10 months ago - PlayOverwatch - Direct link

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1069s competitors from around the world are
1071s gathered in stormy Texas to fight it out
1074s and be crowned the first o WCS major
1078s Champions After the the day one gaunet
1081s we've already eliminated two teams Twist
1083s of Minds have had their last thought on
1085s SM state three and a newly minted energy
1087s shock uh they now get to sit back and
1090s await their next turns uh we're here
1092s once more and the analyst desk I'm Zoe
1094s joined by Jake by Johnny and we're ready
1097s for a beautiful day two here in Texas we
1100s got some great matches today Jake these
1102s are the ones I think the fans have
1103s really been waiting for to see the best
1105s of Europe and North America going up
1107s against the Titans frankly from Asia I'm
1110s I'm a little worried for them honestly
1111s with the strength that Falcons and crazy
1113s raccoon have shown they look really now
1117s I remain hopeful about SSG and Toronto
1120s Defiance so we'll find out today soe you
1122s know I want to say you the voice of
1123s reason in this event but you're
1125s actually he's the voice of like hopium
1127s and copium and all the good stuff
1129s someone has to do it so someone has to
1131s do it and you're our guide this event
1133s not me yeah I can get behind it there's
1135s always got to be one person on the desk
1137s though uh you know what we're not just
1138s celebrating great OverWatch no you know
1141s what date it is that's right it's June
1143s 1st that means we can be loud and proud
1146s and we will be doing so not just here in
1148s the venue but also in our game we once
1151s more get to dive into Pride Celebration
1153s all month long and I can be happier
1155s about that as we have a lot of cool
1157s stuff coming your way uh once again
1159s Midtown we'll get a beautiful
1163s redo that's right and uh that will be on
1167s all month long where you can celebrate
1170s pride and stroll the streets of Midtown
1174s also uh there is a new graphic novel
1176s which actually features our newest hero
1178s Venture that's right we're going to dive
1181s deeper into the backstory of this
1183s non-binary hero showcasing their heroism
1185s that takes place at a dick site on ilos
1188s also we witness never before seen
1191s interactions between vure and other
1192s OverWatch there is like Mar for example
1195s and you can even listen to a read
1198s through by V voice actor Valeria so
1201s definitely worth checking out I love
1204s venous design it's so fun it's so quirky
1206s I can't wait to read this graphic novel
1208s I'm not the biggest Loree head but
1209s Venture is quickly becoming one of my
1210s favorite heroes in the game just like
1212s gameplay wise so so much fun and it's
1214s sweet to see them really being employed
1215s by the best teams in the world here
1217s looking like I think one of the most
1219s important heroes in this current meta
1220s and some of our voice actors they're
1222s Hero at dream of course they've some
1223s meet and greet so you can find a voice
1225s actor so you can give them a chat that's
1227s right I so lots of stuff to celebrate
1229s and we of course also will be awarded
1231s all month long uh with sweet sweet drops
1235s if you're watching calling all here
1236s which I mean if you're not watching it
1238s what are you actually doing with your
1239s life but make sure to tune in because
1242s you can earn these beautiful Pride
1245s rewards uh this very month see the dates
1248s mark them all your calendar make sure to
1250s tune in to calling all heroes the
1252s Fantastic competion uh competition
1254s rather uh with so many great faces in
1258s the OverWatch e I always welcome some
1260s Venture skins Jak I got the ice cream
1262s one but I'm ready for this one too I
1264s like that recolor I've been using the
1265s default Venture skin cuz I I like the
1267s default skin it's it's like some Heroes
1269s I feel like the default is just Venture
1271s and soj it's hard to compete the default
1273s is just so sick the rhinard default has
1275s Aura I'm just saying maybe it's because
1276s I'm watching too much super but default
1278s skin with like the the Jade or gold
1280s weapon I mean that's the that's the
1281s classic you're also doing it from like
1283s the competitive side of it right if
1284s you're rocking up in a default skin you
1286s know you know things are serious there
1288s you're showing presents
1289s exactly I think that's like some weird
1292s establishing dominance in there
1294s somewhere but I have to say for the
1296s Reinhard Spark all the way nothing beats
1299s to spark Reinhard skin no I'm agre
1304s actually big pink R is that's SW it's so
1308s good I I hear you on the Winston but not
1310s the rinard not the Rin I'm sorry soe I
1312s can't skin enjoyer just flexing oh ultra
1315s rare I like that I like that now uh as
1318s we just mentioned that calling all
1320s heroes and of course the rewards that
1322s you can get yourself by tuning in um we
1325s have a cool announcement uh we get to
1327s make yes that's we love announcements
1329s guys uh in case you were wondering which
1332s lovely voices you'll be hearing when
1333s you're watching calling all heroes but
1335s we're very happy to announce the on
1337s camera talent that will bring you the
1338s stories of our heers that answer that
1341s call let's take a look at the faces who
1344s will be bringing you all the action got
1347s Maxi and of course uh Dustin CV and Tiny
1351s shiny will be casting you and getting
1353s you through the action and you know what
1356s uh we actually have C here at dream hack
1359s Danny is standing by with CV how's it
1362s going down
1363s there thanks so yeah I'm right here with
1365s CV for a quick chat CB thank you so much
1367s for joining me how are you feeling right
1369s now I'm feeling wonderful I'm loving
1371s being here the games have been
1372s incredible so far which ones we've had
1375s to see they've been worth the wait I'll
1377s say oh yeah we we had some great games
1379s uh yesterday and of course we're going
1380s to have great games today uh we're at
1382s dream hack uh how's dream hack going for
1384s you anything exciting just getting to
1386s see old friends getting to see you know
1387s you guys hanging out with everybody
1389s getting to meet you know all the other
1390s fans of calling all heroes everybody
1392s outside it's been great just getting to
1394s see everybody give lots of hugs right
1396s and also just uh you just mentioned
1398s about calling our heroes are you're
1399s going to be casting that again this year
1401s how excited are you for calling Our
1402s Heroes there is nothing that I am more
1405s excited for in life than whenever I get
1406s to cast calling all heroes I love the
1408s itive to death it's the most important
1410s thing in the world to me and please come
1412s out and support it it's incredible there
1414s you have it everybody thank you so much
1416s TV and back to you
1417s soe thank you CV thank you Danny nothing
1421s but love as CV said make sure to tune in
1423s for all the action you know Esports
1426s action overwat it's always on so let's
1428s give the people what they want and what
1430s is that Johnny drops no no it's gameplay
1435s but okay fine fine get drops you're also
1438s getting drops we can have both why not
1440s uh let's take a look at what you can get
1442s if you're here outside in the venue you
1445s will actually get insta drums that's
1447s right don't even need that's for you in
1448s the audience this is for you I need that
1450s name card I need that name card that's
1453s the name card seriously I'm I'm in in a
1455s big way I do I do love it I feel like
1457s I'm a hoarder I'm a name card hoarder
1459s you're a hoarder I have so many name
1460s cards I'm not going to lie I like some
1462s of the profile icons but that would
1463s require me to change off the chwan tarer
1466s which is not going to happen so you know
1467s those those are nice they are nice
1469s speaking of side things of course if
1471s you're not here in Texas with us you
1473s still can get your uh rewards we have
1476s viewership and stims once again for
1478s watching for a certain amount of hours
1480s you see all the details on your screen
1482s all you have to do is of course connect
1483s your bnet account to your preferred
1486s streaming platform where you can catch
1488s all the action uh that's right do that
1491s right now I mean at this point I think
1493s everyone has done it right you don't
1494s have to type drops in the chat though
1497s but maybe you should if you five
1499s exclamation point drops in the chat it
1500s won't help you yet then you just have to
1502s watch so don't do it but it would be
1503s funny but it but it will be funny cuz it
1505s is a meme BS BS drops drops where's
1510s Danny every time I hear drops I think of
1512s Danny or of the weird 2021 skit that we
1515s did with custa we'll never forget some
1517s weird years time it was yeah yeah it is
1521s a bit of a throwback but let's look
1523s ahead into the future or let's just
1525s start with the present why not uh
1527s because we want to talk about the game
1528s games we get to see today on this very
1531s stage let's start off with the brackets
1533s to see where we're currently standing as
1535s we are eliminating some teams today
1537s here's a lower bracket so the teams
1539s which are still in the lower bracket
1541s they're fighting for their lives right
1542s now NS and M80 both waiting for their
1545s respective opponents which will drop
1547s down from the upper bracket so obvious
1549s at this point it is a double elimination
1551s bracket that we're playing here at our
1553s owcs mangor in Dallas Texas so uh let's
1557s take a look at where we are at in the
1559s upper bracket we kick things off with
1561s our number one EMA seat SG that will be
1564s going up against the number two seat
1566s from uh our Asian region uh team Falcons
1569s of course I'm very interested to see
1572s where those two teams are taking because
1574s I think we've got some really really
1575s interesting looks from both of those
1577s teams on our day one here uh let's
1580s actually start with SSG though and let's
1582s go further back in just one day Johnny
1584s because they had quite a glow up in owcs
1586s you know they came in expectations High
1588s lots of name value obviously on those
1590s teams stage one probably a bit of a
1592s disappointment to them they they ended
1594s it in fourth but then stage two the
1596s winning it all incredible performances
1599s across the board how are we feeling I
1601s mean this has been a really long journey
1603s for SSG even dating back to the over
1605s Wars league with Lon Spitfire of course
1607s had a really tough 2022 and then brought
1610s it all back 23 of course and now really
1612s establish yourself with an identity
1615s Hardy Reinhardt of course but
1617s progressively I feel like this this core
1619s has improved over time they've added
1621s versatility of course hardi can play a
1623s lot of Winston now psycho coming into
1625s the mix with that Tracer gameplay but
1627s really for these guys they've never
1629s really been considered an elite team
1631s they've never really competed with the
1632s best teams around the world until this
1635s year and yes they finished fourth in
1636s stage one behind ex Oblivion of course a
1638s bit of a disappointment for this squad
1640s but then came back in stage two with a
1642s Vengeance and really these players
1644s firing on all cylinders but I feel like
1646s they have they have a little bit of a
1648s incentive here in this tournament
1650s specifically because they don't feel
1651s like they get the props hardi I'm
1653s willing to say hardi is the Best Western
1655s tank player right we have right now I
1658s think he's earned himself that role with
1659s his versatility sparker never discussed
1662s when it comes to Elite hit scan players
1663s around the world but the way sparker has
1665s been playing I really do think that this
1667s guy deserves some props he's really
1668s taken it to the best players we have in
1671s EMA and now in international stage I
1673s feel like he could go head-to-head
1675s against lip and at least a possibility
1677s of proving himself against some of these
1679s best players around the world so I'm
1681s really looking forward to see what thisg
1682s got in store I mean Landon wasn't even
1684s on Team USA but has one of the best
1686s batist in the world and also the KIRO
1688s play has been phenomenal so this is an
1690s SG Squad that is really motivated want
1692s this win so bad I saw Psych on Twitter
1695s he's tweeting the LeBron James GIF like
1697s he's all over the place he's motivated
1698s he wants to get this dub so I'm really
1700s excited to see what they can bring to an
1702s international competition and I think I
1703s think funny Astro for me is is we're not
1705s just talking Regional I think funny
1707s Astro is in the serious conversation
1708s about best Lucio player in the entire
1710s world I think this is one of the most
1712s important heroes in the current meta
1713s we're seeing almost everyone using Lucio
1715s occasionally people play Dive with the
1716s brri but even the dive style I mean
1718s space station they don't swap the Lucio
1720s they go Lucio Kiri they make it work
1721s incredibly well and so the asset that
1723s funny Astro offers them perfect perfect
1726s Synergy with this team I think Landon as
1727s well just slotting in exactly where they
1729s want to be but also showing the
1730s versatility to play Sigma yesterday I
1732s think they're going to need that against
1733s a team like Falcons thises this just a
1735s team which has such a strong identity
1737s and the way they're approaching in the
1738s game and that's why I'm extra excited uh
1741s about what we saw from team Falcons
1743s yesterday because they showed us a look
1745s that we haven't really seen before they
1746s played this double Flex DPS with the
1748s Marga composition you are quite
1750s intrigued by it uh does that change the
1752s way you think these games are going to
1754s go I I for me after watching Falcons and
1757s crazy raccoon yesterday I think this is
1760s the read of the meta for me it is this
1762s MAA rush I mean for me what end showed
1765s the sigma playing very slow defensively
1767s protecting the hit scan trying to
1769s counter these malga rushes I think
1771s that's the best thing you can do and it
1772s just fell flat I mean you got one draw
1775s against Falcons I do think SSG is a
1777s stronger team I think they have a better
1779s shot against Falcons but for me the
1781s teams coming out the apack region are
1783s just head and shoulders above the
1785s competition right now no one has made
1787s really more than a dent in the armor I
1789s think you've got to look at proper as
1790s yes he's been playing hit scan for the
1792s most part in this season a lot of people
1793s have been talking about as lip as the
1795s best hit scan but for me the place
1796s proper is undoubtedly the best in the
1798s world is when it comes to flexibility
1800s outside of hitan he's Elite on the hitan
1802s but when he brings out the Genji I mean
1804s I I think also world class when it's the
1806s Tracer also world class no other dpls
1808s player in the world has as many Heroes
1810s where he's in consideration for top one
1813s for me with fielders Anna how consistent
1816s he was Landing these aggressive bades
1818s yes you're going to die a lot when the
1819s malga runs in Lucio comes in the Anna's
1821s left hanging out to dry but Fielder
1823s makes it work with absolutely no
1825s resources he finds those aggressive
1827s nades he's there to able proper and just
1829s the potential of this team is incredibly
1831s explosive stalker has shown yet more
1833s flexibility bringing out the Hanzo and
1835s just being deadly accurate on this hero
1838s but at the same time he's got the
1839s creativity to look like one of the best
1841s Ventures right now at least their read
1842s on how to execute with this magga is
1844s just incredibly clean incredibly good I
1847s think Falcons right now is the team to
1849s beat I think crazy raccoon is incredibly
1850s impressive as well but I like this read
1852s of no hit scan we have we have no
1854s backline you can kill my Anna but we've
1857s already finished the rest of your te by
1858s the time you're done dealing with Anna
1860s and so for me I think what Falcons is
1861s rocking is going to be what we're going
1863s to see in the grand finals I think it'll
1864s be Falcons I think they're right now for
1866s me I don't think anyone is beating the
1868s apack teams I think this is going to be
1870s a really favorite match for Falcons well
1872s let's find out we are ready the teams
1875s are ready is our audience
1877s ready that's what I thought so let's get
1879s this show
1886s going they clut up in the final seconds
1890s and mat8 aren't out of this just yet an
1893s take the round take the map and start
1895s off the series
1897s strong what thecus will be the champion
1900s this Primal you cannot do anything about
1902s it students of the game are headed to
1904s land folks and space station demolish
1908s end and claim the title of stage two
1910s Champions the new Kings of EU have been
1913s crowned Twisted Minds take the series
1916s and it's a 3-0 victory for raccoons the
1919s revenge is there Toronto to fight Tower
1923s over the competition and your backto
1925s back stage
1932s Champions and now it's time to meet the
1934s teams dream AC Dallas put your hands
1937s together for space station
1942s gaming our EMA State F Champions packed
1945s with veteran experience from years past
1947s they've been here before they know what
1948s it takes in Playoff scenarios and
1950s they're arguably playing the best
1951s OverWatch in their careers with sparker
1953s flank heavy Cassidy leading the way and
1955s finding opening paks and land on holding
1957s it down with bati and KIRO in the
1958s backline the big question for me what
1961s tanks will we see them lean on this
1963s tournament as it develops we know Hardy
1965s can brawl and also play the Winston dive
1967s but will we see the Hardy reinard come
1969s out on some of these maps to maybe throw
1971s a bit in the wrench of
1973s things and their opponents everybody
1976s give it up for team
1979s [Applause]
1979s [Music]
1981s Falcons this Falcons Squad might be
1983s going up against fan favorites but these
1985s players are no strangers to crushing
1987s dreams one of the strongest rosters ever
1989s assembled in the history of OverWatch
1991s proper MVP bookie of the year in his
1994s first season in the OverWatch league and
1996s he has only continued to shine brighter
1998s who better to match him than players
2000s like Chio and fielder one of the most
2002s story backlines in OverWatch history a
2005s surfit of ridiculous Talent on this
2007s squad this is a terrifying team to be
2009s facing off against in the server today
2011s team
2013s Falcons now we met the teams it's time
2016s to meet our casters bringing you all the
2018s action for our first match of the day of
2020s course Mr X and Uber thank you very much
2023s so and the desk great to see how teams
2026s hit the stage here our top team from EMA
2029s and our number two from the Asia region
2031s The Whispers have been that there might
2032s be a changing of guard in Asia a lot of
2034s teams are fearing Falcons even more than
2036s crazy raccoon yeah I mean they did not
2038s look like number two yesterday I mean
2040s they they were sick yesterday uh
2042s something that they've been doing uh
2043s throughout that we've watched is they've
2045s been running this kind of like Anna
2046s composition there uh with the MAA and
2049s you know Fielder and the Anna so yeah
2050s really leaning I think into what Fielder
2052s can provide on that Anna but you know
2054s this team has depth on their roster when
2057s they want to play the Baptist mjid comes
2059s in looked really good on that role he
2060s said I'm not really to playing ERI right
2062s now my job is to play that Baptist and
2065s of course that you can use Smurf and
2066s Harin interchangeably here there's a
2069s ridiculous amount of death something
2071s that of course the raccoons also boast
2072s at the T position but this is actually
2075s the more veteran Squad of our apack
2078s Representatives a terrifying backline in
2080s the the first map today uh will be ilos
2083s so not the best draw here for uh SSG I
2087s did love yesterday right I know it's
2089s like oh well let's try and take Falcons
2091s to a map or maybe they don't play the
2092s MAA it's like okay well they have hanen
2096s they just put hanen in like it's not
2098s like like it's some know huge kind of a
2100s know gap between those two players but
2103s uh I think Jake was mentioning it a
2104s little bit on the desk where you did see
2106s some versatility out of SSG yesterday
2108s don't believe we saw any MAA so uh it'll
2111s be interesting if they decide to maybe
2112s even try and bring that out I don't
2113s think you can play you know Reinhardt
2116s you know traditional SSG style uh
2118s against like a MAA kind of composition
2121s uh hottie obviously he's been working on
2124s lots of different tanks for a while in
2126s terms of know getting up to speed or up
2128s to the know highest caliber of skill on
2131s them so uh maybe you see like a sigma
2134s here from hardi but uh
2136s oh why' you make that it feels it feels
2139s a little rough because also you you got
2141s to bear in mind that our teams from from
2144s Asia also aren't afraid to play uh dive
2147s they can play Dive there are maps are
2149s required I think ilos out of all the
2150s control Maps is the kind of stage where
2153s that's very viable we've seen a lot of
2155s like let's take ruins for example right
2156s we have seen teams want to play signal
2158s play the left side or play Reinhardt in
2159s the pit and and brawl out Mal just seems
2162s to far more suited uh on so many of
2165s those context here and it's something
2166s that Europe hasn't really adopted at the
2169s same rate but uh I think it was God it
2172s was liar that was saying that you know
2174s this one comp this this mag comp a lot
2176s of regions have start it's just starting
2177s to creep into a lot of regions well the
2179s one thing that Falcons has been doing
2181s though is right they've been playing it
2182s with like Genji Venture which is
2184s something that's a little bit different
2185s so SSG playing a little bit slower maybe
2188s around like a sparker kind of Cassidy
2190s with how aggressive you're going to be
2192s with you know MAA Venture Genji in
2194s combination with Anana uh it it's going
2196s to be real difficult keeping that Cy
2198s alive we don't always we're not always
2199s so direct when we ask players questions
2201s I think about their matches but when we
2203s spoke uh you know I think when we spoke
2206s with a few teams and I think when we
2207s spoke to an Kai we just asked Kai why
2210s did you lose to SSG just straight up try
2212s to try to give a direct question he said
2214s well sparker was flanking all the time
2216s and he absolutely ruined us you know and
2219s look to have a team call out one player
2221s as a reason for them being unraveled and
2222s of course the context is that that was
2224s that EMA stage to final uh but that was
2228s a big problem so space station here
2229s we've got a lot of tools in a deadly
2232s Arsenal but they're dealing with the
2233s Falcons here who've already shown
2235s dominance on stage
2238s yesterday and SG know they're up against
2241s it and what better way to really examine
2242s these regs take the best from Europe and
2244s take the second seed from Asia and if
2246s this isn't close if our Falcons team
2249s just rolls over them then I fear for any
2251s reason he wants to challenge Asia right
2252s now yeah and I I uh I highly doubt that
2255s Falcons is going to let sparker just
2257s kind of wander around in those flights
2259s uh kind of like how an was talking about
2261s so uh as we get into game obviously
2264s still some time to you know make some
2265s changes across the board space station
2267s this is something you can definitely see
2268s them play right you know this is in
2270s their wheelous of compositions that feel
2273s good yeah it's right up the rally folks
2276s here we go out of the gates onto well
2279s to start off this
2281s series this is of course an AER bracket
2284s match a semi-final here no elimination
2287s on the line but falling down to the
2288s lower bracket could prove to be even
2290s more treacherous at this state of
2292s competition and the one thing that is
2293s seemed pretty consistent with Falcons
2295s thus far you know you're changing the
2297s DPS line you're changing the tank this
2299s anol Lucio uh seems to be favoring this
2301s so far here for f i mean again har
2304s Baptist keep get far to up I think
2306s that's a huge consideration that's
2308s beautiful though Smurf gets caught in
2309s that side room trying to go a little bit
2311s aggressive stalker needs a longer fight
2313s to have impact but now everyone's
2315s looking at the fire with the Doom out of
2316s the picture and sparker is's able to
2318s play boots on the ground deal with
2320s proper appropriately and stalker lacks
2323s teammates in a big way but for a recall
2325s there from psycho while he was trying to
2327s threat Fielder and he got to get up
2328s early in the morning to challenge this
2329s guy he almost gets a second there I mean
2332s that's like a 2v one scenario there on
2334s Fielder incredible he's actually been
2336s able to get one as uh is space station
2338s in control of the point first and I
2341s think a positive sign for SSG as you saw
2344s that they were able to keep everybody
2345s alive sparker long enough to make a dent
2348s on that cidy where you know especially
2350s against a team like Falcons and with a
2352s composition with far A tracer doomfist
2354s he's going to have to be sick how can te
2357s might struggle with this composition at
2358s times we haven't seen much out of the
2360s doomfist yet stalk build that Barrage at
2364s the very least we haven't seen him
2366s credited for too many of those
2367s eliminations
2369s either takes a licking there briefly I
2371s think psycho really trying to check the
2372s location of this far when possible and
2374s then inhabit the right hand side of the
2375s map by the coastline here's the DI Smurf
2378s going to get an N boost here in stalker
2379s wants to follow it up instantly come and
2381s find a kill with that barrage but psycho
2383s finds a double with the pulse smurfed up
2385s the Nano and then just fell init no I
2389s think he actually just kind of SN
2390s himself off the side I would love to get
2393s another view of that but I'm pretty sure
2395s when uh he got the Nano there's like a
2396s rocket punch kind of whiffed on a player
2398s and actually may have not have had the
2400s slam right cuz he slam into punch and
2402s then ends up off the side yeah have to
2405s have to get another angle at that well
2406s that might have been the round there
2407s Matt D Nano you don't have beat to play
2410s Within space station are in a very
2412s strong position ultimate economy
2415s wise maybe a Magic Moment from proper to
2417s salvage this situation may be in order
2420s immortality field have to use it for
2421s himself here but here's the response
2423s sberry for space station they turn and
2425s after the threat of the doomfist sparker
2427s eventually able to bring him down
2428s Fielder elsewhere got picked off by
2430s psycho what a tracer showing we're
2432s seeing from psycho here and this round
2434s is over yeah he was just uh thinking
2436s that as well know how we said we had to
2438s you know see sparker really play at a
2440s high level psycho here to open things up
2442s it's been fantastic soccer and to go
2444s over play the soj here at the end just
2446s trying to keep this one in overtime for
2447s Falcon it's got to be a proper pulse
2449s it's got to be something pretty
2450s brilliant here the side this round May
2452s spoke a little too soon but Falcons can
2454s only really trickle in at this point
2456s here's that sound barrier ch finally
2458s able to build it up how do falcons make
2459s use of this window they get rid of
2461s sparker here's the annihilation though
2462s landed in Morality field has expired
2464s that protection layer is gone for space
2466s station in fact SSG May opt at some
2469s point in this fight to give it up but
2471s land is kept alive psycho turns over
2473s just the right time and proper is down
2476s now Falcons are running on fumes forced
2478s her back away Fielder takes a lot of
2480s poking users of suu there maybe just a
2482s window to get some healing through their
2484s inv vulnerability psycho's patience he's
2486s ready field EV brought down now pulse
2489s bomb doesn't quite connect but we'll
2490s open up the space metor strike
2493s honestly even if you thought that space
2496s station would get off to a great start
2498s you probably don't even think it looks
2499s as good as that I mean now that looked
2501s really strong there for SG in our first
2505s point on
2506s ilos can they do it again put Falcons on
2509s the back foot in this series so uh this
2512s is a uh a point here no I like how you
2514s can play obviously the MOG is really
2516s strong here going into this type of area
2519s looks like essentially hovering The
2520s Venture though uh for Falcon to a little
2522s bit of a different work Smurf really did
2525s punch off the map on Nano
2527s boost the probably was around there just
2530s kind of being tossed away really hard to
2532s come back from that for balcons maybe
2535s some Jitters despite the ridiculous
2537s veterancy of this team we have a life re
2540s here for Chio prop on the far yeah so we
2542s saw them run this with the uh likely
2545s with the other day with the far uh in
2547s you can use that pedal to kind of get
2549s that far up in the sky without using I
2551s know a lot of the
2553s propellers quite low as it is Hardy now
2556s on the win so these are two tanks that
2558s we've seen from hardi thus far that can
2560s be really effective but psycho yet again
2562s making play to the backline there with
2564s Astro this dive composition feels very
2566s powerful against what the f are trying
2567s to do yeah especially with the life
2569s Weaver they switch it up over to the
2571s brick here they're going to mirror this
2573s dive stalker switches over to the
2575s echo yeah I mean this is something that
2577s felt obviously should be extremely
2579s strong on no Lucio in play I think
2581s you're really doing this because youy
2583s has been making really nice play for the
2585s backline trying to keep the other up so
2588s now the question can space station hang
2589s with Falcons in the dive this will be a
2592s huge proof of concept for this team prop
2594s has to recall there fny Astro ensures
2597s it threatening he can't recall again he
2599s has to go back to the mega that's going
2600s to open up a bit of space here on the
2602s point giio as well sees psycho go to
2604s Chase prop her down and is able to
2606s defend him but feels in trouble he's in
2607s deep trouble to get topped up briefly
2610s sparker though has an off angle he's
2611s undetected right now but Hardy gets
2612s burnt down by the focusing beam again
2614s it's proper Under Pressure this type
2615s land it finishes the job but in the
2617s meantime prob was able to find funny
2619s Astro Falcons have the numbers and they
2621s flipped the point yeah and I think SSG
2623s they actually thought they had a kill
2624s there onto uh py finishes off Smurf I
2629s mean you're still going to have to back
2630s up here you're not going to be able to
2631s just kind of you have a window straight
2632s away you do have a slight window here as
2634s the point probably will end up flipping
2636s off that just want kill on the Winston
2638s Smurf charging too deep hard now the
2641s Primal Rage looks like he's inside that
2642s Mega room so Falcons are going to
2643s struggle stalker just got Nano kept
2646s alive going be waiting for an
2647s opportunity to make a duplication does
2649s it look like Winston is the option here
2652s Gio also made that rally happen and
2654s there's a proper pole Spar out of the
2656s picture that's the Cy gone look Falcon
2659s be a to flip it back pretty quickly Max
2661s more back and forth round here yeah I
2664s mean this one uh this is the type of
2665s pace though I feel like that falcon
2667s totally fine with right they want to
2669s like this really fast aggressive style
2672s allowing coer to just kind of run around
2674s and the Tracer do as he pleas it as uh
2676s you'll get up to near near a tie game
2679s here when this next fin will kind of
2681s break down it's yeah as has beat I mean
2684s this is huge he's that Primal from Smurf
2686s this time F Astro one of the best at
2689s manufacturing these environmental kills
2692s SLA stalker oh I don't know if he knew
2694s he was within the shot there SMF brought
2697s down that P not even broken by Dead Eye
2700s very very low as the Winson for the
2701s Falcons Zone they've lost Gio still a
2703s point flip back here as the space
2704s station take their time Hardy got slept
2707s there so they could push te and
2708s eventually he's brought down sticky
2710s bombs from stalker that's another one
2711s for the air this could be a problem for
2713s space station and Falcons are going to
2714s equalize yet again scaling up fights
2718s everywhere I mean that is a sparker
2720s going to push all the way in towards the
2722s other team's Mega health pack there as
2724s stalker still with this
2725s d uh probably end up building a nano
2728s here for Falcons during this fight so
2730s pretty large Advantage here for Falcons
2732s coming on in is I think the equalizer
2736s here would be Psycho Landing a pulse has
2737s had a pretty good map thus far Ding A
2740s heal is an option for stalker the Wiston
2741s as
2742s well a lot of potential here Hardy bin
2745s burst down too quickly it's so hard to
2747s play against the echo it's so hard to
2749s predict when you need to
2751s lead now the Chas down will be here
2753s balcon now within one fight of winning
2755s the rounds yeah looks like Landon
2756s actually kind of like went to go through
2758s the suu in there for hotti so he can
2759s stay in maybe for a second longer and
2761s hottie jumped out just missed and uh end
2764s up burning down that Winston as we get
2766s into OT desperation here for
2769s SSG till be Falcon Stein it
2773s up a lively back and forth score the
2777s dive
2778s mirror but to see something a little bit
2780s different there and it's pretty clear
2781s that space station quite solid with that
2783s composition I mean hardy ground out that
2785s Winston for two years in the OverWatch
2787s League it wasn't pretty to start with I
2788s think we can all agree but by the uh by
2790s the end of that second season it was
2792s very good so this is what we saw Falcons
2794s play a decent amount of yesterday except
2796s beer on the Anna instead of the bapti so
2800s we'll see if this is what they decide to
2801s stick on but space station I I think if
2804s you're obviously not going to match this
2806s we've never SE we haven't seen so far
2807s this weekend anybody match this kind of
2809s like MAA V MAA uh Sigma is kind of the
2812s consensus answer to that it's really
2815s struggled against this cop that
2817s on Antarctic peninsula in theory if you
2820s play it at a really high level though uh
2822s it can be very difficult to dislar the
2826s S hardi will up to take The High Ground
2830s start prop for on
2832s Genji
2834s terrifying bu on the map may be less uh
2837s you know commonly selected for him oh
2839s they're going in oh my goodness okay
2841s Smurf FES it goes off to the right hand
2843s side hits the masonry Soo definitely
2846s indicating he wanted to go going and
2847s fight there space station have to back
2850s up here they have to try and give part
2851s some space but he's been off none
2853s imortality hard was playing outside of a
2856s m yeah I mean you're also asking a lot
2858s for potty right uh know you say okay
2860s this is the answer in terms of
2861s composition right potty is not you know
2864s in theory know a player you would say is
2868s a sigma player right uh know slightly
2871s different I I actually like this switch
2872s so we were talking a little bit about
2873s this in the back earlier today know uh
2876s Echo essentially a little bit B
2877s underutilized in certain situations
2879s could be quite good here for SSG make it
2881s a little bit easier right you get some
2883s of these the squishier DPS in terms of
2885s the Genji or the uh Venture quite low
2888s and then being able to finish them off
2890s make them pay for going to that back
2891s line St went pretty deep therey oh
2893s that's a scary spot to be the air Matrix
2895s right up in front of him but there's no
2896s escape from that and now stalker knows
2898s he can get his hands a little dirty only
2901s a couple kills there for space station
2902s hard to bounce back after losing your
2904s Sigma first again yeah the pace of play
2908s here every fight being dictated though
2910s by Falcons uh Fielder going to stay on
2914s the bounties look like maybe just kind
2915s of getting a little bit of a forward
2917s movement in the spawn there on the Moira
2919s and then switching over so it'll be Chio
2921s with a sound barrier here trying to keep
2924s Falcons alive on through this but then
2925s you're going to have Venture and you're
2927s going to end up oh I was going to say a
2928s blade but there's the benefits of that
2930s Echo can't deflect that it's a
2932s continuous particle that beam to geni
2934s gets brought down immortality fi this
2936s time looks like it did job because Hardy
2938s is still standing the sound barrier from
2939s funny Astro though can't be discounted
2942s in its role in making sure the front
2944s line of space station can hold
2946s strong he was so weak there uh the
2949s immortality field the sound barrier able
2952s to kind to keep him alive against his
2954s comp man yeah I mean it is so deadly as
2957s uh see how stalker actually uh switch
2960s over to Tri here so Tracer always uh
2963s pretty good against the echo where uh at
2966s least it seems maybe they is given a
2967s little bit more trouble than usual
2969s Venture Car already interacted with Echo
2971s much of the time basically like ships in
2974s the night well Echo can interact with
2976s You In
2978s fairness okay here's the flux oh I think
2981s Smurf got caught in that one that's a
2982s big one good purchase but imortality
2985s field is there for just that reason
2987s Falcons able to heal up most of the
2988s Damage Done there cardak overdrive in
2990s play okay K fight imal field was there
2993s though for space station and they're
2995s happy to throw down Smurf is remov Spar
2997s is able to break them out of their H
3000s proper doing everything he can every
3001s cool down every Button getting mashed
3003s butso still able to pick off Fielder so
3005s no B that is smooth start from sparker
3008s yeah sparker is still pretty healthy
3010s here not going to have the Astro get
3012s back on the fight here in just a second
3014s get one player here on the point you
3016s have some time Astro's going to get back
3017s you're going to be able to contest but
3019s Astro very low s doesn't give him a
3022s chance almost a One Clip there now you
3025s definitely have to regroup
3027s me he ends up killing Astro in seconds
3030s there Astro R thinks he can get on touch
3033s know maybe is Parker going to come back
3035s out and you're able to keep things going
3037s where at space station they do give
3039s themselves a chance right they going to
3040s get back into this
3042s game see Landing there having to use the
3044s walls to heal psycho as opposed to
3047s trying to direct hit the echo which is a
3050s bitel here they come SMF at the front
3054s going to be a sound bu here for team
3055s Falcons Spar gets crunched immediately
3058s immortality f for stalkery thinks about
3059s it but it wasn't that important because
3060s all the space station were playing
3061s outside of it S Bar gives him a window
3064s it gives him some time Smurf eventually
3065s falls to the focusing beam but now that
3067s echo of psycho is up some serious
3069s pressure space station off the point
3070s they need to touch but Astro is too low
3073s and stalker lives up to his name No
3075s Escape and that'll be Falcons taking
3078s ilos
3080s away a really back and forth map number
3083s one I think if you're fan of uh SSG
3087s uh still a pretty good sign even though
3090s in a loss cuz now you can pick a map
3093s that you think in theory could
3094s definitely play your play style much
3096s better than ilo's can right ILO is
3098s probably one of the worst maps in the
3100s pool you could get in terms of control
3102s uh to be fair I think a team like space
3104s station are probably going to be better
3105s at handling it than most right uh I I'd
3108s say that they have that flexibility CU
3109s hardi can can do it all he just has a
3111s strong preference not to if he can help
3114s it pretty strong showing from space
3116s station I enjoyed the dive mirror on
3118s Lighthouse that was likely it's very
3120s very hard to play it at this level
3122s against the team that features uh well
3124s basically anybody on the side of falcons
3126s look at mean your damage dealers for
3127s space station are playing quite well
3129s here early on in the series uh you saw
3132s hottie played the sigma they they were
3134s able to win fights on it they made it a
3136s pretty competitive uh know last map uh
3139s and then in the first map right you
3140s looked really good playing that
3141s Reinhardt no the ratra compostition
3144s right so now you think there is a maybe
3147s it's a different map different
3148s combination go to yeah I know if uh see
3151s psycho get out if psycho's coming out
3153s right backbone's coming in it's going to
3155s be probably a uh well I mean with space
3157s station is going to be a map that's a
3158s little bit more Rush friendly but now
3160s that you see this substitution right uh
3163s psycho is kind of like their Tracer all
3165s the time player so he's going to come
3166s out backbone's going to come in you're
3168s going to see a different composition
3169s here for
3170s SSG curious indeed that one we also
3174s might see Fielder get substituted out
3176s here which means know they might be
3178s expecting or they might know Falcons
3180s that they're dealing with a a full-time
3182s Baptist map that's a reason why Majed
3184s would come in yeah and I know if uh
3187s Smurf kind of packing it up here as well
3190s is on the stage it's uh hanin coming in
3193s so oh okay that's kind of uh just hosel
3196s changes across the board here maybe it's
3198s circuit
3199s Royal think Sigma
3202s Baptist would you pick Circuit of your
3204s SSG it's not like a know you can play
3208s RAM on it but you know the you can play
3210s the sigma it's such like long range and
3212s poke it's not exactly like a know a a a
3215s May ra Matra rush I would
3219s say it's a fair question we did see
3222s Hardley on that Sigma I think GL did
3224s really he has such a difficult job I
3226s think when he's playing the Baptist in
3228s the in the sigma comp against uh the M
3231s that's is brutal you have to be ready at
3232s any moment and you also need to make
3236s sure that that any tfield doesn't get
3237s baited out of you for no reason cuz we
3239s saw it a couple of times stalker pulls
3241s up on him in his Hellcat and tries to
3243s blow him up lenon has to lamp
3246s himself and then that's not available
3248s for his tanks that later on in the fight
3250s it's also one of those odd scenarios
3252s where a team loses a map uh but they
3255s should actually gain confidence from the
3257s map loss like I think SSG you come in
3260s here it's obviously the unknown on the
3261s other side with Falcons in terms of how
3264s they're uh playing uh today and in terms
3266s of of the matchup uh but to play them
3269s really close there in map number one
3271s it's a pretty positive sign and
3272s especially when we talk about how the
3274s maps uh not ideal uh for SSG well I
3277s think we saw three different looks from
3279s from SSG right you know and that gave us
3281s a pretty good understanding of okay well
3283s they still with the sigma setup the
3285s Winston setup is good I I like watching
3287s dive for them they also had the right
3288s players into be out of flex to to dive I
3290s thought psycho had an incredible map in
3293s General on that Tracer you're up against
3295s proper though so yeah just incredible
3298s unfortunately is is not quite enough
3300s we're going to head over to the desk
3301s here can hear from them to uh break down
3304s s of map number
3306s one that was map number one SSG they did
3310s put up a fight team Falcons uh did
3312s managed to get to Dub here in the end
3314s let's talk about how they got it done
3316s you smiling why are we smiling over here
3318s I'm smiling because because you know
3320s junk Buck you fell you fell for the
3321s doomfist bait again it's it's Winston
3324s you you know this you already know this
3325s don't even to tell you kryponite it just
3327s you just got to play Wiston Smurf on the
3329s Wiston so different I feel like the pace
3331s change when that hero came out of the
3332s dive was really huge I mean honestly map
3335s one I was really impressed sparker
3336s looked great psycho was lighting it up
3338s on the Tracer I was a little worried I
3339s was like wait what what is this Doom
3341s farom is a little bit too much of a cook
3343s they come on on light weer all right
3344s what come on now if you're SSG that was
3347s honestly a bit of a freebie you're like
3349s oh they're rolling out fist like we want
3350s we win this round here and now you're up
3353s one round to nothing on control you feel
3355s like you want to close this one out
3357s right and they got pretty close liouse
3358s was pretty competitive as well you know
3360s that hard that from the point where he
3362s didn't get suu by L because there was
3363s some you know Mis timings there it's
3365s really unfortunate right but really good
3367s signs versus Z overall the series is not
3369s over by any margin yes Fons have looking
3372s really good at this brawl composition
3374s with the Genji with the Venture and I
3376s mean Falcons is one of the few teams
3377s that can actually play this P at this
3379s level because they have two really
3381s flexible damage players so it's really
3382s hard to prepare for like you have to
3384s practice against this pum that much this
3386s series or toward the series right so
3388s Falcons they're looking dominant on this
3389s composition if I'm SSG I feel like I
3392s want to shy away from this MAA
3394s composition being played CU you just get
3396s overrun on this Sigma and it's really
3397s hard to position correctly and get a
3399s good free fight positioning to work
3401s around this MAA the problem though is
3403s you know if you're Falcons you've stolen
3405s away space station Gaming's biggest
3407s strength the strength we talk about
3409s every time we talk about this team is
3410s their ability to play Rush they're so
3412s effective they can bring you to these
3413s close range Maps now you're scared to
3415s take it to a close range map I mean
3416s based on those subs I would guess
3418s circuit Royale is what what we will see
3419s like we're seeing age we're see back
3421s cominging
3422s in they got to see Fus of that match so
3425s you know learn something from that maybe
3426s you got maybe You' got something prepar
3428s maybe you feel good about that but this
3429s is a space station gaming forced off of
3431s their comfort zone coming to a sniper
3434s mirror it's not bad for them I mean I
3436s think sparker is great I do think the
3437s Cassidy better than the Widow for him I
3439s think for the overall team you know they
3441s really they are they want to be a lucier
3442s team maybe they can find a way to play
3444s fast on Circle Royale in the past we've
3446s seen some like very aggressive Sim comps
3448s actually really effective on circuit
3450s Royale because of how popular Sigma is
3452s sometimes you can catch him off guard
3453s but even a r there I say maybe like a
3455s ram Ry with a Sim and a May cutting off
3458s that Sigma from from any kind of support
3460s and and punishing him maybe you can
3462s attack some of the flexibility issues
3463s but with maette and shio in you can
3465s always go back to a rush miror for
3466s Falcons we have talked a lot about this
3469s specific map pick format though and how
3471s do you plan for this I do think that we
3473s could make the case that maybe space
3475s station they feel a bit comfortable on
3477s some of these hybrid Maps perhaps even
3478s like flash point and push to an extent
3480s but you want to get the escort pick out
3482s early to avoid potentially playing
3485s Falcons on Jala for example a team that
3487s they are really good on die for so maybe
3489s you feel like early in the series we
3490s lost control we just want to get the
3492s escort map out of the way but we feel
3494s pretty confident still on hybrid so I
3495s don't necessarily feel like just because
3498s hypothetically we're thinking maybe they
3499s pick circuit real that doesn't mean that
3500s that's ssg's best map that could just be
3503s the way they strategize about this
3504s mapping format I still feel that you're
3506s biggest strength has been taken away
3508s right like it's a huge difference if you
3510s could take us to shambali and be really
3511s confident hey we can win the rush M
3513s right now I think Falcons is the better
3515s rush team I think Falcons is the better
3517s poke team and I think Falcons is the
3518s better dive team Space Station's play a
3519s lot of ratra so far I'm like you can't
3521s play ratra in this matchup you you you
3523s pretty much have to play the sigma or
3525s like some kind of malamor in my opinion
3527s for me honestly I don't think space
3530s station has a road to Victory I don't I
3531s don't see a chance for them maybe the
3532s Sim is like their last you're just out I
3535s mean for me it's the SIM Sim is like the
3537s last Bas of hope maybe the Sim may can
3540s work but for me that style it's so
3544s passive and slow I mean you can play
3545s fast and aggressive but against Heroes
3547s like Genji KIRO malga Venture these
3549s Heroes can't really be controlled by
3551s Heroes like may they just you know Fly
3553s Away climb over the wall jump over the
3555s wall they all have movement skills they
3556s can all escape and so for me I think
3558s Falcons has has out strategize space
3560s station they've taken Space Station's
3562s biggest strength their main stay what
3564s made them an elite team what made them
3566s one of the best teams in the world and
3568s now they're dominating on the rush comp
3570s we thought that was Space Station's hope
3571s I mean I think going into this
3572s tournament for space station they were
3573s thinking all we can win with rush we can
3575s force our strengths with this loser map
3577s pick format we can come to Maps we can
3579s play Rush now you can't do that
3581s anymore put a lot of labels on me Jake
3584s but I'm not giving up Faith I'm not
3586s giving up hope there's a chance there's
3588s a chance chance to the A out there to
3591s the viewers hard enough there's a chance
3593s I'm not giving up let's look at the
3595s numbers though I mean
3597s yeah close statistically it's yeah it's
3600s not been it's not been as much of a
3602s Beatdown I think that a lot of people
3603s would have expected no I mean I think
3605s and it's not to take anything away from
3606s space station I think these These are
3608s incredibly great players I think we saw
3609s that in the first round we saw how many
3611s impressive kills sparker and psycho are
3613s making the DPS from space station are
3615s keeping up I think on an individual
3617s level I think that this team can
3618s absolutely keep up with Falcon players
3620s but for me it's the Strategic depth that
3622s Falcons has brought as a roster that is
3625s giving them such a huge advantage and
3627s the fact that space station has been
3629s bullied off of their their comfort zone
3631s their favorite comp what their old
3633s standby it remains to be seen if
3635s something from back we TR them as being
3638s a flexible team though like we do know
3639s they can play other stuff yes they
3642s initially were known as that one trick
3643s team but that's not what they are so
3645s let's take a look at where they take us
3647s map Pool wise and then see what they
3649s been cooking up they did have some time
3650s obviously to prepare to this uh for this
3653s particular match Johnny give us some
3656s more hope more op more opium I guess I
3659s haven't given you enough hope I want
3661s more here's some hope for you it is
3663s going to be circuit real which is the
3664s map piig and look Falcons they're
3667s stoping in Sero jet hate to break it to
3670s you Sero jet is not as good as Fielder
3672s so maybe Sero jet coming out playing the
3674s B I still think that SSG they're
3677s positioning themselves to make get the
3679s worst out of Falcons in this regard and
3681s trying to at least find some key to
3683s Victory here I do still have faith in SG
3685s here maybe you do block the Walter and
3686s so I don't I don't hate the pick I mean
3688s I think there's there's wisdom to it I I
3690s think if I'm Christopher in this
3691s position I probably make the same choice
3693s I just mean I feel that there's like a
3695s degree of strategic inevitability here I
3697s think the road back for SSG is the worst
3700s possible scenario where you're relying
3702s on like essentially Widow gapping
3705s proper uh good luck Sigma gapping hanin
3709s good luck like I mean I just you know
3712s you guys know I'm a realist I keep it
3713s 100% this is what makes Falcons such a
3716s terrifying team to go up against I
3717s really think the one the one weird piece
3720s is the guy you've got on your screen
3722s right now can some sort of cheeky
3723s symmetric comp blow this hold open it's
3727s possible it's possible but I it's
3730s catching people guard right but I also
3732s would say like obviously we know that
3734s team f they will be coming prepared like
3736s they know what they know the risk of
3738s this Rush when you see that St coming in
3741s like they know what most likely will be
3743s happening and transpiring on the server
3746s we made for a good entertaining series I
3748s dare say so yeah not all hope is lost
3752s also this is we're in a double
3753s elimination bracket exact there go it's
3756s not over here there's the the lower
3759s bracket that we be falling down to the
3760s lower bracket of course uh where their
3763s opponent will be waiting for them not
3765s entirely sure who they would be facing
3767s off
3769s against it would be one of the two it
3773s flip it would flip yeah you go to the
3775s other side of the bracket so s the Los
3777s will M8 it's not SSG yet and look if you
3780s really want to zoom out think mro here I
3783s do think that Falcons with this Venture
3785s composition with the Genji and MAA
3787s that's kind of like the composition to
3789s beat right so not only in this series or
3791s you think like how can we beat Falcons
3793s in this series but if on all these other
3795s teams even M80 to an extent like Toronto
3797s defiant what is our answer to this MAA
3801s Venture Genji braw composition because
3802s the the pace that Falcons play with with
3805s this composition it's match like it it's
3807s because of the Brawlin of that
3809s composition the pace they're playing at
3810s is just something you haven't really
3812s practiced against so the entire weekend
3814s really you don't really scrim that much
3816s in your off time it's hard to schedule
3817s these Sprints you can't always to play
3819s your you know scrim against opponents of
3820s course so you have very limited practice
3822s time to figure out answers adaptations
3824s you're sitting back at the hotel in the
3826s room and just like well guys uh what do
3828s we do here that is kind of like the
3830s frustrating thing here it it you have to
3833s like come up with small alterations all
3835s the time to try break down this
3836s composition because I think you agree
3838s with me Jake that Falcons right now when
3839s they play that world composition that is
3841s the composition to be how do we figure
3843s that out I think what psycho bringing
3845s out the echko there in the F round of
3847s ilos I actually love the echo response I
3848s think Ekko has a has a very very favored
3850s match up into both DPS Genji Adventure I
3853s think MAA although you can shoot up an
3854s echo it's really not what you want to do
3856s right you want to be getting on top of
3857s those supports cleaning up players close
3859s to the ground you can't really escape
3860s from you ekko's also pretty good at
3862s damaging malga copy malga super
3863s effective so I think the ekko's a great
3865s pick but you also became exposed out
3867s stalker back to Tracer and I mean he ate
3869s them alive on the Tracer a different
3871s player can't that's what I want to hit
3872s on here cuz the the important thing to
3874s remember here if you're looking at that
3876s roster yes this composition looks scary
3878s and people haven't figured it out yet
3879s but the real scary thing lies within the
3881s fact that they don't care if they have
3883s to switch off of that because they can
3885s play everything on the highest level
3887s regardless these individual players have
3889s such a deep hero pool they're not
3891s worried about having to switch it up
3893s it's only the first layer that's what's
3894s so scary what I'm excited for frankly is
3897s crazy reckin versus Falcons I think
3899s that'll be the first time we're really
3901s going to see layers of innovation we're
3903s the Jake please I know we're not there
3905s yet you think you think at some point in
3908s this tournament that won't happen at
3909s some point it is very likely upper lower
3911s bracket very if this doesn't I'm going
3913s to lose it if we don't get to see that
3915s match that come on maybe it won't be the
3917s next match maybe I love your
3921s Enthusiast H actually uh speaking uh
3924s speaking of that matchup uh and team
3927s raccoon of course both talked about you
3929s know the competition uh at large on our
3932s media day where we picked their brains
3934s and Falcons had some interesting things
3936s to say when they were together this is
3937s the camera hi no actually it's this one
3939s never mind had some interesting things
3942s to say when I had a chat with Danny two
3944s days ago let's hear
3947s it hi everybody Danny Lim here and I'm
3950s here joined by team Falcons coming all
3952s the way from Korea guys welcome to
3954s Dallas you guys are living in Korea
3956s right team Falcons I'm guessing this is
3958s your first time actually living in Korea
3959s basically yeah how are you liking Korea
3961s so nice the everything is so good the
3963s food is insane I love it what's a go to
3966s Korean phrase saying like Kaja and
3969s scrims Kaja and scrims kaj like when we
3972s push you guys are definitely one of the
3974s top teams uh in nocs right now is there
3977s a team that you guys consider as Rivals
3979s right
3981s now Toronto wait why why Toronto
3993s you guys are literally all superstars
3995s you guys are like crowd favorites you
3996s guys are all just like really good at
3997s the game if you have to choose besides
4000s from yourself who is the best player in
4003s your team and
4014s why I'm going to count to three from
4016s three 3 2 one and then you guys everyone
4019s uh point at the player that you think is
4022s the best player on the team okay all
4024s right I'm going to count here we go
4025s three two one best player
4028s go all right all right we got some we
4030s got some Smurf okay we got proper we got
4032s two proper two two Smurf two and two
4037s okay are you pointing at me oh you're
4040s best player thank you bro Smurf why did
4042s you why did you pick he's best player or
4045s champion world champion I appreciate you
4047s man thank you he world champion do you
4050s guys like feel pressured to perform
4052s because there's so many big names in the
4054s group I don't think there's a pressure
4055s we're just just going to have fun and
4057s then be everyone how how confident are
4059s you guys that you guys could win the
4061s whole event 100% 100%
4071s 100% 100% everyone says 100% they're
4073s going to win it all right let's see uh
4074s if that comes true uh team Falcons thank
4076s you so much for taking the time to do
4078s the interview and yeah let's say bye to
4079s the camera everybody thank you so much
