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1039s welcome back it's day two of the radiant
1041s Heroes major two of calling all heroes
1044s initiative I am epitome is joined by
1046s door and today we are bringing you an
1049s amazing lower round match up into the
1052s grand finals and some spectacular
1054s acrobatics it seems your cat's already
1056s on one
1060s no we've got good stuff coming up today
1062s yesterday was a blast I mean the games
1064s yesterday I think were really an
1066s exhibition of the level of skill that we
1067s have here especially that last one dude
1069s Timeless up against nyxl uh tells me
1072s that we've got some treats coming up for
1073s us as well as a lot of the teams that
1075s got knocked out by those two teams
1077s respectively so some big stuff up on the
1078s docket
1080s yeah and for those of you who don't know
1082s what calling all heroes is calling all
1083s heroes is an initiative to bring
1085s marginalized genders into competitive
1087s OverWatch Esports and it is such a
1090s wonderful initiative to allow so many
1091s players that might not have had that
1093s chance to be able to get into the scene
1095s and into into competitive
1098s yeah it's fantastic opportunity it's not
1100s just for the tippy top of players guys
1102s remember we also have the rising bracket
1104s where players under Diamond can compete
1105s so there's an opportunity for everybody
1106s to get involved it's not just about
1108s creating the highest level competition
1109s it's about creating safe space or
1111s competition for everybody to get
1113s involved it's important as well I think
1114s OverWatch uh being able to compete at
1116s lower levels that you can get to those
1118s higher levels is really important not
1119s everybody is born Grand Master tala as
1122s it would turn out
1123s wow that is just such a surprise to me
1126s but I mean it's so nice to be able to
1128s have that welcoming space as well so you
1130s can move up through the tears and just
1133s creating a really good pipelining for
1135s people to be able to get into
1137s competitive and into that safe space but
1139s now we are looking at the bracket and
1142s how we got here so far so we had 24
1145s teams in the Swiss rounds and now on to
1147s playoffs that was only down to eight so
1150s 16 teams eliminated in Swiss round and
1153s this is a really competitive now we're
1156s looking at a double elimination bracket
1157s and today we're starting off in that
1159s lower bracket in lower round three yeah
1162s I feel like we can barely mention the
1164s Swiss bracket but also I mean the Swiss
1166s around it we might as well just rename
1167s it to the culling with how many teams we
1169s get rid of in doing that and all quality
1171s teams as well but nevertheless we got to
1174s start getting rid of teams today this
1175s upper bracket has been really exciting I
1177s feel like we saw some great stuff out of
1179s strict and Rift Guardians yesterday I'm
1181s excited to see more of them today the
1183s two top dogs are very clearly nyxl
1185s Academy and Timeless ethereal
1187s yeah and they also got very very close
1190s that closest series yet with three to
1193s two anyway was just by Harris breath
1196s that nyxl Academy was able to take it
1198s Knocking Timeless ethereal down into the
1200s lower bracket so whoever wins today's
1203s first matchup is going to have to go up
1205s against those giants
1207s and look I'm sure both these teams are
1208s biting it's a bit for some sort of
1211s rematch and they both deserve it we saw
1214s some really ridiculous stuff but largely
1216s based around a Winston composition
1218s yesterday so a lot of these teams are
1220s looking to do very similar things I
1221s think that with the exception of some
1223s play from Tom stereo and especially nyxl
1225s who have a really wide roster it's
1228s really going to come down to the
1229s head-to-head because many of these teams
1231s are showing us that instead of adapting
1233s they want to kind of try and force this
1234s composition through and find the
1236s solutions within it
1238s yeah and a lot of that map Pool is also
1240s going to
1243s work well with
1246s somebody
1247s yes um there was a little bit of that
1249s Dorado that we saw but um otherwise I
1253s feel like it was a lot of these Winston
1254s Maps where the dive compositions reign
1256s supreme yeah and I think with those dive
1259s competitions came two things one we we
1261s saw some playstyle changes as well as
1263s compositional changes but for me I want
1265s to zoom in on the first of those two
1267s things right the play style changes
1269s because we had a lot of teams really
1271s opting to hard peel for their honors
1273s right focusing on keeping them alive and
1275s then other teams trying to change that
1277s game plan entirely and just go full
1278s aggressive saying you know what aramore
1281s in particular was getting the short end
1282s of the stick here but just leaving the
1284s auto behind and sending four members in
1286s on the dive train and whether or not
1288s they're successful and that really did
1289s dictate a lot of the game plan and how
1292s they wanted to adapt right the more
1293s aggressive teams sometimes might have
1295s needed to slow down or find more clever
1296s positionings for their honors and the
1298s slower team might have had to take
1300s multiple stage Dives in order to get in
1302s but either way those changes needed to
1304s be made especially in the head-to-head
1305s where such micro decisions can make a
1308s big difference
1309s and when it came to the Dives as well it
1312s was a lot of the onus of that follow-up
1314s was on the Tracer so if these teams can
1317s have really good Tracer players uh being
1319s picked up to be a part of their rosters
1321s then that could make a huge difference
1323s in this Winston meta that we're seeing
1325s right now in this major
1327s um we saw the nyxl academy had a very
1330s very strong Tracer player and that's
1332s Nosler who I think uh based off the
1334s interview that we had was with yesterday
1336s is basically their dedicated uh Tracer
1339s one trick for this squad yeah I mean
1341s snozzler can pilot that and many things
1344s plenty well but what I think impressed
1346s me the most yesterday I think almost
1349s clearly from an individual perspective
1350s bun I mean come on I we we expect the
1353s bun snipers to come out and the Hanzo
1355s did just one v9 the entire lobby but
1359s even outside of that the bun Sombra
1361s something that I haven't been graced
1364s with quite yet was really really good
1366s and it was one of the few teams that we
1367s saw really implement the Sombra on a
1369s very high eye level and find success
1371s with it at the same time so I think
1372s that's a terrifying tool that nyxl have
1374s that a lot of the other teams are kind
1376s of looking to piece together but haven't
1377s fully pulled on yet
1380s now Rift Guardians versus strix Bad
1383s Blood going to be the first match up
1384s here in the lower bracket the winner
1386s goes on to play Timeless ethereal if
1388s it's Rift Guardians it is going to be a
1390s rematch and the last time we saw that
1392s happen it didn't go so hot for Rift
1394s Guardians so strix bad blood maybe they
1396s also have that chance we didn't see
1398s before
1400s and I think it brings up an interesting
1401s stylistic match of two teams that were a
1403s little bit slower Rift guardians but
1404s certainly amongst the slowest of the
1406s teams that we were watching yesterday
1407s right very patient I I was commenting at
1409s one point how cat almost piloted the
1411s Winston like a Reinhardt right playing
1413s very static at these Corners juggling
1415s cooldowns solely for the sake of trying
1417s to hold a position rather than trying to
1418s gain them and then relying on that back
1420s line being able to get so much done in
1422s order to win those fights and I think
1423s today it might be a long Battle of
1425s attrition where that can come to
1426s fruition and really pay off
1429s yet roof Guardians was definitely one of
1431s those teams we saw that was just playing
1434s give a lot of give or take on the
1437s objectives as well especially on the
1438s control point that they played yesterday
1440s of Elios where they were very very
1442s careful about when they wanted to take
1444s space and very aware of when cooldowns
1447s and ultimates were being spended by the
1449s other Squad and you can see them up here
1451s they are really strong on the dive
1454s compositions they like playing dive and
1456s it seems like that's what they're going
1457s to stick to yeah and you get why they're
1459s so powerful when they've got a DPS
1461s lineup like this I I mentioned cat
1463s playing very passive that's not
1464s necessarily a bad thing right you're
1465s offering up a lot of support a lot of
1467s foundation to the team but the players
1469s taking advantage of that in the back
1470s Lane the front line they've really got
1473s the teeth that are going to do a lot of
1474s the biting hkey and Mercedes especially
1476s we saw hkey float around the hero pool
1478s yesterday but finding success on
1479s basically everything they locked in and
1482s then Mercedes especially on the Hanzo
1484s was a weapon of mass destruction
1487s yeah and I feel like part of the reason
1488s that cap plays past ively on some of
1491s these
1492s can see is because they have a lot of
1494s focus on peeling for the Anna Brigitte
1496s that we see a lot in the composition so
1499s Orion on the Anna having a lot of Peel
1502s when cat is really focused on being very
1504s careful about playing on those cooldowns
1506s and going for the counter Dives as well
1509s that being said there's another team we
1511s have to contend with here strix Bad
1513s Blood steps up to the batting plate X10
1517s and mini got a lot done yesterday and
1519s some impressive stuff but nevertheless
1521s have a lot to contend with Mari Mary
1523s Miri whatever that middle vowel is we
1526s still are yet to find out has been a
1529s real highlight for this team as well had
1530s some Shining Moments yesterday and I
1532s think if we can find some consistency
1533s within those Shining Moments then we're
1535s in for a really tough matchup for cap
1537s but if it remains that kind of up and
1538s down it could be a rocky bench
1541s I feel like many got a lot of value in
1544s that matchup against nyxl academies
1546s particularly in watchpoint Gibraltar
1549s where they were able to get a lot of
1550s harassment down on the back line of nyxl
1553s Academy and went completely unpunished
1555s so I feel like many could be an unknown
1557s factor for this uh Rift Guardian Squad
1560s when it comes to not knowing whether or
1562s not that Tracer is going to be a huge
1564s threat to them in the backline I mean
1566s that's the nice part about having a
1567s player like that though is there's
1569s always that X Factor like you're talking
1570s about right yes your dive can be
1572s successful yes you can find those
1574s moments of aggression but sometimes when
1575s you need it most a pulse pump is going
1577s to stick on to an honor or that I was
1578s just gonna go down without the help of a
1580s pulse bomb and oftentimes it's been many
1583s do that and I think a lot of that comes
1585s down not just to the ability to pull it
1587s off but an understanding of when a play
1589s needs to be made understanding of when
1590s to try to push the boundaries of what is
1593s normally acceptable would normally be a
1595s good decision because we don't see many
1597s going in and making mistakes right we we
1600s don't see many going in and dying
1601s they're not getting first pick so it
1602s means that they're not taking that risk
1603s often it's only when it's required and I
1606s love when a player kind of has that
1607s cerebral sense of win a clutch play
1610s needs to be made and only is then taking
1612s risks and looking confident doing
1616s yeah this is just a such a good matchup
1619s thus far we saw both of these teams
1621s yesterday we saw them both playing very
1623s very patiently and I I don't actually
1626s know how this first matchup is going to
1628s go Elios have very very lends itself
1631s very well to the Winston compositions as
1634s well
1634s yeah I mean it's been uncreative in
1637s terms of first map picks I'll say
1639s everyone's like oh well I guess we just
1642s handshake the Winston map so Elios has
1644s been it even on ruins nobody's really
1646s going for any long range carries we do
1647s see the sombres come out a little bit
1649s here uh but whether or not either of
1651s these teams have shown us a somber yet I
1653s don't believe that's been the case so a
1655s little to to offer
1664s do you do you have a prediction for this
1667s uh one in the three chance that you have
1669s of getting it oh man since you are so
1671s good at them you gotta get it in quickly
1673s do it quickly do it faster all right uh
1676s it's definitely gonna be another ruins
1678s um okay all day definitely 100 yeah yeah
1682s I told you that I told you okay
1686s you're on your own that's it I'm done
1689s okay maybe you shouldn't go become like
1691s a professional Gambler or something
1693s because this is a little bit
1695s um
1696s you got a horse in this race apparently
1699s we used to that's the trick they're all
1701s my forces and it's my race I always win
1705s ah speaking of winning we're winning we
1707s get more somber which I honestly love
1709s seeing because it puts a focus on uh on
1711s a lot more of the macro play that these
1712s teams can offer up to us something that
1714s I felt almost every team did
1715s exceptionally well yesterday was not
1717s often if ever that we saw any of the
1719s teams in the matchups that we had on
1721s broadcast overextending in terms of
1723s ultimates the spend was very well made
1725s so now it comes down to kind of who can
1727s charge the faster who can find there's
1729s more aggressive plays to find picks
1731s early on
1734s foreign
1757s I love what exxon's doing here though
1760s really juggling between the point and
1761s pressuring away that Winston as opposed
1763s was happening on the opposing side
1764s Mercedes really trying to fight it front
1767s to back whereas that wide pressure that
1769s we saw exerted by Bad Blood gave them so
1771s much control and pressure on not just
1773s the back line but the front line as well
1775s as we come out of that fight as the dust
1777s settles hkey 15 ahead on EMP and look
1780s when we're talking about this kind of
1781s matchup that race is what we have to
1783s keep our eyes on
1797s just a little bit of extra percentage
1799s for bad blood as Rift Guardians reset
1801s yeah this next fight likely to be a
1803s kitchen sink one for bad blood as
1804s they're coming up on virtually
1805s everything but if Rift Guardians can
1806s maybe find an early win here
1813s then but let's take a look at the
1814s positioning because Mari with this High
1816s Ground can really get a lot of damage on
1817s X10 an Apache helicopter floating above
1820s connects with that pulse bomb as well
1823s yeah apparently X10 and mini are both
1826s excellent Tracer players and others
1828s would stick onto a back line for Rift
1830s Guardians and strix bad blood they're
1831s doing incredibly well already the EMP
1834s for mini but hkey has their own EMP
1837s however the rest of Bad Blood are just
1839s on better pace for the ultimates thus
1840s far many fishing boats with it going
1844s through trying to get that back line
1845s jono and Orion just fall so incredibly
1848s quickly and Kat is soon to follow tank
1851s support line it's just the dps's what
1854s are they to do they are just waiting for
1856s the team once again and it seems like
1858s bad blood they are headed into that last
1861s fight territory
1862s I mean at least 70 EMP coming
1865s this is really hard how do you actually
1867s follow up if HK hits the EMP on people
1869s with The High Ground Mercedes can't get
1870s their cats can but at that point it's
1873s still really difficult that one shot on
1875s Jim that might have just done it Orion
1876s on the back foot oh this hitting the
1877s inside need to save their life for
1878s primary looks to be lethal
1881s S
1882s as well and they're going to go ahead
1884s and use it on John OS that rally comes
1886s through HQ also finding AJ and now Bad
1889s Blood missing that little bit of extra
1890s burst healing there is that rally
1892s available from Jam to try and keep them
1895s online but bad blood is instead going to
1897s allow them to flip the point Mari going
1899s down in the disengage and bad blood
1902s looking to kite back as Rift Guardians
1903s take more space forward oh that's a
1906s stagger kill
1907s I mean mini going down late there not
1909s the end of the world for this team but
1911s one shot from Orion actually did a lot
1913s of damage putting just enough extra
1915s pressure I mentioned how X10 or Mercedes
1917s rather couldn't get to The High Ground
1918s to follow up on the EMP well one shot
1920s from Orion made the difference between
1922s jam going down not and now they've
1923s forced out a rally early in the fight
1925s giving her guardian slightly an
1926s advantage
1929s the Primal Rage comes through though
1931s they're contesting that point once again
1932s They're Gonna Knock Mary off but they're
1935s gonna get back with the lead so that
1937s Winston has been joined in the fight but
1938s to stick on to jono it's so good from
1941s X10 and now are lying on Orion to try
1943s and feel for themselves Mercedes
1945s shredding through Marion just clutching
1947s them back from the jaws of defeat with
1949s the pick on to AJ as well the rest of
1952s the bad blood's back line is going to
1953s fall and I'm gonna cope and say wow they
1957s managed to hold on to the EMP and still
1959s win the fight here for Rift guardians
1960s but I'm really starting to wonder why
1962s this EMP is uh rotting in the pocket of
1965s hkey right now
1966s been unspent for some time they've got a
1968s pretty nice forward position to actually
1969s use it though it should be a pretty
1971s straightforward dive as long as they can
1972s avoid getting emps themselves
1975s now the menu using the EMP and it just
1978s trades back and forth now HP does find
1981s AJ but the rest of the back line from
1983s roof Guardians has been non-existently
1985s shredded and melted at the hands of Bad
1987s Blood going into overtime as they once
1989s again flip that point over the tension
1991s has to be there hkey is able to hop onto
1993s the point and has to translocate out and
1996s Minnie going to go back HQ so do you
1998s think that point alone though as cat
2001s comes back in for the touch once again
2003s in the contention
2004s it's all about Point juggling now Rift
2006s Guardians would love a flip a bad blood
2007s are gonna do everything in their power
2008s to not give it to them
2011s the blood still just dancing in and out
2013s of that bubble the rest of Rick
2015s Guardians swarming around Mary but
2016s Minnie is able to find a Brian once
2018s again it's that backline so crucial that
2020s Anna goes down for both sides with the
2023s stick for Mercedes Mercedes so on point
2025s with every single pulse bomb thus far
2027s the Primal Rage does come through for
2028s the health and even though there is that
2030s slight touch from Mercedes it was just a
2033s second too late and over time Fades away
2035s for the first round going to strix bad
2038s blood I really felt like in that final
2040s fight the the planet's kind of aligned
2042s for both of the teams at the same moment
2043s right that dive from Marion mini versus
2046s the dive from hat and Mercedes happening
2048s at the same time both of them
2049s eliminating each other's backline made
2051s it a bit hectic but at the end of the
2053s day the Primal Rage like you mentioned
2054s was just a bit too much to actually
2056s contend with now though
2057s you shift away to the not so Sandy
2061s Shores of well
2062s we get more echo in the mix X10 versus
2065s hkey Remains the matchup
2067s we saw a lot of good stuff from HD on
2069s the echo earlier on so I want to see a
2072s recuperation of that performance see if
2074s we can pull it off again
2085s so the echo lots of High Ground Control
2088s for both of these squads and it also
2090s puts a lot of pressure onto the anas on
2093s both sides as well so it's just the
2096s Echoes that are going to have to try and
2097s deal with one another if H key is going
2099s to be the first to be able to get that
2101s done deal on dexton I think that's an
2104s echo game
2105s straight up as they come as well a nice
2108s Beam on the mar yeah that's lights out
2109s hkey putting in worth this fight
2113s just a really early fight I feel like as
2116s soon as X10 went down and there was
2118s really no one to deal with that Echo I
2119s mean you can have many kind of firing at
2122s the sky with Tracer but that's not
2123s really what you want the Tracer to be
2125s focused on so X10 falling early allows
2127s them to flip that point over yeah all
2129s that's allowed Rift guarding the pretty
2130s significant ultimate charge Advantage if
2132s this thing goes long drift Guardians are
2134s likely to take it if Bad Blood can't win
2135s early
2140s looks like now the dive is getting
2142s started from Mari looking for Orion very
2145s quickly Donna was right next to them but
2148s mini follows up so well and there's
2150s nothing that Orion can do HP does fall
2152s to Mario's well Mari finding jono now
2155s and bad blood should be able to flip the
2157s point just off of that there just wasn't
2158s the peel there for Orion after they just
2160s Dove right in into that little house I
2163s think that's the name of the game was
2164s just diving right in I mentioned it they
2166s needed to win quickly before the Nano
2167s boost and the duplicate came to fruition
2170s and they did exactly that a quick win
2172s now even though the ultimate charge for
2174s bad blood as well Minnie looks to use
2176s that to their advantage sticking the
2177s shield the oppose inside jono
2180s fortunately does manage to escape that
2181s with their lives the rest of the staging
2183s though still likely to be difficult
2188s now finding that Anna as Orion goes down
2192s for rip Guardian side hkey also falls so
2194s the duplicate can't actually duplicate
2196s the Anna and now it's just X10 trying to
2200s build up to that Nano before the
2201s duplicate Runs Out doesn't look like
2203s it's going to be in never mind the Nano
2205s goes through just a second before and
2207s it's going to allow a little bit of
2209s extra health and damage reduction onto
2211s cat but they still have to do the age
2213s this pressure bro we're gonna be ready
2215s for a re-engage here in just a moment
2217s they don't move too far forward
2220s oh HMR that was such an excellent
2223s anti-name from Orion Rift Guardians
2225s they're able to neutralize AJ now and
2228s with the Primal Rage come through from
2230s Mario Ryan's balls on Earth guard inside
2232s trying to equalize the amount of
2234s supports they have on the field the
2235s rally from Jam allows Bad Blood a little
2238s bit of extra overhealth but without a
2239s tank now that Bernita is going to have
2241s to play like a pseudo tank and there's
2243s the rally from Rift Guardian side as
2245s well looking for that little bit of
2247s extra space and the shield box from jono
2249s finds many it's just rip Guardians
2251s trying to win this battle of attrition I
2254s mean
2255s they're being chucked out but Orion is
2257s coming back with the Hail Mary the Nano
2259s boost that very well could end it all
2262s Ryan's being picked off pretty
2265s consistently by Bad Blood and their
2267s Dives Mari getting so low though and
2270s there's just no sight lines from Bad
2271s Blood In order to keep that Winston up
2273s and now xn getting very low as well with
2276s duplicate in the back pocket and they're
2278s able to hold on to the overtime for a
2280s second but it's just going to be flipped
2282s over Bad Blood once again in an
2283s advantageous position though going into
2286s the next fight yeah in terms of
2288s percentage yes but Rift Guardians they
2289s did something interesting there and
2291s holding on to that enemy they were sure
2292s they could win that fight without it but
2294s that came at the cost of time and giving
2296s up that percentage now the task is yes
2298s you have an extra Nano boost but that
2300s also cost you because you now have zero
2303s fights to give up Mercedes seems okay
2304s with that plan though
2307s oh
2318s they made it all on purpose all on
2320s purpose good pathway it was all part of
2322s the plan and I mean at least they're
2324s able
2326s to fight take a little bit longer to
2328s build up to that Nano which Orion has
2329s been
2330s home too I feel like a lot of these
2332s anti's from both of these ones have been
2334s so pivotal in winning out these by AJ AJ
2337s getting so low once again Mercedes
2339s putting down the harassment putting down
2341s the pressure and they need to Stave it
2342s off somehow it's going to be with the
2344s duplicate but it's immediately forced
2346s out not before hkey goes down though in
2348s the pulse bomb from mini clear Jano okay
2351s even though they have that Nano boost to
2353s go through it's already ran out and
2355s they're just getting harassed cat almost
2357s has the Primal Rage 99 before falling
2360s Bad Blood they're in position to take
2362s this map and it was all that that risky
2365s play that Rift Guardians took earlier
2367s right Orion holding on to the nanobooth
2369s saying you know what we think this can
2371s see us through we think that this can
2372s see us through until we get the rally up
2374s until we get the Primal Rage but at the
2376s end of the day it was five percent short
2377s of being the correct play so close in a
2381s number of ways to being able to to
2383s contend that fight but at the end of the
2386s day you have a strong win for the
2388s opposing side
2389s and this is such a good performance and
2393s showing of what bad blood can do because
2395s I feel like they did get the short end
2397s of the stick going against an nyxl
2399s academy right at the very beginning of
2401s the semi-finals so they were knocked
2403s down to lower bracket a little bit
2404s earlier but going up against Rift
2406s Guardians now a team that seems to be
2408s more their caliber they're able to win
2409s out that very first map and Rift
2411s Guardians now have to get onto their own
2413s Tome Turf picking the round after the
2415s losers
2416s yeah and honestly I've got no doubts
2418s they've got something nice up their
2419s sleeve here look the transitive property
2420s of Esports has never lied as long as you
2422s look past all the times that it has and
2424s if these two teams get the results that
2426s they have faced up it should have been
2428s close in theory right Rift Guardians
2430s taking one map off Timeless tricks
2432s taking none off of nyxl and then
2433s Timeless losing to nyxl by one map the
2436s math Works itself out if you squint your
2438s eyes a ton Paula should be good to go
2442s that being said with the fact that these
2444s two teams are kind of primarily slash
2446s only playing the Winston map counter
2448s picks shouldn't really matter as much as
2450s they both want to achieve very very very
2451s similar things and so I I wonder if it's
2454s really just gonna be a comfort thing
2456s here for Rift guardians or if they've
2458s got something else up their sleeve I
2459s mean the echo looked really good for
2462s both of these teams as well I mean X10
2464s and hkey they were just having the
2466s Battle of a lifetime and both of these
2468s tracers as well X10 playing the tracer
2470s was pretty consistent Minnie is just as
2472s consistent on that Tracer and the Sombra
2475s was kind of an unknown factor but it
2477s turns out that Minnie's emps were just a
2479s little bit better a little bit more on
2481s Pace uh because of all the interaction
2483s that was happening from the rest of Bad
2485s Blood Squad to try and take that Sombra
2487s out of the fight and not be a factor
2490s yeah the Summers honestly I felt were
2492s pretty solid but outside of that it was
2493s a lot of the interesting macro play that
2494s we got from Rift Guardians right they
2496s did a lot in terms of their EMP charge
2498s and trying to find the proper times to
2500s do that they did a lot of stuff with
2501s their Nano boost holding on to that at
2503s the end but I feel like we might just be
2504s overheating maybe overcooking the strats
2507s a little bit right a lot of time it's
2508s nano to start the fight Primal Rage to
2511s keep it going and we're seeing kind of
2513s really greedy usages of ultimates by
2515s them that are okay we're trying to save
2516s this Nano for next fight we think we can
2518s finish this one off on our own and it's
2519s like and then it takes us 30 seconds to
2521s finish off with a Ramone and then we
2522s give up an extra fight should the point
2524s flip and yada yada it's all really close
2527s and the ideas are good but they're not
2529s quite working out and so for me I think
2531s the fixes to just more directly use our
2533s ultimates if we're Rift Guardians and
2534s stop overcooking the stress I think they
2536s work in a vacuum I think they work in
2538s scrims I think they work if you can kind
2539s of refine them a little bit but clearly
2542s it's just a little bit off right I
2543s mentioned five percent at the end was
2544s the difference between the rally between
2546s the Primal Rage being up and that last
2548s fight so you could tell how close they
2549s are and if maybe they can refine them in
2551s these moments that they have between
2553s Maps then it could work but oftentimes
2555s it's harder to fix the the smaller the
2557s difference the more difficult it is to
2559s actually change it in the moment right
2561s in the match as opposed to making the
2564s broader change of just trying to use our
2565s ultimates a little bit more proactively
2567s yeah it felt like a lot of those
2569s ultimate
2570s ultimate like stupid
2575s heart and you didn't do much with it and
2578s then I mean carrying on the analogy had
2581s it on to it sounds like a good students
2582s I'm not gonna lie that's how I want my
2584s mind
2585s I bet you also eat your steak well done
2588s no oh come on you've never had like a
2590s good fall off the bone pot roast like
2592s it's a it's a different type type of
2594s thing whether if we're braising and
2595s stewing I I digress we're heading on to
2598s noon Bonnie we can we can complain about
2600s how we want our things cooked later
2602s nubani should offer a perfectly seasoned
2606s matchup between these two as it gives us
2608s exactly what we're looking for in map
2610s number one a little bit more safety to
2611s the back lines though
2614s yeah getting that high ground on both of
2616s the back lines
2617s um I see Mercedes hovering the Farah and
2621s I see that XM has actually decided to go
2624s out with that Echo so we are going to
2627s see some variability in terms of the sky
2630s and jono might actually be picking onto
2633s the Lucio but the only problem with the
2635s Lucio pick even though it allows for a
2637s little bit more of that Tempo is Orion
2640s just is completely unprotected most of
2642s the time
2643s yeah and I mean though Ryan's
2645s unprotected a lot of the pressure does
2646s go on the winstons another thing that we
2648s saw a ton of when it came to New Body in
2650s particular was the ash pick I'm really
2652s surprised to not see that show up really
2654s at all between these two teams but
2656s seeing as we got the echo earlier seeing
2658s as it worked out for them I think it's
2660s fine I don't think either of these tanks
2661s are likely to get caught out by it
2663s though we saw none of it on ilios and
2665s given their playstyles uh cat like I
2668s said has shown really no interest in
2670s trying to play hyper aggressive in
2671s positions where you're gonna get caught
2673s out or even bullied by that echo in the
2675s loosest sense and Mario's in a similar
2677s vein of right trying to slowly take
2679s positions has no interest in eating
2681s sticky bombs or focusing beams anytime
2683s soon
2685s yeah I mean the it just seems that
2687s Mercedes mini X10 they are all very very
2691s focused on back line there and even
2693s though Mari and Kat are pretty good at
2695s saving off the pressure off their back
2697s line there's just so much harassment
2699s here from the dps's and Mari and Cat
2701s they're avoiding the pulse bombs but at
2703s the cost of uh you know Orion just
2706s having an entire full course meal of
2708s pulse Bombs all day every day
2710s that's what it's felt like a lot of the
2712s time but yeah I think the like from a
2716s top-down perspective the ash offers a
2717s bit more of that backline pressure that
2719s you're looking for in comparison to the
2720s echo but unless this should get the job
2722s done and I trust the teams are picking
2723s reason we think it can work here
2726s extended HD the three of us rolling in
2728s that regard she already getting some
2730s good poke off on the back line The Zone
2732s away the honor appropriately with those
2734s sticky buns too much purchases
2737s things at least taken control of this
2740s High Ground on Earth guard inside and
2742s seems like they should have been able to
2743s round the corner but the bubble stays
2746s off fresher and Kat just gets shredded
2748s without the sight line from the supports
2750s good anti though H key might be able to
2752s trade a few picks back with xan also
2755s being antide it seems like jam going
2758s down should allow them a little bit more
2760s space
2761s yeah the struggle is just that spawn
2762s Advantage for the Defenders it's a tad
2764s closer here the sight lines are a lot
2766s better coming back for them and so this
2768s Recon test should not be hard at all
2770s unless oh yeah if you guys heard the
2773s ambulance in the background it's
2774s actually for Orion who just got shredded
2777s by extent just now and cat going to try
2780s and trade that one back but a DPS for a
2782s support is a trade that I will take if I
2785s was bad blood
2787s oh Ryan went down they did trade for a
2789s lot of Mario's health bar so before
2791s taking away a lot of the health part
2792s yesterday you can get a kill but Bad
2793s Blood of course quite far back I wanted
2795s to use a nano booster re-engage from
2796s ajmr this is resources being pulled away
2799s virus Guardians very effectively is she
2802s able to just get so shredded by many
2805s minis actually coming back in and this
2807s is the consistency that we talked about
2809s from Bad Blood Mini is so good at the
2812s hooding down that harassment on the back
2813s line that stick on to jam The Shield's
2816s Not Gonna Save that so bad blood they're
2818s able to just hold on to that final tick
2821s nicely done this is exactly what we saw
2823s yesterday actually
2826s repressive play Slowly reapproaching the
2828s point to retake being willing to give up
2830s it's impressive stuff so now we're
2832s starting to coming in with less
2833s ultimates to work with until jono can
2835s actually get that rally
2839s duplicate now to come through what's an
2842s on a duplicate even though AJ is still
2845s up they want that Nano boost a little
2846s bit quicker here but mini is just
2848s putting down so much harassment maybe
2850s that Nano boost isn't even necessary now
2853s it's just Mari going in for the ego
2855s picks playing for the prize picks and
2857s trying to stagger them a little bit
2858s further since they already have that
2860s first tick or first two ticks down on
2863s the objective on point day I mean it's a
2865s nice hold for bad blood but let's be
2867s real where if Guardians are coming with
2868s four ultimates now they spent nothing in
2871s that fight and they're now gonna swing
2872s at bad blood with the full brunt of
2874s force that they have to offer up yeah
2877s they really needed to bleed some
2879s ultimates out with that push that they
2880s were making now the rally to come
2882s through but even then the Nano uh the
2884s anti is so good from Orion it's being
2887s able to hold back some of bad blood for
2889s a second now the rally from Rift
2891s Guardian side will be able to save off
2892s the Primal Rage pressure from Mari going
2895s to attempt to re-engage with The Texican
2897s and this time around but the man boost
2899s is coming through many however finding
2901s jono they need to find some way of
2903s keeping Orion alive and mari's gonna
2905s follow up realizing that the brigitta is
2907s down they've corralled the Ryan into a
2910s little room and that's not where you
2911s want to be in with a tracer and a
2913s Winston Bad Blood they're actually able
2915s to survive through the four ultimates
2917s and Q smash yeah again I think we're
2920s overcooking with the ultimates Orion
2922s jumps forward onto the car through the
2923s Winston to try and land that antonate
2925s thinks about using the Nano boost and
2927s then thinks no I'm gonna use it to try
2928s and save the birdita the Brigitte ends
2930s up being completely fine without it and
2931s then your wins have stuck up there
2933s without the Nano and then you're trying
2934s to re-dive and the Nano boost goes on
2935s late it kind of all fell apart from
2936s there with not willing to be proactive
2938s with the openers this time Bad Blood
2940s show exactly how not to do that they're
2942s proactive they throw in that Nano boost
2944s early take down Mercedes finish off the
2946s rest of the crew and shut down this
2947s entire attacking side from Rick
2949s Guardians
2950s yeah room Guardians are staying alive
2952s they're trying to contest they have that
2955s little bit of contention here but it's
2957s going to fade away incredibly quickly
2958s they need to find some way of getting
2960s hkey on it's going to be jono that
2962s actually touches overtime Fades away so
2964s quickly Orion switching on the Lucio and
2966s can't even get a tow on to point a round
2968s one completion with only two ticks from
2971s Rift Guardians and it feels like bad
2973s blood they are showing themselves a side
2976s that is so dominant and so oppressive
2979s yeah they're really taking advantage of
2981s not just the proactive ultimates that
2982s they're using but the proactive
2983s positions that they're taking it seems
2984s like every time we see Rift Guardians
2987s step up the stage for a fight they're
2988s like okay guys we're gonna wait here I'm
2990s gonna dive from there I'm gonna throw in
2992s an antinade from here and then like
2994s right in the middle of the sentence
2995s they're getting Dove on already by Bad
2996s Blood and it happens every single time
2999s granted on defense they've got a bit
3001s more time to set up a bit more High
3003s Ground to work with but if the decision
3004s making is still that that pad bit too
3007s slow in comparison to what Bad Blood are
3008s offering up which is Breakneck Pace mind
3010s you it's gonna be really tough to pull
3013s this off consistently where you need to
3015s be making those undefined decisions
3016s where you need to be having those post
3019s tick holes like we saw a bad blood
3021s Vantage to pull off if you want any
3023s chance of getting this Fuller hold
3025s we've seen Rift Guardians pull off those
3027s kind of post sticks they've been very
3029s patient we saw it on Midtown when they
3032s were playing against team yippee they
3033s were good or wow they were good at the
3036s re-engages sorry I said they saw it on
3038s new Bonnie I was just completely brain
3041s farted on the maps just now but Rift
3043s Guardians have been patient and they
3045s have been good at re-engaging but it
3047s just seems like bad blood are outpacing
3049s them especially since they're able to
3051s cycle their ultimates really well and
3053s even when Rift Guardians are all
3054s pressing their cue buttons it just feels
3057s like it's um at the wrong times
3059s I mean both these students like yourself
3061s like has been a lot of their play but
3063s passive doesn't mean slow right those
3065s two are not equivalent despite the
3067s boxing Warren that that creates Bad
3070s Blood are very quick with their fight
3072s planning they're decisive in what they
3074s want to do even if that plan is to slow
3076s things down a little bit this time
3077s they'll slow anything down uh neutral
3080s dive from Mark just getting a little bit
3081s of High Ground contest Pat holding on to
3083s the jump cooldown for now to wait to
3085s counter until later
3088s Dynamite does get that little bit of
3090s damage but it's not going to stop Mari
3092s from going in on to be engaged and
3094s trying to dive the back line X10
3096s finishes off or Ryan and it feels like
3098s it might be the done deal on at least
3100s the first two ticks they need to
3102s re-engage somehow cat is still very low
3104s HP Mario's just harassing them forward
3106s and it seems like they're able to get
3108s the contention down from Minnie just
3110s trying to dance around HQ goes down to
3114s extend though and they need someone else
3116s to try and contest now they have cat
3118s trying to dive in but X10 once again
3119s shreds another that sleep Dart does in
3122s this from AJ but such a good nade as
3125s well Mercedes is gonna swing things back
3127s in the Direction with the picks onto
3129s both of the support line and the rift
3130s Guardians they might be able to hold on
3132s the duplicate from X10 though is going
3134s to get that little bit of extra reverse
3136s and they're going to not be able to
3138s touch the point forced back by the rest
3141s of Bad Blood and it's another map going
3144s towards Bad Blood side I mean it was a
3148s microscopic difference in percentage at
3150s the end there the Primal Rage was gonna
3152s be just enough to get that what was it
3154s for like point six percent that they
3155s needed of point cap percentage the fact
3158s that they got that contest at all with
3160s percentage uh margins that slim was kind
3164s of a miracle but we're still seeing the
3166s same kind of through Point here for Rift
3168s Guardians where the the lack of
3169s proactivity is really forcing a struggle
3172s for them and that time I actually felt
3174s like they actually did make a proactive
3175s dive but in the wrong moment right
3177s giving away their High Ground allowing
3178s the aggressive dive from the opposing
3180s side and bad blood to come through and
3182s boy has it been coordinated weather is
3184s defensive play whether it's aggressive
3185s play it has been nothing but diamonds
3189s for Mario and crew who are diving
3191s finding a Target and it is dying in the
3194s blink of an eye
3197s Laurie goes into the dive the rest of
3199s the squad is just right there to follow
3200s up with her and I've been calling out
3202s Minnie's Tracer quite a bit and I feel
3205s like Minnie just deserves this kind of
3207s recognition because it is just so gross
3210s and extend onto the switch onto the echo
3212s is also doing such a good job of taking
3216s space in the air for Bad Blood even
3218s though they switch onto the Ash and xn
3221s was still on the echo it felt like they
3223s just could not contend with what X10 was
3225s taking out and even on the Anna he
3227s they're just they're just able to get a
3229s pick like that yeah the auto dupes have
3231s been pretty nasty X10 as well though is
3233s offering a lot not just from a damage
3234s perspective but from a positioning
3235s perspective we talk a lot about the dive
3237s triangle happening right where you set
3239s your people up in different places kind
3240s of close them in around somebody and
3241s that's doing well when you've got uh
3243s Winston and a tracer on the ground but
3245s from the air X10 is kind of creating
3247s this in three dimensions falling on them
3249s time and time and time again the nice
3251s part about being that high is you leave
3252s your options open if you want to peel
3254s back and try and help with the honor you
3255s can if you want to continue to dive
3256s forward with the Winston Tracer you also
3258s can because you have so much oversight
3260s over over everything and so that was
3262s played phenomenally they used the pick
3264s exactly how he wanted to see it used
3265s especially on a new body map where it is
3267s a little bit more tough to use that Echo
3269s to focus down the tank so using it in a
3271s more creative way to find that dive
3272s triangle put it onto the back line it
3274s was really really nice now though we
3276s leave the question open what map are we
3278s going to for Rift Guardians we've seen a
3279s pretty flat dive map in Helios we've
3282s seen a vertical map in numbani that
3283s offered a lot of help to support that
3285s still didn't get the job for them what
3287s could you possibly go for in a third map
3289s that's really going to save you here
3290s right it's mostly dive maps and Dorado
3292s Route 66 and Gibraltar if they want to
3294s do that
3295s but I'm going to say it I think we start
3297s pressing the big red button circuit
3299s Royale sitting right there and I don't I
3301s don't know many teams that are willing
3302s to play Winston on that that aren't
3303s named Team peps
3305s yeah if they want to play Winston on
3308s circuit Royale that is definitely going
3310s to be an interesting uh experience if
3312s you're up against the Widow Hanzo that
3314s we so typically see on poke Maps like
3316s circuit Royale but we will have to see
3318s because Rift Guardians seem very very
3320s set in stone with their dive
3322s compositions as do a lot of the other
3323s teams in this tournament so it is going
3326s to be hard for them to try and make that
3328s switch well set in stone is also the
3331s scoreline right now at 2-0 so I think we
3333s need to start a second guessing what we
3336s might consider set in stone I don't know
3338s I'm always a proprietor for choosing the
3341s right moment to just go for it because
3342s look it's not like the opposing side
3345s it's not like bad blood has shown us
3346s that they have a circuit Royale in their
3348s back pocket they've been playing Winston
3350s the whole time too it's unknown
3351s territory and so is rift Guardians
3354s winning a map in this series so that
3355s might just need to go hand in hand
3356s should you want to find that win that
3358s being said I think there are other
3359s opportunities should they want to keep
3361s playing the Winston like I said I can
3362s hammer on it all day but the pro
3363s activities just gotta be there making
3365s has got to be decisive I mean no
3368s unneeded or intended in that regard the
3371s the Nano boosts have been like oh we're
3373s gonna throw it we're gonna now we're
3374s gonna throw it we're gonna die and it's
3376s not Orion I don't want to like throw all
3378s the the weight there right when you're
3379s talking about oh when you're talking
3380s about fight planning when you're talking
3381s about alt usage yes some of it is spur
3383s of the moment but a large part of it is
3385s fight planning is making those decisions
3387s beforehand and I think we're just not
3389s seeing enough of those decisions either
3391s made beforehand or it's maybe not the
3393s right one beforehand
3395s yeah I mean it just feels like they are
3398s just overcooking like you said sorry my
3400s cat is attacking me right now and we are
3403s going to see if group Guardians can find
3405s a better plan of attack right after this
3407s very short break seeing what map they'll
3409s come back on
3415s [Music]
3433s thank you
3437s [Music]
3444s foreign
3457s [Music]
3479s [Music]
3498s foreign
3503s [Music]
3520s foreign
3526s [Music]
3535s fighting for the spot in the lower
3538s finals are these two teams Rift
3540s Guardians versus strix Bad Blood and
3542s strix bad blood they are showing a side
3544s of themselves that we haven't seen
3546s before we haven't gotten a chance to and
3548s now they want to show how dominant they
3550s are I'm epitomies joined by door and we
3552s are excited for map 3 of this matchup
3555s look I'm excited to find out what map 3
3557s is that's all like I need the drum roll
3559s I need everything laid out because
3560s Circle Royale like I said it's in there
3562s it's like glowing like a like a side
3564s quest would
3566s and yet it doesn't seem likely these
3568s teams have been so insistent on playing
3569s exactly what they're comfortable with
3571s especially with regards to this Winston
3572s composition it's what they've practiced
3574s we're going to Dorado
3576s okay well Dorado I mean you can play
3580s some of the Poke compositions on Dorado
3583s that When sin does lend itself very well
3586s to Dorado as well but sometimes you see
3588s a sigma sometimes you see like the Ash
3591s and the Hanzo but it's a little bit more
3594s rare I would say since you can still
3596s play Winston here
3598s yeah on defense we see a few teams pull
3600s out more poke compositions but on the
3603s attacking sides rare if ever that you
3605s get that opportunity to a lot of this
3607s comes down to actually tank play we've
3609s been highlighting the DPS a ton in terms
3611s of being able to successfully assist the
3613s Dives and give them teeth give them the
3615s damage that they need to get the job
3616s done but I'm really looking at the tank
3618s we've seen passive play out of Mario and
3620s cat so far here though on Dorado there's
3623s a lot of Active Space making that the
3625s tank needs to do especially on Winston
3626s in juggling those cooldowns right you
3629s can talk about Winston rotations and and
3630s how you whether you want to drop bubble
3633s jump uh whether you want to jump bubble
3635s drop Etc from the defending attacking
3637s side where you want to stage on this map
3639s but there's a lot of really important
3640s decisions to be made in a small chess
3642s game going on between those two the
