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1039s | welcome back it's day two of the radiant |
1041s | Heroes major two of calling all heroes |
1044s | initiative I am epitome is joined by |
1046s | door and today we are bringing you an |
1049s | amazing lower round match up into the |
1052s | grand finals and some spectacular |
1054s | acrobatics it seems your cat's already |
1056s | on one |
1060s | no we've got good stuff coming up today |
1062s | yesterday was a blast I mean the games |
1064s | yesterday I think were really an |
1066s | exhibition of the level of skill that we |
1067s | have here especially that last one dude |
1069s | Timeless up against nyxl uh tells me |
1072s | that we've got some treats coming up for |
1073s | us as well as a lot of the teams that |
1075s | got knocked out by those two teams |
1077s | respectively so some big stuff up on the |
1078s | docket |
1080s | yeah and for those of you who don't know |
1082s | what calling all heroes is calling all |
1083s | heroes is an initiative to bring |
1085s | marginalized genders into competitive |
1087s | OverWatch Esports and it is such a |
1090s | wonderful initiative to allow so many |
1091s | players that might not have had that |
1093s | chance to be able to get into the scene |
1095s | and into into competitive |
1098s | yeah it's fantastic opportunity it's not |
1100s | just for the tippy top of players guys |
1102s | remember we also have the rising bracket |
1104s | where players under Diamond can compete |
1105s | so there's an opportunity for everybody |
1106s | to get involved it's not just about |
1108s | creating the highest level competition |
1109s | it's about creating safe space or |
1111s | competition for everybody to get |
1113s | involved it's important as well I think |
1114s | OverWatch uh being able to compete at |
1116s | lower levels that you can get to those |
1118s | higher levels is really important not |
1119s | everybody is born Grand Master tala as |
1122s | it would turn out |
1123s | wow that is just such a surprise to me |
1126s | but I mean it's so nice to be able to |
1128s | have that welcoming space as well so you |
1130s | can move up through the tears and just |
1133s | creating a really good pipelining for |
1135s | people to be able to get into |
1137s | competitive and into that safe space but |
1139s | now we are looking at the bracket and |
1142s | how we got here so far so we had 24 |
1145s | teams in the Swiss rounds and now on to |
1147s | playoffs that was only down to eight so |
1150s | 16 teams eliminated in Swiss round and |
1153s | this is a really competitive now we're |
1156s | looking at a double elimination bracket |
1157s | and today we're starting off in that |
1159s | lower bracket in lower round three yeah |
1162s | I feel like we can barely mention the |
1164s | Swiss bracket but also I mean the Swiss |
1166s | around it we might as well just rename |
1167s | it to the culling with how many teams we |
1169s | get rid of in doing that and all quality |
1171s | teams as well but nevertheless we got to |
1174s | start getting rid of teams today this |
1175s | upper bracket has been really exciting I |
1177s | feel like we saw some great stuff out of |
1179s | strict and Rift Guardians yesterday I'm |
1181s | excited to see more of them today the |
1183s | two top dogs are very clearly nyxl |
1185s | Academy and Timeless ethereal |
1187s | yeah and they also got very very close |
1190s | that closest series yet with three to |
1193s | two anyway was just by Harris breath |
1196s | that nyxl Academy was able to take it |
1198s | Knocking Timeless ethereal down into the |
1200s | lower bracket so whoever wins today's |
1203s | first matchup is going to have to go up |
1205s | against those giants |
1207s | and look I'm sure both these teams are |
1208s | biting it's a bit for some sort of |
1211s | rematch and they both deserve it we saw |
1214s | some really ridiculous stuff but largely |
1216s | based around a Winston composition |
1218s | yesterday so a lot of these teams are |
1220s | looking to do very similar things I |
1221s | think that with the exception of some |
1223s | play from Tom stereo and especially nyxl |
1225s | who have a really wide roster it's |
1228s | really going to come down to the |
1229s | head-to-head because many of these teams |
1231s | are showing us that instead of adapting |
1233s | they want to kind of try and force this |
1234s | composition through and find the |
1236s | solutions within it |
1238s | yeah and a lot of that map Pool is also |
1240s | going to |
1243s | work well with |
1246s | somebody |
1247s | yes um there was a little bit of that |
1249s | Dorado that we saw but um otherwise I |
1253s | feel like it was a lot of these Winston |
1254s | Maps where the dive compositions reign |
1256s | supreme yeah and I think with those dive |
1259s | competitions came two things one we we |
1261s | saw some playstyle changes as well as |
1263s | compositional changes but for me I want |
1265s | to zoom in on the first of those two |
1267s | things right the play style changes |
1269s | because we had a lot of teams really |
1271s | opting to hard peel for their honors |
1273s | right focusing on keeping them alive and |
1275s | then other teams trying to change that |
1277s | game plan entirely and just go full |
1278s | aggressive saying you know what aramore |
1281s | in particular was getting the short end |
1282s | of the stick here but just leaving the |
1284s | auto behind and sending four members in |
1286s | on the dive train and whether or not |
1288s | they're successful and that really did |
1289s | dictate a lot of the game plan and how |
1292s | they wanted to adapt right the more |
1293s | aggressive teams sometimes might have |
1295s | needed to slow down or find more clever |
1296s | positionings for their honors and the |
1298s | slower team might have had to take |
1300s | multiple stage Dives in order to get in |
1302s | but either way those changes needed to |
1304s | be made especially in the head-to-head |
1305s | where such micro decisions can make a |
1308s | big difference |
1309s | and when it came to the Dives as well it |
1312s | was a lot of the onus of that follow-up |
1314s | was on the Tracer so if these teams can |
1317s | have really good Tracer players uh being |
1319s | picked up to be a part of their rosters |
1321s | then that could make a huge difference |
1323s | in this Winston meta that we're seeing |
1325s | right now in this major |
1327s | um we saw the nyxl academy had a very |
1330s | very strong Tracer player and that's |
1332s | Nosler who I think uh based off the |
1334s | interview that we had was with yesterday |
1336s | is basically their dedicated uh Tracer |
1339s | one trick for this squad yeah I mean |
1341s | snozzler can pilot that and many things |
1344s | plenty well but what I think impressed |
1346s | me the most yesterday I think almost |
1349s | clearly from an individual perspective |
1350s | bun I mean come on I we we expect the |
1353s | bun snipers to come out and the Hanzo |
1355s | did just one v9 the entire lobby but |
1359s | even outside of that the bun Sombra |
1361s | something that I haven't been graced |
1364s | with quite yet was really really good |
1366s | and it was one of the few teams that we |
1367s | saw really implement the Sombra on a |
1369s | very high eye level and find success |
1371s | with it at the same time so I think |
1372s | that's a terrifying tool that nyxl have |
1374s | that a lot of the other teams are kind |
1376s | of looking to piece together but haven't |
1377s | fully pulled on yet |
1380s | now Rift Guardians versus strix Bad |
1383s | Blood going to be the first match up |
1384s | here in the lower bracket the winner |
1386s | goes on to play Timeless ethereal if |
1388s | it's Rift Guardians it is going to be a |
1390s | rematch and the last time we saw that |
1392s | happen it didn't go so hot for Rift |
1394s | Guardians so strix bad blood maybe they |
1396s | also have that chance we didn't see |
1398s | before |
1400s | and I think it brings up an interesting |
1401s | stylistic match of two teams that were a |
1403s | little bit slower Rift guardians but |
1404s | certainly amongst the slowest of the |
1406s | teams that we were watching yesterday |
1407s | right very patient I I was commenting at |
1409s | one point how cat almost piloted the |
1411s | Winston like a Reinhardt right playing |
1413s | very static at these Corners juggling |
1415s | cooldowns solely for the sake of trying |
1417s | to hold a position rather than trying to |
1418s | gain them and then relying on that back |
1420s | line being able to get so much done in |
1422s | order to win those fights and I think |
1423s | today it might be a long Battle of |
1425s | attrition where that can come to |
1426s | fruition and really pay off |
1429s | yet roof Guardians was definitely one of |
1431s | those teams we saw that was just playing |
1434s | give a lot of give or take on the |
1437s | objectives as well especially on the |
1438s | control point that they played yesterday |
1440s | of Elios where they were very very |
1442s | careful about when they wanted to take |
1444s | space and very aware of when cooldowns |
1447s | and ultimates were being spended by the |
1449s | other Squad and you can see them up here |
1451s | they are really strong on the dive |
1454s | compositions they like playing dive and |
1456s | it seems like that's what they're going |
1457s | to stick to yeah and you get why they're |
1459s | so powerful when they've got a DPS |
1461s | lineup like this I I mentioned cat |
1463s | playing very passive that's not |
1464s | necessarily a bad thing right you're |
1465s | offering up a lot of support a lot of |
1467s | foundation to the team but the players |
1469s | taking advantage of that in the back |
1470s | Lane the front line they've really got |
1473s | the teeth that are going to do a lot of |
1474s | the biting hkey and Mercedes especially |
1476s | we saw hkey float around the hero pool |
1478s | yesterday but finding success on |
1479s | basically everything they locked in and |
1482s | then Mercedes especially on the Hanzo |
1484s | was a weapon of mass destruction |
1487s | yeah and I feel like part of the reason |
1488s | that cap plays past ively on some of |
1491s | these |
1492s | can see is because they have a lot of |
1494s | focus on peeling for the Anna Brigitte |
1496s | that we see a lot in the composition so |
1499s | Orion on the Anna having a lot of Peel |
1502s | when cat is really focused on being very |
1504s | careful about playing on those cooldowns |
1506s | and going for the counter Dives as well |
1509s | that being said there's another team we |
1511s | have to contend with here strix Bad |
1513s | Blood steps up to the batting plate X10 |
1517s | and mini got a lot done yesterday and |
1519s | some impressive stuff but nevertheless |
1521s | have a lot to contend with Mari Mary |
1523s | Miri whatever that middle vowel is we |
1526s | still are yet to find out has been a |
1529s | real highlight for this team as well had |
1530s | some Shining Moments yesterday and I |
1532s | think if we can find some consistency |
1533s | within those Shining Moments then we're |
1535s | in for a really tough matchup for cap |
1537s | but if it remains that kind of up and |
1538s | down it could be a rocky bench |
1541s | I feel like many got a lot of value in |
1544s | that matchup against nyxl academies |
1546s | particularly in watchpoint Gibraltar |
1549s | where they were able to get a lot of |
1550s | harassment down on the back line of nyxl |
1553s | Academy and went completely unpunished |
1555s | so I feel like many could be an unknown |
1557s | factor for this uh Rift Guardian Squad |
1560s | when it comes to not knowing whether or |
1562s | not that Tracer is going to be a huge |
1564s | threat to them in the backline I mean |
1566s | that's the nice part about having a |
1567s | player like that though is there's |
1569s | always that X Factor like you're talking |
1570s | about right yes your dive can be |
1572s | successful yes you can find those |
1574s | moments of aggression but sometimes when |
1575s | you need it most a pulse pump is going |
1577s | to stick on to an honor or that I was |
1578s | just gonna go down without the help of a |
1580s | pulse bomb and oftentimes it's been many |
1583s | do that and I think a lot of that comes |
1585s | down not just to the ability to pull it |
1587s | off but an understanding of when a play |
1589s | needs to be made understanding of when |
1590s | to try to push the boundaries of what is |
1593s | normally acceptable would normally be a |
1595s | good decision because we don't see many |
1597s | going in and making mistakes right we we |
1600s | don't see many going in and dying |
1601s | they're not getting first pick so it |
1602s | means that they're not taking that risk |
1603s | often it's only when it's required and I |
1606s | love when a player kind of has that |
1607s | cerebral sense of win a clutch play |
1610s | needs to be made and only is then taking |
1612s | risks and looking confident doing |
1616s | yeah this is just a such a good matchup |
1619s | thus far we saw both of these teams |
1621s | yesterday we saw them both playing very |
1623s | very patiently and I I don't actually |
1626s | know how this first matchup is going to |
1628s | go Elios have very very lends itself |
1631s | very well to the Winston compositions as |
1634s | well |
1634s | yeah I mean it's been uncreative in |
1637s | terms of first map picks I'll say |
1639s | everyone's like oh well I guess we just |
1642s | handshake the Winston map so Elios has |
1644s | been it even on ruins nobody's really |
1646s | going for any long range carries we do |
1647s | see the sombres come out a little bit |
1649s | here uh but whether or not either of |
1651s | these teams have shown us a somber yet I |
1653s | don't believe that's been the case so a |
1655s | little to to offer |
1664s | do you do you have a prediction for this |
1667s | uh one in the three chance that you have |
1669s | of getting it oh man since you are so |
1671s | good at them you gotta get it in quickly |
1673s | do it quickly do it faster all right uh |
1676s | it's definitely gonna be another ruins |
1678s | um okay all day definitely 100 yeah yeah |
1682s | I told you that I told you okay |
1686s | you're on your own that's it I'm done |
1689s | okay maybe you shouldn't go become like |
1691s | a professional Gambler or something |
1693s | because this is a little bit |
1695s | um |
1696s | you got a horse in this race apparently |
1699s | we used to that's the trick they're all |
1701s | my forces and it's my race I always win |
1705s | ah speaking of winning we're winning we |
1707s | get more somber which I honestly love |
1709s | seeing because it puts a focus on uh on |
1711s | a lot more of the macro play that these |
1712s | teams can offer up to us something that |
1714s | I felt almost every team did |
1715s | exceptionally well yesterday was not |
1717s | often if ever that we saw any of the |
1719s | teams in the matchups that we had on |
1721s | broadcast overextending in terms of |
1723s | ultimates the spend was very well made |
1725s | so now it comes down to kind of who can |
1727s | charge the faster who can find there's |
1729s | more aggressive plays to find picks |
1731s | early on |
1734s | foreign |
1757s | I love what exxon's doing here though |
1760s | really juggling between the point and |
1761s | pressuring away that Winston as opposed |
1763s | was happening on the opposing side |
1764s | Mercedes really trying to fight it front |
1767s | to back whereas that wide pressure that |
1769s | we saw exerted by Bad Blood gave them so |
1771s | much control and pressure on not just |
1773s | the back line but the front line as well |
1775s | as we come out of that fight as the dust |
1777s | settles hkey 15 ahead on EMP and look |
1780s | when we're talking about this kind of |
1781s | matchup that race is what we have to |
1783s | keep our eyes on |
1797s | just a little bit of extra percentage |
1799s | for bad blood as Rift Guardians reset |
1801s | yeah this next fight likely to be a |
1803s | kitchen sink one for bad blood as |
1804s | they're coming up on virtually |
1805s | everything but if Rift Guardians can |
1806s | maybe find an early win here |
1813s | then but let's take a look at the |
1814s | positioning because Mari with this High |
1816s | Ground can really get a lot of damage on |
1817s | X10 an Apache helicopter floating above |
1820s | connects with that pulse bomb as well |
1823s | yeah apparently X10 and mini are both |
1826s | excellent Tracer players and others |
1828s | would stick onto a back line for Rift |
1830s | Guardians and strix bad blood they're |
1831s | doing incredibly well already the EMP |
1834s | for mini but hkey has their own EMP |
1837s | however the rest of Bad Blood are just |
1839s | on better pace for the ultimates thus |
1840s | far many fishing boats with it going |
1844s | through trying to get that back line |
1845s | jono and Orion just fall so incredibly |
1848s | quickly and Kat is soon to follow tank |
1851s | support line it's just the dps's what |
1854s | are they to do they are just waiting for |
1856s | the team once again and it seems like |
1858s | bad blood they are headed into that last |
1861s | fight territory |
1862s | I mean at least 70 EMP coming |
1865s | this is really hard how do you actually |
1867s | follow up if HK hits the EMP on people |
1869s | with The High Ground Mercedes can't get |
1870s | their cats can but at that point it's |
1873s | still really difficult that one shot on |
1875s | Jim that might have just done it Orion |
1876s | on the back foot oh this hitting the |
1877s | inside need to save their life for |
1878s | primary looks to be lethal |
1881s | S |
1882s | as well and they're going to go ahead |
1884s | and use it on John OS that rally comes |
1886s | through HQ also finding AJ and now Bad |
1889s | Blood missing that little bit of extra |
1890s | burst healing there is that rally |
1892s | available from Jam to try and keep them |
1895s | online but bad blood is instead going to |
1897s | allow them to flip the point Mari going |
1899s | down in the disengage and bad blood |
1902s | looking to kite back as Rift Guardians |
1903s | take more space forward oh that's a |
1906s | stagger kill |
1907s | I mean mini going down late there not |
1909s | the end of the world for this team but |
1911s | one shot from Orion actually did a lot |
1913s | of damage putting just enough extra |
1915s | pressure I mentioned how X10 or Mercedes |
1917s | rather couldn't get to The High Ground |
1918s | to follow up on the EMP well one shot |
1920s | from Orion made the difference between |
1922s | jam going down not and now they've |
1923s | forced out a rally early in the fight |
1925s | giving her guardian slightly an |
1926s | advantage |
1929s | the Primal Rage comes through though |
1931s | they're contesting that point once again |
1932s | They're Gonna Knock Mary off but they're |
1935s | gonna get back with the lead so that |
1937s | Winston has been joined in the fight but |
1938s | to stick on to jono it's so good from |
1941s | X10 and now are lying on Orion to try |
1943s | and feel for themselves Mercedes |
1945s | shredding through Marion just clutching |
1947s | them back from the jaws of defeat with |
1949s | the pick on to AJ as well the rest of |
1952s | the bad blood's back line is going to |
1953s | fall and I'm gonna cope and say wow they |
1957s | managed to hold on to the EMP and still |
1959s | win the fight here for Rift guardians |
1960s | but I'm really starting to wonder why |
1962s | this EMP is uh rotting in the pocket of |
1965s | hkey right now |
1966s | been unspent for some time they've got a |
1968s | pretty nice forward position to actually |
1969s | use it though it should be a pretty |
1971s | straightforward dive as long as they can |
1972s | avoid getting emps themselves |
1975s | now the menu using the EMP and it just |
1978s | trades back and forth now HP does find |
1981s | AJ but the rest of the back line from |
1983s | roof Guardians has been non-existently |
1985s | shredded and melted at the hands of Bad |
1987s | Blood going into overtime as they once |
1989s | again flip that point over the tension |
1991s | has to be there hkey is able to hop onto |
1993s | the point and has to translocate out and |
1996s | Minnie going to go back HQ so do you |
1998s | think that point alone though as cat |
2001s | comes back in for the touch once again |
2003s | in the contention |
2004s | it's all about Point juggling now Rift |
2006s | Guardians would love a flip a bad blood |
2007s | are gonna do everything in their power |
2008s | to not give it to them |
2011s | the blood still just dancing in and out |
2013s | of that bubble the rest of Rick |
2015s | Guardians swarming around Mary but |
2016s | Minnie is able to find a Brian once |
2018s | again it's that backline so crucial that |
2020s | Anna goes down for both sides with the |
2023s | stick for Mercedes Mercedes so on point |
2025s | with every single pulse bomb thus far |
2027s | the Primal Rage does come through for |
2028s | the health and even though there is that |
2030s | slight touch from Mercedes it was just a |
2033s | second too late and over time Fades away |
2035s | for the first round going to strix bad |
2038s | blood I really felt like in that final |
2040s | fight the the planet's kind of aligned |
2042s | for both of the teams at the same moment |
2043s | right that dive from Marion mini versus |
2046s | the dive from hat and Mercedes happening |
2048s | at the same time both of them |
2049s | eliminating each other's backline made |
2051s | it a bit hectic but at the end of the |
2053s | day the Primal Rage like you mentioned |
2054s | was just a bit too much to actually |
2056s | contend with now though |
2057s | you shift away to the not so Sandy |
2061s | Shores of well |
2062s | we get more echo in the mix X10 versus |
2065s | hkey Remains the matchup |
2067s | we saw a lot of good stuff from HD on |
2069s | the echo earlier on so I want to see a |
2072s | recuperation of that performance see if |
2074s | we can pull it off again |
2085s | so the echo lots of High Ground Control |
2088s | for both of these squads and it also |
2090s | puts a lot of pressure onto the anas on |
2093s | both sides as well so it's just the |
2096s | Echoes that are going to have to try and |
2097s | deal with one another if H key is going |
2099s | to be the first to be able to get that |
2101s | done deal on dexton I think that's an |
2104s | echo game |
2105s | straight up as they come as well a nice |
2108s | Beam on the mar yeah that's lights out |
2109s | hkey putting in worth this fight |
2113s | just a really early fight I feel like as |
2116s | soon as X10 went down and there was |
2118s | really no one to deal with that Echo I |
2119s | mean you can have many kind of firing at |
2122s | the sky with Tracer but that's not |
2123s | really what you want the Tracer to be |
2125s | focused on so X10 falling early allows |
2127s | them to flip that point over yeah all |
2129s | that's allowed Rift guarding the pretty |
2130s | significant ultimate charge Advantage if |
2132s | this thing goes long drift Guardians are |
2134s | likely to take it if Bad Blood can't win |
2135s | early |
2140s | looks like now the dive is getting |
2142s | started from Mari looking for Orion very |
2145s | quickly Donna was right next to them but |
2148s | mini follows up so well and there's |
2150s | nothing that Orion can do HP does fall |
2152s | to Mario's well Mari finding jono now |
2155s | and bad blood should be able to flip the |
2157s | point just off of that there just wasn't |
2158s | the peel there for Orion after they just |
2160s | Dove right in into that little house I |
2163s | think that's the name of the game was |
2164s | just diving right in I mentioned it they |
2166s | needed to win quickly before the Nano |
2167s | boost and the duplicate came to fruition |
2170s | and they did exactly that a quick win |
2172s | now even though the ultimate charge for |
2174s | bad blood as well Minnie looks to use |
2176s | that to their advantage sticking the |
2177s | shield the oppose inside jono |
2180s | fortunately does manage to escape that |
2181s | with their lives the rest of the staging |
2183s | though still likely to be difficult |
2188s | now finding that Anna as Orion goes down |
2192s | for rip Guardian side hkey also falls so |
2194s | the duplicate can't actually duplicate |
2196s | the Anna and now it's just X10 trying to |
2200s | build up to that Nano before the |
2201s | duplicate Runs Out doesn't look like |
2203s | it's going to be in never mind the Nano |
2205s | goes through just a second before and |
2207s | it's going to allow a little bit of |
2209s | extra health and damage reduction onto |
2211s | cat but they still have to do the age |
2213s | this pressure bro we're gonna be ready |
2215s | for a re-engage here in just a moment |
2217s | they don't move too far forward |
2220s | oh HMR that was such an excellent |
2223s | anti-name from Orion Rift Guardians |
2225s | they're able to neutralize AJ now and |
2228s | with the Primal Rage come through from |
2230s | Mario Ryan's balls on Earth guard inside |
2232s | trying to equalize the amount of |
2234s | supports they have on the field the |
2235s | rally from Jam allows Bad Blood a little |
2238s | bit of extra overhealth but without a |
2239s | tank now that Bernita is going to have |
2241s | to play like a pseudo tank and there's |
2243s | the rally from Rift Guardian side as |
2245s | well looking for that little bit of |
2247s | extra space and the shield box from jono |
2249s | finds many it's just rip Guardians |
2251s | trying to win this battle of attrition I |
2254s | mean |
2255s | they're being chucked out but Orion is |
2257s | coming back with the Hail Mary the Nano |
2259s | boost that very well could end it all |
2262s | Ryan's being picked off pretty |
2265s | consistently by Bad Blood and their |
2267s | Dives Mari getting so low though and |
2270s | there's just no sight lines from Bad |
2271s | Blood In order to keep that Winston up |
2273s | and now xn getting very low as well with |
2276s | duplicate in the back pocket and they're |
2278s | able to hold on to the overtime for a |
2280s | second but it's just going to be flipped |
2282s | over Bad Blood once again in an |
2283s | advantageous position though going into |
2286s | the next fight yeah in terms of |
2288s | percentage yes but Rift Guardians they |
2289s | did something interesting there and |
2291s | holding on to that enemy they were sure |
2292s | they could win that fight without it but |
2294s | that came at the cost of time and giving |
2296s | up that percentage now the task is yes |
2298s | you have an extra Nano boost but that |
2300s | also cost you because you now have zero |
2303s | fights to give up Mercedes seems okay |
2304s | with that plan though |
2307s | oh |
2318s | they made it all on purpose all on |
2320s | purpose good pathway it was all part of |
2322s | the plan and I mean at least they're |
2324s | able |
2326s | to fight take a little bit longer to |
2328s | build up to that Nano which Orion has |
2329s | been |
2330s | home too I feel like a lot of these |
2332s | anti's from both of these ones have been |
2334s | so pivotal in winning out these by AJ AJ |
2337s | getting so low once again Mercedes |
2339s | putting down the harassment putting down |
2341s | the pressure and they need to Stave it |
2342s | off somehow it's going to be with the |
2344s | duplicate but it's immediately forced |
2346s | out not before hkey goes down though in |
2348s | the pulse bomb from mini clear Jano okay |
2351s | even though they have that Nano boost to |
2353s | go through it's already ran out and |
2355s | they're just getting harassed cat almost |
2357s | has the Primal Rage 99 before falling |
2360s | Bad Blood they're in position to take |
2362s | this map and it was all that that risky |
2365s | play that Rift Guardians took earlier |
2367s | right Orion holding on to the nanobooth |
2369s | saying you know what we think this can |
2371s | see us through we think that this can |
2372s | see us through until we get the rally up |
2374s | until we get the Primal Rage but at the |
2376s | end of the day it was five percent short |
2377s | of being the correct play so close in a |
2381s | number of ways to being able to to |
2383s | contend that fight but at the end of the |
2386s | day you have a strong win for the |
2388s | opposing side |
2389s | and this is such a good performance and |
2393s | showing of what bad blood can do because |
2395s | I feel like they did get the short end |
2397s | of the stick going against an nyxl |
2399s | academy right at the very beginning of |
2401s | the semi-finals so they were knocked |
2403s | down to lower bracket a little bit |
2404s | earlier but going up against Rift |
2406s | Guardians now a team that seems to be |
2408s | more their caliber they're able to win |
2409s | out that very first map and Rift |
2411s | Guardians now have to get onto their own |
2413s | Tome Turf picking the round after the |
2415s | losers |
2416s | yeah and honestly I've got no doubts |
2418s | they've got something nice up their |
2419s | sleeve here look the transitive property |
2420s | of Esports has never lied as long as you |
2422s | look past all the times that it has and |
2424s | if these two teams get the results that |
2426s | they have faced up it should have been |
2428s | close in theory right Rift Guardians |
2430s | taking one map off Timeless tricks |
2432s | taking none off of nyxl and then |
2433s | Timeless losing to nyxl by one map the |
2436s | math Works itself out if you squint your |
2438s | eyes a ton Paula should be good to go |
2442s | that being said with the fact that these |
2444s | two teams are kind of primarily slash |
2446s | only playing the Winston map counter |
2448s | picks shouldn't really matter as much as |
2450s | they both want to achieve very very very |
2451s | similar things and so I I wonder if it's |
2454s | really just gonna be a comfort thing |
2456s | here for Rift guardians or if they've |
2458s | got something else up their sleeve I |
2459s | mean the echo looked really good for |
2462s | both of these teams as well I mean X10 |
2464s | and hkey they were just having the |
2466s | Battle of a lifetime and both of these |
2468s | tracers as well X10 playing the tracer |
2470s | was pretty consistent Minnie is just as |
2472s | consistent on that Tracer and the Sombra |
2475s | was kind of an unknown factor but it |
2477s | turns out that Minnie's emps were just a |
2479s | little bit better a little bit more on |
2481s | Pace uh because of all the interaction |
2483s | that was happening from the rest of Bad |
2485s | Blood Squad to try and take that Sombra |
2487s | out of the fight and not be a factor |
2490s | yeah the Summers honestly I felt were |
2492s | pretty solid but outside of that it was |
2493s | a lot of the interesting macro play that |
2494s | we got from Rift Guardians right they |
2496s | did a lot in terms of their EMP charge |
2498s | and trying to find the proper times to |
2500s | do that they did a lot of stuff with |
2501s | their Nano boost holding on to that at |
2503s | the end but I feel like we might just be |
2504s | overheating maybe overcooking the strats |
2507s | a little bit right a lot of time it's |
2508s | nano to start the fight Primal Rage to |
2511s | keep it going and we're seeing kind of |
2513s | really greedy usages of ultimates by |
2515s | them that are okay we're trying to save |
2516s | this Nano for next fight we think we can |
2518s | finish this one off on our own and it's |
2519s | like and then it takes us 30 seconds to |
2521s | finish off with a Ramone and then we |
2522s | give up an extra fight should the point |
2524s | flip and yada yada it's all really close |
2527s | and the ideas are good but they're not |
2529s | quite working out and so for me I think |
2531s | the fixes to just more directly use our |
2533s | ultimates if we're Rift Guardians and |
2534s | stop overcooking the stress I think they |
2536s | work in a vacuum I think they work in |
2538s | scrims I think they work if you can kind |
2539s | of refine them a little bit but clearly |
2542s | it's just a little bit off right I |
2543s | mentioned five percent at the end was |
2544s | the difference between the rally between |
2546s | the Primal Rage being up and that last |
2548s | fight so you could tell how close they |
2549s | are and if maybe they can refine them in |
2551s | these moments that they have between |
2553s | Maps then it could work but oftentimes |
2555s | it's harder to fix the the smaller the |
2557s | difference the more difficult it is to |
2559s | actually change it in the moment right |
2561s | in the match as opposed to making the |
2564s | broader change of just trying to use our |
2565s | ultimates a little bit more proactively |
2567s | yeah it felt like a lot of those |
2569s | ultimate |
2570s | ultimate like stupid |
2575s | heart and you didn't do much with it and |
2578s | then I mean carrying on the analogy had |
2581s | it on to it sounds like a good students |
2582s | I'm not gonna lie that's how I want my |
2584s | mind |
2585s | I bet you also eat your steak well done |
2588s | no oh come on you've never had like a |
2590s | good fall off the bone pot roast like |
2592s | it's a it's a different type type of |
2594s | thing whether if we're braising and |
2595s | stewing I I digress we're heading on to |
2598s | noon Bonnie we can we can complain about |
2600s | how we want our things cooked later |
2602s | nubani should offer a perfectly seasoned |
2606s | matchup between these two as it gives us |
2608s | exactly what we're looking for in map |
2610s | number one a little bit more safety to |
2611s | the back lines though |
2614s | yeah getting that high ground on both of |
2616s | the back lines |
2617s | um I see Mercedes hovering the Farah and |
2621s | I see that XM has actually decided to go |
2624s | out with that Echo so we are going to |
2627s | see some variability in terms of the sky |
2630s | and jono might actually be picking onto |
2633s | the Lucio but the only problem with the |
2635s | Lucio pick even though it allows for a |
2637s | little bit more of that Tempo is Orion |
2640s | just is completely unprotected most of |
2642s | the time |
2643s | yeah and I mean though Ryan's |
2645s | unprotected a lot of the pressure does |
2646s | go on the winstons another thing that we |
2648s | saw a ton of when it came to New Body in |
2650s | particular was the ash pick I'm really |
2652s | surprised to not see that show up really |
2654s | at all between these two teams but |
2656s | seeing as we got the echo earlier seeing |
2658s | as it worked out for them I think it's |
2660s | fine I don't think either of these tanks |
2661s | are likely to get caught out by it |
2663s | though we saw none of it on ilios and |
2665s | given their playstyles uh cat like I |
2668s | said has shown really no interest in |
2670s | trying to play hyper aggressive in |
2671s | positions where you're gonna get caught |
2673s | out or even bullied by that echo in the |
2675s | loosest sense and Mario's in a similar |
2677s | vein of right trying to slowly take |
2679s | positions has no interest in eating |
2681s | sticky bombs or focusing beams anytime |
2683s | soon |
2685s | yeah I mean the it just seems that |
2687s | Mercedes mini X10 they are all very very |
2691s | focused on back line there and even |
2693s | though Mari and Kat are pretty good at |
2695s | saving off the pressure off their back |
2697s | line there's just so much harassment |
2699s | here from the dps's and Mari and Cat |
2701s | they're avoiding the pulse bombs but at |
2703s | the cost of uh you know Orion just |
2706s | having an entire full course meal of |
2708s | pulse Bombs all day every day |
2710s | that's what it's felt like a lot of the |
2712s | time but yeah I think the like from a |
2716s | top-down perspective the ash offers a |
2717s | bit more of that backline pressure that |
2719s | you're looking for in comparison to the |
2720s | echo but unless this should get the job |
2722s | done and I trust the teams are picking |
2723s | reason we think it can work here |
2726s | extended HD the three of us rolling in |
2728s | that regard she already getting some |
2730s | good poke off on the back line The Zone |
2732s | away the honor appropriately with those |
2734s | sticky buns too much purchases |
2737s | things at least taken control of this |
2740s | High Ground on Earth guard inside and |
2742s | seems like they should have been able to |
2743s | round the corner but the bubble stays |
2746s | off fresher and Kat just gets shredded |
2748s | without the sight line from the supports |
2750s | good anti though H key might be able to |
2752s | trade a few picks back with xan also |
2755s | being antide it seems like jam going |
2758s | down should allow them a little bit more |
2760s | space |
2761s | yeah the struggle is just that spawn |
2762s | Advantage for the Defenders it's a tad |
2764s | closer here the sight lines are a lot |
2766s | better coming back for them and so this |
2768s | Recon test should not be hard at all |
2770s | unless oh yeah if you guys heard the |
2773s | ambulance in the background it's |
2774s | actually for Orion who just got shredded |
2777s | by extent just now and cat going to try |
2780s | and trade that one back but a DPS for a |
2782s | support is a trade that I will take if I |
2785s | was bad blood |
2787s | oh Ryan went down they did trade for a |
2789s | lot of Mario's health bar so before |
2791s | taking away a lot of the health part |
2792s | yesterday you can get a kill but Bad |
2793s | Blood of course quite far back I wanted |
2795s | to use a nano booster re-engage from |
2796s | ajmr this is resources being pulled away |
2799s | virus Guardians very effectively is she |
2802s | able to just get so shredded by many |
2805s | minis actually coming back in and this |
2807s | is the consistency that we talked about |
2809s | from Bad Blood Mini is so good at the |
2812s | hooding down that harassment on the back |
2813s | line that stick on to jam The Shield's |
2816s | Not Gonna Save that so bad blood they're |
2818s | able to just hold on to that final tick |
2821s | nicely done this is exactly what we saw |
2823s | yesterday actually |
2826s | repressive play Slowly reapproaching the |
2828s | point to retake being willing to give up |
2830s | it's impressive stuff so now we're |
2832s | starting to coming in with less |
2833s | ultimates to work with until jono can |
2835s | actually get that rally |
2839s | duplicate now to come through what's an |
2842s | on a duplicate even though AJ is still |
2845s | up they want that Nano boost a little |
2846s | bit quicker here but mini is just |
2848s | putting down so much harassment maybe |
2850s | that Nano boost isn't even necessary now |
2853s | it's just Mari going in for the ego |
2855s | picks playing for the prize picks and |
2857s | trying to stagger them a little bit |
2858s | further since they already have that |
2860s | first tick or first two ticks down on |
2863s | the objective on point day I mean it's a |
2865s | nice hold for bad blood but let's be |
2867s | real where if Guardians are coming with |
2868s | four ultimates now they spent nothing in |
2871s | that fight and they're now gonna swing |
2872s | at bad blood with the full brunt of |
2874s | force that they have to offer up yeah |
2877s | they really needed to bleed some |
2879s | ultimates out with that push that they |
2880s | were making now the rally to come |
2882s | through but even then the Nano uh the |
2884s | anti is so good from Orion it's being |
2887s | able to hold back some of bad blood for |
2889s | a second now the rally from Rift |
2891s | Guardian side will be able to save off |
2892s | the Primal Rage pressure from Mari going |
2895s | to attempt to re-engage with The Texican |
2897s | and this time around but the man boost |
2899s | is coming through many however finding |
2901s | jono they need to find some way of |
2903s | keeping Orion alive and mari's gonna |
2905s | follow up realizing that the brigitta is |
2907s | down they've corralled the Ryan into a |
2910s | little room and that's not where you |
2911s | want to be in with a tracer and a |
2913s | Winston Bad Blood they're actually able |
2915s | to survive through the four ultimates |
2917s | and Q smash yeah again I think we're |
2920s | overcooking with the ultimates Orion |
2922s | jumps forward onto the car through the |
2923s | Winston to try and land that antonate |
2925s | thinks about using the Nano boost and |
2927s | then thinks no I'm gonna use it to try |
2928s | and save the birdita the Brigitte ends |
2930s | up being completely fine without it and |
2931s | then your wins have stuck up there |
2933s | without the Nano and then you're trying |
2934s | to re-dive and the Nano boost goes on |
2935s | late it kind of all fell apart from |
2936s | there with not willing to be proactive |
2938s | with the openers this time Bad Blood |
2940s | show exactly how not to do that they're |
2942s | proactive they throw in that Nano boost |
2944s | early take down Mercedes finish off the |
2946s | rest of the crew and shut down this |
2947s | entire attacking side from Rick |
2949s | Guardians |
2950s | yeah room Guardians are staying alive |
2952s | they're trying to contest they have that |
2955s | little bit of contention here but it's |
2957s | going to fade away incredibly quickly |
2958s | they need to find some way of getting |
2960s | hkey on it's going to be jono that |
2962s | actually touches overtime Fades away so |
2964s | quickly Orion switching on the Lucio and |
2966s | can't even get a tow on to point a round |
2968s | one completion with only two ticks from |
2971s | Rift Guardians and it feels like bad |
2973s | blood they are showing themselves a side |
2976s | that is so dominant and so oppressive |
2979s | yeah they're really taking advantage of |
2981s | not just the proactive ultimates that |
2982s | they're using but the proactive |
2983s | positions that they're taking it seems |
2984s | like every time we see Rift Guardians |
2987s | step up the stage for a fight they're |
2988s | like okay guys we're gonna wait here I'm |
2990s | gonna dive from there I'm gonna throw in |
2992s | an antinade from here and then like |
2994s | right in the middle of the sentence |
2995s | they're getting Dove on already by Bad |
2996s | Blood and it happens every single time |
2999s | granted on defense they've got a bit |
3001s | more time to set up a bit more High |
3003s | Ground to work with but if the decision |
3004s | making is still that that pad bit too |
3007s | slow in comparison to what Bad Blood are |
3008s | offering up which is Breakneck Pace mind |
3010s | you it's gonna be really tough to pull |
3013s | this off consistently where you need to |
3015s | be making those undefined decisions |
3016s | where you need to be having those post |
3019s | tick holes like we saw a bad blood |
3021s | Vantage to pull off if you want any |
3023s | chance of getting this Fuller hold |
3025s | we've seen Rift Guardians pull off those |
3027s | kind of post sticks they've been very |
3029s | patient we saw it on Midtown when they |
3032s | were playing against team yippee they |
3033s | were good or wow they were good at the |
3036s | re-engages sorry I said they saw it on |
3038s | new Bonnie I was just completely brain |
3041s | farted on the maps just now but Rift |
3043s | Guardians have been patient and they |
3045s | have been good at re-engaging but it |
3047s | just seems like bad blood are outpacing |
3049s | them especially since they're able to |
3051s | cycle their ultimates really well and |
3053s | even when Rift Guardians are all |
3054s | pressing their cue buttons it just feels |
3057s | like it's um at the wrong times |
3059s | I mean both these students like yourself |
3061s | like has been a lot of their play but |
3063s | passive doesn't mean slow right those |
3065s | two are not equivalent despite the |
3067s | boxing Warren that that creates Bad |
3070s | Blood are very quick with their fight |
3072s | planning they're decisive in what they |
3074s | want to do even if that plan is to slow |
3076s | things down a little bit this time |
3077s | they'll slow anything down uh neutral |
3080s | dive from Mark just getting a little bit |
3081s | of High Ground contest Pat holding on to |
3083s | the jump cooldown for now to wait to |
3085s | counter until later |
3088s | Dynamite does get that little bit of |
3090s | damage but it's not going to stop Mari |
3092s | from going in on to be engaged and |
3094s | trying to dive the back line X10 |
3096s | finishes off or Ryan and it feels like |
3098s | it might be the done deal on at least |
3100s | the first two ticks they need to |
3102s | re-engage somehow cat is still very low |
3104s | HP Mario's just harassing them forward |
3106s | and it seems like they're able to get |
3108s | the contention down from Minnie just |
3110s | trying to dance around HQ goes down to |
3114s | extend though and they need someone else |
3116s | to try and contest now they have cat |
3118s | trying to dive in but X10 once again |
3119s | shreds another that sleep Dart does in |
3122s | this from AJ but such a good nade as |
3125s | well Mercedes is gonna swing things back |
3127s | in the Direction with the picks onto |
3129s | both of the support line and the rift |
3130s | Guardians they might be able to hold on |
3132s | the duplicate from X10 though is going |
3134s | to get that little bit of extra reverse |
3136s | and they're going to not be able to |
3138s | touch the point forced back by the rest |
3141s | of Bad Blood and it's another map going |
3144s | towards Bad Blood side I mean it was a |
3148s | microscopic difference in percentage at |
3150s | the end there the Primal Rage was gonna |
3152s | be just enough to get that what was it |
3154s | for like point six percent that they |
3155s | needed of point cap percentage the fact |
3158s | that they got that contest at all with |
3160s | percentage uh margins that slim was kind |
3164s | of a miracle but we're still seeing the |
3166s | same kind of through Point here for Rift |
3168s | Guardians where the the lack of |
3169s | proactivity is really forcing a struggle |
3172s | for them and that time I actually felt |
3174s | like they actually did make a proactive |
3175s | dive but in the wrong moment right |
3177s | giving away their High Ground allowing |
3178s | the aggressive dive from the opposing |
3180s | side and bad blood to come through and |
3182s | boy has it been coordinated weather is |
3184s | defensive play whether it's aggressive |
3185s | play it has been nothing but diamonds |
3189s | for Mario and crew who are diving |
3191s | finding a Target and it is dying in the |
3194s | blink of an eye |
3197s | Laurie goes into the dive the rest of |
3199s | the squad is just right there to follow |
3200s | up with her and I've been calling out |
3202s | Minnie's Tracer quite a bit and I feel |
3205s | like Minnie just deserves this kind of |
3207s | recognition because it is just so gross |
3210s | and extend onto the switch onto the echo |
3212s | is also doing such a good job of taking |
3216s | space in the air for Bad Blood even |
3218s | though they switch onto the Ash and xn |
3221s | was still on the echo it felt like they |
3223s | just could not contend with what X10 was |
3225s | taking out and even on the Anna he |
3227s | they're just they're just able to get a |
3229s | pick like that yeah the auto dupes have |
3231s | been pretty nasty X10 as well though is |
3233s | offering a lot not just from a damage |
3234s | perspective but from a positioning |
3235s | perspective we talk a lot about the dive |
3237s | triangle happening right where you set |
3239s | your people up in different places kind |
3240s | of close them in around somebody and |
3241s | that's doing well when you've got uh |
3243s | Winston and a tracer on the ground but |
3245s | from the air X10 is kind of creating |
3247s | this in three dimensions falling on them |
3249s | time and time and time again the nice |
3251s | part about being that high is you leave |
3252s | your options open if you want to peel |
3254s | back and try and help with the honor you |
3255s | can if you want to continue to dive |
3256s | forward with the Winston Tracer you also |
3258s | can because you have so much oversight |
3260s | over over everything and so that was |
3262s | played phenomenally they used the pick |
3264s | exactly how he wanted to see it used |
3265s | especially on a new body map where it is |
3267s | a little bit more tough to use that Echo |
3269s | to focus down the tank so using it in a |
3271s | more creative way to find that dive |
3272s | triangle put it onto the back line it |
3274s | was really really nice now though we |
3276s | leave the question open what map are we |
3278s | going to for Rift Guardians we've seen a |
3279s | pretty flat dive map in Helios we've |
3282s | seen a vertical map in numbani that |
3283s | offered a lot of help to support that |
3285s | still didn't get the job for them what |
3287s | could you possibly go for in a third map |
3289s | that's really going to save you here |
3290s | right it's mostly dive maps and Dorado |
3292s | Route 66 and Gibraltar if they want to |
3294s | do that |
3295s | but I'm going to say it I think we start |
3297s | pressing the big red button circuit |
3299s | Royale sitting right there and I don't I |
3301s | don't know many teams that are willing |
3302s | to play Winston on that that aren't |
3303s | named Team peps |
3305s | yeah if they want to play Winston on |
3308s | circuit Royale that is definitely going |
3310s | to be an interesting uh experience if |
3312s | you're up against the Widow Hanzo that |
3314s | we so typically see on poke Maps like |
3316s | circuit Royale but we will have to see |
3318s | because Rift Guardians seem very very |
3320s | set in stone with their dive |
3322s | compositions as do a lot of the other |
3323s | teams in this tournament so it is going |
3326s | to be hard for them to try and make that |
3328s | switch well set in stone is also the |
3331s | scoreline right now at 2-0 so I think we |
3333s | need to start a second guessing what we |
3336s | might consider set in stone I don't know |
3338s | I'm always a proprietor for choosing the |
3341s | right moment to just go for it because |
3342s | look it's not like the opposing side |
3345s | it's not like bad blood has shown us |
3346s | that they have a circuit Royale in their |
3348s | back pocket they've been playing Winston |
3350s | the whole time too it's unknown |
3351s | territory and so is rift Guardians |
3354s | winning a map in this series so that |
3355s | might just need to go hand in hand |
3356s | should you want to find that win that |
3358s | being said I think there are other |
3359s | opportunities should they want to keep |
3361s | playing the Winston like I said I can |
3362s | hammer on it all day but the pro |
3363s | activities just gotta be there making |
3365s | has got to be decisive I mean no |
3368s | unneeded or intended in that regard the |
3371s | the Nano boosts have been like oh we're |
3373s | gonna throw it we're gonna now we're |
3374s | gonna throw it we're gonna die and it's |
3376s | not Orion I don't want to like throw all |
3378s | the the weight there right when you're |
3379s | talking about oh when you're talking |
3380s | about fight planning when you're talking |
3381s | about alt usage yes some of it is spur |
3383s | of the moment but a large part of it is |
3385s | fight planning is making those decisions |
3387s | beforehand and I think we're just not |
3389s | seeing enough of those decisions either |
3391s | made beforehand or it's maybe not the |
3393s | right one beforehand |
3395s | yeah I mean it just feels like they are |
3398s | just overcooking like you said sorry my |
3400s | cat is attacking me right now and we are |
3403s | going to see if group Guardians can find |
3405s | a better plan of attack right after this |
3407s | very short break seeing what map they'll |
3409s | come back on |
3415s | [Music] |
3433s | thank you |
3437s | [Music] |
3444s | foreign |
3457s | [Music] |
3479s | [Music] |
3498s | foreign |
3503s | [Music] |
3520s | foreign |
3526s | [Music] |
3535s | fighting for the spot in the lower |
3538s | finals are these two teams Rift |
3540s | Guardians versus strix Bad Blood and |
3542s | strix bad blood they are showing a side |
3544s | of themselves that we haven't seen |
3546s | before we haven't gotten a chance to and |
3548s | now they want to show how dominant they |
3550s | are I'm epitomies joined by door and we |
3552s | are excited for map 3 of this matchup |
3555s | look I'm excited to find out what map 3 |
3557s | is that's all like I need the drum roll |
3559s | I need everything laid out because |
3560s | Circle Royale like I said it's in there |
3562s | it's like glowing like a like a side |
3564s | quest would |
3566s | and yet it doesn't seem likely these |
3568s | teams have been so insistent on playing |
3569s | exactly what they're comfortable with |
3571s | especially with regards to this Winston |
3572s | composition it's what they've practiced |
3574s | we're going to Dorado |
3576s | okay well Dorado I mean you can play |
3580s | some of the Poke compositions on Dorado |
3583s | that When sin does lend itself very well |
3586s | to Dorado as well but sometimes you see |
3588s | a sigma sometimes you see like the Ash |
3591s | and the Hanzo but it's a little bit more |
3594s | rare I would say since you can still |
3596s | play Winston here |
3598s | yeah on defense we see a few teams pull |
3600s | out more poke compositions but on the |
3603s | attacking sides rare if ever that you |
3605s | get that opportunity to a lot of this |
3607s | comes down to actually tank play we've |
3609s | been highlighting the DPS a ton in terms |
3611s | of being able to successfully assist the |
3613s | Dives and give them teeth give them the |
3615s | damage that they need to get the job |
3616s | done but I'm really looking at the tank |
3618s | we've seen passive play out of Mario and |
3620s | cat so far here though on Dorado there's |
3623s | a lot of Active Space making that the |
3625s | tank needs to do especially on Winston |
3626s | in juggling those cooldowns right you |
3629s | can talk about Winston rotations and and |
3630s | how you whether you want to drop bubble |
3633s | jump uh whether you want to jump bubble |
3635s | drop Etc from the defending attacking |
3637s | side where you want to stage on this map |
3639s | but there's a lot of really important |
3640s | decisions to be made in a small chess |
3642s | game going on between those two the |