4081s byebye you guys byebye byebye bye bye I
4085s mean has there ever been a singular
4086s interview where the answer was oh no I
4088s think you're going to lose it's going to
4090s be beat but for these guys that's you
4092s got to Something in confidence that's
4093s real confidence that's confidence born
4095s of experience that's a different that's
4097s a different level there's nothing false
4099s about that I mean rightfully so uh the
4101s performance we've seen thus far looking
4104s like pretty stiff compe
4106s they have a Target on their back of
4108s course when you're performing like that
4109s let's see if SSG can get something done
4111s in map number two as they're currently
4113s down oh and one let's send it back over
4116s to Uber and Mr X to hear from them about
4119s all the action what do went night we
4122s looked like to make sure we were still
4124s here but we've been here the entire time
4126s unless she try to talk to us pick the
4128s mic out that doesn't do anything when
4129s they turn it off you know I know
4131s oh what do you want what do you want to
4133s what do you want to what do you want to
4134s know like what do you want to hear from
4135s this anything how's your day going
4137s pretty good new hobbies uh trying to
4139s stay alive at dream hack that's my
4141s current hobby yeah Jack Jack's nodding
4144s it's experience Mitch has been pretty
4145s angry there's somebody over at the VR
4147s station that's better dressed than him
4148s so yeah who is that person we need to
4150s Vibe the guy has great tast and shirts
4152s I'm not going to lie we're back of
4154s course everybody with map number two
4155s just around the corner and I I was right
4157s I'm not going to go too much but circuit
4158s Royal was the pick here it's it's a
4160s common one I think if you don't want to
4161s get jaled so not a huge shock that's why
4163s of course we see some switch UPS on the
4165s FAL side Maj comes in hen comes in
4169s Baptist Sigma seems like a very solid
4171s approach and it's something that I think
4173s you were hitting at that yeah SSG can do
4176s but maybe not a preference of their you
4178s don't want to get Gibralter that's
4181s that's a new one yeah uh yeah and look
4183s uh you can what they're hovering right
4186s now uh this will be uh Falcons on
4188s defense it looks like so we get that one
4191s uh on the top of your screen swapped up
4193s but this is what they ran the other day
4194s right they played they they played the
4196s life Weaver around that corner uh space
4199s station this is something uh they kind
4201s of obviously in their wheel specialty
4204s they might stay on the Sim gang yeah
4206s buddy we're keeping the Sim all
4210s right let's see how this goes down so
4212s you can also like you can know that
4214s they're going to do this but I imagine
4216s trying to find somebody like against two
4218s places at a high level and try and SC or
4221s practice again something like this is
4222s almost near impossible as a space really
4226s the only team who plays compositions
4228s like this is it's going to be
4229s immortality field there ping up but
4232s they're just getting some space yeah
4234s they need to keep Hardy standing that's
4235s the problem yes he got an immortal field
4237s map but he didn't get enough healing
4239s might to disconnect there but Landon
4240s uses EXO boots to get some high GL with
4243s two hang on you lost hard but he's still
4245s got a bit to go on with now giio a
4247s little bit low needs to back away
4249s aggression here from space station as
4250s they thunder in towards the underpass
4254s yeah I mean in theory right Falcons
4255s should end up being able to kind of
4257s create distance between themselves and
4259s space station and then with the damage
4260s from the Hanzo and the far able to win
4262s that long game as that's a huge one
4264s there taking out fun asro so who kills
4267s stalker here uh I think it's a kind of
4271s almost a little bit of like let's see if
4273s we can go and get enough players where
4275s it's like land in or somebody else can
4277s finish stalker off that's kind of
4280s the playing with fire there for a second
4284s TI the side using that pedal around that
4287s corner not have to hit that ground off
4290s SP station have to go fast they need to
4292s get their right in position with a CP
4294s quickly before stalker can take over the
4297s fight with that unanswerable damage from
4299s high they come again H going to drop off
4301s pressure coming down but there it is the
4303s response beautiful barrage and of course
4305s the life grip to get stalker out of
4307s trouble so often that the barrage leaves
4309s you so vulnerable as far almost
4311s guaranteed you get killed in response
4313s now though with black weever that's less
4315s of a certainty yeah traditionally rocket
4318s barrage is a precut to die ability kind
4321s of up there with death blast at time to
4324s try to kill kind of yeah yeah we're uh
4326s right there able to get two also with
4328s like the the knock right when you want
4330s to use these TPS obviously for the TP be
4332s all close together just add extra
4334s displacement towards size space
4337s station arm back up there plenty of time
4340s though the pop coming in he can see
4341s these health bars on the side of space
4343s station seen better days got toed up
4346s they have to what okay they have use the
4348s immortality field already they won't
4349s have it to respond to this flux and they
4352s to use just to like get around this
4354s corner back up yeah I mean the flux
4358s though wasn't ever really triggered by
4359s hit I think he was satisfied with the
4361s disengagement there here's a blizzard
4364s okay it's going to be used pretty
4364s defensively though now as the pressure
4366s St them out on Hardy but prop with the
4367s dragon strike to cut the back line off
4369s for the front Tri of black though good
4371s healing as those posters come out an
4374s immortality field is down for cuz they
4375s want to push up the M's going to make it
4377s hard though and Matrix Shad came out
4379s there CER and giio both got caught and
4381s there Hardy running over the top of them
4384s finally space station have a chance to
4386s reach but stalk is found two unlikely
4389s that's going to be enough though for
4391s Falcons yeah it's a really nice May wall
4393s there from the backbone they end up
4395s dropping in amp Matrix they get a kill
4397s off the back of that and then the May
4398s wall Falls right into the shadow there
4401s fromti kind a classic combo there from
4403s space station as they get that first ch
4405s checkpoint and uh now some just change
4408s here for Falcons it'll be Han been now
4410s playing the mara so we'll see how this
4413s Reinhardt can get go Toe to Toe with the
4415s mo Z doesn't cope well with you know
4419s someone getting up his face
4420s normally and the symmetra means that the
4423s Falcon can't really avoid that that has
4424s to be an early ice block for backbone
4426s he's in trouble the Poke damage has been
4428s pretty impactful from stalker make no
4431s mistake though space St have the ability
4433s to circumvent that to start a fight on
4435s their own turn if this s TP works out
4437s prps a little bit low he's back in the
4440s fight
4441s instantly L the car progress here though
4444s for space station you're going to have a
4446s sound barrier here for this next fight
4448s as well and Pat 2 so you're taking a lot
4450s of this poke damage for space station
4452s but you're getting lots of support value
4454s out of it Wall comes up now that poke
4456s damage essentially nullified for Falcons
4458s and look at that quickly space station
4460s look to take advantage they pushed up
4462s now work just around that little chios
4464s display that'll just be pokes and probs
4467s from sparker backbone trying to do much
4469s the same but he's a bit more exposed
4470s over on the car who need to be topped up
4472s here's an Matrix TP now for Space
4474s Station to get past it and Hardley it's
4475s running over them again much impr proper
4478s fall Hardley now has a chance to get top
4480s back up what a nu since this guy has
4482s been H been really struggling to have
4484s any impact and backbone threatening to
4486s move the C up space station had to use
4489s the M wall but it's worked brilliantly
4491s Falcons now have to try and contest here
4492s desperately just before the checkpoint
4494s three of Life comes out stop for half
4496s him but it's going to get frozen stiff
4497s here aalas kill gets dragged out of the
4499s fight though his life grip from giio
4501s connects onto the tank what a shout up
4504s classic Hardy folks space station get
4507s another tick yeah I mean those Sim
4509s turrets in the doorway a little bit of a
4510s car wash action there as everybody for
4513s Falon to search the funnel out of that
4516s so team kill there for space station but
4519s they were able to get so much payload
4521s progress out towards that second
4522s checkpoint and you mention like the chip
4524s damage coming down from but you're able
4526s to heal it up so fast there for space
4528s station that you gave funny Astro and
4531s land both support ultimates coming into
4533s that last fight and again you can see
4536s how impactful this poke damage is it
4538s really means space station has to be
4539s careful about how and when they engage
4542s especially because they now have to
4543s contend with this High Ground advantage
4545s that actually is afforded to Falcons
4548s they want to push up though create some
4549s artificial High ground with the pedal
4552s hary wants to drop down now pressure
4553s that Hardy Shield which really has to be
4555s put away awful quick once those Min guns
4557s start rattling but look they've
4558s circumvented har and entirely they've
4560s gone around the Mala they've taken up
4561s The High Ground and now the map has been
4563s flipped har plays low look at it dragg
4565s him in stalk good life gri out a little
4567s bit early there but the cage fight is
4569s still going to make it half of space
4570s station to get away from this engagement
4572s but they're happy with it they want to
4573s fight they want a brawl and they're more
4576s than ready to throw down as Harman drags
4578s them in yeah I mean the longer these
4579s fights go right the Sim starts to ramp
4582s up in it's eight fight it's actually an
4584s amp Matrix up on The High Ground from
4585s Landing as well PNY as with a nice beat
4588s look at this the TP gets right on top of
4590s ser they take him out that is a huge
4592s kill no heal I think you were a little
4595s bit worried about you know how this
4596s Reinhardt would play into the mar looked
4598s pretty good so far R Falls there can't
4600s get back on the safe side of the S wall
4602s the St had nowhere to go he basically
4604s got trapped by the May wall and that's a
4606s pretty impressive ties to work
4609s with space station get the map down and
4611s show why they're not afraid to play Ryan
4613s almost anywhere I mean look you get the
4616s S TPS you start getting AR R into
4618s positions that you normally do not
4620s expect uh nobody in the world uh I was
4623s going to say does it better but nobody
4624s in the world does it at all outside
4626s space station corre uh at the moment so
4629s uh we'll see now what they decided to do
4631s on defense I I think the more
4633s interesting thing is what in the world
4635s you do with your Falcons right uh know
4637s you're going to play like a sigma and
4639s try to move up and methodically take
4641s space are you going to try the MAA into
4644s this uh what exactly is kind of the game
4647s plan here
4650s right even uh last year the space
4654s station core we're playing right hard on
4657s watch point you brought him any map it
4660s didn't matter because the symmetra
4661s allowed them to circumvent so much of
4663s the verticality that they lacked allowed
4666s them to get Hardy time and time again in
4668s positions for this Reinhard actually to
4671s be effective no situations are narrow
4673s most of the time sparker off is a heck
4676s of a lot more than the ability to
4677s reposition the rest of this team on the
4679s Sim the damages it ramps up is
4681s terrifying and hard can't do much about
4684s it potentially a spawn hole here you
4687s think it's like think that's what we're
4689s setting up for potentially here as uh
4692s Falcons door will open up uh all right
4694s so the Venture Genji come here so we've
4697s been talking a lot about
4699s this
4701s thr over to the back but how this goes
4706s against that Ry I mean it's a very good
4708s R composition imortality instantly V is
4711s so well suited to this and that's why
4713s they've been preferable to Tracer look
4715s at that you just tucked out under the
4716s hammer
4717s swing again Tracy was often the goto in
4720s these B composition but she couldn't
4722s hang in the fight like V cat got to just
4726s drop drop down duck up have some CC as
4728s well plus good burst damage in a melee
4730s that tears you the shreds and eventually
4733s they fit so great into compeition like
4735s this with that MOA typically Yeah you
4738s mentioned this would be a spot that
4739s occupied by Tracer but just so much
4742s extra temp but added survivability as
4745s well with the Venture in play so this
4748s will actually be a now making an
4750s adjustment goes over the sigma here is
4752s they'll keep the May and then bring in a
4754s c May those is effective proper though
4756s just walks up on them he won't be denied
4758s ACC doesn't connect PO is able to avoid
4760s that stalker drill watches back to
4763s safety as a May wolf seeks to try and
4765s catch someone from Falcon Down they're
4767s have to group up together once
4770s more here you're also just building
4772s these portal ra going to be P going
4775s around the corner immortality field F
4777s and now an air that's a great stop
4779s immortality field has been taken down
4780s stalk didn't get sparker on the way out
4782s the Cassity is going to be the real part
4785s of this composition that Falcons want to
4787s try and dive upon over and over again
4789s proper now with no threat of that M
4791s grenade though C any head shot in play
4793s could be that much more aggressive they
4795s will here just the store the blizzard
4796s also to the same effect here perhaps
4798s backb expect to switch off at some point
4801s no one really affected by that may space
4804s station will give up the first
4805s checkpoint yeah you're an even fight
4808s there at one point there and it's just
4810s comes down to that space station not
4812s able to keep hotti alive right they lose
4814s hotti even with both damage dealers
4816s alive then one down for Falcons it's
4819s still impossible for them to get that
4820s MAA out of position blizzard used there
4823s by backo maybe thinking sparker comes
4826s back into the fight you get landed there
4827s as well and you're able to keep things
4829s going not the case that is a gravitic
4831s flux that is a swinging a miss here a
4834s blade these rarely Miss from prop that
4837s is a blade combo with a cage fight and
4841s that fight win there for
4846s Falcons fight synergizes so well with
4848s Gen does not have the trouble far to
4850s complete those kills Spar comes back on
4852s spa and takes Cho down this could be an
4853s issue when it comes to f can properly CA
4856s in his
4857s checkpoint space station back to five
4859s here no Lucio for the
4862s attackers space station just needs a
4864s Fight Win here in in a bad way right
4866s because they do end up completing the
4868s map of the DC at of time right know you
4870s get a fight here you start to burn some
4872s clock you give yourself a a real chance
4874s of you know having a better time then
4877s Falcons Falcons they back up here a
4879s little bit they're going to play for
4879s these double support all get now the
4881s stop look to get into the backline Press
4883s on the Cassidy once more surely had to
4884s be the play
4885s immortality field only keep sparker up
4887s for so long but it's traded back Harin
4890s Falls immortality field there for m not
4892s quite enough to keep him standing he's
4894s still a dominant showing from Falcons
4896s it's another checkpoint guaranteed and
4897s it seems like space station is uh
4899s potentially here trying to get out and
4902s test
4903s but back the ice block not able to get
4908s it though is funny actually they come
4910s back they going to have it go with this
4911s but they've lost backb already a
4913s connects with hard B but is unperturbed
4915s the stalker gets in the back line and
4917s deals with Landon that Venture
4919s absolutely filthy 4 minutes and third of
4922s play what I was going to talk about was
4924s that space station is just seems like
4926s they're choosing between two pretty bad
4928s options uh in the sense that uh when the
4931s Maga slam comes in they were running the
4932s Cassidy so the cassid is going to take
4934s big damage there with Landing so H do
4937s you use immortality field and all the
4938s bapti cool Downs there and then just
4940s sacrifice hottie do you just lose your
4942s damage dealer but then all potentially
4943s lose your backline uh it's a uh it's a
4946s no win scenario there for space station
4949s gaming with those types of decisions
4951s Dragon BL here for proper once more in a
4953s sound bar going to be used to start the
4954s fight proper absolutely in this one
4957s going to be funny as TR move first in
4959s space station Do not sit in the ultimate
4961s State Banks hard has no chance to find a
4963s good flux there
4965s anyway they are making it look easy with
4968s this composition now we've seen them
4969s running out with the Baptist we've seen
4971s it also run the the when Fielder is in
4973s but the combination of Marga Venture
4977s Genji seems to be extremely strong it's
4979s hard for H to get a good flux here as
4981s well because of how dispersed Falcons
4983s are over the points they start to make
4985s their way in with the card hard steps up
4986s look at that blown up instantly no
4988s chance for land get in play a blizzard
4991s that's a pretty good one but harman's
4992s playing from outside of it it is enough
4993s for back to get in and deal with stalker
4995s but Landon's fallen and more t k not an
4998s option once more funny Astro will be
5001s staggered simply out on the cart he a
5003s soj play but sparer only has a little
5005s bit of Mobility once that's been
5006s exhausted he's in trouble here's at Kan
5008s fight ktic gr here from Hardy Good Time
5011s by as Hardy goes lower and lower
5013s eventually going to be removed now a
5014s chance of that gravitic flux shouldn't
5016s be required it looks like space station
5018s have been out to
5019s hold just barely you see how difficult
5022s it is to take down that Mar like a whole
5025s spawn cycle of players space station
5028s makes some changes here so uh they'll
5030s have the echo seen the echo used early
5033s on in this series against this type of
5036s composition uh now also they have a BL
5039s here to use in this next fight so we'll
5041s see what
5044s what don't know about
5050s this Rush used to gain a bit of height
5053s here card overdrive in plain agrava flux
5055s will be the answer spark with over from
5057s that High Ground can't do much Mar and
5059s out of nowhere appears stalker spark is
5061s taken down but har want the casualty of
5063s that gravitic flux it's backbone getting
5066s traded at least able to pick off a
5068s player with that focusing beam and again
5071s Play Station set their feet with Harding
5073s standing Falcons cannot advance and now
5075s they RIS fully behind in time bank and
5077s they switch off the The Adventure here
5080s it might just be a little bit harder to
5081s kind of like access the back BL you saw
5083s there when the pop up happens not able
5085s to get towards that High Ground
5087s completely uh also the Tracer as we
5089s talked about really effective against
5090s the echo but the clock dwindling down
5093s here Bic with a chance for the time bank
5095s blade proper for a tie looked like he
5097s was having to sit on the low ground but
5098s then heads upstairs put pressure on bnny
5100s asro has the drop down and Hardy
5102s eventually Falls to that PL itself
5103s backbone Duke for a time but he can't
5105s hang and Spark is going to step up and
5107s have a cry 10 seconds separate these two
5111s teams still SSG has to uh I mean look
5115s their point A and B defense not great uh
5118s even kind of Point C all the way towards
5120s that end uh you know the map completion
5122s and the you know ultimately but still
5125s able to hold there for you know two
5128s really uh you know good fights right
5129s with burn a lot of this clock off gives
5131s them that time bank Advantage so I can't
5133s feel too terrible about the position
5135s that you're in if you're space station
5137s gaming it's just figuring out what you
5138s can do here uh on the defensive s early
5141s to prevent a little bit of a snowball
5143s yeah when we get down to this kind of
5144s time bank that first checkpoint hold
5147s becomes far more important than under
5149s nominal circumstances and against I mean
5151s well first we'll think about space
5152s station defense but they are going to
5153s have to play offense against far once
5155s more they really necessitated speed
5159s space station won't play the r on
5160s defense though will be the sigma
5162s something far more robust Dependable
5164s here for you know only would be a minute
5166s and 8 seconds if required yeah and I was
5168s talking about how you know you're
5169s playing that city of your space station
5171s M slam comes in and you're you know in a
5173s terrible spot deciding okay what do you
5175s do keep cacity uh sparker on the so can
5178s avoid that a little bit more yeah a
5179s little bit go high ground or something
5181s yeah yeah you can Dash away from you
5182s know you see the mar coming on in uh
5185s pretty difficult to miss uh so you can
5187s kind of dash out of the way get to a
5189s high ground position get away from that
5190s marus slam maybe it'll allow them to
5193s keep Hardy eyes a little bit longer as
5194s they'll play set spawn yet again the
5198s last time spawn Camp didn't go great
5199s they're trying to do with a S as well by
5201s the way it's just to buy a little bit of
5203s time space station expecting probably to
5205s lose this fight here but they're giving
5207s as good as they get thus far literally
5210s proper maret taken down here on the
5212s attacking side stalker wants to make his
5214s way in the hi and bnny asro yeah knocked
5216s back by that melee it is
5217s devastating beautiful stop for stalker
5220s and they'll be on the road here but they
5222s have lost about 20 25
5224s seconds yeah this also allows space
5226s station to make some changes right uh
5229s kind of a it's going to be Tracer here
5231s for socer yep so uh as soon as the
5234s backbone switch too comes in you switch
5237s over to the Tracer gives you a little
5240s bit of a not a huge Advantage right
5242s Tracer always pretty strong against Echo
5244s as kind of comes out of the sky easy
5247s target eyes on the K SP is going to have
5250s to avoid it m St and the Gen and Tracer
5254s somehow a lot to
5256s ask the flank already being occupied by
5259s stalker who look to make their way in
5260s and there it is that's the power slide
5262s away from the malg now he can start just
5264s plugging away with these shots ra gun
5265s hits have been good for sparker po the
5267s first casualty he know stalker starting
5269s to flank behind but this means backbone
5271s has a bit more freedom to pressure
5273s Hardman exposes his back to the e go and
5275s that's an easy pick off for sparker once
5276s more nobody able to get the grips with
5278s this soj here in space station in a
5280s great spot to hold off P bom spk ignores
5283s it it's far up behind him it's not a
5284s threat oh the beat it gets delayed but
5287s Falcons can't exploit that Gio now
5289s eventually the Beats run out for team
5290s Falcons are going to have to go for it
5292s but it's a graic flux they're going to
5293s play into hard lets it go now who does
5296s he catch gets the Genji no chance that
5298s proper would have survived without that
5300s healing and the immortality field comes
5301s in after the fact that's already been
5303s used now it's been EXP fired L gets his
5306s emo and Matrix is in play but har seem
5308s to be a to play out of line of side of
5309s it yes on the low ground away from that
5311s damage a stop to reposition deflect with
5314s the sticky bomb that is disgusting
5316s unreal for proper and now he's going to
5318s CH to do even more Falcon should have
5321s been stopped there it looked like it was
5322s over but these guys won't be denied it
5325s feels like SSG play that is good as you
5329s possibly that should have been it there
5332s yeah I mean should have been it right
5333s you had that late sound barrier you kind
5335s of come in uh but Falcons they are just
5339s so sick at keeping the payload alive
5342s keeping it in OT keeping it going and
5345s now proper got a blade uh you're going
5348s to have that spark coming huge here with
5349s this
5350s overclock or at least get away from the
5352s blade here it comes the first Target he
5355s able to get immortality killed out but
5356s that gets cleaned up pretty darn quickly
5358s proba able to play behind some of that
5360s attacking Baptist utility they're going
5362s to back up for now Falcons got what they
5364s want to there they want this checkpoint
5366s more than anything so over aggressing at
5368s this point would be devastating sparking
5370s now is down the doo is expired backbone
5372s isn't the extra malot on the field and
5374s the Falcons are still going space
5377s station no choice but try and regroup
5379s for one more crack in this but fight is
5381s available for
5382s hanit you even going to get in they
5384s can't touch yeah I mean I don't think
5385s you're going to get another fight here
5386s you're going to have to give up that
5389s checkpoint not ideal you want to kind of
5391s like push up and fight like by that
5392s staircase you're going to back up here
5393s give up a little bit bit more spaces
5395s sparker now over on the Cassidy is have
5398s a funny Astro beat but look at just
5401s about everything here this look like
5403s potentially a point a hold which is now
5406s looking like Balon potentially runs down
5408s the map St think not to hold the pulse
5410s bomb for the cage fight maybe a little
5411s bit easier to stick it there let's It Go
5414s doesn't find anyone here's the stop
5415s backs away look at that Echo damage it's
5417s frightening cage fight used but har
5418s doesn't really want to be there he drops
5420s down to the low ground instead who steps
5421s up instead GI with the sound barrier kep
5424s har standing as well as the immortality
5425s field that's enough room for the Mal to
5427s pick off the echo but sparker playing
5429s from that off angle the left hand side
5431s the shots are down good she want the
5433s pressure but fer won't be denied
5435s fantastic cassid work Harman gets out of
5437s the FL but eventually gets brought down
5439s it's down and big enough for the two of
5441s them space station puts that attack to
5446s rest you know space station obviously
5448s finish with a better time bang but uh
5450s that is a brutal one right one where you
5452s look like you can get a point8 hold
5454s potentionally in a fantastic spot to tie
5457s the series up they got that fight win
5460s there and then they kind of run down you
5462s know they don't complete the M very
5463s thankfully space station but they get it
5466s past that second checkpoint which is
5467s quite brutal given the situation they
5469s were
5471s in the prospects for space station don't
5474s feel great we saw them struggle a little
5477s bit with that life with a far a
5478s composition from Falcons yes they may to
5481s get the map done sure it took a little
5483s bit of a while to get going right uh
5486s took a little bit of time for things to
5487s develop
5489s so and that's something that gets put to
5491s the test here in Extra Innings more than
5493s any other point it's about that first
5495s checkpoint unfortunately power could
5498s have made it even harder for you but
5499s just how far they've been able to get
5500s and they instead op to play Adventure
5503s over the far here man yeah quite you
5506s know they come out on their comp and
5507s then obviously something in the in the
5508s coms they decide to go back make this
5511s change maybe they feel like okay let's
5513s say you play this far a base composition
5515s you lose a fight you're going to switch
5517s off of it anyway where the clock is and
5519s how much you kind to draw right even if
5521s you lose a fighter to with this
5523s composition for Falcons once they get
5524s the ultimate uh once you get cage fight
5527s cage fight blade you're you're good to
5528s go right you feel like it's an automatic
5530s win by that time you'll be an OT so kind
5533s of playing the long game here
5535s Falcons space station here want to try
5538s and circumvent and all them braw
5539s straight out of the G here and it's AA
5541s here for space station so we wondering
5543s like what we actually see like a match
5546s you actually do he early on uh and it's
5548s actually the they were playing with the
5549s Reinhard but instead of the Reinhard
5551s they're playing this is anti Venture
5552s positioning as well they don't want to
5553s run in and take of course fight straight
5555s out the doors against that they know if
5557s they can out range Venture it's much
5560s easier to deal with them especially with
5561s the Cassidy Haring quite low that's the
5563s immortality field and space station say
5565s okay we're going to use one of our own
5567s here we can't lose any players can't
5568s afford that with 37 seconds left Sim
5570s starts to ramp up here you can see just
5572s how devastating it is toal as it is
5574s anyone else GI there get picked off
5576s backbone St put in the microwave but you
5579s burned about Ian you burned more than a
5581s minute of clock right so this is
5583s actually no obviously space station get
5585s part of rolling everybody CL but it's
5587s actually pretty good for everybody okay
5590s where I know proper build basically a
5592s blade in that first fight you get all of
5595s the time bank basically gone right uh
5599s but where the kind of golden box Victory
5601s is I mean you're giving yourself a four
5602s fight here see sters though hasn't been
5604s a to be much of a factor in these last
5606s couple fights this time though different
5607s story because space station have nowhere
5609s else to go a matrix is there Falcons try
5611s and push through up and Han takes far
5613s too much damage to be kept in the fight
5615s another great fight for space station
5616s this time you might have course to get a
5618s little more
5620s excited yeah I I think the biggest thing
5622s for space station here is you win that
5624s fight while holding on to that Fe you're
5626s desperately needing that Fe for that
5628s blade that is just inevitable right so
5631s uh what you see from Falcons his proper
5633s go pretty deep they're trying to make a
5635s play onto the way player get fun asra to
5637s have to drop that be Comm minute then
5640s even if you lose that fight you come
5641s back to Blade but being able to hold on
5642s that sound barrier for funny Astro it's
5644s enormous and Matrix here is strong for
5648s Falcons especially with they have The
5649s High Ground space station don't have the
5651s option just to get off the card here we
5652s are in overtime for the slimmest second
5654s if they were to leave the round would
5656s end that TP there just to get Space
5659s Station ready on the card it's not an
5660s aggressive one here's an a to someone
5662s instantly Landing get brought down the
5664s metalall comes a little bit too late now
5665s the cage fight is going to force space
5666s station to St and deliver and they can't
5670s proper too sharp for them four with the
5673s blade I might SE an extra one there as
5675s Falcons close it out and that's a map
5677s pick for space station that falls by the
5681s wayside in that end sequence is kind of
5683s what I was talking about a little bit
5685s previously is that craer goes in they
5688s the kill happens on Landon so fast at
5691s that time you have no Baptist what are
5692s you forced to do you're forced to use
5694s sound barrier to kind of keep everybody
5695s alive as soon as the sound barrier comes
5697s down cage fight keep everybody in place
5700s the beat kind of wears off a little bit
5701s and then a huge bed from proper to seal
5703s the deal might have been a modified 5K
5705s there for proper I think he got landed
5707s at the start of that fight with a little
5708s melee we see why case fight is so
5711s synergistic with what Genji tries to do
5712s and trace it to some degree which is why
5715s we were a little surprised to see
5716s stalker pulse sort of before that
5717s ultimate came down but a very minor
5720s thing dear how do you feel about the
5721s Venture being sort of picked up there I
5723s think like you know Falcons really
5724s wanted to brawl and they wanted to spawn
5726s Camp space station knew it they played
5727s around that pretty
5729s elegantly yes but I do feel like that
5731s Ventures extremely good it was it was a
5734s marinal thing yeah in in combination
5736s with the Genji I mean it is just a
5738s pretty sick combo with the m in the mix
5740s I mean the amount of damage that comes
5742s down you know between Venture and MAA
5744s stom this nerfed MAA by the way yeah
5747s yeah yeah and then and then topper with
5748s a dash I mean it is just lots of burst
5750s damage that uh there's almost no answer
5752s to so really sick Tom uh for for you
5755s know SSG fans supporters this game's
5758s actually been pretty closed you know all
5759s throughout so I think you feel pretty
5760s good about it uh now I expect them to
5763s fully pick one of the escort Maps I I
5765s think you know what whichever escort map
5767s they probably feel the best about in the
5768s pool is uh no the hybrid map uh is where
5770s they decide to go is there a silver
5772s balloon at any point here for SSG we got
5775s a substitution now is Marin harid look
5778s to be put back on the bench yeah and uh
5780s you know just taking a look it looks
5781s like everybody on uh you know SSG got up
5784s so not sure if we're going to see uh
5785s some subs for them but I know seeing Sur
5787s J get up seeing H probably leave it'll
5790s be a different map you know completely
5792s with a different kind of lineup here
5794s that's right let's listen to some
5795s winning coms here for Falcons let's see
5796s how they landed the plane there on
5798s circuit
5803s Royal top can't go can't go two
5808s one one one Lu
5811s One S no beat s
5822s I yeah winning moments here for team
5825s Falcons uh unlucky some might say
5828s Obviously SSG not luck or unluck well
5831s you know the good old Genji 5K to to
5834s close it all out with quite frankly
5836s though it was a incredible impressive uh
5838s what both of these teams have showed
5840s there uh you know SSG they set
5842s themselves up well there they have more
5844s time to spare as well but then it it all
5847s crumbled like what an incredible OT push
5850s we saw from team Falcons on the back of
5853s incredible individual performances I
5855s mean individually right when you're
5857s you're counterpicking Falcons to force
5860s stalker to play Tracer that's the
5861s position you're in you're forcing
5863s stalker to play his best hero and that's
5865s like the progression you've accomplished
5866s so far in the series in terms of
5868s breaking this metacom with the Genji and
5870s the Venture I mean for me Falcons have
5872s this in the bag I don't think there's a
5873s pick going to change this I think this
5875s is on Space Station viw group and
5877s deliver their best I thought the Sim was
5879s really their last hope and I to be
5880s honest they made a lot of great plays
5882s with the SIM especially against hanen
5884s Sigma I think they really executed well
5886s hottie had only huge shatters this map I
5888s mean nothing was with the incredibly
5890s consistent Ry performance in the good
5892s match up against Sigma very well played
5894s from them but as soon as the manga comes
5896s out okay we're Back to Basics we're back
5899s to consistent incredible performances I
5901s like the idea of matching the Mala in
5903s the open spices on first point sure you
5905s can win but it's overtime you've got to
5907s stay on the card forever yeah Landon
5909s dies before beat but I can over State
5911s how impossible that situation is for SSG
5913s you're forced to come across this close
5915s sight line Genji's right on top of you
5917s if you beat early for funny asro and
5919s keep everyone alive they're just going
5920s to disengage from you come back 2
5922s seconds later and wipe you without one
5923s of the most important HS in the game so
5925s for me Falcons just putting on a
5927s tactical Masterpiece I I think they are
5929s the team to beat right now in the
5930s tournament I think even crazy raccoon
5932s has to be looking at Falcon as a serious
5934s serious threat yeah but you're seeing
5936s how the compositions evolved throughout
5938s even this map alone of course that space
5941s station gaming coming out playing the
5942s rard composition while Falcon is playing
5944s the far with the life Weaver and then
5945s Falcon saying we're just going to stick
5947s to the ma composition we feel really
5948s comfortable with this Venture
5950s competition against SSG even bringing
5952s the Reinhardt in spawns right so SSG
5954s here I feel like that was their Silver
5956s Bullet like Mitch mention with the
5958s symmetra and the rinard in many ways
5960s that was maybe their hidden strategy
5962s that they could pull out here on a map
5963s like is maybe you learn something from
5965s that but I do think that may throughout
5968s this tournament you need some kind of
5970s variant on MAA because on a lot of these
5972s points MAA is just so good and I don't
5974s feel like we can get away playing the
5976s sigma and playing the Reinhard now not
5978s at all times you don't have to do use
5980s one trick MAA there is some Sigma
5982s variations that could work out I could
5983s see them bring out the rinard in the
5985s future but maybe if you're space engine
5987s gaming maybe it's some variation of
5989s symmetra because symmetra has been a
5991s staple pillar of their Arsenal for like
5993s years now because of the proficiency
5995s spark here you know with the teleport um
5997s not sure about the may I don't think
5998s that's going to work out like against
6000s the level of dive that we're seeing from
6001s Falcons right but I feel like the Silver
6004s Bullet has been used from space station
6005s gaming and now we'll see if they can
6006s cook up something more as this series
6008s develops but also throughout the
6010s tournament because there is a lower
6011s bracket you want to learn as much as you
6013s can get as much Intel as you can and
6015s build on that Intel throughout this
6016s tournament we're going to see the
6017s competions develop we're going to see
6019s what teams do to adapt and that is going
6021s to be so crucial what do you do next
6023s year if you SSG yeah I mean that's a big
6025s question right here again a look at a
6027s map Pool of course SSG once more gets to
6030s pick not just the map but also the map
6032s type where do you want to take it are
6034s you going to any map where you know like
6036s your symmetric coms really going to look
6038s good or is that to be exploitable
6041s because it's not affecting fals don't
6042s know that that's coming their way I mean
6044s I I think for me what I want to see SSG
6047s try is cutting the hit scan I I feel
6049s like what Falcons have shown is that hit
6051s scan is not the meta right now it's not
6053s necessary it's not even strong it's
6055s actually a vulnerability right if you
6057s have anyone who can be caught Venture
6059s Genji malga they will catch them wow I
6062s like the choice of do junk City I think
6064s actually you just need a win it's not
6066s about tactical you know hybrids the more
6069s Superior map pick this is like
6070s desperation pick something that really
6072s favors your style I think though this
6074s shows to me that I expect SSG to keep
6076s going with what they practice based on
6078s this pick I think this probably signals
6080s maybe more Sim and may maybe maybe a Sim
6082s Bastion something of that variety
6084s something they haven't fully committed
6085s to yet maybe that can work maybe the Sim
6088s Bastion and sigma could work but in the
6090s end I think the DPS flexibility
6092s throughout the Falcons I mean if you
6094s play that proper and stalker are going
6096s to have a field day and I mean I think
6098s they've shown just incredible Poise and
6101s whatever they've come out on also want
6102s to highlight suret I think a lot of
6103s people have questioned surette in this
6105s roster criticized him when he comes in
6107s and said okay why is this guy really on
6108s the team but I mean he is putting on a
6110s monster performance on the batist yeah
6112s he's played aari in the pass play Zen we
6114s know he's an incredibly good Flex
6115s support player I think Mett has looked
6117s incredibly good every time he comes in
6119s even hearing him in the team comes there
6121s he's he's comfortable comment he's he's
6122s making his calls he's getting the team
6124s in position talking about what he wants
6125s to
6126s do what they said you're questioning a
6128s player who world champion in every other
6131s team he's been on he's looked like one
6133s of the very best players it's only
6134s because I mean it's like you're you're
6136s in a team that sometimes benches hin
6138s other times benches Smurf that's the
6140s situation Falcons are in even the bench
6142s players are world champion tier they
6143s they got a luxury bench like there's no
6145s doubt about that I'm definitely
6148s interested to see if they're facing off
6149s against let's say uh crazy raccoon will
6152s suret also see play time there because
6154s some might argue like you know if you're
6156s very confident in uh what you can do
6158s against your opponent you might give
6159s other players more reps uh so far we've
6162s seen a lot of surma jet actually
6163s obviously uh he is a world champion like
6166s you know it's it's not a bad problem to
6168s have but luxury bench for sure uh yeah
6171s so now we know which map we're heading
6173s to um that means that we are getting
6175s ready for our next match and for all the
6177s action we once again hand it over to our
6179s friends our
6182s casters
6184s words all
6187s thingses can do better than that my
6189s goodness our wonderful
6191s wordsmiths Jake is so good yeah he did
6193s really good there job nice job thumbs up
6195s to you okay I Johnny said anything for
6198s the last like three minutes did he I I
6200s mean if he did I didn't hear I just
6201s copyed what Mitch said like the Silver
6203s Bullet thing I took that from yeah that
6204s was good good yeah I like that see there
6206s you go let's have a look at our
6207s substitutions heading into our next map
6209s here because of course for SSG they are
6212s running out of room to make it happen
6214s unsurprisingly we saw marched leave the
6216s stage earlier on he loves to Hype the
6217s crowd up when he comes in when he leaves
6219s Felder will take his place and I suspect
6222s that Smurf is also going to be coming in
6224s here for Falcons yeah I Jak mentioned
6226s it's kind of uh yeah you play on a team
6228s that swaps Smurf out of the lineup which
6231s is a pretty rare see it with hot and
6234s so to see suretta and he's had great
6236s success for the a lot of different teams
6237s that he's been on right so I kind of
6239s figure out a way to utilize him on this
6241s roster which they have seem hard I mean
6244s the Baptist is very solid we don't
6246s Fielder can play it but Ma yeah
6248s definitely new junk city is an
6250s interesting uh choice you know we we've
6252s talked about how so many uh teams right
6255s would obviously go towards surasa in the
6258s past or yeah maybe there is a Next Level
6260s to the symmetra Reinhardt different
6263s positions that you have cooked up uh the
6265s bastion's a pretty decent jot I think
6267s there was Jake on the Des making that
6269s point I think the the Bastion
6270s potentially interesting look but that
6273s also feels like that's something that
6274s will inevitably be solved by Falcons the
6277s CRA play in general it's pretty odd to
6279s Sol uh when there's these these TPS that
6281s come from very random areas it's kind of
6284s hard to predict when these fights are
6285s supposed to begin or prevent individuals
6287s from getting picked off your tank from
6289s getting run up on your backline getting
6291s flattened the simp no one no one outside
6294s of this team and maybe actually the
6296s shock last year also did experiment a
6298s lot with that the Sim play with like the
6299s rine comps uh and found some success
6302s there their match up against Hardy's
6304s team at the time obviously that London
6305s core was was uh very compelling as both
6307s teams were trying to use cetra to out
6309s maneuver each other I don't think
6310s Falcons op into the Mir here on new junk
6313s City last CH Saloon for your space
6316s station gaming Roster im's number one
6318s seed at risk of falling to the lower
6322s brackets still like we talked about
6324s throughout the series he's been pretty
6325s competitive against Falcons uh Falcons
6328s number two obviously from apack where uh
6332s soow it's definitely proven that hey you
6333s know a team that is not uh you know at
6336s the level of Falcons which you kind of
6338s look through the roster teams here not
6340s many are you're going to make noise if
6342s you're space station
6343s gaming I I think though this is
6345s important they talked a little bit about
6347s this on the desk it feels like you need
6349s a MAA look right uh know you can't
6353s probably get by with playing Ry Winston
6355s ratra Sigma you need to have some kind
6358s of variation here with MAA so it'll be
6361s space gaming using uh this kind of
6363s competions they would run the Reinhardt
6364s with for just having the ma in
6367s play stalker again on the
6369s V that's right that variation just
6372s switching to MAA for Ryan still having
6373s that Sim TP availability and KIRO is
6376s here for landed yeah I'd love to know uh
6379s yesterday when we saw Falcon and we were
6381s talking about it in the back earlier
6382s today like
6384s they look so good running this
6385s competition with the Anna in mix and
6387s today they dropped the Anna a lot right
6388s they've gone with B A lot of these
6391s different yeah bit of a adjustment for I
6394s think maybe just really Bing having some
6397s form of
6398s immortality Tio maybe not where they
6400s want to
6402s be just some Ticky from both sides here
6404s falc threatening to cap the point with
6406s proper being sent down there and he is
6408s able to get it so space station needs to
6410s use prop absence now to their advantage
6412s and to ifield getting picks up very
6413s early for Falcon so a little bit
6415s concerning sparker Dives on in though
6417s good pressure on Smurf hardly able to
6418s trade it out though of course his backb
6420s was removed just prior by stalker who
6423s really isn't favored in the match up
6424s against
6425s vure proper there is not a fight that he
6428s is he doesn't like is he will get really
6432s deef and aggressive know really more
6435s aggressive than a lot of the other G
6437s still that we've seen in the past right
6439s he will you know Das on in right click
6442s uh loves the One V one DS with that
6444s Genji so a fast Fight Win For Falcons uh
6447s they also build up I mean they're going
6448s to they have one more fight here at this
6451s point right space station double support
6452s off but only one extra fight here this
6456s first they've got blade to work with
6458s here and prop is probably feeling better
6459s only having to deal with KIRO and the
6460s suu instead of the immortality field
6463s demands attention to be removed here
6465s stalker goes ahead of the matri right
6467s now all of space station playing
6469s together on the low ground they've not
6470s gotten value from the katuna rush at all
6472s yet near St P popped up looking good but
6474s that was a fantastic stop from Hardy he
6476s just doesn't have the health and prop
6478s here is going to make it a nightmare for
6480s space station they're all far too low to
6482s be involved any further in this fight SP
6484s know as will feed himself to the
6487s Beast that'll be the first flash point
6490s here over the Falcons they end up having
6491s to use a decent amount of ultimates
6493s there towards the end so slight
6495s Advantage potentially for space station
6497s gaming coming into our second flash
6500s point but uh having nobody die right be
6503s able to run over there rather quickly
6504s the nice spawn Advantage here Falcons
6506s will be able to set
6508s up overclock for sparker and Symetra
6512s here pretty important but Falcons
6513s usually just going to want to push past
6514s it anyway just like this in fact hard
6517s trying to counter stop here ster
6518s affected by a cage fight thrown down
6521s Hardy really wants this engagement space
6523s station definitely get favorable footing
6525s in this fight be to turn this into a
6527s flash point
6528s take yes hard's been doing a nice job in
6531s terms of yeah obviously wants to set
6534s Pace Smurf goes in with the slam and
6536s hotti ends up using a slam kind of back
6538s into Smurf into his backline uh it's a
6542s long distance immortality field thrown
6543s in there for Falcons pretty consistently
6545s right after Smurf right you throw that
6547s immortality field in keeps a mo alive
6549s Mona cardiac overdrive you know regen
6552s first you start to cycle those abilities
6553s yet
6554s again he jumps back into the retti
6557s attempt a matrix up for Fielder that
6560s will have his in a moment
6561s too here gotm look for a stomp here has
6564s to go through the a m just he get past
6566s it already though now space station
6567s can't use it whatsoever S Bar being
6569s drawn out Chio doesn't have his yes K
6572s fight for Falcons though you can't get
6574s bit in time that's two last fights in a
6577s row that's a flash point virtually give
6578s it up it's a really nice symbol there
6581s from backbone so uh Smurfs cage fight
6585s does negate land and Matrix on the other
6588s side right but that cage fight comes
6590s down and then that Sim Wall comes in
6592s from backb and kind of know splits
6594s everybody off as for Falcons there's no
6596s way you're going to I mean Landing the
6598s beat there would like you have proper on
6599s one side of the wall yeah get broken up
6601s so you're not going to end up using that
6602s ability there is they're going to give
6604s it up and now you're going to see them
6605s bring the Anna into the mix so this is
6607s the kind composition that at least we
6609s were watching the other day and talking
6611s a little bit in the back that we thought
6612s had a lot of know explosive value in it
6615s so see if they can make it work here the
6617s cop's really interested in healing this
6619s malus setup again cardiac overdrive you
6621s know nullified to some degree by fire
6623s grenades the Fielder consistently was
6626s getting like three player fire grenades
6627s the other day about lining one up there
6631s would have been a little too speculative
6632s for someone is careful as Fielder like
6635s have blade right if you know they're
6636s coming through this choke stop blade
6638s that's going to be two players with a
6640s bio grenade that's going to be the
6641s immortality field out straight away but
6642s no feeling can go into sparker so you're
6644s going to lose him instantly you saw that
6646s CP come up uh preemptively so space
6649s station just had a good feel that
6651s Falcons were going to try and dive on
6652s the right de that just start quick
6654s enough to get
6655s out fast fight with there for Falcons he
6659s start to work through these chokes right
6661s uh without a SIM TP that's going to
6662s actually see Landon switch over to the
6664s so you need that c right you had both
6666s players get hit with that bio right away
6668s with sparker and poti you had to use
6670s that immortality field straight away as
6673s soon as it's gone both those players are
6675s dead right so you're better off with the
6677s cleans you for landing off the back pce
6680s good start here for Falcons can they
6681s capitalize on it stalker clears TP away
6684s look how safely he can do damage with
6686s that ultimate Tage by deployed here for
6688s Hardy but he blocked himself in with the
6691s Beast Smurf getting a nano from Fielder
6694s virtually unkillable extra durability a
6696s charging is good straight to the
6697s backline here and even a power slide W
6699s get sparker out of Harm's reach that's
6702s another one for Falcons here in space
6703s station have one last chance to have any
6706s sort of fight on this flash point like
6708s that's a really fast Nano Bu from
6710s Fielder as well right
6713s yeah one fight yeah one fight in the
6714s building a nano 80% en counting here
6717s space station play has another shot at
6719s this with the TV they get up into
6721s position but get to walk through these
6723s chokes right you're going to get what
6724s another bio grenade probably get zuu
6728s out what that's massive what a pick
6732s space station exposed themselves here to
6733s getting split up as they have to go to
6734s the point but sparker finds a fantastic
6736s rail on proper sound bar now down for
6739s fny Astro but it has done its job proper
6742s didn't go for the blade they didn't need
6743s to but Chio does come in a s barrier
6745s here for whatever reason B think they
6747s can win that fight that's audacious to
6750s say the least
6754s yeah I do not like
6757s that fight that's a pretty poor decision
6760s there for Falcon so maybe it's an
6762s opportunity for Space Station to get
6764s themselves back into the game uh a I
6767s think you're going to be able if you're
6768s in Falcons right you can either build up
6770s towards this Nano Nano blade on the
6772s other side right you know there's no
6773s beat uh you can opt to go in without the
6777s Nano but you build up the Nano so fast
6779s right you know have have Smur go around
6781s the corner take some damage and you're
6782s already there okay look at that t here
6785s SP station trying to out the Falcons
6787s they do catch them una aware but they AR
6789s have to close the gap he comes out
6791s overclock here for a spark and now the
6792s blade for proper it has to be a good one
6794s not too shabby so far great Dash sparker
6797s going to be dropped low that three for
6798s proper now and Hardy will be Min me just
6801s landed Left Alive and nothing space
6803s station can do falcons very quickly
6805s reestablish themselves in this map and
6808s just took the blade from proper is it
6810s ever a bad one from proper uh it feels
6813s like we've rarely seen the uh never
6817s really kind of Misses with that blade is
6818s I now Fielder actually goes over so uh
6822s look the rush obviously extremely
6824s effective you know when uh we were
6826s talking to the back Jake was actually
6827s making a really good point with the
6828s Venture ultimate with the kitune rush
6831s you can actually shoot so fast
6834s inv
6836s really with that as well as one off the
6841s rip this is going to be the Sim W split
6843s players up they really focused Hardy
6845s there Smurf goes deep for that kill
6847s Landing fors the stalker though who was
6849s able to pop all the start of that fight
6850s buer in a bit of a compromising position
6854s has to put it lightly will get taken
6857s down in slows this down a little bit CH
6861s go won't be picked up will be able to
6863s get Falcons back in position and also
6865s Fielder can be very aggressive here with
6868s proper into the back line right with
6869s proper know now socer actually going
6872s over to the far right
6873s here far versus the soj here and uh also
6878s I mean there's not really a great
6879s response from it on the other side
6881s there's no roof here like there was on
6882s bomb jump bit more open top so make a
6885s play through that hard though C fight
6887s going to make it half St this fight to
6889s very low for Falcons and prop is able to
6890s find two already get Rush doesn't even
6893s really help space station they Ed both
6895s their support ons they were convinced
6897s they had the answer in this fight Hardy
6899s able to find something though cardiac
6901s overdrive easy forcing stalker away prop
6904s going to hold on to the blade for the
6905s time being do you go for a rush here no
6908s not with fielded so low he's got to ball
6910s 100% hard is still healthy enough now
6912s but prop able to find L now there's no
6914s support left for the M Falcons already
6916s flipped the point back Midway through
6917s that fight and that's an odd application
6920s a far ultimate by maybe
6924s I mean look V gets cardiac overdrive who
6926s cares about support or not uh get
6930s getting that position so and also I mean
6932s what what you know you're not going to
6933s get a incredible value out of Rock Bar
6937s get that kill split the point you
6938s prevent them from coming back with a
6940s support or you know a CRI TP through the
6942s wallu now you g more percentage right
6945s proper BL he's going to use it straight
6947s away sparker trying to set up trying to
6949s find the chance to get that overclock
6951s but proper knows exactly where he needs
6952s to be and he collapses upon the sojourn
6955s the entire support structure of space
6957s station crumbles they're on their last
6959s legs in this series I mean look if
6961s you're going to go up against a team
6962s that's going to run Genji and they're
6964s going to get at least three players of
6965s the blade every single time you're
6967s you're in for a rough go as be space
6969s station probably with another chance to
6971s get towards the point be the rush prop
6973s is able to find sparker straight away to
6975s can rush now propels Falcons forward and
6979s space station can only try and back cap
6981s backb DS there but be a to complete it
6983s it'll be staved off and who else can
6985s stand up in his absence has to be a
6987s recall backbone doing everything he can
6989s to try and keep this round going but it
6990s might be too much to ask Landon gets
6992s there Swift step to get to the point
6994s malga Mutual knockdown as Hardy now will
6996s fall cardiac overdrive barely prolongs
6998s hit life span PNY asra now falling and
7000s no chance for space station Falcons
7003s advanced in the upper
7006s brackets it's a really good showing here
7009s for
7011s Falcons I think uh you know some of the
7013s compositions they run are going to be
7015s real difficult to beat for a lot of
7017s teams space station made it interesting
7019s at times I think we saw some really nice
7020s looks uh from them throughout the series
7023s I think it's a team that could be around
7024s a little bit longer in this tournament
7026s right I know not exactly go down losers
7028s be one and done I think they got a shot
7030s down there but uh Falcons just proved to
7032s be the superior team
7034s today who now can
7036s stand against these eight pack
7039s Representatives the number one seed from
7041s EMA
7043s has been failed for now they fall to the
7045s lower bracket and have a chance to fight
7047s their way through we're not even dealing
7049s with the top team from aack quite yet
7052s our attention now Must Fall to Toronto
7054s Defiance can they hold the torch for the
7057s West will this be apack returning to an
7061s Era of dominance yeah I mean the the
7063s next match will be awesome right seeing
7065s Toronto go recr I think that is going to
7067s be an extremely close game I also
7069s wouldn't you know uh discredit space
7071s station gaming obviously don't win the
7073s series they get three but there were
7074s there were moments at time though where
7077s it weren't like I mean look we've seen
7079s three's that are like okay this is like
7081s this is ugly like you know almost like
7083s get it off right get it over this is a
7085s three 0 that was pretty competitive all
7087s throughout right I think the real one is
7088s they had an opportunity to potentially
7089s win circuit uh and and they they end up
7092s blowing that one which I think puts them
7093s in a really difficult spot regardless uh
7096s you know for the rest of the series so
7097s uh probably ultimately kind of the
7099s series decided there in map number two