3644s entire time because the DPS don't have
3646s that much access to The High Ground in
3648s order to give the attacking side teeth
3650s so it really does lie on the Winston
3652s just make that space allow the cart to
3654s push through sometimes we see points
3656s capped on Dorado with one fight one to
3659s zero fights being won just off the back
3661s of the tanks pushing each other so far
3663s in One Direction
3665s and this is interesting hovers that we
3667s see from with guardians I always say
3669s never to trust the attackers when
3671s they're in their spawn but cat in that
3674s last Miner played a lot of the junker
3676s Queen and she was really good at it so I
3679s mean the Joker Queen might be able to
3680s force their Tempo a little bit and force
3682s them to play a little bit less passive
3684s but it seems like they're using hkey to
3686s get themselves onto that high ground and
3687s try and contest X10 up on The High
3690s Ground along with the supports
3692s um in that first push
3694s what I do like about this a lot is that
3697s we're getting Honkers on the other side
3698s and I think that bodes quite well for
3700s Rift Guardians who have has Mercedes a
3702s notable Hanzo player that is pulling
3704s through many a team
3705s he's a small teleporter just to give
3707s himself a wider angle some access to
3708s that High Ground like I said it's very
3710s hard for the DPS to get up there
3712s naturally so using this back staircase
3714s and some Curious routing certainly does
3716s help quite a bit
3719s I'm really fighting for that High Ground
3721s payload going uncontested as of right
3724s now for rip guardians but that is a huge
3726s anti-under Mercedes able to escape with
3728s the climb up the wall but many still
3731s looking to single out the backline H key
3734s and Orion also falling pretty early here
3738s for rip Guardians yeah and seeing as
3740s Rick Guardians who also Ryan I mean they
3741s can't sustain through this fight 90
3742s million years they can't hold on to The
3744s High Ground because they don't know the
3745s stains and they can't get The High
3746s Ground back because Orion can't just
3748s walk up those stairs again it would it
3750s would be a death wish to try and cross
3752s this road
3753s now they're fighting fully from the low
3754s ground which makes cat's job even harder
3757s mini proving exactly that
3762s they're just trying to force them
3764s if a little
3765s when you're in a little room with the
3766s Winston and a tracer where are you going
3768s to go and Mercedes just has to fall on
3772s play Swing with the ultimates as well
3774s backflips is just so incredibly
3776s successful mini art having a pulse bomb
3778s X10 on Pace there is the pulse bomb to
3781s come through jono doesn't get picked off
3783s because of the shield though and there's
3784s no stick so they're at least able to
3786s just stall out the fight for a little
3789s but Scott we're doing a lot of stalling
3791s right now that's not stalling that was a
3793s great punish AJ Marr just stepped too
3795s far forward their own Goods at all
3797s unfortunately that controlled the high
3799s ground's been just completely wrestled
3800s back by battle enough if they have any
3802s intent of giving it up anytime soon even
3804s if Rift Guardians have the closer spawn
3806s for their honor which should give them
3807s at least a small advantage in this next
3809s engagement bad luck Chuck plenty of
3811s space to work with they can disengage if
3813s they want to not to mention the fact oh
3814s that they've got another pick and
3816s ultimates this is this is looking rough
3818s for Rift Guardians
3821s dive onto the backline Maury is just
3823s maintaining really good control of this
3825s building and getting a lot of damage
3827s being put down by H key but they're just
3830s not able to contest The High Ground that
3832s bad floods are maintaining now the leap
3834s onto The High Ground and the bubble to
3836s try and get rid of them but they still
3837s have accent just raining fire from above
3840s and now the dragon strike to zoned them
3842s into the Winston that's going for the
3844s dive onto the back line jono and Orion
3847s both down HK does trade it with the pale
3850s storm onto Jam but they still have AJ
3852s and now with that Nano boost it's just
3854s so much easier for them to sustain and
3856s force this fight back to brisk Guardian
3858s spawn yeah that was really well played
3860s by Bad Blood oftentimes we see teams get
3862s caught up with that High Ground to choke
3864s rotation but the fact that they assisted
3866s it with a dragon bisecting Rift
3868s Guardians a Twain it was really really
3871s nicely done to give themselves a little
3872s bit of tempo going into that engagement
3874s now they get an exhibition to hold
3876s yesterday on The High Ground anymore but
3878s they've got plenty door
3881s four ultimates and Minnie's going to be
3883s the first to press the Q button though
3885s jono and Orion both falling Maury
3888s assisting with the Primal Rage in order
3890s to force the rest of the team back now
3892s 40 seconds left over they already used
3894s that Dragon strike Mercedes switching
3896s onto the echo now xn gonna have to keep
3899s an eye on the sky and if they want to
3900s contend with that
3903s so you're just getting on high trying to
3905s assist that dive it's just a staging one
3906s for a cat got ultimates up a nano boost
3909s that needs to be used aggressively if
3911s they want to find a pick onto that
3912s backlink someone with an easier said
3913s than done for Rift Guardians attack the
3915s engagement but it's now or never
3917s Guardians a little bit of a slow cooker
3919s here but this time they're just going to
3921s turn on the heat cat looking for a pick
3924s onto or AJ and that's exactly what they
3926s get HP has the follow-up in the Primal
3929s Rage come through now as they push this
3932s payload forward it's only left up to
3934s Minnie who can maybe contest but now
3937s headed into overtime they should be able
3939s to get this point a that's what we've
3942s been looking for a recording the entire
3944s time right that Nano boost into a late
3946s Primal Rage to keep things going there's
3948s some staggers here for bad blood but
3949s they're not going to do anything to stop
3951s this card anytime soon Rift Guardians
3953s Kappa point a despite some time bang
3955s troubles
3957s well now two and a half minutes almost
3960s to push to point B it's not as difficult
3963s here on straight space they should be
3965s able to push if they can't get good
3966s control of The High Ground especially
3968s because of those staggers and HK also
3970s fishing for this pulse bomb once again
3972s hello
3974s oh seriously oh nothing I'm not sneaky
3977s enough okay
3979s HP tries to go fishing but doesn't find
3981s anything that also means it's gonna be
3982s difficult High Ground Control
3984s so you could have cat dive up there but
3986s far easier said than done you see the
3988s bad blood are just completely surrounded
3991s Guardians
3993s hold on just as long as they can't they
3995s lose control The High Ground bad news
3997s there is for him but so far it's been
3999s weird
4000s yeah Mercedes this is exactly what you
4003s need from the Hanzo pick this is what
4004s you need from Mercedes And even though
4006s Orion does fall to Mari they're able to
4010s get that payload to keep pushing forward
4011s because of the focus they have on taking
4013s Mercedes out when Mercedes is hitting
4015s shots
4018s to get to The High Ground in that regard
4021s though they're left with not too much in
4022s the ultimate Bank neither a bad blood oh
4024s I I will say Minnie's been very
4026s consistent with me keep an eye out
4027s because that's been deadly as they can
4030s be all the targets that you'd want to
4032s pull up on are actually up on this High
4034s Ground so actually how do bad blood want
4035s to engage this fight is so hard
4038s the anti into the early aggression jono
4041s going down this is just such good
4043s follow-up and team play from Bad Blood
4045s but still with a whole minute left over
4047s those ultimates are ticking up Orion has
4050s that Nano and the dragon strike just
4052s coming up for Mercedes as Mori goes for
4054s the dive with the Primal Rage hits the
4056s rally it seems like they're trying to
4058s get them off but the rally not available
4061s for either side and Orion going down
4063s with a nano boost in the back pocket
4064s I've never I've seen an Anna get juggled
4067s by Winston down from that high ground
4069s but I've never seen an honor be juggled
4070s back up to that High Ground like Orion
4072s that that happened to them another fun
4075s little bit of passing by Mari but less
4077s successful being now working with pulse
4079s bomb there's nobody here
4081s the Tracer but legit Target then the
4085s rest of Team Rush the team still proves
4087s elusive
4088s icon control still belongs to Bad Blood
4091s knowing where Mercedes is wants to get
4093s the Hanzo out first gets a lot of damage
4096s down and seems like there isn't going to
4097s be follow-up from the rest of her
4099s Guardians and they Loosely a DPS early
4101s into the fight at the overtime starts H
4104s key getting very low having to recall
4106s while the rest of the team is just
4107s fighting it out on the dive on the back
4109s line jono does Ball cat trading it out
4112s for a DPS but a sport for a DBS once
4114s again a good trade for Rift Guardians
4117s Orion falling very low as many is
4119s attempting to get back and re-group into
4121s the fight a good pulse bomb to take down
4123s Mari though now without a tank they need
4125s to find some way of maintaining control
4127s on this payload it has to be many just
4130s dancing around and now the dragon strike
4132s to Corral them off point oh one good
4134s shot from Mercedes though AJ falling and
4137s has to be the rally to be forced out by
4139s Jam they're trying to sustain through
4140s and they're actually forced off with the
4143s help of mini and X10 that DPS line
4145s making up for lost time and not allowing
4149s them to cap that point B it really felt
4152s like they had a chance they're coming
4153s back on the Widowmaker was smart right
4155s gives you that one shot potential has a
4156s little bit of a surprise factor to it as
4158s well if the second shot hit onto the on
4160s initially I actually think it would have
4161s been lights out the fact that it took
4162s that moment longer to kill the Anna
4164s despite it being good that they did
4165s eventually was maybe just not quite
4168s quick enough I hate to all I hate to ask
4169s for like more clutch but a little bit
4171s more clutch was needed despite the the
4174s best efforts of the Widowmaker although
4176s they've set themselves at least a decent
4178s distance compared to what they would
4179s have gotten had they been held at a
4180s earlier I think Rift Guardians can hold
4183s this at least a very winnable map it all
4186s comes down to whether or not they're
4187s able to hold on a though
4188s their Passion Play has been good
4191s have high ground to set up jono and
4194s Orion Mercedes can rain down arrows from
4196s above and pop off like we've seen them
4198s doing it's been very quiet from X10 in
4200s response as long as they can keep all of
4202s those factors consistent
4204s they'll be good but
4206s whether or not they can find the good
4207s opportunities to be proactive whether or
4209s not they can find the right
4209s opportunities to be proactive it's
4211s gotten better in this map we've seen
4213s some good Nano boost usages bio Ryan and
4216s a lot of tricky situations
4218s we see teams sometimes just fumble and
4221s begin to be misguided just because the
4223s position changes a little bit four three
4226s and Rift Guardians it seems like they
4229s are defrostening a little bit they were
4230s in a slow cooker and now they are trying
4233s finally warming up and this is like a
4236s pressure bar push like a little fast
4237s yeah just a pressure cooker okay
4240s they're trying to get the really nicely
4243s cooked meat uh in this next play they
4247s have trying to maintain control of that
4248s High Ground Bad Blood taking that back
4251s pathing out the stairs and trying to
4253s contest instead of just directly diving
4256s so there can be some follow-up here
4257s they're already forcing them pretty far
4259s back though cat is have to dive back to
4261s the rest of the back line in order to
4263s get the extra healing down X10 trying to
4265s spam a few shots of Guru but otherwise
4268s it seems like they should be able to
4270s push pretty far forward Mari gets low
4272s re-engaging a good hand dive from Orion
4275s that gets so much value for rip
4277s Guardians and it forces disengage from
4279s Bad Blood I love it from Earth Guardians
4281s again playing passively or playing to
4283s their strengths if when you play
4284s passively you end up buying a lot more
4286s time you know what more time does it
4287s means more Hanzo arrows being thrown out
4289s Mercedes has been vastly Superior to X10
4291s in that regard so that's something that
4293s they're willing to bet on and it works
4295s out well Orion's anti-new
4297s quite nice in that regard so given time
4299s one of those two players is likely to
4301s connect with something
4303s Guardians bet on that this time though
4304s the Tracer has pushed that cart
4306s relatively far so additionally this
4308s could become awkward for Rift Guardian
4310s because it gets too far
4314s immediately hkp and Mercedes have lots
4318s of follow-up in that regards they anti
4320s that he's landed onto AJ and they're
4322s once again stalled out for the next
4323s fight and it also prevents them from
4326s building up the ultimates that they need
4327s Ryan already has a nano boost but many
4329s still not too close but it's gonna come
4333s up very quickly to the pulse balls aha
4334s still 30 lagging behind
4344s but they have not successfully made that
4346s rotation yet and rip Guardians have
4348s surgery to push this cart a not
4349s insignificant distance right we're
4351s talking about one fight territory now
4352s maybe one and a half especially with a
4354s pick going the way a bad one
4356s yeah Ryan falling after AJ can already
4359s regroup because of how close that spawn
4361s is HP really needs a fish for some kind
4364s of pulse bomb Landing but was spotted
4367s out by X10 already and now they've
4369s pushed it already past this choke and
4371s there's no high ground for them to be a
4373s part of except for this little tiny
4374s platform Mercedes however finding midi
4377s but is immediately traded the revenge is
4379s there with the pulse bomb onto Mercedes
4381s now it's just a focus on without a DPS
4384s from either side the dragon strike comes
4386s through from both of these Han so it's
4389s trying to do a little bit of zoming and
4390s it's a lot of pressure being put onto
4392s the back line jono's able to stay alive
4394s and sustain now the Nana boost come
4396s through on to X10 attempting to get that
4398s little bit of extra damage especially
4400s with the Primal Rage Health sync that we
4402s see cat in the back pocket however still
4405s spamming from the top as the rally comes
4408s through a bit of a stun onto Mari with a
4410s shield bash but it's not going to allow
4413s jono to stay alive Orion has the ball
4415s and X10 is going to to answer the calls
4418s in terms of taking down the support line
4421s the focus here from
4423s it's fantastic but really that whole
4425s fight kind of the The Dominoes started
4427s toppling with that High Ground to choke
4428s rotation that I was talking about
4429s earlier it was really shaky from Rift
4431s Guardians it wasn't concise we didn't
4433s get back to the back line that had been
4434s picked off earlier and so it's kind of
4436s two groups of players that bad blood got
4438s to fight through in turn eventually
4441s became five with the weird spawns and
4443s contests that Earth Guardians were doing
4444s but maybe a bit too piecemeal at the end
4446s of it now though they have a high ground
4448s to work with defensively only you know
4450s 60 or so meters between Victory and
4454s defeat
4456s that Dragon strike to try and initiate
4459s force them forward Jam find a cat and
4462s Mari does slow down so a tank for a tank
4465s from either side they looking like they
4467s might have to disengage and dance around
4469s the corner still taking control of High
4471s Ground AJ actually looking to fight the
4473s Hanzo and we'll take down the Hanzo with
4476s the help of X10 right behind them but
4479s that was a really good picked Saul
4480s outriff Guardians a little bit more
4483s right now give me bad blood in a quick
4486s 3-0 series with guardians put up a fight
4487s though hkey lands a key pulse bombs so
4490s they haven't forced ajmr up this High
4491s Ground yet in this Anna can do a lot of
4493s work from up here especially with a nano
4495s boost in the back pocket that can make
4497s Mori all the more difficult to deal with
4499s oh knowing that they're about to get
4501s Dove they take the Nano booth and put it
4503s onto Mari to try and harass and exchange
4505s and mini such a good Landing of the
4507s pulse bomb onto Geno once again cat
4509s missing out on a lot of sustain here and
4512s AJ actually able to land the sleeve onto
4514s that tank so they're really isolated Pat
4516s needs to find some way out but with the
4518s anti doing a lot of work for this squad
4521s they should be able to take the health
4522s all the way down anti comes in just in
4524s time from Orion to try and keep cat
4526s alive but it's not enough to win that
4529s fight bad blood will win in a 3-0
4531s fashion over Rift Guardians yeah and I
4533s think they showed such Mastery over the
4535s composition in a lot of different ways
4537s we saw every single player have their
4539s moments but this map that push in
4542s particular ajmr goodness gracious what a
4546s performance on the auto not only
4547s defensively but offensively as well
4550s finding kicks finding kimons of damage
4552s finding huge anti-naves in big moments
4555s we saw it out of both honors but ajmr
4557s got the upper hand at the end of the day
4558s and in that final moment really utilize
4561s The High Ground to his absolute fullest
4563s and again some credit to be given there
4565s to X10 for doing a great job of using
4567s the dragon to push the opposing backline
4569s off taking that Advantage away from them
4572s yeah x10's performance on the Hanzo was
4575s less about finding the picks and more
4576s about just zoning because when you're
4578s having arrows being thrown in One
4580s Direction you can't really take control
4581s of The High Ground there and the dragon
4583s strikes were always just about pushing
4585s the support pushing the back line into
4587s the tank who's going to all of a sudden
4588s have a nano boost and then you're in a
4590s small room you've got nowhere to go and
4592s it was a really strong performance
4594s really strong showing from Bad Blood
4596s against Rift Guardians who were
4598s previously second place winners of the
4601s minor I think a lot of people had good
4604s money on Rift doing well here in to
4607s their credit obviously a pretty solid
4609s performance they're gonna get some nice
4610s circuit points to put in their back
4612s pockets but after the the first round
4614s that the strong Victory they got over TV
4617s you were looking for that little bit of
4621s extra we talked about how deadly it
4622s would be to get knocked down to the
4624s lower bracket here right it is the least
4626s safe of spots possibly in many
4629s tournaments not just because you're in
4630s the lower bracket because who's there
4632s with you the competition's just so stiff
4634s and instructs bad blood have proven that
4636s we're just a bit too much to handle
4639s yeah really making that name for
4641s themselves in this type of competition
4643s and moving on to go against Timeless
4646s ethereal who are monsters of opponents
4649s but seeing how they did against Rift
4650s Guardians they should be able to put up
4652s a very good fight and we are going to
4655s see what they were cooking it wasn't a
4657s slow cooker more of a pressure cooker
4659s here and the water was coming to a boil
4661s they were turning on the heat and I'm
4663s really excited to get an interview with
4665s one of strick's bad Bloods players
4680s thank you
4683s [Music]
4709s [Music]
4728s golden day but I only feel sunshine
4737s [Music]
4759s thank you
4765s [Music]
4813s [Music]
4818s thank you
4823s [Music]
4847s [Music]
4852s thank you
4858s hello everyone welcome back we're
4860s excited to bring you a post-match
4862s interview after strix Bad Blood three of
4865s Riff Guardians in the lower bracket and
4867s go on to play Timeless ethereal we have
4869s Mari Mary Murray you have any any
4874s pronounced pronunciations you could tell
4876s us of your name
4878s um
4879s no anything's good I I like the I like
4882s the variation
4884s Mario
4886s I'm fine it's been the biggest mystery
4888s on broadcast of the whole thing we we've
4890s just been like rotating between random
4892s Bells is that is that fine or is it just
4894s like can I put Little Words there
4895s where's the limit
4897s uh go wild
4899s yeah you have a have a very merry merry
4903s OverWatch yeah can I have a can I
4905s production just shove like my name in
4907s between uh mari's name right now and
4909s then yeah we'll just keep the doors
4911s congrats though on the win uh obviously
4913s a complete one how does it feel to not
4915s just pick up a win but I think pick up
4917s with a better score line than the team
4919s you're about to face up against Rift
4921s Guardians
4923s um it feels it feels really good
4925s um
4926s I think
4928s uh okay the first major the first Miner
4932s and last weekend in Swiss uh we have
4935s lots of them so I I was on I was on
4938s Whiplash with mini or flick CPS
4940s um Whiplash lost to them we got reverse
4943s wept and then the next Miner when it was
4946s Queen meta we lost to them we got
4948s reverse swept and then last weekend on
4950s Saturday we warmed them up
4953s and then we Face them into us and we
4956s lost
4957s um
4957s but I don't know we practiced a lot we
4960s looked at buzz like we've we're all we
4963s we all just want to win really bad so it
4965s feels uh really really really rewarding
4968s to to be this team
4970s well what do you think was the specific
4972s difference if there was one that made
4974s that sort of science because that wasn't
4975s just like oh we we finally barely beat
4978s them I mean that was a 3-0 and not a not
4980s a very close one at that
4983s um
4984s we really wanted to
4986s that's it we really wanted to
4989s we wanted to okay
4992s we said we're done losing we said we're
4994s not gonna do this we said we're done
4995s losing test team
4997s so we stopped losing
4999s okay you use the power of friendship and
5002s willpower that is and it's amazing
5005s I mean going on to face Timeless
5007s ethereal next do you have any thoughts
5009s on what you might be seeing or any
5011s messages to the teams you might be
5013s facing
5016s um
5017s I think Thomas is a lot scarier
5020s um than this team that we just planned
5022s um
5024s I know I think a lot of the players are
5026s more like um
5029s The Meta is a lot better for them than
5032s it is for us in my opinion like Aliso is
5034s a very very talented Winston player I
5036s like don't have that level of experience
5039s um
5040s but I think
5041s I I can't say anything uh we're gonna
5043s try our best
5045s um
5046s and hopefully hopefully win
5049s um but really I think
5051s I think I put a lot of my energy into
5053s beating Rift because uh because the
5056s spite that come back the the hatred in
5059s my heart
5061s yeah
5063s I think I think next match it'll be
5065s harder but we'll try our best and
5066s hopefully catch a win
5070s yeah I mean if you had a decision on
5072s what type of comps that you would like
5074s to run because you mentioned they're
5075s more experience on you know the Winston
5077s I mean what type of constitute would you
5079s prefer to run if the metal were in your
5081s favor
5084s um you know I think I think we we clear
5087s 30 sweep every team if it's like Sig
5089s Batman Sig is my character and we have
5092s crazy Bob and ajmr if it's sigbop it's
5095s just it's just easy it's just easy 5K
5097s easy major win
5099s um but tragically
5101s uh it is
5103s um maybe one day
5105s yeah honestly for a second I thought we
5107s might have gotten a circuit pick there
5109s so you might have had your wish granted
5110s but nevertheless it wasn't to be in this
5112s series maybe we get the next one if you
5114s guys have that opportunity to pull out
5115s an escort map nevertheless though good
5117s luck in your next one we appreciate you
5118s popping in and good luck getting ready
5120s thank you all right thank you
5124s all right tala we've gotten through the
5126s meat and potatoes now we start getting
5128s down to brass tacks three teams left I'm
5131s not gonna ask who your money's on but I
5133s think a lot of people's money is on nyxl
5136s who have been absolutely killing every
5139s team that they've run into and for a
5141s shot at Redemption against them Timeless
5143s cereal now has to beat strix who are
5145s effectively getting their own rematch
5148s yes strix is going to be of I think that
5152s they're definitely going to be an
5153s unknown factor going to the next one I
5155s mean Timeless ethereal they said that
5156s they were a little bit worried but if
5158s they get their choice of an escort map
5160s maybe we get to see the escort Royal uh
5162s circuit Royale sorry and maybe we got to
5165s see a little bit of that Sigma Bap uh
5167s compositions that they were talking
5169s about and honestly I think it's really
5172s exciting to see a different kind of
5174s rotation and it just really speaks to
5176s how competitive it is in the calling all
5179s heroes circuit that Rift Guardians
5180s previously second place winners all of a
5182s sudden strix bad blood they come up out
5184s of nowhere and they take over 3-0 so
5187s dominantly over Rift Guardians yeah and
5190s look guys if you're enjoying all the
5192s competition that we are getting I've got
5193s a website for you go ahead and while
5195s we're on this break check out
5196s radiant.store for all your merch needs
5199s they've got all sorts of sick stuff
5200s hoodies adorable Graphics this that and
5202s the other you'd be sporting fantastic
5203s cause everything goes right back into it
5205s you guys know exactly where to check so
5207s there's your homework we're sending you
5208s guys to a quick break and we'll be back
5209s soon
5218s [Music]
5230s foreign
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5271s foreign
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5299s foreign
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5340s [Music]
5345s thank you
5346s [Music]
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5371s foreign
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5435s foreign
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5452s foreign
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5463s [Music]
5494s [Music]
5498s thank you
5504s [Music]
5519s [Music]
5527s foreign
5528s [Applause]
5530s [Music]
5531s [Applause]
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5569s foreign
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5591s foreign
5606s [Music]
5627s [Music]
5630s thank you
5632s [Music]
5653s [Music]
5658s [Music]
5664s foreign
5670s [Music]
5689s [Music]
5700s [Music]
5712s [Music]
5719s [Music]
5734s foreign
5738s foreign
5758s [Music]
5762s [Applause]
5772s [Music]
5784s [Music]
5795s foreign
5830s we are in the lower bracket finals
5832s everybody
5834s [Laughter]
5837s oh God oh my God Timeless ethereal going
5841s up again straight up next epitome's cat
5844s doesn't love it
5847s my cat's turned into liquid that's great
5849s for me
5850s though this should be a lot of fun I I
5853s think a match-up that on paper everyone
5855s I was thinking at least would be
5857s timeless ethereal favor but after
5858s watching what bad blood just did to Rift
5860s I'm not sure anybody can stand in their
5862s path
5863s yeah bad blood they looked really strong
5866s but yeah I mean the interview with Mari
5868s Mary Midori vitamizi
5871s [Laughter]
5873s was they said that they were a little
5876s bit nervous to go up against Timeless
5878s because they're running a lot of the
5879s dive compositions and just like every
5881s other team in this tournament and they
5883s said that Timeless was really strong at
5885s that and you can kind of tell from the
5887s way that they played against nyxl they
5890s are really good on the Winston Maps
5893s I mean they have everything lined up to
5895s pick exactly that one of the few map
5896s losses that we saw Timeless take was to
5899s Rift Guardians on specifically circuit
5901s Royale everything else was the nyxl
5903s which I think is just you can lose on
5905s virtually any map to that team they're
5907s ridiculous drinks bad blood though want
5910s the exact same thing so I wonder again
5911s whether or not we end up going to
5913s something like a circuit should one of
5914s these teams start to panic but I think
5916s the start of the series is clear they
5917s have not played each other in a minute
5919s they have not played each other in the
5920s best of five in a minute and so they
5923s want to feel each other out see how that
5924s Winston map goes it's likely to just be
5926s something pretty standard and come out
5927s so that they know exactly what they're
5929s going into and what adjustments they're
5930s gonna have to make going in
5932s yeah I mean every single member of bad
5934s blood has been absolutely popping off
5936s the back line for back blood is really
5938s strong AJ got shouted out onto the
5942s Baptiste pick that could potentially
5944s come through if strix Bad Blood allow
5946s themselves a map pick when it comes to
5948s the escort map and that's going to be
5950s map three and on Timeless ethereal side
5952s this time they're picking actual
5956s I was gonna say that I said they were
5958s gonna pick actual
5960s characters but no they're all roadhog or
5963s three of them are still roadhogs
5965s adaptations from yesterday that's what
5967s it is yeah they're just sat down from
5969s five to three roadhogs and have decided
5971s that a wrecking ball and a tracer slight
5973s optimizations over the hog all for one
5976s that they were playing before
5978s yeah we're just going to have the
5979s wrecking ball knock them up and then the
5981s three Hogs will chain hook them you know
5983s it'll work does that even kill is that
5985s enough damage between the hooks and the
5987s slam I don't even think
5989s no probably not
5993s uh nevertheless you know what to expect
5994s from Timeless I will say a very scary
5997s roster for a lot of reasons obviously
5999s they're bringing a lot of pedigree a lot
6000s of competitive experience to the table
6001s but also for me this is one of the
6005s strongest if not the strongest backlines
6006s that we see offered up yeah and Cal is
6009s an insane offering for virtually any
6011s team here to have to go up against
6014s yeah they are definitely very very
6016s strong backline and just in general they
6018s seem like a very cohesive team you can
6020s tell by the way that they've been
6022s playing they took two maps off of nyxl
6024s Academy a team that has looked really
6026s really strong and has a lot of depth in
6028s their roster with only just their five
6030s and now Elios of course the first
6032s control Point everyone's going to be
6034s playing monkey is going to be fun yeah
6037s no surprise is what we get with the
6038s iliers the only question is can I go
6040s three for three on deciding which map
6041s comes first that's that's the real
6043s competition I do if I get if I go three
6046s for three do I get a chance at the prize
6047s pool is that how this works I'd like for
6049s that that'd be how this works I don't
6050s think maybe if you maybe if you win a
6052s rock paper scissors with one of the
6053s players on top of the winning team yeah
6055s you have to like go you're gonna get the
6057s team captain of whoever wins and rock
6059s paper scissors I don't need the price
6061s well I'll take like a few circuit points
6062s to my name right like I'll never qualify
6064s for anything when I just say I have them
6066s [Laughter]
6069s but sub map does decide a lot right the
6072s Sombra the echo the ash are kind of the
6074s three things that we're seeing rotate
6075s about in that second DPS slot and for
6077s each of these teams I actually think
6078s that does a fair bit in terms of what
6080s the DPS are expecting to play right on
6081s one hand we've got par on here on the
6083s other hand we've seen a lot of stuff
6085s from Minnie and X10 we know they're very
6086s comfortable across all the DPS comps on
6088s ilios so I think the question is
6090s actually being posed Timeless for once
6091s especially considering the last game
6093s score line with strix taking it so
6095s decisively onus is surprisingly on
6098s Timeless to actually show that they can
6100s put up a good fight here
6103s yeah I mean a 2-0 that is very very
6105s decisive in terms of map score and Elios
6109s timeless
6110s they're on the monkey we know that
6113s they're going to be on the monkey we
6114s know their back line is incredibly
6115s strong we know that they just have an
6117s incredibly stacked roster in all
6120s directions and what is your guess good
6122s sir for the one in three chance that
6125s you're probably getting it right
6131s change the lighthouse you said you said
6134s Lighthouse yesterday and it was wrong
6135s and I feel like that put the good Juju
6137s in the air
6138s the gamblers yeah
6142s well if the gambling fallacy wasn't
6144s right I would not have gotten two in a
6146s row so
6149s Bruins again
6151s I mean I'd be sad but I could live with
6153s that
6154s I feel like I'm wrong though I always
6156s feel like I'm wrong now after that one
6158s time I just took all the confidence out
6161s of here
6163s no faith anymore
6164s look after how many times we've seen
6166s Elios so far in this tournament I've
6168s become intimately aware of just the The
6172s Vibes that each one has given off you
6174s know so
6175s it's both a blessing and the curse how
6177s often we've gotten this map but
6179s nevertheless it's the Battleground on
6181s which these two teams will get to Duke
6182s it out to start things out and I think
6183s it's actually very important as well
6185s getting that first point on the board in
6187s a series that has been prophesized to be
6189s so close between these two if everything
6191s that we've been given is to be trusted
6193s getting one point yeah it should mean
6198s quite a lot
6200s and it also just sets the pace for the
6203s next map because if you have
6205s Timeless win then they're headed likely
6208s onto new Bonnie which is what they chose
6210s yesterday and you saw how strong that
6212s strix was on the bat on nubani as well
6215s so both of these teams they're probably
6217s going to have preference for numbani but
6220s if strix Bad Blood loses numbani then we
6223s might see the circuit Royale but we
6225s would not see it from Timeless who or I
6229s am actually not sure if we would see it
6230s from Timeless but considering they are
6232s strong in the Winston composition it's
6233s very unlikely yeah I mean we don't know
6236s exactly
6237s what it is that Timeless want to do but
6239s it's certainly not circuit third map I
6241s think is very favorite for strict right
6243s they mentioned that they want to play
6244s that Sigma of app as often as they can
6246s and they will chomp at the opportunity
6248s to get that through we're just waiting
6250s on one of these players though before we
6251s hop into the map I know you guys are in
6252s going to fly through without the players
6254s but it will unfortunately be vacated
6257s soon by the emptiness that currently
6259s fills the space and 10 players will log
6262s on in to pick their compositions of
6263s which I think there will be no surprises
6265s right we've all really settled in on
6267s this Anna brigita backline though I
6269s think there's a lot of room to shift
6270s around with them right we saw a lot of
6272s the OverWatch League teams really
6274s playing around with Lucio kiriko playing
6276s around with a lot of Moira picks with
6278s almost everything under the sun trying
6280s to like see where they can fit it in and
6282s use that survivability an early old
6284s charge in order to find advantages early
6286s on in maps and I think that's still
6288s possibly right there yeah and the fact
6290s that we we haven't seen any of those
6292s pixes been a real surprise to me I I
6294s think obviously you know that the
6296s handbook on playing is a bit longer it's
6299s been around for some more time so the
6302s road map is much more clear but I think
6304s there are still a lot of points to be
6305s had for experimentation and finding
6308s things that people might not be used to
6309s and being able to use those
6313s I definitely feel like like if you have
6315s some team that's going to take out for
6317s example ifara you know that they're
6320s probably not screaming against people
6321s who decide yeah let's let's play a
6324s pharmacy comp on ruins or something like
6326s that and it's just going to be really
6328s really confusing for them to try and
6330s adapt around it especially if they play
6332s it really well and I think the Poke
6334s compositions that strix bad blood was
6336s kind of alluding to might be a part of
6339s that because maybe they're just not
6341s scrimming certain Maps as often and are
6343s less practiced on those types of code
6345s composition Maps I mean it's the it's
6347s the EU contenders fallacy right you've
6350s got a million one tricks roaming around
6351s a region it's like how do you get good
6353s practice to play against someone who is
6355s the best at a hero right like we always
6357s talk about yazan in the day but you
6358s can't prep for him because who's gonna
6361s play pharah as well as your son does you
6363s know it's like it's just not gonna it's
6364s not gonna happen and so good you could
6366s put him in an aim trainer yeah good
6368s practice against the the characters that
6370s you're less likely to see is often very
6372s hard to find though neither of these
6374s teams have shown any interest in really
6376s changing the game plan so far
6378s just a matter of time though before
6379s somebody's got to do something
6381s especially with nyxl lurking in the
6382s upper bracket I mean it is difficult
6384s enough to take them on already but
6386s should it be Rift guardians or rather
6389s strikes uh rest in peace with guardians
6392s uh to step up to that bat now following
6395s this match if they pick up a win do they
6397s start making big changes do they start
6398s trying to change the game plan against
6400s nyxl because for everyone else trying to
6402s stick to the Winston game plan has not
6404s been it
6405s it feels like they do have the
6407s adaptability and the capability of
6410s adapting around and trying to figure out
6412s what they can do instead of going into
6414s head-to-head match-ups with these teams
6417s like you know you we've all seen the
6419s so-called free thinkers when they see a
6421s Winston but if you know that they have a
6422s good Winston maybe you should become a
6424s so-called free thinker
6426s I'm with you yeah we I can do without
6429s the Winston in between every meta that
6432s we have everybody just I think cowers
6433s back onto a composition that it's look
6435s it's super consistent it's gonna always
6436s be good and for the map pool that the
6438s tournament offers up I get it most of
6440s these maps are Winston maps to begin
6441s with anyway so it's well suited to the
6443s competition here it's likely to be what
6445s these two bring to the table whether or
6448s not we call them meta slaves tala I
6449s think is up to us but
6451s right now it's working out very well for
6453s both these teams just kept them alive in
6454s the bracket so far it's going to be
6455s continued to be used through this Elios
6459s map as we get into well
6461s I'm shocked personally door I am I'm
6464s flabbergasted at the compositions that I
6467s am seeing really revolutionary stuff all
6469s right
6472s I've never seen this
6476s of all maps as well that is a crazy that
6479s is insane
6481s the compwell student time stereo though
6483s we had bad blood and Mari really teased
6486s at it earlier but between especially the
6488s back line of yeah and cow like dude rig
6491s on it for those two is a dream come true
6495s see how it goes there's a roll out here
6497s I've seen a lot of echo tanks come out
6499s first it's 10 versus cars
6502s in that regard
6504s now they're just neutral Dives
6508s sticky bombs doing a lot to get our suit
6510s off of the back line though enjoyed
6513s every dive on to The High Ground instead
6516s first capture looks like bad blood wants
6518s it but they want to engage around the
6520s objective verse X10 in the back line
6523s finding Cal immediately and Par going
6526s down quickly afterwards it's a good
6528s start for bad blood they need to find
6530s some way to take down the Winston though
6531s and jam will be able to find it with the
6533s flail yeah I mean another first pick or
6535s a set of them rather given up by X10
6537s really early on
6539s Echoes have proven very significant on
6542s these early engagements without
6543s ultimates but ultimates are beginning to
6545s come up ajmr is absolutely cruising past
6548s Cal in terms of ultimate charge for the
6550s honor and so then early Nano boost I I
6552s don't want to call it here so early
6554s tomorrow but it very well could just end
6555s the fight in the moment of moment
6564s and one thing to re-engage with Minnie
6566s at the side Hira does come through with
6569s a pulse bomb and it gets very low on Jam
6571s but the re-engage is there Jam goes down
6574s to par who is for the follow-up the
6577s anti-aunted hero will be dangerous but
6579s you're a still able to shred AJ and
6581s Minnie falling very soon after the Nano
6584s Boost from aha unfortunately just didn't
6587s do enough with the Primal Rage from
6589s Alice Through to come through as a well
6590s to flip that point over you know all
6592s that came down to the first engage just
6594s being missed I mean the Nana boost went
6596s down on tamari but the jump goes up the
6598s bubbles mishimed to block the Donk uh
6601s the Sleep doesn't even need to land
6603s because the next jump doesn't land
6604s either the entire Nana boost wore away
6606s with not but a whisper of damage from
6608s the tank player of Bad Blood
6610s unfortunately now that gains time of
6612s cereal a big Advantage
6614s they've got a nano booster early
6616s the rally will Stave off a bit of the
6619s pressure that Alice Through is putting
6620s down and the follow-up isn't quite fair
6622s from the rest of Timeless ethereal just
6624s yet Cal does fine X10 though Minnie will
6627s trade the DPS pick out with the pulse
6629s bomb but it's an ultimate expended for
6631s the Echo and Alice Sue is attempting to
6633s fight forward we'll have to back out the
6637s pulse bomb does come through from here
6638s but doesn't find anything just yet and
6640s bad blood is going to force the rally
6642s out of Bia and even with the overhealth
6645s there's just so much damage going down
6647s for bad blood's side the re-engage so
6649s good even without the ultimates that
6651s they needed to get through yeah the
6653s nanobus seems to be less of a boon and
6656s more of a you know note of not about to
6659s do well
6660s either these teams Cowan or jmr have
6663s been unsuccessful thus far with finding
6664s value out of them ajmr's coming up on
6666s another one though alongside a duplicate
6668s from X10 which may create a third
6671s potential Nano opportunity very soon
6673s should either of these players do what
6675s has been done many a time before are
6677s going for a dupe on the Winston no one's
6679s got that back line it does sound very
6680s nice
6682s this is a really good dive on to AJ good
6685s thing they've got X10 though extra
6686s support on the other side and building
6688s up to the Nano incredibly quick Nano
6690s goes out and immediately Mari has a
6692s chance to engage Primal rages Force
6694s through right at the very end of the
6696s duplicate before Parr gets out of the
6698s ultimate but Mari has been doing damage
6700s with the Nano boost on inside and
6702s they're able to get a little bit of that
6704s extra damage Primal Rage now from Atlas
6706s suit to try and force them off the point
6708s but Bad Blood they're already taking
6710s into the 99 percentile and they're in
6712s overtime the contention is there from
6714s Alison with the bubble but the stick
6716s from mini on tobia Now cal completely
6718s unprotected in the back line Alice
6720s Through falling in quick succession and
6722s X10 just shredding through with the echo
6725s Bad Blood taking first point yeah at the
6727s end of the day it was just better macro
6728s by Bad Blood right squading that out
6730s playing patiently allowing the primer
6732s rage to come through knowing full well
6733s that they had three ultimates of their
6735s own to swing back with that was really
6736s nice stuff
6738s now we head into a second though
6742s Lighthouse will be the scene
6745s of our next battle no real swap should
6747s come in The Echoes likely to remain as
6750s long as we stay with these more vertical
6751s Maps
6753s it's all about maintaining that high
6754s ground though yeah and the cow versus
6756s jam and AJ and R just trying to fight
6758s for their lives stay up on it because of
6761s the value that it offers up the
6762s proposition is just too much to give
6765s away for free
6766s to see who actually takes the first dive
6768s though we've seen fairly aggressive
6770s stuff from also in comparison to Mario
6772s seeming
6774s a bit unconfident which I think was
6775s mirrored in the interview that we had
6777s with them right
6779s not quite knowing how this match was
6781s gonna go Ayla suit seems like they know
6783s exactly how they want this matchup to go
6785s choosing the moment diving in towards
6787s the back line and making jam and AJ
6788s Moore's like very hard
6790s this hero mini matchup is really
6792s interesting as well Hira is an excellent
6795s Tracer and Minnie has been matching them
6797s just step for step especially with the
6800s pulse bomb charges being able to get
6801s those sticks down in the back line
6803s hira's been doing the same though and
6805s it's just really down to the tracers
6806s that can put a lot of damage and follow
6808s up with Alice zoo and since Alice who
6810s has such good aggression if you're a can
6812s be there every single time it should be
6814s the fight wins but alisu goes down
6817s because of the shred that hexen has on
6819s this Echo I mean that's exactly what the
6821s Echoes are meant to do in this instance
6823s right we've seen them get some backline
6824s pictures
6825s have been playing well the winstons
6828s though are the primary target right that
6829s opening bombs are brutal as is the whip
6832s of Jay I'm taking down Europe early
6834s pretty Stark advantage over to Bad Blood
6837s they're already building up the
6839s percentages very well Timeless material
6841s they need to have some way to get onto
6844s this point but they're just playing
6846s these compositions that really favor to
6848s play the ground around the point they
6850s need the Dives to be on point and Cal
6852s going down it's going to be bad blood so
6854s that has this really good die potential
6857s especially with X10 always being there
6859s to spam down the shots from above
6860s backline obliterated the rest of steam
6862s stands no chance and it's been 50 gone
6865s on the board time with ethereal not only
6866s have not much in the way of ultimate
6868s charge to speak of but also have failed
6871s to gain any sort of position Jim and
6873s ajmr are on a fully paid vacation over
6876s on their High Ground relaxing and maxing
6879s at the same time all that time up there
6882s is allows them to get a managers
6884s it out
6887s mini does have to recall still has that
6889s pulse bomb in the back pocket and now
6891s the duplicate for both as well as the
6894s BPS ultimate but Cal going down with the
6896s Nano boost in the back pocket could be
6898s very detrimental Timeless ethereal
6900s managed to sneak that point away but the
6902s pulse problem from fira onto Mari is
6904s going to allow Timeless ethereal a huge
6906s Advantage here but bad blood they swing
6909s it back despite everything despite not
6911s having a tank the team just groups so
6914s well around X10 and the pressure that
6915s they put down yeah I mean the initial
6917s dive was what really did it right the
6918s Nano boost taking down Cal making sure
6920s that there was no recourse for the
6922s initial Nano boost now they've got the
6924s same position to work with still just as
6926s manuals to throw out and really dish
6929s towards some ethereal who are now in the
6930s back foot Cal's dead again this is a
6934s hellscape for them to actually try and
6935s get across
6940s let's do it let's do another Nano boost
6943s on the Anna but they're actually going
6945s to get take out of the duplicate before
6948s you can get a second Nano boost online
6950s the rally has already gone through from
6952s jam and Minnie taken down here at that
6954s Tracer 1v1 and mini is just coming out
6956s on top X10 this time has gone down to
6959s par but it's not gonna be enough to let
6960s them touch the point strix bad blood
6963s they are so dominant they look so good
6965s and it seems like they have no signs of
6968s stopping it's just trailblazing all the
6970s way through yeah their map control has
