3098s | when barcode just uh opens up the gate |
3100s | with a big old pick onto the support we |
3102s | saw it happen on the flip side in favor |
3105s | of Artemis and this time it was in favor |
3107s | of dark monkeys now we see the engages |
3109s | coming through and Evie does have the |
3112s | Primal Rage online so when she wants to |
3114s | get aggressive and continue to do so we |
3117s | will see it coming and she'll be able to |
3119s | overclock's gonna be triggered there |
3121s | barcode trying to put people in their |
3123s | grave before the fight can break out but |
3125s | the distraction coming through from Evie |
3127s | was enough for fun to go ahead and pick |
3129s | barcode while she was distracted there's |
3132s | still more displacement coming through |
3133s | as Evie continues to run rampant here on |
3136s | the point the suzu trying to save the |
3138s | last couple members of Dart monkeys but |
3140s | it's gonna be too much bun popped |
3142s | overclock just for good measure and now |
3144s | the second checkpoint has been capped |
3146s | and there's almost 350 on the clock so |
3149s | many winstons in this tournament have |
3151s | done such an amazing job of just getting |
3154s | into the face of Primal Rage oh no Fun's |
3158s | able to sniff out I Aspen with that |
3161s | railgun all fire and again doubt monkeys |
3164s | are going to have to not just allow the |
3165s | pillar to continue to move but also |
3167s | allow Artemis to remain on this High |
3169s | Ground so that they can't even really |
3171s | use things like the Primal to ice them |
3173s | because then they don't have a single |
3174s | Ultima to be able to stall for this |
3176s | fight oh man and that would be I mean |
3178s | not having a single ultimate to stall is |
3180s | a recipe for disaster moving fish goes |
3183s | ahead and gets another ultimate it has |
3185s | to back out very quickly as a result now |
3187s | there's more damage coming through and |
3189s | just a little bit of displacement but it |
3191s | is a lot to handle and you can see the |
3193s | pause that has to be taken to |
3195s | recalibrate and well heal up a bit from |
3198s | all of the incoming damage bun has |
3200s | warmed up Moxie she is absolutely on |
3203s | fire that's another shot coming through |
3205s | with three Quick Picks in succession |
3207s | this is a snowball here ready for |
3209s | altiora Deja Vu suzu death Blossom let's |
3214s | go |
3214s | and here it is moving fish has to go on |
3217s | to that doomfist barcode onto the |
3219s | Bastion but they're not able to get out |
3221s | of the spawn in time waffles they're not |
3225s | able to actually contest and it's gonna |
3227s | be autumnus storming King's Row with an |
3231s | absolute stonking two minutes and 47 |
3235s | seconds left on the clock and I have to |
3237s | say bun was doing an amazing job and the |
3239s | surgeon Evie was buying so much space |
3241s | and really getting into the face of |
3243s | barcode but we have to shout out hkey |
3247s | every single time Aspen walked out of |
3250s | Spawn whenever we saw moving first try |
3253s | and push onto the back line as that |
3254s | Winston and disrupt bun so that barcode |
3257s | would have just a little bit of respite |
3258s | that deprived that cubicle of the |
3261s | Winston bubble and hkey took full |
3263s | advantage and either bunner each key |
3265s | would be on top of Aspen making sure |
3267s | that she was sent back to spawn |
3268s | immediately in in pointsy I think she |
3271s | survives all of 30 seconds Aspen |
3275s | um I don't know if she was playing |
3276s | OverWatch I think she got stuck playing |
3278s | Temple Run that last game as a result |
3281s | because bun and it's a cool violence |
3284s | dude |
3286s | oh that's the game I haven't fooled |
3288s | about since I was in high school |
3292s | I feel old I know me too dude |
3297s | there's a Temple Run one though who was |
3299s | a Temple Run two I mean I I was a temple |
3301s | one Temple Run one gal |
3304s | um but I like Temple Run one but the |
3306s | Temple Run 2 music slap that's true I |
3309s | can easily yield that one |
3311s | well dog monkeys if they want to be able |
3314s | to balance out that time bank they have |
3316s | to take point a immediately |
3318s | cheese well that's been a specialty of |
3321s | theirs in the past looks like that may |
3323s | not unfold bun is once again on fire has |
3326s | opened up the kill feed with the kill |
3328s | onto their counterpart of barcode and |
3330s | Mark Dart monkeys has to regroup |
3333s | yeah really nice position coming out |
3335s | from Autumn is at the moment just |
3336s | playing around that statue but also |
3338s | being able to take two spadangles around |
3339s | it the tanker Frontline on one angle bun |
3342s | on and off trying to snipe out anyone on |
3344s | monkeys who looks at that bucket up into |
3346s | position as Evie pulls low jumps up into |
3349s | the air to be able to get killed right |
3350s | back and get straight into the fight |
3353s | it's the you know Artemis Artemis show |
3356s | here at this moment on the defense |
3357s | because with the early picks coming |
3359s | through from the sojourn and well |
3361s | another straggler kill they're on to |
3364s | barcode from hkey all to yours having a |
3367s | Heyday here and they're burning off a |
3369s | lot of time yeah this is why John |
3371s | monkeys wanted to defend on King's Roar |
3374s | because you get that opportunity to be |
3376s | able to pick up just one kill and |
3378s | immediately claps onto the strikes as |
3379s | they try and Escape choke and get back |
3381s | to that spawn point and if you've |
3383s | already burnt that Lucy speed boost it's |
3384s | almost impossible there's a Halo just |
3386s | playing around the statue looking for a |
3387s | knock of one of them when she's into the |
3389s | front line as they dive in aggressively |
3392s | foxes are going to dash across the |
3393s | screen on both sides and well it's the |
3396s | sound barrier from SK that's going to |
3398s | keep Dart monkeys moving forward and |
3400s | reinforce wika goes down as a result and |
3403s | now Dart monkeys gets aggressive they |
3405s | have the player advantage and oh a very |
3408s | low bun is taken down juggled mid-air |
3411s | and as a result and well it's gonna be |
3413s | Dart monkeys taking this point like I |
3415s | mentioned but not nearly as fast as |
3418s | their counterparts had earlier potential |
3420s | contests can come for from Ottomans as |
3422s | well however Halo going down low Artemis |
3424s | should just decide to be able to hold on |
3426s | to chokers unlike John monkeys when they |
3428s | defended that particular part of the map |
3430s | they've got ultimates to be able to burn |
3432s | the time bang through but no because |
3433s | they have ultimates they feel confident |
3435s | enough to take the point on fight yeah |
3437s | Halo drops the sound barrier and Bun |
3439s | gets aggressive with overclock hkey goes |
3442s | ahead continues to push the forward |
3444s | attack and that was a risk well taken |
3448s | Moxie they managed to come back hold the |
3450s | point at the last moment and now there's |
3451s | only 1 30 on the clock for Dart monkeys |
3454s | and they've still got a death Blossom to |
3456s | hold on to for Artemis as well dark |
3459s | monkeys on the other hand now have to |
3461s | use this next poke fight to be able to |
3462s | build up ultimates and find some way of |
3464s | being able to find a snipe for barcode |
3466s | to be able to push Artemis back so they |
3468s | can finally get that last click but |
3470s | there's |
3471s | there's the Squishies low knows that |
3473s | barcode is going to be the wing |
3474s | condition Dominican season takes her off |
3476s | the table dang and you know what that |
3480s | was a fight that allowed Wicca to go |
3482s | ahead and build up the Kitsune Rush yeah |
3484s | but Aspen was taken down early in this |
3486s | fight once again and still isn't able to |
3489s | build up Rush as a result yeah and even |
3491s | if the monkeys have that Rush Evie is |
3493s | going to be able to have this Primal to |
3495s | be able to stall on point as well as it |
3497s | is going to be Wicked using that Rush |
3498s | immediately those darling he's just |
3500s | trying disengage moving fish extremely |
3502s | low but Barca gets left behind as a |
3504s | result because the Winston doesn't get |
3505s | to stay on the front line Anonymous turn |
3508s | one ultimate usage into an absolute |
3510s | Slaughter |
3512s | that was shooting fish in a barrel as |
3515s | everyone was running away Moxie the poor |
3517s | dark monkeys there are 30 seconds left |
3520s | they've got Primal Rage and they have |
3522s | Kitsune so there is a chance for them to |
3525s | try and take this point back they have |
3527s | some pretty solid resources to do so but |
3529s | alteior is going to be ready they know |
3531s | that they have to face this kid soon in |
3534s | Rush they're still giving a little bit |
3535s | of space but it's not enough space Dart |
3538s | monkeys continues to get aggressive and |
3540s | push forward the damage is there the |
3543s | collapse onto the supports is there and |
3545s | they are going to go ahead and take this |
3548s | first point literally at the last |
3550s | possible moment it's by the skin of the |
3552s | team and that means that this payload |
3555s | cannot afford to Soul at choke on the |
3557s | monkeys have to play extremely |
3559s | aggressively and even if they're able to |
3561s | play in a forward position at the moment |
3562s | and deny current autonomous from having |
3565s | that choke control if they lose a single |
3567s | fight on any stage of B we're right back |
3570s | to the beginning and we're right back to |
3571s | chokehold |
3573s | and uh we know how difficult this choke |
3576s | can be to actually push through when |
3578s | you're the offense it's a very narrow |
3579s | Alleyway and uh well it might take a |
3582s | little bit of luck and some Sharp |
3584s | Shooting from barcode to help them break |
3586s | through SK has the sound barrier as well |
3588s | and we know how aggressive dark monkeys |
3590s | can get off the tail end of that pushing |
3592s | into a railgun from bun is not a recipe |
3594s | you want that's a lot of space given and |
3596s | well-deserved the sound barrier |
3599s | committed after the loss of barcode okay |
3601s | knots I'm surprised they're at that |
3603s | result but there's still more push and |
3605s | more aggression coming through from Dart |
3607s | monkeys they are not wanting to give up |
3609s | this fight and they do Force out the |
3610s | sound barrier from Halo on top of it all |
3612s | yeah it is a trade siren bar for cyber |
3615s | but it's still going to benefit autumnus |
3617s | in the long run because you're still not |
3619s | gonna have that ultimate to be able to |
3620s | break through token with only one minute |
3622s | 17 seconds left it's going to be a |
3624s | miracle if you see a second sign rare |
3626s | bolt up for asking any time that is left |
3628s | on this map is Artemis losing some of |
3631s | them and there's gonna have to fall back |
3633s | the HQ is just the lighting they have to |
3635s | check all right |
3637s | they find that the rifle comes on |
3639s | through she's gonna be chased back and |
3641s | this could actually lead to a stagger |
3642s | kill as Artemis are forced to actually |
3644s | drop the rush to be able to make sure |
3645s | all of their members survive but again |
3647s | the disengagement isn't clean but it's |
3649s | kiting into xamarin who drops the death |
3652s | Blossom and should be able to take the |
3653s | fight win |
3654s | what a crazy roller coaster event going |
3658s | through there we thought HQ was sneaky |
3660s | not sneaky gonna run back to the team |
3663s | and at the end of the day zemrott |
3664s | decides you've actually all just run |
3667s | into the death Blossom and clutched it |
3669s | out it's it's the reverse card what you |
3672s | think you're making the big green play |
3674s | and then you actually walk into the big |
3676s | apparently that joke's not cute I was |
3680s | setting up it is very much a psych |
3681s | moment as it's gonna be a rush moment |
3683s | for dark monkeys that they need to win |
3685s | this point and they need a win at night |
3686s | all right death Blossom is taken out in |
3689s | the middle of its uh of its display so |
3692s | far dark monkeys continuing to try and |
3694s | push this cart there's a couple of |
3696s | stragglers left and with the kill onto |
3698s | Wicca they have once again managed to |
3701s | capture the checkpoint by the Skin of |
3703s | Their Teeth moxie two minutes well one |
3706s | minute twenty-free is well they have to |
3708s | work with two minutes 47 is what they're |
3710s | gonna have to worry about if they are |
3712s | able to see that full push through this |
3714s | moving fish pushes their aggression |
3716s | forward as that primer rage too so it |
3718s | can play a little bit further away from |
3720s | those supports without pulling out |
3722s | things like that to a step from Aspen as |
3724s | you can see they want to split the team |
3725s | but Zenith without the Winston to cover |
3727s | goes down I've got some aggressive Lucio |
3730s | o play coming through both supports from |
3733s | altiora are just popping off right here |
3735s | towards the end Moxie it's the last 50 |
3737s | seconds and they've already shoved Dart |
3739s | monkeys back to their spawn once again |
3741s | and now it's really all on the line if |
3744s | Dart monkeys are going to be able to tie |
3745s | up the series or if they're gonna be at |
3748s | Earth they're gonna be down |
3750s | yeah Bon has that overclock moving fish |
3752s | how's the Primal but uses it before bun |
3754s | actually uses her ultimate as we thought |
3756s | you were not going to be able to use |
3757s | that Winston as a body Shield when the |
3759s | overclock comes through from the |
3761s | defending side and Bun knows as long as |
3763s | you survive until that monkeys have just |
3764s | burned out of aggression you can push on |
3767s | with the overclock and Outsource them SK |
3769s | drops the sound barrier for dark monkeys |
3771s | they're continuing to push this card but |
3773s | at a little bit of a little bit behind |
3775s | they know they have to push into bun and |
3777s | now bun has gone ahead topped over clock |
3779s | she's hunting for people but zembroke |
3782s | goes ahead and takes out so many members |
3784s | of her team dart monkeys continue to try |
3787s | and push this point but the spawns are |
3788s | hugely in favor of all to your and it is |
3791s | showing otibar has been triggered and it |
3794s | is all altiora continuing to hold this |
3796s | defensive point and taking themselves to |
3800s | match point in the series |
3802s | oh out your Autumn is coming in with |
3805s | that sojourn spice bun has been hitting |
3808s | these overclocks in the power sides and |
3809s | also the old railgun fire is like |
3811s | absolutely perfectly but I want to talk |
3813s | about these disruptor shots because |
3814s | every single time that dark monkeys |
3817s | loses a player it's the soul Genesis |
3819s | coming on fruit and remember we're not |
3822s | playing on live patch at the moment |
3823s | right so if that does mean that if you |
3825s | go into that because after shot you're |
3827s | still being slowed and we're actually |
3829s | seeing the communication come through |
3831s | from these really high level teams who |
3833s | use that sort of slow that the surgeon |
3835s | provides to be able to just nail onto |
3838s | the player stuck like a fly in Honey to |
3842s | be able to just absolutely play them |
3844s | with so much damage from the Lucio from |
3846s | the sojourn from your second DPS whoever |
3848s | is available just absolutely turns and |
3851s | terminate a focus style down every |
3854s | single person sitting in that slow and |
3856s | you can see that Altier Artemis have got |
3858s | the absolute jump on that particular kit |
3861s | of YouTube ability |
3863s | it I yeah I totally agree with you there |
3866s | and the fact that they are collapsing on |
3869s | the members isolated in the disruptor |
3871s | shot consistently every time shows how |
3875s | how much Synergy all TR Artemis has how |
3878s | well seasoned they are and how much time |
3881s | they've been spending together working |
3883s | and practicing and drilling those |
3885s | because I guarantee you it's all you |
3887s | know pretty solid comps it's not going |
3889s | to be all over the place and some of it |
3891s | has got to be natural team Synergy right |
3895s | you they've been playing this together |
3897s | for a while and I think that you know we |
3900s | talked about King's Row being dark |
3902s | monkeys uh strongest map and dethroning |
3906s | dart monkeys on one of their strongest |
3907s | Maps has gotta feel really good for |
3910s | altiora they are at Match Point Moxie so |
3913s | we'll have to see if they continue this |
3916s | streak here and take the win for |
3918s | themselves in this series or if Dart |
3920s | monkeys is gonna rally and come back for |
3922s | the reverse sweep so get a drink and |
3924s | we'll see you in a moment folks |
3934s | Victoria Artemis I really like cats and |
3936s | my favorite hero is Anna basically how |
3939s | the team was formed bun and itchy wanted |
3942s | to make a team for calling all heroes |
3944s | and they just got all the best players |
3945s | we could find our team goal really just |
3947s | to win like we all have the passion to |
3949s | win hi I'm Autumn Lee uh my pronouns are |
3951s | she her I play main support for altior |
3954s | Artemis Eileen Lucio lasted of all the |
3956s | main supports and I have a frog tattoo |
3958s | for me personally transitioning helped |
3961s | me a lot to just be more comfortable as |
3963s | a player and as a person being in my own |
3966s | body and in my own mind and not having |
3968s | to worry about other people because I'm |
3970s | who I want to be help me play better as |
3972s | a player be more confident I felt like I |
3974s | had less weight on my shoulders our |
3976s | teams drive us the main reason that we |
3978s | won the first qualifier but I also think |
3980s | that throughout the day we really warmed |
3982s | ourselves up I feel that playing like |
3984s | calling all heroes and other tournaments |
3986s | like this is important because |
3989s | marginalized gender Community are really |
3991s | underrepresented so being able to |
3993s | Showcase players who have never really |
3995s | seen like being streamed in game it's a |
3998s | really big opportunity to learn calling |
3999s | on here this is generally like the first |
4001s | blizzard run tournament for people of |
4003s | marginalized genders I've just met so |
4005s | many wonderful people and so many lovely |
4008s | like team staff friends Players |
4010s | tournament organizers it's been really |
4012s | lovely hi I'm Mari or Mary uh you see |
4016s | her I am a tank for altiora Artemis |
4019s | team's goals for competing are up to |
4021s | when calling on Heroes I'm just really |
4022s | confident in my teammates I think uh for |
4025s | every role we have the best possible |
4027s | player um that is eligible for this |
4029s | tournament tournaments like Colonial |
4031s | heroes are super important I think it's |
4034s | good to uplift players of all kinds of |
4037s | skill levels not everyone is given the |
4038s | opportunity to compete super often so I |
4040s | think initiatives like this are really |
4042s | important so I have the opportunity to |
4044s | not only play with and against a lot of |
4047s | my close friends to catch a few wins |
4049s | while doing so I think being a trans |
4051s | women as a competitive player has the |
4053s | side effects of people struggling to |
4055s | take me seriously as a as a player I |
4058s | think I am on par with a lot of higher |
4061s | level players but I just have to keep |
4063s | proving it I kind of struggle to think |
4065s | of myself as a role model it's kind of |
4067s | surreal to be in this position |
4069s | definitely not perfect and I still have |
4071s | a long way to go as a player I have |
4073s | definitely been harassed a few times |
4074s | because my voice by talking |
4076s | shot it doesn't feel good but at the |
4078s | same time like I try not to let it get |
4080s | to me because I know I'm a good player I |
4082s | would like to tell other players that |
4083s | belong to a marginalized gender identity |
4086s | that it's important to put time into |
4088s | scrimming putting time into broad |
4091s | reviewing yourself and I think the most |
4092s | important thing is that people will |
4095s | harass you you basically just have to |
4097s | push through it and just keep playing |
4099s | the game I'd like to give a shout out to |
4101s | my mom and dad I love them and I |
4103s | wouldn't be where I am today without |
4105s | them shout out to also my friends who |
4108s | support me in everything I do as well I |
4110s | really just want to thank everyone who |
4112s | has continued to encourage me to compete |
4115s | coaches teammates friends I wouldn't be |
4117s | anywhere near where I am right now |
4119s | without them I'm thinking about you you |
4121s | mean a lot to me yeah shout out to my |
4124s | parents my friends who have always stuck |
4125s | close to me literally been with me |
4127s | through the whole journey I love you |
4129s | guys all the players I know are really |
4131s | thankful we still all have a lot of |
4133s | growing to do including myself and I |
4135s | can't say it won't come without some |
4137s | mistakes but let's all grow together |
4146s | hello Gamers welcome back to the calling |
4149s | all heroes Challenger Cup finals we are |
4152s | in the midst of our first matchup of |
4154s | altior Artemis up against dark monkeys |
4157s | and Moxie it's match point for alteora |
4160s | Artemis currently |
4162s | yeah I have to say I'm really surprised |
4164s | like on paper these teams that really |
4166s | felt like it would be a five mapper |
4168s | Series right both of them number one in |
4170s | that qualifiers Ultra Ottomans qualifier |
4172s | one and then we had dot monkeys coming |
4174s | through an absolutely dominating |
4176s | inqualifier too but since the meta has |
4180s | changed and it does feel like when it |
4182s | comes to this monkey mirror it is out |
4184s | here almost we're just a little bit |
4186s | better schooled at being able to pull |
4188s | off all of the synergies that this |
4190s | composition really requires it's not |
4192s | like the roadhog InstaPic comp where you |
4194s | have a Lucio and a roadhog and you speed |
4196s | boost forward and you find that first |
4197s | pick and you're like okay well we've got |
4199s | 30 seconds shocked off the clock and now |
4201s | he's set up to do it all over again no |
4204s | that Winston confit takes a lot of work |
4207s | to be able to pull off and pull off that |
4209s | cleanly consistently |
4211s | and they've been doing a fantastic job |
4213s | of it so far I mean both of these teams |
4216s | have been consistently playing the |
4218s | Winston composition amongst amongst all |
4220s | our Maps so I'm not too surprised if |
4223s | we're going to see more of it here on |
4224s | Route 66. there's a lot of that High |
4227s | Ground you know there's the train car |
4229s | and big girls and there's the saloon so |
4232s | there's plenty of places we're going to |
4233s | be jumping up for those Dives and trying |
4236s | to push those sojons off The High Ground |
4237s | because there's no question fun and Bun |
4241s | and barcode are going to be posted up |
4243s | head hunting yeah I mean you can run the |
4247s | roadhog here it is well we can see the |
4249s | road hook especially on defense have a |
4250s | lot of value just because of those early |
4253s | just pockets of hydrants where you have |
4255s | a chance of snipe hooking out a squishy |
4257s | and then on your Merry way |
4261s | but it's also very interesting that dot |
4263s | monkeys decide to purposefully exclude |
4266s | circuit on mapper we tend to see things |
4268s | like this Sigma the surgeon and the |
4269s | Widowmaker as well as that baps Zen |
4271s | contest come through in terms of |
4273s | composition instead deciding to go with |
4276s | Route 66 which else we can see right now |
4278s | just has that traditional Winston mirror |
4280s | matchup |
4284s | uh you know we'll just keep talking |
4285s | about darp I was going to mention |
4286s | altiora but we've seen all these changes |
4289s | I'm not going to do that to myself yeah |
4291s | I mean the huge keys on their hands |
4293s | though just for an early Sonic onto that |
4295s | rail carriage and whatever they find is |
4297s | definitely going to inform the |
4299s | composition that they come out with as |
4301s | it does look like they might just want |
4303s | UV early on on that roadhog in case they |
4305s | do find an early contest looking to try |
4307s | and find a hook this by the way it's an |
4309s | absolute filthy angle yeah that would |
4311s | omeaka to try and snipe out a surgeon on |
4313s | that opposing High Ground I would be |
4315s | livid if I got picked off that way |
4318s | at myself mostly okay I know get good I |
4322s | I feel it but I'll see we're still |
4324s | pushing out of the gates here but I've |
4327s | gone ahead switch back over to that so |
4329s | adjourn as we've expected and they're |
4331s | still looking to push on forward looking |
4333s | to go ahead jump on that back line oh |
4336s | actually moving fish didn't act didn't |
4339s | move out of the way and gets taken down |
4341s | right on the center of the point after |
4343s | that it all comes bowls and all it's |
4345s | yours just gonna go ahead clean them up |
4347s | and move it out yeah Evie seeing that no |
4350s | one was really playing that aggressively |
4351s | forward into Carriage is able to swap |
4353s | back off the road hook onto that Winston |
4355s | as well and now autumnus not only can |
4358s | take control of the payload but they can |
4360s | also take control of The High Ground |
4361s | making it even harder for dark monkeys |
4364s | to be able to intrude into this next |
4365s | fight back which is going to be taking a |
4367s | lot of poke damage disruptor shot coming |
4369s | through to split the team in force |
4370s | that's been into using that Swift up |
4372s | early on as well that kiriko is going to |
4373s | be very vulnerable until that cooldown |
4375s | returns oh and moving fish does get |
4378s | taken down at the end of the day there |
4380s | was so much damage being outputted from |
4383s | altiora at moving fish in particular man |
4386s | poor girl didn't spend a chance at the |
4388s | end of the day and so far it's still |
4391s | more kills coming through here from LTR |
4393s | H key is almost Unstoppable with how |
4396s | many resources are being pumped into her |
4398s | I mean look at the difference in all |
4400s | charge right now because hkey is running |
4403s | that reprint the reaper over that Tracer |
4405s | is designed to just burst through that |
4407s | Winston's health and Artemis are doing |
4409s | something which is actually really mean |
4410s | the holding asthma's positioning hostage |
4412s | by going after moving fish and in fact |
4414s | they're holding all of monkeys hostage |
4416s | in Tunnel right now dropping that death |
4418s | while someone again splitting the team |
4419s | they have to use the sign bar to |
4421s | guarantee that moving fish actually |
4422s | survives to tap onto car oh man and that |
4425s | is tough for moving fish as they are |
4427s | doing everything they can to try and |
4429s | hold the point it was just or it hasn't |
4432s | been captured yet this is so critical |
4434s | here for the defense to try and hold the |
4437s | time is being thrown here and well a |
4439s | little bit burned off for all Tiora at |
4441s | the end of the day though dark monkeys |
4443s | don't have very many players to hold and |
4445s | contest it's still gonna be altiora |
4447s | slowly peppering them down and finally |
4450s | they're gonna take that first checkpoint |
4452s | with four minutes on the clock Moxie |
4454s | whoa yeah and the still struggles going |
4458s | down Aspen gets picked by the disruptor |
4460s | shot SK not gonna be able to ferry that |
4462s | kiriko back in time and as a result |
4464s | animus get the better positioning they |
4467s | can now set themselves up on that high |
4468s | ground and poke into that monkeys as |
4471s | they move out from that tunnel into an |
4473s | attacking position to be able to |
4475s | challenge fellow position and look |
4476s | they've had to wrap around sides have |
4477s | basically swapped yeah a very very long |
4481s | rotation taken by Dart monkeys to try |
4483s | and uh well circumvent altiora a bit but |
4487s | unfortunately as you can see in the kill |
4488s | feed it's gonna be all Tiora just move |
4491s | it on forward with the cart same |
4493s | destination just an episode slight |
4495s | deviation to the Journey coming out from |
4498s | Top monkeys it does mean that the rush |
4501s | has been burnt from artemis's sidewicker |
4503s | is not going to be able to use that one |
4504s | but again Artemis have control of that |
4506s | high ground and again they can just poke |
4508s | and pressure dark monkeys forcing out |
4510s | that jump very early on as well as the |
4512s | bubble and barcode gets left behind and |
4514s | picked again because of a disruptor shot |
4516s | man I I got a lot of sympathy here |
4519s | coming through for barcode and Aspen |
4521s | both of them have been routinely picked |
4524s | first and well a lot of times bun is the |
4527s | person picking Aspen poor girl she has |
4529s | got her number and was completely |
4532s | Relentless Aspen has been getting picked |
4534s | regularly and we saw that with how far |
4537s | behind she has fallen in some of her |
4539s | kitsunes as a result and that is huge |
4542s | props to all Tiora and no skin off Aspen |
4545s | because she has a fantastic kiriko you |
4548s | can see as well that they know how good |
4550s | Aspen is and they are doing everything |
4551s | in their power to circumvent any impact |
4553s | that Aspen has there's the rush coming |
4555s | on through and disengagement comes out |
4556s | from Artemis Primal Rage invested as |
4559s | well but it does mean that without that |
4562s | bubble you could lose one of your |
4563s | members and backward is able to find the |
4565s | snipe however Evie immediately turns |
4567s | back around and catches on smoothing |
4568s | fish that's a lot of pressure just |
4571s | reverse flipped there back onto barcode |
4574s | she was pretty much free firing and I |
4576s | love the the small take a breath we're |
4579s | tracking for the railgun and boom gets |
4581s | the kill there at the end there's still |
4583s | so much more pressure coming through |
4585s | from Altera when they went ahead and |
4587s | flipped it back and now they've |
4588s | committed sound barrier on top of it |
4590s | there's so many resources being thrown |
4593s | into Artemis right now it's going to be |
4595s | really tough for dark monkeys they've |
4597s | committed their own sound barrier and oh |
4599s | my goodness that thought fun was going |
4601s | down what a huge clutch play from Wicca |
4603s | and the the kitsuni on top of it they're |
4606s | fully committing to trying to win and |
4608s | take this second checkpoint Moxie well |
4610s | the good news is that uh they had to use |
4613s | ultimates to do it because it does eat |
4614s | into the snowball potential for Artemis |
4616s | as they head into Point C the bad news |
4619s | for dark monkeys is that they don't have |
4620s | a single ultimate to be able to staunch |
4622s | that payload's momentum and push Artemis |
4625s | back into that spawn allowing jump |
4627s | monkeys to take control of The High |
4629s | Ground and set up barcode to find a |
4631s | snipe is that bun is the one in position |
4633s | and again dot monkeys have to wrap |
4635s | around the back in fear of the sojourn |
4638s | and the sojourn has been extremely |
4641s | deadly right a bun in general has been |
4644s | extremely deadly and especially on this |
4646s | Soldier dark monkeys are trying to break |
4648s | through this and that disrupter shot is |
4650s | once again perfectly placed from bun |
4653s | putting a lot of pressure on you'd be |
4655s | bit off more than she could chew and |
4657s | barcode's gonna step up to the plate now |
4659s | dark monkeys have some advantage and not |
4662s | as much as they used to with a couple |
4664s | more going down it's actually still an |
4667s | opportunity here for Dart monkeys to |
4669s | take the point they're |
4672s | foxy altior is just getting aggressive |
4674s | they don't care that they're manned down |
4676s | and they're just going to take the fight |
4676s | to Dart monkeys and don't want to give |
4679s | it to them yeah |
4680s | the winnings Everett thinks that that |
4682s | death Blossom is going to be able to |
4684s | catch onto those members of Artemis and |
4685s | force everyone who was really playing |
4686s | aggressive on the front line back but it |
4688s | puts the reaper into a position where |
4690s | you can actually get sniped out super |
4691s | easily by the old fire coming through |
4693s | from Bond and Samurai goes time without |
4695s | that Susie from Aspen to be able to save |
4697s | them and as a result salmon keys are |
4699s | forced back the rush comes through from |
4700s | Aspen and Artemis they're just going to |
4702s | disengage until they can come back with |
4703s | a rush of Their Own |
4704s | and that's the smart thing they want to |
4706s | do right they want to relax back off |
4709s | that Rush a little bit moving fish look |
4710s | at how good they are doing pushing the |
4713s | members of Artemis away from the point |
4715s | they feel very very low and still able |
4717s | to maintain themselves through this |
4719s | fight some great support resources |
4721s | keeping them alive Now barcode pops the |
4723s | overclock into Halo's uh sound barrier |
4727s | Evie's gone down with a Primal Rage |
4729s | online and now altiora only have 50 |
4731s | seconds left on the clock yeah sign bar |
4733s | unfortunately a little bit too late to |
4735s | be able to save Evie however ottomans |
4736s | are as you pointed like coming back in |
4738s | with the Primal as well as the overclock |
4739s | and the death Blossom SK is going to be |
4742s | that Target of focus that autumnus tried |
4743s | to deal with person immediately just |
4745s | drops the Slime bar so it doesn't get |
4746s | canceled early yeah and fun has a lot of |
4749s | their damage mitigated from that sound |
4750s | barrier as a result now it's tight |
4753s | Quarters here in that room you don't |
4755s | want to be hanging out with a Reaper and |
4757s | a primal raging Winston in there |
4759s | everyone skirts out the point is quickly |
4761s | approaching the third objective and H |
4764s | key has that's Blossom the real question |
4766s | is which squishies are they going to |
4768s | clip and are we going to see the |
4769s | standard death Blossom Suzuki combo |
4771s | moving fishes taken out in the middle of |
4773s | the air that is critical and a deletion |
4776s | from barcode hkey telegraphed that too |
4780s | much and as a result dark monkeys have |
4783s | turned the tides and are able to maybe |
4785s | hold this point here right at the end |
4787s | you got a special basket going across |
4789s | the volunteer Bond and taking that |
4790s | surgeon I doubling he's finally going to |
4793s | be able to slow the payload to osanzo |
4795s | and you can really see like those |
4797s | scissors are so necessary to keep that |
4799s | Reaper safe enough to be able to use the |
4801s | full duration of death Blossom because |
4803s | like I said when that Reaper is in that |
4805s | static form yeah you're swirling and |
4807s | twirling but you are very much stuck in |
4810s | your position and any surgeon with any |
4813s | level of Rogue and all fire that's above |
4815s | 75 is just immediately going to snipe |
4818s | you down and we've seen both sides now |
4820s | take advantage of that playstyle |
4824s | that was very very crippling for |
4827s | altiora's last offensive push too |
4829s | because not getting all those kills on |
4832s | to the members of dark monkeys flowing |
4833s | out a spawn gave them that opportunity |
4836s | to hold right there before the third |
4838s | checkpoint and now dark monkeys has a |
4840s | very tangible wind condition completing |
4843s | the map |
4845s | completing the map however you have to |
4846s | remember how quickly autumnus were able |
4848s | to push through a on Z |
4854s | yeah unfortunately simple in saying it |
4857s | execution not so much and it is going to |
4860s | be stress for dark monkeys because |
4861s | remember Artemis are currently two maps |
4864s | up in this series if dark monkeys are |
4866s | not able to equalize the distance that |
4868s | autumnus were able to recruit they're |
4870s | out of this series and this tournament |
4874s | and uh well there's ten thousand dollars |
4876s | on the line for first place so no one |
4879s | wants to be out of the running yet Moxie |
4881s | yeah I think it'll be a huge upset as |
4883s | well like a lot of people put the job |
4885s | monkeys with me making it into Grand |
4886s | finals is they do just likely so autumn |
4889s | let's run that roadhog initially to see |
4890s | if they can hook out a player in train |
4892s | car origin with one pick Force the |
4894s | defense back but that is not to be and |
4896s | they have to force over towards the |
4898s | Winston |
4899s | it's always a good use it's always good |
4901s | to try though right because the value of |
4904s | its success is so high and if it doesn't |
4907s | work it really doesn't do anything to |
4908s | effect especially now that we get our |
4911s | some old retention when you switch |
4913s | characters so early in the fight it's |
4915s | easily the right decision to be making |
4917s | so far though dark monkeys are having a |
4920s | bit of a hard time breaking out of this |
4921s | spawn area there's a lot of pressure |
4923s | coming onto them and these bubbles have |
4925s | been critical to pretty much mitigating |
4927s | all of that start monkey's still trying |
4929s | to push forward and oh man I thought |
4932s | that was going to be it there for moving |
4934s | fish they managed to stay alive and just |
4936s | jump straight over the top the damage |
4938s | following through there on the HP is |
4940s | really nice from barcode and she has |
4942s | been on point isolating anyone who's low |
4944s | as a result it's overclock time who is |
4948s | the victim oh actually gonna go ahead |
4950s | and skirt behind the bubble nice play |
4952s | there Evie and WIC is gonna get the kill |
4954s | onto zemrit altiora now definitely |
4957s | feeling the defensive strength and Moxie |
4960s | it's still a bit of a skirmish here on |
4962s | the side as moving fish Dives deep with |
4964s | the Primal Rage yeah catching on to bond |
4967s | knowing that the surgeon is about to |
4968s | come into overclock and you can actually |
4969s | see doll monkeys had invested Rush as |
4971s | well to force autumnus back so that |
4973s | barcode can power slide up onto that |
4975s | high ground and deny HD No One's Gonna |
4978s | death drop with the death Blossom onto |
4980s | the pillar this time round not a chance |
4983s | today and timing that straight out of |
4985s | the teleportation was just Pixel Perfect |
4987s | in my opinion there's still more damage |
4989s | to be done though as bun from The High |
4992s | Ground just goes ahead pops him with the |
4994s | railgun and as a result |
4996s | althiora stabilizing on the defensive |
4998s | they almost started SK as well and yeah |
5002s | they'll catch on to xamarit as dirt |
5004s | monkeys do have overclock and deathless |
5006s | but they don't want to burn this |
5007s | ultimates just to try and force their |
5009s | way from Spawn because there is still |
5010s | one fight afterwards that Artemis are |
5013s | going to be able to contest and they are |
5015s | going to have blog forage and death |
5016s | Blossom to do so so dark monkeys need to |
5020s | hold on to the ultimates not for the |
5021s | fight they're in but the fight after |
5024s | oh man I mean they're still gonna have |
5027s | to break through this first point as |
5028s | well and that is one step closer Oh I |
5031s | thought HQ was going down but of course |
5033s | wraith out there at the end of the day |
5035s | Evie dying first for altiora though is |
5037s | disastrous there is the death Blossom |
5040s | coming out from both sides finding a |
5042s | pick but Altima does not have their tank |
5045s | they don't have the staying power to |
5047s | really hold the point down and dart |
5049s | monkeys is gonna feel good taking down |
5051s | the stragglers and moving forward yeah |
5054s | really good Forward Thinking are |
5055s | actually coming out from Barco to get |
5056s | into position to be able to overclock |
5058s | Into The High Ground that Artemis are |
5060s | trying to hold and set HK up to drop on |
5062s | so even though the reaper is able to |
5064s | drop with the death Blossom the team are |
5066s | too fragmented to actually be able to |
5067s | capitalize on the damage that the reaper |
5069s | alt does and as a result monkeys are |
5071s | able to win that fight but here's the |
5073s | contest that I was talking about they |
5074s | still haven't picked up the checkpoint |
5077s | couple people from altiora here trying |
5080s | to hold down the fort hkey's gonna be |
5082s | the first to fall though and moving fish |
5084s | is on a tear Primal Rage time and they |
5087s | are booping everyone left and right they |
5089s | get multiple kills during that Primal |
5091s | Rage and it lets them take this first |
5094s | checkpoint yeah really decisive as well |
5097s | entire team kill coming on for you so |
5099s | look at what monkeys are doing in terms |
5101s | of that position this is exactly what we |
5102s | saw from Artemis denying the high Grind |
5105s | from bond to be able to snipe up and |
5106s | build that loss a little bit of charge |
5109s | to hit into the overclock allowing Bond |
5111s | as well as do a lot more damage and |
5112s | potentially find a snipe |
5115s | oh each key almost falling low but |
5118s | pulling the reaper classic of racing out |
5120s | at the last moment barcode's been picked |
5123s | early again in |
5124s | buns Emirates that is I mean that's more |
5127s | time off the clock we mentioned that |
5129s | earlier Moxie this is really worrying |
5132s | too as well because now all of these |
5133s | avenues that don't monkeys have to be |
5135s | able to clubs back onto the payload they |
5137s | can actually be slowed down by the |
5138s | disruptor shop and if they try and walk |
5140s | through that tunnel they're just walking |
5142s | into the Primal that combined with a |
5143s | disruptor shot is devastating yeah well |
5146s | it's I mentioned like shooting fish in a |
5148s | barrel and walking out into that Archway |
5150s | from the tunnels kind of gives you the |
5151s | same feeling Halo actually bites off |
5153s | more than it can chew and gets taken |
5155s | down buns in the back trying to freeze |
5157s | fire with overclock but it's not enough |
5159s | there's so much damage and zemrott's |
5162s | coming through from Dart monkeys that |
5163s | they're able to turn the tides and take |
5166s | this point back yeah a good slime bar |
5168s | actually to allow everyone to sustain |
5171s | through that overclocked movement fish |
5172s | uses the bubble as well to guarantee |
5174s | that ASCA is not going to be sniped out |
5176s | play bun in that overclock form before |
5178s | it's able to connect with the ground |
5179s | that monkey is very much aware of the |
5181s | sustain that they need to be able to win |
5183s | that fight out but now they have to be |
5184s | very much aware of the rush that's |
5186s | available for the other team but I could |
5187s | immediately pop in that ultimate power |
5188s | sliding away from the Winston as Evie |
5191s | chases with the Primal and jump straight |
5194s | into that uh railgun shot and it doesn't |
5197s | matter because uh as much work as |
5199s | barcode was trying to get done there's |
5201s | so look it's hkey there in the kill feed |
5203s | that that says it all with the death |
5205s | Blossom once again Roxy this is exactly |
5208s | what you do as well when you're going |
5210s | into that scenario the primer rage to |
5212s | make sure that Barco just does not find |
5213s | the space that don't monkeys are looking |
5215s | to be able to forge ahead with and then |
5217s | hkey capitalizing on all of those |
5219s | members just juggled out of position |
5220s | with that death loss I'm doing full well |
5222s | you're not going to be sniped out |
5223s | because barcode has a mindful of dealing |
5225s | with the Winston instead |
5227s | oh one sound barrier as Halo jumps back |
5231s | onto the building from being displaced |
5233s | that was really cool to watch first |
5234s | person now Evie takes down Aspen and |
5237s | with a member down Dart monkeys is |
5238s | feeling rough waiting for the death |
5240s | Blossom there on the low ground but |
5242s | everyone from altior is on The High |
5243s | Ground oh except for Halo uh regardless |
5246s | of the work moving fish trying to Boop |
5248s | some people often there it is the poop |
5250s | and the jump back easy peasy classy |
5253s | Winston mechanics unfortunately though |
5255s | hp's in their face and |
5257s | is going to take them down from bun |
5259s | there on the far side with 10 seconds |
5261s | left it is looking tough or I mean |
5264s | Artemis isn't there well autumnus isn't |
5266s | that but they're still gonna have one |
5268s | more fight to Contour spawn does go down |
5270s | lost however and the overclock is not |
5271s | gonna be there in time moving fish |
5273s | should be able to get back to be able to |
5275s | help the team disrupt the shot to delay |
5276s | items from getting that regroup and |
5278s | dropping onto the failure to contest but |
5279s | I start making small time to regroup |
5281s | barcode absolutely clutching it out with |
5284s | that early pick there on to H key gives |
5287s | them it gives dark monkeys the cap right |
5289s | they're slowly looking to encircle and |
5291s | uh well now there's a very well it's |
5294s | looking more realistic that they're able |
5296s | to complete this map but there's still |
5297s | only 115 left the starring's iron the |
5300s | barrel of a royal gun though bomb still |
5302s | sitting on that overclock barcode not |
5304s | gonna have one of those and one |
5305s | immediately instigates in with one |
5307s | looking to find a pick four star monkeys |
5309s | back to that spawn so that Artemis can |
5310s | just spend so much time as they try and |
5313s | re-contest around that first Corner |
5314s | again and that pick on to ask is going |
5315s | to give exactly what Artemis is wanting |
5317s | wow yeah it is and dart monkeys because |
5320s | they need to die if they're gonna |
5322s | regroup and do it fast because with only |
5324s | 40 seconds left Moxie it is make or |
5326s | break it time SK has the sound barrier |
5328s | that could be honestly the life-saving |
5331s | moment that dark monkeys needs the |
5333s | problem is that Dom monkeys because of |
5334s | the way they took that fight was so |
5336s | splinted and how Ottomans were able to |
5337s | isolate all of those moments they |
5338s | haven't built the ultimates to be able |
5339s | to actually stand toteso with autumnuses |
5342s | and as a result they need to find a pick |
5344s | and they need to find one now |
5345s | hopefully on the hkey who almost has |
5348s | death Blossom ready could be Troublesome |
5350s | for Dart monkeys as we've seen |
5351s | repeatedly in the past |
5353s | still the points rolling forward and now |
5355s | it's time right they're looking to |
5357s | engage and like you mentioned they want |
5358s | to be baiting out those abilities wika |
5361s | leads with the Kitsune Rush therefore |
5363s | altiora and they continue pushing up the |
5365s | main Alleyway Escape counters with their |
5367s | own sound barrier and now it's time for |
5370s | barcode to make some hero plays with |
5371s | overclock it's make or break a time |
5374s | because alcior is at Match Point Dart |
5376s | monkeys wants to push this card in the |
5379s | death Blossom coming through there |
5380s | doesn't find anything from hkey it does |
5382s | distract our monkeys enough for the rest |
5384s | of all sure to continue throwing the |
5386s | damage into the back of dark monkeys |
5388s | Isuzu there to try and keep themselves |
5390s | in this fight a little bit longer but |
5392s | moving fish goes down at the end of the |
5394s | day it's a straggler here and with the |
5397s | final kill cleaned up Moxie it's gonna |
5400s | be altior Artemis moving through now |
5403s | don't monkeys probably would have won |
5405s | that fight if they didn't have the added |
5407s | caveat of having to continuously touch |
5409s | the cop because everything about that |
5411s | engagement shows exactly Lee how I tuned |
5414s | in they are to all of the ultimates that |
5416s | are up for the other side however it's |
5418s | literally uc's armor just moving forward |
5420s | fading out that disrupter shot and then |
5421s | reforming away to make sure that there |
5423s | is no impact barcode pushing so far out |
5426s | in that backline angle to force Evie |
5428s | with the Primal Rage into kiting onto |
5430s | the surgeon ignoring everyone else on |
5432s | the payload and making sure that |
5433s | everyone's going to be able to keep that |
5434s | contest going fading with that overclock |
5437s | purposefully so that jump pack is going |
5439s | to be on cooldown before power sliding |
5441s | over the winton's head and forging her |
5443s | position to try and find those squishies |
5445s | on the card itself the problem for them |
5448s | is that not only are they trying to |
5450s | juggle kills they'll also continuously |
5453s | having to cycle the members touching on |
5455s | that card and as a result Autumn is |
5458s | because they have better ultimate usage |
5460s | as well as better positioning and null |
5462s | added worry about having to keep that |
5464s | card in play are just able to break |
5466s | through the members one by one by one |
5469s | until there is no one from Dart monkeys |
5471s | left |
5472s | yeah it seemed like they were kind of |
5474s | picking them apart as Dart monkeys was |
5476s | trying to get set up for those plays |
5478s | like you mentioned and |
5480s | you know it was pretty close it was |
5482s | closer than I would have expected after |
5484s | seeing how strong altiora was performing |
5486s | but once we came over here to Route 66 I |
5490s | feel like Dart monkeys were anticipating |
5492s | the big threats from altiora better I |
5495s | definitely saw some substantial growth |
5497s | coming through from them but at the end |
5499s | of the day altrimus really did their |
5502s | homework going up against dark monkeys |
5504s | it seemed like they were aware oh |
5506s | qualifier two Champions okay we see you |
5510s | uh we have the Target on our back you've |
5512s | definitely got a Target on your back |
5514s | let's see who's got the bigger Target |
5516s | when we face off and uh I'll TR Artemis |
5520s | definitely still having the bigger |
5522s | Target on their back as a result of |
5524s | being Victorious but dark monkeys isn't |
5527s | out of this yet right there is still the |
5529s | loser's racket lower or later on and |
5532s | there's a chance for them to come back |
5534s | and try and take it all so we'll have to |
5537s | see how they take that experience and |
5540s | what kind of fire it ignites under them |
5542s | yeah I mean you could see as well that |
5544s | Donald Keys like you said they had |
5546s | adapted to what they were expecting |
5547s | especially coming out from Bond like |
5549s | they knew okay disruptor shot is going |
5551s | to come through and try and split us |
5552s | away from that Winston we now have to |
5554s | try and bait it with that Reaper but |
5556s | that then depletes resources to dealing |
5558s | with the other Winston and we saw that |
5562s | yeah Evie has a pretty terrifying |
5565s | Winston to be able to just use those |
5567s | primals even sometimes not even using |
5569s | that primer just jumping into the face |
5571s | with the opposing surgeon knowing that |
5573s | okay bubble is gonna have my help for as |
5574s | long as I need I'm gonna just Blitz this |
5577s | origin down and pull that kiriko out of |
5579s | position so that we can deal with moving |
5581s | fish because if it wasn't Aspen going |
5583s | down to being bullied out early it was |
5585s | moving fish they really had a Target on |
5588s | that Winston's back and no matter how |
5590s | many resources you use Iris at Lucio or |
5593s | the kiriko you just weren't able to keep |
5595s | the Winston up long enough yeah I agree |
5598s | with you there it was it was a really |
5600s | tough game for like you said moving fish |
5603s | and Aspen because Alto Artemis knew that |
5605s | they were critical lynchpins to the |
5608s | success of dark monkeys and they came in |
5610s | with a plan to prevent them from playing |
5613s | as much as possible |
5615s | we do actually have H key uh the lovely |
5619s | Reaper death Blossom suzu combo we saw |
5622s | repeatedly from our match coming through |
5624s | hkey congratulations on your win and |
5628s | thanks for joining us here in the |
5629s | interview booth |
5631s | of course thank you very much |
5634s | so you obviously you guys just had a |
5637s | fantastic win um coming off the end of |
5639s | that game what was uh some of the |
5642s | mentality or prep work kind of going |
5644s | into this matchup obviously you guys are |
5646s | the qualifier one Champions Dart monkeys |
5649s | was the second qualifier Champion so |
5651s | that play into any of it |
5654s | um no not really mainly we just knew |
5657s | that they played monkey comp and most |
5660s | teams play monkey comp so we didn't |
5661s | really treat them any different from any |
5663s | other team we've scrimmed teams uh in |
5666s | many ranges we just know how to play |
5668s | against monkey comp in general so that's |
5670s | just our basic game plan going into it |
5673s | so I have to ask the last time we |
5676s | actually saw your team on broadcast you |
5679s | were running the Genji but today you |
5681s | were sticking with the reaper is there |
5683s | any decision making behind that switch |
5685s | around |
5687s | um we just decided that we wanted to |
5690s | mirror so in our first match versus |
5692s | Kaiju Corp they played monkey we played |
5694s | monkey and then we knew that Washington |
5696s | Justice played roadhog so we decided to |
5700s | go with our road roadhog comp and |
5702s | personally I'm more comfortable on the |
5703s | Genji so I thought I would play that |
5705s | instead of like the Tracer as an |
5706s | alternative |
5708s | um and I also knew that they played a |
5710s | lot of Zen so it was very easy for a |
5711s | Fliker to get value |
5715s | yeah well it's interesting to hear that |
5717s | you guys are kind of playing more to |
5719s | think about the match up sometimes is |
5723s | are you guys at any at any point ever |
5725s | like we're gonna play it this way and |
5727s | force them to match up to us or do you |
5730s | take a look at the opponent and say we |
5733s | can do it better and uh let's adapt to |
5735s | do so folks |
5738s | um well I think we just kind of you know |
5741s | before we play a team we don't |
5742s | necessarily know exactly how they play |
5744s | so we just play like normal and it's |
5747s | really just about seeing opportunities |
5749s | like if a certain person on their team |
5751s | is way too aggressive or if people are |
5753s | split from each other and then you just |
5755s | make like a few changes to match that |
5759s | and it's really just about easy yeah |
5761s | yeah it's just about not making mistakes |
5764s | um before them |
5765s | uh easier said than done for sure |
5771s | before them yeah you sleep easy I have |
5774s | to ask as a budding kirikou main myself |
5776s | we were seeing a lot of susies being |
5778s | invested to be able to enable your death |
5780s | blossoms as opposed to being held on to |
5783s | maybe counter things like the Winston |
5784s | dive coming through from the team how |
5786s | does your team decide when they want to |
5788s | use that suzu to be able to benefit your |
5790s | team as opposed to holding on to counter |
5792s | something from the enemy |
5795s | um so basically it just matters whether |
5797s | or not we're planning to use my Reaper |
5799s | Blossom that fight so if we do plan to |
5802s | use my Reaper Blossom ideally I should |
5804s | get every possible resource that's |
5806s | available from the team so I'll just |
5808s | tell my team I'm looking for blossom and |
5811s | if it's possible I'll get suzu i'll get |
5813s | speed boost I'll get like a bubble from |
5814s | the monkey I'll get as much as I can to |
5817s | ensure that I don't die with the reaper |
5819s | all and I can get some value |
5822s | well you had a horde of value routinely |
5825s | and consistently hkey |
5827s | thank you uh on it I I am really |
5830s | surprised and impressed because your |
5832s | team definitely came together and we're |