7101s circuit Royal new junk City both look
7103s really competitive but those were both
7105s maps that space station selected Falcons
7107s were more than happy to be taken over to
7109s those maps and ended up showing
7111s dominance on them as well ultimately a
7112s clean sweep here for Falcons let's head
7115s down to the stage with proper and Danny
7118s thanks so much guys everyone give it up
7119s for your Porche P performance of the
7121s match player we got proper from team
7125s Falcons amazing amazing stuff another
7127s great victory for team Falcons I mean I
7130s have to ask you know seem like you can
7132s you didn't have much problem going
7134s against the space station gaming how did
7135s the team Falcons prepare for this match
7162s en better than
7164s SSG n is better than SSG uh yeah I mean
7168s Papa just said he said uh not much
7169s preparation needed because uh it was a
7172s lot easier than their match against team
7174s NS uh so like you guys heard he said uh
7177s proper did say uh NS is better than
7179s space station gaming yeah
7182s yeah uh one one final question you know
7185s I did we're seeing a lot of different
7187s comps from team Falcons you guys are
7188s literally you guys can literally play
7190s all the comps uh in OverWatch right now
7193s but proper in your eyes what what do you
7195s think is team Falcon's strongest
7197s compostion if you have to pick one
7225s probably have to say a composition that
7227s utilizes Genji because Genji is one of
7228s my strongest Heroes and also when I play
7231s Genji uh I'm able to sort of Take the
7233s Lead when it comes to alt cycling or
7235s sort of leading the team in a b in a
7237s battle as well so I would have to say a
7239s competition that utilizes Genji
7240s everybody give it up one more time for
7242s proper thank you so much for the
7243s interview now let's head back to the
7245s desk for the winning moment thank you so
7248s much Danny and of course proper getting
7251s the Porsche performance of the twice now
7254s one a day I guess he's used to it he's
7256s used to it yeah it's just another day in
7258s the office for this man uh let's talk
7259s about how he got it done cuz H quite
7262s frankly proper has just been so freaking
7266s scary so much fun on that Genji too
7269s though I mean even in the past every
7271s time he busted it out even if it may
7273s have been suboptimal in the current meta
7275s at the time he made it look optimal and
7278s now he's just he's just wilding out
7279s there he's having a feel through I mean
7282s proper Genji is a is a serious Beast to
7284s behold I think he's one of the very best
7286s in the world on the hero you pair that
7288s with a player like Smurf on tank support
7291s side Fielder and Chio I mean the
7293s consistency is really unmatched on Genji
7295s a hero that historically has always
7297s struggled with consistency always
7299s struggle with continuing to deliver
7300s fight after fight being too reliant on
7302s the Dragon Blade those criticisms are
7304s just falling on De ears when it comes to
7307s profit yeah but looking at thisg this
7309s performance though I feel like they were
7312s building towards something I feel like
7313s they learned a lot from this series yes
7315s they go down in a three fashion but
7317s Falcons is looking like the of course a
7319s top two team right now with Tracer
7321s raccoon we saw this MAA come out from
7324s SSG here on circuit real but also on new
7327s junk City and we saw that backbone still
7330s was playing the symmetra this is pretty
7332s much what I called for in the game break
7333s I think they need to build on the
7334s symmetra this is pure brawl and you know
7336s historically space station they have
7338s been really strong on these brwl
7339s competitions they can't match falcon
7342s with the double Flex it's so hard to
7344s come out and play Venture and Genji like
7346s this and it's truly one of the unique
7348s things that Falcons can push up so it is
7351s really hard I don't feel like space
7352s station has a true answer but I feel
7354s like you can build on this symmetra
7355s composition I feel like it's something
7357s you played so much in the past and you
7359s need to get comfortable with what to be
7361s done in the past because you can't just
7363s go up on stage and just play stuff you
7364s haven't practiced right we know that
7366s space station they know how to brawl
7368s they're really good when it comes to the
7369s symmetra teleporters and utilizing
7371s getting the most out of that hero I'm
7372s not saying it's the most optimal but
7374s it's what space station does best and in
7376s the lower bra now they need to do what
7378s they do best and I think they can build
7379s on that composition on new Jun City even
7381s though they go down I mean uh looking at
7384s the winners here though team Falcons uh
7386s Jake obviously the composition is
7387s something we've talked a lot about these
7389s past two days now but looking at the the
7393s way they're approaching those team
7395s fights and how they're closing at points
7396s on flash point for example that really
7398s is a sight to behold yeah I think
7400s Falcons have have really mastered the
7401s Flash point one of our newest game modes
7403s in OverWatch you look at the way they
7405s close out points always at the end of
7407s the round they are nowhere near the
7409s point as they control it they they and
7411s they know you're going to send somebody
7412s to touch the point it's overtime if you
7413s don't you're done so it's a forone
7415s conclusion you'll be sending one player
7416s to touch the point the other four
7418s players on your team are about to feel
7420s the fury of Falcons diving into your
7422s spawn picking you off and you're forced
7424s to fight down a player I mean it's a
7425s hopeless scenario for you by the time
7427s the clock takes up that far Falcons just
7430s has you has you dead to rights really
7431s and I don't honestly I don't think
7432s there's really a response you just can't
7434s let them get that close to capping the
7435s flash point for me I think Falcons looks
7438s like the best team right now I think
7440s proper skill on the Genji I mean this is
7442s your quote hit scan player right this is
7443s your quote hit scan player he's super
7445s Flex he's a hyper Flex exactly exactly
7447s but but he's been in the hit scan role
7448s and so to have a comp that is not using
7451s hit scan making I think hit scan is not
7453s really strong right now I think with
7454s what the Falcons have shown I think this
7456s is the meta I think crazy raccoon
7458s Toronto defiant maybe these are the
7460s teams with players like lip and Merritt
7461s that can make hit hit scan work I'm not
7463s convinced though I I'm a big believer in
7466s what Falcons are pulling out and I think
7467s it's going to make hit scan very hard to
7468s use this tournament and this is the
7470s value of having players like this who
7472s aren't limited to one small subset of
7473s Heroes this is going to be the challenge
7475s for teams like space station you can
7477s play s in hit scan I think you're just
7479s destined to lose on those Heroes I don't
7481s think they have what it takes I think
7482s Sim is a huge liability without ultimate
7484s I don't think TP really works I don't
7486s think you really get charged in malamir
7487s what should they do Jake I'm trying to
7490s come up with Solutions the teams have
7492s how take a look at the bracket because
7495s uh of course now that uh Falcons won
7499s this they're finding themselves in the
7500s upper bracket final and that means
7502s they're now waiting for the next
7504s opponent it could be crazy raccoon it
7505s could be Toronto Define which of the two
7507s teams has better chances going up
7509s against them because they likely will
7512s not be utilizing aetra what what they
7516s roll I'll give you a breather here I
7517s think that crazy raccoons are probably
7519s going to be thr to defiant and we'll see
7521s that match up so you don't have to say
7523s it Jak we'll see the two Korean teams
7525s against each other so what do you want
7526s to see from them though from who from
7529s any any of them like do do you think
7532s obviously crazy Rons they're not going
7533s to try for a symmetricom to take down
7535s what theyve seen from team Falcons so
7538s what are crazy raccoons doing in order
7540s to take down I think that's a really
7541s good question because as good as lip is
7543s and I think he's the best hisam player
7545s in the world this is a this is a thing
7547s repeatedly with Falcons now they are
7549s pretty much the only team in the
7551s tournament that can play this Venture
7552s Genji brawl composition to its absolute
7555s potential so if I'm crazy raccoon I'm
7557s like well we we still kind of like
7559s playing dive we still kind of like
7561s putting lip in a position to play his
7563s best hit scan Heroes so they have to
7565s find perhaps an alter alternate
7567s composition to deal with what Falcons is
7569s playing right now and I think that is
7571s why some of us are saying that Falcon is
7572s probably the best team in the tournament
7574s right now because we haven't seen a team
7576s find the solution to what they're
7577s currently playing C raccoon would be the
7579s team though that could put up a really
7580s solid fight against them but first they
7582s have to take down Toronto Define that is
7585s going to happen right after the break or
7587s maybe it's not happening actually we're
7589s about to find out first things first
7591s quick break for all of us and then we're
7593s back with all the actions so don't go
7594s anywhere
7596s [Music]
7613s [Music]
7634s [Music]
7643s [Music]
7672s n
7679s [Music]
7741s [Music]
7778s [Music]
7797s huh
7798s [Music]
7813s [Music]
7817s what no
7825s [Music]
7837s booting
7839s [Music]
7842s up initializing
7848s system calling in the big gun
7851s [Music]
7853s let's make us this
7862s party so slick so clean OverWatch 2's
7866s latest coab with Porsche and if you are
7869s a big fan of Porsche I got just a thing
7871s for you the 911 speakers from Porsche is
7874s something you can actually win whether
7876s you're here in the venue or you're at
7878s home watching all you have to do is sign
7880s up for this giveaway and in uh how many
7884s days from now two days from now or
7886s something you will be uh or someone will
7888s be announced winner on social media so
7891s also of course make sure to follow us on
7893s socials in order to uh stay updated on
7895s whether or not you won the 911 speak it
7898s is I love this design so cool I want
7901s this it's just so clean I love how clean
7903s everything is anti slip stand who
7905s doesn't want to speak with anti- slip
7907s stand that's right won't be slipping I'm
7910s telling you it's f fact it's facts yeah
7913s so make sure you see the URL on your
7915s screen right now make sure to get in on
7918s the fun speaking of fun things that you
7920s can win uh and you barely have to do
7922s anything for it other than actually
7923s connecting your battl net account to
7925s your favorite streaming platform to get
7927s some your incentives that's right we
7929s have drops once again drops as always
7932s drops we're all winners there some good
7934s ones in here too oh yeah any any
7936s favorites I like the Askin you know
7939s we've talked a lot about the name cards
7941s shout out to the ashkin I know we don't
7942s see a ton of Ash these days but I really
7945s enjoy when Ash does come out in the meta
7947s it's a fun hit scan Bob who doesn't love
7950s Bob like if you love Bob or a red you
7953s don't love Bob you say we're not seeing
7955s a lot of Ash these days actually I saw
7957s an ash just this morning you did yeah
7960s and Danny is standing by with said Ash
7962s right now let's hear what they have to
7966s say soe look who look who I have we got
7970s Ash here right next to me Ash how does
7972s it feel to be at dream Dallas oh my
7975s goodness it's been so fun just getting
7977s to see everybody and um watch some of
7979s the fan favorites like hottie take the
7982s stage awesome great energy uh how about
7986s you guys you enjoying today oh I'm
7988s having a lot of fun I I just got to talk
7990s about your actually before I ask any
7992s further questions Ash where's your
7994s where's Bob doing something doing
7997s something not here do we have any Bob
8000s cosplayers here no no hopefully we find
8003s one and then we comp pair them up
8004s together and then it'll be Ash and Bob
8006s together anyways uh yeah do you think
8008s you could do some uh Ash emotes for us
8012s on broadcast well see the problem is
8014s this is like stuck to me or I would
8016s throw it but also do you guys really
8019s want me to throw this at you yes I'm
8022s kidding I'm kidding honestly I don't
8024s know about that give me give me a sick
8025s Ash po like any pose
8035s all right thank you so much that's all
8037s we got yeah so what you
8040s think Danny first is's trying to
8042s matchmake her with Bob and then he wants
8044s her to throw stuff at him Danny out
8047s there his Vibe and Rising it up in this
8049s venue love to see absolutely fantastic
8052s cosplay so shout out to the Ash and
8054s every other cosplayer you seen around in
8056s the crowd so much great stuff here at
8058s the gaming Festival give me a bob
8059s cosplay I'll do it you want to be a b
8061s yeah I'll get a
8063s small he's got the build he's got the
8066s build send him out got the for do
8068s something so okay someone there is a a
8071s cosplay uh alley over there maybe can
8073s someone can hook you up maybe someone
8075s can do it for because I I got to be
8077s honest and that might be mean I do not
8079s think that you're so artsy and crafty to
8082s actually make a cosplay I have zero
8084s faith I mean we're a dream hack right
8086s like you can't really hang with the
8087s cosplayers here unless you're you know
8088s bringing a certain level of experience
8090s effort you're talented enough other ways
8092s like you got thanks you're really tall
8094s you're really tall that's I appreciate
8096s our friendship yeah uh going way back
8100s way back many dream hacks ago many many
8102s dream hacks ago but now we're here and
8104s we're ready for more action because we
8106s have a second as semi-final uh coming up
8109s in just a little bit so let's talk about
8111s the two teams we get to see of course
8114s the uh tournament Fair they say crazy
8117s raccoon they will be facing off against
8118s Toronto Define Toronto Define is that
8120s one team that a lot of people uh think
8123s is there one team who can actually take
8125s it to those super Korean squads well now
8129s it's time to show what they got let's uh
8131s take a look at the bracket to see where
8132s we currently standing uh as I said we
8135s are in the upper bracket still and this
8138s is our second semifinal
8141s match yeah Toronto going up against
8143s crazy racun of course Falcon now waiting
8145s in the wings after the win against SSG
8148s and you know Toronto is is one of those
8150s teams that we expect to beat crazy
8152s raccoon here but we're not expected to
8153s beat but at least could take it to them
8155s right but the thing with crazy raccoon
8156s is like they established themselves as
8158s the super team in the world we thought
8160s it be Falcons going into 2024 obviously
8162s stack with Fielder but this roster has
8165s performed above expectations which says
8168s something considering the lineup they
8169s had themselves lip of course the best
8171s hit scam player in the world Chong an
8173s OverWatch League champion incredibly
8174s flexible on that main support Ro can
8176s play any support uh you want from him
8178s and Shu arguably the most legendary
8181s flexible player in the world his
8182s playmaking ability you remember the
8184s moments of course on aana with the
8185s batist but also the biotic grenades when
8187s it comes to Thea play this roster is
8189s stacked beyond belief Jake for me if any
8192s team in the world can make the hit scan
8194s work can defeat Falcons without
8196s mirroring them it probably is crazy
8198s raccoon lip I think is the one to get it
8201s done I think there's an option for
8202s sojourn if you want to match the
8203s mobility of Heroes like Genji but with a
8206s little bit more of a comfort zone hero
8207s for lip I mean when I watch Li play soj
8210s he makes me believe whether it's the
8211s Cassie the soj he finds a way and so to
8214s be honest no matter what Falcons have
8216s shown I think crazy raccoon is going to
8218s make their own statement on The Meta the
8220s players that have been the most fun to
8221s watch for me this year are though the
8223s tanks on the squad Max and junin were so
8226s hyped up joining the shock as you know
8227s the next propers the next rookies to be
8229s on that level but they didn't really
8231s have the season they were hoping for in
8232s the past with the shock this year I
8234s think we're really getting to see why
8236s everyone was so excited for these
8238s players to come of age and play in the
8239s international professional scene I feel
8241s and Max have had their breakout years
8243s and looked like incredible incredible
8245s tanks going toe-to-toe and coming out on
8247s top frankly over Smurf and hanin I like
8249s Falcons this tournament I think the meta
8251s has swung back in their favor but you
8253s can't take anything away from crazy
8255s raccoons this is a terrifying R and one
8257s final thing about this roster as well I
8259s do feel like lip he's a legendary player
8261s of course multiple rollstar nominations
8264s on this role he is an OverWatch League
8266s champion Grand finalist MVP at some
8269s point we have to start inviting lip into
8271s the goat conversation with Violet with
8274s profit because Lipa certainly earned it
8277s I mean the OverWatch League achievements
8279s aside so far lip has been on the best
8281s team and we consider him the best hit
8283s scan player in the world if crazy
8284s raccoon they go in here in owcs major
8286s Dallas and they win this International
8288s Tournament in another year of playing
8291s when do we start talking about lip as
8293s potentially the best player in the world
8295s of all time I mean I feel like we do
8297s though I think we actually do I maybe
8301s ation is always Violet and profit though
8303s it's never been lip is is the goat of
8305s all time I feel like lip for me is in
8307s that conversation I mean I think to be
8308s number one on hit scan is is a crazy
8310s crazy thing considering the level of
8312s talent in the role I mean it's a
8313s freakishly competitive role it's it's
8315s kind of like the most flashy role
8317s certainly can't be arguing with it
8318s anymore because just prior to this match
8321s setup we talked about how hitan might be
8322s a liability right now if we're looking
8324s at what you know team Falcons are doing
8327s if lip can make it work then yeah no he
8330s he can make it work against any anyone
8331s that's what I'm saying so let's see
8333s about that is ahead of us you know
8335s that's only if crazy raccoon actually
8337s manag to progress in the upper bracket
8340s first they have to take down Toronto
8341s Define and that is a squad which is
8344s stacked with such flexible individuals I
8348s mean they can play it all look at this
8350s roster if you're having someone you're
8352s set up for any meta that can potentially
8354s come your way yeah and look they've
8355s earned the respect because they are
8357s three of these players are OverWatch
8358s League champions Meritt of course who is
8360s also you know top two top three hit scan
8363s player in the world alongside someone as
8364s you mentioned the the hardest tank
8366s Prospect because of his flexibility
8368s being able to play so many tank heres
8370s right rup Paul one of the best FX
8372s supports player in the world also an
8373s overwat League champion so the fact that
8375s they are the current holder if you will
8378s of International Champions of the world
8380s right because they have three of the
8381s five members from before mayam I think
8383s they they have the respect here in
8385s Dallas and now going up against C
8387s raccoon obviously you can talk about the
8388s competition being stronger in Korea with
8390s Falcons and CCE raccoon but th defiant
8393s they're no slouches they have the
8394s championship experience now though they
8396s have a tough battle going up against
8398s their opponent I I want to call out Vega
8400s as well I think this guy's the hottest
8402s support Prospect in North America I
8404s think he's really on just another level
8406s compared to the most of the main sports
8408s in na I don't think there's anyone from
8409s the region that's at the same level and
8411s so I think Vega is a really exciting
8413s player on this squad also just turned 18
8416s I believe yesterday here at dream hack
8418s so you know showed Vega some love happy
8420s birthday to him and maybe he'll get a
8421s little bit of a late birthday present if
8423s they're able to beat crazy raccoon today
8425s still though I want to emphasize this is
8426s an incredibly tough test and I still
8429s think there will be more questions even
8430s after this match regarding the meta
8432s regarding what comes to the best because
8434s to be honest Meritt and lip are both
8436s died in the wool hitscan players there's
8437s a reason I mean they're monstrous
8439s performers on the role but I think we
8441s will probably see a mostly hit scan
8443s mirrors here today and so I think there
8445s will still be more questions to be
8446s answered as far as strategically The
8447s Meta I think Toronto needs to go Toe to
8450s Toe
8451s on the M comp with crazy raccoon I don't
8453s I think the sigma maybe there's a few
8455s Maps where you can play slow you can out
8457s value maybe that style can work in in
8460s the really well executed scenario we saw
8462s ends find a few places and few Maps
8464s where it almost was enough but for me
8466s the flexibility with the DPS counter
8468s picks the flex support counter picks on
8470s the magga make that the meta I think you
8471s have too many responsive picks too much
8473s flexibility within a relatively stable
8475s composition for me I think you have to
8478s win the mirror if you're Toronto toine
8480s that's the thing with Toronto to Define
8481s though uh they've not been they've not
8483s been shying away from taking mirrors
8485s leading up to dream hack Dallas but they
8488s also haven't been scared of trying out
8490s new things and like pushing their own
8492s boundaries and you know like playing a
8493s little bit out of their comfort zone
8495s here and there and just testing it out
8497s I'm very interested to see what they
8498s prepared for crazy raccoons I am ready
8500s for this game let's see which team will
8503s be coming out on top of it I mean crazy
8506s raccoon obviously the favorite here
8509s however I've seen a lot of Toronto
8511s Define fans in this audience thus far
8514s like just yesterday they were allow
8517s there were a lot of Toronto shirts and
8519s rightfully so I mean I feel like the
8521s energy is not high enough in this
8522s building are are there any 200 defant
8525s fans in the building right here come on
8527s I got the hats I'm ready to go Jake's
8530s probably going to pick Chris raccoon or
8532s something can I get a
8535s Yeehaw as they say in Toronto I got some
8538s I got some I'm here to support Toronto
8540s defiant I I really do think that they
8541s could potentially take it to C runer
8544s they have the
8545s flexibility I think they the one team in
8547s the world that can do it though you got
8548s believe Jak they're the last team I I
8550s really have hoped for to be able to
8552s actually be in the grand finals to
8554s potentially Edge out one of these teams
8556s from Korea to be honest I think Toronto
8558s the f is sort of the last team standing
8560s that I that I genuinely think
8561s strategically has a real good shot at it
8563s I also want to talk about a player we
8564s haven't mentioned really at all from
8565s toron of the F which is sugarfree
8567s sugarfree was always I think very
8569s clearly for me the the runner up for
8571s rookie of the year when proper had his
8573s incredible breakout year and won rookie
8574s of the year I think for me it was like
8576s well I I kind of feel like sugarfree was
8578s was for me was like an obvious number
8580s two maybe even for me was number one
8582s with not being on the best team and
8583s still having monster performances I mean
8585s even leading up but when uh he was still
8588s playing his way through uh contenders
8591s and whatnot people were waiting for him
8593s to come of age like he's been around
8594s time for so long and people were just
8596s itching to see how he will be stacking
8598s up to the greats of OverWatch and you
8601s know the initial performance was falling
8603s fat maybe because of the team he ended
8605s up with but I think so far in owcs he's
8609s been pulling his weight and some
8611s sugarfree has been lights out yeah maybe
8613s there's some potential for some EO being
8614s played in this series as well here you
8616s know we could see that I feel like one
8617s dual we haven't necessarily talked about
8619s though we've hit on both of them
8621s individually but lip against Merit is
8623s going to be a hit scan duel for the ages
8626s and I doot of feelings here a lot of
8628s feelings
8629s from match monsters I want I want to say
8632s that I mean I think match Merit playoffs
8634s Merit this guy is icy in the clutch he
8637s does not budge it doesn't the pressure
8639s doesn't get to him I've seen this guy
8641s play I've seen him practice he has
8643s locked in from minute one and so I think
8646s he might be that type of young player
8648s who can face off against someone like
8650s like lip without without the heart rate
8651s going up you know yeah I mean we've seen
8653s Meritt take over games and that very
8654s much happened in the stage two finals
8656s for example like Meritt just like oh are
8658s we going to see the real Merit please
8659s stand up and he's just like oh well
8661s Mer's here he just come the lobby Mer's
8663s all over the kill feed and you need that
8664s right if you're playing against czy Ron
8665s you need that and to be honest with the
8667s maaga heroes I if you're going to play
8669s hit scan for me I like the sojourn I
8671s mean we saw lip do terrifying things on
8673s the Cassidy hon does get a lot of value
8675s but for me Merit sojourn I mean he
8678s really for me that's his hero right like
8680s that's where we've seen absurd
8682s highlights things that just nobody else
8684s can do Meritt delivers time and time
8686s again I also think thinking about the
8687s DPS right it might be a little bit of a
8689s different look but think about sugarfree
8691s the Genji the eeko I think Venture is a
8694s hero that should fit totally inside of
8695s his wheelhouse there's a way here for
8697s Toronto defant to have their own twist
8699s on this meta maybe they arrive from a
8700s different direction but they can
8702s replicate a lot of what Falcons can do
8704s maybe with a different approach to the
8705s comp
8707s I I have to derail a little bit because
8709s you just adjusted your little hat where
8711s is the connection between a cowboy hat
8713s and a Toronto
8716s defi Amer baby there needs to be a
8719s connection I we can make we can make
8722s cowboy hat with I don't think these were
8724s meant to uh be worn so it's a little bit
8727s uncomfortable but I'll rep it to
8729s represent Toronto Defiance so to the
8731s length you go to for a bit I'm here to
8734s support I'm here to provide hope and
8736s support I love that maybe they don't
8738s need it I feel like that's a confident
8740s team you know maybe they they don't need
8741s the Johnnies of the
8743s world or maybe they do I don't know
8745s let's find out actually what they have
8746s to say because uh on day one or the day
8749s before the event rather actually had to
8751s sit down with nekra so let's hear it
8753s from Toronto
8756s Define hey everyone my name is nekra and
8758s I am here with the Toronto defant how
8761s excited are you guys to be here in
8763s Dallas for the first owcs major I think
8765s we're all really excited CU we've been
8767s competing online for the past few months
8769s uh being the best team in North America
8772s and so coming here I think uh we're here
8774s to have fun and most importantly to show
8775s that we're the best team not just in
8777s America but in the world how do you
8778s think you would stack up against the
8780s Korean teams that are competing at the
8782s major I think the Korean teams are
8785s probably better than the European teams
8787s but they're definitely not as good as us
8789s I think I think we're the only team that
8791s has the potential to play every single
8792s comp and so when a team loads up against
8795s us they're really not sure what we're
8797s going to play and so we have a lot of
8799s different things that we can pull out of
8800s our out of our deck someone I was
8802s wondering if I could ask you what your
8804s favorite tank to play right now is uh my
8806s favorite thing is like I've never
8808s changed before is wion because it's very
8811s fun to play and I can make to play to
8814s unknowing them is dive something that
8816s you think that you could lean into as a
8818s strength for your team for this event
8820s yeah I think we're definitely one of the
8821s best dive teams in the world okay so who
8823s do you think is the strongest player on
8826s your team for mechanical
8828s skill who do you think is the funniest
8831s person on your
8835s team what why are you pointing at
8837s yourself because I'm the funniest this
8838s is crazy that's how you what are your
8841s strengths as shot callers me and someone
8843s work like pretty well together he's like
8845s the main caller of the team but I'd say
8847s I bring a lot of like energy to the to
8850s the calls and like Tempo in main event
8853s two you did lose in the winners finals
8855s to M80 so how did you get yourselves
8858s back in the game so that you could close
8860s out with the event win it was a complete
8862s Mickey Mouse win the first time they won
8864s I'm going be honest with you like half
8865s our team was sick they they those guys
8867s just they suck RW Paul qu better after
8869s being sick the next rup and ham did not
8871s sing like a like a single word that
8874s entire match you actually can't win when
8876s they're not talking so they're both our
8877s leaders and uh they just happen to get
8879s sick wasn't talking as we we weren't
8881s even trying that hard to be honest
8882s either all right let's let's comment
8883s down a little bit is there any
8884s particular team that you are nervous
8887s about facing at this event no there's no
8889s team no you guys so so we did see like
8895s PGE he came in with like a very
8897s dangerous looking mouse pad and so like
8900s if we do play against them it might put
8903s us on our Edge a bit what team then are
8905s you most specifically looking forward to
8907s playing I'm most looking forward to
8909s playing as crazy raccoon isz uh they're
8912s the best team in Korea and they also
8914s have like one of my former teammates so
8915s I really want to beat them give me your
8918s best Southern or Cowboy impression oh hi
8921s buddy oh hey brother how you do how you
8924s doing hey brother me ruber been doing
8926s this for a while now ever since Teo say
8927s I tell you we are born and bred American
8929s so we're used to this
8932s show thear is
8935s H sugarfree PGE said specifically that
8940s he wanted to beat you what do you have
8941s to say about that dude I'm telling you
8943s right now like PG will never beat me in
8946s a match the day PG beats me in a match I
8947s would retire but that's not happening
8950s promise you well thank you guys so much
8952s for your time and for answering our
8954s questions and we wish you the best of
8955s luck this weekend ye
8962s it's time to introduce your teams give
8964s it up for the na number one seed
8967s Toronto
8972s defiant a franchise with a tough journey
8975s in the past finally in 2024 can it be
8978s their year they've invested they want
8981s this Championship so bad here in the O
8983s WCS major featuring three players from
8986s the 2023 OverWatch League champion team
8989s the Florida Mayhem now they go up
8991s against their toughest test yet the
8993s crazy raccoon can they finally fulfill
8996s what is to ask of
8997s them and their opponents Asia number one
9001s seed give it up for crazy
9004s [Music]
9006s raccoons the team that Towers over the
9009s competition the final Survivor from the
9011s toughest region of OverWatch on the
9013s planet they are here for nothing less
9016s than a world championship in Dallas this
9019s is crazy raccoon every single player
9021s Best in Class nothing less than total
9024s Victory will satisfy them today and
9026s standing against the Hometown Favorites
9028s they fear
9031s nothing that's a clash of regions we all
9033s wanted to see and now it is happening in
9036s our second semifinals of the day for all
9039s the action we're going to hand it over
9040s to Mitch and Mr
9042s X thank you very much desk yes welcome
9045s back to the floor here at dream hack
9046s Dallas for what has to be the match of
9049s the entire tournament so far we've heard
9052s Whispers we've seen it they're trying to
9054s find dominant in their home region with
9056s as they put it a Mickey Mouse stumble to
9059s M80 during that stage two they are here
9061s to dominate and boy have they invested
9064s in order to make this happen the catac
9066s have looked nothing short of terrifying
9069s so far yeah they have looked awesome
9070s right they have lived up to the
9072s expectation I would say so has the
9074s Toronto defiant and Toronto's roster was
9077s put together to obviously you know win
9080s in North America but to win competitions
9082s like this to beat teams like crazy
9084s raccoons I think uh big test here in
9086s front of them today yeah and again it'd
9088s be fun to renew some of those uh you
9089s know rivalries now of course of previous
9092s teammates but look this toron defined
9094s team I think feat what you looking at
9096s you tried to put this on my head
9096s beforehand you know how fat my head is
9099s can that literally didn't fit I can't
9101s wear hats it's crazy someone find me how
9104s I can actually wear yeah it's a shame
9105s cuz you just start wearing them but no
9108s uh for Toronto but I think you you you
9110s look at this series right I think Merit
9112s versus lip is a sick matchup in terms of
9115s like hit scan battle and then also like
9117s uh Vega right kind of like the newest no
9120s sugar free we've seen in the league in
9121s the past right Vega not as much uh know
9124s in this type of scenario where this is a
9126s huge match uh you know for Vega right a
9129s lot on the line in terms of uh know
9132s expectations I would say and that of
9135s course that stat represents the stage
9136s one run for crazy raccoon they obviously
9139s also W stage two it was somewhat
9142s competitive I think against Falcons but
9144s they were definitely the team to be at
9146s that tournament they were well Above the
9148s Rest a lot of ARA play during that time
9150s which is obviously not so much a factor
9153s here it's Morgan time that's
9156s the yes essentially it is on our first
9158s map it will be no different the
9161s predetermined map for this stage of the
9163s competition is going to be ilos folks
9167s that's right kind of map that might
9169s necessitate some some dive to be played
9171s but as Johnny put it on the desk I
9175s already felt that Li was already part of
9176s this goat conversation I guess it it's
9178s depends on who you ask but going up
9180s against Merit will be his biggest test
9183s of this major so far yeah and I think
9185s huge obviously win here for Toronto is
9188s you know having someone who's able to
9189s play all the tanks at such a high level
9192s not know for crazy raccoon right you
9194s want to make some changes between
9195s jumping and Max depending on I know what
9197s you expect to see where Toronto that's
9200s have to mess around with any of that
9202s keep someone I know in the game one of
9203s the best tanks overall playing all the
9205s different
9206s tanks it will be oh look at this so we
9209s have we saw this a little bit the other
9210s day it was not on ilos but uh we did
9213s see yeah we did see the Wrecking Ball
9216s come out here for crazy recruit so a
9219s little bit of a different walk here
9221s putting a lot of pressure on there yeah
9223s wrecking ball definitely a known
9225s component of Jin's hero pool nice little
9227s boot there from B though May That junin
9229s Couldn't bu up speed
9230s that he needed to make the bo happen but
9232s to is Shu already getting involved Merit
9234s DED by the biotic grenade could not
9236s stand on the fight yeah they take so
9238s much damage I know Merit does that just
9240s a biotic grenade R from Shoot is enough
9243s to finish off the city of the defiant if
9245s you want to keep that cidy alive you
9247s know everything we really kind of build
9250s around that yeah so sugar free actually
9252s will make a swap here know far far and
9256s Tracer right we kind of see this kind of
9258s happen where the other team you know you
9260s have a farv far match one of the fars go
9262s Echo then the next response is Tracer
9264s that comes out from the oppos that
9266s should definitely looking to try and
9267s clip Pang Wings if at all possible these
9270s fights are going pretty quickly now of
9271s course with the Allin potential that re
9274s offers crazy
9276s raccoon mer looking to try and again
9278s pressure this Echo not easy to do quite
9281s often he's said looking to break line of
9282s sight but that's good damage and the M
9283s grenade slows the wrecking ball down for
9285s just long enough but Li is there two
9287s kills on the Tracer and he gets involved
9289s now with Cassidy off the field unloads
9292s those cool downs and finds three yeah
9294s the suzu was used a little bit earlier
9296s there in the fight by R Paul so you
9297s don't have the suzu to keep him alive uh
9299s from the pulse bomb that comes through
9301s and then it's a biotic grenade from Shu
9303s so the followup is really good there
9304s from heang in lip so uh even though you
9307s do end up losing your tank does not
9309s really matter in the end jum drops down
9312s no connect with the pile driers all of
9314s Toronto are playing inside that close
9316s room definitely where they're stronger
9318s these wide open maps can be challeng for
9320s this composition that features the Cassy
9322s and he looks to do the Tracer two
9324s tracers on the field right now for c
9326s racon three in total this is going to be
9328s a headache for Toronto to keep track of
9330s and a great sling Dart set up pressure
9332s on mer that's the stick okay kadak
9335s overdrive is in play but vas still
9336s brought down as he was low after the
9338s pulse bom he comes out of dupid that's a
9340s well time focusing to claim the malga
9344s this Cal here from czy Ron has looked
9347s awesome thus far probably to R those
9349s best up opportunity here double double
9351s support Al coming in may not even get a
9353s cage fight here without things are
9355s goinging someone's still at 72% it's a
9357s good point they're running out of time
9359s power driver on mirror once more again
9360s E6 close to the m if possible sound
9364s barrier used for Toronto to at least get
9365s them to the point but may have been a
9366s bit early as T now can hold on to his a
9368s little longer again it's Mera down he
9371s Sayang actually being the one to aggress
9372s out of the Cassidy is a risk taken but
9374s it pays off for crazy raccoon now he's
9377s can chill set up the action for a Time
9379s sticking bombs the combo is so simple
9381s but does expose himself to the pulse bom
9383s as he drops to the ground it may not
9385s matter though as the numbers so heavily
9387s favor crazy raccoon and no one else here
9390s can really match this ring ball cop
9392s maybe NRG
9394s shock you're unlikely to see them go up
9396s against Toronto to find again here that
9399s was brutal uh yeah that was just uh
9402s you're Toronto you just getting kind of
9404s throw that one away right not very close
9407s there uh in our first round on ilos is
9411s uh opportunity to make some changes uh I
9414s think you probably just play the the
9415s wind here like wrecking ball do not have
9418s a great time on this point specifically
9421s Lighthouse be the next one up Tero look
9425s at this a little bit of a you know
9426s shades of SSG right bringing out this
9429s reinar who better to do it than
9432s someone they keep the symmetra in play
9434s as well it's not something we always see
9436s on control Maps necessarily and you're
9438s going to have to do a lot of work to get
9439s someone within Striking Distance of this
9441s hyper mobile crazy raccoon
9444s composition they're playing it sneaky
9446s what are they waiting for you waiting
9449s for the point to open up here and then
9451s end up just kind of making a play for it
9453s is they're going to wrap all the way
9455s around TP the point I like that they get
9457s there immediately able to avoid the Poke
9459s damage of heack trying to circumvent
9461s that you know pretty oppressive long
9464s fight presence of far but immortality fi
9467s already had to be used czy raccoon don't
9468s have to commit yet no low sh got picked
9471s up by what a fire strike of all things
9473s how does someone find that kind of pick
9475s oh there's no fight to be had here at
9477s all yeah yet he's saying coming out
9479s originally there on the Echo goes over
9481s to the far once they see what's going on
9484s on the other side of
9485s things with some long range shots there
9488s takes out the far you're also probably
9490s waiting there Toronto until uh know it
9492s shows what heroes are being played on
9494s the other side because you're not going
9495s to do that TP potentially if there is
9497s like a Lucio on the other side things uh
9500s been pretty uh pretty bad in that type
9502s of scenario so there is now nice Fight
9504s Win here for toron defiant as trying to
9507s get a little bit of momentum their favor
9509s J has to be so careful about this with
9511s the m grenade he can't get away he'll be
9513s held in place and flattened with all
9515s this damage that Pono do have he's hang
9518s on point here just flanking put some
9520s pressure down with the barrage available
9522s but has to stay away from this Cassidy
9523s with the air Matrix active she able to
9526s avoid some of those shots and
9527s immediately bar the call he s is
9530s silenced but it came the cost of someone
9532s no tank standing for Jon to fight they
9534s still want to commit the sound barrier
9535s to lengthen their
9537s lead I think they were just a little bit
9539s worried there because yeah Jun up on The
9541s High Ground you still had some damage
9542s coming on in it's going to be an anab
9544s boost here used onto the wind War CER
9547s finds both supports a nice job getting
9550s out of the way of someone there as he
9551s was getting quite low that far a damage
9554s just so consistent up in the sky just
9556s chunking players down let junin to just
9558s go in finish them off had to wait out
9560s that a m for quite some time mer was
9562s sitting pretty behind that and then
9564s dives into WS it notices that rup
9565s actually dropped down easy pick up for
9568s Jun been found twoo that was basically
9570s the fight wrapped up they able to ignore
9572s Merit for a time but this is a 78% total
9576s the Define H now to put together already
9579s on Lighthouse yeah and a TP from that
9581s like far left hand side would be a
9582s little bit Terra at the moment so looks
9584s like trying to different position here
9589s fast play for the point they're going to
9591s wrap all the way around they're going to
9592s go take some High Ground Control here
9595s he's second J though strike gold early
9597s on rup and Baker just might be lagging
9599s behind the rest of the Toronto Pelon I
9602s mean they go try and make a play for
9603s shul up there on The High Ground in a
9605s big biotic grenade and then juming right
9607s there with the rest of the team to help
9609s that on it in the backline as uh may not
9612s want to try that one again as that was
9614s pretty devastating sticking with this
9616s Sim though as a wall is just around the
9618s corner it be a great way to shut sh and
9620s he sang respectively down make it awful
9622s dangerous for junin to cross it as that
9624s healing from Anna would be impossible
9626s here's the wall diagonally thrown over
9627s towards the point here they want to
9628s cross through with the TP with jimin he
9630s standing at the door the TP doesn't go
9632s all the way through the TP actually just
9633s lands on like that flower part front
9635s that means that also T can't use a sybol
9637s to their advantage now they're going to
9639s reposition towards that Central Area
9641s he's saying we'll be waiting for them to
9643s emerge with a barage again they Define
9645s know they need to play in the shade for
9646s the time
9647s being okay H bomb no good for there it's
9650s going to be a Primal Rage po by John Ben
9651s he's HED for now he's able to dodge away
9653s from the Shadow and he gets a two for
9655s one swing oh buddy St is back breaking
9659s Toronto are struggling in this round yes
9662s they try and get onto the point and they
9663s droping ant Matrix in Reverse Ray makes
9665s it really difficult to kind of push on
9667s into it but John with the Primal Rage
9670s players are already so weak just the
9672s shadow too that was big he was hinded as
9674s well that's so easy now and now changes
9676s here for the defiant right uh someone's
9678s going to go over to the
9680s somehow couldn't tell you how that
9682s happened magrite doesn't find Chong he's
9685s just oh you're bloody kidding me at land
9688s boys we're at
9691s land so that is a crazy recuit winning
9695s map number one uh not able to get a
9698s touch there towards the end uh was
9701s Toronto they do get rid of the far on
9703s the other side I'm looking at him like a
9704s disappointed father nobody able to make
9706s it towards the point so I'm pretty
9709s strong performance there from crazy recr
9711s we were like a this is going to be a
9713s close game
9714s whatnot so far here at the start crazy
9718s recruit making a
9720s statement Toronto defant start that
9723s fight with an easy pick on heang from a
9726s Winston of all things they are in like a
9729s I don't know a 5v3 situation there and
9731s just can't get to the point in time even
9734s with a symmetra apparently that was
9735s quite difficult there's much to dig into
9736s in that first map was head over the
9738s desid to uh hm break it down a
9742s bit thank you so much yeah let's break
9745s down all of the action C9 no really what
9750s you want to see on that first map there
9752s but you know it is what it is let's
9753s actually start uh at the beginning
9755s though uh looking at the compositions we
9756s did get to see lip on that Tracer that's
9759s definitely something that we haven't
9760s discussed just one the best tracers in
9761s the world yeah I mean I think that's
9764s going to be a huge Edge for crazy
9766s raccoon in this series right that lip
9767s has a hero light Tracer that fits into
9770s these very flexible compositions and yet
9773s doesn't have vulnerability like hit scan
9775s I mean Merritt's a very very impressive
9776s player on the hit scan but I think the
9778s fact that lip is not using the role at
9780s all playing Tracer it's actually a
9782s critical hero in his BL Barett does play
9784s Tracer but I definitely take lip
9787s decisively in that mirror I think you
9789s really do want to keep sugarfree on the
9791s flex Heroes if you're Tonto defiant so
9793s this could be a little bit of a gap in
9794s the armor for Toronto def f a tough C9
9797s at the end there as well of ilos little
9799s bit of a mistake from someone not
9801s touching I don't think you can blame
9802s sugarfree because in that spot you know
9804s lips lip's been around the block right
9806s he knows the enemy Trac is going to come
9808s for the retake I guarantee he's being
9809s hard marked in the One V one there oh oh
9811s that bait bit oh oh just like showing
9813s yourself for a brief second the shatter
9816s and couldn't really get it I I think you
9818s got to be kicking yourself if you're
9819s thrown to the F because you got it to 78
9821s to zero here on Lighthouse great
9823s execution by the Rhino composition but
9825s you just got to find a way to win you
9827s know one and a half fight pretty much on
9828s lightos there to secure that round right
9831s either you know swapping over to the
9832s Winston it wasn't all right Swift of
9834s course because no ultimate on the side
9835s of CH raccoon maybe there's a way you
9837s can may like Flex over to the MAA and
9838s just force it that way make life
9840s difficult for Jun bin but you got to be
9841s kicking yourself you lost that round you
9843s got to look forward in the series but
9846s we're we're in the same spot we were
9847s like an hour ago
9849s soe that's very true but you know what
9852s and we could still look ahead and and
9854s and strategize or just you know have
9856s some hopium and copium like we we can do
9858s all of that let said disgust the maps
9860s coming up because this is going to be of
9861s course the piig for Toronto defiant
9864s where would you take us now cuz I
9866s somehow feel like control you can only
9869s take away so much from a control map and
9871s now the real strategy begins I mean to
9874s be honest I think Toronto's really hard
9875s to predict right now I don't think
9876s there's like an obvious map pick and I
9878s think that's going to play to their
9879s advantage they're not really forced to
9880s go any One Direction I don't think
9882s you're scared of the dive mirror maybe
9884s it is most likely going to be whatever
9886s their best win rate is for escort or
9888s hybrid uh to deny you know some of those
9890s stronger weaker Maps whatever the
9892s highest variance map type is they'll
9893s pick
9894s it there a lot of confidence forcing
9897s more more evidence I think that they
9898s really do want to take this with scan
9900s Mir keep Meritt in his comfort zone and
9902s I did think we did see the stats at the
9903s end of ilos I think those are very
9905s misleading stats though playing the ryin
9906s Sim on on Lighthouse is not a strategy
9909s that's going to give you good stats
9910s you're going to die and you're going to
9911s get damage farmed but you're going to be
9913s sitting on the point capping it so well
9916s round one was really dominant for crazy
9917s raccoon those stats were I think over
9918s exaggerated how how far apart they were
9921s on that first it's it's going to be a
9923s really interesting series but again the
9924s hit scan matchup Li versus Merit we're
9927s going to Circuit real I am really scared
9929s of facing lip on this map I'll tell you
9931s that anyone would be uh lip scary guy
9934s regardless of where you facing off
9936s against him for now you will be facing
9937s off against him on circus we how we
9940s feeling about this map Choice gentlemen
9942s it feels like it's pretty standard
9943s honestly for you for teams that don't
9945s really want to be coerced into playing
9947s dive but we're dealing with someone here
9949s on the on the defiant side so I feel
9950s like it doesn't really matter what these
9952s guys play he's excellent in any of those
9955s roles do you want to play what we just
9957s saw there on ilos I mean they would end
9959s up playing like maybe not wrecking ball
9962s per se but like a Winston base
9963s composition and then H it was just
9965s really all crazy raccoons in that type
9967s of setup that's fair I mean let's shift
9969s the uh focus a little bit here and talk
9970s about lip right on on tracer on that map
9972s looked really really good in general I
9975s don't know he is part of the goat
9976s conversation already right I feel like I
9978s don't think I missed the demo there we
9980s were talking about this guy I mean to be
9982s fair he was up for MVP on the same year
9984s that proper was so that's a bit rough I
9986s guess yeah I and I think it's pretty you
9988s know uh subjective in terms of uh right
9991s I think all the damage deal is going to
9993s kind of Rise top of that Top's top two
9995s in the world at the very least no yeah
9997s yeah I mean for his role I would say so
9999s right I mean you think kind of like his
10001s hit scan counter part or whatnot like is
10003s like Merit on the other side right you
10004s kind of have know him on the other side
10006s of the stage in terms of like how strong
10008s those players are right now uh but uh Li
10011s getting the better of uh Series so far
10014s yeah I mean and we we're often sort of
10015s pitting him against merits in this kind
10017s of head-to-head but when you were
10019s playing Cassidy uh where his lip
10021s obviously has he's actually not really
10023s considered the most flexible I think
10025s there was a time where you know in the
10026s Sombra meta I think that hurt lip a
10029s little bit I think it hurt his
10030s reputation um well not Maybe not maybe
10032s his legacy but you know here can play
10035s Tracer when he's s is playing Far
10037s definitely can play hitan I mean his soj
10039s is probably the best in the world I
10040s think his soj is the best of the world
10042s personally we have a swap here
10043s subtitution on the side of crazy raccoon
10046s making use of that deep bench at tank
10048s here to bring Max in for JN Vin Max
10051s always feels like a bit more of a brawl
10053s tank player but there's a lot of overlap
10055s between the hero PS of the two tanks on
10056s crazy raccoon yeah and I I also think we
10059s talk about uh know how well the tanks
10061s have performed here uh for crazy raccoon
10064s then lip as well and none of that is
10067s possible I mean Jong and SHO so good uh
10071s in combination with I mean individually
10073s and in combination with each other uh
10075s that it makes it enables you to do so
10078s many different things with the rest of
10079s the lineup and it also allows players to
10081s take maybe a little bit more risk right
10083s knowing you have those two backing you
10084s up competitive uh map of ilos I would
10088s say Lighthouse they a little bit odd
10090s they were attempts from the defant to
10092s make use of that Sim Reinhardt
10094s composition but there was a Sim wall
10096s that was thrown up and then a TP that
10097s didn't really match up with it kind of
10099s forced Toronto to play elsewhere they
10102s actually pivoted around the map they
10103s sort of rotated and all of a sudden the
10104s Sim wasn't relevant anymore it
10107s definitely looked like they were a
10108s little uncomfortable trying to play that
10110s style into Jin's Winston
10113s setup again that map could have go
10115s either way if they don't sort of fail to
10116s touch the point at the end of the round
10118s these things happen even with the best
10120s teams in the biggest of stages they
10122s happen but again pretty annoying when
10124s you know how much expectation is on your
10127s shoulders someone especially as a world
10129s champion knows exactly what it takes to
10132s beat a team like crazy raccoon and in
10134s the last series you know at the end of
10135s it right we kind of talked about how map
10137s 2 was uh extremely important uh in the
10141s grand scheme of things for SSG to be
10142s able to get they don't get it uh they
10144s end up losing 3 I I feel very similarly
10147s about this series I I think this map is
10150s almost essential here for Toronto to F
10153s they want to make this again I think
10155s that's a fair point and I think Jake
10157s said on the desk at the start of this
10158s game this is this is kind of like the
10159s last chance for him to have belief in
10163s you know North America or european teams
10165s taking on the very best from APAC this
10168s is this is the real game to watch this
10170s is how you get a feel for how far ahead
10173s APAC are if at all Char def have to make
10177s good on this map selection they have to
10179s turn circuit
10180s Royal into a winning
10184s 4A like many teams have tried to
10186s leverage this map to gain an edge in the
10188s series
10190s we just not play jalter avoid getting
10193s jaled also
10196s reasonable we'll see what the
10198s composition looks like here defense
10201s though we can talk Max playing that
10202s Sigma it will be heang far no life
10205s Weaver like we saw of course from
10207s Falcons not a preference for crazy
10209s raccoon Shu will have to keep he s
10212s topped up bit of ground for play
10214s required to make sure that yeah he can
10216s be aggressive he can poke Li on the
10219s Widowmaker though that's going to be fun
10221s especially if Meritt chooses to match it
10224s oh yeah that'll be an awesome match up
10226s that is ultimately uh what we get out of
10229s the damage dealers on the defiant
10231s obviously still a lot of time for them
10233s to make some
10234s changes uh see what they decid to do
10237s Hanzo Sonic Arrow then maybe kind of
10240s decide to switch the up here a little
10242s bit so son get mer seen everything he
10246s needs to L the play to Cassidy here
10249s ratra Brawl for Toronto sugar free of
10252s course can sort of climb up the
10253s buildings and pop down behind crazy
10255s raccoon the cassid is going to be really
10257s good at obviously putting pressure onto
10259s Max and then know if the rig is playing
10261s close by Sigma mirror yes so they'll
10263s play Sigma mirror well they'll actually
10265s sugarfree here play the soldier here so
10267s it's a little bit of a different from
10269s tan double hit versus far not the first
10271s time we've seen at this
10273s tournament suar needs to respect what Li
10276s can do here this Dr the shot thrown down
10279s a nuisance for Max to deal
10281s with oia trying to buy his time the
10285s perfect opportunity to Spring forth as
10286s those secet Shields are brought down the
10288s Mer's already been crumpled there by
10290s that accretion kit yeah I we see how
10294s healthy Max gets there with that ktic
10296s grass you know up above the 700 HP at
10299s the
10300s time Rupal will take out he here so
10303s that's a lot of just splash damage right
10305s that's going to build up so you might be
10307s able to make a push now look what rup
10308s was playing so heang must have really
10310s overextended there into the line of
10311s sight of the
10312s Baptist and Toronto do have a lethal C
10315s to far if heang step on that pick now
10318s switching of course it would have been
10319s dangerous he has double hit scan and
10322s Matrix
10323s quickly that caught them off guard cuz
10325s Max is like stepping up to actually play
10327s on the payload and I think just having
10329s that a trick definitely surprised him a
10330s little bit that'll be a response though
10332s from Shu J three kind of trapped there
10334s didn't want to peek in the line of side
10335s but he s was knocking on his door his
10338s proverbial door
10340s Tong now uh that's not where you want to
10341s be at all had to fold back around the
10343s corner but that Shield has almost been
10344s taken down they're waiting for Max to
10346s get back into the fight he's about to
10347s drop down from that High Ground here and
10349s C could have done a great job of staying
10351s healthy in the
10352s meantime giving everybody
10355s T now you have everybody back here in a
10357s full fight so you get maxed earlier with
10359s that ant Matrix there for Toronto but
10362s you're you're not even really going to
10363s get much progress from him what's Li
10365s been up to he's not already been a to
10366s find any you know insta kills here the
10369s only hero in the game that can really
10370s manufacture them now yeah not not able
10373s to really kind of connect with anything
10374s at the moment be a block here from
10376s someone you'll get a kill up that cuz
10377s the rally rolling for they got Mero so
10379s the L share of damage for Toronto taken
10381s off the table so okay is going to go for
10385s it over here but has to be mindful of
10387s where Li his position so he sticks to
10389s the right hand side stays at line side
10390s of the Widowmaker now wants to come
10392s forward but someone is a little bit low
10393s immortality fil for Toronto has expired
10395s V beat is gone SH now getting close to
10399s ant Matrix which would be devastating in
10401s Le of the extra healing resources of the
10403s attackers Toronto have had to back up
10405s yeah ant Matrix we ant Matrix for the
10407s next fight as well so in for Sight too
10410s yeah in for sight so uh you'll also have
10412s a blade so we get a chance to see kind