6971s been phenomenal their ability to hold
6973s any single point has really proven
6976s strong here Timeless are offering up a
6978s lot when they're able to have a position
6980s kind of slowly let go of it but if
6983s they're not in a forward position
6984s initially if they're not in a defensive
6986s roster I must are really struggling to
6988s have any sort of fight back in your
6989s course towards the aggression and
6991s measured aggression that we're seeing
6992s out of the opposing side it's exactly
6994s the same as in the last series right or
6996s that proactivity that we got a strix
6997s fight after fight after fight being so
6999s decisive with their plans is helping
7001s them out a ton
7002s I think AJ has been doing so much work
7005s with the anti it's as well being able to
7008s just throw it from one side of the
7010s building to the other and then Mari
7012s follows up immediately when he's like
7014s they've hit the honor we've hit Cal take
7016s them down and then they do so it's just
7018s so decisively Nano boost has to Stew for
7020s a little bit longer wait for the next
7022s fight and at the end of the day Timeless
7024s cereal day ran out of time
7028s the first time not the last time it'll
7029s happen
7032s a lot of circumstances I really did like
7034s the tanks like from Monkey a lot of time
7036s is just the coordination from the rest
7037s of the team was really lacking they were
7039s taking positions for granted not being
7040s ready for the divers that were coming
7042s out from Bad Blood time and time and
7044s time again and yes being cower one of
7047s the more resilient backlines available
7049s to you in terms of just mechanical
7051s ability to keep themselves alive in a
7052s lot of situations but I mean come on
7054s when a nano boosted Winston and x10's
7057s Echo are being thrown at you 24 7. they
7059s need more help
7061s yeah the peel wasn't really there for
7064s the back line thus far Mari was so quick
7066s to follow up every single time and X10
7068s and Minnie their pressure on the back
7071s line as well is incredibly oppressive it
7073s just feels like all the pieces are
7075s coming together for the strix Bad Blood
7078s Squad I'm really excited to see where
7080s they're going to take us next
7082s um when it is timeless ethereal's map
7084s pick I do think there's a good
7086s opportunity here for Timeless cereal new
7087s Bonnie we talked about it we've been to
7088s it a million times but it doesn't seem
7089s like a bad choice right we talked about
7091s being able to have that Ash and what it
7093s does how it counters the echo how it
7095s controls The High Ground and puts
7096s pressure onto the opposing back line
7097s well I think that seems to be the name
7099s of the game when it comes to this team
7101s they don't opt into that Echo 1v1 don't
7103s get me wrong I mean we saw good stuff
7104s out of X10 but par was kind of just
7106s getting gapped in a lot of circumstances
7107s when they tried to take that mirror so
7109s playing something uh that offers up too
7112s much for the echo is really out of the
7114s question at least in terms of what I'm
7116s thinking for these two teams so with
7118s Elios down my best guess is probably
7120s numbani
7122s well they've been to nubani before well
7125s that last time Timeless ethereal lost to
7127s nyxl it was numbani they liked the
7129s Winston maps and now it's a little bit
7131s of extra safety for the back line that
7133s was already very survivable on their own
7135s but the coordination and pressure just
7137s wasn't staved off by what Timeless
7139s material brought to Elios so hopefully
7141s we can see Improvement on that
7142s especially with the map geometry that we
7144s see on new Bonnie yeah I mean we talked
7146s earlier about you know escort being a
7149s particularly good pick for bad blood and
7151s the one thing that winning first map
7152s does in I talked about it in the getting
7154s serious how important the first map is
7156s just because it's close but it's also
7157s important because first map pick
7159s guarantees that if you lose the second
7160s then you get the third map pick right so
7163s the the kind of order of things that
7165s you'd expect if Matt pick is what starts
7166s reciting the series the back and forth I
7168s would come of that means that circuit
7170s Royale would very much be in the cards
7172s for a team that wants Circle Royale to
7175s be in the cards this is going completely
7178s according to plan for strix
7181s see what this map locks in for them
7183s though I'm I'm kind of theorizing a lot
7185s about this ash from timeless it seems
7187s very likely but
7188s whether or not it comes to fruition
7189s together
7192s tons of the map pick and the cycling of
7196s the back and forth winds that has the
7198s potential to happen and come to fruition
7200s in this series it's like
7203s they're playing chess they're playing
7205s chess and maybe you need to see if the
7208s other team is playing checkers here
7209s Timeless ethereal they're going to be
7212s starting on the attack while Bad Blood
7214s looking at the team comp that they come
7216s out with X10 still on that Echo exactly
7218s the same as their last stint on new
7220s bunny
7223s Mr President in that regard though I am
7225s still very surprised with what Timeless
7228s steel they're offering up I think on the
7229s attack inside it's actually a lot harder
7230s to play The Ash the sight lines just
7232s aren't very pretty to say the least
7235s maybe on the defensive side it'll come
7237s out but for now like you said
7239s very similar to what we had before the
7241s routing is though on yet to see a lot of
7244s teams are choosing to go up through
7245s Maine with this composition it makes
7247s perfect sense with the echo being able
7248s to reach that high ground with the use
7249s of one cooldown what comes upon the
7251s tanks though to hit that first neutral
7253s dive properly which is a lot easier said
7254s than done the balance between
7256s overextending and under diving onto this
7260s initial High Ground is a matter of inch
7263s I'm curious about this switch of Hira on
7266s to that um onto the echo while par is on
7270s the Tracer this time around I really
7271s feel that Hira is so good on the Tracer
7274s here but now par maybe finding some more
7277s Comfort going on to the echo instead
7279s sleep onto Allison to stop that dive on
7281s The High Ground and Alice is going to go
7283s ahead and have to retreat back Stave off
7285s that pressure
7287s already getting the better of here as
7289s well it seems like no matter what Echo
7291s Timeless ethereal offer up Exton just
7293s got him beaten
7296s Jackson is actually really really good
7299s on the echo maybe unexpectedly as well
7302s but I think that X10 playing the uh
7305s playing the Tracer would probably force
7307s mini onto a Sombra pick and Jim just
7311s gonna Stave off the pressure once again
7313s off that dive get that Shield up and the
7315s sticky bombs don't do much damage here
7317s to that back line despite that dive
7320s going through I also going to try one
7322s more time here are going down though to
7324s the stinky bombs after trying to take
7325s down X10 is a bit detrimental to this
7328s attempt no none of that triangle dive
7330s formation that we usually see with the
7333s echo in the team composition but Cal is
7335s going to open things up with the Nano
7336s boost instead on to Alison and now the
7339s Primal Rage does come to very quickly
7341s mini however with that stick on to gal
7343s is so well done mini does fall quickly
7346s afterwards but still that Nano boost now
7348s from Bad Blood after the Primal Rage
7350s comes through from Alice Through should
7352s be able to turn the tides
7356s you know what
7359s I think he is very happy
7361s with less though bad water hooking up
7364s something different we're actually kind
7365s of the same when you consider the fact
7367s that they managed to get a full hold on
7368s this map in their previous series
7371s very much A lot of the same proactive
7374s fights for Bad Blood finding big wins
7376s early alternates being used X10 now to
7378s duplicate them
7380s and another duplicate is very difficult
7382s but the anti-nay does Miss
7385s X10 immediately switched out of the
7387s duplicate as well a bit of a touch they
7390s are from par as Sierra tries to rain
7392s down Hellfire from above the dive onto
7395s The High Ground it's gonna Force AJ out
7397s and Alice who actually confirms the pick
7399s here or Cal finding mini as they try to
7401s touch and contest this point and um Mari
7404s I'm not sure if she wants to go for that
7407s dive once again if the rest of the squad
7410s isn't with her it's a full capture onto
7412s point a as they start the straights
7414s phase yeah I actually think a single
7416s bubble from Alison kind of won that
7417s whole thing we saw the duplicate come
7419s out for next 10 days and they duped Anna
7421s over top to try and hit an antimage but
7423s Alison's bubble blocked that anti-native
7426s from connecting really shutting down the
7427s entire thing now though being shut down
7429s in here immediately swatted out of the
7431s sky bad flutter I'm gonna continue this
7433s Stark defense now with a corner to play
7435s with I think Mario
7437s both DPS ultimates available for
7440s Timeless if they want to force this
7442s forward Alice through getting the stinky
7443s bombs down and going to retreat for more
7445s of that feeling and now Force into a
7448s room oh nice stick Mari couldn't find
7451s the healing couldn't find the support
7452s and now goes down xn soon to follow and
7455s it seems like Minnie is going to be the
7457s only thing that's going to contend
7458s around this corner actually finds cow
7460s what a big bear but still the pigs do
7463s swing mostly in Timeless ethereal's
7466s Direction and they are able to push
7467s further look we've all played new body
7470s in quick right it's point a and pointy
7473s point B is merely an intermission that
7475s is almost definitely gonna be pushed
7477s through by most teams finalizerial
7479s already proving exactly that they've got
7480s ultimate continuous well Primal Rage
7482s could bring you across the Finish Line
7483s at this point it won't take much wage
7485s coming up on an end just by time
7490s headed on to the point just going to
7493s have that bubble to try and zone out
7496s that back line from the rest of the
7497s squad make sure that Mari can't get the
7499s support from the back line Alice Through
7501s actually using the Primal Rage after a
7503s lot of damage has been put down from AJ
7505s and there's the Nano boost as well but
7507s Mari fell too quickly the anti from Cal
7510s is oppressive on the mini forcing them
7512s to back off from the back line and goes
7514s down with the pulse bomb in hand via and
7516s Cal so much survivability on the back
7518s line and point B was just a flicker in
7522s this timeline yeah the big thing that
7523s happened there was the nanoboost of ajmr
7525s just getting canceled not the animation
7527s but mid-flight Mario goes down and shuts
7530s down the entire episode
7534s pretty healthy I don't have a lot to
7536s work with coming in here unfortunately
7538s have more ultimates to work with and a
7541s pick onto here which means they're going
7542s to gain more ground another corner to
7544s work with which makes it even more
7545s difficult for Timeless to actually play
7547s many space
7548s Minnie is just so consistent and I feel
7551s like shutting down many a lot of these
7553s times shut down the Dives because Mari
7555s has mentioned not being as confident on
7557s the Winston as maybe alisu is so if
7559s she's not getting any follow-up from
7561s Minnie then it is going to be a lot more
7563s difficult for these guys to be
7565s successful Minnie still putting down a
7567s lot of this harassment here but the ash
7568s pick from X10 to switch since here is
7571s becoming very aggressive on this Echo
7573s and after getting shut down on the
7574s duplicate maybe that Bob can offer a
7576s little bit more of that success but Cal
7579s finding Minnie in the back line once
7581s again that failed dive and X10 can't
7583s really do anything to save off this
7585s pressure like you might have been able
7587s to on that Echo it's just shredding all
7589s the way through from Timeless ethereal
7591s they're able to Round the Corner
7592s successfully I must have just been so
7594s lethal what they're open to considering
7596s the point a-hold was really good for bad
7598s blood the fact that we're finishing with
7599s time at all here is I mean astounding
7604s yeah they are so close only three meters
7607s away from pushing it in a full capture
7609s on num Bonnie now forcing out the Primal
7611s Rage from Mari Prime to get all the
7613s players of Timeless ethereal back extens
7616s going to do a lot here with that
7618s dynamite and pick onto alisu al-su does
7621s come back up but not in time to save the
7623s back line via M Cal despite all their
7625s survivability past the fall
7628s that will maintain the hold even until
7632s OT here is extremely profitable as you
7634s force
7635s potential draw scenario potential drawer
7638s loose scenario for Timeless at the same
7640s time
7640s we'll only have a Primal Rage to work
7642s with in comparison to the Nano boost on
7644s the other side and the Bob it's really
7646s not much Mario Just lurking in the wings
7649s as well as waiting to drop onto that
7650s back line to make life really difficult
7658s I'll sue wanting to find the accent
7661s early that Ash's survivability a little
7663s bit more difficult the Nano Aunt Mari
7665s now as they go for the back line on cal
7668s cal already down the Nano's still active
7670s and X10 now having the bomb Kira going
7673s down no harassment onto the back line
7675s and now it's just a minute it's his
7677s final fight territory for Timeless and
7680s they don't have a single ultimate to
7682s their name the only one that might be
7683s possible for this next one is that rally
7686s I think the scary part about that rally
7688s is that Bob is just really difficult for
7690s it to get any purchase on right if the
7694s rally comes out the Bob goes through the
7695s Bob laughs practically just as long cuts
7698s away the tanks from ever being able to
7699s gain any of that rally on theirself an
7701s early pick on Amari here though might
7702s give them the advantage they need
7704s oh it's actually par that gets picked
7706s though AJ I'm not even sure how that
7708s happened for the Anna but without
7710s missing a DPS from Timeless ethereal
7713s they're missing that little bit of extra
7714s damage for a potential dive that Mari
7717s can go for they're regrouping now and
7719s they need to find some way to touch
7721s alisu being the tip of this fear and
7722s starting the engagement it's a rally
7724s forced out from Jam but it's the anti
7727s from Cal that does so much the Nano and
7730s the rally both from Timeless ethereal
7731s side the supports are just forcing this
7734s payload forward and now Mari shredded
7736s they need to find some way to touch it's
7737s up to mini to try and get that blink and
7740s stop them from pushing all the way to
7742s the full capture but waiting for the
7743s rest of the squad to come in as well
7745s they need to have good timing here and
7748s they are able to get a little bit of
7749s that touchdown but yeah Falls so quickly
7752s now without a brigitta where is AJ going
7754s to go except Round the Corner now
7756s there's not the same they've been zoned
7757s out via so good on the playoffs as well
7760s many trying to Blink around the point
7762s but it is not enough full capture from
7765s Timeless ethereal on num Bonnie round
7766s one it is the median option though right
7769s they get to finish but they don't get
7771s time and it was all really thanks to
7773s that antonade that you had pointed out
7774s quite brilliantly earlier shut down what
7777s would have been a massive rally
7779s bolstering the hold of Bad Blood instead
7782s just kind of fell on death ear as Jam
7784s didn't get to do much of anything with
7785s it which opens up the door massively for
7787s the rest of the team of times ethereal
7788s to actually get in following all that
7790s that being said bar's been set the Line
7793s in the Sand has been drawn it's all
7796s about seeing whether or not bad blood
7797s can get past a hole that has proven
7799s difficult for many through much of
7801s anything about Timeless ethereal have a
7803s quite good track record a new body
7805s defense
7808s gnome Bonnie definitely going to be very
7810s difficult and Timeless material I think
7813s the pieces are coming together a little
7815s bit better now they've switched here
7816s back onto the Tracer and Par is on the
7819s echo once again but when Parr was on
7822s that was on the Tracer switched onto the
7824s Hanzo at the last minute it was working
7826s out for them for a second they were able
7829s to push forward it just wasn't
7831s completely clicking right at the
7832s beginning which I think shredded a lot
7834s of that time they could have had to be
7836s honest again I really assumed that the
7838s reason that time of ethereal were
7839s picking the snap was because they wanted
7840s to get some hitspin in but this doesn't
7843s seem to be the the point of the pick for
7845s them either that or that was the initial
7847s plan and then they managed to full cap
7848s the composition not too dissimilar to
7850s this so they're saying if it ain't broke
7852s don't fix it
7853s either way bad blood offer up the exact
7855s same thing down Main we go same die
7857s between a few times but it's time to
7859s executed by Mari jumping up to The High
7861s Ground initially just jockeys the
7862s positions
7864s [Music]
7866s a bit of extra damage for the beginning
7870s going to have Alice Sue just kind of
7873s peek around the corner and Retreat
7875s behind that but they're both not a
7877s standstill
7879s it's not for Mari the back one because
7883s the bubble gets burnt down so it's back
7886s for another set of jump cooldowns for
7887s the Winston I've looked back they're all
7889s relatively low X10 nearly dropping out
7891s of the fight charges are beginning to
7893s build up as well par 40 through
7895s duplicate cow with a big pick on the
7897s mini as well push gets more difficult
7899s yet for Bad Blood
7901s they're just holding on to this High
7903s Ground so well Cal's anti-nate Landing
7906s onto Mari is a huge pick-off for
7908s Timeless ethereal and they're already
7910s just spreading this time away and going
7913s to disengage once again the time the
7915s ultimate charge is good looking good for
7917s bad blood though AJ is on Pace for a
7920s nano before Cal can reach their own
7924s yeah the race is not insignificant at
7926s this point though Hira
7927s would caught the Finish Line short here
7929s with pulse bomb should it connect 81
7931s built up
7935s actually connecting 95 and you can see
7939s ajmr starting to recognize the presence
7941s of the Tracer running away from Amari
7943s not so lucky here just obliterates the
7947s tank and leaves pulse bomb in hand still
7949s available for the next fight
7952s and this is kind of a case where Bad
7954s Blood feels like they it's not a roar
7956s but a whimper Mari is going for those
7958s engagements going for the Dives but Cal
7960s immediately puts down the antinade and
7963s the bubble isn't there to block it and
7964s you also need the follow-up once again
7966s from the dps's and you're just not
7968s really seeing that right now they can't
7969s find the control of that High Ground
7972s just yet Mari once again going to
7974s attempt another dive this time the
7975s follow-up is there from the Nano Boost
7977s from AJ Jam however Falls because of
7980s Kira and AJ and jam they have no
7983s survivability without that bring me to
7984s online a huge pulse bomb from here to
7987s basically end this fight and end the
7989s capture though they do get that one tick
7992s I mean this consolation prize right it's
7994s the bag at the end of the birthday party
7996s with the candy that was left over in it
7999s Bad Blood
8000s love more than that one tick on numbani
8003s is far from enough and most if not every
8005s circumstance X10 mini and Mario have a
8008s lot of work to do this time though the
8010s only ultimate stuff for the team with a
8011s minute on the clock they need to make
8013s this fight count because the next one
8014s will not be any better
8018s they now have ultimates available Minnie
8021s misses to stick onto the back line just
8023s a little bit of damage on to Cal the
8026s duplicate might be what has to swing the
8028s tide here they don't have that nanoled
8030s up primo can get a little bit of extra
8031s damage down once again to dive attempted
8034s from Mari with the Primal Rage to go
8036s through X10 getting a lot of pressure
8038s but Cura is neutralized now going to
8040s have to shred through the health of
8042s Alice Through the stinky bombs are going
8043s to do them in now just going to try and
8046s force the rest of the squad back the
8048s supports can't do much here they are
8050s just trying to contend with everything
8052s that Minnie is bringing the overhealth
8053s from the rally and the armor shred is
8056s just too aggressive now all up to the
8059s center and don't get me wrong it's great
8061s that bad blood get a cap you certainly
8063s need to do that if you want to finish
8064s this map obviously but Timeless ethereal
8067s didn't spend a single ultimate uh
8069s they're they're fine they have so much
8072s to work with they're like yeah yeah no
8073s no no you can have a if you spend three
8075s ultimates to get it
8080s as up there as it gets in terms of cost
8083s to win a fight the delta in Ultimate
8086s spent is massive here and time ethereal
8088s now come in with a veritable Arsenal in
8091s their back pocket it's just a matter of
8093s whether or not they can spread those out
8094s effectively to keep winning fights
8097s Timeless ethereal songs only going up as
8100s they completely neutralize X10 but AJ
8103s Omar is able to find a pick onto via and
8106s Alice Through just gets shredded once
8107s again accent even without the duplicate
8109s did not let that slide now the
8112s duplication onto Winston to try and
8114s replace the tank that they just lost
8116s Hira is going to equalize with the pick
8118s on tamari with the pulse bomb and Hira
8120s just on fire right now Minnie's not been
8123s able to find that same kind of impact
8124s and bad blood it seems like they're kind
8126s of scraping at the edges now I mean what
8129s was initially a great move by the time
8130s of ethereal to hold on to those
8131s ultimates and take control of the
8132s ultimate economy for the map has now
8134s been inverse they spent four ultimates
8136s in still didn't win the fight so all of
8138s that was kind of for naught as we're
8140s back to a neutral situation the only
8142s Advantage being a slight one in that
8144s Alice who has the first Prime along
8145s between these seems
8148s Alice Through holding on to that from
8150s the last fight via gets anti but there's
8153s not the follow-up from Mario and X10
8155s just trying to shred through Primal
8157s rages for screw and the sleep is good
8159s onto LSU now they just don't have a tank
8162s if they don't hit him and how they have
8164s that duplicate as well it's a tracer
8166s this time around X10 had trooping to
8168s think to be very proficient on the
8169s stracer and it gives them that extra bit
8171s of pressure onto the back line but going
8173s to have to recall instead trying to take
8175s the space in front and fura is just
8177s running circles around this squad the
8179s pulse bomb doesn't find anything except
8181s shield and now Mari is going to be the
8183s only thing that forces and separates
8185s this back line but the anti-counter dive
8188s is there
8190s are we going for a swim not quite more
8192s he does force the other quite far away
8193s from the rest of the fight though
8194s separating them away from Alice who
8196s really needs the help on Garcia
8198s certainly won't be helping anybody
8199s anytime soon as they're giving an early
8201s grave
8203s and being going down and now Mari does
8207s fall apart though it's just an exchange
8210s of these dps's of these tanks Alice
8213s Through State selling a live pajam
8215s without that rally you are not as sanky
8217s as you need to be and it's all the way
8219s to point B that they're still fighting
8221s and it's only 15 seconds left over the
8224s fact that Cal lived through all of that
8225s is a miracle and speaking of them bad
8228s blood's gonna need one take a look at
8230s the ultimate charge they've barely got
8231s enough put together to buy one from the
8233s candy store and I don't think the candy
8235s store is open for business time material
8237s throw in a pulse bomb they're gonna have
8238s the early primary age to take on this
8240s fight
8240s oh Minnie gets a little bit of the touch
8243s and needs to stay on top of it and
8245s Minnie's able to still contest the point
8247s just a little while longer somebody
8249s pushed that card and it's Alice through
8251s with the Primal rages just forcing them
8253s back they're still able to contest the
8254s overtime keeps going but they are all
8256s shredded and it's just a breakdown
8259s completely from Timeless ethereal to
8262s take down bad blood on their own map
8264s pickup new Bonnie
8266s Sweet Shop wasn't open for business that
8268s time instead all we get is a sweet match
8270s one to one now and an extremely well
8273s played map by Thomas Daryl it honestly
8274s looked very desperate on their attacking
8277s side they nearly got full held by a bad
8279s one that was looking extremely good
8282s after close came a whole lot of wrecking
8285s my Timeless ethereal not to mention a
8288s fantastic defense we talk about these
8290s teams having a really strong
8291s understanding of macro play but oh my
8293s goodness Timeless what insane moves we
8295s got out of them right on that a allowing
8297s the a to go through in favor of taking a
8299s better ultimate economy out of it yes
8301s the next fight they had to spend big to
8303s win but that was because an early pick
8304s got found so I'll give him some some
8306s excuse for being willing to invest so
8308s heavily into the fight because at the
8309s end of the day they still had ultimate
8311s economy following it knowing that bad
8313s blood had invested in the same way so
8316s that's really been what it was on new
8318s Bonnie for me was just that macro
8319s understanding when to use ultimate win
8322s to hold them knowing where your win
8323s condition is as well we see a lot of
8325s teams you know they go for the full hold
8327s they go to win every fight
8329s Timeless knew that they had the whole
8331s map to play with they knew that they had
8334s time to put the brakes on on B and they
8337s took advantage of that very willingly
8339s despite the best efforts of the opposing
8341s side in the x10 who has been absolutely
8344s rolling on Echo
8347s yeah they were really able to put a stop
8349s to the DPS line of bad blood they just
8352s couldn't find a way in edgewise and Hiro
8355s was matching mini pace for Pace X10 was
8358s being matched by par and there was just
8360s so much peel this time around for the
8361s back line of an already very survivable
8364s support line that you have in Timeless
8366s ethereal so I'm really impressed by what
8368s they were able to do this time around
8370s and I am also really excited to see if
8372s we get that circuit Royale look next I
8374s mean we can put our money wherever we
8376s want but our mouths will be uh be put to
8379s the test following this I'm not sure I
8381s was going with that metaphor I'm not
8382s really sure either way we're sending you
8383s to a break and when we come back we'll
8385s be our third map
8390s [Music]
8394s thank you
8401s [Music]
8409s [Music]
8435s foreign
8461s [Music]
8468s [Music]
8483s thank you
8485s [Music]
8491s [Music]
8499s [Music]
8521s encouraging
8524s [Music]
8546s back
8571s hello everyone welcome back to the
8573s radiant Heroes major we are looking at
8577s the lower bracket finals in this double
8579s elimination bracket and the winner is
8581s going to go on to face nyxl Academy up
8585s in the upper bracket Grand finals
8587s however the score is now one to one and
8589s these seems looking closer than ever
8593s I don't know whether to be disappointed
8594s or not I know we're going to Gibraltar
8595s next I'm I I really let's pull him for
8598s sure
8599s look that's also what they were teasing
8601s the whole time what's up with this what
8603s was strickster's trying to throw off
8604s they knew Timeless was watching the
8606s interview and so they're like oh yeah
8607s [Music]
8608s and then like it's frantically Timeless
8612s like going through their notes trying to
8613s find their Circle Royale page and and
8617s they just got pranked I like what do we
8619s do was this specifically debate me is
8621s this personal do I marry did I do
8623s something wrong did I pick the wrong
8624s vowel for your name is that is that why
8626s you guys are doing this to me it's
8628s because we keep Ari and she would prefer
8630s Mary or maybe like Maury
8634s m53
8638s I don't know it feels personal I'm not
8640s gonna lie I've been baited my heart
8642s strings have been plucked nevertheless
8643s we get Gibraltar and we we power on
8647s no we we power through we're the real
8650s heroes tala
8652s [Music]
8655s but they're not getting our Circle
8656s Royale
8658s oh my God Hira Kira do it do it please
8661s seems like we might actually get at
8663s least some changer away from that Echo
8665s and that X10 is already rolling out on a
8668s Honda so relatively promising here for
8670s Bad Blood Thomas Theory although I've
8672s had something in their pocket I'm not
8673s sure if the far is actually long to stay
8675s here it's not particularly well known on
8677s this map neither do they have a mercy to
8679s go with it so
8680s expect to swap to a tracer especially
8682s for things like watching where the cart
8684s goes one of the key things that we bring
8686s up on Gibraltar that isn't a factor on
8688s too many other Maps is the fact that
8690s pushing the cart as the tracer's job is
8692s one of the most key things on this
8694s entire map and getting it underneath
8696s that Archway is largely going to be down
8699s here and mini battling it out
8702s we completely got baited by here I don't
8704s know who's that no no no don't don't we
8706s me don't leave me come on come on you
8709s were in it you were in it
8711s no come on we were both hoping were you
8715s not home okay I can hope but I'm I will
8718s not cope
8719s okay fine no copium for door only copium
8723s for me and maybe a little bit of opium
8726s Bad Blood they're on the defense with
8729s the X extent on the Hanzo so they have
8731s something to kind of contend with what
8733s Parr is bringing to the table here and
8735s it's Minnie and hero once again battling
8737s it out like you mentioned par getting
8739s the jump on to extendo and onto The High
8741s Ground the ash goes I mean this has just
8743s had no breaks for Timeless stereo they
8745s watch five feet out of Spawn we're
8746s diving instantly that was without here
8748s as well because guess what Hero's been
8749s doing the entire time what I talked
8750s about earlier pushing that cart yes
8752s Minnie gets better of them eventually
8754s but the position's already been garnered
8755s so Timeless ethereal this is a great
8757s place to take their next fight from
8760s yeah here is entire gameplay so far has
8762s just been push payload be payload
8765s princess but Minnie has been building up
8767s the alt charge by putting that
8768s harassment down onto the back line Cal
8770s will eventually get the better of that
8772s Tracer and hasn't had enough of midi
8775s just always harassing those supports but
8777s the dive in the harassment is not over
8780s Minnie does go or Mari Goes Down And
8783s even with the anti-nade will have to
8785s fall now it's just a full point capture
8787s no contention at all for point a callus
8790s so finds X10 very quickly with a nice
8793s sleep Cal on fire and the support line
8796s of Bad Blood of Timeless ethereal is
8799s just doing so well for themselves on
8801s point a yeah and that again I question a
8804s lot of things that were going on there I
8805s wonder how Hira got so much heart
8806s progress because the reason you don't
8808s take a fight as fast as Timeless the
8809s real does because you want that into
8811s court progress before you actually go to
8813s take that fight but because with many
8815s just not contesting the cart for a long
8818s time it was a little out of frame so
8819s simple no and he certainly is contesting
8822s the Hellfire of Hallandale who are I
8824s mean dead is dirt about it
8827s out a little bit
8832s it's not anymore Alice who will be able
8834s to contest and take down mini but
8836s another good sleep from AJ and forces
8839s the disengage is the Primal Rage uh
8841s traded for them that's saving off the
8844s pressure okay here is just on the cart
8846s the entire time Cal takes down X10 Cal's
8849s going huge with these antiques they are
8852s just so much anti-health being put onto
8854s bad blood's backline and now the
8856s harassment from Ali's zoo is so
8858s oppressive there's nothing AJ can do
8861s against that monkey just forcing you
8862s into a small chord or mari's going to
8864s try an avenge with the Primal Rage here
8866s aha does fall eventually and Parr
8869s unfortunately will fall to the Primal
8871s Rage but Mari that's basically a
8873s consolation prize at this point with how
8875s much cart progress they've got they've
8877s been really fighting for that high
8878s ground and they've kind of been
8880s distracted from contesting cart part of
8882s the reason that Minnie's all charge is
8884s going up so fast because here is just
8886s always on payload while Minnie's looking
8887s for backline
8889s has got a full story
8894s trade for now that Anna can be very
8896s vulnerable to just that way you can dive
8898s alone it's done correctly unfortunately
8900s Mario's already been put on the back
8901s foot Primal Rage earlier did quite a bit
8905s to make sure that the position wasn't
8906s too dire
8909s both Bob's now on the fields looking to
8912s shred one another Bob on the side of bad
8915s blood does go down while Timeless cereal
8917s Dives in onto the payload for a little
8919s bit of progress X10 comes in very low
8922s and still is able to shred through Alice
8924s through though there was no follow-up on
8926s The High Ground dive and now the
8927s pressure is all onto the back line BS
8930s still contesting card and going back off
8932s immediately after realizing that there's
8934s a regroup from Bad Blood Squad Cal's
8937s still in the back line spamming down a
8939s lot of that healing and should be up to
8941s the Nano boost very soon even though be
8943s a bald even this Nano boost should be
8945s able to keep the team online I mean this
8948s is just cool
8949s up against Minnie on the other side or
8952s rather Mari up against Hira I'm mistaken
8955s on my roles but nevertheless
8957s LSU has been doing so much to just
8959s trying to keep this car contested here
8961s is getting so much damage out but in the
8964s face of Mari who's been saying alive for
8965s eons at this point it's so difficult so
8969s Winston's just unkillable
8971s yeah Cal has just been sitting here
8973s sitting pretty being able to spam down
8975s the shots and the healing and there
8977s hasn't really been any contention I mean
8979s Minnie has a kind of threw a few shots
8982s with the pulse pistols in their
8984s Direction in their general direction but
8986s it's not enough to do damage not enough
8987s to force Halal position and keep the
8990s sight lines with alisu now Mari looking
8992s for another dive but the health just
8994s goes down so quickly on the Winston
8996s using the Primal raids and the sleep
8997s from Cal it's just huge the anti should
9000s be coming through quickly enough but the
9003s damage is just there from time to
9004s Imperial Mari maybe not a conformed pick
9006s just yet but it comes in very quickly
9008s afterwards
9010s real nasty we start looking at DPS in
9012s moments like these to really find the
9014s clutch extensively looking for an
9015s aggressive position to defend from but
9017s maybe too aggressive with 50 HP looks
9020s hey yeah there was not a lot of support
9022s from the back line there and they're
9023s still trying to defend many this time
9025s contesting that card contesting how Hira
9028s is dancing around this payload and
9030s really trying to get that damage through
9032s the Nano boost onto the Tracer
9034s interesting choice from AJ to try and
9036s get the damage through but it's just not
9038s there they're at least able to Stave off
9041s the pressure and maybe shred this Winton
9043s but the pulse bomb misses Minnie hasn't
9045s been able to match what Hira has been
9047s bringing to the table AJ now down counts
9049s still up though and nanoboost going
9051s through LSU really managed to give it to
9054s them at the end there I mean it was
9056s really the Nano Gap more than anything
9057s right the NATO under the Tracer gets a
9059s lot less done than anyone with Winston
9060s and those broad fights especially if
9063s that initial pick that the Tracer Nano
9065s was meant to get onto the opposing Trace
9067s who doesn't connect on anything now it's
9069s Point C 140 on the clock a decent amount
9071s of time it was an easily finished map
9074s but more importantly than the time
9076s they've got ultimate Timeless ethereal
9080s Timeless ethereal immediately putting
9083s down a bit of pressure with the anti
9085s from AJ but Mori just being shredded
9087s where is the follow-up from the rest of
9089s Bad Blood now hero with the Paw doesn't
9092s find anything but par just has such good
9095s control of this and able to find the
9097s back line Jam going down very quickly
9099s afterwards Bob in the back pocket as
9101s well Primal Rage from Alice Through to
9103s force them all back it feels like the
9105s dominoes are just falling into place
9107s they haven't even spend anything so they
9110s have so much coming into the final
9111s meters in Gibraltar it was 130 on the
9115s clock entering C it's 104. exiting it
9119s there was not a moment of pause in that
9123s cart throughout the entirety of the
9125s Charlie point
9126s it just felt like there was so much salt
9129s that they could have had but because of
9132s that Primal Rage there was the momentum
9134s from Timeless ethereal and there were
9135s many staggers that came through because
9137s of it par went absolutely insane they
9140s weren't even doing anything special they
9143s were just kind of sitting on top the
9144s payload as it moved forward and shooting
9146s upwards and it worked
9149s yeah turns out you shoot him they do
9151s eventually die yeah I honestly thought
9153s Thomas was gonna have to spend to get
9155s that point see they had plenty of
9157s ultimates too and then Amari just
9158s overextends like a moment of nerves a
9161s moment of miscalculation whatever it was
9163s really made them pay the price
9167s now they're set with a very difficult
9169s task for defending this map fortunately
9171s it's not hybrid or 2cp or whatever it
9173s may be in which that mint is really
9175s going to kill them as long as they can
9177s get to the end of the map
9178s they'll be in decent spirits X10
9181s hovering over a Hanzo par on an ash
9183s though that was so effective on the
9186s attacking side this is more what I was
9187s expecting these teams come out with when
9189s we started talking about Gibraltar
9200s goes better this time around XM did have
9203s to switch onto the ash the last round
9205s but maybe that Hanzo is just going to be
9207s a little bit more comfortable for a
9209s restricts Bad Blood
9211s um but the payload initially just
9213s getting pushed trying to find that
9214s progress
9215s same deals last time right Gary mini are
9217s tasked with contesting this cart once it
9219s goes underneath that bridge initially
9221s will be Mariano
9223s forced back by a great anti-naid from
9226s ajmr now we enter that second phase
9228s where the tracers began to contest cart
9229s and The High Ground becomes the focus of
9231s bad things
9236s now headed into the little choke point
9241s in the underpass oh accent just got
9244s shredded by cow many will get the better
9247s record immediately after but AJ is just
9250s getting so much pressure being put down
9252s the Sleep comes through but they're
9253s woken up the Winston is back online and
9255s mids all they can do to sustain Mari
9258s through what is happening in that little
9260s tiny room the anti-nade comes through
9262s and the adjust-in time they're able to
9264s find the Winston a little bit of extra
9266s health
9268s yes but in the meantime keep an eye on
9270s that cart progress It's been quiet but
9272s Minnie's been pushing the entire time to
9275s pushed us into one fight territory
9276s despite the no win contest that we've
9279s seen up on The High Ground AJR looking
9281s for one pick can't connect the direct
9282s anti-nade
9283s use this Nano glitch wisely holds it
9285s close to their chest so understanding
9287s that it's not quite time now it is
9289s though Mari into the back line
9292s struggling to find players losing this
9294s game of hide and seek and getting
9295s humiliated in the meantime sick
9297s anti-native sick sleep calmaya put raps
9300s on this fight already
9302s Kira just harassing for free on the back
9306s line AJ and jam couldn't follow up at
9308s all there was no anti that early thing
9310s that might have been able to help Mari
9312s locate some of these players and get
9314s that that extra Advantage but
9316s immediately Cal just sleeps as they get
9318s onto The High Ground and bad blood
9320s they're building up to some ultimates
9321s now Timeless ethereal or matching it
9323s though pace for Pace yeah I mean or for
9326s bar times Thriller are going to be able
9327s to keep up with this one there's not too
9329s much the ad looking proactive proactive
9332s ultimate we've got his post bomb in the
9334s Nano boost the first of which is gone
9337s which is going to be extremely difficult
9341s mini fishing for a pulse bomb on the
9344s back
9345s rage from Mari does come through there's
9348s a nano boost onto Atlas zoo and Alice
9350s who's really looking for the fight on
9352s The High Ground now but Minnie is just
9354s pushing the cart and there is not really
9356s any contention sees mini for a second
9358s and all of a sudden
9360s Minnie just got deleted disappearing
9363s trick what in the world
9366s that is a surgical lobotomization from
9369s par
9372s you must be trained in neurosurgery
9374s recently but the Bob does come through
9377s and Bob never misses a shot here it's a
9379s bubble to come down on top so Timeless
9381s ethereal can try to contest a little bit
9383s more but this is a lot more time that
9386s has been bled off than bad blood bled
9388s off in that point a cap holds on their
9391s own defensive side it seems like
9393s Timeless ethereal they're in really good
9395s position to keep this momentum going and
9397s try and win this map out
9399s much to use here far after hitting one
9403s with the dead man's hand post-mortem
9406s garnered a very good position for John
9408s material in terms of
9409s where the players
9412s from the rally can bolster The High
9414s Ground position
9419s pulse bomb they were trying to fish for
9421s something in the back line par does go
9423s down it's a good start to things as that
9426s Nano boost wears away extend fighting so
9428s much my Hero's pulse bomb is actually
9430s going to be the big name here finding
9432s both AJ and X10 Now cal going down will
9436s be the nail in the coffin for this point
9438s a unless Alice Through can pull
9440s something out of the back pocket Primal
9442s Rage still there but dancing in and out
9444s of the bubble momentarily as Cal walks
9447s back to the fight getting shredded real
9448s low Primal Rage does come through b is
9450s going to switch onto the mercy as Alice
9452s who is shredding through mini there is
9455s nothing for bad blood to do here
9456s Timeless are just not even going to
9458s allow them to capture the first point I
9461s love the patience from timeless final
9462s moments as well right understanding that
9464s they had a spawn advantage that entire
9466s time not trying to get kills just trying
9468s to slowly win that battle of attrition
9470s because they have that percentage they
9472s have that extra time to work with hell
9475s is there so much credit though for just
9477s getting so much done on this map I mean
9479s damage anti-nase peeling every single
9482s Primal off of themselves was massive I
9485s mean Mari was having a miserable time
9487s trying to dodge the Bonks and the
9490s sleeves and the anti-nades a lot of time
9492s we take the Nano boost for granted
9495s assuming that it will find some
9496s connection on the back line but when
9497s your players are as skilled as being a
9499s cow it is not so easy
9503s Bia and Cal were just a force to be
9506s reckoned with on the back line like Cal
9509s was able to find so much value he just a
9512s follow-up it was kind of what we were
9514s seeing happen over on that first map of
9516s Helios where there was a lot of that
9519s anti-nade pressure that AJ was putting
9521s in Mari immediately following up and now
9524s they're just turning the tables on them
9525s and Timeless they're the ones that are
9527s outputting the pressure
9530s I'll just have them on the back foot
9531s it's match point now
9534s strix they have a lot of big choices to
9537s make right next map is super open for
9539s both these teams Coliseum new Queen
9541s Street Esperanto same push mappings
9543s as everybody else has been using the
9544s only three we've got available and
9546s unfortunately I think outside of maybe
9548s new Queen Street and I honestly don't
9550s think these teams would hesitate to play
9552s a Winston composition on new Queen
9553s Street there's really nothing that's
9554s going to force you away from this it's
9556s really got to be micro decisions that
9558s change the way that stricks play because
9560s they have been playing pretty well right
9562s I feel like there's a lot of credit to
9564s be given for to the players individually
9565s it's just small macro ways that we're
9568s seeing Timeless outpace bad blood in uh
9570s in a lot of these fights coming in with
9572s consistently more ultimates and using
9574s them in slightly better positions
9576s yeah when they're looking at the big
9578s picture it seems like Timeless are just
9580s piecing together the puzzle pieces a
9582s little bit better in this case now Bad
9584s Blood taking them toward their own map
9586s pick I mean they could go to noon Queen
9588s Street they could be looking at those
9590s long range Pokemon positions but since
9592s they already took us to Gibraltar it
9594s seems that they want to play the Winston
9597s still despite believing that Timeless
9600s might have the leg up on them when it
9601s comes to those types of Winston maps and
9604s it might come down to the DPS as well
9606s mini and X10 they are really good they
9609s were really good on the echo they were
9611s really good on the Tracer mini
9612s especially seems mostly only play those
9615s types of dive Heroes that can be slotted
9618s into the Winston compositions like the
9619s Tracer and the Sombra well I do think
9621s the somber is likely to be the next big
9623s because we've got Esperanza being chosen
9625s of the three Maps so like I said all of
9627s them are likely to play Winston new
9629s Queen Street opens up the door for like
9630s I know JQ or ball if if that's your
9633s favorite flavor but not too much outside
9635s of that certainly not the sigma back
9638s that I'm not even sure that they like to
9640s play they might have just been baiting
9641s me earlier
9643s Esperanza is the map of choice it's
9645s Winston all the way through here likely
9647s to be paired alongside the somber though
9648s I think this is amongst the strongest
9650s Maps if you wanted to change things up
9652s we see a lot of teams in OverWatch
9653s League like the the zarya rollout along
9655s with the reaper uh the rush rollout with
9658s Lucio Moira with the reaper paired with
9660s the Winston there's a lot you can do
9662s here to kind of either slightly shake
9664s things up or shake things up upon a rule
9666s out specifically for that first fight
9668s where the architecture is far different
9669s from the rest of the map where The High
9670s Ground kind of rules
9673s yeah I mean I really I have seen Hira
9677s specifically pulled many a hat trick out
9679s on Esperanza specifically so I think
9683s that there might actually be some change
9684s in compositions if the rest of these
9687s teams do decide to play ball like you
9689s mentioned that Mar or Mari mentioned
9692s that Mari and AJ both really enjoy the
9695s sigma poke compositions but maybe the
9697s rest of the squad doesn't want to play
9699s uh play that same type of compositions
9701s they're just not comfortable on it and
9703s Timeless I'm not sure what kind of yeah
9705s I'm not sure what kind of depth they
9708s have on this kind of um on the roster of
9712s Timeless but I definitely feel that they
9714s do have kind of that flexibility that
9716s they might allow them to play some brawl
9718s or brush compositions and since each
9720s bronza that first initial capture is is
9723s kind of a struggle
9725s yeah it takes a lot of patience for
9728s teams running into alternate
9729s competitions because again the Winston
9731s is not as good in the initial engagement
9734s with the the first architecture that's
9736s available to you as something like a
9738s rush composition or this is Arya Reaper