3644s | entire time because the DPS don't have |
3646s | that much access to The High Ground in |
3648s | order to give the attacking side teeth |
3650s | so it really does lie on the Winston |
3652s | just make that space allow the cart to |
3654s | push through sometimes we see points |
3656s | capped on Dorado with one fight one to |
3659s | zero fights being won just off the back |
3661s | of the tanks pushing each other so far |
3663s | in One Direction |
3665s | and this is interesting hovers that we |
3667s | see from with guardians I always say |
3669s | never to trust the attackers when |
3671s | they're in their spawn but cat in that |
3674s | last Miner played a lot of the junker |
3676s | Queen and she was really good at it so I |
3679s | mean the Joker Queen might be able to |
3680s | force their Tempo a little bit and force |
3682s | them to play a little bit less passive |
3684s | but it seems like they're using hkey to |
3686s | get themselves onto that high ground and |
3687s | try and contest X10 up on The High |
3690s | Ground along with the supports |
3692s | um in that first push |
3694s | what I do like about this a lot is that |
3697s | we're getting Honkers on the other side |
3698s | and I think that bodes quite well for |
3700s | Rift Guardians who have has Mercedes a |
3702s | notable Hanzo player that is pulling |
3704s | through many a team |
3705s | he's a small teleporter just to give |
3707s | himself a wider angle some access to |
3708s | that High Ground like I said it's very |
3710s | hard for the DPS to get up there |
3712s | naturally so using this back staircase |
3714s | and some Curious routing certainly does |
3716s | help quite a bit |
3719s | I'm really fighting for that High Ground |
3721s | payload going uncontested as of right |
3724s | now for rip guardians but that is a huge |
3726s | anti-under Mercedes able to escape with |
3728s | the climb up the wall but many still |
3731s | looking to single out the backline H key |
3734s | and Orion also falling pretty early here |
3738s | for rip Guardians yeah and seeing as |
3740s | Rick Guardians who also Ryan I mean they |
3741s | can't sustain through this fight 90 |
3742s | million years they can't hold on to The |
3744s | High Ground because they don't know the |
3745s | stains and they can't get The High |
3746s | Ground back because Orion can't just |
3748s | walk up those stairs again it would it |
3750s | would be a death wish to try and cross |
3752s | this road |
3753s | now they're fighting fully from the low |
3754s | ground which makes cat's job even harder |
3757s | mini proving exactly that |
3762s | they're just trying to force them |
3764s | if a little |
3765s | when you're in a little room with the |
3766s | Winston and a tracer where are you going |
3768s | to go and Mercedes just has to fall on |
3772s | play Swing with the ultimates as well |
3774s | backflips is just so incredibly |
3776s | successful mini art having a pulse bomb |
3778s | X10 on Pace there is the pulse bomb to |
3781s | come through jono doesn't get picked off |
3783s | because of the shield though and there's |
3784s | no stick so they're at least able to |
3786s | just stall out the fight for a little |
3789s | but Scott we're doing a lot of stalling |
3791s | right now that's not stalling that was a |
3793s | great punish AJ Marr just stepped too |
3795s | far forward their own Goods at all |
3797s | unfortunately that controlled the high |
3799s | ground's been just completely wrestled |
3800s | back by battle enough if they have any |
3802s | intent of giving it up anytime soon even |
3804s | if Rift Guardians have the closer spawn |
3806s | for their honor which should give them |
3807s | at least a small advantage in this next |
3809s | engagement bad luck Chuck plenty of |
3811s | space to work with they can disengage if |
3813s | they want to not to mention the fact oh |
3814s | that they've got another pick and |
3816s | ultimates this is this is looking rough |
3818s | for Rift Guardians |
3821s | dive onto the backline Maury is just |
3823s | maintaining really good control of this |
3825s | building and getting a lot of damage |
3827s | being put down by H key but they're just |
3830s | not able to contest The High Ground that |
3832s | bad floods are maintaining now the leap |
3834s | onto The High Ground and the bubble to |
3836s | try and get rid of them but they still |
3837s | have accent just raining fire from above |
3840s | and now the dragon strike to zoned them |
3842s | into the Winston that's going for the |
3844s | dive onto the back line jono and Orion |
3847s | both down HK does trade it with the pale |
3850s | storm onto Jam but they still have AJ |
3852s | and now with that Nano boost it's just |
3854s | so much easier for them to sustain and |
3856s | force this fight back to brisk Guardian |
3858s | spawn yeah that was really well played |
3860s | by Bad Blood oftentimes we see teams get |
3862s | caught up with that High Ground to choke |
3864s | rotation but the fact that they assisted |
3866s | it with a dragon bisecting Rift |
3868s | Guardians a Twain it was really really |
3871s | nicely done to give themselves a little |
3872s | bit of tempo going into that engagement |
3874s | now they get an exhibition to hold |
3876s | yesterday on The High Ground anymore but |
3878s | they've got plenty door |
3881s | four ultimates and Minnie's going to be |
3883s | the first to press the Q button though |
3885s | jono and Orion both falling Maury |
3888s | assisting with the Primal Rage in order |
3890s | to force the rest of the team back now |
3892s | 40 seconds left over they already used |
3894s | that Dragon strike Mercedes switching |
3896s | onto the echo now xn gonna have to keep |
3899s | an eye on the sky and if they want to |
3900s | contend with that |
3903s | so you're just getting on high trying to |
3905s | assist that dive it's just a staging one |
3906s | for a cat got ultimates up a nano boost |
3909s | that needs to be used aggressively if |
3911s | they want to find a pick onto that |
3912s | backlink someone with an easier said |
3913s | than done for Rift Guardians attack the |
3915s | engagement but it's now or never |
3917s | Guardians a little bit of a slow cooker |
3919s | here but this time they're just going to |
3921s | turn on the heat cat looking for a pick |
3924s | onto or AJ and that's exactly what they |
3926s | get HP has the follow-up in the Primal |
3929s | Rage come through now as they push this |
3932s | payload forward it's only left up to |
3934s | Minnie who can maybe contest but now |
3937s | headed into overtime they should be able |
3939s | to get this point a that's what we've |
3942s | been looking for a recording the entire |
3944s | time right that Nano boost into a late |
3946s | Primal Rage to keep things going there's |
3948s | some staggers here for bad blood but |
3949s | they're not going to do anything to stop |
3951s | this card anytime soon Rift Guardians |
3953s | Kappa point a despite some time bang |
3955s | troubles |
3957s | well now two and a half minutes almost |
3960s | to push to point B it's not as difficult |
3963s | here on straight space they should be |
3965s | able to push if they can't get good |
3966s | control of The High Ground especially |
3968s | because of those staggers and HK also |
3970s | fishing for this pulse bomb once again |
3972s | hello |
3974s | oh seriously oh nothing I'm not sneaky |
3977s | enough okay |
3979s | HP tries to go fishing but doesn't find |
3981s | anything that also means it's gonna be |
3982s | difficult High Ground Control |
3984s | so you could have cat dive up there but |
3986s | far easier said than done you see the |
3988s | bad blood are just completely surrounded |
3991s | Guardians |
3993s | hold on just as long as they can't they |
3995s | lose control The High Ground bad news |
3997s | there is for him but so far it's been |
3999s | weird |
4000s | yeah Mercedes this is exactly what you |
4003s | need from the Hanzo pick this is what |
4004s | you need from Mercedes And even though |
4006s | Orion does fall to Mari they're able to |
4010s | get that payload to keep pushing forward |
4011s | because of the focus they have on taking |
4013s | Mercedes out when Mercedes is hitting |
4015s | shots |
4018s | to get to The High Ground in that regard |
4021s | though they're left with not too much in |
4022s | the ultimate Bank neither a bad blood oh |
4024s | I I will say Minnie's been very |
4026s | consistent with me keep an eye out |
4027s | because that's been deadly as they can |
4030s | be all the targets that you'd want to |
4032s | pull up on are actually up on this High |
4034s | Ground so actually how do bad blood want |
4035s | to engage this fight is so hard |
4038s | the anti into the early aggression jono |
4041s | going down this is just such good |
4043s | follow-up and team play from Bad Blood |
4045s | but still with a whole minute left over |
4047s | those ultimates are ticking up Orion has |
4050s | that Nano and the dragon strike just |
4052s | coming up for Mercedes as Mori goes for |
4054s | the dive with the Primal Rage hits the |
4056s | rally it seems like they're trying to |
4058s | get them off but the rally not available |
4061s | for either side and Orion going down |
4063s | with a nano boost in the back pocket |
4064s | I've never I've seen an Anna get juggled |
4067s | by Winston down from that high ground |
4069s | but I've never seen an honor be juggled |
4070s | back up to that High Ground like Orion |
4072s | that that happened to them another fun |
4075s | little bit of passing by Mari but less |
4077s | successful being now working with pulse |
4079s | bomb there's nobody here |
4081s | the Tracer but legit Target then the |
4085s | rest of Team Rush the team still proves |
4087s | elusive |
4088s | icon control still belongs to Bad Blood |
4091s | knowing where Mercedes is wants to get |
4093s | the Hanzo out first gets a lot of damage |
4096s | down and seems like there isn't going to |
4097s | be follow-up from the rest of her |
4099s | Guardians and they Loosely a DPS early |
4101s | into the fight at the overtime starts H |
4104s | key getting very low having to recall |
4106s | while the rest of the team is just |
4107s | fighting it out on the dive on the back |
4109s | line jono does Ball cat trading it out |
4112s | for a DPS but a sport for a DBS once |
4114s | again a good trade for Rift Guardians |
4117s | Orion falling very low as many is |
4119s | attempting to get back and re-group into |
4121s | the fight a good pulse bomb to take down |
4123s | Mari though now without a tank they need |
4125s | to find some way of maintaining control |
4127s | on this payload it has to be many just |
4130s | dancing around and now the dragon strike |
4132s | to Corral them off point oh one good |
4134s | shot from Mercedes though AJ falling and |
4137s | has to be the rally to be forced out by |
4139s | Jam they're trying to sustain through |
4140s | and they're actually forced off with the |
4143s | help of mini and X10 that DPS line |
4145s | making up for lost time and not allowing |
4149s | them to cap that point B it really felt |
4152s | like they had a chance they're coming |
4153s | back on the Widowmaker was smart right |
4155s | gives you that one shot potential has a |
4156s | little bit of a surprise factor to it as |
4158s | well if the second shot hit onto the on |
4160s | initially I actually think it would have |
4161s | been lights out the fact that it took |
4162s | that moment longer to kill the Anna |
4164s | despite it being good that they did |
4165s | eventually was maybe just not quite |
4168s | quick enough I hate to all I hate to ask |
4169s | for like more clutch but a little bit |
4171s | more clutch was needed despite the the |
4174s | best efforts of the Widowmaker although |
4176s | they've set themselves at least a decent |
4178s | distance compared to what they would |
4179s | have gotten had they been held at a |
4180s | earlier I think Rift Guardians can hold |
4183s | this at least a very winnable map it all |
4186s | comes down to whether or not they're |
4187s | able to hold on a though |
4188s | their Passion Play has been good |
4191s | have high ground to set up jono and |
4194s | Orion Mercedes can rain down arrows from |
4196s | above and pop off like we've seen them |
4198s | doing it's been very quiet from X10 in |
4200s | response as long as they can keep all of |
4202s | those factors consistent |
4204s | they'll be good but |
4206s | whether or not they can find the good |
4207s | opportunities to be proactive whether or |
4209s | not they can find the right |
4209s | opportunities to be proactive it's |
4211s | gotten better in this map we've seen |
4213s | some good Nano boost usages bio Ryan and |
4216s | a lot of tricky situations |
4218s | we see teams sometimes just fumble and |
4221s | begin to be misguided just because the |
4223s | position changes a little bit four three |
4226s | and Rift Guardians it seems like they |
4229s | are defrostening a little bit they were |
4230s | in a slow cooker and now they are trying |
4233s | finally warming up and this is like a |
4236s | pressure bar push like a little fast |
4237s | yeah just a pressure cooker okay |
4240s | they're trying to get the really nicely |
4243s | cooked meat uh in this next play they |
4247s | have trying to maintain control of that |
4248s | High Ground Bad Blood taking that back |
4251s | pathing out the stairs and trying to |
4253s | contest instead of just directly diving |
4256s | so there can be some follow-up here |
4257s | they're already forcing them pretty far |
4259s | back though cat is have to dive back to |
4261s | the rest of the back line in order to |
4263s | get the extra healing down X10 trying to |
4265s | spam a few shots of Guru but otherwise |
4268s | it seems like they should be able to |
4270s | push pretty far forward Mari gets low |
4272s | re-engaging a good hand dive from Orion |
4275s | that gets so much value for rip |
4277s | Guardians and it forces disengage from |
4279s | Bad Blood I love it from Earth Guardians |
4281s | again playing passively or playing to |
4283s | their strengths if when you play |
4284s | passively you end up buying a lot more |
4286s | time you know what more time does it |
4287s | means more Hanzo arrows being thrown out |
4289s | Mercedes has been vastly Superior to X10 |
4291s | in that regard so that's something that |
4293s | they're willing to bet on and it works |
4295s | out well Orion's anti-new |
4297s | quite nice in that regard so given time |
4299s | one of those two players is likely to |
4301s | connect with something |
4303s | Guardians bet on that this time though |
4304s | the Tracer has pushed that cart |
4306s | relatively far so additionally this |
4308s | could become awkward for Rift Guardian |
4310s | because it gets too far |
4314s | immediately hkp and Mercedes have lots |
4318s | of follow-up in that regards they anti |
4320s | that he's landed onto AJ and they're |
4322s | once again stalled out for the next |
4323s | fight and it also prevents them from |
4326s | building up the ultimates that they need |
4327s | Ryan already has a nano boost but many |
4329s | still not too close but it's gonna come |
4333s | up very quickly to the pulse balls aha |
4334s | still 30 lagging behind |
4344s | but they have not successfully made that |
4346s | rotation yet and rip Guardians have |
4348s | surgery to push this cart a not |
4349s | insignificant distance right we're |
4351s | talking about one fight territory now |
4352s | maybe one and a half especially with a |
4354s | pick going the way a bad one |
4356s | yeah Ryan falling after AJ can already |
4359s | regroup because of how close that spawn |
4361s | is HP really needs a fish for some kind |
4364s | of pulse bomb Landing but was spotted |
4367s | out by X10 already and now they've |
4369s | pushed it already past this choke and |
4371s | there's no high ground for them to be a |
4373s | part of except for this little tiny |
4374s | platform Mercedes however finding midi |
4377s | but is immediately traded the revenge is |
4379s | there with the pulse bomb onto Mercedes |
4381s | now it's just a focus on without a DPS |
4384s | from either side the dragon strike comes |
4386s | through from both of these Han so it's |
4389s | trying to do a little bit of zoming and |
4390s | it's a lot of pressure being put onto |
4392s | the back line jono's able to stay alive |
4394s | and sustain now the Nana boost come |
4396s | through on to X10 attempting to get that |
4398s | little bit of extra damage especially |
4400s | with the Primal Rage Health sync that we |
4402s | see cat in the back pocket however still |
4405s | spamming from the top as the rally comes |
4408s | through a bit of a stun onto Mari with a |
4410s | shield bash but it's not going to allow |
4413s | jono to stay alive Orion has the ball |
4415s | and X10 is going to to answer the calls |
4418s | in terms of taking down the support line |
4421s | the focus here from |
4423s | it's fantastic but really that whole |
4425s | fight kind of the The Dominoes started |
4427s | toppling with that High Ground to choke |
4428s | rotation that I was talking about |
4429s | earlier it was really shaky from Rift |
4431s | Guardians it wasn't concise we didn't |
4433s | get back to the back line that had been |
4434s | picked off earlier and so it's kind of |
4436s | two groups of players that bad blood got |
4438s | to fight through in turn eventually |
4441s | became five with the weird spawns and |
4443s | contests that Earth Guardians were doing |
4444s | but maybe a bit too piecemeal at the end |
4446s | of it now though they have a high ground |
4448s | to work with defensively only you know |
4450s | 60 or so meters between Victory and |
4454s | defeat |
4456s | that Dragon strike to try and initiate |
4459s | force them forward Jam find a cat and |
4462s | Mari does slow down so a tank for a tank |
4465s | from either side they looking like they |
4467s | might have to disengage and dance around |
4469s | the corner still taking control of High |
4471s | Ground AJ actually looking to fight the |
4473s | Hanzo and we'll take down the Hanzo with |
4476s | the help of X10 right behind them but |
4479s | that was a really good picked Saul |
4480s | outriff Guardians a little bit more |
4483s | right now give me bad blood in a quick |
4486s | 3-0 series with guardians put up a fight |
4487s | though hkey lands a key pulse bombs so |
4490s | they haven't forced ajmr up this High |
4491s | Ground yet in this Anna can do a lot of |
4493s | work from up here especially with a nano |
4495s | boost in the back pocket that can make |
4497s | Mori all the more difficult to deal with |
4499s | oh knowing that they're about to get |
4501s | Dove they take the Nano booth and put it |
4503s | onto Mari to try and harass and exchange |
4505s | and mini such a good Landing of the |
4507s | pulse bomb onto Geno once again cat |
4509s | missing out on a lot of sustain here and |
4512s | AJ actually able to land the sleeve onto |
4514s | that tank so they're really isolated Pat |
4516s | needs to find some way out but with the |
4518s | anti doing a lot of work for this squad |
4521s | they should be able to take the health |
4522s | all the way down anti comes in just in |
4524s | time from Orion to try and keep cat |
4526s | alive but it's not enough to win that |
4529s | fight bad blood will win in a 3-0 |
4531s | fashion over Rift Guardians yeah and I |
4533s | think they showed such Mastery over the |
4535s | composition in a lot of different ways |
4537s | we saw every single player have their |
4539s | moments but this map that push in |
4542s | particular ajmr goodness gracious what a |
4546s | performance on the auto not only |
4547s | defensively but offensively as well |
4550s | finding kicks finding kimons of damage |
4552s | finding huge anti-naves in big moments |
4555s | we saw it out of both honors but ajmr |
4557s | got the upper hand at the end of the day |
4558s | and in that final moment really utilize |
4561s | The High Ground to his absolute fullest |
4563s | and again some credit to be given there |
4565s | to X10 for doing a great job of using |
4567s | the dragon to push the opposing backline |
4569s | off taking that Advantage away from them |
4572s | yeah x10's performance on the Hanzo was |
4575s | less about finding the picks and more |
4576s | about just zoning because when you're |
4578s | having arrows being thrown in One |
4580s | Direction you can't really take control |
4581s | of The High Ground there and the dragon |
4583s | strikes were always just about pushing |
4585s | the support pushing the back line into |
4587s | the tank who's going to all of a sudden |
4588s | have a nano boost and then you're in a |
4590s | small room you've got nowhere to go and |
4592s | it was a really strong performance |
4594s | really strong showing from Bad Blood |
4596s | against Rift Guardians who were |
4598s | previously second place winners of the |
4601s | minor I think a lot of people had good |
4604s | money on Rift doing well here in to |
4607s | their credit obviously a pretty solid |
4609s | performance they're gonna get some nice |
4610s | circuit points to put in their back |
4612s | pockets but after the the first round |
4614s | that the strong Victory they got over TV |
4617s | you were looking for that little bit of |
4621s | extra we talked about how deadly it |
4622s | would be to get knocked down to the |
4624s | lower bracket here right it is the least |
4626s | safe of spots possibly in many |
4629s | tournaments not just because you're in |
4630s | the lower bracket because who's there |
4632s | with you the competition's just so stiff |
4634s | and instructs bad blood have proven that |
4636s | we're just a bit too much to handle |
4639s | yeah really making that name for |
4641s | themselves in this type of competition |
4643s | and moving on to go against Timeless |
4646s | ethereal who are monsters of opponents |
4649s | but seeing how they did against Rift |
4650s | Guardians they should be able to put up |
4652s | a very good fight and we are going to |
4655s | see what they were cooking it wasn't a |
4657s | slow cooker more of a pressure cooker |
4659s | here and the water was coming to a boil |
4661s | they were turning on the heat and I'm |
4663s | really excited to get an interview with |
4665s | one of strick's bad Bloods players |
4680s | thank you |
4683s | [Music] |
4709s | [Music] |
4728s | golden day but I only feel sunshine |
4737s | [Music] |
4759s | thank you |
4765s | [Music] |
4813s | [Music] |
4818s | thank you |
4823s | [Music] |
4847s | [Music] |
4852s | thank you |
4858s | hello everyone welcome back we're |
4860s | excited to bring you a post-match |
4862s | interview after strix Bad Blood three of |
4865s | Riff Guardians in the lower bracket and |
4867s | go on to play Timeless ethereal we have |
4869s | Mari Mary Murray you have any any |
4874s | pronounced pronunciations you could tell |
4876s | us of your name |
4878s | um |
4879s | no anything's good I I like the I like |
4882s | the variation |
4884s | Mario |
4886s | I'm fine it's been the biggest mystery |
4888s | on broadcast of the whole thing we we've |
4890s | just been like rotating between random |
4892s | Bells is that is that fine or is it just |
4894s | like can I put Little Words there |
4895s | where's the limit |
4897s | uh go wild |
4899s | yeah you have a have a very merry merry |
4903s | OverWatch yeah can I have a can I |
4905s | production just shove like my name in |
4907s | between uh mari's name right now and |
4909s | then yeah we'll just keep the doors |
4911s | congrats though on the win uh obviously |
4913s | a complete one how does it feel to not |
4915s | just pick up a win but I think pick up |
4917s | with a better score line than the team |
4919s | you're about to face up against Rift |
4921s | Guardians |
4923s | um it feels it feels really good |
4925s | um |
4926s | I think |
4928s | uh okay the first major the first Miner |
4932s | and last weekend in Swiss uh we have |
4935s | lots of them so I I was on I was on |
4938s | Whiplash with mini or flick CPS |
4940s | um Whiplash lost to them we got reverse |
4943s | wept and then the next Miner when it was |
4946s | Queen meta we lost to them we got |
4948s | reverse swept and then last weekend on |
4950s | Saturday we warmed them up |
4953s | and then we Face them into us and we |
4956s | lost |
4957s | um |
4957s | but I don't know we practiced a lot we |
4960s | looked at buzz like we've we're all we |
4963s | we all just want to win really bad so it |
4965s | feels uh really really really rewarding |
4968s | to to be this team |
4970s | well what do you think was the specific |
4972s | difference if there was one that made |
4974s | that sort of science because that wasn't |
4975s | just like oh we we finally barely beat |
4978s | them I mean that was a 3-0 and not a not |
4980s | a very close one at that |
4983s | um |
4984s | we really wanted to |
4986s | that's it we really wanted to |
4989s | we wanted to okay |
4992s | we said we're done losing we said we're |
4994s | not gonna do this we said we're done |
4995s | losing test team |
4997s | so we stopped losing |
4999s | okay you use the power of friendship and |
5002s | willpower that is and it's amazing |
5005s | I mean going on to face Timeless |
5007s | ethereal next do you have any thoughts |
5009s | on what you might be seeing or any |
5011s | messages to the teams you might be |
5013s | facing |
5016s | um |
5017s | I think Thomas is a lot scarier |
5020s | um than this team that we just planned |
5022s | um |
5024s | I know I think a lot of the players are |
5026s | more like um |
5029s | The Meta is a lot better for them than |
5032s | it is for us in my opinion like Aliso is |
5034s | a very very talented Winston player I |
5036s | like don't have that level of experience |
5039s | um |
5040s | but I think |
5041s | I I can't say anything uh we're gonna |
5043s | try our best |
5045s | um |
5046s | and hopefully hopefully win |
5049s | um but really I think |
5051s | I think I put a lot of my energy into |
5053s | beating Rift because uh because the |
5056s | spite that come back the the hatred in |
5059s | my heart |
5061s | yeah |
5063s | I think I think next match it'll be |
5065s | harder but we'll try our best and |
5066s | hopefully catch a win |
5070s | yeah I mean if you had a decision on |
5072s | what type of comps that you would like |
5074s | to run because you mentioned they're |
5075s | more experience on you know the Winston |
5077s | I mean what type of constitute would you |
5079s | prefer to run if the metal were in your |
5081s | favor |
5084s | um you know I think I think we we clear |
5087s | 30 sweep every team if it's like Sig |
5089s | Batman Sig is my character and we have |
5092s | crazy Bob and ajmr if it's sigbop it's |
5095s | just it's just easy it's just easy 5K |
5097s | easy major win |
5099s | um but tragically |
5101s | uh it is |
5103s | um maybe one day |
5105s | yeah honestly for a second I thought we |
5107s | might have gotten a circuit pick there |
5109s | so you might have had your wish granted |
5110s | but nevertheless it wasn't to be in this |
5112s | series maybe we get the next one if you |
5114s | guys have that opportunity to pull out |
5115s | an escort map nevertheless though good |
5117s | luck in your next one we appreciate you |
5118s | popping in and good luck getting ready |
5120s | thank you all right thank you |
5124s | all right tala we've gotten through the |
5126s | meat and potatoes now we start getting |
5128s | down to brass tacks three teams left I'm |
5131s | not gonna ask who your money's on but I |
5133s | think a lot of people's money is on nyxl |
5136s | who have been absolutely killing every |
5139s | team that they've run into and for a |
5141s | shot at Redemption against them Timeless |
5143s | cereal now has to beat strix who are |
5145s | effectively getting their own rematch |
5148s | yes strix is going to be of I think that |
5152s | they're definitely going to be an |
5153s | unknown factor going to the next one I |
5155s | mean Timeless ethereal they said that |
5156s | they were a little bit worried but if |
5158s | they get their choice of an escort map |
5160s | maybe we get to see the escort Royal uh |
5162s | circuit Royale sorry and maybe we got to |
5165s | see a little bit of that Sigma Bap uh |
5167s | compositions that they were talking |
5169s | about and honestly I think it's really |
5172s | exciting to see a different kind of |
5174s | rotation and it just really speaks to |
5176s | how competitive it is in the calling all |
5179s | heroes circuit that Rift Guardians |
5180s | previously second place winners all of a |
5182s | sudden strix bad blood they come up out |
5184s | of nowhere and they take over 3-0 so |
5187s | dominantly over Rift Guardians yeah and |
5190s | look guys if you're enjoying all the |
5192s | competition that we are getting I've got |
5193s | a website for you go ahead and while |
5195s | we're on this break check out |
5196s | radiant.store for all your merch needs |
5199s | they've got all sorts of sick stuff |
5200s | hoodies adorable Graphics this that and |
5202s | the other you'd be sporting fantastic |
5203s | cause everything goes right back into it |
5205s | you guys know exactly where to check so |
5207s | there's your homework we're sending you |
5208s | guys to a quick break and we'll be back |
5209s | soon |
5218s | [Music] |
5230s | foreign |
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5271s | foreign |
5289s | [Music] |
5299s | foreign |
5305s | [Music] |
5322s | [Music] |
5340s | [Music] |
5345s | thank you |
5346s | [Music] |
5362s | [Music] |
5368s | [Music] |
5371s | foreign |
5375s | [Music] |
5380s | [Music] |
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5435s | foreign |
5442s | [Music] |
5452s | foreign |
5454s | [Music] |
5463s | [Music] |
5494s | [Music] |
5498s | thank you |
5504s | [Music] |
5519s | [Music] |
5527s | foreign |
5528s | [Applause] |
5530s | [Music] |
5531s | [Applause] |
5535s | [Music] |
5541s | [Music] |
5550s | [Applause] |
5550s | [Music] |
5563s | [Music] |
5569s | foreign |
5580s | [Music] |
5591s | foreign |
5606s | [Music] |
5627s | [Music] |
5630s | thank you |
5632s | [Music] |
5653s | [Music] |
5658s | [Music] |
5664s | foreign |
5670s | [Music] |
5689s | [Music] |
5700s | [Music] |
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5719s | [Music] |
5734s | foreign |
5738s | foreign |
5758s | [Music] |
5762s | [Applause] |
5772s | [Music] |
5784s | [Music] |
5795s | foreign |
5830s | we are in the lower bracket finals |
5832s | everybody |
5834s | [Laughter] |
5837s | oh God oh my God Timeless ethereal going |
5841s | up again straight up next epitome's cat |
5844s | doesn't love it |
5847s | my cat's turned into liquid that's great |
5849s | for me |
5850s | though this should be a lot of fun I I |
5853s | think a match-up that on paper everyone |
5855s | I was thinking at least would be |
5857s | timeless ethereal favor but after |
5858s | watching what bad blood just did to Rift |
5860s | I'm not sure anybody can stand in their |
5862s | path |
5863s | yeah bad blood they looked really strong |
5866s | but yeah I mean the interview with Mari |
5868s | Mary Midori vitamizi |
5871s | [Laughter] |
5873s | was they said that they were a little |
5876s | bit nervous to go up against Timeless |
5878s | because they're running a lot of the |
5879s | dive compositions and just like every |
5881s | other team in this tournament and they |
5883s | said that Timeless was really strong at |
5885s | that and you can kind of tell from the |
5887s | way that they played against nyxl they |
5890s | are really good on the Winston Maps |
5893s | I mean they have everything lined up to |
5895s | pick exactly that one of the few map |
5896s | losses that we saw Timeless take was to |
5899s | Rift Guardians on specifically circuit |
5901s | Royale everything else was the nyxl |
5903s | which I think is just you can lose on |
5905s | virtually any map to that team they're |
5907s | ridiculous drinks bad blood though want |
5910s | the exact same thing so I wonder again |
5911s | whether or not we end up going to |
5913s | something like a circuit should one of |
5914s | these teams start to panic but I think |
5916s | the start of the series is clear they |
5917s | have not played each other in a minute |
5919s | they have not played each other in the |
5920s | best of five in a minute and so they |
5923s | want to feel each other out see how that |
5924s | Winston map goes it's likely to just be |
5926s | something pretty standard and come out |
5927s | so that they know exactly what they're |
5929s | going into and what adjustments they're |
5930s | gonna have to make going in |
5932s | yeah I mean every single member of bad |
5934s | blood has been absolutely popping off |
5936s | the back line for back blood is really |
5938s | strong AJ got shouted out onto the |
5942s | Baptiste pick that could potentially |
5944s | come through if strix Bad Blood allow |
5946s | themselves a map pick when it comes to |
5948s | the escort map and that's going to be |
5950s | map three and on Timeless ethereal side |
5952s | this time they're picking actual |
5956s | I was gonna say that I said they were |
5958s | gonna pick actual |
5960s | characters but no they're all roadhog or |
5963s | three of them are still roadhogs |
5965s | adaptations from yesterday that's what |
5967s | it is yeah they're just sat down from |
5969s | five to three roadhogs and have decided |
5971s | that a wrecking ball and a tracer slight |
5973s | optimizations over the hog all for one |
5976s | that they were playing before |
5978s | yeah we're just going to have the |
5979s | wrecking ball knock them up and then the |
5981s | three Hogs will chain hook them you know |
5983s | it'll work does that even kill is that |
5985s | enough damage between the hooks and the |
5987s | slam I don't even think |
5989s | no probably not |
5993s | uh nevertheless you know what to expect |
5994s | from Timeless I will say a very scary |
5997s | roster for a lot of reasons obviously |
5999s | they're bringing a lot of pedigree a lot |
6000s | of competitive experience to the table |
6001s | but also for me this is one of the |
6005s | strongest if not the strongest backlines |
6006s | that we see offered up yeah and Cal is |
6009s | an insane offering for virtually any |
6011s | team here to have to go up against |
6014s | yeah they are definitely very very |
6016s | strong backline and just in general they |
6018s | seem like a very cohesive team you can |
6020s | tell by the way that they've been |
6022s | playing they took two maps off of nyxl |
6024s | Academy a team that has looked really |
6026s | really strong and has a lot of depth in |
6028s | their roster with only just their five |
6030s | and now Elios of course the first |
6032s | control Point everyone's going to be |
6034s | playing monkey is going to be fun yeah |
6037s | no surprise is what we get with the |
6038s | iliers the only question is can I go |
6040s | three for three on deciding which map |
6041s | comes first that's that's the real |
6043s | competition I do if I get if I go three |
6046s | for three do I get a chance at the prize |
6047s | pool is that how this works I'd like for |
6049s | that that'd be how this works I don't |
6050s | think maybe if you maybe if you win a |
6052s | rock paper scissors with one of the |
6053s | players on top of the winning team yeah |
6055s | you have to like go you're gonna get the |
6057s | team captain of whoever wins and rock |
6059s | paper scissors I don't need the price |
6061s | well I'll take like a few circuit points |
6062s | to my name right like I'll never qualify |
6064s | for anything when I just say I have them |
6066s | [Laughter] |
6069s | but sub map does decide a lot right the |
6072s | Sombra the echo the ash are kind of the |
6074s | three things that we're seeing rotate |
6075s | about in that second DPS slot and for |
6077s | each of these teams I actually think |
6078s | that does a fair bit in terms of what |
6080s | the DPS are expecting to play right on |
6081s | one hand we've got par on here on the |
6083s | other hand we've seen a lot of stuff |
6085s | from Minnie and X10 we know they're very |
6086s | comfortable across all the DPS comps on |
6088s | ilios so I think the question is |
6090s | actually being posed Timeless for once |
6091s | especially considering the last game |
6093s | score line with strix taking it so |
6095s | decisively onus is surprisingly on |
6098s | Timeless to actually show that they can |
6100s | put up a good fight here |
6103s | yeah I mean a 2-0 that is very very |
6105s | decisive in terms of map score and Elios |
6109s | timeless |
6110s | they're on the monkey we know that |
6113s | they're going to be on the monkey we |
6114s | know their back line is incredibly |
6115s | strong we know that they just have an |
6117s | incredibly stacked roster in all |
6120s | directions and what is your guess good |
6122s | sir for the one in three chance that |
6125s | you're probably getting it right |
6131s | change the lighthouse you said you said |
6134s | Lighthouse yesterday and it was wrong |
6135s | and I feel like that put the good Juju |
6137s | in the air |
6138s | the gamblers yeah |
6142s | well if the gambling fallacy wasn't |
6144s | right I would not have gotten two in a |
6146s | row so |
6149s | Bruins again |
6151s | I mean I'd be sad but I could live with |
6153s | that |
6154s | I feel like I'm wrong though I always |
6156s | feel like I'm wrong now after that one |
6158s | time I just took all the confidence out |
6161s | of here |
6163s | no faith anymore |
6164s | look after how many times we've seen |
6166s | Elios so far in this tournament I've |
6168s | become intimately aware of just the The |
6172s | Vibes that each one has given off you |
6174s | know so |
6175s | it's both a blessing and the curse how |
6177s | often we've gotten this map but |
6179s | nevertheless it's the Battleground on |
6181s | which these two teams will get to Duke |
6182s | it out to start things out and I think |
6183s | it's actually very important as well |
6185s | getting that first point on the board in |
6187s | a series that has been prophesized to be |
6189s | so close between these two if everything |
6191s | that we've been given is to be trusted |
6193s | getting one point yeah it should mean |
6198s | quite a lot |
6200s | and it also just sets the pace for the |
6203s | next map because if you have |
6205s | Timeless win then they're headed likely |
6208s | onto new Bonnie which is what they chose |
6210s | yesterday and you saw how strong that |
6212s | strix was on the bat on nubani as well |
6215s | so both of these teams they're probably |
6217s | going to have preference for numbani but |
6220s | if strix Bad Blood loses numbani then we |
6223s | might see the circuit Royale but we |
6225s | would not see it from Timeless who or I |
6229s | am actually not sure if we would see it |
6230s | from Timeless but considering they are |
6232s | strong in the Winston composition it's |
6233s | very unlikely yeah I mean we don't know |
6236s | exactly |
6237s | what it is that Timeless want to do but |
6239s | it's certainly not circuit third map I |
6241s | think is very favorite for strict right |
6243s | they mentioned that they want to play |
6244s | that Sigma of app as often as they can |
6246s | and they will chomp at the opportunity |
6248s | to get that through we're just waiting |
6250s | on one of these players though before we |
6251s | hop into the map I know you guys are in |
6252s | going to fly through without the players |
6254s | but it will unfortunately be vacated |
6257s | soon by the emptiness that currently |
6259s | fills the space and 10 players will log |
6262s | on in to pick their compositions of |
6263s | which I think there will be no surprises |
6265s | right we've all really settled in on |
6267s | this Anna brigita backline though I |
6269s | think there's a lot of room to shift |
6270s | around with them right we saw a lot of |
6272s | the OverWatch League teams really |
6274s | playing around with Lucio kiriko playing |
6276s | around with a lot of Moira picks with |
6278s | almost everything under the sun trying |
6280s | to like see where they can fit it in and |
6282s | use that survivability an early old |
6284s | charge in order to find advantages early |
6286s | on in maps and I think that's still |
6288s | possibly right there yeah and the fact |
6290s | that we we haven't seen any of those |
6292s | pixes been a real surprise to me I I |
6294s | think obviously you know that the |
6296s | handbook on playing is a bit longer it's |
6299s | been around for some more time so the |
6302s | road map is much more clear but I think |
6304s | there are still a lot of points to be |
6305s | had for experimentation and finding |
6308s | things that people might not be used to |
6309s | and being able to use those |
6313s | I definitely feel like like if you have |
6315s | some team that's going to take out for |
6317s | example ifara you know that they're |
6320s | probably not screaming against people |
6321s | who decide yeah let's let's play a |
6324s | pharmacy comp on ruins or something like |
6326s | that and it's just going to be really |
6328s | really confusing for them to try and |
6330s | adapt around it especially if they play |
6332s | it really well and I think the Poke |
6334s | compositions that strix bad blood was |
6336s | kind of alluding to might be a part of |
6339s | that because maybe they're just not |
6341s | scrimming certain Maps as often and are |
6343s | less practiced on those types of code |
6345s | composition Maps I mean it's the it's |
6347s | the EU contenders fallacy right you've |
6350s | got a million one tricks roaming around |
6351s | a region it's like how do you get good |
6353s | practice to play against someone who is |
6355s | the best at a hero right like we always |
6357s | talk about yazan in the day but you |
6358s | can't prep for him because who's gonna |
6361s | play pharah as well as your son does you |
6363s | know it's like it's just not gonna it's |
6364s | not gonna happen and so good you could |
6366s | put him in an aim trainer yeah good |
6368s | practice against the the characters that |
6370s | you're less likely to see is often very |
6372s | hard to find though neither of these |
6374s | teams have shown any interest in really |
6376s | changing the game plan so far |
6378s | just a matter of time though before |
6379s | somebody's got to do something |
6381s | especially with nyxl lurking in the |
6382s | upper bracket I mean it is difficult |
6384s | enough to take them on already but |
6386s | should it be Rift guardians or rather |
6389s | strikes uh rest in peace with guardians |
6392s | uh to step up to that bat now following |
6395s | this match if they pick up a win do they |
6397s | start making big changes do they start |
6398s | trying to change the game plan against |
6400s | nyxl because for everyone else trying to |
6402s | stick to the Winston game plan has not |
6404s | been it |
6405s | it feels like they do have the |
6407s | adaptability and the capability of |
6410s | adapting around and trying to figure out |
6412s | what they can do instead of going into |
6414s | head-to-head match-ups with these teams |
6417s | like you know you we've all seen the |
6419s | so-called free thinkers when they see a |
6421s | Winston but if you know that they have a |
6422s | good Winston maybe you should become a |
6424s | so-called free thinker |
6426s | I'm with you yeah we I can do without |
6429s | the Winston in between every meta that |
6432s | we have everybody just I think cowers |
6433s | back onto a composition that it's look |
6435s | it's super consistent it's gonna always |
6436s | be good and for the map pool that the |
6438s | tournament offers up I get it most of |
6440s | these maps are Winston maps to begin |
6441s | with anyway so it's well suited to the |
6443s | competition here it's likely to be what |
6445s | these two bring to the table whether or |
6448s | not we call them meta slaves tala I |
6449s | think is up to us but |
6451s | right now it's working out very well for |
6453s | both these teams just kept them alive in |
6454s | the bracket so far it's going to be |
6455s | continued to be used through this Elios |
6459s | map as we get into well |
6461s | I'm shocked personally door I am I'm |
6464s | flabbergasted at the compositions that I |
6467s | am seeing really revolutionary stuff all |
6469s | right |
6472s | I've never seen this |
6476s | of all maps as well that is a crazy that |
6479s | is insane |
6481s | the compwell student time stereo though |
6483s | we had bad blood and Mari really teased |
6486s | at it earlier but between especially the |
6488s | back line of yeah and cow like dude rig |
6491s | on it for those two is a dream come true |
6495s | see how it goes there's a roll out here |
6497s | I've seen a lot of echo tanks come out |
6499s | first it's 10 versus cars |
6502s | in that regard |
6504s | now they're just neutral Dives |
6508s | sticky bombs doing a lot to get our suit |
6510s | off of the back line though enjoyed |
6513s | every dive on to The High Ground instead |
6516s | first capture looks like bad blood wants |
6518s | it but they want to engage around the |
6520s | objective verse X10 in the back line |
6523s | finding Cal immediately and Par going |
6526s | down quickly afterwards it's a good |
6528s | start for bad blood they need to find |
6530s | some way to take down the Winston though |
6531s | and jam will be able to find it with the |
6533s | flail yeah I mean another first pick or |
6535s | a set of them rather given up by X10 |
6537s | really early on |
6539s | Echoes have proven very significant on |
6542s | these early engagements without |
6543s | ultimates but ultimates are beginning to |
6545s | come up ajmr is absolutely cruising past |
6548s | Cal in terms of ultimate charge for the |
6550s | honor and so then early Nano boost I I |
6552s | don't want to call it here so early |
6554s | tomorrow but it very well could just end |
6555s | the fight in the moment of moment |
6564s | and one thing to re-engage with Minnie |
6566s | at the side Hira does come through with |
6569s | a pulse bomb and it gets very low on Jam |
6571s | but the re-engage is there Jam goes down |
6574s | to par who is for the follow-up the |
6577s | anti-aunted hero will be dangerous but |
6579s | you're a still able to shred AJ and |
6581s | Minnie falling very soon after the Nano |
6584s | Boost from aha unfortunately just didn't |
6587s | do enough with the Primal Rage from |
6589s | Alice Through to come through as a well |
6590s | to flip that point over you know all |
6592s | that came down to the first engage just |
6594s | being missed I mean the Nana boost went |
6596s | down on tamari but the jump goes up the |
6598s | bubbles mishimed to block the Donk uh |
6601s | the Sleep doesn't even need to land |
6603s | because the next jump doesn't land |
6604s | either the entire Nana boost wore away |
6606s | with not but a whisper of damage from |
6608s | the tank player of Bad Blood |
6610s | unfortunately now that gains time of |
6612s | cereal a big Advantage |
6614s | they've got a nano booster early |
6616s | the rally will Stave off a bit of the |
6619s | pressure that Alice Through is putting |
6620s | down and the follow-up isn't quite fair |
6622s | from the rest of Timeless ethereal just |
6624s | yet Cal does fine X10 though Minnie will |
6627s | trade the DPS pick out with the pulse |
6629s | bomb but it's an ultimate expended for |
6631s | the Echo and Alice Sue is attempting to |
6633s | fight forward we'll have to back out the |
6637s | pulse bomb does come through from here |
6638s | but doesn't find anything just yet and |
6640s | bad blood is going to force the rally |
6642s | out of Bia and even with the overhealth |
6645s | there's just so much damage going down |
6647s | for bad blood's side the re-engage so |
6649s | good even without the ultimates that |
6651s | they needed to get through yeah the |
6653s | nanobus seems to be less of a boon and |
6656s | more of a you know note of not about to |
6659s | do well |
6660s | either these teams Cowan or jmr have |
6663s | been unsuccessful thus far with finding |
6664s | value out of them ajmr's coming up on |
6666s | another one though alongside a duplicate |
6668s | from X10 which may create a third |
6671s | potential Nano opportunity very soon |
6673s | should either of these players do what |
6675s | has been done many a time before are |
6677s | going for a dupe on the Winston no one's |
6679s | got that back line it does sound very |
6680s | nice |
6682s | this is a really good dive on to AJ good |
6685s | thing they've got X10 though extra |
6686s | support on the other side and building |
6688s | up to the Nano incredibly quick Nano |
6690s | goes out and immediately Mari has a |
6692s | chance to engage Primal rages Force |
6694s | through right at the very end of the |
6696s | duplicate before Parr gets out of the |
6698s | ultimate but Mari has been doing damage |
6700s | with the Nano boost on inside and |
6702s | they're able to get a little bit of that |
6704s | extra damage Primal Rage now from Atlas |
6706s | suit to try and force them off the point |
6708s | but Bad Blood they're already taking |
6710s | into the 99 percentile and they're in |
6712s | overtime the contention is there from |
6714s | Alison with the bubble but the stick |
6716s | from mini on tobia Now cal completely |
6718s | unprotected in the back line Alice |
6720s | Through falling in quick succession and |
6722s | X10 just shredding through with the echo |
6725s | Bad Blood taking first point yeah at the |
6727s | end of the day it was just better macro |
6728s | by Bad Blood right squading that out |
6730s | playing patiently allowing the primer |
6732s | rage to come through knowing full well |
6733s | that they had three ultimates of their |
6735s | own to swing back with that was really |
6736s | nice stuff |
6738s | now we head into a second though |
6742s | Lighthouse will be the scene |
6745s | of our next battle no real swap should |
6747s | come in The Echoes likely to remain as |
6750s | long as we stay with these more vertical |
6751s | Maps |
6753s | it's all about maintaining that high |
6754s | ground though yeah and the cow versus |
6756s | jam and AJ and R just trying to fight |
6758s | for their lives stay up on it because of |
6761s | the value that it offers up the |
6762s | proposition is just too much to give |
6765s | away for free |
6766s | to see who actually takes the first dive |
6768s | though we've seen fairly aggressive |
6770s | stuff from also in comparison to Mario |
6772s | seeming |
6774s | a bit unconfident which I think was |
6775s | mirrored in the interview that we had |
6777s | with them right |
6779s | not quite knowing how this match was |
6781s | gonna go Ayla suit seems like they know |
6783s | exactly how they want this matchup to go |
6785s | choosing the moment diving in towards |
6787s | the back line and making jam and AJ |
6788s | Moore's like very hard |
6790s | this hero mini matchup is really |
6792s | interesting as well Hira is an excellent |
6795s | Tracer and Minnie has been matching them |
6797s | just step for step especially with the |
6800s | pulse bomb charges being able to get |
6801s | those sticks down in the back line |
6803s | hira's been doing the same though and |
6805s | it's just really down to the tracers |
6806s | that can put a lot of damage and follow |
6808s | up with Alice zoo and since Alice who |
6810s | has such good aggression if you're a can |
6812s | be there every single time it should be |
6814s | the fight wins but alisu goes down |
6817s | because of the shred that hexen has on |
6819s | this Echo I mean that's exactly what the |
6821s | Echoes are meant to do in this instance |
6823s | right we've seen them get some backline |
6824s | pictures |
6825s | have been playing well the winstons |
6828s | though are the primary target right that |
6829s | opening bombs are brutal as is the whip |
6832s | of Jay I'm taking down Europe early |
6834s | pretty Stark advantage over to Bad Blood |
6837s | they're already building up the |
6839s | percentages very well Timeless material |
6841s | they need to have some way to get onto |
6844s | this point but they're just playing |
6846s | these compositions that really favor to |
6848s | play the ground around the point they |
6850s | need the Dives to be on point and Cal |
6852s | going down it's going to be bad blood so |
6854s | that has this really good die potential |
6857s | especially with X10 always being there |
6859s | to spam down the shots from above |
6860s | backline obliterated the rest of steam |
6862s | stands no chance and it's been 50 gone |
6865s | on the board time with ethereal not only |
6866s | have not much in the way of ultimate |
6868s | charge to speak of but also have failed |
6871s | to gain any sort of position Jim and |
6873s | ajmr are on a fully paid vacation over |
6876s | on their High Ground relaxing and maxing |
6879s | at the same time all that time up there |
6882s | is allows them to get a managers |
6884s | it out |
6887s | mini does have to recall still has that |
6889s | pulse bomb in the back pocket and now |
6891s | the duplicate for both as well as the |
6894s | BPS ultimate but Cal going down with the |
6896s | Nano boost in the back pocket could be |
6898s | very detrimental Timeless ethereal |
6900s | managed to sneak that point away but the |
6902s | pulse problem from fira onto Mari is |
6904s | going to allow Timeless ethereal a huge |
6906s | Advantage here but bad blood they swing |
6909s | it back despite everything despite not |
6911s | having a tank the team just groups so |
6914s | well around X10 and the pressure that |
6915s | they put down yeah I mean the initial |
6917s | dive was what really did it right the |
6918s | Nano boost taking down Cal making sure |
6920s | that there was no recourse for the |
6922s | initial Nano boost now they've got the |
6924s | same position to work with still just as |
6926s | manuals to throw out and really dish |
6929s | towards some ethereal who are now in the |
6930s | back foot Cal's dead again this is a |
6934s | hellscape for them to actually try and |
6935s | get across |
6940s | let's do it let's do another Nano boost |
6943s | on the Anna but they're actually going |
6945s | to get take out of the duplicate before |
6948s | you can get a second Nano boost online |
6950s | the rally has already gone through from |
6952s | jam and Minnie taken down here at that |
6954s | Tracer 1v1 and mini is just coming out |
6956s | on top X10 this time has gone down to |
6959s | par but it's not gonna be enough to let |
6960s | them touch the point strix bad blood |
6963s | they are so dominant they look so good |