10414s of uh how ke goes about using that in
10418s this next fight this next one could be
10419s huge right that's where they got the
10421s most kind of push I would say here for
10423s Toronto use this maybe ifon get a little
10426s bit around the corner they decide to
10427s back out completely avoid that a the
10430s temptation to overextend after your a
10432s matrix doesn't give you anything it's
10433s probably there for a lot of teams but
10434s not crazy raccoon good discipline he's
10437s saying No this could be dangerous hit by
10439s both the M grenade and the acction and
10441s brought down now crazy raccoon have to
10443s fold back they don't have the blade to
10445s Leverage is the only ultimate they could
10447s bring Ino great Shield patch gets rid of
10450s Rupal sh morality field does its job
10452s sugar free had to clear that first
10454s another one Merit Falls once more two in
10456s quick succession and a quick slide from
10458s sugar to get out of the graffi flux puts
10460s Max in a bit of a awkward position he's
10462s very overextended he's very deep there
10465s is a health pack inside of this room but
10468s they turn around deal with him rather
10469s quickly you're going to have both
10470s supports back in the mix here for crazy
10472s raccoon and he still have this blade he
10474s SS back but surely you don't draw the
10475s blade here he can stall caught in the
10477s flux he's dead very dead there it is
10481s going to be brought down with a
10482s disrupted shot out it to the mix and now
10484s T to find have themselves at first
10486s checkpoint Merit matching the Widow
10488s battle here that's fun but it's lip
10490s getting taken down by sugarfree instead
10493s it does not feel like we've really seen
10494s lip's impact here on the Widow Maker
10497s thus far couple kills he got there at
10498s once I think that's it yeah he kind of
10502s playing a little bit further back there
10503s on that High Ground man some changes
10506s there towards the end uh just to going
10509s to get back towards the P for crazy so
10511s they'll make the adjustments to move on
10512s back as uh Merit now will play the cast
10514s yet again as we're going to see manra
10516s and just yeah just as we were talking
10519s about it Len he just overextends a
10522s little
10524s bit it's got a decent Angle now need to
10528s wait for a speed boost this is an
10530s awkward spot to play against uh this
10532s poke set up the
10534s to very very
10537s close lip also has that infight coming
10539s up pretty soon pretty crucial mer
10541s actually switches back to the city sight
10544s walls here now po Li look how much time
10548s dying tono just pushed down to the
10551s really hard part of the map only 90
10553s seconds man they can't really afford to
10555s be delayed for too much longer they
10557s might charge in with a beat speed boost
10559s they need to force a fight somehow yeah
10561s there's no there's no speed for Crazy R
10563s right it's going to be very difficult to
10564s disengage if that the case M grenade got
10566s thrown out there but it's going to be
10567s heang going in first blade is good gets
10569s through the immortality field of Rupal
10570s and the defant are about to come
10572s crashing
10573s down that's a one-sided fight if I've
10576s ever seen it there was a beat there
10577s somewhere I'm sure of it
10580s yeah it's a the beat an Ajax was it a so
10585s sper went down
10586s first it might I I didn't exactly hit
10590s with inst
10592s Replay that is a tough stuff especially
10594s because you're playing around that for
10595s so long right uh
10598s responds in a really situation this is
10601s an ant matri here oh
10603s shoot yeah they push up there with their
10605s own immortality field oh my goodness lip
10609s says sorry buddy I've got a sweet too
10611s crazy raccoon now with four Still
10613s Standing this is this is a domination
10617s this also isn't exactly super comfy for
10619s Toronto because when we've seen them
10621s play sojourn base compositions it's
10623s really been better to play the sojer and
10624s sugarfree on the Tracer like that's
10626s where they've kind of like had their
10627s most success playing those different
10629s suar on his is an interesting look yeah
10632s it's obviously you can play it but it's
10634s not exactly what they've kind of run
10635s throughout the history we've seen this
10636s team so far so
10639s now speed the hinder goes down there
10642s connects on to Sho but it'll be the
10643s Genji here for goes into the dash that's
10646s up crazy raccoon a little bit rally up
10648s here for Chong INF to the fire want to
10650s try and close the gap and someone does
10652s have Annihilation but how do you make
10653s use of it here CRA raccoon will continue
10655s to give ground give ground set up for
10658s good poke there's Li CH Free's down
10660s again what a pick
10661s off he's fighting really important
10663s eliminations here the annihilation can't
10665s be stopped by Max's kinetic grass for
10667s now the crazy raccoon team have to
10668s commit into this mm Merit from behind it
10671s though with a dead eye someone was
10672s forced back somehow and then
10674s Annihilation is forced to expire too
10677s sugar free returns on the Tracer now has
10678s to get involved Subway with a biotic
10680s grenade ding someone means the morality
10682s field has to be used but just Picks It
10684s Off out of the sky there's nothing here
10686s for the defiant to work with what a
10689s one-sided
10690s round to for Toronto they do get that
10693s first checkpoint right they make it not
10695s exactly to the second one fall short
10697s just a little bit but a lot bit I feel
10699s sure a lot
10701s bit would exactly call a lot
10705s you semantics they're a long way away
10708s almost 70% of the way there but uh you
10711s know you start to see lip come alive
10713s there on the Widowmaker forces them with
10715s the infite a few times just kind of burn
10717s clock burn clock burn clock here's
10720s here's what we were talking about uh
10721s know so this is when they were kind of
10723s like holding on to the sound bar to kind
10724s of push on up the humanity of it all
10728s just as they're actually trying to use
10730s even the uh the immortality field it
10731s looks like there to make sure they get
10733s it but the immortality gets taken out
10735s like almost instantly looks like in
10736s flame if I was vag there I'd be doing a
10738s striker and I would have punched a hole
10740s through the LED wall behind me I mean
10742s well if you were if you were playing
10744s Lucio Jake's Master vision of uh
10747s basically the W do they have one of
10750s those probably I'm playing that anyone
10753s looking for a team mate Johnny support
10757s mate Johnny what's go we're going to
10759s we're going to run it back buddy let's
10760s go I'm so ready TR to find though I mean
10764s they got made to look a little foolish
10765s at a couple points there losing the
10767s sound barrier while they were playing
10769s that low ground M they had to force a
10770s fire we knew that speed out beat but oh
10772s buddy and the walls have forced them
10774s into that position right they kind of
10776s just uh rotate around that corner get
10778s stuck there
10780s so Toronto playing uh pretty close here
10783s on defense of a ratra base competition
10786s here at the start look at this SE run
10789s by he's looking like Mr bloody
10790s Fahrenheit charging over the C
10792s there okay take it down and come out
10796s awful early in this forward hole from
10798s the toron f is going to be dismantled in
10801s short
10802s trick yeah I mean just when you think
10803s he's gone in the meta right M shows back
10806s up in a in a big way so uh look at this
10810s I think we're going to see a swap right
10811s they see nope no uh so actually Sigma on
10814s the other side probably you know
10816s debating what we decide to do do you
10818s mirror
10821s yeah teams in terms of what we see terms
10825s of tank play right it seems like teams
10826s are okay matching that Sigma at the end
10828s of the
10829s deck TR racon got plenty of Tanks they
10832s can do
10833s anything another early emo was that for
10836s Vegas sake it's unclear I'd be backing
10838s right up here if your Toronto that is
10840s very frightening Jong here playing close
10843s JY on the main trying to catch someone
10845s with the wall and Li was the target they
10847s get the Cassidy ni on by mer to
10850s respond and that's huge ra because you
10853s you don't get that kill on to lip there
10855s they're going to end up building this K
10857s Rush getting right around the corner and
10859s uh no immortality build at that moment
10861s would have been quite difficult so
10862s here's the K Rush Jedi in respon up it
10866s bar has to reload there still a lot of
10868s really low Health targets could have
10869s picked them off but only six in the six
10871s shooter down to a back grenade of all
10874s things so again the tality field gone
10876s the Baptist regenerative burst not there
10878s and they've used a sound barrier in
10880s order just to stay in the fight and then
10882s they have to back away anyway this is
10883s dangerous he's staying with the blade
10885s we'll have to wait he's hinded but
10887s getting healed up instantly by Chong who
10888s runs in with the
10890s Genji this is desperation now for the
10892s Dron to fire someone trying to hold his
10895s ground somehow but he walks down and
10897s gets blown up nice little gting flux
10899s there and that is the checkpoint coming
10901s up for crazy raccoon you great forun for
10903s CRA as well because they end using their
10905s sound barrier Chong end up doing it only
10906s connect to him and Shu at that moment
10909s right uh like a a wall or something in
10911s the mix that got thrown in that did not
10913s get great use of their own sound barrier
10916s but at the end of the day it doesn't
10917s really matter they get that checkpoint
10918s they have a load of time here to get
10921s just about 62 m dead ey Force bag oh
10925s look at how low they are that could have
10926s been a 5k dead ass could have been a 5k
10928s they didn't have an immortality field in
10929s play oh my God okay they've used it
10934s early once more though Ral said no
10935s choice but the power with a great FL
10937s that is a Champion flux right into the
10940s blizzard 2 Perfect combo for Toronto to
10944s fight they Manish to slow down trer
10945s raccoon for now stagger Max a little
10948s more maybe find some room to breathe if
10951s only for a moment yeah I mean the kill
10954s on Max there you just buy yourself even
10956s some more
10960s time yeah looking just for a coming out
10962s of Spawn right as head to roll again on
10966s that c it's p over me that and where do
10969s you decide to play here if you're
10970s Toronto right you can't play this low
10972s ground uh it's just a really pretty even
10975s that I thinker love that play his first
10978s Corner you're in an odd spot an Matrix
10981s use your Mayall combination trying to
10983s split players off doesn't seem like they
10985s caught anybody so now you may have to
10987s actually back up m in a poke seems
10989s prettyy tricky to make work it's all
10991s long range walls you got to be very pre
10993s meditated I think about how you set it
10995s up yeah Mite didn't make his way down
10997s seem to have been the case here he's s
10998s constantly threatening it's a really
11000s good area for a katune rush though right
11002s getting very close going to be sound
11003s barrier here he's mag Gren he's HED
11006s still able to find Max though getting
11007s rid of the sigma is so big now there's
11009s nowhere to hide for crazy raccoon that
11011s again they'll be shared back into spawn
11013s that is clean for merit yeah now it's
11016s starting to get rolling here for the
11018s defiant pretty good fight for them right
11020s they end up using that ey sound barrier
11022s in response for raccoon in there and
11024s don't get anything out of it so yeah
11026s they should wi this fight too yeah you
11028s mean in theory right you're going to
11029s have gratic block and you're going to
11031s have your own sound barrier probably in
11032s the billion ant Matrix here as well so
11035s they're in a pretty good spot the next
11036s thing you're looking at is like this
11038s blade right Vega not able to get the
11040s sound barrier down in that first half
11042s end up giving a lot of progress giving
11045s up lot probably their own a lot on V
11048s shoulders here open up the fight though
11050s with the flux and again lip loses in the
11052s one to one versus Merit happen to the
11054s best of you going up against a play like
11057s that here is a g CL on the side of the
11059s raccoon they're going to go for a blade
11061s as well but the sound Barry was there
11063s vager holds nerve holds onto that beat
11066s Meritt with another beautiful little 2K
11068s and this is what you expect from Meritt
11070s right we talk know Li one of the best
11072s hit scans in the world I Meritt is right
11075s up there I mean I think that is a very
11077s close uh battle between these two
11079s players Barrett starting to come alive
11081s on the cidy and look at this crazy
11084s actually you not going to be like a m
11085s right see have good success against F
11088s actually ratra yeah trying to push the
11090s battle L forward as much as possible but
11092s the m is such a nuisance for the ratra
11093s to deal with get for merit lip tries to
11096s roll the away he's getting clowned on
11098s Sho at least able to silence the Cassidy
11100s with a kunai that is the only joy that c
11103s r going to find and that cold winry
11105s landscape that sh fre is erected seconds
11108s less than a minute left now was your
11109s katune rush I was like a maybe you maybe
11112s want the rush with the rro right his
11114s cool down Prett strong inside of that b
11118s back to the bapti
11120s so seems likeon just kind of thrs up at
11123s the wall here trying to get something to
11124s work it's a top spot for any team to
11126s play FR we saw Toronto suffer in exactly
11128s the same position Chong no will have his
11130s beat if it doesn't get ajaxed then he'll
11132s be happy with it again there strikes
11134s though what a Target to find the MTI is
11137s down crazy raccoon now have to make a
11139s tough decision to regroup for one last
11141s push one last fight but he's HS been
11143s spotted mer claps Him special credit of
11146s course to the accretion to set it up
11149s yeah you you'll be able to get heang
11150s back from Spawn right it's definitely
11151s going to burn a little bit more clock to
11154s someone with this gravitic flock that
11156s Sounder that you mention wrong on the
11158s other side which is huge is good going
11159s to catch three sound bar has to come out
11161s IM it's enough to save them three
11164s seconds left they going a venture
11165s heading over towards the C they got to
11166s touch it here good Dead Eye good damage
11168s immortality field had to be used there
11170s by the Toronto to find and vager has
11171s gone down a matrix now but they don't
11173s have the players to capitalize on it
11175s they got a group up around the card
11176s raccoon the low cuu is going to be there
11179s first is going to be massive here to get
11181s him up top up but he has an air Matrix
11182s available here they come there steps
11185s back dead ey again lips out to avoid it
11186s but only justy eventually Falls a train
11188s as he s hits that flank hard Venture a
11191s real problem now for this poke
11192s composition of the TR defiant it's going
11194s to be Max pushing up on the card V goes
11196s for a beat but only two or three players
11198s were able to benefit from it at all Max
11200s wants to come forward he doesn't have
11201s nemes form available though a very
11203s healthy TR to find now Rupal morality
11205s field taken down flux who's in there Max
11209s gets the annihilation and fights vager
11211s huge immortality field from without a
11213s sound barrier everything you can ask for
11216s with that crazy raccoon's
11219s disposal what a fight what a contest but
11223s it will be a two lead to EUR Asia number
11228s one and for Toronto I mean you played
11230s that really well towards the end you
11233s hold them for about 3 and 1/2 minutes
11236s but you also gave them a about 4 and 1
11238s 12 minutes right uh you just cannot give
11241s a team like crazy r that much time to
11244s get that checkpoint not even a second
11247s checkpoint completion so that one is got
11249s to be pretty devastating for Toronto it
11252s was intense competitive back and forth
11255s plenty of room for skill expression on
11257s both sides of the stage there but
11260s ultimately it's our North americ number
11261s one seed unable to get the map win that
11264s is what really counts yes they do have a
11266s selection of map and mode here coming up
11269s they're going to have to make it count
11270s it's their last chance to be the last
11272s team really from this region to put a
11275s stop to czy record yeah I mean uh look
11279s they they looked really strong there you
11280s know getting that hold for that amount
11282s of time I think Merit are to come alive
11284s on the cidy uh and and I think if you're
11287s Toronto you're you're probably wanting
11289s to do something with the sigma mirror
11291s right I think that's probably where they
11292s look their best yeah really we didn't
11293s see much of circuit Royal in the end
11295s there we saw the ratra come out and F
11297s success and C Rec let's head over the
11298s desk to break down the action from
11300s circuit Royal thank you so much guys
11303s yeah let's break it all down I mean
11305s heading into this very map at the
11307s beginning looking at the compositions
11309s especially the ones from Toronto Define
11311s they were cooking up something uh not
11313s necessarily stuff that easily to digest
11316s there were some compositions in there
11317s especially looking at the DPS lineup
11319s that we haven't really seen I know that
11321s you personally wanted to see Meritt
11322s taking that Widowmaker uh battle against
11325s lip initially he did for a hot SE second
11328s switched off again did pop off on that
11330s Cassidy at the very end though let's
11332s let's chat about what we've seen from
11334s that team and maybe break down the
11335s compositions and and the approach or the
11338s thought process that Toronto defin have
11340s behind it yeah I mean if anything we
11341s talked about Toronto's flexibility but
11343s it was crazy raccoon playing stock
11345s standard here I think this B rig is very
11347s effective defense the Genji Widow Sigma
11349s this pretty comparable to what we see at
11351s the highest level on circuit Royale for
11353s me it was this soier Cassidy is a very
11356s odd selection especially with the Lucio
11357s Bally with Lucio you want to connect to
11359s the enemy backline and plug in a DPS
11362s that wants to really get on top of the
11364s enemy so and Cassidy aren't really that
11366s hero typically they'd be paired with a
11368s May or a Genji that wants to create
11370s space for them the two of them together
11371s didn't work as well but sugarfree
11373s brought out the May here on the defense
11375s and Meritt man you give him this
11376s position on The High Ground give him
11378s that open window to flank into the
11379s backline and he delivered fight after
11382s fight after fight for me this hit scan
11384s mirror went merits way on this map even
11386s though the win eventually to Crazy
11388s raccoon I mean Toronto after the weak
11390s offense had no business having such a
11392s close hold and so I think they could be
11394s feeling good going into the next map
11395s this overtime can can we just can we
11398s just talk about this overtime like what
11400s do you have to do you just can't beat
11403s them like you just when you think T the
11405s find maybe they have the upper hand
11407s maybe with an early flux in spawn that
11409s can throw off Chris raccoon prevent the
11410s touch they get there in the final
11412s millisecond and then just with tooth and
11415s nail they just drag it out like well
11417s more can you ask for they refuse to I
11420s tried so hard but they're Unstoppable
11422s yeah and I mean this was they should be
11424s giving every T to to find fan a lot of
11427s Hope though uh it should be one one it
11429s should be but it's not so that's where
11432s we're at right now let's talk about uh
11434s the crazy raccoon here though that Squad
11437s I mean from front to back they're a
11439s tough opponent to go up against I think
11441s we're talking so much about lip
11443s obviously heading into this I do feel
11444s like we have to touch on that backline
11446s though because quite frankly Chong and
11448s Shu they've been such stand up players
11451s all throughout their careers yeah
11453s absolutely and I mean specifically on
11454s that defense I think that Chong really
11456s came on clutch with that break pick as
11458s well the the way he was able to hold
11459s down the front line uh with Max on the
11461s sigma of course and you saw some real
11463s crucial rallies coming through on the
11465s brid when the fight is turning when thr
11466s to defiant they're trying to extract
11468s ultimate value that is when Chong Pops
11470s that rally stabilizes the front line and
11472s he's making it so difficult for th to
11475s get a lot of value from this ultimate
11476s that was a Long Point like that took all
11479s four minutes to really secure the first
11481s point for Toronto rant and I think that
11483s Chong did a spectacular job on the break
11485s and Sho of course I mean he's one of the
11487s best stes in the world right so I think
11489s we talk a lot about lip of course and
11491s crazy raccoon but the backline I think
11493s was really strong on that circuit real
11494s and that was part of the reason why
11496s Toronto Define was held on the second
11497s point in the first place this also means
11499s now of course that it is once more up to
11501s Toronto to find to decide which map and
11504s which map mode we are heading to what
11507s where do you take it right let's take a
11509s look at the map set to see what's still
11510s available as well on this gust is a
11512s little bit uh as we just finished out
11514s our run on Circle
11517s Royale push flasho and hybrid still
11520s available to us uh where do you see the
11522s best chances for this Toronto Define
11523s spot it's a long road home for Toronto
11526s def find to to bring the reverse sweep
11527s in this series but I think it's got to
11529s start on a hybrid map probably just
11531s whatever your biggest comfort zone
11532s hybrid map is in the end the next two
11535s map picks even if you win this map okay
11537s it's going to be expected hybrid but the
11539s next two map picks even if you win are
11541s going to be for crazy raccoon so you
11542s want to deny the most valuable map type
11544s pick which of course hybrid with four
11546s Maps the best get that out of the way
11547s for t to F there is a road here right
11550s because even though crazy raccoon might
11552s get those next map picks if you can
11554s start it here on Hollywood if you can
11556s get it going for draon the Fant those
11557s next map picks just aren't that valuable
11559s push flash point not as differentiated
11562s as the other map types and so frankly
11563s there is a road here and after we saw
11565s the last map after the the speed started
11568s to get on that Cassidy normally with a
11570s down 20 I'm I'm feeling pretty hopeless
11572s but to be honest I I still believe this
11575s this is still doable I think it's going
11576s to be an really interesting map and
11578s maybe we'll see some more Winston being
11579s played on this map you know we' seen
11580s this on ratra in Europe but I think it's
11582s primarily going to be the Winston
11583s compositions now someone of course a
11584s really gifted Winston but the player
11586s that I keep my eyes on in this map
11588s specifically is going to be sugar-free
11590s on Toronto Defiance I feel like if
11591s they're going to play tracer on this map
11593s you're going to have to come up clutch
11594s and you're playing against some Elite
11596s tracers with both lip and he's saying
11598s whoever they throw out there right so
11599s it's going to be a really tough match up
11600s with sugar free I think he needs to come
11601s up clutch for turn to the CLI let's see
11603s if he can get it done and if they keep
11605s themselves alive in the upper bracket
11607s for all the action we once more heading
11608s it over to our favorite gentleman Mitch
11611s and Mr X thank you yeah look I mean
11614s Hollywood coming up here maybe a little
11616s less expected but with two teams like
11617s this the map PS a little bit wider they
11620s way more options but we're definitely
11622s thinking dive compositions here and uh
11624s this makes perfect sense so max comes
11626s out junin comes in it's dive time yeah a
11629s lot of verticality obviously on
11630s Hollywood in the second part of the map
11633s I I think Hollywood it forces you to
11636s play more tanks right you can play Sigma
11638s at the start you can control high ground
11639s by that first point As you move through
11641s the map they're obviously beneficial
11644s things to playing you know tanks who can
11646s access have verticality on the offensive
11648s side mostly so I think it's going to
11650s give uh Toronto maybe a little bit of an
11652s edge they feel there right they don't
11654s have to make a decision of okay do we go
11656s into the map with with Max we go to the
11658s map with junin but also it does not
11660s really seem to matter that much right
11662s crazy raccoon seem to be able to play uh
11665s regardless of which tank is he at such a
11666s high level yeah I think we're getting a
11668s little bit thin on The Narrative of
11670s close games but three O's here at owcs
11673s Major and I'd say the def feel pretty
11675s simly now as their backs are up against
11677s the wall well when you said ilos was
11679s like pretty close I was like I was going
11682s to ask C9 so I was like but I was like
11685s uh was was SSG Falcons io's
11689s close well yes like yes I was like so
11693s how like on the on super close to very
11696s close to not really super that close
11699s like where was it on the rank I'll leave
11701s it I'll leave it a competitive I've
11702s already developed my power ranking for
11704s closeness of games look at this a
11706s surprise here on defense of
11708s mar oh the verticality is less important
11711s here I think defendant are going to have
11713s that sort of access to that area by
11715s default probably still feels like they
11717s need to luo here to deny die but oh okay
11719s we might ah I was hoping for that yeah
11721s like the re pop CP that we saw onsan and
11724s earlier on going to be Mal time though
11727s of course all roads lead to Mal and for
11729s Toronto I think this damage dealer
11731s lineup makes like way more sense in
11733s terms of uh know having the Cassidy with
11735s the far I agreed with you know Jake like
11738s playing cassid so was just uh a little
11741s odd there you know what they were trying
11743s to do on circuit but CER actually match
11747s so a a near match up talked a little bit
11750s about ma Sigma and other different kind
11752s of competitions we haven't seen a of MAA
11755s be M we saw it in the SSG Falcon series
11758s a little bit right off the rip you lose
11761s Meritt yeah I feel like Meritt had to
11763s send a written request for healing there
11765s a little bit too late as Pang was able
11767s to poke him down with a couple of
11768s rockets and well looks like we're
11769s picking up folks where we left off C
11772s raccoon an easy point a take yeah and I
11775s think now the far has become uh a little
11777s bit harder to play right now that
11778s everybody can kind of have High Ground
11780s Control here so see what Toronto decides
11784s to do that they going to get up towards
11786s that High Ground uh looks like they'll
11788s have someone get up there with the rest
11790s of the crew give sug be a nice Vantage
11795s for trying to he looking to set up as
11798s well as they
11799s can sugar free far can fire into this
11802s choke here it's definitely an advantage
11804s position for the Defenders but not for
11806s long as this starts to advance Shu gets
11809s really low it's a few shots there from
11812s sugarfree as uh unless you force him
11814s down from The High Ground you're going
11815s to get no value when this rush comes up
11817s Li's going to be put to the de still
11818s have these small Windows where sh fre
11820s will be exposed to that CID damage so a
11823s couple consecutive head shots and
11824s there's actually nothing that Toronto
11825s could do to keep sugar free standing no
11827s burst killing available to them what are
11829s you try and do here if you're crazy you
11831s event need to take The High Ground yeah
11833s it looks like they're going to try and
11834s maybe just push some shots in it range
11836s and get these players split from someone
11839s now they do get control high lip stack
11842s at his position he comes up a little bit
11844s later okay hit by the M grenade
11846s apparently crazy raccoon taking their
11848s time here's to push they want to
11848s disengage but they don't have the
11849s opportunity they drop off oh the counter
11852s Barrow is good but Mer's ready for it
11853s lifto responds both Cassies striking
11856s gold here in this fight it's vager down
11858s for the defined vager who was so close
11860s to building a beach now Toronto have to
11862s play safe for a moment let the car push
11864s up yeah about half HP right doesn't
11867s exactly want to come around the corner
11869s use this Rush as even more progress
11871s going to be gotten here by crazy Ron Ral
11873s couldn't take the risk of wall climbing
11874s back up there he had the Swift step so
11876s that cool down is unavailable for the
11877s next few
11879s seconds this a must wi fight for ton has
11882s to be perfect but almost four minutes on
11884s the clock you cannot allow them to take
11885s that second checkpoint that's for
11887s support ultimate in play here this is
11889s the most important fight of the map so
11890s far not that that's saying
11892s much so for the low ground ton been
11894s forced down here they have to play on
11896s the card J been say jono drops down he
11899s tries to fold around the corner of the
11900s building away from the Cassidy presence
11902s katun rushes from both sides and Cho's
11904s going to be the one that falls with beat
11906s no less okay an opening here for Toronto
11909s mer zones away with that Dead Eye I say
11910s that unironically here as the defant
11912s should be out to comfortably complete
11914s this fight yeah that's huge it feels
11916s like once they actually get that kill on
11917s a CH wrong the fight is basically over
11919s as Vega doesn't feel like he has best
11922s his beat Chong obviously doesn't have
11924s the beat 's back in spawn will be bothun
11928s rushan views there so this also allows
11930s Toronto to get back in control of that
11932s high ground and took a little bit for
11933s crazy raccoons to push him off that spot
11935s so a huge fight win there from the
11937s Divine yeah no need as well for the
11939s Divine to use that Beast cage fight for
11941s someone is available but they need to
11943s wait for the Crazy R to drop down and
11945s there it is Meritt the one that takes
11947s the advantage of a brief window to see
11949s the far and find the head shot yeah it
11952s look like they were trying to just kind
11953s of like speed past maybe Toronto and
11955s they'll fight back by that pay then you
11957s lose that ever important far and there's
11960s nothing you can really do there as looks
11962s like they're F putting a a little bit
11964s more pressure here onto
11967s crazy takes a big rocket hit there
11969s they've got to now attend to the cards
11971s go very quickly dead ey for he waits for
11973s them to drop down sh free gets caught
11975s out it was Jun actually to find the
11976s elimination in his cage fight a lot of
11978s chains getting thrown around here a v
11980s diagram of literal murder as he saying
11982s eventually opts to join the rest of his
11984s team big damage there from Li playing in
11987s his optimal range and czy raccoon get
11989s the second checkpoint yeah and that is
11991s the sound barriers end up being used
11993s there by both teams now this is crazy
11995s we're with over 330 on the clock here to
11998s be able to kind of get the payload down
12000s distance is another Toronto defiant
12006s M yeah well I mean when everybody's kind
12010s of coming down this hallway right you
12011s just get few directs in there a little
12013s bit of Splash damage you're you're back
12015s up at 80% all charge no time on this
12017s part of the map it's really hard for CID
12019s to have a long Seline on sugar free
12022s though gets caught by heang getting
12024s caught out by that lip damage to the
12025s followup for the far was good here's aun
12028s rush though from Rupal sh responds
12030s reciprocates in fact the bar was good
12033s the damage of course no final blows but
12035s more than enough to set this fight up as
12037s he saying get good use of that Farah
12039s ultimate someone brought down and we
12041s have so much time still for crazy
12042s raccoon yeah Rush is used on both sides
12045s there but defiant in a pretty decent
12047s spot here coming out of Spawn with Dead
12049s Eye pretty big Alleyway and also that
12051s rocket barrage got of Stay Alive coming
12054s around of the spawn someone's going to
12055s have to get a touch here be sugar free
12057s gets on to the point that's big this is
12059s so awkward for far to play in this open
12061s C to sack for getting the Mala of all
12064s things that's perfect good Target
12066s selection good priority for Toronto will
12068s have themselves a bit of a moment to
12070s regroup yeah for C uh you end up losing
12074s this fight one that was uh lost going
12077s into it in terms of how the ultimate
12079s economy across the board uh but you
12081s still have to be pretty happy about your
12083s progress right you know a minute 30 off
12085s the clock you're putting yourself in the
12086s spot where the card is in a uh just one
12089s fight and it goes in your favor and you
12091s actually get a map completion on
12092s Hollywood which can be very difficult to
12095s do get 2 minutes left two dead eyes
12099s up mer going to be knocked out into the
12101s open there by he saying yeah tricky for
12103s fire to find the shots here L hoping for
12106s just a c of Vega mer trying to do much
12108s the same thing hoping for he sank to pop
12110s up neither happen both teams still a
12113s fire players a full cohor but he has to
12115s drop down expose himself again to that
12116s cast Le damage and here is the sound
12118s barrier J hton still holding oh and it
12121s comes too late Shu gets picked off
12123s before he has a chance to make it work
12124s but the trade is there and someone
12125s arguably the bigger prize he sank blows
12128s jugar free to Smither in midair and CER
12131s raccoon should get this one home now
12133s only Rupal left and that'll be that
12137s yes the sound barrier comes through
12139s there from Vega they try and get
12141s aggressive behind it that was good five
12143s play sound barrier is good yeah they
12144s they just back up a little bit
12146s disengaged even though uh they end up
12148s losing a player uh they end up losing
12150s Sho before they end up dropping their
12152s sound barrier uh just gives that extra
12154s benefit to he he comes around the corner
12156s he's able to connect with three and
12159s everything is done after that
12161s competitive from Toronto navigating that
12164s second phase of the map especially well
12165s defensively
12168s but again as the C gets close they have
12169s to drop down and play the lad R to stop
12172s any back cap Force the attackers to come
12174s and join them which eventually crazy
12176s raccoon
12179s acquiesced and I wonder what they'll
12181s actually end up playing here on the
12183s defensive sign things right because uh
12185s you could potentially play like Sigma if
12188s you want to play Winston I think they
12189s probably expect if you're going to play
12190s the MAA the entire time on offense
12193s you're going to see it here uh on
12196s defense uh on the offensive side so
12198s you're going to have crazy Ron coming
12199s out with the ma here H things
12204s off
12207s defensively to a crazy racun have of
12209s course we'll flip that for you just the
12211s moment is Toronto def find are the
12212s attackers this
12214s round so much far so much far on maps
12217s that we just don't expect to see her
12220s on she is very
12223s powerful both teams with the KIRO setups
12225s now so far Noto too much of an issue a
12228s little pick there for sugar free before
12230s the switch to the bar
12231s himself uh we again remember the last
12235s OverWatch tournament we've seen this
12237s much far no I mean it is like ages could
12241s it have been like the the triple DPS
12244s record yeah uh yeah it was like 2019
12247s yeah it was like Shanghai used a a
12249s combination to kind of counter ghost
12251s that's right where uh they played like
12254s wrecking ball far Sombra I would almost
12257s even say like a
12260s Widowmaker possibly but uh this is a
12264s pretty fast fight here goes in favor of
12266s crazy but yeah it's been really
12267s difficult for car to kind of find her
12269s spot even the meta for a very long time
12271s and I know with some of the the recent
12273s changes know to the game overall more
12275s manuverability for her more yeah she's
12278s like more active in like not in the air
12281s as long but more in the air yeah and
12283s that can be you remediated with life
12285s Weaver platforms well we've SE a couple
12287s times Merit lot of poke damage here this
12290s choke is so deadly for the attackers to
12291s make their way through it pruna forcing
12294s too def find to sort of hang around
12296s there setting up he tank for Success
12299s yeah he gets the vantage point to know
12301s exactly where players are split off they
12303s say you get the kill on aipia early on
12304s that's big I think they're him with a M
12306s grenade but he wants to try and get in
12307s there now someone couldn't quite get
12309s away from the last couple of rockets
12310s that CAU him sugarfree here now has a
12314s strong position denied him has to play
12316s in this wide expanse which is definitely
12318s not where Farah shines Pon say that's
12320s fine we got what we wanted they did use
12323s sound barrier in order to enact that
12324s push after losing lip yes because they
12326s end up losing lip they're trying to
12327s protect he saying while he's using
12329s rocket barrage they do end up investing
12331s the beat there
12333s so you did win that fight but did you
12335s ultimately give up the next one oh W
12338s okay fair enough Su have to be used
12340s there I think keep sugar free standing
12341s for the point blank barrage claims jum
12343s Dead Eye though on the KIRO now not a up
12347s a little sugarfree brought down as CRA
12349s raccoon moved back inside the cafe
12350s they'll ConEd a little bit of Capt of
12352s progress but Li's got another one at
12354s three in the fight for the Cassidy again
12356s go conversation is's well and truly part
12358s of it Chong Stills one away for would
12360s have been a big one for Cassidy still
12362s vager is nowhere to go they're allowing
12364s this to drag out a little
12366s longer uh I mean that must be so nice
12370s hey we lose our tank you know junin runs
12372s face first into a rocket barrage uh they
12375s dro the K Rush across The Point Loop
12377s steps onto it just takes out three and
12380s here we go where now just a minute and
12382s 20 on the clock you don't get a tick out
12384s of that either because they're kind of
12385s contesting the entire time and even
12387s pushing past the point you don't get any
12389s progress Rush dead ey available here
12391s likely to be used in concept but mer
12393s takes a kit as he comes through the
12394s choke so needs to be careful still this
12396s gets thr over p on the point and sugar
12398s is able to take his sank down in the
12400s duel that's massive cage fight for junin
12402s doesn't feel great here at all but he
12403s needs to get onto the point cardiac
12405s overdrive but look at that health bar
12407s crumble junin can't hang event you get
12409s picked off Toronto should have this
12411s checkpoint now easily enough yeah he can
12414s wi too many fights to the player down
12416s you're a crazy recruit you end up having
12418s a few fights where you lose a player
12421s first but you're still able to pull the
12422s fight out in your favor that time it is
12425s not the case as the aggression comes on
12427s through
12429s and playing
12431s from you know they say about walking
12433s under a ladder he
12435s say bad luck okay
12439s yeah he is on that flank looking for a
12442s big barrage that'll pop up behind he got
12444s caught in the cage fight though and
12445s that's a very durable Target that he
12446s chose yes he does get the malga in fact
12450s both fars find a pick with those bares
12453s lip thingss better are peeking out he
12454s knew he had enough damage on Merit that
12456s the M grenade would ultimately claim his
12457s opposite
12458s number and very quickly crazy raccoon
12461s put them back in the drive seat you got
12463s to watch out rol nasty clean movement
12466s there from uh RuPaul able to D some
12468s shots there we'll see uh J com out on
12472s this PO doomfist here so Doom obviously
12476s has great ax High Ground they want to
12478s kill over and over
12481s again if you're them and you're like hey
12483s we did get rid of Merit we're in a good
12485s spot mer just threw the M grenade J be
12488s now can
12490s die power block used up though so back
12492s to The High Ground for the time
12493s being where do we go big punch going to
12498s catch fer who's low close to a sound
12499s barrier to R picked off great job by
12502s junin takes the attention away from the
12503s fire and he gets to sneak in and he's
12506s finding all the kills oh
12509s buddy oh midair
12512s shot okay this guy is on one some sick
12516s shots there from T saying is they were
12519s they were using the M up on the high
12520s ground before I don't know if you caught
12522s it but with the rocket barrage kind of
12523s came through they end up using the MAA
12525s slam they into you can kind of obviously
12529s get some really nice plays to do this
12531s right you know not play yourself stun
12532s for a second into plays with the for in
12536s the cast second's all you need really
12538s barrage and someone now goes over to
12540s Winston right so this is just another
12542s it's kind of what we seen the entire
12543s tournament just like a a rotating you
12546s know cycle of Tanks counter each other
12548s or we're dealing with you know two teams
12550s with tank players are very deep
12552s pools Li in a comfortable spot though
12555s tough to challenge him and Dead Eye
12557s interrupted by mer got stunned up by
12559s think the punch came in from
12561s jnit still missing CH go crazy raccoon
12564s they able to trade it back as vager
12565s Falls T went down with beat but so did
12567s vager Ne team suffering as a result of
12570s that someone low yeah J beautiful
12573s punches him as a cap caught inside the
12574s room and I don't think there's anywhere
12576s for sugar free to really go here J still
12579s respects the damage though backed down
12580s Rupal very low and a Beat Now gets used
12582s CRA racuna more than happy to throw this
12584s into the mix as well one after another
12587s Li lands these shots it's V to fall and
12589s Li can head up to The High Ground now
12591s play a bit more aggressively Dead's
12592s going to be there Jing into the backline
12594s here see someone try and Escape he SKS
12596s away with the rest of the trony to find
12597s their down to 16 seconds left in the
12599s round the dead eyee going to make more
12601s space up to the tower goes Mer but he's
12603s an easy target as he drops down and Li
12605s finishes the job but jumin's missing
12607s sugar free eventually gets traded out
12609s after he goes in and finds the doomfist
12610s but Li Falls to someone they're up close
12612s it's messy it's feisty but ton have a
12615s player on the card they're moving it now
12617s crazy raccoon have to address the vager
12618s issue the rest of Toronto running trying
12621s to get as fast as they can to help out
12622s this lone Lucio but it might not be
12624s enough time they're too far away
12626s sugarfree blinks onto the cart instant
12628s recall Tron still have three or four
12630s players now to work with and here comes
12631s the Winston but they're just pulling up
12634s short and that really could be said of
12637s the whole series for the Toronto
12639s Defiance as crazy raccoon run away with
12642s yet another map to send them to the
12644s lower bracket getting your for Toronto
12646s defiant right we talk about how uh
12648s versatile this team is they can do all
12650s these different things when you looked
12652s across czy look like the more verstile
12655s thing right the team they can play so
12656s many different competitions obviously at
12658s an extremely high level rotating
12660s different tanks into the mix Le was
12663s tremendous on the hit scan all series
12665s long and I think heang definitely got
12667s the better of the far look it's the most
12669s promising Prospect out of Na getting
12671s three OED and Hollywood not remotely
12675s close enough
12676s not remotely close enough crazy raccoon
12680s are indomitable they look
12683s unbeatable maybe the only team that can
12685s pressure them comes from their own
12687s region as I'm sure that Falcons match up
12689s would be an exciting one but for now
12692s it's back to the drawing board for Na's
12695s best and brightest TR defiant are Feld
12698s in straight Maps yeah I mean the uh the
12700s Falcons crazy recruit match that'll be
12702s tremendous see those teams square off
12705s yet again and then I know as we move
12707s forward down with the loser bracket
12708s right like what happens to Toronto after
12711s a really difficult loss like this right
12712s trying to bounce back uh SSG we saw
12715s earlier today they end up falling you
12717s know 3 0 at the hands of Falcons but uh
12720s I think you know SSG has a really
12722s different play style I think it'll give
12723s a lot of Team some trouble I even gave
12725s you know Falcon some trouble at times uh
12728s it'll be to a most interested like who
12731s is going to end up like being the third
12733s team in the mix right like you know
12735s who's going who's going to come out of
12737s that loser bracket and you know get
12740s another cracket one of these teams I I
12742s think that'll be the real interesting
12744s yeah and a couple of interesting tidbits
12745s like you know an proper thinking an are
12748s better than SSG right which is a pretty
12750s big statement to make but for now we're
12751s going to hear from the victors
12752s themselves as hit down to the stage with
12754s Denny and
12755s junin Mitch thank you so much yep I am
12757s here with junin who is also the Porsche
12759s performance of the match player so
12761s everybody give a round of applause for
12764s jumin fantastic job today I mean 3-0 you
12767s guys are looking scary as ever junin uh
12770s how did crazy raccoons prepare for this
12772s match against Toronto the
12779s [Music]
12791s fance uh definitely there was some
12793s planning involved because we knew that
12795s going into the match uh you know Toronto
12797s and fin are definitely one of the best
12798s uh teams in the na region so there were
12800s some preparations and I think really
12802s preparing for this match really paid off
12804s uh in a big way now um I have to ask I
12807s feel like crazy raccoons are definitely
12809s one of the strongest teams that we are
12810s seeing in Dallas currently so in your
12813s eyes what makes your team so good so
12816s strong and so scary
12828s you we're just that
12830s good simple as it everybody give it up
12832s for Shing one more time thank you so
12834s much soe back to you jumping on stage of
12837s spinning facts with Danny they are just
12839s that good and a part of that is of
12841s course the meta they have such a good
12843s understanding him on that Mara he just
12845s looks so very clean in the execution
12848s they are dictating the tempo and it's
12850s been really really hard for any other
12852s team to keep up with it yeah I think
12854s junin is really the tip of the the spear
12856s on the magom and I think he's really
12858s evincing a really critical fact about
12860s this hero and the play style that you
12861s need to succeed with it you can't play
12863s slow I think that Hollywood first point
12865s defense was a beautiful example even
12867s though you're defending one of the
12869s better sort of Fortress points in the
12871s game still junin with any kind of HP
12873s lead on the enemy malga charging in
12875s forcing the aggression pushing into the
12877s enemy spawn that's not just disrespect I
12879s think for me that's actually the way you
12881s want to play this comp you always want
12883s to be initiating aggressively even on
12885s defense and so you know showing the
12887s advantage of preparation on the comp
12889s style that really came from crazy
12891s raccoon from Falcons these are the teams
12893s that have been showing in and looking
12894s the best on it and for me Johnny I this
12897s this comp decides the tournament I I
12898s don't think there's a counter I mean
12899s Johnny I know look I you Tred to speak
12902s the Winston into existence saw like a
12903s minute to Winston I was about to say we
12905s saw did it work out no I didn't say it
12908s would work out I just said that is a
12909s very good point yeah and that low is
12912s going to pop off righte I agree with
12914s Jake and we've kind of been talking
12915s about this on the day the Des for the
12917s past couple of days that like the game
12919s kind of revolves around the MAA
12921s composition and then it's like okay well
12923s what do you want to do against it so for
12925s example right the sigma composition that
12928s could be an answer if you don't feel up
12929s to the braw and we've see ends try to
12931s pull it off right and also seeing SG try
12933s to pull it off the problem is that like
12935s it's so hard to deal with the tempo like
12937s you mentioned Jake when you have a Mout
12939s that's perfectly prisions has the
12941s perfect overruns onto the back line onto
12943s the casan ba right so you kind of have
12946s to match this MAA I feel like SSG I
12948s mentioned it in the last match as well
12950s you know maybe they can figure out some
12951s variation of the symmetra but otherwise
12954s right now it's without a doubt C raccoon
12957s Falcons they are the top two of the
12959s tournament All My Hope has been
12961s vanquished the hope is gone soe like I'm
12963s I've just given up I'm sorry like I
12965s can't do it days I can't can't do it
12967s anymore I really tried the narrative was
12970s out there the players were like oh we're
12972s going to we have a chance we have a
12974s chance I I believe I wanted to believe
12976s Zoe but Jake was right all along I'm no
12979s stranger to cross streams Johnny this is
12981s the reality it's about raw strength you
12983s need raw talent I mean there's so much
12985s pressure at this level of the game I
12987s mean what's being asked to these DPS
12989s players is something that I think to a
12991s level we've never seen before in
12993s OverWatch where you have to play
12994s everything you have to be one of the
12996s best hit scan players in the world you
12998s also have to be one of the best Genji
12999s you got to be one of the best tracers
13001s one of the best Echo we've been building
13002s towards this for a long time and now
13003s it's like final here where a hyper Flex
13005s is required yeah and and I think that is
13007s I think this time was always coming in
13009s OverWatch I think especially you see on
13011s this on the Fleck support role right now
13012s you seen a lot of KIRO in this series
13014s but from Fielder we've seen a ton of
13016s Anna we've seen a ton of batist from the
13018s different counters different maps that
13019s come out a different response is
13020s required and the incredible flexibility
13022s on these top teams in Crazy raccoon and
13024s Falcons I mean I think that's what's
13026s really going to be put to the test the
13027s team play the flexibility the individual
13029s mechanics at this point they are given
13032s these these players are best in class
13033s and yeah what a what a beautiful display
13036s of this flexibility on our very stage
13038s with what we just saw from CRA raccoon
13040s they manag to stay alive of course in
13043s the upper bracket where they will be
13044s facing off against team Falcons now
13046s those are two teams who have both shown
13048s us those Mar compositions different
13050s looks of it though and that's something
13052s we touched on I'm very excited to set
13054s this match up but we have to wait until
13056s tomorrow because we will of course now
13059s moving on to the lower bracket first
13061s where we uh have teams which are
13063s fighting for survival maybe one of them
13066s will manage to claw their way back into
13068s that upper bracket but I think it's fair
13070s to say that team Falcons and crazy Ron
13072s those were the two teams most people
13074s would have expected to see up there I
13076s mean I don't even know who like takes
13077s them on like if you had to pick like a
13079s lower bracket team to like even contest
13081s like I feel like it's even like we
13083s shouldn't even like be considering right
13084s that now right now it's like who is the
13086s better team is it Falcons or CCE raccoon
13088s who is in pole position to actually win
13090s this entire tournament because so far
13092s Falcons of course they've shown their
13093s like Genji Venture brawl variant right
13096s whereas maybe CR raccoon they can play
13098s more lip on Tracer for example I don't
13100s think they'll match that Genji Tracer
13101s right so um it'll be interesting to see
13103s how these two teams actually play each
13105s other in a matchup yeah and I think
13108s honestly in your in the lower bracket
13109s right now you're scrapping for one more
13111s chance I do still think Toronto f are
13113s actually the team that's going to come
13114s out of the lower bracket I still believe
13116s him I think they played Crazy raccoon
13118s the closest of anyone we've seen I mean
13120s I think circuit maybe a weak offense due
13122s to some unconventional picks but I think
13124s that was honestly their map to lose with
13125s with how incredibly well they played on
13127s was winable for both SSG and Toronto
13129s yeah and and honestly even Hollywood I
13131s think that went strongly in the favor of
13132s crazy raccoon but nonetheless I think
13134s Toronto the f is the team I can see
13136s actually matching the Maga comp in terms
13138s of having the actual skill the
13140s flexibility to take that match I mean
13142s even Vega pulled up with a ton of kills
13144s on Hollywood I I mean I I was noticing
13145s in a lot of these team fights they might
13147s be going the way of crazy raccoon but
13148s Vega's finding impact finding kills and
13151s that's the confidence you need to take a
13152s tough Ajax on the second map and still
13155s come out swinging playing aggressive not
13157s back down I think that's exactly what I
13158s want to see from my main support player
13160s in a meta like this where with the Maga
13162s you can't be scared the moment you start
13164s falling back retreating trying to
13166s recover it's not going to happen you're
13168s going to get run down and finished off
13170s and so you've got to be aggressive You'
13171s got to be taking initiative Toronto's
13173s the team I can see actually doing that
13175s and and potentially putting up a better
13177s fight if they can survive that lower I
13178s mean they are the only team we've seen
13180s thus far in this tournament who are not
13182s afraid to take that Mara mirror they're
13184s not trying to be cute they're not trying
13185s you just bring too much of their own
13187s flavor they have a lot of flexibility
13189s but they were not worried against uh
13191s crazy raccoons to take them in a two
13193s that mirror so I'm very interested to
13195s see what they can get done in the lower
13197s bracket where they will be facing off
13199s against ends next I believe for now
13201s we're heading into a quick break and uh
13203s after that we're back with a special
13205s treat for everyone so please stick
13207s around you don't want to miss it
13223s [Music]
13241s [Music]
13246s Winston
13247s H uh what's on your mind may do do we
13253s have enough people for this
13257s Mission as long as we stick together
13260s we'll be
13269s fine if you're going to
13271s show now would be a good time
13275s attention this is your captain speaking
13278s we are on Final Approach to
13282s Paris that's our Quee you may now power
13286s on your electronic devices weather is
13288s mostly cloudy with 100% chance of n
13292s sector
13293s [Applause]
13297s Invasion Winston clear as a spot to land
13300s we'll be right behind you you better be
13308s why is noctor attacking now I don't know
13311s B but the people down there need help
13315s and right now we all they've got
13322s [Music]
13330s [Music]
13335s onour officer we're here to
13338s [Music]
13351s [Music]
13359s [Music]
13361s help good work B thanks watch your back
13369s get the civilians to the ship you got
13372s it what was
13386s that take cover
13407s look
13413s Winston may stay with me
13418s Winston
13420s may she needs help we can't stay here
13435s [Music]
13438s Tracer get everyone out of here I'll
13441s hold the line but you said to stick
13447s together don't
13449s worry I'll be right behind you
13455s you better be
13478s [Music]
13487s [Music]
13500s [Music]
13507s kry down
13513s [Music]
13515s yes the cavalry's
13517s [Music]
13522s here hello Winston
13527s [Music]
13529s Echo let's get you back in the
13539s fight interlock
13542s Shields how are we going to stop this
13545s thing
13548s hey your backpack huh that could work
13552s trissa PA bom here you
13555s [Music]
13557s go this is getting
13567s hot ready go right
13572s [Music]
13578s a got
13582s it you
13587s [Music]
13616s [Music]
13624s [Music]
13631s Victory Is Ours my friends hi Lena rat
13635s oh my gosh you've
13637s grown oh everyone this is me hi everyone
13641s nice to meet
13643s [Music]
13648s you m does this mean OverWatch is
13654s [Music]
13663s back yes yes we are
13671s [Music]
13682s [Music]
13700s [Music]
13724s yeah a
13728s [Music]
13752s [Music]
13785s w
13789s [Music]
13814s [Music]
13822s [Music]
13834s he
13839s [Music]
13845s n
13848s [Music]
13857s [Applause]
13862s [Music]
13875s he
13880s [Music]
13905s n
13907s [Music]
13935s oh
13939s [Music]
13951s [Music]
13963s [Music]
14002s [Music]
14058s [Music]
14080s [Music]
14116s [Music]
14146s [Music]
14153s [Music]
14164s [Music]
14180s [Music]
14209s [Music]
14227s [Music]
14258s [Music]
14265s n
14269s [Music]
14270s [Applause]
14274s [Music]
14295s n
14298s [Music]
14325s down
14329s [Music]
14349s [Applause]
14349s [Music]
14354s a
14356s [Music]
14385s n
14386s [Music]
14438s he
14440s [Music]
14445s n
14449s [Music]
14524s [Music]
14533s [Music]
14542s [Music]
14544s welcome back to Dallas Texas the home of
14548s dream Haag right now we got here to this
14550s very major because of you I lovely
14553s players who signed up to compete in this
14555s new ecosystem for OverWatch and uh this
14558s is an ecosystem that we're building
14559s together with face it of course uh but
14562s before we continue here with our WCS
14564s action we actually got a very special
14567s match to so some of what we're working
14569s on in the face it league but first let's
14572s take a look what the faet league is all
14574s about hey Heroes season 2 of the
14577s multi-divisional OverWatch face it
14579s league is back join with your team or
14582s look for teammates on face it compete in
14584s weekly matches against players at your
14586s skill level at a time that works for
14588s everyone win your matches and Rise
14590s through the divisions competing for your
14592s share of the prize pool earning bigger
14594s rewards as you climb the more teams
14596s involved the larger the prize pool the
14599s better the division balancing and more
14601s fun for everyone rise to the top with
14603s your team and start your path to
14605s becoming a pro OverWatch player or just
14608s play for fun face it League register
14610s your interest for season 2 now at fc.