9740s that we see a lot of teams like to go
9741s for
9743s if you can get past that first one
9744s though you're going to be in a pretty
9746s good spot because everything from there
9747s on out is ruled by High Ground where
9750s Winston's and honors can just rain hell
9752s from above Cal especially I I think it's
9755s likely being a nightmare if given access
9757s to a singular one or those High Ground
9759s plots
9762s it's just a wondering of if we're going
9765s to be seeing those same mirror
9767s compositions or if they're going to try
9769s and change things up uh I want them to
9772s change things up especially since strix
9774s bad blood they sounded they seemed like
9776s they were going to be on a really good
9778s Pace right at the very beginning and on
9781s new Bonnie point a as well on their
9783s defense seemed like they were being able
9784s to full hold but that just wasn't the
9787s case when it came down to it and now the
9789s tides have completely turned the
9791s momentum has shifted and stricts they
9793s are being outpaced when it comes to
9796s playing the Winston dive compositions
9801s doesn't make you wonder though and the
9802s last series I mean they were predicated
9804s upon being the more decisive of the two
9806s teams and this time it seems that that's
9808s been flipped on his head quite a bit the
9810s positioning in macro of Timeless are
9813s making it extremely hard for them to
9815s actually get anything done and come up
9818s with concise and Powerful plans when the
9821s position that you're playing into just
9822s isn't a winning one
9824s well then it's hard to make a winning
9825s fight plan right and if you're fighting
9827s into High Ground you're fighting into to
9828s Cal hitting ridiculously it's really
9831s hard to account for all of those things
9832s and still expect yourself to find
9834s advantages
9838s well it seems that they're still going
9842s to be cooking a little bit longer
9845s players still waiting to get in the
9847s anticipation is mounting for both of
9850s them they're they're creating a very
9852s very detailed recipe and 10-step plan to
9856s try and win this one out on both sides
9858s on Match Point now they want to make it
9861s closer are we just hungry we've been
9863s talking about slow cookers and steaks
9865s and like pork roast yeah I'm actually
9867s starving recipes
9874s it's food time is what it is I don't
9876s care what time zone you're in I'm sure
9878s we're dragging the audience along with
9880s us but they have the fortune of being
9882s able to go up and get snacks right about
9884s now and
9885s well oh we've got a tasty game our
9887s stomachs will not be filled anytime soon
9891s yep well I they you just really love
9894s this seasoning on them I want to see a
9897s little bit more flavor right now we are
9899s getting a lot of that monkey flavored
9902s um monkey flavored meals and I would
9904s like a little bit more though a little
9906s bit less monkey flavoring
9909s you don't think it's monkey flavored we
9912s are his uh to the Humane Society if
9915s you're listening I do not know what
9916s monkey tastes like that is I I don't
9918s either
9919s for legal reasons yeah for legal reasons
9923s I don't either but for OverWatch reasons
9925s it's all I eat okay
9928s it has always been force-fed thus far
9932s let's see what we get wow we were oh so
9934s correct
9935s it is Sombra on the menu
9938s so uh life Weaver's probably eight here
9941s from beer although I think B has
9943s actually got a not insignificant amount
9944s of hours on life we were though not in
9946s actual tournaments for let's go to
9947s reason it's not been very prominent
9949s why not
9952s long story
9955s oh yeah there's a baseball all right
9957s we're good all is right in the world
9960s yeah so everything is back into tune
9962s with these players playing exactly what
9964s we expected from them here we're back
9967s onto the uh Tracer par on the Sombra and
9970s I think whenever there's a Sombra you
9972s really have to be watching the EMP
9973s charts who guesses up first and it seems
9976s like Minnie's going to be the first to
9977s try and get a hack on to Alice Sue but
9980s it's not going to go their way far
9982s immediately taken down the Sombra and
9984s already down a player in the first fight
9986s not a great look for Bad Blood these
9989s team names are swapped by the way for
9991s this very first match look I've been
9993s there many I get it there's a juicy
9995s winster in front of you and you want to
9997s milk it for all the ultimate charge you
9998s can get but overstaying you're welcome
10000s and allowing yourself to get active it's
10002s not something that boats particularly
10003s well for you and the rest of your team
10005s especially on the ajmr yes it's traded
10008s out but there is plenty more damage to
10009s be had on the opposing side
10014s Cal once again like you
10017s like you able to rain down so much
10020s Hellfire from above and just being on
10023s that High Ground at all having that kind
10025s of positioning on to bad blood when
10028s they're now headed back in many
10030s looking for a hack now looking for Cal
10032s looking for the back line
10034s Cal does get hacked a little bit of
10036s damage no you can look for cow killing
10039s cow is the hard part finding cow not too
10042s difficult often just in the place you at
10045s least want them to be you know
10047s yes I mean Hira is able to find Jam very
10052s quickly like these ultimates from Bad
10054s Blood it's very staggered from Bad Blood
10057s thus far the way that they're coming
10058s into these fights Timeless ethereal is
10061s just really uh really keeping such a
10063s good Pace on the ultimates and
10065s immediately staggering Jam as soon as
10068s they come out of the of swan
10076s same goes for par but again this becomes
10079s all the more awkward when you consider
10080s the fact that time of theory I'll have
10081s to engage onto The High Ground which is
10083s extremely hard to do when there's an EMP
10085s in your way otherwise look bad looks
10087s rather Timeless kid just chill here
10090s for as long as they want they tried to
10092s find them really engaged to follow up on
10093s that empties the most successful thing
10095s until finally
10099s it was a good EMP from Bad Blood though
10102s trying to just Stave off all the
10104s pressure especially that Nano basically
10105s nullified as soon as they take down and
10108s Mari finding via now as they rotate
10110s towards their own wall now it's just all
10113s Hira that's going to be the harassment
10115s and X10 trying to deal with them but
10119s here is able to get away build up to
10121s that pulse bomb and Cal neutralizing
10123s Minnie once again many not being able to
10125s find a good Pace in these past few
10126s rounds certainly not here going down
10129s though could give some purchase into the
10131s fight for a Timeless ethereal but
10135s that's easily Blitz away Town materials
10137s are doing so well just budgeting out the
10139s elephants playing through the the
10141s critical points
10144s not engaging unless they absolutely
10147s very slow waiting for hero to get the
10149s damage in as well everyone may have
10151s finally found an advantage despite all
10153s that though winning the battle as
10154s Patrician over what was quite a long
10156s time
10159s finally Bad Blood are able to push their
10162s there's the robot forward they used
10164s almost everything in order to do it
10166s though they have no ultimates available
10168s at all on Timeless ethereal side
10171s um but and that blood on the other hand
10174s they only have that Primal Rage the
10175s pulse bomb should come up very quickly
10177s but both support ultimates are a ways
10179s away and Mari going to go ahead and take
10181s down Cal though that's a really good
10183s start isolating both of the back line
10185s and now it's just alizu on their own
10188s trying to sustain through everything
10191s that the back line throws at them even
10193s with the anti-name yeah great usage of
10195s ultimates by Bad Blood rather
10199s Timeless cereal we finally got those
10201s names swapped I unfortunately caught him
10202s right in the midst of it but
10203s nevertheless
10204s so it's coming up
10205s bad blood and I mean virtually nothing
10207s upholstered here for Timeless ethereal
10213s anyway
10216s is really the only person who could be a
10219s hero in moments like this but also has
10221s given them a chance
10225s Mari still kind of corralled in a little
10228s bit of this corner looking for the bag
10230s to line there needs to be that follow-up
10232s here still able to stain a little bit
10234s further the counter dive from Timeless
10236s ethereal comes through and now
10238s immediately the anti has that Primal
10240s Rage comes out and where is the sustain
10242s where's the back line they are
10244s contending with Hira who just landed the
10246s huge pulse bomb onto Jam there is
10249s nothing for Mari to do even with the
10250s Primal Rage and the ultimate expended
10252s all for naught
10254s I'm a sterile gain control regardless of
10256s the ultimate Advantage Bad Blood had
10257s coming into that
10259s now they get to even out the EMP charges
10261s well this is massive I mean the pendulum
10263s is swung in the other direction it shows
10266s no signs of stopping and going in that
10268s direction Adler can come up with a few
10271s things here but the counter a forward
10272s EMP positionally from par is gonna be
10275s extremely difficult and then immediately
10277s yeah find first on the back line ajmr JM
10279s down Minnie's been sitting here
10281s posturing for an EMP but the team is far
10284s from being in a position to actually
10285s capitalize on it
10287s did minis just not have a translocator
10290s down at all didn't want to escape from
10293s that fight just locked into battle with
10296s Cal I mean Cal does eventually fall with
10298s the nanoboost in the back pocket but
10300s even so many going down means that bad
10302s blood has no way of contesting this
10304s because they needed that EMP in the
10305s fight now Bad Blood getting some
10307s ultimates up into this next one as that
10310s bubble goes down in the dive onto the
10311s back line once again Hira is going to be
10314s able to escape from all the pressure but
10316s the rest of the squad is not going to be
10318s as successful Alice Sue looking to peel
10320s with the bubble and the robot back in
10322s bad blood's control bad blood still have
10324s an EMP like you mentioned
10326s actually use it does get it off shuts
10329s down the jump from Mari but not before
10331s Cal goes down
10333s yeah it's just Cal that's going to be
10335s picked off by that EMP here is quick to
10338s follow since they're trying to contest
10340s with this payload but instead they're
10342s going to go use the Primal Rage so that
10345s alisu can try and get out of that
10348s situation X10 looking to follow about me
10351s mini potentially going for a dive
10354s [Music]
10357s they're looking for a Target they do get
10359s it off just barely onto Mario
10365s goes down
10368s to work with you start looking at the
10370s tank let's try and survive as long as
10372s they can and with the help of a Primal
10373s Rage Mario's gonna do exactly that
10379s so close
10381s yeah this is this is definitely in the
10384s very close fight territory that early
10386s anti from Cal to get a little bit of
10389s damage on to Mari and kind of suss out
10391s where that Winston is and in the last
10393s second alisu comes in from above with
10395s the leaf and a bubble now par with the
10398s EMP looking for the back line Mari goes
10400s down so quickly though and it's not even
10402s though at all the back line that that's
10404s been focused from this Sombra Kira and
10407s Par looking to take down the tank and
10409s now they need someone to be able to soak
10411s up all that pressure someone to peel and
10413s it has to be be a it has to be jam it
10415s has to be the Brigitte but there is a no
10417s rally available there's nothing that can
10419s Stave off all of this except for perhaps
10421s mini who forces that translocation out
10423s of par where he comes back in at the
10426s last second
10427s oh my God wait
10434s and then there was nothing to come out
10436s of it Alice soon now turning the tide of
10438s the fight with the Primal Rage AJ going
10440s down Jam it's going to follow and
10443s there's just Mario all alone with no
10445s Healers
10446s that EMP might have just sealed their
10448s fate I mean it's gonna be so hard to
10450s recover the ultimate economy following
10452s the double support ultimate pulse bomb
10454s up first EMP up for Timeless ethereal I
10457s mean it would take like two minutes of
10458s cycling old bare minimum for bad blood
10460s to get to any advantageous position
10463s they need a clutch pick from somebody
10466s X10 ajmr send up a prayer
10472s okay X10 X10 that was the prayer that
10475s they were looking for and just the
10476s entirety of the support backline even
10479s after the rally is just gone Cal goes
10482s down with the Nano boost in the back
10483s pocket AJ finding Alice Sue and Hira is
10486s going to be the only one who can have
10487s some contention here as that robot
10489s marches back out of pace towards bad
10492s blood's own wall but that was a hero
10494s play from X10 you literally could not
10497s ask for anything better I mean it's
10498s recoverable now they hold double support
10500s ultimates while time was spent their
10502s their rally so now at least they're up a
10504s superb ultimate going into what is going
10506s to be an EMP for part they might even
10507s get to fight before that EMP comes
10509s online
10511s ah Jam I'm able to sustain AJ as that
10515s Nano boost comes through it's still a
10517s lot of dive from Alice through a lot of
10519s focus fire onto this movie but using
10521s that shield and the bash it might be
10523s able to get out the rally is able to
10525s sustain them through with the over
10527s Health Alice who's still trying to round
10529s the shield and dropping the bubble
10531s looking for the back line but Cal going
10533s down while they're so focused on trying
10536s to get AJ and jam out of the fight it's
10539s just not good a good look four times the
10541s cereal thus far via do you have any
10544s place to go doesn't look like it AJ and
10546s xn finding their picks in success and
10548s Timeless tried to play so proactively
10550s that they took a fight before their EMP
10552s was up and paid the ultimate price for
10555s it now they have to run back the entire
10557s map if they want to win it at least they
10559s have an EMP to take this fight they have
10561s an advantage for now they have spawn
10563s closer
10564s but this is going to be a far longer
10565s Journey than just this one fight if
10567s Timeless want to win this series Right
10568s Here and Now EMP connect break down Anna
10571s to follow everything going to plan but a
10574s long road ahead of the team in blue
10577s it's going to need to be multiple fight
10579s wins in a row Mari getting hand type
10581s with the biotic nade and just the dance
10583s from X10 able to take a little bit
10586s longer of a stall and it's going to
10589s allow Bad Blood a little bit more time
10590s for the teammates to come back up in
10592s terms of ultimate charge though Timeless
10594s ethereal have a clear Advantage here
10596s with the rally in their hands the
10598s nanoboost is close by for AJ but XM is
10601s going to be have to be the hero of the
10603s of Bad Blood once again
10606s stop here there's more to follow
10609s hack connects anti-nage doesn't strong
10613s engagement time my time was Zero they
10614s try to use the rally to push themselves
10616s forward also carrying the bonus armor
10618s into the back line of bad blood but here
10620s are not so successful in doing the exact
10622s same thing and anti-nate is the last
10625s real shot time speed will haven't taken
10626s that high ground and it works
10627s beautifully ajmr and X10 Hit the Dirt
10630s oh cow with a huge sleep on tamari as
10633s well and not going to be able to find
10635s anything with all of the sustain that
10637s they have Minnie is the only one to find
10639s a pick and it's on to be a mini still
10641s alive for the second but needs to find
10643s some way to say stain through and now
10645s they're moving on to the phase of the
10647s streets this long stretch of land where
10649s they can just fight it out on the low
10652s and high where's the touch I mean x10's
10654s there it's gonna be a glancing Blow from
10656s the Tracer but you have to stay on this
10658s cart for a long period of time and
10659s internet moves that's not an impossible
10660s it was just zoning them away with the
10663s Tesla Cannon cow getting in as well a
10665s beautiful swing to look to finish things
10666s off Timeless make one last dive as the
10669s Primal Rage comes up
10671s blood now with the rally in their hands
10674s they are looking to push them back
10676s extend trading for par but it's Mari
10678s that goes down and jam now out of the
10680s fight they don't have that sustained
10681s they don't have the health thing they
10683s don't have the tank they need something
10684s to hide behind there needs to be a touch
10686s in me or just being contested once again
10689s by mini but that is all that they're
10691s going to be able to have
10693s Timeless
10694s despite
10696s some hero plays from Bad Blood are going
10699s to be able to take it over and in a 3-1
10702s fashion head up to the upper bracket
10705s finals I mean what a tragic map for Bad
10709s Blood the initial push from Timeless so
10713s hard to overcome following that they get
10716s another push that brings them so close
10717s to the yellow line of Victory finally
10719s X10 comes in bails them out with I mean
10722s what could only be described as a
10724s miracle pulse bomb and they still get
10727s run back by Timeless I mean that's the
10729s experience that that roster has though
10731s any other roster any less experience and
10734s you fold under that pressure you see
10736s yourself get run back by that double
10737s pulse bomb and all the fights won that
10739s bad blood offered up and you're just
10740s like you know what GG we'll just run it
10742s next map not Timeless ethereal this team
10744s is cool calm collected and has the hours
10746s to prove it they do exactly that with
10749s that last push keep everything together
10750s and make it happen in just four Maps
10754s yeah Timeless ethereal they are headed
10757s to a rematch against nyxl Academy now
10760s and I just they are so good they look
10763s incredibly strong and bad blood they had
10765s such moments of Brilliance especially at
10767s the beginning of this day we saw them be
10769s so dominant over Rift Guardians a team
10771s that is by all means one of the top five
10774s in calling all heroes circuit overall
10776s they have a lot of experience together
10778s and it seems that that blood is just
10781s making a name for themselves as well
10783s unfortunately they do fall short today
10785s but I was really impressed by what they
10787s brought to the table yeah no I have to
10788s agree I mean bad blood has put their
10790s their Mark in the sand and they're
10793s starting to collect some circuit points
10794s as well so looking for that big
10795s qualification I think if this team
10797s sticks together they certainly could be
10798s a weapon in both coming metas and coming
10801s tournaments there there's a lot that
10803s they bring to the table but for right
10805s now we we zero in our focus on what has
10808s been the Rivalry in this tournament
10811s right nyxl up against Timeless ethereal
10814s is going to be a match want some popcorn
10818s for ladies and gentlemen and everything
10819s in between there is so much to be had
10822s between these two and if Timeless plays
10824s anything like what we just saw with the
10826s grit the determination the unwillingness
10828s to just lose or roll over against a team
10832s that was playing so phenomenally and bad
10834s one who really was having a hot day
10837s this finals is gonna be a good one
10840s unless we are going to be
10848s in the best of three to see what they
10850s expected going into this and see what's
10853s on their minds as they're headed into
10855s that next best of five in the grand
10858s finals for all the circuit points all
10860s the prize money to see who can come out
10863s on top this time around it's a free
10865s match for them and I'm excited to see if
10867s they'll come out on top that's right
10869s we're talking with them just after this
10870s break so stay tuned keep your eyes glued
10872s your screens your butts in your seats or
10874s just take a moment to grab a snack we'll
10875s be right back with an interview
10883s [Music]
10894s thank you
10903s [Music]
10918s [Music]
10919s thank you
10924s foreign
10925s [Music]
10942s [Music]
10955s [Music]
10958s all right
10965s [Music]
11000s foreign
11001s [Music]
11028s [Music]
11047s foreign
11051s [Music]
11058s [Music]
11067s [Music]
11068s [Applause]
11077s foreign
11083s [Music]
11088s series Timeless taking it three to one
11092s up against Drake's bad blood and headed
11094s back for a rematch in the radiant Heroes
11097s major upper bracket Grand finals I'm
11099s epitome is joined by door and we have
11101s Cal on the line to take us through all
11103s the action that we just saw hi Kyle how
11106s are you doing
11108s I'm doing good how are you
11110s we're doing pretty good that was a
11113s really impressive game that game that
11114s you just saw from you and I just wanted
11116s to ask
11117s what did you expect going into that you
11119s know losing very first map to strix Bad
11122s Blood how did you prepare for this game
11124s and what were you thinking going into it
11127s uh I was thinking well I got scrims
11130s today so a lot of playing OverWatch I
11133s wasn't really thinking about the match I
11134s won't lie
11136s uh
11137s we did we did a little VOD I got a
11139s couple of my teammates last night to uh
11142s come into my screams to watch like I
11144s guess like the high restaurant like
11145s playing against a lot of big contenders
11147s teams on my other team so I got them to
11150s come in and like watch to learn from
11152s yesterday and I think that helped us a
11154s lot the first map we've been really
11156s applying the things that they learned
11157s but I think in the other Maps you really
11159s like came together and like really put
11162s like team and team play I guess
11167s yeah of course that is uh I mean you
11170s could really see how the pieces were
11172s falling together and into place
11174s um as the map continued on and you know
11176s talking about how these Maps were going
11179s were you always going to play that dive
11181s composition I know that a lot of people
11183s complimented your team for being able to
11185s play the dive very well and is that
11188s really what you're going to be sticking
11189s to for the rest of this tournament
11191s I'm not playing no Baptiste I'm only
11194s playing honor
11200s the interview that strix did
11202s Rick Stitch prior they were printing
11204s themselves on their Baptist
11205s oh oh okay
11209s it's just a stray oh no nevertheless
11213s though I first of all congratulations
11215s Kyle it's great to have you in here I'm
11216s glad that we got you uh have had the
11219s opportunity to interview you plenty of
11220s time whether it be for contenders or
11221s otherwise I gotta know though having
11224s played with contenders teams having
11225s having done all that do you feel like
11228s it's advantageous to have not just the
11230s tools available to a contender's team
11231s but also a contenders team to to watch
11233s to kind of help analyze and give an
11235s example to your players uh who are
11238s playing on the calling all heroes roster
11241s um
11241s uh we've only done it once so I don't
11244s know if it's like that big of a
11245s difference but I think it is like I
11248s would say it's better than getting
11250s coached is to watch players like like
11253s you think like oh what's this player
11254s gonna do this fight and then you see
11256s what they do and you think why they did
11257s it I think that's better than like what
11259s any coach can do
11261s I think it helps you a lot more than
11263s just words
11264s was there something specific that you
11266s guys had picked up going into this match
11268s not just from last night but maybe even
11270s watching the previous series because I
11272s mean it seemed like strix was kind of
11274s just on a heater today was it the
11276s matchup that you expected did you come
11277s prepared for something in particular or
11279s all eyes on that final against nyxl
11282s uh this is kind of like we didn't have a
11285s warm-up so we're just like this is a
11287s placeholder wanted to go four Maps get
11288s an extra reps in
11292s got it gotta get the refs man you know
11293s it is nevertheless though you picked up
11295s a big win off of I mean insane clutch on
11298s Esperanto what run me through I went
11300s down there because X10 for one just
11302s threw a wrench in all of the cogs with
11305s that double pulse bomb but what was the
11307s mentality on the run back into the run
11310s back that you guys had to do at the end
11312s of the map that was so frantic
11314s uh I kind of kind of said when we were
11317s going like they just use Primal and I
11320s canceled the EMP and I was a little
11322s confused of why they would throw those
11324s alts there so I was kind of like Get
11327s ready uh we're going to the finals I
11329s guess
11333s you did we appreciate you popping in any
11334s any shout out s you want to give before
11336s you go into a grand finals
11338s uh my entire team actually they really
11341s they really came through
11342s uh they put they put in the extra hours
11344s last night which is very nice to see uh
11347s biafately very very like different from
11351s yesterday to today with like passing and
11352s all that uh par
11355s yesterday uh
11357s it wasn't too good I won't lie it was uh
11359s it was a little hard to watch but today
11362s they really they really came through and
11364s I'm very proud of all of them too
11367s yeah of course and headed into the grand
11370s finals matchup against nyxl Academy it's
11372s going to be a rematch for you are you
11374s feeling good about that any thoughts
11375s about that next Grand finals
11378s uh uh I go scrims in like an hour so I'm
11381s trying to finish up real real fast
11383s [Laughter]
11389s I'm trying to get a nice Swift 3-0 in uh
11392s in the grand finals just make it quick
11394s and easy
11395s hopefully
11397s we won't hold you here too much longer
11399s we appreciate you popping in congrats on
11400s the win and I I guess good luck in
11402s finishing under an hour I don't know
11403s what the game plan is if you don't
11406s of course thank you I appreciate it
11408s all right bye-bye
11410s all right epitomeans all right this is
11412s this is the best part when we get to sit
11414s back eat popcorn and watch the grand
11415s finals because this is gonna be a dog
11417s fight Dustin and maximum covering that
11420s one so we are on our way out it's been a
11422s whole lot of fun though for for me and I
11423s think I speak for epitome as well so we
11425s appreciate you guys having us but we
11426s will let you go while we get everything
11427s set up for the exciting conclusion
11435s [Music]
11444s thank you
11447s [Music]
11469s foreign
11472s [Music]
11499s [Music]
11503s what's up
11517s [Music]
11538s [Music]
11555s thank you
11558s [Music]
11581s [Music]
11591s [Music]
11596s thank you
11597s [Music]
11617s foreign
11618s [Music]
11631s [Music]
11640s [Music]
11647s [Music]
11669s foreign
11672s [Music]
11693s foreign
11699s [Music]
11717s [Music]
11738s [Music]
11755s thank you
11758s [Music]
11775s foreign
11790s [Music]
11804s [Music]
11821s [Music]
11831s [Music]
11835s thank you
11845s foreign
11847s [Music]
11865s [Music]
11871s [Music]
11891s thank you
11894s [Music]
11900s [Music]
11914s foreign
11918s [Music]
11944s [Music]
11965s [Music]
11984s hello
11985s [Music]
11990s foreign
11996s [Music]
12005s [Music]
12011s [Music]
12022s [Music]
12028s [Music]
12035s welcome back everybody we've got two
12037s more games for you Grand finals and both
12039s rising and then also I'm coming for the
12042s radiant Heroes major to the final match
12044s up obviously between Timeless nyxl
12046s Academy but first up like I mentioned
12048s Moxie we've got that Rising Grand finals
12051s coming up I'm incredibly excited for it
12053s and I think you are as well yeah yeah
12055s it's a day of rematches for us we get to
12057s see a rematch like you said of nyxl
12059s Academy going up against Thomas the
12060s Pharaoh in a little bit but we also get
12062s to see the rematch of memories Guppies
12065s going up against Kaiju Corp and this is
12067s going to be a really interesting one
12069s right we looked at it yesterday we saw
12071s that my Mars were incredibly strong
12072s Mozzy just hitting shot after shot after
12074s shot never seeming to be able to miss
12076s with that Ash Viper but on the other
12079s side there were a couple of moments
12080s where we did say okay here's where Kaiju
12083s cup could do a little bit better and I'm
12085s really hoping that in going with what
12088s Rising is all about trying to improve
12090s get yourself at the beginning into these
12093s steps and rungs of the competitive
12095s Esports scene look at your performance
12097s look at how you can improve listen to
12099s that outside of POV and then come back
12102s the next day having taken that into
12105s account and playing better and we're
12107s gonna get first hand to see whether or
12109s not that's something that they've done
12111s for sure yeah I think today you know
12113s we'll have to see if Kaiju can like you
12115s said get that bounce back look at the
12116s game from yesterday coming today and
12119s maybe put up a better shot versus Morris
12121s Guppies like they did earlier on
12122s obviously Kaiju Corb up first we saw
12125s them yesterday they had some moments you
12127s know I think that Moxie we've seen a lot
12129s of you know individual performances out
12131s of this team the they were running a
12134s couple of weird compositions we were
12136s seeing sandbox God try and just slot
12138s this Genji into some of these
12140s compositions not always working out as I
12143s mean the Genji a lot of the time is
12144s incredibly Reliant especially in this
12145s day and age on that nanoblade being up
12147s unavailable if you're trying to dive
12150s alongside Felix felicious that forced
12152s them to go on towards uh her pick of the
12155s diva not her Diva her Winston rather
12157s than the diva which is something that we
12159s were hoping to see a little bit more of
12160s considering that mozzie was just being
12162s such a menace on the hit scan and not
12166s having to worry about defense Matrix
12168s always finding the shots always finding
12170s the kills and making it so hard for Koji
12172s cop to gain any ground yeah for sure I
12174s think that was a big reason that they
12176s could even put up a fight and meanwhile
12178s for Memorial's got these marks I mean
12180s what could you say about this team I
12181s mean they kind of you know they got 3-0
12183s yesterday but maybe coming today it
12184s could be a bit closer however I mean I'm
12187s sure you know you have at least one
12188s player you'd like to talk about yeah I
12191s mean immediately we do have to talk
12192s about it right we talked to mozzie in
12194s the interview afterwards and they did
12196s say that they'd started off at Diamond
12197s and now they find themselves into
12199s Masters and they do have that Masters
12201s mechanical prowess and this is a team
12203s that have identified okay this this is
12205s our star carry and they're putting the
12208s resources in to make sure that mozzie
12210s has absolutely everything tanked appeals
12213s sandwich maker being able to play things
12214s like the pharah the echo uh even the
12217s Tracer to be able to make sure that
12219s you're not taking those duels one versus
12221s two civil even occasionally flexing onto
12224s something like the mercy to be able to
12225s have the damage boost it was incredibly
12228s apparent that they'd figured out very
12231s very fast on that uh mozzie was just one
12234s hero that they could rely on so heavily
12236s in all of these matches yeah Mars is
12238s really hands been a standout player and
12240s like you mentioned I mean the whole team
12241s has really come together I think they
12243s talked about Esther mossey talked about
12244s in the Discord that they really really
12246s have uh worked together as a unit for a
12249s long time this is friends just playing
12250s the game together now have kind of come
12252s together just like a month ago basically
12254s practicing and get ready for the rising
12257s tournament and obviously the first map
12259s we're going into is bassan and we saw
12261s yesterday too
12263s um you know it was I would say this was
12264s like the closer of the maps that we saw
12267s yesterday between these two teams right
12268s yeah this was what we saw a little bit
12270s of a hiccup come through from Guppies
12272s because they they stumbled against the
12275s ramatra that came out from Kaiju Corp
12277s and I have no doubt that that is
12279s probably what we're going to be seeing
12280s Kaiju cup roll out with considering that
12283s they identified very quickly that the
12284s ram was where they were the strongest
12286s against this team the problem is again
12288s that Mama's Guppies now with that
12290s experience going up against kaiji Corp
12292s are going to be expecting the ramatra
12294s and I would really put a lot on the fact
12299s that vasu is going to be coming out on
12302s an erisa rather than a rhino
12304s yeah for sure I think I would I'll be in
12306s 100 on your side for this one I think I
12308s think that vasu Haynes come into that
12311s raw kind of you know picking up a lot of
12313s that Arista picking up a lot of that uh
12316s that main tank raw but also you know we
12318s have seen them also be able to flex over
12320s to the to the Winston so you know I
12323s think that although you know they favor
12324s one here over the other it seems like
12326s they've got the flexibility down pat
12327s meanwhile
12329s Moxie obviously what do you think about
12331s this rain on Busan do you like this the
12333s whole setup that's been going on
12334s recently with all the uh precipitation
12336s here I mean it's very on this firework
12338s it's not exactly realistic considering
12340s it doesn't like obscure scope Vision but
12344s it is it's definitely something that's
12346s something that we actually do have to
12348s talk about memory scuffies aren't
12349s actually rolling out with a vasu at the
12352s bone it's gonna be baby doll
12354s instead so again you can see a lot of
12357s just counter-striding coming up from
12358s some 16s is control if you misread the
12361s composition that they start off with
12362s well we saw it yesterday you essentially
12365s have to throw the first fight in Risa
12367s all right we'll see if these two teams
12370s I've figured things out from yesterday
12371s Tides you obviously gonna have sandbox
12373s back up back on the Genji which was a
12375s signature in Cinnabar lock in the ash
12377s meanwhile samich on the trace are
12379s already flaking far around this left
12381s side already looking to get on that Ash
12383s banana disrupting both of them both
12385s cooldowns actually being utilized and
12387s out of the cooldown pocket of Kaiju Corp
12389s in fact they're forced on the inside
12390s angle meanwhile Sama Test free reign to
12393s just roam around as Hollow takes that
12395s grenade from Mozzy they're able to just
12397s walk in but Cinnabar hits the shot on
12399s the sandwich what a shot from Cinnabar
12401s as Kaiju rotated towards that point to
12403s get the objective first they take it and
12405s more Morris Guppies have to back up
12406s meanwhile and they lose BB dolls met
12409s kayuka on the beaver as well as getting
12411s so much done with that defense Matrix
12413s allowing kaiji cop to finally get
12415s aggressive with their DPS finding that
12418s space pressuring the Morris guppy so
12420s that they don't get to have that
12421s Stranglehold of the same angle that they
12424s were able to use Time After Time fight
12426s after fight yesterday as sandbox got
12428s yeah it's not close to the blade but we
12430s me high with the Nano can put it over
12433s onto the Bob when it comes up the cinema
12434s or you could just to make the neck
12436s durable in a perfect grenade from Mimi
12440s High to connect with are you on the
12442s front line and sandbox ready to go there
12444s for that dive perfect coordination of
12446s taiju board meanwhile Amore's Guppies
12448s you know maybe they look a bit lost at
12449s the moment sandwich maker had to recall
12451s as they wait yet again for Mazda to come
12453s back from Spawn wimi is going to have
12455s the Nano so even if sandwich maker is
12457s able to find the connection it has to be
12459s onto the Anna of always that Anonymous
12461s is going to save the squishy and even
12462s then you have to get it past the small
12464s print of the defense Matrix that's going
12466s to be there for hyuka and everyone from
12468s kaiji Corp are playing close together so
12470s the diva can feel they send it oh my God
12472s damage pull spawn missed but actually
12473s Cinebarre did get hit by it at the end
12475s we behind meanwhile gets the Sleep dark
12477s kill onto mozzie and a final blow onto
12480s sandwich maker as well who took out
12481s their Lucio player so it's so far even
12484s it's all Hugo just been able to do
12485s whatever they want at the moment with
12487s that Nana boost continues to also dive
12489s onto DB doll they are they rock this
12491s objective up to now 75 too yeah and
12494s again it does come down to that
12496s non-abuse right even if you lose one
12497s player from Kaiju Corp because the Nano
12500s booster diva is that they can still not
12501s only anchor in the fight but also anchor
12503s in that point control as mozzie is now
12505s going to go onto the hands though we're
12507s going to see baby doll Flex onto the
12508s Winston as they go back to what worked
12510s for them yesterday
12511s all it took body shot from Mazi on that
12515s right side looking for the hatch
12516s meanwhile samich goes and touch that
12518s point integrate to next towards that
12520s back when Zuzu used but of course he
12521s does not connect onto BB doll in that
12524s front line as people take so much damage
12526s before the Beats to even come out no
12527s maybe it all falls early on
12530s corpse before that beat could even be
12532s popped now Dragon Blade and Bob on the
12534s field this can be so hard from omaros
12536s Guppies they almost claim the point but
12538s unfortunate overtime Kaiju corpse are
12540s the one to come out on top 100-0 and
12542s will win round number one oh man Bob has
12545s gotten so much easier to be able to
12547s coordinate with something like a blade
12549s because now like the tour villain
12551s turrets it focuses down the target it
12554s prioritizes who the ash shoots at just
12556s like the tourbillon so as a result
12558s sandbarsh guard it only loses one kill
12561s to the ultimate cleans heist with
12564s everybody else and gets so many Dash
12566s resets that essentially that Genji just
12568s gets to use everyone from Guppies as
12570s Hopscotch panels as we head over towards
12573s America base and this is gonna signal
12575s there it is Mira ramatra from both sides
12578s interesting we'll see if it is the
12581s right choice it seems like it is for a
12583s lot of these teams on this map in
12584s particularly like you said and instead
12586s of a ash we're seeing a Mayo on Memorial
12588s scuffy side yeah Cinema's gonna be
12590s looking for those off angles sandwich
12591s maker on the other hand is going to look
12593s to punish these walls alongside Mozzy
12597s looking for the isolation to separating
12599s that the Romantic can provide
12601s we'll take you up on the right side
12602s Force the ice block by mozzie there and
12604s immortality field is actually going to
12607s push two down already for Titan Corpus
12609s Morris really just pressuring back
12611s anything taiju Corps could do here in
12613s this competition in particular Morris
12615s Guppies seem to have their number it's
12617s so sustainable too and immediately we're
12619s gonna season about off of the ash
12621s understanding that even if you're able
12622s to connect the dynamite onto all of
12624s these players that are just rolling in a
12626s bundle a Guppies have formed into so
12629s many of them can just cleanse the
12630s dynamite mozzie with the block sandwich
12631s maker with the ray form and even then
12633s they're going to have the immortality
12634s field as well you have to go May for me
12636s to be able to counter those walls and
12639s this choke Point's gonna be so tough to
12641s get through Kaiju just looking to rotate
12643s towards the other side when worst
12644s Guppies read that but do they get the
12646s wall off in time yes they do perfect
12647s wall there for Mazi hayuki goes so low
12649s but does have that immortality feel both
12651s immortality kills used and it's actually
12653s Cinnabar who finds baby doll stepped out
12656s of the immortality field so they lose to
12658s Blizzard and Desperation hours mozz is
12660s able to find one and another on the low
12662s ground but the rest of their team is
12664s already gone they're in a one versus
12665s three in this fight and sandbox God
12668s comes out on top perfectly engaged by
12670s Kaiju core a Morris Guppies however do
12673s have both the annihilation and the Ant
12675s Matrix two things that they can use to
12677s immediately Break Free of that
12678s Stranglehold of a choking kaija cup
12681s without hayuko on the tank can't get as
12684s aggressive in that positioning to be
12685s able to shut this down
12687s maywall to get out avoid some of that
12689s span ant Matrix also mozzie finds Hollow
12692s perfect shot Nick knit and also connects
12694s on the Wii behind so two now out of
12696s Kaiju on their defense already in
12698s cooldown used by sandbox so we'll see if
12700s they want to commit that ultimate in a
12701s very very you know hard team fight to
12704s win doesn't look like they do but
12705s Cinnabar commits the blizzard with the
12707s two only two members here it'll be hard
12709s to win this team fight they also have
12710s the Lucio back in this fight but ayuku
12712s does eventually fall and so does hollow
12715s are Morris Guppies get that Ricky test
12716s off that amplification Matrix do find
12718s that Baptiste towards the very end and
12720s also claim the objective I mean the
12722s blizzard does buy you a little bit more
12724s still old but honestly I would much
12727s rather kajukop have held on to it
12729s because even though they do have four
12731s ultimates to breach through this choke
12732s they don't want to have to expend one
12734s too many before they can actually touch
12736s that point something that Guppies are
12738s going to punish as Kaiju cook decides to
12740s take a rotation all the way around the
12742s back so they can't get caught up by the
12743s millwall what a perfect rotation but the
12745s it Matrix was in a weird spot they can
12747s only get that out that map piece
12749s meanwhile death Blossom beat the low
12750s ground forces the beat drop in the
12751s counter death Blossom connects clutch
12753s for sandwich maker onto Hollow
12755s unfortunately dying after that as well
12757s as the follow-up damage from the
12758s annihilation of BB doll and the rest of
12760s amorous Guppies they're able to find
12762s those kills and hold on to that
12763s objective too knitting kitten absolute
12766s MVP cardio Corp we're gonna use that ant
12770s Matrix to punish Guppies trying to get
12772s aggressive and punish that rotation but
12774s the Lucio comes in and separates the
12777s team knocking two players to the low
12779s ground stopping that amplification
12781s Matrix being able to punish Guppies with
12783s aggression and forcing sandbox to use in
12785s the deaf awesome so they're ultimately
12786s can't be sharp I just try to walk out
12789s but the blizzard of mozzie zones away we
12791s made high so it's able to find that baby
12792s doll so connects in the hollow sandwich
12795s maker on a Sandbox side it's just
12796s everybody is working together at the
12798s moment for more more Guppies
12799s Annihilation desperation for hayuka but
12802s the rest of their team is already
12803s removed and we're going to that round
12805s number three yep we're going to the
12806s round number three moxie yeah again
12808s though you can see that this is
12811s definitely on control where both of
12813s these teams are in terms of how close
12815s they can be when we head over to other
12818s map types it becomes a little bit
12820s murkier but when we do see both of these
12823s players having to Vie for an objective
12825s hold on to ultimates wait for those
12827s rotations
12828s both teams will over commit ultimates
12831s over commit utilities to make sure that
12833s they do not get picked apart in those
12835s rotations and it's on both of these
12837s lucios to take advantage of that come in
12839s with those really aggressive wall rides
12841s and find those knocks that absolutely
12843s disrupt any coordination
12845s so it's so good work there from our
12848s Morris but on this round in particular
12849s we'll see if they they'll run in a
12851s similar composition they did earlier
12852s meanwhile Kaiju Maxi look they're mixing
12854s it up no cinebar is going to have a
12856s really nice High Ground ledge mozion the
12858s Sombra is really going to be the only
12860s one who can contest it outside of baby
12862s doll maybe being able to just Shield up
12865s that angle but you're still worried
12867s about the dynamite which is why we're
12868s seeing Guppies try and prioritize this
12869s position with the wall to be able to
12871s dodge a lot of that cloak damage
12872s meanwhile on Memorial's guppy side
12874s sandwich maker able to find Cinnabar one
12877s pick now make that two knitting kitten
12879s connects on a we may High the point now
12881s unlocks so amoros will rotate to claim
12883s that objective first
12884s again you can see that macro coming into
12886s play Guppies know that they're up
12887s against an ash so what do they do they
12889s take fight inside where the Ash's High
12891s Ground perch is not gonna have a single
12893s angle in and it also allows mozzie to be
12896s able to take full control of the health
12897s pack on this side approach so that
12900s Guppies get so much more room to be able
12902s to play with in Kaiju cops rotations
12904s around this point are pretty limited
12906s you're not going to be able to go to the
12907s left because the Halifax already hacked
12909s you have to go Cliffside
12911s they're going on that side like I said
12913s now they walk in towards that objective
12916s but they are stuck because my more stuff
12918s is running right in the position to stop
12920s them Pat comes through onto how you go
12921s over the top two as sandwich maker tries
12924s to find that kill but they have to deal
12926s with hayuko off the back side able to
12928s Pummel sandwich maker back towards that
12930s respawn root Memo's hand boss also finds
12932s civil Immortals Guppies were able to
12934s find one but all that space was lost
12935s early on to Kaiju Corps who now have
12937s controlled an objective and are looking
12939s for stagger kills yeah this is what you
12942s have when you have a Sombra versus that
12944s Ash Sombra very scavenger like a vulture
12947s style player right you wait for targets
12949s to be low you'll look for them when
12950s they're going to be isolated you find
12952s the one clips and then you get out Ash
12954s in a brawl fight so much more value the
12957s dynamite that constant pressure with the
12959s Vipers whilst the coach gun to be able
12960s to knock these players back so the
12962s Romantic doesn't find as much value
12963s always trumps the Sombra in a numbers
12965s Advantage mozzie will be having that EMP
12968s for this fight at the very least also
12969s hit Matrix up
12971s for we be high we'll see it we'll have
12973s to see how they use that maybe avoid
12974s that Ian paper mozzie Moz using the EMP
12976s is the team here to follow it up Monty
12978s loses their life for it civil able to
12981s find we may High early on after the EMP
12983s tied the court desperately trying to
12985s avoid some of this damage now I'm split
12986s up in their entirety also against this
12988s Annihilation from baby doll
12990s unfortunately for them not enough
12991s sustain after they lost but we may High
12993s earlier so my Morris Guppies will
12995s reclaim that point it wasn't just that
12997s yes they lost the Baptiste but they lost
12999s the Lucio's reposition tool holocon aim
13003s was in a very aggressive angle looking
13005s to try and get these knocks from Guppies
13007s as they rotate off of that map and as a
13010s result was not in position with the rest
13012s of the team to be able to use the Lucio
13013s speed amp and disengage the results of
13015s the EMP something that guppy Soren took
13017s advantage of Aussie waiting behind the
13019s main does get the hack earlier on death
13021s boss is still available for sandwich
13023s meanwhile sambots gets their death off
13024s the mile we'll see if this is equally as
13026s big for sandwich maker immortality kill
13028s gives them the sustain in Cinebarre via
13030s that ample education major since sandbox
13032s Scott being they're able to find those
13034s two Mozzy though has traded one also
13036s found Cinnabar and is now one versus two
13038s versus this Reaper and a matcha