5834s | throwing all those resources into you |
5837s | consistently now you guys still have |
5839s | potentially a few more games ahead of |
5842s | you depending on how everything unfolds |
5845s | um how are you guys feeling moving into |
5847s | the next round and uh do you have any |
5849s | thoughts you want to say to the other |
5851s | teams or maybe shout outs you want to |
5854s | give |
5856s | um so honestly I'm hoping that Polaris |
5859s | wins because I'd like to play against |
5861s | them again after you know playing before |
5863s | against them in the qualifier one |
5866s | um and other than that |
5869s | fairly indifferent to most the teams |
5872s | Polaris was the only team to have ever |
5874s | taken a map off of us in qualifier one |
5877s | um during the group stages so |
5879s | I'm hoping that they'll be able to win |
5881s | they're kind of a different sort of Team |
5883s | than Dart monkeys they're like very |
5884s | teamwork focused while Dart monkeys kind |
5886s | of has just like some good names on it |
5889s | um and yeah regardless I hope it's going |
5891s | to be a very exciting match |
5892s | yeah well uh best of luck to you hkey |
5896s | and uh honestly really nice job during |
5899s | your game today it was very apparent |
5902s | that you and the you and all of Artemis |
5905s | were pretty much in that flow State and |
5909s | I look forward to seeing you rip through |
5910s | more people with your death blossoms |
5912s | later on |
5914s | thank you |
5915s | [Music] |
5917s | oh all right folks that's uh you know |
5920s | just our first matchup of the day Moxie |
5923s | we got one more uh headed up through in |
5925s | the chamber and then a couple more down |
5927s | the road as well but I gotta say I am |
5932s | really impressed with how well altior |
5934s | outermost played especially against a |
5936s | favorite like Dart monkeys like you |
5938s | mentioned and they seemed really |
5940s | comfortable confident and I love that |
5944s | level of aggression I don't know if |
5945s | everyone's ready for how you know in |
5948s | your face they're gonna be so we'll have |
5950s | to see |
5952s | I mean you can see as well like the |
5953s | Synergy that's coming through from this |
5955s | team is something that calling Al Harris |
5956s | is allowing uh to build up and naturally |
5960s | too like a lot of the times when we've |
5961s | had events for marginalized genders it's |
5963s | been broken up into like two or three |
5964s | days and then we see the rosters break |
5967s | up and the teams have to find new |
5969s | players and when the next one comes |
5970s | along everyone has to build up that |
5972s | Synergy again but because we've been |
5974s | able to carry on those same teams from |
5975s | qualify one and qualifier too they've |
5977s | been able to build up that chemistry and |
5979s | just talking to HQ along you really can |
5981s | see how much team resources are being |
5984s | allowed to make sure that every single |
5985s | ultimate every single ability spends the |
5987s | most amount of value it can |
5989s | and I'm sure that's a lot of fun for |
5991s | hkey right hey shower me with all your |
5994s | researchers |
5997s | the rain on age |
6001s | that's how it feels right |
6002s | uh well regardless |
6005s | um folks will have to uh see how our |
6007s | next matchup goes we're gonna see all |
6009s | your Polaris like hkey mentioned and |
6013s | we're actually going to see them go up |
6014s | against shock Timeless which as you know |
6017s | shock ethereal or I'm sorry Timeless |
6020s | ethereal were picked up by the San |
6022s | Francisco shock and have now become |
6024s | shock Timeless and uh it's our lower |
6027s | round three brackets so it's all on the |
6030s | line here if they're out for this time |
6032s | it's out for the rest of the tournament |
6034s | and uh well Redemption Arc will unfold |
6038s | as or well we'll have to see who wins |
6040s | outside folks we'll take you to a break |
6052s | foreign |
6055s | [Music] |
6085s | foreign |
6106s | [Music] |
6119s | foreign |
6124s | [Music] |
6151s | [Music] |
6173s | [Music] |
6202s | foreign |
6205s | [Music] |
6237s | foreign |
6258s | [Music] |
6265s | [Music] |
6288s | [Music] |
6291s | foreign |
6295s | [Music] |
6321s | [Music] |
6329s | foreign |
6341s | [Music] |
6351s | hey everyone and welcome back to the |
6353s | calling all heroes Challenger Cup finals |
6356s | for anyone just joining us today I'm |
6359s | waffles for Sid and this has got Moxie |
6361s | and we are going to be covering the next |
6363s | matchup for you folks Moxie we're about |
6366s | to move into our lower bracket now where |
6369s | obviously it's double elim so anyone go |
6372s | anyone losing goes home today uh we're |
6375s | about to see alteora Polaris versus |
6377s | shock Timeless and both of these teams |
6381s | were the runner-ups for qualifier one |
6384s | and two so it's a showdown of the |
6386s | runner-ups this matchup yeah it's also |
6389s | going to be very interesting too because |
6391s | in my opinion up until the last match I |
6393s | was like yeah 100 Showtime was just to |
6396s | have the best surgeon right but bun |
6399s | really really did make that a little bit |
6401s | competitive |
6403s | because I have to say watching as it Ray |
6406s | yesterday go up against Kaiju cup she |
6409s | was just absolutely Unstoppable she was |
6411s | a getting those shorts left right in the |
6412s | center and even won her team would down |
6414s | numbers down ultimates she would just be |
6416s | able to find that surgeon win factor to |
6419s | allow them to clutch out those matches |
6421s | oh man and that is that kind of clutch |
6424s | factor is it's intangible and it's not |
6427s | coachable Moxie |
6429s | you either have it or you uh you don't |
6433s | or you learn to really develop the skill |
6435s | under that pressure because you get the |
6437s | experience to feel that strain and to |
6440s | know exactly what it means to be |
6441s | performing under that scenario under |
6444s | those minimal resources or with you know |
6447s | time on the line essentially |
6450s | um shock time list though have been |
6452s | performing quite strong earlier in our |
6454s | qualifier too obviously but didn't quite |
6458s | make it all the way to you know that |
6460s | first place Polaris did the same thing |
6462s | against their sister team Artemis and I |
6465s | really think that both of these teams |
6466s | are looking to kind of |
6468s | make a better name for them it's not let |
6470s | history repeat itself right if you ain't |
6473s | first you're last and uh both of these |
6475s | runner-ups are looking to be first today |
6477s | yeah but I mean you did actually get a |
6480s | very interesting point raised in that |
6482s | interview that we had from the lobsters |
6483s | because Polaris was indeed the only team |
6487s | to take a map away from Altera Artemis |
6490s | and we've seen them yesterday this is a |
6493s | team that is absolutely terrifying when |
6495s | we were looking for all of the rosters |
6496s | you and I both agreed that Tara might |
6499s | just have the best Winston at least when |
6501s | it comes to Primal rages and being able |
6503s | to cover enemy surgeons especially in |
6506s | that overclock film she has it on |
6508s | absolute luck well we also saw Tara |
6512s | bring out the orisa |
6514s | um and that was a lovely change of pace |
6517s | especially combined with Froggies on the |
6519s | Lucio the Speedy erisa Javelin spinning |
6522s | into the opponent's face was a lovely |
6524s | sight to behold and after that it seemed |
6528s | like Polaris was able to just run away |
6530s | with the aggressive |
6532s | spearheaded approach essentially so I |
6536s | don't know if shock Timeless will be |
6537s | ready although Polaris has been really |
6540s | really performing well |
6542s | yeah shock Timeless however are really |
6545s | no slouches like I said when it comes to |
6548s | surgeons that you have to be scared of |
6551s | asuras is definitely of that yeah there |
6555s | is one surgeon who had maximum rail all |
6558s | charge in this tournament that I did not |
6559s | want to Corner check it's it's this girl |
6562s | she is absolutely on fire and she's |
6566s | having really good matches in Santana |
6568s | too actually yes she has been playing a |
6570s | lot of Winston but we have actually seen |
6572s | her swap over to the roadhog to count it |
6575s | from time to time so shark time is both |
6577s | having the resources that being signed |
6579s | to a label like something fresh got uh |
6581s | San Francisco San Francisco shark |
6585s | oh and you can really see like allowing |
6589s | this team to come into their own |
6591s | building off of all of those resources |
6593s | and also this Synergy that this team had |
6595s | moving away from that qualifier to where |
6597s | they were just really in tune with each |
6599s | other has only flourished over time yeah |
6603s | I definitely agree with you there and |
6605s | actually last weekend they had quite a |
6608s | tough matchup against Washington Justice |
6610s | Red going all five Maps so I'm curious |
6614s | to see how much they've really gotten to |
6616s | learn and take away from that because |
6618s | last weekend everyone stepped up and |
6621s | this weekend it's time to show what |
6623s | you've learned from it yeah well I mean |
6625s | speaking of really hard Maps against uh |
6627s | Washington Justice right after polaris's |
6630s | last matchup was actually against that |
6632s | very team and they were able to win |
6634s | after a five map series also both of |
6637s | these teams have been in the exact same |
6639s | position the difference is that the |
6641s | results were reversed pilarity would |
6643s | come out on top shock Timeless find |
6645s | themselves in the lower bracket |
6647s | oh man no one wants Deja Vu when you're |
6650s | in the lower bracket but they're gonna |
6653s | have to really bring their a game and |
6656s | with the drop off here viable I we've |
6660s | talked about this the lucios are |
6662s | dangerous and you gotta watch your stuff |
6663s | yeah I I want GPS and Froggies for the |
6667s | entirety of this map I want to see where |
6671s | she is she's looking what poop and |
6674s | environmental she's going to be landing |
6675s | as it is Polaris immediately looking to |
6678s | pin down that fight on Side Lane to set |
6680s | that environmental up |
6683s | there it is a lot of uh hanging out by |
6685s | the edge definitely want to avoid the |
6687s | disrupter shot and look too aggress |
6689s | afterwards still more poke coming |
6691s | through as you can see all TL are slowly |
6693s | working their way towards shock |
6695s | timeless's back corner there a little |
6697s | bit of pressure and a nice Zuzu to bail |
6699s | out Tara just as she was falling a |
6701s | little bit low now we can see more |
6703s | pushing was that oh I think that I think |
6706s | Jim was booped off the edge and managed |
6708s | to uh teleport up in the nick of time |
6710s | very stressful coming through and Moxie |
6713s | no one's got the point yet no one has |
6715s | gotten the point because if they try |
6716s | anyone from Shark time this is |
6718s | immediately going to be walking to save |
6719s | a beautiful position coming through from |
6721s | Polaris to be able to push into that |
6722s | front line but also apply so much |
6724s | pressure on this all Wrangle that they |
6725s | can't contest the points |
6728s | and now that saver is pretty much set up |
6730s | on this far side it's going to be really |
6731s | tough for shock Timeless to also push |
6733s | into that which has been creating a lot |
6736s | of damage through and Jim goes down from |
6738s | the disrupter shot a beautifully placed |
6740s | disrupter shot now with sound barrier |
6742s | being cast from both sides altiora still |
6746s | has the player advantage and they're |
6747s | still looking to try and aggress sheep |
6749s | did go down and it's been tied up Moxie |
6751s | Tara pops the Primal Rage as a response |
6754s | and is trying to continue putting the |
6755s | pressure onto shock Timeless a little |
6758s | bit of bouncing around here to regroup |
6760s | in the right spot and another pick this |
6762s | time though on to saber while saber |
6765s | still had overclock available that is |
6767s | great for shock Timeless is now they can |
6769s | push and take it clip already come from |
6772s | sharks found this as well so it really |
6773s | is just gonna be stalling our Polaris |
6775s | and being able to recontest through the |
6777s | stroke as you can see both the overclock |
6779s | and death Blossom about to be coming |
6781s | online for this team so would she have a |
6783s | way plus choose to be able to break up |
6784s | from side room they don't have a support |
6785s | ultimate to forward to be able to |
6787s | survive they're going to find a pack of |
6789s | both iron ultimate and Susie to survive |
6793s | the gym is the first to go down saber |
6795s | goes ahead Pops that over clock and is |
6797s | so deadly now it's combined with the |
6800s | dust Blossom and with two DPS ultimates |
6803s | committed Polaris is able to go ahead |
6805s | and take this point back for themselves |
6807s | yeah Polaris deciding to really just |
6809s | take the initiative out of shark's hands |
6811s | they've got two ultimates they decide to |
6813s | just throw in both to be able to break |
6814s | through that choke and shock time must |
6816s | find themselves without any time to be |
6818s | able to respond they go down extremely |
6820s | quickly but hold on to their own |
6821s | ultimate so they do have the cards in |
6823s | this next fight as Terror goes extremely |
6826s | low trying the first one to Ezra and |
6827s | denied it off angle for the overclock |
6829s | and as a result with the Winston and the |
6831s | bubble removed as the ray gets the |
6834s | shooting gallery uh Moxie you said it at |
6836s | the beginning right Azure one of the |
6838s | best so adjourned maybe some of the best |
6841s | uh accuracy with the overclock yes I |
6844s | point you to exhibit a |
6847s | I mean the headshot on to Tara before |
6850s | the bubble can even fall into place mid |
6854s | jump coming out to chunk Tower down so |
6858s | low so quickly like it really is just a |
6861s | skill shot coming through from Azure as |
6863s | we see that Rush pushing into those |
6865s | members of Florida stuck inside that |
6867s | side room forcing them out of the |
6869s | Russian into the death Blossom oh man |
6871s | yeah and whenever I see this Kitsune |
6873s | Rush with a death Blossom I'm like oh |
6875s | cool it's a death alley rolling through |
6878s | the members of Polaris they did uh you |
6881s | know they still have a couple of support |
6882s | ultimates for the next time they opt to |
6884s | push but Moxie now that shock has 75 |
6886s | it's gonna be tough and we're |
6888s | approaching last fight |
6890s | Florida's all holding on to both support |
6892s | ultimates but Santana is about to hit |
6893s | that Primal just about five seconds of |
6895s | cleave is gonna be able to build that |
6896s | ultimate up and then he just bounce all |
6898s | of the members of Polaris off the rush |
6900s | and into the environmental below |
6902s | oh what a good attempt there on the Boop |
6904s | and well there's the sound barrier |
6906s | coming through from Jam Timeless is |
6908s | still trying to push on forward and oh a |
6911s | nice sound barrier also coming through |
6912s | from Froggies to continue beefing |
6915s | altiora here in this fight Tara almost |
6917s | fell down but does manage to stay alive |
6920s | here at the nick of time saber goes down |
6922s | with overclock online the point is a |
6925s | flip back over to altiora but at the end |
6928s | of the day shock Timeless are still |
6929s | taking down members of Polaris they're |
6931s | trying to stall this out and a little |
6933s | late pick there onto sheep yeah Jim is |
6937s | able to find that current support sheep |
6939s | has been removed the deathless I'm not |
6940s | going to be there but Froggies is able |
6942s | to find the Boop onto Jim and as a |
6945s | result Polaris will hold strong we are |
6947s | heading into final fight territory but |
6949s | now it's in favor of Polaris is that |
6951s | holding on to those two ultimate |
6952s | shocktimers have a little bit of time to |
6954s | go into the poker face and build up |
6956s | ultimates of their own but if they lose |
6957s | a member and have to wait for the 30 |
6958s | second reset time it's curtains the |
6961s | bubble was clutched it was a great |
6963s | attempt there from Santana to try and |
6965s | mitigate any of that death Blossom but |
6967s | it was just it's tough when you're |
6969s | already cornered there trying to push |
6971s | through the choke saber goes ahead uses |
6973s | over clock delete Santana from having a |
6975s | chance to stall and now it's all about |
6977s | handling the trickling going on from the |
6980s | members of Timeless we see kiriko trying |
6982s | to do a little bit of wall jump tech |
6984s | there azurai comes out big with a huge |
6987s | hat trick of four people killed oh my |
6990s | gosh absolutely just clutched it out |
6993s | killed all five members of alteora to |
6995s | come back win the fight for their team |
6999s | it's that sometimes sometimes I just get |
7002s | to step back in my seat and have that |
7004s | smoke little smile because as a ray just |
7006s | dropped to five piece uh and there's |
7008s | exhibit B to your statement earlier |
7013s | I don't have a TED talk you know a |
7015s | PowerPoint presentation behind me every |
7016s | single time we go to break just be like |
7018s | this is slide a on where Azure is |
7020s | absolutely terrifying and here's the |
7023s | even worst thing for Polaris that |
7026s | overclock that azerite picks up it's |
7028s | burning through all of the members |
7030s | sitting inside dax's Kitsune rush they |
7034s | can't even move off the point either to |
7037s | contest the surgeon because then they |
7038s | allow the flip and short Thomas walks |
7041s | away with the map |
7043s | Azure definitely has that uh clutch |
7046s | Factor if I after seeing that display of |
7050s | 5K |
7051s | um is what's going on |
7054s | okay uh yeah I think we're gonna have a |
7056s | little bit of a pause as it does seem |
7058s | like one of the members of Polaris is |
7060s | maybe having a little bit of a |
7062s | disconnect and we might have to see the |
7063s | map reloaded but you know what that just |
7065s | means |
7066s | that talk continues Let's uh make it |
7069s | rain over there on us right now oh my |
7071s | goodness she's just such a Stella |
7074s | surgeon like it's a position that comes |
7075s | on through the reading as well knowing |
7077s | that that Kitsune Rush is going to be up |
7079s | and that because of that position |
7081s | because of the time that is available |
7083s | for both of those teams that Rush is |
7085s | going to be invested trying to go into |
7087s | the point but also onto the sideline |
7089s | that immediately leads on to it and so |
7091s | she's just able to position herself just |
7093s | a little bit Out Of Reach to really |
7095s | Force those players to come towards her |
7096s | and if she finds herself being pressured |
7098s | she can immediately power slide back |
7100s | towards to grab that Mega health pack |
7101s | and then return to The High Ground |
7103s | knowing whoever's Chaser is gonna have |
7105s | to give up because they have to return |
7107s | to that contest going through on point |
7109s | allowing the surgeon to live and cycle |
7110s | back and prove that Royal gun well and |
7113s | we saw that happen a bit on our last |
7115s | series as well and you know the name of |
7118s | the game is to take the point or push |
7120s | the payload whatever it may be and when |
7123s | you have to divert resources to that |
7125s | versus you know just getting kills it |
7128s | can put a lot it can be the make or |
7130s | break it moment and the fact that you |
7132s | mentioned uh or Polaris had to be on the |
7135s | point |
7136s | that means they can't take the time to |
7139s | look at Azure and if you don't take the |
7142s | time to look at Azure you're not gonna |
7145s | you're gonna be playing Temple Run again |
7147s | yeah like we see why it's so important |
7150s | right when you're wanting running that |
7151s | Winston comp the Winston has to be the |
7153s | one to take the fall and cover that |
7156s | overclock that comes through from the |
7157s | enemy session otherwise your squishies |
7159s | are just going to get blitzed because |
7161s | it's easy it might save you from like |
7163s | one real gunfire but other than that |
7165s | you're still gonna you got a lot more |
7167s | time than just one than just that part |
7170s | but the Lucio's of well as well have |
7172s | been trying to use their sound barriers |
7174s | sometimes during that and mitigate the |
7178s | I mean they're head hunting it's it's uh |
7181s | it's hard to mitigate when they're just |
7183s | hitting shots really well and the fact |
7186s | that those shots are extremely powerful |
7188s | because of the charged railgun just goes |
7190s | to show you why sojourn has been so |
7194s | conflicting about you know should she |
7195s | get nerfed not get nerfed I'm like yeah |
7197s | you know the people who struggle don't |
7200s | feel quite the uh abusiveness from her |
7203s | power kit but here I mean azer Azure is |
7207s | just fully flexing the beauty of the |
7210s | railgun between the overclock and the |
7212s | slide for the mobility |
7214s | I think that she's been I think sojourn |
7217s | in general has been a great addition to |
7218s | OverWatch as a kit and a character but |
7221s | azare's use of her has been phenomenal |
7224s | yeah she really is like we could see as |
7226s | well but when it comes to you know the |
7228s | other side Polaris was very much aware |
7231s | of how they wanted to position their |
7233s | slogan moving into that first fight |
7235s | finding that off angle forcing all of |
7237s | shock Timeless to take that fight on |
7238s | sideline and then when they started |
7240s | losing players because of that pressure |
7242s | creeping in from the social when the |
7243s | railgun is charging up because sojin |
7246s | coming into OverWatch too there are like |
7248s | two veins when it comes to cons for |
7250s | teams right you have obviously your tank |
7252s | you tends to make all of the decision |
7253s | making and the shortcalls but then you |
7255s | also have some like a support player |
7257s | who's trying to track ultimates for the |
7259s | other team and say okay this is when the |
7261s | rush is coming up this is when they have |
7262s | signed barrier sojin being in the mix |
7265s | brings in a third bit of utility that |
7268s | you have to keep a track of and that is |
7270s | the rail gun charge because unlike |
7272s | things like the ultimate when you die to |
7274s | it you see that percentage of charges |
7275s | like okay they're probably gonna have |
7277s | this in the next fight with that Royal |
7279s | gun you have to be able to track it and |
7281s | call out when it's not gonna be up all |
7284s | the other option is you find out it's |
7286s | fully charged by losing one of your |
7288s | teammates a little bit too early at the |
7289s | start of the fight |
7293s | it's uh online |
7296s | that's like when I'm like roadhog no |
7298s | hook because I just got hooked yeah |
7302s | I feel it for you there |
7304s | um folks it looks like we're good teams |
7307s | are gonna take an extra minute we have a |
7309s | like we said a technical difficulty |
7311s | earlier so we'll let them get situated |
7313s | you all grab a drink and some snacks and |
7316s | we'll be back in a moment |
7322s | [Music] |
7353s | thank you |
7361s | [Music] |
7367s | there we go |
7369s | [Music] |
7385s | foreign |
7420s | [Music] |
7429s | foreign |
7443s | [Music] |
7451s | [Music] |
7463s | [Music] |
7468s | thank you |
7474s | [Music] |
7486s | [Music] |
7501s | thank you |
7513s | [Music] |
7526s | foreign |
7532s | [Music] |
7558s | foreign |
7561s | [Music] |
7568s | [Music] |
7579s | [Music] |
7591s | you know |
7598s | [Music] |
7600s | me me me me |
7607s | [Music] |
7622s | [Music] |
7632s | thank you |
7635s | hey everyone welcome back from our quick |
7638s | technical break if you are just coming |
7640s | back to join us here we're in the midst |
7643s | of our first map of altior Polaris |
7646s | versus shock Timeless and we should be |
7648s | at map 2 of uh of the control elements |
7653s | so here on Nepal let's just see exactly |
7655s | how it unfolds but uh Moxie we just saw |
7659s | a very nasty round one come through from |
7662s | shock timeless |
7664s | yeah I mean we were even talking about |
7666s | the still through the break just gushing |
7668s | about Ezra like both of us were like how |
7670s | do you hit that shot so cleanly onto a |
7674s | Winston mid jump in the head because |
7677s | here's the thing like Winston is a |
7679s | really good character to sojourn because |
7681s | you're able to jump you're able to force |
7682s | that power slide out then you're out of |
7684s | a team can try and capitalize over the |
7686s | Lucio Chasers are down or the enemy |
7688s | surgeon is able to capitalize on the |
7689s | fact that you know her position you're |
7691s | gonna be able to sniper out that bubble |
7692s | makes it a lot safer as well for you to |
7694s | be able to aggressively face peek in the |
7698s | problem is that you need that bubble to |
7700s | not be dropped the second that the |
7702s | Winston goes for the Dive Right the |
7703s | winter does not want to immediately jump |
7706s | and then have to drop bubble but because |
7708s | Azure hits that shot middle Winston jump |
7712s | it forces that bubble out super early |
7715s | because either you hold on to bubble and |
7718s | you see your Winston go back to the |
7719s | respawn point or you drop bubble bubble |
7722s | get spoon and the Winston five seconds |
7724s | later gets burnt alongside it it really |
7727s | is just sometimes a surgeon hitting both |
7729s | shots and like we were talking about |
7731s | this shock time was being picked up and |
7733s | taken under the wing of the San |
7735s | Francisco shop right get access to the |
7738s | resources that are there for the San |
7740s | Fran shock including all of the coaches |
7743s | and when we talked to Azure in her |
7745s | interview last time around she confessed |
7747s | that the coaches had been working with |
7749s | her to improve that aim and you can see |
7752s | what a monster she's becoming well |
7755s | everyone needs a master as a avatar |
7758s | taught us and it seems like the master |
7761s | from the SF shock has been paying off so |
7764s | far for azaray oh yeah we'll just uh |
7768s | maybe try it again folks Deja Vu don't |
7770s | you fret now we were talking about Azure |
7774s | you know hitting those head shots on the |
7776s | Winston jumping in straight from that |
7778s | dive and you know when you're going up |
7780s | against someone like Azure who is so |
7783s | consistently able to deal that damage |
7785s | it's probably time to start pulling out |
7787s | every little trick in the book you've |
7790s | got |
7791s | um |
7792s | you know there's there's some small Tech |
7795s | you can do with you know spinning around |
7797s | trying to divert your actual hit box to |
7800s | to prevent some of the uh initial head |
7803s | shots coming through and |
7805s | um I don't have the skills for that |
7807s | that's a whole different caliber of |
7809s | um yeah that's a whole different caliber |
7812s | but with the way Azure is playing that's |
7814s | definitely you need to start pulling out |
7816s | all the stops to minimize the impact |
7819s | that she's bringing on this sojourn |
7821s | because |
7822s | I mean it's a we saw the perfect 5K come |
7825s | through |
7827s | that says I mean speaking of like using |
7830s | all of that text you're obscure things |
7832s | like your hitbox my favorite is the |
7833s | Widowmaker like the 1v1 whenever you go |
7835s | into a headshot only Lobby would it make |
7837s | us just like look down when the grapple |
7839s | comes through to try and use the |
7840s | ponytail to obscure getting dumped in |
7843s | the cranium |
7845s | a little bit harder for the whole |
7848s | instant to obscure that hitboxes it is |
7850s | pretty beefy and no surprises azurai |
7853s | finds his knife and opens up |
7855s | oh my gosh |
7858s | Moxie it's with the way Azure is playing |
7861s | I feel like the rest of shock Timeless |
7863s | has almost got it easy trying to make |
7865s | space and get to the point yeah azer |
7868s | right now is gonna be even harder both |
7871s | Polaris to be able to push into right |
7872s | because that is the surgeon set up in |
7874s | The High Ground who already has an angle |
7876s | to be able to snipe you I can also drop |
7878s | the disrupter shot to make it even |
7879s | harder for you to try and face check |
7881s | into and as a result Polaris are for |
7882s | going trying to control that high ground |
7884s | that is going to face points okay yeah |
7886s | engage and force them to be on the point |
7889s | well maybe not the best plan of attack |
7892s | but at least it was a new attempt and |
7894s | well although shock time must still have |
7897s | the point in their possession alteiora |
7899s | gonna have another chance to regroup |
7901s | yeah as a right to sees that it's going |
7904s | to be a Frontline brawl and distances is |
7906s | up she doesn't go for that High Ground |
7907s | uh attempt of a snipe when Polaris come |
7910s | through she just plays at the back of |
7912s | that point and everyone from Polaris is |
7914s | so set trying to just add is the |
7916s | backline and those supports that she's |
7917s | able to just really push him through and |
7919s | now people are stuck in that choke have |
7921s | to commit so much the ray form already |
7922s | gonna be using azrae gets aggressive and |
7925s | pushes forward oh man pushing through |
7927s | this choke with azaray on the sojourn |
7931s | into a disrupter shot is really nasty |
7933s | business both DPS though going down |
7936s | early in this fight from shock Timeless |
7938s | surprised that they uh bid off that much |
7941s | more than they can shoot they can chew |
7943s | and |
7943s | go ahead take the point for themselves |
7946s | for the first time it felt like Ezra was |
7948s | posturing up for an overclock to come on |
7951s | through right you want to hit that first |
7952s | kill and then immediately move forward |
7954s | with the overclock to catch out the |
7956s | stories of Polaris as they try and |
7958s | disengage but that first kill doesn't |
7959s | come through Froggies is actually able |
7961s | to take advantage of the solutions over |
7962s | regression and as a result polar provide |
7965s | that burst damage to try and force them |
7967s | away from that show we're able to live |
7969s | through as now we see shock Timeless |
7970s | being stunted by the Chokehold that |
7972s | Polaris now haven't done the job well |
7975s | and the katine rush there was used by |
7977s | Dax but that was the only ultimate use |
7980s | so shock Timeless are happy that it's |
7982s | spent but they still have to push into |
7984s | saber with overclock you're on our Mori |
7986s | does have a rush over Warren but there |
7988s | is that overclock coming on through and |
7990s | immediately shock Timeless even of the |
7991s | rushes there just have to move faster |
7993s | yeah it's uh you know not as much as |
7995s | they were hoping for a lot of damage |
7997s | from Santana is trying to be put onto a |
8000s | saber but can't quite find the kill Jim |
8002s | has a nasty death Blossom come through |
8005s | and eventually shock Timeless Wipe Out |
8007s | the members of Polaris and they take |
8009s | this point back |
8011s | John's going to be holding on to the |
8012s | sidebar for sustain as well coming out |
8015s | from shock Timeless but Polaris going to |
8017s | be holding onto the same barrier and |
8018s | therefore some of their own the problem |
8020s | for this team it hasn't been using |
8021s | ultimates to win these fights it's been |
8023s | getting out of these chokes without |
8024s | losing a member too early and that once |
8027s | again is going to be an issue as you can |
8029s | see just immediately tipping taking on |
8031s | to that point as fast as possible to |
8033s | avoid that potential smite |
8036s | wait starting to be flipped towards |
8037s | Polaris and it is actually capped for |
8040s | altior Polaris the sound barrier the |
8042s | speed boost and the death Blossom that's |
8045s | the combo and it's going to send shock |
8048s | back |
8049s | well we heard it from the interviews |
8051s | every single time the deaf Wilson is |
8053s | available the reaper gets everything the |
8056s | kitchen sink and the signed barrier |
8058s | included and yeah I'm very surprised |
8060s | Showtime was actually walked away from |
8062s | that point long enough for the flip to |
8063s | come through because then if they want |
8064s | to contest it they're walking back into |
8066s | the death while some Polaris |
8068s | immediately takes advantage out |
8070s | those bubbles used up and Isuzu forced |
8073s | out early from Dax damage is too much |
8076s | and Jim is uncontested here in this |
8078s | corner just pretty much free firing into |
8080s | Polaris trying to approach now they've |
8083s | lost the point and with 85 percent it is |
8085s | last fight territory |
8087s | Dax is going to have that Kitsune Rush |
8089s | Polaris members extremely close to the |
8091s | ultimates of their own to be able to set |
8094s | up through that one to buy themselves |
8096s | time to contest on this point itself as |
8098s | they really are just gonna have to push |
8100s | immediately onto points denying that |
8101s | High Ground Control and just Tara being |
8103s | the one to take all of the hits does |
8105s | mean no tank no Primal disrupt a shot to |
8108s | make sure it's only Terror but that |
8109s | means that Polaris don't get to touch |
8111s | and as a result we don't see overtime we |
8114s | don't see a contestant we see shock time |
8116s | let's walk away with the first map |
8119s | the real question oh it's sheep really |
8122s | okay |
8130s | this was a good one though this is a |
8132s | very good one and I think the big |
8133s | Difference Maker as well is that those |
8134s | kills come in so quickly as opposed to |
8136s | azeroid where I was like yeah she does |
8138s | walk with the five kills but they're a |
8140s | little bit splintered apart so play of |
8142s | the game and say okay well maybe you got |
8144s | two in 20 seconds but you'll grab the |
8146s | full 5K |
8148s | it was the most split up just like yeah |
8152s | um no but very nice job uh nonetheless |
8154s | also from sheep because that death |
8156s | Blossom was very critical and I mean you |
8160s | saw the Synergy of Polaris ready to full |
8162s | commit for that effect that attack and |
8165s | you know at the end of the day it didn't |
8167s | quite work out shock Timeless had some |
8169s | massive star power roll through from |
8172s | azerite to just |
8173s | kind of prevent altior from having a |
8177s | great first step every time they wanted |
8179s | to engage it felt like every time it was |
8181s | like oh a little misstep or like maybe a |
8184s | little ankle roll or maybe you stuff |
8187s | with your off foot instead of your |
8188s | strong I don't know either way they were |
8190s | off balance the whole time yeah that's |
8192s | always the danger with control Maps like |
8194s | it's a little bit less so in this meta |
8196s | if you're not running that mirror |
8198s | matchup because the fact that we have |
8199s | that 30 retained ultimate charge does |
8202s | mean that sometimes if you want to play |
8203s | tank matchups with counters and you lose |
8206s | the first fight you can actually swap |
8208s | onto something that counts as what your |
8209s | opponent is running retain the ultimate |
8211s | charge and then win that fight |
8212s | immediately because you're just running |
8214s | something which steamrolls over what |
8216s | you're now running into however when |
8219s | you're running the mirror match up that |
8220s | first fight is everything especially |
8222s | when it comes to choke control and both |
8224s | surgeon players both saber and azurai |
8227s | were doing everything in their power |
8229s | when the point was under their team's |
8231s | lock to be able to hold on to that high |
8232s | ground and snipe out anyone coming |
8235s | through from that joke forcing those |
8236s | losers to use the speed up very early |
8238s | the Winston bubble to be burnt out very |
8240s | early as well and buying as much time |
8242s | percentage as possible and since shark |
8244s | were the ones to pick up the point first |
8245s | the time percentage is able to build up |
8247s | a little bit better yeah well those |
8249s | disruptor shots too were I mean critical |
8252s | and also forcing out like wraith early |
8255s | and suzu early because they were all |
8257s | cornered and pinned and there's only one |
8259s | exit so you know not the funnest of time |
8261s | when you're on the receiving end but a |
8264s | really nice you know Synergy and team |
8266s | play coming through from a shock time |
8268s | list |
8269s | um as you saw Polaris is going to take |
8271s | us over to uh Paraiso and well we'll |
8275s | have to see who opted to or what if |
8278s | shock opted to defend or attack first |
8281s | yeah parcel is a really weird one |
8283s | because like you can run that Winston |
8285s | mirror but you can also run a couple of |
8287s | other compositions and find a lot of |
8289s | value right attacking if you want to |
8291s | play that roadhog composition with the |
8292s | loser you can take that side alley to be |
8295s | able to pop up behind the point and |
8297s | maybe snipe out one of those Squishies |
8298s | with hook we've seen teams break out |
8300s | that Pharmacy to be able to break people |
8302s | extremely quickly as well to be able to |
8305s | deal either with a surgeon who's set up |
8307s | all the way on that back high ground |
8309s | sitting above point or just pump out so |
8312s | much pressure that the defense can't |
8314s | take advantage of that first Corner |
8316s | because Corners in Paris are the most |
8319s | brutal parts of this map both breaking |
8321s | through the first corner on part A but |
8324s | also on point B where when we talk to |
8326s | teams coaches in particular so that you |
8328s | really do need to have at least one |
8330s | ultimate to be able to win that fight |
8331s | and actually guarantee as an attacking |
8333s | team you are able to break past corner |
8336s | and The High Ground that is that for the |
8337s | defense |
8339s | that High Ground can be fine I mean we |
8342s | we know The High Ground pushing into |
8343s | circuit Royale and this High Ground can |
8346s | be equally as difficult once the defense |
8349s | is set up |
8351s | okay nothing no big deal I mean not not |
8354s | too crazy but always work to try as per |
8357s | usual |
8358s | um traditional comps now on the board |
8360s | and you can see a chalk time was still |
8363s | up or shock time was looking to defend |
8366s | as altiora pokes on forward now moving |
8369s | to The High Ground make sure that |
8370s | there's people cleared off here because |
8372s | the last thing you want is to get |
8373s | encircled a disrupter shot is critical |
8376s | to preventing anyone else from moving |
8378s | the other direction and forces altior to |
8380s | actually move on to the point now |
8382s | they're set up and trying to receive the |
8384s | Defenders of shock Timeless bubbles have |
8387s | gone down and there's a bunch of them |
8388s | broken from all that Reaper damage |
8390s | saber's getting quite a lot of pressure |
8392s | here on this side High Ground And |
8394s | there's the dive coming through zip out |
8396s | of the way and the real question is can |
8399s | they continue putting pressure onto this |
8401s | point to cap it foxy no one's actually |
8403s | gone down yet but suzu gone and so is |
8406s | Jim now altior goes ahead and knows they |
8409s | have a player Advantage with Dax going |
8411s | down though their sustainability is |
8413s | highly highly depreciated and now |
8417s | looks like shock Timeless might have |
8418s | this opportunity to defend yeah good |
8421s | drone pack coming for from Tower to |
8423s | track what azero's power slide would |
8424s | enter up as it does mean that that |
8427s | surgeon has been taken off of the board |
8428s | and say but can I really just push out |
8430s | so much pressure but Santana with all of |
8432s | the cleave the Thomas were able to set |
8434s | up boxing polarisons to these sirens for |
8436s | so many aspects of that fight has built |
8438s | up the Primal and as a result sharks |
8441s | famous sustained |
8444s | Santana is absolutely clutching it out |
8447s | on this Winston right now I mean |
8449s | regardless of all the things unfolding |
8451s | she was dancing in that bubble |
8453s | beautifully took down multiple members |
8455s | there to stall it out but at the end of |
8457s | the day shock Timeless had the ultimates |
8459s | and threw the resources in uh-oh |
8462s | oh no yeah stagger onto our Mori and |
8466s | that is brutal for shock Timeless |
8467s | because they need to use this rush to be |
8470s | able to break through Polaris and force |
8471s | them back to spawn Street's phase is |
8474s | honestly brutal for an attacking team on |
8475s | Powers because if you lose this fight |
8477s | you lose access to this really |
8478s | aggressive play with a high ground for |
8480s | your surgeon to be able to sit up and |
8481s | you get forced back into those Strokes |
8483s | that again Ezra is just gonna have an |
8484s | absolute field day with well geez yeah |
8487s | as we're in a field day on The High |
8489s | Ground that's a rough combination for |
8491s | alteora but they have their own |
8493s | overclock online too now the real |
8495s | question is can they sustain through it |
8498s | Ezra gets chipped hard and taken out |
8500s | during their own overclock saber decides |
8504s | to uh double down and take on the |
8506s | challenge and as a result still more |
8508s | aggression being thrown here from altior |
8510s | Polaris the death Blossom is committed |
8513s | from sheep and they did Force out the |
8515s | sound barrier from Jam alter Polaris has |
8518s | that momentum and now can go ahead and |
8521s | roll through these four well through |
8523s | some of this High Ground |
8524s | they don't crucially though have an |
8526s | ultimate to be able to break this next |
8528s | corner and Santana does have that Primal |
8530s | to be able to sustain it really is going |
8532s | to be whether or not Shock times are |
8535s | going to be able to fully regroup as |
8536s | five players as they move through this |
8539s | show because Polaris have saved us set |
8540s | up in a really nice angle forcing |
8542s | Santana to actually dive super deep onto |
8545s | that surgeon and look at the fuel coming |
8546s | from Polaris they know the Primal is |
8547s | there they know it's going to be chasing |
8549s | the solution |
8550s | oh off the edge no chance there |
8553s | regardless and Santana has just come in |
8556s | clutch another boot play coming through |
8558s | from Jam they're off the side shock |
8561s | Timeless clutch off that defense just |
8563s | before that second checkpoint we need to |
8565s | roll the circus music |
8567s | oh my goodness that juggle coming out |
8571s | from Santana |
8573s | every single juggle every single frame |
8576s | is pitched perfectly it's about saver |
8579s | back and back and back until she isn't |
8581s | able to power slide away as it is like |
8584s | gonna be poor switching up the |
8585s | positioning but time was worthless Rush |
8587s | on the highway I'm gonna make it even |
8588s | harder for that trailer to keep moving |
8589s | and aramore going down first in this |
8592s | fight is disastrous it's time for Tara |
8594s | to go ahead and take her own play here |
8597s | in this Primal Rage taking down multiple |
8599s | people and now Polaris has a second |
8603s | checkpoint and Moxie they've got 3 40 on |
8605s | the clock |
8607s | I'm gonna have a sidebar an overclock |
8609s | and a death blossom into this next fight |
8610s | as well and shark times they don't have |
8612s | a primal to be able to body block it |
8615s | they don't have a sound bar to try and |
8617s | sustain a little bit longer so they can |
8618s | break line of sight to deal with it as a |
8620s | result look at the amount of pressure |
8623s | that saber is receiving from this team |
8625s | it's a little bit of cloak trying to |
8627s | foresight that power side but the pure |
8628s | comes from Polaris they know the win |
8630s | condition they know that the overclock |
8631s | can be what swings this fight in their |
8633s | favor |
8635s | see we're getting pressured and manages |
8637s | to escape just at the end of it now we |
8640s | can see both tanks engaging and with the |
8642s | sound barrier thrown from Froggy's |
8643s | Terror continues to be aggressive |
8645s | literally like 10 Health just now |
8648s | manages to get topped off by the |
8649s | supports nice job Froggies and docs and |
8652s | now altior is still looking to push on |
8654s | forward there has not been the commit on |
8657s | the overclock but there's death Blossom |
8658s | and it's gonna fall short because Jim |
8661s | decides well it's gonna be my death |
8663s | Blossom that Reigns Supreme yeah Jim |
8666s | actually gets our more Isuzu and as a |
8669s | result that Jeff Wilson is just a little |
8670s | bit more potent than sheeps as you |
8673s | really can say you need to invest |
8675s | resources into that Reaper for the |
8676s | ultimate to come up big but if you do it |
8679s | wins you that fire the 9 Pro hours are |
8681s | going to be having to force their way |
8682s | back through another choke they don't |
8683s | want to use the overclock to be able to |
8685s | break away because shock challenge can |
8686s | just disengage advisory Ray decides to |
8689s | get aggressive once again and Polaris |
8691s | can't disengage cleanly in time they're |
8694s | all caught up they're awesome packing |
8696s | they wanted to see the respawn point but |
8698s | waffles I don't think they wanted to see |
8700s | it that way |
8703s | oh yeah and you know I actually think |
8706s | that shock Timeless had a really |
8708s | concrete plan to go in because they got |
8710s | that early pick and then committed all |
8712s | ultimates very quickly after they maybe |
8715s | could have gotten away with saving sound |
8716s | barrier but it is a hectic fight here uh |
8719s | saber almost falling low once again |
8721s | she's been getting so much pressure from |
8724s | shock Timeless because well they see how |
8726s | much value she brings and now we can see |
8728s | katsune from aramori here being pushed |
8731s | through it looks like uh the defense is |
8733s | a bit on the uh well they were |
8735s | originally on the back side now they're |
8736s | pushing forward clearing out some of |
8739s | Polaris as we're fighting towards the |
8740s | third point |
8741s | yeah sharks Hannah's dropping I keep |
8743s | seeing the ocean unfortunately a little |
8745s | bit disjointed because of Tara jumping |
8746s | into that backline and using Primal to |
8748s | displace them a little bit here a little |
8750s | bit there so it's not finding that |
8752s | immediate win Timeless we're searching |
8754s | for and you can see Santana coming under |
8755s | a lot of fire with Froggies and Terror |
8758s | focusing down that Winston as fast as |
8760s | possible very aggressive jump actually |
8762s | baiting that suzu out onto Terror early |
8765s | on is they've been looking for that |
8766s | snipe onto Santana isn't able to drop |
8769s | the Winton down low enough and the |
8770s | bubble is there in time to be able to |
8772s | keep The High Ground in control of |
8773s | Timeless no but saber is persistent and |
8776s | finally after breaking through the |
8778s | bubble gets uh Santana at the end of the |
8781s | fight Tara does go down though and so no |
8783s | tanks on the board for a moment but |
8785s | Santana is going to come back |
8786s | considerably faster giving a huge |
8788s | Advantage Force Timeless Polaris drops |
8791s | the sound barrier and Jim goes down they |
8793s | have a big Advantage moving into this |
8795s | last checkpoint with only 30 seconds |
8797s | left on the clock it's all about |
8799s | continuing to keep this cart moving |
8801s | forward and handling the members of |
8804s | Timeless going to trickle through |
8806s | there's aramori getting pressured and is |
8808s | forced to use the suzu early here as a |
8811s | result that's a big resource off the |
8813s | table and now Tara's looking to continue |
8814s | capitalizing with Froggy's gone though |
8817s | it's going to be Tara feeling some of |
8818s | that support missing she has death |
8821s | Blossom and are we going to see the suzu |
8823s | combo with it it's all about making sure |
8825s | this is successful and there's no kills |
8827s | coming through from it a beautiful |
8829s | bubble coming through from Santana she's |
8831s | gone ahead and popped Primal Rage on top |
8833s | of it and it is chaos here on the point |
8835s | it looks like there's the kills for our |
8837s | shock Timeless and at the end of the day |
8839s | they're gonna hold this point just |
8842s | before the third checkpoint |
8844s | yeah Santana doing so very much in that |
8847s | last fight dropping the bubble to stop |
8850s | the death loss into having the value it |
8851s | needs and then popping the Primal to |
8853s | make sure even though death Blossom |
8854s | isn't gonna find picks all of the space |
8856s | that sheep is looking to set up with the |
8858s | ultimate usage is denied from the |
8861s | Squishies because there's a primal in |
8863s | Winston juggling you around and you |
8865s | cannot either age sheep when she's in |
8867s | that ultimate form and drop things like |
8869s | the Susie will try and help with a |
8871s | disrupter shot coming on through and |
8873s | because of it there is just no pressure |
8875s | on the payload the space that sheep has |
8877s | is shut down within seconds because |
8879s | there's absolutely nothing else that |
8881s | comes through from Polaris they're so |
8883s | occupied dealing with the Winston |
8885s | jumping in their face |
8888s | how do you pick a Target when those are |
8891s | your options too moxie |
8893s | with how well both Santana and Tara have |
8896s | been playing on this Winston too they're |
8898s | definitely I mean the tanks now that |
8900s | there's only one tank they're already a |
8902s | big focus and priority of being a bullet |
8905s | magnet but in particular with how well |
8908s | they've been playing it's even more it |
8910s | seems like it's more obvious for because |
8912s | they're going down first in fights |
8915s | oh it does seem like sharktime that says |
8917s | subscribing to the Widowmaker attempted |
8920s | grapple hook shot we saw Polaris trying |
8923s | to do this interesting enough they |
8924s | didn't actually burn all of the time |
8925s | that we used to see a lot of teams do |
8927s | where you have two widowmakers so you |
8929s | actually don't have to worry about that |
8930s | grapple cooldown and you can have two |
8932s | attempts of pressuring it either it's a |
8934s | little bit more predictable though it's |
8936s | been in the game a little bit longer as |
8938s | I was around that Tracer is gonna swap |
8940s | to the Widowmaker and there it is the |
8942s | double donkey |
8945s | aggressively face checks and could have |
8947s | been punished for the shoes but the shot |
8949s | lifts |
8951s | oh my gosh that I mean that could be in |
8954s | a horror movie that was so stressful for |
8956s | valerians to watch |
8959s | um shark Timeless though it doesn't pan |
8960s | out now they're pushing forward in the |
8962s | more traditional route that we see here |
8965s | oh a pick there on to Froggies from |
8967s | Azure that is devastating Polaris has no |
8970s | speed and less sustainability now shock |
8973s | Timeless are going to have an easier |
8974s | time collapsing on them as a result |
8976s | since once again no speed and there's |
8979s | the kills coming through onto Tara |
8982s | here it was the Winston however |
8984s | sacrificing themselves to try and step |
8986s | in the line of fire and distract the |
8988s | members of Timeless so that those other |
8990s | members will vote that Lucy Speedways |
8991s | were able to disengage and as a result |
8994s | Polaris should be able to get a Recon |
8996s | dose if they want to especially with |
8997s | that snipe |
8999s | that's a huge clutch snipe but Dax goes |
9001s | down and so does Froggies oh my gosh Jim |
9004s | just being an infuriating Reaper and |
9007s | Performing wonderfully taking out both |
9009s | supports from Polaris that is a huge |
9012s | crippling blow to the amount of |
9014s | sustainability they'll have on this |
9015s | point and now you can see shock Timeless |
9017s | they're respawning they're back in the |
9020s | fight and they're gonna go ahead and |
9021s | retake this point |
9023s | they dropped the rush to be able to |
9025s | guarantee that they were able to take |
9026s | that point though and that's a little |
9027s | bit unnecessary given the fact that |
9029s | files were missing both of their |
9031s | supports but look at what times they're |
9034s | doing now they're just not allowing this |
9035s | Recon test they're not allowing any |
9037s | regroup to come through from Polaris |
9039s | buying up so much more time and also |
9041s | allowing Azure to get into a really |
9043s | aggressive position to make sure that |
9045s | saber does not have that Higher Ground |
9047s | to be able to play around with the |
9048s | overclock four if plus one control of |
9050s | this space they're probably gonna have |
9051s | to just drop a really aggressive rush to |
9054s | deny damage from being able to contest |
9055s | it and then they can just kite and |
9056s | disengage away and that immediately |
9058s | erases the earlier uses of rushes that |
9061s | aramore dropped from point A |
9063s | mmm that definitely would be a good idea |
9066s | that makes sense and they actually get |
9069s | enough uh traction and positioning to |
9071s | execute it there it is there's Dax with |
9074s | the uh |
9076s | how's your crystal ball over there Moxie |
9080s | looking a little bit murky because |
9082s | unfortunately the disengage isn't as |
9084s | clean as Timeless we're hoping it would |
9087s | be they're still gonna lose the fight |
9088s | however |
9090s | Polaris again gonna be over committing a |
9093s | little bit they do go into the side room |
9095s | they do invite the reaper to pop the |
9097s | ultimate it is the prime position for a |
9099s | Reaper to find that value and enclosed |
9100s | spaces after all the perfect position |
9102s | for that coffin shape unfortunately |
9105s | though again it's gonna eat into the |
9107s | ultimate The Colony Polaris having this |
9109s | next push |
9111s | can we recover from that type of uh old |
9114s | economy though with how well Jim and |
9116s | azrae have been playing it's it's going |
9119s | to be really tough nice little boot |
9121s | coming through and of course here we go |
9123s | re-engaging Deja Vu once again it's |
9126s | really about taking some of that space |
9128s | and making sure The High Ground is |
9130s | staying fresher right Froggy's knows the |
9132s | value of making sure that Santana |
9133s | doesn't have it but we also see both of |
9136s | these Winston's pocketing their Primal |
9138s | rages waiting now we can see Azure |
9140s | getting pressured Now by Tara there's |
9142s | the sound barrier trying to keep her |
9143s | alive throughout this fight and Tara |
9145s | decides to turn tail and run back to the |
9147s | team there's a lot of disruptor damage |
9149s | from that shot and now there's the dive |
9151s | saber is just being berated there by |
9155s | Santana non-stop Jim gets the kill onto |
9157s | Jackson now there's no one there to bail |
9159s | out saber after the continued assault |
9162s | from Santana there on the Primal Rage |
9164s | yeah to add insult to injury and Polaris |
9167s | aside as well they try to use Sirens bar |
9169s | to be able to save saber and it |
9171s | unfortunately really come through a |
9173s | little bit to light Domino impact |
9174s | they're not going to have it in this |
9175s | next fight as I remember he does get |
9177s | picked on the side of sharks Famous by |
9179s | Froggies that aggressive loser play |
9181s | really coming in clutches they are gonna |
9184s | be pushed all the way back towards the |
9186s | beginning choke as Polaris without that |
9189s | kiriko have been able to see themselves |
9191s | once again take up residence on The High |
9193s | Ground still no ultimate for them to be |
9196s | able to go toe toe so they need to delay |
9197s | this next fight otherwise armor is |
9199s | coming in the rush and Dax can't counter |
9201s | it oh yeah and we have seen exactly how |
9205s | well shocked and capitalize on this rush |
9207s | but it's too slow saber already went |
9209s | went ahead and took out Jim early in the |
9212s | fight now stock time was need to |
9214s | leverage this rush if they want to go |
9216s | ahead and look to take the second |
9217s | checkpoint there's some good pressure |