14613s g/f
14616s League thank you so much soe how's
14618s everyone doing
14620s excited all right this show match is
14622s definitely going to be really fun
14623s because we got your favorite content
14625s creators we got some Pro players and
14628s most importantly I have all the
14630s beautiful fans here right in front of me
14632s in Dallas Make Some
14635s Noise all right are you guys ready to
14638s get this thing
14640s started let's not wait any longer
14642s everybody give it up for your
14644s participants
14653s [Applause]
14665s [Applause]
14671s all right I mean as you guys can see we
14673s have Team Dante and team hydron uh not
14677s only that we also have faet players that
14679s are going to be competing on the big
14681s stage so faet players are right next to
14684s me right over here these two people
14687s amazing people can you guys come close
14688s to me let's uh let's have a quick
14691s chat all right uh Center Stage right
14694s over here let's start with you name
14696s please uh it's a
14699s no get in line let's get in line stand
14702s straight there you go name please uh
14705s Saint Saint okay how long have you been
14707s playing OverWatch uh I've been playing
14709s since season 2 of OverWatch one so about
14711s 7 years 7 years longer than Johnny
14715s longer than Johnny reinforce I don't
14717s know I'm just making I'm just making
14720s things up anyways yeah is there is there
14722s uh a player or someone that you want to
14724s really beat on the opposing team ooh I
14727s really want to beat SK why uh she's a
14731s Lucio player I'm a Lucio player it's
14733s just like you know that rivalry you know
14735s what I mean all right thank you so much
14737s good luck okay next person name please
14740s I'm alphabet alphabet all right how long
14742s have you been playing OverWatch I
14744s started on Console season 3 I came to PC
14746s and OverWatch 2 are you better than Jake
14749s uh I don't know about that I mean I beat
14750s him in ranks but I don't know about
14751s better I think you're better than Jake I
14753s think you could I think you have what it
14755s takes to beat Jake yes right I mean with
14757s Jake on my team I hope we can uh do some
14760s some fun stuff together all right uh if
14762s you have to choose an opponent to beat
14764s who would it be in white I mean I kind
14765s want it be Dante Dante's been an OG I
14768s looked out him forever and if I can beat
14769s him I can solidify that as like a was
14772s veteran now all right everybody keep it
14773s up for our players thank you so much you
14776s guys can go back uh stand next to your
14778s teams and let's bring out the captains
14781s of the of these two teams we got hydron
14784s and Dante come on
14789s up look at these guys oh what's what's
14793s happening what
14794s we oh oh whoa
14797s whoa kiss kiss
14800s kiss all right you guys you guys could
14802s you guys could do this after done with
14804s this all right um let me before we get
14807s started let me uh introduce or explain
14809s all the rules we're we're having a band
14811s system everybody um you know what we're
14813s going to do is hero bands uh we're
14815s trying to we're trying it it in the uh
14817s face it league so here's just a taste of
14819s it uh faed league is just one herob bam
14823s per team per map but since we're only
14825s having one map to play for the show
14827s match we'll be doing one hero band per
14830s roll per team so three hero bands per
14835s each side all right and how are we going
14837s to I guess uh go about doing this I
14839s think we're going to do just simple rock
14841s paper scissors loser or or winner gets
14843s to pick first okay good to go easy all
14853s right there you go all right Hydra get a
14856s pick all right Hy draon all right who
14858s are you who are you Banning Tracer
14862s Tracer okay okay and then and then I'm
14866s I'm guessing I go to you and then go
14868s back okay all right Dante how about you
14870s I'm Banning Venture okay Tracer
14874s Venture next up who are you going to ban
14877s KIRO KIRO okay I'm Banning Lucio
14883s Lucio Lucio and then we have one more
14887s band okay uh I'm Benny MAA MAA no MAA
14894s and last but not least how about you I'm
14897s Banning Winston sorry
14900s Johnny all right those are the three
14902s bands per each side before we go any any
14906s quick anything you want to say before we
14907s start the match yeah good luck cuz
14909s you're going to need it yeah all right
14911s good luck little guy all right everybody
14914s keep it up for Dante and hyra one more
14916s time you guys can go back to your
14918s seats all right uh before we get started
14921s though uh quick shout out to Angie uh
14923s who who came up with the amazing art uh
14926s you can follow her and check her out
14927s check her out at Angela Ziggler on
14930s Twitter as well ready thank you so much
14932s let's get this thing started throwing
14934s over to our casters Mitch and Uber No
14937s Mitch and mat sorry unbelievable I can't
14940s believe I even Veno Danny for the Cofe
14942s it really is show actually that's fine
14945s what are we doing here how do we end up
14947s here well we're watching Johnny play on
14951s the same team as Jake he's very about
14954s this cuz he gets he gets clapped by him
14955s every time they have to play against
14956s each other in a show match right and if
14957s you've ever watched any of these show
14959s matches that Jake participates in he
14960s takes the way too D hard yeah he goes
14964s way too hard is it Jack Jack like crying
14966s into his coffe he's like yeah yeah he so
14969s we see kind of all the uh the bands I
14971s think the band system is really
14972s interesting know excited to see know how
14975s it uh takes place here today kind
14977s talking about this for years right just
14979s kind of at what point do we get a roster
14981s of Heroes that's sort of you know robot
14984s enough to support sort of banning some
14985s of them out we might be there I think
14987s this is a really interesting little
14988s variation I thought after the ban that
14991s Dante was just going to Forfeit his band
14993s he's like you know we're we're all right
14996s all right of course your
14997s rosters are as such as see Dante of
15000s course we got eong sat next to him
15002s obviously with j3 in the middle all the
15004s way down sa on the end your boy Abal
15006s also on team Dante Jake of course secret
15009s weapon but for who is the question we
15012s got Jake and Johnny there yeah finally
15014s glad to be back on the same team SK of
15017s course she's received the challenge
15018s already from Saint on the other side
15020s saying I'm a Lucio player want to uh win
15022s that one to one match up alphabet of
15024s course on the end saying that hey I've
15026s actually beaten Jacob rank before now
15027s the chance to play along side him we're
15029s not in the team coms of no team hyron
15031s but looking at uh the players on stage
15033s Jake is the only one talking he's
15035s talking at 1,000 miles hour so y y y y y
15038s y yo nobody can actually select their
15041s own characters Jake has picked the
15042s entire com
15044s for this team in the show match look
15046s like eong uh j3 I know j3 was down in
15049s the coast stream earlier uh area earlier
15051s On's actually been uh sort of like live
15054s streaming the whole event sort of by his
15056s phone Jay's got that face on that he
15058s knows something bad is about to happen
15060s it just hasn't happened don't worry mate
15062s no matter what happens this don't worry
15063s what whatever happens here j3 you'll
15065s still have your McLaren big fellow can
15067s cry into the into those plush
15069s seats it's got to be nice it's got to be
15071s nice one as we'll be having leang Tower
15074s here uh today for the show match so uh
15077s let's see no Lucio no uh G uh in the
15081s game so uh no Winston no malga no
15085s Winston no malga we just going to
15087s be no Tracer Venture right so uh you
15092s think like a like a hyper Mobility
15094s counts kind of like out of the the way
15096s right Tracer Venture both very good we
15097s see like Genji Genji far right I know
15100s we've seen this is Le on Tower so I
15102s think there are definitely some maps so
15103s that's good night you also have a code
15105s looks pretty good probably
15107s [Music]
15108s araa
15110s ratra Doom Dante Doom little little
15112s nasty what's Johnny's Doom
15115s like oh that's all right let's listen in
15119s team
15121s hyron we got we got no lock lock lock yo
15126s are you ready to get P reinforce let's
15129s go I'm getting in there I'm going to
15131s need some H so I only have One play
15134s style guys so you follow my
15137s lead never
15139s back this is such a sad roll up bro just
15143s I'm let's go let's go Point Let's Go
15145s Point let's go you
15147s doing
15149s okay go somewhere else go somewhere
15157s else I'm going I'm going
15165s W not over
15168s over chill chill chill get regen get
15170s regen we don't heal
15171s us guys guys kill the Anna he's a gold
15176s player we need to punish AB for trying
15179s to play
15180s high oh my goodness yeah have revealing
15183s right doing the boy dirty I'm not going
15185s to lie who do you think to Target is for
15188s demra uh well I think we leave that up
15190s to everyone else's interpretation J
15192s three getting clapped there with a
15194s charge from reinforce earlier reinforce
15196s was play off angle here May's going to
15198s catch eong out dangerous Team D respect
15201s this back up they're in a bit of a weird
15203s spot I think greenforce calling for a
15204s little bit of backup and SK she says
15206s don't worry I can pull you out Johnny if
15208s you get too deep yes this is going to be
15210s straight to the point here for uh Team
15213s Dante Johnny takes a ton of damage from
15216s Dante he slow yeah it's going to be
15219s imortality field as well nice imortality
15221s field there from Saint dead ey now from
15224s hyra
15226s okay going to be AAL getting caught
15228s inside that you know a when Cy glows and
15230s he makes that sound you should run
15232s hydron running away with this gets
15234s involved Jak Jake would play May in a
15237s show
15238s match yeah I I mean anything for the dub
15242s man all right guys we're going to split
15243s the other team off we're going to run it
15244s the
15246s right all right he's spard coming on
15248s down reinforced charges in EO going to
15250s be frozen STI going to be SK falling
15252s early though the sticky bombs of
15254s got a tank trade favoring team hydron
15257s Nan of boost available alphabet can't
15258s quite see where reinforce is but afil
15260s gets
15261s crunch now Johnny is this is a new
15263s personal best the longest he's ever
15265s lived in a competitive match yeah but I
15267s might I might attribute that to to SK an
15270s alphabet doing everything they can to
15271s keep him alive what a shout out oh I'm
15273s taking you with me
15277s buddy oh yeah Tactical Pin there big
15281s slam
15283s uh Team Dante was that was that the Nano
15286s boost us there as well it looks like it
15288s I think I think Johnny got yeah Johnny
15290s got Nano here Jake here with a bio SK
15293s going to be caught out now imong able to
15295s deal with it sleeping Dante on the point
15297s Jake de though catches alphabet out a
15299s chance here for team Dante but reinforce
15301s is coming Dante backs up M grenade
15303s doesn't quite connect to the fire strike
15305s though will get rid of reinforce and
15306s team Dante can
15308s stabilize hyr walk the ends up dying so
15313s as Zen it's awesome to see Zen In the
15315s Mix is you know you got to get some band
15318s to get him in the mix to R is
15320s interesting I will say I'm here for
15324s it ad run close to a dead eye imong has
15326s a big slam available I like this
15329s roundout it's a sidow flank
15331s from no
15333s way okay there's no Transcendence to get
15336s out of the way she's behaving fair
15337s enough look at the group up
15340s now Shad for imong can TMT reinforced
15344s it's get caught by the sticky bombs
15345s though that's a problem and that's a
15347s shatter that Johnny would soon rather
15349s forget Great Blizzard though in response
15351s Jake on the no fun hero but hey it pays
15353s off Hy for two Dead Eye make it even
15356s more than that afro caught out nowhere
15358s for Saint to go team Hydra move back
15360s into control man these teams got to pick
15363s hydr back up he's looking there man you
15366s are old and
15370s bad oh eong here to the rest rescue wre
15374s ball tant gets picked off already though
15376s sk's
15377s got oh okay the foot icon on the kill
15380s feed that's what you know it's real
15382s nicely done team hydron they look very
15385s comfortable hydra's keyboard like hangs
15388s off the table yeah yeah he kind of got
15391s to get a numpad on that thing in 2024
15395s unreal maybe he's maybe he's working an
15397s office job now and he's also player
15400s talking about pge's mouse pad like it
15402s like have you seen he like infected or
15404s something no I got see it that bad look
15408s at Jack's tweet I think Joel's tweeted
15409s out a picture of PG's mouse pad it's
15412s it's a literal pet r d anyway let's
15413s listen to team Dante's com there one
15415s round
15423s behind also finally it all
15427s around oh I forgot to TP my bad nor Doom
15432s they on Doom oh Johnny Doom doom doom
15434s okay I like it I like it J they have a j
15436s they have a jump It's actually
15438s good doom doom right here going jump
15442s jump low on point do no block one more
15444s more low oh far right watch
15447s [Applause]
15450s out took over the
15457s lobby here
15465s yeah I forg I forgot this
15468s objective how deep we going how deep
15470s we're going remember guys Jake is in
15476s there Jake
15480s hello I got you that's my dog baby
15484s that's my dog wait
15488s oh plat oh oh you're in there he's in
15494s oh my [ __ ] god somebody help our what
15499s oh my God I'm too power all right guys
15501s we we got to push the spawn doors we
15502s can't we can't we can't 200 to steal
15504s them where do you think I'm at dog I
15505s don't back
15509s down oh oh oh oh I think I oh no no no
15515s [Applause]
15517s no [ __ ]
15523s Jake the kind of guy to suplex his you
15525s know his his nephew teaching him how to
15527s wrestle you know he does not care I'm
15529s going to say SK really the glue keep
15531s this team together and that's it a 3K RI
15534s he's in your
15535s house he's in your bloody
15537s [Music]
15539s house 5 a.m. somewhere in the
15542s world this is not good for team down I
15545s would say my expert opinion the fact
15548s that the fact that the reinforced Doom
15550s is not being exploited yes the fact can
15552s live on the Doom is incredible uh look
15555s look at the movement deck there from
15557s Johnny and he's off the side well you
15560s know he's not a coward at least Nice
15563s Shot hron caught there by the scky Jay's
15565s been quiet to win that match up jump oh
15569s clean as a whistle that alphabet hoses
15572s it down I think he's trying to make a
15575s point point felt is uh okay so team dund
15579s getting close tying it up
15581s here team High Dr still
15583s ued is reinforce on the wrecking ball
15586s I'm sorry I don't think you've ever seen
15588s Johnny play ball not known for the
15590s wrecking ball what is he know for
15593s M really
15595s sure Reinhardt play he's right right
15598s right right yeah thanks for remind me
15599s okay sleep here on B AAL hit as sleep
15602s make make a note of that one that'll
15604s that'll he'll clip that one you got to
15606s get got to get back into the game
15608s reinforce able to pick up the me
15609s elsewhere to dive in on hydron D take
15612s dupes at
15613s Saint no find to clean up team Dante
15615s here coming alive two with the rally
15618s okay big rally there from sink have a
15620s nano here for later on where does AOL
15622s send this probably
15625s a j okay well that n will expire as
15629s doesn't
15630s do I think he should know J just let let
15634s him go for the Widow battle make it a
15636s little bit easier you know hydron still
15637s looking for a couple shots here really
15639s taking over the lobby to quote Dante
15641s earlier in the round but now it's been a
15642s little quieter the junk crat threat has
15644s been neutralized imong locked in on this
15646s div
15647s out oh my goodness looking for targets
15650s AF gets a free haircut something he
15652s needs
15653s it Bingo baby that's the Widow duel one
15656s once more the team
15658s Dante just chilling they're on the point
15660s they're watching hyron not bothering
15663s clap it up there from J Ring The Troop
15667s so when we did the uh listen in didn't
15669s really hear a lot of Team coms there uh
15672s from uh Team t Team hyron keeping it
15675s going here as looks like now we got
15677s reinforce here on the rard in our final
15680s point now of course you can connect your
15682s account on Twitch or face it account to
15684s get face it drops fam watching this game
15687s sweet worth well worth checking
15692s out we going into our last round here
15695s control
15695s center some
15698s discussion Dante asking for the Jun
15700s mirror Jake's going to give it to him
15702s he's going to give it to him
15705s this was like a a jake sponsored show
15707s match we'd be like on Horizon lunar
15709s colony in the rter 6v6
15713s junkrat nice opening from j3 y pretty
15716s huge getting the other team Mo out of
15718s the way pressure though coming on down
15720s Jake gets cled by eong in Nemesis form
15723s eong really coming alive with that Deepa
15725s in the later half of
15727s G this turn into a blowout here j3 start
15731s to make it happen is now good okay and
15735s Ryan flanked I think he make enough
15736s noise to wait the dead now
15738s charge well it was worth a try Johnny
15742s see you
15743s later yeah uh you know reinforc I mean
15746s that's kind of what he's known for
15747s mostly right the uh charge no one
15750s throwing Z to actually get value from
15752s that yeah way too deep there for Johnny
15756s O okay maybe some flashbacks for
15759s reinforce about the Swedish World Cup
15761s team here you know really impacting his
15763s on stage oh
15765s man J's get a littley like that oh he
15769s popping up holy that's my
15772s streamer in start available J pops it
15776s immediately some chip damage being dealt
15778s by team hydron here but without Jake now
15780s who's lost again to the Dante junk will
15783s he switch how much does he care about
15786s winning I think Jake cares an
15789s unreasonable amount about this game
15791s there's no way he's losing there's going
15793s to be some switches here I
15795s think I love how you bring that up
15799s specifically here is good burst that's
15801s nothing she could do about that one
15802s anyway would have been a problem rip
15804s Tire removed I think Jake might have
15805s sent that in from Spawn but he to now
15807s get more directly involved in the fight
15809s he's flanking I
15810s think no now rejoining the rest team
15813s Hydra a little bit little bit slow a
15815s great first map but now they're starting
15816s to get shut
15817s down infite popped here for hydron needs
15820s to find some purchase on this Widow Aral
15822s able to get away
15823s rip Tire will linguish here in the
15825s center area for most of this 10 seconds
15827s now it'll be spotted through the window
15828s it's a long journey there yeah goes
15831s Coast to Coast with that one but doesn't
15833s find a connection Dante down H look not
15837s a widow map generally not always favored
15840s a to
15842s find huge here as well team Dante going
15845s to run away with this one mat it's right
15848s up in hyon's Grill as looks like maybe
15851s there's one player here as a
15854s SK how about them apples
15857s okay A little one-sided in the end yeah
15861s little a bit of a surprise here is uh
15863s how do we put Jake and reinforce on the
15866s same team and they get clapped in the M
15868s PR like that I mean that is a that is a
15872s brutal way to go out there rolled and
15874s smoked so you can see that uh Jake and
15877s he's just absolutely stunned there on
15880s the stage so I I imagine there's going
15883s to be a lot of trash hard that comes out
15884s of this one yeah just quietly that j3
15886s Widow really started to get
15888s online also like we talk about you know
15890s people who definitely want to get the D
15892s like eong is that kind of guy who will
15893s be like hey let's lock in Let's Get
15895s Serious was great on on Market I mean EJ
15899s play a high L play like professionally
15901s cast right ages go right so it's not
15904s like they're just a stream yeah have you
15906s wondered why overwat is you know how
15908s they're doing over in the face El Elite
15910s feel their representatives here on stage
15913s AAL gets a DB is that ail's first throw
15915s match win I think so yeah maybe
15918s maybe I don't think he's I don't think
15920s he's the player of the match though uh
15924s no look maybe not quite there I really I
15927s really thought the team hon had that
15928s locked up Johnny playing very
15931s aggressively there I thought SK she had
15933s a great showing that the life weever was
15935s really especially if you're going to be
15936s playing with someone like reinforce who
15937s is just going to be taking every risk
15939s and limit test way too far yeah on a
15941s couple of occasions I don't mind it you
15943s know especially if you're ahead little
15945s bit of bravado is fine you're in there
15947s yeah the the the hero band's being
15948s pretty interesting though right uh we
15950s weren't just going to staring at Mara
15951s staring at each other just kind of like
15952s looking you know also no Tracer yeah no
15955s Tracer as well uh I would like to see
15956s Venture venture has been T of fun to
15958s watch but I I do think that like in a
15961s show match maybe not you know it's it's
15963s hard to say like just if they're cting
15964s the best comp available we had junk
15966s mirrors we had Widow mirrors they are
15968s possible the hydron pop off at the start
15971s of gardens really looked like it was
15972s setting the for how the entire map would
15974s go but it was not to be I've got a big
15976s shout out as well to our Pac competitor
15978s there alphabet having a pretty good time
15980s s also showing up big way on support
15982s let's head over to Danny here have an
15983s interview on stage thank you guys so
15986s much everyone give it up for our
15987s captains one more
15988s time very exciting very fun I think it
15991s was sort of fun but all right uh one
15994s question each hion I got to ask what
15997s happened bro what happened you guys were
15998s looking good when you guys were starting
16000s and then just something happened what
16001s happened you know I don't I don't want
16002s to be the guy to say it's not my fault
16005s but all right then who was it who's
16007s whose fault was it just just point at
16009s someone I had a couple of Ryan players
16011s that were 12 and 10 but that's like
16013s that's all good though that's all low
16015s all yeah we know we know who that is we
16017s know who that is but hey hey good job
16019s Dante you got the win how are you
16020s feeling I'm feeling great you know I
16023s just don't think the New Gen DPS players
16025s can compete with the the old ones
16028s so all right if you have to pick one
16031s player that was really good on your team
16033s for the show match who is
16036s it oh this is a hard one no j3 j3 all
16041s right hey guys one big one more time big
16043s round of applause for the captains thank
16045s you so much everybody yeah you guys can
16048s go ahead all right oh we're going to go
16049s to a quick break when we come back we
16050s have more matches coming up coming up
16052s stay tuned
16066s [Music]
16079s oh
16080s [Music]
16085s [Music]
16092s oh
16102s [Music]
16171s [Music]
16192s [Music]
16206s [Music]
16214s [Music]
16242s [Music]
16251s hey Heroes season 2 of the
16253s multi-divisional OverWatch face it
16255s league is back join with your team or
16257s look for teammates on face hit compete
16259s in weekly matches against players at
16261s your skill level at a time that works
16263s for everyone win your matches and Rise
16265s through the divisions competing for your
16268s share of the prize pool earning bigger
16270s rewards as you climb the more teams in
16272s involved the larger the prize pool the
16274s better the division balancing and more
16277s fun for everyone rise to the top with
16279s your team and start your path to
16281s becoming a pro OverWatch player or just
16283s play for fun face it League register
16286s your interest for season 2 now at fc.
16289s g/f
16292s League welcome back Texas we are ready
16297s for our next two matches those two
16299s matches will be of the elimination
16302s type speaking of people losing I got my
16306s analysts back Jake and
16309s Johnny I blame Johnny I blame Johnny I'm
16312s not I'm not shy about it why why do
16314s people always blame the tank players why
16318s don't we don't wrong I would usually
16319s disagree but as a rind player myself I'm
16322s feeling this one j3 took over control
16324s center I can't do anything about that J
16326s like I'm I'm like lowy on your side uh
16329s Jake once you took that the the junk
16333s battle there against Dante I goodness
16336s the Jak rat wasn't wasn't quite as
16338s effective where am I where I don't have
16340s a team dog it's a team game where were
16342s they at take some responsibility where
16344s were they at what are you talking about
16347s he Johnny selfish guy all look at me
16350s dipping look at me dipping look at me
16351s ding okay
16353s this where was this Johnny in round
16355s three where were you I you went quiet in
16358s the CL look at this oh my I mean this is
16360s beautiful wow although Johnny OverWatch
16362s to you don't have to go off the map with
16364s him you know that I I I I can't you both
16367s you both I can't hear what I can't hear
16368s what Jake is saying who who saved you in
16371s your time of need but but me it's a team
16373s game what are you talking about oh my
16375s goodness yeah we my shield broke because
16377s you guys are so slow Honestly though I
16380s think there were a lot of Great Moments
16381s in there both of you also had the popup
16384s moments you got the big tire you had the
16386s right rinard moment to shine it was just
16388s like back in
16389s 2017 my Hy kind of carrying right there
16394s yeah well SK was carrying you to carry
16397s uh Jak that's what I saw oh is this a
16400s tire that's the big one that's the big
16402s one the big
16403s [Music]
16405s one that was nice Jak that was nice Jak
16407s I got to be credit you still have it on
16409s John C no doubt I never lost it okay b w
16414s is that our face player
16417s oh actually uh took it to hide on there
16420s j3 can of dominated on came out on round
16422s three swinging yeah we got to ban Widow
16425s next time that was our mistake use the
16427s Widow band iame strong hyon's band's
16429s really bad is
16432s it now this this was a lot of fun to
16435s watch audience was with us all the way
16437s through as well cheering on just good
16439s honest or rather dishonest OverWatch to
16442s which is what we love to see and of
16444s course some of these players they are
16445s competing in the fa league as well you
16448s are one of those um we've talked about
16451s your experience thus far got one up on a
16453s board I mean we're in the master League
16455s we're playing with the pro team we're
16457s not really supposed to be there but it's
16459s okay we're having fun and to be honest
16461s we have really strong individual players
16462s on our team so even if we show up on
16464s Match day and have no prep no strats
16467s sometimes we still pop off and make it
16468s really close against really really
16469s strong teams give me the download which
16471s teams are currently in the lead who are
16472s the favorites in the tournament uh I
16474s mean pretty much as you'd expect for
16475s North America Toronto defy an M80 on top
16478s with a bullet a few other teams TSM who
16481s didn't qualify here but have looked like
16482s a very strong team in na they're doing
16484s super well so kind of the The Usual
16487s Suspects of North America yeah and over
16489s in the M of course space station are
16490s looking really strong they actually beat
16492s ends just uh the past week actually the
16494s last couple of weeks so uh it's been a
16496s really close region you know some EA
16498s teams they have you know tried to
16499s compete with the likes of end for
16501s example um and we SE know some of those
16502s teams know WCS so both Na and EMA pretty
16507s competitive yeah uh actually some teams
16510s that we want to shout out mention here
16511s uh the Great showman from Oceania ocean
16514s oan I I get I get paid to talk you
16517s believe that sometimes and loaded of
16519s course from South America they nailed
16521s that one so that's a one point for me um
16524s they stand out teams currently six and0
16526s in the competition so they are leading
16528s the chart uh both players uh of course
16531s they played deep runs in the O wwec last
16534s year and now they're fighting for their
16535s spot at ewc and so can you you can face
16539s uh sign up for the fa the league as well
16542s everybody's game is look after that
16544s competition I'm ready to compete again
16546s I'm here byn I'm here by announcing if
16549s any teams here want to pick me up DMS
16552s are open we need team plat chat
16554s everyone's been waiting join team okay
16557s JW is pointing at me aggressively I've
16559s never seen he's okay he's begging he's
16561s Bing okay so we're going up broadcast
16563s and we're thinking of a plat chat team
16565s so it's me and you uh can we post custa
16568s can we post custa from OverWatch yeah I
16571s mean OverWatch I think they're just
16572s sping or something just just suggested
16574s me and you just completely glanced over
16576s that oh oh yeah yeah yeah no me me you
16580s really po at Jake so I'm sorry I felt
16583s pointed at do you want do you want to be
16584s on our team no one wants if you want
16586s play I mean I can play I can play damage
16589s I want to see you on junk oh you I don't
16592s know if we want a reason haven't out
16594s that's a that's a it's a sight for sore
16597s eyes or whatever you say I think the
16598s eyes get sore after that sight maybe
16601s maybe it's that way around uh you know
16603s what I do like to watch though good
16605s OverWatch you know what we got plenty of
16607s that coming our way we have our first
16610s elimination match of the day uh being
16613s set up right there on this very stage so
16615s let's take a look at the bracket to see
16617s how we got here uh we have of course had
16620s a packed day one already we started off
16623s in the upper bracket today as well which
16625s led us to the following conclusion team
16627s Falcons and now crazy raccoon are both
16630s in the upper bracket final and that
16632s means that Toronto to fine and uh also
16634s space station gaming of course they're
16636s finding themselves in the lower bracket
16637s where they will be facing off against
16639s M80 and uh the the score from
16643s ends so these are our pairings in the
16645s lower bracket the loser is out as we're
16648s playing in this double elimination
16649s bracket and the first match we will be
16651s watching is enen Toronto oh actually
16654s madian space station there a lot of
16657s trash talk about the between these teams
16659s right this is North America versus
16662s Europe who's the better region yeah we
16664s know Korean teams in the top they look
16667s the strongest don't look at the upper
16668s bracket just look at the lower bracket
16669s fighting for treat it as its own
16672s tournament own little thing there's a
16674s lot of Pride on the line these players
16675s have talked a lot of smack about how
16677s each other are overrated easy
16679s competition and well you can talk the
16681s talk all day but at some point you got
16683s to walk the walk well let's see if they
16685s can get it done uh obviously none of
16687s those teams is lacking the star power to
16690s uh get it done M80 is the first team I
16693s want to chat about and want to take a
16694s look at obviously we want to see more
16697s from them yesterday we hope for more
16699s their second match that was just like a
16702s business thing in the very end so like
16704s not much to take away from the match
16706s against Twisted mind but the first match
16709s where they also of course suffered a
16711s loss which ended them up in this
16713s position what can we take away from this
16716s what did we learn to be honest I was
16718s worried about m80's backline I mean with
16720s the level of aggression that a team like
16722s crazy raccoons was putting on them they
16724s weren't standing up to it they weren't
16725s able to make that a properly competitive
16727s series as I think that they hoped that
16729s it would be and so I think this is their
16731s real chance to take on a team that they
16733s have been disrespecting I mean they've
16735s been calling uh space station overrated
16738s an easy opponent and I think space
16740s station to me has looked pretty scary
16742s right they might not be playing what's
16744s the most dominant meta right now but I
16746s don't know that M80 can really bring
16748s that heat on them either can you
16749s replicate the success of the teams from
16751s Asia it's not so easy it looks easy when
16754s Falcons and crazy raccoon play but
16756s that's just the skill of the players
16757s yeah I feel like these two two teams
16759s they know each other so well from scrims
16761s of course so they have a good idea of
16762s what the other team will be trying to do
16764s so this could even become like a you
16766s know like a mindset kind of thing like
16768s what do we think they're going to bring
16769s out it's not necessarily we're going to
16770s see MAA mirrors all the time um although
16773s that being said I do think that M could
16775s learn a lot from their matchs yesterday
16777s and especially what we've seen on stage
16778s today there is a lot of MAA being played
16780s that could be a really good hero for hwk
16782s we've seen hwk play a lot of MAA in the
16783s past throughout this year and honestly I
16785s think that Hulk has been pretty solid on
16787s that MAA good cardiac overdrive use
16789s finding ways to get ahead in these
16791s matchup and so I really do think that if
16792s M did come out here today and they want
16794s to commit to play MAA with Pelican on
16796s the far off here we're saying happy on
16798s the far which Jake is saying us bit
16799s about pocket pick like I could see this
16801s work out for M80 if they commit to maybe
16803s a bit of a different tank lineup change
16805s based on what we've seen so far on the
16806s tournament and how the Met is developing
16808s yeah I'd like to see M8 play Maga I
16811s think the happy far that's a little bit
16812s of a troll I don't think that's going to
16814s come out Pelican is is probably the far
16816s player this team pel's a monster on that
16819s hero I mean regardless uh who is playing
16822s what those individuals on M8 they will
16824s be top opponents in the way of SSG now
16828s that is of course A Team there is a lot
16830s which can be said about those plays as
16832s well you touched on it already in our
16833s pre-show today Johnny what did we
16835s learned thus far from the performance
16837s SSG has shown us here in the owcs Dallas
16840s major I mean it's a bit tough right
16842s because we've been talking a lot about
16844s versatility going into this Tournament
16845s being able to play so many different
16847s competitions but as the tournament
16849s progresses it really just consolidates
16851s the compositions you're able to play and
16853s how you're going to get the upper hand
16855s right and so we might not be able to see
16857s all these different compositions we've
16859s seen from SG in the past like the raat
16860s coming out maybe we'll see some Sigma
16862s come out but I feel like if you SG and
16864s you want to compete for the win here if
16866s you want to advance to the Grand finals
16868s I feel like you need to implement more
16869s MAA in your play it's a brawl St that
16872s suits this team how are you going to get
16873s it done that is the big question with
16875s you know three really talented damage
16877s players on your team you can go with
16878s backbone to play some more utility
16880s characters like the symmetra like May
16881s for example psycho had a really good
16883s showing here on ilos playing the Tracer
16884s of course but then also sparker you know
16886s he a lights out his scan player so how
16888s do you manage your damage players and
16890s maybe Implement some more Mala that
16891s would be my question here yeah I think
16893s there's a big open question for SSG do
16896s you take a risk gamble your tournament
16898s life on the ability to adapt on the Fly
16901s and follow this malga composition or do
16903s you stick with your guns what's worked
16905s with you time and time again even when
16907s the meta has been strongly opposing what
16909s you like to play SSV SSG has been the
16912s team that actually finds the wins when
16914s no one really believes in them and so I
16916s think what we see coming out on these
16918s first few Maps is really going to speak
16919s to the direction that Christopher wants
16921s to take this team and you know sort of
16923s his confidence for how far they can make
16924s it in the tournament and also like we
16926s have we've seen Christopher do that in
16927s the past right where in the World Cup
16929s for example pretty controversial that
16930s team UK did pursue this orisa pick right
16932s they said orisa is the best way for us
16934s to win a lot of people a lot of fans
16936s were like well I don't know know if I
16937s agree with that but that is Christopher
16938s applying his knowledge and saying I
16940s think this is our best key to success
16942s here we're going to play this hero and I
16944s think he'll do the same in this match of
16946s say like how are we going to win this
16947s tournament I'm going to have my team
16948s play that composition and do the best
16950s they can I mean if there's a team which
16952s can surprise us with a maybe more
16954s unusual look or more unusual composition
16957s and making it work in a meta that may
16959s not be that it is the team they've done
16962s it in the past under different names
16964s than now here as SSG they will probably
16966s try the same thing again I love to see
16968s them playing to their strength and we
16970s are now also ready to see if they are
16973s able to you know make this work in this
16975s elimination match both teams playing
16977s with their backs against the wall I am
16979s ready for this I'm pretty sure everyone
16981s here is as well but first let's check
16983s out a quick video
17000s oh hey guys yeah I'm uh yeah as you guys
17004s as you guys can see I'm very very busy
17005s right now I'm uh I'm a working with uh
17008s space station gaming uh this is nothing
17011s I didn't steal it maybe uh but yeah it's
17016s uh space station gaming has a booth here
17018s they got some cool merch they got some
17019s hats um and yeah they're $25 a
17026s piece I don't think they're looking at
17027s me so I'm just going to
17030s go that hoodie though I know where that
17033s Booth is I need that hoodie and I need
17034s it for free I will say this as well
17036s they're selling we spit fire hoodies
17039s with the original Dragon the we spit
17041s fire dragon and the original Dragon
17044s there's some profit sharing going to the
17045s players 50 sharing is 50/50 with players
17049s I heard that from the owner of SSG
17050s himself if you want to support if you
17052s want to support the space station gaming
17053s players you can go over there and buy
17055s yourself a whis bit fire hoodie and you
17057s can that's huge other players uh yeah no
17060s I mean yeah go and support them uh also
17062s of course on the other side we want to
17064s support the players from M8 as well but
17066s first let's listen into an interview
17068s that did earlier uh these days this week
17071s whatever M80 right here for
17074s you my name is jores I'm with uh M80
17077s here at the Dallas major a day before
17080s the games kick off how are you guys
17082s doing how are you feeling I'm feeling
17084s pretty good great great you guys want to
17086s introduce yourselves that's probably a
17087s better way to start things off maybe I'm
17089s liar I'm I'm ultraviolet I'm Pelican I'm
17094s happy Pelican Hawk have some sick bird
17097s names if you both could choose bird
17100s names for your other teammates what
17102s would they be I don't know they they
17103s should choose they can choose their own
17105s what does lie look like bird
17107s wise what I look like a griffin what's a
17110s griffin is it like a white it's like a
17113s like a flying eagle like Lion thing yeah
17117s okay take that that's a compliment
17119s that's thank you I like that there's a
17121s lot of like talk on the streets about
17123s Korea being the best region coming in
17126s what do you guys think yeah I mean they
17128s definitely have the two best teams but I
17131s think there might be a shift in who's
17133s the better one coming into this major
17135s what would you say is the most
17136s fraudulent region then na na a bunch of
17140s frauds your your fraud
17142s yeah yeah okay I like that to FR too A
17146s lot of the regions are really topheavy
17147s right now I think you think he going to
17149s be easy pray then yeah I don't think
17151s Twisted minds are even playing to like
17153s win they're just here for a vacation and
17156s I think also students of the game are
17157s here for a vacation too with their
17158s Hawaiian shirts which I respect that
17160s look pretty sick actually they look like
17161s they're off
17163s Etsy in a good way who do you think the
17167s worst players are for each role coming
17169s into the tournament I'm not joining this
17170s one cuz I'm support player I'm not
17172s throwing okay okay you didn't have to
17173s say anything but just goodness the game
17175s okay but that whole lineup yeah you
17178s think they're going to get Smackdown do
17179s you think they'll take any maps at all
17181s listen I don't think it'll be close but
17183s I'm praying for dog fights for students
17186s of the game just for the content like I
17187s think it would be so funny PG on on
17190s stage with his crusty mouse pad going M
17193s five against SSG that would make my day
17196s that whole you want it to go that I
17198s wanted to go the distance but then but
17199s then but then I want them to lose and
17202s then they can have their they can have
17204s their lower bracket run they can have
17205s their hero story for each of you is
17208s there like one player here that you
17210s really want to beat I would love to play
17212s Toronto onl I'd love to play them here I
17215s I I I want to beat Rupal okay hwk is
17217s there anybody you particularly want to
17218s beat any player or like a team no I
17221s really care you don't really care bro
17222s stop lying you were talking about H ban
17224s coming into here man not he's not
17226s playing so who has the best Texas accent
17229s I want you to say some phrases so can
17231s each of you give me a howdy partner
17233s howdy partner he want howdy bro come on
17237s come on bro have some
17240s fun anti fun actually okay okay UV howdy
17244s partner that's pretty good hey you got
17247s it you have to text this accent you know
17249s like American movie American movie howdy
17252s partner howdy partner howdy
17254s partner okay pretty good howy partner
17260s not bad good that's really good okay I
17262s like that one well I appreciate you guys
17263s coming in it's going to be a fun couple
17265s of day or three days even and yeah good
17267s luck uh Good Luck Good Luck thank you
17270s thank
17272s you great piece to get to know those
17275s players a little better uh Hawk just the
17277s Hate's fun nothing changed I I love liar
17280s I love Liar Liar is so much fun and the
17283s fact that I'm not like thinking of him
17285s as a griffin I'm
17287s like it can't I can't it can't be unseen
17289s it can't be unseen yeah I still no we
17292s discussed this yesterday okay you
17293s weren't on board with my golden pheasant
17295s we did discuss the the barn owl for a
17297s second there as well I think good
17299s competition I think this is a good
17301s competition but the Griff I mean he does
17302s have that Lion's man going on Griffin
17303s isn't even a real bird well that's true
17306s that's true just keep it factual here
17310s you're he's like what do you mean
17312s they're not real I thought Griff existed
17314s what are you talking about this this
17315s news to me well sorry I mean those guys
17319s though they were sparing they were not
17320s missing words when it comes to SSG right
17322s they were talking smack they were
17323s talking they they were talking like this
17325s is not going to be a competitive series
17326s and that for me is a bridge too far I
17329s mean even if M8 ends up coming away with
17331s this I don't see it being one-sided and
17333s dominant I I mean I've criticized for is
17335s it just content is it amping yourself up
17339s is it what is it it might be all of
17341s those things but I just as a serious
17343s Observer of the game I just can't watch
17345s SSG play and and not give them their
17347s respect you know like when this team has
17349s openings they find they find the p
17351s sparker lights out psycho Tracer insane
17354s I think for the story between Na and EMA
17357s is that we don't know of these two top
17359s teams in each region who is going to
17361s establish themselves as the best from
17363s either North America or EMA so I'm
17365s really looking forward to see this clash
17366s between M andg because I think it could
17368s be a really close one and it'll
17369s determine a lot about how we view these
17371s two regions well we talk to talk they
17373s certainly talk to talk it is time to
17376s walk the walk let's welcome our teams to
17378s the
17379s stage Dallas Tech
17381s give it up for
17388s M8 happy as their star started damage
17391s youo these guys are flexible these guys
17394s have experience and some of the best
17396s mechanics you have ever seen hul rounds
17398s out his team on tank one of the more
17399s flexible tanks we have in the game and
17401s obviously I mean he's played in over the
17403s grand finals he guys knows how to
17405s perform on this stage looking forward to
17407s see what liar and Ultra Val can do in
17409s the backline for this team but these
17410s guys are slouches they're going to bring
17412s the Firepower can't wait wait to see
17414s what they have in
17417s store dream mcdas give it up for space
17422s station
17426s gaming fans have known them by many
17429s names but they've always been favorites
17431s making it work Against All Odds time and
17434s time again they might have a unique
17436s flavor but it is always spicy you can
17439s expect this team to bring fast
17440s aggressive impressive Styles the type of
17442s OverWatch that everyone loves to see M80
17445s they've talked a big game but can they
17447s back it up against this impressive space
17449s station gaming a check we're about to
17451s find out as we are sending this match on
17454s its merry way and for all the action
17456s we're going to hand it over to Metra and
17458s chck thank you very much soe mat8 versus
17462s Space Station gaming na versus EU it's
17465s time to get down here in Dallas Texas
17468s here at dream hack Rose this is going to
17469s be a spicy one we heard m in the
17471s interview there talking a little bit of
17472s smack I did a classic Esports moment
17475s bump into hardi in the bathroom and ask
17476s him how how things are going to go down
17478s in this match and he said clean 3 take
17481s that word from me wow few words just few
17484s words to tell something so big I mean
17486s the story line between EU and and a has
17488s always been so hardfought it feels like
17491s to see which region is actually going to
17493s end up being better word shared on both
17495s sides but really get a chance to put it
17497s into practice again as we did yesterday
17500s yeah I can't wait to get stuck into this
17501s one there's been a lot of 3's you know
17503s I'm ready for this one to go all the way
17505s here in the lower bracket and it's going
17506s to have to as well I mean this is an
17508s elimination game too so everything on
17510s the line for both teams if they want to
17511s make it to the final day very very scary
17515s upper half of the bracket as well rose
17516s with team Falcons and crazy raccoon just
17520s absolute dominance up there scary stuff
17522s but if space station M8 want to make it
17524s that far and faceing again maybe even in
17526s the finals they're going to have to win
17527s here first and I love what the desk was
17529s talking about because both of those
17530s teams pack a very impressive Mel
17532s composition so that's something that
17534s we're going to want to see maybe change
17536s a little bit as we take a look at how
17538s both of these teams perform against each
17539s other can they actually bring out that
17540s style of comp make it work for them and
17543s bring it at a level that they would be
17544s able to stand tall against these Korean
17546s teams already way to one one way to find
17549s out jumping on to Busan Mecha base is
17553s our first round mat8 in space station
17555s game and taking the field hard on the
17558s sigma we got Hawk on the ram two
17560s extremely different comps and happy even
17562s Rocking The Venture and the Venture and
17564s the Genji this can go in really deep
17565s into the space station backline you're
17566s going to see this Venture already try to
17568s get way deep in there oh that borrow is
17570s so deep for happy isolated hard you saw
17573s the rest of space station gaming backing
17575s off there too scared to get Knocked Up
17576s and insta kill by The Venture and the
17578s Venture was already able to just get the
17580s job done you're going to see M be able
17582s to make it to this point first but space
17583s station going back to spawn just to see
17586s if they can maybe work on something a
17588s little bit that might give them a bit of
17589s a better Advantage you psyo actually
17591s heading to point to try to deal with
17593s Pelin on this Genji yeah nice reaction
17595s from psycho there trying to get the
17596s touch stopping pel from potentially
17598s capping there's a little bit of trouble
17600s though now trading blows back and forth
17602s so 44 on The High Ground it'll be quick
17604s for Pelican to get back up there though
17605s with that war climb walk is taking a lot
17607s of damage in the front line however
17608s Intel just Dash in so aggressive on the
17610s Genji sparker Astro Brandon they've
17613s already all Fallen happy is so much
17616s Mobility on this Venture that you're
17617s going to be able to see it just go
17618s directly past that Sigma shield and
17620s without out there being any Lucio from
17622s land or funny Astro means that the
17624s ability to TI away from any of those
17627s skills is going to be very difficult so
17629s already M80 being able to get 30%
17631s capture progress they're going to have a
17632s rush to be able to engage this next
17634s fight with two and tectonic shock is
17635s actually up very quickly here for H H's
17638s been doing so much damage in the early
17640s stages of these fights already buring
17641s into the back line got the j a couple of
17643s seconds to get out of there if he really
17644s need it wh no comes through but happy
17645s just dashing through it tonic shock in
17647s the back line everybody sucing to the
17649s rumbling rocks Hardy taking a lot of
17651s damage his life just ding on the outside
17654s and with Hardy and Hawk dead DPS and
17656s supports having a little Showdown here
17657s in the left hand room however space
17659s station gaming they managed to cap they
17661s did they got the flip right underneath
17662s M's noses but M have so much else they
17665s get to bring to the equation when
17666s they've still been able to hold on to
17668s the rush and three other ultimates to
17670s spare on top of that so while span are
17672s trying to recuperate some of the losses
17673s in that last fight they get to get this
17675s High Ground Control see if they're able
17677s to meet M8 before they're able to get
17679s the jump on them yeah they were
17681s definitely expecting a little bit more
17682s there in terms of capture percentage
17684s Rush available from ultra violet however
17686s that rally is going to be tough to chew
17688s through all El being thrown in at this
17690s one just m8- D to survive they dropped
17692s down the cage a p bomb landed a little
17694s bit wide there but here comes the blade
17696s everybody locked him place as Pelican
17698s turning him to Swiss cheese the spark
17701s CER Hardy they're all dead it's only now
17704s Landing trying to stall out for some
17706s additional percent there on the points
17707s but M8 finally find that flip around
17710s almost the same percent perc asro is
17712s actually going to switch off of the
17714s after using that rally to go over to
17715s Lucio gets them into these fights a
17717s little bit faster but it was always
17719s going to be so difficult to deal with
17720s something like that MGA cage plus some
17722s BPS ultimate with the blade coming out
17724s there from pel but we're sort of back to
17726s ground zero here except for the fact
17727s that happy still has all of these
17729s engagement tools happy so much work on
17732s this venger being incredibly aggressive
17734s space station no rose they up cing again
17737s just going from underneath their noses
17740s giving up a little bit of that progress
17741s too on the flank but needs to help the
17743s rest of his team pelic already killed
17744s two Lon finds one this when have you
17747s ever seen a team fight down here I mean
17749s space station because they managed to
17750s cap there they're denying M8 so much
17753s percent denying a lot but this is always
17755s going to be what we're going to expect
17757s out of these two teams a dog fight has
17759s been tried to tussle over this point but
17761s with a clean up there onto sparker and
17762s get firm control back but for how long
17765s you can see Hottie already trying to go
17767s up through the bottom of this point to
17769s sneak it back
17771s flip coming through for space station in
17773s a couple of seconds but Landon already F
17775s forc the hawk all people psycho forc a
17777s recall as pel was checking him that
17778s entire time's coming up here final fight
17781s too they can find this kill on maybe
17783s even a stagger one it'll be great but F
17785s Astro and sparker are there however they
17786s want to press the issue rush comes in
17788s and hulkk jumps to the back line pops
17790s the cardiac overdrive to keep his team
17791s healthy a rally comes in for funny Aston
17793s and multim man stunt will send mat8
17795s reeling back to the points ignoring the
17798s rush pretty much as it fades away mat8
17800s finding himself in OT for space station
17802s gaming they can come back here they got
17804s a lot of up to with as well in this next
17806s fight they do and asra going back over
17808s to the bito was so nice because he's
17809s been playing so reactively with all
17811s those Shield bashes to help just make
17813s sure that Landon the back Line's going
17815s to stay alive in the face of Happy's
17817s Venture but it's going to be a blood
17819s bath here as we take a look at the
17820s ultimates on board for both sides even
17822s though space station have3 liar sound
17824s barrier is going to be so important here
17826s for M80 well here comes the flux the
17828s perfect reactionary ultimate there from
17830s fire High Noon coming through pelan
17832s trying to kill sparker but he just can't
17834s do it that damage reduction from that
17836s high noon and funny Astro pocketing
17838s sparker to high in heaven I mean there's
17840s nothing that can actually take him down
17842s happy trying to get on top of him with
17844s the burrow hit with a MAG n and sparker
17846s refuses to Die the support is insane but
17849s finally liar slays funny Astro and
17851s there's no support for sparker any
17852s longer happy jumps into the bur now was
17855s 99% for space station gaming will end up
17858s flipping over to M8 I think they got too
17860s much gas left in their tank and that'll
17862s be M80 play me the first
17865s round super back and forth though super
17868s super back and forth SC 99 to 100% And
17872s at space station just being able to kind
17875s of chip away at some of that capture
17877s progress made it so that these fights
17879s even though they were fast there could
17880s be a lot of them especially when you're
17883s able to take some of these One V ones
17884s you sort of limit some of the
17886s opportunity that this Venture can
17889s have just just was in the stage camps as
17891s well
17892s liar talking a whole bunch during this
17895s small bit of down time right now to
17896s making sure his team are on the same
17897s page one more round they'll take the
17899s first map and set themselves up kind of
17902s demolish hard's prediction there a
17905s 3 but this this is where things get
17908s really interesting here for M80 on this
17910s round of usan Pelican is able to play
17912s this far a hero that he is so good with
17916s and when we've already seen the Korean
17917s teams try out the malga plus the farom
17920s makes it looks so good and so you'll see
17922s a lot of high burst damage come out from
17924s this far a really great way to just kind
17926s of body with the MAA oh psycho ends up
17929s falling down and normally you expect an
17931s echo to be kind of a counter to a far
17933s but it's so hard to take the far down
17935s like you were mentioning because of that
17936s malga cardiac overdrive as soon as you
17939s pop that the far who has incredibly high
17941s like impact damage with a single rocket
17943s you're healing so quickly yeah and even
17946s though you have sparker to help boost up
17948s some of that damage coming out from
17949s psycho Echo those shots can only do so
17952s much to be able to chew through all of
17953s that life steal but space station they
17955s walk away with an amplification Matrix
17957s from that first fight they might not
17958s have the Point Flip right now but if
17960s they can push towards this point that
17962s ant Matrix might be able to help
17964s but he into the tree expected to roll
17967s down the hill there and join the rest of
17968s his team on the point now mat8 trying to
17970s find a little summit summit here but
17972s with Pelican Deads I mean they're just
17973s holding on at this point life does kill
17975s funny Astro but I'm not sure that's
17977s going to mean all too much especially
17978s with your DPS dead that FL was so good
17980s for Spar being able to get that one shot
17982s that's what this Cassidy is going to be
17984s able to be powerful for if you're able
17986s to get the flank you get a really
17988s important unit down then it's going to
17990s give you a big advantage in these fights
17992s Landon also didn't have to use the
17993s amplification Matrix there so you still
17995s have that for this next fight and you
17996s also Force Pelican off of this far it's
17999s going to be going over to the Tracer to
18000s see if that can have any more impact
18002s there on the back line yeah re-engaging
18004s the far is a lot harder than just kind
18005s of holding the position on the point or
18008s near the point
18010s trying to distract someone from space
18012s station right now try and push them
18014s towards that point here comes the window
18016s in response to the rush and the rest of
18018s the gang is just hiding behind it now
18019s and actually a magnate finishes off H
18021s who was on the point so hard to fight on
18024s the rush he don't instantly find a way
18025s through it there's almost no chance you
18027s to actually get any purchase in the
18029s fight Li goes for a sound B however but
18031s this is going to be hard instantly
18033s popping the flux and just going to set
18034s sparker up perfectly with kills M8 do
18037s find the flip somehow in the middle of
18039s this engagement however sparker is still
18042s not
18043s dead yeah when he's just up he's going
18046s to be able to have that deadly pressure
18048s as this Cassidy it's just going to be
18050s Hawk left he Landing down with him but
18052s it's still going to be a big flip funny
18054s as though forced to use the rally in
18056s that last fight is a really big tool now
18057s off the table for space station heading
18059s into the next one especially when you're
18061s up against a cage now you don't have
18063s that same type of sustain that you might
18065s have had with that ultimate available so
18067s this cage from off alongside maybe even
18069s a pul stop from
18071s going to be a very difficult combination
18072s for Space Station to survive through
18074s unless psycho decides to throw the
18076s duplicate at this and maybe get a cage
18077s himself oh cage comes out High Noon is
18080s stuck sparker dead in the back line left
18082s alone because everybody's trapped in the
18083s cage supports couldn't get the angle to
18085s heal him cuz there's a big giant Shield
18087s wall in front of him Pelican finds one
18089s two and three kills for M8 psycho not
18092s quite able to get there with the echo
18094s still able to take a couple of picks and
18097s space station walk away but 91% so far
18099s work not quite done yet but still enough
18102s to be able to try to tie the score in
18104s this map Hawk though going to make a big
18106s adjustment going to go over to the ratra
18108s so a little bit more brawl action coming
18110s out here from M80 just to be able to
18111s push prce Sigma Shield but hot's going
18113s to have yet another flux to work with
18116s Astro though going to make it switch
18117s over to the Lucio so big rush for Rush
18119s heading into this next fight yeah you
18121s almost have to play the Lucio there
18122s right to try and disengage from their
18124s engage with the ram we see how they want
18126s to push this one though and M8 know they
18128s can kind of play up here because uh well
18130s the sigma as soon as he drops you just
18131s kind of walk at them or walk at the back
18133s line I mean Space Station's big key to
18136s success have been sparker trying to find
18138s an off angle but it's so hard to do on
18139s this map yeah but you have the
18140s amplification Matrix at the very least
18142s to help you with that Sigma Shield if
18143s you can but here's the dueling there it
18145s is perfectly called Rose is a window be
18147s window and UltraViolet and happy win
18149s that one out they actually end up
18150s trading though as happy ends off falling
18152s both windows staring at each other no
18153s one using it to get some additional
18155s damage thrown in a little bit too scared
18156s to peek the other DPS But Here Comes OT
18158s M8 in the driving seat and this is where
18160s it's going to get so tough for space
18162s station because you have that block but
18163s liar is going to have the sound barrier
18164s if you're not careful that is going to
18166s be the perfect counter to that ultimate
18168s plus you've got the Dead Eye and the
18169s pulse bomb on top of that and where can
18171s space station come from to actually
18172s fight with five there the touch Li with
18175s an early beats flux hits but that over
18178s health is going to just absorb all of
18180s that damage and they've already found
18181s the kill oner spark as psycho also falls
18184s this is exactly what happened in the
18185s first round row M80 with 99% only have
18189s to deal with the Lucio on point now
18191s Landon funny Astro they're already gone
18193s is
18195s m8020 on
18199s Busan that is a very competitive map
18202s though very competitive and very close
18204s between these two teams but M80 they
18207s play so patiently they wait for those
18209s Prime opportunities not afraid to let go
18211s of the point if they know that they're
18213s going to be able to get some type of
18214s strategic map Advantage by fighting on
18217s their own terms exactly that and way
18221s prediction kind of fou now a little bit
18224s you know no 3 maybe a 3-1 control can
18227s still happen yeah it can still happen
18229s control a rather tough game mode
18230s especially when you have to keep going
18231s for these big switches and that Venture
18233s play from happy to start mat off was
18235s just Sublime and it's tough because I
18237s think as space station gaming you're
18239s going to have to expect that that's
18240s going to continue to come at you it's so
18242s good at being able to access the
18244s backline and Landon loves to play that
18245s Baptist so how do you support that and
18248s make sure that that Baptist isn't going
18249s to be super vulnerable able to the
18250s Venture just trying to jump you in the
18252s back yeah that's a big thing like
18254s normally you want to say that J Das kind
18256s of get get out of there but happy was
18258s more than happy to just go fullon
18259s engaged just get to the backline and
18261s even split people up that first fight
18264s where had had pushed past the doors
18266s there was a burrow in the doorway the
18268s DPS and the supports that were kind of
18269s Trapped in that small Corridor had to
18271s back up or fear of getting one shot and
18273s there was always followup from Pelican
18274s as well right so that's one of the
18276s reasons why we see Venture find so much
18278s success is when you're able to have that
18279s EXT DPS backup and happy Pelican kind of
18283s the Perfect combo to do that oh 100% I
18287s would love to see a little bit more
18288s Adventure from M80 Space Station's time
18291s now Rose to pick a map so where do you
18294s think we're going to go here well it's
18296s so tough to choose because on the one
18300s hand space station while they love to
18301s play those brawl comps I think this Malo
18303s is proving to be a bit of a problem so
18306s do you try to head your best do you try
18308s to Still Force the issue by going to a
18311s map that actually plays well with your
18313s di or your brush comp or do you try to
18316s throw them off their game you don't die
18318s cuz space station can play a very
18320s competent looking dive yeah they have
18323s become very flexible over the over the
18324s years I must say I mean that was perfect
18327s from Pelican there just Dash into the
18329s back line and sticking sparker who has
18331s been uh the main key to success for
18334s space station spark is casty it's been
18336s really really hard to get anything done
18338s if you're against that and then land
18339s into Bap like the window pop down like
18341s you've seen the highlight reels already
18342s from space station and what they could
18344s do with that combo there's the stats
18345s from the last game as well look at how
18346s damage dealt I mean more on the side of
18348s space station now 42k versus 40 like you
18351s say Rose a very competitive map let's
18354s have a look at the map Pool though
18356s course this is all the maps that we can
18357s go to what space station want to pick
18359s but will they favor the rush here or
18361s will they favor some else that maybe
18362s throws M8 through a are we ever going to
18365s see Nani no I don't think
18367s so just curious
18371s maybe I mean maybe maybe probably not I
18373s think a lot of people would rather play
18374s Kings or Midtown Hollywood definitely at