13040s unfortunately can't do it we'll have to
13041s back off for now as Kaiju Corp
13043s preclaimed the point oh you guys just
13045s checking oh there it is moving gets
13047s spotted and now it's hard to say holler
13050s Khan aim trying to taste the sombre down
13051s translocated from him but multi tries to
13053s stuff
13054s come on find the hack and Kaiju caught
13058s the Spy check from that romantic it's so
13060s overlooked I swear the amount of
13063s projectile that you get being able as
13066s well to just have that full distance to
13068s try and figure out where the sombra's
13069s playing from such a good tool as opposed
13072s to the diva who is brilliant with the
13073s Spy check with the infinite ammo but is
13075s unfortunately pretty restricted in terms
13076s of rank 80 on the board now kinds you
13079s looking really good today Dynamite three
13082s person on the main side as marmos walked
13084s in but it doesn't matter the sandwich
13085s maker who gets one also with the beat
13086s drop to find another but cinebar hits
13088s the shots off the back does have Bob
13090s ready to go they throw Bob into this
13092s fight as famous Faker is able to find
13093s the Lucy of a Cinnabar absolutely on
13095s fire at the moment that's a 2K for them
13097s does get chased down by kitten who is
13099s well aware the ash was a nuisance
13101s towards that point and now tied your
13103s corpse trying to win this fight without
13104s the rash tunnel through via that Lucio
13107s as well able to find it and didn't
13108s hayuka has been crazy for Kaiju so far
13111s today is hollow also connects into his
13113s nibble and it looks like today Kaiju
13115s closing things out on the Morris Guppies
13117s via Busan at the moment completely
13120s different look than yesterday we'll be
13122s taking not number one turning point is
13125s honestly catching on to mozzy's
13127s positioning look at the sombra's EMP
13129s charge 97 percent
13133s so close to getting that EMP and
13135s kaijikov are so far away from being able
13138s to have things like the sound barrier to
13140s be able to sustain the actual damage
13142s that comes through when they're all
13144s stuck on that point trying to contest in
13146s every single one of them is going to get
13148s hit by the Sombra ultimate but because
13149s they're able to find that really light
13151s stagger pick onto mozzie the sombra's
13153s not actually in position to be able to
13155s isolate targets build the EMP as fast as
13158s Guppies want and thus has to throw
13160s themselves directly into a numbers fight
13162s where this Homer is always going to be
13164s at such a huge disadvantage that's the
13167s difference that we got to see on that
13169s first control and you can see that kaiji
13172s got like I said they took yesterday as a
13174s learning opportunity and now they're
13176s really here to play oh yeah they look so
13179s good at the moment it may be something
13181s that I want to talk to you about Moxie
13183s is that you know I I feel like a lot of
13185s these players are very mechanically
13186s skilled right obviously for this
13188s tournament in particular it's the rising
13190s Heroes uh series and you know obvious
13192s obviously a lot of these players are
13194s limited right because they are a diamond
13196s one and Below obviously right that's the
13198s only people who are eligible for this
13200s tournament and you know a lot of them we
13202s could like like we mentioned earlier
13203s their mechanically skilled players but I
13205s feel like a lot of the the reason why
13208s you know you rank up from Diamond to
13209s Masters to Grand Masters a lot of that
13211s it comes down to consistency right yeah
13214s definitely consistency I think as well
13216s they realize very quickly after
13218s yesterday's performance that mozzie was
13220s the carry for this team and it's a lot
13222s harder to carry as Sombra than it is or
13226s something like the actual you just need
13227s to find the two tap the Sombra we saw
13229s you can spy Shack you can make sure that
13232s no one's isolated you can make sure that
13233s you play the buddy system so even if the
13235s Sombra hack comes through it at least
13237s doesn't translate into a kill and heck
13240s at the moment in a in the current
13242s climate compared to what it was in
13243s OverWatch one where you lost your
13245s abilities for such a long amount of time
13246s it's essentially just a mosquito bite
13249s right losing your abilities for like 1.5
13251s seconds and immediately being able to
13254s reclaim them it's the damage follow-up
13256s that you have to worry about the
13257s sombra's passive enabling so much more
13260s to be dealt with that nail gun and just
13263s ripping through those low Health targets
13265s but if you play the buddy system if you
13266s play your positions the Sombra doesn't
13268s get to be able to find those easy kills
13271s and you don't get a numbers disadvantage
13272s into every single one of these lights
13274s moving forward though I'm anticipating
13277s more to be back on the Ash and that's
13279s what we're going to have to see whether
13280s or not Kaiju Corp have done their
13282s homework and are really going for that a
13284s plus
13285s yeah nubani will be the next one is
13287s going to say Busan again but your new
13288s body the next one
13290s um you know and obviously we have
13291s another uh hybrid not hybrid sorry
13293s escort man after that another another
13294s payload map uh you're correct it's yeah
13298s it's hybrid well yeah for a new Bible
13299s say after that one particularly because
13301s like I was I was always interested
13302s because you know how like at the moment
13304s you go from control into hybrid into
13306s escort right but isn't that a little bit
13308s of an advantage for some of these teams
13310s that are maybe better at some of these
13311s payload Maps because hybrid doesn't
13313s really play much differently from escort
13314s but both of those Maps obviously play
13317s drastically different than like uh a
13319s control map right
13320s yeah so control map again it really is
13323s all about like trying to get that first
13325s fight the reason why you want to go for
13328s that first fight control is again
13329s positioning the next fight afterwards
13332s the team that loses that point they're
13333s going to have to rotate either to
13335s aggressively push on to you or just to
13337s rotate onto the point sometimes they
13339s have to split themselves like you send
13340s voluntarily a tracer or Sombra to be
13342s able to dance on that point and as a
13344s result you voluntarily diminish your
13347s numbers something that a lot of these
13348s teams very quickly realize and take
13350s advantage of and even die you've
13352s compositions just become brawls when
13354s they see that a tracer and somewhere are
13356s away from the pack and trying to play
13357s The Objective instead and that is
13359s potentially one thing we're going to see
13361s on them Barney but it's more likely that
13363s we're going to see these traces just try
13366s and get on to this Higher Ground to be
13368s able to push onto Ivor and Anna or
13370s honestly I want to see pressure on to
13372s mozzie if mozzie is going to be on the
13374s ash this needs to be dealt with we saw
13377s yesterday that kaiji cop tried to deal
13378s with it over Winston didn't work out out
13381s amazingly I'm hoping that Felix
13383s felicious climbing in for kaiji Corp is
13385s going to play the diva that's an
13388s interesting swap too Moxie because you
13390s know obviously BB doll's still in on
13392s that Diva but you know obviously the
13393s field is coming in
13394s uh now you don't have that previous
13397s player you know obviously which was uh
13400s hayuka right hayuko in that last map was
13402s playing so well you think it's worth
13404s making that sub just to get the diva
13405s player on yeah absolutely
13409s is not not brilliant to work but purely
13412s because of just how a mobile you can be
13414s announced this one while it does grant
13416s you a lot of hide in terms of your
13418s hitbox it unfortunately doesn't come
13420s with stilts so uh the diva boosters are
13423s going to be invaluable to be able to
13425s deal not just with mozzie on the ash but
13428s if Guppies actually commit onto this
13430s Pharmacy the farmer as well defense
13432s Matrix is necessary for two GPS
13435s shutdowns that you're going to be going
13437s up against
13438s damage maker already going for that spam
13440s defensive Matrix there
13443s rocket already connects on the Cinebarre
13445s who has looked very very good today so
13447s far sandbox still playing that Genji
13451s Mossy as well like you mentioned earlier
13452s on that Ash early on sandwich maker
13454s already looking for that spam those for
13456s the concussion actually boops Kaiju off
13458s The High Ground so now it's just that
13460s Diva left great conducted my value out
13463s of sandwich maker there meanwhile
13464s Dynamite connects onto Felix who now
13466s needs to back up for those heals however
13468s an anti-connect onto knitting kitten
13469s maybe it'll almost lose his Mech now
13470s we'll actually lose Mech but it's too
13472s late for Kaiju Corps who have lost
13474s everybody to sandwich maker a mozzie
13476s that DPS Duo doing absolute work here on
13479s this first point now you just have Felix
13480s left that Mech deleted once again and I
13483s do corpse Falls to marmorris Guppies on
13485s this first first point yeah and all of
13488s that is just momentum that falls from
13490s that concussive it is absolutely
13491s glorious it denies we me high the
13494s ability to be able to turn to the left
13497s and be able to back herself into safety
13499s of that whole wave room because Guppies
13501s they're not running the Tracer right
13503s they're prioritizing the cost by this
13504s constant pressure from the far and the
13506s ash that when you have to turn and deal
13508s with one you allow so much more room for
13510s the other to be able to flourish and as
13512s a result it's become so much harder for
13515s these supports to be able to find safe
13517s Pockets safe angles where the Anna's
13519s going to be able to keep Pace but that's
13521s the same that even needs great heals
13523s from Whitney High and Hollow to keep
13524s Helix alive who is taking a ton of
13526s damage
13527s earlier on from a Morris meanwhile
13529s Cinnabar with the Helix looks like from
13531s across the map connects on to Mozzy
13533s resurrect still available for a civil
13535s but sybils focusing on sandwich maker at
13538s the moment the mozzie just gets that
13540s normal respawn side view Corp just keeps
13542s backing up a lot of that cart space
13543s still being controlled by Mar Morris at
13546s the moment as well as they have that
13547s barrage put into goat and it was early
13549s by Felix or by weenie high so that Felix
13551s can go aggressive looking at that Diva
13553s knowing the bra should be available Bibi
13555s doll loses the mech the sandbox out as
13556s well and feelers can just go as
13558s aggressive as they want at the moment as
13559s in pretty much the entire team of more
13561s more but they do have the diva bomb to
13563s be able to fall back with and Felix gets
13566s it and getting his little sandbox shot
13567s connects in the Civil tough to disengage
13569s that evil bomb nice re-engage by Kaiju
13571s yeah I mean when you're not running the
13573s Winston and you prioritize the diva yo
13576s you don't have to Bubble so like you
13577s said it can be incredibly tough to be
13579s able to disengage that Diva
13580s self-destruct safely and it honestly
13582s saves kaiji cop the fact that Felix
13583s places lost her Mech would have been the
13586s go sign for sandwich maker to come in of
13588s the barrage as it is now however Nano
13590s and barrage align as Guppies push in
13592s with the valkyrie as well we'll see if
13595s that Soldier Falls early on cinebar
13597s dashes away just in the nick of time
13599s slow as that lives are ready to go
13600s meanwhile Diva Palm on to Felix after
13602s Felix desperately trying to run away
13604s after losing Mech Lee High able to find
13606s BB doll and the resurrect comes through
13608s from Hollow so they're actually back up
13610s in this fight as well as having the rest
13612s of their team Cinnabar gets Pope down by
13614s a sandwich and eventually track two Bob
13617s was out for mozzie to zone out too to
13618s not help make sure Kaiju couldn't help
13620s Cinnabar meanwhile a Dry Blade popped by
13622s sandbox garage now it is one for one and
13625s then eventually Samick finds Hollow via
13627s the inside Angle now looking for that
13629s Genki he's able to do so that's 3K for
13631s sandwich maker in this fight eventually
13633s we'll get Tracked Down by Felix punch it
13635s does cause Felix their Mech BB doll
13637s attracts them and at the same time Mark
13639s Morris they're just about to close out
13641s on second phase yeah blade may come out
13643s from Kaiju cook but samich make his
13645s powers is an absolute beaut couch is
13647s both of the back line so either we me
13650s high or holocan aim are not available to
13653s be able to pocket the blade and as a
13654s result sandbox God goes down incredibly
13657s quickly after you've been able to find
13659s that initial splash of Damages Guppies
13662s now going to actually Force the Genji to
13664s swap onto the Tracer to try and just
13666s pick apart this mag coin so that
13668s sandwich maker and Aussie don't get the
13669s insane amount of support they've been
13671s receiving so far it's a bit aggressive
13673s from BB Dollar in that fight
13674s didn't have the support of the team
13677s mozzie got tracked down after that too
13679s so they're gonna have to wait to come
13680s back from Spawn now four minutes in this
13681s third phase Moxie a lot of ultimates for
13684s Kaiju
13685s with a
13686s with a disposed to top it off as well
13689s and guppies don't have the Bob no The
13692s Barrage not even a self-destruct to be
13695s able to try and throw out and disguise
13697s their entrance through this choke as a
13699s result Kaiju cop can literally just sit
13701s themselves back wait or Guppies to walk
13703s straight Into The Gauntlet of ultimates
13706s that are going to be available
13708s has the Remake lost it earlier on now
13712s they got that Nano gauge play onto Bibi
13714s doll they've done it before you could
13715s all now go aggressive into the other
13717s diva
13718s forcing Helix to get that Nano from wimi
13721s high no Nano boost for Cinnabar who had
13723s that visor ready to go Helix has found
13725s one but samix has traded the back
13727s resurrect also still available for Mossy
13729s if they need it and that comes out from
13731s civil two and Kaiju knowing that wants
13733s to go for that kill the diva bomb at a
13735s very open space so the cart is two so
13736s that's not a bad people bomb play there
13738s sandbox not able to find it and kid but
13740s mozzie who's been on fire yesterday
13742s comes finally through today on a Felix
13744s and sandbox God Sam Cinnabar does trade
13746s back civil and the resurrect is there
13748s for hollow so Kaiju not out of it just
13750s yet but marmorris now have a lot of that
13751s space they want a visor re-engage on to
13753s just that diva in this fight surely BB
13755s dollar loose Mech even though knowing
13757s that will commit the diva bomb to
13758s Cinnabar has to fall back is hit by the
13761s dynamite so kind of has to play safe but
13763s a nice Helix rocket connects audible
13765s Morris forcing a lot of that healing to
13767s go into that back line but the barrage
13769s from sandwich maker does not connect
13770s with me how it finds them in the sky now
13773s sandbox over the back has the pulse on
13775s sneaking but doesn't actually commit it
13776s because they're up one mozzie's bomb
13778s able to find one will now drop the full
13780s swap to coming back unfortune will hit
13781s it and mozzy's Bob and the body shot
13783s connects on a Sandbox God has Marcia
13786s nubani is slowly coming online we'll
13788s drop the dynamite too then kitten to get
13790s the final blow on a Cinnabar Kaiju
13791s corpse in a bit of a dismay at the
13793s moment
13794s oh that hallway is not a great place to
13796s be in I guess not with dynamite on
13799s cooldowners memories Guppies have broken
13801s through the choke and can now break the
13803s respawns coming through magical without
13805s an ultimate to be able to Rally around
13807s especially losing wimi ho on the Anna
13809s they don't have the Nano boost to keep a
13811s body sustaining on the cart try and draw
13813s out all of this target Focus from the
13815s side of Guppies who can literally just
13817s zero down on each individual player that
13819s shows up and as a result they're able to
13822s full push through and volume of one
13824s minute and 34 seconds left on the clock
13826s yeah that's that's the Mars that we knew
13828s from yesterday I mean it was a bit
13830s Scrappy but it worked out at the end of
13831s the day and we talked about her earlier
13833s marks you with Bob and torbjorn turret
13835s and stuff and you know at this rank it's
13837s it's really deadly right yeah not just
13839s that but also the dynamite right you
13841s were seeing mozzie actually being really
13842s smart about how they were using those
13844s Dynamite she talked about the fact that
13845s baby doll actually lost her Mech in that
13847s mini Health back room mostly Frozen and
13849s things like dynamites to be able to
13851s cover for that Diva to make sure that
13853s when you're in that vulnerable baby you
13854s perform you're not getting started out
13856s of it which was something that kaiji cop
13858s continue to try to do they would dmac
13859s baby doll as often as they possibly
13862s could and the Morris Guppies knowing
13863s that they were going into either a nano
13865s or just attack visor on its own would be
13868s forced to wait for that neck to actually
13870s build back into its charge naturally
13872s because they did not want to risk
13874s getting split apart from the diva
13876s through respawn
13877s I'll be y'all actually gonna lock the
13879s erisa which we saw a bit of yesterday a
13882s lot of more a little bit more
13883s flexibility as well in the rising series
13885s too Arisa first pointed Bonnie moxie
13888s what do you think about this so I think
13890s they're anticipating the dive I think
13891s they're anticipating the Winston and
13893s honestly they've actually covered the
13895s euros's weakness right erisa can't move
13897s naturally from The High Ground to the
13899s low ground but that's what Hanzo and the
13901s ash are for so you're still going to be
13903s able to connect things like these
13904s javelins onto Felix Felicia's if she's
13906s mid-jump it's actually going to be able
13908s to stop the dive from coming through
13910s entirely while with the javelin spin you
13912s can also deny a lot of that poke
13913s pressure of cinebustics on the ash
13916s sandbox God flexing over the Tracer
13919s the first time in a while meanwhile
13921s Kaiju you know they need a bit more of
13923s that performance the Cinnabar that we
13924s saw in the previous Maps meanwhile monks
13926s this is going to be Terror it's gonna be
13927s terrifying to deal with monsie on that
13929s Ash again oh
13940s okay trying to go under the car
13942s unfortunately on this map the cart who
13944s go to the ground
13946s rest of my Morse coffee just kind of
13948s sitting Above The High Ground giving
13949s their Hanzo a lot of space nice ET
13951s connects and DB doll is able to
13953s capitalize off of it make that a 3K for
13956s baby doll near instantaneously as Kaiju
13958s tried to walk out towards that point
13960s would just have that Mercy in Winston
13961s now which surely will be able to escape
13964s with their lives but fantastic hold so
13966s far from almost Guppies and not a single
13968s tick picked up either Kaiju cop wouldn't
13970s really
13971s because you have things like fortify
13974s which denies the sleep dot you can eat
13976s up the anteat as well with that Javelin
13977s Spin and instead they were forced from
13979s that low ground trying to poke away at
13981s the members of Guppies who have things
13983s like the brake Shield to be able to hide
13984s around as well as all the natural
13985s pillars pre-built up into the defensive
13988s positions on the Barney as it's actually
13989s going to be Cinema swapping onto the
13991s reaper to try and run onto this Arista
13993s and close the distance use that huge
13995s hitbox to be able to let these Hellfire
13996s shotguns work ah he always try to dive
13999s in unfortunately shut out immediately by
14001s this lead guard admit getting the damage
14003s maker was there with the meal Hollow
14005s just get the rest though Whitney High
14006s gets one mozzie is able to find women
14008s High afterwards but cinebar comes
14010s through Nintendo's ball and others
14012s Reaper is just able to get free reign on
14015s the objective with sandbox God and baby
14017s doll eventually gets ran over with about
14019s two minutes off the clock now Kaiju
14021s Corps look to capture point a there it
14023s is damage booster to Reaper you can
14025s fortify but all you're gonna do is spend
14028s a little bit longer on that point until
14030s you're sent right right back to a
14032s reasonable is barreling towards that
14035s death Blossom again it can be really
14037s easily shut down However Baby Doll gonna
14039s be swapping onto the diva night that the
14040s universal strategy hasn't exactly worked
14042s out they want this peel she wants to be
14045s able to use its boosters to be able to
14046s try and use defense Matrix to cover when
14049s sandbox God comes in of the pulse
14051s sandwich maker nice shot on the we may
14053s high as well via The High Ground
14054s Dynamite connects onto Cinnabar forcing
14057s that Reaper fate or would get manked
14059s towards that cart they're still getting
14060s a lot of that payload space but a need
14062s comes through onto Hollow and mozz is
14064s there with the follow-up Helix also got
14066s hit by earlier ons a lot of that damage
14068s slowing him down a dragon strike as well
14070s just to capitalize here Tracer Nana
14072s boosted meanwhile trying to equalize it
14075s but has to go far too aggressive with
14077s that Nano mods is able to kill sandbox
14079s God and maybe an ill-advised Nana boost
14081s now results in kite's not only losing
14083s the fight but also losing that Nana yeah
14085s or neither they're gonna get started
14087s potentially two cinebar is going to have
14089s the death Blossom but Guppies just have
14091s some so much peel to be able to make
14093s sure it doesn't find the opening like
14095s are looking for literally the second
14097s that mozzie sees that Reaper out comes
14099s the Bob there's the sleeping kaiji Club
14102s have to wait even longer and boss God is
14105s able to get sandwich at the very least
14106s Mazda getting so many heals and then
14109s also the diva bomb from Phoebe doll
14110s finds cinemar as the trying to regroup
14112s on the inside Hollow does have that rest
14114s available but the diva knowing that
14115s comes through to stop oh from getting
14117s the rest BB dollar has been playing so
14118s well maybe we're seeing why this player
14120s is in this in this series compared to
14122s yesterday maybe it also finds we may
14124s have meanwhile sandbox trying to find
14126s some kills but eventually the deeper all
14128s comes back I mean people's gonna be
14129s everything from Omarosa right now forces
14131s ties you to fall back it's not just
14133s Phoebe though look at Sandwich Maker's
14135s positioning two on this Trace every
14136s single time Vegeta the Tracer is
14138s following up in between those two as
14140s well as that poke pressure and dynamite
14142s damage that's ticking away from mozzie
14144s there's just so much vulnerability on
14147s these members of Kaiju cop without that
14148s Diva to be able to defense Matrix a lot
14151s of it is Phoenix felicious now off of
14153s the Winston into a Mech of her room
14157s now
14158s I do corpse goes on the inside setting
14160s up sandbox with that Diva or with that
14163s pulse bomb rounder counter by that Ashby
14166s oh my God Sybil almost evaded the first
14169s time we actually walked into it sadly
14170s now sandbox now comes over the mini side
14172s is Tracked Down by sandwich maker
14173s luckily for the side of Kaiju Cinnabar
14176s also connects onto two of the dance
14178s Blossom eventually finds DB doll as well
14180s via that damage now they just want to
14182s stagger the video until she walks
14183s towards that payload of sleep Dart as
14184s well eventually they're gonna be able to
14186s get that kill to make sure the car keeps
14187s pushing forward it's gonna be so hard
14189s for Morris to get this Ricket test I
14190s don't think they're going to oh yeah
14192s honestly when you look at they're all
14194s think maybe if mostly had the Bob
14196s because you want to try and foresight
14198s that Nano from kajukop so they have to
14199s chunk the ball down incredibly quickly
14201s but memories copies will just give it up
14205s they're having to wait as well for baby
14206s doll to be able to reach one there is
14208s going to be a diva board at least
14209s available for her to throw in to be able
14211s to instantly stamp a lot of momentum
14213s coming through from cardio cops approach
14215s hey dude now the Nano is dwell on a
14219s Cinnabar who just used the Fate but no
14220s fade available cinebar is going in dry
14222s without an ultimate mozz he's able to
14224s find zenbox God as they tried to push in
14227s marmorris now group around the main side
14229s but a bit two together results again we
14230s may High getting a nice nade and also
14232s sibo falling down and then also Cinnabar
14234s comes through to counter sandwich
14235s Maker's flank angle Felix as well trying
14238s to make sure they capitalize on this
14240s fight win so far baby doll tosses out
14242s the diva bomb but antique and a baby
14244s four means they can't touch the
14245s objective and Kaiju Corps had a very
14247s clean attack two minutes and 22 seconds
14249s we're going even more on new Bonnie say
14252s what you will about the Nano being used
14254s after your Reaper has already expanded
14256s the fade at least it zones Guppies it
14260s forces all of the team into walking
14262s further away from that Reaper because
14264s they can't really close the distance and
14266s as a result they can't take advantage of
14268s how small and cramped a space that choke
14270s truly is so the self-destruct when it
14272s comes through it's not going to be
14273s crafted smartly it's not going to be
14275s able to curve an arc and land into the
14277s back line of kaijikov immediately
14279s detonating and taking all five of their
14282s players to Kingdom Come and kaiji cop
14284s take advantage of that it gets pretty
14286s hectic the positions from the Morris
14288s Guppies falls apart a little bit and
14290s Cinnabar is able to actually get a lot
14292s more space as that Reaper and really
14294s funnel and bouncer check the respawns
14296s coming through from littenkit in at a
14299s macro perspective too maybe much like it
14301s seems like in the Congo Heroes Rising
14302s Series in this rank in particular like
14305s it seems like a lot of these players you
14306s know they get a massive benefit right
14308s from just using ultimates right not
14310s using in the counter like you said just
14312s kind of taking advantage with that Nana
14313s boost uh Reaper and just kind of getting
14316s maximum value because it seems like
14318s whenever they do that yeah no they just
14320s when those team fights out right not
14322s talking about winning team fights like
14324s right my Morris guppy is going to be on
14326s the attack first of all they do have
14327s less time however this team was able to
14330s pick up point a in a Breakneck phase off
14332s of one concussive coming through from
14334s sandwich maker super happy to see from
14336s the gecko felixflicious is actually
14338s going to be on that Diva hopefully she
14340s can actually defense Matrix that can
14342s Castle them we're not going to see your
14343s repeat of guppy's performance on a
14346s before
14347s similar to before mozzie now jumps up
14349s for The High Ground just drops down
14351s below kind of maybe Faking It On
14353s anti-ulcers next coming to Felix earlier
14355s on Cinnabar and the rest of them there
14356s no no cooldowns there for sandwich maker
14359s sandbox God via the top side now on that
14361s ashington a Cinnabar are able to get
14363s sandwich maker Rez also being kind of
14370s tries to come through but the resurrect
14372s no longer available kitten also gets
14374s poked down low 50 seconds left Forrest
14376s gumpy's still trying to fight this even
14377s though they're still waiting for their
14379s Bearer to come back from Spawn BB doll
14381s is able to find Hollow can in B the logo
14383s on the Sleep dark did come through so
14384s they do lose the mech and eventually
14386s their life because of it sandwich maker
14388s Mazi though finds sandbox to send up our
14390s sandwich maker runs in because they know
14392s BB doll was in her tough spot he looks
14395s did find the baby Diva Mech but it's not
14397s after they lost the rest of their team
14399s Sybil also gets that raise in my Morris
14401s Guppies just like earlier will claim
14402s this first objective relatively quickly
14404s but unlike earlier it's not one-sided
14407s because Felix felicious anticipates the
14409s concussive coming fruit from Savage make
14411s it the second the flower shows up aiming
14413s for that High Ground out comes the fence
14415s Matrix and the way he goes before and as
14417s a result claisuko are going to have
14419s ultimates to be able to throw on payload
14420s we're invited into overtime yuppies have
14423s no choice but to keep themselves on this
14426s card otherwise it's going to be where it
14428s stops kajikov can beat these ultimately
14430s they're going to have such advantages
14432s like oh my goodness cinnamon bar almost
14434s went off the map almost but
14436s unfortunately went a bit too early Guide
14438s report was not ready they're just
14439s sitting Above The High Ground early
14440s teleport in the fade used another
14442s sandwich just gets free reign 2K for
14445s them over time still ticking down but
14447s this card is not stopping yeah you can
14449s see wimi high just accepting fate and
14452s this is the real problem with overtime
14454s right even though kaiji Corp have
14456s ultimates that they can throw into
14457s because that was just a little moment a
14460s hiccup of Discord in when this team
14463s wanted to actually push as a result this
14466s pillar is getting so much free room to
14468s roam
14470s Nana boost available for EB High sandbox
14472s out also pulling towards that bomb and
14474s Morris still have ultimates as well I
14475s mean they got four up as well samish
14478s over the over the top what's what are
14479s they gonna do waiting to walk on the
14482s diva drops there's that barrage
14483s instantaneously sandbox gun is removed
14485s nice sleep though after the fact Diva
14487s bomb towards that cart too unfortunately
14489s finds no value Nana versus the reaper
14491s here on the cart via maybe they have
14493s enough damage Bob also on the inside
14495s angle not gonna really see anything
14497s there so unfortunately for Kaiju the
14498s Ricket test is a bit awkward didn't
14500s kitten's able to get onto feelings we
14501s may have also falls overtime still
14503s taking down but BB does throw on the
14505s objective they might be able to get a
14507s bit more they do have the valkyrie here
14508s as well and but it's not enough to keep
14510s them alive people don't want to connect
14511s for two and also under the mercy they
14513s need to stick towards the objective
14514s though and luckily they do this car is
14516s not stopping Moxie it's still moving
14518s Savage maker is going to come back in on
14520s the reaper civils back on the Lucio
14523s that's gonna be a full regroup and we're
14525s gonna have another fight kaijin Corp
14528s have to wait for the full team to
14530s respawn before they can put pressure
14531s it's just gonna be Felix Felicia's
14533s playing within line of sight of wimi
14535s high to keep the payload stop trying
14536s that corner yeah
14538s gonna be the wonder One watch out for
14540s Felix takes that high ground though
14541s intelligently to go there but a sleep
14543s guard comes out from the kitten death
14544s blossom still available for Cinebarre
14546s see what they want to do here I mean
14547s this card's almost at the at the
14549s objective goes into the back line fades
14551s in drops it that's awesome but the
14553s defensive Matrix is almost there sandbox
14554s God though via that pressure able to get
14556s one and unfortunately if our Mama's got
14558s these nobody was there to touch the
14559s objective after losing sandwich maker
14561s finally Kaiju Corp stops mamorous
14564s Guppies one minute 34 seconds Dustin the
14567s team the team started with one minute
14570s and 34 seconds and they picked up
14574s 58.90 meters on the body
14578s that's crazy
14580s oh my goodness I I love that Bowers play
14583s so much as well if if you're asking like
14586s IG Club when expecting it they do such a
14589s smart thing they make sure that the fire
14591s is already in position doesn't have to
14594s use the boosters doesn't have to use any
14596s fuel so doesn't make a single sign they
14598s don't even have the mercy damage boost
14601s because when you actually have that beam
14602s attached to a Target it does give off a
14605s very slight vibrant hum that you can
14607s then pick up on so everyone from kaiji
14611s cop most notably Felix felicious on the
14614s diva drops away from the Squishies and
14619s as a result defense Matrix isn't there
14622s nor is the Diva to be able to boost into
14624s the far and splash the Bowers rocket
14626s damage back into her face such small
14629s play from Guppies very smart a really
14632s tough fight for Kaiju now two minutes to
14635s 23 seconds boxy I mean with that much
14637s time left yeah that's that's so much
14639s distance to cover for them now on their
14641s attacking side you need to take it did
14644s this first dive needs to be taken
14646s immediately and Guppies they arrival for
14649s blood this composition is about picking
14651s you off before the dive can formulate
14654s and already feels delicious seize okay
14656s Ash far Winston's not gonna work here
14658s but what is this done Dustin it's
14660s already eaten not just into that coin
14661s bank but ultimate charge up time as well
14663s yeah Holo also swapping too I noticed
14666s that this rank is even longer to come
14668s back from the spawn door so 30 seconds
14670s like you said I mean great call 30
14672s seconds off the clock already sandbox
14674s God going over that left side flank has
14676s to go all the way around I'm sure they
14678s noticed that uh the Tracer flank over
14680s the left side but they actually go under
14681s the diva immediately BB gun for me doll
14683s the focus of that dive early on but it
14685s results in damage maker trading wimi
14687s High although Cinnabar is able to get
14688s sandwich maker too that has been a big
14690s pull the point of farm Morris's offense
14692s the Sleep Dart eventually came through
14693s under the reaper but a fade cleanse
14695s themselves cinebar still alive really
14697s Kaiju Corpus is desperately trying to
14698s keep Cinnabar alive and worse Guppies
14700s they potentially can get that ricott
14702s test starting two ticks maybe that third
14703s coming through yep Kaiju Corps proclaim
14705s the first objective yeah Guffy is just
14707s going to be deciding to take this fight
14709s around cool now where again the splash
14711s damage and poke pressure from both this
14713s far and the ash becomes absolute Extreme
14715s as sandbox God is picked apart by Mozzy
14719s the dynamite is going to cause Kaiju cup
14720s to wait even further this is more time
14723s more zoning away from kaiji cop to not
14726s be able to control that space and build
14727s ultimates up to be able to Brute Force
14729s through these fights sandbox makes the
14731s comps of the Comfort swept swap over to
14733s that Genji meanwhile Kaiju is going
14734s really aggressive on the BB doll results
14737s and I'm getting that kill so great
14739s re-engage to them haul also connects
14741s onto the Baby D before maybe I find a
14743s symbol sandbox got also on they didn't
14745s get and and guide you Corp somehow is
14748s making this look winnable yeah they went
14750s for the correct Clump swap they
14752s identified that with a pharmacy you
14754s essentially force your team to take
14756s every single fight two players down the
14758s far is gonna be up in the air the
14760s Mercy's pocketing huh as a result if you
14762s go something like Genji Lucio you're
14764s able to collapse onto a team five versus
14766s three every single engagement and as a
14769s result kaijik up now just have to deal
14771s with Falls and uh barrage no baby don't
14774s goes too early without their team so
14776s they get removed immediately over the
14778s nanbos used on the Lucio and mozzie
14780s burns out didn't give me healing from
14782s Hollow because Hollow wanted to go hand
14784s in holy holo's life is cut is lost
14786s because of it Mozzy able to get that
14788s Lucia both Sports down to what Dynamite
14791s basically Mozzy also still has that
14793s bomber to go to choke points but Kaiju
14795s does having that close spawns Memorial's
14797s Guppies have to go quick ascending Bob
14798s goes far into that choke point reefer to
14801s the back line that Blossom used by
14803s cinebar is able to find simple somehow
14805s without one it doesn't matter because
14806s Kaiju will recontest into this fight
14808s with the beat Cinnabar finds BB dolls
14810s Mac again before the diva bomb could
14812s even be built we may have fines baby
14813s doll hey baby Diva for Monty is traded
14815s back Hollow again but at this point it
14817s may not matter Felix and the rest of
14819s their team have ultimates they have the
14821s Devo murder to go sandbox spot find
14822s sandwich maker and although marmar's
14824s Guppies mocks uh mozzie is able to find
14827s one kaiku Corp it just comes back last
14830s second and will win now we're up 2-0 in
14834s this series What the hook
14836s oh okay so I think both sides need to to
14840s learn a little bit of restraint
14842s potentially as well as clean the cons up
14845s I will say baby doll going in early and
14848s deciding to try and take that fight on B
14850s as opposed to to I think the team
14852s probably called it a little bit late
14854s that was probably a little bit of
14855s indication do we try the Beatles with
14858s zombie so that we're gonna have
14859s Advantage into ultimate economy heading
14861s into scene with a faster respawns
14863s especially with the far and the ash we
14864s can see exactly again what they wanted
14866s to set up control of a corner a lot of
14868s Splash pipe damage coming through
14870s burning off even more time potentially
14872s picking up a kill as well but when
14875s you're up against againji and Lucio and
14879s the reefer and again those really fast
14881s moving components of a composition that
14883s can absolutely collapse and punish the
14886s numbers disadvantage which again kaiji
14888s Corp they learn from it they had to deal
14890s with the pharmacy yesterday and we have
14893s seen today that there were improvements
14895s made their macro decision making in how
14898s to deal with this Pharmacy was markedly
14900s improved and that's what we wanted to
14902s see mostly team all right this is this
14904s is a super fun Series so far Moxie it
14906s feels like you know both teams are
14907s having their moments and uh like you
14910s said there's a lot they could come back
14911s and learn you know coming into today I
14914s think there's obviously like you know
14915s Bob usage has been a big one like I said
14917s restraint I mean there's so many things
14919s that I'm sure these players gonna come
14921s back look at and uh try to improve upon
14923s because I feel like you know I'm sure
14925s you'll agree with me a lot of the
14925s mechanics are there but the game sense
14927s is the thing that really is slowly
14929s something they're trying to improve upon
14931s yeah chicken coolness when you're um not
14934s in control of that space for an extended
14937s amount of time is is definitely a big
14938s one a lot of players in the high ranks
14940s will take advantage uh things like
14943s Reaper so that you don't have to use
14944s that Ray form to be able to get yourself
14946s into position in the middle of a team to
14948s be able to to actually fully and safely
14950s use a death Blossom you already position
14952s yourselves around the corner Sombra VMP
14955s although we did see the Spy check coming
14956s through the Spy checks were a lot better
14958s in my opinion from kaiji cup than we
14959s were seeing in uh the previous last time
14962s that we saw them but again just sort of
14964s looking for the flower looking for that
14966s barrage making sure that your Diva knows
14968s before you boost Darren and away from
14970s your team that it's it's going to be
14972s safe to be able to remove that Avenue
14973s appeal but other than that like the calm
14977s swaps the the lack of stubbornness the
14979s fact that literally all it took was a
14981s couple of straight shots from that Ash
14983s for the entire team to realize that okay
14985s Winston's not not going to be the player
14987s here we have to go diva and that was
14989s again something else that this team
14990s refused to do yesterday so I am super
14993s super happy that this team have very
14995s obviously looked back at the VOD taking
14997s our advice on and as a result are doing
15000s so much better this is a pride Moxie
15002s moment obviously I'm so happy for this
15005s team let's see what happens after a
15008s short break when we come back we'll see
15010s you for that number three so don't go
15011s anywhere we'll be right back
15017s [Music]
15033s thank you
15035s foreign
15038s [Music]
15055s [Music]
15105s thank you
15109s foreign
15115s [Music]
15159s [Music]
15169s [Music]
15178s thank you
15189s thank you
15192s [Music]
15196s welcome back everybody we're entering
15198s mat number three of our third game of
15201s the day in the rising series The Calling
15203s Heroes writing Series this has been an
15204s incredibly close matchup with uh myself
15206s Dustin and you Moxie obviously the first
15210s two maps now the shoes under their foot
15212s yesterday obviously you know the other
15215s side memories Guppies were the ones to
15216s get that 3-0 Victory now Kaiju corpse MX
15219s they are up 2-0 at the moment looking at
15222s closing out on the map number three yeah
15224s we were talking about it a little bit in
15226s downtime of the break just now yes the
15229s shoe is on the other foot yes Kaiju
15230s copper currently in the lead but like
15231s you said to me it's still incredibly
15233s Scrappy but I'm just incredibly
15235s impressed with this team because they've
15237s honestly done the only Improvement that
15239s they could in such a short amount of
15240s time you're not going to instantly
15242s overnight get mechanically better to be
15245s able to to take on the likes of mozzie
15247s right so instead what they're doing is
15249s prioritizing that team play that
15251s cohesion and they're making sure that
15252s they don't take those one versus one
15254s unwinnable fight against such a heavily
15257s pocketed and fortified hitscan player
15260s and as a result we're getting to see
15262s that team benefit really playing numbers
15265s Advantage where Guppies just get
15267s overwhelmed Circle round was an Apple
15270s going to for map number three marks and
15271s do you think that we'll see any
15272s substitutes come through because you
15275s know BB doll didn't necessarily look
15276s banned on the first two maps but they
15278s are in that 0-2 deficit do you think we
15281s see any potential Mix-Ups for you know
15284s even a tank war or something else
15286s Sigma but
15290s etiquette Royale because Guppies
15292s understand that mozzie is the star of
15294s this roster and they're doing everything
15296s in their power to be able to set them up
15298s circuit Royale is probably of all of the
15300s maps in OverWatch currently the easiest
15303s to be able to solo clutch is a DPS
15306s purely because of just the amount of
15307s sight lines that you have access to if
15309s this payload stops at any point there
15313s are so many horrible angles that you
15316s least expect something like a Widowmaker
15318s to be able to shoot through and I
15319s guarantee you that mozzie is going to be
15322s looking for every single one of them oh
15325s yeah yeah Mazi
15327s has to pull something out here and
15329s interesting enough Moxie you know they
15332s they could mix it up here but you know
15334s how yesterday in the interview Monty was
15335s saying you know they don't really like
15336s the Widowmaker we could potentially be
15339s seeing the Moss who would all be pulled
15341s out uh you can still take advantage of
15344s the same sorts of angles like Widowmaker
15346s Ash wouldn't make it just gets a little
15347s bit more distance value and also that
15350s that one tap potential as kaiji cop
15352s there or does Felix Felicia is going to
15354s be running on that Sigma looking to
15356s Shield the sandbox Garden Cinema
15358s actually on the hands like for Shield
15359s breaking Cinema are going to be on the
15361s ash trying to curve the dynamites
15362s they're on baby dolls defenses
15366s see if both teams can figure something
15368s out here Mozzy meanwhile liking over
15371s that top left side on the Widowmaker
15373s looking for some of those shots already
15375s hits two Bonnie shots immediately onto
15376s Cinebarre but sandbox what a shot from
15379s them across the map to shout out mods
15381s the early on that opening pick no
15384s resurrect here available either should
15386s slow Guppies down as they wait for monzi
15388s to come back yeah really good immediate
15391s movement of the sigma Shield as well
15392s from physical issues to be able to block
15393s off a lot of those angles that mozzie
15395s had availability since I should be able
15397s to pressure that stigma on Sandbox got
15399s guess the mortality field this place is
15402s getting pressured from that right side
15403s this moment I'm just trying to remove
15405s them off of that high this coyote cup
15407s yeah from that pressure forced to back
15409s up
15410s they continue to back off baby doll
15412s doing a great job on that Sigma so far
15414s sandbox has been playing better from
15416s yesterday but sandwich maker on the Hans
15418s as well
15419s kind of showing what they got as well we
15421s be high though able to find it and
15422s kitten on that Zenyatta Swap and good
15424s movement too mind you around that Sigma
15426s Shield doing a great job just avoiding
15428s some of that damage and eventually finds
15429s me though I miss perfect then Yana play
15431s from wimi high with the help of Felix
15433s yeah yeah bubble dancing oh time you see
15435s it from Winston's a lot of people sleep
15437s on being able to deal with a stickman
15439s Shield especially for something as
15440s vulnerable as a Zenyatta really good
15442s macro in game sense coming through from
15444s wimi high understands that with that
15445s lack of nobility if you try and
15447s disengage back to this corner you're
15449s immediately going to get taken down so
15450s putting the trust in the team putting
15452s the trust in the stick machine being
15453s able to Hold Your Position and as a
15455s result the Morris Guppies have so much
15457s less room a lot of mozzie and sandwich
15459s make you to find these shots
15461s zenyana Transcendence almost coming up
15463s for both sides first ultimate in the
15465s lobby 80 with women high in cyber
15468s meanwhile Mazi looking for those neutral
15470s games neutral game shots for the shield
15472s and the gates to kill Dawn to cinebar
15474s Via a body shot earlier on a lot of body
15477s shots coming through for Mozzy meanwhile
15478s Dynamite into the sky
15480s bit of a celebratory Dynamite however
15482s doesn't find any connection meanwhile
15484s Mars is still looking for that one shot
15486s not able to find the just yet but they
15488s do have that pressure from Cinnabar then
15490s the rest of Kaiju Corp at the moment is
15491s to never able to find sandwich maker
15493s Mozzy still on the right side trying to
15495s equalize it but with how healthy healthy
15497s everybody is as well as the
15498s amplification Majors down in a rough
15500s spot now have to run away with the
15501s grapple we'll be able to avoid dying for
15504s now but they do have to give a lot of
15506s that space into the bar against the last
15507s second kill as Mossy fell back and used
15510s the infrared sight because you cop
15512s throwing ultimate since they can
15513s prioritize holding this corner so much
15516s more room to be able to play around this
15518s double sniper composition that Guppies
15521s are running a cinema even if you don't
15523s actually see players you can still Arc
15525s the dynamite around that corner and
15527s still have impact right the same cannot
15529s be said for guppies they're gonna be
15530s relying on something like a dragon
15531s Strikers sandbox that actually sends
15533s dragons
15535s originally lets the head show through
15537s the um that's such a tough spot and he
15540s can drop down to the headshot now
15541s there's a group take flux onto that Hans
15543s the backline nice rock on his sandbox
15545s God though BB doll keeping them in it