9219s | coming through Santana is relentlessly |
9222s | attacking saber left and right they do |
9225s | go down at the end of the day but the |
9228s | poor saber she is just having to run |
9230s | constantly from San Montana well saber |
9233s | did her job however she was able to make |
9235s | sure that the pressure from that surgeon |
9237s | sitting all the way at the back end of |
9238s | that Rush didn't allow spiders to be |
9240s | able to play on the front of it and some |
9242s | really good heals from darks as well for |
9243s | Santana into diving in extremely deep |
9245s | deep enough that she is able to punish |
9247s | and drive the Winston away from the back |
9249s | line immediately back to spawn as one |
9252s | minute and nine seconds left on the |
9253s | clock truck timers without a single |
9254s | ultimate play around with have to be |
9256s | careful that they don't walk into a |
9257s | small room with a death bottom up again |
9259s | no oh small room in a death Blossom suzu |
9263s | can't save you long enough through all |
9265s | the damage bummer coming through there |
9268s | as altior Polaris just shredded them |
9271s | through that wow you can you can see |
9274s | sheep as just counting down the |
9277s | percentage until that death Blossom |
9279s | ticks on up hoping that Timeless aren't |
9282s | gonna push into her as Thomas were |
9284s | hoping to cleave they were hoping to |
9286s | actually build up a Primal Rage to be |
9288s | able to push through and unfortunately |
9289s | that's their undoing there has costs |
9292s | them |
9293s | well and now they're pushing through |
9295s | this is the same path thing they took |
9296s | last time so it's going to be you know |
9298s | not as difficult because their death |
9300s | Blossom isn't online but with Primal |
9302s | Rage available here Santana looks like |
9304s | they're going to go ahead continue |
9305s | pushing in the back displacing members |
9308s | of Polaris while asare tries to put |
9309s | pressure from the back line the damage |
9311s | is there and Jim has ultimate there it |
9314s | is death Blossom isn't Gonna Save sheep |
9316s | from the sound barrier but Froggy's is |
9318s | still alive in this fight with Tara |
9321s | there is the sound barrier this time |
9322s | from jam and shock Timeless are gonna |
9324s | feel beefed up moving into this second |
9327s | checkpoint they try they're trying to |
9329s | cap it here if they don't cap it here |
9330s | it's over and |
9332s | just before the checkpoint they managed |
9335s | to touch it once again Polaris is not |
9337s | gonna make this easy and they were |
9338s | forcing out all the resources they can |
9340s | from shock Timeless in this fight |
9342s | Santana had to flip over to doomfist |
9344s | just to get back fast enough to hold and |
9346s | help contest and a couple more picks to |
9348s | close it out give them the checkpoint at |
9352s | the last moment it calls somebody had to |
9354s | use the rush to be able to guarantee |
9356s | that they were able to survive that last |
9358s | minute Recon test coming through from |
9359s | Polaris so that's gonna eat into the |
9361s | snowball momentum however there's kunai |
9363s | is going to be eating its terror's head |
9364s | at the moment doing a lot of damage |
9367s | coming out from aramori trying to |
9369s | control that High Ground disruptor shot |
9370s | from saber making sure that no one can |
9372s | push onto Tower night at the bubble is |
9374s | going to be on cooldown as whichever |
9376s | side loses a player first is going to be |
9378s | sent packing and Froggies goes down |
9381s | really good pressure coming out from |
9383s | Tara to make sure that shock aren't able |
9384s | to translate that into multiple kills |
9386s | without the loser speed boost to help |
9388s | Polaris disengage |
9389s | yeah and with no speed boost to help |
9391s | them disengage shock Timeless are going |
9393s | to be feeling good about continuing to |
9395s | aggress forward here and encircle them |
9398s | there is a death Blossom with the |
9400s | with the suzu to keep them topped off it |
9403s | does manage to get one kill but it is |
9405s | still all over the place on this third |
9406s | Point boxy right now we can see oh a |
9409s | great last little tip on the Santana's |
9411s | foot with Polaris stabilizing so |
9414s | everyone's going to be coming into this |
9416s | overclock as well as tarot hitting that |
9418s | Primal surgeon Dax with that Kitsune |
9420s | Rush shark Timeless have one setup one |
9424s | last fight if they get picked as they |
9425s | come out of those charcoals they can't |
9427s | disengage they have to commit into the |
9429s | fight now and they have to win |
9431s | our Amore goes ahead picks Tara early |
9433s | and Santana uses Primal Rage at the last |
9435s | possible moment there's some Boop and |
9438s | going around here and Overtime Bar has |
9440s | been triggered the real question is how |
9443s | far can shock Timeless push this cart |
9445s | will they make it to the box of Victory |
9447s | or can altiora regroup and hold |
9450s | we've circled into ultimate slow shot |
9452s | Thomas I'm not gonna have a rush to be |
9453s | able to go toe so against doxes and |
9455s | they're going to immediately get in with |
9457s | a rush off their own as Polaris drop out |
9459s | from that spawn point primer is coming |
9460s | from Winston to push azeroy away and |
9463s | mitigate the impact of that overclock |
9465s | but she's still able to stop at Froggies |
9467s | before the silent American hit |
9469s | mitigate Azure that's a cute joke right |
9472s | there with the damless goat damage |
9474s | coming through shock Timeless go ahead |
9476s | and take the win oh my goodness azarius |
9480s | is there anything you can't hear you |
9483s | know like the old time Disney Robin Hood |
9486s | uh movie oh yeah having the archery |
9488s | contest and they have some really flashy |
9490s | plays azurai is just sitting here like |
9493s | 200 miles away bow and arrow up through |
9496s | the arms of a primal raging Winston |
9499s | flailing her all around and she's still |
9502s | able to land the most clutch kill onto |
9506s | Froggies before that Lucio can build up |
9508s | the last necessary charge to hit sound |
9511s | barrier and allow Polaris to really heal |
9514s | turn around that fight with their faster |
9516s | respawns and turn things around and |
9519s | maybe take away pariso as it is gonna be |
9522s | shock moving up 2-0 in this series it's |
9525s | close but they're pulling ahead yeah |
9528s | well the games them selves are |
9530s | definitely very close as far as the back |
9532s | and forth and what we just saw there |
9534s | with the time bank running out very very |
9537s | very close for every single checkpoint |
9539s | but |
9540s | I mean your analogy was right it |
9542s | definitely felt like that old Robin Hood |
9543s | movie especially at the very end when he |
9545s | goes to shoot the last shot and the |
9547s | sheriff like messes him up with a you |
9550s | know his own bow I mean they were trying |
9552s | to close up on the arrow and it tracks |
9554s | it traveling for all of the obstacles |
9556s | yeah yeah the whole thing and with the |
9561s | way Azure was getting booped around I |
9563s | definitely feels exactly like that like |
9566s | you yeah sure it doesn't matter I can uh |
9569s | course correct my arrow with another |
9570s | arrow no big deal |
9573s | but the altior Polaris did a fantastic |
9576s | job I mean obviously it wasn't capped |
9579s | until overtime and every checkpoint |
9581s | wasn't capped until it was what maybe |
9584s | three or four seconds left on the clock |
9586s | so there's still a strong chance for |
9588s | altior to come back and reverse sweep |
9590s | this but we'll have to see what unfolds |
9593s | folks we'll be going to escort next so |
9596s | top off your water and we'll be right |
9598s | back |
9603s | I'm Ali I go by Dachshund game I play |
9606s | Flex support while altior Polaris I |
9609s | started playing this game when I was 10 |
9610s | because I like the pretty colors in my |
9612s | brother's PC so Alger Polaris is one of |
9615s | three teams that was formed by the |
9617s | altiora org specifically for the calling |
9619s | all heroes championships our number one |
9621s | goal is to create like a safe |
9622s | environment where everyone can feel they |
9624s | they can improve and nobody feels like |
9627s | attacked or aggressed we just all want |
9628s | to be like comfortable with each other |
9630s | be friendly with each other so we can |
9632s | all improve as players like individually |
9634s | and as a team so my name is Sarah in |
9637s | game I go by saber my pronouns are she |
9640s | her I play hitscan and I'm on altior |
9644s | block I've been playing the game since |
9646s | it came out in 2016. for me playing in |
9650s | tournaments like calling all heroes is |
9651s | important it shows visibility of |
9654s | marginalized genders but also the parody |
9657s | of skill and the ability that is like |
9659s | available in these different communities |
9662s | the more exposure that people have the |
9665s | more tolerant people become well I think |
9667s | especially as like you know a very young |
9669s | players calling all Hero just represents |
9671s | I think a feature of hopefully co-ed |
9673s | gaming especially when I was getting |
9675s | into it when I was younger just seeing |
9676s | all males and like Esports I was very |
9679s | confused because it's like there's no |
9681s | reason why women and men shouldn't play |
9683s | together at the highest levels but just |
9685s | seeing that and playing in this now |
9686s | makes me very hopeful for this future |
9688s | for Esports for marginalized genders |
9690s | we've never been seen as like on the |
9693s | playing field always like you're boosted |
9695s | you're not good enough for this well we |
9696s | discriminate against it's always just |
9698s | felt like you've had twice the eyes on |
9699s | you no matter what you try to do so |
9701s | calling all heroes really tries to |
9702s | emphasize I think that marginalized |
9704s | gender skill which is something we |
9705s | definitely need in modern Esports trying |
9707s | to break into that boys club recently |
9708s | has been very difficult and something we |
9710s | definitely still need to do being trans |
9712s | Femme it definitely has been a struggle |
9715s | um I'm you know consistently misgendered |
9718s | I get a lot of like backlash and hate |
9720s | especially on the rank ladder but it is |
9722s | pretty staggering that like even in like |
9724s | top 500 I just have to like leave chat |
9727s | because people are just like harassing |
9728s | me the one thing I'd like to say to |
9731s | someone who's uh transgender it's |
9734s | definitely going to be hard and there's |
9735s | going to be times where you feel like |
9738s | it's unfair and you feel like everyone |
9740s | is like fighting against you but just |
9742s | know that there are like people out |
9744s | there who are genuinely supportive and |
9747s | like people who will have your back and |
9749s | you need to like find those people and |
9751s | then use their Collective Strength along |
9754s | with your own motivation to sort of push |
9756s | through those barricades and like keep |
9759s | working in the ways that you can to get |
9761s | better it doesn't matter who you are it |
9763s | matters how good you are but it's really |
9764s | nice to know that there are people who |
9766s | will look up to us or find motivation in |
9769s | what we're doing I think an important |
9772s | aspect of our of our team and our |
9774s | Synergy that we've been really focusing |
9776s | as of late is the way that our comms |
9779s | like interact with what we're planning |
9782s | on doing and making sure that everyone |
9784s | is on the same page it's definitely |
9786s | still a work in progress as is |
9788s | everything on our team but it's |
9790s | something we've been putting a heavy |
9791s | focus on being the only team to take a |
9793s | map off about your Artemis in quarter |
9795s | one I think really just showed our |
9797s | colors and showed like our strength as |
9799s | players we're just gonna go in and we're |
9801s | gonna play the game and we don't care |
9802s | who we're fighting big thing with comms |
9804s | is that when you go into those games |
9806s | where you are underestimated having good |
9808s | comms you clean up the game so much |
9810s | faster and just surprise the animated |
9811s | because you can clean up a fight and |
9812s | clean up those kills faster than like |
9814s | any individual mechanics can I really |
9817s | appreciate the support that we see in |
9819s | chat and I and I love that people are |
9821s | tuning in all it takes is like a little |
9824s | bit of dedication and a lot of you know |
9826s | perseverance and you could be at the |
9829s | same level we are on the same stage that |
9831s | you're watching now support calling all |
9833s | heroes teams everyone tries so hard such |
9836s | a good event that's going on here it is |
9838s | really astonishing just to think about |
9839s | hopefully the kind of impacts we'll have |
9841s | on future Esports and very exciting to |
9844s | hopefully see what doors this can open |
9846s | to marginalized genders and Esports |
9848s | everywhere not just in OverWatch in the |
9850s | future like 10 20 years what's Esports |
9852s | gonna look like what and hopefully this |
9854s | will be the start of you know a more |
9855s | co-ed and a less discriminatory |
9857s | inclusive space for everyone |
9862s | interview or I have like a client call |
9864s | oh and we're back folks welcome back to |
9867s | calling all heroes sorry |
9870s | um obviously we uh missed the queue in |
9872s | our ear there folks but we are in the |
9875s | midst of our second match of the day it |
9877s | is the lower round three of altiora |
9880s | Polaris versus shock Timeless and Moxie |
9883s | we're at match point for altiora Polaris |
9886s | right now it is first to three but shock |
9889s | Timeless have been going toe-to-toe |
9891s | throughout the maps regardless of the |
9893s | score it does not show what actually was |
9895s | unfolding in the games yeah honestly |
9898s | when you look at the school and you |
9899s | think okay it's probably not that close |
9900s | to Nowhere it really has been especially |
9903s | priority so it went down to the wire for |
9906s | these two teams it really did come down |
9908s | to as Roy getting that snipe onto |
9910s | Froggies before the Lucio can build up |
9912s | into that ultimate and we could have |
9914s | seen that point C defense spawn hold |
9917s | coming on out for this team however the |
9920s | score is the score and it is Matt match |
9922s | point so for Timeless now we are going |
9925s | to be actually seeing them holding onto |
9927s | that roster but for Polaris there's a |
9929s | swap coming on through KJ is going to be |
9932s | coming out for this team and this is the |
9934s | first time we're going to get to see her |
9935s | in this series and I'm very excited to |
9938s | see what this is going to signal for the |
9940s | rest of the team because when a swap |
9941s | comes through it's traditionally meaning |
9944s | that we're going to see a massive change |
9946s | to the roster of Heroes that are being |
9949s | run and it is no surprises it is going |
9952s | to be circuit Royale that we get to see |
9953s | for the first time today so I think |
9955s | we're going to be getting that Sigma |
9957s | that I have been looking forward to for |
9958s | a very long time |
9960s | well in circuit Royale is it's one of |
9963s | it's a different type of map altogether |
9965s | in the sense that Sigma is kind of |
9967s | normal or routine or traditional on this |
9970s | map regardless of the meta composition |
9972s | in play Sybil mentioned this last |
9975s | weekend as well and the fact that Sigma |
9978s | is so powerful along those long sight |
9981s | lines as far as being an offensive and |
9983s | defensive asset for the team |
9987s | um |
9987s | double snipers pretty pretty common and |
9990s | having that Shield be able to push way |
9992s | forward to cut off that angle or crowd |
9995s | the site particularly as well can be |
9997s | really critical and |
9999s | pushing into that second checkpoint High |
10001s | Ground could be so devastating if you |
10004s | don't have a sigma to be able to stun |
10007s | people and mitigate all of the pressure |
10009s | yeah I'm really interested as well to |
10011s | see what the DPS lineup is going to be |
10013s | specifically for especially yeah because |
10016s | a lot of the time some teams will either |
10019s | field the Widowmaker surgeon or the |
10021s | Hanzo surgeon and the Hanzo is brilliant |
10023s | because you can really just very quickly |
10024s | burst through that stigma you can use |
10026s | things like the dragon strike to punish |
10028s | the fact that because that Sigma is |
10030s | coming on through and he has a little |
10031s | bit less sustainability and Mobility |
10033s | than things like you know the world talk |
10034s | with the take a breather or then when |
10036s | some of the jump pack you're forced into |
10038s | running that Baptiste so you can have |
10040s | that lamp on cooldown being used to make |
10042s | sure that he stays up a little bit |
10044s | longer and it takes a lot of stress off |
10046s | the Zen as well for being maybe dived |
10048s | out by your Winston or sniped out by a |
10050s | widow or a surgeon as you cross onto a |
10052s | main road through one of those off |
10053s | angles and trying to build up that |
10055s | Transcendence to be able to save your |
10056s | Sigma when the flux comes through and |
10059s | that does mean that as a ray might find |
10061s | herself being painted upon in two |
10063s | different angles we've seen the Winston |
10065s | be sent to deal with her but we're yet |
10068s | to really see the DPS yes tried to push |
10071s | her down that way yeah |
10073s | well and that's that's a good point |
10075s | right A lot of times in the past we've |
10077s | seen both the tank and some more mobile |
10080s | DPS like Tracer or Genji able to help |
10083s | capitalize and put pressure on some of |
10086s | those backline |
10087s | damage dealers like we see the sojourn |
10090s | bring forward but it's really been a lot |
10093s | of pressure on those win on the Winston |
10095s | in particular like you mentioned so |
10098s | hopefully alteora is aware that uh Tara |
10102s | needs a little bit more help on Azure or |
10104s | maybe we just need to continue putting |
10106s | the pressure on because uh well so far |
10109s | it is working |
10111s | so looking actually at the sheets KJ |
10114s | does say that she's an ash specialist |
10116s | but at the moment they are an attack |
10118s | they can swap off this it does seem like |
10121s | they want to feel that Widowmaker |
10122s | surgeon and honestly I'm a much bigger |
10124s | fan of this composition than I am of the |
10127s | Hanzo because sojin doesn't really want |
10129s | that Hanzo to burn through the sigma |
10131s | Shield she wants to use that Sigma |
10133s | Shield to channel into railgun all fire |
10135s | and the Widowmaker actually gets to have |
10137s | a sort of symbiotic relationship of the |
10139s | surgeon the surgeon builds up that role |
10141s | can fire from The Shield deprives it |
10143s | from blocking the Widow's side and then |
10145s | the Widow gets to snipe through onto the |
10147s | Zen or back line |
10151s | oh that's a lot of pressure |
10152s | [Laughter] |
10155s | it's gonna be the early spawn hold and I |
10157s | mean it's circuit Royale this is the |
10159s | bread and butter of the defense at the |
10161s | beginning of this map that's true and |
10163s | it's there's a lot of time that can be |
10164s | burnt off the clock especially just |
10166s | trying to break out of this sometimes |
10168s | people have to switch over to ferret |
10170s | just to actually get through the doors |
10171s | obviously yeah Polaris is fine they're |
10174s | we're not here in the lower ranks okay |
10176s | we uh pushing out no problem Tara's got |
10179s | this Sigma on Lock and is continuing to |
10181s | put the pressure onto The High Ground |
10183s | regardless of losing saber in this fight |
10186s | Polaris is out of the door and able to |
10189s | well now they're losing people so |
10191s | they're going to be back in the door now |
10193s | look at the angles those sharks homeless |
10196s | they're taking actually they've taken |
10197s | residence up in both of these side rooms |
10199s | so that Polaris on able to try and speed |
10202s | boost that way past and deal with the |
10205s | Widowmaker and slogan by mitigating the |
10207s | amount of uptime that they have sight |
10209s | lines on as they walk out of these bone |
10211s | holes it's actually really smart coming |
10213s | through from shock kiting them into |
10215s | position and forcing out a lot of these |
10216s | abilities before they're able to face |
10218s | check that Widow |
10220s | one pick there under Azure from Froggies |
10223s | okay maybe you don't need the mobile DPS |
10225s | to team up with Tara you just bring your |
10227s | mobile support fair enough now there's |
10230s | all the pressure rolling through There's |
10232s | No Escape for Jim on the squishy Widow |
10234s | but all the space for Polaris to push |
10237s | and to take in preparation for this |
10240s | defense that they're gonna have to get |
10241s | into it's still pretty successful for |
10243s | the defense though and however because |
10245s | we're actually seeing Polaris they were |
10247s | able to break those cornhole by going to |
10249s | that Winston meta shark time that's not |
10251s | actually having to mirror into it and it |
10254s | does mean that jam is going to have a |
10255s | little bit of a harder time being able |
10257s | to infiltrate their way into that front |
10259s | line without burning right form and |
10261s | walking into cyber who's already set up |
10263s | on that off angle with the Rogue and you |
10265s | hit that old fire going on through |
10267s | rather already doing a lot of damage to |
10269s | try and keep saber in check |
10271s | and both of these sojourns need to be |
10274s | kept in check they have been very very |
10276s | lethal pressure's too much for jam and |
10278s | that was a beautiful collapse from |
10280s | altior Polaris in general Tara is |
10283s | leading the charge constantly and the |
10285s | backup seems to be there it seems like |
10287s | they've maybe uh started to adapt and |
10290s | Tara has backup all the time actually |
10292s | yeah Jim goes down stock it as well |
10295s | Santana and I throwing themselves into |
10297s | that fight just being a little bit of a |
10299s | Target so that Polaris on able to catch |
10302s | on to more of those squishies and |
10303s | stagger out this defense even longer and |
10306s | lined up halo to pick up even more |
10307s | distance for absolutely squat as favor |
10310s | is holding disrupture shot gonna be used |
10312s | to make sure that Santana having used |
10313s | that jump pack is not able to push |
10315s | aggressively onto that surgeon all the |
10317s | while the overclock is waiting in the |
10319s | Wings full of things like the sign bars |
10321s | people and I early |
10322s | oh Tara gets a nice kill with the juggle |
10325s | onto Azure that's a really good uh kill |
10329s | that's a really good displacement coming |
10331s | through and now pushing into Kitsune |
10333s | Rush Oh as disastrous for a slow-moving |
10336s | Reaper that is not looking good a |
10338s | satanic now is able to capitalize on all |
10341s | of this space Jim gets taken down mid |
10343s | death Blossom as well uh Deja Vu for |
10346s | both sides and exchanges all around |
10349s | Polaris though still have the numbers |
10351s | and they're looking to go ahead and push |
10353s | not into azaray's overclock though |
10355s | everyone's gonna bail out of that want |
10357s | to make sure you're trying to survive no |
10360s | deal yeah |
10361s | it's actually a really small decision |
10364s | coming for from a shark because if they |
10366s | win that fight they force Polaris to |
10367s | have to climb back up into that high |
10369s | ground and risk getting sniped out yet |
10371s | again unfortunately however Polaris |
10374s | still have a couple of members alive |
10376s | they will still lose the fight however |
10378s | and now you're saving light actually get |
10381s | Snipes and started out early power I was |
10383s | laid right into the plant pot but |
10385s | Froggies was able to turn around and |
10387s | make sure that the surgeon has Aid in |
10388s | sharktime was not wanting to lose |
10390s | members too that's why they're not |
10391s | knowing what the Royal gun fire is at I |
10393s | have to pull away and allow the space |
10396s | it's gonna be sound barrier from shock |
10398s | and Kitsune here from Polaris trying to |
10400s | engage in this fight shock had been |
10403s | pushed back closer towards the second |
10404s | checkpoint as Polaris continue to be |
10407s | aggressive there's the sound barrier |
10409s | allowing them to continue to be |
10410s | aggressive once again saber holding up |
10413s | to her name getting two nice kills to |
10415s | close out the fight and that's gonna |
10417s | really enable Polaris to continue moving |
10420s | this point forward yeah the fact that |
10423s | Polaris were actually able to continue |
10424s | that pressure so that shock Timeless |
10426s | despite winning the fight previously |
10429s | unable to use the high ground and snipe |
10432s | and slow Polaris has push into that next |
10433s | fight down really goes such a long way |
10436s | as they're in position to be able to use |
10438s | that Russian instantly Brute Force into |
10440s | time is forcing them back and allowing |
10442s | saber to set up and absolutely rip |
10443s | through as terrorist sets up with the |
10446s | Primal and absolutely Reps for rasri |
10449s | there it is a little bit of a delay |
10451s | unfortunately surgeon bodies have a |
10453s | little bit of travel time to hit the |
10455s | grounds |
10456s | you it's juggling all right there's some |
10459s | hang time going on gravity |
10463s | oh time for the physics to come on |
10465s | parade and it's game physics so we don't |
10467s | even have to function within the normal |
10469s | laws Santana has to bail out a bit from |
10472s | that damage but they do she does have |
10474s | Primal Rage online once again aramori's |
10477s | down early in this fight that's |
10479s | devastating it does force Santana to |
10481s | have to use Primal Rage regardless of |
10483s | what the plan was that's not fun time |
10486s | for saber because once again Santana's |
10488s | hunting her non-stop on this Winston Jim |
10491s | does go down in the mix of it all but |
10493s | Altier Polaris really happy here holding |
10496s | this corner looking to try and get some |
10498s | picks that's a good death Blossom that's |
10501s | two coming in there from KJ at the end |
10504s | of the match |
10505s | oh Moxie look at the assists too speed |
10509s | boost and Suzuki combined to a live KJ |
10512s | to move forward an absolutely rip in |
10515s | with the dark Blossom gemma's gonna have |
10516s | one of their own his Polaris drop in or |
10520s | Rush Ezra immediately moving to |
10521s | mitigators inside |
10526s | the one we see it again as Dax is forced |
10529s | to just climb the walls and wait for |
10530s | Swift up to be back on time to be able |
10533s | to align themselves to manage to escape |
10535s | shock timeless's clutches kiriko escapes |
10539s | but unfortunately for Polaris they have |
10541s | to now cross across that corner once |
10543s | again and Jim holding onto the dark |
10545s | Blossom I don't see that position I am |
10548s | extremely concerned that there is a |
10549s | fight to be a black one blossom in a |
10550s | matter of moments oh gosh a backline |
10553s | blossom that sounds rough Jim actually |
10556s | takes down KJ early in this fight that's |
10559s | tough for Polaris and I actually think |
10561s | they want to just go ahead get some |
10562s | regrouping here as a result |
10564s | yeah Jim's still holding on to that deaf |
10567s | welcome to be able to have that Rush |
10569s | online to even better Ada Tara's coming |
10572s | in with that Primal fog he does have to |
10574s | sign for our twice and move away to |
10575s | State Farm and as well as get a little |
10577s | bit of intel on what Jim is playing as |
10579s | the rush comes on through Polaris do |
10581s | have time to be able to disengage the |
10582s | sign barrier to make sure that they're |
10584s | going to be able to survive the dive |
10585s | that comes through from finals using |
10587s | that Rod to the full effect to rip |
10589s | through the Primal raging Winston as |
10590s | fast as possible but it doesn't find the |
10592s | kill that was looking for it's not a jam |
10594s | using that sound bar allows his team to |
10596s | turn around and push Polaris even |
10598s | further away |
10600s | that was in the nick of time as well to |
10603s | defend this hilarious want to take this |
10605s | last point and there's a couple of |
10606s | exchanges the death Blossom does take |
10609s | down Terror at the end of the day |
10611s | there's only 20 seconds left on the |
10613s | clock and Polaris needs to hustle if |
10616s | they're even gonna touch well they've |
10618s | got an overclock they've got a Kitsune |
10620s | rush but as you said they don't really |
10622s | have the best positioning it looks like |
10623s | it's going to be up to Dax who is on |
10625s | that high ground but gets spotted out by |
10626s | jam and actually pushed further away or |
10629s | should be able to launch herself onto |
10631s | that payload in time to be able to |
10632s | contest but Santana with that Primal |
10634s | Rage is going to be the one problem for |
10636s | us have to worry about it's in a rash |
10638s | throne and Dax is trying to help enable |
10640s | their team to take this card all the way |
10642s | towards the end a pick onto Azure is a |
10645s | good start for Polaris the clutch factor |
10647s | from shock Timeless out of the game and |
10649s | now more kills coming through Jim goes |
10652s | down KJ drops a death Blossom right on |
10655s | the point and that's gonna be so |
10657s | discouraging for shock Timeless in over |
10660s | time Polaris is going to take it to that |
10663s | third checkpoint yeah Polaris very much |
10666s | understanding that they have enough time |
10668s | and Mobility on those Heroes with their |
10670s | abilities to throw themselves onto that |
10672s | card and as long as they preserve those |
10674s | ultimate charges they will be able to |
10676s | power through the defensive mechanisms |
10679s | set in place by shock Timeless and |
10682s | honestly even though it does take them |
10684s | until over time to be able to achieve |
10687s | that full push it's still very much |
10690s | something that you are going to be very |
10692s | happy with given how hard it can be to |
10695s | break past any part of circuit royale's |
10698s | event |
10700s | oh man yeah and with how well I mean |
10703s | both of these teams have been playing |
10704s | really well but |
10707s | that clutch factor from Azure is just |
10710s | mind-blowing I mean there's a reason |
10713s | that Polaris is targeting her first |
10716s | regularly and she's going down early in |
10719s | the kill feed this fight they have |
10720s | they've they've smartened up smartened |
10723s | up smart |
10724s | wised up that's what I'm looking for and |
10728s | um |
10730s | I'm so smart smrt |
10735s | um altiora gonna |
10737s | they're gonna have that normal Sigma |
10739s | play that we're more used to seeing and |
10741s | saber's gonna be on that Widowmaker so |
10743s | who's head hunting now |
10746s | this is actually something that we were |
10747s | talking about before the broadcast |
10748s | whether or not that stigma is actually |
10750s | that good against the Winston Company |
10752s | yeah the result is it is accretion can |
10755s | connect onto the Winston mid jump you |
10757s | can use that shift to eat a lot of the |
10759s | healing that goes towards the Winston's |
10761s | ways using this Sigma Shield as well to |
10762s | be able to block sound barrier line of |
10764s | sight onto that tank can be absolutely |
10766s | brutal in denying a resource for the |
10769s | Winston to be able to stand up and that |
10771s | Shield is going to make it even harder |
10773s | for Jim to be able to find an angle as |
10775s | their Santana immediately sent back to |
10777s | spawn |
10778s | and the uh late late arrival of Jim on |
10783s | the Widow I say late because Jim didn't |
10785s | open off with you know a fancy flashy |
10788s | Pop Shop grapple shot out of the gate |
10790s | just uh went ahead looped around the |
10793s | side picked off their counterpart and |
10795s | the other support now shock Timeless |
10797s | have so much space and the player |
10799s | advantage to easily keep on rolling |
10801s | through a couple more picks and the late |
10803s | stagger there on to uh to Froggies gonna |
10807s | be feeling really good yeah Dax is what |
10810s | face Peaks gym trying to use the Zen |
10814s | orbs to keep the Widowmaker in check and |
10817s | unfortunately does go down to it and |
10819s | without that Discord to just burst |
10821s | through this Winston's Health as fast as |
10822s | possible Santana gets a lot more safety |
10825s | because there's the grapple shot |
10827s | immediately connecting onto Savor a |
10830s | little bit of a wave and yeah that's a |
10831s | flashy play You're 100 save that to your |
10835s | highlight reel F9 the second that that |
10838s | one connects |
10840s | uh and with Sabers still walking back |
10842s | from Spawn it's so much room for shock |
10845s | Thomas to go ahead and get aggressive |
10846s | and push they know sites are online |
10848s | gotta be careful where you're peaking |
10850s | and there's so much respect being played |
10853s | there to Jim as a result Jim is the |
10855s | first person taken down in the fight |
10857s | soon a throne here from aramori and oh a |
10861s | nice uh railgun comes through from KJ |
10864s | althiora does not want to give up this |
10866s | first checkpoint easily but there's a |
10868s | lot of members of shock Timeless who are |
10870s | aggressing forward yeah Altru plus |
10872s | really wants to keep this first Kona in |
10874s | Play Because Froggies is about to come |
10876s | in with this ant Matrix and if you've |
10878s | ever seen a soldier and play around an |
10880s | amp Matrix let me tell you you take a |
10883s | blender and you put it on hyperdrive |
10885s | that's exactly what this next fight is |
10887s | about to turn into oh yeah you might as |
10890s | well as uh man it they're gonna get |
10893s | sliced up badly and there's already a |
10895s | pick there on the gym from KJ Azure |
10898s | steps up to the plate of course azaray |
10900s | steps up to the plate my apologies for |
10902s | ever doubting a beautiful rail gun on |
10905s | pearls there and with a couple more |
10908s | picks shock Timeless go ahead and take |
10910s | it Polaris are just a little bit too |
10913s | hesitant the setting up for that corner |
10916s | push they know that they want to be able |
10917s | to use that Matrix but Santana just |
10919s | don't pause and immediately jumps onto |
10922s | Dax who isn't able to regroup with the |
10924s | rest of your team 93 percent of |
10926s | transcendence wasn't even able to use |
10928s | the ultimate to be able to save |
10930s | themselves the 30 second timer as |
10932s | Santana has not been checked the ice |
10935s | rolled not 20. as the saber is gonna |
10938s | give the game away with that infrasight |
10939s | and immediately Santana has to move to |
10941s | reposition but the sigma has already |
10942s | been sliced away from the team Tara is |
10945s | low and that front was going to make it |
10946s | even harder for the reboot to come |
10947s | through |
10948s | oh yeah and with three minutes oh you |
10952s | got to be careful when you're just |
10953s | jumping around willy-nilly because when |
10956s | you're falling you're very very |
10958s | predictable and with these widowmakers |
10960s | on the field you've got to be really |
10961s | careful even with sojourn especially |
10964s | being predictable while you're falling |
10966s | means that they have an easier time |
10968s | popping you with the railgun or with |
10970s | that grapple shot that we just saw |
10972s | attempted uh saber manages to back out |
10975s | there just at the nick of time though |
10976s | Moxie yeah Doc's holding on to this |
10979s | Transcendence KDAY does still have an |
10980s | overclock to be able to use on this |
10982s | defenses once again not doing everything |
10984s | in that power to deny famous from being |
10987s | able to easily climb up so I'm using |
10989s | that High Ground forcing out so many |
10990s | ultimates from the other side of that |
10992s | already goes down extremely low a really |
10994s | nice place bubble gonna actually cut the |
10997s | surgeon away from receiving the silent |
10998s | barrier and as a result KJ has the |
11001s | confidence to hit the overclock of their |
11002s | own wow and that Transcendence was |
11005s | really great for altior to continue |
11006s | being aggressive through both sound |
11009s | barrier and Kitsune of shock Timeless |
11012s | that's not an easy feat to accomplish |
11014s | I mean it was not an easy for you to |
11016s | accomplish is forcing Timeless off of |
11019s | the composition they were running right |
11020s | and we're seeing Santana actually go on |
11023s | to the sigma Jam onto that Baptist to be |
11026s | able to just have the burst healing |
11027s | necessary to be able to hold Terror in |
11030s | this sustained Fighters they want to be |
11032s | able to push through slugs but without |
11033s | an ultimate to really be able to power |
11035s | him through they know they need the |
11036s | signal Shield to block the Snipes coming |
11038s | through from the Widow and the soldier |
11041s | yeah and the shield will only last so |
11043s | long through so much onslaught of damage |
11046s | that is com that is very very constant |
11048s | and persistent a nice it's going to be a |
11050s | a kill in the middle of the air during |
11053s | the flux as well alter Polaris |
11056s | completely shut down shock right there |
11058s | and well there's only 120 on the clock |
11061s | yeah so there was one slight difference |
11064s | between both of these compositions at |
11065s | the moment aramori is still on the |
11067s | kiriko so if you get Dove upon you have |
11070s | a little bit more sustainability to your |
11071s | side but Polaris with the Discord are |
11074s | just pumping out the damage and as a |
11077s | result Santana Jim Azure Jam they're all |
11079s | just getting blitzed |
11081s | all right it's the Widowmaker shows one |
11084s | pick each but with different |
11085s | counterparts so it's both teams are |
11088s | evened up and pushing into each other |
11090s | Azure is going to take down saber now |
11093s | shock Timeless are up by two players and |
11096s | continue to push on forward response |
11098s | will be here shortly but they need to |
11100s | get to the second checkpoint if they |
11101s | want to go ahead and take this series oh |
11104s | a nice Dodge comes through from Tara of |
11106s | that accretion but there's too much |
11108s | damage being thrown from the rest of |
11110s | shock Timeless that they go down at the |
11112s | end of the day with a few ultimates uh |
11114s | still online for altior Polaris I'm not |
11117s | sure if they're going to be able to |
11118s | actually recontest |
11120s | no that's completely denied a nice play |
11124s | coming through there from Santana to |
11127s | continue stalling out the members of |
11128s | Polaris from touching the cart |
11129s | Unfortunately they do make it there at |
11131s | the very end of the day it does force |
11134s | out both uh amp matrixes |
11137s | payload has been captured right our |
11139s | checkpoint has been captured though |
11142s | it's really unfortunate that Tara |
11144s | actually tries to sidestep the accretion |
11146s | from Santana and moves further away from |
11149s | the rest of the team so isn't able to |
11151s | regroup around the corner of Choke and |
11153s | we'll wait for Polaris to be ready to |
11155s | use the amp Matrix and all pile onto the |
11156s | payload before it hits and instead it |
11158s | has to come back on the Doom first to be |
11160s | able to make a dent in that fight night |
11162s | shots back on to that Sigma but not |
11165s | having that Shield just allowed Jim and |
11166s | azero to get so much damage done in the |
11169s | Frontline cleave as Polaris now will |
11172s | have control of The High Ground only a |
11173s | minute left on the clock but they are |
11175s | down so many ultimates KJ has become an |
11177s | absolutely clutch with this overclock to |
11179s | immediately snuff shock out so they can |
11182s | buy type attacks again around the corner |
11185s | pushes too aggressively and gets the |
11187s | head taken off oh man with how Azure and |
11191s | Jim are playing I'm surprised the Dax |
11193s | went for that challenge we see a little |
11195s | bit of Widowmaker duel here but we are |
11197s | nearing the end of the time bank sites |
11200s | are now online so this is not fun for |
11202s | Polaris pushing out who I mean so many |
11205s | resources have to be forced just to make |
11206s | it out of the spawn safely Armory gets a |
11209s | pick onto Terra and now it's all shock |
11211s | Timeless trying to close out this fight |
11213s | there's an ammo on the on the point |
11215s | itself but Ultra players cannot even |
11217s | make it there to contest the cart's |
11219s | Gonna Roll on forward and that's gonna |
11222s | be a third Point capture |
11226s | oh my goodness one minute ten to one |
11229s | minute what a close series |
11233s | this is circuit oil giveth circuit |
11237s | Royale taketh away and here comes the |
11240s | gamble waffles when you have so little |
11242s | time left on the clock do you roll the |
11245s | dice an attempt that spawn hold knowing |
11247s | that it's probably going to burn a lot |
11249s | of time off the clock but if you muck it |
11252s | up it's going to give so much free |
11254s | payload distance or do you hold around |
11257s | that first corner and use The High |
11259s | Ground to your advantage knowing that |
11261s | yeah you're playing a lot into the clock |
11264s | for the other side but you hold the best |
11266s | chance at slowing the payload down when |
11268s | the clock actually winds down to a stop |
11272s | hello |
11273s | hmm with you |
11276s | that's a really tough one it's a really |
11279s | tough one it's like dude |
11282s | or hot coals which do you |
11285s | you sound like really difficult |
11287s | decisions and really I think it would |
11291s | probably vary team to team especially |
11293s | when you have to push into someone like |
11295s | Azure right or when you have Azure on |
11298s | the back line yeah I would be okay with |
11301s | maybe giving a bit more space and making |
11303s | sure that she can have that room to free |
11305s | fire as much as possible |
11307s | um |
11308s | honestly we'll see how it unfolds right |
11310s | we've got Widowmaker here from Jim early |
11312s | in this defensive fight and Polaris is |
11315s | showing the what is it sojourn Reaper |
11318s | combo as per usual I mean that's the |
11320s | normal meta we've been seeing some |
11321s | pressure coming through here there's |
11323s | only 42 seconds left on the clock and it |
11325s | is going to be burning fast there's some |
11327s | more pressure in this room as members of |
11329s | Polaris are trying to poke through but |
11331s | Santana's just gonna hold the door here |
11333s | and continue to mitigate them pressure |
11335s | onto Jim in the back but there's the |
11337s | support there from aramori still more |
11340s | giving space and it looks like Santana's |
11342s | getting a little bit forward on their |
11343s | own Azure is the first person to fall in |
11346s | the midst of all the chaos and with a |
11348s | couple more people looking very very low |
11351s | Polaris is starting to pick up some |
11352s | momentum Moxie yeah really good dive |
11355s | pushes on to Santana to force that Emma |
11358s | field out to save the sigma and then |
11360s | Tara doesn't actually try and deal with |
11361s | the tank she jumps past the go onto that |
11364s | backline knowing that that lamp is not |
11366s | going to be there to be able to save |
11367s | those squishies and as a result this |
11370s | payload has started to really pick up a |
11372s | lot of momentum turret going to be |
11374s | coming in with that Primal Rage in the |
11376s | next fight as time has immediately swap |
11377s | up that composition Germany can still be |
11380s | the absolute undoing of flowers's combat |
11382s | Terror with that Primal Rage is making |
11383s | it so hard for the DPS to line up a |
11386s | single angle on a squishy oh there's a |
11389s | lot of chaos here and the bar the |
11391s | overtime bar has been triggered Kitsune |
11393s | Rush from Dax up the center lane and |
11395s | members of Polaris are trying to |
11397s | capitalize as a result KJ looks like |
11399s | he's got a lmgs when he's running along |
11402s | the alleyway and Polaris managed to |
11404s | capture one checkpoint here in our third |
11407s | round Moxie that is massive |
11411s | it means when they're on the defense |
11413s | they're gonna have access to high ground |
11414s | and slope and they don't have to worry |
11416s | about rolling the dice on that really |
11417s | forward aggressive push however they're |
11419s | still moving short terms are going to be |
11421s | coming to this next fight with the |
11422s | better ultimate economy but KJ's so |
11424s | close to that death Blossom if they're |
11426s | able to drop into the back line and use |
11427s | that Blossom to immediately circumvent |
11429s | the rush Polaris can continue to push |
11431s | ahead |
11433s | there's Kitsune rest from aramori Azure |
11435s | pops over clock and of course gets a |
11438s | kill right out of the gate that's two |
11439s | kills there from azurek and no one's own |
11442s | corn oh |
11446s | that is the gamble that you make when |
11450s | you use the death Blossom to push |
11452s | aggressively onto the back side of that |
11455s | rush you sacrifice the Reaper's presence |
11457s | on the payload and as a ray with the |
11460s | kills that she's able to pick up on |
11462s | those players contesting that space with |
11464s | the amount of time that over time has |
11466s | been in play it's a millisecond right |
11469s | that Polaris can't afford to step off |
11471s | that period before throwing another |
11473s | player on to keep that timer burning and |
11476s | as a result they are going to see the |
11479s | payload stopped the win condition the |
11481s | condition not just to carry on in this |
11483s | series but to carry on in this |
11484s | tournament is now set in stone they have |
11488s | to be able to hold shock Timeless from |
11491s | being able to equalize the distance but |
11493s | honestly with the turnback that they had |
11495s | that is the best possible shot that |
11498s | they've now given themselves to do just |
11500s | that I agree with you there and the time |
11503s | bank is only a 10 seconds difference 10 |
11506s | seconds difference between the both of |
11508s | them which really goes to show you like |
11510s | how close these guys have been playing |
11511s | throughout this entire series every |
11514s | single time it's been at the end of the |
11517s | time bank getting the checkpoint capped |
11519s | going for the win and uh now we see the |
11521s | other option for defense that you |
11523s | mentioned Moxie each to their own now |
11526s | we're here to drop very close onto the |
11528s | heart of Timeless straight into the |
11531s | spawn door as you see Tara not wanting |
11533s | to let anyone out as a result and there |
11535s | needs to be a huge amount of bombardment |
11537s | from the back line of saber there on top |
11540s | of it all still no one from shock time |
11542s | was able to quite jump out of the spawn |
11545s | yet Santana's on the point trying to |
11547s | keep pressure on and now you can see |
11549s | it's getting a little bit jumbled here |
11551s | it's gonna be all over the place as more |
11553s | members of Polaris get aggressive to |
11555s | just commit to holding this front line |
11557s | and burning the time I mean it is |
11559s | burning a lot of time and this is why |
11560s | Polaris wanted to go for that spawn hole |
11562s | they didn't want to win the fight they |
11565s | just wanted to push Timeless into having |
11567s | less seconds to be able to build up that |
11570s | payload's momentum as they're about to |
11572s | hit overtime and we haven't even hit |
11574s | checkpoint a as Polaris now see that an |
11577s | echo has been put into position to be |
11579s | able to allow time to move out of Spawn |
11581s | and they feel they hit scan that Jim |
11583s | crosses on over to that Tracer and it's |
11585s | going to make it a little bit harder for |
11586s | that Soldier to have the same level of |
11588s | impact Polaris we're looking for |
11591s | that's right Overtime Bar triggering |
11593s | momentarily and now we can see it's all |
11595s | on the line Tara takes down Azure early |
11598s | and this fight and jam is off the board |
11600s | too those are two critical players but |
11602s | Tara goes down in the midst of all of it |
11604s | altior Polaris wants to continue holding |
11607s | this point but Timeless are getting |
11609s | shoved back slowly one at a time and one |
11612s | after another it's gonna be a jump there |
11614s | from Santana and a quick deletion as a |
11616s | result Kitsune Rush seems to be just Dax |
11619s | and Jim on the or aramore and Jim on the |
11622s | point there's the members of Timeless |
11623s | starting to follow up and catch up on |
11625s | that Kitsune Azure being the hero once |
11630s | again getting another couple kills can |
11632s | they continue to hold down the fort |
11634s | getting more the Primal Rage absolute |
11637s | clutch coming through from Tara she's |
11639s | been hunting people and hunting saber or |
11642s | hunting Azure in particular throwing her |
11644s | off the edge for a third time this |
11647s | series absolutely incredible is a more |
11650s | defensive cut coming through from |
11652s | Polaris coming through for the win |
11655s | that spawnhold is so clutch for this |
11658s | team there's a reason that we don't see |
11660s | Timeless go for it and they don't know |
11662s | how far that payload is going to push |
11664s | and with that little time bank you do |
11667s | not want to see yourself losing so much |
11670s | distance right by thinking okay we're |
11672s | gonna go for the spawn hold we're gonna |
11673s | burn a lot of time off that clock |
11675s | because if you lose immediately that |
11677s | work from your respawn is a lot further |
11679s | than it is for the attackers right you |
11681s | lose one person on that spawn hold and |
11683s | it is done so but Polaris because |
11687s | they're able to push all the way past |
11688s | checkpoint a they know they can |
11690s | sacrifice themselves they can sacrifice |
11692s | their health bars that walk back because |
11694s | they're going to have at least one if |
11696s | not two fights if the spawn hold doesn't |
11698s | pay off and even if it doesn't you burn |
11701s | a good 30 seconds off you force shock on |
11703s | to pushing onto different Heroes which |
11705s | means they're going to be swapping off |
11706s | of things like onto that Echo and then |
11708s | onto the Tracer which leads into their |
11710s | ultimate bars so at the end of the day |
11712s | in terms of ultimate economy and time |
11714s | bank and distance your coming up ahead |
11716s | and it pays off massively for this team |
11718s | they survive from the series and we |
11720s | could potentially see the reverse sweep |
11722s | I know oh Polaris uh heating up a bit |
11726s | here and you know we talked about how |
11728s | close these teams have been throughout |
11730s | the entire series and how Polaris has |
11732s | been adapting to what shock Timeless are |
11735s | bringing to the table and now we see the |
11738s | tangible proof of all that coming to |
11740s | fruition right they've taken this first |
11742s | map here for or this third map here for |
11745s | themselves potentially starting their uh |
11748s | you know Journey for the reverse sweep |
11751s | in the series against shock Timeless but |
11753s | shock Timeless have been you know very |
11756s | consistent there's a reason they're |
11757s | already up to one for now and I think |
11761s | that they are starting to understand how |
11763s | much pressure is getting put onto Azure |
11767s | yeah that that slogan is a really |
11770s | targeting on the one for every single |
11772s | member of plus and you can see why right |
11775s | at one point well okay yeah sure they're |
11777s | probably gonna lose they're gonna have |
11778s | to step off that payload the ultimates |
11780s | are all available for the other team and |
11783s | then Azure ages comes and says do you |
11784s | know what I've got an overclock I'm just |
11786s | gonna snipe out another member and |
11788s | another member and another member and it |
11790s | takes a Primal Rage so about her right |
11793s | back off the map to make sure that she's |
11795s | not gonna be able to clutch it out the |
11797s | last time I was casting with fibble I |
11799s | mentioned about the surgeon that we have |
11801s | in any content is called tree and yeah |
11804s | Azure is 100 a tree in the amazing her |
11808s | roots are absolutely terrifying and like |
11811s | we said she's been getting all of these |
11813s | resources she's been getting coaches |
11814s | from the San Francisco shark you can see |
11817s | that it's really paying off in terms of |
11818s | her ability to hit those shots and |
11820s | moving forward I cannot wait to see what |
11823s | she goes into |
11825s | yeah I agree with you there you know |
11828s | calling all heroes is |
11830s | um it's running parallel to the path to |
11832s | Pro to give a funnel and another |
11834s | pipeline for players to be going pro and |
11838s | growing the Esports scene in general |
11840s | because you know it's but on the newer |
11842s | side compared to traditional Sports and |
11845s | there is a lot of things we can do to |
11847s | you know continue enabling and putting |
11849s | these players on the Forefront and |
11852s | calling all heroes has had a huge amount |
11855s | of eyes on all of these players and |
11857s | teams scouting watching all these uh I |
11860s | mean look at some of these highlight |
11861s | reel type of plays we've been watching |
11863s | unfold throughout the whole tournament |
11865s | and uh well we're going to new Queen |
11868s | Street next so it's the push map it's |
11870s | our first time going to push today so uh |
11873s | we'll have to see how it goes out but |
11876s | um Timeless went ahead of course and |
11878s | picked this map so I'm not surprised |
11881s | with how well Azure plays on all the on |
11884s | the sojourn like yeah Nooks on The High |
11887s | Ground there's a lot of Alleyways to go |
11889s | to different High grounds |
11891s | Ezra is about to have a heyday |
11893s | is about to have a headache especially |
11895s | in that first fight like that first |
11897s | fight where everyone is vying over |
11899s | initial control a lot of the time we |
11901s | actually see teams just ignore the |
11903s | objective entirely as you do in oval |
11905s | right you know kills them are important |
11907s | than the objective everyone says or at |
11909s | least they do in my lobbies me too so |
11911s | everyone sort of ignores that robot to |
11914s | posture up around the statue because |
11916s | that is the position that the surgeon |
11918s | wants to take so many times when we've |
11920s | looked at the surgeon's positioning |
11921s | before these fights properly start up |
11924s | they're looking to take that off angle |
11925s | they're looking to take an angle where |
11927s | they're going to receive the least |
11928s | amount of resistance but also be able to |
11930s | apply the most amount of pressure and |
11933s | for surgeon players that's exactly where |
11935s | we're looking at right ahead Prime |
11938s | position Podium of power for the surgeon |
11941s | is the area we're about to just bear |
11944s | into there we go |
11946s | I love it when The Observers line up |
11948s | perfectly over point it's brilliant |
11951s | you can also see this is the beautiful |
11952s | shot where you can see the conflicting |
11955s | Crosswinds of the map here between the |
11957s | snow and the flags |
11960s | definitely can't stop looking at it once |
11963s | I saw it and now you said it to me I'm |
11966s | never gonna be here |
11968s | you're welcome |
11971s | looks like cotton you know our more |
11974s | traditional metacomps for push I'm not |
11976s | surprised to see them bringing this out |
11977s | it's been working and they have been |
11980s | very closely matched being I mean across |
11984s | all of these Maps |
11986s | yeah the reaper is really necessary as |
11988s | well to just push onto that Winston and |
11990s | both saber and Azure need that Reaper to |