6965s | and it seems like they have no signs of |
6968s | stopping it's just trailblazing all the |
6970s | way through yeah their map control has |
6971s | been phenomenal their ability to hold |
6973s | any single point has really proven |
6976s | strong here Timeless are offering up a |
6978s | lot when they're able to have a position |
6980s | kind of slowly let go of it but if |
6983s | they're not in a forward position |
6984s | initially if they're not in a defensive |
6986s | roster I must are really struggling to |
6988s | have any sort of fight back in your |
6989s | course towards the aggression and |
6991s | measured aggression that we're seeing |
6992s | out of the opposing side it's exactly |
6994s | the same as in the last series right or |
6996s | that proactivity that we got a strix |
6997s | fight after fight after fight being so |
6999s | decisive with their plans is helping |
7001s | them out a ton |
7002s | I think AJ has been doing so much work |
7005s | with the anti it's as well being able to |
7008s | just throw it from one side of the |
7010s | building to the other and then Mari |
7012s | follows up immediately when he's like |
7014s | they've hit the honor we've hit Cal take |
7016s | them down and then they do so it's just |
7018s | so decisively Nano boost has to Stew for |
7020s | a little bit longer wait for the next |
7022s | fight and at the end of the day Timeless |
7024s | cereal day ran out of time |
7028s | the first time not the last time it'll |
7029s | happen |
7032s | a lot of circumstances I really did like |
7034s | the tanks like from Monkey a lot of time |
7036s | is just the coordination from the rest |
7037s | of the team was really lacking they were |
7039s | taking positions for granted not being |
7040s | ready for the divers that were coming |
7042s | out from Bad Blood time and time and |
7044s | time again and yes being cower one of |
7047s | the more resilient backlines available |
7049s | to you in terms of just mechanical |
7051s | ability to keep themselves alive in a |
7052s | lot of situations but I mean come on |
7054s | when a nano boosted Winston and x10's |
7057s | Echo are being thrown at you 24 7. they |
7059s | need more help |
7061s | yeah the peel wasn't really there for |
7064s | the back line thus far Mari was so quick |
7066s | to follow up every single time and X10 |
7068s | and Minnie their pressure on the back |
7071s | line as well is incredibly oppressive it |
7073s | just feels like all the pieces are |
7075s | coming together for the strix Bad Blood |
7078s | Squad I'm really excited to see where |
7080s | they're going to take us next |
7082s | um when it is timeless ethereal's map |
7084s | pick I do think there's a good |
7086s | opportunity here for Timeless cereal new |
7087s | Bonnie we talked about it we've been to |
7088s | it a million times but it doesn't seem |
7089s | like a bad choice right we talked about |
7091s | being able to have that Ash and what it |
7093s | does how it counters the echo how it |
7095s | controls The High Ground and puts |
7096s | pressure onto the opposing back line |
7097s | well I think that seems to be the name |
7099s | of the game when it comes to this team |
7101s | they don't opt into that Echo 1v1 don't |
7103s | get me wrong I mean we saw good stuff |
7104s | out of X10 but par was kind of just |
7106s | getting gapped in a lot of circumstances |
7107s | when they tried to take that mirror so |
7109s | playing something uh that offers up too |
7112s | much for the echo is really out of the |
7114s | question at least in terms of what I'm |
7116s | thinking for these two teams so with |
7118s | Elios down my best guess is probably |
7120s | numbani |
7122s | well they've been to nubani before well |
7125s | that last time Timeless ethereal lost to |
7127s | nyxl it was numbani they liked the |
7129s | Winston maps and now it's a little bit |
7131s | of extra safety for the back line that |
7133s | was already very survivable on their own |
7135s | but the coordination and pressure just |
7137s | wasn't staved off by what Timeless |
7139s | material brought to Elios so hopefully |
7141s | we can see Improvement on that |
7142s | especially with the map geometry that we |
7144s | see on new Bonnie yeah I mean we talked |
7146s | earlier about you know escort being a |
7149s | particularly good pick for bad blood and |
7151s | the one thing that winning first map |
7152s | does in I talked about it in the getting |
7154s | serious how important the first map is |
7156s | just because it's close but it's also |
7157s | important because first map pick |
7159s | guarantees that if you lose the second |
7160s | then you get the third map pick right so |
7163s | the the kind of order of things that |
7165s | you'd expect if Matt pick is what starts |
7166s | reciting the series the back and forth I |
7168s | would come of that means that circuit |
7170s | Royale would very much be in the cards |
7172s | for a team that wants Circle Royale to |
7175s | be in the cards this is going completely |
7178s | according to plan for strix |
7181s | see what this map locks in for them |
7183s | though I'm I'm kind of theorizing a lot |
7185s | about this ash from timeless it seems |
7187s | very likely but |
7188s | whether or not it comes to fruition |
7189s | together |
7192s | tons of the map pick and the cycling of |
7196s | the back and forth winds that has the |
7198s | potential to happen and come to fruition |
7200s | in this series it's like |
7203s | they're playing chess they're playing |
7205s | chess and maybe you need to see if the |
7208s | other team is playing checkers here |
7209s | Timeless ethereal they're going to be |
7212s | starting on the attack while Bad Blood |
7214s | looking at the team comp that they come |
7216s | out with X10 still on that Echo exactly |
7218s | the same as their last stint on new |
7220s | bunny |
7223s | Mr President in that regard though I am |
7225s | still very surprised with what Timeless |
7228s | steel they're offering up I think on the |
7229s | attack inside it's actually a lot harder |
7230s | to play The Ash the sight lines just |
7232s | aren't very pretty to say the least |
7235s | maybe on the defensive side it'll come |
7237s | out but for now like you said |
7239s | very similar to what we had before the |
7241s | routing is though on yet to see a lot of |
7244s | teams are choosing to go up through |
7245s | Maine with this composition it makes |
7247s | perfect sense with the echo being able |
7248s | to reach that high ground with the use |
7249s | of one cooldown what comes upon the |
7251s | tanks though to hit that first neutral |
7253s | dive properly which is a lot easier said |
7254s | than done the balance between |
7256s | overextending and under diving onto this |
7260s | initial High Ground is a matter of inch |
7263s | I'm curious about this switch of Hira on |
7266s | to that um onto the echo while par is on |
7270s | the Tracer this time around I really |
7271s | feel that Hira is so good on the Tracer |
7274s | here but now par maybe finding some more |
7277s | Comfort going on to the echo instead |
7279s | sleep onto Allison to stop that dive on |
7281s | The High Ground and Alice is going to go |
7283s | ahead and have to retreat back Stave off |
7285s | that pressure |
7287s | already getting the better of here as |
7289s | well it seems like no matter what Echo |
7291s | Timeless ethereal offer up Exton just |
7293s | got him beaten |
7296s | Jackson is actually really really good |
7299s | on the echo maybe unexpectedly as well |
7302s | but I think that X10 playing the uh |
7305s | playing the Tracer would probably force |
7307s | mini onto a Sombra pick and Jim just |
7311s | gonna Stave off the pressure once again |
7313s | off that dive get that Shield up and the |
7315s | sticky bombs don't do much damage here |
7317s | to that back line despite that dive |
7320s | going through I also going to try one |
7322s | more time here are going down though to |
7324s | the stinky bombs after trying to take |
7325s | down X10 is a bit detrimental to this |
7328s | attempt no none of that triangle dive |
7330s | formation that we usually see with the |
7333s | echo in the team composition but Cal is |
7335s | going to open things up with the Nano |
7336s | boost instead on to Alison and now the |
7339s | Primal Rage does come to very quickly |
7341s | mini however with that stick on to gal |
7343s | is so well done mini does fall quickly |
7346s | afterwards but still that Nano boost now |
7348s | from Bad Blood after the Primal Rage |
7350s | comes through from Alice Through should |
7352s | be able to turn the tides |
7356s | you know what |
7359s | I think he is very happy |
7361s | with less though bad water hooking up |
7364s | something different we're actually kind |
7365s | of the same when you consider the fact |
7367s | that they managed to get a full hold on |
7368s | this map in their previous series |
7371s | very much A lot of the same proactive |
7374s | fights for Bad Blood finding big wins |
7376s | early alternates being used X10 now to |
7378s | duplicate them |
7380s | and another duplicate is very difficult |
7382s | but the anti-nay does Miss |
7385s | X10 immediately switched out of the |
7387s | duplicate as well a bit of a touch they |
7390s | are from par as Sierra tries to rain |
7392s | down Hellfire from above the dive onto |
7395s | The High Ground it's gonna Force AJ out |
7397s | and Alice who actually confirms the pick |
7399s | here or Cal finding mini as they try to |
7401s | touch and contest this point and um Mari |
7404s | I'm not sure if she wants to go for that |
7407s | dive once again if the rest of the squad |
7410s | isn't with her it's a full capture onto |
7412s | point a as they start the straights |
7414s | phase yeah I actually think a single |
7416s | bubble from Alison kind of won that |
7417s | whole thing we saw the duplicate come |
7419s | out for next 10 days and they duped Anna |
7421s | over top to try and hit an antimage but |
7423s | Alison's bubble blocked that anti-native |
7426s | from connecting really shutting down the |
7427s | entire thing now though being shut down |
7429s | in here immediately swatted out of the |
7431s | sky bad flutter I'm gonna continue this |
7433s | Stark defense now with a corner to play |
7435s | with I think Mario |
7437s | both DPS ultimates available for |
7440s | Timeless if they want to force this |
7442s | forward Alice through getting the stinky |
7443s | bombs down and going to retreat for more |
7445s | of that feeling and now Force into a |
7448s | room oh nice stick Mari couldn't find |
7451s | the healing couldn't find the support |
7452s | and now goes down xn soon to follow and |
7455s | it seems like Minnie is going to be the |
7457s | only thing that's going to contend |
7458s | around this corner actually finds cow |
7460s | what a big bear but still the pigs do |
7463s | swing mostly in Timeless ethereal's |
7466s | Direction and they are able to push |
7467s | further look we've all played new body |
7470s | in quick right it's point a and pointy |
7473s | point B is merely an intermission that |
7475s | is almost definitely gonna be pushed |
7477s | through by most teams finalizerial |
7479s | already proving exactly that they've got |
7480s | ultimate continuous well Primal Rage |
7482s | could bring you across the Finish Line |
7483s | at this point it won't take much wage |
7485s | coming up on an end just by time |
7490s | headed on to the point just going to |
7493s | have that bubble to try and zone out |
7496s | that back line from the rest of the |
7497s | squad make sure that Mari can't get the |
7499s | support from the back line Alice Through |
7501s | actually using the Primal Rage after a |
7503s | lot of damage has been put down from AJ |
7505s | and there's the Nano boost as well but |
7507s | Mari fell too quickly the anti from Cal |
7510s | is oppressive on the mini forcing them |
7512s | to back off from the back line and goes |
7514s | down with the pulse bomb in hand via and |
7516s | Cal so much survivability on the back |
7518s | line and point B was just a flicker in |
7522s | this timeline yeah the big thing that |
7523s | happened there was the nanoboost of ajmr |
7525s | just getting canceled not the animation |
7527s | but mid-flight Mario goes down and shuts |
7530s | down the entire episode |
7534s | pretty healthy I don't have a lot to |
7536s | work with coming in here unfortunately |
7538s | have more ultimates to work with and a |
7541s | pick onto here which means they're going |
7542s | to gain more ground another corner to |
7544s | work with which makes it even more |
7545s | difficult for Timeless to actually play |
7547s | many space |
7548s | Minnie is just so consistent and I feel |
7551s | like shutting down many a lot of these |
7553s | times shut down the Dives because Mari |
7555s | has mentioned not being as confident on |
7557s | the Winston as maybe alisu is so if |
7559s | she's not getting any follow-up from |
7561s | Minnie then it is going to be a lot more |
7563s | difficult for these guys to be |
7565s | successful Minnie still putting down a |
7567s | lot of this harassment here but the ash |
7568s | pick from X10 to switch since here is |
7571s | becoming very aggressive on this Echo |
7573s | and after getting shut down on the |
7574s | duplicate maybe that Bob can offer a |
7576s | little bit more of that success but Cal |
7579s | finding Minnie in the back line once |
7581s | again that failed dive and X10 can't |
7583s | really do anything to save off this |
7585s | pressure like you might have been able |
7587s | to on that Echo it's just shredding all |
7589s | the way through from Timeless ethereal |
7591s | they're able to Round the Corner |
7592s | successfully I must have just been so |
7594s | lethal what they're open to considering |
7596s | the point a-hold was really good for bad |
7598s | blood the fact that we're finishing with |
7599s | time at all here is I mean astounding |
7604s | yeah they are so close only three meters |
7607s | away from pushing it in a full capture |
7609s | on num Bonnie now forcing out the Primal |
7611s | Rage from Mari Prime to get all the |
7613s | players of Timeless ethereal back extens |
7616s | going to do a lot here with that |
7618s | dynamite and pick onto alisu al-su does |
7621s | come back up but not in time to save the |
7623s | back line via M Cal despite all their |
7625s | survivability past the fall |
7628s | that will maintain the hold even until |
7632s | OT here is extremely profitable as you |
7634s | force |
7635s | potential draw scenario potential drawer |
7638s | loose scenario for Timeless at the same |
7640s | time |
7640s | we'll only have a Primal Rage to work |
7642s | with in comparison to the Nano boost on |
7644s | the other side and the Bob it's really |
7646s | not much Mario Just lurking in the wings |
7649s | as well as waiting to drop onto that |
7650s | back line to make life really difficult |
7658s | I'll sue wanting to find the accent |
7661s | early that Ash's survivability a little |
7663s | bit more difficult the Nano Aunt Mari |
7665s | now as they go for the back line on cal |
7668s | cal already down the Nano's still active |
7670s | and X10 now having the bomb Kira going |
7673s | down no harassment onto the back line |
7675s | and now it's just a minute it's his |
7677s | final fight territory for Timeless and |
7680s | they don't have a single ultimate to |
7682s | their name the only one that might be |
7683s | possible for this next one is that rally |
7686s | I think the scary part about that rally |
7688s | is that Bob is just really difficult for |
7690s | it to get any purchase on right if the |
7694s | rally comes out the Bob goes through the |
7695s | Bob laughs practically just as long cuts |
7698s | away the tanks from ever being able to |
7699s | gain any of that rally on theirself an |
7701s | early pick on Amari here though might |
7702s | give them the advantage they need |
7704s | oh it's actually par that gets picked |
7706s | though AJ I'm not even sure how that |
7708s | happened for the Anna but without |
7710s | missing a DPS from Timeless ethereal |
7713s | they're missing that little bit of extra |
7714s | damage for a potential dive that Mari |
7717s | can go for they're regrouping now and |
7719s | they need to find some way to touch |
7721s | alisu being the tip of this fear and |
7722s | starting the engagement it's a rally |
7724s | forced out from Jam but it's the anti |
7727s | from Cal that does so much the Nano and |
7730s | the rally both from Timeless ethereal |
7731s | side the supports are just forcing this |
7734s | payload forward and now Mari shredded |
7736s | they need to find some way to touch it's |
7737s | up to mini to try and get that blink and |
7740s | stop them from pushing all the way to |
7742s | the full capture but waiting for the |
7743s | rest of the squad to come in as well |
7745s | they need to have good timing here and |
7748s | they are able to get a little bit of |
7749s | that touchdown but yeah Falls so quickly |
7752s | now without a brigitta where is AJ going |
7754s | to go except Round the Corner now |
7756s | there's not the same they've been zoned |
7757s | out via so good on the playoffs as well |
7760s | many trying to Blink around the point |
7762s | but it is not enough full capture from |
7765s | Timeless ethereal on num Bonnie round |
7766s | one it is the median option though right |
7769s | they get to finish but they don't get |
7771s | time and it was all really thanks to |
7773s | that antonade that you had pointed out |
7774s | quite brilliantly earlier shut down what |
7777s | would have been a massive rally |
7779s | bolstering the hold of Bad Blood instead |
7782s | just kind of fell on death ear as Jam |
7784s | didn't get to do much of anything with |
7785s | it which opens up the door massively for |
7787s | the rest of the team of times ethereal |
7788s | to actually get in following all that |
7790s | that being said bar's been set the Line |
7793s | in the Sand has been drawn it's all |
7796s | about seeing whether or not bad blood |
7797s | can get past a hole that has proven |
7799s | difficult for many through much of |
7801s | anything about Timeless ethereal have a |
7803s | quite good track record a new body |
7805s | defense |
7808s | gnome Bonnie definitely going to be very |
7810s | difficult and Timeless material I think |
7813s | the pieces are coming together a little |
7815s | bit better now they've switched here |
7816s | back onto the Tracer and Par is on the |
7819s | echo once again but when Parr was on |
7822s | that was on the Tracer switched onto the |
7824s | Hanzo at the last minute it was working |
7826s | out for them for a second they were able |
7829s | to push forward it just wasn't |
7831s | completely clicking right at the |
7832s | beginning which I think shredded a lot |
7834s | of that time they could have had to be |
7836s | honest again I really assumed that the |
7838s | reason that time of ethereal were |
7839s | picking the snap was because they wanted |
7840s | to get some hitspin in but this doesn't |
7843s | seem to be the the point of the pick for |
7845s | them either that or that was the initial |
7847s | plan and then they managed to full cap |
7848s | the composition not too dissimilar to |
7850s | this so they're saying if it ain't broke |
7852s | don't fix it |
7853s | either way bad blood offer up the exact |
7855s | same thing down Main we go same die |
7857s | between a few times but it's time to |
7859s | executed by Mari jumping up to The High |
7861s | Ground initially just jockeys the |
7862s | positions |
7864s | [Music] |
7866s | a bit of extra damage for the beginning |
7870s | going to have Alice Sue just kind of |
7873s | peek around the corner and Retreat |
7875s | behind that but they're both not a |
7877s | standstill |
7879s | it's not for Mari the back one because |
7883s | the bubble gets burnt down so it's back |
7886s | for another set of jump cooldowns for |
7887s | the Winston I've looked back they're all |
7889s | relatively low X10 nearly dropping out |
7891s | of the fight charges are beginning to |
7893s | build up as well par 40 through |
7895s | duplicate cow with a big pick on the |
7897s | mini as well push gets more difficult |
7899s | yet for Bad Blood |
7901s | they're just holding on to this High |
7903s | Ground so well Cal's anti-nate Landing |
7906s | onto Mari is a huge pick-off for |
7908s | Timeless ethereal and they're already |
7910s | just spreading this time away and going |
7913s | to disengage once again the time the |
7915s | ultimate charge is good looking good for |
7917s | bad blood though AJ is on Pace for a |
7920s | nano before Cal can reach their own |
7924s | yeah the race is not insignificant at |
7926s | this point though Hira |
7927s | would caught the Finish Line short here |
7929s | with pulse bomb should it connect 81 |
7931s | built up |
7935s | actually connecting 95 and you can see |
7939s | ajmr starting to recognize the presence |
7941s | of the Tracer running away from Amari |
7943s | not so lucky here just obliterates the |
7947s | tank and leaves pulse bomb in hand still |
7949s | available for the next fight |
7952s | and this is kind of a case where Bad |
7954s | Blood feels like they it's not a roar |
7956s | but a whimper Mari is going for those |
7958s | engagements going for the Dives but Cal |
7960s | immediately puts down the antinade and |
7963s | the bubble isn't there to block it and |
7964s | you also need the follow-up once again |
7966s | from the dps's and you're just not |
7968s | really seeing that right now they can't |
7969s | find the control of that High Ground |
7972s | just yet Mari once again going to |
7974s | attempt another dive this time the |
7975s | follow-up is there from the Nano Boost |
7977s | from AJ Jam however Falls because of |
7980s | Kira and AJ and jam they have no |
7983s | survivability without that bring me to |
7984s | online a huge pulse bomb from here to |
7987s | basically end this fight and end the |
7989s | capture though they do get that one tick |
7992s | I mean this consolation prize right it's |
7994s | the bag at the end of the birthday party |
7996s | with the candy that was left over in it |
7999s | Bad Blood |
8000s | love more than that one tick on numbani |
8003s | is far from enough and most if not every |
8005s | circumstance X10 mini and Mario have a |
8008s | lot of work to do this time though the |
8010s | only ultimate stuff for the team with a |
8011s | minute on the clock they need to make |
8013s | this fight count because the next one |
8014s | will not be any better |
8018s | they now have ultimates available Minnie |
8021s | misses to stick onto the back line just |
8023s | a little bit of damage on to Cal the |
8026s | duplicate might be what has to swing the |
8028s | tide here they don't have that nanoled |
8030s | up primo can get a little bit of extra |
8031s | damage down once again to dive attempted |
8034s | from Mari with the Primal Rage to go |
8036s | through X10 getting a lot of pressure |
8038s | but Cura is neutralized now going to |
8040s | have to shred through the health of |
8042s | Alice Through the stinky bombs are going |
8043s | to do them in now just going to try and |
8046s | force the rest of the squad back the |
8048s | supports can't do much here they are |
8050s | just trying to contend with everything |
8052s | that Minnie is bringing the overhealth |
8053s | from the rally and the armor shred is |
8056s | just too aggressive now all up to the |
8059s | center and don't get me wrong it's great |
8061s | that bad blood get a cap you certainly |
8063s | need to do that if you want to finish |
8064s | this map obviously but Timeless ethereal |
8067s | didn't spend a single ultimate uh |
8069s | they're they're fine they have so much |
8072s | to work with they're like yeah yeah no |
8073s | no no you can have a if you spend three |
8075s | ultimates to get it |
8080s | as up there as it gets in terms of cost |
8083s | to win a fight the delta in Ultimate |
8086s | spent is massive here and time ethereal |
8088s | now come in with a veritable Arsenal in |
8091s | their back pocket it's just a matter of |
8093s | whether or not they can spread those out |
8094s | effectively to keep winning fights |
8097s | Timeless ethereal songs only going up as |
8100s | they completely neutralize X10 but AJ |
8103s | Omar is able to find a pick onto via and |
8106s | Alice Through just gets shredded once |
8107s | again accent even without the duplicate |
8109s | did not let that slide now the |
8112s | duplication onto Winston to try and |
8114s | replace the tank that they just lost |
8116s | Hira is going to equalize with the pick |
8118s | on tamari with the pulse bomb and Hira |
8120s | just on fire right now Minnie's not been |
8123s | able to find that same kind of impact |
8124s | and bad blood it seems like they're kind |
8126s | of scraping at the edges now I mean what |
8129s | was initially a great move by the time |
8130s | of ethereal to hold on to those |
8131s | ultimates and take control of the |
8132s | ultimate economy for the map has now |
8134s | been inverse they spent four ultimates |
8136s | in still didn't win the fight so all of |
8138s | that was kind of for naught as we're |
8140s | back to a neutral situation the only |
8142s | Advantage being a slight one in that |
8144s | Alice who has the first Prime along |
8145s | between these seems |
8148s | Alice Through holding on to that from |
8150s | the last fight via gets anti but there's |
8153s | not the follow-up from Mario and X10 |
8155s | just trying to shred through Primal |
8157s | rages for screw and the sleep is good |
8159s | onto LSU now they just don't have a tank |
8162s | if they don't hit him and how they have |
8164s | that duplicate as well it's a tracer |
8166s | this time around X10 had trooping to |
8168s | think to be very proficient on the |
8169s | stracer and it gives them that extra bit |
8171s | of pressure onto the back line but going |
8173s | to have to recall instead trying to take |
8175s | the space in front and fura is just |
8177s | running circles around this squad the |
8179s | pulse bomb doesn't find anything except |
8181s | shield and now Mari is going to be the |
8183s | only thing that forces and separates |
8185s | this back line but the anti-counter dive |
8188s | is there |
8190s | are we going for a swim not quite more |
8192s | he does force the other quite far away |
8193s | from the rest of the fight though |
8194s | separating them away from Alice who |
8196s | really needs the help on Garcia |
8198s | certainly won't be helping anybody |
8199s | anytime soon as they're giving an early |
8201s | grave |
8203s | and being going down and now Mari does |
8207s | fall apart though it's just an exchange |
8210s | of these dps's of these tanks Alice |
8213s | Through State selling a live pajam |
8215s | without that rally you are not as sanky |
8217s | as you need to be and it's all the way |
8219s | to point B that they're still fighting |
8221s | and it's only 15 seconds left over the |
8224s | fact that Cal lived through all of that |
8225s | is a miracle and speaking of them bad |
8228s | blood's gonna need one take a look at |
8230s | the ultimate charge they've barely got |
8231s | enough put together to buy one from the |
8233s | candy store and I don't think the candy |
8235s | store is open for business time material |
8237s | throw in a pulse bomb they're gonna have |
8238s | the early primary age to take on this |
8240s | fight |
8240s | oh Minnie gets a little bit of the touch |
8243s | and needs to stay on top of it and |
8245s | Minnie's able to still contest the point |
8247s | just a little while longer somebody |
8249s | pushed that card and it's Alice through |
8251s | with the Primal rages just forcing them |
8253s | back they're still able to contest the |
8254s | overtime keeps going but they are all |
8256s | shredded and it's just a breakdown |
8259s | completely from Timeless ethereal to |
8262s | take down bad blood on their own map |
8264s | pickup new Bonnie |
8266s | Sweet Shop wasn't open for business that |
8268s | time instead all we get is a sweet match |
8270s | one to one now and an extremely well |
8273s | played map by Thomas Daryl it honestly |
8274s | looked very desperate on their attacking |
8277s | side they nearly got full held by a bad |
8279s | one that was looking extremely good |
8282s | after close came a whole lot of wrecking |
8285s | my Timeless ethereal not to mention a |
8288s | fantastic defense we talk about these |
8290s | teams having a really strong |
8291s | understanding of macro play but oh my |
8293s | goodness Timeless what insane moves we |
8295s | got out of them right on that a allowing |
8297s | the a to go through in favor of taking a |
8299s | better ultimate economy out of it yes |
8301s | the next fight they had to spend big to |
8303s | win but that was because an early pick |
8304s | got found so I'll give him some some |
8306s | excuse for being willing to invest so |
8308s | heavily into the fight because at the |
8309s | end of the day they still had ultimate |
8311s | economy following it knowing that bad |
8313s | blood had invested in the same way so |
8316s | that's really been what it was on new |
8318s | Bonnie for me was just that macro |
8319s | understanding when to use ultimate win |
8322s | to hold them knowing where your win |
8323s | condition is as well we see a lot of |
8325s | teams you know they go for the full hold |
8327s | they go to win every fight |
8329s | Timeless knew that they had the whole |
8331s | map to play with they knew that they had |
8334s | time to put the brakes on on B and they |
8337s | took advantage of that very willingly |
8339s | despite the best efforts of the opposing |
8341s | side in the x10 who has been absolutely |
8344s | rolling on Echo |
8347s | yeah they were really able to put a stop |
8349s | to the DPS line of bad blood they just |
8352s | couldn't find a way in edgewise and Hiro |
8355s | was matching mini pace for Pace X10 was |
8358s | being matched by par and there was just |
8360s | so much peel this time around for the |
8361s | back line of an already very survivable |
8364s | support line that you have in Timeless |
8366s | ethereal so I'm really impressed by what |
8368s | they were able to do this time around |
8370s | and I am also really excited to see if |
8372s | we get that circuit Royale look next I |
8374s | mean we can put our money wherever we |
8376s | want but our mouths will be uh be put to |
8379s | the test following this I'm not sure I |
8381s | was going with that metaphor I'm not |
8382s | really sure either way we're sending you |
8383s | to a break and when we come back we'll |
8385s | be our third map |
8390s | [Music] |
8394s | thank you |
8401s | [Music] |
8409s | [Music] |
8435s | foreign |
8461s | [Music] |
8468s | [Music] |
8483s | thank you |
8485s | [Music] |
8491s | [Music] |
8499s | [Music] |
8521s | encouraging |
8524s | [Music] |
8546s | back |
8571s | hello everyone welcome back to the |
8573s | radiant Heroes major we are looking at |
8577s | the lower bracket finals in this double |
8579s | elimination bracket and the winner is |
8581s | going to go on to face nyxl Academy up |
8585s | in the upper bracket Grand finals |
8587s | however the score is now one to one and |
8589s | these seems looking closer than ever |
8593s | I don't know whether to be disappointed |
8594s | or not I know we're going to Gibraltar |
8595s | next I'm I I really let's pull him for |
8598s | sure |
8599s | look that's also what they were teasing |
8601s | the whole time what's up with this what |
8603s | was strickster's trying to throw off |
8604s | they knew Timeless was watching the |
8606s | interview and so they're like oh yeah |
8607s | [Music] |
8608s | and then like it's frantically Timeless |
8612s | like going through their notes trying to |
8613s | find their Circle Royale page and and |
8617s | they just got pranked I like what do we |
8619s | do was this specifically debate me is |
8621s | this personal do I marry did I do |
8623s | something wrong did I pick the wrong |
8624s | vowel for your name is that is that why |
8626s | you guys are doing this to me it's |
8628s | because we keep Ari and she would prefer |
8630s | Mary or maybe like Maury |
8634s | m53 |
8638s | I don't know it feels personal I'm not |
8640s | gonna lie I've been baited my heart |
8642s | strings have been plucked nevertheless |
8643s | we get Gibraltar and we we power on |
8647s | no we we power through we're the real |
8650s | heroes tala |
8652s | [Music] |
8655s | but they're not getting our Circle |
8656s | Royale |
8658s | oh my God Hira Kira do it do it please |
8661s | seems like we might actually get at |
8663s | least some changer away from that Echo |
8665s | and that X10 is already rolling out on a |
8668s | Honda so relatively promising here for |
8670s | Bad Blood Thomas Theory although I've |
8672s | had something in their pocket I'm not |
8673s | sure if the far is actually long to stay |
8675s | here it's not particularly well known on |
8677s | this map neither do they have a mercy to |
8679s | go with it so |
8680s | expect to swap to a tracer especially |
8682s | for things like watching where the cart |
8684s | goes one of the key things that we bring |
8686s | up on Gibraltar that isn't a factor on |
8688s | too many other Maps is the fact that |
8690s | pushing the cart as the tracer's job is |
8692s | one of the most key things on this |
8694s | entire map and getting it underneath |
8696s | that Archway is largely going to be down |
8699s | here and mini battling it out |
8702s | we completely got baited by here I don't |
8704s | know who's that no no no don't don't we |
8706s | me don't leave me come on come on you |
8709s | were in it you were in it |
8711s | no come on we were both hoping were you |
8715s | not home okay I can hope but I'm I will |
8718s | not cope |
8719s | okay fine no copium for door only copium |
8723s | for me and maybe a little bit of opium |
8726s | Bad Blood they're on the defense with |
8729s | the X extent on the Hanzo so they have |
8731s | something to kind of contend with what |
8733s | Parr is bringing to the table here and |
8735s | it's Minnie and hero once again battling |
8737s | it out like you mentioned par getting |
8739s | the jump on to extendo and onto The High |
8741s | Ground the ash goes I mean this has just |
8743s | had no breaks for Timeless stereo they |
8745s | watch five feet out of Spawn we're |
8746s | diving instantly that was without here |
8748s | as well because guess what Hero's been |
8749s | doing the entire time what I talked |
8750s | about earlier pushing that cart yes |
8752s | Minnie gets better of them eventually |
8754s | but the position's already been garnered |
8755s | so Timeless ethereal this is a great |
8757s | place to take their next fight from |
8760s | yeah here is entire gameplay so far has |
8762s | just been push payload be payload |
8765s | princess but Minnie has been building up |
8767s | the alt charge by putting that |
8768s | harassment down onto the back line Cal |
8770s | will eventually get the better of that |
8772s | Tracer and hasn't had enough of midi |
8775s | just always harassing those supports but |
8777s | the dive in the harassment is not over |
8780s | Minnie does go or Mari Goes Down And |
8783s | even with the anti-nade will have to |
8785s | fall now it's just a full point capture |
8787s | no contention at all for point a callus |
8790s | so finds X10 very quickly with a nice |
8793s | sleep Cal on fire and the support line |
8796s | of Bad Blood of Timeless ethereal is |
8799s | just doing so well for themselves on |
8801s | point a yeah and that again I question a |
8804s | lot of things that were going on there I |
8805s | wonder how Hira got so much heart |
8806s | progress because the reason you don't |
8808s | take a fight as fast as Timeless the |
8809s | real does because you want that into |
8811s | court progress before you actually go to |
8813s | take that fight but because with many |
8815s | just not contesting the cart for a long |
8818s | time it was a little out of frame so |
8819s | simple no and he certainly is contesting |
8822s | the Hellfire of Hallandale who are I |
8824s | mean dead is dirt about it |
8827s | out a little bit |
8832s | it's not anymore Alice who will be able |
8834s | to contest and take down mini but |
8836s | another good sleep from AJ and forces |
8839s | the disengage is the Primal Rage uh |
8841s | traded for them that's saving off the |
8844s | pressure okay here is just on the cart |
8846s | the entire time Cal takes down X10 Cal's |
8849s | going huge with these antiques they are |
8852s | just so much anti-health being put onto |
8854s | bad blood's backline and now the |
8856s | harassment from Ali's zoo is so |
8858s | oppressive there's nothing AJ can do |
8861s | against that monkey just forcing you |
8862s | into a small chord or mari's going to |
8864s | try an avenge with the Primal Rage here |
8866s | aha does fall eventually and Parr |
8869s | unfortunately will fall to the Primal |
8871s | Rage but Mari that's basically a |
8873s | consolation prize at this point with how |
8875s | much cart progress they've got they've |
8877s | been really fighting for that high |
8878s | ground and they've kind of been |
8880s | distracted from contesting cart part of |
8882s | the reason that Minnie's all charge is |
8884s | going up so fast because here is just |
8886s | always on payload while Minnie's looking |
8887s | for backline |
8889s | has got a full story |
8894s | trade for now that Anna can be very |
8896s | vulnerable to just that way you can dive |
8898s | alone it's done correctly unfortunately |
8900s | Mario's already been put on the back |
8901s | foot Primal Rage earlier did quite a bit |
8905s | to make sure that the position wasn't |
8906s | too dire |
8909s | both Bob's now on the fields looking to |
8912s | shred one another Bob on the side of bad |
8915s | blood does go down while Timeless cereal |
8917s | Dives in onto the payload for a little |
8919s | bit of progress X10 comes in very low |
8922s | and still is able to shred through Alice |
8924s | through though there was no follow-up on |
8926s | The High Ground dive and now the |
8927s | pressure is all onto the back line BS |
8930s | still contesting card and going back off |
8932s | immediately after realizing that there's |
8934s | a regroup from Bad Blood Squad Cal's |
8937s | still in the back line spamming down a |
8939s | lot of that healing and should be up to |
8941s | the Nano boost very soon even though be |
8943s | a bald even this Nano boost should be |
8945s | able to keep the team online I mean this |
8948s | is just cool |
8949s | up against Minnie on the other side or |
8952s | rather Mari up against Hira I'm mistaken |
8955s | on my roles but nevertheless |
8957s | LSU has been doing so much to just |
8959s | trying to keep this car contested here |
8961s | is getting so much damage out but in the |
8964s | face of Mari who's been saying alive for |
8965s | eons at this point it's so difficult so |
8969s | Winston's just unkillable |
8971s | yeah Cal has just been sitting here |
8973s | sitting pretty being able to spam down |
8975s | the shots and the healing and there |
8977s | hasn't really been any contention I mean |
8979s | Minnie has a kind of threw a few shots |
8982s | with the pulse pistols in their |
8984s | Direction in their general direction but |
8986s | it's not enough to do damage not enough |
8987s | to force Halal position and keep the |
8990s | sight lines with alisu now Mari looking |
8992s | for another dive but the health just |
8994s | goes down so quickly on the Winston |
8996s | using the Primal raids and the sleep |
8997s | from Cal it's just huge the anti should |
9000s | be coming through quickly enough but the |
9003s | damage is just there from time to |
9004s | Imperial Mari maybe not a conformed pick |
9006s | just yet but it comes in very quickly |
9008s | afterwards |
9010s | real nasty we start looking at DPS in |
9012s | moments like these to really find the |
9014s | clutch extensively looking for an |
9015s | aggressive position to defend from but |
9017s | maybe too aggressive with 50 HP looks |
9020s | hey yeah there was not a lot of support |
9022s | from the back line there and they're |
9023s | still trying to defend many this time |
9025s | contesting that card contesting how Hira |
9028s | is dancing around this payload and |
9030s | really trying to get that damage through |
9032s | the Nano boost onto the Tracer |
9034s | interesting choice from AJ to try and |
9036s | get the damage through but it's just not |
9038s | there they're at least able to Stave off |
9041s | the pressure and maybe shred this Winton |
9043s | but the pulse bomb misses Minnie hasn't |
9045s | been able to match what Hira has been |
9047s | bringing to the table AJ now down counts |
9049s | still up though and nanoboost going |
9051s | through LSU really managed to give it to |
9054s | them at the end there I mean it was |
9056s | really the Nano Gap more than anything |
9057s | right the NATO under the Tracer gets a |
9059s | lot less done than anyone with Winston |
9060s | and those broad fights especially if |
9063s | that initial pick that the Tracer Nano |
9065s | was meant to get onto the opposing Trace |
9067s | who doesn't connect on anything now it's |
9069s | Point C 140 on the clock a decent amount |
9071s | of time it was an easily finished map |
9074s | but more importantly than the time |
9076s | they've got ultimate Timeless ethereal |
9080s | Timeless ethereal immediately putting |
9083s | down a bit of pressure with the anti |
9085s | from AJ but Mori just being shredded |
9087s | where is the follow-up from the rest of |
9089s | Bad Blood now hero with the Paw doesn't |
9092s | find anything but par just has such good |
9095s | control of this and able to find the |
9097s | back line Jam going down very quickly |
9099s | afterwards Bob in the back pocket as |
9101s | well Primal Rage from Alice Through to |
9103s | force them all back it feels like the |
9105s | dominoes are just falling into place |
9107s | they haven't even spend anything so they |
9110s | have so much coming into the final |
9111s | meters in Gibraltar it was 130 on the |
9115s | clock entering C it's 104. exiting it |
9119s | there was not a moment of pause in that |
9123s | cart throughout the entirety of the |
9125s | Charlie point |
9126s | it just felt like there was so much salt |
9129s | that they could have had but because of |
9132s | that Primal Rage there was the momentum |
9134s | from Timeless ethereal and there were |
9135s | many staggers that came through because |
9137s | of it par went absolutely insane they |
9140s | weren't even doing anything special they |
9143s | were just kind of sitting on top the |
9144s | payload as it moved forward and shooting |
9146s | upwards and it worked |
9149s | yeah turns out you shoot him they do |
9151s | eventually die yeah I honestly thought |
9153s | Thomas was gonna have to spend to get |
9155s | that point see they had plenty of |
9157s | ultimates too and then Amari just |
9158s | overextends like a moment of nerves a |
9161s | moment of miscalculation whatever it was |
9163s | really made them pay the price |
9167s | now they're set with a very difficult |
9169s | task for defending this map fortunately |
9171s | it's not hybrid or 2cp or whatever it |
9173s | may be in which that mint is really |
9175s | going to kill them as long as they can |
9177s | get to the end of the map |
9178s | they'll be in decent spirits X10 |
9181s | hovering over a Hanzo par on an ash |
9183s | though that was so effective on the |
9186s | attacking side this is more what I was |
9187s | expecting these teams come out with when |
9189s | we started talking about Gibraltar |
9200s | goes better this time around XM did have |
9203s | to switch onto the ash the last round |
9205s | but maybe that Hanzo is just going to be |
9207s | a little bit more comfortable for a |
9209s | restricts Bad Blood |
9211s | um but the payload initially just |
9213s | getting pushed trying to find that |
9214s | progress |
9215s | same deals last time right Gary mini are |
9217s | tasked with contesting this cart once it |
9219s | goes underneath that bridge initially |
9221s | will be Mariano |
9223s | forced back by a great anti-naid from |
9226s | ajmr now we enter that second phase |
9228s | where the tracers began to contest cart |
9229s | and The High Ground becomes the focus of |
9231s | bad things |
9236s | now headed into the little choke point |
9241s | in the underpass oh accent just got |
9244s | shredded by cow many will get the better |
9247s | record immediately after but AJ is just |
9250s | getting so much pressure being put down |
9252s | the Sleep comes through but they're |
9253s | woken up the Winston is back online and |
9255s | mids all they can do to sustain Mari |
9258s | through what is happening in that little |
9260s | tiny room the anti-nade comes through |
9262s | and the adjust-in time they're able to |
9264s | find the Winston a little bit of extra |
9266s | health |
9268s | yes but in the meantime keep an eye on |
9270s | that cart progress It's been quiet but |
9272s | Minnie's been pushing the entire time to |
9275s | pushed us into one fight territory |
9276s | despite the no win contest that we've |
9279s | seen up on The High Ground AJR looking |
9281s | for one pick can't connect the direct |
9282s | anti-nade |
9283s | use this Nano glitch wisely holds it |
9285s | close to their chest so understanding |
9287s | that it's not quite time now it is |
9289s | though Mari into the back line |
9292s | struggling to find players losing this |
9294s | game of hide and seek and getting |
9295s | humiliated in the meantime sick |
9297s | anti-native sick sleep calmaya put raps |
9300s | on this fight already |
9302s | Kira just harassing for free on the back |
9306s | line AJ and jam couldn't follow up at |
9308s | all there was no anti that early thing |
9310s | that might have been able to help Mari |
9312s | locate some of these players and get |
9314s | that that extra Advantage but |
9316s | immediately Cal just sleeps as they get |
9318s | onto The High Ground and bad blood |
9320s | they're building up to some ultimates |
9321s | now Timeless ethereal or matching it |
9323s | though pace for Pace yeah I mean or for |
9326s | bar times Thriller are going to be able |
9327s | to keep up with this one there's not too |
9329s | much the ad looking proactive proactive |
9332s | ultimate we've got his post bomb in the |
9334s | Nano boost the first of which is gone |
9337s | which is going to be extremely difficult |
9341s | mini fishing for a pulse bomb on the |
9344s | back |
9345s | rage from Mari does come through there's |
9348s | a nano boost onto Atlas zoo and Alice |
9350s | who's really looking for the fight on |
9352s | The High Ground now but Minnie is just |
9354s | pushing the cart and there is not really |
9356s | any contention sees mini for a second |
9358s | and all of a sudden |
9360s | Minnie just got deleted disappearing |
9363s | trick what in the world |
9366s | that is a surgical lobotomization from |
9369s | par |
9372s | you must be trained in neurosurgery |
9374s | recently but the Bob does come through |
9377s | and Bob never misses a shot here it's a |
9379s | bubble to come down on top so Timeless |
9381s | ethereal can try to contest a little bit |
9383s | more but this is a lot more time that |
9386s | has been bled off than bad blood bled |
9388s | off in that point a cap holds on their |
9391s | own defensive side it seems like |
9393s | Timeless ethereal they're in really good |
9395s | position to keep this momentum going and |
9397s | try and win this map out |
9399s | much to use here far after hitting one |
9403s | with the dead man's hand post-mortem |
9406s | garnered a very good position for John |
9408s | material in terms of |
9409s | where the players |
9412s | from the rally can bolster The High |
9414s | Ground position |
9419s | pulse bomb they were trying to fish for |
9421s | something in the back line par does go |
9423s | down it's a good start to things as that |
9426s | Nano boost wears away extend fighting so |
9428s | much my Hero's pulse bomb is actually |
9430s | going to be the big name here finding |
9432s | both AJ and X10 Now cal going down will |
9436s | be the nail in the coffin for this point |
9438s | a unless Alice Through can pull |
9440s | something out of the back pocket Primal |
9442s | Rage still there but dancing in and out |
9444s | of the bubble momentarily as Cal walks |
9447s | back to the fight getting shredded real |
9448s | low Primal Rage does come through b is |
9450s | going to switch onto the mercy as Alice |
9452s | who is shredding through mini there is |
9455s | nothing for bad blood to do here |
9456s | Timeless are just not even going to |
9458s | allow them to capture the first point I |
9461s | love the patience from timeless final |
9462s | moments as well right understanding that |
9464s | they had a spawn advantage that entire |
9466s | time not trying to get kills just trying |
9468s | to slowly win that battle of attrition |
9470s | because they have that percentage they |
9472s | have that extra time to work with hell |
9475s | is there so much credit though for just |
9477s | getting so much done on this map I mean |
9479s | damage anti-nase peeling every single |
9482s | Primal off of themselves was massive I |
9485s | mean Mari was having a miserable time |
9487s | trying to dodge the Bonks and the |
9490s | sleeves and the anti-nades a lot of time |
9492s | we take the Nano boost for granted |
9495s | assuming that it will find some |
9496s | connection on the back line but when |
9497s | your players are as skilled as being a |
9499s | cow it is not so easy |
9503s | Bia and Cal were just a force to be |
9506s | reckoned with on the back line like Cal |
9509s | was able to find so much value he just a |
9512s | follow-up it was kind of what we were |
9514s | seeing happen over on that first map of |
9516s | Helios where there was a lot of that |
9519s | anti-nade pressure that AJ was putting |
9521s | in Mari immediately following up and now |
9524s | they're just turning the tables on them |
9525s | and Timeless they're the ones that are |
9527s | outputting the pressure |
9530s | I'll just have them on the back foot |
9531s | it's match point now |
9534s | strix they have a lot of big choices to |
9537s | make right next map is super open for |
9539s | both these teams Coliseum new Queen |
9541s | Street Esperanto same push mappings |
9543s | as everybody else has been using the |
9544s | only three we've got available and |
9546s | unfortunately I think outside of maybe |
9548s | new Queen Street and I honestly don't |
9550s | think these teams would hesitate to play |
9552s | a Winston composition on new Queen |
9553s | Street there's really nothing that's |
9554s | going to force you away from this it's |
9556s | really got to be micro decisions that |
9558s | change the way that stricks play because |
9560s | they have been playing pretty well right |
9562s | I feel like there's a lot of credit to |
9564s | be given for to the players individually |
9565s | it's just small macro ways that we're |
9568s | seeing Timeless outpace bad blood in uh |
9570s | in a lot of these fights coming in with |
9572s | consistently more ultimates and using |
9574s | them in slightly better positions |
9576s | yeah when they're looking at the big |
9578s | picture it seems like Timeless are just |
9580s | piecing together the puzzle pieces a |
9582s | little bit better in this case now Bad |
9584s | Blood taking them toward their own map |
9586s | pick I mean they could go to noon Queen |
9588s | Street they could be looking at those |
9590s | long range Pokemon positions but since |
9592s | they already took us to Gibraltar it |
9594s | seems that they want to play the Winston |
9597s | still despite believing that Timeless |
9600s | might have the leg up on them when it |
9601s | comes to those types of Winston maps and |
9604s | it might come down to the DPS as well |
9606s | mini and X10 they are really good they |
9609s | were really good on the echo they were |
9611s | really good on the Tracer mini |
9612s | especially seems mostly only play those |
9615s | types of dive Heroes that can be slotted |
9618s | into the Winston compositions like the |
9619s | Tracer and the Sombra well I do think |
9621s | the somber is likely to be the next big |
9623s | because we've got Esperanza being chosen |
9625s | of the three Maps so like I said all of |
9627s | them are likely to play Winston new |
9629s | Queen Street opens up the door for like |
9630s | I know JQ or ball if if that's your |
9633s | favorite flavor but not too much outside |
9635s | of that certainly not the sigma back |
9638s | that I'm not even sure that they like to |
9640s | play they might have just been baiting |
9641s | me earlier |
9643s | Esperanza is the map of choice it's |
9645s | Winston all the way through here likely |
9647s | to be paired alongside the somber though |
9648s | I think this is amongst the strongest |
9650s | Maps if you wanted to change things up |
9652s | we see a lot of teams in OverWatch |
9653s | League like the the zarya rollout along |
9655s | with the reaper uh the rush rollout with |
9658s | Lucio Moira with the reaper paired with |
9660s | the Winston there's a lot you can do |
9662s | here to kind of either slightly shake |
9664s | things up or shake things up upon a rule |
9666s | out specifically for that first fight |
9668s | where the architecture is far different |
9669s | from the rest of the map where The High |
9670s | Ground kind of rules |
9673s | yeah I mean I really I have seen Hira |
9677s | specifically pulled many a hat trick out |
9679s | on Esperanza specifically so I think |
9683s | that there might actually be some change |
9684s | in compositions if the rest of these |
9687s | teams do decide to play ball like you |
9689s | mentioned that Mar or Mari mentioned |
9692s | that Mari and AJ both really enjoy the |
9695s | sigma poke compositions but maybe the |
9697s | rest of the squad doesn't want to play |
9699s | uh play that same type of compositions |
9701s | they're just not comfortable on it and |
9703s | Timeless I'm not sure what kind of yeah |
9705s | I'm not sure what kind of depth they |
9708s | have on this kind of um on the roster of |
9712s | Timeless but I definitely feel that they |
9714s | do have kind of that flexibility that |
9716s | they might allow them to play some brawl |
9718s | or brush compositions and since each |
9720s | bronza that first initial capture is is |
9723s | kind of a struggle |
9725s | yeah it takes a lot of patience for |
9728s | teams running into alternate |
9729s | competitions because again the Winston |