18377s the bottom of the barrel unfortunately
18379s looks like we are going to a hybrid
18380s though it's going to be Midtown okay so
18383s Midtown we've seen a lot of teams try to
18385s attack this in like the first couple of
18387s stages of this event with something like
18388s the orisa not as playable anymore so
18391s likely not going to see a lot of that
18393s but we have seen a lot of teams instead
18395s of that go towards the sigma have a
18397s little bit of poke for that first point
18399s make sure you can set up with some of
18400s those longer range DPS dealers gives you
18404s some really good flanks yeah that's wait
18406s and see what hadti wants to do those
18408s kind of remind me of like London spit
18410s versus Atlanta rain right Hawk versus
18412s hardi in that tank slot it's elimination
18415s game as well M8 off to a extremely good
18417s start although Midtown could swing very
18419s easily in Space Station's way I'm just
18421s getting word in as well we're not seeing
18423s any substitutions for me the team okay
18425s so we're not going to see any Backbone
18427s in this one uh which is disappointing if
18429s only you think about about the fact that
18430s the May has been able to be so helpful
18432s for the team but I think when you look
18434s at how space station have wanted to
18435s approach this they really comfortable
18438s being able to play the Tracer alongside
18440s the Cassidy CU that is just what they
18443s practiced the most yeah that's why you
18444s have psycho in right just to play that
18446s Tracer and it has been protect sparker
18448s and what psycho needs to do and has done
18450s and been so successful in doing is like
18452s not require too many resources on the
18454s Tracer kind of reminds me of a kevster
18456s way of playing kevster is just so
18457s dominant in the server and doesn't
18458s really need many resources whatsoever
18461s and psycho has been emulating that as
18464s well let's jump over to Pride town now
18468s on Midtown with our pride variant of the
18472s map June 1st of course being pride month
18474s here at in Dallas Texas map number two
18477s chosen by space station no shocks here
18479s really if they come out with a r and of
18481s course they show the
18483s PCT well if you were asking
18486s about okay okay okay yeah you see you
18489s are you telling me they're not so scary
18491s look like a sleep paralysis demon you
18493s telling me no maybe just see you scary
18497s stuff they're not too bad pigeon maybe
18500s one of the names we need to throw into
18501s the mix there for like Hawk
18503s Pelican be
18505s pigeon of the game bu the
18508s [Applause]
18510s pigeon I love it well let's get into the
18512s game shall we it is going to be M80 on
18514s the defense first they've got the sigma
18516s as well as that far far perfect deal
18519s have that hope damage that you would
18521s want alongside this Cassidy from happy
18523s and you also have a very static backline
18525s here with ultra violet being able to
18526s play at range as well however space
18528s station they've got the Reinhard it's
18531s coming are they ready for this Pain
18533s Train it's going to be a big wrap around
18536s very classic M may have to be a little
18538s bit cautious here they don't want to
18539s overextend after seeing the r because
18541s space station do have the ability to
18543s speed the other direction as well and
18544s catch anybody that's maybe overextending
18545s a little bit but just going to be kind
18547s ofit more of a default here from space
18549s station just trying to get into that
18550s Mega health pack room using that lamp as
18551s well making sure every survives Li one
18553s HP there and narly gets away from
18556s sparker revolver W but this Reinhard
18558s Shield is taking so much damage you want
18560s to use it to be able to rotate into this
18561s room but now that that Shield is
18563s replenished You' got to go forward
18565s really tough spot now for M8 they have
18567s to attack into sparker I mean look at
18569s the old charge he's already got but
18570s hard's the first one to fall now they
18571s can push forward with this lamp oh it
18573s should be an easy clean up now only one
18575s tick acquired by space
18578s station very patient play once again
18580s there from a not afraid to give up that
18582s third of the point to know that they
18584s have Downs to deal with this rush but
18588s this far has been lethal coming out from
18590s Pelican not only is it breaking the
18592s shield from hotti which means that space
18594s station are taking a lot of damage on
18595s the income the pel's going to have a
18597s barage yeah already yeah insane amounts
18599s of damage coming out from theara same
18601s sparker to to be fair with a high N I
18604s think I'll take the far take far at
18606s least if you get like instant burst
18608s damage if a bit too high up de is going
18609s to win that but we have to see how
18612s Pelican does react to that they spot in
18614s Liar once again but look at this Pelican
18616s just hovering over the skies are they
18617s going to expect it oh he's dodging out
18620s the way he space station a bit too
18622s hesitant to push through here as Pelican
18624s tries to find an angle right in the back
18626s line straight on the pill though but
18628s sparker finds two already he does get
18630s traded however that barrage finding him
18634s and psycho surviving a magade has to get
18636s back to his batist and can still push
18639s out with a window if he so chooses but
18641s Hardy from downtown finds the pin onto
18644s happy that should be this first point
18647s here for station getting this card
18648s unlocked especially when psycho is able
18650s to chase liar down out of the Way's
18653s going to come back in Hawk able to stall
18654s for just a little bit longer before the
18656s inevitable comes through the hog's
18658s actually going to get a little bit
18659s staggered here this is big yeah you can
18661s s out quite a while there cuz the
18663s payload has to then go through the doors
18665s play that little animation doesn't end
18666s up stopping even if you're kind of
18667s contesting at that point so it's quite
18669s nice like you said a very big slagger
18671s cuz they can instantly take High Ground
18673s now if Hulk has maybe died maybe second
18675s or third there in the fight of course he
18677s ended up coming back it would have been
18679s better cuz then they could take High
18680s Ground initially but it's not to be yeah
18682s and it's going to be harder now for
18683s Pelican to actually grab purchase here
18685s with this far not before this dvic flux
18687s comes through oh flux comes through the
18689s high from happy they're finding too much
18691s though but they force out the sound
18692s barrier from space station they got a
18695s nice little high ground Advantage now
18696s that's how they take it back using that
18698s one big flux that payload a bit an
18700s awkward spot for Space Station 2 right
18702s now in the open far just gets free real
18705s estate up on this High Ground to SP down
18707s on top of the Reinhardt Shield but pay
18709s attention forti trying to get an angle
18711s to use his OU if he can and Lena still
18714s has his ant Matrix try to push back
18716s space station was inviting M8 there to
18718s drop down SL was waiting there with the
18720s window not going to fall for the bait
18723s however Astro goes down though what's a
18726s Spam coming out from Pelican yet again
18727s just the spears the Rockets so much spam
18731s damage from m8's comp it's tough
18733s sometimes to stay alive in these Close
18734s Quarters you can see exactly that yeah
18737s there's no way to escape they might
18739s stagger Hardy too they can oh they're
18741s going to try as hard as they can stagger
18742s from as long as possible nice nice
18744s little stagger there Burns about 30
18746s seconds yeah and no only 2 and A2
18749s minutes for Space Station to try to get
18751s through the rest of the second point
18752s they still have a lot to work with
18754s though the Earth shatter not used yet
18756s amplification Matrix is going to be nice
18757s to be able to match that of ultraviolet
18760s but space station still have to find a
18761s way to deal with this far barrage from
18763s pelic holding on to that and with this
18765s High Ground Control can be a little bit
18767s easier to make sure that these Rockets
18768s actually find the
18771s targets up that Shield as well right up
18774s in the skies to help pelic find
18776s something window on The High Ground
18778s there comes the shatter but everything's
18779s already on the low ground Hawk was
18781s midair when that shatter hit so he just
18783s sailed over the edge to the rest of his
18785s team and they were able to save it a big
18788s zoning sound barrier comes in oh
18790s Pelican's right up in their face little
18793s kiss the forehead from Pelican they do
18795s now march on forward not much you can do
18797s especially when you know that far's got
18799s the barrage you have to back up your
18800s space station now you got one player
18803s left to do it oh I mean come on Astro
18805s taking Pelican out of the Skies but
18807s damage has already been done I'm afraid
18809s Astro minute and 30 to go space station
18811s have a hard time ging this payload in 4
18814s M away but they still have to regain all
18816s that ground and it's such an awkward
18818s spot still like right there you have so
18820s much open space you have to walk into in
18822s order to actually go contest that cart
18824s so it's going to take a little while to
18826s maybe work through those buildings get
18827s up to The High Ground take it all back
18829s like you said and the amplification
18830s Matrix was one of the key tools to be
18831s able to do that last time around they
18833s don't have that at the moment they have
18835s the Dead Eye maybe that'll help a little
18836s bit if sparker is able to try to find an
18838s angle behind that Reinhardt Shield but
18840s funy Astro working up to the sound bear
18842s is going to be really important to try
18844s to deal with this flux coming out from
18846s Hawk and they're starting to run out of
18847s time sub one minute territory here for
18849s Space Station H's definitely going to
18850s get the flux here
18852s first you got to be thinking if your M8
18855s that Astro does have beaten well he does
18857s now take him a little while to build
18859s that up he's all good here comes the
18860s window on the left hand side from M8
18862s flux hits however the sound bar is going
18864s to come in Hawk super low in the sky
18866s just a little bit more vulnerable up
18867s there to spark it and land it as sound
18869s barri is good to stop that damage coming
18871s through but now they need to fight on
18872s the payload for's going to have a little
18873s bit of a rough time though as Hardy
18876s knocks him for six swinging away three
18878s kills for the Run F and that will be
18880s point two took a little bit of time but
18883s they got there they're able to use that
18885s Dead Eye to help push back M8 and now
18887s actually going to force a swap out Hawk
18890s going to go over to the ratra counter
18892s that we've seen before going to help be
18894s able to bully this Reinhard a little bit
18896s better what do you take there the hammer
18899s or the fists yeah exactly was so funny
18902s when Racha like first got kind of
18904s released it was like wow he just rolls
18906s Reinhardt you have to be I mean you have
18908s to be pretty aggressive you're winning
18910s these ryles but I mean with a window and
18911s sparker behind it pretty easy no shatter
18914s needed either as Hulk just trying
18917s Nemesis form trying to get some more
18918s damage in they do end up taking care of
18919s Landon and psycho a rather messy fight
18921s now sparker is just dodging everything M
18925s throwing at is using Hardy Shield to
18927s Perfection there but this is going to be
18929s where things get really tough here for
18930s space station because they're starting
18931s to run out of time again they've got one
18933s minute left to try to sneak this payload
18936s right around this last Corner Pelican is
18938s waiting for them with this barage look
18940s at the angle that he's taking right now
18942s no matter where you turn you're going to
18944s be taking a ton of damage from this dead
18945s ey or this far
18948s up hunting searching for anybody that
18952s potentially is on the flank oh almost
18955s one shotting psycho there 30 seconds to
18957s go now Rose this means it's going to be
18959s final fight so space station can't do it
18961s here that is going to be it but they've
18962s got this Earth chatter maybe that'll
18963s help pic still going to be tossed H noon
18966s pushing in every round the Sid psycho
18968s already down though the beat comes in
18970s just in time but there's the pin onto
18973s Pelican he just trade for Hardy and now
18976s sparker trying to be the Savior for
18978s space station gaming but he is just
18981s absolutely destroyed by UltraViolets
18983s when with 10 seconds to go Astro can
18985s only land a two m sand barrier and now
18988s they have to deal with a window
18989s something that all they're all too
18991s familiar with but they were on the wrong
18992s side of it this time around Astro Solo
18995s aled in the train and M80 are going to
18999s space station just before that third
19001s point oh sparker comes out on the Widow
19004s to just gives us a little bit of a show
19005s there with that pick on to
19007s ultraviolet but a lot of extra car
19010s progress for space station narly missing
19012s out on being able to capture that third
19014s and final point but still a push that
19016s they should be very proud of that far
19018s gave them a lot of
19020s trouble felt like it was only a matter
19022s of time sometimes before we sell those
19023s barges be able to do some pretty nasty
19027s damage yeah that spam is just so
19029s annoying to deal with with your the r as
19031s well to be very careful of your Shield
19032s health cuz that's what Sparky uses most
19034s of the time to try and escape a lot of
19036s that damage let get quick M80 listening
19040s though not the best if they're playing
19042s that on
19045s attack you want C you P huh you want C
19049s you ready for
19052s [Music]
19055s ble hello
19060s oh bro my ear
19070s hurts we'll see to that air soon Li
19072s don't worry about it wonder who's been
19074s yapping the cons are pretty big I want
19076s to know who's breathing in cons my word
19079s get that away from your nose Sons how
19081s was the most polite support player line
19083s I've ever heard as well do you want kir
19085s DPS would you like that would you like
19087s that or would you like to play something
19088s else heard any support player say that
19090s in my
19091s game well you're usually the support
19093s player yeah and I don't
19094s change all right M8 what you got still
19097s running out with Pelican on the far they
19099s really feel like they like this Lo
19101s versus Space Station no Reinhardt the
19102s defense though well the far so good too
19104s because the the sigma it can only really
19107s cover One Direction when you take a look
19109s at that Shield the far is able to use
19111s that mobility and get around it just
19113s make sure you're able to do that spam
19115s damage but Hawk actually wants to go
19116s back switches off of the ratra wants to
19118s go to the Sigma going to fear a little
19120s bit better to play a bit more
19121s methodically through this midpoint but
19123s they still have to deal with poone Sigma
19126s on the other side yeah Li also swaps
19129s over to the brick here too so no Lucio
19130s speed for M8 lot more defensive counter
19133s measures for psycho on the
19138s Tracer but it's going to be helpful when
19140s you know that yeah psycho wants to try
19142s to wrap around help work with sparker to
19144s deal this extra
19146s damage happy though taking this High
19148s Ground away actually going a Force Space
19150s Station to go so far back so much
19152s respect given by space station right now
19153s to M8 AB in a really good spot too up on
19156s this High Ground that lamp is going to
19158s make sure he stays alive psycho forced
19161s to recall there now in a 1 V one again a
19163s sparker ends up going down and what a
19164s perfect spot for the fire to be in
19166s watching people basically walk through
19168s the choke point at you should be
19170s checkpoint you'd imagine however the
19171s window comes up for both landing and
19174s UltraViolet it's just so Scrappy there
19177s M80 that come out on top by the looks of
19178s it
19180s PlayStation gaming a littleit lost there
19182s just again just backed up so far just
19184s let let M8 just get on the point and
19186s then have pelic to shoot rockets and as
19188s soon as they try to engage well you
19191s called it it was just giving respect
19192s over knowing how good happy has been on
19195s the Cassidy as well happy sparker having
19198s to duel each other on these Heroes but I
19200s think one of the bigger things about
19201s space na is they've been sending psycho
19202s after happy just to be able to mark him
19205s down make sure he cannot get that extra
19207s sight line onto the rest of the team
19209s space station they fall pretty early
19211s they're able to get this High Ground
19213s Control but this is something that pel
19214s is taking full advantage of wow happy
19217s insta popping the dead eyee there as
19219s soon as that flux came in means no one
19221s can peek out try and get some additional
19223s damage to get insta kills with the
19225s flux nice work from so far they're
19228s taking a fair bit of damage though yeah
19229s H trying to back up get rocked that lamp
19231s way too late there from ultrav but
19233s that's a signal for Space Station to try
19235s to push this push back M80 not give them
19238s any more perch
19239s with what they've been able to do so far
19241s yeah that PO too a bit of a weird spot
19243s for space station but now they can push
19245s all the way up and have that PO regress
19247s slightly m going to have to recapture
19249s some of that space it probably won't
19251s regress too far but any meters a meter
19253s in this game time oh H goes down yet
19256s again though high no P bom sound barrier
19260s thrown in M8 just pop rally walk forward
19263s spark is trying to find an off angle
19264s here but psycho's down Hardy even
19266s switching over to the Winston here spark
19268s it needs to find kill needs to find
19269s something but as soon as he pops his
19271s head out he's already dead yeah actually
19274s gives up the Winston too recognizes that
19276s the rest of space station were going to
19277s was going to fall it would have been
19279s helpful at least to be able to get back
19281s if you knew that the fight was going to
19282s be long eated enough but he missed the
19284s opportunity to get that sound barrier
19285s from funny Astro so actually just going
19287s to go over to the Reinhardt instead a
19290s lot of comfort coming out here from
19291s space station but look at where pelic
19293s going with this by pelic though
19298s they coming out from Landon on the left
19300s hand side here FL solo onto Hardy but
19302s Li's already down L comes in just in
19305s time from Landon those Amplified heels
19307s to doing a lot of work hard peeking his
19309s shoulder out there gets checked Boulder
19312s comes in strikes him pelan is still
19314s behind them has got the barrage spots
19316s the magnate Dodges out the way but the
19318s rest of his team can't stay alive long
19321s enough for him to get on top choose that
19323s barrage it's psycho and sparker that
19325s clean them up yeah psycho with a really
19327s nice couple of kills there which is
19328s going to going to help stop that c if
19330s tracks right before it's able to capture
19331s that second objective and now this is
19334s really where space station gets a chance
19336s to have that advantage on the defense
19339s especially if sparker just going to hit
19341s shots like that all right quick reset
19343s ready ready for pel to peek his head up
19346s well happy maybe a little bit afraid
19347s there he was going to get jumped off by
19349s the rest of space station so pops the
19351s Dead Eye even receed the lamp
19354s too at least buys M some time for Pelon
19357s to come back
19359s has that barrage that's ready to go
19361s ready to rip but look at psycho look at
19364s where psycho's actually trying to go
19365s from oh SP
19369s again two fights back to back finds
19372s initial picks and that's what you want
19375s Busan just a warm up for space station
19377s by the looks of it now they're feeling
19379s themselves they're actually about to go
19380s up and touch the spawn doors if they're
19382s not careful and why would you not want
19384s to you're starting to come down to a
19386s minute and a half now look at M80 though
19388s with big switch up they're going to go
19390s to the Mal comp with the Genji with the
19392s Venture they're not able to break
19393s through with the braw their own so go
19395s over to the Mala see if that's going to
19397s help to get them back into things
19398s especially with the ventures initiation
19400s they're running into five ultimates
19401s though rose on Space Station let's see
19404s how they can take this
19414s fight window I'm really
19426s you to
19438s right on
19443s angle
19447s vure I canou
19449s touch I touch I touch right side right
19455s [Music]
19459s side
19464s window shoot
19466s cross 15 seconds now to go for Space
19469s Station to hold this second point the P
19471s regress so far too M has to gain so much
19473s more space there and so much more time
19475s on the payload L is already down again
19478s another p and may see their final chance
19480s here now but space station have two HS
19481s to work with the dead ey and that sound
19483s barrier what can they really do the vent
19485s is already in but happy taking a lot of
19486s damage has use that Dr Dash to get out I
19488s mean they can just beat aggressively
19490s they do not care W M1 a dead eye for
19493s Spar and 2 probably doesn't even need it
19496s M80 laid waste to on
19499s [Applause]
19503s Midtown those CS were so aggressive at
19506s the end there you can actually hear them
19507s trying to play around that sound barrier
19509s that they thought Li had maybe happy to
19512s know that that actually wasn't in their
19514s pocket at all let them just kind of use
19516s those ultimates freely without the worry
19518s that they would be negated yeah I mean
19520s their old Advantage was just so great
19523s when you pulled that swap to the Genji
19524s in adventure it was 1 minute and 30
19526s seconds to go and it's like okay great
19528s we made the swap up now but space
19530s station was sat with five alss and then
19532s you heard the call too Landon sparker
19535s they want a hard swing right pop the
19537s window down but it was actually 80 that
19539s went first and they just backed up and
19541s even Hardy land a little BM shatter on
19544s Haw cuz he tried to dash to the backline
19546s disrupt sparker and the rest of the team
19548s and had he just turn around 180 boom hit
19549s the Shadow and yeah rest is history I
19551s would have likeed to see M80 try to
19553s switch up to that composition a little
19555s bit
19555s earlier it's a tough call to make though
19558s right because on the one hand yes like
19559s that would really help to give you a
19561s little bit more o if you're not able to
19564s break through with what you're playing
19565s then maybe just try to do another
19567s ultimate rotation see if that's going to
19569s be good enough but not able to get the
19572s job done right there and major credit to
19574s space station to limiting the amount of
19576s potential that that Venture could have
19578s yeah and limiting that far too I mean
19579s sparker really came alive on that second
19581s point two fights back to back just
19583s instantly picking off somebody whether
19585s it's the far the b in the backline the
19587s Lucio whatever like it's so rough to
19589s kind of come back from you're kind of
19590s happy in a way if you get if you get
19593s picked that early okay quickly reset but
19595s space station were in a position where
19597s the payload was near the second point
19598s point and it was just rolling back the
19601s entire time so you're just you're just
19604s losing so much time if you're M80 cuz
19606s you need to win the fight then push it
19608s back to where it was and then win that
19609s fight and then push it into the actual
19611s checkpoint perfectly played there by
19613s space station on that second point there
19615s on Midtown is the Cassidy head-to-head
19618s sparker versus happy that's really close
19621s they're very evenly matched right now
19623s and why we're getting such a good fight
19625s between these two teams oh yes indeed I
19628s mean look sparker and the rest of space
19630s station they've been using this comp to
19632s such great success over the last stage
19634s and it wasn't too much of a surprise for
19636s them to come out even with all these
19638s meta shifts as well people were saying
19640s that oh you know Hanzo Venture far
19642s they're all they're going to get played
19643s like we're going to expect some crazy
19645s things but space station like their old
19647s London Spitfire name they stick to what
19649s they know and to what they have success
19651s with and they are just doing phenomenal
19654s and in a way it's like okay we know what
19656s they're going to play too they're going
19657s to play some sort of rush but then ja
19659s also has been flexing on the sigma 2 and
19661s he's just been so clean from eu's number
19664s one and even if they had to play a dive
19667s map they could do that too we have seen
19668s Winston come out from potty in this
19670s tournament so a lot of comfort that this
19673s team can draw upon and a lot of
19675s different looks that are going to make
19676s them a huge threat and have continued to
19679s make them look that way but in this
19681s matchup so far I mean we got a series on
19683s our hands that is extremely close 1.1
19687s 0.9 KD down damage is pretty close aim
19690s death everything this match is going to
19692s come down to the wire I mean this is
19694s elimination match here as well mat8 or
19696s space station they will end up going
19697s home here if they do end up going down
19700s going on to map number three and now is
19702s m8's chance to pick we're going to
19706s Havana of w Mouse wow maybe not
19709s something that I was particularly
19711s expecting because Havana likes raw ra
19716s likes Havana yeah but in this same vein
19719s you can play this poke style too maybe
19721s just stick Happy on the Widow and just
19723s let him go to town happy Widow Maker
19725s exactly that would be exciting yeah I
19727s mean Havana is one of the few maps that
19729s we can see the Widowmaker come out but I
19731s think back to even when Havana was first
19733s released into the game I remember just
19735s so much of those close holds coming
19737s through from the spawns the far is nice
19739s though it'll help you break through one
19741s of those if you're able to get the flank
19742s from a different spawn door so maybe
19746s that's there's no substitutions either
19747s coming through uh from either side so
19749s again we're not seeing fat bone coming
19750s yeah so no May yeah no May no May no sim
19753s no silliness um but I I can imagine from
19755s am we probably will end up seeing the
19756s far a very close hold to start off
19759s initially far pretty decent at that CU
19761s you can hold the you can hold The High
19762s Ground of the spawn or like the roof of
19764s the spawn and just like slide and then
19766s up slide slide slide and just keep using
19768s it and well they fun Out Below you and
19770s you just Spam them with rockets and then
19772s Happy hopefully just sits all the way at
19773s the back and just Snipes a few heads
19775s well we have to wait and see if that
19776s does come to fruition Havana back number
19779s three M8 versus Space Station in this
19781s elimination match we haven't seen this
19783s map in a
19785s while it has been a
19790s while curious to see how space station
19793s they just I mean play the there's
19795s pigeons on this one as well yeah there's
19799s pigeons audience likes the pigeons I
19802s like them a little bit too
19804s much like they're doing it to mock me
19810s well space station they've got this
19811s Reinhardt comp on the defense they are
19814s going to go for that closer hold you can
19816s see Hottie already actually trying to
19818s get up on the gas station a little bit
19820s of a fire strike here there but it may
19823s quick to go for the malga the Genji and
19825s the Venture and look at that how they're
19827s easily they're accessing the back yeah
19829s UV loved a massive anti in the backline
19831s I say massive only hit one but it hit
19833s spark at the key Target they want to
19834s take down first you can see M trying to
19837s like get on the
19839s does Force Space Station to recoil here
19841s psycho first a fall a liar of all people
19844s I mean you can stay alive here if your
19845s space station they got no ha spawn is
19848s pretty close but you're burning time and
19849s that's what's important oh look at that
19851s too sparker just marking wherever that
19853s Venture is going to peek their
19855s headen has to use the deflect H's
19859s actually going to try to back away
19860s especially when Happy's going to go in
19862s get a second time here with the
19864s Venture backing all the way up to that
19867s corner so that space station can have a
19869s better defensive hold as M80 breaks
19872s through that
19874s spawn very aggressive drill bash in
19878s however that window almost perfectly
19879s popped down to annihilate Taffy but
19881s manages to get away there's the nanab
19883s Boost onto Pelican magade strikes him
19885s liar to the rescue takes down sparker
19887s before he can find the
19889s elimination space station are still
19891s coming up with the picks though and that
19893s card has stopped in his tracks as funny
19895s Aster comes in gets the better of wired
19897s here Force ultraviolet off the Anna to
19900s go to the KIRO a little bit more
19902s Mobility to be able to get in on those
19903s engagements a little bit faster with the
19905s Swift step or just make sure that you
19907s can take a different angle but this card
19908s has not made much progress by the time
19910s that space station re will come back
19912s with hotti on this Reinhard to hold the
19913s corner yeah I mean already the time bank
19916s is almost half and hard's got the shadow
19920s coming off as just taking way too much
19923s damage in the front line again the spam
19926s favorite M8 in terms of the spam War but
19929s his a space station game focusing down
19931s the tank and actually props for to
19932s switch it did yeah over to the ratra to
19935s the ratra now going to help try to be
19937s the the leading Force malus is not going
19939s to do it right now little bit too much
19941s of a meat shield for the M80 versus
19944s actually being able to help burst down
19946s this
19948s sheld the aggressive Shadow there finds
19950s the pin this is Happy somehow not sure
19952s if I actually connected in the end tonic
19954s shot comes through crashing through
19956s Hardy's Shield or Le they trying to a
19959s shield didn't end up breaking again ha
19961s is the first to fall burrow drill Dash
19963s straight over the top of spar's head and
19967s Hardy finds the Ping kill on the Venture
19970s minute and a half now for M8 to try to
19971s break through this and it's not going
19973s super well this was his map Choice as
19976s well to try to throw off space station
19978s but space station they're holding him in
19981s spawn pretty
19982s much and they were forced to make a
19984s couple of other swaps here happy
19986s actually going back over to the Venture
19987s as h over to the m once again this is
19990s going to finally be what it takes people
19992s to break through this he actually
19993s wrapped around the entire team here as
19996s ready with this blade sound barrier
19998s Astro is going to need it for this blade
19999s H he going to get focused once again
20000s cardiac overdrive is going to save for
20002s the time being and here comes the sound
20003s barrier BL going to get popped almost
20005s instantly afterwards sparker eventually
20006s Falls to ultra pilot but can they clean
20009s the rest up space station gaming kind of
20011s dancing around M blade didn't do much of
20013s anything at all and Landon comes up huge
20016s happy liar dead over time swiftly
20019s approaching with 30 seconds to go and
20022s have the spawn position yes for space
20024s station they just running down the clock
20027s at every possible opportunity and psycho
20029s has a pulse bomb too so could just end
20031s this fight here and now if able to land
20032s this pulse bomb on to R like ultraviolet
20035s or liar and there's no ultimates coming
20037s up yet for M80 and the last time that
20038s they had the tectonic shock it's
20039s Reinhard standing in its
20041s attack oh liar dead 4v5 now they try and
20047s get the pin in sparka Left Alive once
20049s again as H suffers the pulse bomb and
20052s space station gaming no ultimates really
20055s required we don't need the Dead Eye we
20057s don't need the window to win space
20060s station gaming hold them on that first
20067s Corner don't need any of that they just
20069s need the four
20070s hole that's
20072s crazy
20075s sides every looking a little bit
20077s dejected right now smile on Landon's
20080s face Hardy 2 grinning ear to ear comes
20083s off very serious in like uh the head
20086s shots that we do and everything but he's
20088s all smiles backstage All Smiles in
20091s [Laughter]
20096s game come on I think the crowd out
20099s weighs you on this one J you know I
20100s think they found every pigeon on every
20102s map like actually for that's what the
20104s that's what OB sergeon does in their
20105s spare time I just think they might have
20107s a four folder
20111s videos soci going to cook down how
20114s highly re of pigeons at some point all
20117s right let's see what M8 want to do on
20119s their defense of course like you
20120s predicted Rose probably going to be
20121s playing the far
20123s here ultravet going over to the KIRO
20126s just want to full hold I mean you have
20127s to really cuz look at how close that
20130s blue box of Victory is for space station
20133s M80 looking a bit worse for wear right
20136s now hey anyone getting picked off on M80
20139s though that could just spell the end of
20141s the map it's not going to be easy for a
20143s lot of these characters to come back
20145s quickly unless you want to
20147s include some of those skills to actually
20149s roll out of Spawn so space station a
20152s chance to make this very explosive as
20153s the spawn gates open o I like this TP
20156s from psycho so they're just going to
20157s wrap completely around them no damage
20159s from basically in them against the spawn
20163s and then psycho is in spawn still so
20165s it's only a four person TP from space
20166s station
20168s should be enough psycho's always going
20170s to be that
20171s persistent far 1 HP and Sparco finds the
20174s kill already also said extremely low and
20177s now what do you do if you're M8 they've
20179s got no answers to this quiz space
20182s station gaming going to easily clean up
20185s and this is how you play H
20190s m8g here too the M can't even come close
20193s to the C to be able to contest H goes
20195s down M I need Es at all pelic Pelican's
20200s going to be out to come in but
20202s no space station
20205s gaming leading the series 2 to one on
20209s the map choice of
20211s M80 Havana looks so easy for them maybe
20215s hard was wrong maybe it's not a 3 but
20217s it's looking like a 3-1 it is looking
20219s like a 3-1 Havana was not even close
20222s space station they knew exactly how they
20224s wanted to execute on that defense
20228s almost looked like it caused a little
20230s bit of psychic damage over to 80 but how
20233s difficult it was for them to actually
20234s break out honestly it looking like that
20237s third form of damage the emotional
20239s damage you saw like in the halftime
20241s there or like in the small downtime we
20243s have between rounds like a little bit of
20244s dejection on the face I mean you're
20246s feeling that too I'm sure a lot of you
20247s have been in that situation in the past
20249s where you end up getting full held or
20251s close to being full held and it's a
20252s rough Mountain not only physically like
20255s in the server but mentally too coming
20257s back and what you picked up perfectly
20259s there as well Rose at the start of that
20260s M start of that round even was you find
20263s one pick as space station gaming it's
20266s very easy to then snowball away cuz
20268s that's what that comp does they want to
20269s get in your face they're not here to
20271s mess around they're not here to play
20272s poke hard's here to get in your face and
20275s hit you with a hammer a few times that
20277s that's going to
20278s hurt that's got to hurt but yeah I mean
20281s even the symmetric teleporter play right
20282s outside of Spawn it was that split push
20285s as you called it psycho just kind of
20286s waiting back in spawn
20288s waiting for somebody to get low you
20290s could see him actually tagging the far
20293s and by the time the far was low sparker
20295s came in dealt the final blow and that
20298s was all she wrote for that second round
20300s and that's really how you cry
20302s all those stats looking a little rough
20305s for M8 there six final blows 27
20313s deaths that tells you a story of a
20316s one-sided affair on yeah third back I
20319s mean that's how you break that spawn
20320s hole right you TP past it and where does
20323s the far really hide you have one like
20326s wall you can now hide and play around
20329s you can't hold like above the spawn at
20331s all you have to then try and navigate
20334s psycho rolling you from the side and
20337s then sparker taking these really
20338s aggressive wide Swings with the Cassidy
20341s we're going onto m8's map Choice yet
20343s again let's have a look at some
20344s highlights from that previous round AR
20346s going to be a lot of them was a pretty
20348s short one this is m8's final chance here
20350s to come back in the series well I mean
20352s we can actually just kind of look back
20354s on how M8 tried to break through this
20357s spawn hold you had the Venture as well
20360s as the Genji didn't see any of that far
20363s come through I thought might be a little
20364s bit helpful to at least break that run
20366s heart Shield maybe
20368s Force Space Station have to retreat just
20371s a little bit in fear of some of that
20373s damage take that wide angle with
20376s it was pretty tough too especially when
20378s you got landed
20380s best too yeah just every single time the
20383s fire Peak head out well it's going to
20385s get shot like sparker his aim is just
20388s absolutely cracked one of the Best
20389s Western if not the probably the best
20391s western Cy we have here in the
20393s tournament I think so I mean just it
20396s speaks for itself and when you look at
20398s sparker hero pool already had proven
20400s himself on the ability to play the
20401s sojourn in the last few years with the
20403s OverWatch league and also brought out
20405s the ash a couple of times maybe not a
20407s pick that we're going to see too often
20408s in this tournament but the cassid is
20410s definitely proven to be a very very
20412s strong point for this player yeah
20413s exactly that M8 now again get to choose
20416s a map and a game type hav got too many
20418s of them left unfortunately can't go to
20420s escort can't go to hybrid or control now
20422s so we' got push yeah where are you
20424s expecting here well both of these are so
20427s tough because I feel like it just plays
20429s in space station strengths as a team on
20431s flasho you're going to want to play
20432s Brawl most of the
20434s time space station love brawl so that
20438s one that one's a hard one because you
20440s can't
20441s really change up how that's going to
20444s work we have ex many maps that you can
20446s go to now I don't think that uh space
20448s station AR going to kind of excel at um
20450s especially being able to play Ram or
20452s even the sigma but I think H just going
20453s to lock Ryan we go flas point they're
20455s going to run rush we're going to esara
20457s or a push map they're probably going to
20459s run rush we are going to jump to a quick
20461s break however give the players a couple
20462s of minutes and we'll be right back for
20464s potentially the final game in this
20466s series
20469s [Music]
20479s [Music]
20484s [Music]
20495s w
20498s [Music]
20504s [Music]
20511s what's up everybody
20513s hello yeah all right I'm here yeah I'm
20515s I'm I'm watching the games enjoying the
20517s games while with my new friends here
20519s what's your name t t i mean hey we're
20522s having so much fun at dream hack
20523s OverWatch is popping off because you
20525s know we had so much fans we had to make
20527s over overflow seats and now look at look
20530s how packed it is everyone say
20532s hi are you guys having
20536s fun I mean we're it's the the matches
20539s are just going great I'm having so much
20541s fun I got my friend uh Tor here who are
20543s you uh who are you rooting for right now
20544s I'm really liking space station the way
20546s they're playing against 8 especially on
20547s the last map it was great do you think
20549s do you think it's going to be space
20551s station gaming uh taking the win against
20552s M80 if they keep up the way they've been
20554s playing I I think so they've adapted
20556s really well who who else is uh here for
20558s space station gaming who's uh who's a
20560s fan
20562s Hardy all
20566s right all right guys I mean I'm just
20568s going to watch the game here with the
20569s fans so hey casters back to you
20573s guys thank you very much Daddy probably
20576s the biggest hottie fan you will ever
20578s meet like hands down yes I think so I it
20582s was really cute seeing that uh cheer
20585s from the crowd and also seeing like
20586s funny Astra over there like doing the
20588s same thing was great he was ready to go
20589s too he's a big fan of Hardy too who have
20592s thought on the same team how could you
20594s not be it's chatty exactly they really
20596s have GED that reputation for themselves
20598s yeah as a pry fun loving team and being
20600s a team that's not afraid to play
20602s unconventional things at least not
20603s anymore really cuz it's kind of fitting
20605s their withous extremely well of course
20607s this is an elimination game too I mean
20609s M8 are on their potential final life
20611s here in this series a loss on this next
20613s map and they're eliminated completely
20614s they're going home space station gaming
20617s advaned it's a scary bracket there's
20619s still a chance for M8 to come back there
20621s is a chance but it's going to be a
20623s difficult Road for M82 as saale we have
20626s push and flash point left as the game
20629s modes that M8 get a chance to choose
20631s from to rewrite the destiny of this one
20635s and it's all brawl all the way feels
20638s like as we see new junk City being
20641s picked new junk City we're going over to
20645s flash points no substitutions either
20648s either side same 10 players in the lobby
20652s ready and raring to go looking at the
20653s player cams right now they're all all
20655s smiles on Space Station's side once
20657s again I imagine a little bit of a pep
20660s talk over the side of M80 we see if we
20662s can get to that map number five of
20663s course M8 need it to keep their lives in
20666s the tournament alive space station on
20668s the other hand I just want to end this
20670s right here right
20673s now I'm just looking forward to when we
20676s get a chance to see hard you push-up on
20677s stage
20678s again some point right surely at some
20681s point A match is going to be decided by
20683s just how many push-ups H can do he's
20685s winning that one for
20688s sure all right let's jump in fourth map
20692s new Jun City M8 versus Space Station
20700s [Music]
20703s gaming I'm just jamming out the music
20706s right now
20708s such Vibes on this map but to m80's
20710s credit this is a map that plays very
20713s well for the malga when malga was on
20715s that super op patch we did see a lot of
20718s malga get played and no pigeon but J
20721s that was like crazy looking rub up
20723s though there was a bird just for you oh
20726s the
20728s animal tough game mode like we said Bros
20731s tough to play on esparanza against the
20733s BW tough to play here game type almost
20735s perfectly suited to it let's unlock
20738s those Gates M80 rolling out they got the
20741s Venture again they got Genji they want
20744s to go really hard and fast here on the
20745s back line try and take down Landon but
20747s spark is the one that to
20750s focus tough time so far the amount of
20752s time they' eliminated sparker his KD by
20755s the way must be ridiculously high right
20757s now hasn't died too many times during
20758s this uh
20760s match been on fire a lot as well but
20763s it's going to have to keep that up Tony
20766s Astro is able to get the first first
20768s draw on the happy pun maybe just going a
20770s little bit too far
20772s forward nice out of the L there Landing
20774s pop down to make sure the rest of the
20775s team stay alive land L doesn't up
20777s falling as sparker rolls down to low
20779s ground Hardy threatening the pin however
20782s space station they need to be have to
20783s heal up here all pretty low in the back
20785s line yeah easy Dash through for Pelican
20787s gets the reset but spark is still there
20789s and Hardy just connects with the pin who
20791s needs supports when you got damaged like
20793s that and where was the followup was a
20796s really easy pickoff there for pel be
20798s able to get the dash reset also just be
20799s able to take out such a key piece of
20801s Space Station's backat line but so much
20804s extra pressure coming here from space
20805s station they CH the follow from M
20807s couldn't be there and 50% and Counting
20810s for space station on this first flash
20811s point of this map but ultraviolet with a
20813s huge pick onto sparkler to open things
20815s up for them yeah double kunai head shot
20818s I would
20819s imagine I not what you want to see if
20821s your space station ging that certainly
20824s is there's the pit finds HW straight
20826s away from the of his team no more tank
20829s now in the sound bar for space station
20830s gaming M8 do end up find the flip here
20832s as happy on the Venture end up using all
20835s CDs to try and get away but the Twan hit
20838s squad in finding Astro and Hardy chasing
20840s them down pelic gets the nice reset Dash
20842s there onyo gets out of here before he
20844s ends up losing his own life but this
20846s will be space station finding that very
20849s Swift flip o and with ultrav Violet
20851s going down there too it's going to be
20853s more difficult for M8 to actually come
20854s in and get a recontest before this flash
20856s point flips over for for space
20858s station there's going to be a meaningful
20860s contest coming through so space station
20862s might just get a chance to walk away
20863s with this first flash point that they do
20865s and we get to go to the next one space
20868s station already trying to make their way
20869s over with this Lu help can get there
20871s faster but it comes down
20874s to trying to find this High Ground going
20876s in deep with this malga all right
20878s there's the SAR they're going to have to
20880s deal with sparker though High Noon yeah
20882s torn in half by Pelican double kill with
20885s the blade almost make that three
20888s what's up Swift moves there and a swift
20889s blade from Pelican as they wipe space
20892s station gaming you're kind of expecting
20893s that though liar and the rest of mat8
20895s knew they had the beat advantage and
20897s they used that to cap first exactly and
20900s now you have to worry about a little bit
20901s about Landon's amplification Matrix
20903s where they're going to put that down but
20904s maybe were able to walk away with the
20906s combo that they wanted to and they also
20908s have aun rush to actually be able to
20910s help deal with that amplification Matrix
20914s but where is csyo going with this hul
20916s bomb out the ready oh very aggressive
20918s cage here comes the window straight in
20920s the middle of the cage more than happy
20921s to fight in this one Landon standing
20923s behind it lasering down H does suffer a
20926s swift death though at the hands of
20928s ultraviolet psychos not only doing
20930s damage but actually capping the point
20931s right now you comes back with two though
20934s not sure he's going to be able to escape
20935s the claws of had though there is the
20937s flip from psycho space station gaming
20940s eventually take control of the point
20943s aggressive play there from HW just
20944s running into the back line popping that
20946s cage down but I don't think they're
20947s expecting that window to come up in the
20948s middle of it no but even though they had
20951s the rush to be able to try to counteract
20953s that as well just wasn't quite enough to
20954s be able to push past all that healing as
20957s well PSO still holding on to the FSE
20958s bomb and now funny Astra actually going
20960s to be the one with that s beer Advantage
20961s coming into the next this tectonic shock
20964s can actually find Value it's
20966s struggled and actually just gets taken
20968s out drew Dash up The High Ground po the
20971s tonic shotgun got popped in the skull
20975s now space station gave even easily hand
20976s in and now happy has to go back to spawn
20979s I mean I wouldn't be surprised we see M
20980s change up a little bit here and that
20982s they do happy going over to far
20985s now trying to deal with sparker it's
20988s almost impossible even taking a lot of
20990s damage coming out of the spawn this is a
20992s combination of DPS I would have loved to
20993s see from M earlier though even though
20995s Pelican has what we consider the better
20997s far between these two players happy
20999s still has a comparable one and so you
21001s get a chance to now play with the far
21003s and the Genji alongside this maot just a
21005s little bit more high D output can work
21008s together in a little bit of trouble same
21010s what happened nice little angle there
21012s from sparker he has to be careful Li a
21015s little bit more so though saved
21017s thankfully by that suzu sound bar comes
21019s in Haw ends up going down again at the
21022s hands of hard and landed and hard's just
21024s sowing him for the fenes overtime in
21026s session as M8 try and just Perma touch
21029s points but it's going to be tough to do
21031s so is Harding is closing in on that
21033s shatter but do M8 know an attempted
21036s charge there but there is the Al from
21038s Hardy does he need to use it I mean I
21040s don't think so sparker and psycho
21042s running them down and M8 they final
21045s chance here to take this map back space
21048s station just walking away with this one
21050s going to see another switch up here Hawk
21052s about the Winston for a second were able
21054s to stay alive we been able to get back
21056s to the fight a little bit faster but
21057s happy switching off of the far to go
21059s back to this Tracer Tracer Genji a
21062s little bit more dive coming through here
21064s different look from M8 they've got the
21067s bear and the kitun rush as well as the
21068s blade so really nice way to be able to
21071s just kind of work with the barrier
21073s Advantage knowing that Astra also just
21075s used it this blade should be pretty
21078s lethal High Ground Control for mat8 but
21081s they still have to do with the shadow
21082s here comes the blade here comes the
21083s Beats spark is the target good couple of
21085s boots there try and get him away but he
21087s refuses to go down Pelican overextending
21090s almost there straight into the back of
21091s the window now he has to hide behind
21093s this one column gets out of there hardly
21096s isolated though by the rest the te pelic
21098s basically forcing that interaction with
21100s the rest of m8's Front Line space
21103s station get the initial capture M8 that
21106s that they able to get out of Dodge and
21108s they also forced out such a really
21110s important combo from M80 the blade the
21111s sound bear now off the table ultraviolet
21114s does have that ksun rush but with space
21117s station also still being able to work
21118s with both their DPS ultimates and that
21120s barrier from funny Astro there's a lot
21122s that they can just kind of push through
21124s this Rush with especially when the D B
21127s would start this fight off quite well I
21128s think from psycho
21130s potentially Spar on an off angle or
21133s pinned again has to back out so to the
21135s rest of space station they got alss to
21137s spend but I don't think they want to use
21139s it just invest them for another day
21141s happy does lose the 1 V one versus
21143s psycho but it's all good M8 seeing
21146s themselves through this point there's
21148s only one more fight realistically here
21150s for space station don't die oh that's
21153s rough that's a late death super late
21155s death I mean for for so at least like
21157s you've got funny Astro maybe still
21158s waiting there to help taxi you back or
21161s just Tracer you can just triple BL get
21163s there in time but it's going to be tough
21165s going as HTI tries to make the way back
21168s able to get the recontest in but for how
21170s long as happy is hunting for this pulse
21172s bomb
21173s Target you have a sound bar at your
21176s disposal too there's the stick on the
21178s Cassidy insta kill onto sparker allow
21181s nowhere to be found how they do end up
21183s trading it up a sound barer coming
21184s through from space station however this
21186s cage is going to be hard to fight into
21188s Hardy with no Shield left still manages
21190s to come up with the kill though on to
21191s have you straight a little bit too close
21193s to the Hammer
21195s there somehow space station still
21197s managed to get the flip not
21200s oh jeez he cut his head clean off
21205s Pelican saving the day for M80 they get
21207s the flip there is the first point for
21210s M80 on this flasho map two more they get
21213s a chance to keep themselves in this
21215s series one more in space station not
21216s knock them out move forward in this
21219s lower bracket and might still be on the
21221s back of pelic yet to get a big opening
21224s with thei blade out his disposal sound
21226s Bearer coming up the ready two here for
21228s liar and not a great answer here for
21230s space station quite yet Landing with the
21232s amp Matrix though might be able to help
21234s keep Hing a bit Yeah they combo it last
21236s time that beat in that blade see if they
21238s want to do the same thing again land
21239s looking for an off angle here comes the
21241s beat and the blade to Landon's already
21243s dead should be an easy kill here for
21246s pelican that shatter just Shrugged it
21248s off got back up slashed him in Twain a
21252s team kill for
21253s M80 it's so difficult to break through
21255s all of that over Health on top of the
21257s blade plus the cardiac overdrive from
21258s that Mala so difficult to actually take
21262s any of those pieces out so M80 they get
21263s a chance to get control slash Point
21266s first another kitsun Rush at the ready
21269s as space station make their way back in
21272s So ant Matrix a good response to have
21273s for that now F Buck is up same with
21277s I should use that window to try and find
21279s anything in that small room against
21281s pelic you can get instant resets M8
21285s coming
21286s alive Focus good response of the M
21289s Matrix in theory but when you're in that
21290s small room there's really not a whole
21293s lot that you can do against the fact
21294s that the Mala is just going to kind of
21295s pum into you felt desperate right put
21298s that up hopefully sparker can kind of
21299s roll back land a head shot through the
21301s window and they can turn that fight
21303s around maybe the immortality field saves
21304s them in that fight but just not quite
21306s enough enough look at happy now sneaking
21308s around with that pulse bomb Lon sees him
21312s can't necessarily get close lucky that
21314s there's a big help
21316s there happy looking like a movie extra
21319s back there had nothing to say in that
21321s fight but psycho wants more just
21323s controlling the objective he's going to
21325s be a to cap almost H in from Hardy goes
21327s a little bit wide there Ultra managing
21329s to run away with it psycho gets the kill
21332s onto the KIRO but is it enough cardiac
21335s overdrive for Hawk keeping himself and
21337s the rest of the squad alive as they tie
21340s new junk City up they got a lot of
21342s ultimates coming into this next one this
21344s Fifth and final flash point now opening
21346s up if they're able to get this blade in
21348s this sound bear combo online before this
21351s point gets captured or if they're able
21353s to just capture and keep that at their
21354s disposal look like that's M's win
21356s condition right now space station
21358s haven't had a good response to that
21360s combination of ultimates just yet raw
21363s pick maybe can do it but helin and liar
21366s they are both working up to those
21367s ultimates so quickly they have that bade
21369s in the sound barrier
21370s ready look at this aggression now is
21374s going in deep into that
21377s Rin flash point unlocked psycho taking a
21380s little bit of Chunk damage same with
21381s happy pul bomb in hands for both well
21383s just happy sorry psycho's a little bit
21385s further away it's going to get flipped
21387s though if M aren't happy there as they
21389s do end up dashing on to find the contest
21394s sound bar comes in as well as that cage
21395s but here comes the blade of the got
21397s anything to say to this one happy and
21398s Spark just oh they are just getting
21401s ruined by
21403s Pelican four kills for the Genji make it
21406s a fifth funny astroo narrowly gets out
21409s of there as
21411s M8 hitting seventh eighth gear at this
21415s point that was a very expensive fight
21417s but it was so worthwhile because take a
21419s look at what they were able to get out
21420s of space station that was three
21421s ultimates they wiped off the board
21423s knowing that they were able to expend
21424s the four that they did blade barrier not
21426s avail now for to work with but they've
21429s been able to play around this
21430s amplification major from Landing so well
21432s where it can actually be able to find
21434s purchase in this next fight and psycho's
21436s being marked two on this Tracer a bit
21439s harder here to slay a super off angle
21441s Rush coming in fairly early from M M80
21444s want to make sure Lon can't get a
21446s priority window up and sparker again the
21448s target it's been rough for space station
21450s over these last few points sparker
21452s hasn't really been himself it feels like
21455s oh a pin from Hardy sails off the edge
21457s with h that's a one for one but will
21460s matter sparker switching in spawn it's
21463s only Astro alive he's going of be hard
21465s to get touch here but M80 trying to
21466s Snuff him out oh look at that oh
21469s actually sees it slver of HP able to
21471s actually make it off the point but sper
21472s going to have to make it back with a
21473s roll out on the Venture I don't think
21475s it's going to happen though Rose at all
21477s M8 coming back so clutch the pulse bomb
21481s in the hand of happy straight on the
21483s back of party oh there's no chance now
21486s and as M80 come back a 3-2 on new junk
21493s city and what looked to be space station
21497s rolling over them they level
21501s up big reverse sweep on that back with
21504s those flash
21506s points off to a very very good start but
21509s I think M80 they don't want to go home
21511s just yet we've got a true series on our
21514s hands playing a little bit quicker as
21515s well us rush to really get in the face
21518s one thing that's been so good for space
21519s station is setting up these windows
21521s setting up spark on on and off angle it
21523s felt like halfway through that new junk
21526s City it it just turned on its head M8
21529s were able to shut them down before they
21530s were able to set Landing up set sparker
21533s up well they found their momentum they
21535s found their momentum that they wanted
21536s with those Genji blades as well as those
21538s sound barriers so difficult to actually
21540s chew through that combo and yeah Pelican
21543s sharpen sharpen the sword oh yeah pel
21546s play don't mind me some ofat Lu a little
21549s bit more Genji I mean maybe we're going
21551s to push now as our final game type here
21555s one final map going all the way I told
21558s you it was going to happen this being an
21560s elimination game as well no one wants to
21561s go home here want to try once again to
21564s try and face one of those Korean teams
21566s up in the uh winners brackets it's going
21568s to be a hard fought battle but first
21570s they need to win here here's a
21571s head-to-head sparker versus Pelican from
21573s the last map yeah I mean Pelican playing
21576s the genj G sparker playing the Cassidy
21579s not an super fair comparison I think
21582s there when you take a look at how much
21583s heal also Pelican was getting with a lot
21585s of those elips from the
21587s plates initially it looks so good from
21589s space station just again their pacing
21592s was so
21593s nice see if he can change it up in push
21597s pelic plays just incredible a lot of
21599s these fights end up coming becoming very
21601s Scrappy towards the end of things very
21603s easy for the Baptist if you can kind of
21605s stay alive and rotate your cool Downs if
21606s you get if you can get like one large
21608s rotation of cool Downs off like another
21610s lamp in the middle of the fight or
21612s another regenerative burst like you
21614s become so powerful you can really Aid in
21617s these kills Genji sometimes a little bit
21619s rough to play when you can't find the
21621s resets but Pelican just God he makes it
21623s easy something that was really difficult
21625s too though for space station is they
21626s didn't there was always a sound beer
21629s Advantage for a team right and it just
21631s didn't ever really go the way of space
21633s station in a lot of those fights so M80
21635s being able to get most of that whether
21637s it was with like the sound bear top of
21639s the blade or even just the cardiac
21640s overdrive that provides so much value to
21642s the team which is something that space
21644s station just doesn't have you can see
21646s space station as well playing with full
21648s confidence they're willing to invest the
21650s sound barrier in 4V Fs in situations
21653s that you might not want to invest maybe
21655s you lose one you're like okay we can
21656s quickly go again if we can just
21658s disengage but they're more than happy if
21661s M80 try and push them to the Limit
21663s they're willing to match them there but
21665s a couple of those fights like you said
21667s when the Beats ended up coming out they
21669s end up just falling over either to a
21671s cage the cardiac overdrive just helping
21673s mat8 see themselves through the rest of
21675s the fight let's go uh quickly over to an
21679s interview um from that I did oh yeah oh
21682s yeah the space station interview I did
21683s the other day yeah I forgot about that
21685s let's have a let's have a little
21688s look my name is Jor once again here with
21691s a space station this time around here at
21694s owcs Dallas major do you want to call
21696s Qui give a little rundown about who you
21698s guys are space station European
21700s Superstar team word on the street is the
21703s Korean teams are going to basically
21704s dominate the whole thing and they're not
21705s going to take any prisoners yeah I don't
21707s think there's a way that Korea are
21709s making it off this tournament especially
21711s Falcons I don't think they're good at
21713s all crazy raccoon they might have
21715s something like they're a good team but
21717s Falcons I don't think they got that in
21719s them what's the most fraudulent region
21722s then that was the easiest answer of all
21725s time na should only have
21726s yeah yeah I mean like like like Toronto
21728s would have gotten like third in EO third
21731s place yeah definitely I mean they've got
21733s all the money in the world like they can
21734s pick up the star players and they've
21735s still managed to be mid
21738s so we might see some retirements from
21740s M80 after this tournament some
21742s retirement okay keep your eyes
21745s open what do you feel about your first
21747s game against students in the game is
21748s that going to be like a clean sweep it's
21750s like a warm-up game a little warm up
21752s there's a reason we're on the second
21753s stream so how do you feel about like the
21755s mental game coming in I mean na being a
21757s bit quiet and stuff like you're going to
21758s be able to win the minute Warfare in the
21759s server too a little bit of smack talk I
21762s love typing in game yeah exactly getting
21764s to type back and get in their heads
21765s it'll be great I mean EU especially as a
21767s whole is just so good at typing yeah na
21769s na and Korea can't match it um I do want
21771s to ask as well who has the best Texas
21773s accent I do partner that's reallyy good
21776s we'll do one more it's High Noon it's
21779s high
21781s noon I do have another a fun activity
21784s for you all please no please no all we
21789s have a lassu contest you guys want to
21791s play yeah do the sound effects as well
21792s come
21795s on
21797s spinning okay that was pretty
21804s close you got this sure is
21807s oh okay okay you were basically touching
21809s this chair at this
21814s point O
21819s wo wo wo okay
21823s okay wait wait wait wait that counts
21826s that counts that
21828s counts
21830s hey he's caught the chair it is a part
21833s of the chair anything uh any final words
21835s that you want to give to your
21836s competition at the event before we wrap
21838s up psycho's coming for the Porsche
21841s yeah well I appreciate you all for
21843s stopping by and having a chat with me
21844s good luck in your games and uh yeah
21846s we'll see you out thank
21850s you welcome
21852s back a great interview not bad a couple
21855s of last two hits as well I like that a
21856s lot I think that was the team that has
21858s had the most so far yeah I think so
21861s easily easily all right let's jump in
21864s fifth and final map here for mat8 and
21866s space station gaming in the lower
21867s bracket loser here goes home new Queen
21871s Street is the pick new Queen Street is
21874s not a push map that we see very often a
21877s lot of teams opting to either play
21878s esperansa or we get a chance to see
21881s coloso but new Queen Street this might
21884s just happen to be a map that chops some
21886s teams up maybe a little bit less
21889s practice yeah definitely coming out of
21891s left field like you said we don't see it
21893s too
21894s often Nat going to change here coming
21897s into this I mean happy currently
21899s hovering at the S you have a hwk on the
21905s ramp no malga right now but it could it
21908s could become one depending on how they
21910s feel like the cards may fall but both of
21912s these teams as these Gates unlock know
21914s that their tournament lives are on the