11993s | be able to deal with the pressure of the |
11994s | Winston by putting his liquor Turf |
11995s | position already in position to be able |
11997s | to take out azerite before she can use |
11999s | that high ground floor decision but |
12000s | there's no champions |
12009s | [Music] |
12010s | Moxie it's the drop it's the drop |
12014s | and with that it's Tara just literally |
12017s | dropping it stomping on people you saw |
12020s | those boops and the shenanigans on the |
12022s | side and folks you always gotta watch |
12024s | your step at the drop-off so you call it |
12027s | the drop-off I like to call it the Wiley |
12029s | Coyote because you can just see the sort |
12031s | of cartoonish wave and that pop of smoke |
12033s | beneath their feet as them with like |
12035s | legs Windmill and then they immediately |
12038s | plumb up the size |
12044s | oh a couple more pigs rolling through |
12046s | Polaris starting to find some momentum |
12048s | here looks like Tara continuing to hold |
12051s | the front line allowing for these late |
12053s | stagger kills and I love how well |
12056s | Polaris is hunting down the members of |
12058s | Timeless they weren't doing it quite as |
12060s | well in our first couple of maps but |
12062s | last map and this one it's looking more |
12064s | cleaned up yeah you can say there was a |
12067s | game of action there was a hit list of |
12069s | plays and a prioritization of those |
12072s | specific places look at the disruptors |
12073s | replacement just to be there to make |
12075s | sure that Azure is not able to snipe out |
12077s | members of flowers as they cross out |
12079s | against that corner Inky's playground |
12080s | but Santana finds Tara and as a result |
12083s | shot get to go aggressive saber trying |
12085s | to level the playing field with the |
12087s | overclock damage unfortunately uses the |
12089s | alt to find absolutely no value and |
12092s | shark Timeless are gonna be able to have |
12093s | snowball potential in this next fight |
12096s | yeah that was a really nice um well the |
12100s | early pick on Doterra is what's at the |
12102s | tempo and really enabled shock Timeless |
12104s | to run away with that fight Tara just |
12107s | put off a little more than she could |
12108s | chew and that ship damage coming at the |
12111s | end was too much they do have Kitsune |
12114s | Rush online here from Jax and there it |
12116s | is engaged early in the fight it's all |
12119s | about continuing to follow up and well |
12121s | now Jim has no raid form hunted down as |
12124s | a result Since You're vulnerable and now |
12126s | we can see Polaris starting to try and |
12128s | pull ahead in the momentum it's tough |
12130s | now with Jam going ahead and popping the |
12132s | sound barrier Santana's taking down |
12135s | Savor once again but Tara's trying to |
12137s | hunt for Azure not able to quite find |
12139s | her there at the end of the day and Dax |
12141s | goes ahead and helps with a lending hand |
12144s | still altior Polaris trying to continue |
12146s | taking this point and a commitment of |
12149s | the death Blossom all right two from Jim |
12152s | how did they not take Jim down when they |
12155s | had four people yeah and the bubble gets |
12158s | used in gym is just able to step right |
12160s | in the middle of it and use the Daft |
12163s | blossom |
12164s | shock tone this off of a clutch play a |
12166s | little wave coming for from Jim as it is |
12170s | just gonna be off that Reaper ultimate |
12172s | that Timeless are able to claw back |
12174s | their way into the fight |
12177s | okay I wasn't ready for Jim to survive |
12180s | and then pull that beautiful beautiful |
12182s | play out of his uh pocket azerite opens |
12185s | up kill onto saber with overclock online |
12188s | it's gonna be deaths for probably Alto |
12191s | or Polaris in general actually they |
12193s | decide to just skirt back and avoid it |
12195s | so I respect that I feel it Azure has |
12198s | been very very lethal on this sojourn |
12201s | and now we can see Polaris and |
12203s | re-engaging they pop their sound barrier |
12205s | and they're trying to continue pushing |
12207s | shock Timeless off but now they're |
12208s | pushing into our Morty's Kitsune Rush |
12211s | pushing on top of that shock Timeless |
12213s | continue to move forward they've almost |
12215s | overtaken the advantage and they're |
12217s | trying just to get to that spawn |
12219s | checkpoint Polaris pushed them off at |
12221s | the last moment and retain a bit of |
12224s | their lead |
12225s | disengage brush for disengaged brush |
12228s | however out here Polaris with that loser |
12230s | Speed Booster still able to catch on to |
12231s | Azure and as a result they should be |
12234s | able to take this fight Santana is still |
12236s | holding onto the front that they really |
12237s | want to use it to be able to install the |
12239s | Sable balls instead of the plot takes a |
12241s | little bit of pressure from the low |
12242s | ground coming out from aramari as the |
12245s | Primal catches on to Jackson has a |
12247s | result Polaris are forced to give us a |
12250s | little bit more distance yes I've got |
12251s | control of the robot at the moment but |
12253s | Tara has to use the Primal Rage just to |
12255s | push our Amore into saber so that they |
12258s | all far from the Royal gun can finally |
12260s | take down the enemy Curacao |
12262s | wow I mean he's a Winston's here have |
12265s | been really critical to the gameplay and |
12267s | helping set up the other members of the |
12269s | team for their own shots Tara's gone |
12272s | down for Polaris and now there is no |
12274s | tank and no Frontline there's no tanks |
12276s | on the board anymore at all so saber |
12278s | goes ahead uses her cover clock can she |
12280s | find the kills that tree's a little |
12282s | tricky getting in the way and a death |
12284s | Blossom on the point takes down Froggies |
12286s | there's another counter and sheep is |
12289s | gonna go down afterwards there's still a |
12291s | couple members of Polaris trying to |
12293s | stall this out a little bit longer they |
12295s | do manage to get that pick onto Jim |
12297s | learning their lesson a bit from last |
12299s | time making sure he gets put down Jim's |
12303s | death Awesome Again finds more value |
12304s | though this time because aramari drops |
12306s | in the Suzy so that he can actually hold |
12308s | that position in the face of sheep staff |
12310s | Blossom survive and then return with an |
12313s | ultimate of his own and it really does |
12315s | Force polaris's Hand into using a lot of |
12317s | those resources as they do have sign bar |
12319s | the only ultimate currently online at |
12321s | the moment I'm can't use it to really |
12323s | engage since azra and aramori are about |
12325s | to come into ultimate of their own they |
12327s | need to hold on to it but no now they |
12328s | use the sign bar and now they need to |
12330s | win the fight immediately otherwise |
12331s | Thomas can just disengage wait for the |
12332s | over armor to be off and then come back |
12334s | with the overclock oh no and that's |
12336s | starting to happen right here overclock |
12338s | there it is and on top of our amori's |
12341s | Kitsune Rush Azure just has a Heyday and |
12345s | makes it look easy |
12346s | yeah that's the real problem when you |
12349s | use that sound bar so aggressively right |
12353s | you need to immediately find a pick and |
12356s | Timeless because they're so Mobile in |
12358s | this composition because they're so |
12359s | sustainable as well the reaper can |
12361s | reform the search engine can power side |
12363s | kiriko and suzu and teleport Lucio |
12365s | obviously has the speed loose and wins |
12366s | in the bubble survives the entire burst |
12369s | of it as favor is going to make sure Jim |
12371s | doesn't survive that offer coming on |
12373s | through power slides right into the |
12375s | middle of Timeless and sends them |
12377s | packing |
12378s | that was a nice little Swift step there |
12380s | from aramore he doesn't she does go down |
12382s | at the end of the day but it's always |
12384s | fun to see that quick Dodge out of the |
12386s | you know it's like straight out of an |
12388s | anime or she's flash steps just in the |
12390s | nick of time to avoid the damage |
12392s | um Polaris you're moving the cart on |
12394s | forward and it's once again getting |
12397s | really close to that checkpoint hasn't |
12399s | quite clipped it yet and a nice touch |
12401s | there from shock Timeless actually |
12402s | preventing the forward spawn for Polaris |
12405s | saber pops the overclock looking to find |
12408s | the damage and to steal the deal for |
12410s | this forward spawn checkpoint there's a |
12412s | nice kill there on to jam as Tara gets |
12414s | aggressive no Lucio available to help |
12416s | shock time with speed or heal up there |
12419s | is the death Blossom and Jim doesn't |
12421s | find any kills there's not enough money |
12424s | being thrown on him from the Zuzu and |
12426s | the speed Polaris goes ahead takes the |
12429s | win there and they get the forward spawn |
12432s | Santana almost steals that fight away |
12434s | for Timeless Terror actually use that |
12436s | Primal Rage to try and push onto the |
12438s | front line timer and Santana steals pass |
12441s | with a primal range of her room to be |
12442s | able to tap onto that bottom create |
12443s | enough confusion that the rest of the |
12445s | team can slip past Tower and keep that |
12447s | bolt in contest however the death person |
12449s | doesn't find the value that is looking |
12451s | for a sheet metal comes in will |
12452s | definitely some of their own into that |
12454s | Winston bubble to align himself to push |
12456s | further forward in two times the side |
12458s | but the rush turns on the reaper and as |
12461s | a result Polaris lose control of the |
12462s | fight oh man they've lost control of the |
12466s | fight but they do still have the |
12467s | advantage Moxie with 150 on the clock |
12470s | left Polaris still has a very realistic |
12474s | opportunity to come back and try and |
12476s | reverse speed the series I don't care in |
12478s | Timeless light though azeroy hasn't over |
12480s | the clock I've seen azeroids over the |
12482s | clocks I am terrified that this |
12484s | overclock is kinda just annihilate |
12486s | polaris's team is so Polaris they're |
12489s | feeding both support ultimates into |
12490s | dealing with azeroy right now yeah that |
12493s | is definitely the respect due to azaray |
12496s | on the overclock in particular both |
12498s | support ultimates like you said fed into |
12500s | that fight and some cleanup a great late |
12503s | kill coming through on to Jim is |
12505s | actually opening the door even farther |
12507s | for alto Polaris to continue gaining an |
12510s | advantage in this map |
12512s | Karma rage again going to be up for |
12514s | Terra meaning that she can again take |
12516s | that really forward aggressive position |
12517s | bubble gonna be dropped if she's |
12519s | contested she can immediately use the |
12521s | Ultima to be able to regain that half |
12522s | hour sheath holds onto that High Ground |
12524s | if you shot that Santana is not able to |
12527s | use the Primal race really good Primal |
12529s | Rage to catch Jam in between that |
12531s | disruptor shot and actually juggle them |
12533s | right up against the wall guaranteeing |
12535s | the kill on the Lucio and forcing Thomas |
12537s | away man Tara has been on point with |
12540s | those juggles as well continuing to put |
12542s | the pressure onto the members of |
12544s | Timeless usually it's azerite but this |
12546s | time it was Jim and that was nasty saber |
12549s | goes ahead pops the overclock in the |
12551s | background as well now it's head hunting |
12554s | time and you've got to be wary of the |
12556s | damage bubbles been ripped through and |
12558s | now Polaris are continuing to try and |
12560s | move on forward there's the dive there |
12563s | coming through from Tara and the |
12564s | disruptor shot to continue following up |
12566s | it takes down Jam there's too much |
12568s | damage and a nice Kitsune comes through |
12571s | the death awesome doesn't quite find all |
12574s | the damage it's looking for but it looks |
12576s | like shock Timeless are finding the |
12577s | momentum they're looking for there's a |
12579s | couple of picks in their favor can they |
12582s | continue holding and pushing this in |
12584s | overtime |
12585s | it's over time they have one ultimate to |
12588s | work with and it's an over the clock it |
12590s | all comes down to this sheep cannot use |
12593s | the staff Blossom until azeroy has |
12595s | altered otherwise you are just going to |
12597s | get sniped down Polaris have to play |
12599s | this perfectly they have one fight maybe |
12601s | two they're gonna wrap around the back |
12603s | and drop from The High Ground trying to |
12604s | surprise Thomas with that position |
12606s | after I use this overclock kids to sheep |
12609s | early in this fight there's another one |
12611s | in the pocket of azure once again |
12613s | looking for more as the DPS continue to |
12616s | free fire into shock Timeless and that's |
12619s | another fight win here in overtime moxie |
12622s | I said it I said it said they could not |
12625s | open up that fight with the death Wilson |
12627s | otherwise ezrae with that High Ground |
12628s | position would be able to snipe out the |
12630s | reaper and deal with the team Polaris |
12633s | have one more fight one more chance to |
12636s | continue on in this series they're so |
12638s | close to the Primal so close to the same |
12640s | bar but so two are Timeless yeah and |
12642s | they are so close here to also coming |
12645s | back in this matchup right now shock |
12647s | Timeless are at match point for the |
12649s | series and it is all on the line in the |
12652s | lower bracket Tara uses that Primal Rage |
12654s | continuing to juggle people in the |
12657s | corner but it looks like azurai makes it |
12658s | out just barely in the nick of time |
12660s | still more attempts at the juggling and |
12663s | saber's been reinforced by the sound |
12665s | barrier there are the kills coming |
12667s | through from altiora Polaris and they |
12669s | want to put shock Timeless down and take |
12671s | this map for themselves there's just |
12673s | Santana here on the point and with that |
12676s | Polaris come back to tie up the series |
12680s | the reverse sweep the potential is real |
12684s | said oh my goodness the start of that |
12689s | fight I was so scared the Primal goes on |
12693s | through Tara is able to get into that |
12695s | backline and just keep us right out of |
12697s | the way so that Froggies can deal with |
12699s | jam and this is really good Target Focus |
12702s | coming on through for this team this is |
12705s | something that we talked about that has |
12706s | improved drastically as this Series has |
12709s | continued that sound barrier can save |
12712s | the team it can save the surgeon it can |
12715s | allow azeri not to hit the overclock but |
12717s | to hit the railgun necessary to be able |
12720s | to snipe out one of those squishies and |
12722s | immediately turn the tide in shock's |
12724s | favor but Polaris with the target Focus |
12726s | see the Lucio I drop a sound barrier of |
12729s | their own have the sustainability and |
12730s | can finally go toe-toe with the sojourn |
12733s | without worrying about being one tapped |
12735s | yeah and I mean it really shows how much |
12738s | how much more success they they were |
12740s | having with that on this map as well it |
12743s | seemed like last round they were |
12746s | starting to find their Rhythm and how |
12748s | they kind of want to be going into |
12750s | combating shock Timeless and this time |
12752s | it felt like |
12754s | every time shock Timeless needed to step |
12756s | up to the plate it was always really |
12758s | follow following on Azure or Santana's |
12763s | shoulders to use the ultimate or be that |
12766s | clutch Factor versus really kind of |
12769s | giving them a silver platter just to |
12771s | capitalize in general they're constantly |
12773s | pushing them and forcing them into those |
12775s | pressured situations and well altior |
12779s | Polaris might just be on their way to a |
12782s | reverse sweep as a result Moxie we're |
12784s | going to take it to a quick break folks |
12786s | so don't go anywhere and we'll be back |
12789s | for our last match here to see who's |
12792s | gonna stay in the calling all heroes |
12794s | tournament and who will go home for now |
12799s | thank you |
12839s | foreign |
12871s | [Music] |
12878s | thank you |
12894s | [Music] |
12910s | [Music] |
12921s | [Music] |
12924s | thank you |
12946s | [Music] |
12955s | [Music] |
12964s | thank you |
12971s | [Music] |
12985s | hey Gamers and welcome back to our |
12988s | calling all heroes Challenger Cup finals |
12990s | Moxie and I are about to bring you our |
12993s | final map of our first to three here |
12995s | because it's match point for shock |
12997s | Timeless versus altiora Polaris and |
13000s | Moxie I have no clue who's gonna win |
13002s | this these teams have been doing great |
13004s | and both have been adapting to some of |
13007s | the star power we've seen today yeah so |
13010s | we were actually discussing this in |
13011s | between the break as we do we don't just |
13013s | stop casting when you guys can't see us |
13016s | it's not just because we like the sound |
13017s | of our own voices now we've been |
13018s | whipping game crafting you know we've |
13021s | broken out the notebooks and the stats |
13023s | and be like yes okay I see a correlation |
13025s | here and one thing that we both noticed |
13028s | was that because azra and Santana are |
13030s | getting a lot of focus fire on their |
13032s | side gym on this Reaper is slipping |
13035s | through the cracks we've seen that death |
13037s | blossoms find a lot of value yes because |
13040s | they're good ultimates but also because |
13041s | a lot of the time it feels like the |
13043s | response is a little bit disjointed at |
13046s | least at the beginning when that |
13047s | Reaper's position is noticed and heading |
13049s | over to somewhere like lijiang Tower I |
13051s | am very concerned that if they're not |
13054s | able to keep that Reaper's position on |
13056s | the wraps control of those points |
13058s | especially on the flank angles and |
13060s | taking High Ground Control and things |
13061s | like control center with surprise death |
13063s | blossoms dropping from above there's |
13065s | gonna be a little bit of a problem that |
13068s | Polaris are gonna find themselves |
13069s | dealing with definitely and you know |
13073s | this is this is a tough map for Polaris |
13076s | going in right they lost the initial |
13078s | control round okay so it's kind of been |
13081s | established maybe this isn't their |
13082s | strongest here at the moment shock |
13084s | Timeless we're a little more at home uh |
13087s | but it's been very obvious from the you |
13090s | know maybe reverse sweep we're about to |
13092s | see the Polaris has been adapting and I |
13094s | think coming back to control map is |
13096s | really going to show how adaptable and |
13099s | how much they truly have kind of taken a |
13102s | number out of shocks timeless's book and |
13104s | figured out what they want to do and how |
13106s | they want to bring the value and damage |
13109s | because letting Jim fall through the |
13111s | cracks a bit Yeah okay not great but the |
13115s | pressure that's been put on to Azure and |
13117s | Santana has been extremely successful so |
13121s | there's definitely a bit of uh you know |
13122s | like juggling plates act going on of |
13125s | like how much do we want to put pressure |
13128s | or not and you know I think the double |
13131s | support ultimate to respect the |
13133s | overclock especially when you know your |
13135s | team is kind of just you know out there |
13137s | caught with their pants down a bit stuck |
13140s | in like the middle of nowhere ah I need |
13143s | Shields actually I just need my support |
13145s | alts thank you |
13147s | um but with lisang Tower you know there |
13149s | are some more opportunities for cover to |
13151s | be used so maybe you don't need to layer |
13154s | and stack so many support ultimates but |
13158s | we've also seen the teams use them to |
13160s | get aggressive into each other's faces |
13162s | so those are two different styles of you |
13164s | know how how do I we want to use them |
13166s | right are they more bail out or are they |
13168s | more instigation and with how Azure is |
13172s | playing they've been more bailout |
13176s | um but I think for control we could |
13178s | maybe see a change of pace it was |
13180s | starting to happen more on new Queen |
13182s | Street as well |
13183s | I think however as you said this is |
13185s | going to honestly be a very good test to |
13188s | see how far Polaris have come from that |
13190s | first map to being able to adapt into |
13192s | the play style and also just the |
13194s | PowerHouse that Azure has been on this |
13196s | sojourn because when they lost control |
13198s | of that point they lost control at that |
13200s | point for a very massive amount of time |
13203s | and percentage as a result because |
13206s | chokeholds |
13208s | that's yeah that is a really good point |
13213s | about that is hmm oh I feel bad for you |
13219s | it doesn't really get better through |
13222s | this team is is the problem right |
13224s | because if you lose control of this |
13227s | point for any specific amount of time |
13229s | yeah as a ray gets to play that back |
13231s | angle and a lot of the time especially |
13234s | on places like Leisure and Gardens when |
13236s | we see that surgeon playing from the |
13237s | back angle of bridge though Winston has |
13240s | to dive in super deep to be able to |
13243s | commit into creating space that is safe |
13246s | enough for the rest of the team to not |
13248s | have to worry about being sniped out as |
13250s | they cross that ground and oh no I spoke |
13254s | into existence Gardens is the first set |
13256s | map that we're visiting |
13258s | okay place your bets place your bets how |
13261s | many boops will we see this map that is |
13264s | true Froggies can absolutely punish your |
13267s | shark want to play that super aggressive |
13269s | playstyle of using bridge and trying to |
13271s | put Polaris into a hostage situation |
13273s | where you sacrifice percentage because |
13275s | you don't want to face check as a race |
13278s | set up on that sojun |
13280s | when we've seen a lot of these lucios |
13283s | ready to receive and boot back the |
13285s | winstons who are jumping and I mean |
13287s | welcome to OverWatch one right Lucio's |
13289s | booping back the Winston's diving them |
13291s | jeez what do you know hi welcome to |
13294s | OverWatch 2 where there is very little |
13296s | crowd control to keep those very same |
13298s | words |
13300s | as there it is both teams immediately |
13304s | jumping over bridge and immediately |
13306s | fighting over that space no one quite |
13309s | close enough yet to uh be in the uh |
13311s | danger zone for booping but it is a slug |
13314s | Fest here right around the uh directory |
13317s | so far a lot of damage being pushed |
13319s | forward and well no one sheep goes down |
13322s | first that is a very very nice Advantage |
13325s | for shock Timeless not nearly as much |
13327s | damage available for Polaris and well |
13330s | Tara's gone down too now they don't have |
13332s | a tank online to actually hold this face |
13334s | and keep the point in their own control |
13337s | shock time was gonna take the point |
13338s | first this is what I was worried about |
13340s | right this is going to be the true mug |
13342s | but there it is |
13346s | to jam and immediately Polaris get |
13349s | aggressive there is no disengagement |
13350s | feel for Timeless they're just gonna |
13352s | have to sell one point yeah there's no |
13354s | reason to be disengaging yet if you are |
13356s | Timeless you want to burn out as much as |
13359s | you can on that point gain as much |
13360s | possession as you can Azure managed to |
13362s | get a good pick and this is this this |
13366s | map in particular of lijon tower posts |
13369s | itself to the longest amount of stalling |
13371s | possible it is a very very short jump a |
13374s | lot of movement abilities can make the |
13375s | gap or make it straight into the window |
13377s | and the trickle game here is very |
13380s | apparent Moxie yeah I mean they even |
13382s | invested that rush and the trickle is |
13385s | still going Santana jumps through the |
13387s | window how's the Primal Rage pops it and |
13389s | what should have been a 20 still has |
13391s | doubled so only for 40. this is |
13394s | fantastic for shock Timeless this is |
13396s | exactly what they want to do they want |
13398s | to keep running up the clock for |
13399s | themselves in favor they want to keep |
13401s | forcing all Fior to use their their |
13403s | ultimates they've already forced out |
13404s | Primal Rage and there's finally the |
13407s | clear 54 later what a stall 54 apprental |
13414s | rage and a rush from Polaris invested to |
13418s | wrestle control of that point away from |
13421s | shock Timeless it's now they're going to |
13423s | take a little bit of a longer rotation |
13425s | make sure that they don't push through |
13426s | Bridge Winston bubble gonna be dropped |
13428s | to the death Blossom comes on through |
13429s | early on from sheep sound bar from |
13431s | foggies to allow themselves to try and |
13433s | survive her but Jam still finds the kill |
13436s | and there are more kills to follow suit |
13439s | from shock Timeless that they were ready |
13442s | for the death Blossom from sheep the |
13445s | Suzy was perfectly timed from aramori |
13447s | and as a result shock Timeless have the |
13449s | sound barrier to follow up and continue |
13451s | being aggressive afterwards and here's |
13454s | the stall that they can go for again |
13455s | here's the aggressive position that |
13458s | we're expecting Thomas to be able to |
13459s | take Jim in play to use that |
13463s | this is what we were talking about again |
13466s | the reefer's position falls through the |
13468s | cracks Polaris so occupied trying to |
13470s | think where's Azure where's Santana that |
13472s | the reaper gets an absolute free lunch |
13475s | ticket for the ultra snap through every |
13477s | single member of Polaris that yes you've |
13481s | got to be careful of Jim and those death |
13483s | blossoms seem to be coming out of |
13485s | nowhere to alter Polaris now our Amore |
13488s | is starting to encircle them with |
13489s | Kitsune rush they go ahead and collapse |
13492s | on to Polaris who tried to move on to |
13494s | the point it's 95 and Counting for shock |
13498s | Timeless and they are slowly whittling |
13499s | down the members of Polaris one after |
13501s | another sheep goes down clean team kill |
13505s | and a first round to shock Timeless yeah |
13508s | so even though Polaris have stepped up |
13510s | massively in terms of being able to |
13511s | contest as urine contestant unlike those |
13514s | two aren't the problem of that map the |
13516s | problem of that map is first of all the |
13519s | stool that went on for the entirety of |
13522s | that first contest on the point where |
13524s | Polaris like we want to hold on to |
13526s | ultimates we need to be able to cycle |
13527s | through ultimates to be able to win all |
13529s | of the fights after this and they hold |
13530s | on for so long that they just lose so |
13533s | much percentage and even at the end of |
13534s | that have to throw in the ultimates to |
13536s | be able to secure it and then again Jim |
13539s | that positioning on this Reaper they'd |
13542s | literally just teleport into the |
13543s | background of Polaris and let rip the |
13545s | death Blossom no sound barrier even to |
13548s | balls through up the health bar just |
13550s | pure all natural death Blossom catches |
13553s | free members of flowers because they are |
13554s | so occupied in looking at everything |
13556s | that isn't that Reaper right the the |
13559s | Plain Jane death Blossom Jim is actually |
13563s | gonna go ahead he teleported around to |
13565s | try and uh provide a little bit |
13566s | different angle and Froggy's is gonna be |
13568s | the first person to take down us right |
13570s | all right uh some bloodthirsty support |
13573s | there in the kill speed and as a result |
13575s | Polaris have the player Advantage |
13577s | they're going to continue pushing on to |
13579s | this point is anyone gonna take a dive |
13582s | we'll have to see they're being very |
13585s | careful about how they do it you can |
13587s | actually see saber using that disruptor |
13589s | shot to try inside Froggies up to find a |
13591s | player in that slow animation and knock |
13593s | him off the map as aramore I think maybe |
13596s | misplaced that wall climbability he does |
13599s | go off the map and we'll write that |
13600s | curio or short time was like going to |
13602s | have to look for the reset as Polaris |
13604s | this time win that first fight and now |
13606s | they can play this whole game |
13608s | yeah you know sometimes that wall climb |
13610s | doesn't quite engage like you are |
13613s | wanting or expecting |
13616s | um I mean sometimes it climbs initially |
13618s | and then it pulls off and because of the |
13620s | cooldown on it you can't use it to |
13621s | discover it back up |
13623s | and I'm dead already no early in this |
13626s | climb Tara's all taking down Jim early |
13628s | in this fight as well saber gets a nice |
13631s | kill there on to Santana and it seems |
13634s | like Polaris are starting to be really |
13636s | comfortable and this map in particular |
13638s | is treating them a lot better the |
13640s | positioning from them is really good as |
13642s | well so I was playing so far back that |
13644s | short terms are really gonna have to |
13645s | dive in deep to be able to collapse onto |
13646s | that surgeon and all the wild docs is |
13649s | playing right next to her making sure |
13650s | the dive stuff come through the season |
13652s | when the rush is going to be there |
13653s | there's the Russian Timeless forced away |
13656s | not gonna be able to bail out in time |
13658s | since Anna goes down this is a beautiful |
13661s | full court fresh constant aggression |
13664s | coming through from altior Polaris |
13666s | there's a little uh sneaky sneaky |
13669s | aramori on the point but our alteora has |
13673s | been constantly pressuring shock |
13674s | Timeless now they have the pressure into |
13677s | aramori's Kitsune Rush here that's gonna |
13679s | be a short-lived dust Blossom with only |
13682s | one died out and it's going to be more |
13684s | pressure here onto the back line poor |
13687s | Dax getting constantly bombarded there |
13689s | and now the damage from Shark Timeless |
13691s | is rolled through they're looking to |
13693s | take this point for themselves for the |
13695s | first time this round your soul coming |
13698s | through from Tara to be able to save |
13699s | himself with that jump back before they |
13701s | go off the map and that's still |
13701s | trickling on sheep and that rifle's |
13703s | gonna be even harder to eject will |
13705s | finally go down however it's four |
13707s | Polaris 99 they need one fight win so |
13711s | for shock Timeless they're gonna have to |
13713s | be so restrained about how they use |
13714s | their rolls they can't just throw them |
13715s | all into this next fight we're gonna |
13717s | have to cycle through and for Polaris |
13719s | they can be patient they can wait they |
13721s | can rank up five and then they can come |
13723s | and steamroll over pretty much you can |
13725s | be a little reckless when you're at 99 |
13727s | and these shock Timeless here only have |
13729s | 20 so far it's gonna move fast though if |
13732s | you're not paying attention and Jim |
13733s | going down early with a sound barrier |
13736s | from Froggy's keeping Tara easily in |
13739s | that front line fight to continue |
13740s | bombarding the members of shock Timeless |
13742s | that is a beautiful setup of a play and |
13745s | giving Polaris the opportunity here to |
13747s | retake this point our Amore goes down |
13750s | more people continue to try and flood |
13753s | onto this point but optimal Polaris |
13754s | doesn't care they're gonna handle this |
13756s | aggression the 2K death Blossom from Jim |
13759s | is that gonna clutch it out enough oh |
13761s | not quite Overtime Bar has been |
13764s | triggered and it's spicy on the side but |
13767s | at the end of the day Polaris has just |
13769s | tied up this series 1-1 we're at match |
13772s | point |
13773s | we're going the entire distance we're |
13776s | going to control center and we can see |
13777s | right when they're in control of that |
13779s | point when they're in control of that |
13781s | truck positioning perfect ultimate usage |
13783s | perfect Target Focus perfect where it |
13786s | falls apart for Polaris where they |
13788s | struggle the most is breaking their way |
13789s | out of chokes when they lose that first |
13791s | fight Timeless are able to build up so |
13793s | much l percentage on Gardens that |
13795s | they're so hard to reject for Polaris it |
13798s | really does come down to this first |
13800s | initial fight so they can have control |
13802s | of Choke and play the clock in the |
13805s | positioning game the way they did in |
13806s | Night Market as opposed to it being |
13808s | played against them the way it turned |
13810s | out in Garden |
13811s | yes yes indeed well Garden is I would |
13815s | argue the most notorious map for that |
13817s | type of stalling but here it's going to |
13820s | be some really close quarters and it's |
13822s | all on the line This is losers bracket |
13825s | here round three and whoever wins this |
13828s | gets to continue playing in calling all |
13830s | heroes for that ten thousand dollar |
13831s | prize Zuzu has been forced out early |
13834s | from aramori now we see more pressure |
13837s | trying to be put down asare on this wide |
13839s | side takes down sheep with a quick |
13841s | railgun deletion and now shock Timeless |
13844s | have the advantage and they're gonna |
13846s | look to take this point Moxie disruptor |
13848s | shot comes through from cyber trying to |
13850s | make sure that one kill doesn't spiral |
13852s | into a couple more afterwards it's a lot |
13854s | of have been able to disengage we have |
13856s | four of them and this rubric will come |
13858s | for a sheep will be back however time |
13860s | must now have that point and the store |
13862s | potential is there Flores unable to win |
13864s | this fight immediately Timeless hit |
13866s | ultimates and that percentage is only |
13867s | going to grow |
13868s | a good thing those uh healings healings |
13872s | track well there lazarite oh two |
13874s | exchanges both both sojourns taken down |
13878s | a couple of people Froggy's off the |
13880s | table though is really difficult for |
13882s | Polaris that's no sustainability no |
13884s | speed for them to try and circumvent all |
13886s | of this aggression coming through from |
13888s | shock Timeless arizrae finally taken |
13890s | down at the end of the day but there is |
13892s | still a chaotic fight here on the point |
13894s | Polaris starts to get the numbers |
13896s | advantage and with Tara back in the |
13898s | fight Moxie they're looking to retake |
13900s | yeah but to take for the first time oh |
13904s | my gosh |
13906s | Jim comes through the rifle marimore |
13909s | teleporting on top of the point as well |
13911s | and again Timeless are able to stall to |
13914s | 52 percent even though they don't have a |
13917s | window to be able to throw themselves |
13919s | fast Polaris however use ultimates be |
13922s | able to win the fight as fast as |
13923s | possible and we'll be able to reject |
13925s | them they've still got a couple of |
13926s | ultimates to play with as well overclock |
13928s | invested from saber to buy Polaris a |
13930s | little bit more percentage to try and |
13932s | even what time must have already got |
13934s | I like that shock Timeless decide |
13937s | they're going to disengage no one needs |
13938s | to push into a sojourn with railgun |
13940s | especially on this map where the choke |
13943s | is so small it's the one doorway and you |
13946s | can see anyone walking around through |
13947s | the window on the other side sune runs |
13949s | through here from our Amore shock |
13951s | Timeless are trying to aggress forward |
13953s | back to this point death Blossom comes |
13956s | through from sheep doesn't find anything |
13958s | but has a lot of resources and makes a |
13961s | lot of resources forced out of shock |
13963s | Timeless on top of it there's a sound |
13965s | barrier for shock Timeless they come |
13967s | back and they hit even harder with their |
13970s | own death Blossom and take the point |
13972s | back stole is gonna be here again for |
13976s | this team Primal Rage Alpha Santana are |
13978s | not going to provide all of the time |
13979s | necessary for asteroid to hit into that |
13981s | overclock Ultra Polaris however |
13983s | approaching that keeps saying no rush |
13984s | this is what they used lost arm to be |
13986s | able to overcome that chose freshman |
13988s | push that way onto point and that's |
13990s | exactly what they're going to try and |
13991s | use once again taking a little bit of a |
13993s | longer rotation moving into white room |
13995s | to be able to push onto Timeless this |
13997s | way |
13998s | stax's Kitsune there up on the white |
14001s | room you can see members of sultura |
14003s | trying to continue to capitalize there's |
14004s | a couple of people taken down a little a |
14007s | little low there but manages to survive |
14010s | now it's all about Tara trying to find |
14011s | that low Carthage Target to jump the |
14014s | bubble is going to continue keeping |
14016s | damage off their team's back there's |
14018s | more jump more pressure and it seems |
14021s | like terror is all over the place all |
14023s | the time trying to constantly put the |
14025s | pressure and damage on |
14027s | stall however again is good for Timeless |
14030s | aramori able to build into Rush Azure |
14033s | going to have the overclock for Polaris |
14035s | the most important fight of this entire |
14038s | series of this entire tournament Now |
14040s | lies in front of them they cannot go |
14042s | down to the overclock and Timeless know |
14045s | that they can't be sniped out before the |
14047s | fight starts there now taking that same |
14049s | rotation to move through but plars are |
14051s | expecting it that the Top Shot is good |
14052s | and it's going to stop all of the |
14054s | momentum the rush is looking to pick up |
14055s | Tara took a lot of focus fire damage and |
14058s | had to give back give some space now |
14060s | she's back pushing forward Azure is |
14063s | absolutely lethal on this sojourn got a |
14067s | pick right there early and that's gonna |
14069s | be shock Timeless taking this series |
14073s | it's exceptionally close that really |
14075s | does come down to that last fight |
14077s | however they're able to see themselves |
14079s | through the overclock through the |
14080s | Kitsune Russian Polaris are able to |
14082s | stall into ultimates of their own |
14083s | utilizing choke and making sure that |
14085s | they can control the point long enough |
14087s | or we see the exact result occur the |
14090s | kipsania rush comes through disruptor |
14092s | shot on Primal Rage to make sure it |
14093s | doesn't find the impact but then they |
14095s | pull back towards the Point opening up |
14098s | the angles so that an absolutely |
14100s | uncontested Hazard radius power slides |
14103s | straight into position Snipes out one |
14105s | and gets to work cleaning up everybody |
14107s | else |
14109s | yeah that was a very I mean beautiful |
14112s | play unfolding from shock Timeless and |
14115s | they looked so comfortable trying to |
14118s | push into that last fight you know I |
14120s | felt this dress I'm sure that altior |
14122s | Polaris felt this stress but when shock |
14124s | time was pushed into that they seemed |
14127s | like they had a concrete plant we know |
14129s | the plan you move this way we'll engage |
14132s | and bait this out and once they had seen |
14134s | the Tara's Primal Rage was starting to |
14136s | run its course and be done then they |
14138s | went ahead popped over clock and jumping |
14141s | on that opportunity was just huge for |
14145s | shock timeless |
14147s | big congratulations to them for winning |
14150s | uh you know I got a soft spot being from |
14153s | NorCal myself |
14155s | um but I don't want to you know |
14156s | discredit any of the altior Polaris team |
14159s | because they played fantastic in this |
14162s | series and it was extremely close |
14165s | obviously by the score now as well |
14167s | showing how close these teams really |
14169s | were and that last control map I think |
14172s | kind of shows exactly what happened |
14174s | right altiora able to adapt to a lot of |
14177s | shock timeless's strategies and some of |
14180s | the Heavy Hitters but at the end of the |
14182s | day shock Timeless has a deep roster |
14184s | that has a lot of talent and letting one |
14187s | slip through means the other one steps |
14189s | up to shine and uh you know I'd like to |
14192s | think that's just remnants of San |
14194s | Francisco shock as well but it's really |
14197s | a big hats off to the Timeless team yeah |
14201s | it really was that first fight on |
14202s | control center unfortunately that just |
14204s | set them back so much right 52 that you |
14207s | have to claw back |
14211s | twice and we saw on night market right |
14214s | if they win that first fight if they |
14215s | have that same choke control and |
14216s | pressure and all of the positioning for |
14218s | their searching player to set up they |
14220s | hit those shots they control that space |
14221s | they walk away with that map it really |
14223s | did come down to that first fight but we |
14226s | saw a really good Improvement coming |
14228s | through from this team they figured out |
14230s | okay azra is one of these players that |
14232s | we have to shut down the Winston is |
14234s | another player that we're gonna have to |
14235s | worry about they really did as well keep |
14237s | an eye on Jim a lot of the time when we |
14239s | saw those death blossoms coming through |
14240s | from control center they were a lot more |
14242s | controlled in how they reacted to them |
14245s | they were expecting it to come on |
14247s | through and as a result while they might |
14249s | have picked up one with their beginning |
14251s | of the death Blossom it wasn't the |
14253s | absolute slug Fest of three kills and |
14256s | four kills that Jim had been getting |
14258s | away with in the previous maps and that |
14260s | shows you just how much these teams were |
14263s | actually adapting to each other right |
14265s | okay fool me one |
14301s | thank you |
14305s | foreign |
14314s | [Music] |
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14369s | foreign |
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14375s | [Music] |
14386s | [Music] |
14408s | [Applause] |
14411s | foreign |
14414s | [Music] |
14417s | hey everyone and welcome back to the |
14420s | calling all heroes Challenger Cup finals |
14422s | not sure where you may or may not have |
14424s | dropped off with us from previous but we |
14427s | are about to interview in uh get an |
14429s | interview here in this booth uh we have |
14432s | aramori from shock Timeless joining us |
14436s | aramari congratulations on your win and |
14439s | fantastic job playing today dude |
14442s | thank you so much I'm so happy to be |
14445s | here |
14446s | so all right I gotta ask you |
14449s | um at the beginning of that series it |
14452s | seemed like you were quite a hot |
14454s | commodity for altiora Polaris they were |
14457s | constantly looking to pick you and put |
14459s | pressure on you and uh you know a couple |
14462s | of times it seemed like you're you know |
14464s | maybe stuck running back from Spawn and |
14467s | as your teammates were stepping up to |
14468s | the plate and peeling for you you got a |
14471s | little more room and you had so much |
14473s | success there on that kiriko what was |
14476s | kind of the Journey of like of that |
14478s | throughout the series and for the team |
14480s | in general shifting from those pressures |
14483s | and the adoption Polaris brought |
14486s | yeah so |
14488s | um in this kind of monkey bee monkey |
14490s | meta anytime that you're up against the |
14493s | mirror composition even if it's the same |
14495s | Heroes everybody's going to have their |
14497s | own kind of like play style so a big |
14499s | part of like these longer |
14501s | um best of five and you know eventually |
14503s | best of seven Maps is going to be which |
14505s | team can kind of figure out the other |
14508s | team's playstyle and who can make those |
14510s | adaptations accordingly so |
14512s | um I think in the first couple Maps like |
14514s | uh we had kind of had their number and |
14518s | they uh and then we adjusted and then |
14520s | you know Midway through they had our |
14522s | number and then we adjusted and so it's |
14523s | just kind of like a battle of like |
14525s | adaptation for sure |
14527s | oh sorry go ahead speaking then of the |
14531s | shift obviously the last time we saw you |
14533s | all playing it was an entirely different |
14535s | meta how was it as a kiriko player |
14538s | moving from playing other tanks to |
14540s | playing with something like a Winston |
14544s | um honestly for me uh the hog isn't too |
14549s | much different |
14550s | um I kind of liked them more so like |
14552s | rush like all in your face kind of style |
14554s | and I actually really enjoyed the |
14556s | Synergy between the kiriko and the |
14558s | reaper player I don't think a lot of |
14560s | people understand how just overpowered |
14563s | it is to make sure your Reaper stays |
14565s | alive mid-fight so they can do their job |
14568s | yeah we heard a bit of that from our |
14571s | last interview as well they uh they were |
14574s | talking about how when they get to when |
14576s | they have their death Blossom it's a you |
14578s | know a suzu and a speed boost and uh you |
14581s | know everything yeah |
14584s | we uh see that definitely unfolding here |
14587s | for you guys what are some of the like |
14589s | comms or like |
14592s | there's a couple of times especially on |
14594s | that last push you had it seemed like |
14597s | you guys had a very set plan you knew |
14599s | what you were gonna do and you executed |
14601s | it all flawlessly as a team like what |
14604s | are the comms for that or how what is it |
14606s | what's your team doing during that time |
14608s | yeah so usually how it goes is every |
14611s | single fight whoever is whoever is like |
14613s | ultimate uh that we want to like go |
14616s | first on so that last fight would have |
14618s | been my old says like kiriko right kind |
14620s | of controls the tempo and controls where |
14622s | they go |
14623s | um because they know they know their |
14624s | ultimate most right so um that last |
14627s | fight I was like okay let's let's go |
14629s | left let's go left I want to flip point |
14630s | I want to go this way with mild and so |
14632s | that's how we kind of do it and then you |
14634s | know Jim they called their own olds |
14637s | um and like where they want to play and |
14639s | how they want to do it and what |
14640s | resources they need so that's that's how |
14642s | we go about it but also something super |
14644s | important for for this uh meta is like |
14647s | calling like stabilize or like chill |
14649s | because it's so often where you see |
14652s | teams like they'll get an advantage in |
14654s | the fight and they'll just keep going |
14655s | right and and it'll equalize things so |
14658s | that that's been a big one for us is |
14661s | Chill |
14665s | I think yeah definitely useful to make |
14667s | sure that everyone chills out in those |
14669s | moments over aggression is one killer in |
14671s | these yeah |
14674s | so then as a kiriko player obviously you |
14677s | have to worry about enemy surgeons |
14679s | ramping up into that railgun charge and |
14681s | it brings a whole new uh job to tracking |
14684s | how exactly does the team deal with |
14687s | tracking that railgun charge and when |
14689s | you want to Peak her |
14691s | um so we just call where she is and if |
14693s | she has it and then our monkey is pretty |
14696s | good about you know denying them space |
14698s | and |
14699s | um I also feel like we're also pretty |
14701s | good about not you know feeding the rail |
14704s | too much so like if we have Point |
14706s | control I'm out there trying to 1v1 or |
14708s | before she can you know ramp it up I'm |
14710s | saying okay I dare you I dare you to try |
14712s | to be for your rail |
14715s | uh well it was definitely shown and you |
14718s | know you I mean shock Timeless in |
14720s | general had a very fantastic game for |
14723s | that series you in particular also were |
14725s | fantastic on that kiriko those Kitsune |
14728s | rushes were critical repeatedly to the |
14732s | success of your team and uh to winning |
14734s | some of those Maps so congratulations is |
14738s | there you know anything you want to say |
14739s | before you move on to your next match up |
14742s | or maybe any shout outs you want to give |
14746s | um yeah I'll definitely shut up my team |
14747s | and just all the hard work that we've |
14749s | put in |
14750s | um I've said it before we have been |
14752s | screaming pretty much non-stop |
14754s | um double blocks some days bot reviewing |
14756s | until like 1am so just the coaches and |
14758s | my team and of course San Francisco |
14760s | shock thank you guys |
14764s | well thank you for joining us Sarah Mori |
14766s | and I gotta say Moxie it is really |
14769s | apparent how much they have been |
14771s | training and working hard I mean the |
14774s | level of adoption we saw the plain old |
14778s | skill diff sometimes here and there |
14780s | coming out really really nice to see and |
14783s | uh well I'm sure our viewers are psyched |
14786s | to see them play again coming up yeah |
14789s | this team is really turning into |
14791s | something extremely strong and this is |
14792s | what we were hoping for right that |
14794s | calling all Hero teams would be picked |
14796s | up buy things like the OverWatch League |
14798s | teams I would receive those resources |
14799s | they would allow as well those practices |
14801s | we heard it from our Mori the scream |
14803s | hours the VOD reviewing it really does |
14806s | go incredibly far not just to be able to |
14808s | build your expertise in game but also |
14810s | the confidence to be able to play with |
14812s | your team as a team something which is |
14815s | really important in this matter |
14816s | something we heard from aramari and also |
14818s | from our previous interview because it |
14820s | definitely feels like these teams that |
14821s | are finding a lot of value in this Grand |
14823s | Final events since all the players who |
14825s | are building together as a unit instead |
14828s | of just relying on one person being that |
14829s | star power behind everybody else yeah |
14832s | and you know it's really good to see |
14834s | that this this level of Team Synergy and |
14838s | the intricacy of playing as a team like |
14840s | that is really strong here especially |
14842s | for a team like shock Timeless |
14845s | um I think that they uh you know we were |
14847s | all surprised when they were knocked |
14849s | down to the losers bracket and uh you |
14852s | know they might have had that spark |
14854s | ignited underneath them to really bring |
14856s | it back and come back strong and you |
14859s | know it's really about how you can |
14860s | continue to harness that mental state |
14862s | obviously we've got a couple more |
14864s | matches coming up and uh you know |
14867s | there's still plenty of room for people |
14869s | to continue to adapt and grow Moxie yeah |
14872s | you got any last thoughts before we go |
14874s | ahead and kick it over to the next pair |
14876s | I mean hopefully we just get to see such |
14879s | amazing and exciting OverWatch games |
14881s | assistant with the games coming up oh |
14883s | boy I you folks in for an absolute treat |
14886s | we may be finished with our casting Vlog |
14888s | but I know I'm still going to be looking |
14890s | in stream and watching along and said |
14892s | I'm sure you're going to be lurking and |
14894s | watching along too oh yeah well I'll be |
14896s | lurking and uh you know getting a snack |
14898s | right as I'm sure you are as well we |
14900s | already chitchatted about that uh before |
14903s | we go I do want to give a big thanks |
14905s | over to Bailey Pizza penguin she has |
14908s | been the Forefront of this event she has |
14911s | been laying groundwork way before this |
14914s | event in general for marginalized |
14916s | genders overall and we all deserve a big |
14920s | thank you we all deserve to give her a |
14922s | big thank you give her a follow if you |
14924s | haven't already on Twitter and uh folks |
14927s | buckle up you got another good set |
14930s | coming through and we'll see you next |
14932s | time |
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15423s | [Music] |
15432s | [Applause] |
15437s | foreign |
15438s | [Music] |
15446s | [Music] |
15465s | foreign |
15467s | [Music] |
15477s | [Music] |
15489s | [Music] |
15506s | thank you |
15509s | [Music] |
15516s | [Music] |
15538s | welcome back everyone to the calling all |
15540s | heroes Challenger cup we're going into |
15542s | the losers final but we swapped up our |
15544s | casters we have the same you know some |
15546s | familiar teams but hey I'm lemon and |
15548s | this is Dustin you might have seen us |
15550s | from the qualifier two together how you |
15551s | been hey oh are you asking me you're |
15553s | asking the viewer who are you asking |
15554s | here lemon well you're the one who could |
15556s | talk back |
15557s | we did until we had TTS until I got |
15561s | Heroes I'm doing great I mean I'm |
15563s | excited to watch we watched that last |
15564s | series it went to the brink of of |
15566s | failure for either team and one you know |
15568s | obviously to pull out was Timeless and |
15571s | Timeless has made a crazy run so far as |
15574s | Jen throughout this entire tournament |
15575s | it's been nuts to watch them you know |
15577s | make that shock reverse sweep ever since |
15579s | they've been picked up by shock it's |
15580s | been you know that continuous storyline |
15582s | of you know the the lower bracket run |
15584s | right now I know so successful they got |
15587s | the San Francisco shock throwing a name |
15590s | down that's when you know they're legit |
15592s | yeah Timeless ethereal they were uh |
15594s | formerly known as time of Timeless |
15596s | ethereal we casted their final match and |
15598s | they were really good and I like how you |
15601s | even changed up parts of you you know |
15603s | there was a bingo card I saw where it |
15605s | was like Dustin wears another white |
15606s | t-shirts were changing it up and wearing |
15609s | black today yeah you're welcome yeah I |
15610s | gotta bring it back obviously I mean |
15612s | it's uh |
15613s | I wouldn't say as professional as you I |
15615s | know it is let's be real okay I mean the |
15617s | black shirt is always Sleek no matter |
15619s | what situation you can go to a wedding |
15620s | in a black shirt you know you can go to |
15622s | a funeral in your black shirt nobody's |
15623s | gonna get mad at you right I mean it's |
15625s | it's fine the Wednesday Vibes I like it |
15628s | our match for loser spinal is shock |
15633s | Timeless versus dark monkeys this is a |
15635s | rematch of the qualifier two final where |
15638s | Dart monkeys were ahead they got first |
15641s | place but they're both here ready to set |
15643s | it out for the big bucks I mean that's |
15645s | kind of nuts if we think about it I mean |
15647s | just both teams you know at least Dart |
15648s | monkeys to come through the that uh |
15650s | Second qualifiers into being a position |
15652s | right here when you know before like you |
15654s | mentioned it was almost not like it |
15657s | wasn't it was possible from the |
15658s | beginning but this team is kind of like |
15660s | a hero team put together you got all |
15661s | these streamers you got Aspen you got |
15662s | asked you got barcode right you would |
15664s | think that this team you know maybe |
15666s | maybe on a pure talent alone at least |
15669s | from the viewers perspective these guys |
15670s | are amazing they're an incredibly |
15672s | talented team but at that same regard |
15674s | you wouldn't expect maybe them to |
15676s | compete with a lot of those top four |
15677s | teams of the last qualifier right and on |
15679s | the opposite side that's where Timeless |
15680s | came from you know azrae last series |
15682s | absolute crazy lemon I mean we saw them |
15685s | through so many different things in the |
15687s | field Santana is well and on Winston |
15689s | just to be able to dive that backline |
15691s | and aramore of course one of the best |