9731s | is not as good in the initial engagement |
9734s | with the the first architecture that's |
9736s | available to you as something like a |
9738s | rush composition or this is Arya Reaper |
9740s | that we see a lot of teams like to go |
9741s | for |
9743s | if you can get past that first one |
9744s | though you're going to be in a pretty |
9746s | good spot because everything from there |
9747s | on out is ruled by High Ground where |
9750s | Winston's and honors can just rain hell |
9752s | from above Cal especially I I think it's |
9755s | likely being a nightmare if given access |
9757s | to a singular one or those High Ground |
9759s | plots |
9762s | it's just a wondering of if we're going |
9765s | to be seeing those same mirror |
9767s | compositions or if they're going to try |
9769s | and change things up uh I want them to |
9772s | change things up especially since strix |
9774s | bad blood they sounded they seemed like |
9776s | they were going to be on a really good |
9778s | Pace right at the very beginning and on |
9781s | new Bonnie point a as well on their |
9783s | defense seemed like they were being able |
9784s | to full hold but that just wasn't the |
9787s | case when it came down to it and now the |
9789s | tides have completely turned the |
9791s | momentum has shifted and stricts they |
9793s | are being outpaced when it comes to |
9796s | playing the Winston dive compositions |
9801s | doesn't make you wonder though and the |
9802s | last series I mean they were predicated |
9804s | upon being the more decisive of the two |
9806s | teams and this time it seems that that's |
9808s | been flipped on his head quite a bit the |
9810s | positioning in macro of Timeless are |
9813s | making it extremely hard for them to |
9815s | actually get anything done and come up |
9818s | with concise and Powerful plans when the |
9821s | position that you're playing into just |
9822s | isn't a winning one |
9824s | well then it's hard to make a winning |
9825s | fight plan right and if you're fighting |
9827s | into High Ground you're fighting into to |
9828s | Cal hitting ridiculously it's really |
9831s | hard to account for all of those things |
9832s | and still expect yourself to find |
9834s | advantages |
9838s | well it seems that they're still going |
9842s | to be cooking a little bit longer |
9845s | players still waiting to get in the |
9847s | anticipation is mounting for both of |
9850s | them they're they're creating a very |
9852s | very detailed recipe and 10-step plan to |
9856s | try and win this one out on both sides |
9858s | on Match Point now they want to make it |
9861s | closer are we just hungry we've been |
9863s | talking about slow cookers and steaks |
9865s | and like pork roast yeah I'm actually |
9867s | starving recipes |
9874s | it's food time is what it is I don't |
9876s | care what time zone you're in I'm sure |
9878s | we're dragging the audience along with |
9880s | us but they have the fortune of being |
9882s | able to go up and get snacks right about |
9884s | now and |
9885s | well oh we've got a tasty game our |
9887s | stomachs will not be filled anytime soon |
9891s | yep well I they you just really love |
9894s | this seasoning on them I want to see a |
9897s | little bit more flavor right now we are |
9899s | getting a lot of that monkey flavored |
9902s | um monkey flavored meals and I would |
9904s | like a little bit more though a little |
9906s | bit less monkey flavoring |
9909s | you don't think it's monkey flavored we |
9912s | are his uh to the Humane Society if |
9915s | you're listening I do not know what |
9916s | monkey tastes like that is I I don't |
9918s | either |
9919s | for legal reasons yeah for legal reasons |
9923s | I don't either but for OverWatch reasons |
9925s | it's all I eat okay |
9928s | it has always been force-fed thus far |
9932s | let's see what we get wow we were oh so |
9934s | correct |
9935s | it is Sombra on the menu |
9938s | so uh life Weaver's probably eight here |
9941s | from beer although I think B has |
9943s | actually got a not insignificant amount |
9944s | of hours on life we were though not in |
9946s | actual tournaments for let's go to |
9947s | reason it's not been very prominent |
9949s | why not |
9952s | long story |
9955s | oh yeah there's a baseball all right |
9957s | we're good all is right in the world |
9960s | yeah so everything is back into tune |
9962s | with these players playing exactly what |
9964s | we expected from them here we're back |
9967s | onto the uh Tracer par on the Sombra and |
9970s | I think whenever there's a Sombra you |
9972s | really have to be watching the EMP |
9973s | charts who guesses up first and it seems |
9976s | like Minnie's going to be the first to |
9977s | try and get a hack on to Alice Sue but |
9980s | it's not going to go their way far |
9982s | immediately taken down the Sombra and |
9984s | already down a player in the first fight |
9986s | not a great look for Bad Blood these |
9989s | team names are swapped by the way for |
9991s | this very first match look I've been |
9993s | there many I get it there's a juicy |
9995s | winster in front of you and you want to |
9997s | milk it for all the ultimate charge you |
9998s | can get but overstaying you're welcome |
10000s | and allowing yourself to get active it's |
10002s | not something that boats particularly |
10003s | well for you and the rest of your team |
10005s | especially on the ajmr yes it's traded |
10008s | out but there is plenty more damage to |
10009s | be had on the opposing side |
10014s | Cal once again like you |
10017s | like you able to rain down so much |
10020s | Hellfire from above and just being on |
10023s | that High Ground at all having that kind |
10025s | of positioning on to bad blood when |
10028s | they're now headed back in many |
10030s | looking for a hack now looking for Cal |
10032s | looking for the back line |
10034s | Cal does get hacked a little bit of |
10036s | damage no you can look for cow killing |
10039s | cow is the hard part finding cow not too |
10042s | difficult often just in the place you at |
10045s | least want them to be you know |
10047s | yes I mean Hira is able to find Jam very |
10052s | quickly like these ultimates from Bad |
10054s | Blood it's very staggered from Bad Blood |
10057s | thus far the way that they're coming |
10058s | into these fights Timeless ethereal is |
10061s | just really uh really keeping such a |
10063s | good Pace on the ultimates and |
10065s | immediately staggering Jam as soon as |
10068s | they come out of the of swan |
10076s | same goes for par but again this becomes |
10079s | all the more awkward when you consider |
10080s | the fact that time of theory I'll have |
10081s | to engage onto The High Ground which is |
10083s | extremely hard to do when there's an EMP |
10085s | in your way otherwise look bad looks |
10087s | rather Timeless kid just chill here |
10090s | for as long as they want they tried to |
10092s | find them really engaged to follow up on |
10093s | that empties the most successful thing |
10095s | until finally |
10099s | it was a good EMP from Bad Blood though |
10102s | trying to just Stave off all the |
10104s | pressure especially that Nano basically |
10105s | nullified as soon as they take down and |
10108s | Mari finding via now as they rotate |
10110s | towards their own wall now it's just all |
10113s | Hira that's going to be the harassment |
10115s | and X10 trying to deal with them but |
10119s | here is able to get away build up to |
10121s | that pulse bomb and Cal neutralizing |
10123s | Minnie once again many not being able to |
10125s | find a good Pace in these past few |
10126s | rounds certainly not here going down |
10129s | though could give some purchase into the |
10131s | fight for a Timeless ethereal but |
10135s | that's easily Blitz away Town materials |
10137s | are doing so well just budgeting out the |
10139s | elephants playing through the the |
10141s | critical points |
10144s | not engaging unless they absolutely |
10147s | very slow waiting for hero to get the |
10149s | damage in as well everyone may have |
10151s | finally found an advantage despite all |
10153s | that though winning the battle as |
10154s | Patrician over what was quite a long |
10156s | time |
10159s | finally Bad Blood are able to push their |
10162s | there's the robot forward they used |
10164s | almost everything in order to do it |
10166s | though they have no ultimates available |
10168s | at all on Timeless ethereal side |
10171s | um but and that blood on the other hand |
10174s | they only have that Primal Rage the |
10175s | pulse bomb should come up very quickly |
10177s | but both support ultimates are a ways |
10179s | away and Mari going to go ahead and take |
10181s | down Cal though that's a really good |
10183s | start isolating both of the back line |
10185s | and now it's just alizu on their own |
10188s | trying to sustain through everything |
10191s | that the back line throws at them even |
10193s | with the anti-name yeah great usage of |
10195s | ultimates by Bad Blood rather |
10199s | Timeless cereal we finally got those |
10201s | names swapped I unfortunately caught him |
10202s | right in the midst of it but |
10203s | nevertheless |
10204s | so it's coming up |
10205s | bad blood and I mean virtually nothing |
10207s | upholstered here for Timeless ethereal |
10213s | anyway |
10216s | is really the only person who could be a |
10219s | hero in moments like this but also has |
10221s | given them a chance |
10225s | Mari still kind of corralled in a little |
10228s | bit of this corner looking for the bag |
10230s | to line there needs to be that follow-up |
10232s | here still able to stain a little bit |
10234s | further the counter dive from Timeless |
10236s | ethereal comes through and now |
10238s | immediately the anti has that Primal |
10240s | Rage comes out and where is the sustain |
10242s | where's the back line they are |
10244s | contending with Hira who just landed the |
10246s | huge pulse bomb onto Jam there is |
10249s | nothing for Mari to do even with the |
10250s | Primal Rage and the ultimate expended |
10252s | all for naught |
10254s | I'm a sterile gain control regardless of |
10256s | the ultimate Advantage Bad Blood had |
10257s | coming into that |
10259s | now they get to even out the EMP charges |
10261s | well this is massive I mean the pendulum |
10263s | is swung in the other direction it shows |
10266s | no signs of stopping and going in that |
10268s | direction Adler can come up with a few |
10271s | things here but the counter a forward |
10272s | EMP positionally from par is gonna be |
10275s | extremely difficult and then immediately |
10277s | yeah find first on the back line ajmr JM |
10279s | down Minnie's been sitting here |
10281s | posturing for an EMP but the team is far |
10284s | from being in a position to actually |
10285s | capitalize on it |
10287s | did minis just not have a translocator |
10290s | down at all didn't want to escape from |
10293s | that fight just locked into battle with |
10296s | Cal I mean Cal does eventually fall with |
10298s | the nanoboost in the back pocket but |
10300s | even so many going down means that bad |
10302s | blood has no way of contesting this |
10304s | because they needed that EMP in the |
10305s | fight now Bad Blood getting some |
10307s | ultimates up into this next one as that |
10310s | bubble goes down in the dive onto the |
10311s | back line once again Hira is going to be |
10314s | able to escape from all the pressure but |
10316s | the rest of the squad is not going to be |
10318s | as successful Alice Sue looking to peel |
10320s | with the bubble and the robot back in |
10322s | bad blood's control bad blood still have |
10324s | an EMP like you mentioned |
10326s | actually use it does get it off shuts |
10329s | down the jump from Mari but not before |
10331s | Cal goes down |
10333s | yeah it's just Cal that's going to be |
10335s | picked off by that EMP here is quick to |
10338s | follow since they're trying to contest |
10340s | with this payload but instead they're |
10342s | going to go use the Primal Rage so that |
10345s | alisu can try and get out of that |
10348s | situation X10 looking to follow about me |
10351s | mini potentially going for a dive |
10354s | [Music] |
10357s | they're looking for a Target they do get |
10359s | it off just barely onto Mario |
10365s | goes down |
10368s | to work with you start looking at the |
10370s | tank let's try and survive as long as |
10372s | they can and with the help of a Primal |
10373s | Rage Mario's gonna do exactly that |
10379s | so close |
10381s | yeah this is this is definitely in the |
10384s | very close fight territory that early |
10386s | anti from Cal to get a little bit of |
10389s | damage on to Mari and kind of suss out |
10391s | where that Winston is and in the last |
10393s | second alisu comes in from above with |
10395s | the leaf and a bubble now par with the |
10398s | EMP looking for the back line Mari goes |
10400s | down so quickly though and it's not even |
10402s | though at all the back line that that's |
10404s | been focused from this Sombra Kira and |
10407s | Par looking to take down the tank and |
10409s | now they need someone to be able to soak |
10411s | up all that pressure someone to peel and |
10413s | it has to be be a it has to be jam it |
10415s | has to be the Brigitte but there is a no |
10417s | rally available there's nothing that can |
10419s | Stave off all of this except for perhaps |
10421s | mini who forces that translocation out |
10423s | of par where he comes back in at the |
10426s | last second |
10427s | oh my God wait |
10434s | and then there was nothing to come out |
10436s | of it Alice soon now turning the tide of |
10438s | the fight with the Primal Rage AJ going |
10440s | down Jam it's going to follow and |
10443s | there's just Mario all alone with no |
10445s | Healers |
10446s | that EMP might have just sealed their |
10448s | fate I mean it's gonna be so hard to |
10450s | recover the ultimate economy following |
10452s | the double support ultimate pulse bomb |
10454s | up first EMP up for Timeless ethereal I |
10457s | mean it would take like two minutes of |
10458s | cycling old bare minimum for bad blood |
10460s | to get to any advantageous position |
10463s | they need a clutch pick from somebody |
10466s | X10 ajmr send up a prayer |
10472s | okay X10 X10 that was the prayer that |
10475s | they were looking for and just the |
10476s | entirety of the support backline even |
10479s | after the rally is just gone Cal goes |
10482s | down with the Nano boost in the back |
10483s | pocket AJ finding Alice Sue and Hira is |
10486s | going to be the only one who can have |
10487s | some contention here as that robot |
10489s | marches back out of pace towards bad |
10492s | blood's own wall but that was a hero |
10494s | play from X10 you literally could not |
10497s | ask for anything better I mean it's |
10498s | recoverable now they hold double support |
10500s | ultimates while time was spent their |
10502s | their rally so now at least they're up a |
10504s | superb ultimate going into what is going |
10506s | to be an EMP for part they might even |
10507s | get to fight before that EMP comes |
10509s | online |
10511s | ah Jam I'm able to sustain AJ as that |
10515s | Nano boost comes through it's still a |
10517s | lot of dive from Alice through a lot of |
10519s | focus fire onto this movie but using |
10521s | that shield and the bash it might be |
10523s | able to get out the rally is able to |
10525s | sustain them through with the over |
10527s | Health Alice who's still trying to round |
10529s | the shield and dropping the bubble |
10531s | looking for the back line but Cal going |
10533s | down while they're so focused on trying |
10536s | to get AJ and jam out of the fight it's |
10539s | just not good a good look four times the |
10541s | cereal thus far via do you have any |
10544s | place to go doesn't look like it AJ and |
10546s | xn finding their picks in success and |
10548s | Timeless tried to play so proactively |
10550s | that they took a fight before their EMP |
10552s | was up and paid the ultimate price for |
10555s | it now they have to run back the entire |
10557s | map if they want to win it at least they |
10559s | have an EMP to take this fight they have |
10561s | an advantage for now they have spawn |
10563s | closer |
10564s | but this is going to be a far longer |
10565s | Journey than just this one fight if |
10567s | Timeless want to win this series Right |
10568s | Here and Now EMP connect break down Anna |
10571s | to follow everything going to plan but a |
10574s | long road ahead of the team in blue |
10577s | it's going to need to be multiple fight |
10579s | wins in a row Mari getting hand type |
10581s | with the biotic nade and just the dance |
10583s | from X10 able to take a little bit |
10586s | longer of a stall and it's going to |
10589s | allow Bad Blood a little bit more time |
10590s | for the teammates to come back up in |
10592s | terms of ultimate charge though Timeless |
10594s | ethereal have a clear Advantage here |
10596s | with the rally in their hands the |
10598s | nanoboost is close by for AJ but XM is |
10601s | going to be have to be the hero of the |
10603s | of Bad Blood once again |
10606s | stop here there's more to follow |
10609s | hack connects anti-nage doesn't strong |
10613s | engagement time my time was Zero they |
10614s | try to use the rally to push themselves |
10616s | forward also carrying the bonus armor |
10618s | into the back line of bad blood but here |
10620s | are not so successful in doing the exact |
10622s | same thing and anti-nate is the last |
10625s | real shot time speed will haven't taken |
10626s | that high ground and it works |
10627s | beautifully ajmr and X10 Hit the Dirt |
10630s | oh cow with a huge sleep on tamari as |
10633s | well and not going to be able to find |
10635s | anything with all of the sustain that |
10637s | they have Minnie is the only one to find |
10639s | a pick and it's on to be a mini still |
10641s | alive for the second but needs to find |
10643s | some way to say stain through and now |
10645s | they're moving on to the phase of the |
10647s | streets this long stretch of land where |
10649s | they can just fight it out on the low |
10652s | and high where's the touch I mean x10's |
10654s | there it's gonna be a glancing Blow from |
10656s | the Tracer but you have to stay on this |
10658s | cart for a long period of time and |
10659s | internet moves that's not an impossible |
10660s | it was just zoning them away with the |
10663s | Tesla Cannon cow getting in as well a |
10665s | beautiful swing to look to finish things |
10666s | off Timeless make one last dive as the |
10669s | Primal Rage comes up |
10671s | blood now with the rally in their hands |
10674s | they are looking to push them back |
10676s | extend trading for par but it's Mari |
10678s | that goes down and jam now out of the |
10680s | fight they don't have that sustained |
10681s | they don't have the health thing they |
10683s | don't have the tank they need something |
10684s | to hide behind there needs to be a touch |
10686s | in me or just being contested once again |
10689s | by mini but that is all that they're |
10691s | going to be able to have |
10693s | Timeless |
10694s | despite |
10696s | some hero plays from Bad Blood are going |
10699s | to be able to take it over and in a 3-1 |
10702s | fashion head up to the upper bracket |
10705s | finals I mean what a tragic map for Bad |
10709s | Blood the initial push from Timeless so |
10713s | hard to overcome following that they get |
10716s | another push that brings them so close |
10717s | to the yellow line of Victory finally |
10719s | X10 comes in bails them out with I mean |
10722s | what could only be described as a |
10724s | miracle pulse bomb and they still get |
10727s | run back by Timeless I mean that's the |
10729s | experience that that roster has though |
10731s | any other roster any less experience and |
10734s | you fold under that pressure you see |
10736s | yourself get run back by that double |
10737s | pulse bomb and all the fights won that |
10739s | bad blood offered up and you're just |
10740s | like you know what GG we'll just run it |
10742s | next map not Timeless ethereal this team |
10744s | is cool calm collected and has the hours |
10746s | to prove it they do exactly that with |
10749s | that last push keep everything together |
10750s | and make it happen in just four Maps |
10754s | yeah Timeless ethereal they are headed |
10757s | to a rematch against nyxl Academy now |
10760s | and I just they are so good they look |
10763s | incredibly strong and bad blood they had |
10765s | such moments of Brilliance especially at |
10767s | the beginning of this day we saw them be |
10769s | so dominant over Rift Guardians a team |
10771s | that is by all means one of the top five |
10774s | in calling all heroes circuit overall |
10776s | they have a lot of experience together |
10778s | and it seems that that blood is just |
10781s | making a name for themselves as well |
10783s | unfortunately they do fall short today |
10785s | but I was really impressed by what they |
10787s | brought to the table yeah no I have to |
10788s | agree I mean bad blood has put their |
10790s | their Mark in the sand and they're |
10793s | starting to collect some circuit points |
10794s | as well so looking for that big |
10795s | qualification I think if this team |
10797s | sticks together they certainly could be |
10798s | a weapon in both coming metas and coming |
10801s | tournaments there there's a lot that |
10803s | they bring to the table but for right |
10805s | now we we zero in our focus on what has |
10808s | been the Rivalry in this tournament |
10811s | right nyxl up against Timeless ethereal |
10814s | is going to be a match want some popcorn |
10818s | for ladies and gentlemen and everything |
10819s | in between there is so much to be had |
10822s | between these two and if Timeless plays |
10824s | anything like what we just saw with the |
10826s | grit the determination the unwillingness |
10828s | to just lose or roll over against a team |
10832s | that was playing so phenomenally and bad |
10834s | one who really was having a hot day |
10837s | this finals is gonna be a good one |
10840s | unless we are going to be |
10848s | in the best of three to see what they |
10850s | expected going into this and see what's |
10853s | on their minds as they're headed into |
10855s | that next best of five in the grand |
10858s | finals for all the circuit points all |
10860s | the prize money to see who can come out |
10863s | on top this time around it's a free |
10865s | match for them and I'm excited to see if |
10867s | they'll come out on top that's right |
10869s | we're talking with them just after this |
10870s | break so stay tuned keep your eyes glued |
10872s | your screens your butts in your seats or |
10874s | just take a moment to grab a snack we'll |
10875s | be right back with an interview |
10883s | [Music] |
10894s | thank you |
10903s | [Music] |
10918s | [Music] |
10919s | thank you |
10924s | foreign |
10925s | [Music] |
10942s | [Music] |
10955s | [Music] |
10958s | all right |
10965s | [Music] |
11000s | foreign |
11001s | [Music] |
11028s | [Music] |
11047s | foreign |
11051s | [Music] |
11058s | [Music] |
11067s | [Music] |
11068s | [Applause] |
11077s | foreign |
11083s | [Music] |
11088s | series Timeless taking it three to one |
11092s | up against Drake's bad blood and headed |
11094s | back for a rematch in the radiant Heroes |
11097s | major upper bracket Grand finals I'm |
11099s | epitome is joined by door and we have |
11101s | Cal on the line to take us through all |
11103s | the action that we just saw hi Kyle how |
11106s | are you doing |
11108s | I'm doing good how are you |
11110s | we're doing pretty good that was a |
11113s | really impressive game that game that |
11114s | you just saw from you and I just wanted |
11116s | to ask |
11117s | what did you expect going into that you |
11119s | know losing very first map to strix Bad |
11122s | Blood how did you prepare for this game |
11124s | and what were you thinking going into it |
11127s | uh I was thinking well I got scrims |
11130s | today so a lot of playing OverWatch I |
11133s | wasn't really thinking about the match I |
11134s | won't lie |
11136s | uh |
11137s | we did we did a little VOD I got a |
11139s | couple of my teammates last night to uh |
11142s | come into my screams to watch like I |
11144s | guess like the high restaurant like |
11145s | playing against a lot of big contenders |
11147s | teams on my other team so I got them to |
11150s | come in and like watch to learn from |
11152s | yesterday and I think that helped us a |
11154s | lot the first map we've been really |
11156s | applying the things that they learned |
11157s | but I think in the other Maps you really |
11159s | like came together and like really put |
11162s | like team and team play I guess |
11167s | yeah of course that is uh I mean you |
11170s | could really see how the pieces were |
11172s | falling together and into place |
11174s | um as the map continued on and you know |
11176s | talking about how these Maps were going |
11179s | were you always going to play that dive |
11181s | composition I know that a lot of people |
11183s | complimented your team for being able to |
11185s | play the dive very well and is that |
11188s | really what you're going to be sticking |
11189s | to for the rest of this tournament |
11191s | I'm not playing no Baptiste I'm only |
11194s | playing honor |
11200s | the interview that strix did |
11202s | Rick Stitch prior they were printing |
11204s | themselves on their Baptist |
11205s | oh oh okay |
11209s | it's just a stray oh no nevertheless |
11213s | though I first of all congratulations |
11215s | Kyle it's great to have you in here I'm |
11216s | glad that we got you uh have had the |
11219s | opportunity to interview you plenty of |
11220s | time whether it be for contenders or |
11221s | otherwise I gotta know though having |
11224s | played with contenders teams having |
11225s | having done all that do you feel like |
11228s | it's advantageous to have not just the |
11230s | tools available to a contender's team |
11231s | but also a contenders team to to watch |
11233s | to kind of help analyze and give an |
11235s | example to your players uh who are |
11238s | playing on the calling all heroes roster |
11241s | um |
11241s | uh we've only done it once so I don't |
11244s | know if it's like that big of a |
11245s | difference but I think it is like I |
11248s | would say it's better than getting |
11250s | coached is to watch players like like |
11253s | you think like oh what's this player |
11254s | gonna do this fight and then you see |
11256s | what they do and you think why they did |
11257s | it I think that's better than like what |
11259s | any coach can do |
11261s | I think it helps you a lot more than |
11263s | just words |
11264s | was there something specific that you |
11266s | guys had picked up going into this match |
11268s | not just from last night but maybe even |
11270s | watching the previous series because I |
11272s | mean it seemed like strix was kind of |
11274s | just on a heater today was it the |
11276s | matchup that you expected did you come |
11277s | prepared for something in particular or |
11279s | all eyes on that final against nyxl |
11282s | uh this is kind of like we didn't have a |
11285s | warm-up so we're just like this is a |
11287s | placeholder wanted to go four Maps get |
11288s | an extra reps in |
11292s | got it gotta get the refs man you know |
11293s | it is nevertheless though you picked up |
11295s | a big win off of I mean insane clutch on |
11298s | Esperanto what run me through I went |
11300s | down there because X10 for one just |
11302s | threw a wrench in all of the cogs with |
11305s | that double pulse bomb but what was the |
11307s | mentality on the run back into the run |
11310s | back that you guys had to do at the end |
11312s | of the map that was so frantic |
11314s | uh I kind of kind of said when we were |
11317s | going like they just use Primal and I |
11320s | canceled the EMP and I was a little |
11322s | confused of why they would throw those |
11324s | alts there so I was kind of like Get |
11327s | ready uh we're going to the finals I |
11329s | guess |
11333s | you did we appreciate you popping in any |
11334s | any shout out s you want to give before |
11336s | you go into a grand finals |
11338s | uh my entire team actually they really |
11341s | they really came through |
11342s | uh they put they put in the extra hours |
11344s | last night which is very nice to see uh |
11347s | biafately very very like different from |
11351s | yesterday to today with like passing and |
11352s | all that uh par |
11355s | yesterday uh |
11357s | it wasn't too good I won't lie it was uh |
11359s | it was a little hard to watch but today |
11362s | they really they really came through and |
11364s | I'm very proud of all of them too |
11367s | yeah of course and headed into the grand |
11370s | finals matchup against nyxl Academy it's |
11372s | going to be a rematch for you are you |
11374s | feeling good about that any thoughts |
11375s | about that next Grand finals |
11378s | uh uh I go scrims in like an hour so I'm |
11381s | trying to finish up real real fast |
11383s | [Laughter] |
11389s | I'm trying to get a nice Swift 3-0 in uh |
11392s | in the grand finals just make it quick |
11394s | and easy |
11395s | hopefully |
11397s | we won't hold you here too much longer |
11399s | we appreciate you popping in congrats on |
11400s | the win and I I guess good luck in |
11402s | finishing under an hour I don't know |
11403s | what the game plan is if you don't |
11406s | of course thank you I appreciate it |
11408s | all right bye-bye |
11410s | all right epitomeans all right this is |
11412s | this is the best part when we get to sit |
11414s | back eat popcorn and watch the grand |
11415s | finals because this is gonna be a dog |
11417s | fight Dustin and maximum covering that |
11420s | one so we are on our way out it's been a |
11422s | whole lot of fun though for for me and I |
11423s | think I speak for epitome as well so we |
11425s | appreciate you guys having us but we |
11426s | will let you go while we get everything |
11427s | set up for the exciting conclusion |
11435s | [Music] |
11444s | thank you |
11447s | [Music] |
11469s | foreign |
11472s | [Music] |
11499s | [Music] |
11503s | what's up |
11517s | [Music] |
11538s | [Music] |
11555s | thank you |
11558s | [Music] |
11581s | [Music] |
11591s | [Music] |
11596s | thank you |
11597s | [Music] |
11617s | foreign |
11618s | [Music] |
11631s | [Music] |
11640s | [Music] |
11647s | [Music] |
11669s | foreign |
11672s | [Music] |
11693s | foreign |
11699s | [Music] |
11717s | [Music] |
11738s | [Music] |
11755s | thank you |
11758s | [Music] |
11775s | foreign |
11790s | [Music] |
11804s | [Music] |
11821s | [Music] |
11831s | [Music] |
11835s | thank you |
11845s | foreign |
11847s | [Music] |
11865s | [Music] |
11871s | [Music] |
11891s | thank you |
11894s | [Music] |
11900s | [Music] |
11914s | foreign |
11918s | [Music] |
11944s | [Music] |
11965s | [Music] |
11984s | hello |
11985s | [Music] |
11990s | foreign |
11996s | [Music] |
12005s | [Music] |
12011s | [Music] |
12022s | [Music] |
12028s | [Music] |
12035s | welcome back everybody we've got two |
12037s | more games for you Grand finals and both |
12039s | rising and then also I'm coming for the |
12042s | radiant Heroes major to the final match |
12044s | up obviously between Timeless nyxl |
12046s | Academy but first up like I mentioned |
12048s | Moxie we've got that Rising Grand finals |
12051s | coming up I'm incredibly excited for it |
12053s | and I think you are as well yeah yeah |
12055s | it's a day of rematches for us we get to |
12057s | see a rematch like you said of nyxl |
12059s | Academy going up against Thomas the |
12060s | Pharaoh in a little bit but we also get |
12062s | to see the rematch of memories Guppies |
12065s | going up against Kaiju Corp and this is |
12067s | going to be a really interesting one |
12069s | right we looked at it yesterday we saw |
12071s | that my Mars were incredibly strong |
12072s | Mozzy just hitting shot after shot after |
12074s | shot never seeming to be able to miss |
12076s | with that Ash Viper but on the other |
12079s | side there were a couple of moments |
12080s | where we did say okay here's where Kaiju |
12083s | cup could do a little bit better and I'm |
12085s | really hoping that in going with what |
12088s | Rising is all about trying to improve |
12090s | get yourself at the beginning into these |
12093s | steps and rungs of the competitive |
12095s | Esports scene look at your performance |
12097s | look at how you can improve listen to |
12099s | that outside of POV and then come back |
12102s | the next day having taken that into |
12105s | account and playing better and we're |
12107s | gonna get first hand to see whether or |
12109s | not that's something that they've done |
12111s | for sure yeah I think today you know |
12113s | we'll have to see if Kaiju can like you |
12115s | said get that bounce back look at the |
12116s | game from yesterday coming today and |
12119s | maybe put up a better shot versus Morris |
12121s | Guppies like they did earlier on |
12122s | obviously Kaiju Corb up first we saw |
12125s | them yesterday they had some moments you |
12127s | know I think that Moxie we've seen a lot |
12129s | of you know individual performances out |
12131s | of this team the they were running a |
12134s | couple of weird compositions we were |
12136s | seeing sandbox God try and just slot |
12138s | this Genji into some of these |
12140s | compositions not always working out as I |
12143s | mean the Genji a lot of the time is |
12144s | incredibly Reliant especially in this |
12145s | day and age on that nanoblade being up |
12147s | unavailable if you're trying to dive |
12150s | alongside Felix felicious that forced |
12152s | them to go on towards uh her pick of the |
12155s | diva not her Diva her Winston rather |
12157s | than the diva which is something that we |
12159s | were hoping to see a little bit more of |
12160s | considering that mozzie was just being |
12162s | such a menace on the hit scan and not |
12166s | having to worry about defense Matrix |
12168s | always finding the shots always finding |
12170s | the kills and making it so hard for Koji |
12172s | cop to gain any ground yeah for sure I |
12174s | think that was a big reason that they |
12176s | could even put up a fight and meanwhile |
12178s | for Memorial's got these marks I mean |
12180s | what could you say about this team I |
12181s | mean they kind of you know they got 3-0 |
12183s | yesterday but maybe coming today it |
12184s | could be a bit closer however I mean I'm |
12187s | sure you know you have at least one |
12188s | player you'd like to talk about yeah I |
12191s | mean immediately we do have to talk |
12192s | about it right we talked to mozzie in |
12194s | the interview afterwards and they did |
12196s | say that they'd started off at Diamond |
12197s | and now they find themselves into |
12199s | Masters and they do have that Masters |
12201s | mechanical prowess and this is a team |
12203s | that have identified okay this this is |
12205s | our star carry and they're putting the |
12208s | resources in to make sure that mozzie |
12210s | has absolutely everything tanked appeals |
12213s | sandwich maker being able to play things |
12214s | like the pharah the echo uh even the |
12217s | Tracer to be able to make sure that |
12219s | you're not taking those duels one versus |
12221s | two civil even occasionally flexing onto |
12224s | something like the mercy to be able to |
12225s | have the damage boost it was incredibly |
12228s | apparent that they'd figured out very |
12231s | very fast on that uh mozzie was just one |
12234s | hero that they could rely on so heavily |
12236s | in all of these matches yeah Mars is |
12238s | really hands been a standout player and |
12240s | like you mentioned I mean the whole team |
12241s | has really come together I think they |
12243s | talked about Esther mossey talked about |
12244s | in the Discord that they really really |
12246s | have uh worked together as a unit for a |
12249s | long time this is friends just playing |
12250s | the game together now have kind of come |
12252s | together just like a month ago basically |
12254s | practicing and get ready for the rising |
12257s | tournament and obviously the first map |
12259s | we're going into is bassan and we saw |
12261s | yesterday too |
12263s | um you know it was I would say this was |
12264s | like the closer of the maps that we saw |
12267s | yesterday between these two teams right |
12268s | yeah this was what we saw a little bit |
12270s | of a hiccup come through from Guppies |
12272s | because they they stumbled against the |
12275s | ramatra that came out from Kaiju Corp |
12277s | and I have no doubt that that is |
12279s | probably what we're going to be seeing |
12280s | Kaiju cup roll out with considering that |
12283s | they identified very quickly that the |
12284s | ram was where they were the strongest |
12286s | against this team the problem is again |
12288s | that Mama's Guppies now with that |
12290s | experience going up against kaiji Corp |
12292s | are going to be expecting the ramatra |
12294s | and I would really put a lot on the fact |
12299s | that vasu is going to be coming out on |
12302s | an erisa rather than a rhino |
12304s | yeah for sure I think I would I'll be in |
12306s | 100 on your side for this one I think I |
12308s | think that vasu Haynes come into that |
12311s | raw kind of you know picking up a lot of |
12313s | that Arista picking up a lot of that uh |
12316s | that main tank raw but also you know we |
12318s | have seen them also be able to flex over |
12320s | to the to the Winston so you know I |
12323s | think that although you know they favor |
12324s | one here over the other it seems like |
12326s | they've got the flexibility down pat |
12327s | meanwhile |
12329s | Moxie obviously what do you think about |
12331s | this rain on Busan do you like this the |
12333s | whole setup that's been going on |
12334s | recently with all the uh precipitation |
12336s | here I mean it's very on this firework |
12338s | it's not exactly realistic considering |
12340s | it doesn't like obscure scope Vision but |
12344s | it is it's definitely something that's |
12346s | something that we actually do have to |
12348s | talk about memory scuffies aren't |
12349s | actually rolling out with a vasu at the |
12352s | bone it's gonna be baby doll |
12354s | instead so again you can see a lot of |
12357s | just counter-striding coming up from |
12358s | some 16s is control if you misread the |
12361s | composition that they start off with |
12362s | well we saw it yesterday you essentially |
12365s | have to throw the first fight in Risa |
12367s | all right we'll see if these two teams |
12370s | I've figured things out from yesterday |
12371s | Tides you obviously gonna have sandbox |
12373s | back up back on the Genji which was a |
12375s | signature in Cinnabar lock in the ash |
12377s | meanwhile samich on the trace are |
12379s | already flaking far around this left |
12381s | side already looking to get on that Ash |
12383s | banana disrupting both of them both |
12385s | cooldowns actually being utilized and |
12387s | out of the cooldown pocket of Kaiju Corp |
12389s | in fact they're forced on the inside |
12390s | angle meanwhile Sama Test free reign to |
12393s | just roam around as Hollow takes that |
12395s | grenade from Mozzy they're able to just |
12397s | walk in but Cinnabar hits the shot on |
12399s | the sandwich what a shot from Cinnabar |
12401s | as Kaiju rotated towards that point to |
12403s | get the objective first they take it and |
12405s | more Morris Guppies have to back up |
12406s | meanwhile and they lose BB dolls met |
12409s | kayuka on the beaver as well as getting |
12411s | so much done with that defense Matrix |
12413s | allowing kaiji cop to finally get |
12415s | aggressive with their DPS finding that |
12418s | space pressuring the Morris guppy so |
12420s | that they don't get to have that |
12421s | Stranglehold of the same angle that they |
12424s | were able to use Time After Time fight |
12426s | after fight yesterday as sandbox got |
12428s | yeah it's not close to the blade but we |
12430s | me high with the Nano can put it over |
12433s | onto the Bob when it comes up the cinema |
12434s | or you could just to make the neck |
12436s | durable in a perfect grenade from Mimi |
12440s | High to connect with are you on the |
12442s | front line and sandbox ready to go there |
12444s | for that dive perfect coordination of |
12446s | taiju board meanwhile Amore's Guppies |
12448s | you know maybe they look a bit lost at |
12449s | the moment sandwich maker had to recall |
12451s | as they wait yet again for Mazda to come |
12453s | back from Spawn wimi is going to have |
12455s | the Nano so even if sandwich maker is |
12457s | able to find the connection it has to be |
12459s | onto the Anna of always that Anonymous |
12461s | is going to save the squishy and even |
12462s | then you have to get it past the small |
12464s | print of the defense Matrix that's going |
12466s | to be there for hyuka and everyone from |
12468s | kaiji Corp are playing close together so |
12470s | the diva can feel they send it oh my God |
12472s | damage pull spawn missed but actually |
12473s | Cinebarre did get hit by it at the end |
12475s | we behind meanwhile gets the Sleep dark |
12477s | kill onto mozzie and a final blow onto |
12480s | sandwich maker as well who took out |
12481s | their Lucio player so it's so far even |
12484s | it's all Hugo just been able to do |
12485s | whatever they want at the moment with |
12487s | that Nana boost continues to also dive |
12489s | onto DB doll they are they rock this |
12491s | objective up to now 75 too yeah and |
12494s | again it does come down to that |
12496s | non-abuse right even if you lose one |
12497s | player from Kaiju Corp because the Nano |
12500s | booster diva is that they can still not |
12501s | only anchor in the fight but also anchor |
12503s | in that point control as mozzie is now |
12505s | going to go onto the hands though we're |
12507s | going to see baby doll Flex onto the |
12508s | Winston as they go back to what worked |
12510s | for them yesterday |
12511s | all it took body shot from Mazi on that |
12515s | right side looking for the hatch |
12516s | meanwhile samich goes and touch that |
12518s | point integrate to next towards that |
12520s | back when Zuzu used but of course he |
12521s | does not connect onto BB doll in that |
12524s | front line as people take so much damage |
12526s | before the Beats to even come out no |
12527s | maybe it all falls early on |
12530s | corpse before that beat could even be |
12532s | popped now Dragon Blade and Bob on the |
12534s | field this can be so hard from omaros |
12536s | Guppies they almost claim the point but |
12538s | unfortunate overtime Kaiju corpse are |
12540s | the one to come out on top 100-0 and |
12542s | will win round number one oh man Bob has |
12545s | gotten so much easier to be able to |
12547s | coordinate with something like a blade |
12549s | because now like the tour villain |
12551s | turrets it focuses down the target it |
12554s | prioritizes who the ash shoots at just |
12556s | like the tourbillon so as a result |
12558s | sandbarsh guard it only loses one kill |
12561s | to the ultimate cleans heist with |
12564s | everybody else and gets so many Dash |
12566s | resets that essentially that Genji just |
12568s | gets to use everyone from Guppies as |
12570s | Hopscotch panels as we head over towards |
12573s | America base and this is gonna signal |
12575s | there it is Mira ramatra from both sides |
12578s | interesting we'll see if it is the |
12581s | right choice it seems like it is for a |
12583s | lot of these teams on this map in |
12584s | particularly like you said and instead |
12586s | of a ash we're seeing a Mayo on Memorial |
12588s | scuffy side yeah Cinema's gonna be |
12590s | looking for those off angles sandwich |
12591s | maker on the other hand is going to look |
12593s | to punish these walls alongside Mozzy |
12597s | looking for the isolation to separating |
12599s | that the Romantic can provide |
12601s | we'll take you up on the right side |
12602s | Force the ice block by mozzie there and |
12604s | immortality field is actually going to |
12607s | push two down already for Titan Corpus |
12609s | Morris really just pressuring back |
12611s | anything taiju Corps could do here in |
12613s | this competition in particular Morris |
12615s | Guppies seem to have their number it's |
12617s | so sustainable too and immediately we're |
12619s | gonna season about off of the ash |
12621s | understanding that even if you're able |
12622s | to connect the dynamite onto all of |
12624s | these players that are just rolling in a |
12626s | bundle a Guppies have formed into so |
12629s | many of them can just cleanse the |
12630s | dynamite mozzie with the block sandwich |
12631s | maker with the ray form and even then |
12633s | they're going to have the immortality |
12634s | field as well you have to go May for me |
12636s | to be able to counter those walls and |
12639s | this choke Point's gonna be so tough to |
12641s | get through Kaiju just looking to rotate |
12643s | towards the other side when worst |
12644s | Guppies read that but do they get the |
12646s | wall off in time yes they do perfect |
12647s | wall there for Mazi hayuki goes so low |
12649s | but does have that immortality feel both |
12651s | immortality kills used and it's actually |
12653s | Cinnabar who finds baby doll stepped out |
12656s | of the immortality field so they lose to |
12658s | Blizzard and Desperation hours mozz is |
12660s | able to find one and another on the low |
12662s | ground but the rest of their team is |
12664s | already gone they're in a one versus |
12665s | three in this fight and sandbox God |
12668s | comes out on top perfectly engaged by |
12670s | Kaiju core a Morris Guppies however do |
12673s | have both the annihilation and the Ant |
12675s | Matrix two things that they can use to |
12677s | immediately Break Free of that |
12678s | Stranglehold of a choking kaija cup |
12681s | without hayuko on the tank can't get as |
12684s | aggressive in that positioning to be |
12685s | able to shut this down |
12687s | maywall to get out avoid some of that |
12689s | span ant Matrix also mozzie finds Hollow |
12692s | perfect shot Nick knit and also connects |
12694s | on the Wii behind so two now out of |
12696s | Kaiju on their defense already in |
12698s | cooldown used by sandbox so we'll see if |
12700s | they want to commit that ultimate in a |
12701s | very very you know hard team fight to |
12704s | win doesn't look like they do but |
12705s | Cinnabar commits the blizzard with the |
12707s | two only two members here it'll be hard |
12709s | to win this team fight they also have |
12710s | the Lucio back in this fight but ayuku |
12712s | does eventually fall and so does hollow |
12715s | are Morris Guppies get that Ricky test |
12716s | off that amplification Matrix do find |
12718s | that Baptiste towards the very end and |
12720s | also claim the objective I mean the |
12722s | blizzard does buy you a little bit more |
12724s | still old but honestly I would much |
12727s | rather kajukop have held on to it |
12729s | because even though they do have four |
12731s | ultimates to breach through this choke |
12732s | they don't want to have to expend one |
12734s | too many before they can actually touch |
12736s | that point something that Guppies are |
12738s | going to punish as Kaiju cook decides to |
12740s | take a rotation all the way around the |
12742s | back so they can't get caught up by the |
12743s | millwall what a perfect rotation but the |
12745s | it Matrix was in a weird spot they can |
12747s | only get that out that map piece |
12749s | meanwhile death Blossom beat the low |
12750s | ground forces the beat drop in the |
12751s | counter death Blossom connects clutch |
12753s | for sandwich maker onto Hollow |
12755s | unfortunately dying after that as well |
12757s | as the follow-up damage from the |
12758s | annihilation of BB doll and the rest of |
12760s | amorous Guppies they're able to find |
12762s | those kills and hold on to that |
12763s | objective too knitting kitten absolute |
12766s | MVP cardio Corp we're gonna use that ant |
12770s | Matrix to punish Guppies trying to get |
12772s | aggressive and punish that rotation but |
12774s | the Lucio comes in and separates the |
12777s | team knocking two players to the low |
12779s | ground stopping that amplification |
12781s | Matrix being able to punish Guppies with |
12783s | aggression and forcing sandbox to use in |
12785s | the deaf awesome so they're ultimately |
12786s | can't be sharp I just try to walk out |
12789s | but the blizzard of mozzie zones away we |
12791s | made high so it's able to find that baby |
12792s | doll so connects in the hollow sandwich |
12795s | maker on a Sandbox side it's just |
12796s | everybody is working together at the |
12798s | moment for more more Guppies |
12799s | Annihilation desperation for hayuka but |
12802s | the rest of their team is already |
12803s | removed and we're going to that round |
12805s | number three yep we're going to the |
12806s | round number three moxie yeah again |
12808s | though you can see that this is |
12811s | definitely on control where both of |
12813s | these teams are in terms of how close |
12815s | they can be when we head over to other |
12818s | map types it becomes a little bit |
12820s | murkier but when we do see both of these |
12823s | players having to Vie for an objective |
12825s | hold on to ultimates wait for those |
12827s | rotations |
12828s | both teams will over commit ultimates |
12831s | over commit utilities to make sure that |
12833s | they do not get picked apart in those |
12835s | rotations and it's on both of these |
12837s | lucios to take advantage of that come in |
12839s | with those really aggressive wall rides |
12841s | and find those knocks that absolutely |
12843s | disrupt any coordination |
12845s | so it's so good work there from our |
12848s | Morris but on this round in particular |
12849s | we'll see if they they'll run in a |
12851s | similar composition they did earlier |
12852s | meanwhile Kaiju Maxi look they're mixing |
12854s | it up no cinebar is going to have a |
12856s | really nice High Ground ledge mozion the |
12858s | Sombra is really going to be the only |
12860s | one who can contest it outside of baby |
12862s | doll maybe being able to just Shield up |
12865s | that angle but you're still worried |
12867s | about the dynamite which is why we're |
12868s | seeing Guppies try and prioritize this |
12869s | position with the wall to be able to |
12871s | dodge a lot of that cloak damage |
12872s | meanwhile on Memorial's guppy side |
12874s | sandwich maker able to find Cinnabar one |
12877s | pick now make that two knitting kitten |
12879s | connects on a we may High the point now |
12881s | unlocks so amoros will rotate to claim |
12883s | that objective first |
12884s | again you can see that macro coming into |
12886s | play Guppies know that they're up |
12887s | against an ash so what do they do they |
12889s | take fight inside where the Ash's High |
12891s | Ground perch is not gonna have a single |
12893s | angle in and it also allows mozzie to be |
12896s | able to take full control of the health |
12897s | pack on this side approach so that |
12900s | Guppies get so much more room to be able |
12902s | to play with in Kaiju cops rotations |
12904s | around this point are pretty limited |
12906s | you're not going to be able to go to the |
12907s | left because the Halifax already hacked |
12909s | you have to go Cliffside |
12911s | they're going on that side like I said |
12913s | now they walk in towards that objective |
12916s | but they are stuck because my more stuff |
12918s | is running right in the position to stop |
12920s | them Pat comes through onto how you go |
12921s | over the top two as sandwich maker tries |
12924s | to find that kill but they have to deal |
12926s | with hayuko off the back side able to |
12928s | Pummel sandwich maker back towards that |
12930s | respawn root Memo's hand boss also finds |
12932s | civil Immortals Guppies were able to |
12934s | find one but all that space was lost |
12935s | early on to Kaiju Corps who now have |
12937s | controlled an objective and are looking |
12939s | for stagger kills yeah this is what you |
12942s | have when you have a Sombra versus that |
12944s | Ash Sombra very scavenger like a vulture |
12947s | style player right you wait for targets |
12949s | to be low you'll look for them when |
12950s | they're going to be isolated you find |
12952s | the one clips and then you get out Ash |
12954s | in a brawl fight so much more value the |
12957s | dynamite that constant pressure with the |
12959s | Vipers whilst the coach gun to be able |
12960s | to knock these players back so the |
12962s | Romantic doesn't find as much value |
12963s | always trumps the Sombra in a numbers |
12965s | Advantage mozzie will be having that EMP |
12968s | for this fight at the very least also |
12969s | hit Matrix up |
12971s | for we be high we'll see it we'll have |
12973s | to see how they use that maybe avoid |
12974s | that Ian paper mozzie Moz using the EMP |
12976s | is the team here to follow it up Monty |
12978s | loses their life for it civil able to |
12981s | find we may High early on after the EMP |
12983s | tied the court desperately trying to |
12985s | avoid some of this damage now I'm split |
12986s | up in their entirety also against this |
12988s | Annihilation from baby doll |
12990s | unfortunately for them not enough |
12991s | sustain after they lost but we may High |
12993s | earlier so my Morris Guppies will |
12995s | reclaim that point it wasn't just that |
12997s | yes they lost the Baptiste but they lost |
12999s | the Lucio's reposition tool holocon aim |
13003s | was in a very aggressive angle looking |
13005s | to try and get these knocks from Guppies |
13007s | as they rotate off of that map and as a |
13010s | result was not in position with the rest |
13012s | of the team to be able to use the Lucio |
13013s | speed amp and disengage the results of |
13015s | the EMP something that guppy Soren took |
13017s | advantage of Aussie waiting behind the |
13019s | main does get the hack earlier on death |
13021s | boss is still available for sandwich |
13023s | meanwhile sambots gets their death off |
13024s | the mile we'll see if this is equally as |