21916s line and for both sparker and happy it's
21919s all going to come down to these long
21920s range sight lines happy wanting to pick
21922s up the soldier we know how deadly he can
21924s be with a hero like that but sparker
21926s taking to the tried and true that cidy
21929s really help out with some of these
21930s closer
21932s engagements take a look happy though
21934s these rail gun charges are going to get
21935s charged up very very quickly with this
21937s Reinhardt in the
21938s way can also check the Tracer too worth
21941s keeping in mind one raun head shot send
21944s your pack in very defensive lab already
21947s used by Landon nice of mat8 to kind of
21949s force that one out but they are going to
21951s take High Ground position M8 stolen the
21953s bot for the time being oh that boot bomb
21955s has landed hardly off the map but I
21957s think your backline needs a little bit
21959s of help M8 May and UltraViolet just run
21962s down that's the problem with the mat's c
21965s right or any kind comp you play against
21967s space station you show a tiny bit of
21970s space between your front and back line
21971s they're just going to get run at and
21973s there is no chance to surviv us yeah
21975s Ultra viol was just on his own liar just
21977s unable to be able to come to his Aid to
21980s skate him out of there so hotti being
21982s able to seize that Advantage we have to
21984s keep paying attention to how many
21985s opportunities hottie finds heble to go
21987s pin that backline team with that amid
21991s were able to make a little bit of
21992s progress there with that push bot but
21994s not before space station are able to
21995s take back control do take a look at the
21998s ultimates coming online sparker has been
22000s doing so much damage a de eye and ant
22002s Matrix ready to go for space station
22005s yeah they're in the perfect place to use
22006s it as
22009s well AI looking to cause a little bit of
22012s panic on the left hand side for Hawk he
22014s Happ to play so passive almost forcing
22016s Hawk into the sideline as well of that
22020s Cassidy could sparker maybe trying to
22022s take an angle over in the train car
22025s little bit EAS easier just kind of
22026s strafe back and forth there but look at
22028s the window use so early underneath no
22031s window yet from ultraviolet as an answer
22034s I mean they're going to Wi swing this
22035s but m going to mash him just going to
22037s wrap around them on that Mega health
22038s pack using the window of their own s
22040s comes through trying to match this rail
22042s gun hard with the pin does he survive of
22045s course he does gets the lamp hits the
22047s shatter ultra violet liar for all of
22050s their
22051s box so much follow up from the rest of
22054s the team how that Earth sh and despite
22056s the fact that he lost his own life in
22058s that fight maybe even for the better
22061s actually switches off of the Reinhardt
22062s goes over to the ratra as space station
22064s start to make their approach onto this
22066s very first objective touch coming in
22068s from Pelican just to be able to stall
22070s and stop that push but before ends up
22073s reaching that objective but now we see
22075s Hawk ready to go with this Annihilation
22077s Pelican as well with this false bomb and
22079s the barrier advantage in Liar's hands as
22083s a need to try to get themselves back
22084s into the 7even minutes left on the clock
22086s though so a lot of time left to play
22089s with lot of time not a lot of charge for
22091s Hardy of course like you mentioned only
22093s just switching over to the
22096s r
22098s cheeky there no high ground
22102s though pushes them back sparker not
22105s really going to be able to maybe find so
22107s much purchase with that dead eyee see
22110s mat's game plan too they want to make
22112s sure Spar can't set up on High Ground
22113s again sound Ro already used by Spark
22116s there as they try and just dip out of
22118s there hardi receives the lamp to make
22120s sure he stays alive nice hind on to
22122s happy but it's going to get healed up
22123s pretty quick sharp H in the front line
22126s with the annihilation surgent but kept
22128s alive with a lamp of his own ultraviolet
22130s saving him just for a brief moment
22133s ultimate not really finding all too much
22135s as they now take the fight to the stairs
22137s no hog was forced to just play on the
22138s defensive with that ultimate do not how
22140s you want to play with the annihilation
22141s happy one HP too look at the tickling
22143s help trigging heal bares of M8 right now
22145s they need desperate hell space station
22148s not on the hand looking
22151s golden easy team here making sure he
22154s doesn't get taken out either oh the bots
22156s in their position and they are
22159s smooth back in their home field now able
22162s to be able to get this checkpoint going
22164s to help unlock those closer spawns as
22166s well for space station and keep this C
22168s going with the sound Bearer from funny
22171s Astro 2 not a bad way to continue to
22173s snowball some of this momentum I mean
22175s this is massive for space station right
22177s now look at the ultimates coming up they
22179s got pulse Annihilation sound barrier
22181s they can even if they want it they can
22182s just beat him with the annihilation and
22184s just roll them
22186s oh early window from M8 and he still
22189s might go for it Rose they've done it
22190s before they could do it again they
22191s always got to be careful Spar on the
22192s flank Astro goes down can he win the One
22194s V one happy needs to pay attention to
22196s two different angles at this point spark
22199s still takes care of it takes care of Li
22201s too oh not
22203s quite not quite but still a very good
22206s effort here and still the lead for space
22209s asan as we enter into the halfway point
22211s of this map am now able to start to make
22213s some meaningful progress here but it's
22216s been a little bit slow to get going
22217s space station able to hold on to four
22219s all four of those ultimates by the way
22220s from that last fight have a lot to be
22222s able to attack this next one with really
22225s looking at liar to try to get the sound
22226s Bearer on line as just a good answer to
22228s some of those things that you can't stop
22230s everything with just that one ultimate
22232s either let's see what sparker dead ey
22234s can give us
22236s little H canels it early rolls back up
22239s onto this High Ground now where happy is
22241s trying to make a home for himself he's
22244s right on the edge oh there he goes off
22246s The High Ground with that Vortex drags
22248s him right
22250s down slowly but surely sparker trying to
22252s set up here false P oh Li didn't see
22256s that one coming who's hiding in the
22257s trees and that Annihilation from hard is
22260s just too much to bear for
22262s M8 another team fight swinging in their
22265s Direction and such a good angle that
22267s Spar was able toly from the train car
22269s after they were able to bully M off of
22272s that be having to give off those
22274s Sidelines now Pelican though making a
22276s switch going over to the Genji this was
22279s so good for them in that last map to be
22282s able to bring us even to this map five
22285s there's the high noon with a speed boost
22286s too oh they're trying to get Hardy pops
22289s pretty much everything to stay alive and
22291s happy has to run out of there that
22292s soundar a little bit too terrifying for
22294s him lands a nice hinted neighor where's
22296s the follow up where's the damage once
22297s again Landing spark just popping down
22299s this window but the B is running away
22301s from them good steal from M8 then really
22305s good to be able to bring it back to the
22306s neutral but Hawk giving him a chance to
22309s also come back into this one but not
22310s before happy and Ultra VI are taken out
22312s so the fight still goes the way of space
22314s station makes it a little bit harder for
22316s them to actually extend their lead so
22318s good job to M8 to doing that but
22321s ultraviolet just coming back online liar
22324s as well still having to come out of
22325s spawn it's going to be on Hawk with this
22327s Annihilation hoping to get anything done
22329s here and sarker is a dead eye again and
22332s make it more difficult for hwk to
22334s actually approach oh man that's rough
22336s use Nemesis for there pops it gets back
22340s on to The High Ground but his checkpoint
22342s is just such a massive Boon for space
22344s station and if or wants to go aggressive
22346s here like you said Rose is going to have
22348s to match with the Dead Eye oh so much
22351s damage happ's isolated get gets pulse
22353s bomb there's a lamp thrown out the wall
22356s helps ha out for the time being but look
22358s at the team they're so split even L now
22360s getting focused by psycho calls that
22361s he's one but he finishes the job himself
22364s ultraviolet now in a whole heat of hurt
22367s that Annihilation from hwk doing
22369s absolutely nothing moving like an
22372s endangered species right now as he goes
22375s extinct space station gaming now looking
22377s to finish here 2 minutes to go and the B
22380s is still moving such a late Annihilation
22383s from Hawk as well hoping that it would
22384s be enough to turn the tide but also just
22386s expending the ultimate to switch over to
22389s the sigma so yet another instance where
22391s we get a chance to see these tanks try
22393s to counteract each other Sigma going to
22395s be the hero of choice as this pushbot
22398s inches closer and closer to the end Jaws
22401s it's going to be the ant Matrix here for
22402s space station see if they can just close
22403s it out here just disgusting angle on
22405s this hand Matrix too s comes in where's
22409s the post there it is Happy pooped up in
22410s the skies isolated completely oh they
22413s are just running over them a full
22416s completion in sight M8 just stopped on
22419s by space station blade from Pelicans the
22421s only saving grace that they have but he
22423s has quickly dealt with a full cap for
22427s space station in their sights now as H
22430s gets dominated and space station
22434s gaming they find the Victory and
22437s continue their run in the lower
22439s [Applause]
22443s brackets what a statement
22446s that they just made with a full cap on a
22448s push map we don't get a chance to see
22450s very often new Queen Street not
22452s necessarily the push map of choice for a
22455s lot of teams but made it so
22459s impressive just denying M8 there at the
22462s very end that flasho map was a little
22464s reverse sweep by them the mental you're
22467s thinking is going a little bit low but
22469s there all smiles across the board always
22471s for space station they take the map take
22474s the series
22476s they move on M8 eliminated from the
22479s competition not as close as Hardy
22481s predicted but a win is a win a win is a
22484s win and M8 is a hard opponent to have to
22487s beat this is a team full of exceptional
22490s players that we've all come to know and
22492s love from their time in the OverWatch
22494s league and just being able to see them
22496s as a squad together has been so
22497s impressive for North America it has
22500s unfortunately we're going to have to bow
22501s our heads and say goodbye to M80 now
22505s Rose space station gaming I mean they've
22508s made a few more fans here today that is
22509s for sure if they didn't have enough
22512s all and we're going to jump over to
22515s Danny Dan on oh wait no not just yet in
22518s a second we'll get that interview lined
22519s up for you but now space station just
22521s continuing that run in the lowers I'm
22523s excited to see how the uppers end up
22525s turning out Rose cuz they're going to
22526s have to face one of Falcons or crazy
22528s raccoons at some point that's going to
22530s be such a tough one I mean I think all
22532s of these teams are hoping that they
22533s don't have to hit the Korean teams until
22535s much later in the tournament but you're
22537s going to have to beat them to join them
22539s up on those up for tables oh yes indeed
22542s space station they got the will they got
22544s the way especially in this round they
22545s got the tenacity as well let's get a
22547s quick listening though to the winning
22549s coms of that final
22557s map we're going to go Dan instead go
22561s Danny thank you J hi everybody I'm here
22564s with the Porsche performance of the
22566s match winner it is none other than
22568s chatty from space station
22570s [Music]
22571s [Applause]
22578s gaming you're you're a fan favorite why
22581s is that why are you so
22584s popular because you're the because
22585s you're the go guess I guess so you're
22588s definitely you're definitely the go um I
22590s do want to ask you about this match I
22592s believe this is some some sort of it is
22594s an upset and I do feel like M80 sort of
22596s had the upper hand but you guys did get
22598s the win very close match as well so what
22600s what were the winning conditions uh for
22602s space station gaming I don't know so at
22604s the start we were like really on like
22607s the sigma comp we were like okay we're
22608s going to counter the MGA with the sigma
22611s comp keep our rest on the Comfort Heroes
22613s but then uh when we were playing the
22616s Midtown when we were playing the Midtown
22618s liar posted in the chat that Sigma is
22620s not the play like he was he was [ __ ]
22622s talking us but I actually took that
22624s Constructor of criticism and I was like
22627s maybe there's another pick here and I
22629s thought about a hero that never let me
22630s down you know Reinhardt yeah and
22633s I and I and I realized Ry just solves
22637s everything and it just got us the
22639s victory easily I mean yeah you that
22641s you're I I feel like space station
22642s gaming even in the past like the Ry uh
22645s Ryan composition that Rush composition
22647s always came in clutch do you feel like
22648s you could continue to rely on that
22651s composition uh even going towards uh
22653s more more games yeah yeah I think I
22656s think we can I think it can I think we
22657s really found something here and I think
22659s it's going to be good all right and one
22661s final question your next opponents are
22663s going to be of course the winner of uh
22664s Toronto or ends who do you think is
22666s going to move up and become your
22668s opponent I mean I hope it's going to be
22670s ends but I think it's going to be
22672s Toronto unfortunately I mean I think
22675s Toronto we still going to beat them but
22678s would have loved to play was the EU boys
22680s but we will see all right everybody give
22682s it one more time from hardi from space
22684s station gaming that is it for us let's
22687s head back to the de for winning
22689s moment thank you so much Dan like to
22692s hear from the goat let's take a look at
22694s some of those highlights once more
22697s before we're breaking it down and also
22700s let's hear the winning
22711s moments9 giving punch guys I'm sorry
22713s cast right side cast
22715s [Laughter]
22720s I'm giving punch guys I'm sorry you're
22722s not supposed to give Doom power punch
22723s the 's like we can't lose this guys I'm
22725s giving him Power Punch give him
22726s something I love HTI oh again this was
22728s the closest series we had thus far in
22730s this tournament um also you can see
22732s there's two type of fans here clearly
22736s wait what you got that's it okay that's
22738s it well you know what if you're not a
22740s fan of at least our uh poror sh
22742s performance of the match play R hard
22744s then I don't know what you're doing with
22746s your life to be honest I love how he
22748s said in the interview with Danny that uh
22750s and then we swapped to Reinhard and I
22752s think we really found something as if
22753s they only just discovered we discovered
22755s that we're good at Reinhardt there's two
22756s types of fans soe yeah there's Winston
22759s and there's not Winston and you know I
22761s know what side I'm on winon OverWatch
22763s wion OverWatch this is actually a space
22765s station winon and they're doing a
22766s giveaway at their Booth tomorrow so be
22768s there here we go here you go we just
22770s can't get enough a body apparently i r
22774s yeah
22775s performance for performance of the match
22778s this is really interesting though I I do
22779s want to talk and touch on the
22781s compositions that we've seen here and
22782s also just the way those teams play I
22784s mean we know that space station gaming
22786s they''re been relying on their team
22788s Synergy and their team play all
22791s throughout owcs thus far it is what has
22793s gotten them so far and it's what makes
22797s them look so good so even though if
22798s you're facing off against an M80 which
22800s obviously has like you know pop off
22802s players like a happy like a pelican but
22804s if the team play isn't quite on point
22806s you're looking you're looking like
22807s you're struggling against a team like
22809s space station gaming yeah I think
22811s honestly that last map taking the rush
22813s miror it's a lot of confidence from M8
22815s but I think it's misplaced I think you
22816s just played into Space Station's hands
22818s taking well you played Ram into Ry but
22820s then AI just takes the mirror for me it
22823s was the malp I think this is the way to
22824s beat space station gaming I think em
22826s actually figured it out on flasho as
22828s soon as happy got off the Venture I
22830s think the Tracer Genji actually should
22832s easily win this match up I think Ryan is
22834s really great against Venture basically a
22835s hard counter to venture very easy to
22837s stuff the ultimate very easy if you have
22839s shatter you CC The Venture can't use
22841s their skills easy to pick off for me the
22843s r is actually a great response to the
22845s Venture but Falcons has already showed
22847s us this you just go Tracer Genji
22849s whenever the Venture is not getting as
22850s much value against greedy Heroes like
22852s Sig where you can go past him and just
22854s ignore him but you just go Tracer such a
22856s more consistent hero flash point was an
22858s easy comeback for M once they brought
22859s out this hero They just won every single
22862s fight for the rest of the map I I think
22863s this is M honestly threw this series
22865s away from my perspective I think
22866s strategically they found the answer on
22868s flasho should have kept it rolling on a
22870s new Queen Street but they were
22872s overconfident in the end taking the rush
22873s mirror wanting to beat SSG at their own
22876s game Pride cometh before the fall soe I
22879s think also as well like hard was talking
22881s about maybe this something we can use
22882s for the future maybe we can play
22883s Reinhardt later on in the tournament I
22885s just think that if you look at the Asia
22887s teams as well like Falcons C raccoon
22889s they just play MAA way better as well
22892s more so than made it did here and I
22894s think I if you playing like a MAA
22896s against a Reinhardt they're just going
22897s to play that that match up differently
22899s and so I don't think that space station
22901s necessarily can get away playing this
22903s rinard further in the tournament I still
22905s think that Sigma most ofly is probably
22907s the answer or trying to fight an
22908s alternative on the MAA but that being
22910s said space station they're so
22911s comfortable playing this Reinhard it's
22913s going to serve them good probably
22914s against either s or turn to defiant
22917s that's where I think where you can
22917s really lean on the Reinhard perhaps but
22919s against some of the Asian teams I think
22920s it's going to be quite difficult so you
22922s don't think that those Reinhardt
22923s compositions will be able to force a
22925s team Falcons or crazy raccoons off the
22927s Venture at the very least I mean it can
22929s force them off the Venture but they
22930s don't care The Venture is not the point
22931s of the composition right Venture is
22933s great in some spots but we're talking
22935s about some of the most flexible DPS in
22936s the game it's not like oh no stalker he
22939s has to play Tracer oh that's going to be
22940s he's not so Tracer like I mean I I feel
22944s like M8 even found the answer in the
22946s series I'm honestly disappointed in them
22947s that they found the answer it looked
22949s great they brought it back on flasho and
22951s then I really feel like they just wanted
22953s to beat SSG at their own game but on map
22956s five to take a gamble like that I mean
22958s it is new Queen Street it's a longrange
22959s map maybe it's hard to connect with the
22961s Mala you know I can see it it's a unique
22963s map we haven't seen much of before but I
22964s would have love to see them at least try
22966s to keep making that Malo work because
22968s once they brought out the Tracer Genji
22969s it was it was smooth sailing let's
22971s actually take a look at the bracket here
22972s because SSG obviously Staying Alive here
22975s whilst we had to say goodbye to the star
22977s sted M80 and now space station gaming
22980s they're waiting for their next opponent
22981s it's going to be either end or Toronto
22983s Define and that is the next match we
22986s will be watching here on this very main
22988s stage I'm going to be very interested to
22990s see what both of those teams are going
22991s to be bringing to the table in their
22993s elimination match with the backs against
22996s the wall which team will persevere do
22998s you feel like there's a clear favorite
22999s here I mean I would take Toronto to F
23002s all day I think the flexibility they
23003s have is really unmatched but I think an
23006s they're really their claim to fame here
23007s is I think they might be one of the best
23009s Sigma teams in this tournament I think
23010s that's where Bola has looked Head and
23012s Shoulders above the competition but for
23014s me I mean I'm thinking back this NS team
23016s even struggled against NRG when it came
23018s to like playing okay they got forced to
23020s a jalter forced to play a Winston map
23022s and I mean come on you're talking about
23023s this is NRG versus Toronto defiant
23025s you're going to be playing some more
23026s wins if you win a map as NS guess I mean
23029s it's very obvious where they're going to
23030s take you they're going to force fola out
23032s of this comfort zone this hybrid and
23034s escort map picks if you can survive
23035s those map picks if you can get into
23037s those final the most likely going to be
23039s push and flasho maybe there's a way to
23041s to win with the sigma in the end but I
23043s just think Toronto's flexibility is
23045s going to be a real it's going to really
23046s attack the Achilles heal of ends which
23048s is that they're relying fully on vas off
23050s tank yeah it's a long series though and
23052s I think if you are ends you're probably
23053s betting that hopefully you can win out
23055s game modes like flas point for example
23057s or push that maybe favor a bit more some
23059s kind of brawl compositions right so
23060s maybe you can like try to win those maps
23062s and then you know if you get taken
23063s through jalter escort it's a bit of a
23065s watch we don't really have the perfect
23066s tank in Bola to win those type of maps
23069s but I still think at NC Sports they
23070s still have a pretty good chance against
23071s thto def even though th def in my mind
23073s are the favorites that's right well as
23075s the players are getting ready we will
23077s head into a quick break and then
23078s afterwards the three of us will set the
23080s stage for our last match of the day
23083s stick around
23089s [Music]
23096s [Applause]
23105s one one more
23109s [Music]
23123s time
23125s minut just
23127s minut just minut
23136s [Applause]
23146s [Music]
23154s one more time
23170s one more time
23172s [Music]
23178s [Applause]
23179s [Music]
23200s [Music]
23211s [Music]
23224s oh
23226s [Music]
23253s [Music]
23275s [Music]
23282s huh
23297s [Music]
23304s what no
23312s [Music]
23323s H booting
23327s [Music]
23330s up initializing
23335s system calling in the big
23339s gun let's make up this party
23351s I'm just loving this animation so much I
23352s wish it was like a full movie length
23354s version of it for now we make do with
23357s this and of course with a good look at
23359s the sliit and clean Porsche we have
23361s right here by our stage welcome back
23363s everyone Zoe here joined by Jake and
23366s Johnny and if you're a big Porsche fan
23368s uh porschea fan you have an opportunity
23370s to actually win up their speakers the
23371s 911 speaker here is up for grabs all you
23374s have to to do is sign up you see right
23376s there on your screen uh little URL
23378s that's how you can participate in the ra
23380s you guys are doing great buy a vacuum
23383s cleaner off of you for sure like you're
23385s selling it a Porsche vacuum cleaner I I
23387s don't I they should be making I'd buy
23389s anything from por imagine the sound that
23391s thing would make that would be amazing
23392s oh my God it could be cleaning my house
23394s every day you don't even know that
23395s you're cleaning the house my cats would
23397s actually really appreciate it something
23398s to think about uh I think there there's
23399s a market for sure uh now uh yeah we gave
23403s you some time join us we right there uh
23405s join the sweep St so much cool stuff
23407s going on here at dream hack so many
23409s things to win and just walking around
23410s here feels like a win because you bump
23412s into a lot of people who really love and
23414s like and know or not know strangers are
23416s great too uh also of course cosplay we
23419s can't get enough of Cosplay we already
23421s got a good look at an orisa a Dallas
23422s fuel orisa which was incredible and a
23425s little earlier today uh Danny was
23427s chatting up an ash which was absolutely
23429s phenomenal and apparently he's found
23431s some more cosplayers for us so let's
23432s send it over to Danny
23436s hey guys Danny here I was walking around
23437s dream hack and guess who I found my
23439s favorite friends we got Lucio and Diva
23442s next to me yeah look at this I had to I
23444s had to just you know come and say hi you
23446s guys fantastic job doing the cosplay I
23448s have to ask did you make this uh costume
23451s by yourself or yeah 100% handmade did
23454s the wig did the backpack the gun which
23456s actually is a speaker as you can listen
23458s all made by Yours Truly how long how
23460s long did it take to uh come up with this
23461s costume question took about 2 and 1/2
23463s Weeks working every day few hours every
23465s day staying up really late you know what
23466s I mean hey the the effort really shows I
23470s mean you a fantastic job I'm I'm
23471s guessing you're a Dallas fuel fan you
23473s know how it is I've represented Dallas
23475s fuel with a couple different cosplays
23476s Lucio and Genji but this is a fan
23478s favorite I love it right now do you have
23480s uh do you have a favorite team in the O
23482s owcs right now favorite team you know I
23484s wish all the teams the best of luck
23486s we're actually wanting to go catch a
23487s couple matches ourselves and maybe get a
23489s new favorite who knows just couple more
23491s minutes I'll will let you go and we
23492s could all watch the what a what's the
23493s games together all right how about you
23495s Diva how how long did it take for you to
23496s come up with this costume it took me
23498s about 2 weeks to Source everything oh
23500s wow yeah two weeks to Source everything
23503s and I'm guessing diva is your favorite
23504s hero can you give me a reason why she's
23506s definitely my favorite tank I love that
23508s I can just go in and blast with her ult
23512s good I mean D.A is one of my favorite
23513s tank play uh tank Heroes as well uh do
23515s you have a favorite team in the
23517s owcs well being from Dallas got to love
23520s Dallas fuel so all right good call good
23523s call all right guys uh I think the
23524s matches are starting again so uh why we
23527s just all go and watch the uh watch the
23528s games together yeah let's do it let's do
23529s it speed speed boost speed Boo Boo's out
23535s of here fantastic job those cosplays are
23538s just spot on and just so much love uh in
23541s those details of all the cosplayers so
23544s really really uh phenomenal work uh make
23546s sure to chat them up take some pictures
23548s with them as well if you're down on the
23550s floor there's plenty to see plenty to do
23552s one of the things to do is of course
23554s watch some incredible OverWatch and we
23555s got just looking for you another
23558s elimination game we have to say goodbye
23561s to yet another team uh I'm going to be
23563s very interested to see which one it will
23565s be I think looking at the matchup here
23568s ands and Toronto Define Toronto Define
23570s has to be considered a favorite It Is by
23572s many they were supposedly the team who
23575s can take it to the Korean rosters today
23578s not yet well first of all they have to
23581s fight their way back up through the
23582s lower bracket but let's look at who's in
23584s their way ANS ANS is the team to beat
23587s here what were your thoughts thus far on
23589s an's performance I mean ANS so far the
23591s only team to have anything other than a
23594s map loss to team Falcons they were able
23596s to secure a draw on the Bonnie partially
23598s through heroics from somebody like
23600s kevster Kai as well putting in big work
23603s I think a lot of pressure though in this
23604s series will be on the tank Vesta he came
23607s out and looked amazing for team Finland
23609s in the World Cup his Sigma I think one
23611s of the very best in the world but can he
23613s make his Comfort picks work against a
23615s team in Toronto defiant that has
23617s consistently found and exploited the
23619s weaknesses of every opponent who's gone
23621s up against yeah and I feel like when it
23622s comes to ends as well they have so much
23624s name value on this roster obviously some
23625s like big time veterans on this roster
23627s who's played in some amazing tournaments
23629s in the past right so we're kind of
23631s waiting for this team to truly click and
23633s play really well alt together obviously
23634s kevster can be a top tier damage player
23637s who can take it to some of the best in
23638s the world whoever you're discussing
23640s there really as well as Kai you know
23642s Legend who's been around the scene now
23643s for many many many years and taken some
23646s incredible hits get performances
23647s throughout the years against some of the
23649s best right so you really want to see
23650s ends out easts come out here and click
23652s and just play their best game all at the
23654s same time ghost N1 has been really
23656s excited to watch here on the batist and
23657s I I feel like for the past 6 months
23659s really ghost night1 has had a
23661s spectacular batist that is going to Aid
23663s this team in this series specifically it
23665s is a bit of a limitation that we don't
23667s see this team Flex enough there is going
23669s to be a lot of AA Sigma there's going to
23670s be a lot of ghost 91 batist and a lot of
23672s Mara Lucio right so that is what this
23674s team does best that is a limitation of
23676s theirs but still they're so mechanic
23678s skill they're such good individuals that
23680s all all these special Heroes of theirs
23682s they can really come out here and put up
23683s a good fight against norance the thing
23685s is that potential lack of flexibility
23688s especially in the tank Department can
23690s really hurt him because they're going up
23691s against the Toronto Define and if we're
23692s looking at the tank Department there
23694s well someone can just play it all like
23696s they're not going to be limited
23698s whatsoever in what they want to play how
23700s they can approach it they can counter
23702s swap for days it's not even a problem
23704s yeah they're a team that has
23705s consistently used that to their
23706s advantage whatever your opponent's
23708s weakest comp is well you better be ready
23709s to play it cuz that's what toron is
23711s going to make you play if you want to
23712s have a compositional Advantage you're
23714s going to be taking it to your worst
23715s Heroes against Tron def Fant they always
23717s they're ready for their opponents they
23719s research them well and they put them
23720s into a corner this team in Tron of Def
23722s fight there's a reason they're the
23723s number one seed in Na and frankly that's
23726s with a few exclamation points no one in
23728s na has really I mean other than when
23730s they had a couple players sick they lost
23732s M80 came back in the grand finals and
23733s just wiped them off the face of the
23735s Earth partially due to Merit his
23737s ridiculous performances on hit scan Vega
23740s as well on your screen right now this is
23741s one of the most exciting rookies out of
23743s Na I think the best main support in the
23745s region by a pretty good margin he looked
23748s even pretty good for me even against
23750s crazy raccoon yeah he had an Ajax on the
23751s second map but he was continuing to be
23753s aggressive even as the series got really
23755s difficult continuing to find kills yeah
23756s and even though they find themselves in
23757s the lower bracket I still think based on
23759s their previous Series today they have
23761s that kind of like Aura to them you still
23763s feel like they're in the mix they you
23765s still feel like they can adapt
23766s accordingly to how the Met is evolving
23768s if we're going to see a lot of MAA I
23769s don't think necessarily that is a big
23771s problem for this team we saw them come
23773s out they're willing to play these far
23774s compositions too so when it comes to how
23776s the Met is developing I don't think this
23778s team is going to have a big problem I
23779s could very much see them going back to
23781s the room after L saying hi hey how are
23783s we going to improvise how are we going
23785s to change up our compositions how are we
23787s going to adapt our play and going into
23788s this series having a fresh look because
23790s of their flexibility right and perhaps
23792s with that they can give themselves a leg
23794s up against the competition so I'm pretty
23796s confident that this turn to the final
23797s Squad I think they have a good chance
23799s here today and are looking forward for
23800s the rest of the tournament I mean they
23801s look deadly yes they suffered that loss
23803s but I mean certainly not for a lack of
23805s skill they almost managed to win on on
23808s circuit there it just was crazy raccoon
23812s absolutely refusing to lose somehow
23815s eding it out but uh we saw a lot of pop
23817s up moments from Meritt on the Cassidy
23820s and whatnot which of the players do you
23821s feel like have to step it up for this
23823s one I think there's going to be a little
23825s bit of pressure on Meritt if there's
23827s anyone on this squad who could have
23829s trouble against Heroes like Bap Sigma
23831s Diva right like these are 's Bren and
23833s butter Heroes and to be fair they're
23835s quite good against Hit scan right in the
23836s past with Falcons we saw them completely
23838s not using hit scan that was what enabled
23840s them to kind of get past this doola
23842s Sigma not having any backline at all for
23844s Sigma to really contest Meritt almost
23846s always locks in the hit scan I mean he's
23847s incredibly good on the role I want to
23849s emphasize that he can make this work if
23851s you give him any kind of opening but we
23853s need to see an incredible performance
23855s out of Mayor today that's right well we
23857s see that in just a little bit because
23859s we're ready is our audience ready are
23861s you ready for the last game of
23862s today that's what I saw so let's get our
23866s teams out
23867s Donnie Dre Dre Dallas put your hands
23870s together
23877s for our runnerup in stage one and stage
23881s two of owcs EMA coming here fighting for
23885s the hopes of EMA can they put it all
23887s together now when it matters in the
23889s lower bracket some absolute stars on
23891s this roster tster of course a hyper Flex
23893s who can play every hero that is really
23895s after of him play at an insanely high
23897s level and can be instrumental in this
23898s series Kai as well can the hit scan come
23901s out and match someone like Meritt a lot
23903s of questions about this end team but
23904s they just need to put together in this
23906s one series to stay
23908s alive and their opponents Make some
23910s noise for Toronto defi it
23915s North America's Last Hope standing
23918s before you on the stage let them know
23920s how you feel right here sugarfree we've
23923s been waiting to see this guy at the top
23925s level for years and he is delivering
23927s Vega Rupal in the backline holding it
23930s down and who better to round this out
23932s than Meritt and someone ridiculous
23934s performers in their roles they can play
23937s absolutely anything keep their opponents
23939s guessing let's hear it for toron the
23942s fine let's hear it indeed their
23944s tournament live on the line the six are
23946s high for this last elimination match of
23949s the day between NS and Toronto defin and
23952s for all the action we send it over to
23953s Jack and
23955s necra thank you very much desk yes Na's
23958s last hopes and dreams now standing on
23961s stage facing an eu's number two coming
23964s out of the region this is going to be
23966s such a good match too I mean Toronto to
23968s F it they look so good earlier today
23970s even very very close match that they
23972s were able to have versus is the best
23975s team dare we say in the tournament so
23977s far crazy raccoon but incredibly
23980s competitive series that's exact they
23982s bring that same fire that same energy I
23984s mean an might have to level up a little
23986s bit I think yeah ker and Kai have always
23989s been a big talking point for this team
23991s but um kind of something we were talking
23993s about during the break row is vesta's
23995s ability to kind of flex onto these main
23996s tanks roles as well as he off tanks we
23998s know he's extremely proficient Sigma it
24001s kind of hurts them a little bit I think
24002s that Chase isn't available for the team
24004s to play but their backline is also
24006s something you can kind of incredibly
24008s rely on too I like Johnny's point on the
24010s desk picking up on ghost who has been a
24013s kind of a standout performer for the
24015s team over the last stage really has been
24017s we've seen a little bit more ghost now
24019s as if lay crimo was actually stepping
24021s into the roster to play currently the
24024s coach of an but their hero pools are so
24027s similar it's very difficult to kind of
24028s toss up like who would actually be able
24030s to play in that Squad but ghost has
24032s really been impressive when it comes
24034s down to playing that Baptist and really
24036s has to show up in a big way today here
24038s to make this m team competitive into
24040s Toronto
24042s Define will be an all EMA lower bracket
24046s if they do manage to take it here and
24047s knock the na teams out of the
24049s competition space station have done it
24052s in their upper bracket match and hardi
24054s said on stage you know like I think it's
24056s going to be Toronto I wanted to be n for
24058s the EU boys but I think I'm swaying
24060s towards Toronto to find I think it's
24062s going to be Incredibly Close one r
24064s I mean this was North American's best
24066s team their number one seed coming into
24068s the competition of they and they have
24069s really been Head and Shoulders Above the
24071s Rest in that region and uh well who's
24075s really surprised especially with the
24077s caliber of the roster well that's the
24079s story right which of these teams if any
24082s at this major can take down one of the
24086s Korean teams crazy raccoon or team
24089s Falcons both of them behemoths of teams
24091s and Toronto Defan has consist Ely been a
24094s part of that conversation as a team that
24096s very well could take down one of those
24099s teams and I made it very look very close
24101s today yeah just quickly dealing with AIO
24104s show Kai was having but we'll uh get
24106s into the first map in just a moment
24108s already had a bet already had a game
24109s five in our last series if you've only
24112s just joined us but this series is a is
24114s going to be a banger Lenny on your
24116s screen right there having a little bit
24117s of fun the other day right jumping over
24120s to uh the tank the sugar-free tank
24121s pretty scary sometimes and it was a
24124s rather fun match seeing someone on the
24126s echo too getting a lot of duplications
24128s they've had their fun but now is the
24130s chance and already time to show up here
24132s in the lower bracket loser here is going
24135s home loser is going home so a lot of
24137s stakes on the line for both of these
24139s teams they do not want their tournament
24140s end to end here so it's a going to be a
24144s hardfought battle between both of them
24146s but the onus really is on ends right now
24148s to try to figure out how they're going
24150s to get the better of Toronto toi a team
24151s that is super flexible super capable
24155s when it comes to playing any type of
24157s composition you can see that the road
24159s doesn't get any easier when you get past
24161s this point no it does not winner here
24163s will face space station gaming they are
24165s in the lower semifinal and they'll meet
24167s one of the Korean teams in the lower
24169s finals of course we'll know who that is
24172s tomorrow on the final day on
24174s Championship
24175s Sunday yeah I mean I think a lot of
24178s shears fought Toronto def f as they
24180s began to walk out you can see a lot of
24182s representation to a lot of J jys in the
24184s audience looking pretty good and that I
24187s mean that upper finals there Falcons
24189s versus crazy raccoon I mean crazy racon
24191s have done it once and they do it again
24192s of course that's all to be seen tomorrow
24194s well that was kind of the finals when we
24196s look at how Korea has gone down these
24199s past few stages so uh you know what what
24201s are you going to do I think that's kind
24202s of what people expected crazy Raccoon as
24205s well as team Falcons to be able to make
24206s it to that match once again and that'll
24208s be their third time meting so ex I think
24212s every kind of predicted it like you were
24213s saying like Korea Korean teams being on
24216s top but um Toronto to F you know if they
24218s got a little little Revenge bone in them
24220s maybe they do end up making all the way
24222s right I mean we're guaranteed at least
24223s one of the Korean teams in that grand
24225s final tomorrow question is who is it
24227s going to be and can someone upset them
24229s in the lower finals still kind of
24231s sorting out an issue right now on an's
24234s side but shouldn't be too much longer
24236s before we jump into the first
24239s round so maybe let's take stock a second
24242s of both of these teams we've kind of
24244s hyped up every individual player but a
24246s maybe a macro lens of what these teams
24248s offer be really good here Toronto can
24251s kind of bring everything and in fact
24253s when we take a look at some of the way
24254s that they've approached a lot of these
24256s last matches it's been a lot of
24257s counterpicking they are not afraid to be
24259s able to switch things up and it feels
24261s like they're going to get an upper hand
24263s over their competition in that way yeah
24265s and this is the like we're only seeing
24268s sweeps if it's not na in EU games which
24271s is also really exciting so expecting
24273s this one to go to a game five I'm hoping
24276s so I know the audience is too but I've
24278s got a good feel and I know which which
24280s way they're going to be cheering it's a
24282s like I said there's a lot of Toronto
24283s jerseys in the crowd right now is all
24285s I'm saying there are there are I mean
24288s it's been so fun to watch how that team
24290s an organization has kind of followed us
24293s through OverWatch history having a team
24295s in the OverWatch League raining it for
24297s the OverWatch Champion series backing
24300s just this stacked roster of talent yeah
24303s they came into owcs and it was like okay
24306s this team's winning it for sure and they
24307s have lived up to that like they are
24310s stage Champions they're back to
24311s Backstage Champions are first ones in
24313s owcs at the start of this year I mean
24315s I'm looking forward to see how this team
24317s kind of develops but how can they really
24319s develop much more when they've already
24320s got the best team in the region they
24322s have to develop at the lands at uh here
24325s at dream hack Dallas or in Sweden
24326s obviously near at the end of the year if
24328s they can kind of keep up their dominance
24330s in the region looks like Kai is uh ready
24333s to Rock and Roll by the looks of things
24335s backing the headset back on pulling the
24337s keyboard and mouse as close as possible
24338s and I think we're about to get into map
24340s number one here is the uh mode win
24343s percentage for both teams TR you to find
24345s 86% win rate there on hybrid and
24349s control and bus onas are going to be our
24352s first map of this series but as we see
24355s the series extend ANS having a little
24358s bit of trouble on esort so far not
24361s necessarily the uh best map type for
24364s them 1%
24366s is maybe something Toronto can exploit a
24369s little bit later on in the series as we
24370s look at loser picks yeah exactly if
24373s Toronto do end up going down this first
24374s map I mean just take up to escort and
24376s maybe jobs a good in 75% win rate there
24379s for Toronto to F but of course we do
24381s start on control like you said Busan
24383s what do you think we're going to see
24384s here obviously kind of hard to tell
24385s sometimes depending on the stage but it
24387s looks like we're ready and raring to
24389s go H versus Toronto defy and na versus
24392s EU what once again are we seeing a at
24395s five I hope so downtown our first stage
24400s here so you were just talking about
24402s maybe what do we get a chance to see
24405s with buan having so many Dynamic stages
24408s at the very least we know we're going to
24409s see a
24411s bird you saw that bird no I wasn't
24413s looking at him he wasn't actually
24415s looking at the bird not to look he
24417s decided he did not want to see it but
24420s we're about to see this as the gates
24421s open up we've got
24424s hovering over the sigma composition
24425s someone right now on the Winston as
24427s we're on downtown there's a lot of
24429s verticality to play around with
24430s something that Winston is going to be
24431s able to have great access to but it's
24434s the DPS lineups on both of these teams
24436s that make a little bit of a difference
24438s here with the Ash versus the city but
24439s those back lines are so different I mean
24442s I love this ash pick not a pick we
24444s usually see
24445s anymore and maybe that's one of the
24448s reasons why that range Advantage from
24449s the ash is super nice and Bob incredibly
24452s effective in the scrap fight but CID the
24456s not only the mobility from the the r the
24458s damage reduction but also the range
24460s potential there it isn't to be SC that g
24463s falling over to someone
24465s of shoulde just take it over the back
24468s line okay lost the rash about
24470s it no it doesn't matter at all when
24472s you've got a player like Lea that's able
24474s to just pump healing into the rest of
24475s the team someone able to play a very
24477s hyper aggressive play style to even up
24480s the score for players and now be able to
24482s take control of this point capster isn't
24485s even able to escape that either as
24486s someone chases him down gives him a fist
24488s in the face yeah what's my guy doing
24490s back there get a near Toronto SP and is
24494s switch they switched over to the malga
24497s as Thea makes that change off the
24499s S be able to get in a little bit easier
24502s as the cak overdrive as well to make
24504s keer just a little bit more menacing if
24506s he wants to play with the team typically
24508s you're going to see that Tracer just try
24510s to take that off ankle for b as well
24512s worth mentioning too
24514s no suu on the side of an of course goes
24516s much preferring to run the baptisto rup
24519s a little bit more safe you can be way
24520s more aggressive with the nades and the
24522s sleeps and whatnot so worth keeping in
24524s mind too I mean someone is going to be
24526s hard to deal with now especially with
24527s this Primal Rage he spoted ghost and
24529s he's out for
24531s blood up the first to P though but look
24533s at that collapse the pulse BL from
24535s sugarfree and someone this dynamic duo
24539s Unstoppable and just
24541s crumble great pulse bomb going to use
24544s the Nano boost here onto someone just as
24547s insurance but that's because Ker's in
24549s your backline B's going to go down after
24551s that point and even though fire we're
24553s able to get that enough he's had enough
24557s 63% is all you're going to get Toronto
24560s and find the flip at the end sugarfree
24562s versus keer on the Tracer just went
24564s crazy yeah European powerhouse on that
24568s pick yeah really alive for this series
24571s someone's going to switch off the
24572s Winston though after using that Primal
24573s Rage switching over to the doomfist
24575s we've seen this combination before from
24577s tono to using the Nano boost on
24579s something like the doomfist to just get
24581s some really explosive power but here's
24584s the Bob from Merit Here Comes Bob on the
24585s point wiow is going to get Unleashed
24587s that Bob isn't going to survive long I
24588s wouldn't imagine cak overdrive just to
24590s sustain through this dynamite damage Ka
24593s already taking care of the Bob and rud
24595s Paul a swift head shot from the Cassidy
24598s going to make sure they take down that
24599s backline but here comes someone a punch
24601s into the wall and uh well someone mer
24603s just forming a p maneuver on Kai there
24606s as he just falls on over Merit just
24608s unperturbed on The High Ground just
24611s completely like how do you even get rid
24613s of this guy Kai is just trying to look
24615s every which way possible cuz someone is
24617s just hot on his tail doesn't want to
24618s give Kai any space really doesn't and
24620s that's why Thea is actually going to go
24622s over to the sigma now the sigma a little
24624s bit better to have that Shield but we
24626s also saw Thea get no value from that
24629s cage even just in that last fight Thea
24632s very well known for the Sigma able to
24634s help protect one of these off angles for
24636s Kai to operate from but sugarfree is
24638s looking for another pulse bomb going to
24640s build one up in this next fight and Bol
24642s is already so low already used the hands
24645s post from sugar freak found success P
24647s cany again an aggressive Roll by Kai
24649s looking straight at R but can't quite
24651s get him down s comes in from an po spot
24654s from sugarfree an uncharacteristic Miss
24656s there but he does manage to stay alive
24658s hits the recall as Kai once again the
24660s focus for someone Kai just not able to
24663s do anything like I said before sugar
24664s free is making look one way someone the
24666s other 99% for Toronto now if they're
24668s going to find the flip yet again that
24671s Bob helping secure that point as enter
24676s [Applause]
24680s white first round going over to Toronto
24684s def fire couple quick doomfist punches
24687s to push that Sigma back really nice
24690s followup coming through though from
24692s sugarfree this is such a young Talent as
24694s well somebody we didn't get a chance to
24696s really see find the success we knew he
24699s could have during this time in the
24701s league now they'll really able to live
24704s up to that potential on a team like
24706s Toronto defant also with just such a
24708s Allstar background and his team to be
24710s able to boost him up yeah he was really
24713s him right before uh he turned of age in
24715s the OverWatch League every just saying
24716s he was the like the next proper in a way
24718s before proper really reached the league
24720s like he was the next Superstar North
24722s American DPS the one that was going to
24724s blow the OverWatch League wide open and
24726s now he really can in the owcs and you
24728s can see how much him and his team have
24730s had success to the F playing s on a ball
24734s I don't mind this whatsoever it's been a
24736s comp has been used sporadically it's
24739s really nice but the problem is you get
24740s rotated on extremely quickly and there
24743s we go ideally you're like pocket like an
24746s island right with Meritt pager and R
24748s Paul but if you got quick rotations like
24750s this from end it's really tough to stay
24752s alive well there's great followup coming
24754s through from someone even though Vega
24757s kind of acted as the bait someone is
24758s able to take them up on that offer get
24761s those big picks and this is one of the
24764s only points we can really see ring ball
24766s work of course someone's going to try to
24768s do
24769s that it's man many Talent and man many
24771s tank pick someone can do it all pretty
24775s much long have gone the days where tank
24777s players can only really play one role
24778s right the off tank of the main tank
24779s you're going to be better at one of them
24781s at some point someone really just every
24785s single tank uh he's able to pick up he
24787s finds exceptional
24789s success but ton haven't been able to
24791s find the flip yet they're able to get
24793s some progress here maybe a pick onto Kai
24795s will help to open things up a little bit
24796s more but the recking ball doesn't really
24798s have the same type of Point presence as
24800s you would expect to have from something
24801s like the sigma so enes had control at
24803s this point the whole time I mean this is
24805s what this comp does too look at how much
24807s pressure they're putting on MAR and
24808s ghost in the backline is is only someone
24810s and sugarfree just running around them
24812s again different comp same kind of style
24814s they want to play they got mines they
24816s got the PO Spa this transcend is going
24818s to help survive someone just hanging out
24820s right now he's waiting for the perfect
24822s opportunity to get the pounce on end and
24824s drop that entire mine field mines are
24827s harder to take out now you can kind of
24829s throw your body at them but they're
24831s still going to deal a lot of damage them
24833s getting
24834s rocked little bit of damage yeah like
24836s you said but no initial kill Skai taking
24840s face full of bullets there from someone
24841s who Retreats back to his ports a
24843s rotation here from Merit Vega and rup
24846s now as they see an approaching on their
24850s track line nice little Ro does he R but
24853s oh that I mean there's nothing stopping
24856s Kai getting away with murder pops the
24858s overclock hits two well not even over
24860s sorry that's just the rail G doesn't
24862s need the Apparently Tonto to F
24864s eventually going to get taken down here
24867s make it hurt a little bit few extra
24868s percentage points e out falling early
24872s Des for Toronto they don't end up
24874s investing the Transcendence either know
24875s they can kind of come back and they're
24877s going to to deal with this FL well they
24880s got something really valuable at events
24881s which led them to not have to use
24882s something like the transcenders just
24883s take the Eco push there Masa sound be
24886s invested into that last fight but you
24888s saw Kai able to get so aggressive and up
24891s in front of Mer's face because he just
24893s had the power of that sound Bearer
24894s behind your sails but now you get the
24896s Transcendence the Nano the targets on
24899s the other side here Toronto can just use
24901s that Nano even just a little bit more
24902s defensively if they want to Big Pick
24906s they able to get the better of ghost got
24908s aggressive Vegas playing too here comes
24911s the flux where is it gone oh deleted by
24916s Merit don't use that friend sentence any
24918s longer Vega can basically throw that one
24920s in when he likes best tried to turn that
24923s fight around just didn't find anything
24924s and just picked him out of the sky
24926s absolutely and now that the flux is off
24928s the table too I mean you we're looking
24930s at a point where this might just be
24931s final fight don't know if F can invest
24933s the Transcendence here the Nano
24935s everything maybe even to be able to get
24937s yet another Minefield up from someone
24940s this is so dangerous too take a look at
24942s where someone's coming from knock
24943s somebody out of this
24945s room or Kai playing a bit of Defense
24948s here with mer on the sil does end up
24950s getting Nano pushed away three people
24952s looking at him not through the window
24953s but enough damage to send him packing
24955s here comes the alow from Kai ripping the
24958s overclock mer didn't stand a chance even
24960s with that but that's a nice TR coming
24963s through someone just knocking him up and
24965s well that magade did the work Posta from
24968s sugarfree trying to Def find still
24970s control on the point losing members of
24972s their team however as an they do find
24974s that flip someone just inting in there
24976s just getting a reset going there's ANS
24979s try and hold on
24980s now trying to hold on they have the
24983s opportunity to use the pulse bomb as one
24985s way to be able to do that Masa is also
24986s going to have another sound barrier
24988s really helpful to deal with Toronto
24991s Defiance ultimate economy still haven't
24994s used the Transcendence yet not seeing a
24996s valuable enough opportunity to throw
24998s that ultimate into the mix but this is
24999s final fight so it's now or never sh forc
25002s a Reco there didn't want to take another
25003s bullet or another rail gun ends up
25006s touching that point triggers OT pul bomb
25008s comes in from keer that's a big one
25011s transgenders coming through from Vega
25012s the only healing Source available now to
25013s Toronto Defiance that sound bar from end
25016s might just see them through it mer on
25018s the sidelines here but kevster the
25020s absolute demon on the sidelines takes
25022s two almost three with him his thought
25025s sugarfree but it is Kai that does the
25027s Dirty Work his ANS tie up
25030s [Applause]
25032s busad able to really play to their
25034s strengths there on that second round of
25036s Busan playing around Vesta Sigma able to
25040s make really nice work of that duo of
25042s kevster and Kai that soour is one of his
25046s best heroes and with those sight lines
25048s those flanks uh Toronto def not
25051s necessarily always being able to to
25052s deliver a full lethal blow onto the team
25055s ends up working in in's favor especially
25057s in the end there with some of those more
25058s heavy hitting ultimates but as we enter
25061s into this third point we're going over
25062s to Mecha base this is a tricky one
25065s you're going to have to fight in some of
25067s these more Close Quarters environments a
25069s little bit more cover to play around to
25071s when you take a look at the architecture
25072s of the map but that's why we're going to
25074s see a switch up here no more Wrecking
25076s Ball on the table for Toronto to it
25078s someone switching over to the malga we
25080s got the Cassidy and the Genji to be able
25081s to beef that up to do as an try to stick
25084s to their tried and
25086s true with the first Blood though onto
25088s Mar un like he was saying at the very
25090s top of this series as well Rose we know
25093s kind of what ends are going to be
25094s playing Toronto def they're the team
25096s that can Flex so heavily onto different
25100s compositions and it's working wonders so
25102s far Point unlocks Toronto find an almost
25105s team kill there they claim the first cap
25107s they just swarmed him overwhelmed him
25110s with the force that you can have with
25111s the cardiac over dri on top of just the
25114s instakill pressure of Meritt and
25116s sugarfree able to clean up all of those
25118s picks oh here we go again already into
25121s the the wrong side of the team fight
25122s there has to back off and join the rest
25124s of his Squad vea just left on a little
25126s island as I'm you basically just seeing
25129s sugarfree being an unpenetrable wall in
25132s front of end and then they're just
25134s isolating vea and just pushing him down
25137s Toronto's aggression and their speed
25139s here is really being the Achilles heal
25142s event
25143s really tough to set up Kai here for
25145s Success someone's just driving right
25147s into the Enemy Lines to be able to help
25150s out with that isolation too but an they
25153s they able to come back with some tools
25154s of their own kevster now going to be on
25156s the Genji one way to try to get into the
25158s mix of things with sugarfree on the
25160s Genji to oh good perfectly timed grasp
25163s there from besto you see that over
25165s Health coming through and that window is
25167s going to Aid in the kill of
25169s someone here we go is coming back in
25172s this map unless sugar Free's got
25174s anything to say about it don't think
25175s he's going to be able to find anything
25177s there you go two Taps two kills for Kai
25179s at the very end that's going to be where
25181s Kai is going to find the most value V
25183s finally able to actually get in on the
25185s action giving that valuable Shield over
25188s to Kai so we can just have that major
25190s source of damage be a little bit more
25191s close and personal but Toronto coming
25194s back in with so many ultimates into this
25196s fight the cage to be able to pair with
25198s something like the blade got the blade
25200s barrier very difficult to take out any
25202s of these things so M sound is going to
25203s have to be huge really theu there but
25207s rup has got theun rush and you can see
25209s trying to set up on this High Ground
25210s Rose a really straight shot however Kai
25213s might have a better shot on the back
25214s line here the sound barrier comes
25216s through for to try and make sure they
25218s survive this oncoming ons sort of damage
25221s K has pulled out the blade though and
25223s it's easy pickings for the Genji 40% in
25226s building now for an as Toronto to F A
25229s Team kill w that was so expensive but
25231s what a great reaction from Kai to use
25233s theed just to help try to push back this
25235s team after RuPaul used the kitun rush
25238s now going to go over to the Baptist
25239s himself has the option for the
25240s immortality field is with some really
25242s good burst healing but this is also to
25245s help out someone who has switched over
25247s to the
25248s ratra play is going to have to go crazy
25250s ends up whipping it out however look at
25252s the boo look at the peel spots the Lucio
25255s Master a little bit too far up and ghost
25257s also falls to a similar fate now a run
25260s down from somewhat he's got the fist the
25262s FL in but I mean look oh what a block
25265s with the rock but keer PS out of nowhere
25268s kill someone however Toronto defi
25270s they're still winning this fight and
25271s going to have to get the flip
25273s here little bit of star coming through
25276s though an is able to come back and Tron
25278s F and have to give up this space Oh have
25280s on the flank get taken off by Merit and
25283s they can't get the flip either it was so
25284s close to going over that ke death is
25286s going to cost them dearly oh the Gras
25290s he's waiting it out trying to get an
25291s angle oh
25293s narrowly missing that shot onto the
25295s backline but now it's Tonto to fight in
25297s full
25298s control but en can actually least break
25301s out of here they have the amplification
25302s matri to help out with that just in case
25304s they need it but coming down to the Wi
25307s theyig disengage TR Divine using that
25309s Lucio speed boost to get out of there
25310s and they're not going to peek just going
25312s to force to try and touch the point here
25314s T Divine going to have to react his keer
25316s on there and you can see now trying to
25317s Define just letting that point
25321s go they don't play of this flop they
25323s know that V is going to have this soon
25325s as well as both DPS
25327s ultimates got the regenerator bur as
25330s well as that lamp to keep everybody
25331s alive in the front line Vega hit the
25333s sound barrier behind the shield and now
25334s is their time to strike wearing out that
25337s grasp is Merit just dashes Behind The
25338s Shield a little roll and a smack kills
25340s Thea But Here Comes Kev with a PL yet
25342s again Swedish gift to Esports as Kev
25346s finds three with the Genji blade and
25349s ends with the latest sound barrier
25351s rolling over the T onto to Fire and
25353s sugar free the only one left standing it
25355s looks like it's going to be en taking
25357s claim of
25359s [Applause]
25363s Busan what a perfectly timed blade that
25366s came up right as that sound barrier was
25369s expiring on Toronto defiant kepster
25371s found the almost perfect window of
25373s opportunity to let that go get the pic
25377s he needed and get into that incredible
25379s Victory man ksta is just light sour
25382s right now on this Genji if he can
25383s continue this blade if you continue the
25386s Genji up and just keep getting big multi
25388s kills with the blades like this I mean
25390s they're looking at a three maybe but
25391s Toronto to F they won't be beaten down
25394s that easily Rose we're going to jump
25395s over to the desk they're going to break
25396s down that map and then see where we're
25398s going to send us for the next
25400s one thank you so
25402s much and got caught in action there
25406s patting the winon like like
25409s that I like winon winon over we're here
25412s for we're here for it we're also here
25413s for some fantastic OverWatch and this
25415s was certainly a display of just that
25418s very early on in this series round one
25420s here on Busan it did look like um and is
25424s just getting counterpick it just looked
25426s like they didn't have the flexibility
25428s and then towards the very end of round
25430s two things started to look up for them
25432s and then on round three obviously like
25434s they found their strike they switched
25436s things up and showed us a flexibility
25438s that we might not have expected here
25439s Jake yeah they look great honestly I
25441s think Merit hit scan on third map it
25443s really struggled to have impact I think
25444s it's really difficult to get past the
25446s sigma on an immobile hero like Cassidy I
25448s mean Meritt one of the best to do it but
25450s it's a tough match up to play I mean
25452s we've only seen other teams win versus
25453s that match up by cutting the hit scan
25455s entirely and so I think if anything ends
25458s found a bit of an advantage there this
25459s is a map though I will say where round
25462s one Winston's a very very effective hero
25464s a lot of high ground to really utilize
25466s but Maps two and three they're just not
25468s effective for Winston there's not enough
25469s high low ground to play around and so
25472s yes you win here but I think this is a
25474s if anything a particularly good map for
25476s answ the sigma actually functions
25478s decently well on at least two of three
25480s points gives them a fair fight now I
25483s have to imagine with the success that