15692s | curricos that we have |
15694s | I I mean we were actually code streaming |
15697s | right before this so we got to kind of |
15698s | see how we got to this point Azure is |
15701s | getting Clips on the Twitter sphere |
15703s | hitting 5Ks on the sojourn super excited |
15706s | to see what they can do and of course |
15708s | gym OverWatch you're not gonna watch I'm |
15710s | calling all heroes without seeing Jim |
15711s | OverWatch |
15713s | um they've been incredible on the reaper |
15715s | so all in all shock Timeless big |
15718s | favorites coming into this lower bracket |
15720s | final though to see who goes and faces |
15722s | all to your Artemis who haven't dropped |
15725s | a game this entire tournament and I know |
15728s | Justin you were like oh yeah we had uh |
15731s | an altior versus altiora final and |
15733s | qualifier one but I guess it's not |
15734s | happening today I don't think so I mean |
15736s | not today maybe unfortunately for them |
15738s | obviously uh for the other all tour team |
15741s | Unfortunately they fell too Timeless |
15742s | earlier on I mean that was an incredibly |
15744s | close series like we mentioned in the |
15746s | first map today I mean we're going to |
15747s | Oasis between these two teams Dark |
15749s | Monkey like we mentioned a team that has |
15751s | also had to make their own run you know |
15753s | throughout the entire tournament to |
15755s | actually be in the situation got dropped |
15757s | down because of the undefeated Altura |
15759s | team like you mentioned now has to |
15760s | actually go up against one of the best |
15762s | teams out of the first qualifiers so |
15763s | this really could go you know either way |
15765s | to be honest here lemon yeah when I |
15768s | think about Oasis I think this is where |
15770s | the Reapers really shine if it has been |
15772s | such a fun map for Reaper because of how |
15774s | close range it is and you don't have to |
15776s | worry about you know being so far away |
15778s | from your team now what I'm if the |
15780s | reapers are shining on this map who you |
15782s | do have to worry about is the Winston |
15783s | players you never want to Tango in a |
15785s | dark alley with another Reaper so you |
15787s | really got to be careful where you're |
15789s | jumping too and what resources you do |
15791s | have when you do dive in whether it's |
15793s | the very important suzu from kiriko and |
15796s | other things there's everyone on board |
15798s | with the dive because the reaper very |
15800s | very punishing for sure I mean both |
15802s | moving fish and Santana are gonna have |
15804s | to worry about you know obviously you |
15805s | got Jim on the field you got all these |
15807s | good Reaper players that have been |
15808s | phenomenal throughout and I mean it's |
15810s | just really a kind of a testament to The |
15812s | Meta I would say lemon where things have |
15814s | progressed to a point where you know |
15815s | these Reaper players are becoming more |
15817s | and more stand out I think at the |
15818s | beginning of the meta it was quite |
15821s | different in terms of how the play style |
15823s | you know revolved around Reaper Reaper |
15825s | was more of like that support almost it |
15826s | would kind of just continually pump out |
15828s | that damage but really wouldn't have a |
15830s | lot of individual impact whereas |
15832s | nowadays it truly feels like the reaper |
15834s | players have kind of come into their you |
15836s | know own form |
15838s | that's just the way you said nowadays |
15839s | just made me giggle because you know |
15841s | my next retirement and you're like no |
15844s | it's just the fact that you know that |
15846s | you talked about your retirement you're |
15847s | like good back in my day it's been it's |
15851s | been six years lemon you know we're |
15853s | we're uh we're older now |
15860s | you make money differently |
15863s | well it's a lot you know actually this |
15864s | is a different topic but I mean |
15866s | obviously playing is incredibly |
15867s | stressful there's money on the line for |
15869s | everybody here in this game right I mean |
15871s | you're playing for a prize pool you know |
15872s | it's all about your performance not that |
15874s | ours is lemon but in their case right |
15876s | you know it's a matter of can you get |
15878s | enough kills in game can you support |
15879s | your teemos enough and if you don't you |
15881s | lose out on thousands of dollars losing |
15884s | this match a minimum of three thousand |
15885s | dollars if they go to the Grand finals a |
15887s | minimum of 5 000 calling all heroes we |
15890s | bring also we could be calling all the |
15892s | big bucks too we'd be calling the banks |
15894s | for this one but shock Timeless sitting |
15896s | on the point now they're very much |
15897s | exposed while star monkeys have some |
15899s | cover to deal with so this is where |
15901s | someone like barcode a huge fan of her |
15903s | hit scan for so many years she is the |
15905s | one to pop off for Dart monkeys Sue's |
15907s | already being used from Aspen is he got |
15910s | a Reaper poking around from zemrick |
15911s | through the bottom side shock Timeless |
15913s | has used their bubble and this might |
15915s | expose some members once it's popped but |
15917s | the first Blood goes to Azera in gym |
15918s | yeah I don't really like telling Dart |
15920s | monkeys want to take that fight down |
15921s | below we don't really see too many teams |
15924s | at least on University try to take that |
15926s | fight as like you mentioned Timeless the |
15928s | first ones to take that point they're |
15929s | gonna get some stagger kills on the |
15930s | moving finish but usually when we don't |
15932s | really see teams fight you know towards |
15934s | that left side just because it's really |
15935s | an awkward angle for the team that has |
15937s | to come in and secondary engage maybe |
15939s | because of that Reaper comp so you're |
15940s | mentioned messaging earlier maybe these |
15942s | Reapers just really want to fight |
15943s | towards these indoor areas and that's |
15945s | why they fight there but that was a very |
15946s | you know unique spot for that team fight |
15948s | to happen but as they mentioned that |
15950s | Parco got that first pick in open sync |
15952s | for Dart monkeys |
15953s | I like that aramoria is going for those |
15955s | kind of cheeky Peaks because she is like |
15957s | was at 10 or 20 above Aspen because of |
15960s | that aggression but finally it gets it |
15962s | gets punished and that's gonna sacrifice |
15963s | that whole fight but only losing aramore |
15966s | and azeri you just back out for a small |
15968s | moment for if your shop Timeless you can |
15970s | fight again faster yeah and Timeless has |
15972s | already had to Play It Again Play today |
15974s | like we mentioned so maybe you know |
15976s | warmed up sure but also it's getting a |
15978s | bit late so the the time could |
15979s | potentially be impacting as a ray there |
15981s | as they try to look for that opening |
15983s | pick no Dart monkeys they're gonna push |
15985s | him with this Trico rush and actually a |
15986s | countercreeker rush on both sidelines |
15989s | kind of shot time was trying to make |
15990s | their way in but you don't want to be |
15992s | too aggressive against another Kitsune |
15993s | Rush it's you got to make sure your |
15995s | reapers are involved in this and Jim |
15996s | tried and trade it out |
15999s | from this match three important kills |
16002s | making a |
16002s | hole and at this point shots might get |
16004s | the trades but now they're investing |
16005s | ultimates because they think it's |
16007s | winnable Primal Rage from moving fish at |
16009s | these last few members and that's the |
16011s | backhand of the log that'll get dark |
16013s | monkeys the point yeah I'm not not a big |
16015s | fan of that uh old usage obviously super |
16017s | shocked because now at this point right |
16018s | they're gonna go to 80 percent probably |
16020s | for Dart monkeys and on the opposite |
16022s | side they've got no ultimates it's gonna |
16023s | take multiple fights you know the only |
16025s | thing you're gonna rely on here is is a |
16027s | pick off of azerbate right |
16029s | yeah I think uh you don't peek that no |
16033s | more I I wouldn't pick barcode or |
16034s | azerite I ain't trying to test that out |
16036s | maybe on ladder you go for them kiriko |
16038s | headshots but not today we learned our |
16040s | lesson barrier engaged from Dart monkeys |
16042s | they search through the left side as |
16043s | shock Timeless we're split through both |
16045s | doorways off they can get that pick when |
16047s | you get it shot Timeless that are so |
16049s | good at punishing they get off they pick |
16051s | off SK and now shock Timeless only ahead |
16054s | by one but Dart monkeys just could not |
16056s | Escape fast enough but get him to 80 |
16059s | plus is not too bad for them I mean the |
16062s | biggest mistake that dark monkeys made |
16063s | there was as simple as it sounds they |
16065s | didn't get any kills with that beat drop |
16066s | engaged right the moment that that beat |
16068s | drop wears off and they start taking |
16069s | damage is the moment that you realize oh |
16071s | crap you know we screwed up here we |
16073s | didn't get a single kill and that's |
16074s | where azerite you know the win condition |
16076s | for shock decided to actually come out |
16078s | and find that opening trade-off and get |
16080s | this point Back Up Against All Odds |
16081s | basically |
16083s | that'll be just one fight that Dart |
16086s | monkeys needs in the katsune rush one of |
16088s | the most powerful ones in the game |
16090s | they're gonna pop it immediately and I |
16092s | don't worry not wanting to trade that |
16094s | immediately it sounds like usually they |
16095s | did last time we'll use it at the later |
16097s | stages of the fight but Dart monkeys |
16099s | already had the first Blood almost going |
16100s | for a second moving fish couldn't get |
16102s | the finishing blow decides to peel back |
16104s | for the rest of the team shock Timeless |
16106s | still have the point as well no other |
16109s | ultimates being invested because dermal |
16111s | kids are pretty comfortable up until |
16112s | Santana wants to mess all of that up |
16114s | tries to disrupt them break up their |
16117s | structure push them towards their own |
16119s | team until a sound barrier just kind of |
16121s | reinvigorous shock Timeless to follow up |
16123s | with this guy from Santana and reaching |
16125s | at 80 plus this will be final fight yeah |
16128s | I guess Jam because of that beat drop |
16130s | rather Ursa because the primal's rage |
16132s | rather had to commit that beat drop but |
16133s | a reproach immediately for Jim I always |
16136s | see Jim do this time and time again but |
16139s | semrich shuts him out |
16140s | shock is only up by one after this so |
16143s | dark monkeys want to collect all their |
16145s | supports mainly SK and Aspen you you |
16147s | cannot fight this without them it will |
16149s | be returning but is anyone there to |
16151s | touch SK I thought she had the roll out |
16155s | not today not today indeed I mean the |
16157s | rollout unfortunately not fast enough |
16159s | it's really hard to make it to that |
16160s | point fast enough we only had like four |
16162s | percent to work with there but obviously |
16164s | you know shock time was taken map one |
16166s | lemon I mean they look really good I |
16167s | mean in terms of old usage right that |
16170s | that one fight where dark monkeys |
16171s | decided to go really aggressive and not |
16173s | getting out that beat drop that really |
16174s | kind of costed them and now coming into |
16177s | round number two lemon how does how does |
16179s | dark monkeys maybe regroup I mean it was |
16181s | a close map right but how do they review |
16182s | coming to this one you think |
16184s | it's tough I think like they had a |
16186s | really good engage off of moving fish |
16188s | and then they got randomly picked off by |
16190s | Azure so they just gotta kind of don't |
16193s | lose that confidence if you just lose |
16195s | one person 45s are very winnable but |
16198s | this has been very back and forth the |
16199s | fact that it was 99.99 it's still |
16201s | anyone's game it really is in shock |
16203s | Timeless they roll out down below so |
16205s | dark monkeys actually get this High |
16206s | Ground set SK up above for that for that |
16208s | boost that potentially could come |
16209s | through on the Santana or the back line |
16211s | Santana I already got picked off yeah |
16214s | Jim played just two Center of this |
16216s | T-Zone here and just couldn't drop off |
16218s | in time and that's okay rest of shot |
16221s | Timeless will fall as well and the fact |
16223s | the fact that Dart monkey's got three or |
16224s | four kills is good oh charge for them |
16227s | usually it was aaramore that was ahead |
16228s | in terms of the katsune rush that's the |
16230s | most important one over on Aspen but now |
16232s | Aspen is ahead after that fight win yeah |
16234s | I like the invention Armory obviously |
16236s | with some great Hunan potentially also |
16238s | heals too really is one of the best |
16240s | kurikos in terms of that support in that |
16242s | actual damage or that help that they |
16244s | could provide and on the opposite side |
16246s | you know azrae has that blue railgun |
16248s | charge charged up the boot from SK |
16249s | prevents any dive in the already Tirico |
16252s | uh Zuzu pop in this fight as well |
16254s | Santana and Jim are so low shock are |
16257s | trying to run |
16264s | and then the objective that'll be two |
16266s | fights in a row for Dart monkeys two |
16268s | neutral fight wins as well as the next |
16270s | one will have to really focus on who's |
16272s | gonna have better old efficiency yeah it |
16274s | seems right now for shock Timeless they |
16276s | keep relying on Santana to really create |
16278s | that space the problem is SK is doing a |
16280s | great job just booping them back and |
16282s | they can't really get anything done and |
16284s | give that space to Azure needs azra's |
16286s | taking these two knights from across the |
16287s | map as well I mean it's incredibly |
16289s | difficult for shock Timeless to |
16290s | re-engage |
16292s | a shock or kind of just looking through |
16294s | this hallway trying to take a bit of |
16296s | damage to build up towards the Kitsune |
16298s | rush but Aspen just 10 ahead but only |
16301s | wanting to use it once shocker fully |
16303s | committed because it disengage is how |
16304s | you can counter that very easily but |
16307s | azeri appearance is the hardest every |
16309s | five versus four the consume rushes |
16312s | everyone's going in Nitro mode and dark |
16314s | monkeys were able to find a responding |
16315s | fake it's a 4v4 and a sound barrier used |
16317s | from SK helps out a lot especially while |
16320s | Jam is missing not able to provide that |
16323s | seam to shock time lives azerite thought |
16325s | they were safe in the middle of the map |
16326s | with with the ultimate but the Primal |
16329s | Rage kind of goes away after that 82 |
16331s | Plus for Dart monkeys and without Aspen |
16334s | can they really hold on no but they're |
16336s | going to delay for a little bit longer |
16337s | but at the same time you know that was a |
16339s | risk that was a Gamble from Dart monkeys |
16341s | they decided to you know play back they |
16343s | had the ultimate Advantage they didn't |
16344s | want to give any damage over to Dart |
16346s | monkeys who were trying to build up |
16347s | their ultimates they were sorry shock |
16349s | Timeless who are very close to Ultimate |
16351s | so the gamble was they backed up not |
16353s | didn't give any damage and didn't get |
16354s | any old charge to shock Timeless the |
16356s | problem was Azure has really been |
16358s | impactful with that railgun shots and |
16360s | just opened things up as Dart monkeys |
16361s | were not willing to engage even though |
16363s | they had the ultimate advantage |
16365s | this is high ground is nice for azrae |
16368s | just to have the a better angle to stay |
16371s | safe up here have to be wary of that |
16372s | upcoming dive from moving question well |
16375s | it's the mid map that strikes first and |
16378s | taking off Aaron Murray that's what more |
16380s | could you ask from from barcode limited |
16382s | heels available from shot Timeless and |
16384s | Zachary will make sure the damage is |
16386s | permanent shot Timeless will try and use |
16388s | their own ultimates but just pure |
16390s | desperation shot Timeless might have a |
16392s | chance obviously to come back and use |
16394s | these ultimates it's only 87 for Dart |
16396s | monkeys with shark shock Titan Liz will |
16398s | have to move quickly and we need to have |
16401s | a POV for these for these Soldier and |
16403s | players lemon it just feels like every |
16404s | time you know they're finding these |
16405s | opening picks and you know into this |
16407s | next fight barcode has that overclock |
16409s | and with the point percentage down low |
16410s | shocker in a terrible spot |
16413s | is it ending Now barcode you're going to |
16415s | have to tell us the overclock from The |
16416s | High Ground could jump from Santana |
16421s | strike through as a ray 5z 4 |
16428s | going to round three potentially of dark |
16431s | monkeys can assure this round win shock |
16433s | timelessly scramble they can't focus |
16436s | from all the bodies on the ground and |
16438s | how can you focus on barcodes on the |
16440s | field USA USA somebody get barcode on |
16444s | the Team USA tryouts we talked about |
16446s | this before in in the code streams level |
16448s | we gotta see let barcode in the in the |
16451s | let's say lemon kiwi but not not you're |
16453s | obviously Canadian no you're kidding |
16455s | yeah yeah you probably barcode would |
16457s | destroy any of us to be honest and you |
16460s | know the sojourns have been the most |
16461s | impactful part of this metal I mean I |
16463s | mean you know what else can you say |
16464s | besides you know Azure and barcode |
16466s | duking out you know round after round |
16469s | now xamarin had a nice death Blossom |
16471s | halfway through that round and I think |
16473s | shock Timeless started to panic when it |
16475s | was like two three fights in a row that |
16476s | they were just not winning and this is |
16478s | where Oasis really does test your |
16481s | efficiency of how you can kite away from |
16483s | Dives and dark monkeys just a little bit |
16486s | better on University but now City Center |
16488s | it's about that teleporter who's gonna |
16490s | get there first |
16491s | yeah this uh this health pack on that |
16493s | right side they're gonna have to play |
16495s | around and the first team to kind of |
16496s | make that aggression usually is the one |
16498s | to come out on top but at the same time |
16500s | the Zuzu used early here too and this |
16502s | damage Santana's taking so much of it |
16504s | before the fighting begins yeah first |
16506s | bubble shot from Santana and that's good |
16508s | because I think the charge of shot from |
16510s | barcode that would have been |
16513s | [Applause] |
16517s | [Music] |
16521s | that was so sick lemon that's the mind |
16524s | game where SK tried to come over for the |
16526s | Boop and then got brought there and |
16528s | aramore decided to teleport back and jam |
16530s | was through there but dark monkey's |
16532s | still in the fight obviously but that |
16533s | was pretty pretty cool little you know |
16535s | tiny micro mechanics I guess |
16538s | it's also funny good content |
16543s | well darmuck is just like last round |
16546s | Deja Vu they're gonna try and hold on to |
16548s | this choke you see moving on through |
16550s | with shock Timeless just forcing out the |
16552s | jump from moving fish could soon Rush |
16554s | from Aspen 30 ahead for marimore gonna |
16556s | unleash it as dark monkeys jump in shot |
16559s | Timeless back away they're half Health |
16561s | they lost Jam they have no speed to |
16563s | escape the death that could be coming |
16565s | their way and dark monkeys aren't |
16567s | stopping they're going to far more and |
16569s | then gym around the corners like we're |
16571s | fighting this right like guys anyone |
16574s | late to the party |
16576s | talk Timeless now I'm gonna have to |
16578s | reset sadly and you know aramore not |
16580s | gonna live with their lives either dark |
16581s | monkeys again off to a blazing fast |
16583s | start they've been doing this in the |
16585s | beginning it feels like all the time MOX |
16587s | I mean I love it sorry but cassman |
16589s | mocked you too much at the same time you |
16591s | know it's yeah we're we're here together |
16593s | you know now for shock Timeless to maybe |
16595s | potentially make a reconnect |
16598s | start monkeys still Flawless they barely |
16601s | lost Danny fights the last two rounds |
16603s | just needed a bit warm-up after that |
16605s | first one here's the continue Rush from |
16607s | shock Timeless dark monk is holding on |
16609s | to the sound bear very patiently and |
16611s | maybe zebra wishes us K-pop did a bit |
16613s | earlier must have been out of range but |
16615s | dark monkeys decide to just kite the the |
16617s | kazune rush and maybe decide to sound |
16619s | very engaged after this but darmo kids |
16622s | are kind of waiting a bit too long for |
16624s | this reinch gauge because now shock |
16625s | Timeless have completely surrounded them |
16627s | deciding to maybe give this up notice |
16629s | antenna goes back in because they have |
16630s | the Primal Rage and they forced out |
16633s | azery's jump and there's no way to |
16634s | escape the proper rage is now in the |
16637s | back line and dark monkeys are in |
16639s | trouble they really are but at the same |
16641s | time you know as long as he gets 99 |
16642s | they'll be in a fine position the susu's |
16644s | actually committed on both sides and a |
16646s | Reaper but Dart monkeys you know 99 here |
16649s | lemon I mean this is a great spot for |
16651s | them to potentially Ricket test and |
16652s | getting trigger that like overtime new |
16654s | change to OverWatch too |
16656s | you got to do the zero to 100 comeback |
16659s | though I'm nervous for them you'll start |
16661s | with the Azure overclock from beyond the |
16664s | grave and just on the other side of the |
16666s | map the giant pillar blocked most of the |
16668s | loss the star monkeys jump in Azure has |
16670s | to hold the jump and not enough pressure |
16672s | came her way so she continues to lay on |
16675s | the damage sharp monkeys kind of |
16677s | overstate their welcome lost their tank |
16679s | and dark monkeys can play Ring Around |
16681s | the Rosie Forever Until moving fish gets |
16683s | back |
16684s | I mean they're gonna have to back out of |
16686s | there now and then on both sides for |
16688s | both Santana moving fish they got to |
16689s | slow it down a bit here to enable their |
16691s | team time to catch up because if you |
16693s | dive too deep obviously past that choke |
16694s | you're gonna leave your team behind and |
16697s | you're not gonna have any support on |
16698s | your dimes |
16699s | our first bubble from moving fish just |
16701s | to give kind of a Zone some zoning |
16703s | potential as they just were trying to |
16705s | force out Santana's jump and then the |
16707s | katsune rush happened from shock |
16708s | Timeless and dark monkeys just ran away |
16710s | instantly |
16712s | um so yeah then they just pick off |
16714s | barcode but just buy some more time yeah |
16716s | yeah I mean that's just more time in |
16717s | this in the clock for shock Timeless and |
16720s | now coming to next fight they're gonna |
16721s | have it'll be down that ultimate the |
16723s | kuriko rush however as Aspen's gonna |
16724s | build up onto hers as well no dark |
16727s | monkeys they have some old tier but |
16728s | they're gonna have to go incredibly hard |
16730s | on the shock Timeless in this last fight |
16731s | if they want to get another one good |
16733s | patience for moving fish got down to |
16734s | half health because of that Reaper of |
16735s | Jim just on that staircase didn't want |
16737s | to use the Primal Rage yet as our |
16739s | monkey's getting so close to that |
16741s | Kitsune Rush that's gonna be it feels |
16743s | like the guaranteed fight winner unless |
16745s | you just drop all the spaghetti on the |
16746s | floor but Jam is ready with his sound |
16748s | barrier and shock time list wait for the |
16751s | call Aspen unleashes the Kitsune rush |
16753s | I'll be here from Jam Dart monkeys have |
16754s | a few more tools their own sound barrier |
16757s | as moving fish will conserve their |
16758s | Primal Rage until the second life is |
16760s | needed and the Dives are so clean the |
16763s | door monkeys and especially if barcode |
16765s | has all the space of fire through shock |
16767s | Timeless again and then around 3 99 to |
16771s | 99 dark monkeys will start our loser |
16774s | spinals up one to nothing wow wow what a |
16777s | waiting from Dart monkeys dang you know |
16780s | off the back of like I mentioned that |
16782s | that railgun shots and those shots out |
16784s | of barcode and really the overall team |
16786s | Right Moving fish to create that space |
16787s | to dive deep and really enable barcode |
16789s | to do whatever they want and you know |
16791s | obviously they're gonna get played the |
16793s | game lemon |
16794s | you have to especially on University |
16803s | that's really tough for azerite because |
16804s | like I said on Oasis it's it's not a map |
16806s | that you can sit so comfortably back on |
16808s | there's not the amazing sight lines if |
16810s | you do want to play that far back you |
16811s | saw it on City Center with a giant |
16813s | pillar university has that small doorway |
16815s | it's it's very precarious for the |
16818s | sojourn players and where the reaper |
16820s | players I thought were Gonna Shine more |
16821s | and I think the the main objective for |
16823s | both teams were to force out the Winston |
16825s | jump that's step one of the other team |
16827s | and then you can kind of build that |
16829s | space for the sojourn and it felt like |
16830s | barcode and the friends of dark monkeys |
16832s | did that a lot or at least were able to |
16834s | achieve that goal a lot more |
16835s | consistently it felt like shock Timeless |
16837s | were starting to do exactly what you |
16839s | mentioned a bit better towards the end |
16841s | however you know at the end of the day |
16842s | Dart monkeys had that big time bank and |
16844s | it's hard you know like you mentioned to |
16846s | make that Riga test when you're down 99 |
16848s | you know what are you gonna do play how |
16850s | are you gonna play perfect for that long |
16852s | of a time you got to win like five |
16853s | fights in a row to potentially come back |
16856s | there and it's incredibly hard to do so |
16858s | versus a team like Dart monkeys who's |
16859s | really leveled up since the qualifiers |
16862s | and we're awaiting the map pick from |
16865s | shock Timeless |
16867s | um so during that time we can kind of |
16868s | look back at the map set the last time |
16871s | these two teams face in the qualifier |
16873s | too when it went all the way to a game |
16875s | five we were screaming our lungs out we |
16877s | got everyone super hyped about calling |
16879s | all heroes and it was dark monkeys that |
16880s | went all the way and won in the game |
16882s | five but it did start out Timeless |
16884s | ethereal's way it looked Formerly Known |
16887s | um with that with that foot with the |
16889s | control map win and ended up being a |
16892s | draw on hybrid after that so these teams |
16894s | really went back and forth and it's I |
16896s | mean you could tell it's that same |
16897s | fashion the fact you went to 99.99 round |
16900s | three control and it looks like we have |
16902s | our map Choice Dustin oh wait what is |
16905s | that King's Row oh my god of course why |
16908s | would it not be right |
16914s | which was crazy I I never get to cast |
16917s | ties so |
16918s | I'll have to see how that's gonna go I |
16920s | mean we've seen a lot of mirrors I think |
16922s | the only composition swaps we saw were |
16923s | on circuits so I think at least on |
16926s | King's Row there's a lot more space for |
16927s | sojourn so maybe this is where like |
16929s | azrae can shine a little bit better |
16931s | without always a Winston on their face |
16933s | you know well this is tough because I |
16935s | mean lemon as you mentioned you know |
16936s | this last time they played on King's Row |
16938s | you know barcode was insane that was |
16941s | like the map where barcode really you |
16943s | know obviously she's made a name for |
16944s | herself already but to come back in here |
16946s | and just do what she does even to a |
16948s | higher level you know I really feel like |
16949s | barcodes leveled up in in the calling |
16952s | all heroes Cup in general and challenges |
16953s | Cup in general so you know Kings wrote |
16955s | to make their name I mean it's gonna be |
16957s | hard for azerite azra has been playing |
16958s | Amazing like you mentioned maybe this is |
16960s | a map where she can come back but at the |
16962s | same time you know how are you going to |
16964s | deal with barcode when she's playing as |
16965s | well as she is |
16966s | yeah it's tough like just the raw |
16968s | mechanics I'm giving barcode like a plus |
16971s | S Plus if that's even a letter grade I |
16972s | could give them |
16974s | um and Azure like obviously not shining |
16976s | as bright but I'm kind of contributing |
16978s | other factors to smaller map a lot more |
16981s | difficult to play any range characters |
16982s | as an anime myself like I hate playing |
16985s | control maths especially Oasis because |
16987s | as soon as you see anyone you're |
16989s | probably getting Dove on top of but then |
16991s | there's also the the comparisons of |
16993s | kiriko efficiency where it felt like |
16995s | aramore was a little head in round one |
16998s | by 10 or 20 old charge generation but |
17000s | then the last two rounds Aspen was ahead |
17002s | by 10 20 and that was because of kind of |
17005s | that consistent Fight Win Dart monkeys |
17007s | were winning first and second fight so |
17009s | it was putting them ahead in that |
17010s | snowball race that control game types |
17013s | are known for it yeah I it really is off |
17015s | the back of Aspen in that last map like |
17018s | you mentioned and you know to go up a |
17019s | map for dark monkeys is amazing I like |
17020s | how you mentioned by the way I want to |
17021s | touch on this real quick let me know |
17023s | what you mentioned on on Oasis I |
17025s | remember I had to try out for Atlanta in |
17027s | the first time and because I had to try |
17029s | out twice for later I mean the first |
17030s | trial I didn't make it through |
17031s | um the first time though I had to play |
17033s | and on Oasis and they were like yes we |
17034s | need you to heal more stop dpsing so |
17036s | then I just like full only heal didn't |
17039s | do any damage and I was just sitting in |
17041s | that main point of uh uh what was the |
17044s | map control or whatever or um uh |
17046s | universities no not the other one city |
17049s | center city center yeah third City |
17050s | Center I was just sitting in Maine for |
17051s | the entire time and my tryout team was |
17053s | so terrible that I just kept healing |
17055s | them and we went to 99-0 without a |
17057s | single death but we still lost so you're |
17060s | go dead but now we're tired you gotta |
17062s | return goat has to return |
17065s | well dark monkeys are the ghosts at |
17067s | least in this series up one oh they go |
17069s | through Hotel try to come up from behind |
17071s | they almost snuck up on Jim and Jim |
17073s | dropped down to like half HP if not less |
17075s | and somehow didn't result in that first |
17077s | Blood now that's giving me a bit more |
17079s | space for barcode if she wants to play |
17081s | all the way in that Arch way but she's |
17082s | kind of following along with the team |
17083s | being able to sit in that Winston bubble |
17085s | is great this is kind of Mouse game but |
17087s | Dart monkeys have the first pick and |
17089s | they've rotate all their run around but |
17091s | now they're going back into the hotel I |
17093s | mean that is very unique in terms of the |
17095s | rotations from them no deaths yet lemon |
17098s | I mean this is unbelievable ever |
17099s | Murray's already having that kariko Rush |
17101s | as well and dart monkeys they're not |
17103s | even close and because they've healed |
17105s | all this on shocked Timeless they know |
17106s | that this computer wreck is about to pop |
17109s | that's yeah it's kind of like during the |
17111s | bat meta you just wait for the |
17112s | amplification Matrix or you wait for the |
17114s | Kitsune Rush the support ultimates are |
17116s | usually coming online first unless |
17117s | you're DPS are absolutely carrying and |
17120s | dark monkeys they're kind of this ring |
17121s | around the rosie we did for the first |
17123s | minute or so they got themselves the |
17125s | first take but not the whole thing |
17127s | yeah not great honestly for dark monkeys |
17130s | you know I mean it seems like that |
17131s | rotation around the back side and maybe |
17132s | to commit back towards the hotel wasn't |
17134s | really the play they kind of split up |
17135s | there too and went back Archway shock |
17137s | Timeless now on the opposite side you |
17139s | know they have so many ultimates it's so |
17140s | daunting now for Dart monkeys to come |
17142s | back in but with a continued rush they |
17143s | might be close to even however with the |
17146s | overclock out of azure I'm imagining |
17147s | that's going to pop off this fight |
17149s | I got sk's doing a bit of scouting this |
17151s | is my statue okay do not touch it or |
17155s | that's all right that was sham wrong |
17156s | color but either way dark monkeys |
17157s | katsune Rush not met by aeromori but the |
17160s | sound bear from Jam in response as they |
17163s | disengage use that jump from the sojour |
17165s | to get back into Archway and zephyr's |
17167s | trying to deal with the Winston from |
17168s | Santana that jumped in and dark monkeys |
17171s | come out ahead Jim death Blossom ain't |
17174s | gonna do much but dark monkeys also have |
17177s | respawn advantage through the offense |
17178s | how is this a comeback Santana just |
17181s | killed like three people what the heck |
17183s | Primal Rage now required for moving fish |
17186s | what the how did they do this movie fish |
17188s | did get Santana if they could pick up |
17190s | the Lucio here but zemra in the last or |
17192s | Jim rather is still in this fight as |
17194s | well I mean Dart monkeys they're not out |
17195s | of it or shock Timeless not out of it |
17197s | yet |
17199s | sending now barcode |
17201s | using the overclock ultimate on the |
17203s | point just to really Zone off and ensure |
17205s | they can get the final take but shock |
17206s | Timeless jump in more focused on the |
17209s | front line and even gym or sorry even uh |
17212s | barcode as she's able to back away and |
17215s | shock Timeless not able to keep touching |
17217s | oh that's terrible Jim traded back SK |
17220s | point you know you thought you win this |
17222s | fight Jim did get Zimmer too however you |
17224s | know consolation prize it did hold for a |
17226s | bit they're sure to get delayed here by |
17227s | moving fish in the healing that they |
17230s | have as well but Jim you know really |
17231s | wants to live towards this backhand area |
17233s | they may not lose anybody as they fall |
17235s | back |
17236s | not a bad contest yeah but Dart monkey's |
17238s | got that done pretty quickly when it |
17240s | comes to King's Row though it's about |
17242s | that snowball he can win the first |
17243s | second third fight you could go all the |
17245s | way and have these crazy time banks at |
17247s | the end so dark monkeys want to keep up |
17249s | with momentum they do not want to return |
17251s | to fight at that chokeway the barcode |
17253s | starts off with dealing with Azure |
17255s | points what a gym that sneaks into the |
17257s | back with the death Blossom and goes |
17260s | after this kiriko of Aspen and gets help |
17263s | from Santana shock timelines are missing |
17265s | error Mori so as long as they are too |
17267s | crazy this should be okay but moving |
17269s | fish realizes the low amount of |
17271s | resources that shock Timeless has |
17273s | commits the Primal Rage to help dark |
17275s | monkeys finish off the fight yeah I mean |
17277s | that's that's pretty worth it I think |
17278s | for their aspect now they can get some |
17279s | delayed kills potentially or at least |
17281s | take some pressure here to build up |
17282s | another primer rage punch it was looking |
17284s | a little bit dicey there and with how |
17285s | close the flight's been oh my God you |
17287s | know I'm a little worried every time |
17288s | that a Winston almost misses that jump |
17289s | and could fall into that lava pit but |
17291s | you know shock Timeless on the opposite |
17292s | side limit I mean they're gonna have |
17293s | that Primal Rage that moving fish just |
17295s | committed to the they're going to have a |
17297s | little bit more of a better engage I |
17299s | guess versus dark monkeys but these uh |
17301s | Reaper huge no suzu from Dar monkeys as |
17305s | zembroke use the dead floss but shock |
17306s | Timeless tried to come through and it |
17308s | forced out the sound bear of jam and the |
17310s | rest of shock Timeless surged forward |
17311s | off of the Kitsune rush so a heavy |
17314s | investment from shock Timeless but most |
17316s | importantly if you just stop the |
17317s | momentum from Dart monkeys that that's |
17319s | really rewarding in itself I mean |
17321s | exactly it's it's on dark monkeys to |
17323s | keep trying to come towards this payload |
17325s | maybe if they get down you know a minute |
17327s | left on the clock it'll be a bit more |
17328s | worrisome but Andrew actually decides to |
17330s | pop that overclock in this fight against |
17332s | the beat drop I mean this is a great |
17333s | position you look great sound barrier |
17336s | from SK it's saved moving fish from |
17338s | dying to azaray and dart monkeys now |
17341s | just kind of backing away it's just |
17343s | trying to group up against these shock |
17345s | Timeless wave of ultimates including the |
17346s | Primal and the overclock now the clap |
17349s | back ensues the star monkeys used to |
17350s | consumerate rush and the overclock |
17352s | they've Zone shot Timeless to the right |
17354s | side and they're getting killed you |
17357s | gotta be wary of the re-engage |
17359s | shuts the door on point B and sends Jim |
17363s | packing too GPU overclocked for the side |
17366s | of barcode just disgusting with the |
17369s | overclock I mean what an insane play |
17371s | Dart monkeys get that third point two |
17373s | minutes and 45 seconds the more he does |
17374s | get a barcode on the trade back but it |
17376s | feels like I mean lemon every time we |
17377s | see barcodes POV just immediately pops |
17380s | it over clock and gets a 3K it's almost |
17381s | destined to happen every time |
17383s | it's scary and the way that she doesn't |
17386s | even need that much space she can kind |
17387s | of sit in her Winston bubble and have |
17389s | the safety of is it 700 HP that thing's |
17391s | just like an additional bodybot hero but |
17394s | for Star monkeys just kind of pushing |
17397s | this card seeing if they might want to |
17398s | engage the The High Ground where maybe a |
17400s | soldier it's sitting from but Nazareth |
17401s | just gets squashed like a bug a little |
17403s | too accessible from the Winston but they |
17406s | were able to somehow get a trade on |
17408s | zemrered who was maybe following up with |
17409s | moving fish and I thought that started |
17411s | so well for Dart monkeys but not sure |
17413s | how it's gonna end well it did and |
17415s | they're still down one in this fight too |
17416s | so shocking it can still be pushed back |
17418s | and they actually are so Dart monkeys |
17420s | really moving space has been the one to |
17422s | create that space to get that opening |
17424s | pick and demonstrate what the follow-up |
17425s | damage now and reap world is committed |
17427s | by Jim into this fight where honestly |
17429s | it's not winnable for them lemon |
17431s | your whole teams thought it was woodable |
17433s | for the longest time and ah chip tried |
17435s | the TP and for December not gonna happen |
17437s | moving fish had really good zoning |
17439s | bubbles but during that fight which |
17441s | caused so much confusion and then wood |
17443s | star monkeys had the ball rolling they |
17445s | stuffed shocked Timeless and spawned |
17447s | minute and a half left and dark monkeys |
17449s | are heading for the finish line |
17450s | is looking a lot like the last time |
17452s | we've seen these two played the poop off |
17454s | the map and in front |
17456s | [Music] |
17457s | of Jim Gods Amber oh my God lemon did |
17460s | you see that SK booped off Santana |
17462s | Santana popped the Primal Rage but she |
17464s | was too far under so she hit her head |
17467s | again in Primal Rage and couldn't get |
17468s | the cooldown up and so she fell into the |
17471s | lava |
17472s | yeah that was that was crazy we just |
17475s | there was only I'm not even sure if that |
17478s | was touchable in terms of the car not |
17480s | making it to the end and a very |
17482s | respectable time bang for Dart monkeys |
17484s | and after kind of that chaotic fight |
17486s | that happened right before and I think |
17488s | moving fish did such a good job of |
17489s | placing the bubble between I think it |
17491s | was aramore and azerite between the rest |
17493s | of the team uh Azure and airmory were at |
17497s | the very back and a moving fish was able |
17499s | to kind of split up the resources and |
17500s | also the damage of shock Timeless and |
17503s | then you had kind of this desperate um |
17505s | death Blossom that happened from Jim I |
17508s | think it was that didn't affect moving |
17510s | fish so dark monkeys you know the |
17512s | natural SK send-off dark monkeys were |
17515s | able to really play the smart and not |
17517s | panic too much yeah and that's been |
17519s | crucial for them so far and uh really I |
17522s | mean it's been overall their team you |
17525s | know communication teamwork in general |
17526s | that's been improving throughout |
17527s | throughout the uh the tournament I mean |
17529s | they have Outlaws coach Jake obviously |
17531s | helping them as well I believe leave |
17532s | still helping them so you know Dart |
17534s | monkeys up in chant because they've been |
17536s | they've been doing great improving |
17537s | continuously since those qualifiers |
17539s | lemon |
17542s | after kind of |
17543s | uh |
17544s | a 3-0 for multior Artemis you're kind of |
17547s | wondering do dark monkeys have what it |
17549s | takes to return and maybe face them |
17551s | again because that'll be their next |
17552s | opponent if they pull out like pull off |
17554s | this series so |
17556s | art monkeys have learned a thing or two |
17557s | and kind of did the cheesy Widow shot of |
17560s | waiting to make Star monkeys think that |
17562s | there's no Widow but they're more |
17564s | worried about running from this bastard |
17566s | Reinhardt comp as azerite oh forehead |
17571s | delivers and dark monkeys man they're |
17574s | they're in hack right now they got a |
17576s | fashion Widow and a right to worry about |
17577s | I mean this point is fall for shock |
17579s | Timeless I like what Dar monkeys was |
17582s | doing there with you know the fact that |
17583s | they countered that bashing strategy to |
17585s | some degree because we've seen it before |
17586s | but Aspen off the comeback I mean they |
17588s | got Ezra on that backside flank and now |
17590s | it's kind of a weird spot I mean Dart |
17592s | monkeys they're gonna be able to |
17594s | recontest this against their weinhardt |
17595s | you're not in a bad spot |
17597s | yeah just why Brian is not meta right |
17599s | now is because of it doesn't move very |
17602s | fast and people can get around him very |
17604s | easily but all this Reinhardt is doing |
17607s | is protecting Jim once they enter that |
17610s | shift four and you don't want to mess |
17611s | with him or uh really the Widowmaker of |
17615s | azure but shock Timeless doing a |
17618s | fantastic job with the with the creative |
17619s | shot and I guess they're sticking with |
17620s | it I was maybe expecting them to swap |
17622s | but they're close to olds yeah this is a |
17624s | weird spot they gotta stay with it I |
17626s | guess and it's not that bad honestly in |
17627s | Street space you know King's Brokers not |
17629s | many flanking spots and stuff like that |
17631s | and then also you know towards first |
17633s | point Dart monkeys did you know counter |
17635s | the Bastion by trying to go away from it |
17636s | we've seen you know teams do it in terms |
17639s | of cheese aspects you know on like |
17641s | contenders and stuff but you know they |
17643s | were ready for it you know shock |
17644s | Timeless ready to go or sorry Dart |
17646s | monkey's ready to go and counter it but |
17647s | at the same time you have to worry about |
17648s | Azure whose aim has been phenomenal you |
17650s | know on the sojourn and on the |
17651s | Widowmaker |
17653s | yeah swinging on a Winston is one way to |
17655s | force that jump out very quickly as you |
17657s | saw especially when you see the back |
17659s | should enter shift form it's not a fight |
17661s | you want to take and as long as the |
17664s | Bastion is not in that form they have a |
17666s | chance and dark monkeys sneak through |
17667s | the alleyway but moving fish almost died |
17669s | on impact dropping down to 2hp but |
17671s | keeping them alive Kitsune Rush from |
17673s | Aspen helping out but Jim stays in the |
17675s | corner and has the immortality failed |
17680s | the pins for the rest of shot Timeless |
17682s | to knock them down or I guess blow them |
17684s | up either way shock Timeless are scary |
17687s | and it opened up that Desiree pick at |
17690s | the same time moving fish took that |
17691s | damage from aramore over the top side |
17693s | took about five different shots but on |
17695s | the back side you know one kill for |
17697s | barcode however they're a weird spot |
17698s | they decide to commit beat drop actually |
17700s | here lemon but is this a good position |
17702s | as a ray gets barcode as well I mean |
17705s | dark monkeys is not in a great spot they |
17707s | have to commit the beat drop because he |
17708s | lost moving fish but they're not gonna |
17710s | be able to win the fight and now you |
17711s | don't have beat drop coming the next one |
17713s | yeah that was like a risky investment |
17715s | for Dart monkeys right because they were |
17716s | three before four being shock Timeless |
17719s | and really thought if they can just slow |
17721s | them down they thought it was winnable I |
17723s | think they might have had zimmered up |
17724s | either way dark monkeys are gonna wish |
17726s | they had that one back they'll have the |
17728s | Primal reach to sustain if they can get |
17729s | them right in a good position there's |
17731s | the initial Jump by moving fish and |
17733s | really it's just forced the shot |
17734s | Timeless back and Matrix plus fast |
17737s | turbo keys are trying to hide and man |
17740s | they're actually getting shoved out of |
17741s | their cover so this is scary shock |
17744s | timelines are about the cap and this |
17746s | time egg is gonna be out of control down |
17748s | bear from jam and that barely saves as a |
17751s | race Samurai tries to go through all of |
17753s | those Shields with the death Blossom and |
17755s | it's not enough you're just gonna shout |
17757s | her Aspen because you're just a mean |
17758s | person trying to stop her before the |
17761s | teleport happens and dark monkeys |
17764s | somehow pulled out ahead in this fight I |
17767s | mean two things obviously they're |
17768s | honestly just went aggressive |
17769s | unfortunately couldn't find those kills |
17771s | that's number one right you want your |
17772s | sojourn to find those kills but also you |
17774s | know because they had Santana on |
17776s | Reinhardt they didn't have any follow-up |
17777s | from that Winston dive to be able to |
17779s | find those low HP targets you know that |
17781s | just put so much pressure on Azure who |
17783s | has to hit those headshots and if they |
17785s | don't you know they don't have the |
17785s | consistency of that Winston to follow up |
17788s | on those body shots so as a ray |
17790s | unfortunately not able to find any other |
17791s | overclock I know Dart monkey's in a |
17793s | great spot with two ultimates |
17795s | stopping that momentum again shock |
17797s | Timeless used so much this last fight |
17799s | you gotta hope that |
17800s | get a good Eco push going build up |
17802s | towards some ultimates and I guess catch |
17804s | the forehead of barcode 5v4 for shock |
17806s | Timeless which starts the consuming from |
17808s | the defense he was on the 4v4 but we |
17811s | have a disconnect from shot Timeless and |
17813s | we'll have to call for a pause after |
17815s | this fight but Dart monkeys also hold |
17817s | them at Bay |
17818s | yeah I mean that's a good hold for Dart |
17820s | monkeys so far shock Timeless at least |
17821s | you know constellation price they have |
17823s | some time on the clock so it's not |
17825s | entirely over for them just yet |
17826s | especially since they are a great team |
17828s | and you know for shock Timeless in |
17831s | general lemon I mean they've been doing |
17832s | a great job in general like throughout |
17835s | the entire tournament so to actually |
17837s | follow through with what just happened |
17838s | guys we did have a DC on the side uh |
17841s | shock Timeless and you know they do have |
17843s | two minutes on the clock on the opposite |
17844s | side dark monkeys steamrolled on their |
17847s | offensive side right so you gotta come |
17849s | up with time here now coming into third |
17851s | phase this is going to put more pressure |
17853s | on talk Timeless don't you think lemon |
17856s | yeah at least you got the katsune Rush |
17858s | from Dart monkeys out and that was you |
17861s | know their golden egg that was a very |
17862s | important ultimate to get out and the |
17864s | fact that shock Timeless don't have any |
17865s | oats trying to bait out oats from the |
17867s | other team and then build up to your own |
17869s | is kind of the win condition for point B |
17871s | I mean unless you you just sent Azure or |
17873s | barcode to kill everybody without |
17875s | ultimates that's great too glad we got |
17877s | Jim back so that'll reset their uh alt |
17880s | charge to zero which not like the most |
17883s | impactful ultimate but still one that |
17885s | can sometimes win fights yeah it really |
17888s | can I off the back of you know dark |
17890s | monkeys on this defensive side now with |
17892s | a minute and 30 left and sharp shocked |
17894s | Timeless have to really set up here |
17896s | towards this fight to maybe get in with |
17898s | a fast katuna rush and then build up |
17900s | beat during that and then maybe what do |
17903s | you do about that what do you do about |
17904s | that lemon uh yeah aramore had to make |
17907s | the quickest decision do we pocketsuni |
17909s | rush in a 4v5 and try to turn it but |
17911s | before they could really make up their |
17913s | mind our monkeys just jumped on top of |
17915s | them and that's kind of the this |
17916s | decision that aspaid me made a lot |
17918s | quicker when they lost barcode to |
17920s | azerate they pop kids in a Russian 45 |
17922s | and ended up winning so you have to be |
17924s | quick on those decisions and can't |
17925s | hesitate |
17926s | yeah and they really can't now they're |
17928s | in a situation where they've built up |
17930s | old start monkeys had built the bolts on |
17932s | the defensive side you've dug yourself a |
17934s | hole and it might just be your grave |
17936s | coming next flight I mean you're not |
17938s | gonna have a Reaper old that's the only |
17939s | thing they they maybe could use to |
17941s | capitalize on this fight with dark |
17943s | monkeys you know they're gonna have four |
17944s | ultes as well to go to hole in the |
17946s | defense but they have to go against an |
17947s | overclock that's very early |
17949s | overclock from Azure will force dark |
17951s | monkeys that I thought back away but |
17953s | they said all right bring it on use the |
17955s | Salvation Revival rage and only sets up |
17957s | zembrick with the death Blossom and that |
17960s | was after uh The katsuna Rush from |
17962s | aramori the fact that door monkeys were |
17964s | able to win that against the kutsune |
17965s | rush team is incredible that's such a |
17968s | good ultimate to get out and you only |
17969s | have 17 seconds if you're shock Timeless |
17971s | just to get point B |
17973s | drop uh Repro coming up Primal Rage |
17976s | Santana this time's gonna have to touch |
17978s | the cart at least they don't have to |
17979s | worry about SK moving them off the map |
17981s | this time Santana actually goes for |
17982s | early and it katuni rush to pump all |
17984s | that damage it's gonna be terrifying for |
17986s | Santana use Primal just to touch the |
17989s | card and somehow just finished off SK on |
17991s | their way back to the team Jim uh sorry |
17994s | champ Jim and jam are popping off they |
17997s | use a sound very shock Timeless have the |
17998s | extra hell Santana's being killed back |
18000s | up and dark monkeys they're around the |
18003s | corner shock Timeless though it's |
18005s | overtime a lost fight here would put |
18007s | Dart monkeys up to match coins shock |
18009s | Timeless jump in they place the bubble |
18011s | at the choke just to Zone the mob to own |
18013s | some of the real estate as moving fish |
18015s | presents themselves you gotta have that |
18017s | Jim Reaper really step up and force that |
18020s | monkey away so that you're so Jordan can |
18024s | feel more comfortable and now you're |
18025s | seeing Santana own more of that space |
18027s | shot Timeless send it on the death |
18029s | Blossom the bubble for moving fish |
18031s | breaks up some of that damage as shock |
18034s | Timeless are just meters away they're |
18036s | not gonna get ton of kills until they |
18038s | finish them off just now and that'll |
18040s | assure their point be success yeah what |
18042s | a great work or great teamwork from them |
18044s | on Shaw timeless's defense now dark |
18046s | monkeys you know they didn't |
18047s | unfortunately have a big enough time |
18048s | being to stop shock time was pushing in |
18051s | but they still have the third base to |
18052s | work with they have about two fight |
18053s | territory here on the defensive third |
18055s | point and you know it is pretty |
18057s | defensive favorite unless saw Timeless |
18059s | controlled as High Ground Dart monkeys |
18061s | actually choose op to push them off of |
18063s | it and everybody's actually slow to get |
18064s | healed from aramore on the opposite side |
18067s | so Dart monkeys they're going to be in a |
18068s | great position with five holes |
18070s | yeah Jim was still in The High Ground |
18072s | Santana had to jump back up and now kind |
18074s | of shot to miss the kind of mixed up |
18076s | positioning a lot Dar monkey to jump in |
18078s | between them use the sound barrier get a |
18080s | pick on the other you dropped off that |
18081s | high ground or at least was left behind |
18083s | by the dive team and dark monkeys I mean |
18086s | they're still in the great spot you lose |
18087s | SK from just being a little bit over |
18089s | aggro but other than that Dart monkeys |
18091s | can just kind of play chill here yeah |
18093s | they can't and that they are but they're |
18095s | actually gonna make that Reef rolls and |
18096s | the Primal Rage over the top side from |
18099s | that railing moving fish looking for a |
18101s | kill but I don't think they'll go to |
18102s | find it they may actually go down here |
18103s | they go low Yep they're actually taking |
18104s | out the counter engage comes through |
18106s | from stock timers and when I said they |
18108s | should play chill I wasn't kidding they |
18110s | had won the fight they're at the corner |
18113s | they didn't need to overextend with the |
18114s | death Blossom that got punished the |
18116s | Primal Rage didn't end up doing much and |
18119s | now shock Timeless have a barrier death |
18121s | Blossom for the final fight they're set |
18122s | up on the left side no one's looking at |
18124s | the right we got an emergency roadhog to |
18126s | look for that hook while the Winston is |
18129s | not looking |
18132s | and why you made this hero swap got now |
18135s | a sound bear from shock Timeless can |
18137s | they pull this off for the 4v5 this is |
18139s | for the map win for Dart monkeys or |
18142s | another round of attacks for shot |
18144s | Timeless and moving fish is an |