15547s but eventually with this cold war have
15548s been damaged when the Baptiste there's
15550s too much in the middle to deal with then
15551s they back up yet again thank you Corp
15554s are looking amazing today so unbox God
15556s going down should be coming back in on
15558s the Tracer just in case my Morris
15559s Guppies trying clothes this distance but
15562s losing civil yeah there it is it's gonna
15564s be the swap from the Zen onto the Lucio
15566s mozzies off of the Widowmaker onto the
15568s maze we're barreling towards overtime
15569s this is a sustained composition what it
15572s means is a lot less pressure on Cinnabar
15574s in that 1v1 Jewel
15576s freaking testing now moving that speed
15578s ready to go they go immediately around
15580s that corner preventing flux here
15582s connects onto the Ash and that Sigma but
15584s with the immortality holding
15585s Transcendence he can't get any kills
15587s through it unless he killed them in the
15589s sky with a One-Shot mozzie gets poked
15590s down dead the Cinnabar we may not also
15592s finds damage maker and everything is
15594s collapsing for guppies today when
15596s yesterday it was looking like a 3-0
15597s today it's also looking like a 3-0 for
15600s the other side cinebar's Bob capitalizes
15602s on the beat on it getting what a hold
15604s for Kaiju Corf MX yeah I I think we just
15608s got to see why Mozzy said that uh they
15610s weren't much of a widow I would much
15613s rather have seen Ash come through from
15615s them honestly especially with how they
15616s were playing it other than those first
15619s opening shots when we saw that left side
15620s rotation up towards The High Ground to
15622s pressure all of Kaiju cup off of this
15624s bridge angle there wasn't really a lot
15627s of taking advantage of the widowmaker's
15628s distance
15629s so if you just opted for that Ash and
15632s gone blow for blow dynamite for Dynamite
15634s with Cinnabar maybe you would have been
15636s able to find a little bit more value
15638s especially because a lot of the time the
15640s angle that mozzie was taking when they
15642s were actually able to get around that
15643s corner was the health pack side of of
15645s cliff and as a result the ash still is
15648s so potent in being able to poke down
15650s these players of Kaiju court but because
15651s you just never had an opening pick you
15654s were always fighting an uphill battle
15655s you I mean I mean sandbox one of the
15658s Hanzo Cinnabar as well doing a great job
15659s with me high flexing over to the
15661s Zenyatta playing super super strong
15664s and uh now on their offense I mean they
15666s they got a lot of that hard work already
15668s done right out of the way only 82 meters
15671s on this first objective I mean that's a
15673s it's a great spot oh man maybe a spawner
15675s would come through from our Morse copies
15677s everyone is hiding they don't want to
15679s give away the composition not that
15681s playing with mozzy's on the May sandwich
15683s makers on the reaper and you beat up on
15685s the rematch you want to play close but
15688s Felix felicious if you do go for that
15691s segment you can be run down pretty
15693s quickly given that there's no Lucio on
15695s this composition it's a traditional
15697s circuit Royale comp but they've got to
15700s have alarm bells ringing right now right
15702s they're starting to scout notice now
15704s with the sonic yeah they recognize her
15706s there and immediately they engage out
15708s use that seizure early immortality field
15710s on both sides committed getting able to
15712s find Cinnabon with some aggressive
15714s I mean while his name is maker also
15715s finds the Baptist of hollow K name they
15717s need to not split up though they come
15718s back on the inside angle
15720s and it was the first flight win for them
15722s so far oh here we go immediate change up
15724s sandbox guard onto that Bastion to try
15727s to punish remember Morris Guppies can't
15729s actually contest the payload unless they
15731s physically come outside of that room and
15733s as a result it walks straight into the
15735s basket now we may High eventually find
15737s teammates Mega kid does find them though
15740s at the end of it also that Shield gets
15742s removed from the sigma but they regroup
15743s on the inside however the rock onto
15745s Mozzy is too tough to deal with now they
15747s re-engage knowing that that piece
15748s cooldown is gone but Felix finds BB doll
15750s hey Mama Morris Guppies definitely in
15753s desperation how I was at the moment
15754s kaijacorp's last fight territory now
15758s looks like guffy's prioritizes
15760s because they wanted to cleanse the
15762s ethics of the dynamite coming through
15764s from Cinema but as
15767s keep baby doll up on this romantra at
15769s least you're going to have kids in the
15770s Mirage for this next five book Kaiju
15772s Corp with all control of the spacing
15777s go back to the bathroom forum impressive
15780s Automotive to the more fine symbol no
15782s from remorse guppies no not a lot of
15784s Health here they have the continue to
15786s watch they lose BB doll yet again in
15788s this fight he didn't get involves the
15790s Felix and unfortunately for Morris guppy
15792s somebody's just sandwich maker mozzie on
15794s the point the blizzard is here but who
15795s is there to follow up nobody Kaiju
15799s corpse are your wising calling Our
15801s Heroes Champions amazing 3-0 for them
15804s again just none of the stubbornness that
15807s we saw from this team yesterday right
15808s immediately understanding especially if
15810s that Hanzo Sonic for composition that
15812s they're going to be coming up against
15814s the kiriko not really having the uh the
15817s ability to be able to use the suzu as
15819s well but by then when you actually see
15820s the ash swap onto that may you're so
15823s close to Kitsune Rush that you don't
15825s want to reset that ultimate charge back
15827s to 30 but as a result there's no
15829s immortality field there's no mega
15831s sustainability without rematch it really
15834s does feel like sometimes people don't
15835s understand how problematic the food are
15839s rest time now is for a kiriko player
15842s when your second support is a Lucio
15844s because we're a matcha he sees he's a
15846s big boy right he takes a lot of damage
15848s especially when you want to be able to
15849s take that space and it's actually down
15851s to civil on the Lucio to try to bait out
15854s the wheels from the Bastion because that
15856s romantic is just going to be an absolute
15858s sitting dark and we see what happens
15860s you're not able to actually get around
15862s the corner In Time the Lucio goes down
15864s and from there everyone just has to
15866s throw themselves onto the point and hope
15867s that an ultimate's going to come up in
15869s time but honestly on the other hand for
15871s kaiji cop what a glow up for this team
15873s what an absolute amazing performance an
15876s improvement that they've been able to
15878s make from compared to yesterday to today
15881s this is this is what writing is all
15882s about oh for sure yeah I mean this is
15885s about all diamond one players and below
15887s and they think that you know one
15888s thousand dollars for the for the grand
15890s prize pool is going to go a long way for
15892s these guys I mean it was such a really
15894s really interesting matchup yesterday
15895s like you said and now and today like
15896s they glow up is to get that 3-0 win you
15899s know obviously I think that they looked
15901s way stronger today having hayuka map
15903s number one sandbox God showing some
15906s flexibility Cinnabar as well and you
15907s called it I think this was a team effort
15909s that led them to the victory today yeah
15911s and I think they realized very quickly
15913s too that even if one person maybe got
15915s taken down by mozzie as long as they
15917s just kept supplying full team pressure
15921s eventually mozzie is going to get downed
15924s and they're going to get a lot more
15926s distance a lot more room and we're going
15928s to have to see the backup plan come
15930s through from Guppies and that is the
15932s problem right when you're so reliant on
15934s one player being able to find those
15936s kills find those openings for your team
15938s sometimes there isn't a backup plan
15940s sometimes the only game plan is mozzie
15942s go Burr and if mozzie can't go Burr then
15946s what and we saw that question being
15948s close to this team and they weren't able
15950s to find an answer in time I think that
15952s goes to the overarchy point that you
15954s know a lot of these players and you know
15955s Diamond below it's hard to find that
15958s consistency right I think that a lot of
15959s them have very high skill ceilings but
15961s you know in order to rank up in order to
15963s keep improving in that area you got to
15966s keep playing at that high level like you
15967s said I mean Moxie wasn't necessarily or
15969s Mozzy wasn't a slouch not you wasn't a
15971s slouch today but compared to yesterday I
15973s mean it was night day between you know
15975s the type of player that mozzie was right
15976s yeah they were prepared for the pharmacy
15978s they were prepared for the ash they were
15980s prepared for that hit scan to come
15982s through from mozzie and that was game
15984s plan that was really good senses I'm
15986s really happy as well because we did see
15988s this team try and push the Genji
15990s yesterday and it didn't work because
15993s there wasn't really any cohesion coming
15996s out right we talk about this so much
15997s with the changes out of occurred to
15999s Genji you can't 1v1 like you used to in
16001s the past you were so reliant on these
16004s targets being incredibly low when you
16006s actually looked at engagement and it
16007s becomes incredibly apparent if one
16010s player is ever so slightly out of
16012s communication with you when you want to
16014s play aggressive and there were a couple
16016s of times yes but we did see that
16018s miscommunication come through but for
16020s the most part kaiji copper on the same
16022s page
16023s they weren't yeah they were on the same
16024s page today and you know obviously we'll
16027s have to speak to them in a bit leading
16029s forward but oh my God that new Bonnie
16031s was definitely a highlight reel Moxie
16032s just back and forth you know going to
16035s those five points on the board is super
16037s rare and then obviously to close it out
16039s at the very end you know you thought you
16041s know we thought maybe that something
16042s could have changed for the side of
16044s remorse Guppies But on that third map on
16046s circuit well I mean they just put their
16048s stamp on it right kaijukur yeah we made
16051s high as well was was a standout too on
16053s that Zenyatta on circuit we're all doing
16055s such a good job of being able to disco
16056s targets when they showed up but also
16059s keep those angles spam diodes then is
16061s very similar to hansa's playstyle in
16062s that if you're in position of that space
16064s volley orbs at anything because
16067s eventually Something's Gonna walk right
16069s into them and a full chance dead volley
16071s hurts yeah that's that's gonna be tough
16074s to deal with and we're setting up the
16075s interview right now with kaiji Corp MX
16077s who obviously got the 3-0 win you know
16079s we thought it might be yeah at least a
16081s close series for the decided it was on
16083s new bunny like I said but they just kept
16085s showing resilience Moxie on that uh on
16087s the second map and then also leading to
16089s the third but obviously I mean you know
16092s overall team performance for kanju Corp
16094s gotta feel happy with that win I'm sure
16097s I mean we'll we'll have to see we'll
16098s have to ask him obviously yeah you know
16099s we actually be honest Mozzy what's going
16101s on with contenders and stuff and see if
16103s like maybe they can go into open
16104s Division I would not be surprised if
16106s some of these players are really hyper
16107s competitive and want to take that game
16109s their game to the next level yeah I mean
16111s I'm just super excited to get to talk to
16113s them and see how much they'd actually
16115s practiced coming out of of yesterday's
16118s match and heading into today on deciding
16119s that they're probably going to be
16121s rematching off against Guppies looking
16123s at those vods and taking all that they'd
16125s seen into account
16128s all right well let's uh chalk to whoever
16131s our interview against is it looks like
16132s it's Felix uh we'll have Felix on the
16135s line maybe have them come in here what's
16137s going on congrats on your win Felix you
16139s guys played awesome 3-0 win obviously
16141s what does that mean for you guys how are
16143s you feeling right now
16144s hi um thank you so much it genuinely
16147s means the world to me
16149s um our org funnily enough we kind of
16151s have this like joke Among Us that we're
16154s always second place so like to win first
16156s place finally for or just means so much
16158s to me
16160s so obviously this is a rematch and
16163s Dustin and I actually had the pleasure
16164s of being able to cast your match uh
16166s earlier against Guppies
16168s how much planning has your team done
16172s since yesterday heading into today
16176s um so I wasn't around in town for last
16179s week for this the first uh round robin
16181s so I was there to spec but I saw that
16184s they were pretty proficient in that far
16186s so we'd come into this weekend preparing
16188s for that Pharmacy
16189s um doing a lot of theory crafting of you
16191s know what's the best for you know what
16193s would suit our players and what we can
16195s do to combat that
16197s um you know it was still a little bit
16198s nerve-wracking just because obviously
16199s like Pharmacy can be very disruptive and
16201s can take over a whole Lobby so I think
16204s um you know just the the nerves I think
16206s really got to us uh yesterday so um it
16210s was pretty rough but we came back from
16211s it today fully refreshed very calm ready
16213s to do our best and yeah got some results
16216s out of it
16217s and you say fully calm but that I mean
16219s that second map was so close obviously
16221s you know between both of you guys you
16223s took it all the way to five uh points or
16225s whatever on the board I mean it was just
16226s all over time caps I mean what was that
16229s last push like with what you guys had
16230s two minutes to make it all the way to
16232s third uh to third phase on new Bonnie
16234s what was that like that map in
16236s particular that was incredibly you know
16238s back and forth
16241s um well we knew that they were gonna
16244s play the pharmacy and then play the ash
16245s as well so I I was picking the diva to
16248s try to help out with that to you know
16249s eat the astronomy try to eat as much
16251s Forest room as I could
16253s um I knew that they had us more time big
16254s than us so I was just thinking okay
16256s there's a good chance we won't win this
16258s first fight let's try to bank olds and
16259s try to get a better fight and that's
16260s kind of what happened so yeah we finally
16263s stopped them kind of close the end but
16265s you know we made it out at the end
16269s and then talking of more map specifics
16271s obviously we don't tend to get to see
16273s ramatra come out on a circuit Royale and
16276s I'm guessing the team also weren't
16278s expecting it how did the team deal in
16281s terms of columns of when that Hanzo
16283s Sonic actually identified that
16285s composition stuck up in that side room
16288s you know what's really funny is that I
16290s had a feeling that they were going to
16291s play circuit and that you know they were
16293s going to pick defense but we had won so
16295s um but we were planning on doing the
16297s exact same remote spawn hold so we were
16299s already expecting it so um yeah sandbox
16303s um she was like okay they're probably
16304s gonna hold you here let me put a Hanzo
16306s sword art and then there they were like
16307s okay I guess this is what's happening
16309s right now so we were semi-prepared for
16311s it
16313s and for you in particular I mean you're
16314s always ready to be subbed in but you
16316s know on map number one obviously you
16317s didn't play then came in for those next
16318s two maps can you talk about in
16320s particular you know what that's like to
16321s be subbed in and then also to you know
16323s come in mid-series and be able to win
16325s those two maps like what is the are we
16327s is this part of the game plan just like
16328s you play certain Maps obviously uh for
16331s your team
16332s oh so basically
16338s basically night of like of the deadline
16341s of the registration so we were thinking
16343s we weren't even gonna join because we
16344s didn't have a second DPS player but we
16346s barely made it in the end so
16347s um I was out of town last weekend so um
16350s I had a tank sub and they were playing
16352s Instagrams because I was like I knew I
16353s was going to be there for the round
16354s robin so um they were already like a
16358s rematch Maine and like a monster
16359s specialist so I thought okay well you
16361s guys are already comfortable playing the
16362s RAM and you guys have been doing really
16363s strong on these Maps so all you guys go
16365s ahead
16366s um I have a lot of experience I've been
16367s screaming for about three years now
16369s um I was off taking OverWatch one but
16371s I've been learning Winston and
16372s practicing a bunch of other stuff so um
16374s between the two of us I'm more of the
16375s Winston specialist I also play a lot of
16376s sake so that was kind of the reasoning
16378s behind that
16379s oh so then taking a sort of look into
16382s the future of moving away from the past
16384s do you think that the team is actually
16386s going to try and stick together with
16387s some of their players and potentially be
16388s able to merge into the likes of open
16390s Division and hopefully break into the
16392s tier 2 scene
16395s um there's always possibility
16398s um I I kind of created this team in mind
16400s of just like creating a very welcoming
16402s and open environment for you know
16404s players who identify as marginalized
16405s janitors to like feel safe um improving
16407s and getting better just because
16409s um besides myself and my main support
16411s holoca name who's on my other team
16414s um all these players don't really have
16415s that much scrim experience so I was just
16416s hoping to get them that spring
16417s experience that competition experience
16419s and just see what happens moving forward
16421s because I just for me a team works a lot
16424s better if you're all you know good
16426s friends and you can trust each other in
16428s game so that's just kind of like how I
16429s see things
16430s I'm sure yeah friendship really conquers
16432s all and you know obviously for you Felix
16434s is there anything you want to say before
16436s we let you go I mean obviously you guys
16438s had that win and it's awesome to see you
16440s guys 3-0 like that is there any last
16441s thoughts you'd like to say or any shout
16443s outs you maybe want to give to your
16444s teammates or somebody along those lines
16454s past weekend
16455s um she coached kajukur bialante in the
16457s past in the challengers cup
16459s um I would also like to say a big thank
16461s you to my other team kaichukur clover as
16463s well as
16465s um my partner jaxis and um you know I
16468s would also like to shout out one of the
16469s players on Guppies Sai Bell who's a very
16471s close friend of mine and you know I
16473s appreciate them very much for all that
16474s they've done for me in terms of
16475s mentorship
16476s oh well thank you so much for coming
16478s through for the interview and congrats
16479s on your win it was awesome to see we'll
16481s let you let you get on with your day
16483s thank you
16484s well that was a that was a fun series
16486s Moxie I think the you know 3-0 for for
16488s Kaiju core was definitely
16490s um I'm not going to say unexpected but
16492s you know the fact that it was just so
16494s yesterday at the Rio and then today it
16495s was at the Rio that was a fun series to
16498s watch
16499s definitely uh I think unexpected like
16501s you said given the performances of both
16503s teams yesterday but again we get to see
16505s the rising of these teams the
16507s Improvement onwards and upwards and
16510s talking about onwards and upwards Dustin
16512s oh boy oh yeah coming up I'm ready to
16516s get incredibly comfy and just like lean
16518s back because we are in for a long one if
16521s we don't get another five map series I'm
16523s not gonna lie I'm gonna be incredibly
16525s disappointed yep Kono next we have the
16527s green finals so don't go anywhere we'll
16529s be right back after a break as the
16532s players set up so don't go away like I
16534s said grab some popcorn maybe something
16535s grab some soft drinks we'll be right
16537s back in a bit
16553s [Music]
16556s thank you
16565s [Music]
16576s foreign
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16598s [Music]
16614s [Music]
16624s foreign
16632s foreign
16657s [Music]
16672s [Music]
16685s thank you
16689s [Music]
16699s foreign
16701s [Music]
16718s [Music]
16725s [Music]
16735s [Music]
16746s thank you
16749s [Music]
16762s [Music]
16769s foreign
16787s [Music]
16813s [Music]
16827s [Music]
16830s thank you
16839s [Music]
16844s welcome back everybody we are now here
16847s for the finals the grand finals between
16849s two of the most Stellar teams so far
16851s from the rating Heroes major and Moxie I
16854s think that we are both incredibly
16856s excited for the New York Excelsior
16857s Academy team versus Timeless ethereal
16860s the grand finals is just coming up and
16863s uh I mean yesterday was close I don't
16866s know would we be surprised if today was
16867s close I would be very surprised if today
16870s was not close and when we're talking
16873s close I literally mean two hours two
16876s hours of an OverWatch match occurred
16879s yesterday between both of these teams it
16882s was just absolutely insane nxl Academy
16885s taking a pretty dominantly stamps 2-0
16888s Victory on control and from there it
16891s just spiraled into overtime pushes
16894s double map attacks and free full rounds
16898s of control to finish us off allowing
16901s nyxl Academy to plunge that ticket into
16903s when it's fine Channel as opposed to
16905s Timeless ciferial who this morning had
16907s to go through that lower bracket and I
16910s mean looked incredibly good dealing it
16912s everyone here playing OverWatch Cal I
16914s swear is in The Matrix yeah gal is such
16918s a good player meanwhile you know
16919s obviously sticks getting knocked out but
16921s they played well too on their own side
16922s and you know Aaron's per usual time as
16925s ethereal we see the little trolling with
16927s everybody saying that roadhog is their
16928s favorite hero so Timeless they're
16931s obviously you know really looking to
16932s make sure they can get the win today
16933s because obviously yesterday for New York
16935s Excelsior Academy I mean they got that
16937s wound in very close fashion yeah and
16939s Terry mustafario remember the current
16941s defending champions of a Major nyxl
16944s Academy are the current defending
16945s champions of a minor so who is going to
16949s be able to take this match it really is
16951s all to play for us it's actually going
16952s to be bonds nozzle sniper Wicket and
16954s Aaron Mori in the starting lineup for
16956s NYX I'll know Kindred so again it feels
16959s like we are just going to be seeing that
16961s dive to come through which immediately
16964s eliminates the possibility of some of
16966s these control Maps like Control Center
16968s and lijiang and that's that's a little
16970s bit sad I I do miss getting to see it
16973s but we're in the Heyday of ilios and
16975s Oasis so I'm just happy to see those
16977s Maps being prioritized now too
16980s yeah I think that obviously they're
16982s they've been excelled on uh on some of
16984s these control maps and you know for for
16988s Timeless you know maybe on the opposite
16989s side it's a bit tougher on those maps in
16992s particular because yesterday obviously
16993s they took actually no wait a second they
16995s won no way who won that point yesterday
16998s wasn't New York
16999s Academy did one yeah
17003s it should be noted continue to drop
17005s control Maps whether or not it just
17008s takes them a little bit longer to be
17009s able to warm up whether or not control
17010s maps are they're more problematic map
17012s type we're probably going to find out
17014s but earlier in that Series today when
17016s they went up against bad blood from
17018s strix they lost that that control around
17020s as well and from that never looked back
17024s no it was a little close push was a
17026s little close relied on Cal having some
17028s absolute Stellar stand-up players of
17031s really being able to learn some gorgeous
17032s Antony to keep themselves alive boost
17035s into those Nanos and make sure that
17037s they're able to land all of the Sleep
17038s back to back back on sombres and traces
17041s yet again canceling things like pulse
17043s bonds and emps every single step of the
17045s way and no surprises whether both
17048s Winston players on the field for both of
17049s these teams it's gonna be Elias okay
17052s ilios yeah and that's uh by the way let
17054s me remind you guys that this is the
17055s first three so the first team to win
17057s three Maps will get the win in the grand
17059s finals and also obviously since New York
17061s Excelsior Academy were the ones to win
17063s yesterday in the upper bracket finals
17064s that means they get to pick the first
17066s map which was illios like you said and
17069s they obviously feel like they've got the
17070s edge there considering you know what
17072s happened yesterday
17074s well again it really does depend on
17076s which map we're going to get to see
17078s because I would I would honestly say
17080s that it's going to be up to whether or
17083s not we get to see on come out on
17085s something like the echo or whether or
17087s not nyxl Academy are going to be playing
17089s that Trace at Sombra because both of
17092s these teams are incredibly well versed
17094s in being able to count to sombres from
17096s the other side
17097s yeah that's that's the most important
17099s thing for sure is just making sure those
17101s sombres don't get a lot of value and
17103s it's also tougher too you know a lot of
17105s these star players Moxie then
17107s you know a really good other Heroes like
17108s that Echo you know what do you think
17110s about that like that having to make that
17111s swap over from Echo then over to the
17113s Sombra who is a bit more of a utility
17115s character not necessarily as much of a
17117s you know direct mechanical character
17121s it's a really weird one right when
17123s you're looking at how all of these
17124s different DPS heroics play because their
17126s power thing is is very different if it's
17129s something like a Sombra or a tracer that
17131s you're flexing between at least you're
17133s still taking the same kinds of rotations
17135s and looking for the same sort of
17137s initiation moments as well in terms of
17139s that Tempo with an echo it is entirely
17142s different a lot of the time however it
17144s does revolve around seeing targets
17146s knowing that your cooldowns are up being
17148s able to close up the distance that you
17149s can drop a target with those stickies
17151s and a couple of hits of primary to be
17154s below 50 so you can finish them off with
17156s the beam and that is where the Anna
17158s comes into play because Timeless apparel
17161s the follow-up that they have the
17162s coordination when they see someone
17164s purple off of a cow antinode is
17167s impeccable it's probably the strongest
17169s point of Engagement barring ultimate
17171s being up
17174s have you know made it a talking points
17177s that they would like their anti-grenades
17180s to be seen a bit more in general and
17182s obviously if you're getting as many as
17183s Cal and you know even aramore too have
17186s been getting then obviously we're going
17187s to talk about them so in a lot of
17189s fantastic anti-players in calling out
17191s heroes in this Grand finals as well both
17192s of these winstons have been Stellar too
17194s yeah both of these Winston's absolute
17196s standout sniper and also being able to
17199s play Super aggressive knowing when
17201s Primal timing is up as well as is really
17203s good as well as the bubble usage a lot
17205s of the time it can be pretty easy to be
17206s able to beat some of these Winston since
17207s using that bubble a little bit earlier
17209s but focus and I pronounced who have such
17211s a good grasp of the cooldown
17214s R and Bun both taking that mirror of the
17217s echo sniper jumps up just for a bit of
17219s scouting
17220s not sit on that Bob on that ledge for a
17222s bit Pawn able to find Alice Through
17224s early on as well with some pressure feed
17226s that low ground almost got a silver also
17227s connects with all the grenades onto par
17229s bun comes out swinging on the timus
17232s Ethereal who immediately have to resend
17234s yeah so one thing that sniper actually
17236s did other than just skywarding is a
17239s fourth part to step backwards look at
17242s the amount of ultimate charge and damage
17244s bond has done in comparison to her
17246s mirror 55 to the first duplicate all
17249s because power is supposed to back down
17250s at the side of a Winston jumping
17252s sniper's still sitting above the top
17253s Timeless ethereal have to clear out some
17255s of these angles as they walk in they'd
17258s use earlier on by Cal now sniper goes
17261s for that dive just to keep zoning off
17263s the high guy make sure there's Brigida
17264s can't set up as Bond meanwhile has taken
17266s down par yet again can now come back for
17269s Alice soon as to jump away snozzler gets
17271s poked but can translate a recall
17273s temporarily Timeless there you'll have
17275s to wait for par again but do they want
17276s to take this fight early they have to
17278s avoid bun one the low ground as being an
17280s absolute noose and still has that
17281s copyright to go but Hiro gets the kill
17282s nice work by here on the cage side to
17284s open things for Timeless ethereal they
17286s got par back in his fight snozzler still
17288s hangs the pulse ready to go but just
17289s needs to deal with Hira on the inside
17292s snozza with the pull sees the brigita
17294s now we'll go for that dive Alice who's
17295s found aramori so that is removed as well
17298s pulse bomb committed but blocked
17299s immediately by Baya now Timeless walk in
17302s towards that point back up in this fight
17305s nyxl Academy have to back away the time
17307s was claimed the objective you know they
17309s do match the stall however NY cell
17311s Academy pick up 50 one percent of that
17313s point the Timeless building a very good
17315s job of just going straight for the
17317s rotation onto the point and collapsing
17319s onto these vulnerable members of NY so
17320s like I mean when that was out of the
17322s positions they prior to taking off this
17324s pal is immediately removed Nano boosted
17327s sniper jumps onto the Anna and then
17329s commits onto that point taking the
17331s Squishies down trying to find a very
17333s fast flip nice kills by them but Alice
17336s who's found two so they can keep things
17337s going aramuri got picked by them oh
17340s you're on and now the grenades come
17342s through onto the rallying Brigitte
17343s tabaya perfectly timed rally they got
17346s the copy out of bun as well over the top
17348s bun looks the counter par via that low
17350s ground and the Brigade is off the map to
17352s Cipher who with the tribal rage mechanic
17354s has already found two amazing Primal
17356s from sniper so far here Alice Through
17358s has traded back snozzler again which has
17360s been kind of keeping Timeless in it
17362s still has that primer rage available as
17363s well but the point not in their favor
17364s does commit to Primal sniper now has to
17367s deal with the Tracer as well now Alice
17368s who comes to The High Ground on to then
17370s Anna looks to the poop off the map and
17372s does almost find it but do they get
17373s towards the other High Ground they do so
17375s actually our morning with some perfect
17377s movement will stay alive while being
17378s juggled Jinx also finds Alice Sue with
17381s that rally New York in a great spot oh
17383s that's so unfortunate also commits that
17386s Primal not because they were trying to
17388s stall on that point but looking for that
17391s kill onto aramori and it has a result
17393s the ultimate and Beyond well one's
17396s available the Oliver is uh not as hard
17399s with the duplicate onto the trace it
17401s does manage to find the person kill on
17402s to jinx removing one Avenue of
17404s sustainability in a long time as a
17406s barrel to actually
17408s got a great Riga test I mean perfect
17410s timing from par and they built the Nano
17412s as well they've got some ultimates to
17413s work with defensively is that a two for
17416s one kill and Flow
17417s I think so Maya just got both DPS Smalls
17421s are on button must have been running in
17422s the exact same direction probably to try
17424s and grab that Health back as a hero is
17427s on the prowl and has that pulse bomb
17429s ready
17430s still waiting behind fifty percent on
17432s the board this is a lot of time bank to
17435s deal with oh my God what a pulse bomb
17436s onto auramore Jinx is still there as
17439s well nyxl Academy see if they want to go
17441s for that dive stanzar does get
17442s integrated
17443s isn't that back as well as Heroes trying
17445s to find some value
17447s in my Excel booking to actually just
17449s keep fighting this fun still has that
17450s copy ready to go as that Tracer regroups
17453s with the team Nana boost still available
17454s for calcite 70 on the board last fight
17457s territory for both teams
17459s not committing the ultimates just yet is
17461s kind of playing back as Zen y excels
17463s giving a bit of that space and Par is
17465s able to find Jinx with some nades as the
17467s at was there to kind of close things
17468s onto them and sleep
17470s oh my God Cal has the feel here as well
17473s eventually Trace is woken back up
17475s body shot from Cal oh my God the copied
17479s bun is only on a Brigitte now has to
17481s come back for some peel as sniper within
17483s the Boost has not really found a lot of
17485s aggression just trying to peel off with
17487s the Nano trying to find Hira but they've
17489s been evasive via that low ground not
17492s dying here just yet here it falls
17493s incredibly low but the Nano re-engaged
17495s onto Alice who was there hero eventually
17496s will fall but the rallying via and with
17499s the Primal raging Alice Through they're
17500s able to find Jinx in the backline sniper
17503s now has to commit the Primal to try to
17504s find some value but the rally keeps them
17506s healthy sniper trying to do something to
17508s copy on the point here as well makes it
17510s tough to get any value of this climbal
17512s rage just want to keep keep the point
17514s going Parr with the copy Dives on to
17516s aramori who does have the health pack
17517s with double winton's hards to escape
17519s from and they can't but meanwhile Cal
17521s has also lost their life to bun on the
17524s echo just with the beam hero with the
17525s pulse bomb trying to find something here
17527s look for a squishy potentially Alice who
17529s also finds nuzzlar nyxl of enter
17531s desperation mode fun dies so does nuzlar
17534s and eventually the brigitta's round on
17536s the point but can't get any value in
17537s Timeless ethereal we'll win round number
17539s one
17540s okay how many how many sleep dots has
17542s Cal hit onto squishies
17545s this tournament the Sleep onto snows
17549s like who was prioritizing going after
17552s the Anna rather than threatening that
17555s flip onto the point just again allows
17557s times to feel not just so much more
17559s point percentage still getting to reside
17561s in The High Ground as well it allows him
17563s to hold on to ultimates so in that last
17565s fight where it's an absolute race for
17567s every single player with Anna's removed
17569s to rock it up to those so you can have
17572s that sustainability with the Primal that
17574s you have that zoning potential or even
17575s find the One-Shot kill with the Tracer
17577s pulse bomb it's all on the side of China
17579s several and all against nixl Academy as
17583s we head over towards well and we're
17585s going to see a return of the Echoes but
17586s honestly it's gonna be a return of the
17588s Anna POV these aren't needs these
17590s sleeves have been clutch
17593s so far so good strong Timeless stereo
17595s and on top of Cal as well Parr has been
17597s putting on a bit of a show maybe to
17599s counter bun who is you know a really
17601s tough Echo to deal with then my Excel
17603s takes that cage side duel as well just a
17605s lot of echo back and forth full for
17606s details giving the rallies but Parr gets
17609s aggressed upon by bonavita the Sleep
17610s start though from cows there and Alistar
17612s is able to trade it so it's one for one
17614s early on Echoes removed four versus four
17616s trace the battle happening on this left
17618s side for heat to packs being used to
17620s keep both traces healthy mini health
17621s pack goes in favor of snozzler who
17623s decides to actually back up away from
17625s the fight here but now regroups with
17627s Alice who on that front line to kind of
17629s take that Tracer battle Advantage also
17631s with the body shot or was that a flail
17632s rather onto snuzlar enables Hira to find
17635s the kill into snozzler so Tracer moved
17637s again both Echoes earlier on and out
17639s back in the slide bun gets taken down
17641s low Alice who finds them in all the wild
17643s Timeless that they'll have that
17644s objective they're looking for a bit more
17646s here build up towards that pull spawn
17648s but nyxl Academy want to keep fighting
17649s the snozzler finds Baya in that corner
17652s sign time was
17653s yeah I'm going to have to back off hero
17656s does have a pulse bomb to be able to
17658s throw nixl Academy his way so does have
17660s a lot of stone actually there it is plus
17662s one commands and takes down Jinx when I
17664s pull Spawn from here and also on the
17666s blood sniper finds par they're going
17668s aggressive past the choke point Hiro
17670s wants to find more the Sleep Dart used
17672s on that Winston from aramori but perfect
17674s tracking from era is there and that's a
17676s 3K in that fight sniper meanwhile has
17678s found towel with the Primal range a very
17681s strong ultimate one of the strongest in
17682s the game but now has to come back after
17684s that's over against the rallying via
17686s that point almost flipped in the favor
17688s of nyxl but Timeless were there just in
17691s the nick of time to stop the flip from
17692s happening meanwhile now they cross over
17694s to 50 and nyxl have regrouped yeah and
17697s even though Cal is not that buy it with
17699s the rally in here a gatekeeping so the
17701s brigitta gets to stay alive and sustain
17703s the rest of the team nrxl academy have
17705s not made an inroad onto this plane until
17707s sniper has to dive in deep having a
17710s tough time dealing with Hira meanwhile
17711s in that left side flank hero also
17713s connects onto sniper two up yet again
17715s another person Timeless will keep trying
17717s to get uh forward onto my Excel and
17719s press them away from the objective
17725s to every single organized dive that my
17727s Excel Academy tried to make sniper you
17729s saw it Dives in but snozzar is not able
17732s to capitalize because here is just able
17734s to keep a lock on that tracer's location
17736s has another pulse bumper oh my God
17738s that's so fast rally a aggressive play
17741s from digs to go in but against his Force
17743s bomb from par oh my God almost takes
17744s tomorrow morning out but in fact it's
17746s Primal raging Alison who takes down Jinx
17748s the Nana was still also available though
17750s nyxel Academy have claimed that point
17752s Alice who has found two with that final
17754s rage bun also in the copy trying to
17756s equalize it make things back in their
17758s favor as bun has found par early on
17760s Alice who again finds sniper grenades
17762s connect but it's on to a tracer who
17763s recalls Timeless now reclaim that
17765s objective and Alice on the Winston has
17767s been crazy Nana was still available as
17769s well that's the only ultimate in the
17771s game besides Smuggler who's booking that
17772s pulse bomb but had to recall gets those
17774s kills from Jinx last second smoothie
17776s Instagram they can't go aggressive it's
17777s a tracer on them can't hold the pulse
17779s bomb with the Nana boost Alice who also
17780s finds Jinx that's two removed for nyxl
17782s Academy without any more members on this
17785s team one has to go crazy or sniper but
17787s it's so tough cooldowns were used our
17789s Mori gone so is sniper and bond in
17792s Timeless ethereal they count to the
17794s narrative and take map number one so
17796s Timeless life uh Timeless apparel
17798s honestly the the biggest scariest thing
17800s about this team is how smart they are in
17803s terms of positioning mechanical skill
17805s through the roof individual prowess
17808s through the roof alongside it as well
17810s but the fact is they looked at the
17814s positioning and angles that nyxl Academy
17816s were taking yesterday and it is a world
17820s of difference it influences so heavily
17823s where they actually take their positions
17824s in that first fight the fact that here
17826s when we actually cut to that traces POV
17829s first time around is up on Windmill High
17831s Ground so that is huge because that's
17834s literally the Avenue the angle that
17835s snozzler would take double blinking
17837s dropping down finding the pick on to Cal
17840s who a lot of the time would be
17841s sequestered inside that small room
17842s trying to play around the health pack
17843s but also have that long distance over
17845s open line of sight to land those names
17847s but in the first fight snow sled doesn't
17849s get that angle doesn't get that approach
17851s hero shuts it down immediately checks
17854s the tracer's location and Cal is so much
17856s safer as a result and we see the dive
17859s the cycle that nyxl Academy tried to set
17862s into motion fall apart entirely
17866s I was sick from them I mean in that map
17868s obviously you know take that to a win
17871s and you know it seemed like you know for
17873s the side of nwank so what do you think
17875s was going wrong with him there Moxie I
17876s mean it seemed like bun was getting a
17878s lot of value but you know on the other
17880s side it was so hard anything rolling the
17883s fights were just being forced into
17886s taking so many number Jewels right
17888s that's the problem with dive we would
17890s see sniper go in in a really good moment
17892s because everyone from time to severe
17894s would be playing Super aggressive
17896s pounding down any player that respawned
17898s from nyxl Academy side but again that's
17900s their game plan keep everybody from nyxl
17903s Academy occupied so yeah if a Winston
17905s makes a pass or an echo makes a pass
17907s maybe you lose one player but you never
17909s lose the point you never lose the
17911s objective and since nysl Academy are
17913s never fighting as a unified front where
17915s all of them are building ultimates at
17917s the same time we don't really get to see
17919s the Synergy come from from this team so
17921s even if the Winston makes past well
17923s what's that goal gonna do Tesla coil on
17925s its own does very very little damage
17927s there's a reason that Winston relies so
17929s heavily on follow-up from two or even
17930s just one DPS to come through and cal
17933s every single time just gets to shut the
17935s Winston down with a little bit of help
17936s from a brick peel well and now Moxie you
17939s know obviously Matt number two they get
17940s to choose it they gotta pick Mount
17941s number one do you think that sends a bit
17943s of a shock into nyxl at the moment
17945s because obviously yesterday Timeless
17947s were able to win both of the payload
17948s Maps after control so you know obviously
17952s Timeless really trying to throw a
17953s spanner in the middle things at the
17954s moment with taking him out number one
17956s I'm really curious Moxie like what do
17958s you think nyxl is gonna is thinking what
17960s do you think they're gonna do for this
17961s next map to try to bounce back so I've
17964s imagined they're not panicking at the
17966s moment that is one thing that uh you get
17968s when you're experienced into two and you
17971s have coaching and you have staff who are
17973s able to support you the first thing they
17975s tell you is if you lose one map game's
17978s not over we saw yesterday they lost two
17980s maps after that control map and they
17982s were still able to turn around and win
17984s the series so you just have to keep your
17986s cool I think like you said there's going
17988s to be a little bit more pressure on the
17989s shoulders considering that yes being the
17991s highest seed and already being in the
17992s winners final it was their decision to
17995s take us to that map no doubt they were
17997s expecting the same result as yesterday
17999s where they would be able to pick apart
18000s the same weaknesses but again Timeless
18002s ethereal are a very adaptive team
18004s they're going to look at the performance
18006s yesterday they're gonna see why they
18008s lost those fights and they are going to
18009s do everything in their power to make
18012s sure that they never repeat those
18014s mistakes again so it's gonna have to be
18016s a little bit of adaptation coming
18018s through from nyxl Academy side
18020s now we're going to see what Map nyxl
18023s Academy choose is going to be Midtown
18026s monks you have all maps you know we
18028s talked about bun earlier this was the
18030s map where bun had a really pop off game
18032s you know previously in the tournament so
18034s obviously this seems like the right
18036s choice right
18038s viable on point a
18041s utility to be
18043s break through the choke and just send
18045s yourself directly over trying courage as
18047s opposed to getting stuck eternally in
18049s that choke with Spam pressure coming
18050s through from the defense but like you
18052s said primarily we're probably going to
18054s be seeing the Hanzo this is in my
18056s opinion Bunch strongest hero and that
18058s one shot potential is going to play
18060s Havoc to Timeless ethereal because if
18062s they're being cognizant of their
18064s positions and their line of sights to
18066s make sure that Cal is not getting picked
18067s early that buy is not getting picked
18069s early they're going to have to play so
18071s carefully around the Hanzo line of sight
18073s if Bon's able to make it through
18076s potentially we are going to see the
18078s gates open and there's going to be a lot
18080s of momentum on nyxl Academy side
18084s I'll have to see if my Excel can keep up
18086s you know that that potential comeback
18088s here because obviously going down map
18090s one is the tournament favor or at least
18092s in that last or yesterday rather getting
18094s that win I mean it was still close right
18096s obviously on those control Maps
18097s yesterday too like ilios could have gone
18099s either way but obviously today goes in
18102s Timeless aside and you know is it is it
18104s fair to say that Timeless is looking you
18106s know even stronger yesterday today to
18108s get that bounce back win I I think
18110s they're looking will put together
18111s they're also looking a lot more
18112s aggressive that is something that we do
18114s have to highlight right the Timeless
18116s apparel of yesterday even when they were
18119s able to win those fights they would
18121s position for safer spots for the
18123s entirety of the team as opposed to just
18125s prioritizing safer positions of only
18127s their backline and as a result when we
18129s saw nyxl down one fight moving into the
18132s next would-be unified would be able to
18134s launch counter Dives and be able to
18136s synergize and coordinate they didn't get
18139s any luxury of the sort in that last map
18142s because again Timeless to fail literally
18145s just took a ball of string and continued
18147s to unravel and unravel until that stream
18150s was entirely gone
18151s all right Midtown will be coming up in a
18153s second as the players load into the
18157s lobby
18158s you know obviously like I said he could
18160s see some Echo maybe even some Hanzo on
18162s this map and it's always kind of like a
18165s you know a discussion you know where
18167s whether or not you should run you know
18169s even like the meta right and I feel like
18171s a lot of conversation nowadays in
18173s OverWatch is you know what about what's
18175s the meta right obviously what are the
18176s pros playing but I mean you talked about
18178s earlier Moxie it's so hard and even Pros
18180s have talked about it it's so hard to
18182s make uh the current meta OverWatch which
18184s is a lot of the Sombra Tracer dimes work
18186s out
18188s um why do you think that is why do you
18189s think that that Sombra Tracer cop I
18191s think we talked about a little bit
18192s yesterday but I don't know maybe we
18193s could talk about it a bit more today uh
18195s why teams Rocky to the echo where like
18197s the Hanzo instead it's it's probably in
18200s my opinion the Tracer Sombra is the most
18202s punishing the biggest counter to it is