13026s | big for sandwich maker immortality kill |
13028s | gives them the sustain in Cinebarre via |
13030s | that ample education major since sandbox |
13032s | Scott being they're able to find those |
13034s | two Mozzy though has traded one also |
13036s | found Cinnabar and is now one versus two |
13038s | versus this Reaper and a matcha |
13040s | unfortunately can't do it we'll have to |
13041s | back off for now as Kaiju Corp |
13043s | preclaimed the point oh you guys just |
13045s | checking oh there it is moving gets |
13047s | spotted and now it's hard to say holler |
13050s | Khan aim trying to taste the sombre down |
13051s | translocated from him but multi tries to |
13053s | stuff |
13054s | come on find the hack and Kaiju caught |
13058s | the Spy check from that romantic it's so |
13060s | overlooked I swear the amount of |
13063s | projectile that you get being able as |
13066s | well to just have that full distance to |
13068s | try and figure out where the sombra's |
13069s | playing from such a good tool as opposed |
13072s | to the diva who is brilliant with the |
13073s | Spy check with the infinite ammo but is |
13075s | unfortunately pretty restricted in terms |
13076s | of rank 80 on the board now kinds you |
13079s | looking really good today Dynamite three |
13082s | person on the main side as marmos walked |
13084s | in but it doesn't matter the sandwich |
13085s | maker who gets one also with the beat |
13086s | drop to find another but cinebar hits |
13088s | the shots off the back does have Bob |
13090s | ready to go they throw Bob into this |
13092s | fight as famous Faker is able to find |
13093s | the Lucy of a Cinnabar absolutely on |
13095s | fire at the moment that's a 2K for them |
13097s | does get chased down by kitten who is |
13099s | well aware the ash was a nuisance |
13101s | towards that point and now tied your |
13103s | corpse trying to win this fight without |
13104s | the rash tunnel through via that Lucio |
13107s | as well able to find it and didn't |
13108s | hayuka has been crazy for Kaiju so far |
13111s | today is hollow also connects into his |
13113s | nibble and it looks like today Kaiju |
13115s | closing things out on the Morris Guppies |
13117s | via Busan at the moment completely |
13120s | different look than yesterday we'll be |
13122s | taking not number one turning point is |
13125s | honestly catching on to mozzy's |
13127s | positioning look at the sombra's EMP |
13129s | charge 97 percent |
13133s | so close to getting that EMP and |
13135s | kaijikov are so far away from being able |
13138s | to have things like the sound barrier to |
13140s | be able to sustain the actual damage |
13142s | that comes through when they're all |
13144s | stuck on that point trying to contest in |
13146s | every single one of them is going to get |
13148s | hit by the Sombra ultimate but because |
13149s | they're able to find that really light |
13151s | stagger pick onto mozzie the sombra's |
13153s | not actually in position to be able to |
13155s | isolate targets build the EMP as fast as |
13158s | Guppies want and thus has to throw |
13160s | themselves directly into a numbers fight |
13162s | where this Homer is always going to be |
13164s | at such a huge disadvantage that's the |
13167s | difference that we got to see on that |
13169s | first control and you can see that kaiji |
13172s | got like I said they took yesterday as a |
13174s | learning opportunity and now they're |
13176s | really here to play oh yeah they look so |
13179s | good at the moment it may be something |
13181s | that I want to talk to you about Moxie |
13183s | is that you know I I feel like a lot of |
13185s | these players are very mechanically |
13186s | skilled right obviously for this |
13188s | tournament in particular it's the rising |
13190s | Heroes uh series and you know obvious |
13192s | obviously a lot of these players are |
13194s | limited right because they are a diamond |
13196s | one and Below obviously right that's the |
13198s | only people who are eligible for this |
13200s | tournament and you know a lot of them we |
13202s | could like like we mentioned earlier |
13203s | their mechanically skilled players but I |
13205s | feel like a lot of the the reason why |
13208s | you know you rank up from Diamond to |
13209s | Masters to Grand Masters a lot of that |
13211s | it comes down to consistency right yeah |
13214s | definitely consistency I think as well |
13216s | they realize very quickly after |
13218s | yesterday's performance that mozzie was |
13220s | the carry for this team and it's a lot |
13222s | harder to carry as Sombra than it is or |
13226s | something like the actual you just need |
13227s | to find the two tap the Sombra we saw |
13229s | you can spy Shack you can make sure that |
13232s | no one's isolated you can make sure that |
13233s | you play the buddy system so even if the |
13235s | Sombra hack comes through it at least |
13237s | doesn't translate into a kill and heck |
13240s | at the moment in a in the current |
13242s | climate compared to what it was in |
13243s | OverWatch one where you lost your |
13245s | abilities for such a long amount of time |
13246s | it's essentially just a mosquito bite |
13249s | right losing your abilities for like 1.5 |
13251s | seconds and immediately being able to |
13254s | reclaim them it's the damage follow-up |
13256s | that you have to worry about the |
13257s | sombra's passive enabling so much more |
13260s | to be dealt with that nail gun and just |
13263s | ripping through those low Health targets |
13265s | but if you play the buddy system if you |
13266s | play your positions the Sombra doesn't |
13268s | get to be able to find those easy kills |
13271s | and you don't get a numbers disadvantage |
13272s | into every single one of these lights |
13274s | moving forward though I'm anticipating |
13277s | more to be back on the Ash and that's |
13279s | what we're going to have to see whether |
13280s | or not Kaiju Corp have done their |
13282s | homework and are really going for that a |
13284s | plus |
13285s | yeah nubani will be the next one is |
13287s | going to say Busan again but your new |
13288s | body the next one |
13290s | um you know and obviously we have |
13291s | another uh hybrid not hybrid sorry |
13293s | escort man after that another another |
13294s | payload map uh you're correct it's yeah |
13298s | it's hybrid well yeah for a new Bible |
13299s | say after that one particularly because |
13301s | like I was I was always interested |
13302s | because you know how like at the moment |
13304s | you go from control into hybrid into |
13306s | escort right but isn't that a little bit |
13308s | of an advantage for some of these teams |
13310s | that are maybe better at some of these |
13311s | payload Maps because hybrid doesn't |
13313s | really play much differently from escort |
13314s | but both of those Maps obviously play |
13317s | drastically different than like uh a |
13319s | control map right |
13320s | yeah so control map again it really is |
13323s | all about like trying to get that first |
13325s | fight the reason why you want to go for |
13328s | that first fight control is again |
13329s | positioning the next fight afterwards |
13332s | the team that loses that point they're |
13333s | going to have to rotate either to |
13335s | aggressively push on to you or just to |
13337s | rotate onto the point sometimes they |
13339s | have to split themselves like you send |
13340s | voluntarily a tracer or Sombra to be |
13342s | able to dance on that point and as a |
13344s | result you voluntarily diminish your |
13347s | numbers something that a lot of these |
13348s | teams very quickly realize and take |
13350s | advantage of and even die you've |
13352s | compositions just become brawls when |
13354s | they see that a tracer and somewhere are |
13356s | away from the pack and trying to play |
13357s | The Objective instead and that is |
13359s | potentially one thing we're going to see |
13361s | on them Barney but it's more likely that |
13363s | we're going to see these traces just try |
13366s | and get on to this Higher Ground to be |
13368s | able to push onto Ivor and Anna or |
13370s | honestly I want to see pressure on to |
13372s | mozzie if mozzie is going to be on the |
13374s | ash this needs to be dealt with we saw |
13377s | yesterday that kaiji cop tried to deal |
13378s | with it over Winston didn't work out out |
13381s | amazingly I'm hoping that Felix |
13383s | felicious climbing in for kaiji Corp is |
13385s | going to play the diva that's an |
13388s | interesting swap too Moxie because you |
13390s | know obviously BB doll's still in on |
13392s | that Diva but you know obviously the |
13393s | field is coming in |
13394s | uh now you don't have that previous |
13397s | player you know obviously which was uh |
13400s | hayuka right hayuko in that last map was |
13402s | playing so well you think it's worth |
13404s | making that sub just to get the diva |
13405s | player on yeah absolutely |
13409s | is not not brilliant to work but purely |
13412s | because of just how a mobile you can be |
13414s | announced this one while it does grant |
13416s | you a lot of hide in terms of your |
13418s | hitbox it unfortunately doesn't come |
13420s | with stilts so uh the diva boosters are |
13423s | going to be invaluable to be able to |
13425s | deal not just with mozzie on the ash but |
13428s | if Guppies actually commit onto this |
13430s | Pharmacy the farmer as well defense |
13432s | Matrix is necessary for two GPS |
13435s | shutdowns that you're going to be going |
13437s | up against |
13438s | damage maker already going for that spam |
13440s | defensive Matrix there |
13443s | rocket already connects on the Cinebarre |
13445s | who has looked very very good today so |
13447s | far sandbox still playing that Genji |
13451s | Mossy as well like you mentioned earlier |
13452s | on that Ash early on sandwich maker |
13454s | already looking for that spam those for |
13456s | the concussion actually boops Kaiju off |
13458s | The High Ground so now it's just that |
13460s | Diva left great conducted my value out |
13463s | of sandwich maker there meanwhile |
13464s | Dynamite connects onto Felix who now |
13466s | needs to back up for those heals however |
13468s | an anti-connect onto knitting kitten |
13469s | maybe it'll almost lose his Mech now |
13470s | we'll actually lose Mech but it's too |
13472s | late for Kaiju Corps who have lost |
13474s | everybody to sandwich maker a mozzie |
13476s | that DPS Duo doing absolute work here on |
13479s | this first point now you just have Felix |
13480s | left that Mech deleted once again and I |
13483s | do corpse Falls to marmorris Guppies on |
13485s | this first first point yeah and all of |
13488s | that is just momentum that falls from |
13490s | that concussive it is absolutely |
13491s | glorious it denies we me high the |
13494s | ability to be able to turn to the left |
13497s | and be able to back herself into safety |
13499s | of that whole wave room because Guppies |
13501s | they're not running the Tracer right |
13503s | they're prioritizing the cost by this |
13504s | constant pressure from the far and the |
13506s | ash that when you have to turn and deal |
13508s | with one you allow so much more room for |
13510s | the other to be able to flourish and as |
13512s | a result it's become so much harder for |
13515s | these supports to be able to find safe |
13517s | Pockets safe angles where the Anna's |
13519s | going to be able to keep Pace but that's |
13521s | the same that even needs great heals |
13523s | from Whitney High and Hollow to keep |
13524s | Helix alive who is taking a ton of |
13526s | damage |
13527s | earlier on from a Morris meanwhile |
13529s | Cinnabar with the Helix looks like from |
13531s | across the map connects on to Mozzy |
13533s | resurrect still available for a civil |
13535s | but sybils focusing on sandwich maker at |
13538s | the moment the mozzie just gets that |
13540s | normal respawn side view Corp just keeps |
13542s | backing up a lot of that cart space |
13543s | still being controlled by Mar Morris at |
13546s | the moment as well as they have that |
13547s | barrage put into goat and it was early |
13549s | by Felix or by weenie high so that Felix |
13551s | can go aggressive looking at that Diva |
13553s | knowing the bra should be available Bibi |
13555s | doll loses the mech the sandbox out as |
13556s | well and feelers can just go as |
13558s | aggressive as they want at the moment as |
13559s | in pretty much the entire team of more |
13561s | more but they do have the diva bomb to |
13563s | be able to fall back with and Felix gets |
13566s | it and getting his little sandbox shot |
13567s | connects in the Civil tough to disengage |
13569s | that evil bomb nice re-engage by Kaiju |
13571s | yeah I mean when you're not running the |
13573s | Winston and you prioritize the diva yo |
13576s | you don't have to Bubble so like you |
13577s | said it can be incredibly tough to be |
13579s | able to disengage that Diva |
13580s | self-destruct safely and it honestly |
13582s | saves kaiji cop the fact that Felix |
13583s | places lost her Mech would have been the |
13586s | go sign for sandwich maker to come in of |
13588s | the barrage as it is now however Nano |
13590s | and barrage align as Guppies push in |
13592s | with the valkyrie as well we'll see if |
13595s | that Soldier Falls early on cinebar |
13597s | dashes away just in the nick of time |
13599s | slow as that lives are ready to go |
13600s | meanwhile Diva Palm on to Felix after |
13602s | Felix desperately trying to run away |
13604s | after losing Mech Lee High able to find |
13606s | BB doll and the resurrect comes through |
13608s | from Hollow so they're actually back up |
13610s | in this fight as well as having the rest |
13612s | of their team Cinnabar gets Pope down by |
13614s | a sandwich and eventually track two Bob |
13617s | was out for mozzie to zone out too to |
13618s | not help make sure Kaiju couldn't help |
13620s | Cinnabar meanwhile a Dry Blade popped by |
13622s | sandbox garage now it is one for one and |
13625s | then eventually Samick finds Hollow via |
13627s | the inside Angle now looking for that |
13629s | Genki he's able to do so that's 3K for |
13631s | sandwich maker in this fight eventually |
13633s | we'll get Tracked Down by Felix punch it |
13635s | does cause Felix their Mech BB doll |
13637s | attracts them and at the same time Mark |
13639s | Morris they're just about to close out |
13641s | on second phase yeah blade may come out |
13643s | from Kaiju cook but samich make his |
13645s | powers is an absolute beaut couch is |
13647s | both of the back line so either we me |
13650s | high or holocan aim are not available to |
13653s | be able to pocket the blade and as a |
13654s | result sandbox God goes down incredibly |
13657s | quickly after you've been able to find |
13659s | that initial splash of Damages Guppies |
13662s | now going to actually Force the Genji to |
13664s | swap onto the Tracer to try and just |
13666s | pick apart this mag coin so that |
13668s | sandwich maker and Aussie don't get the |
13669s | insane amount of support they've been |
13671s | receiving so far it's a bit aggressive |
13673s | from BB Dollar in that fight |
13674s | didn't have the support of the team |
13677s | mozzie got tracked down after that too |
13679s | so they're gonna have to wait to come |
13680s | back from Spawn now four minutes in this |
13681s | third phase Moxie a lot of ultimates for |
13684s | Kaiju |
13685s | with a |
13686s | with a disposed to top it off as well |
13689s | and guppies don't have the Bob no The |
13692s | Barrage not even a self-destruct to be |
13695s | able to try and throw out and disguise |
13697s | their entrance through this choke as a |
13699s | result Kaiju cop can literally just sit |
13701s | themselves back wait or Guppies to walk |
13703s | straight Into The Gauntlet of ultimates |
13706s | that are going to be available |
13708s | has the Remake lost it earlier on now |
13712s | they got that Nano gauge play onto Bibi |
13714s | doll they've done it before you could |
13715s | all now go aggressive into the other |
13717s | diva |
13718s | forcing Helix to get that Nano from wimi |
13721s | high no Nano boost for Cinnabar who had |
13723s | that visor ready to go Helix has found |
13725s | one but samix has traded the back |
13727s | resurrect also still available for Mossy |
13729s | if they need it and that comes out from |
13731s | civil two and Kaiju knowing that wants |
13733s | to go for that kill the diva bomb at a |
13735s | very open space so the cart is two so |
13736s | that's not a bad people bomb play there |
13738s | sandbox not able to find it and kid but |
13740s | mozzie who's been on fire yesterday |
13742s | comes finally through today on a Felix |
13744s | and sandbox God Sam Cinnabar does trade |
13746s | back civil and the resurrect is there |
13748s | for hollow so Kaiju not out of it just |
13750s | yet but marmorris now have a lot of that |
13751s | space they want a visor re-engage on to |
13753s | just that diva in this fight surely BB |
13755s | dollar loose Mech even though knowing |
13757s | that will commit the diva bomb to |
13758s | Cinnabar has to fall back is hit by the |
13761s | dynamite so kind of has to play safe but |
13763s | a nice Helix rocket connects audible |
13765s | Morris forcing a lot of that healing to |
13767s | go into that back line but the barrage |
13769s | from sandwich maker does not connect |
13770s | with me how it finds them in the sky now |
13773s | sandbox over the back has the pulse on |
13775s | sneaking but doesn't actually commit it |
13776s | because they're up one mozzie's bomb |
13778s | able to find one will now drop the full |
13780s | swap to coming back unfortune will hit |
13781s | it and mozzy's Bob and the body shot |
13783s | connects on a Sandbox God has Marcia |
13786s | nubani is slowly coming online we'll |
13788s | drop the dynamite too then kitten to get |
13790s | the final blow on a Cinnabar Kaiju |
13791s | corpse in a bit of a dismay at the |
13793s | moment |
13794s | oh that hallway is not a great place to |
13796s | be in I guess not with dynamite on |
13799s | cooldowners memories Guppies have broken |
13801s | through the choke and can now break the |
13803s | respawns coming through magical without |
13805s | an ultimate to be able to Rally around |
13807s | especially losing wimi ho on the Anna |
13809s | they don't have the Nano boost to keep a |
13811s | body sustaining on the cart try and draw |
13813s | out all of this target Focus from the |
13815s | side of Guppies who can literally just |
13817s | zero down on each individual player that |
13819s | shows up and as a result they're able to |
13822s | full push through and volume of one |
13824s | minute and 34 seconds left on the clock |
13826s | yeah that's that's the Mars that we knew |
13828s | from yesterday I mean it was a bit |
13830s | Scrappy but it worked out at the end of |
13831s | the day and we talked about her earlier |
13833s | marks you with Bob and torbjorn turret |
13835s | and stuff and you know at this rank it's |
13837s | it's really deadly right yeah not just |
13839s | that but also the dynamite right you |
13841s | were seeing mozzie actually being really |
13842s | smart about how they were using those |
13844s | Dynamite she talked about the fact that |
13845s | baby doll actually lost her Mech in that |
13847s | mini Health back room mostly Frozen and |
13849s | things like dynamites to be able to |
13851s | cover for that Diva to make sure that |
13853s | when you're in that vulnerable baby you |
13854s | perform you're not getting started out |
13856s | of it which was something that kaiji cop |
13858s | continue to try to do they would dmac |
13859s | baby doll as often as they possibly |
13862s | could and the Morris Guppies knowing |
13863s | that they were going into either a nano |
13865s | or just attack visor on its own would be |
13868s | forced to wait for that neck to actually |
13870s | build back into its charge naturally |
13872s | because they did not want to risk |
13874s | getting split apart from the diva |
13876s | through respawn |
13877s | I'll be y'all actually gonna lock the |
13879s | erisa which we saw a bit of yesterday a |
13882s | lot of more a little bit more |
13883s | flexibility as well in the rising series |
13885s | too Arisa first pointed Bonnie moxie |
13888s | what do you think about this so I think |
13890s | they're anticipating the dive I think |
13891s | they're anticipating the Winston and |
13893s | honestly they've actually covered the |
13895s | euros's weakness right erisa can't move |
13897s | naturally from The High Ground to the |
13899s | low ground but that's what Hanzo and the |
13901s | ash are for so you're still going to be |
13903s | able to connect things like these |
13904s | javelins onto Felix Felicia's if she's |
13906s | mid-jump it's actually going to be able |
13908s | to stop the dive from coming through |
13910s | entirely while with the javelin spin you |
13912s | can also deny a lot of that poke |
13913s | pressure of cinebustics on the ash |
13916s | sandbox God flexing over the Tracer |
13919s | the first time in a while meanwhile |
13921s | Kaiju you know they need a bit more of |
13923s | that performance the Cinnabar that we |
13924s | saw in the previous Maps meanwhile monks |
13926s | this is going to be Terror it's gonna be |
13927s | terrifying to deal with monsie on that |
13929s | Ash again oh |
13940s | okay trying to go under the car |
13942s | unfortunately on this map the cart who |
13944s | go to the ground |
13946s | rest of my Morse coffee just kind of |
13948s | sitting Above The High Ground giving |
13949s | their Hanzo a lot of space nice ET |
13951s | connects and DB doll is able to |
13953s | capitalize off of it make that a 3K for |
13956s | baby doll near instantaneously as Kaiju |
13958s | tried to walk out towards that point |
13960s | would just have that Mercy in Winston |
13961s | now which surely will be able to escape |
13964s | with their lives but fantastic hold so |
13966s | far from almost Guppies and not a single |
13968s | tick picked up either Kaiju cop wouldn't |
13970s | really |
13971s | because you have things like fortify |
13974s | which denies the sleep dot you can eat |
13976s | up the anteat as well with that Javelin |
13977s | Spin and instead they were forced from |
13979s | that low ground trying to poke away at |
13981s | the members of Guppies who have things |
13983s | like the brake Shield to be able to hide |
13984s | around as well as all the natural |
13985s | pillars pre-built up into the defensive |
13988s | positions on the Barney as it's actually |
13989s | going to be Cinema swapping onto the |
13991s | reaper to try and run onto this Arista |
13993s | and close the distance use that huge |
13995s | hitbox to be able to let these Hellfire |
13996s | shotguns work ah he always try to dive |
13999s | in unfortunately shut out immediately by |
14001s | this lead guard admit getting the damage |
14003s | maker was there with the meal Hollow |
14005s | just get the rest though Whitney High |
14006s | gets one mozzie is able to find women |
14008s | High afterwards but cinebar comes |
14010s | through Nintendo's ball and others |
14012s | Reaper is just able to get free reign on |
14015s | the objective with sandbox God and baby |
14017s | doll eventually gets ran over with about |
14019s | two minutes off the clock now Kaiju |
14021s | Corps look to capture point a there it |
14023s | is damage booster to Reaper you can |
14025s | fortify but all you're gonna do is spend |
14028s | a little bit longer on that point until |
14030s | you're sent right right back to a |
14032s | reasonable is barreling towards that |
14035s | death Blossom again it can be really |
14037s | easily shut down However Baby Doll gonna |
14039s | be swapping onto the diva night that the |
14040s | universal strategy hasn't exactly worked |
14042s | out they want this peel she wants to be |
14045s | able to use its boosters to be able to |
14046s | try and use defense Matrix to cover when |
14049s | sandbox God comes in of the pulse |
14051s | sandwich maker nice shot on the we may |
14053s | high as well via The High Ground |
14054s | Dynamite connects onto Cinnabar forcing |
14057s | that Reaper fate or would get manked |
14059s | towards that cart they're still getting |
14060s | a lot of that payload space but a need |
14062s | comes through onto Hollow and mozz is |
14064s | there with the follow-up Helix also got |
14066s | hit by earlier ons a lot of that damage |
14068s | slowing him down a dragon strike as well |
14070s | just to capitalize here Tracer Nana |
14072s | boosted meanwhile trying to equalize it |
14075s | but has to go far too aggressive with |
14077s | that Nano mods is able to kill sandbox |
14079s | God and maybe an ill-advised Nana boost |
14081s | now results in kite's not only losing |
14083s | the fight but also losing that Nana yeah |
14085s | or neither they're gonna get started |
14087s | potentially two cinebar is going to have |
14089s | the death Blossom but Guppies just have |
14091s | some so much peel to be able to make |
14093s | sure it doesn't find the opening like |
14095s | are looking for literally the second |
14097s | that mozzie sees that Reaper out comes |
14099s | the Bob there's the sleeping kaiji Club |
14102s | have to wait even longer and boss God is |
14105s | able to get sandwich at the very least |
14106s | Mazda getting so many heals and then |
14109s | also the diva bomb from Phoebe doll |
14110s | finds cinemar as the trying to regroup |
14112s | on the inside Hollow does have that rest |
14114s | available but the diva knowing that |
14115s | comes through to stop oh from getting |
14117s | the rest BB dollar has been playing so |
14118s | well maybe we're seeing why this player |
14120s | is in this in this series compared to |
14122s | yesterday maybe it also finds we may |
14124s | have meanwhile sandbox trying to find |
14126s | some kills but eventually the deeper all |
14128s | comes back I mean people's gonna be |
14129s | everything from Omarosa right now forces |
14131s | ties you to fall back it's not just |
14133s | Phoebe though look at Sandwich Maker's |
14135s | positioning two on this Trace every |
14136s | single time Vegeta the Tracer is |
14138s | following up in between those two as |
14140s | well as that poke pressure and dynamite |
14142s | damage that's ticking away from mozzie |
14144s | there's just so much vulnerability on |
14147s | these members of Kaiju cop without that |
14148s | Diva to be able to defense Matrix a lot |
14151s | of it is Phoenix felicious now off of |
14153s | the Winston into a Mech of her room |
14157s | now |
14158s | I do corpse goes on the inside setting |
14160s | up sandbox with that Diva or with that |
14163s | pulse bomb rounder counter by that Ashby |
14166s | oh my God Sybil almost evaded the first |
14169s | time we actually walked into it sadly |
14170s | now sandbox now comes over the mini side |
14172s | is Tracked Down by sandwich maker |
14173s | luckily for the side of Kaiju Cinnabar |
14176s | also connects onto two of the dance |
14178s | Blossom eventually finds DB doll as well |
14180s | via that damage now they just want to |
14182s | stagger the video until she walks |
14183s | towards that payload of sleep Dart as |
14184s | well eventually they're gonna be able to |
14186s | get that kill to make sure the car keeps |
14187s | pushing forward it's gonna be so hard |
14189s | for Morris to get this Ricket test I |
14190s | don't think they're going to oh yeah |
14192s | honestly when you look at they're all |
14194s | think maybe if mostly had the Bob |
14196s | because you want to try and foresight |
14198s | that Nano from kajukop so they have to |
14199s | chunk the ball down incredibly quickly |
14201s | but memories copies will just give it up |
14205s | they're having to wait as well for baby |
14206s | doll to be able to reach one there is |
14208s | going to be a diva board at least |
14209s | available for her to throw in to be able |
14211s | to instantly stamp a lot of momentum |
14213s | coming through from cardio cops approach |
14215s | hey dude now the Nano is dwell on a |
14219s | Cinnabar who just used the Fate but no |
14220s | fade available cinebar is going in dry |
14222s | without an ultimate mozz he's able to |
14224s | find zenbox God as they tried to push in |
14227s | marmorris now group around the main side |
14229s | but a bit two together results again we |
14230s | may High getting a nice nade and also |
14232s | sibo falling down and then also Cinnabar |
14234s | comes through to counter sandwich |
14235s | Maker's flank angle Felix as well trying |
14238s | to make sure they capitalize on this |
14240s | fight win so far baby doll tosses out |
14242s | the diva bomb but antique and a baby |
14244s | four means they can't touch the |
14245s | objective and Kaiju Corps had a very |
14247s | clean attack two minutes and 22 seconds |
14249s | we're going even more on new Bonnie say |
14252s | what you will about the Nano being used |
14254s | after your Reaper has already expanded |
14256s | the fade at least it zones Guppies it |
14260s | forces all of the team into walking |
14262s | further away from that Reaper because |
14264s | they can't really close the distance and |
14266s | as a result they can't take advantage of |
14268s | how small and cramped a space that choke |
14270s | truly is so the self-destruct when it |
14272s | comes through it's not going to be |
14273s | crafted smartly it's not going to be |
14275s | able to curve an arc and land into the |
14277s | back line of kaijikov immediately |
14279s | detonating and taking all five of their |
14282s | players to Kingdom Come and kaiji cop |
14284s | take advantage of that it gets pretty |
14286s | hectic the positions from the Morris |
14288s | Guppies falls apart a little bit and |
14290s | Cinnabar is able to actually get a lot |
14292s | more space as that Reaper and really |
14294s | funnel and bouncer check the respawns |
14296s | coming through from littenkit in at a |
14299s | macro perspective too maybe much like it |
14301s | seems like in the Congo Heroes Rising |
14302s | Series in this rank in particular like |
14305s | it seems like a lot of these players you |
14306s | know they get a massive benefit right |
14308s | from just using ultimates right not |
14310s | using in the counter like you said just |
14312s | kind of taking advantage with that Nana |
14313s | boost uh Reaper and just kind of getting |
14316s | maximum value because it seems like |
14318s | whenever they do that yeah no they just |
14320s | when those team fights out right not |
14322s | talking about winning team fights like |
14324s | right my Morris guppy is going to be on |
14326s | the attack first of all they do have |
14327s | less time however this team was able to |
14330s | pick up point a in a Breakneck phase off |
14332s | of one concussive coming through from |
14334s | sandwich maker super happy to see from |
14336s | the gecko felixflicious is actually |
14338s | going to be on that Diva hopefully she |
14340s | can actually defense Matrix that can |
14342s | Castle them we're not going to see your |
14343s | repeat of guppy's performance on a |
14346s | before |
14347s | similar to before mozzie now jumps up |
14349s | for The High Ground just drops down |
14351s | below kind of maybe Faking It On |
14353s | anti-ulcers next coming to Felix earlier |
14355s | on Cinnabar and the rest of them there |
14356s | no no cooldowns there for sandwich maker |
14359s | sandbox God via the top side now on that |
14361s | ashington a Cinnabar are able to get |
14363s | sandwich maker Rez also being kind of |
14370s | tries to come through but the resurrect |
14372s | no longer available kitten also gets |
14374s | poked down low 50 seconds left Forrest |
14376s | gumpy's still trying to fight this even |
14377s | though they're still waiting for their |
14379s | Bearer to come back from Spawn BB doll |
14381s | is able to find Hollow can in B the logo |
14383s | on the Sleep dark did come through so |
14384s | they do lose the mech and eventually |
14386s | their life because of it sandwich maker |
14388s | Mazi though finds sandbox to send up our |
14390s | sandwich maker runs in because they know |
14392s | BB doll was in her tough spot he looks |
14395s | did find the baby Diva Mech but it's not |
14397s | after they lost the rest of their team |
14399s | Sybil also gets that raise in my Morris |
14401s | Guppies just like earlier will claim |
14402s | this first objective relatively quickly |
14404s | but unlike earlier it's not one-sided |
14407s | because Felix felicious anticipates the |
14409s | concussive coming fruit from Savage make |
14411s | it the second the flower shows up aiming |
14413s | for that High Ground out comes the fence |
14415s | Matrix and the way he goes before and as |
14417s | a result claisuko are going to have |
14419s | ultimates to be able to throw on payload |
14420s | we're invited into overtime yuppies have |
14423s | no choice but to keep themselves on this |
14426s | card otherwise it's going to be where it |
14428s | stops kajikov can beat these ultimately |
14430s | they're going to have such advantages |
14432s | like oh my goodness cinnamon bar almost |
14434s | went off the map almost but |
14436s | unfortunately went a bit too early Guide |
14438s | report was not ready they're just |
14439s | sitting Above The High Ground early |
14440s | teleport in the fade used another |
14442s | sandwich just gets free reign 2K for |
14445s | them over time still ticking down but |
14447s | this card is not stopping yeah you can |
14449s | see wimi high just accepting fate and |
14452s | this is the real problem with overtime |
14454s | right even though kaiji Corp have |
14456s | ultimates that they can throw into |
14457s | because that was just a little moment a |
14460s | hiccup of Discord in when this team |
14463s | wanted to actually push as a result this |
14466s | pillar is getting so much free room to |
14468s | roam |
14470s | Nana boost available for EB High sandbox |
14472s | out also pulling towards that bomb and |
14474s | Morris still have ultimates as well I |
14475s | mean they got four up as well samish |
14478s | over the over the top what's what are |
14479s | they gonna do waiting to walk on the |
14482s | diva drops there's that barrage |
14483s | instantaneously sandbox gun is removed |
14485s | nice sleep though after the fact Diva |
14487s | bomb towards that cart too unfortunately |
14489s | finds no value Nana versus the reaper |
14491s | here on the cart via maybe they have |
14493s | enough damage Bob also on the inside |
14495s | angle not gonna really see anything |
14497s | there so unfortunately for Kaiju the |
14498s | Ricket test is a bit awkward didn't |
14500s | kitten's able to get onto feelings we |
14501s | may have also falls overtime still |
14503s | taking down but BB does throw on the |
14505s | objective they might be able to get a |
14507s | bit more they do have the valkyrie here |
14508s | as well and but it's not enough to keep |
14510s | them alive people don't want to connect |
14511s | for two and also under the mercy they |
14513s | need to stick towards the objective |
14514s | though and luckily they do this car is |
14516s | not stopping Moxie it's still moving |
14518s | Savage maker is going to come back in on |
14520s | the reaper civils back on the Lucio |
14523s | that's gonna be a full regroup and we're |
14525s | gonna have another fight kaijin Corp |
14528s | have to wait for the full team to |
14530s | respawn before they can put pressure |
14531s | it's just gonna be Felix Felicia's |
14533s | playing within line of sight of wimi |
14535s | high to keep the payload stop trying |
14536s | that corner yeah |
14538s | gonna be the wonder One watch out for |
14540s | Felix takes that high ground though |
14541s | intelligently to go there but a sleep |
14543s | guard comes out from the kitten death |
14544s | blossom still available for Cinebarre |
14546s | see what they want to do here I mean |
14547s | this card's almost at the at the |
14549s | objective goes into the back line fades |
14551s | in drops it that's awesome but the |
14553s | defensive Matrix is almost there sandbox |
14554s | God though via that pressure able to get |
14556s | one and unfortunately if our Mama's got |
14558s | these nobody was there to touch the |
14559s | objective after losing sandwich maker |
14561s | finally Kaiju Corp stops mamorous |
14564s | Guppies one minute 34 seconds Dustin the |
14567s | team the team started with one minute |
14570s | and 34 seconds and they picked up |
14574s | 58.90 meters on the body |
14578s | that's crazy |
14580s | oh my goodness I I love that Bowers play |
14583s | so much as well if if you're asking like |
14586s | IG Club when expecting it they do such a |
14589s | smart thing they make sure that the fire |
14591s | is already in position doesn't have to |
14594s | use the boosters doesn't have to use any |
14596s | fuel so doesn't make a single sign they |
14598s | don't even have the mercy damage boost |
14601s | because when you actually have that beam |
14602s | attached to a Target it does give off a |
14605s | very slight vibrant hum that you can |
14607s | then pick up on so everyone from kaiji |
14611s | cop most notably Felix felicious on the |
14614s | diva drops away from the Squishies and |
14619s | as a result defense Matrix isn't there |
14622s | nor is the Diva to be able to boost into |
14624s | the far and splash the Bowers rocket |
14626s | damage back into her face such small |
14629s | play from Guppies very smart a really |
14632s | tough fight for Kaiju now two minutes to |
14635s | 23 seconds boxy I mean with that much |
14637s | time left yeah that's that's so much |
14639s | distance to cover for them now on their |
14641s | attacking side you need to take it did |
14644s | this first dive needs to be taken |
14646s | immediately and Guppies they arrival for |
14649s | blood this composition is about picking |
14651s | you off before the dive can formulate |
14654s | and already feels delicious seize okay |
14656s | Ash far Winston's not gonna work here |
14658s | but what is this done Dustin it's |
14660s | already eaten not just into that coin |
14661s | bank but ultimate charge up time as well |
14663s | yeah Holo also swapping too I noticed |
14666s | that this rank is even longer to come |
14668s | back from the spawn door so 30 seconds |
14670s | like you said I mean great call 30 |
14672s | seconds off the clock already sandbox |
14674s | God going over that left side flank has |
14676s | to go all the way around I'm sure they |
14678s | noticed that uh the Tracer flank over |
14680s | the left side but they actually go under |
14681s | the diva immediately BB gun for me doll |
14683s | the focus of that dive early on but it |
14685s | results in damage maker trading wimi |
14687s | High although Cinnabar is able to get |
14688s | sandwich maker too that has been a big |
14690s | pull the point of farm Morris's offense |
14692s | the Sleep Dart eventually came through |
14693s | under the reaper but a fade cleanse |
14695s | themselves cinebar still alive really |
14697s | Kaiju Corpus is desperately trying to |
14698s | keep Cinnabar alive and worse Guppies |
14700s | they potentially can get that ricott |
14702s | test starting two ticks maybe that third |
14703s | coming through yep Kaiju Corps proclaim |
14705s | the first objective yeah Guffy is just |
14707s | going to be deciding to take this fight |
14709s | around cool now where again the splash |
14711s | damage and poke pressure from both this |
14713s | far and the ash becomes absolute Extreme |
14715s | as sandbox God is picked apart by Mozzy |
14719s | the dynamite is going to cause Kaiju cup |
14720s | to wait even further this is more time |
14723s | more zoning away from kaiji cop to not |
14726s | be able to control that space and build |
14727s | ultimates up to be able to Brute Force |
14729s | through these fights sandbox makes the |
14731s | comps of the Comfort swept swap over to |
14733s | that Genji meanwhile Kaiju is going |
14734s | really aggressive on the BB doll results |
14737s | and I'm getting that kill so great |
14739s | re-engage to them haul also connects |
14741s | onto the Baby D before maybe I find a |
14743s | symbol sandbox got also on they didn't |
14745s | get and and guide you Corp somehow is |
14748s | making this look winnable yeah they went |
14750s | for the correct Clump swap they |
14752s | identified that with a pharmacy you |
14754s | essentially force your team to take |
14756s | every single fight two players down the |
14758s | far is gonna be up in the air the |
14760s | Mercy's pocketing huh as a result if you |
14762s | go something like Genji Lucio you're |
14764s | able to collapse onto a team five versus |
14766s | three every single engagement and as a |
14769s | result kaijik up now just have to deal |
14771s | with Falls and uh barrage no baby don't |
14774s | goes too early without their team so |
14776s | they get removed immediately over the |
14778s | nanbos used on the Lucio and mozzie |
14780s | burns out didn't give me healing from |
14782s | Hollow because Hollow wanted to go hand |
14784s | in holy holo's life is cut is lost |
14786s | because of it Mozzy able to get that |
14788s | Lucia both Sports down to what Dynamite |
14791s | basically Mozzy also still has that |
14793s | bomber to go to choke points but Kaiju |
14795s | does having that close spawns Memorial's |
14797s | Guppies have to go quick ascending Bob |
14798s | goes far into that choke point reefer to |
14801s | the back line that Blossom used by |
14803s | cinebar is able to find simple somehow |
14805s | without one it doesn't matter because |
14806s | Kaiju will recontest into this fight |
14808s | with the beat Cinnabar finds BB dolls |
14810s | Mac again before the diva bomb could |
14812s | even be built we may have fines baby |
14813s | doll hey baby Diva for Monty is traded |
14815s | back Hollow again but at this point it |
14817s | may not matter Felix and the rest of |
14819s | their team have ultimates they have the |
14821s | Devo murder to go sandbox spot find |
14822s | sandwich maker and although marmar's |
14824s | Guppies mocks uh mozzie is able to find |
14827s | one kaiku Corp it just comes back last |
14830s | second and will win now we're up 2-0 in |
14834s | this series What the hook |
14836s | oh okay so I think both sides need to to |
14840s | learn a little bit of restraint |
14842s | potentially as well as clean the cons up |
14845s | I will say baby doll going in early and |
14848s | deciding to try and take that fight on B |
14850s | as opposed to to I think the team |
14852s | probably called it a little bit late |
14854s | that was probably a little bit of |
14855s | indication do we try the Beatles with |
14858s | zombie so that we're gonna have |
14859s | Advantage into ultimate economy heading |
14861s | into scene with a faster respawns |
14863s | especially with the far and the ash we |
14864s | can see exactly again what they wanted |
14866s | to set up control of a corner a lot of |
14868s | Splash pipe damage coming through |
14870s | burning off even more time potentially |
14872s | picking up a kill as well but when |
14875s | you're up against againji and Lucio and |
14879s | the reefer and again those really fast |
14881s | moving components of a composition that |
14883s | can absolutely collapse and punish the |
14886s | numbers disadvantage which again kaiji |
14888s | Corp they learn from it they had to deal |
14890s | with the pharmacy yesterday and we have |
14893s | seen today that there were improvements |
14895s | made their macro decision making in how |
14898s | to deal with this Pharmacy was markedly |
14900s | improved and that's what we wanted to |
14902s | see mostly team all right this is this |
14904s | is a super fun Series so far Moxie it |
14906s | feels like you know both teams are |
14907s | having their moments and uh like you |
14910s | said there's a lot they could come back |
14911s | and learn you know coming into today I |
14914s | think there's obviously like you know |
14915s | Bob usage has been a big one like I said |
14917s | restraint I mean there's so many things |
14919s | that I'm sure these players gonna come |
14921s | back look at and uh try to improve upon |
14923s | because I feel like you know I'm sure |
14925s | you'll agree with me a lot of the |
14925s | mechanics are there but the game sense |
14927s | is the thing that really is slowly |
14929s | something they're trying to improve upon |
14931s | yeah chicken coolness when you're um not |
14934s | in control of that space for an extended |
14937s | amount of time is is definitely a big |
14938s | one a lot of players in the high ranks |
14940s | will take advantage uh things like |
14943s | Reaper so that you don't have to use |
14944s | that Ray form to be able to get yourself |
14946s | into position in the middle of a team to |
14948s | be able to to actually fully and safely |
14950s | use a death Blossom you already position |
14952s | yourselves around the corner Sombra VMP |
14955s | although we did see the Spy check coming |
14956s | through the Spy checks were a lot better |
14958s | in my opinion from kaiji cup than we |
14959s | were seeing in uh the previous last time |
14962s | that we saw them but again just sort of |
14964s | looking for the flower looking for that |
14966s | barrage making sure that your Diva knows |
14968s | before you boost Darren and away from |
14970s | your team that it's it's going to be |
14972s | safe to be able to remove that Avenue |
14973s | appeal but other than that like the calm |
14977s | swaps the the lack of stubbornness the |
14979s | fact that literally all it took was a |
14981s | couple of straight shots from that Ash |
14983s | for the entire team to realize that okay |
14985s | Winston's not not going to be the player |
14987s | here we have to go diva and that was |
14989s | again something else that this team |
14990s | refused to do yesterday so I am super |
14993s | super happy that this team have very |
14995s | obviously looked back at the VOD taking |
14997s | our advice on and as a result are doing |
15000s | so much better this is a pride Moxie |
15002s | moment obviously I'm so happy for this |
15005s | team let's see what happens after a |
15008s | short break when we come back we'll see |
15010s | you for that number three so don't go |
15011s | anywhere we'll be right back |
15017s | [Music] |
15033s | thank you |
15035s | foreign |
15038s | [Music] |
15055s | [Music] |
15105s | thank you |
15109s | foreign |
15115s | [Music] |
15159s | [Music] |
15169s | [Music] |
15178s | thank you |
15189s | thank you |
15192s | [Music] |
15196s | welcome back everybody we're entering |
15198s | mat number three of our third game of |
15201s | the day in the rising series The Calling |
15203s | Heroes writing Series this has been an |
15204s | incredibly close matchup with uh myself |
15206s | Dustin and you Moxie obviously the first |
15210s | two maps now the shoes under their foot |
15212s | yesterday obviously you know the other |
15215s | side memories Guppies were the ones to |
15216s | get that 3-0 Victory now Kaiju corpse MX |
15219s | they are up 2-0 at the moment looking at |
15222s | closing out on the map number three yeah |
15224s | we were talking about it a little bit in |
15226s | downtime of the break just now yes the |
15229s | shoe is on the other foot yes Kaiju |
15230s | copper currently in the lead but like |
15231s | you said to me it's still incredibly |
15233s | Scrappy but I'm just incredibly |
15235s | impressed with this team because they've |
15237s | honestly done the only Improvement that |
15239s | they could in such a short amount of |
15240s | time you're not going to instantly |
15242s | overnight get mechanically better to be |
15245s | able to to take on the likes of mozzie |
15247s | right so instead what they're doing is |
15249s | prioritizing that team play that |
15251s | cohesion and they're making sure that |
15252s | they don't take those one versus one |
15254s | unwinnable fight against such a heavily |
15257s | pocketed and fortified hitscan player |
15260s | and as a result we're getting to see |
15262s | that team benefit really playing numbers |
15265s | Advantage where Guppies just get |
15267s | overwhelmed Circle round was an Apple |
15270s | going to for map number three marks and |
15271s | do you think that we'll see any |
15272s | substitutes come through because you |
15275s | know BB doll didn't necessarily look |
15276s | banned on the first two maps but they |
15278s | are in that 0-2 deficit do you think we |
15281s | see any potential Mix-Ups for you know |
15284s | even a tank war or something else |
15286s | Sigma but |
15290s | etiquette Royale because Guppies |
15292s | understand that mozzie is the star of |
15294s | this roster and they're doing everything |
15296s | in their power to be able to set them up |
15298s | circuit Royale is probably of all of the |
15300s | maps in OverWatch currently the easiest |
15303s | to be able to solo clutch is a DPS |
15306s | purely because of just the amount of |
15307s | sight lines that you have access to if |
15309s | this payload stops at any point there |
15313s | are so many horrible angles that you |
15316s | least expect something like a Widowmaker |
15318s | to be able to shoot through and I |
15319s | guarantee you that mozzie is going to be |
15322s | looking for every single one of them oh |
15325s | yeah yeah Mazi |
15327s | has to pull something out here and |
15329s | interesting enough Moxie you know they |
15332s | they could mix it up here but you know |
15334s | how yesterday in the interview Monty was |
15335s | saying you know they don't really like |
15336s | the Widowmaker we could potentially be |
15339s | seeing the Moss who would all be pulled |
15341s | out uh you can still take advantage of |
15344s | the same sorts of angles like Widowmaker |
15346s | Ash wouldn't make it just gets a little |
15347s | bit more distance value and also that |
15350s | that one tap potential as kaiji cop |
15352s | there or does Felix Felicia is going to |
15354s | be running on that Sigma looking to |
15356s | Shield the sandbox Garden Cinema |
15358s | actually on the hands like for Shield |
15359s | breaking Cinema are going to be on the |
15361s | ash trying to curve the dynamites |
15362s | they're on baby dolls defenses |
15366s | see if both teams can figure something |
15368s | out here Mozzy meanwhile liking over |
15371s | that top left side on the Widowmaker |
15373s | looking for some of those shots already |
15375s | hits two Bonnie shots immediately onto |
15376s | Cinebarre but sandbox what a shot from |
15379s | them across the map to shout out mods |
15381s | the early on that opening pick no |
15384s | resurrect here available either should |
15386s | slow Guppies down as they wait for monzi |
15388s | to come back yeah really good immediate |
15391s | movement of the sigma Shield as well |
15392s | from physical issues to be able to block |
15393s | off a lot of those angles that mozzie |
15395s | had availability since I should be able |
15397s | to pressure that stigma on Sandbox got |
15399s | guess the mortality field this place is |
15402s | getting pressured from that right side |
15403s | this moment I'm just trying to remove |
15405s | them off of that high this coyote cup |
15407s | yeah from that pressure forced to back |
15409s | up |
15410s | they continue to back off baby doll |
15412s | doing a great job on that Sigma so far |
15414s | sandbox has been playing better from |
15416s | yesterday but sandwich maker on the Hans |
15418s | as well |
15419s | kind of showing what they got as well we |
15421s | be high though able to find it and |
15422s | kitten on that Zenyatta Swap and good |
15424s | movement too mind you around that Sigma |
15426s | Shield doing a great job just avoiding |
15428s | some of that damage and eventually finds |
15429s | me though I miss perfect then Yana play |
15431s | from wimi high with the help of Felix |
15433s | yeah yeah bubble dancing oh time you see |
15435s | it from Winston's a lot of people sleep |
15437s | on being able to deal with a stickman |
15439s | Shield especially for something as |
15440s | vulnerable as a Zenyatta really good |
15442s | macro in game sense coming through from |
15444s | wimi high understands that with that |
15445s | lack of nobility if you try and |
15447s | disengage back to this corner you're |
15449s | immediately going to get taken down so |
15450s | putting the trust in the team putting |
15452s | the trust in the stick machine being |
15453s | able to Hold Your Position and as a |
15455s | result the Morris Guppies have so much |
15457s | less room a lot of mozzie and sandwich |
15459s | make you to find these shots |
15461s | zenyana Transcendence almost coming up |
15463s | for both sides first ultimate in the |
15465s | lobby 80 with women high in cyber |
15468s | meanwhile Mazi looking for those neutral |
15470s | games neutral game shots for the shield |
15472s | and the gates to kill Dawn to cinebar |
15474s | Via a body shot earlier on a lot of body |
15477s | shots coming through for Mozzy meanwhile |
15478s | Dynamite into the sky |
15480s | bit of a celebratory Dynamite however |
15482s | doesn't find any connection meanwhile |
15484s | Mars is still looking for that one shot |
15486s | not able to find the just yet but they |
15488s | do have that pressure from Cinnabar then |
15490s | the rest of Kaiju Corp at the moment is |
15491s | to never able to find sandwich maker |
15493s | Mozzy still on the right side trying to |
15495s | equalize it but with how healthy healthy |
15497s | everybody is as well as the |
15498s | amplification Majors down in a rough |
15500s | spot now have to run away with the |
15501s | grapple we'll be able to avoid dying for |
15504s | now but they do have to give a lot of |
15506s | that space into the bar against the last |
15507s | second kill as Mossy fell back and used |
15510s | the infrared sight because you cop |
15512s | throwing ultimate since they can |
15513s | prioritize holding this corner so much |
15516s | more room to be able to play around this |
15518s | double sniper composition that Guppies |
15521s | are running a cinema even if you don't |
15523s | actually see players you can still Arc |
15525s | the dynamite around that corner and |
15527s | still have impact right the same cannot |
15529s | be said for guppies they're gonna be |
15530s | relying on something like a dragon |
15531s | Strikers sandbox that actually sends |
15533s | dragons |
15535s | originally lets the head show through |
15537s | the um that's such a tough spot and he |