18146s | Unstoppable force and continues to |
18149s | slaughter shot Timeless dark monkeys |
18151s | have stopped them once and for all and |
18153s | they go to match point |
18155s | oh my dark monkeys and moving fish |
18159s | unbelievable hold in that third point I |
18162s | mean to go to have the presence of mind |
18164s | to swap the roadhog and think that it's |
18166s | a good play first of all I mean it is we |
18168s | talked about it lemon before you know |
18170s | how the meta's been so diverse in terms |
18172s | of you know seeing roadhog seeing |
18173s | Winston work in general and to make that |
18176s | last second swap in a different |
18177s | composition almost entirely you know |
18180s | it's a risky play to pull off on third |
18182s | Point Kings Row but obviously it works |
18184s | out if you get that hook and especially |
18186s | even on a Target that's 250 HP it's just |
18189s | it's just such good play for moving fish |
18191s | and dark monkeys I mean they've improved |
18194s | so much since that qualifier too because |
18196s | last time they faced on this map it was |
18199s | a tie and we got all types of creative |
18201s | strategies we got Bastion Reinhardt |
18203s | widowmakers just for the attack to |
18206s | swapping now a defensive Road Hog it's |
18208s | it's been wild but dark monkeys are done |
18211s | being on this Wild Ride they're up on |
18214s | Match Point one game away from cashing |
18216s | in their ticket to the Grand finals but |
18219s | shock Timeless I mean they they've |
18221s | they've been through the ringer I mean |
18223s | they both these teams have gone through |
18224s | kind of this lower bracket forever or at |
18226s | least Timeless or shock Timeless have |
18228s | and they didn't they don't want to go |
18231s | out this way they've been throwing |
18232s | everyone up until this boy they really |
18235s | have and it's it's terrifying to really |
18236s | go against the it's like I said a |
18238s | daunting task but you know against Sean |
18240s | Timeless if you're getting that 3-0 |
18241s | lemon I mean they're in a great spot to |
18243s | actually make it to that grand finals |
18245s | and actually go against their their you |
18248s | know Victorious members on the opposite |
18249s | side |
18251s | well speaking of other side we're going |
18252s | to send you all to a quick break so we |
18254s | can make sure our teams are ready to go |
18256s | for maybe the final map of our losers |
18258s | final calling all heroes Challenger cup |
18260s | so we'll see you in a bit |
18265s | [Music] |
18279s | oh |
18286s | foreign |
18298s | [Music] |
18311s | [Music] |
18317s | [Music] |
18347s | [Music] |
18354s | [Music] |
18360s | thank you |
18366s | [Applause] |
18368s | [Music] |
18376s | [Applause] |
18378s | thank you |
18381s | [Music] |
18392s | [Music] |
18423s | thank you |
18427s | [Music] |
18446s | welcome back everyone to the calling all |
18449s | heroes Challenger cup loser spinal this |
18451s | is Dustin or leg day I get to know what |
18453s | can I wrong name |
18455s | and you call me Moxie |
18457s | we look the same you know all guys look |
18459s | the same obviously right it's just not |
18462s | all men hashtag okay |
18465s | we got maybe one more map to go so we're |
18467s | already losing ourselves star monkeys |
18469s | are ahead they haven't lost themselves |
18470s | though they're rolling I mean they are |
18473s | rolling it's disgusting how well they've |
18475s | played so far in the tournament I mean |
18477s | you know dark monkeys in the last |
18478s | qualifiers obviously like you mentioned |
18480s | with shock uh with Timeless I guess to |
18482s | actually have to deal with that time |
18484s | with the close series to now come in and |
18486s | have a statement win on King's Row and |
18488s | on Oasis yes it was semi-close I think |
18490s | this bodes well for them if they can win |
18492s | the next map which is going to be Dorado |
18494s | I mean that'll set them up I think |
18495s | versus altiora in the finals |
18498s | yeah no Reinhardt uh Bastion whatever |
18503s | that was on this map there are so many |
18505s | annoying high grounds that you there's |
18508s | no shot you can play any hero that can't |
18510s | dive on this map I mean point a is like |
18513s | the only exception but point B Point C |
18515s | it's all about them high grounds and |
18516s | getting to it so we'll see this will be |
18518s | a true test of I think the dive |
18520s | coordination I kind of talked about how |
18521s | Oasis really because of how close it is |
18524s | to really test out your Reapers and how |
18525s | scared your sojourns are gonna be but |
18527s | Dorado is all about those rotations to |
18529s | those power positions of the map right |
18531s | and yeah just rotating between those top |
18533s | of the buildings and you can always see |
18534s | like you said no Bastion no no Reinhardt |
18537s | no diet no not dive characters but you |
18539s | know on the opposite side you could see |
18540s | an echo every now and again which is |
18542s | kind of difference in terms of tempo you |
18544s | can always see so many different |
18545s | characters that will not only be I guess |
18548s | they'll be the same in terms of the play |
18549s | style but in terms of the tempo of the |
18551s | game the pacing of the game that can |
18553s | really change a lot of things right a |
18556s | lot of metas are dependent not only on |
18558s | how you know each character plays you |
18560s | could have two different metas if you |
18561s | compared say we had this meta now and |
18563s | then we have a meta that's the same |
18565s | Heroes but in let's say two years the |
18567s | the compositions are going to be the |
18569s | same but the the play style is going to |
18570s | be completely different because of you |
18572s | know obviously stats and health pools |
18574s | and stuff like that so it can really |
18575s | offer a lot of different ways that you |
18578s | have to play the game now obviously well |
18580s | I mean you're probably thinking we're in |
18581s | the now why are you thinking about five |
18582s | years from now dude what are you on |
18583s | about here but you know it kind of at |
18585s | least in OverWatch one if you were to |
18587s | compare two Meadows to each other you |
18588s | kind of play entirely different if we |
18590s | see a ferracom for example in OverWatch |
18591s | 2 it's going to be so different than we |
18593s | would have seen with a fair comp in |
18595s | OverWatch one so in that in terms of |
18597s | play style leading into Dorado where you |
18599s | could just play those High grounds play |
18601s | in that verticality that should allow |
18603s | you know the like of you the shock or |
18605s | dark monkeys to take advantage yeah and |
18608s | speaking of that future I mean we're not |
18609s | even playing on the live patch because |
18611s | you'd be like see doomfist is didn't get |
18614s | that much love on the passion Etc |
18616s | roadhogs aren't here and we just a |
18619s | little bit of a roadhog from moving fish |
18620s | but either way this is on the grand |
18623s | finals patch hence why you're seeing a |
18625s | lot of Reaper sojour and stuff like that |
18627s | when tin still wins and yeah we'll kind |
18630s | of maybe focus more on shock Timeless |
18632s | coming out of the gates with the echo |
18633s | that you talked about I I didn't expect |
18635s | that honestly I I said it but I got it |
18642s | in terms of contenders yes we've seen |
18644s | echo of course so I didn't think Jim was |
18645s | literally gonna lock the echo that was |
18647s | just like a Hail Mary playum |
18650s | what is Jim cooking |
18653s | I'm just kidding let Jim Cook let Jim |
18655s | Cook |
18658s | fly up into the sky but what I really |
18660s | like about Echo and in most Meadows is |
18662s | when the tanks are really oppressive if |
18664s | you can hit all the stickies onto a tank |
18665s | it's it's a killer it's so much burst |
18668s | damage especially with that focusing |
18669s | Beam on top got that initial symmetra |
18672s | teleporter what's interesting is that a |
18673s | lot of owl teams used to do it into the |
18674s | all the way in the top right on top of |
18676s | the orange building but they just kind |
18677s | of let Dart monkeys go into a safer |
18679s | position on the bottom side yeah I |
18681s | wonder why they're letting them do that |
18683s | I guess it's because like you mentioned |
18684s | you know you could have just Spam over |
18686s | this top side with the Echo and we're |
18688s | gonna see a lot of that they actually go |
18689s | for the early dive but it just pushes |
18691s | Dart monkeys back into a pretty safe |
18693s | position like they originally were like |
18694s | you said |
18696s | and once the dark monkeys can kind of |
18697s | get around this corner you got to be |
18699s | worried about bar code and if she can |
18701s | force Jim out of this fight Jim has the |
18704s | most worry about the hit scans and as |
18706s | long as they play on top of these |
18707s | buildings shock time was in a great spot |
18709s | it's how dark monkeys are gonna dislodge |
18711s | him from the top of these buildings and |
18713s | Well for now they just focus on when |
18715s | they do fall they'll pick them off I |
18716s | guess yeah I mean zammer just sitting |
18718s | down below I mean that's kind of rough |
18720s | play style in terms of Jim but this is |
18721s | why usually you see Mercy with the echo |
18724s | instead of running Mercy you have that |
18725s | kariko so it results in Jim not having |
18727s | the hard pocket that would allow them to |
18729s | maybe play more aggressive like they |
18731s | wanted to and not Dart monkeys they're |
18732s | the ones that actually to play |
18733s | aggressive at the choke point overshock |
18735s | timeless |
18736s | the shark Timeless didn't lose too much |
18738s | so they disengaged and were able to |
18739s | force a second fight before point a dark |
18741s | monkeys placed though the bubble at the |
18743s | top right and Jim just tries to flank |
18745s | because there's really they couldn't |
18746s | really get back to their team so dark |
18749s | monkeys will still invest in katsune |
18750s | Rush despite the 5v4 as shock Timeless |
18753s | don't have any supports no DPS and it's |
18756s | an L ratio point a for Dart monkeys |
18759s | Broncos Country let's die oh my God |
18763s | yeah Jim y'all update you right now Jim |
18766s | looking a lot like Russell Wilson for |
18768s | the Denver Broncos which he's like he |
18770s | has a famous quote let him cook let Russ |
18772s | Cook it's like let Jim Cook but Jim is |
18775s | getting picked off an echo a little bit |
18777s | too much at the current moment |
18779s | they've just been kind of snowballed I |
18781s | mean all of shock Timeless haven't |
18782s | really had a chance to re-stabilize |
18785s | after the fight I wouldn't consider that |
18787s | point that second fight at point a to be |
18789s | on their terms shock Timeless at least |
18791s | have The High Ground this is about when |
18793s | they want to engage Jim is going to drop |
18795s | down use the flight Kitsune Rush from |
18797s | Arrow Mori shot Timeless run forward |
18800s | dark monkeys use the Salisbury to uh |
18802s | counteract this as azeroy goes to finish |
18805s | off moving fish who doesn't want to use |
18806s | the Primal Rage thought they were in a |
18808s | safe range and dart monkeys are around |
18810s | the corner and shock Timeless don't want |
18812s | to extend past the arch to farm oh yeah |
18814s | what a great beat drop from SK but |
18815s | unfortunately they don't commit any more |
18816s | ultimate swords that fight which is |
18818s | actually kind of beneficial to them now |
18819s | you know in hindsight like you said I |
18821s | mean they use that overclock on shock |
18823s | Timeless they use the katunia rush and |
18825s | not Dart monkeys you know they have |
18827s | three ultimates to crack open the top |
18829s | side of Dorado and boops off of s gaming |
18832s | that should allow them that space that |
18833s | they require to push this payload |
18835s | shock time I was able to shave off some |
18837s | time after that one and now they kind of |
18839s | decide when they want to drop it starts |
18841s | now Jim copies the Winston you got three |
18844s | win pins for the price of one but there |
18846s | are monkeys used to death Blossom as |
18848s | they drop and shock Timeless are |
18851s | shredded Dart monkeys waited patiently |
18853s | and it pays off it just keeps working |
18855s | for them I don't know if it's because |
18857s | jib is on Echo why this isn't really |
18859s | working for shock Timeless or just dark |
18861s | monkeys are in their head at this point |
18863s | three minutes and 13 seconds with left |
18866s | and you know we've seen this show before |
18867s | we've seen Barca with the overclock |
18869s | before can they even can even touch it |
18872s | they can't they got boomed up SK again |
18874s | with these huge boobs SK she's just a |
18878s | Lucio demon I love bull casting her |
18881s | because she has the funniest boobs and |
18883s | and then she made me laugh on cities |
18885s | when she got booped off herself it got |
18888s | the winton's at Winton slam when tin |
18891s | wins Dart monkeys man staggering out oh |
18894s | moving fish couldn't get out though |
18896s | where was Aspen yeah where was Aspen huh |
18903s | oh no way could she get a pick no she's |
18906s | gonna back out of there I mean that that |
18908s | was great though for dark monkeys to |
18909s | push in towards their moving fish |
18911s | showing the mechanics with that right |
18912s | click shot on two I didn't even see that |
18914s | Lucy on our screen if I'm gonna be |
18915s | honest with you lemon I mean that was a |
18916s | snipe of the century for moving fish |
18918s | right who would have thought Winston and |
18919s | you know what she would have Snipes oh |
18921s | no Aspen dead or again early dude |
18923s | Aspen's voice line didn't even finish it |
18925s | was like halfway through and it's in a |
18927s | rush still stays online though it |
18928s | doesn't get canceled no matter what so |
18929s | dark monkeys kind of use this moment to |
18932s | send zamrit make sure they go farming |
18934s | but moving fish is the one who's tribal |
18937s | is popping off remember you have haste |
18939s | which means your cooldowns are reduced |
18940s | during that casino |
18942s | you get the slap and you get to win Dart |
18945s | monkeys take that fight |
18946s | pretty easy for them as well coming now |
18948s | with four ultimate chunk Timeless |
18950s | they'll be down in one ultimate with |
18952s | Santana using that Primal Rage in that |
18954s | last fight to try to deal with moving |
18955s | fish from each team moving fish yet |
18956s | again before deals so much damage with |
18959s | that final rage and same with barcode |
18961s | actually sticks down lower for an engage |
18964s | for The katuni Rush committed for |
18965s | Memorial's defense you need to win this |
18967s | fight after your shot Timeless and I |
18969s | don't see how you don't you could soon a |
18971s | rush plus Jim equals pain that's all the |
18974s | map you need to know from the stream |
18975s | shock Timeless though they've been |
18977s | absolutely rolled the whole this whole |
18980s | defensive Brown because dark monkeys had |
18982s | three minutes going in to see and shock |
18984s | Timeless need to shred that all the way |
18986s | down if they want to climb back in the |
18988s | series well and now they're like over |
18990s | committing almost for these wins because |
18992s | you know like you said they got |
18993s | snowballed through the street space the |
18994s | first point as well so now to come back |
18997s | in the third point they feel like they |
18998s | have to use so much but now it's put |
19000s | them so far behind Okay who jumped |
19003s | behind them Santana was in the back line |
19005s | in the main space for Jim gym OverWatch |
19008s | baby test Blossom gets ass spinning |
19011s | without Aspen there's just no pulling |
19013s | through you don't have enough healing so |
19015s | dark monkeys will reset yeah I mean is |
19018s | so far it's working for shock Timeless |
19019s | they'll have that beat Primal Rage |
19021s | coming up for Santana soon moving fish |
19023s | didn't have to use theirs but Dart |
19024s | monkeys they're playing this incredibly |
19026s | conservative right they have ultimates |
19027s | towards this next fight but the problem |
19029s | is that this this is given some momentum |
19031s | on the opposite side yes they're done in |
19033s | ultimates but azaray potentially could |
19034s | do some massive work with railgun picks |
19036s | dark monkeys like we mentioned playing a |
19038s | bit safer and more conservative |
19041s | star monkeys dropped the sound barrier |
19043s | and they send the death Blossom of |
19045s | zembrick to the Bodyguards of shock |
19047s | Timeless who were holding the door and |
19049s | they've already gotten three kills I |
19051s | mean shock Timeless needed to disengage |
19054s | a bit quicker but maybe darmo because |
19056s | we're too quick to catch them and with |
19058s | 90 seconds remaining dark monkeys will |
19060s | probably have to win one more fight |
19061s | before the cap oh and they're against |
19063s | katsune rush and a curry or uh sojourn |
19066s | ultimate from barcode two could boots |
19068s | come through they already popped the |
19070s | overclock and they continue to rush |
19074s | oh god what happened I said one more |
19078s | fight I was not capping someone had to |
19081s | touch but the person that was closest to |
19083s | such was his SoJO and azrae who had the |
19085s | jump what was using overclock and said |
19087s | everyone else get on that I'm trying to |
19089s | kill things |
19090s | [Music] |
19091s | can't kill things if the round's over |
19094s | maybe they're gonna Tab out and like |
19096s | open up one of the uh the aim programs |
19098s | you know maybe that's how they'll kill |
19099s | things yeah |
19104s | our people will call your people yeah |
19107s | we'll have to we'll have to we'll have |
19108s | to get something set up I mean that was |
19109s | a really good potential re-engage for |
19112s | shock Timeless but how does Dartmouth |
19114s | monkeys keep doing this where I don't |
19116s | know if that was at the end because of |
19118s | SK booping off as a raid Towards the Sky |
19120s | as well you know it's pooping up that |
19123s | sojour and that could have also been a |
19125s | thing I'm trying to like rewind it my |
19126s | brain but I feel like I'm just Men In |
19128s | Black like flashed myself you know |
19129s | because I want to forget that moment for |
19132s | shock time because dark monkeys kept |
19134s | trying to go through Maine and the issue |
19135s | they kept facing was Santana would just |
19137s | see dark monkeys and then jump behind |
19139s | them and then dark monkeys will get |
19140s | confused they would they would want to |
19141s | do jumping themselves and moving fish |
19143s | would have to turn around deal with |
19144s | Santana so shock Timeless when they have |
19147s | the space to jump behind them they were |
19149s | doing work so dark monkeys instead went |
19151s | to the top right and then that tiny |
19152s | doorway for instance they jump into |
19154s | nobody's backline so shock Timeless just |
19157s | tried to stuff the choke and it's them |
19158s | that got stuffed instead and dark |
19160s | monkeys just rolled them in the blink of |
19162s | an eye I mean I blinked I got you know |
19164s | flash been in Black style and I forgot |
19166s | everything happened too |
19167s | well now they're gonna pull out the echo |
19169s | at the beginning here for Jam I would |
19171s | like like the mistake with them they're |
19172s | not gonna they're gonna put back jam on |
19174s | the Lucio it feels like the damage |
19176s | output is not enough for Jim it needs to |
19178s | damage or they need the damage boost |
19179s | problem that Mercy pocket to really do |
19182s | enough damage to Winston who's low on |
19184s | the opposite side if they do create some |
19186s | space off of it but it's kind of hard to |
19188s | support Jim on this High Ground without |
19189s | your bull supports like pocketing him |
19192s | yeah Jim wants to get a little bit |
19194s | closer before flying in so I kind of |
19196s | like this either staying behind the cart |
19197s | or using the bubble from Santana on the |
19199s | top right to avoid any head scan shots |
19201s | then they kind of had this initial soft |
19203s | dive to force Dart monkeys away from |
19205s | that main Archway but now that uh Dart |
19207s | monkeys can play so far back Jim is now |
19210s | I think gonna have a hard time |
19212s | you know Jim looking around that back |
19214s | right the top right angle specifically |
19215s | but you know has to drop down below |
19217s | they're just going to farm ultimates |
19218s | right now but it's like lemon that's all |
19220s | right with the shot of the railgun to |
19223s | take out barcode Dart monkeys after that |
19225s | I mean what do they do |
19227s | surprise dark monkeys engaged here I |
19229s | felt like they had the range advantage |
19230s | of just trying to poke them down but I |
19232s | think shock Timeless they |
19236s | range so Jim just committed damage into |
19238s | moving fish which I think made them |
19239s | panic and force Dart monkeys to take a |
19241s | fight that I don't think they should |
19243s | have you're 100 right I mean they have |
19245s | already a minute and a half off the |
19247s | clock you know they're doing a great job |
19248s | just defending there but you know how I |
19250s | guess how do you defend against Android |
19251s | who's lurking with that railgun shot on |
19253s | the opposite side you know you give |
19254s | azarena chances they're sure to take |
19257s | advantage of that |
19258s | Jim did some scouting too knew exactly |
19260s | where Dart monkeys were coming from |
19262s | Kitsune rushed from the tea fan gym |
19264s | Snipes barcode who somehow jumped behind |
19266s | them you ain't getting past this wall |
19269s | shock Timeless so close to point a and |
19272s | half their time bank is gone dark |
19273s | monkeys still invested ultimate even a |
19275s | probable rage on top of the Kitsune rush |
19278s | and shock Timeless they stay vigilant |
19280s | they really haven't used much besides |
19282s | their own katsune rush and with |
19284s | everything they've banked back up |
19286s | this could be a snowball for POI B if |
19288s | they do this right |
19289s | I'm gonna I'm gonna take a little bit of |
19291s | analysis from chat I saw I saw that |
19293s | comment earlier I told you about where |
19295s | you know one person enchant said all all |
19297s | Tiara has to do is not choke you know |
19299s | maybe oh Dart monkeys have to do is not |
19302s | choke |
19304s | yeah tell that to you literally the San |
19305s | Francisco shock at me |
19309s | just everyone's trying to take that |
19310s | lesson but barcode Snipes Jim and |
19313s | finally they get punished they were |
19315s | flying a little two three at this point |
19317s | shock Timeless this was kind of their |
19319s | momentum push I talked about this Bank |
19321s | of ultimates they had and they'll have |
19322s | to do it without Jim and sound beer |
19324s | drops as where he's 180 shot Timeless |
19326s | are still uncomfortable but still keep |
19329s | this going because they killed the |
19331s | supports of dark monkeys so it was on |
19332s | the shock Timeless don't feed you know |
19334s | some advice from chat there then all |
19336s | damage is permanent yeah all damage is |
19339s | permanent now they have to fall back low |
19341s | on ultimates as well no shock Timeless |
19343s | they're in a great position with no beat |
19345s | drop even though that doesn't really |
19346s | matter because dark monkeys on the side |
19348s | moving fish has been doing work against |
19350s | no B drop or against beat drop rather |
19352s | same with barcodes so now they don't |
19354s | have either ultimate xamarin they're |
19356s | gonna have to go huge with the reaper |
19357s | ultimate but on Dorado I mean the map's |
19359s | so open especially if you know where |
19360s | you're coming he's coming from towards |
19362s | that bank side it's gonna be tough to |
19363s | deal with dark monkeys |
19365s | azaray knows maybe someone could come |
19367s | through the top Bank side so they're |
19369s | respecting that space could student |
19371s | Russia Mary Mori met countered by the |
19373s | sound bearer of SK the aspirin gets low |
19375s | as we hit the final shot it's his double |
19378s | kill and she doesn't stop here shocked |
19381s | Timeless need to finish this fight and |
19383s | make up for really the lack of time bank |
19386s | to see if they could do better than dark |
19388s | monkeys and climb back in the series |
19391s | I mean skaters use that B drop Aspen |
19393s | gonna have a katuni rush they're gonna |
19395s | Touch by a second they use the suit |
19396s | already and down in that fight jyn uses |
19398s | the copy too so you're just telling us |
19400s | moving fish the delay though gun monkeys |
19403s | has the ultimate but as he gets picked |
19405s | oh that's lost out of nowhere good boot |
19408s | from Jam shock Timeless just have a few |
19411s | more meters to go and moving fish is |
19413s | buying time for Dart monkeys to get back |
19415s | you don't have Aspen you have limited |
19417s | heals but if Aspen gets back can |
19419s | teleport in time the katsune rush would |
19421s | be a win condition but shock Timeless |
19423s | are killing too quickly so Dart monkeys |
19425s | will not be holding this and looking at |
19427s | this time back now three and a half is |
19429s | pretty good for shot timeless it is I |
19432s | mean three and a half minutes to capture |
19433s | out third Point Dorado this map is not I |
19437s | mean it is pretty defensive signed it on |
19438s | third point but you know it gets a bit |
19440s | easier for the defense or for the |
19442s | offense compared to a map like King's |
19444s | Row you know where the spawns are that |
19446s | close they are so close on Dorado it's |
19447s | still really hard to cap out on third |
19448s | point but with three minutes and 12 |
19450s | seconds I mean shock don't choke |
19453s | shock don't joke but we'll see they can |
19456s | finish faster they'll give them an |
19458s | advantage there's the initial jump there |
19460s | and jumping back as Santana didn't want |
19462s | to use the Primal Rage wants to get more |
19464s | free space now star monkeys are |
19466s | contesting they'll have to force them |
19467s | out but it's almost like Santana should |
19469s | have stayed there with the Primal |
19470s | because then Jim didn't have any space |
19472s | most of use flight already and shock |
19475s | don't want to have to fight their way |
19476s | through this choke you saw how kind of |
19478s | awkward it was for Dart monkeys on the |
19479s | last round and every second counts for |
19482s | shock timeless |
19483s | every second is ticking now for shock |
19486s | Timeless in two minutes and 30 seconds |
19488s | left you know they're gonna have to |
19489s | really recoup and recoup together and |
19492s | maybe pop this katune Rush on the engage |
19494s | maybe get an overclock there as well I |
19497s | mean they're up in terms of olds but the |
19498s | car it's so far away dark monkeys could |
19500s | take a drive fight if they wanted |
19509s | are now getting uh they're disengaging |
19512s | barcode jumped away from the initial |
19515s | dive and finally shoots up for even |
19517s | approaching and Shaw kaimas has been |
19519s | multiple fights lost as Point C has just |
19522s | been a struggle uh my my jaws is dropped |
19525s | I don't know how the heck barcode hit |
19527s | that second shot on the gym gym was even |
19529s | on our screen when we saw Jim get taken |
19532s | out like I don't even know what happened |
19533s | is sojourn does she like shoot curved |
19536s | railgun shots this barcode found some |
19538s | sort of new technology style yeah |
19542s | yeah he really did |
19544s | oh no you left there Amore we haven't |
19547s | even figured out where this fight has |
19548s | taken place and somehow airmore I mean |
19550s | must have taken either a body shot from |
19552s | the sojourn and Zapped by the Winston I |
19555s | have no idea then you trade this out so |
19557s | both teams are kind of scratching their |
19559s | heads like we'll do the we go in without |
19561s | them well guard monkeys will have their |
19563s | uh their Kitsune back a little bit |
19566s | faster but shock Timeless round the |
19569s | corner and you got to worry about Azure |
19571s | what she gets fine with the overclock |
19572s | she almost got that pick onto someone in |
19574s | spawn room doors but good Headway for |
19576s | shot timer yeah I mean both Primal rages |
19578s | are available it's gonna be on either |
19579s | Winston or railgun Sean out of both |
19581s | sojourns towards this fight so pay |
19583s | attention to Santana moving fish barcode |
19586s | and Azure leading into next fight |
19588s | and whose Reaper is teleporting up there |
19590s | with zamarin you really got to make sure |
19592s | that no soldiers or Reaper is |
19594s | comfortable up there it's how you can |
19596s | access either team's back line speaking |
19597s | of pack lines Santana it's making room a |
19601s | setup camp and almost killed SK just |
19603s | couldn't get the jungle right off the |
19605s | wall and a great group to send away |
19607s | zebra and everyone from shock time let's |
19609s | focus them down and dark monkeys though |
19612s | they're only ahead by one person and a |
19615s | death Blossom from gym as there's a |
19616s | Winston right there but the Suzy save |
19619s | Dart monkeys and that was a great call |
19620s | by Aspen 20 seconds left no ultimates on |
19623s | the board besides One support out for |
19625s | shock Timeless on aramore so that should |
19628s | allow maybe Azure to build up that old |
19630s | same with jam and a dark monkey side I |
19632s | mean barcode with an overclock up 2-0 |
19636s | over shocked Timeless with a Primal Rage |
19638s | they're in a fantastic spot to end it |
19639s | now |
19640s | will this be Dart monkeys going to the |
19643s | Grand finals they have to hold one final |
19646s | time moving fish has already killed |
19648s | Santana shot timers have to consume a |
19650s | rush Advantage but they gotta send their |
19652s | Reaper of Jim to do the work we gotta |
19655s | worry about barcode behind you hit the |
19657s | snipe well azra is dead either way it |
19660s | doesn't matter Dart monkeys don't have |
19662s | their supports though so shock Timeless |
19665s | they have to finish this off quickly |
19668s | while they're lacking the resources the |
19670s | box is right at the end and shock |
19672s | timeless clutched it after starting the |
19674s | fight 45. unbelievable closeout from |
19679s | them I mean what a great push at the |
19682s | very end to come back like you mentioned |
19684s | down too I mean how do you do it I don't |
19687s | know I mean they just pulled it out |
19688s | towards the end they get those picks |
19689s | they re-group together towards that |
19691s | point still have Jim there and we know |
19692s | Jim's one of the best Reapers in the |
19694s | entirety of OverWatch too so off the |
19696s | back of that I mean they just stay there |
19698s | on that point setup camp and you know |
19700s | dark monkeys they kind of maybe got a |
19702s | little flustered towards the and you |
19703s | think lemon I mean it seemed like at the |
19704s | they were in full control |
19707s | yeah that was like a tough fight to |
19708s | dissect because it felt like both teams |
19710s | traded out like I saw uh as a ray fall |
19713s | and then barcode die and I think what at |
19715s | the end there I think there was a sound |
19716s | Bear by Jam when they had about three |
19718s | people left and it ended up being a |
19720s | three versus two or three versus one for |
19722s | shock Timeless and I think that sound |
19723s | bear is what really told to them over |
19725s | the edge after somehow scrounging up |
19728s | that fight losing Santana so early was |
19730s | not ideal but the Kitsune Rush from |
19732s | aramori must have gotten kind of that |
19734s | that ball rolling with that initial |
19736s | damage in and dart monkey is kind of |
19738s | didn't focus on those respawns enough |
19741s | really the culmination of all of those |
19744s | things a loud shock Timeless a breather |
19747s | and now coming back in they have a |
19749s | minute left to full and push or to get |
19751s | this push at least maybe in the second |
19753s | Point towards the end of first point you |
19755s | know for Dart monkeys this little |
19757s | worrisome because you know if they get |
19759s | far on this first point you don't stop |
19761s | them here I mean it's gonna be rough to |
19763s | finally push it through on your attack |
19765s | on Dorado look at that Mercy you wanted |
19767s | for Jim and now Jim can have a lot more |
19770s | really just be more comfortable getting |
19772s | more aggressive because you have that |
19773s | permanent pocket kiriko is it's not a |
19775s | bad support to pair with it because you |
19777s | don't have to worry about that aiming as |
19778s | much but the damage boost is what you're |
19780s | lacking there and just initially Jim |
19782s | just dumped a bunch of stinky bombs into |
19784s | moving fish and forced them out I mean |
19786s | they swapped off it immediately again I |
19787s | don't really know the strategy behind |
19789s | swapping off the mercy on first point |
19792s | but I mean it seems to working for them |
19793s | like you said I mean they have 23 |
19795s | seconds here now and they've done it |
19796s | before the dart monkey so dark monkeys |
19797s | maybe a little worried they'll get |
19799s | picked off yet again like they did on |
19800s | their first defense I'm just sure you |
19802s | have no room no room or time for res and |
19805s | Soundbar is just a better ultimate if I |
19806s | had to just give you the cliff notes on |
19808s | that but barcode with the first blood |
19810s | it's a shock Timeless they don't have |
19812s | many seconds remaining they gotta stay |
19814s | on the cart on top of that while to |
19816s | hoping to dislodge dark monkeys from The |
19817s | High Ground and they just collapse onto |
19819s | them but it's shock Timeless with a |
19821s | better punish and the burst from the |
19823s | echo is shipped too much gym OverWatch |
19825s | has one it up and they're coming for |
19828s | your back Line DART monkeys better run |
19830s | because shot Timeless are coming for |
19832s | point a gym is disgusting every single |
19835s | time just able to get those opening |
19837s | picks able to take to do work on the |
19840s | echo you don't really see I mean most |
19842s | Reapers doing what Jim does even on |
19844s | Reaper but now swapping over to Echo |
19845s | Dart monkeys couldn't even touch it |
19847s | looks they're just gonna try to take a |
19848s | win fight towards or a fight to try to |
19850s | win here but they're down at ultimates I |
19852s | don't know how you do it versus shot |
19853s | timeless |
19855s | yeah dark monkeys want to maybe looks |
19858s | like they're posing themselves to just |
19859s | hold the choke they can't get back to |
19860s | The High Ground or at least are choosing |
19862s | not to Kitsune rush I think is the big |
19864s | ultimate that'll spark up this fight |
19866s | erimori a little bit quicker than Aspen |
19868s | and how quickly do they want to use it |
19870s | with moving fish this far committed |
19872s | forward they want to punish them it's |
19874s | moving fish against the finishing blow |
19876s | onto azeri aramore was maybe more |
19878s | focused on damage than trying to Sousa |
19879s | their sojourn and shot Timeless we'll |
19882s | just punish them in the end the cartoon |
19884s | Rush didn't even net the many kills and |
19886s | the probable race removing fish |
19890s | oh no Santana had the Primal Rage at the |
19894s | very end but unfortunately I mean that |
19897s | over time it takes down so fast now I |
19900s | mean it just really it's just it's so |
19902s | quick so Santana's not even allowed to |
19904s | have a breather off the payload maybe if |
19907s | they're playing roadhog they could take |
19908s | a breather right |
19910s | just literally is that low hanging fruit |
19912s | yeah that's okay moving fish heard you |
19914s | and they're probably laughing yeah thank |
19916s | you thank you fish I mean they're |
19917s | laughing at what just happened too I |
19919s | mean shocked I almost should have stayed |
19921s | on the payload there at the end but you |
19922s | know shock Timeless at the same time |
19924s | laughing all the way to the bank in |
19925s | which they're gonna respond to the bank |
19926s | now is that also low hanging fruit but |
19928s | they're gonna also spawn in the bank now |
19930s | and come towards this point in which |
19931s | dark monkeys you know two minutes and 16 |
19933s | seconds it's a good time bank but on the |
19935s | side of shock Timeless you pushed it |
19937s | into this second phase which you got to |
19938s | feel good with that with only having a |
19940s | minute in your time thing |
19942s | I'm just surprised like kind of that |
19944s | katsune Rush from aramore like shock |
19945s | Timeless couldn't do more I wonder if |
19947s | the disengage was too strong for Dart |
19949s | monkeys but I swear they were still on |
19950s | the card so whenever that occurs I'm |
19952s | thinking there must have been split |
19954s | Focus whether it was maybe panicking |
19956s | okay that as Ray is in here what are we |
19958s | doing but whatever the call is you got |
19961s | to look at what what Jim jimothy jimothy |
19964s | Christmas is up to in the kasune rush |
19966s | because that is why Reaper Is So Meta |
19969s | with kiriko is the amount of damage you |
19971s | put out on that hero |
19973s | Timothy with the damage boost I can't |
19975s | stop thinking about that I love them |
19978s | over the top side and they're just gonna |
19980s | keep spamming on Dart monkeys down below |
19982s | here lemon and you know it's tough to |
19984s | deal with this choking with that red |
19986s | building with that other side too on the |
19988s | other hang on it just keep jumping from |
19989s | side to side |
19991s | the box of victory |
19993s | right at the end of a but at least |
19996s | but I think if shot Timeless get wiped |
19999s | there Dart monkeys the respawns for for |
20001s | point B are quite far so dark monkeys |
20003s | they have a chance to go to the Grand |
20005s | finals but not that much extra time over |
20008s | shock Timeless so you're taking a slower |
20011s | approach just working off of PEX uh |
20013s | shock Timeless they might have you know |
20015s | ice in their veins because they keep |
20017s | doing these like reverse sweeps almost |
20018s | and it doesn't feel out of the question |
20020s | for them to actually shut down Dart |
20022s | monkeys right now make this reverse Loop |
20024s | in the series |
20025s | great usage of the susies from Aspen to |
20027s | save moving fish it feels like that's |
20029s | why they maybe have lower deaths per 10 |
20031s | in Santana in that case sometimes it's |
20033s | the people around you not necessarily |
20035s | like what you're doing on the Winston |
20037s | jar monkeys they do start at least are |
20039s | starting to get through this Archway you |
20041s | use the reaper rage to get away from the |
20043s | disruptors shot so some important |
20045s | cooldowns being used but Azure is on The |
20047s | High Ground scene they get stuck the |
20048s | back line but it's barcode that's just |
20050s | more efficient mechanically she's |
20052s | Unstoppable two kills already including |
20054s | one of the azeri who is above her the |
20057s | whole time dark monkeys can conserve |
20059s | they could soon a rush too if there even |
20060s | is a Recon test for point a which I sure |
20063s | there is I maybe I mean they're gonna |
20066s | have to come back as fast as they |
20067s | possibly can but that's gotta feel |
20068s | terrible right they use that continuing |
20070s | Rush don't even get a win off of it a |
20071s | lot of people consider consuming rush to |
20073s | be that ultimate that you can just get |
20074s | free fight wins well they're gonna |
20075s | rigattach like you said your lemon and |
20077s | they're actually getting it pretty fast |
20079s | can't even tell if they capped or not |
20081s | darn monkeys though they are using a |
20083s | Kitsune rush so copper Notch shots |
20086s | Timeless I feel like they're taking an L |
20087s | salivate your Primal race |
20090s | Timeless to Narnia 13 seconds left and |
20094s | dark monkeys have the box of Victory |
20096s | around the corner but the doors to point |
20098s | a are still opening and maybe dark |
20100s | monkeys went a little too deep but shock |
20102s | Timeless have lost too much around the |
20104s | corner there will be someone to contest |
20106s | but it's not a tank and I assure you |
20108s | it's not gonna be good Jam is there for |
20111s | the initial Boop behind is the |
20114s | deathly and dark monkeys Primal Rage the |
20117s | other team off the card and with a swift |
20120s | 3-0 dark monkeys are going to the Grand |
20122s | finals oh my God dark monkeys what a |
20126s | series from them how do they keep doing |
20128s | I swear as we've seen spot four maybe |
20131s | five boops off the payload I mean it |
20133s | just seems to be continuously either |
20135s | from moving fish either from SK to just |
20138s | keep watching that payload and somehow |
20140s | someway shock Timeless just kept |
20143s | contesting last second and putting |
20144s | themselves in a really hard position |
20146s | Dart monkeys they get that rematch you |
20149s | talked about earlier lemon and you know |
20151s | how do you think the affair this time |
20152s | around maybe they needed that warm-up to |
20155s | go into the grand finals you know |
20157s | oh they are on fire this was more than a |
20160s | warm-up this was the ultimate Challenge |
20162s | the rematch from qualifier two grand |
20164s | finals ends in the same fashion but in a |
20168s | different way Dart monkeys won both |
20170s | times they faced Timeless ethereal |
20172s | Formerly Known and then now shock |
20174s | Timeless even with the extra branding |
20176s | was it the buff that they needed either |
20178s | way it was a 3-0 instead of a game five |
20180s | and still a big congratulations to shock |
20183s | Timeless uh three thousand dollars |
20186s | I'll get slapped by anyone for three |
20189s | thousand dollars okay really you mean |
20192s | that well by you it wouldn't hurt too |
20194s | much |
20196s | and with that we're going to a break |
20199s | we'll see you all for the grand finals |
20203s | wipe |
20207s | oh |
20215s | [Music] |
20231s | [Music] |
20234s | foreign |
20253s | [Music] |
20267s | foreign |
20282s | [Music] |
20294s | foreign |
20303s | [Music] |
20311s | [Music] |
20319s | me and Dustin has settled it behind |
20323s | closed doors I'm now three thousand |
20325s | dollars Richard look no mark on my face |
20327s | but I have brought someone very |
20329s | important the Lucio demon herself SK is |
20332s | on the line for our winners interview |
20335s | congratulations how's the tournament |
20338s | been so far hello I missed you uh I miss |
20342s | you too it's been great it's been good |
20345s | we have been playing OverWatch for sure |
20349s | no love for me man or dude what the heck |
20352s | where's mine I I missed y'all sorry |
20354s | excuse me thank you |
20357s | I wanted to bring it back honestly real |
20359s | quick to just a question for you when |
20361s | you were booping I mean how many times |
20362s | you pooped Santana off the map first of |
20364s | all in King's Road can we talk about |
20365s | that one that was insane what'd you feel |
20367s | after you booped off Santana that was |
20368s | crazy I was just laughing hey |
20371s | he |
20377s | know reverse then you got booped off the |
20379s | map that was pretty funny yeah I was |
20381s | like laughing at you I was trying to |
20384s | head Stomp The cutico on her wall climb |
20386s | back up but she just teleported and then |
20387s | I got pooped oh no |
20391s | well yeah that was like that was like an |
20393s | out or like a mind play I guess or like |
20394s | a mind game but it's hard to to head |
20396s | stomp right how often do you actually |
20398s | can you stop people from climbing back |
20399s | up walls like a Genji or kariko do you |
20402s | consistently actually stop them from |
20403s | getting off on those you know crazy |
20405s | comeback plays yes if they don't have |
20408s | abilities but if if they're just wall |
20411s | claim it's really easy you just goom |
20412s | with something you step on their head |
20413s | you were in goombasant position so many |
20416s | times I saw you on like King's Row you |
20418s | you and Jam fighting for for the Statue |
20420s | is pretty funny but it's not the first |
20422s | time you all have face shock Timeless or |
20424s | Timeless ethereal like the last we |
20426s | actually casted you know your final |
20427s | against them and it went all the way to |
20429s | game five and now it was a 3-0 so what |
20431s | was different between y'all like from |
20434s | the qualifier two to now because y'all |
20435s | look so much stronger oh we scrimmed |
20438s | this week |
20439s | that's the difference that all it takes |
20441s | yeah last tournament we didn't have any |
20443s | practice at all it was our first time |
20444s | playing together and then this week we |
20447s | uh we got to work we did like three or |
20449s | four scrims Jake was there helping us |
20451s | out and we've improved a lot for sure |
20455s | yeah it really looks like that I mean |
20457s | like generally it seemed like they have |
20459s | so much or you guys I guess dark monkeys |
20461s | in general have really improved since |
20463s | that first qualifier because of the |
20465s | scrims like you mentioned and I mean to |
20467s | actually close it out with so many times |
20468s | you know to really have a lot of you |
20471s | know pressure on you guys obviously to |
20472s | make it to those grand finals and |
20474s | finally shut out at the end how are you |
20476s | feeling I guess going into those grand |
20477s | finals how are you feeling at the end of |
20479s | the day coming into the matchup versus |
20481s | Altura yet again |
20483s | we're excited we want revenge Timeless |
20486s | was in our way sorry Timeless but we're |
20489s | gonna get our coach match now |
20492s | okay so what kind of glow up from y'all |
20496s | has to happen to make this a different |
20498s | result against all to your Artemis and |
20500s | any wisdom to share |
20503s | um we were furiously typing in the group |
20505s | chat for like an hour and a half between |
20507s | our two matches so we're gonna see what |
20509s | happens |
20512s | thank you oh I was I know you did I I |
20516s | saw he just fired up on there getting |
20518s | the boops of congratulations on this win |
20522s | Grand finals up next so we'll let you go |
20523s | thank you so much for the interview good |
20525s | luck thank you |
20529s | well I mean I mean lemon I'm a great |
20530s | interview with the with the homie over |
20533s | asking I mean getting that boob off the |
20534s | map really playing as well and as they |
20536s | hon as they had the entire tournament |
20538s | Dart monkeys that one week of scrim it |
20540s | was enough right I mean it was enough to |
20541s | get them towards that grand finals of |
20543s | the Challenger cup after qualifying |
20545s | through the second qualifiers not even |
20546s | the first one I mean to be one of the |
20548s | underdog seeds it's a crazy storyline |
20550s | for them just the Brainiac answer from |
20553s | SK all it takes y'all asking in chat how |
20556s | do I become Pro in OverWatch you can |
20557s | hear from Dusty you can hear it from SK |
20560s | practice makes perfect and typing in |
20563s | group chat and being cooler than other |
20565s | players according to SK for our |
20568s | interview earlier but we're gonna take a |
20570s | for real break no slapping break just a |
20572s | normal break this time for y'all to get |
20574s | your popcorn because on the other side |
20576s | we have the Grand Final for the calling |
20578s | all heroes Challenger cup for a minimum |
20581s | of five thousand dollars the winner gets |
20583s | ten thousand you won't want to miss it |
20590s | [Music] |
20603s | thank you |
20617s | [Music] |
20636s | thank you |
20663s | [Music] |
20677s | [Music] |
20691s | [Music] |
20704s | thank you |
20707s | foreign |
20710s | [Music] |
20738s | [Music] |
20740s | foreign |
20744s | [Music] |
20754s | [Music] |
20768s | [Music] |
20771s | foreign |
20781s | [Music] |
20803s | [Music] |
20809s | foreign |
20840s | foreign |
20844s | [Music] |
20854s | [Music] |
20871s | [Music] |
20885s | thank you |
20889s | [Music] |
20897s | [Music] |
20914s | foreign |
20917s | [Music] |
20951s | thank you |
20964s | [Music] |
20974s | [Music] |
20982s | [Music] |
20994s | [Music] |
21011s | [Music] |
21018s | [Music] |
21026s | foreign |
21029s | [Music] |
21051s | [Music] |
21052s | foreign |
21057s | [Music] |
21073s | finals time I'm glad you guys are |
21076s | joining us again for the calling all |
21077s | heroes Challenger cup ten thousand |
21080s | dollars goes to first place and not a |
21081s | bad five thousand dollars per second |
21083s | Dusty done that's not a bad price at all |
21086s | I mean I think that either team that's |
21088s | you know that's what both teams that are |
21090s | coming in here to the Grand finals are |
21091s | really winners at the end of the day for |
21092s | participating I mean to sign up for the |
21094s | challengers cup to participate and they |
21096s | calling all heroes tournament where it's |
21097s | been such a great positive reaction from |
21099s | literally everybody it's been awesome to |
21101s | be a part of lemon I mean I'm sure you |
21103s | can feel the love as well that everybody |
21104s | is receiving when we play in the calling |
21106s | or we watch rather the calling on Heroes |
21108s | tournament we can look back at the |
21110s | bracket which has been insane in the |
21112s | upper bracket obviously Dart monkeys got |
21114s | knocked down due to alt your Artemis and |
21117s | sent Dark Monkey so it lower bracket |
21118s | where they had to take that three over |
21120s | shock and now they're back they made |
21122s | their way back in towards the final |
21124s | bracket after playing against shock |
21126s | timely shock Timeless you know they |
21127s | thought people on Twitter thought they |
21129s | could pull off you know that similar |
21130s | shock Vibes where they make it as a |
21132s | lower bracket sadly they they do fault |
21134s | Dart monkeys but now you know Dart |
21136s | monkey's revenge like SK said I mean |
21139s | they're looking for that revenge against |
21141s | altiora |
21143s | and the script writes itself that's in |
21146s | the fact that we have our first place |
21148s | from qualifier one being all tour |
21150s | Artemis versus the first place of |
21152s | qualifier two of Dart monkeys facing off |
21155s | in the Grand Final for thousands of |
21156s | dollars ah they should make a movie |
21159s | about this it writes itself but we'll |
21161s | get into our map shortly by the way this |
21164s | is a first to four instead of a first to |
21166s | three so more OverWatch yeah I mean for |
21169s | a grand finals it's warranted I don't |
21171s | think there's been a single Grand finals |
21172s | that's been first to three if there have |
21173s | probably been the worst Grand finals |
21175s | ever this one not gonna be that yeah L |
21178s | plus ratio you ain't dark monkeys or L2 |
21180s | or Artemis gonna be in the grand finals |
21182s | and for this matchup specifically Jen |
21183s | like for Dart monkeys I mean they're |
21186s | gonna have to go into this team of all |
21187s | tour Artemis who has been stacked and |
21189s | playing Amazing without the entire |
21191s | tournament HK has been standout bun has |
21194s | been amazing Halo as well this team has |
21196s | been Juiced to the gills and now coming |
21198s | to this Grand finals it's gonna be tough |
21199s | for dark monkeys to play against |
21202s | hello I remember Halo from the Boston |
21204s | Uprising days great to see her again but |
21207s | you're going up against quite a force of |
21210s | dark monkeys Who coming off of a |
21212s | momentum win but as a player Justin by |
21214s | the way whenever you would win a match |
21216s | and you have to play another one right |
21217s | after are you getting the vibe of like |
21219s | maybe you're just running out of energy |
21220s | a bit and maybe you're getting a bit |
21222s | exhausted or is it like a like a fire in |
21225s | your belly at that point well you know |
21227s | what's interesting is you have to do |
21228s | like all these things I know I'm not |
21230s | directly answering a question here by |
21232s | the way we're going to Busan |
21233s | um |
21234s | okay |
21236s | I was gonna say in the OverWatch League |
21238s | you don't play two matches a day but |
21240s | back before the OverWatch League that's |
21242s | like years ago at this point like we |
21243s | said I'm ancient now and I guess |
21244s | compared to you know a lot of these |
21246s | players that are 19 you know 20 years |
21248s | old |
21248s | um a lot of them actually you know going |
21250s | back then yeah it kind of does light a |
21252s | fire under your butt to actually have to |
21254s | come to that Grand Final sometimes |
21255s | you're tired sometimes you use it as a |
21257s | warm-up you know a lot of the times like |
21259s | you're at the other team maybe they're |
21260s | gonna go scrim because a lot of the |
21261s | teams aren't testing anymore after |
21263s | coming back to the Grand finals you know |
21264s | everybody got knocked out of the |
21265s | tournament so why would they want to |
21266s | come back to practice against you and |
21268s | that's a lot of your practices against |
21269s | those teams so for Dart monkeys they get |
21272s | a warm up against the top tier team one |
21274s | of the top three teams that have placed |
21275s | in this tournament so they get to feel |
21277s | pretty good coming into that that's like |
21279s | their match to use coming into this one |
21282s | feeling nice and ready to go versus |
21283s | altur who all to Europe maybe there's |
21285s | maybe they're cold you know maybe |
21287s | they're not ready for this Mac versus |
21288s | Dart monkeys who has been warmed up and |
21291s | ready to go for this match on Busan in |
21293s | which first match is going to be Busan |
21295s | in on the first round it's going to be |
21297s | Mecca base |
21299s | yeah this is kind of like Oasis where |
21302s | especially maybe more of an oasis |
21304s | University where it's very very close |
21306s | plays like a control center of lijong |
21308s | tower the reapers are gonna shine but I |
21310s | think soldiers might have an easier time |
21312s | if the fight takes place on the point |
21313s | you have this Higher Ground you have |
21315s | some space to work with which is a bit |
21317s | easier than some Oasis rounds but |
21319s | surprisingly M5 is not capping with this |
21322s | roadhog huh interesting the runoff on |
21325s | the roadhog with the Genji specifically |
21327s | I mean kind of don't know if that's |
21329s | trolling or if that's a serious pick but |
21331s | it could be very serious because we've |
21332s | seen Genji can pick before but they're |
21333s | just going for that counter kind of play |
21335s | style it looks like |
21337s | oh yeah it's just roadhog is the |
21339s | ultimate Winston counter you hook them |
21341s | in before they jump you do Insane |
21343s | amounts of damage close to range the |
21345s | only thing inconsistent about roadhog is |
21347s | measuring the distance between when you |
21349s | want to use your primary fire which is |
21350s | you know face first or your alternate |
21353s | fire where it's kind of this sweet spot |
21355s | where you can max out the damage um all |
21357s | Tiora they floss button I don't really |
21360s | think about Pope though having The High |
21361s | Ground is not too shabby we'll hang |
21363s | around dark monkeys will get the point |
21364s | first all right that was almost a bit of |
21366s | an ego check there for fun to try to |
21368s | shift into a Reaper and a sojour and |
21371s | that's just not going to work out for |
21372s | you all through our Artemis now have to |
21373s | be the ones to reset in which they do |
21375s | have that upper seed they actually go |
21376s | aggressive again what an aggressive play |
21378s | style and it actually capitalize this |
21380s | off a bun getting barcode |
21382s | you just don't want to play anywhere |
21383s | near this roadhog it's so tough so dark |
21386s | monkeys have to kind of engage and |
21387s | disengage very quickly play with their |
21389s | bubbles very smartly and never Peak |
21391s | their roadhog because I just don't think |
21392s | M5 is missing these Hooks and that's a |
21395s | quick retake for all Tiora after only |
21396s | giving up 29 to Dart monkeys yeah that's |
21399s | that's great for all Tiora now on the |