18204s is actually the time bank it's not what
18206s the other team plays it's more if you
18209s get spotted out whoever you have EMP
18211s whatever you have pulse form if you get
18213s spotted out before you're in a position
18214s to actually be able to use it or your
18216s team is able to capitalize on it we see
18218s these traces these Somers have to back
18219s up and reset and that burns so much time
18223s away from your team and smart enemies
18226s will very quickly identify that weakness
18229s and they will just Hound you down and
18230s Hound you down and Hound you down and it
18232s also reveals without even needing that
18234s old tracking that EMP is ready pulse
18236s bomb is ready and the enemy team because
18238s they've already forced those teleport
18240s options have the time to be able to
18242s position around it
18243s you make it fast and snappy right
18246s otherwise it's going to be difficult to
18248s actually make work and um you know I
18250s guess that's definitely why you know
18252s some of these teams like to rock the uh
18253s the echo or the Sombra or sorry um Hanzo
18256s by the way before the game starts we do
18258s have one player kind of swapping things
18260s out making things or smooth you know
18263s that's how it goes with online games
18264s right Mark see a lot of these players
18265s obviously you know don't have the best
18267s internet such as uh you know living in
18269s Canada or something like that instead of
18270s the great USA you know having that fiber
18273s internet obviously you know I'm making
18275s free plays of Timeless Affairs are
18277s actually playing on latency at the
18279s moment Dustin oh
18280s shoot yeah that's gotta suck I gotta be
18282s honest with you but listen that is
18283s that's why they're there when I'm here
18285s right you know they're the ones playing
18286s on hyping hey it's still it's tough even
18289s 80 ping in this game can be hard to play
18290s on right yeah yeah although for some
18292s reason I I don't know if it's the same
18294s for other people but when I play with my
18296s American friends is Anna I find it easy
18297s to learn sleeps
18299s so you're saying that you need to end
18301s your own latency to play better yeah
18304s sexy latency that's
18305s when I play on 30 latency it's my Dragon
18309s Ball training wait it's it's it's you
18311s know we we get the training weights off
18313s and then we go on a American 160 latency
18316s and we we sleeped out all of the choices
18319s with pulse bombs and Genji flights It's
18321s the funniest thing though I'd like to
18323s see you post some like the the forums
18324s you'd be like you get is that it's that
18326s gif with the guy with all the swords
18328s pointing at him you know it's like high
18330s Ping's actually better than loping and
18333s everybody's like what is this person
18334s talking about I mean listen Marx you you
18337s do you right you know whatever works
18339s works meanwhile new Rick and Chelsea are
18342s you know listening to us earlier rocking
18344s that uh Hanzo instead of maybe something
18346s a little bit more fast paced just to
18348s enable bun right yeah snoza is actually
18350s going to be starting off on the Tracer
18352s there's time on the defense so it is
18355s gonna be pretty hard to actually be able
18357s to especially before Thomasville
18358s actually able to move underneath train
18361s Carriage get this Tracer safely through
18363s flying so that being spotted iron a lot
18366s of room does open up for you at the
18368s beginning to just be able to pressure
18369s into the spawn but you also put yourself
18371s at such an aggressive angle and such a
18373s huge risk if you get spotted out early
18375s time is the ferry or just gonna be able
18376s to take that Mom's advantage of one with
18378s it
18381s just look for the one shot temporarily
18384s meanwhile swapping back over to that
18385s tracer
18387s because bun was on the angle for Sonic
18389s yeah
18391s it's close it's close angle up now Hira
18394s coming on that low ground just with the
18397s rest of the team actually just looking
18398s for a fast dive it looks like orders to
18400s deal with snozzler on the left side many
18401s Health back already used Nosler being
18403s singled out for Timeless there he has to
18406s recall now hero understand the health
18407s Pack's almost up comes back to it just a
18409s bodyguard it temporarily but takes that
18411s positional Advantage not bun looking for
18413s her on the back line now has to back up
18415s give up a lot of space aramore though
18417s over the top connects with the Grenada
18419s par as they walk through perfect grenade
18421s from aramore and the aggression counter
18424s aggression from nyxl Academy times on to
18426s Cal and Alice Sue able to get those
18429s opening picks Armory the another nade
18430s finds Hira first fight win for new Rick
18432s Excelsior Academy okay power is not
18434s gonna say on the ash for long goes for
18437s that Hanzo swap Ash Dynamite is really
18439s good to be able to force the angle for
18441s the defense off of staircase but nyxel
18443s Academy they're not really playing
18444s around stacker it's the only one you're
18445s maybe gonna be able to catch is that
18447s back line but now we're gonna actually
18449s see no hands though it's the Echo and
18451s since then works all the cabinet they're
18452s not running an echo of their own nor
18453s they're running hit scan there's nothing
18455s to really counter it outside of freaked
18457s out from aramore
18458s walking through me now a minute and 30
18460s seconds off of that clock
18462s s are with that post one ready go by hit
18465s the top of the fire truck amazing shot
18468s from Bine opens things for them again
18470s now Timeless has to back up via does
18472s kill sniper but Hira does get the live
18474s traded for It Bun gets that 2K in this
18477s fight Timeless now have to play it slow
18480s this is actually really risky even
18482s though Thomas Fair were able to take
18483s snipe down because they lost one of
18486s those really key components of the
18487s composition they can't actually push
18489s aggressively and no one wants to get
18492s solo picked again by bun so they give up
18494s even more room which means Smite is back
18497s dive came through from LSU hero is able
18499s to find aramori though early on with
18502s that dime has pulse bomb still available
18503s comes to counter snozzler again without
18505s Winston of Alice Through in perfect
18507s position it's so tough to get anything
18508s done I mean they've been playing so well
18510s so far this series one tick already
18512s given the academy team of New York
18514s looking to recontest now with that
18517s Dragon strike potentially almost caps it
18519s out Boop flail rather almost gets them
18521s off the objective sniper gets killed
18522s while on it though Dragon strike
18524s committed though they get the Nano boost
18525s out of that point to one for one trade
18528s Timeless capture point a yeah dragons
18530s are like a little bit late sniper gets
18532s hit if I hear is Paul's film and taken
18534s down immediately in Timeless the Pharaoh
18536s coordinate to ruthlessly bring down any
18539s stragglers nrxl Academy are not going to
18542s get the vantage point of being able to
18544s set the pawn up and just crash up with
18546s that potential off the handle one shot
18547s so we're immediately actually going to
18549s see Bon off of the hands are now on to
18551s that Ash understands that his scan has
18554s to be on the board to be able to keep
18555s power in check
18557s far close to that in coffee
18559s if they take a bit of damage there I can
18560s just go for that quick Panic copy if
18562s necessary but they've been doing a lot
18563s of double Winston Dives I think Shield
18566s takes some pressure nice anti-grenade
18567s from Cal connects on the Jinx who's
18569s using the rally but then back up just in
18571s the nick of time
18572s doe doesn't fall there is well perfect
18575s positioning from them but time was still
18576s trying to get some tart space under the
18578s bridge side Primal Rage will run out
18580s eventually for Sniper Parr there with
18582s the copy meanwhile so golden for that
18585s counter dive with double Winston dive
18588s onto that Echo but onto that brigitta
18590s but Jinx finds them with the flow and
18592s the peel on the inside meanwhile
18593s snozzler and sniper combined to kill Cal
18596s Gene sauce with another fly out on the
18598s hero has been playing well rally gonna
18601s be negated on Timeless ethereal aside
18602s that's a lot of ultimates use for them
18604s for node Fight Win that's not even our
18606s guest position up onto that High Ground
18608s ledge so that they can get so much
18610s cleave onto these members of Timeless of
18612s Ariel without actually having to expand
18614s one of those jump cooldowns and Smalls
18616s is going to be doing the exact same
18617s thing there it is sees the team split
18619s away from the support and the chase is
18620s on
18621s dive down below
18623s have to back up just get a little bit of
18624s volt charge cooldown's used so Timeless
18626s now pushes up buy it with the flail
18628s early on before sniper goes for that
18630s jump now that dive but then it was comes
18632s through but it's hit by a flail from buy
18634s it or from Jinx to slow down Alice who's
18636s push doesn't really get a lot of value
18638s but they are getting some cart space at
18640s the very least now nyxl's academy team
18643s trying to set up their own dive just
18645s build up some ultimate potential
18646s integrinage Lanes onto Allison to slow
18648s them down Hira on the inside angle
18650s notice the recall came through can
18651s sticky to Tracer orders regular fight
18653s snozzler on the inside but saw star gets
18655s some heals now the sticky comes through
18659s as they get that cart space going
18661s forward amazing full Spawn from here oh
18665s we call that wording for the opportune
18667s moment like you said oh there it is
18669s that's the shot opening
18671s here could easily have gone for the one
18674s kill onto Small's love but understands
18676s that room is so small you're going to be
18678s able to get more value and as a result
18679s plans to feel without a single ultimate
18681s just have to throw themselves onto this
18684s fight and only Excel Academy forced to
18686s use the Nano boost early
18688s they're not gonna get kills just yet
18690s Timeless disengage it finally bun finds
18692s Parr have to keep worrying about this
18694s payload too so Alice who knowing that
18695s comes back with the Primal Rage to
18697s potentially find a Target to dive upon
18699s towards that car for the Sleek Dart from
18701s RM race there perfectly timed amazing
18703s slipped out from them only one meter
18705s left to go base in the rally committed
18707s for the Academy team of New York also
18709s Primal Rage here so Timeless at least
18710s forcing a lot of ultimates but they
18712s rally they want to win right now keep
18713s Cal alive for that Nana boost but sniper
18715s finds the kill through the rally amazing
18717s Kill from cyber with that Primal Rage
18720s only 47 seconds left to go they lose
18722s their Anna one of the big ultimates here
18724s is built up yet again another pulse bomb
18725s though they come back pulse committed
18727s onto our moriba fun does find par both
18730s supports down though less than two
18732s meters to Go Allison coming through on
18734s that payload trying to find some value
18735s but everybody is so low cal is back in
18738s this fight with the neighbors in second
18740s Alice Through trying to get those heels
18741s maybe get the Nana boost Renegade here
18743s is able to find bun as well has been
18744s playing so well on this map and the Nana
18747s boost re-engage is finally here Scott
18748s gets the kill onto Baya but the Nana
18751s boost Winston is here on the cart Swift
18753s step away is jinx last second two to
18755s make sure they don't die NYX all
18757s rotating around this payload perfectly
18759s Parr does find Jinx but not without the
18761s rest of their team five seconds left to
18764s go nobody else here for Timeless
18765s ethereal Lucio potentially a touch but
18768s won't be there in time what a hold for
18770s New York last second as the payload
18772s almost made its way into third huge swap
18774s coming for her from bun as well
18776s understands that the real threat is
18778s going to be the rubber band of that
18779s narrowed Winston especially because Cal
18781s got picked early on in that fight the
18785s Anna is going to come back and be within
18788s line of sight Alison literally just gets
18790s to use one of their jump cooldowns to be
18792s able to put themselves onto tunnel
18794s bridge get the line of sight for that
18796s Nano and go straight for that payload
18797s but bun coming back in on the reaper
18799s understanding that you need to be able
18802s to chunk that Winston down before alosu
18805s is able to use the damage reduction from
18806s that Nano to allow you Timeless to feel
18808s to be able to regroup allows so many
18810s other members of nyxl Academy to chase
18814s the regrouping members of Timeless
18816s ciferials so that also doesn't provide
18818s that really bright sparkly decoration on
18821s the payload that titlesville we're
18822s hoping would act as a distraction tactic
18825s now on their offensive side anyway so
18828s coming I'm gonna be happy with that
18829s right Moxie I mean that was a really
18831s good hold last second on Midtown I mean
18833s would you say this map is a bit more
18834s defensive favored as of late or you know
18837s with the snowball potential people have
18839s been figuring out the attacking me side
18840s of Midtown
18841s no that's a favorite
18843s 100
18849s device
18850s especially when you're walking towards
18852s your potentials it's it's incredibly
18854s brutal especially with your team like if
18855s you're running dive with how that first
18858s choke is actually engineered you can't
18861s use a jump cooldown if if you do you go
18863s directly over a train carriage and you
18865s just become incredibly vulnerable to a
18867s DPS from fire truck if you use it
18868s underneath the tunnel itself you pump
18870s your head on the ceiling and lose the
18872s cool down
18873s see if Bond can find that opening pick
18875s really make things easy for nyxl on
18879s their engage and there it is fun perfect
18881s shot on the par sitting towards the back
18883s of the map one also finds Alice too on
18886s that engage looking for some more on the
18888s inside but the rest of nyxl is there
18890s easy first fight just because of that
18893s Hanzo ping classic sleight of hands
18895s coming through from nyxl Academy sniper
18897s is the one that Timeless fairly worried
18899s about fun is the actual Target that
18904s comes through and finds all of that
18906s damage the one shot potential disguised
18908s under the guise of Phil Winston die this
18910s Timeless Affair will be able to
18911s recontest they do Ricky test double jump
18914s away Parr is able to find snozlar last
18916s second to do so with a 97 percent no
18918s ultimates get here either for New York
18921s so it's not like they can win this fight
18922s easily Parr finds one Boris bun does
18925s trade Cal but now it's just Jinx and
18928s armor on the inside but snazzler coming
18929s back time was looking to stagger them a
18932s little bit even but the supports
18933s actually want to live they're just keep
18934s trying to fight it they built banana
18935s boost they use it on their Jinx too Alex
18937s who doesn't have ultimate has to back up
18939s does jump away but they use that Nana
18941s boost in this fight close to that rally
18943s very soon meanwhile Cal only at 60 of
18946s their own Nana was pulse bomb committed
18947s from Hera no kill there though on to
18950s nyxl who are now back in this fight with
18952s the rally they commit both support
18953s ultimates they want to win this fight
18955s right now Cole Spawn from stars are
18957s connects before the rally is there Alice
18960s who has to commit the Primal wage to
18961s find aramore with the ante and they do
18963s perfectly engaged with that Primal with
18965s sniper finds Cal as well so it's Anna
18967s for Anna Parr also connects on to bun
18969s Allison really wants to get Jinx but
18971s it's hero to finally find find them as
18973s well as the Primal from sniper needs to
18974s find some more snozzler connect on the
18976s par and hero moves the dps's from the
18979s game and snozzler also finds Alice
18981s through his nyxl very extended fight win
18984s this point a and so Domino effects here
18986s the fact that Thomas the Farrell sent
18988s Alison after the backline but the
18990s Winston just not able to overwrite the
18992s Anna pocket into the Nano and that
18994s Brigida and as a result mlx Academy
18996s don't have to barge through choke yet
18998s again you can continue to apply you the
19000s pressure on that point knowing that
19002s they're going to be able to regroup and
19004s still be able to deal with the
19006s respawning members of Thomasville on the
19008s off angle it smells like just pressuring
19010s making sure that nyxl account are able
19011s to make it through another joke on
19013s contested
19014s spot to buy at the moment but they're
19016s doing a good job dealing with the Tracer
19018s on the flank meanwhile cart still
19020s getting a lot of space almost underneath
19022s the bridge this point it looks like
19024s Hero's trying to stop that from
19025s happening Dragon strike also still
19027s available nyxl trying to build towards
19028s that Nano but Timeless could easily see
19031s that maybe go for their own engage
19032s anyway so I actually go aggressive
19033s without any ultimates in this neutral
19035s fight snazzler still trying to find Hira
19037s Regita pack given towards that Tracer
19039s dual Nano engage now happens aramore
19041s builds it up in time to go for that
19043s engage but it's it forces that rally out
19046s at the very least zero now come back
19047s into this fight nyxl again don't have
19049s any ultimate just gonna building up
19050s towards that pulse bomb here is still
19052s half there's blood dragon tried to
19053s create some space the stun comes through
19054s with the rallying brief the hero
19055s actually gets the kill on the Jeep
19057s without using the pulse bomb in this
19059s fight just via that rally pressure of
19061s Bio meanwhile the car's still getting
19062s pushed forward snozlar on that low
19064s ground also backs out with their life
19067s too you still push Emily tell Academy
19069s back and now they don't have that
19072s nanovich to put on to sniper to
19074s immediately to remove power from The
19076s High Ground doesn't matter however a
19077s phone is able to win the deal and
19079s Timeless apparel are going to have to
19081s back off yet again
19084s goes a bit too far but here again the
19088s hero for Timeless ethereal 2K for them
19090s jinxedo fall to that pulse bomb three
19093s minutes in 35 seconds left to go Baya
19095s also finds aramori this is surely
19098s another defensive hold for them Absolute
19100s clutch moment to come through from here
19103s a double pulse form kill is able to
19105s swing the fight in times of feral's
19107s favor yet again having lost par and Bun
19110s being able to keep themselves on that
19112s high ground it would have been so brutal
19114s but Timeless I feel didn't have to deal
19116s with it as it is it's going to be back
19117s to square one back to contesting The
19120s Higher Ground as well go a little bit
19122s still aggressive maybe it was a surprise
19124s it's a tough spot to fight at isn't it I
19126s mean they use the Nano they use the
19127s Primal Rage to no avail here
19129s yeah Alice who essentially having to use
19132s the Primal and as a result not being
19134s able to use the bubble to be able to
19135s block the Hedgehog
19137s nice shot from Bud now they're gonna be
19139s they're gonna push again
19140s uh Parr now has to walk back from the
19143s spawn as well Sonic on that right side's
19145s doing the trace coming via this right
19146s angle oh does not find the head shot
19149s though Kira knowing buns looking for
19151s them wants to play back to the dragon
19152s strike on to that Tracer and also Baya
19155s and separated from sniper perfect to
19157s re-engage with the dragon strike from
19159s buns great ultimate timing sniper also
19161s the time rage finds Cal surely will find
19164s par the spawn doors to get to can
19167s anybody touch you just have Alice
19168s Through nobody else there nyxl on
19171s Midtown what a map pick from them
19172s equalizer series one to one yeah you see
19175s the second that we go to buns POV she is
19176s looking for that Dragon strike whoever
19178s is to find kill or split the team it's
19180s still finding that insane amount of
19182s value and this is what we were talking
19184s about with nyxl right they're able to
19187s use bonds kills and ultimate to
19190s basically springboard sniper into really
19193s aggressive positions splits the Anna
19196s away from the team because of that Hanzo
19198s ultimate is able to use the Primal
19199s inside that really small room so even
19202s yeah if the sleep dot hits not only are
19204s you keeping the Anna occupied so they're
19206s not going to be healing their team
19207s you've also going to get woken up
19209s because of the changes that have
19210s happened onto tank it only last 3.5
19212s seconds now so you're still gonna have
19214s Primal the Anna is still going to be in
19216s close space and you're still going to be
19218s able to complete the joggle kill
19219s and now for Timeless Moxie I mean par
19222s has been playing well in the series but
19223s how do you match specifically on these
19226s Maps I guess like Bon on Han so it seems
19228s such a it seems such an insurmountable
19230s challenge at the moment
19231s um you know obviously here on tracer was
19233s having pop-off moments but I mean what
19235s do you do when buns playing as well as
19237s they are on the on the Haunter oh you
19239s hit the nail right on the head right it
19240s is very much a game of tug of war
19242s between bun popping off and finding
19245s these really clutch kills and here are
19247s popping off and finding these really
19249s clutch kills and that is what the
19251s problem lies Paul trying to take those
19253s hands of deals one versus one wasn't
19256s really working out even though on paper
19259s you have all of the advantages you have
19261s that previous defensive position you can
19263s always fire the first shots off first
19265s you're always going to be able to get
19267s the Sonic Arrow as well to be able to
19269s give you more information on where bun
19270s is going to be popping up from and yet
19273s we were still seeing Bond come out on
19274s top
19276s such a fantastic player so far and I
19279s guess it has to do with you know pull
19280s spawn being built compared to like you
19282s said the Hanzo one shot just always
19284s being a threat but obviously you know
19287s you call the Maxi and we saw yesterday
19289s we're gonna have a banger of a series so
19291s we'll be back after short break for the
19293s players when we come back we'll see you
19294s guys for that mat number three
19301s [Music]
19325s thank you
19329s thank you
19332s [Music]
19348s [Music]
19355s [Music]
19364s foreign
19372s foreign
19387s [Music]
19396s [Music]
19409s [Music]
19414s [Music]
19426s [Music]
19448s foreign
19454s [Music]
19485s Excelsior Academy so far we're tied up
19487s one to one map number one weight in
19490s favor of Timeless meanwhile NY cell
19492s Academy obviously take that map number
19493s two on Midtown now we're headed that
19495s mountain of three Moxie one to one
19497s obviously we go to escort for this next
19500s one I mean what are you thinking what
19502s are The Vibes leading into this next map
19505s okay I'm gonna I'm not gonna look
19508s I'm gonna look into my crystal ball
19513s all right
19514s foreign
19515s [Laughter]
19518s it's going to be escort it's going to be
19521s Dorado oh well same idea right a lot of
19524s High Ground Control a lot of dive
19526s compositions potentially the echo pick
19528s to come through but more than likely
19530s we're going to be seeing things like the
19532s Hansel and the ash as well
19534s yeah I think that dorado's a pretty
19536s similar map like you said it seems like
19537s you know with all The High Ground space
19540s here this is always a really tough uh
19541s attacking point I you know personally I
19543s mean you know as well as a support
19544s player this map is always really hard to
19547s play on offense I I will say though on
19549s defense it is like it is a super fun map
19551s um especially for Anna players you know
19553s which you know you've highlighted you
19555s know obviously we got Cal on the lobby
19557s got our modern Lobby fantastic anus who
19559s have hit some sick needs so far and also
19561s these Ash players right this should be a
19563s better map I imagine right for an ash
19566s player like par to potentially deal with
19568s the likes of bun uh right via The High
19571s Ground maybe yeah I mean like guys I'm
19573s really happy you actually mentioned this
19574s Anna players have specific maps that
19577s they prefer and they will just continue
19579s playing because that's where they know
19581s to be able to set lineups of things like
19583s nades and sleeves and also positioning
19585s too whenever we see Cal playing Anna on
19588s Dorado they're always incredibly safe
19590s they're also always Landing incredibly
19593s effect active notes I I think it was
19596s something like over four or five nudes
19599s that they landed in a row uh going from
19601s three quarters of the way through b into
19604s a quarter of the way through C every
19607s single cooldown every single note that
19609s came up would always find a really key
19612s player and everyone from Thomasville
19614s would know exactly how to follow up
19616s and you know who's also playing good too
19618s in the series you know to add on to it
19620s Jinx since nozzle had a great Midtown a
19623s leading to this one they already go for
19624s that TP play on this right side it seems
19626s like every team does it now yeah
19634s and what this actually does with this
19636s teleport play it negates one of those
19638s major risks that Timeless I feel ran on
19641s Dorado up close when we actually saw my
19643s Excel Academy have to push the second
19644s time around on this map with Kira and
19646s Alison playing on The High Ground of red
19648s building and yellow and using pincer
19650s movements where the Winston would jump
19652s in cycle through and write sort of uh
19654s abilities and then hero would go into
19656s the kill
19657s yeah bond is trying to help long range
19659s with the diet Alice who's able to find
19661s sniper they're as well on this nasler
19663s and you know sadly for fun the team is
19666s already removed two players gone reset
19669s Shirley's gonna have to happen now yeah
19671s hands are fall off is actually pretty
19673s devastating when you're playing from
19674s yellow building all the way on to
19676s defensive High Ground from that angle is
19678s fun is building up to the dragon strike
19680s but it's not the one shot potential that
19682s was keeping time with the Pharaoh from
19683s getting aggressive and as a result Paul
19685s still gets to hold these angles in
19687s animal XL Academy are supposed to close
19688s the distance
19689s Sonic over the top left helping with
19692s some stormers to the top but Timeless
19693s have kind of started they start to get
19695s used to playing against the Hanzo though
19697s the cart is pushing and Mike still do a
19699s great job just playing the objective all
19701s while setting up Bun to find those one
19704s shots now they get to rotate all around
19706s Timeless they're trying to set up a bit
19708s distant but they actually go for the
19709s dive early over the top now Winston dive
19712s from sniper on to Cal who's now sitting
19714s aggressive Dives on to bun shuts them
19716s down but it's constant by it and Par
19718s Their Lives full Spawn from Hira here to
19721s try to bring things back in the favor of
19723s Timeless but they've lost the rest of
19724s their team and the aggressive play does
19727s not work out for Timeless yeah account
19729s unfortunately tell us find the sleeve
19732s but uh it is going to be an oxl academy
19734s still finding that value still pushing
19736s the card as Heroes just waiting around
19738s this back line or the go sign to be able
19741s to initiate him but snozzler decides to
19743s actually take the medicine into their
19744s own hands too forces call into using
19746s that Nano boost
19748s yeah Nana boost on the buyer towards
19749s that cart with 0.17 meters to go
19752s trying to play hard around it to make
19754s sure no back cap could happen here
19755s knowing that NYX I'll go aggressive with
19758s the Nana boost onto sniper five VR
19759s before the rally can be built now Jinx
19762s with their own rally goes in and sniper
19764s just able to get everybody removed from
19766s the game pargon two and that payload
19769s easily makes it past his first
19770s checkpoint well neither of these honors
19772s are going to have Nana boots to be able
19774s to send that Winston onto The High
19776s Ground and deny I have a bun or part the
19779s angle I'm looking for that immediate
19781s kill
19782s problem is that both of these winstons
19784s have Primal so we're probably about to
19786s get a sumo wrestling match over who can
19788s actually control that Avenue so their
19791s DPS yet again nyxl Academy making sure
19794s that times the field do not get that
19796s easy Avenue
19798s however bun pushed off by Alison going
19800s for that dive
19802s yeah Alice Through Just Between The High
19804s Ground bun now down from the low ground
19805s drops off the dragon strike but now is
19807s into Alice who separates them from their
19809s team but we'll get to rally pack through
19810s the inside is there however now Alice
19813s who commits the Primal Rage knowing that
19814s there was three members of nyxl on them
19816s sleep Dart is here but Heroes pulse bomb
19818s finds aramore it is too much for armor
19820s to deal with perfect re-engage some
19822s Timeless and heroes pulse bomb secure
19825s that kill now aramori is gone and Mike
19827s still have no ultimates either they're
19829s gonna head back up and try to wait for
19831s armor back from the spawn or bun to get
19833s a one shot I was going to have the ball
19834s power over so unless you can actually
19836s find out
19838s Timeless Fearless
19842s MXL Academy are going to have to do
19844s they're going to have to send one player
19845s to keep pushing that payload and hide on
19848s the low ground so that they don't get
19850s hit from the players a lot
19851s I mean it's been working they're like
19853s getting rid of entire team fights
19855s although now they're in a weird spot
19856s where everybody's on fire all the health
19859s packs used to make sure they're still
19860s healthy time was still sitting above
19862s again snozzles pushing that payload side
19864s comes through pulse bomb onto the bridge
19866s in the corner but a sleep Dart connects
19868s for Cal and the kill comes through
19870s amazing sleep from them and support
19872s gameplay out of Timeless getting
19874s snazzler out of the equation that's a
19877s team Fight Win for them although Baya
19879s has dropped eventually they'll get back
19881s to The High Ground actually drop comes
19882s through from LSU with the nade doesn't
19884s connect but just onto the Winston no
19886s anti grenade to come through also a body
19888s shot and a bun they're still trying to
19889s fight this nyxl resulting in losing fun
19891s now
19893s I think they're just trying to force
19894s ultimates from the side of time of
19895s superior like in the next fight they are
19897s going to have ultimate Advantage but the
19899s Nana boost going on to sniper try and
19900s pull that Primal actually catches fire
19902s it doesn't matter
19904s I love that tomorrow morning it's the
19907s sticky are more knowing life was over
19909s for them just run to me here after the
19911s Sleep Dart amazing work from them but
19913s they still have to push forward in this
19915s fight one minute 32 seconds bundes trade
19917s back Cal for Sniper Bob from Park
19919s committed here as well as Nazar finds
19922s hard to stop that payload from pushing
19924s in
19925s not bad play with that ultimate
19927s necessarily either Alice to also finds
19929s Jinx on that rotation from Banks
19930s stopping in yxl again
19932s have the dragon stripe
19937s pretend to clear that High Ground he had
19938s again so this time it really is only
19940s gonna be the players and heroes who are
19942s going to be able to survive that
19944s engagement as a Bond's actually mixing
19947s things up
19949s waiting over that top right instead of
19950s just going through main interesting to
19952s mix it up this far into the series has
19954s not forget the health pack as well
19955s called Dover Jinx to help them on that
19957s high ground but also takes a body shot I
19959s mean a lot of damage coming through
19960s forcing a lot of those heels to come
19961s through early on the bun
19962s maybe to stuff this engage par is able
19965s to find snozzler though in the meanwhile
19966s now over the top left run comes on a cow
19968s Cal is not aware until now
19974s by the Anna player 30 seconds now for a
19976s new working sales to your Academy look
19978s if you're going to try to sneak up on
19979s cow you and you take the shot when they
19982s don't know
19986s because kind of literally 180 and land
19988s that sleep dot nine times out of ten as
19992s a hero is going to have a pulse one time
19993s as a pharaoh also going to have a rally
19995s to be able to sustain themselves on the
19997s cop but I'm still not able to find an
19998s Avenue of using this Dragon strike
20000s Silver Lining will have it for overtime
20002s to be able to clear this card off push
20003s times the Pharaoh off of The Higher
20005s Grounds into the Primal repulse bomb oh
20008s Bond takes down Hera early on as they
20010s were looking for that pulse Dragon
20012s strike from bun next again it runs so
20015s good with his Dragon strike now comes on
20016s to Cal gets the Revenge from earlier
20019s anti-grenade slows bun maybe temporarily
20021s maybe the rally of Baya is here but
20023s they're already down to members of their
20025s team Prime away from snipers want us to
20027s zone out that rally comes back to The
20029s High Ground with Parr is can also move
20031s off the Brigitte who used that slam
20033s earlier and slowly bio will fall off the
20036s map as in overtime new Ricky Saucier
20038s Academy capture out the second phase
20041s such a good Dragon strike coming from
20043s Bon buyer jumps One Way cow the other
20046s and from there the anus is sitting dark
20049s and sniper can push aggressively with
20052s that Primal having all of the sustained
20054s needed top of the helper if they do for
20056s low and nyxl Academy it wasn't a pool
20059s battle but they were able to make it for
20060s a beam can now move in to see however
20062s one minute on the clock both of these
20064s support ultimates need to find immediate
20066s value and Timeless if Ariel gets crappy
20069s and are used from them in the flail to
20071s slow it down Alice who just wants to
20073s control the choke point with that for
20074s now but now a counter engage comes
20076s through immediately on Department the
20077s Sleep Dart from Cal is there and the
20079s flail is perfectly timed to make sure
20080s they don't wake it up with the Nana
20081s Booth play it may not get maximum value
20083s but stalls was able to find Alice
20085s Through Cal also on the other side gets
20087s aramore so not only hitting that sleep
20089s but also taking out their counterpart
20091s rally still available for Jinx though in
20093s the ultimates just yet Cal did live in
20095s that fight bun also finds par though so
20098s it did you keep finding the pick after
20099s pick 30 seconds left to go over the top
20101s bun does take a body shot while hitting
20103s the other body shot on the brigitta
20105s meanwhile that actually counters bun
20106s Alice Through able to find bun and
20108s snozzler both DPS is gone NYX will have
20111s to relocate back towards their spawn
20113s fast Timeless want to go for more they
20115s drop the pulse bomb and it connects him
20117s to aramore that stagger tool is
20119s absolutely huge they're going for a bit
20120s more as well as the Brigitte falls off
20122s the map hero finds sniper there's not
20124s another fight here even though they have
20125s the rally nobody else is here for Newark
20128s Excelsior Academy and they get stopped
20130s in dirt bands we go back to control we
20132s essentially revert back in time Dustin
20134s where time was the Pharaoh understands
20136s okay if we let nyxl Academy organize
20139s themselves and use this Dragon strike
20141s we're going to be cleared off of High
20142s Ground ultimates are going to be
20143s available for the other team we have to
20145s go now we have to turn the Scrappy and
20147s the the fact that Cal on an absolute
20150s sliver is being hunted down by sniper
20154s and manages to make themselves back to
20157s the health pack and as a result back to
20160s the team because the winter just can't
20161s chase in that deep without other support
20163s coming through from the rest of my Excel
20164s Academy who are having to fight their
20166s own battles without the burst damage of
20168s fun gatekeeping the character died from
20170s times the viral side the Anna gets to
20173s live Thomasville don't have to wait for
20174s 30 seconds reads one point and they can
20176s continue to aggressively pick apart at
20178s nyxl's regroup and we see the exact same
20182s thing happen here it comes another
20183s person Dragon strike from boners used to
20186s spawn and no one can throw themselves
20188s onto cart
20189s I mean that's that's a really great
20191s fight for Timeless but you know Maxi
20194s what do you think is that second or
20195s sorry third phase I mean did they get it
20198s far enough the academy team of Newark
20200s Excelsior because Dorado is so
20202s defensively favored you gotta possibly
20204s that that's the most important part you
20206s got it past B so you have access if a
20209s does go a little bit of a turn for the
20212s worse you're going to have the high
20213s ground you're going to be able to that
20214s bun up into a position where she's going
20216s to be able to use not the Hanzo but the
20218s ash the dynamite to be able to shred
20220s apart at the telfast but also the coach
20222s gun to be able to divert a lot of this
20224s guy coming through from Alison who's
20226s been using those jumps to try and
20227s collapse in when they know a bun is low
20231s early ENT and also Dynamite from bun
20234s connects onto par early on
20236s stuff
20237s Timeless away for now but they still
20239s want to keep fighting this knowing
20240s they're down a member because it was in
20242s a great position Alice who finds jinx as
20244s well if it splits from aramore the anti
20248s also was there from Cal on to them to
20249s slow them too fun though Thomas back for
20251s Hira here almost dies to get the hell
20253s pack from the beat to Justin nick of
20255s time meanwhile Alice who wants to keep
20257s pushing forward not giving any space to
20259s New York Excelsior academies and getting
20261s this cart half this first little point
20263s and bonusville is fine but we'll be able
20265s to keep her life or at qualities of the
20267s coach gun to be able to just go vertical
20269s and avoid that follow-up damage that the
20272s Winston was trying to pressure in with
20273s is here a doll's match takedown sniper
20275s of a no Nano boost online to be able to
20277s save the Winston and that means that
20279s Timeless ethereal there's a tank Gap
20281s they can immediately take advantage of
20283s all of the spaces and my Excel Academy
20285s just forced to pull back
20287s yeah I mean as good as snazzler has been
20289s playing Hero's been really good five
20291s minutes now second phase well this is
20293s this is where it really comes in to
20295s clutch your DPS need to be able to find
20298s these shots and take advantage of the
20300s vantage point of the of that High Ground
20303s that's so brutal that these teams don't
20305s even want to face check the fact that we
20307s were seeing the dragon strike rather
20309s than the 1v1 Jewel goes to show that
20311s these attacking teams know how dangerous
20314s it can be to pressure onto that high
20315s ground when a defense is already there
20318s payload still pushing Bond comes through
20320s that top Left Flank angle babaya is the
20322s one to come on top onto snozzler with
20324s the flail meanwhile Nano engage onto
20326s that museum side zones them back but no
20329s kills is too hard to fight the Brigitte
20331s in the end on the inside so sniper
20332s knowing that will back off to the rest
20334s of their team and time also keep pushing
20335s this part forward oh everyone actually
20338s used Anonymous onto sniper so that
20341s sniper who'd gone down earlier in that
20343s first fight to Hera is actually matching
20345s all charge on Primal and as a result my
20348s Excel Academy can still keep pushing
20350s aggressively into this the same boat
20352s yeah a bit too passive approach there I
20354s think with the pulse bomb onto sniper
20355s from here with connects his Cal got the
20357s Sleep dart on them as well but the
20358s counter pulse comes through on to Cal
20360s meanwhile Nano as well committed on to
20363s Alison even though they're down members
20364s of the team they still thought they
20365s could win in Turbo ultimate Dallas to go
20366s to the high rank against the Primal Rage
20367s two try and still he's grouped them off
20369s to high ground but it's gonna be hard to
20371s find a kill here because of the Anna and
20373s the beat to both being here Bob
20374s committed as well for bun knowing this
20377s Primal Lee win Winston was being a
20379s nuisance in the back line just to Zone
20380s off the payload they actually go
20381s aggressive at the checkpoint or near
20383s that bridge side Alice who drops towards
20385s the bank to get some healing as well
20387s from Cal now goes for that count to dive
20390s New York to make the Bob earlier on now
20392s Parr has their own potentially Zone in
20394s space here sniper also commits that
20396s Primal Rage Car checking behind the van
20398s with a dynamite as they're still getting
20400s a lot of card space the rally was
20402s committed from Timeless here as well the
20404s Zone off sniper and no Bob available
20406s parcel down below breaks the bubble
20408s commits the Bob as well sniper now goes
20411s for that counter engage on the back line
20413s they still have both support ultimates
20415s Jace committed the rally early on
20416s Snapper goes so low and Hira finds them
20419s before aramore can commit to Nana boost
20420s I don't know if that was a
20421s miscommunication but results in a
20423s collapse Cal also finds Jinx after the
20425s rally now they have the Nano boost pun
20427s towards this back left but who can touch
20429s the payload they do find Hira at least
20431s so that's something for nyxl but
20433s eventually the Nando runs out and Hira
20435s or sorry bun has to reload eventually
20436s we'll take that out of Sue with 1.3
20439s meters left they Nana boost Baya but
20441s Baya doesn't find Value nyxl will stop
20444s Timeless last second again for Sleep
20445s dark is going to snow they try to
20447s protect him but Parr finds the kill and
20449s Auntie is committed onto sniper to
20451s potentially find something without the
20453s Winston they're knocking a lot of space
20454s hero Flint via just left side with the
20456s full spawn in his nickies
20461s boy removed
20462s still finds fun Timeless they're not
20465s making this easy on nyxl at the moment
20467s his sniper Falls who else is here to
20469s touch just Nosler hero of a hero oh my
20472s God buckling deactivated here double
20475s pulse from activated this Tracer is so
20480s clutched with these ultimates this one
20481s is going to have the Bob to be able to
20483s stall onto the payload and then yxl
20485s Academy will have high ground Advantage
20487s they're not out of this just yet Dustin
20490s is here is going to find it a lot harder
20491s to be able to flank up unnoticed as the
20494s Bob comes through early he has to make
20496s sure that they were able to buy some
20497s time to breathe as Alice who gets here
20499s with the sleep but the prime is already
20500s out no way
20502s dies to their own balls bomb no no
20505s you're gonna stick your tobaya there
20507s earlier did stop them from committing to
20510s rallying but Alice he also connects On
20511s the Bun I mean they don't have a lot of
20513s space left and like so to work with and
20514s yep they closed it out Timeless ethereal
20517s will win on Dorado they're attacking
20520s side look great now it's 2-1 they're
20523s getting towards that map point
20525s oh man B push is absolutely brutal for
20530s nyxl's defenses that's what they're
20532s banking on right they're banking on
20534s being able to slow these fights down and
20536s put their DPS into its place where
20538s they're always going to be able to find
20539s value with that opening Dynamite force
20541s and so many abilities and that made
20543s defensively rather than aggressively and
20546s the problem is that ultimate economy is
20548s just not in that favor this is something
20550s that Thomasville do so smartly they bade
20553s out the bulb with the Primal yes they
20556s lose their Anna but the Nana biggest
20557s from Cal comes out in time and allows
20561s your Winston to go so much more
20562s aggressively with that Primal in the
20564s pocket beats out that bulb and as a
20567s result Paul just gets to sit on a bob
20570s waiting for the moment where nyxl
20573s Academy are going to throw themselves
20574s off of The High Ground and try and
20575s contest that payload being pushed and
20577s picked up into B and from then it's just
20579s the floodgates the hero is left entirely
20581s unchecked guess who immediately swoop
20583s down onto our Mori who can't set herself
20586s up onto a high ground vantage point the
20588s only Vantage Point as an Anna you
20590s actually have onto the expense of that
20592s contest in B is the low ground where you
20596s are so vulnerable for the Tracer to be
20598s able to take advantage of
20600s yeah and I think it this has been tough
20601s I mean what you you called it out
20603s perfectly I mean talk about hero popping
20604s off but also it's enabled by their team
20606s and you know it's been I don't even
20609s think necessarily that aramori is
20611s initially playing worse either than like
20612s the back line of timeless it just feels
20615s like the Dodgers are just so coordinated
20617s for Timeless at the moment right yeah
20618s the Dives are incredibly coordinated and
20620s they would also just offset the tempo a
20622s lot of the time this is actually why you
20624s saw them try and turn all of those
20625s fights into really long contest where
20627s they would look incredibly Scrappy and
20629s you would think well why of them missing
20631s players are they committing ultimate
20632s it's because they were prioritizing the
20635s position they already held they didn't
20636s want to allow that defense to be able to
20639s hit that reset moment because then they
20641s do get to take advantage of the
20643s defensive High grounds where they're
20644s able to pre-fire and burn those
20645s abilities and bait out everything from
20648s the side of town was ethereal so that
20649s before you even get to step forward over
20651s onto The High Ground or on the payload
20652s you're potentially already down a player
20655s and as a result because they just didn't
20657s allow that defense that moment to
20659s breathe ultimate economy was constantly
20661s under pressure for nyxl Academy they
20663s were constantly having to give up those
20665s spaces the fight on the payroll payload
20668s itself took a lot of fights on the low
20671s ground with full teams you sort of
20673s compare how it actually went on the
20675s other side when Thomas the Pharaoh are
20677s pushing that payload for Ruby it's only
20679s one person on the payload just ever so
20682s quietly sneaking in fast as the rest the
20685s team continue to push pressure onto that
20687s high ground but it's a world of
20689s difference and in massive different
20691s space that times if you're able to force
20693s those fights into and as a result my
20696s Excel always on the back foot
20697s now we're going to the map number uh
20700s four I was about to say three but that
20702s just happened Esperanza is the pick for
20705s NY Excel obviously ilios went in the
20708s favor of Timeless Midtown meanwhile is
20710s nyxl's map pick was really good for them
20712s obviously to get that 2-1 and then
20713s Dorado like we just saw yeah Timeless
20715s played it phenomenally now we go to
20717s Esperanza who do you think this favors
20719s here Moxie obviously New York I think
20721s you know they take that map pick
20722s yesterday I believe they won it even too
20725s so you know is this their time to get
20728s that map window even the series two and
20729s two
20730s there's
20732s there's a risk
20735s and it comes in the shape of hero
20738s because when you take us to this map yes
20740s you did want it yesterday however if you
20744s were not able to keep track of where
20746s this Tracer is there are so many
20750s Alleyways hallways tiny tiny rooms where
20754s you're going to find yourself going down
20756s to double and triple whole spawn kills
20759s that you do not expect Hira has to be