15540s | can drop down to the headshot now |
15541s | there's a group take flux onto that Hans |
15543s | the backline nice rock on his sandbox |
15545s | God though BB doll keeping them in it |
15547s | but eventually with this cold war have |
15548s | been damaged when the Baptiste there's |
15550s | too much in the middle to deal with then |
15551s | they back up yet again thank you Corp |
15554s | are looking amazing today so unbox God |
15556s | going down should be coming back in on |
15558s | the Tracer just in case my Morris |
15559s | Guppies trying clothes this distance but |
15562s | losing civil yeah there it is it's gonna |
15564s | be the swap from the Zen onto the Lucio |
15566s | mozzies off of the Widowmaker onto the |
15568s | maze we're barreling towards overtime |
15569s | this is a sustained composition what it |
15572s | means is a lot less pressure on Cinnabar |
15574s | in that 1v1 Jewel |
15576s | freaking testing now moving that speed |
15578s | ready to go they go immediately around |
15580s | that corner preventing flux here |
15582s | connects onto the Ash and that Sigma but |
15584s | with the immortality holding |
15585s | Transcendence he can't get any kills |
15587s | through it unless he killed them in the |
15589s | sky with a One-Shot mozzie gets poked |
15590s | down dead the Cinnabar we may not also |
15592s | finds damage maker and everything is |
15594s | collapsing for guppies today when |
15596s | yesterday it was looking like a 3-0 |
15597s | today it's also looking like a 3-0 for |
15600s | the other side cinebar's Bob capitalizes |
15602s | on the beat on it getting what a hold |
15604s | for Kaiju Corf MX yeah I I think we just |
15608s | got to see why Mozzy said that uh they |
15610s | weren't much of a widow I would much |
15613s | rather have seen Ash come through from |
15615s | them honestly especially with how they |
15616s | were playing it other than those first |
15619s | opening shots when we saw that left side |
15620s | rotation up towards The High Ground to |
15622s | pressure all of Kaiju cup off of this |
15624s | bridge angle there wasn't really a lot |
15627s | of taking advantage of the widowmaker's |
15628s | distance |
15629s | so if you just opted for that Ash and |
15632s | gone blow for blow dynamite for Dynamite |
15634s | with Cinnabar maybe you would have been |
15636s | able to find a little bit more value |
15638s | especially because a lot of the time the |
15640s | angle that mozzie was taking when they |
15642s | were actually able to get around that |
15643s | corner was the health pack side of of |
15645s | cliff and as a result the ash still is |
15648s | so potent in being able to poke down |
15650s | these players of Kaiju court but because |
15651s | you just never had an opening pick you |
15654s | were always fighting an uphill battle |
15655s | you I mean I mean sandbox one of the |
15658s | Hanzo Cinnabar as well doing a great job |
15659s | with me high flexing over to the |
15661s | Zenyatta playing super super strong |
15664s | and uh now on their offense I mean they |
15666s | they got a lot of that hard work already |
15668s | done right out of the way only 82 meters |
15671s | on this first objective I mean that's a |
15673s | it's a great spot oh man maybe a spawner |
15675s | would come through from our Morse copies |
15677s | everyone is hiding they don't want to |
15679s | give away the composition not that |
15681s | playing with mozzy's on the May sandwich |
15683s | makers on the reaper and you beat up on |
15685s | the rematch you want to play close but |
15688s | Felix felicious if you do go for that |
15691s | segment you can be run down pretty |
15693s | quickly given that there's no Lucio on |
15695s | this composition it's a traditional |
15697s | circuit Royale comp but they've got to |
15700s | have alarm bells ringing right now right |
15702s | they're starting to scout notice now |
15704s | with the sonic yeah they recognize her |
15706s | there and immediately they engage out |
15708s | use that seizure early immortality field |
15710s | on both sides committed getting able to |
15712s | find Cinnabon with some aggressive |
15714s | I mean while his name is maker also |
15715s | finds the Baptist of hollow K name they |
15717s | need to not split up though they come |
15718s | back on the inside angle |
15720s | and it was the first flight win for them |
15722s | so far oh here we go immediate change up |
15724s | sandbox guard onto that Bastion to try |
15727s | to punish remember Morris Guppies can't |
15729s | actually contest the payload unless they |
15731s | physically come outside of that room and |
15733s | as a result it walks straight into the |
15735s | basket now we may High eventually find |
15737s | teammates Mega kid does find them though |
15740s | at the end of it also that Shield gets |
15742s | removed from the sigma but they regroup |
15743s | on the inside however the rock onto |
15745s | Mozzy is too tough to deal with now they |
15747s | re-engage knowing that that piece |
15748s | cooldown is gone but Felix finds BB doll |
15750s | hey Mama Morris Guppies definitely in |
15753s | desperation how I was at the moment |
15754s | kaijacorp's last fight territory now |
15758s | looks like guffy's prioritizes |
15760s | because they wanted to cleanse the |
15762s | ethics of the dynamite coming through |
15764s | from Cinema but as |
15767s | keep baby doll up on this romantra at |
15769s | least you're going to have kids in the |
15770s | Mirage for this next five book Kaiju |
15772s | Corp with all control of the spacing |
15777s | go back to the bathroom forum impressive |
15780s | Automotive to the more fine symbol no |
15782s | from remorse guppies no not a lot of |
15784s | Health here they have the continue to |
15786s | watch they lose BB doll yet again in |
15788s | this fight he didn't get involves the |
15790s | Felix and unfortunately for Morris guppy |
15792s | somebody's just sandwich maker mozzie on |
15794s | the point the blizzard is here but who |
15795s | is there to follow up nobody Kaiju |
15799s | corpse are your wising calling Our |
15801s | Heroes Champions amazing 3-0 for them |
15804s | again just none of the stubbornness that |
15807s | we saw from this team yesterday right |
15808s | immediately understanding especially if |
15810s | that Hanzo Sonic for composition that |
15812s | they're going to be coming up against |
15814s | the kiriko not really having the uh the |
15817s | ability to be able to use the suzu as |
15819s | well but by then when you actually see |
15820s | the ash swap onto that may you're so |
15823s | close to Kitsune Rush that you don't |
15825s | want to reset that ultimate charge back |
15827s | to 30 but as a result there's no |
15829s | immortality field there's no mega |
15831s | sustainability without rematch it really |
15834s | does feel like sometimes people don't |
15835s | understand how problematic the food are |
15839s | rest time now is for a kiriko player |
15842s | when your second support is a Lucio |
15844s | because we're a matcha he sees he's a |
15846s | big boy right he takes a lot of damage |
15848s | especially when you want to be able to |
15849s | take that space and it's actually down |
15851s | to civil on the Lucio to try to bait out |
15854s | the wheels from the Bastion because that |
15856s | romantic is just going to be an absolute |
15858s | sitting dark and we see what happens |
15860s | you're not able to actually get around |
15862s | the corner In Time the Lucio goes down |
15864s | and from there everyone just has to |
15866s | throw themselves onto the point and hope |
15867s | that an ultimate's going to come up in |
15869s | time but honestly on the other hand for |
15871s | kaiji cop what a glow up for this team |
15873s | what an absolute amazing performance an |
15876s | improvement that they've been able to |
15878s | make from compared to yesterday to today |
15881s | this is this is what writing is all |
15882s | about oh for sure yeah I mean this is |
15885s | about all diamond one players and below |
15887s | and they think that you know one |
15888s | thousand dollars for the for the grand |
15890s | prize pool is going to go a long way for |
15892s | these guys I mean it was such a really |
15894s | really interesting matchup yesterday |
15895s | like you said and now and today like |
15896s | they glow up is to get that 3-0 win you |
15899s | know obviously I think that they looked |
15901s | way stronger today having hayuka map |
15903s | number one sandbox God showing some |
15906s | flexibility Cinnabar as well and you |
15907s | called it I think this was a team effort |
15909s | that led them to the victory today yeah |
15911s | and I think they realized very quickly |
15913s | too that even if one person maybe got |
15915s | taken down by mozzie as long as they |
15917s | just kept supplying full team pressure |
15921s | eventually mozzie is going to get downed |
15924s | and they're going to get a lot more |
15926s | distance a lot more room and we're going |
15928s | to have to see the backup plan come |
15930s | through from Guppies and that is the |
15932s | problem right when you're so reliant on |
15934s | one player being able to find those |
15936s | kills find those openings for your team |
15938s | sometimes there isn't a backup plan |
15940s | sometimes the only game plan is mozzie |
15942s | go Burr and if mozzie can't go Burr then |
15946s | what and we saw that question being |
15948s | close to this team and they weren't able |
15950s | to find an answer in time I think that |
15952s | goes to the overarchy point that you |
15954s | know a lot of these players and you know |
15955s | Diamond below it's hard to find that |
15958s | consistency right I think that a lot of |
15959s | them have very high skill ceilings but |
15961s | you know in order to rank up in order to |
15963s | keep improving in that area you got to |
15966s | keep playing at that high level like you |
15967s | said I mean Moxie wasn't necessarily or |
15969s | Mozzy wasn't a slouch not you wasn't a |
15971s | slouch today but compared to yesterday I |
15973s | mean it was night day between you know |
15975s | the type of player that mozzie was right |
15976s | yeah they were prepared for the pharmacy |
15978s | they were prepared for the ash they were |
15980s | prepared for that hit scan to come |
15982s | through from mozzie and that was game |
15984s | plan that was really good senses I'm |
15986s | really happy as well because we did see |
15988s | this team try and push the Genji |
15990s | yesterday and it didn't work because |
15993s | there wasn't really any cohesion coming |
15996s | out right we talk about this so much |
15997s | with the changes out of occurred to |
15999s | Genji you can't 1v1 like you used to in |
16001s | the past you were so reliant on these |
16004s | targets being incredibly low when you |
16006s | actually looked at engagement and it |
16007s | becomes incredibly apparent if one |
16010s | player is ever so slightly out of |
16012s | communication with you when you want to |
16014s | play aggressive and there were a couple |
16016s | of times yes but we did see that |
16018s | miscommunication come through but for |
16020s | the most part kaiji copper on the same |
16022s | page |
16023s | they weren't yeah they were on the same |
16024s | page today and you know obviously we'll |
16027s | have to speak to them in a bit leading |
16029s | forward but oh my God that new Bonnie |
16031s | was definitely a highlight reel Moxie |
16032s | just back and forth you know going to |
16035s | those five points on the board is super |
16037s | rare and then obviously to close it out |
16039s | at the very end you know you thought you |
16041s | know we thought maybe that something |
16042s | could have changed for the side of |
16044s | remorse Guppies But on that third map on |
16046s | circuit well I mean they just put their |
16048s | stamp on it right kaijukur yeah we made |
16051s | high as well was was a standout too on |
16053s | that Zenyatta on circuit we're all doing |
16055s | such a good job of being able to disco |
16056s | targets when they showed up but also |
16059s | keep those angles spam diodes then is |
16061s | very similar to hansa's playstyle in |
16062s | that if you're in position of that space |
16064s | volley orbs at anything because |
16067s | eventually Something's Gonna walk right |
16069s | into them and a full chance dead volley |
16071s | hurts yeah that's that's gonna be tough |
16074s | to deal with and we're setting up the |
16075s | interview right now with kaiji Corp MX |
16077s | who obviously got the 3-0 win you know |
16079s | we thought it might be yeah at least a |
16081s | close series for the decided it was on |
16083s | new bunny like I said but they just kept |
16085s | showing resilience Moxie on that uh on |
16087s | the second map and then also leading to |
16089s | the third but obviously I mean you know |
16092s | overall team performance for kanju Corp |
16094s | gotta feel happy with that win I'm sure |
16097s | I mean we'll we'll have to see we'll |
16098s | have to ask him obviously yeah you know |
16099s | we actually be honest Mozzy what's going |
16101s | on with contenders and stuff and see if |
16103s | like maybe they can go into open |
16104s | Division I would not be surprised if |
16106s | some of these players are really hyper |
16107s | competitive and want to take that game |
16109s | their game to the next level yeah I mean |
16111s | I'm just super excited to get to talk to |
16113s | them and see how much they'd actually |
16115s | practiced coming out of of yesterday's |
16118s | match and heading into today on deciding |
16119s | that they're probably going to be |
16121s | rematching off against Guppies looking |
16123s | at those vods and taking all that they'd |
16125s | seen into account |
16128s | all right well let's uh chalk to whoever |
16131s | our interview against is it looks like |
16132s | it's Felix uh we'll have Felix on the |
16135s | line maybe have them come in here what's |
16137s | going on congrats on your win Felix you |
16139s | guys played awesome 3-0 win obviously |
16141s | what does that mean for you guys how are |
16143s | you feeling right now |
16144s | hi um thank you so much it genuinely |
16147s | means the world to me |
16149s | um our org funnily enough we kind of |
16151s | have this like joke Among Us that we're |
16154s | always second place so like to win first |
16156s | place finally for or just means so much |
16158s | to me |
16160s | so obviously this is a rematch and |
16163s | Dustin and I actually had the pleasure |
16164s | of being able to cast your match uh |
16166s | earlier against Guppies |
16168s | how much planning has your team done |
16172s | since yesterday heading into today |
16176s | um so I wasn't around in town for last |
16179s | week for this the first uh round robin |
16181s | so I was there to spec but I saw that |
16184s | they were pretty proficient in that far |
16186s | so we'd come into this weekend preparing |
16188s | for that Pharmacy |
16189s | um doing a lot of theory crafting of you |
16191s | know what's the best for you know what |
16193s | would suit our players and what we can |
16195s | do to combat that |
16197s | um you know it was still a little bit |
16198s | nerve-wracking just because obviously |
16199s | like Pharmacy can be very disruptive and |
16201s | can take over a whole Lobby so I think |
16204s | um you know just the the nerves I think |
16206s | really got to us uh yesterday so um it |
16210s | was pretty rough but we came back from |
16211s | it today fully refreshed very calm ready |
16213s | to do our best and yeah got some results |
16216s | out of it |
16217s | and you say fully calm but that I mean |
16219s | that second map was so close obviously |
16221s | you know between both of you guys you |
16223s | took it all the way to five uh points or |
16225s | whatever on the board I mean it was just |
16226s | all over time caps I mean what was that |
16229s | last push like with what you guys had |
16230s | two minutes to make it all the way to |
16232s | third uh to third phase on new Bonnie |
16234s | what was that like that map in |
16236s | particular that was incredibly you know |
16238s | back and forth |
16241s | um well we knew that they were gonna |
16244s | play the pharmacy and then play the ash |
16245s | as well so I I was picking the diva to |
16248s | try to help out with that to you know |
16249s | eat the astronomy try to eat as much |
16251s | Forest room as I could |
16253s | um I knew that they had us more time big |
16254s | than us so I was just thinking okay |
16256s | there's a good chance we won't win this |
16258s | first fight let's try to bank olds and |
16259s | try to get a better fight and that's |
16260s | kind of what happened so yeah we finally |
16263s | stopped them kind of close the end but |
16265s | you know we made it out at the end |
16269s | and then talking of more map specifics |
16271s | obviously we don't tend to get to see |
16273s | ramatra come out on a circuit Royale and |
16276s | I'm guessing the team also weren't |
16278s | expecting it how did the team deal in |
16281s | terms of columns of when that Hanzo |
16283s | Sonic actually identified that |
16285s | composition stuck up in that side room |
16288s | you know what's really funny is that I |
16290s | had a feeling that they were going to |
16291s | play circuit and that you know they were |
16293s | going to pick defense but we had won so |
16295s | um but we were planning on doing the |
16297s | exact same remote spawn hold so we were |
16299s | already expecting it so um yeah sandbox |
16303s | um she was like okay they're probably |
16304s | gonna hold you here let me put a Hanzo |
16306s | sword art and then there they were like |
16307s | okay I guess this is what's happening |
16309s | right now so we were semi-prepared for |
16311s | it |
16313s | and for you in particular I mean you're |
16314s | always ready to be subbed in but you |
16316s | know on map number one obviously you |
16317s | didn't play then came in for those next |
16318s | two maps can you talk about in |
16320s | particular you know what that's like to |
16321s | be subbed in and then also to you know |
16323s | come in mid-series and be able to win |
16325s | those two maps like what is the are we |
16327s | is this part of the game plan just like |
16328s | you play certain Maps obviously uh for |
16331s | your team |
16332s | oh so basically |
16338s | basically night of like of the deadline |
16341s | of the registration so we were thinking |
16343s | we weren't even gonna join because we |
16344s | didn't have a second DPS player but we |
16346s | barely made it in the end so |
16347s | um I was out of town last weekend so um |
16350s | I had a tank sub and they were playing |
16352s | Instagrams because I was like I knew I |
16353s | was going to be there for the round |
16354s | robin so um they were already like a |
16358s | rematch Maine and like a monster |
16359s | specialist so I thought okay well you |
16361s | guys are already comfortable playing the |
16362s | RAM and you guys have been doing really |
16363s | strong on these Maps so all you guys go |
16365s | ahead |
16366s | um I have a lot of experience I've been |
16367s | screaming for about three years now |
16369s | um I was off taking OverWatch one but |
16371s | I've been learning Winston and |
16372s | practicing a bunch of other stuff so um |
16374s | between the two of us I'm more of the |
16375s | Winston specialist I also play a lot of |
16376s | sake so that was kind of the reasoning |
16378s | behind that |
16379s | oh so then taking a sort of look into |
16382s | the future of moving away from the past |
16384s | do you think that the team is actually |
16386s | going to try and stick together with |
16387s | some of their players and potentially be |
16388s | able to merge into the likes of open |
16390s | Division and hopefully break into the |
16392s | tier 2 scene |
16395s | um there's always possibility |
16398s | um I I kind of created this team in mind |
16400s | of just like creating a very welcoming |
16402s | and open environment for you know |
16404s | players who identify as marginalized |
16405s | janitors to like feel safe um improving |
16407s | and getting better just because |
16409s | um besides myself and my main support |
16411s | holoca name who's on my other team |
16414s | um all these players don't really have |
16415s | that much scrim experience so I was just |
16416s | hoping to get them that spring |
16417s | experience that competition experience |
16419s | and just see what happens moving forward |
16421s | because I just for me a team works a lot |
16424s | better if you're all you know good |
16426s | friends and you can trust each other in |
16428s | game so that's just kind of like how I |
16429s | see things |
16430s | I'm sure yeah friendship really conquers |
16432s | all and you know obviously for you Felix |
16434s | is there anything you want to say before |
16436s | we let you go I mean obviously you guys |
16438s | had that win and it's awesome to see you |
16440s | guys 3-0 like that is there any last |
16441s | thoughts you'd like to say or any shout |
16443s | outs you maybe want to give to your |
16444s | teammates or somebody along those lines |
16454s | past weekend |
16455s | um she coached kajukur bialante in the |
16457s | past in the challengers cup |
16459s | um I would also like to say a big thank |
16461s | you to my other team kaichukur clover as |
16463s | well as |
16465s | um my partner jaxis and um you know I |
16468s | would also like to shout out one of the |
16469s | players on Guppies Sai Bell who's a very |
16471s | close friend of mine and you know I |
16473s | appreciate them very much for all that |
16474s | they've done for me in terms of |
16475s | mentorship |
16476s | oh well thank you so much for coming |
16478s | through for the interview and congrats |
16479s | on your win it was awesome to see we'll |
16481s | let you let you get on with your day |
16483s | thank you |
16484s | well that was a that was a fun series |
16486s | Moxie I think the you know 3-0 for for |
16488s | Kaiju core was definitely |
16490s | um I'm not going to say unexpected but |
16492s | you know the fact that it was just so |
16494s | yesterday at the Rio and then today it |
16495s | was at the Rio that was a fun series to |
16498s | watch |
16499s | definitely uh I think unexpected like |
16501s | you said given the performances of both |
16503s | teams yesterday but again we get to see |
16505s | the rising of these teams the |
16507s | Improvement onwards and upwards and |
16510s | talking about onwards and upwards Dustin |
16512s | oh boy oh yeah coming up I'm ready to |
16516s | get incredibly comfy and just like lean |
16518s | back because we are in for a long one if |
16521s | we don't get another five map series I'm |
16523s | not gonna lie I'm gonna be incredibly |
16525s | disappointed yep Kono next we have the |
16527s | green finals so don't go anywhere we'll |
16529s | be right back after a break as the |
16532s | players set up so don't go away like I |
16534s | said grab some popcorn maybe something |
16535s | grab some soft drinks we'll be right |
16537s | back in a bit |
16553s | [Music] |
16556s | thank you |
16565s | [Music] |
16576s | foreign |
16593s | [Music] |
16598s | [Music] |
16614s | [Music] |
16624s | foreign |
16632s | foreign |
16657s | [Music] |
16672s | [Music] |
16685s | thank you |
16689s | [Music] |
16699s | foreign |
16701s | [Music] |
16718s | [Music] |
16725s | [Music] |
16735s | [Music] |
16746s | thank you |
16749s | [Music] |
16762s | [Music] |
16769s | foreign |
16787s | [Music] |
16813s | [Music] |
16827s | [Music] |
16830s | thank you |
16839s | [Music] |
16844s | welcome back everybody we are now here |
16847s | for the finals the grand finals between |
16849s | two of the most Stellar teams so far |
16851s | from the rating Heroes major and Moxie I |
16854s | think that we are both incredibly |
16856s | excited for the New York Excelsior |
16857s | Academy team versus Timeless ethereal |
16860s | the grand finals is just coming up and |
16863s | uh I mean yesterday was close I don't |
16866s | know would we be surprised if today was |
16867s | close I would be very surprised if today |
16870s | was not close and when we're talking |
16873s | close I literally mean two hours two |
16876s | hours of an OverWatch match occurred |
16879s | yesterday between both of these teams it |
16882s | was just absolutely insane nxl Academy |
16885s | taking a pretty dominantly stamps 2-0 |
16888s | Victory on control and from there it |
16891s | just spiraled into overtime pushes |
16894s | double map attacks and free full rounds |
16898s | of control to finish us off allowing |
16901s | nyxl Academy to plunge that ticket into |
16903s | when it's fine Channel as opposed to |
16905s | Timeless ciferial who this morning had |
16907s | to go through that lower bracket and I |
16910s | mean looked incredibly good dealing it |
16912s | everyone here playing OverWatch Cal I |
16914s | swear is in The Matrix yeah gal is such |
16918s | a good player meanwhile you know |
16919s | obviously sticks getting knocked out but |
16921s | they played well too on their own side |
16922s | and you know Aaron's per usual time as |
16925s | ethereal we see the little trolling with |
16927s | everybody saying that roadhog is their |
16928s | favorite hero so Timeless they're |
16931s | obviously you know really looking to |
16932s | make sure they can get the win today |
16933s | because obviously yesterday for New York |
16935s | Excelsior Academy I mean they got that |
16937s | wound in very close fashion yeah and |
16939s | Terry mustafario remember the current |
16941s | defending champions of a Major nyxl |
16944s | Academy are the current defending |
16945s | champions of a minor so who is going to |
16949s | be able to take this match it really is |
16951s | all to play for us it's actually going |
16952s | to be bonds nozzle sniper Wicket and |
16954s | Aaron Mori in the starting lineup for |
16956s | NYX I'll know Kindred so again it feels |
16959s | like we are just going to be seeing that |
16961s | dive to come through which immediately |
16964s | eliminates the possibility of some of |
16966s | these control Maps like Control Center |
16968s | and lijiang and that's that's a little |
16970s | bit sad I I do miss getting to see it |
16973s | but we're in the Heyday of ilios and |
16975s | Oasis so I'm just happy to see those |
16977s | Maps being prioritized now too |
16980s | yeah I think that obviously they're |
16982s | they've been excelled on uh on some of |
16984s | these control maps and you know for for |
16988s | Timeless you know maybe on the opposite |
16989s | side it's a bit tougher on those maps in |
16992s | particular because yesterday obviously |
16993s | they took actually no wait a second they |
16995s | won no way who won that point yesterday |
16998s | wasn't New York |
16999s | Academy did one yeah |
17003s | it should be noted continue to drop |
17005s | control Maps whether or not it just |
17008s | takes them a little bit longer to be |
17009s | able to warm up whether or not control |
17010s | maps are they're more problematic map |
17012s | type we're probably going to find out |
17014s | but earlier in that Series today when |
17016s | they went up against bad blood from |
17018s | strix they lost that that control around |
17020s | as well and from that never looked back |
17024s | no it was a little close push was a |
17026s | little close relied on Cal having some |
17028s | absolute Stellar stand-up players of |
17031s | really being able to learn some gorgeous |
17032s | Antony to keep themselves alive boost |
17035s | into those Nanos and make sure that |
17037s | they're able to land all of the Sleep |
17038s | back to back back on sombres and traces |
17041s | yet again canceling things like pulse |
17043s | bonds and emps every single step of the |
17045s | way and no surprises whether both |
17048s | Winston players on the field for both of |
17049s | these teams it's gonna be Elias okay |
17052s | ilios yeah and that's uh by the way let |
17054s | me remind you guys that this is the |
17055s | first three so the first team to win |
17057s | three Maps will get the win in the grand |
17059s | finals and also obviously since New York |
17061s | Excelsior Academy were the ones to win |
17063s | yesterday in the upper bracket finals |
17064s | that means they get to pick the first |
17066s | map which was illios like you said and |
17069s | they obviously feel like they've got the |
17070s | edge there considering you know what |
17072s | happened yesterday |
17074s | well again it really does depend on |
17076s | which map we're going to get to see |
17078s | because I would I would honestly say |
17080s | that it's going to be up to whether or |
17083s | not we get to see on come out on |
17085s | something like the echo or whether or |
17087s | not nyxl Academy are going to be playing |
17089s | that Trace at Sombra because both of |
17092s | these teams are incredibly well versed |
17094s | in being able to count to sombres from |
17096s | the other side |
17097s | yeah that's that's the most important |
17099s | thing for sure is just making sure those |
17101s | sombres don't get a lot of value and |
17103s | it's also tougher too you know a lot of |
17105s | these star players Moxie then |
17107s | you know a really good other Heroes like |
17108s | that Echo you know what do you think |
17110s | about that like that having to make that |
17111s | swap over from Echo then over to the |
17113s | Sombra who is a bit more of a utility |
17115s | character not necessarily as much of a |
17117s | you know direct mechanical character |
17121s | it's a really weird one right when |
17123s | you're looking at how all of these |
17124s | different DPS heroics play because their |
17126s | power thing is is very different if it's |
17129s | something like a Sombra or a tracer that |
17131s | you're flexing between at least you're |
17133s | still taking the same kinds of rotations |
17135s | and looking for the same sort of |
17137s | initiation moments as well in terms of |
17139s | that Tempo with an echo it is entirely |
17142s | different a lot of the time however it |
17144s | does revolve around seeing targets |
17146s | knowing that your cooldowns are up being |
17148s | able to close up the distance that you |
17149s | can drop a target with those stickies |
17151s | and a couple of hits of primary to be |
17154s | below 50 so you can finish them off with |
17156s | the beam and that is where the Anna |
17158s | comes into play because Timeless apparel |
17161s | the follow-up that they have the |
17162s | coordination when they see someone |
17164s | purple off of a cow antinode is |
17167s | impeccable it's probably the strongest |
17169s | point of Engagement barring ultimate |
17171s | being up |
17174s | have you know made it a talking points |
17177s | that they would like their anti-grenades |
17180s | to be seen a bit more in general and |
17182s | obviously if you're getting as many as |
17183s | Cal and you know even aramore too have |
17186s | been getting then obviously we're going |
17187s | to talk about them so in a lot of |
17189s | fantastic anti-players in calling out |
17191s | heroes in this Grand finals as well both |
17192s | of these winstons have been Stellar too |
17194s | yeah both of these Winston's absolute |
17196s | standout sniper and also being able to |
17199s | play Super aggressive knowing when |
17201s | Primal timing is up as well as is really |
17203s | good as well as the bubble usage a lot |
17205s | of the time it can be pretty easy to be |
17206s | able to beat some of these Winston since |
17207s | using that bubble a little bit earlier |
17209s | but focus and I pronounced who have such |
17211s | a good grasp of the cooldown |
17214s | R and Bun both taking that mirror of the |
17217s | echo sniper jumps up just for a bit of |
17219s | scouting |
17220s | not sit on that Bob on that ledge for a |
17222s | bit Pawn able to find Alice Through |
17224s | early on as well with some pressure feed |
17226s | that low ground almost got a silver also |
17227s | connects with all the grenades onto par |
17229s | bun comes out swinging on the timus |
17232s | Ethereal who immediately have to resend |
17234s | yeah so one thing that sniper actually |
17236s | did other than just skywarding is a |
17239s | fourth part to step backwards look at |
17242s | the amount of ultimate charge and damage |
17244s | bond has done in comparison to her |
17246s | mirror 55 to the first duplicate all |
17249s | because power is supposed to back down |
17250s | at the side of a Winston jumping |
17252s | sniper's still sitting above the top |
17253s | Timeless ethereal have to clear out some |
17255s | of these angles as they walk in they'd |
17258s | use earlier on by Cal now sniper goes |
17261s | for that dive just to keep zoning off |
17263s | the high guy make sure there's Brigida |
17264s | can't set up as Bond meanwhile has taken |
17266s | down par yet again can now come back for |
17269s | Alice soon as to jump away snozzler gets |
17271s | poked but can translate a recall |
17273s | temporarily Timeless there you'll have |
17275s | to wait for par again but do they want |
17276s | to take this fight early they have to |
17278s | avoid bun one the low ground as being an |
17280s | absolute noose and still has that |
17281s | copyright to go but Hiro gets the kill |
17282s | nice work by here on the cage side to |
17284s | open things for Timeless ethereal they |
17286s | got par back in his fight snozzler still |
17288s | hangs the pulse ready to go but just |
17289s | needs to deal with Hira on the inside |
17292s | snozza with the pull sees the brigita |
17294s | now we'll go for that dive Alice who's |
17295s | found aramori so that is removed as well |
17298s | pulse bomb committed but blocked |
17299s | immediately by Baya now Timeless walk in |
17302s | towards that point back up in this fight |
17305s | nyxl Academy have to back away the time |
17307s | was claimed the objective you know they |
17309s | do match the stall however NY cell |
17311s | Academy pick up 50 one percent of that |
17313s | point the Timeless building a very good |
17315s | job of just going straight for the |
17317s | rotation onto the point and collapsing |
17319s | onto these vulnerable members of NY so |
17320s | like I mean when that was out of the |
17322s | positions they prior to taking off this |
17324s | pal is immediately removed Nano boosted |
17327s | sniper jumps onto the Anna and then |
17329s | commits onto that point taking the |
17331s | Squishies down trying to find a very |
17333s | fast flip nice kills by them but Alice |
17336s | who's found two so they can keep things |
17337s | going aramuri got picked by them oh |
17340s | you're on and now the grenades come |
17342s | through onto the rallying Brigitte |
17343s | tabaya perfectly timed rally they got |
17346s | the copy out of bun as well over the top |
17348s | bun looks the counter par via that low |
17350s | ground and the Brigade is off the map to |
17352s | Cipher who with the tribal rage mechanic |
17354s | has already found two amazing Primal |
17356s | from sniper so far here Alice Through |
17358s | has traded back snozzler again which has |
17360s | been kind of keeping Timeless in it |
17362s | still has that primer rage available as |
17363s | well but the point not in their favor |
17364s | does commit to Primal sniper now has to |
17367s | deal with the Tracer as well now Alice |
17368s | who comes to The High Ground on to then |
17370s | Anna looks to the poop off the map and |
17372s | does almost find it but do they get |
17373s | towards the other High Ground they do so |
17375s | actually our morning with some perfect |
17377s | movement will stay alive while being |
17378s | juggled Jinx also finds Alice Sue with |
17381s | that rally New York in a great spot oh |
17383s | that's so unfortunate also commits that |
17386s | Primal not because they were trying to |
17388s | stall on that point but looking for that |
17391s | kill onto aramori and it has a result |
17393s | the ultimate and Beyond well one's |
17396s | available the Oliver is uh not as hard |
17399s | with the duplicate onto the trace it |
17401s | does manage to find the person kill on |
17402s | to jinx removing one Avenue of |
17404s | sustainability in a long time as a |
17406s | barrel to actually |
17408s | got a great Riga test I mean perfect |
17410s | timing from par and they built the Nano |
17412s | as well they've got some ultimates to |
17413s | work with defensively is that a two for |
17416s | one kill and Flow |
17417s | I think so Maya just got both DPS Smalls |
17421s | are on button must have been running in |
17422s | the exact same direction probably to try |
17424s | and grab that Health back as a hero is |
17427s | on the prowl and has that pulse bomb |
17429s | ready |
17430s | still waiting behind fifty percent on |
17432s | the board this is a lot of time bank to |
17435s | deal with oh my God what a pulse bomb |
17436s | onto auramore Jinx is still there as |
17439s | well nyxl Academy see if they want to go |
17441s | for that dive stanzar does get |
17442s | integrated |
17443s | isn't that back as well as Heroes trying |
17445s | to find some value |
17447s | in my Excel booking to actually just |
17449s | keep fighting this fun still has that |
17450s | copy ready to go as that Tracer regroups |
17453s | with the team Nana boost still available |
17454s | for calcite 70 on the board last fight |
17457s | territory for both teams |
17459s | not committing the ultimates just yet is |
17461s | kind of playing back as Zen y excels |
17463s | giving a bit of that space and Par is |
17465s | able to find Jinx with some nades as the |
17467s | at was there to kind of close things |
17468s | onto them and sleep |
17470s | oh my God Cal has the feel here as well |
17473s | eventually Trace is woken back up |
17475s | body shot from Cal oh my God the copied |
17479s | bun is only on a Brigitte now has to |
17481s | come back for some peel as sniper within |
17483s | the Boost has not really found a lot of |
17485s | aggression just trying to peel off with |
17487s | the Nano trying to find Hira but they've |
17489s | been evasive via that low ground not |
17492s | dying here just yet here it falls |
17493s | incredibly low but the Nano re-engaged |
17495s | onto Alice who was there hero eventually |
17496s | will fall but the rallying via and with |
17499s | the Primal raging Alice Through they're |
17500s | able to find Jinx in the backline sniper |
17503s | now has to commit the Primal to try to |
17504s | find some value but the rally keeps them |
17506s | healthy sniper trying to do something to |
17508s | copy on the point here as well makes it |
17510s | tough to get any value of this climbal |
17512s | rage just want to keep keep the point |
17514s | going Parr with the copy Dives on to |
17516s | aramori who does have the health pack |
17517s | with double winton's hards to escape |
17519s | from and they can't but meanwhile Cal |
17521s | has also lost their life to bun on the |
17524s | echo just with the beam hero with the |
17525s | pulse bomb trying to find something here |
17527s | look for a squishy potentially Alice who |
17529s | also finds nuzzlar nyxl of enter |
17531s | desperation mode fun dies so does nuzlar |
17534s | and eventually the brigitta's round on |
17536s | the point but can't get any value in |
17537s | Timeless ethereal we'll win round number |
17539s | one |
17540s | okay how many how many sleep dots has |
17542s | Cal hit onto squishies |
17545s | this tournament the Sleep onto snows |
17549s | like who was prioritizing going after |
17552s | the Anna rather than threatening that |
17555s | flip onto the point just again allows |
17557s | times to feel not just so much more |
17559s | point percentage still getting to reside |
17561s | in The High Ground as well it allows him |
17563s | to hold on to ultimates so in that last |
17565s | fight where it's an absolute race for |
17567s | every single player with Anna's removed |
17569s | to rock it up to those so you can have |
17572s | that sustainability with the Primal that |
17574s | you have that zoning potential or even |
17575s | find the One-Shot kill with the Tracer |
17577s | pulse bomb it's all on the side of China |
17579s | several and all against nixl Academy as |
17583s | we head over towards well and we're |
17585s | going to see a return of the Echoes but |
17586s | honestly it's gonna be a return of the |
17588s | Anna POV these aren't needs these |
17590s | sleeves have been clutch |
17593s | so far so good strong Timeless stereo |
17595s | and on top of Cal as well Parr has been |
17597s | putting on a bit of a show maybe to |
17599s | counter bun who is you know a really |
17601s | tough Echo to deal with then my Excel |
17603s | takes that cage side duel as well just a |
17605s | lot of echo back and forth full for |
17606s | details giving the rallies but Parr gets |
17609s | aggressed upon by bonavita the Sleep |
17610s | start though from cows there and Alistar |
17612s | is able to trade it so it's one for one |
17614s | early on Echoes removed four versus four |
17616s | trace the battle happening on this left |
17618s | side for heat to packs being used to |
17620s | keep both traces healthy mini health |
17621s | pack goes in favor of snozzler who |
17623s | decides to actually back up away from |
17625s | the fight here but now regroups with |
17627s | Alice who on that front line to kind of |
17629s | take that Tracer battle Advantage also |
17631s | with the body shot or was that a flail |
17632s | rather onto snuzlar enables Hira to find |
17635s | the kill into snozzler so Tracer moved |
17637s | again both Echoes earlier on and out |
17639s | back in the slide bun gets taken down |
17641s | low Alice who finds them in all the wild |
17643s | Timeless that they'll have that |
17644s | objective they're looking for a bit more |
17646s | here build up towards that pull spawn |
17648s | but nyxl Academy want to keep fighting |
17649s | the snozzler finds Baya in that corner |
17652s | sign time was |
17653s | yeah I'm going to have to back off hero |
17656s | does have a pulse bomb to be able to |
17658s | throw nixl Academy his way so does have |
17660s | a lot of stone actually there it is plus |
17662s | one commands and takes down Jinx when I |
17664s | pull Spawn from here and also on the |
17666s | blood sniper finds par they're going |
17668s | aggressive past the choke point Hiro |
17670s | wants to find more the Sleep Dart used |
17672s | on that Winston from aramori but perfect |
17674s | tracking from era is there and that's a |
17676s | 3K in that fight sniper meanwhile has |
17678s | found towel with the Primal range a very |
17681s | strong ultimate one of the strongest in |
17682s | the game but now has to come back after |
17684s | that's over against the rallying via |
17686s | that point almost flipped in the favor |
17688s | of nyxl but Timeless were there just in |
17691s | the nick of time to stop the flip from |
17692s | happening meanwhile now they cross over |
17694s | to 50 and nyxl have regrouped yeah and |
17697s | even though Cal is not that buy it with |
17699s | the rally in here a gatekeeping so the |
17701s | brigitta gets to stay alive and sustain |
17703s | the rest of the team nrxl academy have |
17705s | not made an inroad onto this plane until |
17707s | sniper has to dive in deep having a |
17710s | tough time dealing with Hira meanwhile |
17711s | in that left side flank hero also |
17713s | connects onto sniper two up yet again |
17715s | another person Timeless will keep trying |
17717s | to get uh forward onto my Excel and |
17719s | press them away from the objective |
17725s | to every single organized dive that my |
17727s | Excel Academy tried to make sniper you |
17729s | saw it Dives in but snozzar is not able |
17732s | to capitalize because here is just able |
17734s | to keep a lock on that tracer's location |
17736s | has another pulse bumper oh my God |
17738s | that's so fast rally a aggressive play |
17741s | from digs to go in but against his Force |
17743s | bomb from par oh my God almost takes |
17744s | tomorrow morning out but in fact it's |
17746s | Primal raging Alison who takes down Jinx |
17748s | the Nana was still also available though |
17750s | nyxel Academy have claimed that point |
17752s | Alice who has found two with that final |
17754s | rage bun also in the copy trying to |
17756s | equalize it make things back in their |
17758s | favor as bun has found par early on |
17760s | Alice who again finds sniper grenades |
17762s | connect but it's on to a tracer who |
17763s | recalls Timeless now reclaim that |
17765s | objective and Alice on the Winston has |
17767s | been crazy Nana was still available as |
17769s | well that's the only ultimate in the |
17771s | game besides Smuggler who's booking that |
17772s | pulse bomb but had to recall gets those |
17774s | kills from Jinx last second smoothie |
17776s | Instagram they can't go aggressive it's |
17777s | a tracer on them can't hold the pulse |
17779s | bomb with the Nana boost Alice who also |
17780s | finds Jinx that's two removed for nyxl |
17782s | Academy without any more members on this |
17785s | team one has to go crazy or sniper but |
17787s | it's so tough cooldowns were used our |
17789s | Mori gone so is sniper and bond in |
17792s | Timeless ethereal they count to the |
17794s | narrative and take map number one so |
17796s | Timeless life uh Timeless apparel |
17798s | honestly the the biggest scariest thing |
17800s | about this team is how smart they are in |
17803s | terms of positioning mechanical skill |
17805s | through the roof individual prowess |
17808s | through the roof alongside it as well |
17810s | but the fact is they looked at the |
17814s | positioning and angles that nyxl Academy |
17816s | were taking yesterday and it is a world |
17820s | of difference it influences so heavily |
17823s | where they actually take their positions |
17824s | in that first fight the fact that here |
17826s | when we actually cut to that traces POV |
17829s | first time around is up on Windmill High |
17831s | Ground so that is huge because that's |
17834s | literally the Avenue the angle that |
17835s | snozzler would take double blinking |
17837s | dropping down finding the pick on to Cal |
17840s | who a lot of the time would be |
17841s | sequestered inside that small room |
17842s | trying to play around the health pack |
17843s | but also have that long distance over |
17845s | open line of sight to land those names |
17847s | but in the first fight snow sled doesn't |
17849s | get that angle doesn't get that approach |
17851s | hero shuts it down immediately checks |
17854s | the tracer's location and Cal is so much |
17856s | safer as a result and we see the dive |
17859s | the cycle that nyxl Academy tried to set |
17862s | into motion fall apart entirely |
17866s | I was sick from them I mean in that map |
17868s | obviously you know take that to a win |
17871s | and you know it seemed like you know for |
17873s | the side of nwank so what do you think |
17875s | was going wrong with him there Moxie I |
17876s | mean it seemed like bun was getting a |
17878s | lot of value but you know on the other |
17880s | side it was so hard anything rolling the |
17883s | fights were just being forced into |
17886s | taking so many number Jewels right |
17888s | that's the problem with dive we would |
17890s | see sniper go in in a really good moment |
17892s | because everyone from time to severe |
17894s | would be playing Super aggressive |
17896s | pounding down any player that respawned |
17898s | from nyxl Academy side but again that's |
17900s | their game plan keep everybody from nyxl |
17903s | Academy occupied so yeah if a Winston |
17905s | makes a pass or an echo makes a pass |
17907s | maybe you lose one player but you never |
17909s | lose the point you never lose the |
17911s | objective and since nysl Academy are |
17913s | never fighting as a unified front where |
17915s | all of them are building ultimates at |
17917s | the same time we don't really get to see |
17919s | the Synergy come from from this team so |
17921s | even if the Winston makes past well |
17923s | what's that goal gonna do Tesla coil on |
17925s | its own does very very little damage |
17927s | there's a reason that Winston relies so |
17929s | heavily on follow-up from two or even |
17930s | just one DPS to come through and cal |
17933s | every single time just gets to shut the |
17935s | Winston down with a little bit of help |
17936s | from a brick peel well and now Moxie you |
17939s | know obviously Matt number two they get |
17940s | to choose it they gotta pick Mount |
17941s | number one do you think that sends a bit |
17943s | of a shock into nyxl at the moment |
17945s | because obviously yesterday Timeless |
17947s | were able to win both of the payload |
17948s | Maps after control so you know obviously |
17952s | Timeless really trying to throw a |
17953s | spanner in the middle things at the |
17954s | moment with taking him out number one |
17956s | I'm really curious Moxie like what do |
17958s | you think nyxl is gonna is thinking what |
17960s | do you think they're gonna do for this |
17961s | next map to try to bounce back so I've |
17964s | imagined they're not panicking at the |
17966s | moment that is one thing that uh you get |
17968s | when you're experienced into two and you |
17971s | have coaching and you have staff who are |
17973s | able to support you the first thing they |
17975s | tell you is if you lose one map game's |
17978s | not over we saw yesterday they lost two |
17980s | maps after that control map and they |
17982s | were still able to turn around and win |
17984s | the series so you just have to keep your |
17986s | cool I think like you said there's going |
17988s | to be a little bit more pressure on the |
17989s | shoulders considering that yes being the |
17991s | highest seed and already being in the |
17992s | winners final it was their decision to |
17995s | take us to that map no doubt they were |
17997s | expecting the same result as yesterday |
17999s | where they would be able to pick apart |
18000s | the same weaknesses but again Timeless |
18002s | ethereal are a very adaptive team |
18004s | they're going to look at the performance |
18006s | yesterday they're gonna see why they |
18008s | lost those fights and they are going to |
18009s | do everything in their power to make |
18012s | sure that they never repeat those |
18014s | mistakes again so it's gonna have to be |
18016s | a little bit of adaptation coming |
18018s | through from nyxl Academy side |
18020s | now we're going to see what Map nyxl |
18023s | Academy choose is going to be Midtown |
18026s | monks you have all maps you know we |
18028s | talked about bun earlier this was the |
18030s | map where bun had a really pop off game |
18032s | you know previously in the tournament so |
18034s | obviously this seems like the right |
18036s | choice right |
18038s | viable on point a |
18041s | utility to be |
18043s | break through the choke and just send |
18045s | yourself directly over trying courage as |
18047s | opposed to getting stuck eternally in |
18049s | that choke with Spam pressure coming |
18050s | through from the defense but like you |
18052s | said primarily we're probably going to |
18054s | be seeing the Hanzo this is in my |
18056s | opinion Bunch strongest hero and that |
18058s | one shot potential is going to play |
18060s | Havoc to Timeless ethereal because if |
18062s | they're being cognizant of their |
18064s | positions and their line of sights to |
18066s | make sure that Cal is not getting picked |
18067s | early that buy is not getting picked |
18069s | early they're going to have to play so |
18071s | carefully around the Hanzo line of sight |
18073s | if Bon's able to make it through |
18076s | potentially we are going to see the |
18078s | gates open and there's going to be a lot |
18080s | of momentum on nyxl Academy side |
18084s | I'll have to see if my Excel can keep up |
18086s | you know that that potential comeback |
18088s | here because obviously going down map |
18090s | one is the tournament favor or at least |
18092s | in that last or yesterday rather getting |
18094s | that win I mean it was still close right |
18096s | obviously on those control Maps |
18097s | yesterday too like ilios could have gone |
18099s | either way but obviously today goes in |
18102s | Timeless aside and you know is it is it |
18104s | fair to say that Timeless is looking you |
18106s | know even stronger yesterday today to |
18108s | get that bounce back win I I think |
18110s | they're looking will put together |
18111s | they're also looking a lot more |
18112s | aggressive that is something that we do |
18114s | have to highlight right the Timeless |
18116s | apparel of yesterday even when they were |
18119s | able to win those fights they would |
18121s | position for safer spots for the |
18123s | entirety of the team as opposed to just |
18125s | prioritizing safer positions of only |
18127s | their backline and as a result when we |
18129s | saw nyxl down one fight moving into the |
18132s | next would-be unified would be able to |
18134s | launch counter Dives and be able to |
18136s | synergize and coordinate they didn't get |
18139s | any luxury of the sort in that last map |
18142s | because again Timeless to fail literally |
18145s | just took a ball of string and continued |
18147s | to unravel and unravel until that stream |
18150s | was entirely gone |
18151s | all right Midtown will be coming up in a |
18153s | second as the players load into the |
18157s | lobby |
18158s | you know obviously like I said he could |
18160s | see some Echo maybe even some Hanzo on |
18162s | this map and it's always kind of like a |
18165s | you know a discussion you know where |
18167s | whether or not you should run you know |
18169s | even like the meta right and I feel like |
18171s | a lot of conversation nowadays in |
18173s | OverWatch is you know what about what's |
18175s | the meta right obviously what are the |
18176s | pros playing but I mean you talked about |
18178s | earlier Moxie it's so hard and even Pros |
18180s | have talked about it it's so hard to |
18182s | make uh the current meta OverWatch which |
18184s | is a lot of the Sombra Tracer dimes work |
18186s | out |
18188s | um why do you think that is why do you |
18189s | think that that Sombra Tracer cop I |
18191s | think we talked about a little bit |
18192s | yesterday but I don't know maybe we |
18193s | could talk about it a bit more today uh |
18195s | why teams Rocky to the echo where like |
18197s | the Hanzo instead it's it's probably in |