21401s | defensive side they're going to have |
21402s | that consume Rush Dart monkeys don't |
21404s | have theirs just yet but on Beat Drops |
21406s | they're about even with Halo and SK on |
21407s | the opposite side dark monkeys coming |
21409s | back into it gonna build that overclock |
21410s | but you always gotta watch for real |
21411s | gunshots As you move in for the week |
21415s | now it starts with the Kitsune Rush from |
21417s | Wicca versus Aspen You Got the Whole Hog |
21420s | though in an OverWatch too it sure bangs |
21422s | it's not |
21425s | Kent away physically to come back to the |
21428s | Vengeance they have not been slain a |
21430s | soundary engage is called by SK as the |
21433s | rest of Dar monkeys just try to coalesce |
21435s | on the single Target but it was a little |
21436s | bit tough against the Halo sound barrier |
21438s | but as the dust settles all to her |
21440s | Artemis are on top I feel like Dart |
21442s | monkeys still played that pretty well in |
21444s | the re-engage unfortunately didn't work |
21446s | out for them but Altura Artemis look |
21447s | like one well-oiled machine just be able |
21450s | to counter dive that Dart monkey's push |
21452s | and then re-engage and now force is |
21453s | moving fish over the road hog on that |
21455s | re-engage so maybe a bit of uh change up |
21458s | in terms of The Conch |
21459s | Dragonplay that I just can't even |
21461s | believe I'm casting Genji in the year of |
21463s | Our Lord after all the changes we've |
21465s | been through but HK hkey proves to me it |
21469s | works |
21470s | and it'd be too easy saying SK you say |
21472s | HK I know there's SK and hkey my brain |
21475s | can only handle so much that was great |
21478s | from our Altura on this defensive side |
21480s | that blade and then also the disengage |
21482s | of it would have looked to be Barco got |
21484s | split off from Dart monkey's you know |
21487s | push inwards and now 20 left on the |
21489s | board now for uh Artemis to actually |
21492s | fully cap out Dart monkeys with no |
21493s | ultimates it's looking rough for them |
21495s | all right my bad Mari AKA M5 I just kind |
21499s | of wanted to call you uh some kind of |
21500s | gun name like just like we did to poor |
21502s | old Sam when we called him the S9 |
21504s | millimeters |
21505s | got it Maddie you shoot your shot you |
21507s | almost looked in the other hog moving |
21509s | fish had to swap just to try and match |
21511s | you and Bun gets the combo live on the |
21514s | show during the double kill with the |
21516s | overclock as you had SK just try to bait |
21518s | some attention and keep that over time |
21520s | Wick burning but Altier are Artemis with |
21522s | a dominant first round yeah I'm pretty |
21525s | pretty strong start from them I mean 100 |
21527s | to 29 they did lose the point first but |
21528s | that was really because bun kind of well |
21531s | you know put it in layman's terms right |
21534s | I mean just kind of land towards you |
21536s | gotta call him a feeder dust and stuff |
21538s | yeah well they're they're the ones here |
21539s | in the grand finals and I'm sitting here |
21541s | casting so I don't think I think they're |
21543s | winning |
21545s | but oppon is crazy I mean just the |
21548s | Fantastic sojourn and I mean to be |
21550s | honest with you lemon I swatched off of |
21551s | flex support onto full-time DPS gameplay |
21554s | because it is gonna be honest with more |
21555s | fun than playing Flex support right now |
21557s | and we'll watch two for me because yeah |
21559s | I always just get Dove and destroyed by |
21561s | sojourns with railguns so I said why not |
21563s | why not why can't I do that why can't I |
21565s | be the soldier that railgun shots |
21567s | you know |
21568s | you lose a map the way alterior |
21571s | 's doing right now in playoffs huh like |
21573s | Alto Artemis are unstoppable and dark |
21575s | monkeys they thought that they're they |
21578s | think they're cooking up a glow up I |
21580s | mean SK had the wisdom to share it's all |
21582s | about scrimming right here it sounds |
21585s | really simple but two roadhogs face off |
21588s | Mari versus moving fish and you don't |
21591s | really have like an honor that instant |
21593s | kind of kryptonite to either anti or |
21595s | sleep to stop the healing so so much |
21597s | sustain is available for a roadhog and |
21600s | he's gonna actually move forward towards |
21601s | that other side the hog pushes back now |
21604s | towards the back side of the point and |
21605s | it's pretty much a stalemate here with |
21607s | all two are actually the ones in charge |
21609s | of this point and with the point first |
21611s | in the control but we think doesn't |
21613s | decide to hook first and actually gets |
21614s | the kill on damari |
21616s | for now it's the first couple of picks |
21619s | and moving fish it's like okay I'm a |
21621s | swap for roadhog and I'm gonna teach you |
21623s | how it's done Maury has already conceded |
21625s | and has swapped to the sigma literally L |
21627s | ratioed at this point you bring the |
21629s | sigma out to just have that flexible |
21630s | Shield to block some of these hooks yeah |
21633s | I mean that's fine on a map like this |
21634s | too where you can spam and get away with |
21636s | it as well I mean so Sigma specifically |
21639s | has been a great hero where Amari you |
21640s | know she's decided to actually swap over |
21642s | to it and really a lot of teams and |
21645s | contenders in the colonial Heroes have |
21646s | made the signal work just to run at this |
21648s | Hawk with that Shield up |
21650s | such a sigma's such a good brawler too |
21653s | but moving fish snuck into the back line |
21655s | and just hooks the kiriko and Mari just |
21659s | has to be so careful of that you just |
21660s | always have to be front facing your |
21662s | hauling where the hog is just gonna get |
21663s | around you because the hog does not want |
21664s | to brawl the sigma so far so so good for |
21667s | Dart monkeys they're gonna have to win |
21669s | this map to make a statement to Artemis |
21671s | to come back in the series and with hkey |
21672s | onto that Genji as well maybe gonna get |
21675s | a big blade there's no support ultimates |
21676s | to negate it but with how large this map |
21679s | is you know it wouldn't be a surprise to |
21681s | see Dart monkeys speed boost away and |
21682s | disengage the blade with relative ease |
21685s | so but HD is super good at just closing |
21687s | distance with that blade as well so okay |
21688s | as I say that moving fish |
21690s | moving fish is dominating right now and |
21693s | even Dodges the accretion or maybe got |
21695s | suzu either way Dar monkey is making the |
21698s | comeback of a century after kind of |
21700s | getting dominated in uh by Alto or |
21702s | Artemis on Mecca base and this is just |
21705s | another reset but all two are Artemis |
21707s | they're baking so many ultimates this is |
21709s | gonna be an explosive one coming up but |
21711s | it starts with the dragon blade from |
21712s | hkey who gets whole hogged into Jupiter |
21715s | by moving fish so I guess you trade old |
21718s | for holes the lawn blow or the leaf |
21720s | blower I could say poops them back and |
21721s | moving fish again another hook into a |
21724s | signal from Mari and now they have to |
21726s | fall back to the point with the suzu I |
21728s | mean Artemis they keep getting picked |
21729s | here lemon |
21731s | well to your Artemis they used a lot of |
21733s | olds what do they get nothing how much |
21735s | does this cost everything else your |
21737s | Artemis only have an overclock from bun |
21740s | but she pops up I we were co-streaming |
21743s | her and I'm not a bun number one fan so |
21746s | this overclock better pop off she's |
21747s | sitting over in Maine Dodges the hook |
21749s | stays at a safe distance with the sound |
21751s | barrier from SK is called and sk's |
21754s | actually the one on the hunt to force |
21756s | out the jump from Bunn and sk's not even |
21758s | over yet but with the pocket from Wicca |
21761s | fun is not being touched up until they |
21763s | forgot about the roadhog moving fish is |
21766s | a solo an army of one and dart monkeys |
21770s | are about to force a round three I mean |
21772s | I was the army of two moment almost |
21774s | there a little bit of a call back |
21775s | because SDA just dodged forever and |
21777s | moving fish came back out from the top |
21779s | side to slam dunk now I mean they have |
21781s | to touch the point otherwise the quick |
21782s | overtime is sure to go and in a couple |
21785s | seconds it sure is going to be in Dart |
21787s | monkey's favor the HT will touch but |
21789s | yeah no dark monkeys will equalize it |
21791s | won't to wine and now we're going |
21793s | downtown lemon altiora are you gonna mix |
21795s | it up again Mari on the sigma I don't |
21797s | know if that was it |
21800s | yeah it's I just don't think they have |
21803s | the space to play Sega the only times |
21804s | you ever see Sigma being played these |
21806s | days is like on circuit Royale where you |
21809s | want to just have that flexible shield |
21810s | and enable your DPS but play Sigma as a |
21813s | brawler |
21814s | it's a little bit tough when you just |
21816s | don't have to sustain that a roadhog |
21817s | does because as you're just exchanging |
21819s | damage the roadhog can just walk away |
21821s | heal and the sigma just sits there like |
21824s | a duck and has to wait for heals so I |
21827s | almost would prefer the the hog beer but |
21829s | Mari just doesn't seem confident in that |
21831s | hence the Swap and do you think that |
21834s | they would be as well because I mean |
21836s | they started off with the hog as well so |
21837s | I wonder if that's a you know team call |
21839s | from Artemis to make that swap as well I |
21842s | mean it's really up to them and what |
21843s | they practice maybe they decided Sigma |
21845s | is better on that nap than Hawk but |
21848s | really it's resulted in you know like I |
21849s | said moving fishing a ton of value |
21851s | Mario is gonna give this hog a try and |
21854s | almost got a great hug onto Aspen or |
21855s | even zemrick with the race being top |
21857s | dark monkeys have to play a bit safe but |
21860s | the Boop wasn't enough to stop Amari got |
21863s | an amazing hook on the barcode and our |
21865s | monkeys are down too so just needing the |
21867s | full reset here zembroke must not have |
21869s | race to go back to safety so all Terror |
21872s | Artemis will be capping first |
21874s | it's pretty quick pretty good point from |
21876s | them Mori on the hog I mean we've seen a |
21877s | lot of teams run to Winston Compton we |
21879s | talked about the better teams being able |
21881s | to do it you know easily versus roadhog |
21883s | but it feels like it's it's still in my |
21885s | opinion not that off in terms of how |
21888s | strong the compositions are the road hog |
21890s | itself obviously proving to be |
21891s | incredibly effective to find that first |
21893s | hook a low an easy you know quick high |
21896s | percentage hook for Mari to open it up |
21898s | for Artemis and now on the defensive |
21900s | side they just have to move fish the |
21902s | honest wind |
21904s | solo too but the takea Breather is so |
21907s | powerful along with the damage |
21909s | mitigation you get from it but Dark |
21911s | Monkey should be just trying to Farm |
21912s | molts off of them if they can for now |
21915s | Dart monkeys are getting hit by a whole |
21917s | hog by Mari and this is just splitting |
21920s | Dart monkeys all from each other as K |
21922s | was in the middle puppet's sound barrier |
21924s | I guess it still hits only three of her |
21926s | team dark monkeys are now faced with the |
21929s | consumer Russia's Wicca and without |
21931s | Aspen who somehow flew off the map you |
21933s | don't have the heels to fight this whoa |
21936s | is that the leaf blower or one I mean HK |
21939s | also gets on to moving fish and esque |
21940s | without having to use a blade it might |
21942s | have been off the back of Mario with |
21944s | that ultimate I thought SK was gonna fly |
21946s | into Thomas at the end there I mean that |
21947s | was just kind of scary for Dart monkeys |
21950s | and I'll come in this next fight they |
21951s | have no they're down that beat drop |
21952s | versus both a blade and a sojourn |
21955s | ultimate overclock with a beat drop |
21956s | coming up for Halo it's scary so they |
21957s | rotate the coat to Coast |
21959s | and round three it's coming down to the |
21961s | last fight for all tour Artemis to win |
21963s | to go up in the series it's a dragon |
21966s | blade for bench hkey who finds the dark |
21968s | East backline before they were even |
21970s | ready to take the fight there was a deck |
21973s | loss of the try and Zone them off but |
21974s | the damage had been done all Tiora |
21976s | Artemis just have to clean up but moving |
21979s | fish has isolated a few targets and |
21982s | maybe makes this winnable as at some |
21984s | point though dark monkeys have to think |
21985s | about touching the point because it's 94 |
21987s | for altiora moving fish though with some |
21990s | great movement over the top side they |
21992s | actually come back cap this point |
21993s | because moving fish jump towards the |
21995s | point with the Primal cooldown got the |
21996s | jump back out of Primal cooldown so now |
21998s | into regular Winston got that pick but |
22000s | now sk's the one picked by Mari that's |
22002s | terrible for Dart monkeys who had such a |
22004s | crazy comeback potential |
22006s | the zero to 100 comeback dark monkeys |
22009s | have done it before without moving fish |
22011s | though we'll have to see it's a |
22014s | celebrate from altiora while dark |
22015s | monkeys backs were against the wall they |
22017s | all implode and fun it's just |
22020s | Untouchable at a distance that's a clean |
22022s | Fight Win and a Swift one moving fishes |
22025s | back just a touch on the doomfist and |
22027s | he's got the nice shmooz but all they |
22029s | got is an L at the end altior Artemis |
22032s | walking away quite literally with a game |
22035s | one win wow I mean just clean from them |
22038s | over all the little bit of emo at the |
22041s | end huh Mari really flexing on us but so |
22043s | I mean great work from them towards |
22045s | towards the end of Busan where you know |
22047s | it's hard to actually you know fully 99 |
22050s | somebody you see so many recontestants |
22052s | you know eventually the wall the dam is |
22055s | is bound to be broken however the |
22057s | defense was too strong I mean this is |
22059s | why altur is such a dominant team and |
22062s | has been in calling out Heroes because |
22064s | they just they Bend but they just don't |
22065s | break yeah |
22067s | well all tour are gonna keep banging on |
22070s | this door man because they continue have |
22073s | a Flawless run through this playoff |
22075s | bracket they haven't dropped a game once |
22078s | and now this is a rematch of of was it |
22081s | the previous a winners final where that |
22084s | was also a 3-0 so dark monkeys you gotta |
22086s | wonder is the glow up there or not it |
22090s | might be I mean at the same time like |
22091s | for tart monkeys I I don't know I don't |
22093s | know if it's there or not they're gonna |
22094s | have to win this next map to try to |
22096s | prove something but really I mean it's |
22098s | going to be off the back of barcode |
22100s | doing as well she did the first time |
22101s | maybe alter Artemis has figured kind of |
22103s | something out the counter barcode even |
22105s | right maybe they're just shutting her |
22106s | down maybe not even allowing her that |
22107s | space with the hog it's been super |
22109s | difficult for barcode to come online for |
22111s | Dart monkeys and really the entire team |
22113s | they won a map off the back of moving |
22116s | fish but how many more maps can they win |
22117s | with a consistent Winston play style |
22119s | well dark monkeys need all of your |
22121s | support and chat we see you with the |
22123s | let's read this copy pasta Dart monkeys |
22125s | jump dark monkeys grin Dart monkey is |
22128s | old dark monkeys win it's just so poetic |
22131s | what's what's the copy pasta for all |
22133s | tour Artemis it's just such a such a |
22136s | mouthful of a name it's a little bit |
22137s | tough are you trying to make me come up |
22139s | with it I don't I don't know friends |
22140s | with Artemis come on now quickly |
22143s | bartimus I don't know |
22161s | I don't know what happened this fight |
22162s | what do you think |
22171s | sorry we're turning this into a bullying |
22173s | session of well honestly both sides but |
22175s | Artemis I mean they're gonna have to do |
22177s | something here they're gonna have to |
22178s | come with some copy pasta because we're |
22179s | not going to do it so I mean it's on |
22181s | them it's on their social media managers |
22183s | not on us right yeah |
22186s | all right so hopefully they have a brain |
22188s | to us |
22192s | going to a Dorado or I don't know what |
22194s | the game type is or whatever but they |
22197s | gotta pick one that they could win on |
22198s | that's all that matters okay just go to |
22200s | Toronto that would be my Fiverr advice |
22202s | of the day but |
22204s | hire the lemon coach is on Fiverr oh |
22207s | we're gonna get what are we gonna see oh |
22209s | King's Row you know that's not Dorado |
22212s | like you predicted sadly but uh started |
22215s | [Laughter] |
22219s | like the King's Row is a great map for |
22222s | Dart monkeys obviously on that last one |
22223s | you know versus shock I mean they did a |
22226s | great job stunting their attacks they |
22227s | stay held quite well with that Winston |
22230s | composition now we're for Artemis I mean |
22232s | Artemis has proven to be a contents on |
22234s | every comp on the roadhog on you know |
22236s | when they run the Winston as well |
22237s | they've been such a phenomenal Team all |
22240s | round Dart monkeys they've really proven |
22242s | good on that Winston comp they had a |
22244s | good map with the hog versus a sigma but |
22246s | that's not a mere match up so don't know |
22248s | how directly that translates for them |
22250s | specifically and dart monkeys on King's |
22252s | rope I imagine you're gonna run against |
22253s | that Winston mirror and I don't know how |
22255s | they're gonna do versus altiora who has |
22257s | been dominant so far |
22259s | but dark monkeys did win King's Row |
22261s | against shock Timeless and they rolled |
22264s | they had a pretty good time Bank of like |
22265s | a minute and a half to two minutes and |
22267s | we cooked up some creative stuff on that |
22269s | map we had some Reinhard Bastion |
22272s | Widowmaker but what uh did OTR Artemis |
22276s | study the vods did they go back through |
22278s | the tape or were they snacking before |
22280s | the grand finals because I know which |
22281s | one you would have picked what whoa whoa |
22285s | whoa whoa whoa whoa whoa whoa whoa whoa |
22287s | whoa oh my God you got it energized |
22290s | before a match |
22291s | you look like much more of a snacker |
22294s | than a study or is that really that bad |
22297s | it's just part of two camps yeah yes |
22303s | it is |
22305s | oh my God I just got called fat by Lemon |
22309s | kiwi on broadcast |
22311s | Jesus |
22313s | anyway I guess I have uh this is why I'm |
22316s | out of OverWatch League I'm too busy |
22317s | snacking instead of studying |
22319s | you're right you're right 100 uh Dart |
22321s | monkey's doing our typical SK rollout |
22323s | into the pit you know just a little bit |
22326s | of analysis for you guys there for |
22327s | Dartmouth every time she does that she |
22328s | grows stronger |
22329s | yeah she gets does the hitbox get bigger |
22332s | too |
22333s | you think she's snacking yeah |
22337s | okay I'm trying to dial up trying to |
22339s | rewind |
22344s | that phobic okay I'm just saying you |
22347s | don't look like a kid study it's okay I |
22350s | I'm only digging further both or both |
22352s | are worse honestly but Dart monkeys yes |
22354s | for skates to actually you know get |
22356s | stronger that's what they need right now |
22357s | dark monkeys need to escape to get the |
22358s | boops that she had previously on King's |
22361s | Row right that's where Espy had a lot of |
22363s | you know uh prevalent work is where she |
22365s | pooped off the map so many players same |
22367s | with moving fish on both sides but I |
22369s | don't know if all two are gonna fall |
22370s | into those same pitfalls that shock time |
22373s | was fell into earlier well wow the TV |
22376s | just fell over so a substitution to Evie |
22380s | over in for Mari |
22381s | um who welcome to OverWatch you're dead |
22383s | already that we gotta bring the roadhog |
22386s | back in but I I want to see Evie's |
22387s | roadhog if this Winston Shenanigans |
22389s | keeps dominating but Dart monkeys do not |
22392s | touch the spawn room doors okay this |
22393s | isn't that kind this thing that kind of |
22395s | match yeah I honestly they just have to |
22397s | keep backing up here at the choke point |
22398s | you know obviously it's not a showdown |
22401s | it's for a lot of money like you said I |
22402s | mean that's a huge amount on the line 10 |
22405s | 000 for the winner so for all to your I |
22407s | mean they gotta kind of focus up here at |
22408s | the choke point and take dark monkeys |
22410s | around this outside towards that statue |
22412s | gotta be careful the burst look Eevee is |
22415s | so low and you just need wicker to also |
22417s | be on the ball of suzu your Winston |
22419s | dying is not just all of your Winston's |
22421s | fault but everyone around them to enable |
22423s | them an H key as soon as kind of the the |
22426s | cards fall they're finishing off every |
22428s | kill that's a 3K for each key make it a |
22431s | fourth so while Tiora cap ice key is |
22433s | just a standout player really just off |
22435s | the back of a Teleport you don't really |
22436s | see a lot of fight wins just off the |
22439s | back of Reaper play like you do with |
22441s | hkey there and dart monkey's now on the |
22443s | opposite side they're going to build |
22443s | that continue watch they're not going to |
22445s | get a Recon test they know that so |
22446s | they're going to set up at this choke |
22447s | point pressure out all Fiora and try to |
22450s | take control for the counter engaged by |
22452s | altiora it's so smart |
22454s | Primal yeah there it is it's gone |
22460s | I'm scared oh they're gone |
22463s | they forced it out I mean that was so |
22465s | smart from all tour Artemis because they |
22467s | just pressured moving fish scared them |
22468s | to flop out of the water there and just |
22470s | keep you know going back and forth |
22471s | between the arcs right now they're down |
22472s | in Oakland because |
22473s | gonna wish you had that back yeah for |
22475s | the the choke hold and Aspen tools pop |
22478s | they could katsune Rush second after |
22479s | Wicca throws theirs down but as the dart |
22482s | monkeys went through the choke they just |
22484s | walked into HK dead Blossom 3K 4K man H |
22488s | key is is a monster really is I mean |
22492s | just dominant kiriko rushed there I |
22494s | don't use that word a lot to describe |
22496s | Altura but that kariko Rush The katsune |
22498s | Rush rather with that Reaper ultimate |
22500s | just follows through on the dart monkeys |
22501s | after they used a casino Rush of their |
22504s | own they didn't have any other ultimates |
22506s | to counter the side of all if you are |
22507s | they decided a brawl and results in them |
22509s | losing now in the next fight they're |
22510s | gonna have to come in with a great |
22512s | overclock but against bond in all Zora |
22514s | they just seem to be completely shutting |
22515s | down you know barcodes ultimate |
22517s | especially the time of Rage out of Eevee |
22519s | it's gonna be scary for barcode |
22521s | all right old Tiora they have so many |
22524s | ultimates they're actually going through |
22525s | the back alley side trying to sneak up |
22527s | on Dart monkeys and see moving fish |
22529s | found them |
22530s | they're the only ones that got support |
22532s | moving fish falls over the sound |
22535s | barriers are exchanged but dark monkeys |
22537s | are the 4v5 this is gonna be tough for |
22539s | them to turn around they use the death |
22541s | Blossom to maybe try and catch some |
22543s | trades but all Two Rivers were smart and |
22545s | booped it away and that was a great shot |
22547s | by Halo so all Tiora in a position to |
22550s | Cap B I I don't know if that was a |
22552s | preemptive play from Evie but Evie |
22554s | actually bubbled off the beat drop from |
22556s | SK now that moving fish was a little bit |
22558s | aggressive they thought they would get |
22559s | the beat drop but HP just decided to |
22561s | keep pressuring into them and they're |
22562s | gonna get this point by the way moving |
22563s | forward in the third phase with four |
22565s | minutes and 32 seconds off the back of a |
22567s | great bubble and great plays from hkey |
22569s | and a simple overclock in beat drop |
22571s | four and a half minutes is so much time |
22573s | like dark monkeys I didn't have as tough |
22576s | as a time last time and then they lose H |
22579s | H key to SK my brain is Computing just |
22583s | from that kind of peeking around the |
22584s | corner and that'll just kind of slow |
22586s | down altura's momentum there yeah hd's |
22590s | been playing Super aggressive in the |
22591s | entire time generally has been trying to |
22593s | just get his way get away with as much |
22594s | as they can but in that situation |
22596s | finally Dartmouth Wisconsin |
22602s | that it's not even over yet moving fish |
22605s | jumps in gets the targets low Wicca is |
22608s | so so hurt and somehow all Tiora are |
22612s | still living the support play of |
22614s | volunteers teams unmatched as hkey gets |
22617s | involved gets another multi-kill HQ will |
22620s | probably get a montage like a |
22622s | full-length movie after this tournament |
22624s | they're popping off they really are and |
22626s | now they spoke to this ball camp closed |
22628s | towards we're moving fishes to maybe |
22629s | force that promoage early they might |
22631s | have to moving fish jumped away but |
22633s | luckily they didn't have to follow |
22634s | through they come to the other side so |
22636s | now old cure nor that they actually jump |
22637s | back towards the payload early |
22639s | aggression onto the sojourn on the |
22641s | opposite side and pop Primal Rage two |
22643s | moving fish told bun you're not getting |
22645s | out of here alive and just pop the |
22648s | Primal just to get the extra jump but |
22650s | altiora had amazing feel whether it was |
22652s | Isuzu from wico or well I guess a dead |
22654s | wicker now after barcode shoots her in |
22657s | the face so I'll tour with a quick reset |
22659s | and there we go that's exactly what you |
22661s | need for Dart monkeys to find those |
22662s | picks through barcode that barcode has |
22665s | been a factor a massive factor in Dart |
22668s | monkey success thus far in the |
22669s | tournament so Barco really needs to come |
22670s | online and continually find fix like |
22672s | that and with an overclock coming up |
22674s | no no no no no really |
22678s | we're gonna have to call a pause make |
22680s | sure everyone gets back that's so |
22682s | unlucky I'm not sure how far along they |
22684s | were on Kitsune rush but that doesn't |
22687s | that is a tough one to race I'm okay |
22689s | with Reapers losing their olds because |
22691s | Reaper death blossoms are like unless |
22693s | you're hkey and that's pretty pretty |
22695s | good but so you're biased then right I |
22698s | mean you're biased towards katsunes and |
22700s | kariko yes yes okay okay I see I see |
22703s | where your heart lines but on the |
22705s | opposite side I mean dark monkeys you |
22707s | know that's good for them right to be |
22708s | down that consumer rush like you said |
22709s | and I know why you like katsuna running |
22711s | so much because it's such a strong |
22712s | ultimate right I mean that ultimate is |
22714s | so crazy that people consider it team |
22716s | fight winning like at any time people |
22718s | pop it right I mean it's just so hard to |
22719s | play against the katuni rush when |
22721s | everybody's just pumping in that damage |
22722s | has that attack speed increase has you |
22725s | know the reduced cooldowns as well |
22727s | there's so many factors that lead |
22728s | consuming rush to be one of the best |
22730s | ultimates in the game compared to Reaper |
22731s | ultimate and now that you're down that |
22733s | coming the next fight Dart monkeys |
22734s | they'll have an ultimate lead it's gonna |
22736s | be scary for all Tiara now to cap out on |
22738s | third point |
22740s | yeah all tours though I mean they're |
22742s | doing well in the series so far I mean |
22744s | it did have to go all the way to a round |
22746s | three and they haven't dropped the map |
22747s | yet so I I don't know why I would ever |
22749s | have a doubt or be worried about my |
22752s | altiora stocks at all it's just how much |
22754s | time are they gonna finish with or |
22756s | really how far can they get and dart |
22758s | monkeys at least they were able to slow |
22760s | it down a bit because on the defense |
22762s | they got rolled through point a and |
22765s | through point B the fact that we had |
22766s | what like four minutes like an insane |
22768s | time bank for C whatever it was so the |
22770s | fact that Dart monkeys are able to take |
22771s | a couple of wins here is nice but losing |
22774s | again that katsune Rush build up it's |
22775s | just more sacrificing time on building |
22778s | that up again yeah I mean that's going |
22779s | to be good for Dart monkeys for sure on |
22781s | this defensive side but you know on the |
22783s | opposite side two minutes and 30 seconds |
22785s | that's a lot of time lemon I mean that's |
22786s | that's a lot of time to capture out |
22788s | King's Row I mean at worst well Altura |
22790s | they're gonna lose a minute and a half |
22792s | but then you're down to a minute if you |
22793s | can keep it over a minute as well I mean |
22795s | I could see that happening for Artemis |
22797s | especially with how good they've been |
22798s | playing Dart monkey is on the opposite |
22800s | side you know if they stop if they can |
22802s | at least get old Artemis to below a |
22804s | minute they'll have another chance on |
22805s | the reconnect on the Recon test coming |
22807s | into that third point so that really |
22809s | will allow uh dark monkeys to now come |
22811s | back on their offensive side if that |
22813s | even comes to that right Dart monkey has |
22814s | been so good on Kings throw we saw in |
22815s | the last game lemon I mean they were |
22817s | playing so good on King's Row having |
22818s | barcode pop off it just seems like for |
22821s | Dart monkeys on this opposite side just |
22822s | hold for a little bit longer get them to |
22824s | zero seconds at least over time and then |
22826s | maybe you can capitalize and come back |
22828s | onto your own attack yeah well while |
22830s | we're just waiting on getting this final |
22833s | player back sounds like they're back we |
22834s | just want to give a big shout out to |
22835s | calling all heroes and everyone who is |
22837s | supporting this program it's a joint |
22839s | program with the OverWatch League to |
22840s | have this amazing platform for |
22842s | marginalized genders to come and show |
22844s | their skills so this is a whole stepping |
22845s | stone in their career whether it's uh |
22848s | open division contenders OverWatch |
22850s | League or or Beyond just a platform to |
22852s | have fun with other people in a safe |
22854s | place and we all appreciate everyone |
22855s | tuning in and showing support |
22858s | um I see y'all's copy pastas and you're |
22860s | favorite players in the chat this has |
22862s | been a pretty crazy Grand Final it's |
22864s | gonna be hard to match the qualifier 2 |
22865s | Grand Final that we casted that went to |
22867s | game five but we'll see if this one will |
22869s | measure up yeah we'll have to see I mean |
22872s | we're gonna come back from the on pause |
22873s | now and SK with the beat drop Reaper |
22875s | ultimate as well for Dart monkeys |
22876s | they're in a great position but at HP |
22878s | with that repo we've seen them pop off |
22881s | with before I would be surprised to see |
22882s | it again |
22883s | yeah wicker came back with almost all of |
22885s | that old charge like getting up to 30 |
22887s | not too shabby the sound beer call from |
22890s | Halo is altiora make the space where |
22892s | they overclock and darmo keys couldn't |
22894s | escape in time but severt was hiding in |
22896s | the shadows and a Dash Blossom that gets |
22898s | the kiriko out of the picture that's a |
22901s | fight-winning playoff thanks as Everett |
22903s | slowly but surely you're witnessing Dart |
22905s | monkeys gain their confidence back off |
22907s | of the regional fight where you know you |
22909s | had Barco get that pick off now you got |
22911s | zema with a big Reaper ultimate I mean |
22912s | things are slowly working together and |
22914s | third point where you really need things |
22915s | to capitalize in and culminate together |
22917s | where you have a minute 46 seconds hold |
22919s | one more time and you're in a great |
22920s | position |
22923s | well to your what how can they kind of |
22925s | put hkey in that same position going |
22927s | through kind of that mega pack side is |
22929s | the only way to sneak there as Dart |
22931s | monkeys playing passive up until all |
22933s | cure are the ones that want to pull the |
22934s | trigger it is the katsune Rush from the |
22937s | defense first and a quick disengage from |
22939s | all to your in response yeah pretty fast |
22941s | I mean that's smart from them to avoid |
22943s | Dart monkeys ultimately we've seen Dart |
22945s | monkeys actually do it in the qualifiers |
22946s | this time really not doing as much olive |
22947s | Laura who has now coming back with an |
22949s | okay Rush so in a rush from the attack |
22951s | this time and well moving fish is just |
22954s | getting out of Dodge just couldn't did |
22956s | not want to be overwhelmed by all of |
22958s | that damage trying to heal them back up |
22960s | but all Tiora they decide to jump in and |
22963s | just Goomba some barcode so all TR can |
22966s | start that snowball they're so close to |
22968s | capping with 55 seconds left can dark |
22971s | monkeys get their stuff together |
22972s | barcodes back on the Bastion but someone |
22974s | has to touch the card and everyone's |
22976s | getting shredded by this Reaper until |
22978s | the Bastion of barcode is finally here |
22981s | but it's too late 44 second cap for all |
22984s | Tiora and Evie killed barcode before the |
22987s | timer clocked so I mean they get to add |
22989s | that to the kill confirm as well and I |
22992s | mean this is exactly what we talked |
22994s | about towards the break right all two |
22995s | are just you know assured they lost the |
22997s | player they lost the wick I believe |
22998s | there with that katuni rush like you |
23000s | said but you know coming back into here |
23002s | you still have too much 36 seconds on |
23004s | that time bank and it's not over for |
23006s | Dart monkeys just yet right in this |
23008s | situation they did fall below a minute |
23011s | on the clock before alteora capped out |
23013s | but on their offensive side if they now |
23015s | cap out with zero seconds then they have |
23018s | another chance to recontest towards |
23019s | first point King's Row and can maybe |
23021s | come back towards the series but it's |
23023s | all contingent on them capping out the |
23025s | entire map so they're still gonna have |
23026s | to get through King's Row but that |
23028s | should be doable for Dart monkeys who |
23030s | have proven to be a force on this map |
23034s | oh Dart monkeys I I do believe they can |
23037s | get a better time and they have already |
23039s | shown us just that I mean uh is it |
23041s | almost two minutes that they got |
23043s | against shock Timeless so they picked |
23046s | this map for a reason now they better |
23048s | prove it you can't get you can't get 3-0 |
23051s | twice I guess technically you have four |
23052s | of twice uh by altiora you know you |
23055s | can't go into the interview and be like |
23056s | we're ready when you're not there are |
23058s | monkeys I know they got something up |
23059s | their sleeve and you know the barcode |
23061s | Bastion had me feeling some type of way |
23064s | yeah but sadly it did get shut out by |
23066s | Evie who just put an end to literally |
23068s | everything that barcode is trying to do |
23070s | on that recontest and now on the |
23071s | offensive side sticking with a similar |
23073s | composition we're not going to see the |
23074s | shock time was Bastion cop on first |
23076s | point set |
23077s | oh my girl can dream though but that |
23081s | monkey's dreaming about capping the |
23082s | point and they've already put barcode up |
23084s | until The High Ground immediately which |
23085s | forced kind of Evie to jump and try to |
23087s | Zone her off so a bit of a scramble but |
23090s | somehow no one died through all of that |
23091s | great support great healing from the |
23094s | back lines now some pressure as Dart |
23096s | monkeys start that first take suzu used |
23098s | first I believe from Aspen as the |
23100s | bubbles I've been bursted physically and |
23102s | morally but moving fish is going in |
23103s | deeper and K has a double kill on Lucio |
23106s | by the way uh I'm not sure what she's |
23108s | cooking in those scrims but I know it's |
23110s | something good yeah definitely just a |
23112s | really clean play from Dart monkeys over |
23114s | the back side to send SK there towards |
23116s | that point now three minutes and 12 |
23118s | seconds gonna cap that first point |
23119s | without three minutes and nine they have |
23121s | all in their Bank as well but I mean not |
23123s | a crazy differential I mean SK is going |
23125s | to be a little bit in terms of the Lucio |
23127s | charge really it's gonna be that Reaper |
23128s | and The sojourn that are ahead now but |
23131s | you know we've seen hkey without |
23132s | ultimate just be able to pressure onto |
23134s | moving fish and then same with fun just |
23136s | be able to build those railgun shots and |
23137s | come to this next fight pretty quick |
23139s | that was the fight for the chose the |
23141s | moving fish couldn't get away fast |
23143s | enough and this is the stop that altiora |
23145s | needed just the whole Dart monkeys at |
23147s | Bay and start to take off some of this |
23149s | time because that was a swift point a |
23151s | cab from Dart monkeys yeah as our dark |
23153s | monkeys don't know how to disengage all |
23155s | two or Ultra is just re-engaging so |
23157s | quick so fast and it's kind of |
23159s | surprising Dart monkeys every time they |
23160s | keep coming in they're not set up for it |
23162s | not not every team in Challengers cup is |
23165s | doing what all tours doing so they have |
23167s | to mix things up first uh considerate |
23169s | rush so how good our LT or ads |
23171s | disengaging well they're gonna fire back |
23173s | with their own seconds after Aspen used |
23176s | hers and dark monkeys don't have a front |
23178s | line and moving fish was like two |
23179s | percent off Primal so you hate to see it |
23182s | but as the dust settles our altiora were |
23185s | the ones who lost uh two people so dark |
23186s | monkeys are surging forward using the |
23189s | overclock to get more pigs barcode |
23191s | barely survives and dark monkeys made it |
23194s | through the choke all right this is not |
23195s | that bad for Altura though because they |
23197s | did lose that free space fight with also |
23199s | popping barcode's ultimate so now |
23201s | they're in a pretty good spot and they |
23202s | know it but at the same time Dart monkey |
23204s | trying to take advantage take off wika |
23206s | early oh three two one everyone press |
23208s | your ultimate button like you just had |
23210s | over two over clogs you had a death |
23212s | blossoms sound barriers you name it but |
23215s | at the end of the day it's star monkeys |
23217s | that just have the better coordination |
23218s | and apparently a DPS in form of felucio |
23220s | asked how many times am I gonna |
23222s | screenshot this kill fiend and you'll be |
23224s | all over it esky's been amazing in Dart |
23227s | monkeys as well overall just understand |
23229s | how Artemis is playing now they know |
23231s | Artemis is bit as bit uh confident big |
23233s | cockpit for a moment maybe even try to |
23235s | touch with the Primal Rage and they |
23236s | can't even do it because of ashgate the |
23238s | same person that you just mentioned to |
23239s | get that move and now the counter engage |
23241s | comes through from Dartmouth uh Evie |
23243s | really needed to touch that cart with a |
23245s | Primal Rage that's the whole point you |
23246s | use it but at least all it's your to |
23248s | kill stuff now just not sure how useful |
23250s | that's gonna be when dark monkeys have |
23252s | to reset on the card anyway but this |
23255s | looks cool in theory |
23256s | it does you know it is cool but at the |
23260s | same time and now they're still stuck at |
23262s | this first part of the third point on |
23264s | element it is it's so hard to come back |
23266s | here against a lot of ultimates for all |
23268s | Tiora where they have the defensive |
23269s | advantage |
23270s | oh the Kitsune Rush as soon as they saw |
23273s | HP use the rage Dart monkey thought that |
23275s | was their window of opportunity and it |
23276s | still is they managed to punish them and |
23279s | the back line is all to your just |
23281s | scrambling to die on the card and buy |
23283s | themselves more fights but they couldn't |
23285s | think about how they want to win because |
23286s | Dart monkeys still have four and a half |
23288s | minutes and one fight for C spicy from |
23291s | zimmered as well and now I think he said |
23293s | four minutes and 16 seconds with the |
23296s | reaper ultimate spicy spicy stuff from |
23298s | them and HD on the backside with that |
23300s | reap ultimate maybe look for a TP play |
23302s | here or just play defensive and take out |
23304s | Zimmer like that oh hkey got a revenge |
23307s | and she's coming for more the paycheck |
23310s | and the kids like our monkeys are |
23312s | running for the hills hkey is coming |
23314s | she's being sped forward by Halo and any |
23316s | more staggers here is precious precious |
23319s | seconds for all Tiora I thought dark |
23321s | monkeys kind of had all to her figured |
23323s | output that was in that situation a bit |
23324s | too aggressive from dark monkeys at that |
23327s | choke point without using a single |
23328s | ultimate he can't really stay in these |
23329s | aggressive positions without using |
23330s | something to give you an advantage in |
23333s | the form of an ultimate that's usually |
23334s | going to give you something some sort of |
23336s | Leverage to cap out on third point great |
23338s | positioning from fun I like how she |
23340s | knows how far she can go without getting |
23342s | punished you always have that sojourn |
23344s | jump but you got to know the right |
23345s | distance The Sweet Spot and now she's |
23347s | overclocking and she is coming for dark |
23350s | monkeys barcode is gone Lucio light up |
23354s | it's easy peasy lemon squeezy and all |
23356s | Tiora when back-to-back fights pretty |
23359s | clean off the back of just an overclock |
23361s | from Bond Dart monkeys now are building |
23363s | that ultimate but they did have to use |
23365s | you know barcodes ultimate the last |
23366s | fight they'll have Aspen's Perico |
23369s | ultimate wika maybe has to build theirs |
23371s | on the opposite side but they do have to |
23372s | come through on the offense which is |
23374s | always the defensive Advantage just like |
23376s | that oh this telegrapher mask only hit |
23379s | three but Halo's the better efficiency |
23381s | hits the whole team and you see how that |
23383s | rewards altior Artemis with a fight win |
23385s | on top of investing the death Blossom |
23387s | that got a lot more value than zamorous |
23390s | so star monkeys have kind of hit this |
23392s | brick wall this is scary now for Dart |
23394s | monkeys SK tries to get Bun who went |
23397s | super aggressive towards the spawn and |
23399s | that's that confidence we were talking |
23400s | about for ultior at so hard versus the |
23402s | defense when you can't figure out where |
23403s | they're gonna play because look hkey's |
23404s | in a completely different position as |
23406s | they were earlier and the entire team |
23407s | they're not aggressive at this show |
23413s | and she |
23415s | to a wall oh I would tilt but I |
23418s | know barcode's a lot more composed than |
23419s | I am she's fragged out before Dustin I'm |
23422s | tilted for her I don't know I don't know |
23425s | that's pretty bad |
23427s | that's pretty bad |
23429s | he's so big he's so chunky |
23432s | snacker but it's fine |
23435s | he's jumping to the back it goes after |
23438s | the back line they're so weak with a |
23439s | well find Zuzu from WIC at the end he |
23442s | got the kids Kitsune Rush from Dart |
23444s | monkeys to look for all the staggers at |
23446s | least assure that you get these kills |
23447s | because now it's the final fight for the |
23450s | end of the map and dark monkeys want to |
23452s | have the better time Bank in a minute 36 |
23454s | seconds left now the monkey Ultra that |
23455s | Winston ultimate for moving fish is the |
23457s | only thing keeping Dart monkeys to push |
23459s | off all two are from the payload they'll |
23460s | have him to fight after this but this is |
23461s | the one they're gonna win now |
23463s | and it ends a bun from the right side |
23465s | and for Christmas gets a Primal Rage to |
23468s | the face but somehow escapes through her |
23471s | own Winston bubble and stays safe and |
23473s | dart monkeys after they lost moving fish |
23475s | who went to contest bun lost them in the |
23478s | process and dart monkeys reset a minute |
23480s | and 10 seconds now zamrit building that |
23482s | Reaper ultimate overclock coming up that |
23484s | they did use that overclock on the |
23485s | defensive side but they still have the |
23486s | time of rage and look at this all two |
23488s | are setting up an aggressive push |
23490s | all right the dart monkey is only having |
23492s | overclock to worry about around this |
23493s | corner it's a little sketchy you're |
23495s | always going to be as soon as you |
23496s | present yourself for a line of sight |
23498s | you're going to be in diveable range |
23499s | from the Winston unless barcode wants to |
23501s | go through the back uh the back hallway |
23503s | but it has to be moving fish that does |
23506s | the initial scouting but didn't place |
23507s | the bubble fast enough it got bursted by |
23509s | the reaper of H key |
23512s | all right there's a saying here in Pro |
23514s | play lemon where the team that goes |
23516s | first usually wins W wins games you know |
23519s | and that's really a true Factor even at |
23522s | the highest level where you just want to |
23523s | keep pushing forward you know Screw the |
23525s | end results just go first to be the |
23527s | aggressor and it's gonna pan out for you |
23530s | will this pan out for Dart monkeys they |
23531s | had a zillion years we'd be in OverWatch |
23535s | five at this point and they have one |
23537s | last chance to touch the card but all to |
23539s | your took the initiative that's what we |
23541s | love to see it's a shiny sticker from |
23543s | them HK with the death Blossom to end it |
23546s | all as dark monkeys thought they could |
23547s | get an extra push well no more push no |
23550s | morality your Artemis hey King's Row And |
23553s | Lead the series two to nothing |
23555s | and I don't mean to coach Dart monkeys |
23557s | here but I hate that for them honestly |
23558s | towards the end you know it seems like |
23560s | on the opposite side of Tori to still |
23561s | exactly what to do to push past that |
23563s | choke point and at the same time you |
23565s | know they could have easily came back |
23567s | peeled but they decided to leave you |
23569s | know barcode for just the pickings it |
23572s | was just nothing gonna happen there for |
23574s | the side of Dart monkeys if they didn't |
23576s | tell barcode and because they didn't |
23578s | they located the payload together they |
23579s | lost barcode and then what do you do |
23580s | with on your soldier and it's just |
23582s | Overview at that point |
23583s | and when the sun's out buns out to |
23586s | because she popped off on sojourned but |
23588s | not just like in terms of getting four |
23590s | or five k's um that's maybe more of bar |
23592s | codes Ally but when it comes to bun her |
23595s | positioning is so smart you're never |
23596s | gonna see her die first in a fight she's |
23598s | always like getting her um her oats very |
23601s | fast because of how far forward she goes |
23603s | but not in an empty way as you would |
23605s | call it but more always far forward |
23607s | enough where she can be valuable and |
23609s | then get out in time with her shift jump |
23611s | so Bun's a very smart player that I can |
23613s | appreciate yeah Bun's been amazing and |
23616s | also very like I mentioned confident |
23617s | they've been going forward you know you |
23619s | can take can recall back to you know |
23622s | Mecca base where they like yeah like you |
23624s | said tried to end Where She Went |
23625s | aggressive on on zemren and barcode on |
23628s | the opposite side and that was just so |
23630s | freaking strong for her and to just keep |
23632s | pushing forward to keep putting that |
23634s | aggression downrange it's really allowed |
23636s | altiora to do whatever they want and |
23638s | just keep pushing forward on Dart |
23639s | monkeys and kind of just in into the |
23642s | back line with dark monkeys can't do it |
23643s | it's not anything if they get away with |
23644s | it right it's just it's just aggressive |
23646s | at that point right I mean right there's |
23649s | not anything just yet just yet dark |
23651s | monkeys they can make the reversal right |
23652s | now though and then this next map yeah |
23654s | you haven't got Dustin to get up from |
23655s | his chair and calls you a feeder yet but |
23657s | we did hear at least from chat there's |
23659s | an alture copy pasta well that will |
23661s | leave you with before the break do not |
23663s | resist they will persist with this |
23666s | altiora Artemis it's very poetic |
23669s | actually that's yeah very poetic see you |
23671s | guys in a bit all right bye |
23677s | [Music] |
23686s | thank you |
23688s | [Music] |
23734s | [Music] |
23739s | thank you |
23740s | [Music] |
23758s | foreign |
23761s | [Music] |
23771s | [Music] |
23781s | [Music] |
23798s | this is |
23800s | [Music] |
23819s | [Music] |
23834s | foreign |
23865s | I can't yours uh dude every time |
23869s | every time Lemmy is hilarious you're |
23871s | just so funny before we get back from |
23873s | break |
23877s | oh yeah |
23878s | yeah |
23882s | okay |
23888s | oh okay so apparently we have lemon |
23890s | muted so the entire time while I was |
23892s | laughing at this hilarious joke Jen just |
23894s | said some hilarious things by the way |
23895s | guys you're not gonna believe it |
23896s | literally I'm not even kidding every |
23897s | time I go to break I'm just laughing my |
23900s | my head off because this back because |
23902s | she just right before we get back from |
23903s | broadcast hopefully she unmute soon okay |
23905s | there she is welcome back welcome back |
23907s | to broadcast that's all I need to do |
23912s | lemon activated at home casting lemon |
23914s | it's just scuffed on on God ungodly |
23918s | levels ah that this has been |
23922s | auction all over kind of |
23923s | wrist whole thing but either way what I |
23925s | was saying |
23927s | the Grand Final for a lot of money |
23930s | so yes I'll tell Artemis are looking |
23932s | pretty undefeated |
23934s | yeah they are I mean they look so good |
23935s | there's a reason they've been dominant |
23937s | throughout the entire tournament because |
23938s | you know I was something I always |
23940s | thought I was talking about during the |
23942s | game limit but I did want to kind of uh |
23944s | touch on it I guess first of all I mean |
23945s | like everybody knows I feel like |
23946s | OverWatch players in general it's said |
23949s | you know the team to go first was going |
23950s | to win most of the time right this has |
23952s | been always like a general play style |
23954s | from OverWatch players it's just kind of |
23956s | a confidence thing is to gain confidence |
23957s | but also to continue going forward it's |
23959s | just a good feeling right this is why |
23960s | you play OverWatch it's just snowball to |
23963s | be able to get that damage downrange to |
23964s | be able to get those team fight wins and |
23966s | really when you're the one to go first |
23967s | to make those plays first to know that |
23969s | your entire team is on the same page |
23970s | that's what we play OverWatch and |
23972s | Artemis playing together playing as you |
23974s | could tell they're feeling good I mean |
23976s | they've gotten some baggage online you |
23978s | know in the actual game so together as a |
23981s | unit they just keep pushing forward |
23982s | going first and dart monkeys you know |
23985s | all they could do is play B B uh balloon |
23988s | Route 66 there we go Route 66 like you |
23991s | saved me there from saying a copy of the |
23993s | game |
23994s | play Route 66 and they're at least all |
23997s | on the same page when it comes to the |
23998s | map and it's got to be heartbreaking for |
24000s | Dart monkeys they looked really good on |
24001s | King's role I mean they had what four or |
24003s | five a zillion years for Point C it's |
24006s | just the initiative that altiora Artemis |
24009s | was taking like they kind of it felt |
24010s | like dark monkeys couldn't get their |
24011s | stuff together before just dying |
24014s | yeah and I don't know what they're gonna |
24016s | do differently on root if I'm gonna be |
24018s | honest here like it seems like all two |
24019s | are in a great spot I guess to maybe |
24021s | think about it from their perspective |
24022s | they need to do a bit of a better job to |
24025s | disengage right I think that you got to |
24026s | do a good job peeling those Dice from |
24028s | Artemis because Artemis you know exactly |
24030s | what they're gonna do they're just going |
24031s | to keep going forward keep going first |
24032s | and if you're the one to actually back |
24034s | up or you know vice vice versa you got |
24037s | to be the ones to go first go uh |
24039s | immediately on Artemis and maybe they're |
24041s | not gonna expect it either so really |
24042s | it's on that decision you just gotta |
24045s | make one you can't be split at least |
24047s | there's microscopic glow-ups happening |
24049s | because the last time these two teams |
24051s | faced was in the winners final it was a |
24053s | 3-0 for alterior Artemis they went to |
24056s | King's Row and Altier won three to one |
24058s | so they stopped them before point B and |
24061s | guess what map they play Third guess |
24062s | what map Dark monkeys wanted to go to |
24064s | Route 66 and it was a close a nail biter |
24068s | three two but Dart monkeys I'm surprised |
24070s | you keep wanting to go to the same Maps |
24071s | they lost on |
24073s | yeah I've got to feel like on this map |
24075s | for Dart monkeys they're gonna have to |
24077s | maybe come together and like like you |
24080s | said I mean they kind of figure |
24081s | something out here um maybe it's a |
24083s | change of composition you could put |
24084s | zemrott on something like a tracer you |
24086s | could change some things up in terms of |
24089s | uh of just like your overall play style |
24091s | like I mentioned earlier right there's a |
24093s | little bit of avenues you can go but the |
24094s | problem is in OverWatch right you can't |
24096s | really coach your team mid-series right |
24099s | it's or it's incredibly hard to you can |
24101s | say some things as a coach but really |
24102s | your team is only going to play one |
24104s | percent better or one percent worse |
24106s | based on decisions you make and |
24107s | sometimes teams will overreact so a lot |
24109s | of what you have to do comes in the |
24111s | preparation for games and not direct |
24113s | coaching during the game so really on |
24116s | Dart monkeys they have to get fired up |
24117s | they have to feel better really all you |
24119s | can do is change emotionally right now |
24121s | and also your Artemis I mean maybe the |
24123s | unexpecting Dart monkeys to go for this |
24125s | aggressive hole this could be a this |
24126s | could be a game changer for Dart monkeys |
24128s | if they successfully pull off one fight |
24130s | and just forcing as many fights as you |
24132s | can to get make that time bank ever so |
24135s | smaller it's a payload game but it's |