20763s kept in check 24 7. otherwise Timeless
20766s referral run away with this map
20768s great point we'll have to see if they
20770s can shut down Hira leading into
20772s Esperanto because yeah like you said
20774s that's been The X Factor today and you
20776s know four time lists they're looking to
20778s win right here right now obviously at
20780s that map Point win to get the grand
20782s finals win especially you know because
20784s it matters for prize pool but also for
20785s circuit points to make sure that
20787s Championship you know they get that
20788s first seed and get all the advantages
20790s that come along with it and uh you know
20792s obviously they could just win it right
20794s here right now in the grand finals so
20796s there's a lot of pressure on both these
20798s teams at the moment
20800s um we'll have to see if this is
20801s obviously the Mac pick nyxl can come
20803s through and obviously we have to see if
20804s Hira can keep performing at this level
20805s it's tough to play as good as Hero's
20807s been playing right yeah but I would
20809s honestly say consistently this is
20811s probably Timeless of Ariel's last map
20814s when we've seen them against any other
20816s team and I am talking I have never seen
20819s a team actually pull off almost a full
20822s overtime push on a push map where you
20825s pretty much go from so incredibly close
20827s to the other side to nearly your own
20830s spawn but I mean time is the field they
20832s pulled it off earlier today they had
20833s such a good overtime run where they were
20836s just able to turn around and off of some
20838s heroics from Cal and some really
20841s well-timed nades and Nanos we're able to
20843s win the fight out overall so there is a
20846s lot of pressure on nyxl Academy
20848s shoulders just on this map alone I'm
20851s curious if time was actually got that
20853s warm-up buff from the game earlier too I
20855s mean that was a that was not an easy
20856s game uh versus Stakes earlier on right
20859s that was that was still you know a
20861s somewhat close series that Timeless
20863s obviously ended up coming out on top
20866s four but you know maybe dropping a map
20868s in that map you you would have thought
20870s that uh
20871s that would equal you know obviously not
20873s as good performance versus new Ricky
20875s Saucier Academy but you know obviously
20878s you know just because one team beats
20879s another you have to you know we have to
20880s take an account like there's it's rock
20882s paper scissors right Moxie in Esports
20884s and then also at the professional level
20885s you know a lot of it is you know one
20887s team might seem like they put on the
20888s other in the standings but sometimes
20890s upsets happen
20892s um I mean like I'm just curious why that
20894s even happens it's just individual
20895s matchups just like hero pools those kind
20898s of stuff also who wakes up on a certain
20899s day
20900s I think again like you said it does come
20903s down to just players being able to to
20906s reach that mechanical Peak faster than
20908s the other side especially because like
20909s you pointed out nyxl Academy yet to
20912s actually play today because they were
20913s able to find that one yesterday they
20915s were already in the upper bracket times
20917s apparel had to fight their way through
20919s and that was that was a fair bit of
20921s fighting I will say some of those Maps
20922s did go pretty darn close and they ended
20925s up dropping that first control map but
20927s it might actually have benefited them in
20929s the long run like you said they looked
20931s so much cleaner on that first control
20933s iteration that we saw them on today
20934s where they really did just have that
20936s warm-up buff
20937s I'm curious to see if it pans out for 10
20940s uh time was to get the win or nyxl
20942s finally have kind of woken up after a
20944s bit of a break before that grand finals
20947s match up obviously choosing Esperanza
20949s that's their pick
20951s but will we see any difference in terms
20953s of the compositions maybe for me
20955s yesterday
20956s I would expect we're going to see Tracer
20958s for Tracer right you know that here is
20960s going to be coming out on the trace that
20962s you need snozzler to be able to just
20965s keep this Tracer in check and you can
20967s only really do that by building a tracer
20970s of your own so you have the same access
20972s to the splinks and recalls and can play
20974s smartly around things like those health
20977s facts which really the macro for health
20979s pack control from both of these teams
20981s has been exceptional
20983s it has been on another level obviously
20986s you know maybe some of the rising series
20988s uh players are looking at this one it's
20991s shock and awe at the moment because
20992s obviously you know both teams really
20994s good but time is ethereal gonna go that
20996s teleport spawn uh swap at the beginning
20998s and also Moxie we're seeing Sombra on
21000s both sides
21001s Sombra
21003s restaurant
21007s this is the go big or go home
21008s composition if you do not have the
21010s coordination it's going to be very
21012s apparent not just for us to see but the
21014s other side too and they'll start to take
21015s advantage
21017s Al bolt Winston's kind of fighting each
21019s other while the teleport play happened
21020s earlier with the symmetra
21022s Thomas racer on both sides nobody has
21025s told that robot just said it's now
21027s unlocked about 30 seconds into the match
21031s up early dive from LSU are the Benita of
21033s jinx Zona that back line goes to
21035s incredibly low 25 Health but Alison
21037s knowing that the field is there will
21039s back up meanwhile Parr will die to
21042s sniper and snozzler on the left side who
21044s have found that Sombra Timeless now have
21046s a decision to make do they want to back
21047s up looks like they do oh good double
21050s Nate actually hits onto our Maury and
21052s Jinx at the same time as we're actually
21054s going to get to see sniper gets slapped
21056s the Timeless appear without that Sombra
21058s just not wanting to capitalize not
21059s wanting to lose that Higher Ground a
21061s little bit too early they prioritize
21063s backing up and regrouping AP comes out
21065s on the cow from alamoy but it stays
21067s alive and gets to sleep on a snow Baya
21070s drops down onto them as well Hero has
21072s found sniper bun trades back alas Sue
21074s but they've already lost the majority of
21076s their team buy against that Shield bash
21078s on to jinx two amazing sleep Dart from
21082s timelessly his backline push is all
21085s about understanding the situation you're
21087s in the timing that you want to take
21089s these bites and the position that you
21091s want to prioritize and that is something
21092s that times the people have done
21093s absolutely Pat is here it's just pushing
21097s the butt at the moment but in a couple
21098s of moments that's when we're going to
21101s see the shenanigans that's when we're
21102s going to see the flank this pulse form
21103s that's going to be absolutely
21105s devastating if it catches on to nyxl
21107s Academy before the knowledge is full
21109s there we go poor spawn output nice
21111s Shield bash away from Jinx to avoid the
21113s damage from that pulse bomb now
21115s ultimate's not built just yet hat comes
21117s through on the cow the peel is there
21119s rally has now built but snozzler
21121s connects the full spawn however doesn't
21122s get the kill in that fight LSU also
21125s finds buns the Sombra is now removed
21127s nyxl thought they had something there
21129s trying to take the robot away snozzler
21132s is just kind of stolen it under the nose
21134s of the team actually comes back through
21135s with sniper's dive with the Nana boost
21136s they're able to remove Cal also looks
21138s for this Brigitte who doesn't make it
21139s away in time knowing that Baya commits
21141s the rally because the shield bass
21143s doesn't gain enough distance away but
21145s they do claim that robot again with the
21146s rally also a Primal Rage being committed
21148s by Alice on the other side not able to
21150s find the kills but at least forces
21151s snipers Primal wage nyxl still has some
21154s ultimates actually finds Baya with the
21156s Primal at the variance Nosler also
21158s connects on the Alice Sue Timeless it's
21160s a little bit of a weird fight for them
21161s resulting in myself controlling the
21163s robot okay
21167s Buzz oh buns searching for Cal Anna's
21171s been spotted out EMP is ready you're in
21174s so deep that the rescue team isn't
21175s really going to be able to follow up but
21177s if you can actually wait for this and
21178s it's be item by the side from the rest
21180s of the team there it is perfect engaged
21182s they also rallied it too layered on top
21185s slick dirt on Dallas Zoo Baya gets
21187s killed as well by sniper amazing engage
21190s by nyxl Perfect EMP
21192s oh it's such a good EMP and so many
21195s different layers because Cal is the one
21197s that gets caught but isn't able to
21199s actually use the Nano boost on to anyone
21201s in time for peel to come through and
21203s save the Ann and as a result time so
21205s people just have to call for a fast
21207s reset as nixl Academy take the lead in
21210s terms of distance
21212s distance and checkpoint look at that
21214s they actually gain that technical here
21215s as well with the pulse bombs down below
21217s no sniper doesn't have that Primal
21218s because he just used it for they just
21220s used it previously EMP also onto that
21222s Winston but no Hill horrible range okay
21224s finally Alice who chases it down with
21227s the jump onto side but with the Nana
21228s boost to find that kill snozzler though
21230s hands killed by a with the pulse bomb
21232s though Jinx is removed so snozzler tries
21235s to come back with bone onto Alice who
21236s able to get them but also aramore down
21238s to Hero every killed again it feels like
21240s Timeless just trades it back interrupt
21243s one in this fight as well as though
21245s doesn't have recall and this removed by
21246s par on that Left Flank so Timeless
21249s continuing with the robot finding
21251s snozzler there as well yeah this is why
21253s hero is such a good trace every single
21255s time Timeless Affair will see the MXL
21257s Academy a tunnel visioning hard and also
21259s hero knows that those players have been
21261s removed repeal avenues for aramore he
21263s just jumps on the Anna takes them out of
21265s the equation so so quickly as Hydra has
21268s another pulse form full top time as well
21271s trying to get forward respawn but our
21273s Excel Academy can test them horse bomb
21276s also could be down the sniper
21277s everybody's so low they commit the Nana
21278s boost on sniper to help heal meanwhile
21281s lsued is distracting both backline about
21283s myself commits the Primal wage is a
21285s rally available for Jensen looks like it
21287s but it doesn't matter because Hira comes
21288s back for Sniper where the Nano Runs Out
21290s sniper has not built that Primal Rage
21292s able to get that kill and the checkpoint
21295s no Advantage just yet they're going to
21297s get this robot pushing the card a little
21299s bit further to get the advantage but
21300s surely they will yeah they're going to
21302s have the distance pretty soon unless
21304s nozzle can come in get spotted out
21306s however by Calum has to use all three
21308s blinks to be able to navigate away from
21311s follow-up
21313s I'm still available works over the top
21315s both bubbles used by Winston's monster
21318s comes to the left side looking for that
21320s dive Bunn is still waiting in the back
21323s with the EMP notices both Brigitte and
21324s Anna here but just fine with taking Cal
21326s the middle EMP Cal get the One Clip as
21328s well and the melee great EMP yet again
21332s on the Cal who's not ready for it
21334s necessarily hat comes to want to hear it
21335s too bun with the positioning able to get
21338s by a two via that low ground with the
21340s rally as bike committed the rally early
21341s on Alice who also falls Timeless is
21344s resetting now we're on an absolute
21346s pendulum swing at the moment for which
21348s of these teams are in control here and
21350s needs to win this one versus one against
21351s snozzler but too much time passes and
21353s the rest of the team will be able to
21356s back that Tracer up as par has the EMP
21359s needs now to be able to position to be
21362s able to use that problem is you've been
21364s spotted out by bun and now you're going
21366s to have to wait more distance given
21368s after nyxl account to try and equalize
21370s in the meantime still available has to
21373s go here to the meanwhile hero also emps
21376s into that DM or it was bombs into the
21378s EMP Stars World trades it back Alice
21380s Through Falls without that Prime away
21382s four then enemies available so Cal has
21384s then it was bio to disengage versus
21386s sniper who's Primal waging in the back
21388s he's just gonna they're just gonna play
21389s their life and avoid a lot of that
21391s damage meanwhile Baya comes back towards
21394s the card a nice sleep on to Hero but the
21396s follow-up damage isn't there for aramore
21398s though snazzler comes via the back onto
21401s Baya the buying that killed two also
21403s Nana boost on a sniper to continue this
21405s fight Victory sleep third on the counter
21406s stop sniper for now hack as well his
21409s slowest night for down also makes for
21410s the damage output is there slows down
21412s that Nano engage the robot still is in
21414s control of nwank so I'm RXL Academy
21417s we'll be able to position themselves up
21419s towards that Higher Ground to keep that
21420s back Lane safe Bond's gonna have the EMP
21422s too and Timeless to fail too far away
21424s from Primal don't have rally are either
21426s to be able to peel into the same fruit
21427s very aggressive dive without the
21429s ultimates baits out at least or it was
21431s into the EMP I guess with bun snozzler
21433s also takes down par but it's just a one
21435s for one with the Winston snazzler
21437s eventually finds Dallas Zoo also with
21438s the pulse bomb no kill though good Kill
21440s from bayad robot back under the control
21442s just snozzler in the brigitta as well as
21444s the somber here in this fight we had to
21445s Transit away they stole the end on The
21447s High Ground so they are on a four versus
21448s three but spawns are closer now for
21450s Timeless anti committed on to bond to
21453s force them out of the fight for now the
21454s hero it cost them their life a rally by
21456s Baya now knowing that they don't have
21458s hero they want to try to win right here
21459s they also Nano par in this fight to
21462s build up the Imperial release trade back
21464s a kill NY still knowing ultimates have
21465s been Throne are trying to keep their
21467s lives at the moment sniper Falls so low
21469s and they do so they're built up both a
21471s rally and Nano at 70 percent so Timeless
21474s need to commit some ultimates to make
21475s sure they get the fight when Von does
21477s find Baya Alice through with the Primal
21479s Rage commits on to jinx but the Sleep
21480s start to slow it down even more Cypher
21482s has found Cal hero would trade it back
21484s with the full spawn but it's a lot of
21485s ultimates committed now for a Timeless
21487s in this team fight to trying to win
21489s snozzler also delay and gets the half
21491s with bun on this backside Alice who
21493s comes back with Timeless mocks they used
21496s everything in the last fight Academy of
21499s laughing at the moment because likey
21500s Point night snozza actually delays that
21503s objective moving any distance Cal will
21505s be able to get the last laugh however
21507s finds the kill onto NASA who's probably
21508s looking to spawn camp but uh MXL Academy
21511s definitely have an advantage in terms of
21513s ultimates they just have to be able to
21515s synergize coordinate and use them and
21518s that's something that Timeless I feel
21519s have absolutely unraveled in the past
21521s and they're looking to do the same
21522s still running over he's had the meter
21524s Advantage as well so Jonas is under my
21527s Excel here they're still over the top
21528s waiting patiently if you get toothpaste
21531s something Timeless disrupting the
21533s backline to make sure they can't keep
21534s root so they fall back knowing that
21537s Timeless want to get that dive through
21539s here nade comes through an ALICE who as
21541s well to slow them down for now no
21542s ultimates for Timeless still bullets run
21544s by snozzler he's a Miss amazing work for
21547s Timeless to avoid that pulse two has to
21550s uh relocate back towards his team
21551s meanwhile bun with EMP is in Prime
21553s position Timeless surely are aware but
21555s now the EMP onto Cal the dime is there
21557s from sniper and the rest of their team
21559s quick right win via that EMP event
21561s really good restraint as well when it
21563s comes to ultimates only you keep rolling
21567s actually used from Jing is that a fat
21570s finger feels like it right here is
21573s really the only one who could have
21575s forced
21576s the rally out early but the pulse bomb's
21579s building for hero in fact here is going
21580s to have it for the next fight that could
21583s be devastating in the long run animal
21585s excellent Academy have to rely on the
21587s final and that Nano to sustain in
21589s Timeless I feel like going to have a
21591s nano with the Run hero drops the force
21593s bomb they do avoid it though Nano engage
21594s tomorrow morning three seconds left to
21596s touch gosler finds Baya that's a great
21598s opening pick that NYX will need to try
21601s to equalize the series part pushing
21603s forward Alice who's trying to stop it
21605s Cal also Nanos the Sombra and nyxl
21608s seemingly don't need those ultimates and
21610s they're bringing us to that map number
21612s five yeah really good Synergy from nyxl
21615s Academy yes they're lacking the rally
21617s but they have that position where you
21620s can set armor really safely all the way
21622s back in the line so that you force all
21626s of these other players from Timeless
21627s apparel into basically having to deal
21629s with a Nana boosted Winston in your face
21631s first and the objective second and time
21635s was the thrilled they make the correct
21636s Choice the only player who can really
21638s sustain for that magnitude of focus as
21640s well as getting hit by an antenid from
21642s an Anna entirely uncontested it's your
21644s Winston but as a result the tank has to
21647s go in and leave all of those other
21649s squishy players behind in dealing with
21652s that Nana boosted Winston and they just
21654s don't have the means of being able to
21655s peel for it since ultimates weren't
21656s available and we see sniper get to go
21659s from Nana boost into Primal and
21661s absolutely wreck Timeless referrals
21664s plans of being able to take the series
21665s yeah now we're a what did that matter of
21668s five marks you know it go either way at
21670s the moment I don't even think it
21671s necessarily favors anybody for that map
21673s five it was a very close one 67 meters
21677s to 65 and then last second nyxl take
21679s control of that robot and just push it
21682s into the end uh you know obviously what
21685s do you think went wrong there for
21686s Timeless or was it just not really a
21687s matter of what went wrong and uh just a
21690s matter of micro plays you think honestly
21692s I think it's just an oxl academy played
21694s better around the Sombra yeah the EMP
21697s every single time we saw an EMP from
21699s Bond it was so calculated to catch on to
21702s Cal because the understanding is there
21704s from this team right you take so many
21706s anti-nudes so many sleep dads you know
21708s that Cal is in the way of your wing
21709s condition you need to remove that and
21711s when the dive comes through it's not
21713s okay we're going to force calendar using
21715s Nana boost to save another player no
21717s it's we're going to use EMP to eradicate
21720s Cal from the face of this planet that
21723s follow-up is instantaneous free players
21726s taking the Anna down in one fell
21728s swooping because of that well we're
21730s gonna have another map we really are
21733s headed the full distance between these
21735s two teams yet again yep climax will
21738s happen just a bit after a short break
21739s we'll see you guys for that matter of
21741s five don't go anywhere we'll be right
21743s back
21747s [Music]
21753s thank you
21756s [Music]
21763s foreign
21764s [Music]
21814s foreign
21818s [Music]
21839s foreign
21845s [Music]
21863s [Music]
21884s [Music]
21889s thank you
21891s [Music]
21926s hello and welcome back to the Grand
21929s finals matchup between Timeless ethereal
21931s and New York Excelsior Academy we're
21933s going to map number five Moxie this has
21935s been a close series two to two now tied
21936s up nyxl take us to this Fifth map
21939s meaning that Timeless get to choose the
21941s map and it is going to be control you
21943s want to do your eye close thing again or
21945s uh let me just wait and see
21947s this right okay
21950s oh wasteless let's see wait don't don't
21953s open yet a little bit okay I'm not
21955s looking I'm not looking Dorado Esperanto
21957s okay that map five will be
21960s it is okay oh Jesus
21965s today is today is just super unlucky for
21967s you man like what's going on it's okay
21969s it's okay it's the same sort of game
21971s style right it's the same compositions
21973s coming through it's just a little bit of
21975s change of scenery I actually really like
21977s that that we're seeing tennis field do
21979s this again because they try to run that
21982s romanticon position on University at the
21984s last time right banking on the fact that
21986s nyxl Academy would be thinking that it's
21988s be honorable as you put it Winston and
21992s you can do the same on Busan it's just
21994s much more likely that both teams are
21996s going to start off over a matcha on
21998s macca days
21999s all right let's see what happens here I
22001s mean obviously like you said I mean it's
22003s an interesting choice because
22005s you know maybe you take it you're taking
22007s I imagine spring rate uh like swim scrim
22009s room rate and stuff right and I'm
22011s assuming Timeless right I have probably
22012s like a good win rate on Oasis but versus
22015s a team like I'm like so who just beat
22017s you yesterday I mean on top of like you
22019s mentioned with ramacha and stuff I think
22020s that that would make a lot of sense
22022s trying to mix things up even if it's not
22023s like a good map for you necessarily yeah
22026s I I think if you're tight in this right
22028s you're thinking back to um Gardens
22030s yesterday where we saw time was let's be
22033s honest subtle for the logo in position
22035s rather than vying with nyxl Academy for
22038s The High Ground and as a result the map
22040s just ran away from them they got picked
22041s apart they got staggered they weren't
22043s really able to sustain a healthy
22045s ultimate economy if we do see them move
22047s towards the sun I'm not going to lie I
22049s want to see smarter positions coming
22051s through from Cal
22052s okay let's see what happens for Timeless
22055s is side they no it seems like to mix it
22057s up they're getting obviously you know if
22058s you're new to OverWatch go for the
22060s symmetra TP player to spawn and swap to
22061s somebody else because symmetra whatever
22063s abilities they do is to teleport so
22064s teams just do it to get to the point
22066s faster especially if it's your Tracer
22067s player
22068s it's probably gonna be the treasure yeah
22071s what could potentially go for something
22072s like the echo but with just the focus of
22075s the playground that's going to be so the
22076s song around here or there there we go on
22078s to that Tracer just trying to bypass
22081s model look for that one versus one as
22083s early hack does actually come through
22085s into nixl side preventing that diet
22087s it's blocking that side I've already
22090s from LSU drops off from the overarching
22093s over over the top side but it results in
22095s them losing their life to snozzler who
22097s came back with the peel meanwhile
22099s Winston of sniper just kind of taking a
22101s lot of space knowing Alice who's not in
22103s the bite anymore Parr goes so low cal
22105s and bye to try to back up with their
22107s life nice playal to stop sniper from
22110s going a little bit too hard so surely
22112s they back off with the life but uh new
22114s ranking sells here well the actual
22116s Capital
22117s comes back into snozzler via the left
22120s side the Sleep comes through tomorrow
22121s Mori but cow has a follow-up damage and
22124s hero like we said earlier has come alive
22126s for time with ethereal was looking rough
22128s as they lost Alice Through first but
22129s they win by one now both traces really
22132s keeping Pace in terms of damage that
22134s they're right putting but it's that
22135s Target Focus that comes out from
22137s Timeless Imperial nade coupled with
22139s Alice Through jump damage coupled with
22141s one clip from hero just absolutely
22143s eviscerates nyxl Academy's presence on
22146s that point and Elias times a fairly
22147s actually pick it up right beneath that
22150s team's noses and now your son we can get
22152s to work denying hell fact for the other
22153s side that smells like doesn't get room
22155s to play with it's also had a recall now
22158s has to fall back towards the point is
22160s found does have to break the health
22161s facts though Jinx perfect positioning
22162s from them but Hira still has that full
22164s spawn that's obviously we're waiting on
22166s them looking for that Tracer via that
22168s left side can look through the main out
22170s of the Anna drops it in but it's avoided
22172s by aramore nice work from them who have
22174s built that Nana boost also Timeless on
22175s the other side getting hacked dealing
22178s with the stop would be the backside try
22179s to counter engage with the Nana boost
22181s onto LSU with the flail from Jinx is
22182s there perfect from the Brigitte player
22184s of New York Excelsior Academy the rally
22187s Ramaya is there and then why Excel is
22189s still waiting when some Ultimus
22190s committed that Primal Rage earlier on
22192s again another playoff from zinc to slow
22193s down Alice who the dive from hero is
22195s here on Alice who but again Primal Rage
22198s into EMP from bonds shuts down Alice
22200s Through sniper now via that left side
22203s dive will go aggressive but the EMP and
22204s die from here is there sleep Dart from
22206s Cal on a side for the slow him down the
22208s beat the health packs keeps Cal alive
22210s from now Hira has found one but dies to
22212s jinx with the rally and Bun also finds
22214s Baya as Pfeiffer gets on the cow nyxl
22217s Academy look to reclaim the objective
22219s they lose sniper to par and Alison but
22221s they have to back up and give up some
22222s space for now yeah but look at the stall
22224s look at the percentage that Tyler sefero
22227s were able to pick up 75 here is going to
22230s be cycling up towards another pulse from
22232s truce and also is going to have it
22233s sooner but if you don't manage to find a
22235s kill to delay Thomas the Pharaoh from
22237s again just trying to poke out this
22239s pressure and find these early backline
22241s entrances onto ouramori you're going to
22244s be seeing that flip real fast with the
22246s pulse waiting via the main side notices
22249s where Parr is maybe trying to poke the
22251s car out look for that translocator
22252s afterwards but instead just looks the
22254s fight with sniper via the low ground
22256s still saying with the full spawn comes
22258s back for the Dual Hera and with some
22260s help from the team removed hero from the
22261s lobby Timeless now back up they have a
22264s choice to make do they want to fight on
22265s the inside they don't have any ultimates
22266s happening with the full spawn though
22267s it's against the wall a bit of a whiff
22269s from snozzler but it's still up in this
22270s fight could find some stagger kills but
22272s both of them it's being builted with
22273s Nancy from Arab worry to find bio before
22275s they could Nano buy a Nosler also finds
22278s part two and wax I'll play that
22279s perfectly nice nade for maramori yeah
22281s really good hack as well coming through
22283s from Bond catches on to Callan denies
22286s that chance of using that Nano I don't
22289s think they knew whether or not it was
22290s fully bolt or not but just did not want
22292s to check that risk because bond does
22294s have EMP for this next fight we've seen
22296s that she will just wait and sit on top
22299s of Cal and it feels like we're gonna be
22301s seeing the exact same
22302s B on the cow as a rally came out from
22305s Bayer do they have the follow-up doesn't
22307s look like it meanwhile Hira and Alice to
22309s go for the dive with the Nana boost able
22311s to find the back line of New York
22312s Excelsior meanwhile bile or bio and Cal
22315s both fall
22318s oh you're right they did flip the point
22320s they do have that objective though
22321s Primal wage or a sniper as well to try
22323s to find some kills Alice who still has
22324s theirs they're looking to touch the
22326s point but eventually here will come back
22328s and keep touching it as well Alice
22329s Through in that Primal Rage now has
22331s their cooldown to go a bit further
22333s extend this up 200 snozzler has no
22335s relocate or trans yeah relocate back
22337s does build up that pulse bomb Alice
22339s Through find Geeks though again aramore
22342s doesn't have that backline support Nana
22343s moves on to sniper with a loose bun
22345s already two members down no follow-up
22347s damage sniper is able to find Parma cow
22349s a 3K for them in this fight 99 make it a
22353s 4K last hits all in favor of the star
22356s and a player of ethereal they take round
22358s number one
22359s so this is the danger that you fall into
22361s as either a Sombra or retrace any hero
22364s that relies on those planks right if you
22366s fall into a pattern of predictability
22368s especially with EMP and Timeless
22371s ethereal
22372s sold their backline down the river to
22377s guarantee that they would be able to
22379s find that flip understanding that even
22381s if you lose the break even if you lose
22383s the Anna once you've made it at EMP and
22385s two you have the Primal to be able to
22387s stall that flip from 75 into overtime
22390s and then Paul's gonna hit the EMP faster
22393s than nyxl Academy and that immediately
22396s offsets any other ultimate economy on
22399s the board homeless affair with the 5 000
22402s IQ Play Take downtown and put themselves
22406s on to match point
22407s see if they can keep things up here
22409s during that same conversation they did
22410s earlier same with Eric Saucier Academy
22412s they go via that drum side on the back
22415s meanwhile time was taking the open space
22423s fire Gardens but a little hard up an RXL
22425s accounts to be able to intrude on given
22427s the fact that thunderstorms are actually
22428s playing behind drums already handing out
22430s of their bun you can see the respect
22432s they're giving to Cal at the moment
22434s really not overly committing in these
22436s fights Toms are also has to relocate
22437s nice Nate from aramori and then
22439s eventually snazar Looks To Duel it but
22441s doesn't want to take that commit even
22443s with the health packs cows at least
22444s forced off for now so and Mike saw
22446s winning in terms of the health game with
22448s his sleep mode
22449s in the ante to slow down snozzler is the
22452s follow-up damage there it's not Jeeps
22454s perfect health pack to keep the sleeping
22456s Sombra alive and now Timeless have that
22458s front line pressure they have the
22460s fullest problem here uh and they drop it
22462s but it's avoided by aramore who toss the
22464s sleeps or doesn't hit it but it's at
22465s least putting pressure on the hero
22467s meanwhile Cal is able to find snozzler
22468s no Jeep support this time Hal nice body
22471s shot to shut down the Tracer Baya also
22474s finds sniper in the first fight to win
22476s for ethereal and
22479s Salon taking
22482s more Destin than the other Anna but Cal
22484s is such an aggressive DPS Anna they're
22487s literally taking these angles these
22489s fights one long line of distances so
22491s when bonus nozzle reveal themselves you
22493s have the amount of time to actually be
22495s able to shred through the hell for and
22497s force either The Recoil or the
22499s translocate out and it allows you to
22501s keep picked up Nano and it'll engage on
22504s to the Tracer or sorry on to the Winston
22506s of Alice you mean well here it got slept
22508s but no kill onto them Alice was able to
22509s find fun towards that point Nano
22511s re-engates I mean things seem to be
22513s collapsing for him like so they want to
22514s commit double support ultimates here and
22516s already been trying to fight it
22518s huh how's that EMP he doesn't have a
22521s great position to be able to set up I
22523s found this fell on doing what they've
22525s done so far in this race to find that
22527s win condition continue picking upon
22529s nyxl's up time well that does pick out
22531s here okay nice flail also with the EMP
22534s to shut down Alice Through EMP dive is
22537s successful friend like Excel has to
22539s reclaim that objective flip is that
22542s anointed
22544s percentage we just need to see that they
22547s don't have those blinders on that they
22549s don't tunnel vision onto taking Carl
22552s down and allow time of several to not 20
22555s stealth the point away from them once
22557s more coming left side to fight snozzler
22560s gets some of that support
22562s time was given some space to work with
22564s here nyxl kind of playing back
22567s in the inside angle bun noticing where
22569s they are pings out that location
22571s although look it seems like cow is a
22573s little left behind on that left side
22575s flank Sawzall tried to disrupt it a
22577s little bit but now he'll come back
22578s towards the rest of her team where Alice
22579s who's committed some cooldowns button is
22580s found hero just in this neutral fight
22583s amazing work from the Saba player of
22585s nyxl Academy gets poked down has to
22588s translocate away snozzler still kind of
22590s focused on this point to keep it in
22591s favor of into Mike's all Academy knowing
22593s that off in this fight is taped out from
22594s cow is there onto Cypher who has to
22596s climb away pass the committed but
22597s sawslar with a bull sprung on the cow to
22601s keep this fight in their favor Timeless
22602s commits to the end of us onto par Hira
22604s has found Amore but the Sleep Dart came
22605s through for that pulls from aramori
22608s Fantastic Sleep Cost them their life but
22610s keeps them with the objective and
22611s Timeless away from it from now none of
22613s this on top however allowed that EMP to
22616s be able to charge up in the barrel
22620s fine Jinx in stuzlar 2 with Baya nice
22623s re-engage from Timeless ethereal I
22625s thought it might have been over for them
22626s but they reclaimed the point yeah they
22628s use it immediately before bond is going
22630s to be able to charge up an email
22633s however she'll have it in this next
22635s fight available in aramori and Jinx
22637s perfect support ultimates to be able to
22639s follow up on it
22641s fun EMP available but it's really far
22643s away from the fight Baya will have
22646s that rally as well for rent meanwhile
22650s nyxl trying to rotate it relocate around
22652s this left side
22654s of the objective an aid from Cal goes
22656s into Jinx to stop that Rally from
22658s getting maximum value Bond dropped to
22659s EMP and they're able to follow up on it
22661s but powered by a both removed as 88 of
22665s the board is now ticking for Timeless
22667s they don't have any ultimates to stall
22668s but they can at least jump around you
22669s some cooldowns to make sure it gets to
22671s 99. that's the main objective for
22674s Timeless at the mo at the moment 98 99
22676s on the board nyxl claimant last five
22679s territory yeah Alison actually does
22681s enough damage and cleave to be able to
22683s build up to that Primal Bond
22686s see it's a cow they use the cows use the
22689s Sleep dog and snozzler makes the move
22691s hey stars are really fall in relocated
22694s back
22695s away
22698s has the hack back on there but without
22699s the EMP it's a little bit okay it's also
22703s to keep Thomas the Pharaoh from being
22704s able to walk onto the point and use
22705s these ultimates are we still available
22707s from buyer bubble use early on a sniper
22710s meanwhile Rally from Baya on the back to
22713s keep them healthy armor and jeeps fall
22714s incredibly low so the Nana boost is
22715s committed on the beats the real clear to
22717s the point by against the flail kill onto
22719s snazzler and Alice too with the Primal
22721s Rage finds Cypher the pulse bomb
22722s unfortunately from sasler doesn't get
22724s value everybody's healthy for Timeless
22727s it's ethereal at the moment they're
22729s missing jinx as well Stars Bar switches
22731s to symmetra for some reason in Timeless
22734s ethereal will get the win in the grand
22737s Finals over New York Excelsior Academy
22740s just to capitalize the Denmark to the
22742s one major one and now two this is
22746s amazing for Timeless ethereal's
22747s reputation if there is one ultimate that
22750s you want and over time that isn't Primal
22752s Rage it has to be rally it has to be new
22755s rally every single player who tries just
22759s stole that objective or try to find the
22762s value of something like the pulse form
22764s just feeds themselves directly into
22766s Ultra wide Brigida and when The Shield
22770s is that big that stun is not going to
22773s miss Timeless ethereal or able to like
22777s you said pick up a second major making
22780s them back to back winners of both of the
22783s calling all Hero radiant Mages one and
22787s two a dominant Force after such a
22791s dominant performance close match
22794s brilliant lower bracket run absolute
22797s Glory upon all of their shoulders yeah
22800s that was really fun game and all
22802s obviously we have a lot of top teams now
22804s here in the ready Heroes major it felt
22806s like people could even contest Timeless
22808s you know taking a nap on off of them
22810s obviously with MXL winning against them
22812s in the upper bracket they went through a
22814s lot of adversity to get here but
22816s obviously you know that that five win
22819s has gotta mean a lot I mean we're surely
22822s we'll have an interview in a little bit
22823s but man that was a really fun matchup I
22825s knew we were we were in for a treat
22827s today but I think going into Busan that
22830s must have been the Difference Maker
22832s compared to Oasis right
22835s not to him as well look
22838s as well popping off on the Tracer I've
22841s I've told you about this many many times
22843s I really do believe that hero could
22845s potentially be one of the best if not
22846s one uh the best racer in emea contenders
22849s did you at the moment we're yet to see
22852s the consistency in the the contender
22854s scene however consistency was here the
22858s hero today triple pulse form kills
22861s double pulse phone kills we never get to
22864s say oh double pulse form kill that's a
22866s disappointment but from here my goodness
22869s every single pulse every single blink
22872s every single Camp was just finding so
22874s much value and the team knew how to be
22876s able to capitalize off of it in fact
22877s here is place I'll play brilliantly to
22880s time with Superior stream so whether
22881s they would just pick you apart not
22883s allowing you to be able to regroup or
22885s coordinate or build up ultimates to be
22887s able to throw back at them in that face
22889s it was just aggression from the get-go
22892s yeah fantastic work from them I mean
22894s really amazing play from Hira in the
22897s backbone of the rest of them with par
22898s Alice too and their backline of Cal and
22902s Baya obviously we're gonna have to have
22905s to have an interview with the MVP of
22907s that series which is obviously hero so
22909s it is about don't go anywhere we'll be
22911s right back with Hira interview to you
22914s guys after a short break
22919s [Music]
22930s oh
22931s [Music]
22970s foreign
22987s [Music]
22996s [Music]
23032s [Music]
23034s foreign
23042s [Music]
23046s foreign
23047s [Music]
23072s [Music]
23081s thank you
23086s [Music]
23092s [Music]
23100s welcome back everybody after that
23102s thrilling matchup between Timeless
23103s ethereal New York Excelsior Academy
23104s Timeless come out on top and we've
23107s brought to you one of the victors from
23109s that game and I think myself and Marx's
23112s MVP we got Hira on the line
23113s congratulations on your win I mean that
23116s was such a fun series how are you
23118s feeling after that one
23120s thank you I'm feeling I'm feeling great
23125s [Music]
23129s full pulse bomb kill on turn how did you
23133s calculate being able to get so so many
23136s in one go
23138s uh to be fair I think it was lucky
23140s probably the British working to people
23143s it was luck is that you're saying really
23147s yeah that is not that impressively
23150s all right fair I mean I mean was this
23152s the kind of like for you on Tracer how
23153s was it to feel like to play with your
23155s team with your DPS Duos in your in your
23157s tank player specifically I mean how much
23158s did you guys Timeless prepare for this
23161s matchup versus new Ricky Saucier Academy
23163s which obviously you know in the upper
23165s bracket was a little tougher so to come
23167s into today what'd you guys change based
23170s on your previous matchup with them in
23171s the upper bracket
23173s uh I think the main change we did it was
23177s uh shooting more the monkey and setting
23180s up types correctly without getting
23181s forced out that is the main issue we had
23184s yesterday
23185s huh so you guys were just like poking
23187s out the Winston more so and just like
23189s preemptively like just making sure that
23191s sniper's life was really hard
23193s yeah
23194s okay
23195s did that impact as well the map decision
23199s making because we saw a couple of maps
23201s that we'd seen yesterday but there were
23202s some newer ones come through today as
23204s well
23205s uh I think we didn't wanted to repeat
23209s the Oasis because I think we just played
23213s it back then every time we scream on
23214s that map we just played it terrible
23216s I think that's the main difference
23218s between yesterday and today
23220s so why'd you guys pick at them the first
23222s time then if it was just kind of like a
23223s tough map for you guys in general
23225s uh I didn't really know because
23228s I think we just went through with
23230s whatever it's best for us and we thought
23233s that maybe we can bring him back on
23234s Oasis
23236s okay yeah that makes a lot of sense
23238s because I mean I'm probably in a similar
23239s spot to you where like is it was your
23241s guys coaches that picked the maps or who
23242s is is it just like a team effort to pick
23244s the map like what's coming up it's
23247s mostly a team effort and the coach also
23250s gets in
23251s okay
23253s and you have a very diverse roster in
23256s terms of nationalities of players I know
23258s you yourself are Spanish and we also
23260s have two other players who normally
23263s actually participate in EU contenders
23265s alongside how does that actually work
23268s out in terms of were you playing on like
23270s super high latency or are you currently
23272s in the states
23274s uh no I'm playing on when they first
23277s wear someone like 170 Ms when it's like
23279s Central I'm on 120.
23284s to then how you play Tracer because I I
23287s know when I play on latency myself I can
23289s never play Tracer or Sombra if I'm above
23293s 140 latency
23295s I mean on 170 it doesn't matter
23297s specifically I was getting lucky with
23299s the polishes but I I was dying a lot
23301s like through walls or like my blinks
23303s weren't connected in time
23306s yeah so it's hard to play that
23308s aggressive right yeah plain and pink is
23311s just like playing on a cage you are like
23314s limited all the time
23317s you're like always pull back on a rope
23319s basically yeah I mean it's and
23321s especially for Tracer players I mean the
23322s box is right that's like one of the
23323s hardest uh roles I mean is there
23325s anything that in particular in that
23327s matchup that you guys felt maybe went
23329s differently for you guys today than it
23331s did in the upper bracket what was the
23333s biggest thing but the biggest reason was
23334s that is the Winston poke that like you
23336s said but do you feel like that you
23337s individually had a better performance
23339s than you did previously versus MXL
23341s Academy
23342s I mean that's probably also one of the
23345s things that have changed from yesterday
23346s to today I just play it better
23349s and so I just can't carry even harder
23351s than yesterday because I think yesterday
23353s I was like playing good but I wasn't
23355s like doing enough
23358s do you feel like there's a lot on your
23359s plate with this team with trying to do
23361s like get those pulse bombs off and just
23363s checks nozzler all the time is there you
23365s have a major role in in kind of just
23367s like fragging potential for this team
23369s yeah I think my main job is just marking
23372s the Chaser when she has bonus so
23373s otherwise just not really I I don't
23375s really have to do that but
23377s otherwise I'm just like looking for a
23379s dive with my monkey and echo or Sombra
23382s so then speaking about marking the trace
23384s so obviously another huge aspect that
23386s you will able to take advantage of on
23388s downtown especially was being able to
23390s mark that Sombra and anticipating the
23392s emps going on to your backline was that
23394s something that the team made an active
23396s call that you would sacrifice that
23397s backline and prioritize everyone else
23399s going for the Point Flip
23400s uh uh most of them bad thing we didn't
23404s so what we did is just we have to look
23406s for a trade instantly because we're not
23408s gonna win the fight most likely
23411s it makes a lot of sense well uh you know
23413s obviously here you guys just won that
23415s match up and you know now win two majors
23418s I mean is there anything else that you
23420s know you would like to say before we let
23421s you go or any shout outs you want to
23423s give to your teammates uh with Timeless
23425s ethereal or anything you want to say
23426s before we let you go
23428s yeah I thank you for the fans for
23430s lecturing us and shout out to Tupac he
23433s improved a lot in one day
23435s oh yeah well thank you so much here for
23437s coming by it was a pleasure speaking to
23438s you and uh congrats on your win
23441s thank you that was a uh yeah thank you
23443s Hira and uh Moxie obviously you know we
23446s kind of have to break everything down
23447s what has happened this was a crazy
23448s tournament the playoffs were you know
23450s back and forth between both of these top
23452s teams between new Ricky sausage Academy
23453s who won in that upper bracket but then
23456s you know time was come back in that
23458s grand finals to win 3-2 oh man what what
23461s a series what a series that we've got to
23463s see both times on nxl Academy and Thomas
23465s the Pharaoh based off against each other
23467s it was a five map series Dustin it's
23471s just the scoreline so I inverted every
23474s single time around you really can't see
23476s the adaptation coming through I love as
23477s well the fact that Timeless apparel they
23479s looked at that Oasis playstyle they said
23481s okay it's not gonna work we're not gonna
23483s run this back again we're going to go
23485s somewhere else where we're going to be
23486s able to take advantage of Australians of
23488s our positions and the aggression that we
23490s showcase and they absolutely 100 made
23493s the right call to take us to Busan and
23496s they really did get to pop off this team
23498s is going places whoever is going to be
23501s within the bracket of calling all heroes
23503s where they have this sort of
23505s amalgamation of n a and European Talent
23509s or whether or not it's these players
23510s individually when they're on their
23512s contenders teams or even for some of
23514s them OverWatch World Cup teams here
23516s shout out team Spain I made it through
23518s one of the teams that I don't think a
23520s lot of people actually expected picked
23522s up that second seed and uh a lot of it
23525s honestly was was off of the back of that
23526s trace and like my words here are us
23528s going places in the OverWatch exports
23531s scene congratulations again to Timeless
23533s ethereal and Kaiju Corp MX I mean it was
23535s such a both both Grand finals were super
23538s exciting different uh Champions than
23541s today than they were yesterday obviously
23543s different winners from yesterday from
23544s today from yesterday obviously but
23546s obviously that's gonna be it for myself
23547s dog man and Moxie the rating Heroes
23550s major 2 was super fun if you want to
23552s keep checking things out make sure you
23554s follow in the community to see when the
23555s next tournament will be we got one more
23557s major coming up and then that
23558s Championship which will be so damn
23561s exciting so stick around for those but
23563s in the meantime for the radiant Heroes
23564s major two that's myself dog man in moxia
23574s [Music]
23582s [Music]
23584s thank you
23594s foreign