18200s | my opinion the Tracer Sombra is the most |
18202s | punishing the biggest counter to it is |
18204s | is actually the time bank it's not what |
18206s | the other team plays it's more if you |
18209s | get spotted out whoever you have EMP |
18211s | whatever you have pulse form if you get |
18213s | spotted out before you're in a position |
18214s | to actually be able to use it or your |
18216s | team is able to capitalize on it we see |
18218s | these traces these Somers have to back |
18219s | up and reset and that burns so much time |
18223s | away from your team and smart enemies |
18226s | will very quickly identify that weakness |
18229s | and they will just Hound you down and |
18230s | Hound you down and Hound you down and it |
18232s | also reveals without even needing that |
18234s | old tracking that EMP is ready pulse |
18236s | bomb is ready and the enemy team because |
18238s | they've already forced those teleport |
18240s | options have the time to be able to |
18242s | position around it |
18243s | you make it fast and snappy right |
18246s | otherwise it's going to be difficult to |
18248s | actually make work and um you know I |
18250s | guess that's definitely why you know |
18252s | some of these teams like to rock the uh |
18253s | the echo or the Sombra or sorry um Hanzo |
18256s | by the way before the game starts we do |
18258s | have one player kind of swapping things |
18260s | out making things or smooth you know |
18263s | that's how it goes with online games |
18264s | right Mark see a lot of these players |
18265s | obviously you know don't have the best |
18267s | internet such as uh you know living in |
18269s | Canada or something like that instead of |
18270s | the great USA you know having that fiber |
18273s | internet obviously you know I'm making |
18275s | free plays of Timeless Affairs are |
18277s | actually playing on latency at the |
18279s | moment Dustin oh |
18280s | shoot yeah that's gotta suck I gotta be |
18282s | honest with you but listen that is |
18283s | that's why they're there when I'm here |
18285s | right you know they're the ones playing |
18286s | on hyping hey it's still it's tough even |
18289s | 80 ping in this game can be hard to play |
18290s | on right yeah yeah although for some |
18292s | reason I I don't know if it's the same |
18294s | for other people but when I play with my |
18296s | American friends is Anna I find it easy |
18297s | to learn sleeps |
18299s | so you're saying that you need to end |
18301s | your own latency to play better yeah |
18304s | sexy latency that's |
18305s | when I play on 30 latency it's my Dragon |
18309s | Ball training wait it's it's it's you |
18311s | know we we get the training weights off |
18313s | and then we go on a American 160 latency |
18316s | and we we sleeped out all of the choices |
18319s | with pulse bombs and Genji flights It's |
18321s | the funniest thing though I'd like to |
18323s | see you post some like the the forums |
18324s | you'd be like you get is that it's that |
18326s | gif with the guy with all the swords |
18328s | pointing at him you know it's like high |
18330s | Ping's actually better than loping and |
18333s | everybody's like what is this person |
18334s | talking about I mean listen Marx you you |
18337s | do you right you know whatever works |
18339s | works meanwhile new Rick and Chelsea are |
18342s | you know listening to us earlier rocking |
18344s | that uh Hanzo instead of maybe something |
18346s | a little bit more fast paced just to |
18348s | enable bun right yeah snoza is actually |
18350s | going to be starting off on the Tracer |
18352s | there's time on the defense so it is |
18355s | gonna be pretty hard to actually be able |
18357s | to especially before Thomasville |
18358s | actually able to move underneath train |
18361s | Carriage get this Tracer safely through |
18363s | flying so that being spotted iron a lot |
18366s | of room does open up for you at the |
18368s | beginning to just be able to pressure |
18369s | into the spawn but you also put yourself |
18371s | at such an aggressive angle and such a |
18373s | huge risk if you get spotted out early |
18375s | time is the ferry or just gonna be able |
18376s | to take that Mom's advantage of one with |
18378s | it |
18381s | just look for the one shot temporarily |
18384s | meanwhile swapping back over to that |
18385s | tracer |
18387s | because bun was on the angle for Sonic |
18389s | yeah |
18391s | it's close it's close angle up now Hira |
18394s | coming on that low ground just with the |
18397s | rest of the team actually just looking |
18398s | for a fast dive it looks like orders to |
18400s | deal with snozzler on the left side many |
18401s | Health back already used Nosler being |
18403s | singled out for Timeless there he has to |
18406s | recall now hero understand the health |
18407s | Pack's almost up comes back to it just a |
18409s | bodyguard it temporarily but takes that |
18411s | positional Advantage not bun looking for |
18413s | her on the back line now has to back up |
18415s | give up a lot of space aramore though |
18417s | over the top connects with the Grenada |
18419s | par as they walk through perfect grenade |
18421s | from aramore and the aggression counter |
18424s | aggression from nyxl Academy times on to |
18426s | Cal and Alice Sue able to get those |
18429s | opening picks Armory the another nade |
18430s | finds Hira first fight win for new Rick |
18432s | Excelsior Academy okay power is not |
18434s | gonna say on the ash for long goes for |
18437s | that Hanzo swap Ash Dynamite is really |
18439s | good to be able to force the angle for |
18441s | the defense off of staircase but nyxel |
18443s | Academy they're not really playing |
18444s | around stacker it's the only one you're |
18445s | maybe gonna be able to catch is that |
18447s | back line but now we're gonna actually |
18449s | see no hands though it's the Echo and |
18451s | since then works all the cabinet they're |
18452s | not running an echo of their own nor |
18453s | they're running hit scan there's nothing |
18455s | to really counter it outside of freaked |
18457s | out from aramore |
18458s | walking through me now a minute and 30 |
18460s | seconds off of that clock |
18462s | s are with that post one ready go by hit |
18465s | the top of the fire truck amazing shot |
18468s | from Bine opens things for them again |
18470s | now Timeless has to back up via does |
18472s | kill sniper but Hira does get the live |
18474s | traded for It Bun gets that 2K in this |
18477s | fight Timeless now have to play it slow |
18480s | this is actually really risky even |
18482s | though Thomas Fair were able to take |
18483s | snipe down because they lost one of |
18486s | those really key components of the |
18487s | composition they can't actually push |
18489s | aggressively and no one wants to get |
18492s | solo picked again by bun so they give up |
18494s | even more room which means Smite is back |
18497s | dive came through from LSU hero is able |
18499s | to find aramori though early on with |
18502s | that dime has pulse bomb still available |
18503s | comes to counter snozzler again without |
18505s | Winston of Alice Through in perfect |
18507s | position it's so tough to get anything |
18508s | done I mean they've been playing so well |
18510s | so far this series one tick already |
18512s | given the academy team of New York |
18514s | looking to recontest now with that |
18517s | Dragon strike potentially almost caps it |
18519s | out Boop flail rather almost gets them |
18521s | off the objective sniper gets killed |
18522s | while on it though Dragon strike |
18524s | committed though they get the Nano boost |
18525s | out of that point to one for one trade |
18528s | Timeless capture point a yeah dragons |
18530s | are like a little bit late sniper gets |
18532s | hit if I hear is Paul's film and taken |
18534s | down immediately in Timeless the Pharaoh |
18536s | coordinate to ruthlessly bring down any |
18539s | stragglers nrxl Academy are not going to |
18542s | get the vantage point of being able to |
18544s | set the pawn up and just crash up with |
18546s | that potential off the handle one shot |
18547s | so we're immediately actually going to |
18549s | see Bon off of the hands are now on to |
18551s | that Ash understands that his scan has |
18554s | to be on the board to be able to keep |
18555s | power in check |
18557s | far close to that in coffee |
18559s | if they take a bit of damage there I can |
18560s | just go for that quick Panic copy if |
18562s | necessary but they've been doing a lot |
18563s | of double Winston Dives I think Shield |
18566s | takes some pressure nice anti-grenade |
18567s | from Cal connects on the Jinx who's |
18569s | using the rally but then back up just in |
18571s | the nick of time |
18572s | doe doesn't fall there is well perfect |
18575s | positioning from them but time was still |
18576s | trying to get some tart space under the |
18578s | bridge side Primal Rage will run out |
18580s | eventually for Sniper Parr there with |
18582s | the copy meanwhile so golden for that |
18585s | counter dive with double Winston dive |
18588s | onto that Echo but onto that brigitta |
18590s | but Jinx finds them with the flow and |
18592s | the peel on the inside meanwhile |
18593s | snozzler and sniper combined to kill Cal |
18596s | Gene sauce with another fly out on the |
18598s | hero has been playing well rally gonna |
18601s | be negated on Timeless ethereal aside |
18602s | that's a lot of ultimates use for them |
18604s | for node Fight Win that's not even our |
18606s | guest position up onto that High Ground |
18608s | ledge so that they can get so much |
18610s | cleave onto these members of Timeless of |
18612s | Ariel without actually having to expand |
18614s | one of those jump cooldowns and Smalls |
18616s | is going to be doing the exact same |
18617s | thing there it is sees the team split |
18619s | away from the support and the chase is |
18620s | on |
18621s | dive down below |
18623s | have to back up just get a little bit of |
18624s | volt charge cooldown's used so Timeless |
18626s | now pushes up buy it with the flail |
18628s | early on before sniper goes for that |
18630s | jump now that dive but then it was comes |
18632s | through but it's hit by a flail from buy |
18634s | it or from Jinx to slow down Alice who's |
18636s | push doesn't really get a lot of value |
18638s | but they are getting some cart space at |
18640s | the very least now nyxl's academy team |
18643s | trying to set up their own dive just |
18645s | build up some ultimate potential |
18646s | integrinage Lanes onto Allison to slow |
18648s | them down Hira on the inside angle |
18650s | notice the recall came through can |
18651s | sticky to Tracer orders regular fight |
18653s | snozzler on the inside but saw star gets |
18655s | some heals now the sticky comes through |
18659s | as they get that cart space going |
18661s | forward amazing full Spawn from here oh |
18665s | we call that wording for the opportune |
18667s | moment like you said oh there it is |
18669s | that's the shot opening |
18671s | here could easily have gone for the one |
18674s | kill onto Small's love but understands |
18676s | that room is so small you're going to be |
18678s | able to get more value and as a result |
18679s | plans to feel without a single ultimate |
18681s | just have to throw themselves onto this |
18684s | fight and only Excel Academy forced to |
18686s | use the Nano boost early |
18688s | they're not gonna get kills just yet |
18690s | Timeless disengage it finally bun finds |
18692s | Parr have to keep worrying about this |
18694s | payload too so Alice who knowing that |
18695s | comes back with the Primal Rage to |
18697s | potentially find a Target to dive upon |
18699s | towards that car for the Sleek Dart from |
18701s | RM race there perfectly timed amazing |
18703s | slipped out from them only one meter |
18705s | left to go base in the rally committed |
18707s | for the Academy team of New York also |
18709s | Primal Rage here so Timeless at least |
18710s | forcing a lot of ultimates but they |
18712s | rally they want to win right now keep |
18713s | Cal alive for that Nana boost but sniper |
18715s | finds the kill through the rally amazing |
18717s | Kill from cyber with that Primal Rage |
18720s | only 47 seconds left to go they lose |
18722s | their Anna one of the big ultimates here |
18724s | is built up yet again another pulse bomb |
18725s | though they come back pulse committed |
18727s | onto our moriba fun does find par both |
18730s | supports down though less than two |
18732s | meters to Go Allison coming through on |
18734s | that payload trying to find some value |
18735s | but everybody is so low cal is back in |
18738s | this fight with the neighbors in second |
18740s | Alice Through trying to get those heels |
18741s | maybe get the Nana boost Renegade here |
18743s | is able to find bun as well has been |
18744s | playing so well on this map and the Nana |
18747s | boost re-engage is finally here Scott |
18748s | gets the kill onto Baya but the Nana |
18751s | boost Winston is here on the cart Swift |
18753s | step away is jinx last second two to |
18755s | make sure they don't die NYX all |
18757s | rotating around this payload perfectly |
18759s | Parr does find Jinx but not without the |
18761s | rest of their team five seconds left to |
18764s | go nobody else here for Timeless |
18765s | ethereal Lucio potentially a touch but |
18768s | won't be there in time what a hold for |
18770s | New York last second as the payload |
18772s | almost made its way into third huge swap |
18774s | coming for her from bun as well |
18776s | understands that the real threat is |
18778s | going to be the rubber band of that |
18779s | narrowed Winston especially because Cal |
18781s | got picked early on in that fight the |
18785s | Anna is going to come back and be within |
18788s | line of sight Alison literally just gets |
18790s | to use one of their jump cooldowns to be |
18792s | able to put themselves onto tunnel |
18794s | bridge get the line of sight for that |
18796s | Nano and go straight for that payload |
18797s | but bun coming back in on the reaper |
18799s | understanding that you need to be able |
18802s | to chunk that Winston down before alosu |
18805s | is able to use the damage reduction from |
18806s | that Nano to allow you Timeless to feel |
18808s | to be able to regroup allows so many |
18810s | other members of nyxl Academy to chase |
18814s | the regrouping members of Timeless |
18816s | ciferials so that also doesn't provide |
18818s | that really bright sparkly decoration on |
18821s | the payload that titlesville we're |
18822s | hoping would act as a distraction tactic |
18825s | now on their offensive side anyway so |
18828s | coming I'm gonna be happy with that |
18829s | right Moxie I mean that was a really |
18831s | good hold last second on Midtown I mean |
18833s | would you say this map is a bit more |
18834s | defensive favored as of late or you know |
18837s | with the snowball potential people have |
18839s | been figuring out the attacking me side |
18840s | of Midtown |
18841s | no that's a favorite |
18843s | 100 |
18849s | device |
18850s | especially when you're walking towards |
18852s | your potentials it's it's incredibly |
18854s | brutal especially with your team like if |
18855s | you're running dive with how that first |
18858s | choke is actually engineered you can't |
18861s | use a jump cooldown if if you do you go |
18863s | directly over a train carriage and you |
18865s | just become incredibly vulnerable to a |
18867s | DPS from fire truck if you use it |
18868s | underneath the tunnel itself you pump |
18870s | your head on the ceiling and lose the |
18872s | cool down |
18873s | see if Bond can find that opening pick |
18875s | really make things easy for nyxl on |
18879s | their engage and there it is fun perfect |
18881s | shot on the par sitting towards the back |
18883s | of the map one also finds Alice too on |
18886s | that engage looking for some more on the |
18888s | inside but the rest of nyxl is there |
18890s | easy first fight just because of that |
18893s | Hanzo ping classic sleight of hands |
18895s | coming through from nyxl Academy sniper |
18897s | is the one that Timeless fairly worried |
18899s | about fun is the actual Target that |
18904s | comes through and finds all of that |
18906s | damage the one shot potential disguised |
18908s | under the guise of Phil Winston die this |
18910s | Timeless Affair will be able to |
18911s | recontest they do Ricky test double jump |
18914s | away Parr is able to find snozlar last |
18916s | second to do so with a 97 percent no |
18918s | ultimates get here either for New York |
18921s | so it's not like they can win this fight |
18922s | easily Parr finds one Boris bun does |
18925s | trade Cal but now it's just Jinx and |
18928s | armor on the inside but snazzler coming |
18929s | back time was looking to stagger them a |
18932s | little bit even but the supports |
18933s | actually want to live they're just keep |
18934s | trying to fight it they built banana |
18935s | boost they use it on their Jinx too Alex |
18937s | who doesn't have ultimate has to back up |
18939s | does jump away but they use that Nana |
18941s | boost in this fight close to that rally |
18943s | very soon meanwhile Cal only at 60 of |
18946s | their own Nana was pulse bomb committed |
18947s | from Hera no kill there though on to |
18950s | nyxl who are now back in this fight with |
18952s | the rally they commit both support |
18953s | ultimates they want to win this fight |
18955s | right now Cole Spawn from stars are |
18957s | connects before the rally is there Alice |
18960s | who has to commit the Primal wage to |
18961s | find aramore with the ante and they do |
18963s | perfectly engaged with that Primal with |
18965s | sniper finds Cal as well so it's Anna |
18967s | for Anna Parr also connects on to bun |
18969s | Allison really wants to get Jinx but |
18971s | it's hero to finally find find them as |
18973s | well as the Primal from sniper needs to |
18974s | find some more snozzler connect on the |
18976s | par and hero moves the dps's from the |
18979s | game and snozzler also finds Alice |
18981s | through his nyxl very extended fight win |
18984s | this point a and so Domino effects here |
18986s | the fact that Thomas the Farrell sent |
18988s | Alison after the backline but the |
18990s | Winston just not able to overwrite the |
18992s | Anna pocket into the Nano and that |
18994s | Brigida and as a result mlx Academy |
18996s | don't have to barge through choke yet |
18998s | again you can continue to apply you the |
19000s | pressure on that point knowing that |
19002s | they're going to be able to regroup and |
19004s | still be able to deal with the |
19006s | respawning members of Thomasville on the |
19008s | off angle it smells like just pressuring |
19010s | making sure that nyxl account are able |
19011s | to make it through another joke on |
19013s | contested |
19014s | spot to buy at the moment but they're |
19016s | doing a good job dealing with the Tracer |
19018s | on the flank meanwhile cart still |
19020s | getting a lot of space almost underneath |
19022s | the bridge this point it looks like |
19024s | Hero's trying to stop that from |
19025s | happening Dragon strike also still |
19027s | available nyxl trying to build towards |
19028s | that Nano but Timeless could easily see |
19031s | that maybe go for their own engage |
19032s | anyway so I actually go aggressive |
19033s | without any ultimates in this neutral |
19035s | fight snazzler still trying to find Hira |
19037s | Regita pack given towards that Tracer |
19039s | dual Nano engage now happens aramore |
19041s | builds it up in time to go for that |
19043s | engage but it's it forces that rally out |
19046s | at the very least zero now come back |
19047s | into this fight nyxl again don't have |
19049s | any ultimate just gonna building up |
19050s | towards that pulse bomb here is still |
19052s | half there's blood dragon tried to |
19053s | create some space the stun comes through |
19054s | with the rallying brief the hero |
19055s | actually gets the kill on the Jeep |
19057s | without using the pulse bomb in this |
19059s | fight just via that rally pressure of |
19061s | Bio meanwhile the car's still getting |
19062s | pushed forward snozlar on that low |
19064s | ground also backs out with their life |
19067s | too you still push Emily tell Academy |
19069s | back and now they don't have that |
19072s | nanovich to put on to sniper to |
19074s | immediately to remove power from The |
19076s | High Ground doesn't matter however a |
19077s | phone is able to win the deal and |
19079s | Timeless apparel are going to have to |
19081s | back off yet again |
19084s | goes a bit too far but here again the |
19088s | hero for Timeless ethereal 2K for them |
19090s | jinxedo fall to that pulse bomb three |
19093s | minutes in 35 seconds left to go Baya |
19095s | also finds aramori this is surely |
19098s | another defensive hold for them Absolute |
19100s | clutch moment to come through from here |
19103s | a double pulse form kill is able to |
19105s | swing the fight in times of feral's |
19107s | favor yet again having lost par and Bun |
19110s | being able to keep themselves on that |
19112s | high ground it would have been so brutal |
19114s | but Timeless I feel didn't have to deal |
19116s | with it as it is it's going to be back |
19117s | to square one back to contesting The |
19120s | Higher Ground as well go a little bit |
19122s | still aggressive maybe it was a surprise |
19124s | it's a tough spot to fight at isn't it I |
19126s | mean they use the Nano they use the |
19127s | Primal Rage to no avail here |
19129s | yeah Alice who essentially having to use |
19132s | the Primal and as a result not being |
19134s | able to use the bubble to be able to |
19135s | block the Hedgehog |
19137s | nice shot from Bud now they're gonna be |
19139s | they're gonna push again |
19140s | uh Parr now has to walk back from the |
19143s | spawn as well Sonic on that right side's |
19145s | doing the trace coming via this right |
19146s | angle oh does not find the head shot |
19149s | though Kira knowing buns looking for |
19151s | them wants to play back to the dragon |
19152s | strike on to that Tracer and also Baya |
19155s | and separated from sniper perfect to |
19157s | re-engage with the dragon strike from |
19159s | buns great ultimate timing sniper also |
19161s | the time rage finds Cal surely will find |
19164s | par the spawn doors to get to can |
19167s | anybody touch you just have Alice |
19168s | Through nobody else there nyxl on |
19171s | Midtown what a map pick from them |
19172s | equalizer series one to one yeah you see |
19175s | the second that we go to buns POV she is |
19176s | looking for that Dragon strike whoever |
19178s | is to find kill or split the team it's |
19180s | still finding that insane amount of |
19182s | value and this is what we were talking |
19184s | about with nyxl right they're able to |
19187s | use bonds kills and ultimate to |
19190s | basically springboard sniper into really |
19193s | aggressive positions splits the Anna |
19196s | away from the team because of that Hanzo |
19198s | ultimate is able to use the Primal |
19199s | inside that really small room so even |
19202s | yeah if the sleep dot hits not only are |
19204s | you keeping the Anna occupied so they're |
19206s | not going to be healing their team |
19207s | you've also going to get woken up |
19209s | because of the changes that have |
19210s | happened onto tank it only last 3.5 |
19212s | seconds now so you're still gonna have |
19214s | Primal the Anna is still going to be in |
19216s | close space and you're still going to be |
19218s | able to complete the joggle kill |
19219s | and now for Timeless Moxie I mean par |
19222s | has been playing well in the series but |
19223s | how do you match specifically on these |
19226s | Maps I guess like Bon on Han so it seems |
19228s | such a it seems such an insurmountable |
19230s | challenge at the moment |
19231s | um you know obviously here on tracer was |
19233s | having pop-off moments but I mean what |
19235s | do you do when buns playing as well as |
19237s | they are on the on the Haunter oh you |
19239s | hit the nail right on the head right it |
19240s | is very much a game of tug of war |
19242s | between bun popping off and finding |
19245s | these really clutch kills and here are |
19247s | popping off and finding these really |
19249s | clutch kills and that is what the |
19251s | problem lies Paul trying to take those |
19253s | hands of deals one versus one wasn't |
19256s | really working out even though on paper |
19259s | you have all of the advantages you have |
19261s | that previous defensive position you can |
19263s | always fire the first shots off first |
19265s | you're always going to be able to get |
19267s | the Sonic Arrow as well to be able to |
19269s | give you more information on where bun |
19270s | is going to be popping up from and yet |
19273s | we were still seeing Bond come out on |
19274s | top |
19276s | such a fantastic player so far and I |
19279s | guess it has to do with you know pull |
19280s | spawn being built compared to like you |
19282s | said the Hanzo one shot just always |
19284s | being a threat but obviously you know |
19287s | you call the Maxi and we saw yesterday |
19289s | we're gonna have a banger of a series so |
19291s | we'll be back after short break for the |
19293s | players when we come back we'll see you |
19294s | guys for that mat number three |
19301s | [Music] |
19325s | thank you |
19329s | thank you |
19332s | [Music] |
19348s | [Music] |
19355s | [Music] |
19364s | foreign |
19372s | foreign |
19387s | [Music] |
19396s | [Music] |
19409s | [Music] |
19414s | [Music] |
19426s | [Music] |
19448s | foreign |
19454s | [Music] |
19485s | Excelsior Academy so far we're tied up |
19487s | one to one map number one weight in |
19490s | favor of Timeless meanwhile NY cell |
19492s | Academy obviously take that map number |
19493s | two on Midtown now we're headed that |
19495s | mountain of three Moxie one to one |
19497s | obviously we go to escort for this next |
19500s | one I mean what are you thinking what |
19502s | are The Vibes leading into this next map |
19505s | okay I'm gonna I'm not gonna look |
19508s | I'm gonna look into my crystal ball |
19513s | all right |
19514s | foreign |
19515s | [Laughter] |
19518s | it's going to be escort it's going to be |
19521s | Dorado oh well same idea right a lot of |
19524s | High Ground Control a lot of dive |
19526s | compositions potentially the echo pick |
19528s | to come through but more than likely |
19530s | we're going to be seeing things like the |
19532s | Hansel and the ash as well |
19534s | yeah I think that dorado's a pretty |
19536s | similar map like you said it seems like |
19537s | you know with all The High Ground space |
19540s | here this is always a really tough uh |
19541s | attacking point I you know personally I |
19543s | mean you know as well as a support |
19544s | player this map is always really hard to |
19547s | play on offense I I will say though on |
19549s | defense it is like it is a super fun map |
19551s | um especially for Anna players you know |
19553s | which you know you've highlighted you |
19555s | know obviously we got Cal on the lobby |
19557s | got our modern Lobby fantastic anus who |
19559s | have hit some sick needs so far and also |
19561s | these Ash players right this should be a |
19563s | better map I imagine right for an ash |
19566s | player like par to potentially deal with |
19568s | the likes of bun uh right via The High |
19571s | Ground maybe yeah I mean like guys I'm |
19573s | really happy you actually mentioned this |
19574s | Anna players have specific maps that |
19577s | they prefer and they will just continue |
19579s | playing because that's where they know |
19581s | to be able to set lineups of things like |
19583s | nades and sleeves and also positioning |
19585s | too whenever we see Cal playing Anna on |
19588s | Dorado they're always incredibly safe |
19590s | they're also always Landing incredibly |
19593s | effect active notes I I think it was |
19596s | something like over four or five nudes |
19599s | that they landed in a row uh going from |
19601s | three quarters of the way through b into |
19604s | a quarter of the way through C every |
19607s | single cooldown every single note that |
19609s | came up would always find a really key |
19612s | player and everyone from Thomasville |
19614s | would know exactly how to follow up |
19616s | and you know who's also playing good too |
19618s | in the series you know to add on to it |
19620s | Jinx since nozzle had a great Midtown a |
19623s | leading to this one they already go for |
19624s | that TP play on this right side it seems |
19626s | like every team does it now yeah |
19634s | and what this actually does with this |
19636s | teleport play it negates one of those |
19638s | major risks that Timeless I feel ran on |
19641s | Dorado up close when we actually saw my |
19643s | Excel Academy have to push the second |
19644s | time around on this map with Kira and |
19646s | Alison playing on The High Ground of red |
19648s | building and yellow and using pincer |
19650s | movements where the Winston would jump |
19652s | in cycle through and write sort of uh |
19654s | abilities and then hero would go into |
19656s | the kill |
19657s | yeah bond is trying to help long range |
19659s | with the diet Alice who's able to find |
19661s | sniper they're as well on this nasler |
19663s | and you know sadly for fun the team is |
19666s | already removed two players gone reset |
19669s | Shirley's gonna have to happen now yeah |
19671s | hands are fall off is actually pretty |
19673s | devastating when you're playing from |
19674s | yellow building all the way on to |
19676s | defensive High Ground from that angle is |
19678s | fun is building up to the dragon strike |
19680s | but it's not the one shot potential that |
19682s | was keeping time with the Pharaoh from |
19683s | getting aggressive and as a result Paul |
19685s | still gets to hold these angles in |
19687s | animal XL Academy are supposed to close |
19688s | the distance |
19689s | Sonic over the top left helping with |
19692s | some stormers to the top but Timeless |
19693s | have kind of started they start to get |
19695s | used to playing against the Hanzo though |
19697s | the cart is pushing and Mike still do a |
19699s | great job just playing the objective all |
19701s | while setting up Bun to find those one |
19704s | shots now they get to rotate all around |
19706s | Timeless they're trying to set up a bit |
19708s | distant but they actually go for the |
19709s | dive early over the top now Winston dive |
19712s | from sniper on to Cal who's now sitting |
19714s | aggressive Dives on to bun shuts them |
19716s | down but it's constant by it and Par |
19718s | Their Lives full Spawn from Hira here to |
19721s | try to bring things back in the favor of |
19723s | Timeless but they've lost the rest of |
19724s | their team and the aggressive play does |
19727s | not work out for Timeless yeah account |
19729s | unfortunately tell us find the sleeve |
19732s | but uh it is going to be an oxl academy |
19734s | still finding that value still pushing |
19736s | the card as Heroes just waiting around |
19738s | this back line or the go sign to be able |
19741s | to initiate him but snozzler decides to |
19743s | actually take the medicine into their |
19744s | own hands too forces call into using |
19746s | that Nano boost |
19748s | yeah Nana boost on the buyer towards |
19749s | that cart with 0.17 meters to go |
19752s | trying to play hard around it to make |
19754s | sure no back cap could happen here |
19755s | knowing that NYX I'll go aggressive with |
19758s | the Nana boost onto sniper five VR |
19759s | before the rally can be built now Jinx |
19762s | with their own rally goes in and sniper |
19764s | just able to get everybody removed from |
19766s | the game pargon two and that payload |
19769s | easily makes it past his first |
19770s | checkpoint well neither of these honors |
19772s | are going to have Nana boots to be able |
19774s | to send that Winston onto The High |
19776s | Ground and deny I have a bun or part the |
19779s | angle I'm looking for that immediate |
19781s | kill |
19782s | problem is that both of these winstons |
19784s | have Primal so we're probably about to |
19786s | get a sumo wrestling match over who can |
19788s | actually control that Avenue so their |
19791s | DPS yet again nyxl Academy making sure |
19794s | that times the field do not get that |
19796s | easy Avenue |
19798s | however bun pushed off by Alison going |
19800s | for that dive |
19802s | yeah Alice Through Just Between The High |
19804s | Ground bun now down from the low ground |
19805s | drops off the dragon strike but now is |
19807s | into Alice who separates them from their |
19809s | team but we'll get to rally pack through |
19810s | the inside is there however now Alice |
19813s | who commits the Primal Rage knowing that |
19814s | there was three members of nyxl on them |
19816s | sleep Dart is here but Heroes pulse bomb |
19818s | finds aramore it is too much for armor |
19820s | to deal with perfect re-engage some |
19822s | Timeless and heroes pulse bomb secure |
19825s | that kill now aramori is gone and Mike |
19827s | still have no ultimates either they're |
19829s | gonna head back up and try to wait for |
19831s | armor back from the spawn or bun to get |
19833s | a one shot I was going to have the ball |
19834s | power over so unless you can actually |
19836s | find out |
19838s | Timeless Fearless |
19842s | MXL Academy are going to have to do |
19844s | they're going to have to send one player |
19845s | to keep pushing that payload and hide on |
19848s | the low ground so that they don't get |
19850s | hit from the players a lot |
19851s | I mean it's been working they're like |
19853s | getting rid of entire team fights |
19855s | although now they're in a weird spot |
19856s | where everybody's on fire all the health |
19859s | packs used to make sure they're still |
19860s | healthy time was still sitting above |
19862s | again snozzles pushing that payload side |
19864s | comes through pulse bomb onto the bridge |
19866s | in the corner but a sleep Dart connects |
19868s | for Cal and the kill comes through |
19870s | amazing sleep from them and support |
19872s | gameplay out of Timeless getting |
19874s | snazzler out of the equation that's a |
19877s | team Fight Win for them although Baya |
19879s | has dropped eventually they'll get back |
19881s | to The High Ground actually drop comes |
19882s | through from LSU with the nade doesn't |
19884s | connect but just onto the Winston no |
19886s | anti grenade to come through also a body |
19888s | shot and a bun they're still trying to |
19889s | fight this nyxl resulting in losing fun |
19891s | now |
19893s | I think they're just trying to force |
19894s | ultimates from the side of time of |
19895s | superior like in the next fight they are |
19897s | going to have ultimate Advantage but the |
19899s | Nana boost going on to sniper try and |
19900s | pull that Primal actually catches fire |
19902s | it doesn't matter |
19904s | I love that tomorrow morning it's the |
19907s | sticky are more knowing life was over |
19909s | for them just run to me here after the |
19911s | Sleep Dart amazing work from them but |
19913s | they still have to push forward in this |
19915s | fight one minute 32 seconds bundes trade |
19917s | back Cal for Sniper Bob from Park |
19919s | committed here as well as Nazar finds |
19922s | hard to stop that payload from pushing |
19924s | in |
19925s | not bad play with that ultimate |
19927s | necessarily either Alice to also finds |
19929s | Jinx on that rotation from Banks |
19930s | stopping in yxl again |
19932s | have the dragon stripe |
19937s | pretend to clear that High Ground he had |
19938s | again so this time it really is only |
19940s | gonna be the players and heroes who are |
19942s | going to be able to survive that |
19944s | engagement as a Bond's actually mixing |
19947s | things up |
19949s | waiting over that top right instead of |
19950s | just going through main interesting to |
19952s | mix it up this far into the series has |
19954s | not forget the health pack as well |
19955s | called Dover Jinx to help them on that |
19957s | high ground but also takes a body shot I |
19959s | mean a lot of damage coming through |
19960s | forcing a lot of those heels to come |
19961s | through early on the bun |
19962s | maybe to stuff this engage par is able |
19965s | to find snozzler though in the meanwhile |
19966s | now over the top left run comes on a cow |
19968s | Cal is not aware until now |
19974s | by the Anna player 30 seconds now for a |
19976s | new working sales to your Academy look |
19978s | if you're going to try to sneak up on |
19979s | cow you and you take the shot when they |
19982s | don't know |
19986s | because kind of literally 180 and land |
19988s | that sleep dot nine times out of ten as |
19992s | a hero is going to have a pulse one time |
19993s | as a pharaoh also going to have a rally |
19995s | to be able to sustain themselves on the |
19997s | cop but I'm still not able to find an |
19998s | Avenue of using this Dragon strike |
20000s | Silver Lining will have it for overtime |
20002s | to be able to clear this card off push |
20003s | times the Pharaoh off of The Higher |
20005s | Grounds into the Primal repulse bomb oh |
20008s | Bond takes down Hera early on as they |
20010s | were looking for that pulse Dragon |
20012s | strike from bun next again it runs so |
20015s | good with his Dragon strike now comes on |
20016s | to Cal gets the Revenge from earlier |
20019s | anti-grenade slows bun maybe temporarily |
20021s | maybe the rally of Baya is here but |
20023s | they're already down to members of their |
20025s | team Prime away from snipers want us to |
20027s | zone out that rally comes back to The |
20029s | High Ground with Parr is can also move |
20031s | off the Brigitte who used that slam |
20033s | earlier and slowly bio will fall off the |
20036s | map as in overtime new Ricky Saucier |
20038s | Academy capture out the second phase |
20041s | such a good Dragon strike coming from |
20043s | Bon buyer jumps One Way cow the other |
20046s | and from there the anus is sitting dark |
20049s | and sniper can push aggressively with |
20052s | that Primal having all of the sustained |
20054s | needed top of the helper if they do for |
20056s | low and nyxl Academy it wasn't a pool |
20059s | battle but they were able to make it for |
20060s | a beam can now move in to see however |
20062s | one minute on the clock both of these |
20064s | support ultimates need to find immediate |
20066s | value and Timeless if Ariel gets crappy |
20069s | and are used from them in the flail to |
20071s | slow it down Alice who just wants to |
20073s | control the choke point with that for |
20074s | now but now a counter engage comes |
20076s | through immediately on Department the |
20077s | Sleep Dart from Cal is there and the |
20079s | flail is perfectly timed to make sure |
20080s | they don't wake it up with the Nana |
20081s | Booth play it may not get maximum value |
20083s | but stalls was able to find Alice |
20085s | Through Cal also on the other side gets |
20087s | aramore so not only hitting that sleep |
20089s | but also taking out their counterpart |
20091s | rally still available for Jinx though in |
20093s | the ultimates just yet Cal did live in |
20095s | that fight bun also finds par though so |
20098s | it did you keep finding the pick after |
20099s | pick 30 seconds left to go over the top |
20101s | bun does take a body shot while hitting |
20103s | the other body shot on the brigitta |
20105s | meanwhile that actually counters bun |
20106s | Alice Through able to find bun and |
20108s | snozzler both DPS is gone NYX will have |
20111s | to relocate back towards their spawn |
20113s | fast Timeless want to go for more they |
20115s | drop the pulse bomb and it connects him |
20117s | to aramore that stagger tool is |
20119s | absolutely huge they're going for a bit |
20120s | more as well as the Brigitte falls off |
20122s | the map hero finds sniper there's not |
20124s | another fight here even though they have |
20125s | the rally nobody else is here for Newark |
20128s | Excelsior Academy and they get stopped |
20130s | in dirt bands we go back to control we |
20132s | essentially revert back in time Dustin |
20134s | where time was the Pharaoh understands |
20136s | okay if we let nyxl Academy organize |
20139s | themselves and use this Dragon strike |
20141s | we're going to be cleared off of High |
20142s | Ground ultimates are going to be |
20143s | available for the other team we have to |
20145s | go now we have to turn the Scrappy and |
20147s | the the fact that Cal on an absolute |
20150s | sliver is being hunted down by sniper |
20154s | and manages to make themselves back to |
20157s | the health pack and as a result back to |
20160s | the team because the winter just can't |
20161s | chase in that deep without other support |
20163s | coming through from the rest of my Excel |
20164s | Academy who are having to fight their |
20166s | own battles without the burst damage of |
20168s | fun gatekeeping the character died from |
20170s | times the viral side the Anna gets to |
20173s | live Thomasville don't have to wait for |
20174s | 30 seconds reads one point and they can |
20176s | continue to aggressively pick apart at |
20178s | nyxl's regroup and we see the exact same |
20182s | thing happen here it comes another |
20183s | person Dragon strike from boners used to |
20186s | spawn and no one can throw themselves |
20188s | onto cart |
20189s | I mean that's that's a really great |
20191s | fight for Timeless but you know Maxi |
20194s | what do you think is that second or |
20195s | sorry third phase I mean did they get it |
20198s | far enough the academy team of Newark |
20200s | Excelsior because Dorado is so |
20202s | defensively favored you gotta possibly |
20204s | that that's the most important part you |
20206s | got it past B so you have access if a |
20209s | does go a little bit of a turn for the |
20212s | worse you're going to have the high |
20213s | ground you're going to be able to that |
20214s | bun up into a position where she's going |
20216s | to be able to use not the Hanzo but the |
20218s | ash the dynamite to be able to shred |
20220s | apart at the telfast but also the coach |
20222s | gun to be able to divert a lot of this |
20224s | guy coming through from Alison who's |
20226s | been using those jumps to try and |
20227s | collapse in when they know a bun is low |
20231s | early ENT and also Dynamite from bun |
20234s | connects onto par early on |
20236s | stuff |
20237s | Timeless away for now but they still |
20239s | want to keep fighting this knowing |
20240s | they're down a member because it was in |
20242s | a great position Alice who finds jinx as |
20244s | well if it splits from aramore the anti |
20248s | also was there from Cal on to them to |
20249s | slow them too fun though Thomas back for |
20251s | Hira here almost dies to get the hell |
20253s | pack from the beat to Justin nick of |
20255s | time meanwhile Alice who wants to keep |
20257s | pushing forward not giving any space to |
20259s | New York Excelsior academies and getting |
20261s | this cart half this first little point |
20263s | and bonusville is fine but we'll be able |
20265s | to keep her life or at qualities of the |
20267s | coach gun to be able to just go vertical |
20269s | and avoid that follow-up damage that the |
20272s | Winston was trying to pressure in with |
20273s | is here a doll's match takedown sniper |
20275s | of a no Nano boost online to be able to |
20277s | save the Winston and that means that |
20279s | Timeless ethereal there's a tank Gap |
20281s | they can immediately take advantage of |
20283s | all of the spaces and my Excel Academy |
20285s | just forced to pull back |
20287s | yeah I mean as good as snazzler has been |
20289s | playing Hero's been really good five |
20291s | minutes now second phase well this is |
20293s | this is where it really comes in to |
20295s | clutch your DPS need to be able to find |
20298s | these shots and take advantage of the |
20300s | vantage point of the of that High Ground |
20303s | that's so brutal that these teams don't |
20305s | even want to face check the fact that we |
20307s | were seeing the dragon strike rather |
20309s | than the 1v1 Jewel goes to show that |
20311s | these attacking teams know how dangerous |
20314s | it can be to pressure onto that high |
20315s | ground when a defense is already there |
20318s | payload still pushing Bond comes through |
20320s | that top Left Flank angle babaya is the |
20322s | one to come on top onto snozzler with |
20324s | the flail meanwhile Nano engage onto |
20326s | that museum side zones them back but no |
20329s | kills is too hard to fight the Brigitte |
20331s | in the end on the inside so sniper |
20332s | knowing that will back off to the rest |
20334s | of their team and time also keep pushing |
20335s | this part forward oh everyone actually |
20338s | used Anonymous onto sniper so that |
20341s | sniper who'd gone down earlier in that |
20343s | first fight to Hera is actually matching |
20345s | all charge on Primal and as a result my |
20348s | Excel Academy can still keep pushing |
20350s | aggressively into this the same boat |
20352s | yeah a bit too passive approach there I |
20354s | think with the pulse bomb onto sniper |
20355s | from here with connects his Cal got the |
20357s | Sleep dart on them as well but the |
20358s | counter pulse comes through on to Cal |
20360s | meanwhile Nano as well committed on to |
20363s | Alison even though they're down members |
20364s | of the team they still thought they |
20365s | could win in Turbo ultimate Dallas to go |
20366s | to the high rank against the Primal Rage |
20367s | two try and still he's grouped them off |
20369s | to high ground but it's gonna be hard to |
20371s | find a kill here because of the Anna and |
20373s | the beat to both being here Bob |
20374s | committed as well for bun knowing this |
20377s | Primal Lee win Winston was being a |
20379s | nuisance in the back line just to Zone |
20380s | off the payload they actually go |
20381s | aggressive at the checkpoint or near |
20383s | that bridge side Alice who drops towards |
20385s | the bank to get some healing as well |
20387s | from Cal now goes for that count to dive |
20390s | New York to make the Bob earlier on now |
20392s | Parr has their own potentially Zone in |
20394s | space here sniper also commits that |
20396s | Primal Rage Car checking behind the van |
20398s | with a dynamite as they're still getting |
20400s | a lot of card space the rally was |
20402s | committed from Timeless here as well the |
20404s | Zone off sniper and no Bob available |
20406s | parcel down below breaks the bubble |
20408s | commits the Bob as well sniper now goes |
20411s | for that counter engage on the back line |
20413s | they still have both support ultimates |
20415s | Jace committed the rally early on |
20416s | Snapper goes so low and Hira finds them |
20419s | before aramore can commit to Nana boost |
20420s | I don't know if that was a |
20421s | miscommunication but results in a |
20423s | collapse Cal also finds Jinx after the |
20425s | rally now they have the Nano boost pun |
20427s | towards this back left but who can touch |
20429s | the payload they do find Hira at least |
20431s | so that's something for nyxl but |
20433s | eventually the Nando runs out and Hira |
20435s | or sorry bun has to reload eventually |
20436s | we'll take that out of Sue with 1.3 |
20439s | meters left they Nana boost Baya but |
20441s | Baya doesn't find Value nyxl will stop |
20444s | Timeless last second again for Sleep |
20445s | dark is going to snow they try to |
20447s | protect him but Parr finds the kill and |
20449s | Auntie is committed onto sniper to |
20451s | potentially find something without the |
20453s | Winston they're knocking a lot of space |
20454s | hero Flint via just left side with the |
20456s | full spawn in his nickies |
20461s | boy removed |
20462s | still finds fun Timeless they're not |
20465s | making this easy on nyxl at the moment |
20467s | his sniper Falls who else is here to |
20469s | touch just Nosler hero of a hero oh my |
20472s | God buckling deactivated here double |
20475s | pulse from activated this Tracer is so |
20480s | clutched with these ultimates this one |
20481s | is going to have the Bob to be able to |
20483s | stall onto the payload and then yxl |
20485s | Academy will have high ground Advantage |
20487s | they're not out of this just yet Dustin |
20490s | is here is going to find it a lot harder |
20491s | to be able to flank up unnoticed as the |
20494s | Bob comes through early he has to make |
20496s | sure that they were able to buy some |
20497s | time to breathe as Alice who gets here |
20499s | with the sleep but the prime is already |
20500s | out no way |
20502s | dies to their own balls bomb no no |
20505s | you're gonna stick your tobaya there |
20507s | earlier did stop them from committing to |
20510s | rallying but Alice he also connects On |
20511s | the Bun I mean they don't have a lot of |
20513s | space left and like so to work with and |
20514s | yep they closed it out Timeless ethereal |
20517s | will win on Dorado they're attacking |
20520s | side look great now it's 2-1 they're |
20523s | getting towards that map point |
20525s | oh man B push is absolutely brutal for |
20530s | nyxl's defenses that's what they're |
20532s | banking on right they're banking on |
20534s | being able to slow these fights down and |
20536s | put their DPS into its place where |
20538s | they're always going to be able to find |
20539s | value with that opening Dynamite force |
20541s | and so many abilities and that made |
20543s | defensively rather than aggressively and |
20546s | the problem is that ultimate economy is |
20548s | just not in that favor this is something |
20550s | that Thomasville do so smartly they bade |
20553s | out the bulb with the Primal yes they |
20556s | lose their Anna but the Nana biggest |
20557s | from Cal comes out in time and allows |
20561s | your Winston to go so much more |
20562s | aggressively with that Primal in the |
20564s | pocket beats out that bulb and as a |
20567s | result Paul just gets to sit on a bob |
20570s | waiting for the moment where nyxl |
20573s | Academy are going to throw themselves |
20574s | off of The High Ground and try and |
20575s | contest that payload being pushed and |
20577s | picked up into B and from then it's just |
20579s | the floodgates the hero is left entirely |
20581s | unchecked guess who immediately swoop |
20583s | down onto our Mori who can't set herself |
20586s | up onto a high ground vantage point the |
20588s | only Vantage Point as an Anna you |
20590s | actually have onto the expense of that |
20592s | contest in B is the low ground where you |
20596s | are so vulnerable for the Tracer to be |
20598s | able to take advantage of |
20600s | yeah and I think it this has been tough |
20601s | I mean what you you called it out |
20603s | perfectly I mean talk about hero popping |
20604s | off but also it's enabled by their team |
20606s | and you know it's been I don't even |
20609s | think necessarily that aramori is |
20611s | initially playing worse either than like |
20612s | the back line of timeless it just feels |
20615s | like the Dodgers are just so coordinated |
20617s | for Timeless at the moment right yeah |
20618s | the Dives are incredibly coordinated and |
20620s | they would also just offset the tempo a |
20622s | lot of the time this is actually why you |
20624s | saw them try and turn all of those |
20625s | fights into really long contest where |
20627s | they would look incredibly Scrappy and |
20629s | you would think well why of them missing |
20631s | players are they committing ultimate |
20632s | it's because they were prioritizing the |
20635s | position they already held they didn't |
20636s | want to allow that defense to be able to |
20639s | hit that reset moment because then they |
20641s | do get to take advantage of the |
20643s | defensive High grounds where they're |
20644s | able to pre-fire and burn those |
20645s | abilities and bait out everything from |
20648s | the side of town was ethereal so that |
20649s | before you even get to step forward over |
20651s | onto The High Ground or on the payload |
20652s | you're potentially already down a player |
20655s | and as a result because they just didn't |
20657s | allow that defense that moment to |
20659s | breathe ultimate economy was constantly |
20661s | under pressure for nyxl Academy they |
20663s | were constantly having to give up those |
20665s | spaces the fight on the payroll payload |
20668s | itself took a lot of fights on the low |
20671s | ground with full teams you sort of |
20673s | compare how it actually went on the |
20675s | other side when Thomas the Pharaoh are |
20677s | pushing that payload for Ruby it's only |
20679s | one person on the payload just ever so |
20682s | quietly sneaking in fast as the rest the |
20685s | team continue to push pressure onto that |
20687s | high ground but it's a world of |
20689s | difference and in massive different |
20691s | space that times if you're able to force |
20693s | those fights into and as a result my |
20696s | Excel always on the back foot |
20697s | now we're going to the map number uh |
20700s | four I was about to say three but that |
20702s | just happened Esperanza is the pick for |
20705s | NY Excel obviously ilios went in the |
20708s | favor of Timeless Midtown meanwhile is |
20710s | nyxl's map pick was really good for them |
20712s | obviously to get that 2-1 and then |
20713s | Dorado like we just saw yeah Timeless |
20715s | played it phenomenally now we go to |
20717s | Esperanza who do you think this favors |
20719s | here Moxie obviously New York I think |
20721s | you know they take that map pick |
20722s | yesterday I believe they won it even too |
20725s | so you know is this their time to get |
20728s | that map window even the series two and |
20729s | two |
20730s | there's |
20732s | there's a risk |
20735s | and it comes in the shape of hero |
20738s | because when you take us to this map yes |
20740s | you did want it yesterday however if you |
20744s | were not able to keep track of where |
20746s | this Tracer is there are so many |
20750s | Alleyways hallways tiny tiny rooms where |
20754s | you're going to find yourself going down |
20756s | to double and triple whole spawn kills |
20759s | that you do not expect Hira has to be |