24137s | also a Race Against Time and Dark |
24140s | monkeys they need a big comeback on this |
24143s | map and it starts here it's always Aspen |
24145s | looking for those initial shuriken shots |
24148s | but it's fun on the Widow who almost |
24150s | found barcode off the crack of this |
24153s | train but now we're kind of swapping |
24155s | back to our usual cops well and she also |
24157s | built some damage there as well so bun |
24159s | already 13 were barcodes at five percent |
24162s | because of the rule change as well you |
24164s | know characters keeping ultimates so |
24166s | they actually want to fight early on |
24167s | this card |
24168s | yeah dark monkeys are surviving pretty |
24170s | well they're cycling their their |
24172s | cooldowns and they forced |
24175s | uh Dart monkeys to back away slightly |
24177s | after picking off moving fish so while |
24179s | you're in a good spot and able to farm |
24181s | out some old charge here isn't bad |
24183s | especially if you need them to get to |
24184s | point a yeah unfortunately you can't |
24186s | curse them there lemon barcode was over |
24188s | the top side on the train got picked off |
24191s | immediately because uh pretty aggressive |
24193s | position to be honest but now coming |
24195s | back into this next fight they're 50 |
24196s | towards that katune Rush with a 60 as |
24198s | well so you're still even in terms of |
24200s | volt charge if you can get some good |
24201s | pushes that's an aggressive push for |
24203s | moving fix the moving fish is like thank |
24206s | you Aspen for the suzu they were about |
24209s | to fall over SK though drop the one HP |
24211s | because she's being a little Lucio demon |
24213s | again trying to harass and get a 3K on |
24215s | Lucio again but bond has now been jumped |
24217s | on forces the shift jump out and dart |
24220s | monkeys really just patrolling and they |
24222s | get all CRS so so low it activates the |
24225s | kasune Russian Ultra have to run |
24229s | I I like that for moving fish they |
24230s | actually could have won that fight |
24232s | without the continue launch to be honest |
24234s | like Aspen popped it maybe I don't |
24237s | exactly know why because they already |
24238s | got that pick off I mean moving fish did |
24240s | a great job separating Halo from the |
24241s | rest of their team now they don't have a |
24242s | petunia Rush coming to next fight I mean |
24244s | this is going to be scary for Dart |
24246s | monkeys because hkey's also gonna have |
24247s | that Reaper ultimate all your they're in |
24249s | a great spot now with two minutes left |
24250s | on first point |
24252s | gotta reset from scratch but man have we |
24255s | banked up a lot for Christmas look at |
24257s | all them olds we're about to light up |
24258s | like a Christmas tree but will all tears |
24261s | just crash and burn they've jumped on |
24263s | top of big girls kind of this initial |
24265s | positioning see if they can drop down |
24266s | but Dart monkeys take shelter in the |
24268s | mega pack room and Evie just couldn't |
24270s | drop the Primal Rage time that's just |
24273s | unlucky needed to be a bit quicker than |
24275s | that the first damage though I don't |
24276s | blame them so turn and Reaper with |
24278s | kiriko it's hard to keep track but we |
24281s | look back at HP with the death Blossom |
24283s | but it's counted by the sound beer of SK |
24285s | and a ton of ultimates later and all |
24287s | it's yours didn't make any progress yeah |
24290s | all tours still have that beat drop |
24291s | though in this fight and they actually |
24292s | commit the overclock as well moving fish |
24294s | committed to this choke and not we're |
24297s | gonna escape with their Lions they |
24298s | figured they would get some help and Bun |
24300s | over the top hits Aspen as well maybe |
24303s | one more on this Reaper I mean that was |
24305s | a bit of an aggressive push moving fish |
24306s | I like the idea but the execution just |
24309s | wasn't there for Dart monkeys and now |
24310s | leading the next fight they're gonna |
24311s | have the overclocked they'll have a |
24313s | Reaper ultimate they'll have a consuming |
24315s | rush but I mean that commitment of the |
24317s | beat drop really allowed all Fiora to |
24319s | capitalize and just push forward knowing |
24321s | moving fish would have no support from |
24322s | their team |
24324s | just the fact that Dart monkeys were |
24325s | able to bring down this time thing so so |
24327s | much it's a big Advantage for them and |
24330s | now they're holding the choke altiora |
24332s | forced to use the sound bear and the |
24333s | Primal just to break out and darn |
24335s | monkeys are happy with us but they |
24336s | actually choose to still keep fighting |
24338s | this kitsuade Rush drew the backline to |
24340s | voltiora while Evie is still messing |
24342s | about manages to find barcode which is |
24345s | pretty much the primary goal you want to |
24346s | go for with the Primal Rage is to lock |
24349s | down the sojour and all tioras their |
24351s | spawns are really close so they're fine |
24353s | you know every time I see a call with |
24355s | reaproll real quick hit shut down by bun |
24357s | in that fight as well but every time I |
24359s | see your clamor rage by the way dark |
24360s | monkeys are for sure gonna have to reset |
24361s | here as they just follow towards this |
24363s | payload every time we see Primal Rage |
24365s | lemon I just feel like so happy because |
24367s | I I literally scream inside because I |
24369s | realize that's not me getting Primal |
24370s | Rage you know so yeah I feel good about |
24373s | it you know every time there's a primal |
24374s | on somebody else oh good that's not me |
24375s | being Primal but I'm glad I don't have |
24377s | to deal with that ridiculous ability and |
24379s | that's why you got two support players |
24380s | casting instead of getting Primal raged |
24383s | in the game yes yes thank God it's not |
24385s | us oh my God that's just terrific to |
24388s | watch honestly every time it's like |
24389s | closed you know blank the screen now |
24391s | it's like a horror film almost braided |
24392s | rated R please don't watch |
24394s | well you're gonna have to watch this |
24395s | next fight Dart monkeys have made their |
24397s | way under the saloon trying to creep up |
24399s | on someone who's on the payload Kitsune |
24401s | Rush is activated from the attack of |
24403s | altiora Artemis to sustain against this |
24405s | dark monkey's push who escaped to The |
24408s | High Ground because of course you don't |
24409s | want to fight a Kitsune Rush they're |
24410s | just gonna be better and Barco trying to |
24413s | prove that she's better strikes through |
24415s | bun and all two or Artemis don't even |
24417s | want to keep staying here after that |
24419s | yep nope they're just gonna have to back |
24421s | out of there no ultimates they're super |
24423s | good altior is at realizing when they're |
24425s | down and can't win a fight they're not |
24427s | like the type of team to just try to |
24429s | clutch up and win last second they know |
24431s | they're gonna try to take the 100 fight |
24432s | wins which is how you know you can kind |
24434s | of show you shouldn't play OverWatch but |
24436s | minute 36 seconds left dark monkeys on |
24438s | the opposite side done a great job |
24440s | burning off time off the clock you know |
24442s | they've built katsune Rush too if they |
24443s | use the support looks right here they'll |
24444s | get a fight win all right the overclock |
24447s | from the attack they're safely on the |
24449s | bridge trying to dodge the dives from |
24450s | the defense moving fish in the back line |
24453s | Juan would love to maybe get on top of |
24455s | this Saloon just being on the ground |
24456s | you're so vulnerable to the Winston and |
24458s | it's hkey that gets focused down first |
24460s | so all tours are scrambling just to |
24462s | respond with that damage it's a |
24464s | fantastic excuse you from Wicca but I |
24466s | just don't think they have the healing |
24467s | with dark monkeys completely surrounding |
24469s | them so all two are reset and this huge |
24472s | chime bank they got is almost gone okay |
24475s | yeah that's it's looking rough now for |
24477s | all two are they have that Reaper |
24478s | ultimate They're Gonna Get You tuning |
24479s | around 60 Evie also with the Primal |
24481s | range Dart monkeys though I mean they |
24483s | also have so many ultimates on the other |
24485s | side they're just missing that beat drop |
24486s | so if they use their ultimates correctly |
24488s | here they should be fine but the casino |
24490s | Rush pops early for darling yeah the try |
24492s | and cut off those rotations from Walter |
24494s | going through their left side and it's |
24496s | pretty successful you squash bun twice |
24498s | in a row those first Bloods onto the |
24500s | sojourn I mean she's kind of the most |
24502s | vulnerable hero you can go after and the |
24504s | fact that alziora just not resetting |
24507s | quick enough but you weren't off Dart |
24509s | monkeys but fun will be back soon I |
24511s | guess Evie thinks this is winnable |
24513s | they're gonna commit the Primal Rage go |
24515s | after barcode the same way to just to |
24517s | get revenge on bun all tour lost their |
24521s | backline though and without Wicca this |
24523s | is so rough your win condition was off |
24525s | of that could soon a rush and dart |
24527s | monkeys are seconds away from holding on |
24529s | Fiora at point B |
24531s | all right this is great for Dart monkeys |
24533s | beat up comes in through the sky but |
24536s | this that was a great job from dark |
24537s | monkeys to stop all tour there and |
24539s | that's kind of okay we're kind of |
24541s | noticing something a little bit of a |
24542s | crack in the armor of uh of alteora is |
24546s | that you know Artemis they're not good |
24547s | at winning fights that they're gonna |
24549s | lose you know what I'm saying like they |
24551s | can't come back in fights once they're |
24552s | down one member they can't make those |
24554s | clutch plays so if you get them in those |
24556s | situations if you just commit ulcs one |
24557s | after one after one early on all tour |
24559s | get them down one member put them in a |
24562s | weird position where they don't know |
24563s | what to do then you can get that win |
24565s | because as we saw I mean Evie popped the |
24567s | primer rage in a 4v5 got no value you |
24570s | know all too our Pops H Keys Reaper |
24572s | ultimate got no value you know what I'm |
24573s | saying like those type of things are |
24575s | what's leading Dart monkeys into getting |
24577s | a win there in the streets phase of |
24578s | Route 66 which you can assume that |
24580s | that's why Darkness uh dark monkeys pick |
24582s | Route 66 is because this is a great map |
24584s | for them they're practiced on it against |
24586s | all your Artemis whereas Artemis on the |
24588s | opposite side you know they really May |
24590s | either need a Shore up with their their |
24592s | offense where they just gotta win fight |
24594s | after fight after fight or they're gonna |
24596s | get better in those clutch situations |
24597s | for them on this defense |
24599s | I think all Tiora they're they're best |
24601s | we're coming through the k ick side in |
24603s | the top right I think that was a safer |
24605s | position for bun to be in because when |
24606s | they went through Maine and tried to go |
24608s | through that mega pack room it felt like |
24610s | bun was always jumped on by moving Fish |
24612s | and alterior were always starting these |
24614s | fights 4v5s a little tough but I felt |
24617s | like HK was it was still a star that |
24619s | altiora can depend on and even though |
24621s | they didn't get point B it you just have |
24624s | to have a better defense |
24625s | exactly I mean HP is crucial right now |
24628s | for all Taurus to keep popping off as |
24630s | well on this offensive side and moving |
24632s | fish with the hog hook immediately |
24633s | there's no way to keep with it |
24635s | apparently though right yeah you go for |
24637s | that initial hook and now that they know |
24639s | what you're up to it's usually countered |
24642s | I'm I was gonna say if each key would |
24643s | have got the hook there that have been |
24644s | hilarious just the ultimate cast across |
24646s | but yeah back to the tried and true yeah |
24649s | quick little you know some extra TP hook |
24651s | you know never hurt nobody but it does |
24653s | hurt your time being 30 seconds off the |
24654s | clock already for dark monkeys |
24656s | like this position barcode is in two you |
24658s | get great sight lines onto where else |
24660s | you're a safe position is on the defense |
24662s | you don't have to worry about if uh bun |
24664s | would be doing the same thing on the |
24665s | other side and losing barcode and not |
24668s | ideal and the defense continues to |
24671s | thrive I mean you called the bun in a |
24673s | ridiculous position just getting these |
24675s | pick-offs after pick-offs one after |
24676s | another uncontested in the background |
24678s | this is where a sojourn loves to live |
24680s | and just play Above as these trained |
24682s | sides as all two are set up aggressively |
24684s | still on Dart monkey's rough one minute |
24686s | off the clock just a factor winning a |
24688s | couple of fights off of this positioning |
24690s | is not ideal for for Dar monkeys but |
24692s | they're forced to use the Kitsune rush |
24695s | just to finally break out a spawn and |
24697s | start to make some progress over at a |
24699s | and Marco's gonna look good doing it |
24702s | yeah Wicked got eska on the trade back I |
24704s | mean I know I've been talking about it |
24706s | where it seems like dark monkeys are in |
24708s | a rough position every time they use |
24709s | ultimates early but it actually could |
24711s | capitalize for them this could work out |
24713s | for them to get Earth early maybe with |
24715s | this Primal Rage for moving fish next |
24717s | fight and on to alter his backline but |
24718s | Ultra have built up the time bank and we |
24720s | talked about all two are super good in |
24722s | these team fights where they just commit |
24723s | ultimates and understand what DART |
24725s | monkeys are trying to do |
24726s | this how the time bank is now cut in |
24729s | half and you have one overclock on top |
24731s | of big girls and anyone pushing this |
24734s | this pad and fun proves me right without |
24736s | Aspen |
24737s | 's been shocked you don't have the |
24739s | healing she'll teleport back soon if |
24741s | their monkeys can buy time which |
24742s | involves not taking a lot of damage but |
24744s | moving fish with a great responding pick |
24746s | makes this very winnable for Dart |
24748s | monkeys Aspen is shortly back but you |
24751s | can't heal through this that's blocks of |
24753s | H key spins to win but I I like this for |
24757s | dark monkeys though actually one minute |
24759s | 45 seconds now moving fish got that pick |
24761s | on the bun and it made alturia freak out |
24763s | so they committed both that Reaper |
24765s | ultimate and that katsune at the same |
24767s | time dark monkeys have an old Advantage |
24769s | League next fight because a moving fish |
24770s | is aggressive Primal Rage pick |
24773s | now Dart monkeys they gotta just work on |
24776s | getting on top of big Earls they're |
24777s | close to their own death Blossom once |
24779s | this bubble pops you could see zembrick |
24781s | really let it rip find their way to the |
24784s | back line put the Halos open |
24789s | your because of that denial of December |
24792s | They Live Another Day |
24795s | ah that was their fight to win and just |
24797s | when you think all three Artemis is |
24799s | slipping they don't they just know |
24800s | exactly where to die behind that |
24802s | billboard you know how many teams do you |
24804s | see go for these aggressive Dives in |
24805s | different locations not many this is why |
24807s | Altier Artemis are in the grand finals |
24809s | and up 2-0 in the series so far for ten |
24811s | thousand dollars all right another jump |
24813s | on top of big girls and barcode is in |
24815s | the middle of a storm trying to |
24817s | overclock she got the sound barrier |
24819s | though so does the other team now that |
24821s | that's gone she gets a body shot onto |
24823s | bun but it's not enough and Bun is the |
24825s | one who hits their shots SK down dark |
24828s | monkeys 4v5 they have the katsune rush |
24830s | 10 faster than Wicca but at what point |
24833s | do you want to use it they're kind of |
24834s | still stabilizing figuring it out and |
24836s | the Aspen lets it rip Ultra they escape |
24839s | they respond with their own and Dusty |
24841s | just simply doesn't approve but dirt |
24843s | monkeys just have to prove it wrong with |
24844s | a 0.8 caps but we'll find out if that |
24846s | even happens through all the chaos |
24848s | moving fish has to use the Primal Rage |
24850s | to keep their own life returns to the |
24852s | team dirt monkeys but all to your |
24854s | artemis's backs against the wall but |
24857s | kills evade them no kills either now |
24860s | they have that overclock he said but |
24861s | barcode on the opposite side got Wickham |
24864s | moving fish does get drawn as well and |
24866s | now in comes a Reaper can it be big |
24868s | enough to shut out this attack it is oh |
24871s | my God H key and Evie with the Primal |
24874s | Rage to shut down Dart monkeys last |
24877s | second and there's no opportunity to |
24879s | even push this in 3-0 so far in the |
24882s | series and now they're in a huge pit SK |
24885s | did try to go for the Boop off the |
24886s | payload just for some potential |
24888s | recuperation but 3-0 now and moving into |
24891s | map number four they gotta make the |
24893s | reverse sweep Dart monkeys |
24895s | oh boy three oh after all that the full |
24900s | hold on Route 66. Dart monkeys it's |
24903s | what's the definition of insanity again |
24905s | when you you keep doing the same thing |
24906s | and I expect a different result they've |
24908s | returned to Route 66 just to lose again |
24910s | but it wasn't a first of four in the |
24912s | winners finals so we're gonna cook up a |
24914s | new map after this one H key about to |
24917s | renum rename themselves to W key if they |
24920s | win this next game yeah I mean that's |
24922s | what exactly the team should have been |
24924s | called wkeeb and like at that point |
24926s | they've been doing such a good job just |
24928s | shutting out Dartmouth because that's |
24929s | why I mean I'm not like rigging or |
24931s | hating on Dart monkey's last second play |
24933s | right that katsune Rush yes it was not |
24935s | optimal because they were down one |
24937s | obviously and then you know with altar |
24939s | they've been doing a great job just |
24940s | shutting out down a member every single |
24941s | time and you know dark monkeys is scared |
24944s | because with 30 seconds left at the |
24946s | reset there they have 30 seconds left on |
24947s | the clock they come back now and what |
24949s | Altura is going to engage you on another |
24951s | crazy spot probably towards the train |
24952s | side I mean it's just gonna feel |
24954s | terrible for are monkeys there against |
24956s | altiora where they know I mean at this |
24958s | point it's just they're in their head |
24958s | right out your heart and Mr just in Dart |
24960s | monkey's heads you know have an entire |
24962s | you know family a whole house and |
24964s | everything planted and dark monkeys |
24966s | knowing exactly where to dive on them |
24967s | Dart monkeys they're gonna have to get |
24969s | this funk right now lemon to make a |
24970s | comeback in this series because down 3-0 |
24972s | this is a huge deficit to come back from |
24975s | yeah living in their heads rent free in |
24977s | this economy |
24979s | it's pretty nice and if they pull it off |
24981s | they'll be ten thousand dollars richer |
24985s | this has been an amazing program and I'm |
24988s | looking forward to what's next and just |
24991s | to see all of the talent that OverWatch |
24993s | has that I don't think we would have |
24995s | ever really known about if it wasn't for |
24997s | calling all heroes so again shout out to |
24999s | them shout out to everyone supporting |
25001s | because all these people are this is a |
25005s | platform for them to shine on and y'all |
25007s | are giving them so much love and support |
25008s | and we love and support you back we're |
25010s | going into maybe our final map where |
25013s | maybe you could be witnessing you could |
25014s | be here for the most legendary reverse |
25016s | sweep of all time I don't know just |
25019s | saying I mean it could be I mean get |
25021s | your well nfts are kind of dead now |
25023s | aren't they but get if you take some |
25024s | pictures take some screenshots of what's |
25026s | going on right now because all two are |
25027s | up 3-0 maybe this is yeah maybe this is |
25029s | that Meme where it's like you know |
25030s | seconds before a disaster or whatever |
25032s | where dark monkeys makes that reverse |
25034s | sweep and they prove that they can you |
25036s | know pull out the bulldozer and just |
25038s | destroy every single house announced |
25039s | that altior has planted in Dart monkey's |
25041s | head |
25042s | Dart monkeys at least they're gonna come |
25045s | with a surprise because they haven't had |
25047s | to play a map four against them before |
25049s | so the choice of map altiora don't know |
25052s | what's coming and we're cooking up our |
25054s | map set down below we went to Busan it |
25057s | was LTR we went to King's Row it was a W |
25059s | for them again we went to Route 66 it |
25062s | was a full hold and we could be ending |
25064s | it all on |
25071s | as Esperanto okay get it right okay come |
25074s | on sorry yeah |
25076s | [Laughter] |
25079s | it's a great map that a lot of teams |
25080s | been picking these days to be honest it |
25082s | seems like it's the new push map to pick |
25083s | I mean Colosseo as you know lemon I mean |
25086s | you were a part of the uh the Coliseum |
25088s | you know incident right I mean the |
25091s | policy were yeah the three minutes or |
25092s | something four minutes first point fight |
25094s | where it just never ended right I |
25095s | remember that that was uh I mean you |
25097s | probably don't want to remember that to |
25098s | be honest but uh it comes coming into |
25100s | Esperanto everything's been a bit |
25101s | different the fights are a bit more |
25102s | Dynamic everybody takes fights on these |
25105s | high grounds on the archways so |
25106s | frequently you know these it's so back |
25109s | and forth especially especially since |
25111s | these two teams I'm sure have practiced |
25113s | on this map nowhere to fight there's a |
25114s | lot of areas where the team coming to |
25117s | Rick and test have an advantageous |
25118s | position so realistically I can see this |
25121s | actually favoring Dart monkeys |
25122s | especially if they're still practiced |
25124s | and if they looked as good as they did |
25125s | at the beginning of Route 66 they could |
25126s | transfer that over to esperantia with |
25129s | that aggressive uh offense yeah just |
25132s | every push map has their own identity I |
25134s | kind of say new Queen Street is very |
25136s | flank heavy coliseum's very long sight |
25139s | line heavy and I would say Esperanza is |
25141s | kind of a mix of both where it's very |
25143s | windy so there's not a lot of long sight |
25145s | lines but there's lots of little places |
25147s | to hide I wouldn't say like very flank |
25149s | as flank heavy as new Queen Street where |
25151s | you can just cut through and get to |
25153s | spawn practically but lots of little |
25155s | windows in areas to hide in I mean you |
25158s | all got to see in the OverWatch League |
25159s | finals how to really play it and this |
25161s | was Dart monkey's choice of push map so |
25164s | we'll have to see what they're cooking |
25166s | you know what you know what I'd like to |
25167s | see lemon is like a heat map eventually |
25169s | of like if there's some like analyst or |
25171s | not there or something that could like |
25172s | give us you know like a heat map of |
25174s | where like Pro players have been in the |
25176s | map to see where like the most |
25177s | frequently visited parts of the maps are |
25178s | and that way you could find out like you |
25180s | said I'm a new Queen Street like those |
25181s | areas where they're pretty much not used |
25183s | right those areas where like they don't |
25184s | they avoid because there's not really |
25185s | any advantageous position I mean that'd |
25188s | be a cool idea not that it's gonna |
25189s | happen I just got our hopes up people on |
25191s | that like just having stats for calling |
25194s | all heroes it has to be the next step |
25196s | because I'd love to compare someone like |
25197s | bun and barcode where they feel like |
25199s | they all have they both have their |
25201s | niches where you'd expect barcode when |
25203s | she overclocks gets four or five k but |
25205s | bun I feel like as a lower deaths |
25207s | pretend and that's more of like the |
25209s | winstons and who they're prioritizing to |
25211s | go after and we're seeing a lot of the |
25214s | Winston's user Primal rages to lock down |
25215s | these sojourns and I think that's why |
25217s | both of them look uh both sojourns look |
25219s | a lot quieter this series |
25221s | yeah it really I mean yeah you're right |
25223s | the team play has been phenomenal at |
25224s | shutting down you know both sojourns in |
25227s | for dark monkeys unfortunately you know |
25228s | as a team they've been shutting down bun |
25230s | in some locations but like you said |
25232s | doing a great job playing their lives or |
25234s | the top side of big Earls for example |
25235s | just understanding the angles to |
25237s | actually shoot and actually you know |
25239s | move around and use the shift cooldown |
25241s | to avoid you know moving fish because |
25243s | moving fish hasn't been doing a bad job |
25244s | moving Vision has been great so far in |
25246s | the series but right at the same time |
25248s | Bond just avoiding that Primal Rage |
25250s | Sliding Away at the last second every |
25253s | single time it's just I mean moving fish |
25255s | is is shooting and moving it's trying to |
25257s | chase something fish really and if y'all |
25259s | are having some favorite plays favorite |
25261s | moments from your players that you're |
25263s | supporting here make sure you tweeted at |
25265s | us and also OverWatch league is |
25266s | retweeting some awesome content from the |
25269s | calling all heroes tournament so make |
25271s | sure you show them some love on social |
25273s | so you know while they're playing |
25275s | someone's clip in their cool moments and |
25277s | they can kind of just go and grab it |
25278s | from you put it in the video we're going |
25281s | into our 5 final map shortly dark |
25282s | monkeys are just brewing up their |
25285s | strategy because getting full held you |
25287s | kind of need to mental wipe everything |
25289s | you know the Men in Black thing you |
25291s | brought up earlier that needs to happen |
25293s | again |
25294s | yeah I don't think they have it on a |
25295s | standby sadly you know I don't think the |
25297s | Technology's there for Dart monkeys |
25298s | they're gonna have to evolve their Tech |
25300s | Tree to uh to unlock that right there's |
25302s | that's a certain tower for Dart monkeys |
25304s | I think to progress through and there's |
25306s | the tower middle of the map obviously so |
25307s | okay maybe they can do it maybe they |
25309s | can't erect that Tower to come back in |
25311s | the series down 3-0 yeah |
25314s | it looks pretty sturdy and this is the |
25316s | most annoying part of the map honestly |
25318s | for for I mean as a support player to |
25321s | fight because you think you just want to |
25322s | go automatically left towards the bot |
25324s | but the right side of that pillar is |
25326s | where a lot of Reapers like to flank |
25328s | from to access that back line so it you |
25331s | don't want to just automatically |
25332s | forehead go into the the objective you |
25335s | have to assess where is the best place |
25337s | to take that fight from and it's as much |
25339s | as OverWatch is about shooting bang bang |
25341s | you're just like killing things all the |
25342s | time it's also about information |
25343s | gathering |
25344s | this is the map where it always attests |
25347s | to you know how synergize your team is |
25350s | in ranked right if you see your team |
25351s | like you said if you're team and you go |
25352s | left or and then your other team goes |
25354s | right towards the bot like it's just |
25355s | over like your team's on the same page |
25357s | it's done so you know the moment you see |
25359s | everybody go towards the same side |
25360s | that's when you know the dopamine sets |
25362s | in you're like okay yes we're on the |
25364s | same page we're gonna win we're gonna |
25366s | win this time Dart monkeys you know |
25368s | maybe they're gonna win if they go on |
25369s | the right side together that's some coke |
25371s | we'll have to see if they can they can |
25373s | prove you wrong so that initial that |
25376s | bridge too on each side is a good place |
25378s | to own if you lose control initially if |
25380s | that boss or fall back up to the high |
25382s | ground but you lose control of your tank |
25384s | star monkeys aren't starting off on the |
25386s | best of foot barcode has to jump away |
25388s | but took initial damage and was finished |
25390s | off before she could escape and Aspen |
25392s | will teleport oh I guess into her death |
25394s | I thought I was gonna say back to |
25395s | someone safer but all right full wipe my |
25398s | responders are pretty safe and they |
25399s | can't tell you there okay one can't rip |
25402s | your head off in the spawn doors right |
25403s | true |
25405s | I just choke though moving fish drops |
25407s | the bubble just like was did you see how |
25409s | moving fish thought they would have like |
25410s | a second to breed there but all Dior |
25411s | decided to push forward and just like no |
25413s | you can't do that I'm gonna Farm old |
25414s | charge off you just no time no down time |
25417s | for Dart monkeys to even think about you |
25419s | know life or you know anything outside |
25422s | in some dark times when you're |
25425s | respawning but that taking control |
25428s | starting point for Dart monkeys but you |
25430s | lose you lost some people on the way |
25432s | there Halo besting SK in that moment but |
25435s | not the end of the world dark monkeys |
25437s | are still gonna maybe hope to get |
25439s | control of the top bridge moving fish |
25441s | jumps back up there that's why bun |
25443s | doesn't want to stay too comfortable but |
25445s | still good 25 meters for all Tiora Dart |
25448s | monkeys are really just existing I don't |
25450s | see like a release |
25452s | um convincing push going out either |
25454s | direction |
25455s | no the the wind you know it's being it's |
25457s | being slowly taken out of their their |
25460s | sails I think that for Dart monkey |
25461s | they're gonna have to come in with this |
25462s | Primal wage now and get something big |
25464s | they'll have uh kutsune rush I mean as |
25467s | you mentioned earlier this might be some |
25468s | Coke but uh barcode's gonna have also |
25471s | that overclock so Bond doesn't have |
25473s | their overclock and you can find some |
25475s | big shots even through beat drops |
25477s | positioning is so much better on top of |
25479s | the bridge and dark monkeys will have to |
25481s | so they're more focused on just a little |
25483s | brown and hkey stay stuck behind them |
25486s | with the death Blossom so all teora |
25488s | taking back-to-back wins and this is the |
25491s | snowball that push creates and why some |
25494s | people get scared of just making |
25496s | mistakes early on because if this lead |
25498s | gets the 70 plus it's gonna be scary for |
25501s | dark monkeys fans yeah it really is I |
25504s | mean once you get to that Mark like you |
25505s | said I mean all it's your uh they're |
25507s | gonna be terrifying and dart monkeys you |
25509s | know they're gonna have to get a solid |
25511s | Fight Win here but especially since they |
25513s | use that katsune Rush they're only 73 on |
25515s | the beat drop right now SK needs to do a |
25517s | good job building that up they'll have |
25518s | the Repro look if he just used three Pro |
25520s | he's already six or they're already 60 |
25522s | on another one |
25524s | Dart monkeys how much do they want to |
25526s | invest at this point whatever it is you |
25528s | cannot afford to lose this will just be |
25530s | insurmountable but not with the time |
25533s | that they have left I guess it's still |
25535s | seven minutes but |
25537s | everybody's like stuck towards the |
25539s | pillar and behind there's nobody there's |
25541s | no pressure on the front line what do |
25542s | they do just both teams seem to have |
25545s | this reactive play style and basically |
25547s | say no you do something first no use in |
25550s | order to kind of jump uh Winston wise in |
25553s | the back second |
25554s | um but Dart monkeys yeah they lost |
25556s | barcode and a 5v4 happen altiora |
25559s | investing ultimates just to guarantee |
25561s | this fight when and altiora at the 62 |
25564s | meter starter only getting better |
25567s | I mean SK just a bit too far forward at |
25569s | the end there they hand that fight under |
25570s | lock but unfortunately altiora just able |
25573s | to clutch on towards the end there SK |
25575s | just a little bit too past that Archway |
25578s | sadly and this is kind of a test knot in |
25580s | terms of mechanics but right now |
25581s | alterior Artemis 70 meters this is the |
25584s | danger zone that you mentioned earlier |
25586s | Top Gun stuff right now and dart monkeys |
25588s | they're in a rough spot you know as a |
25590s | team maybe alter your Artemis just |
25591s | practice way more together and already |
25593s | in this Grand finals yes oh the Halo |
25596s | dropped the sound barrier or lost H key |
25599s | so the katune rush might lose some value |
25601s | when you don't have all your DPS online |
25603s | dart monkeys this is how they clap back |
25605s | their katsune Rush obviously doing a lot |
25607s | more damage with zembrick fully involved |
25610s | and staggering out all tiore is only |
25612s | gonna benefit Dart monkeys but you have |
25614s | to make that zero to 81 meter comeback |
25618s | all right they're doing it well this is |
25619s | Step number one |
25621s | push the robot into one meters that's |
25623s | we're gonna have to celebrate in a |
25624s | second here okay lemon okay I'm ready |
25626s | here it is here it is |
25631s | I'm waiting yeah look they have a meter |
25637s | clap clap emojis in the chat the dart |
25640s | monkeys though they're going for more |
25641s | they're going for the one zero zero |
25644s | meters they're going all the way Dart |
25646s | monkeys they're prowling off the bridge |
25648s | I don't even know where moving fish when |
25650s | they just escaped into the Shadows which |
25652s | gives altoiora a control of the bridge |
25654s | and well barcode ain't gonna find nobody |
25657s | with the overclock after altiora got |
25659s | scared and ran away well they were |
25661s | running for moving fish who came around |
25663s | that left side and then got picked off |
25665s | afterwards now Edie has to deal with |
25666s | Emma on the pillow but HG yet again with |
25669s | these Reaper ultimates been so impactful |
25671s | and they're just gonna take control of |
25673s | the robot yet again bring it back around |
25675s | the entire map 4 minutes 50 seconds now |
25677s | we are halfway through the map in 32 |
25680s | meters to Dart monkeys they've banked |
25682s | some time so that's something for them |
25683s | and they're gonna actually make a Hail |
25684s | Mary play here they're swapping to |
25685s | roadhog here lemon to try to do |
25687s | something try to shut down Evie but with |
25689s | the Primal Rage Kitsune Rush pretty much |
25691s | every Ultimate altior is scary to deal |
25693s | with this finally I think this is a |
25694s | great way to make sure all tour are not |
25696s | gonna overstay their welcome when they |
25698s | do dive in the roadhog holds space a lot |
25701s | better than a Winston sound Barrett |
25704s | death Blossom yep that'll do it but |
25706s | kills my check I don't see any Dart |
25709s | monkeys are somehow losing this after |
25710s | the initial investment including a sound |
25713s | barrier on top but the revenge is even |
25715s | sweeter for all Tiora with the Kitsune |
25717s | clap back from Wicca so all Tiora now |
25720s | reaching 90 meters Plus |
25722s | yeah that's a lot of time our meters on |
25724s | the clock here for Ultra Artemis they |
25726s | did use a lot of ultimate Stone Dart |
25727s | monkey's gonna keep running this roadhog |
25730s | composition they're against the beat |
25731s | drop coming in next fight as well so all |
25733s | Fjord know that they're gonna back up |
25734s | half the pharmacy ultimates play this |
25735s | choke point it seems like every team |
25736s | likes to fight around this Archway here |
25739s | so we're gonna see dark monkeys kind of |
25740s | group up together and then get ready for |
25742s | next fight as all two are looking for an |
25743s | opportunity to push with maybe a beat |
25744s | drop with Halo |
25746s | oh Dart monkeys have to make up |
25749s | for so much space going all the way to |
25751s | 100 meters |
25753s | it's a fantastic job for multi you're a |
25755s | great look okay Halo's gone no sound |
25758s | beer from all Tiora you see how they're |
25760s | running away because of it not before |
25762s | fun gets a Revenge oh the hook at fully |
25764s | blank misses you hate this theme but |
25766s | asuzu I think would have lost it anyway |
25767s | moving fish now gets to work with the |
25770s | Kitsune Rush of Aspen see if they can |
25773s | find any other if they can find any |
25775s | other Hooks and hello there Evie what's |
25777s | up uh if I'm moving fish I'm committing |
25779s | more yeah throw the whole whole hog and |
25782s | the kitchen sink Adam all sure of |
25784s | getting physically zoned off but not |
25786s | killed yet good race from hkey to avoid |
25789s | the hook and here comes altioren with |
25791s | their Revenge the sound bear to deal |
25793s | with moving fish and dart monkeys really |
25796s | gotta keep going the momentum just keeps |
25798s | being stifled every time oh that's the |
25801s | problem with roadhog oh my god really |
25803s | really hkey |
25805s | oh okay all right that's how it is |
25808s | that's a bit uh that's a bit dishonest |
25811s | gameplay right there okay I mean listen |
25812s | just dropping the reaper ultimate on top |
25814s | of a hopeless little SK on the payload |
25817s | that's that's so mean that's so brutal |
25819s | but you know a lemon on the opposite |
25821s | side right that's the problem with |
25822s | roadblock is you rely so heavily on |
25824s | these hooks to find anything if you |
25825s | don't find those hooks it's over for you |
25827s | yeah just moving fish needs to be a lot |
25829s | more aggro on the roadhog but fun is now |
25832s | besting barcodes you're not winning that |
25835s | duel either and dart monkeys get wiped |
25837s | again after they try to go for a cheeky |
25838s | flank but altiora are just smarter than |
25841s | that they are just truly looking like |
25843s | the best team in the calling all heroes |
25845s | tournament and really they're two |
25847s | minutes away from proving that to be |
25849s | your undefeated Champion's not dropping |
25852s | a single game and dart monkeys have to |
25854s | make the most legendary comeback on this |
25856s | map just to begin |
25858s | well now they're looking back at the 100 |
25860s | meters like you said earlier in you |
25863s | didn't expect to probably hit the 32 to |
25865s | 127 Mark and now towards the inside |
25866s | health pack they just Chase moving fish |
25868s | down again around that back side pop the |
25871s | overclock two but they don't even need |
25872s | to use it they're just gonna wait around |
25873s | they already got to pick off but they do |
25875s | lose Halo on the opposite side what a |
25877s | great shot from the overclock on the |
25879s | opposite side but Evie now with the |
25881s | final rage I mean you know where this is |
25882s | headed on the opposite side all right |
25884s | it's gonna be so hard for Bartow to stay |
25886s | alive |
25887s | I'm surprised she can even see sometimes |
25890s | you get Primal so hard your eyes fall |
25891s | out of your head and it's just you don't |
25893s | even know where you're going what you're |
25895s | looking what you're shooting at and 127 |
25897s | meters looks like that Journey will stop |
25900s | for now Dart monkeys get to stabilize a |
25902s | little bit but all the time it took yeah |
25905s | the whole hog just okay I want to be |
25906s | done with this we don't want to waste |
25907s | any more time but Bud gets a head shot |
25909s | on the moving fish so that ultimate is |
25912s | gone you got a three versus three so |
25914s | dark monkeys are not out of the woods |
25916s | yet |
25917s | no they're not I mean 40 seconds or 40 |
25920s | seconds left on the clock I mean 127 |
25922s | meters is quite the distance to cover |
25925s | and especially on push I mean it's super |
25926s | hard to win multiple fights in a row |
25928s | because the spawns always get closer and |
25929s | closer toward the robot are so all two |
25931s | are on the opposite side now gonna have |
25933s | that overclock also a Reaper ultimate |
25935s | coming up and we've seen HP pop off with |
25937s | that before as well and Wick is gonna |
25938s | have the katunia rush Dart monkeys all |
25940s | they have is Emirates Reaper ultimate SK |
25942s | is gonna be building that beat drop but |
25943s | it's not gonna be here for this fight |
25944s | which is coming up in 15 seconds left so |
25946s | I'm worried for jar monkeys they don't |
25949s | only just have a death Blossom they have |
25950s | hope and cope on their side okay monkeys |
25953s | they're just waiting for all Tiora to |
25956s | jump on them so they can kind of be this |
25958s | anti-dive composition that they were |
25960s | trying to be someone has to stay on the |
25962s | cart or on the bus though when it's |
25964s | Deborah popping the death Blossom there |
25965s | altiora pop the sound barrier just to |
25968s | negate that and barcode doesn't have |
25970s | that much space to work with moving fish |
25972s | is overwhelmed on the front line and |
25974s | everyone in shot you are looking at your |
25977s | calling all heroes challenge your Cup |
25979s | champions it's out to your Artemis and |
25983s | they are undefeated and ten thousand |
25985s | dollars richer |
25988s | rlt Aura Artemis insane games from them |
25992s | throughout the entire tournament not to |
25994s | drop a single map is crazy I mean think |
25996s | about it I mean we've never seen a team |
25998s | in OverWatch League do it never any |
25999s | contenders besides maybe British |
26001s | hurricane and stuff so this is an |
26002s | absolute dominant team I really hope you |
26004s | know they keep it together after this |
26005s | because I mean yes that's money in the |
26007s | bank but they got to keep winning more |
26008s | tournaments right we want to still see |
26009s | in the next calling oh Hero's tournament |
26011s | we're going to want to see these same |
26013s | players run it back potentially with bun |
26015s | hkey Mari halo wika Evie Anna and Anna |
26019s | Yoon this team has been absolute |
26021s | dominant and well deserving of that ten |
26024s | thousand dollars they were able to make |
26026s | all the other alteora teams happy |
26028s | knocking them out at least they made it |
26030s | through to the end and look they even |
26032s | grew a six-pack after all the works and |
26035s | all the crunching they had to do today |
26037s | man I wish I had those but |
26038s | congratulations alterior Artemis but of |
26041s | course the biggest Challenger they're |
26043s | they're their toughest opponent dark |
26045s | monkeys in second place don't walk away |
26047s | with nothing 5 thousand dollars to them |
26050s | and in third place shock Timeless and |
26052s | also just a shout out to the OverWatch |
26054s | League teams that stepped up to the |
26055s | plate to represent a lot of our teams I |
26057s | know we had the Vancouver Titans maybe |
26059s | Toronto Define just a ton of OverWatch |
26061s | League teams supporting this movement |
26063s | supporting this platform here are all |
26065s | the teams that you saw with sorority |
26067s | gets a special place in my heart just |
26069s | for the name |
26072s | well I mean for the what was it we need |
26074s | the uh the resume |
26077s | but yeah the resume but you know on the |
26080s | opposite side for dark monkeys right and |
26081s | like you said every other team to |
26082s | actually join us here I mean that was |
26084s | awesome to see so many overwatching |
26085s | teams and also come up with the |
26087s | individual unique logos that's really |
26088s | cool I like shock Timeless it's a very |
26090s | unique logo as well I mean they're all |
26091s | super super good looking and for dark |
26093s | monkeys to get second place I mean with |
26095s | for what they were saying for how much |
26097s | practice SK was saying they got a week |
26099s | of practice before this I mean that's |
26101s | that's a that's a dang good placement I |
26103s | mean that that is that is really good |
26105s | from Dart monkeys to actually put up a |
26107s | fight against Alto Artemis who yes was |
26109s | dominant throughout the entire |
26110s | tournament I mean shout out to them for |
26111s | playing as well as they did just as a |
26113s | unit just so amazing about the entire |
26115s | tournament to actually clean things up |
26117s | for the finals for the grand finals and |
26118s | close it out in that fashion it just |
26121s | speaks to their dominance |
26122s | it it's crazy how they just didn't drop |
26125s | a single game because I know there's a |
26127s | lot of discourse in the community of |
26128s | like okay |
26130s | um like who would you pick up from a |
26132s | marginalized gender like and it's like |
26134s | this is why this platform exists so they |
26136s | can have a place where they can show off |
26137s | those skills and there's no excuses of |
26139s | who else carried them or who else did |
26141s | what this is all about them and their |
26144s | success and alterior Artemis prove that |
26146s | I mean I hadn't heard of them because of |
26148s | like maybe not competing in contenders |
26150s | and stuff like that and for a platform |
26152s | like this now everyone gets to know |
26153s | their name look them up on socials and |
26155s | keep track of their journey and not only |
26158s | just all to your Artemis but everyone |
26159s | else that competed in calling all heroes |
26161s | and we're gonna have a winners interview |
26163s | shortly before you close out the stream |
26165s | don't go anywhere because we have Wicca |
26167s | coming up soon and I'm really excited to |
26169s | talk to them and just kind of how did |
26171s | altior get this good because I want to |
26174s | know and actually Wicca is on the line |
26176s | so I can ask them directly hello Wicca |
26179s | congratulations on the dub yeah I mean |
26182s | you already have w you in your name it's |
26183s | that easy right yes hi thank you thank |
26186s | you for having me hi |
26189s | hey oh Wicca how are you feeling after |
26191s | that series I mean to get a 4-0 victory |
26193s | without the entire playoffs you guys |
26194s | played amazing I mean how are you |
26196s | feeling how dominant was that for you |
26197s | obviously I mean I'm asking that you |
26199s | guys the dominant as heck I mean you |
26200s | guys played amazing how are you feeling |
26201s | after that win and to take home the |
26203s | prize money I'm feeling just really |
26206s | super incredible I'm super proud of my |
26207s | team we put in so much effort in order |
26210s | to get the victory we've been like this |
26213s | past week we've been screaming double |
26214s | blocks every single day Etc and so forth |
26216s | and I have a lot of respect for players |
26218s | on the other team like SK Aspen and |
26220s | moving fish so being able to beat them |
26223s | in such a good fashion for us just I'm |
26227s | so so proud |
26229s | that was a really fun final and we were |
26232s | wondering kind of how different it was |
26233s | going to be from the Winner's final when |
26235s | y'all face them uh the first time so did |
26238s | you all have to make any changes or do |
26241s | anything at all between how you were |
26243s | successful in the winter spinal to the |
26244s | Grand Final |
26245s | uh we did make a couple we kind of |
26248s | looked it over we in the first in the |
26249s | first series with them we kind of were |
26251s | making some ultimate mistakes and just |
26253s | kind of basic mistakes that are neutral |
26255s | so we did talk about that just to clean |
26256s | up a little bit and in the actual series |
26258s | we did how to adjust our Tempo calls a |
26260s | little bit because moving fish is pretty |
26263s | aggressive and sometimes we get taken by |
26265s | surprise by how quickly their team like |
26267s | pushes into us and it lost those fights |
26269s | so a small shift on Tempo calls and we |
26272s | were able to definitely clean up a bit |
26273s | and play better against them |
26275s | well and I have to ask you Rick I mean |
26277s | was it pre and like were you guys were |
26279s | you guys practicing your aggressive |
26281s | plays that you did on Dart monkey in |
26283s | general I mean obviously probably yes |
26284s | but I feel like I mean you probably know |
26285s | the team that goes first always wins |
26287s | right is that a mentality that you guys |
26289s | have right to just keep putting that |
26290s | aggression down onto dark monkeys and |
26292s | make sure they're they're always feeling |
26293s | uncomfortable |
26295s | um I mean some kind of |
26301s | how we feel |
26303s | um conditioner or not |
26304s | uh |
26311s | rather than to |
26314s | that they could not fight if we were to |
26315s | take it aggressively but for General |
26318s | during neutrals where no team has |
26319s | ultimates we do find it better to be the |
26323s | greatest Searchers rather than |
26325s | the ones that are more |
26329s | so yeah |
26331s | it's been really cool to watch you and |
26334s | just all of the teams in this tournament |
26336s | as well how does this which is OverWatch |
26338s | has never had a platform like this where |
26340s | like marginalized genders can come and |
26342s | and have the safe space to compete in |
26344s | and really put the spotlight on y'all to |
26346s | to prove why you deserve to be on on |
26348s | teams and climbing your career so what |
26350s | does calling all heroes meant to you |
26352s | personally and to your team |
26355s | Tonga Heroes has honestly been a super |
26357s | incredible experience I've seen a lot of |
26360s | players that I never would have met |
26362s | otherwise come into the community and |
26364s | really show up and perform really really |
26366s | well during the finals and even the |
26368s | qualifiers and I think that calling all |
26371s | heroes from what I have seen just from |
26374s | this one tournament alone is doing |
26377s | exactly what it's supposed to because |
26379s | the amount of improvement layers that |
26381s | organize genders has skyrocketed even |
26383s | just from the qualifiers to the finals |
26385s | and it's so amazing to see so many |
26387s | players improve and want to compete more |
26390s | and I really hope to see them in path |
26392s | the pro |
26393s | do you have any like shout outs honestly |
26395s | I mean for anybody that you've seen so |
26397s | far or for your own team or anything |
26399s | you'd like to say you know before we let |
26400s | you go |
26402s | um I think my shout outs are probably |
26404s | going to be Jim as a player it really |
26406s | surprised me they definitely played |
26408s | really well on the Reaper |
26411s | um and then also players like sheep I |
26413s | think improved a lot and just the team |
26415s | coordination in general from all the |
26416s | teams really got better |
26418s | as for your calls I said that I'd really |
26420s | like the shout out for my manager Elijah |
26424s | that I met through Colonial Heroes he's |
26426s | absolutely incredible he's amazing I |
26429s | love him he's fantastic he manages my |
26431s | contenders team as well now so oh cool |
26436s | I was actually about to ask like where |
26438s | where can we keep up with altior Artemis |
26441s | like whether or like for yourself like |
26444s | are y'all streaming are y'all competing |
26446s | in contenders where could we follow you |
26448s | more until the next calling all heroes |
26451s | so we're all on Twitter and then all of |
26454s | us are competing in the path to Pro so |
26456s | you can probably look to find us there |
26458s | but we are a little bit split up on |
26460s | teams because we do play for separate |
26461s | teams other than Artemis in path to Pro |
26464s | but maybe we'll be Artemis again for the |
26467s | next season |
26468s | of calling all heroes if there is |
26470s | another one |
26471s | like yeah there better be we're gonna |
26473s | ride if there's not thank you so much |
26476s | for this awesome final entertaining us |
26478s | and showing all y'all really that you |
26480s | can play the game that was sick |
26482s | congratulations again |
26485s | thank you so much thank you for having |
26487s | me |
26491s | what a great interview what a great |
26492s | interview honestly lemon I mean this has |
26493s | been a fantastic finals and for all two |
26495s | art to do it in that fashion I mean it |
26498s | could have been it couldn't have ended |
26499s | any other way for such a phenomenal team |
26502s | in this year honestly lemon they've been |
26505s | so freaking good so dominant they can't |
26507s | like you looked at any other team any |
26509s | other series I mean there's not any team |
26511s | that would dominate as much as they did |
26513s | throughout the entire tournament 3-0 |
26514s | versus Kaiju in the quarterfinals coming |
26516s | to semifinals against the just signed |
26518s | Washington Justice Red then go on into |
26521s | the winners finals against Dart monkey |
26522s | win 3-0 and then come back into the |
26525s | grand finals to close it all out with |
26527s | another 4-0 I mean that's Flawless |
26529s | that's just it's just beautiful to look |
26531s | at |
26532s | and the fact that they just didn't drop |
26534s | a single game in the main event is |
26537s | incredible it's unheard of they are |
26539s | gonna be the team to beat in the next |
26543s | calling all heroes whenever that will be |
26545s | you'll have to stay tuned follow calling |
26548s | all heroes on socials and of course |
26551s | thank you for OverWatch League to have |
26553s | this on their platform on their Channel |
26555s | if you want to catch more OverWatch |
26557s | League uh just more OverWatch action I |
26559s | should say the Pacific Showdown for |
26562s | contenders it goes live tonight that's |
26565s | gonna be at well 10 10 p.m Pacific but |
26568s | basically go check out that schedule |
26569s | Dustin where where can we find you what |
26572s | are you up to these days oh geez oh God |
26574s | I'm being degenerate that's all I mean |
26576s | it's just the same old same old just |
26577s | kind of just sitting here eating Cheetos |
26580s | all day you know that's me |
26582s | that's me lemon and he started he |
26583s | dabbles in studying every now and then |
26586s | I'm just snacking over here I'm just |
26589s | snacking you can also by the way I'm |
26590s | glad you shouted out of Pacific Showdown |
26592s | that there will be two new skins as well |
26594s | two new Contender skins that you'll be |
26595s | able to get in terms of drops I mean |
26597s | everybody loves the drops right you |
26598s | can't miss those well if you're not |
26600s | catching Dustin uh Bowerman on Twitter |
26602s | or on his twitch you can catch Pacific |
26604s | Showdown tonight big hungry fellow Chef |
26606s | Billy lafon Paul pixie and of course you |
26608s | know Avril from the OverWatch League |
26610s | will be casting that it's gonna be a |
26612s | banger we got O2 blast and all types of |
26614s | awesome teams including T1 playing |
26615s | tonight so you don't want to miss it |
26617s | that's all for calling all heroes though |
26619s | thank you all for supporting this |
26621s | platform overwatchling for the |
26623s | partnership and the other casters uh |
26625s | Moxie Sid and others who helped out |
26628s | you're all incredible I hope we can do |
26630s | this again let OverWatch know if you |
26632s | want this to happen again okay let's |
26634s | ride on socials thank you all so much |
26636s | have an amazing night |
26649s | thank you |
26658s | [Music] |
26680s | foreign |
26686s | [Music] |
26714s | foreign |
26717s | [Music] |
26763s | thank you |
26772s | [Music] |