20763s | kept in check 24 7. otherwise Timeless |
20766s | referral run away with this map |
20768s | great point we'll have to see if they |
20770s | can shut down Hira leading into |
20772s | Esperanto because yeah like you said |
20774s | that's been The X Factor today and you |
20776s | know four time lists they're looking to |
20778s | win right here right now obviously at |
20780s | that map Point win to get the grand |
20782s | finals win especially you know because |
20784s | it matters for prize pool but also for |
20785s | circuit points to make sure that |
20787s | Championship you know they get that |
20788s | first seed and get all the advantages |
20790s | that come along with it and uh you know |
20792s | obviously they could just win it right |
20794s | here right now in the grand finals so |
20796s | there's a lot of pressure on both these |
20798s | teams at the moment |
20800s | um we'll have to see if this is |
20801s | obviously the Mac pick nyxl can come |
20803s | through and obviously we have to see if |
20804s | Hira can keep performing at this level |
20805s | it's tough to play as good as Hero's |
20807s | been playing right yeah but I would |
20809s | honestly say consistently this is |
20811s | probably Timeless of Ariel's last map |
20814s | when we've seen them against any other |
20816s | team and I am talking I have never seen |
20819s | a team actually pull off almost a full |
20822s | overtime push on a push map where you |
20825s | pretty much go from so incredibly close |
20827s | to the other side to nearly your own |
20830s | spawn but I mean time is the field they |
20832s | pulled it off earlier today they had |
20833s | such a good overtime run where they were |
20836s | just able to turn around and off of some |
20838s | heroics from Cal and some really |
20841s | well-timed nades and Nanos we're able to |
20843s | win the fight out overall so there is a |
20846s | lot of pressure on nyxl Academy |
20848s | shoulders just on this map alone I'm |
20851s | curious if time was actually got that |
20853s | warm-up buff from the game earlier too I |
20855s | mean that was a that was not an easy |
20856s | game uh versus Stakes earlier on right |
20859s | that was that was still you know a |
20861s | somewhat close series that Timeless |
20863s | obviously ended up coming out on top |
20866s | four but you know maybe dropping a map |
20868s | in that map you you would have thought |
20870s | that uh |
20871s | that would equal you know obviously not |
20873s | as good performance versus new Ricky |
20875s | Saucier Academy but you know obviously |
20878s | you know just because one team beats |
20879s | another you have to you know we have to |
20880s | take an account like there's it's rock |
20882s | paper scissors right Moxie in Esports |
20884s | and then also at the professional level |
20885s | you know a lot of it is you know one |
20887s | team might seem like they put on the |
20888s | other in the standings but sometimes |
20890s | upsets happen |
20892s | um I mean like I'm just curious why that |
20894s | even happens it's just individual |
20895s | matchups just like hero pools those kind |
20898s | of stuff also who wakes up on a certain |
20899s | day |
20900s | I think again like you said it does come |
20903s | down to just players being able to to |
20906s | reach that mechanical Peak faster than |
20908s | the other side especially because like |
20909s | you pointed out nyxl Academy yet to |
20912s | actually play today because they were |
20913s | able to find that one yesterday they |
20915s | were already in the upper bracket times |
20917s | apparel had to fight their way through |
20919s | and that was that was a fair bit of |
20921s | fighting I will say some of those Maps |
20922s | did go pretty darn close and they ended |
20925s | up dropping that first control map but |
20927s | it might actually have benefited them in |
20929s | the long run like you said they looked |
20931s | so much cleaner on that first control |
20933s | iteration that we saw them on today |
20934s | where they really did just have that |
20936s | warm-up buff |
20937s | I'm curious to see if it pans out for 10 |
20940s | uh time was to get the win or nyxl |
20942s | finally have kind of woken up after a |
20944s | bit of a break before that grand finals |
20947s | match up obviously choosing Esperanza |
20949s | that's their pick |
20951s | but will we see any difference in terms |
20953s | of the compositions maybe for me |
20955s | yesterday |
20956s | I would expect we're going to see Tracer |
20958s | for Tracer right you know that here is |
20960s | going to be coming out on the trace that |
20962s | you need snozzler to be able to just |
20965s | keep this Tracer in check and you can |
20967s | only really do that by building a tracer |
20970s | of your own so you have the same access |
20972s | to the splinks and recalls and can play |
20974s | smartly around things like those health |
20977s | facts which really the macro for health |
20979s | pack control from both of these teams |
20981s | has been exceptional |
20983s | it has been on another level obviously |
20986s | you know maybe some of the rising series |
20988s | uh players are looking at this one it's |
20991s | shock and awe at the moment because |
20992s | obviously you know both teams really |
20994s | good but time is ethereal gonna go that |
20996s | teleport spawn uh swap at the beginning |
20998s | and also Moxie we're seeing Sombra on |
21000s | both sides |
21001s | Sombra |
21003s | restaurant |
21007s | this is the go big or go home |
21008s | composition if you do not have the |
21010s | coordination it's going to be very |
21012s | apparent not just for us to see but the |
21014s | other side too and they'll start to take |
21015s | advantage |
21017s | Al bolt Winston's kind of fighting each |
21019s | other while the teleport play happened |
21020s | earlier with the symmetra |
21022s | Thomas racer on both sides nobody has |
21025s | told that robot just said it's now |
21027s | unlocked about 30 seconds into the match |
21031s | up early dive from LSU are the Benita of |
21033s | jinx Zona that back line goes to |
21035s | incredibly low 25 Health but Alison |
21037s | knowing that the field is there will |
21039s | back up meanwhile Parr will die to |
21042s | sniper and snozzler on the left side who |
21044s | have found that Sombra Timeless now have |
21046s | a decision to make do they want to back |
21047s | up looks like they do oh good double |
21050s | Nate actually hits onto our Maury and |
21052s | Jinx at the same time as we're actually |
21054s | going to get to see sniper gets slapped |
21056s | the Timeless appear without that Sombra |
21058s | just not wanting to capitalize not |
21059s | wanting to lose that Higher Ground a |
21061s | little bit too early they prioritize |
21063s | backing up and regrouping AP comes out |
21065s | on the cow from alamoy but it stays |
21067s | alive and gets to sleep on a snow Baya |
21070s | drops down onto them as well Hero has |
21072s | found sniper bun trades back alas Sue |
21074s | but they've already lost the majority of |
21076s | their team buy against that Shield bash |
21078s | on to jinx two amazing sleep Dart from |
21082s | timelessly his backline push is all |
21085s | about understanding the situation you're |
21087s | in the timing that you want to take |
21089s | these bites and the position that you |
21091s | want to prioritize and that is something |
21092s | that times the people have done |
21093s | absolutely Pat is here it's just pushing |
21097s | the butt at the moment but in a couple |
21098s | of moments that's when we're going to |
21101s | see the shenanigans that's when we're |
21102s | going to see the flank this pulse form |
21103s | that's going to be absolutely |
21105s | devastating if it catches on to nyxl |
21107s | Academy before the knowledge is full |
21109s | there we go poor spawn output nice |
21111s | Shield bash away from Jinx to avoid the |
21113s | damage from that pulse bomb now |
21115s | ultimate's not built just yet hat comes |
21117s | through on the cow the peel is there |
21119s | rally has now built but snozzler |
21121s | connects the full spawn however doesn't |
21122s | get the kill in that fight LSU also |
21125s | finds buns the Sombra is now removed |
21127s | nyxl thought they had something there |
21129s | trying to take the robot away snozzler |
21132s | is just kind of stolen it under the nose |
21134s | of the team actually comes back through |
21135s | with sniper's dive with the Nana boost |
21136s | they're able to remove Cal also looks |
21138s | for this Brigitte who doesn't make it |
21139s | away in time knowing that Baya commits |
21141s | the rally because the shield bass |
21143s | doesn't gain enough distance away but |
21145s | they do claim that robot again with the |
21146s | rally also a Primal Rage being committed |
21148s | by Alice on the other side not able to |
21150s | find the kills but at least forces |
21151s | snipers Primal wage nyxl still has some |
21154s | ultimates actually finds Baya with the |
21156s | Primal at the variance Nosler also |
21158s | connects on the Alice Sue Timeless it's |
21160s | a little bit of a weird fight for them |
21161s | resulting in myself controlling the |
21163s | robot okay |
21167s | Buzz oh buns searching for Cal Anna's |
21171s | been spotted out EMP is ready you're in |
21174s | so deep that the rescue team isn't |
21175s | really going to be able to follow up but |
21177s | if you can actually wait for this and |
21178s | it's be item by the side from the rest |
21180s | of the team there it is perfect engaged |
21182s | they also rallied it too layered on top |
21185s | slick dirt on Dallas Zoo Baya gets |
21187s | killed as well by sniper amazing engage |
21190s | by nyxl Perfect EMP |
21192s | oh it's such a good EMP and so many |
21195s | different layers because Cal is the one |
21197s | that gets caught but isn't able to |
21199s | actually use the Nano boost on to anyone |
21201s | in time for peel to come through and |
21203s | save the Ann and as a result time so |
21205s | people just have to call for a fast |
21207s | reset as nixl Academy take the lead in |
21210s | terms of distance |
21212s | distance and checkpoint look at that |
21214s | they actually gain that technical here |
21215s | as well with the pulse bombs down below |
21217s | no sniper doesn't have that Primal |
21218s | because he just used it for they just |
21220s | used it previously EMP also onto that |
21222s | Winston but no Hill horrible range okay |
21224s | finally Alice who chases it down with |
21227s | the jump onto side but with the Nana |
21228s | boost to find that kill snozzler though |
21230s | hands killed by a with the pulse bomb |
21232s | though Jinx is removed so snozzler tries |
21235s | to come back with bone onto Alice who |
21236s | able to get them but also aramore down |
21238s | to Hero every killed again it feels like |
21240s | Timeless just trades it back interrupt |
21243s | one in this fight as well as though |
21245s | doesn't have recall and this removed by |
21246s | par on that Left Flank so Timeless |
21249s | continuing with the robot finding |
21251s | snozzler there as well yeah this is why |
21253s | hero is such a good trace every single |
21255s | time Timeless Affair will see the MXL |
21257s | Academy a tunnel visioning hard and also |
21259s | hero knows that those players have been |
21261s | removed repeal avenues for aramore he |
21263s | just jumps on the Anna takes them out of |
21265s | the equation so so quickly as Hydra has |
21268s | another pulse form full top time as well |
21271s | trying to get forward respawn but our |
21273s | Excel Academy can test them horse bomb |
21276s | also could be down the sniper |
21277s | everybody's so low they commit the Nana |
21278s | boost on sniper to help heal meanwhile |
21281s | lsued is distracting both backline about |
21283s | myself commits the Primal wage is a |
21285s | rally available for Jensen looks like it |
21287s | but it doesn't matter because Hira comes |
21288s | back for Sniper where the Nano Runs Out |
21290s | sniper has not built that Primal Rage |
21292s | able to get that kill and the checkpoint |
21295s | no Advantage just yet they're going to |
21297s | get this robot pushing the card a little |
21299s | bit further to get the advantage but |
21300s | surely they will yeah they're going to |
21302s | have the distance pretty soon unless |
21304s | nozzle can come in get spotted out |
21306s | however by Calum has to use all three |
21308s | blinks to be able to navigate away from |
21311s | follow-up |
21313s | I'm still available works over the top |
21315s | both bubbles used by Winston's monster |
21318s | comes to the left side looking for that |
21320s | dive Bunn is still waiting in the back |
21323s | with the EMP notices both Brigitte and |
21324s | Anna here but just fine with taking Cal |
21326s | the middle EMP Cal get the One Clip as |
21328s | well and the melee great EMP yet again |
21332s | on the Cal who's not ready for it |
21334s | necessarily hat comes to want to hear it |
21335s | too bun with the positioning able to get |
21338s | by a two via that low ground with the |
21340s | rally as bike committed the rally early |
21341s | on Alice who also falls Timeless is |
21344s | resetting now we're on an absolute |
21346s | pendulum swing at the moment for which |
21348s | of these teams are in control here and |
21350s | needs to win this one versus one against |
21351s | snozzler but too much time passes and |
21353s | the rest of the team will be able to |
21356s | back that Tracer up as par has the EMP |
21359s | needs now to be able to position to be |
21362s | able to use that problem is you've been |
21364s | spotted out by bun and now you're going |
21366s | to have to wait more distance given |
21368s | after nyxl account to try and equalize |
21370s | in the meantime still available has to |
21373s | go here to the meanwhile hero also emps |
21376s | into that DM or it was bombs into the |
21378s | EMP Stars World trades it back Alice |
21380s | Through Falls without that Prime away |
21382s | four then enemies available so Cal has |
21384s | then it was bio to disengage versus |
21386s | sniper who's Primal waging in the back |
21388s | he's just gonna they're just gonna play |
21389s | their life and avoid a lot of that |
21391s | damage meanwhile Baya comes back towards |
21394s | the card a nice sleep on to Hero but the |
21396s | follow-up damage isn't there for aramore |
21398s | though snazzler comes via the back onto |
21401s | Baya the buying that killed two also |
21403s | Nana boost on a sniper to continue this |
21405s | fight Victory sleep third on the counter |
21406s | stop sniper for now hack as well his |
21409s | slowest night for down also makes for |
21410s | the damage output is there slows down |
21412s | that Nano engage the robot still is in |
21414s | control of nwank so I'm RXL Academy |
21417s | we'll be able to position themselves up |
21419s | towards that Higher Ground to keep that |
21420s | back Lane safe Bond's gonna have the EMP |
21422s | too and Timeless to fail too far away |
21424s | from Primal don't have rally are either |
21426s | to be able to peel into the same fruit |
21427s | very aggressive dive without the |
21429s | ultimates baits out at least or it was |
21431s | into the EMP I guess with bun snozzler |
21433s | also takes down par but it's just a one |
21435s | for one with the Winston snazzler |
21437s | eventually finds Dallas Zoo also with |
21438s | the pulse bomb no kill though good Kill |
21440s | from bayad robot back under the control |
21442s | just snozzler in the brigitta as well as |
21444s | the somber here in this fight we had to |
21445s | Transit away they stole the end on The |
21447s | High Ground so they are on a four versus |
21448s | three but spawns are closer now for |
21450s | Timeless anti committed on to bond to |
21453s | force them out of the fight for now the |
21454s | hero it cost them their life a rally by |
21456s | Baya now knowing that they don't have |
21458s | hero they want to try to win right here |
21459s | they also Nano par in this fight to |
21462s | build up the Imperial release trade back |
21464s | a kill NY still knowing ultimates have |
21465s | been Throne are trying to keep their |
21467s | lives at the moment sniper Falls so low |
21469s | and they do so they're built up both a |
21471s | rally and Nano at 70 percent so Timeless |
21474s | need to commit some ultimates to make |
21475s | sure they get the fight when Von does |
21477s | find Baya Alice through with the Primal |
21479s | Rage commits on to jinx but the Sleep |
21480s | start to slow it down even more Cypher |
21482s | has found Cal hero would trade it back |
21484s | with the full spawn but it's a lot of |
21485s | ultimates committed now for a Timeless |
21487s | in this team fight to trying to win |
21489s | snozzler also delay and gets the half |
21491s | with bun on this backside Alice who |
21493s | comes back with Timeless mocks they used |
21496s | everything in the last fight Academy of |
21499s | laughing at the moment because likey |
21500s | Point night snozza actually delays that |
21503s | objective moving any distance Cal will |
21505s | be able to get the last laugh however |
21507s | finds the kill onto NASA who's probably |
21508s | looking to spawn camp but uh MXL Academy |
21511s | definitely have an advantage in terms of |
21513s | ultimates they just have to be able to |
21515s | synergize coordinate and use them and |
21518s | that's something that Timeless I feel |
21519s | have absolutely unraveled in the past |
21521s | and they're looking to do the same |
21522s | still running over he's had the meter |
21524s | Advantage as well so Jonas is under my |
21527s | Excel here they're still over the top |
21528s | waiting patiently if you get toothpaste |
21531s | something Timeless disrupting the |
21533s | backline to make sure they can't keep |
21534s | root so they fall back knowing that |
21537s | Timeless want to get that dive through |
21539s | here nade comes through an ALICE who as |
21541s | well to slow them down for now no |
21542s | ultimates for Timeless still bullets run |
21544s | by snozzler he's a Miss amazing work for |
21547s | Timeless to avoid that pulse two has to |
21550s | uh relocate back towards his team |
21551s | meanwhile bun with EMP is in Prime |
21553s | position Timeless surely are aware but |
21555s | now the EMP onto Cal the dime is there |
21557s | from sniper and the rest of their team |
21559s | quick right win via that EMP event |
21561s | really good restraint as well when it |
21563s | comes to ultimates only you keep rolling |
21567s | actually used from Jing is that a fat |
21570s | finger feels like it right here is |
21573s | really the only one who could have |
21575s | forced |
21576s | the rally out early but the pulse bomb's |
21579s | building for hero in fact here is going |
21580s | to have it for the next fight that could |
21583s | be devastating in the long run animal |
21585s | excellent Academy have to rely on the |
21587s | final and that Nano to sustain in |
21589s | Timeless I feel like going to have a |
21591s | nano with the Run hero drops the force |
21593s | bomb they do avoid it though Nano engage |
21594s | tomorrow morning three seconds left to |
21596s | touch gosler finds Baya that's a great |
21598s | opening pick that NYX will need to try |
21601s | to equalize the series part pushing |
21603s | forward Alice who's trying to stop it |
21605s | Cal also Nanos the Sombra and nyxl |
21608s | seemingly don't need those ultimates and |
21610s | they're bringing us to that map number |
21612s | five yeah really good Synergy from nyxl |
21615s | Academy yes they're lacking the rally |
21617s | but they have that position where you |
21620s | can set armor really safely all the way |
21622s | back in the line so that you force all |
21626s | of these other players from Timeless |
21627s | apparel into basically having to deal |
21629s | with a Nana boosted Winston in your face |
21631s | first and the objective second and time |
21635s | was the thrilled they make the correct |
21636s | Choice the only player who can really |
21638s | sustain for that magnitude of focus as |
21640s | well as getting hit by an antenid from |
21642s | an Anna entirely uncontested it's your |
21644s | Winston but as a result the tank has to |
21647s | go in and leave all of those other |
21649s | squishy players behind in dealing with |
21652s | that Nana boosted Winston and they just |
21654s | don't have the means of being able to |
21655s | peel for it since ultimates weren't |
21656s | available and we see sniper get to go |
21659s | from Nana boost into Primal and |
21661s | absolutely wreck Timeless referrals |
21664s | plans of being able to take the series |
21665s | yeah now we're a what did that matter of |
21668s | five marks you know it go either way at |
21670s | the moment I don't even think it |
21671s | necessarily favors anybody for that map |
21673s | five it was a very close one 67 meters |
21677s | to 65 and then last second nyxl take |
21679s | control of that robot and just push it |
21682s | into the end uh you know obviously what |
21685s | do you think went wrong there for |
21686s | Timeless or was it just not really a |
21687s | matter of what went wrong and uh just a |
21690s | matter of micro plays you think honestly |
21692s | I think it's just an oxl academy played |
21694s | better around the Sombra yeah the EMP |
21697s | every single time we saw an EMP from |
21699s | Bond it was so calculated to catch on to |
21702s | Cal because the understanding is there |
21704s | from this team right you take so many |
21706s | anti-nudes so many sleep dads you know |
21708s | that Cal is in the way of your wing |
21709s | condition you need to remove that and |
21711s | when the dive comes through it's not |
21713s | okay we're going to force calendar using |
21715s | Nana boost to save another player no |
21717s | it's we're going to use EMP to eradicate |
21720s | Cal from the face of this planet that |
21723s | follow-up is instantaneous free players |
21726s | taking the Anna down in one fell |
21728s | swooping because of that well we're |
21730s | gonna have another map we really are |
21733s | headed the full distance between these |
21735s | two teams yet again yep climax will |
21738s | happen just a bit after a short break |
21739s | we'll see you guys for that matter of |
21741s | five don't go anywhere we'll be right |
21743s | back |
21747s | [Music] |
21753s | thank you |
21756s | [Music] |
21763s | foreign |
21764s | [Music] |
21814s | foreign |
21818s | [Music] |
21839s | foreign |
21845s | [Music] |
21863s | [Music] |
21884s | [Music] |
21889s | thank you |
21891s | [Music] |
21926s | hello and welcome back to the Grand |
21929s | finals matchup between Timeless ethereal |
21931s | and New York Excelsior Academy we're |
21933s | going to map number five Moxie this has |
21935s | been a close series two to two now tied |
21936s | up nyxl take us to this Fifth map |
21939s | meaning that Timeless get to choose the |
21941s | map and it is going to be control you |
21943s | want to do your eye close thing again or |
21945s | uh let me just wait and see |
21947s | this right okay |
21950s | oh wasteless let's see wait don't don't |
21953s | open yet a little bit okay I'm not |
21955s | looking I'm not looking Dorado Esperanto |
21957s | okay that map five will be |
21960s | it is okay oh Jesus |
21965s | today is today is just super unlucky for |
21967s | you man like what's going on it's okay |
21969s | it's okay it's the same sort of game |
21971s | style right it's the same compositions |
21973s | coming through it's just a little bit of |
21975s | change of scenery I actually really like |
21977s | that that we're seeing tennis field do |
21979s | this again because they try to run that |
21982s | romanticon position on University at the |
21984s | last time right banking on the fact that |
21986s | nyxl Academy would be thinking that it's |
21988s | be honorable as you put it Winston and |
21992s | you can do the same on Busan it's just |
21994s | much more likely that both teams are |
21996s | going to start off over a matcha on |
21998s | macca days |
21999s | all right let's see what happens here I |
22001s | mean obviously like you said I mean it's |
22003s | an interesting choice because |
22005s | you know maybe you take it you're taking |
22007s | I imagine spring rate uh like swim scrim |
22009s | room rate and stuff right and I'm |
22011s | assuming Timeless right I have probably |
22012s | like a good win rate on Oasis but versus |
22015s | a team like I'm like so who just beat |
22017s | you yesterday I mean on top of like you |
22019s | mentioned with ramacha and stuff I think |
22020s | that that would make a lot of sense |
22022s | trying to mix things up even if it's not |
22023s | like a good map for you necessarily yeah |
22026s | I I think if you're tight in this right |
22028s | you're thinking back to um Gardens |
22030s | yesterday where we saw time was let's be |
22033s | honest subtle for the logo in position |
22035s | rather than vying with nyxl Academy for |
22038s | The High Ground and as a result the map |
22040s | just ran away from them they got picked |
22041s | apart they got staggered they weren't |
22043s | really able to sustain a healthy |
22045s | ultimate economy if we do see them move |
22047s | towards the sun I'm not going to lie I |
22049s | want to see smarter positions coming |
22051s | through from Cal |
22052s | okay let's see what happens for Timeless |
22055s | is side they no it seems like to mix it |
22057s | up they're getting obviously you know if |
22058s | you're new to OverWatch go for the |
22060s | symmetra TP player to spawn and swap to |
22061s | somebody else because symmetra whatever |
22063s | abilities they do is to teleport so |
22064s | teams just do it to get to the point |
22066s | faster especially if it's your Tracer |
22067s | player |
22068s | it's probably gonna be the treasure yeah |
22071s | what could potentially go for something |
22072s | like the echo but with just the focus of |
22075s | the playground that's going to be so the |
22076s | song around here or there there we go on |
22078s | to that Tracer just trying to bypass |
22081s | model look for that one versus one as |
22083s | early hack does actually come through |
22085s | into nixl side preventing that diet |
22087s | it's blocking that side I've already |
22090s | from LSU drops off from the overarching |
22093s | over over the top side but it results in |
22095s | them losing their life to snozzler who |
22097s | came back with the peel meanwhile |
22099s | Winston of sniper just kind of taking a |
22101s | lot of space knowing Alice who's not in |
22103s | the bite anymore Parr goes so low cal |
22105s | and bye to try to back up with their |
22107s | life nice playal to stop sniper from |
22110s | going a little bit too hard so surely |
22112s | they back off with the life but uh new |
22114s | ranking sells here well the actual |
22116s | Capital |
22117s | comes back into snozzler via the left |
22120s | side the Sleep comes through tomorrow |
22121s | Mori but cow has a follow-up damage and |
22124s | hero like we said earlier has come alive |
22126s | for time with ethereal was looking rough |
22128s | as they lost Alice Through first but |
22129s | they win by one now both traces really |
22132s | keeping Pace in terms of damage that |
22134s | they're right putting but it's that |
22135s | Target Focus that comes out from |
22137s | Timeless Imperial nade coupled with |
22139s | Alice Through jump damage coupled with |
22141s | one clip from hero just absolutely |
22143s | eviscerates nyxl Academy's presence on |
22146s | that point and Elias times a fairly |
22147s | actually pick it up right beneath that |
22150s | team's noses and now your son we can get |
22152s | to work denying hell fact for the other |
22153s | side that smells like doesn't get room |
22155s | to play with it's also had a recall now |
22158s | has to fall back towards the point is |
22160s | found does have to break the health |
22161s | facts though Jinx perfect positioning |
22162s | from them but Hira still has that full |
22164s | spawn that's obviously we're waiting on |
22166s | them looking for that Tracer via that |
22168s | left side can look through the main out |
22170s | of the Anna drops it in but it's avoided |
22172s | by aramore nice work from them who have |
22174s | built that Nana boost also Timeless on |
22175s | the other side getting hacked dealing |
22178s | with the stop would be the backside try |
22179s | to counter engage with the Nana boost |
22181s | onto LSU with the flail from Jinx is |
22182s | there perfect from the Brigitte player |
22184s | of New York Excelsior Academy the rally |
22187s | Ramaya is there and then why Excel is |
22189s | still waiting when some Ultimus |
22190s | committed that Primal Rage earlier on |
22192s | again another playoff from zinc to slow |
22193s | down Alice who the dive from hero is |
22195s | here on Alice who but again Primal Rage |
22198s | into EMP from bonds shuts down Alice |
22200s | Through sniper now via that left side |
22203s | dive will go aggressive but the EMP and |
22204s | die from here is there sleep Dart from |
22206s | Cal on a side for the slow him down the |
22208s | beat the health packs keeps Cal alive |
22210s | from now Hira has found one but dies to |
22212s | jinx with the rally and Bun also finds |
22214s | Baya as Pfeiffer gets on the cow nyxl |
22217s | Academy look to reclaim the objective |
22219s | they lose sniper to par and Alison but |
22221s | they have to back up and give up some |
22222s | space for now yeah but look at the stall |
22224s | look at the percentage that Tyler sefero |
22227s | were able to pick up 75 here is going to |
22230s | be cycling up towards another pulse from |
22232s | truce and also is going to have it |
22233s | sooner but if you don't manage to find a |
22235s | kill to delay Thomas the Pharaoh from |
22237s | again just trying to poke out this |
22239s | pressure and find these early backline |
22241s | entrances onto ouramori you're going to |
22244s | be seeing that flip real fast with the |
22246s | pulse waiting via the main side notices |
22249s | where Parr is maybe trying to poke the |
22251s | car out look for that translocator |
22252s | afterwards but instead just looks the |
22254s | fight with sniper via the low ground |
22256s | still saying with the full spawn comes |
22258s | back for the Dual Hera and with some |
22260s | help from the team removed hero from the |
22261s | lobby Timeless now back up they have a |
22264s | choice to make do they want to fight on |
22265s | the inside they don't have any ultimates |
22266s | happening with the full spawn though |
22267s | it's against the wall a bit of a whiff |
22269s | from snozzler but it's still up in this |
22270s | fight could find some stagger kills but |
22272s | both of them it's being builted with |
22273s | Nancy from Arab worry to find bio before |
22275s | they could Nano buy a Nosler also finds |
22278s | part two and wax I'll play that |
22279s | perfectly nice nade for maramori yeah |
22281s | really good hack as well coming through |
22283s | from Bond catches on to Callan denies |
22286s | that chance of using that Nano I don't |
22289s | think they knew whether or not it was |
22290s | fully bolt or not but just did not want |
22292s | to check that risk because bond does |
22294s | have EMP for this next fight we've seen |
22296s | that she will just wait and sit on top |
22299s | of Cal and it feels like we're gonna be |
22301s | seeing the exact same |
22302s | B on the cow as a rally came out from |
22305s | Bayer do they have the follow-up doesn't |
22307s | look like it meanwhile Hira and Alice to |
22309s | go for the dive with the Nana boost able |
22311s | to find the back line of New York |
22312s | Excelsior meanwhile bile or bio and Cal |
22315s | both fall |
22318s | oh you're right they did flip the point |
22320s | they do have that objective though |
22321s | Primal wage or a sniper as well to try |
22323s | to find some kills Alice who still has |
22324s | theirs they're looking to touch the |
22326s | point but eventually here will come back |
22328s | and keep touching it as well Alice |
22329s | Through in that Primal Rage now has |
22331s | their cooldown to go a bit further |
22333s | extend this up 200 snozzler has no |
22335s | relocate or trans yeah relocate back |
22337s | does build up that pulse bomb Alice |
22339s | Through find Geeks though again aramore |
22342s | doesn't have that backline support Nana |
22343s | moves on to sniper with a loose bun |
22345s | already two members down no follow-up |
22347s | damage sniper is able to find Parma cow |
22349s | a 3K for them in this fight 99 make it a |
22353s | 4K last hits all in favor of the star |
22356s | and a player of ethereal they take round |
22358s | number one |
22359s | so this is the danger that you fall into |
22361s | as either a Sombra or retrace any hero |
22364s | that relies on those planks right if you |
22366s | fall into a pattern of predictability |
22368s | especially with EMP and Timeless |
22371s | ethereal |
22372s | sold their backline down the river to |
22377s | guarantee that they would be able to |
22379s | find that flip understanding that even |
22381s | if you lose the break even if you lose |
22383s | the Anna once you've made it at EMP and |
22385s | two you have the Primal to be able to |
22387s | stall that flip from 75 into overtime |
22390s | and then Paul's gonna hit the EMP faster |
22393s | than nyxl Academy and that immediately |
22396s | offsets any other ultimate economy on |
22399s | the board homeless affair with the 5 000 |
22402s | IQ Play Take downtown and put themselves |
22406s | on to match point |
22407s | see if they can keep things up here |
22409s | during that same conversation they did |
22410s | earlier same with Eric Saucier Academy |
22412s | they go via that drum side on the back |
22415s | meanwhile time was taking the open space |
22423s | fire Gardens but a little hard up an RXL |
22425s | accounts to be able to intrude on given |
22427s | the fact that thunderstorms are actually |
22428s | playing behind drums already handing out |
22430s | of their bun you can see the respect |
22432s | they're giving to Cal at the moment |
22434s | really not overly committing in these |
22436s | fights Toms are also has to relocate |
22437s | nice Nate from aramori and then |
22439s | eventually snazar Looks To Duel it but |
22441s | doesn't want to take that commit even |
22443s | with the health packs cows at least |
22444s | forced off for now so and Mike saw |
22446s | winning in terms of the health game with |
22448s | his sleep mode |
22449s | in the ante to slow down snozzler is the |
22452s | follow-up damage there it's not Jeeps |
22454s | perfect health pack to keep the sleeping |
22456s | Sombra alive and now Timeless have that |
22458s | front line pressure they have the |
22460s | fullest problem here uh and they drop it |
22462s | but it's avoided by aramore who toss the |
22464s | sleeps or doesn't hit it but it's at |
22465s | least putting pressure on the hero |
22467s | meanwhile Cal is able to find snozzler |
22468s | no Jeep support this time Hal nice body |
22471s | shot to shut down the Tracer Baya also |
22474s | finds sniper in the first fight to win |
22476s | for ethereal and |
22479s | Salon taking |
22482s | more Destin than the other Anna but Cal |
22484s | is such an aggressive DPS Anna they're |
22487s | literally taking these angles these |
22489s | fights one long line of distances so |
22491s | when bonus nozzle reveal themselves you |
22493s | have the amount of time to actually be |
22495s | able to shred through the hell for and |
22497s | force either The Recoil or the |
22499s | translocate out and it allows you to |
22501s | keep picked up Nano and it'll engage on |
22504s | to the Tracer or sorry on to the Winston |
22506s | of Alice you mean well here it got slept |
22508s | but no kill onto them Alice was able to |
22509s | find fun towards that point Nano |
22511s | re-engates I mean things seem to be |
22513s | collapsing for him like so they want to |
22514s | commit double support ultimates here and |
22516s | already been trying to fight it |
22518s | huh how's that EMP he doesn't have a |
22521s | great position to be able to set up I |
22523s | found this fell on doing what they've |
22525s | done so far in this race to find that |
22527s | win condition continue picking upon |
22529s | nyxl's up time well that does pick out |
22531s | here okay nice flail also with the EMP |
22534s | to shut down Alice Through EMP dive is |
22537s | successful friend like Excel has to |
22539s | reclaim that objective flip is that |
22542s | anointed |
22544s | percentage we just need to see that they |
22547s | don't have those blinders on that they |
22549s | don't tunnel vision onto taking Carl |
22552s | down and allow time of several to not 20 |
22555s | stealth the point away from them once |
22557s | more coming left side to fight snozzler |
22560s | gets some of that support |
22562s | time was given some space to work with |
22564s | here nyxl kind of playing back |
22567s | in the inside angle bun noticing where |
22569s | they are pings out that location |
22571s | although look it seems like cow is a |
22573s | little left behind on that left side |
22575s | flank Sawzall tried to disrupt it a |
22577s | little bit but now he'll come back |
22578s | towards the rest of her team where Alice |
22579s | who's committed some cooldowns button is |
22580s | found hero just in this neutral fight |
22583s | amazing work from the Saba player of |
22585s | nyxl Academy gets poked down has to |
22588s | translocate away snozzler still kind of |
22590s | focused on this point to keep it in |
22591s | favor of into Mike's all Academy knowing |
22593s | that off in this fight is taped out from |
22594s | cow is there onto Cypher who has to |
22596s | climb away pass the committed but |
22597s | sawslar with a bull sprung on the cow to |
22601s | keep this fight in their favor Timeless |
22602s | commits to the end of us onto par Hira |
22604s | has found Amore but the Sleep Dart came |
22605s | through for that pulls from aramori |
22608s | Fantastic Sleep Cost them their life but |
22610s | keeps them with the objective and |
22611s | Timeless away from it from now none of |
22613s | this on top however allowed that EMP to |
22616s | be able to charge up in the barrel |
22620s | fine Jinx in stuzlar 2 with Baya nice |
22623s | re-engage from Timeless ethereal I |
22625s | thought it might have been over for them |
22626s | but they reclaimed the point yeah they |
22628s | use it immediately before bond is going |
22630s | to be able to charge up an email |
22633s | however she'll have it in this next |
22635s | fight available in aramori and Jinx |
22637s | perfect support ultimates to be able to |
22639s | follow up on it |
22641s | fun EMP available but it's really far |
22643s | away from the fight Baya will have |
22646s | that rally as well for rent meanwhile |
22650s | nyxl trying to rotate it relocate around |
22652s | this left side |
22654s | of the objective an aid from Cal goes |
22656s | into Jinx to stop that Rally from |
22658s | getting maximum value Bond dropped to |
22659s | EMP and they're able to follow up on it |
22661s | but powered by a both removed as 88 of |
22665s | the board is now ticking for Timeless |
22667s | they don't have any ultimates to stall |
22668s | but they can at least jump around you |
22669s | some cooldowns to make sure it gets to |
22671s | 99. that's the main objective for |
22674s | Timeless at the mo at the moment 98 99 |
22676s | on the board nyxl claimant last five |
22679s | territory yeah Alison actually does |
22681s | enough damage and cleave to be able to |
22683s | build up to that Primal Bond |
22686s | see it's a cow they use the cows use the |
22689s | Sleep dog and snozzler makes the move |
22691s | hey stars are really fall in relocated |
22694s | back |
22695s | away |
22698s | has the hack back on there but without |
22699s | the EMP it's a little bit okay it's also |
22703s | to keep Thomas the Pharaoh from being |
22704s | able to walk onto the point and use |
22705s | these ultimates are we still available |
22707s | from buyer bubble use early on a sniper |
22710s | meanwhile Rally from Baya on the back to |
22713s | keep them healthy armor and jeeps fall |
22714s | incredibly low so the Nana boost is |
22715s | committed on the beats the real clear to |
22717s | the point by against the flail kill onto |
22719s | snazzler and Alice too with the Primal |
22721s | Rage finds Cypher the pulse bomb |
22722s | unfortunately from sasler doesn't get |
22724s | value everybody's healthy for Timeless |
22727s | it's ethereal at the moment they're |
22729s | missing jinx as well Stars Bar switches |
22731s | to symmetra for some reason in Timeless |
22734s | ethereal will get the win in the grand |
22737s | Finals over New York Excelsior Academy |
22740s | just to capitalize the Denmark to the |
22742s | one major one and now two this is |
22746s | amazing for Timeless ethereal's |
22747s | reputation if there is one ultimate that |
22750s | you want and over time that isn't Primal |
22752s | Rage it has to be rally it has to be new |
22755s | rally every single player who tries just |
22759s | stole that objective or try to find the |
22762s | value of something like the pulse form |
22764s | just feeds themselves directly into |
22766s | Ultra wide Brigida and when The Shield |
22770s | is that big that stun is not going to |
22773s | miss Timeless ethereal or able to like |
22777s | you said pick up a second major making |
22780s | them back to back winners of both of the |
22783s | calling all Hero radiant Mages one and |
22787s | two a dominant Force after such a |
22791s | dominant performance close match |
22794s | brilliant lower bracket run absolute |
22797s | Glory upon all of their shoulders yeah |
22800s | that was really fun game and all |
22802s | obviously we have a lot of top teams now |
22804s | here in the ready Heroes major it felt |
22806s | like people could even contest Timeless |
22808s | you know taking a nap on off of them |
22810s | obviously with MXL winning against them |
22812s | in the upper bracket they went through a |
22814s | lot of adversity to get here but |
22816s | obviously you know that that five win |
22819s | has gotta mean a lot I mean we're surely |
22822s | we'll have an interview in a little bit |
22823s | but man that was a really fun matchup I |
22825s | knew we were we were in for a treat |
22827s | today but I think going into Busan that |
22830s | must have been the Difference Maker |
22832s | compared to Oasis right |
22835s | not to him as well look |
22838s | as well popping off on the Tracer I've |
22841s | I've told you about this many many times |
22843s | I really do believe that hero could |
22845s | potentially be one of the best if not |
22846s | one uh the best racer in emea contenders |
22849s | did you at the moment we're yet to see |
22852s | the consistency in the the contender |
22854s | scene however consistency was here the |
22858s | hero today triple pulse form kills |
22861s | double pulse phone kills we never get to |
22864s | say oh double pulse form kill that's a |
22866s | disappointment but from here my goodness |
22869s | every single pulse every single blink |
22872s | every single Camp was just finding so |
22874s | much value and the team knew how to be |
22876s | able to capitalize off of it in fact |
22877s | here is place I'll play brilliantly to |
22880s | time with Superior stream so whether |
22881s | they would just pick you apart not |
22883s | allowing you to be able to regroup or |
22885s | coordinate or build up ultimates to be |
22887s | able to throw back at them in that face |
22889s | it was just aggression from the get-go |
22892s | yeah fantastic work from them I mean |
22894s | really amazing play from Hira in the |
22897s | backbone of the rest of them with par |
22898s | Alice too and their backline of Cal and |
22902s | Baya obviously we're gonna have to have |
22905s | to have an interview with the MVP of |
22907s | that series which is obviously hero so |
22909s | it is about don't go anywhere we'll be |
22911s | right back with Hira interview to you |
22914s | guys after a short break |
22919s | [Music] |
22930s | oh |
22931s | [Music] |
22970s | foreign |
22987s | [Music] |
22996s | [Music] |
23032s | [Music] |
23034s | foreign |
23042s | [Music] |
23046s | foreign |
23047s | [Music] |
23072s | [Music] |
23081s | thank you |
23086s | [Music] |
23092s | [Music] |
23100s | welcome back everybody after that |
23102s | thrilling matchup between Timeless |
23103s | ethereal New York Excelsior Academy |
23104s | Timeless come out on top and we've |
23107s | brought to you one of the victors from |
23109s | that game and I think myself and Marx's |
23112s | MVP we got Hira on the line |
23113s | congratulations on your win I mean that |
23116s | was such a fun series how are you |
23118s | feeling after that one |
23120s | thank you I'm feeling I'm feeling great |
23125s | [Music] |
23129s | full pulse bomb kill on turn how did you |
23133s | calculate being able to get so so many |
23136s | in one go |
23138s | uh to be fair I think it was lucky |
23140s | probably the British working to people |
23143s | it was luck is that you're saying really |
23147s | yeah that is not that impressively |
23150s | all right fair I mean I mean was this |
23152s | the kind of like for you on Tracer how |
23153s | was it to feel like to play with your |
23155s | team with your DPS Duos in your in your |
23157s | tank player specifically I mean how much |
23158s | did you guys Timeless prepare for this |
23161s | matchup versus new Ricky Saucier Academy |
23163s | which obviously you know in the upper |
23165s | bracket was a little tougher so to come |
23167s | into today what'd you guys change based |
23170s | on your previous matchup with them in |
23171s | the upper bracket |
23173s | uh I think the main change we did it was |
23177s | uh shooting more the monkey and setting |
23180s | up types correctly without getting |
23181s | forced out that is the main issue we had |
23184s | yesterday |
23185s | huh so you guys were just like poking |
23187s | out the Winston more so and just like |
23189s | preemptively like just making sure that |
23191s | sniper's life was really hard |
23193s | yeah |
23194s | okay |
23195s | did that impact as well the map decision |
23199s | making because we saw a couple of maps |
23201s | that we'd seen yesterday but there were |
23202s | some newer ones come through today as |
23204s | well |
23205s | uh I think we didn't wanted to repeat |
23209s | the Oasis because I think we just played |
23213s | it back then every time we scream on |
23214s | that map we just played it terrible |
23216s | I think that's the main difference |
23218s | between yesterday and today |
23220s | so why'd you guys pick at them the first |
23222s | time then if it was just kind of like a |
23223s | tough map for you guys in general |
23225s | uh I didn't really know because |
23228s | I think we just went through with |
23230s | whatever it's best for us and we thought |
23233s | that maybe we can bring him back on |
23234s | Oasis |
23236s | okay yeah that makes a lot of sense |
23238s | because I mean I'm probably in a similar |
23239s | spot to you where like is it was your |
23241s | guys coaches that picked the maps or who |
23242s | is is it just like a team effort to pick |
23244s | the map like what's coming up it's |
23247s | mostly a team effort and the coach also |
23250s | gets in |
23251s | okay |
23253s | and you have a very diverse roster in |
23256s | terms of nationalities of players I know |
23258s | you yourself are Spanish and we also |
23260s | have two other players who normally |
23263s | actually participate in EU contenders |
23265s | alongside how does that actually work |
23268s | out in terms of were you playing on like |
23270s | super high latency or are you currently |
23272s | in the states |
23274s | uh no I'm playing on when they first |
23277s | wear someone like 170 Ms when it's like |
23279s | Central I'm on 120. |
23284s | to then how you play Tracer because I I |
23287s | know when I play on latency myself I can |
23289s | never play Tracer or Sombra if I'm above |
23293s | 140 latency |
23295s | I mean on 170 it doesn't matter |
23297s | specifically I was getting lucky with |
23299s | the polishes but I I was dying a lot |
23301s | like through walls or like my blinks |
23303s | weren't connected in time |
23306s | yeah so it's hard to play that |
23308s | aggressive right yeah plain and pink is |
23311s | just like playing on a cage you are like |
23314s | limited all the time |
23317s | you're like always pull back on a rope |
23319s | basically yeah I mean it's and |
23321s | especially for Tracer players I mean the |
23322s | box is right that's like one of the |
23323s | hardest uh roles I mean is there |
23325s | anything that in particular in that |
23327s | matchup that you guys felt maybe went |
23329s | differently for you guys today than it |
23331s | did in the upper bracket what was the |
23333s | biggest thing but the biggest reason was |
23334s | that is the Winston poke that like you |
23336s | said but do you feel like that you |
23337s | individually had a better performance |
23339s | than you did previously versus MXL |
23341s | Academy |
23342s | I mean that's probably also one of the |
23345s | things that have changed from yesterday |
23346s | to today I just play it better |
23349s | and so I just can't carry even harder |
23351s | than yesterday because I think yesterday |
23353s | I was like playing good but I wasn't |
23355s | like doing enough |
23358s | do you feel like there's a lot on your |
23359s | plate with this team with trying to do |
23361s | like get those pulse bombs off and just |
23363s | checks nozzler all the time is there you |
23365s | have a major role in in kind of just |
23367s | like fragging potential for this team |
23369s | yeah I think my main job is just marking |
23372s | the Chaser when she has bonus so |
23373s | otherwise just not really I I don't |
23375s | really have to do that but |
23377s | otherwise I'm just like looking for a |
23379s | dive with my monkey and echo or Sombra |
23382s | so then speaking about marking the trace |
23384s | so obviously another huge aspect that |
23386s | you will able to take advantage of on |
23388s | downtown especially was being able to |
23390s | mark that Sombra and anticipating the |
23392s | emps going on to your backline was that |
23394s | something that the team made an active |
23396s | call that you would sacrifice that |
23397s | backline and prioritize everyone else |
23399s | going for the Point Flip |
23400s | uh uh most of them bad thing we didn't |
23404s | so what we did is just we have to look |
23406s | for a trade instantly because we're not |
23408s | gonna win the fight most likely |
23411s | it makes a lot of sense well uh you know |
23413s | obviously here you guys just won that |
23415s | match up and you know now win two majors |
23418s | I mean is there anything else that you |
23420s | know you would like to say before we let |
23421s | you go or any shout outs you want to |
23423s | give to your teammates uh with Timeless |
23425s | ethereal or anything you want to say |
23426s | before we let you go |
23428s | yeah I thank you for the fans for |
23430s | lecturing us and shout out to Tupac he |
23433s | improved a lot in one day |
23435s | oh yeah well thank you so much here for |
23437s | coming by it was a pleasure speaking to |
23438s | you and uh congrats on your win |
23441s | thank you that was a uh yeah thank you |
23443s | Hira and uh Moxie obviously you know we |
23446s | kind of have to break everything down |
23447s | what has happened this was a crazy |
23448s | tournament the playoffs were you know |
23450s | back and forth between both of these top |
23452s | teams between new Ricky sausage Academy |
23453s | who won in that upper bracket but then |
23456s | you know time was come back in that |
23458s | grand finals to win 3-2 oh man what what |
23461s | a series what a series that we've got to |
23463s | see both times on nxl Academy and Thomas |
23465s | the Pharaoh based off against each other |
23467s | it was a five map series Dustin it's |
23471s | just the scoreline so I inverted every |
23474s | single time around you really can't see |
23476s | the adaptation coming through I love as |
23477s | well the fact that Timeless apparel they |
23479s | looked at that Oasis playstyle they said |
23481s | okay it's not gonna work we're not gonna |
23483s | run this back again we're going to go |
23485s | somewhere else where we're going to be |
23486s | able to take advantage of Australians of |
23488s | our positions and the aggression that we |
23490s | showcase and they absolutely 100 made |
23493s | the right call to take us to Busan and |
23496s | they really did get to pop off this team |
23498s | is going places whoever is going to be |
23501s | within the bracket of calling all heroes |
23503s | where they have this sort of |
23505s | amalgamation of n a and European Talent |
23509s | or whether or not it's these players |
23510s | individually when they're on their |
23512s | contenders teams or even for some of |
23514s | them OverWatch World Cup teams here |
23516s | shout out team Spain I made it through |
23518s | one of the teams that I don't think a |
23520s | lot of people actually expected picked |
23522s | up that second seed and uh a lot of it |
23525s | honestly was was off of the back of that |
23526s | trace and like my words here are us |
23528s | going places in the OverWatch exports |
23531s | scene congratulations again to Timeless |
23533s | ethereal and Kaiju Corp MX I mean it was |
23535s | such a both both Grand finals were super |
23538s | exciting different uh Champions than |
23541s | today than they were yesterday obviously |
23543s | different winners from yesterday from |
23544s | today from yesterday obviously but |
23546s | obviously that's gonna be it for myself |
23547s | dog man and Moxie the rating Heroes |
23550s | major 2 was super fun if you want to |
23552s | keep checking things out make sure you |
23554s | follow in the community to see when the |
23555s | next tournament will be we got one more |
23557s | major coming up and then that |
23558s | Championship which will be so damn |
23561s | exciting so stick around for those but |
23563s | in the meantime for the radiant Heroes |
23564s | major two that's myself dog man in moxia |
23574s | [Music] |
23582s | [Music] |
23584s | thank you |
23594s | foreign |