25484s someone did find on our lovable Winston
25487s hero I I'm seeing a jalter pick on the
25489s cards I don't actually know if that's
25491s the case but if I'm korus I'm 100% Going
25493s jalter I watched NRG get the win on this
25496s map and think yeah we can we can if you
25498s can do it I can do it better absolutely
25500s H I agree with thatter pi but looking at
25502s this series as well through the find
25504s they can learn from this they saw
25505s especially here on mechab base I think
25507s Vesta he peeled back beautifully
25509s extracting resources from the Bro
25511s composition and so you saw nort they
25513s started out on The High Ground they
25515s started pressuring T defant in those
25517s choke points trying to get resources out
25519s and then Wasa V just keep backing keep
25521s backing towards that bridge area which
25524s allows kevster to take the wide angle as
25526s well or dive deep with Genji into the
25528s back line and put pressure on mer like
25529s you said Jake so I think it was
25531s beautifully played by NC Sports
25532s especially with that Sigma composition
25534s the way they withdraw from the fight
25536s they get resources out and then they
25537s pounce on you when you're already pushed
25539s in yeah because early on in the series
25541s it was very clear that the big strength
25542s here for wanted def find was their
25544s aggressive play they were just dictating
25547s when and where to take those fights so
25549s for the opposition of n here to you know
25552s take a step back and let them come in uh
25554s and trap them there uh was a really
25556s really great adjustments now big
25557s question of course where are we heading
25559s it is going to be Toronto defin not pick
25563s you want to see Jala here no there's no
25565s I put my money on jalter if it's not
25567s jalter I'll be really surprised there's
25569s an option maybe if they have like a
25571s hybrid they think is going to be really
25572s really dominant but for me Jal is the
25574s obvious choice uh I feel really really
25576s confident yeah again just a Wednesday
25578s map yeah exactly just to recap for the
25580s audience who might not be familiar besta
25583s primarily likes those brawl heroes or
25585s the sigma composition whereas FR find of
25586s course with someone exceptional Winston
25589s player and so this this map because it
25591s is so good for the dive compositions it
25593s really does favor turn defiant and so
25595s it's no surprise to see them go towards
25597s these High Ground Maps so on the other
25599s side here of inston H what do you see
25601s them doing do you think that just going
25602s to toss away or that just going to stick
25605s to those braw or SL Rush compositions or
25607s do you feel like they have to try and
25609s match them in the Winston I think is
25611s that a good idea against someone I don't
25612s think so what we've seen from them
25613s before is playing Diva and Baptist and
25616s honestly for people at home like if you
25617s wanted to match a Winston dive and you
25619s didn't really you're not confident on
25620s the Winston not confident on the Anna
25621s diva B I mean the St definitely works
25623s it's pretty decent but I for me at this
25625s level of the game Winston is way too
25628s good and and when it's really executed
25630s to this maximum Perfection that we can
25632s expect from a team like toron fan I I
25634s don't really think it's possible to
25635s compete frankly I think this is like an
25637s 8020 comp match up at at the elite
25639s professional level but I think I mean to
25641s be honest this this Diva Bap with Ker's
25644s explosive Genji it's not easy to do but
25647s if anyone can do it I mean I I believe
25648s in kevster I mean he he found he finds
25651s incredible openings sometimes without
25652s much support from the team I mean
25654s sometimes he's that oneman Army you know
25655s better than most John yeah absolutely I
25657s 100% agree but looking towards the rest
25659s of the series two like hybrid push
25661s flasho these are all good map types I
25663s feel like four ends as well they can get
25664s familiar with those map types so even
25666s though we very much favored TR def find
25668s on this particular map jalter here in
25670s escort I think this is still going to be
25672s a really competitive series throughout
25674s absolutely what we'll find out what both
25676s of those teams have in store for us in
25678s just a little bit uh but for now we're
25680s heading back over to our Masters to set
25682s the stage for his we have winning jaalto
25685s here thank you very much desk yes we're
25688s going as watch Point J broter now for
25691s our escort Mt Bros Toronto you know
25694s thinking ahead a little bit here it
25695s seems they really are though because
25697s when you take a look at that escort pool
25698s you see circuit Royale and you go H
25700s Sigma map may as well deny that
25702s opportunity for ends to potentially
25705s better the win rate that they have on
25707s escort right now which is 177% not
25709s looking so great but if you're allow
25712s them to pick circuit Royale on their own
25713s map pick then you're giving them a huge
25717s boom yeah it feels like a really smart
25719s decision to go here you can play Dive
25722s someone can play ball if he wants to he
25723s can play Winston i' imagine the Winston
25725s unless they want to do some sort of
25727s variation of the rush but and dive is
25730s just so good on this map on the game
25732s type as well but definitely the
25734s strongest here yeah all right let's go
25736s map number two coming up it's s it's
25740s Toronto defiance
25742s H taking the lead fairly early taking
25745s Busan as we load into map number two
25748s here in the lower
25751s brackets when you think about their map
25753s pools you definitely expect that Toronto
25756s Define are going to have the upper hand
25758s watch Point your Balter is a very
25759s classic dive map a lot of teams liking
25762s to rely on the Winston sometimes we see
25765s teams like space station gaming maybe
25769s like not play the Winston dive Maybe
25772s opting to play even just the the
25773s Reinhardt with the with the smer so
25775s we've seen teams do it before not match
25777s a dive on this map but it's going to be
25779s so difficult to not do that when you
25782s know that someone is waiting for you
25784s with that
25785s Winston so the dust talked about this
25788s maybe just lean into the diva with the
25789s bat Diva KIRO got to be pretty scared as
25793s well of Ker's Widow gay
25796s unlock what cans show us today on the
25799s Widowmaker not sure it's going to be too
25800s much maybe just goes for a quick swap
25802s but the play Super far
25805s back actually jumping over to Echo here
25807s just aiding in the dive bester and Kai
25811s going to be a hard for battle though
25812s against Meritt on CY who's already
25814s holding this High Ground can Retreat to
25815s blue box if he wants to as well B's a
25819s really good Diva so you're going to see
25821s these opportunities for besta to try to
25823s work with these dive units but as
25827s Toronto have this High Ground Control
25828s men really have to force them to make
25831s their own agency force them down to the
25834s cart that's why they're going to just
25835s play down here at the moment but Toronto
25837s come to
25839s them yeah getting it through the car
25841s wash is notm quite difficult if you can
25843s force him all the way back like this
25845s should be pretty easy oh that was two
25847s quick kills there from Toronto
25849s eliminating the backline off
25851s screen they can get this be large is so
25855s low should have enough Matrix here to
25857s survive in fact will be a quick Swift
25860s step Inu from Ghost if he much is at
25864s least giving a lot of healing
25866s opportunity over to both Masa and ghost
25869s to help work up to those ultimates just
25870s a little bit faster fora Vega they're
25873s playing such a defensive backline it's
25876s going to be very difficult for Vesta to
25877s actually find an opening to dive onto
25879s either of those targets we got a shield
25881s back ready to go a yeah you just get
25883s bullied if you're the there
25884s unfortunately even with the Matrix is so
25886s hard to get stuff done the biggest
25888s things you're doing right now is
25889s probably looking to eat the n Eat the
25890s sleep or eat some damage has flung
25892s towards Ker's way a nice mag there from
25896s there I mean all the damage thrown at
25897s both Kai and kevster this is a mountain
25900s to climb by the lit for end half the
25903s time's gone already might be able to get
25905s D they do that's a big deal think that
25909s the St is going to have to give up all
25910s of that charge to try to switch to
25912s another hero and come back look at that
25914s gives up a lot G on lot of momentum
25918s there just to be able to get out of get
25919s back out of spawn a little bit faster
25921s sub 2 minutes now for ends to try to
25923s capture this first objective Toronto to
25925s F they're not giving up an inch still
25928s with this High Ground Control Meritt
25930s having the D making that even more
25931s difficult to
25932s assail Meritt is Immortal on this High
25936s Ground nice on duplication Vega pops the
25938s rally B has been anti by the the Duke
25940s Anor they got to try and find something
25942s here they eventually kill Merit and this
25944s free Nano Boost from keer might just be
25946s good enough and to get the payload going
25948s again 1 minute and 30 seconds to go now
25950s as they around this final corner and
25953s have that round circle that letter A in
25956s their sights butab Boost from rup is
25958s going to make it a little bit more
25959s difficult than they wanted yep big
25961s contest coming through here from
25963s Toronto three me to go Rose's already
25966s dead a d on besta the perfect rage from
25969s Toronto to fight no does end up falling
25972s but I think someone's just done enough
25973s damage the bubble to block off all the
25975s healing little stagger potentially on
25977s keer too not quite sugar free wants to
25979s end it right there one minute to go r F
25982s looking like they're going to hold this
25983s first
25985s point the ultimate investment from an
25987s was really good there they had to throw
25989s three things though at that last fight
25991s in order to even get close to being able
25993s to touch that first objective all the
25995s while Toronto they took those L's really
25998s quickly able to come back in with that
26000s Nano boost fromall that meant that there
26002s was too much survivability there from
26003s someone so that and just couldn't have
26005s anything else to throw at that still
26007s looking for something else to help push
26009s them over this line as there's only 30
26011s seconds left left this is going to be 's
26012s final shot here if they don't do it now
26014s and V is going to get DX before he has
26016s the AL there's nothing left sugar Free's
26018s dead they doing up trade it doesn't
26019s matter rally sugar free going to come
26022s back with po bom is that it is that all
26025s en muster on this first point B is going
26028s to come back in just a moment kevster P
26030s they're going to have to keep it alive
26031s but a sleep onto Ker's dup and a quick
26034s Kill by rupo only a second Remains the
26038s Toronto Defiance are holding strong on
26041s this first
26043s [Applause]
26047s point that last second contest with 30
26051s seconds left was so
26053s good to fight that Nano boost is sealing
26056s the deal there for them to be able to
26058s keep that defense alive the full hold
26060s comes through on watch Point
26063s jalter ends having a match that is going
26065s to be a tall
26068s ask only takes a couple of clean fights
26071s in the issue there for end too the
26073s fights weren't exactly clean when they
26074s did end up winning them it was extremely
26076s Scrappy and they weren't able to kind of
26077s press the issue press that advantage and
26080s 83 M we basically call it first the
26082s payload was pretty much
26084s there tronto to find you can see why
26087s they wanted to come here and take away a
26089s choice from n 2 like you were talking
26091s about the very
26093s top not giving them a chance to go to a
26096s map they may be preferred like Ser yeah
26098s well exactly if you give them the
26100s opportunity to pick the escort pick the
26101s best escort in the pool for them so may
26104s as well pick that away pick jalter pick
26107s the Winston map and make an have a lot
26111s of difficulty with this one look ANS
26113s actually they don't even want to play
26114s the dive here when they come out on the
26115s defense they're going to have the
26117s ratra going to play Rush with the main
26120s we see if Toronto have any idea this is
26121s going on we'll get a quick listening
26131s one attack
26156s in row Ram row
26159s sh push r one r one r one nice wait take
26162s take take
26167s [Applause]
26172s our you can you okay
26177s okay it's as easy as that for Toronto to
26180s find to break that spawn hole from an
26184s they called out the mate instantly then
26187s oh that's a big nade huge lamp from
26190s Ghost but they're also regenor revers a
26192s couple of right clicks on the floor
26193s should see them through this initial bit
26195s of damage but look at this sugar free
26197s with a stick Kai dead Toronto toy and
26200s taking Edge to the slaughter
26203s house was the best effort that they
26205s could give though with that close hold
26207s and they're still giving it all they've
26208s got with this may helping to stall out
26210s this card just a little bit but as you
26211s heard the Cs Toronto calling out all of
26214s those cool Downs to keep this defense
26216s alive from an and punish them as soon as
26218s they are off the board and with that yet
26220s another clean Fight Win for Toronto and
26223s one more away from being able to take
26225s this map and even up our series look at
26227s those Al to Define as well and look at
26229s someone playing in the spa oh I've got
26231s Primal R don't you worry about it oh
26234s don't you worry about the payload either
26236s we've got it Toronto
26239s Defiance lock that map in with
26244s ease just easy as that you call it one
26247s two
26248s three get the nades get the pounds get
26252s the Tesla Cannon picks it's all as
26255s simple as that for Toronto to find
26258s it you wouldn't have guessed that there
26260s Matt P one a piece now in this lower
26263s bracket loser here does go home no set
26267s before couple of couple of maps ago Na
26270s and EU they've been just at each other's
26272s throats this whole time some of the only
26274s games that haven't been pure sweeps here
26277s and this isn't exactly uh this isn't
26278s exactly looking like a sweep well if to
26281s repeat that performance maybe it will be
26283s but look Busan end end up taking it and
26285s Toronto Define picking a map they know
26288s they can excel at besta just unable to
26290s get much stuff done on the diva at all
26292s even the ram too he rolled out on the
26294s RAM and the May and they run snipped it
26296s out was like okay well we n we bubble so
26299s well was so unfortunate because even on
26301s their first attack push AA actually had
26303s an opportunity to potentially even get
26305s back into the mech that Diva ultimate
26306s not coming online quite in time but
26308s that's where you saw that DCH a couple
26310s of to go really come back to bite them
26312s having to actually go back in spawn
26314s change Heroes come back out there you go
26316s a little speed run from Toronto to find
26318s a watch point to BR we'll jump over to
26320s the desk though they'll break that one
26322s down yeah well Jack they had too much to
26324s break down here that was a quick one and
26327s it went pretty much exactly like we
26328s expected when we setting this one up
26330s jalta is where Toronto to find tkas they
26333s got to play their game there uh looking
26335s good on that Winston Bas Diva just
26337s couldn't quite get the job done there I
26339s mean he's a great Diva player he's one
26340s of the best
26341s but I think it just proves that it's not
26343s aable match up at this level of play I
26345s mean number one I think is honestly BR
26347s right like a diva you can eat a lot of
26349s those Anna cool Downs you could eat some
26350s of the Tracer damage Cassidy you could
26352s deal with them too but Brig just feasts
26354s on you as D.A permanently proing that
26356s heal for your teammates every time you
26358s fly you're getting booked away at least
26359s as Winston you can drop the bubble
26361s sometimes block Greg's heels you can
26363s block her Shield bash with the bubble
26364s Diva just has no favorable interactions
26366s in that matchup and honestly for a
26368s player like Vega it's easy pickings yeah
26370s I mean also when you put someone like
26372s Kai on Tracer who's mostly known for hit
26374s scan as well it's just a sub more
26376s composition I like the idea maybe of
26378s putting kevster on the echo is also
26379s another hero that he's really strong at
26380s and maybe if you're thinking well we're
26382s going to play Diva which puts a lot of
26383s pressure onto a Winston maybe we'll play
26385s Echo to which also puts a lot of uh
26387s pressure onto the en tank as well but
26389s you know this just wasn't the map for
26390s ends that you're looking towards and now
26392s I'm looking towards the next maps in the
26394s pool right I don't really if I'm a
26396s player on ends as well I'm not like
26397s really into this match I'm not just like
26399s overreacting to this match oh I feel
26401s like we should have win this one no of
26402s course not like this is a map you know
26403s that you're not really strong at
26405s mentally you look forward towards the
26406s rest of the series beautiful on on here
26409s from Rupal when the rotation comes in
26411s from NC sport trying to take that High
26412s Ground so know Flawless play by fire
26415s that's what we expect from them but now
26417s looking forward are we going to see Nani
26419s that is the big question for me it is
26420s the map that ends picked against Falcons
26422s and remember that was a very competitive
26424s Nani where keer had that phenomenal
26426s backup of course which you know bit of a
26428s failure on Falcon's part so I don't know
26430s how much credit you want to get keer but
26431s it was a really competitive Nani it went
26434s into overtime both teams ended up cing
26436s Nani so now on that map you could
26438s potentially as I say that it's it was
26440s all for nothing J you know I was going
26442s to say this I love I love where you
26444s tried to go with this one we to was like
26448s they was like they were competitive with
26449s Falcons you can put sigas on The High
26452s Ground it was going to no they're
26454s playing they're playing all right this
26457s is this is the other Sigma map in the
26458s ball I mean this is this is really this
26461s is really the sigma the most I think
26463s dominant Sigma map I think this is
26464s actually a pretty tough map to play
26465s Winston um for ton of the f I don't
26467s think the same tricks are going to work
26469s again that being said I think Toronto
26471s they could like to go with the the sigma
26473s mirror they could try and bring out
26474s maybe a faster Rush style maybe with the
26476s magga one hero I do want to see we
26478s talked about this on buan how Okay basa
26480s keeps pulling back with that Sigma he's
26482s kiing you out he's farming out your
26483s resources and you just you can't ever
26485s really threaten him cuz he's positioning
26486s so well I'd love to see sugarfree
26488s actually bring out the May if you want
26490s to keep Meritt on hit scan that's a way
26492s to actually isolate Sigma and turn what
26494s would have been just this Unstoppable
26495s wall into a legitimate kill Target by
26497s cutting off Sig from his supports maze
26500s damage unblockable through kinetic grasp
26502s I think this actually a potentially a
26503s really really good match up for Toronto
26505s if you want to play a rush style if you
26507s want to confirm lock in hit skin then
26508s may is another way to put a ton of
26510s pressure on vasta and really punish him
26512s for his hero pool yeah I mean we've
26514s definitely seen a lot of teams taking
26516s different approaches to Midtown in
26517s general uh aari is definitely something
26519s we've also seen as Jack Jack's face
26523s riding with joy uh interested of course
26526s the series one1 right now so everything
26529s is still up for grabs as they are
26530s fighting for their tournament lives uh
26533s Jack and Rose how we feeling about
26536s Midtown I love Midtown I don't want to
26538s see his lari that's what I don't want to
26540s see lari goes crazy on Midtown probably
26542s the only map you can really play arari
26544s right now to be fair well that's howc
26546s students the game on it yeah L life I
26548s wish you could play it on more maps
26549s honestly but it's just too easy to
26551s isolate sadly I don't think we'll see
26553s here if we do I'll be one happy boy but
26556s have to wait and see what Toronto Define
26557s want to pull out here of course an Rose
26560s they got flattened on watch point to
26562s broa we're going to jump in to Midtown
26564s though map number three here in the
26566s lower brackets loser goes home Toronto
26568s Defiance want to continue their speed
26572s run but you heard it from the desk watch
26575s Point jalter not necessarily a map that
26578s ants were ever expected to win they
26581s still had an opportunity to put a good
26582s fight out there but look forward to the
26585s next one look forward to the birds more
26588s birds on
26589s Midtown
26591s okay do they just keep adding more birds
26594s every single
26595s match seen those birds when when they
26597s under the maybe maybe that's just the
26599s The Pride yes they they updated the
26602s pride one they added more
26604s birds mid down with more
26607s birds that's going to be the next April
26608s Fool's patch you know just for you yeah
26611s oh my God that' be terrifying it once
26613s again locking this ash rose something we
26616s mentioned on Busan has not really seen a
26618s whole bunch you can play that this very
26620s extended range is super clean Cassidy a
26623s bit more favorable bit more survivable
26625s and the magnate is very annoying to play
26627s around if you're like a dive hero but
26629s when you have a back line like R and on
26631s the BR in the B so hard to deal with it
26633s is very difficult to deal with but maybe
26635s one way you can do that just run at it
26638s that's why we're going to see M actually
26639s switch off of the Sig that V is so well
26641s known for and think about this ratra to
26644s attack this first point you've got the
26646s Lucio behind you Masa can make those
26648s rotations much faster and you have to
26650s shield from Vesta to at least also help
26653s make sure you're not taking too much
26654s poke from something like that Ash but
26656s they're taking a train car approach to
26659s this first point yeah they really want
26662s to get someone off of this High ground
26664s and just set Kai up with a nice
26666s angle sometimes it's kind of frustrating
26668s to duel the ash soier she can routinely
26673s just pop shots and you have to go for
26674s those one of those charge up rail gun
26675s shots but that's a good first kill for
26677s an pushing in pushing onto someone
26680s hopping the Nemesis for and just
26681s clocking him now the mega Health back
26684s room is where Toronto the fire will
26686s Scurry to however look at the speed the
26689s aggression from ANS vager is in a whole
26692s heap of hurt here shoved in the bridge
26695s pushed out of the room and there we go
26697s that should be the first point Haven
26699s started capping however for these l
26701s kills should almost guarantee it that
26703s was a huge immortality feel from Ghost
26705s though while everybody was hunkered down
26707s in that small room that immortality
26709s field able to keep everybody alive allow
26711s Kai to be able to get such a big pick
26713s and CER to follow up that damage as well
26715s so even though it took a little bit
26716s while to get off the ground you do have
26719s this first point capture going the way
26721s of an they unlock this payload and they
26723s can start to get the ball rolling and so
26727s much to work with ghost being alive with
26729s all that burst healing as well as been
26731s able then net him this amplification
26733s Matrix not a bad way to be able to try
26735s to pressure Toronto off of this High
26737s ground or even just help boost up some
26739s of this damage here from Kai
26741s Annihilation on the board two honestly
26743s an is going to have everything to throw
26744s at this next fight as someone is also
26746s switch to the malga big switch up here
26749s for Toronto to try to deal with this
26750s ratra
26753s monoo just waiting for that am speed
26756s waiting for pad to get a little bit of
26757s distance here then potentially push this
26759s High Ground
26761s see slowly but surely keer is moving the
26763s B as vea takes an off anle still boing
26765s towards that Annihilation 5% away quite
26768s easy to get damage
26769s in no sh
26774s there look at that Rupa 2 actually has
26776s the amplification Matrix to answer to
26778s ghosts when that gets laid down but this
26780s card has been making progress this
26782s entire time already going to be
26783s underneath this tunnel as we now see
26786s everything get lose yeah there's the
26787s annihilation unfortunately Kev forc to
26789s recall but he's having his own little
26790s one V one
26791s in the tunnels but it's fola that ends
26793s up going down that sound bar from F not
26795s quite
26796s saving the front liners and well Keo
26799s like I said wasn't really in that fight
26801s at all was having to duel sugarfree both
26803s po bombs in the hands just want to be
26805s able to join the team fight C the P then
26807s run back to the payload but
26808s unfortunately Kev couldn't play
26809s aggressively in that Rec it's going to
26811s be tough now for toron to F to actually
26814s get taken off of this High Ground too
26815s Vega's going to have this rally one of
26818s the advantages of having the verita not
26820s necessarily Lucio is you can actually
26821s take these brawls a little bit better
26823s knowing that you have that extra rally
26824s Health going to get pop now in response
26827s really nice boot there from V you see
26829s the whip shot come out as soon as that
26830s rail gun goes over
26833s clock it connected oh and it connected
26835s witha the perfect Target for Toronto to
26838s there guy trying to get round malga just
26841s somehow just weaving around him and
26844s attempting to get shots in but ronto def
26846s F they're going to stand all that pulse
26847s B from sugar three couldn't have been
26849s better
26851s on one HP someone please heal him hello
26854s okay all good they get back to the team
26857s gives over a little bit more healing
26858s overas and ghost as well since now
26861s making another rotation besta over to
26864s the sigma they using that Annihilation
26866s and not getting much with it was back to
26869s something that's a little bit more
26870s comfortable to deal with this Mala The
26872s Shield Fair a little bit better to stop
26873s a lot of that incoming gun damage but
26877s this car is so awkward because you have
26879s to figure out a way to actually pressure
26880s Toronto off of this you're hoping maybe
26882s amplification Matrix is one way to help
26884s you or just BR force your way through
26886s mer has been farming damage to these
26887s Bobs are coming up so rapidly good stick
26889s onto Vega better lamp though from rupo
26891s saving the brck here comes to z bar in
26894s amongst that cage oh by the oh by the
26897s way ke stealing the bot the whole time
26900s and say come at us Bros no problem
26903s kevster and uh just deciding not to One
26906s V one there as K just steals the B
26908s unable to even throw the B out
26911s everyone just piled onto that corner and
26912s kepster took perfect advantage of it
26914s just stole it away from if it was
26916s anybody I would expect to do that keer
26918s going to do it twice in the Dallas Ma so
26921s far keer though going to switch to the
26924s Kenji a little bit better in these
26927s vertical areas that you have on this
26929s third point but yeah Bob not being used
26932s in last fight that last fight means that
26933s they do have it now a little bit more of
26935s an insurance policy to have as his
26937s payload so to get ever closer to that
26939s final point
26941s but here's the impation Matrix first
26942s from Ghost as everybody just KS away
26944s from him from Toronto until you see this
26946s flops oh they catch two and those PS are
26948s so separated too that lamp had to go one
26951s way or the other and it did not go
26952s someone's way they used it to save Merit
26955s in the end Meritt gets the ball off but
26956s I mean the Bob's going to get insta kill
26958s they focus it down perfectly and and
26960s just continue this pay going VAs on the
26963s point had to use that bash to get out of
26965s there pops the rally trying to save
26966s through P but sugarfree with this over
26968s Health might be the Difference Maker
26970s with this post spot but F just
26971s permanently under 50% HP as an
26974s springboard back into this fight it's a
26976s slow burn but enter continuing to
26978s whittle away at this car progress Kai
26980s with an overclock two he just wants to
26982s wait for those sights to line
26983s up going wi too I mean sugar free needed
26986s to connect that onto Kai here comes the
26988s overclock escort service by vest here as
26991s he walks Kai around the sidelines he
26994s trying to get an angle on the back line
26996s bega taking a rail gun shot to the chest
26998s ends up bashing away and using their own
27000s window as sort of a pseudo cover no
27002s one's going to peek that at your end you
27004s can see them kind of lining up behind
27005s this large pillar but now is the time to
27007s strike a beat into the back line as K
27009s spots his prey a rock onto Meritt but he
27011s still stands tall K with a nice little
27013s deflect kill onto Meritt there a final
27015s Shen Landing directly in his skull and
27018s in they're going to push on forward keer
27021s with two kills already in this fight a
27023s SP position is good for Toronto to F
27025s here and K is keeping them in this fight
27027s but it's taking too long to end taking
27029s way too long to end which means that all
27031s of these respawns from Toronto playing
27033s are going to overwhelm the rest of the
27034s forces here from they've got to go back
27037s to the drawing board they held onto this
27039s blade it is going to be over a minute
27041s left in the clock for them to still try
27042s to get that extra little bit of meterage
27045s the amplification Matrix one great way
27047s to be able to open up this fight and
27049s then the blade and the gravitic flux to
27051s pretty powerful combination on board
27052s here for an but they're going to have to
27054s get through this Rally from Vega that's
27056s coming up very
27057s shortly yeah one minute to go like you
27059s mentioned
27061s this lab
27062s cannot go wide here if your ghost you
27065s have to just be patient with it patient
27068s he was every crashes back down but it's
27070s actually ghost that ends up getting
27071s taken out by Meritt in the skies 30
27074s seconds end need to find a reset here
27076s but look at the low Health on their
27078s entire roster Master inest chased down
27080s and sugar free trying to make it a
27082s little bit more difficult than to come
27084s back but K narrowly escapes of his life
27087s he does but that's the important thing
27089s they get a chance to attack this once
27090s again is a full team of five waiting for
27092s Maza to come back out means that they do
27094s have a huge potential to get in here
27096s quickly and they still have all those
27098s tools to work with only getting the
27099s gravitic flux out of Toronto is still
27101s one less ultimate to have to worry about
27103s as the clock starts to wind down oh Mar
27106s on the side the do they know I don't
27109s think so Bob through the window and now
27111s you have to deal with him and Mer on a
27113s flying besta just isolated Bob just
27116s doing so much work there for Toronto def
27118s find
27120s and there's the payload stopped just
27123s before third H didn't see that one come
27126s in one bit for Bob such a great tool to
27129s split up the team split up their focus
27132s they need the rally on top of that too
27134s which made it easy pickings to go after
27136s the side that you wanted to the most
27138s fantastic way for Toronto F to end that
27141s map but and still made that payload go
27144s very far almost hit the finish line for
27147s their attack
27148s push well the map will end here that is
27151s exactly what we know right now at least
27154s an now get their chance to attack I've
27157s really liking
27163s Merit how was that
27165s [Applause]
27166s possible what Dev is in the audience
27169s right now making sure they put
27174s more the next APR Fool's patch will be
27177s more pigeons and you can use them as
27179s OverWatch watch Heroes I don't know
27181s throw them throw hey see look the a agre
27186s definitely agrees with that the bullets
27188s are pigeons the googly eyes it's just
27190s like a pigeon hat or like a a pigeon
27192s mask all the pigeon Cosmetics it's your
27195s worst
27197s nightmare take a look at ends on the
27199s defense kevster going over to the May
27203s really survivable hero and also going to
27205s make these Close Quarter fights just a
27206s little bit harder if you see the match
27209s something the death talked about are
27212s very good at this may pick able to help
27214s create a little bit more territory for
27216s ends to work around with but look at
27218s this trying to F maybe pulling their
27221s best space station gaming look right now
27224s as someone's going to be coming out on
27225s the
27226s Reinhard yeah a little
27230s cosplay wrap around onto the point
27233s exactly their game I mean h have so much
27235s experience though against this called f
27237s playe space over in EU L used pretty
27241s early by rupall what a shot by ghost
27243s taking down sugarfree and look at this
27245s and fighting the laat exactly where you
27247s want to be oh my word you're not going
27249s to survive that unfortunately even with
27251s that giant Rin Hammer you see someone
27253s only 20% alt charge you're expecting him
27255s to have like 5060 if he was swinging the
27257s whole time but he's trying to hold the
27258s shield protect the rest of his team
27260s maybe helping Merit secure kills but not
27262s to be ends collapse and
27265s crushing Ando is able to take these
27267s really long off angles too with k
27270s sojourn have a little bit more one shot
27272s potential with those charge up rail gun
27273s shots but you're looking at Toronto
27275s taking a different approach to things
27277s now don't want to go to the laundry
27279s they're going to see where ends are
27281s coming from and actually just bamboozle
27282s them go underneath the
27285s car yeah they're just going to go
27287s directly under one of a deault route to
27290s take they know vea is off The High
27293s Ground right now taking a lot of damage
27295s just jumping there there is a small
27296s little Gap you trying to shoot someone's
27298s feet under there taking a lot of time
27300s are 2 and 1 half minutes to
27302s go gets Ned but it's a k looking for
27305s this off angle here disrup shot in the
27307s door we 3 HP narrowly escapes oh and
27310s look at that that wall is
27312s perfect group all gets isolated a
27314s perfectly placed wall by keer stops him
27317s from rejoining the rest of his team he's
27319s doing up killing ghost but not sure
27321s matter all too much mer on The High
27322s Ground a very Scrappy aair so far as mer
27326s trying to take names and numbers as
27327s Toronto to fight they're try to move
27329s towards boy look at s's HP it's all the
27332s Merit show right now Mara with the
27334s Cheerios can't get it done
27337s oh dropping the
27342s bag deserved I think though that he's
27345s able to actually earn the first point
27346s there for Toronto to F breaks through
27349s such a difficult hold that an had any of
27352s those Close Quarter fights going the way
27353s and so far but Toronto fight opening up
27356s this payload and falling so quickly
27359s though means that they are able to get
27361s very forward position on the secondo
27363s defense and they have so many tools to
27365s work with kevster though goes down with
27367s the Blizzard Man K got popped there yeah
27371s you can see the game plan there was keep
27372s the corner W throw the blizzard out and
27375s hopefully find some kills but I mean
27377s Meritt he's the sheriff of this town Kai
27381s popping the overclock but he does not
27383s care my God he is light out just give it
27388s to him let him hang Meritt
27392s mer just another day in the office look
27395s look at that no smile no nothing so cool
27399s calm and collected as they gear up for
27401s this next fight Toronto taking The High
27404s Ground away from an still unable to use
27407s the Blizzard or the flux here comes the
27410s flux though that is so early he going to
27413s get no actually catch anybody they stick
27414s up the door yes it can another beautiful
27417s War by keer but now they're locked in
27418s here with a blizzard sound barriers on
27421s either sides they need to come out but
27423s fers I think that that may have been an
27425s a I'm not entirely sure but they end
27428s just cleaning up here with the help of
27430s Kai mer eventually shut down the wall
27433s comes out from K again isolating someone
27436s they eventually slay him they've stopped
27438s the payload but for how long I really
27441s like the game plan though from Toronto
27443s to the fact that they're able to freeze
27446s through the blizzard they use the
27447s amplification Matrix once everybody in
27449s end with also caught up by that but
27451s we're going to see sugar free switch
27452s over to the Tracer so no more may that
27456s side someone's still sticking to the
27457s raater the annihilation coming up for
27459s them very quickly but 2 and 1 half
27461s minutes left for them to try to make
27463s some progress on the second point and
27466s look at that sugar free actually trying
27467s to push the pressure that payload is
27470s moving finally ends sniff out what's
27473s happening here but maybe not before
27475s sugar free is able to get
27476s away C so much space though look I would
27480s just take the side ground master and
27483s keer just Chase sugar three through a
27486s recall managed to claim the kill too now
27488s they have to fight this High Ground W no
27490s one can escape unfortunately there mer
27491s rolled on top of it after getting booed
27493s up into the sky and I think that AED him
27495s more than it actually hindered him the
27497s annihilation from someone is going to
27499s rip and tear him on this High Ground a
27501s minute and 40 seconds to go for Toronto
27504s they got firm control of this payload
27505s now give him a much better advantage
27508s point to be able to get those well they
27510s can they've got the Dead Eye they're
27513s also just going to be able to push them
27514s all back here speed boost Dead Eye
27516s Dodges the wrong there's the grass
27519s pushed out of it oh eventually slang 2 m
27521s to go ke's Got The Touch here so they
27524s don't get a free cap but he's need to
27526s perform a miracle at this point to keep
27528s him alive and maybe a miracle is what
27531s he's seen in his future rupall ends up
27533s going down but someone in Sugar fre
27535s eventually come back another Scrappy
27537s affair on this point it's only Vega the
27539s luo player just trying to dance trying
27541s to get that one m in eventually they
27545s claim the point again and secure it but
27547s look at how close it is 1.16 M and just
27552s a miracle that they managed to come back
27553s in that one but now they have to deal
27555s with this sound barrier coming through
27556s from Vega they go fast here Rose it
27558s could be all over not a bad strategy for
27559s Toronto though to just to try to give
27561s enough time for this payload to make its
27563s way to that checkpoint before having to
27565s use anything but now they have ultimates
27566s in order to ensure that it's going to be
27568s able to get the job done and don't have
27570s the sound barrier up quite yet Kai has
27572s the overclock up that he can [ __ ] now
27574s but you do have the sound barrier that
27576s Vegas held on to just going to dodge
27578s away from this overclock Kai finding a
27581s nice couple of angles here but still
27582s scared to peek that window s coming
27584s through from Vega and Marshall at the
27585s same time there so both beats utilized
27587s and sub to sugar free to put pressure on
27589s this back line a nice little bo on to
27591s ghost someone follows her up with a kill
27593s a little Haymaker there knocking goes
27594s for six and sugarfree chasing down Mara
27598s and Ice Still cherry on top with the
27599s stick to but best's arms to a crisscross
27602s he managed to survive that PSE bomb but
27604s with not much health remaining there's
27607s the point and Toronto have victory in
27610s their sights now but they haven't got a
27611s lot of time to do it in not a lot of
27614s time but maybe exactly what they need is
27617s someone is going to have that
27618s Annihilation up soon for this next fight
27620s ghost though with his amplification
27622s Matrix might be able to help turn the
27623s tides in 's favor but these these team
27626s fights need to be clean they need to be
27628s fast these mid Nation need to also be
27631s swift want to make it through with this
27633s time bank a minute's not a lot left to
27635s work with not a lot of time at all Rose
27639s here comes the window deadly in the
27640s right hands K is those hands most
27643s definitely fully charged rail gun but
27645s mer takes down ghost he's on a nice at
27648s Lango oh the double tap onto kevster is
27651s disgusting that lamb is going to
27654s save is there nothing this man can't
27658s do stone cold killer faced with zero
27662s emotion blood running through his veins
27664s as hot as anything I mean it there is
27667s nothing that can stop Meritt when he is
27669s on fire like this but he knows the job
27671s isn't done just yet he's going to try to
27673s push the advantage just a little bit
27674s forward but there's only one more fight
27676s that Toronto F need in order to take
27678s this map and take the lead in the series
27680s trying to step right up that high being
27683s pushed forward with that speed boost
27686s that blue box of victory in their sights
27687s as the annihilations are pulled on the
27689s point both RS staring each other but the
27691s sound bar from Vega might just be the
27693s one to do it a pul bom coming through
27695s from sugar free in just a moment as
27697s health bar is getting torn apart however
27699s the master sound barrier comes in just
27701s in time a hellary pulse bot goes wide as
27704s OT ticks down as an come out clutch Mar
27708s sound bar saves them with the final
27710s hurdle as an secure the
27713s [Applause]
27716s map that came down to the wire there
27720s Toronto F just not able to put enough
27724s pressure onto that defensive end in
27726s order to bully their way through the
27728s respawns too much for them and then that
27730s sound barrier at the end from Masa as
27733s you put it just the final nail of the
27735s coffin for them to be able to secure
27736s that defense and the map they're going
27737s to lead the series right now so clutch
27740s there at the very end to keep besta
27741s alive in that Annihilation pretty hard
27744s to take down a ram when he's uh Crossing
27745s his arms like that with all that extra
27747s armor and whatnot but Mara coming in
27749s close I mean sugar freeze PSE B that
27751s connected maybe they turn that one
27753s around as well but it was such a hell
27754s Mar and ghost almost predicted that one
27756s as well you can see him kind of backing
27757s up as soon as you saw sugarfree getting
27759s close and on Match Point now 2 to one in
27763s the series all toss to the desk they can
27765s break that down one down and set us up
27767s for the next one well indeed thank you
27769s so much ancra and Jack Jake and Johnny
27774s what a series this has been n is playing
27776s this one so very close in fact they are
27778s now pulling ahead head and are finding
27780s themselves on Match Point heading into
27782s this map or rather into the series as a
27784s whole merid uh Jake you said is the
27787s player you're watching out for here and
27789s not just because there's a lot of
27790s personal connection for you it is the
27792s player you wanted to see popping off
27793s that's exactly what he's been delivering
27795s I mean I think he's one of the most
27796s exciting players in the game right now
27798s and that's because of what he can do in
27799s matches this guy pops off to another
27801s level sometimes in these clutch
27803s scenarios I mean that attack was like a
27805s 1v5 I mean I think he got almost all
27807s five elims all head shot back to back to
27810s back I mean when this guy catches fire
27812s he reaches a level that I've rarely seen
27815s any player in the history of the game
27816s attain and attain consistently and so
27818s he's someone I'm very very interested to
27820s watch as the series progresses if he can
27822s play continue to play at this level I
27823s think Tron def they might be down in the
27826s series but I I still have so much
27827s confidence in them also one thing I
27829s really liked about th defiant it's the
27830s playmaking that they're doing as well we
27832s saw for example on the defense merth
27834s comes in clutch with a huge flank
27836s putting the ball of course and if you
27837s can keep those flanks going if you can
27839s make make plays like that if you can be
27841s a the aggressor and initiator in that
27843s regard I think that's a really good sign
27844s because for the most part did feel like
27846s M was in control that series kevster had
27848s a really good May the blizzards the
27850s walls made a big difference especially
27851s as TR 35 came out playing that Riner
27853s composition you saw the kevster
27855s separated the tank from the backline and
27857s that set up from place but even on point
27858s B you know the blister from keer really
27860s good so I do think that as Esports are
27862s they're kind of in control of this
27864s series now of course this was their map
27866s pick after losing jalter so it's a map
27868s they're really comfortable on but on if
27870s Toronto to fight now we can't like in
27872s the post game Jake talk about Merit B
27875s versus 5 I feel like it's for the rest
27876s of Toronto to fight as well here to come
27878s up clutch and start to figure out how do
27880s we deal with the compositions and what
27882s MC SP are doing I'd love to hit on those
27884s compositions actually let's go big a
27886s picture here at what we saw because
27887s there was a lot of counter swapping
27889s happening I I mean to be honest I think
27891s what this MCH showed me is that when
27893s Toronto doesn't have a decisive comp
27895s advantage and on mtown they're for the
27897s most part mirroring like a little bit of
27899s ramp a little bit of Sig a few swaps
27900s here and there I think Ker's flexibility
27902s I'm glad you hit that Johnny because I
27904s think you know when we talk about DPS
27905s flexibility as we have all tournament
27907s long I mean who better to represent that
27909s than kevster this guy's the original
27911s hyperflex player has been playing every
27913s DPS hero in the game for as long as I
27915s can remember playing against this guy I
27916s mean I think the May is one of those you
27918s don't see as often but it's a vintage
27919s keer Pi he's Elite on the hero and when
27922s Toronto does not generate the advantage
27924s off of their picks individual playwise
27926s an is going toe-to-toe they are no easy
27929s opponent and so Toronto needs to keep
27931s that Advantage going based on the
27932s strategy based on the pi that's their
27934s road to get a decisive win if an can
27936s just force things into a mirror they've
27938s proven that they have what it takes to
27940s win the series absolutely now is going
27942s to be Toronto's map pick obviously uh we
27946s are now down to a lot fewer choices if
27950s you will for them is there any
27951s particular map you feel like they have
27953s their eyes set on anything they could
27954s really strategically pull out of the hat
27957s which would give them the advantage I
27958s feel like you were probably leaning that
27960s you get more kind of value out of
27962s picking a push map here because there is
27964s some difference to the push Maps I'd shy
27966s away from colosio personally because
27968s that maybe opens the door for ends to
27970s play maybe a sigma we've seen some of
27971s the teams they like to play the longer
27973s hit scan Heroes on there you know they
27974s like to get onto The High Ground of
27976s colosio slow things down and then find
27978s those opening picks before the opponent
27980s really has a chance to push into your
27981s territory right I do feel like maybe you
27983s want to go to an asiran here it's a map
27985s we haven't really seen so far this
27986s tournament but it's a map you're really
27987s comfortable on and if memory serves me
27989s right NC Sports is a map that they
27991s primarily played Chase on in the past
27992s you know especially in a very different
27994s meta back then because you actually were
27996s able to play stuff besides MAA for
27998s example uh but I do feel like espona
27999s could be a pretty solid pick here or you
28002s know we've seen a couple of teams like
28003s space station they're happy to go to a
28004s flas point pick like new junk City for
28006s example if you don't want to play Sasa
28008s which usually is the default I mean I
28010s think Toronto they're they're a very
28012s strategic team I think they will go with
28013s the push m i I would take es bronza if I
28015s was in their position I think that gives
28016s them the closest range engagements the
28018s best option to run over Vista get him
28021s off Sigma or at least if he's going to
28022s be on Sigma he's going to have to cross
28025s difficult Corners where you know it's
28026s super easy to get your backline just
28028s completely dominated whether it's the
28029s malga whether it's the Winston es Bron I
28031s think is the best Winston map of the
28033s push three and so if you wanted to bring
28035s it back to the Winston that's been so
28036s successful for you on Toronto defant
28038s then you go to ESP bronza even if it is
28039s the malga whether they want to take it
28042s as with like the May rush and of the
28043s sigma whatever their strategic choice is
28045s I think all in all you're putting ant on
28047s the back foot picking ESP bronza so
28048s that's what I expect and we haven't
28050s really seen the MAA pick come out from
28051s NC Sports at all right so there's no
28053s guarantee that even if you go to esparon
28055s and maybe you're in danger of facing
28056s that MGA maybe it's not a composition
28058s that NC Sports want to play right but it
28060s does seem like after especially map one
28062s and now Midtown as well Toronto defi
28064s they're happy to settle into that rro
28065s composition so maybe that's something
28067s they want to keep doing with some more
28068s Minor Adjustments I just do think that
28071s TR to F they have so many options here
28073s i' honestly like to see the MAA but if
28075s again it's not something they really
28076s practice going into this tournament
28077s maybe they didn't expect MAA to be that
28079s powerful I'm not sure maybe they don't
28082s feel like they can be quite as
28083s aggressive as some of the Korean teams
28084s we've seen who execute the over on Strat
28086s perfectly where you go deep with the
28088s over one right maybe TR not as
28090s comfortable with that those deep pushes
28092s I feel like ASA should be the map pick
28093s here it's overall been a really played
28095s map and I think it would serve the
28097s compositions that we've seen from
28099s Toronto uh so far right on so that's
28101s what you guys want to see you know what
28102s I want to
28104s see you want to that that's what I
28108s want what what is this pizza doing
28111s they're eating the frame it's rough out
28113s here and the streets are real on Midtown
28116s how they go so much strength to break a
28118s bird Pizza birds do
28122s what is wait I's got the confetti too
28126s like they're celebrating the
28129s pigeons are they yeah do we really need
28131s to celebrate the pigeons really yeah
28133s yeah we do actually I mean it is on
28134s Midtown which uh is based on New York
28137s and that's the biggest P population
28141s million pigeons in New York I'm
28143s surprised it's not like or
28145s something it's really not Italy like
28148s Rome it's it's New York it's New York we
28150s need Matt for a fact check I think go
28153s ahead he's not going to give me an
28154s answer at all he's he's never outside he
28157s doesn't
28158s know know after that I need to see the
28161s someone make a pigeon fan
28163s cam like a fan edit yeah exactly you
28166s need a pigeon fan it's going to be real
28169s yeah I'm speaking in existence well look
28171s at that though we've got our next map in
28173s the series Johnny was talking maybe
28176s about being able to see esparon but
28178s we've got coloso push M coming up next
28181s all right chosen by Toronto defiant
28183s to what do you expect we're going to see
28185s here from Toronto CU an bit more of a
28188s telegraph in terms of competition here
28191s as we head into our fourth
28193s map so an looking good Toronto toine and
28198s an EU versus is na they've been slugfest
28201s so far and this is no
28204s different maybe what is different though
28207s is seeing Toronto defiant in this
28209s position this has been the hardest
28210s series for them so far in the
28215s tournament and ANS they're sitting right
28218s now at the potential of sending them
28223s home cannot believe that this is maybe
28226s where Toronto Defiance end could run but
28229s but this is their pick this is where
28231s they believe that they can start to turn
28233s things around and maybe it's all off the
28235s back of Z
28242s MAA all right and in Toronto they're out
28245s the doors on the way to the
28247s bot malga versus the sigma and Toronto
28252s again kind of picking the Malo to try
28253s and counter out the sigma comp they want
28254s to just get behind him as quickly as
28256s possible but how easy is it going to be
28258s knowing that keer has picked up the may
28260s this may going to be a great tool to
28262s isolate out this Mala and even just be
28264s able to slow down some of that
28268s aggression going have to go quickly
28270s Force out the wall first there it is Big
28272s cool down already gone nice rock I think
28274s b h by that rock there look at those
28276s head shot coming through from Meritt
28277s though no l no nothing is going to save
28279s you from that
28280s unfortunately ghost L going quite uh
28283s quite by the way side there there Kai
28285s just slides on in Merit his aim is
28289s crispy clean even on a bad day he looks
28292s too
28293s good switching over to the Genji now
28296s just for going the M completely there
28298s not many uh I mean in mid you can
28300s definitely play a pick like that but as
28302s it gets more wide and open it's so much
28304s more tough oh oh it is but uh you can't
28308s even try when Vega takes you down like
28310s that
28312s nice so close the do is wide open here
28315s for Toronto to just keep making this
28317s progress least the spawns are close keer
28320s can come back into the conversation very
28323s quickly but not before Rupal might have
28325s this ksun Rush yeah 10% away and
28328s Counting I mean look they ripped this
28331s early they know enton going to have Al
28332s here of how much fighting they've been
28334s doing and how much damage they've been
28335s doing too but it's actually Kai that
28336s settles the score with rul there with a
28339s rail gun shot to the
28341s back and window just a nice little
28344s Victory firework there for end that Rush
28347s pulled by rall I mean that's exactly
28349s what you want to do right you want to be
28350s able to get up in their faces and just
28352s push them over to get that free
28353s checkpoint but not to be a perfect place
28356s ra gun shot there from Kai ended it all
28358s that is going to be the danger of
28359s Toronto defiant picking this map you've
28361s just gifted over maybe one of the best
28363s maps for Soldier and over to one of
28365s those lethal soldiers that we have Kai
28368s going to have this overclock very soon
28370s maybe able to PR that with something
28371s like this gravitic flux Vega with a
28374s sound barrier that's what I'm looking at
28376s right now to see how Vega might use this
28378s B up the and sugar free or just is a
28380s response end getting booed away has to
28382s deal with the L first but oh not not if
28384s ghost just walks out of it 1 2 three
28386s spashes can't quite take down the sojja
28388s but V was there with the
28391s backup only only kevster and Vesta now
28394s Vesta try to find a Target but everybody
28396s is just running rings around Rock onto
28398s the Lucio this should be an easy kill
28402s Vega just taxing the box and attacking
28404s the rest of his team do need to die here
28407s at some point there we go late death
28409s actually might cost him a little
28411s bit little bit of a late death this
28414s bot's not moving too much further with
28418s that overextended that's not something
28421s that Kai is going to let go unpunished
28424s so just like that maybe a lead Toronto
28426s we're able to get has been squandered
28428s and able to take back control of the
28430s spot and at least push it back to the
28431s neutral protect the
28434s robot can show suar how it's done with
28436s this blade in just a moment
28439s double head shot there with the
28441s shurikens he's just playing on this uh
28444s little bit of High Ground here using
28445s that glass this ends the gun first and
28448s going try and for some cool Downs out
28449s and then maybe uh finish the job off Bob
28453s by Merit look at all that support too we
28456s pop the cardiac overdrive to make sure
28458s he can stay alive in that one there goes
28460s the magnet a little bit a little bit
28462s wide is keer pulls the blade sugar fre
28464s Already Dead s keer sustain through the
28467s fights that cage disappear in almost
28469s instantly
28471s there got no value even though was
28473s trying to lock ker down and even still
28475s ANS going to be able to get the better
28478s of that fight town be invested by Botha
28481s masu leaves the field even to be to the
28485s next few that big death as well there at
28488s the very end they're going to take the
28490s lead and if they hold forward Rose if
28492s they get this flug they might even take
28493s checkpoint that's what I was thinking
28495s it's like even up until the moments that
28497s ker is able to get that triple
28500s so ends with the lead maybe even a
28503s checkpoint coming up soon but PESA with
28505s the flux now does he have a prime
28507s opportunity to use it he gets poed
28510s away you manag to kill Kai Kon might be
28513s next on The Chopping b a little bit that
28516s speed boost there is sugar free running
28517s through that Rush up he's in a small
28519s room resets Galore can find the initial
28521s kill but it's R and someone just kind of
28523s inting into the back line there's no
28525s support the the bot has been stolen
28527s though by
28529s that's going to hold this bush quite
28531s considerably they're not going to be
28533s able to get checkpoint now I think ENT
28534s are going to be able to well going to
28536s now have to fight Toto the fin coming
28538s off free yeah and luckily Vega is able
28541s to escape with his life after doing such
28543s a risky play but it did allow ton
28546s defiant to actually get another contest
28549s and chance at this let him get
28552s it very very close like1 me or something
28556s crazy there's the blade the flock to
28558s where's the target for sugarfree the
28559s lamp's gone but so is he takes one with
28562s him however but Kai and kevster of
28565s course they're filling the kill fee nice
28567s deflect kill onto Merit and that is the
28569s checkpoint for
28572s NS checkpoint off the back of the blade
28575s the sound bear as well okay theying the
28578s score a little bit but the fact that
28579s they have this checkpoint means that
28580s they do have these forward spawns for
28583s now can they get back into this before
28585s Toronto make it past this Midway point
28588s if got to walk into this Dead Eye from
28591s Meritt and it's not going to be too much
28593s longer until Vega has his sound bear up
28595s as well as another
28597s cage but tussling over the point again
28599s maybe Kai can open things up with this
28602s over High sped up with speed boost plus
28605s sustained with the Beats here comes the
28608s sound from Vega though from Toronto to
28609s find suar free first of fall and
28612s pressing oppressing the issue now you
28614s can see how trapped someone is has to
28617s earn this ultimate Asa no cardiac
28619s overdrive there and is eventually popped
28621s but it's not it's not early enough can't
28624s sustain the rest of his team through
28625s that fight and then you're going to win
28627s the midf fight once
28629s again they can just keep playing on the
28631s defense here too and they have the lead
28635s starting to get under sub three and A2
28637s minute territory they don't have any
28638s ultimates right now but they just have
28640s to keep Tonto defiant from getting any
28642s sort of meaningful progress with this
28644s push spot they still don't have their
28645s own checkpoint unlocked and move that b
28648s forward give up that space to allow T to
28651s find a come back into this someone has
28653s this cage to throw at this next fight on
28655s top of him in this rush so T to find out
28657s multiple ways they can close the gap
28659s here
28660s on right you just want to just stall s
28663s here for as long as humanly possible
28666s they want this mid point exactly there's
28668s The Rush Oh already ends up going down
28670s cage is popped by someone however there
28673s Vesta he's just dominated in that cage
28676s really hard to do anything from a up on
28678s The High Ground you see ghost was trying
28680s to L the healing nades in but it is
28682s sugarfree that is cleaning out right now
28685s 75 plus me for an and the checkpoint
28689s mind you torto to F they're going to
28691s have a blade to work with maybe a sound
28692s barrier but quick regroup from end here
28695s might just stop him from doing SOA has
28698s the
28699s Flop ends have a chance to come back in
28701s to get this contest Thea has the flux
28703s makes it a little bit more difficult for
28705s turn to have that point presence but
28707s sugar free just goes out to the backline
28708s play they're going to go early oh he
28711s finds keer lacking on the sidelines but
28713s Kai makes sure he makes it even his Sola
28716s jumps down from the low ground isolation
28719s with the flux there and Toronto def they
28721s are bleeding out they're stuck in the
28722s mini health pack room and I mean a nice
28725s head shot onto ghost but they've lost
28726s control of the BX cardiac overdrive but
28728s a sound barrier onto
28730s 34 is going to force them to invest a
28733s whole lot more in here to win this fight
28735s a ni shot from Mer but immediately shut
28738s down
28739s that's going to be no clean team Fight
28741s Win for Toronto just yet and able to
28745s keep this defense up now 2 minutes off
28748s the clock to a minute and a half left
28751s potentially two more fights here if they
28753s are taken fast enough but ANS have the
28755s ultimate economy which means that they
28758s could just win out this map if they win
28760s here Jaws that's a series for ANS
28762s biggest upset of the tournament so
28765s far two DPS ultimas v as well one to
28769s force out the beat they want to finish
28771s him up and with only a minute to go
28773s Toronto defy no they got their backs up
28775s against the wall Na's last hopes and
28777s dreams lying in this fight one minute to
28781s go and the rail gun has been popped but
28782s so is that beat r with the rush could
28785s help them survive however look at how
28787s quickly they were to disengage the blade
28790s been ped by keer and there's the rush
28792s okay ke now has to play safe no
28794s additional damage coming in has to just
28796s back out that's two giant ultimates for
28798s used they don't want to overextend here
28800s because they know that means going to a
28802s map number five and end have the
28803s opportunity to win it out here and now
28806s they want to get this priv BL online but
28808s someone's going to have this cage up
28809s first 80% in building but yes someone
28812s with the cage and only 5% looking
28814s towards besta there's the window cage
28816s comes in ghost is already dead but K and
28820s Mar are going to do it the flux is
28822s hitting and they clean them up Toronto
28825s to find if only got rall left and
28829s they don't need to touch the B any
28830s longer with 10 seconds to go with 10
28833s seconds left someone has the quick pick
28834s over to the doomfist in order to try to
28836s get back to the point but where in the
28837s world are try to get there and they've
28839s still got a beat to contend with and
28842s Na's hopes and dreams have been dashed
28845s ends take the series and they will
28847s advance in the lower bracket to meet
28849s their
28850s brothers with a Chance in the finals on
28852s the
28854s line what a show what a match a win for
28859s X TR to fet we're that one team
28862s everybody was looking at to be the hopes
28864s and the dreams of taking down a Korean
28866s team and they're knocked out here in the
28869s lower brackets that's it for
28874s them what an allar performance by an
28877s that is
28879s crazy and na domination coming to an
28883s end it's
28885s official over na
28888s here first Toronto goes home we said we
28892s say goodbye to every na team in the
28894s tournament now it is just an EU versus
28896s career tournament maybe an EU team can
28899s make it to the finals it's going to be a
28901s hardfought battle but after that end got
28904s to be feeling
28907s indestructible the road does not get any
28910s easier after this point they have earned
28914s themselves though a rematch versus their
28916s EU counterparts space station that was a
28920s seven map Grand finals the last time
28922s they faced each other and they get a
28924s chance at Revenge coming up next I mean
28927s Hardy wanted it right still he wanted
28930s ANS to make it he thought Toronto was
28932s going to I'm sure he's grinning ear to a
28934s backstage right now and take the win
28937s Toronto defiant the the true Kings of Na
28940s there was a a large tear break in
28942s between them and every other team it
28944s felt like but EU handed it to him in the
28946s lower bracket
28948s it's coming up EU for now oh man it
28952s might be coming up for EU even further
28955s in this tournament but what a fantastic
28958s performance by then so far well let's
28960s jump down to the stage we got Mara and
28962s Danny to give us a few words J nro thank
28965s you very much yep I am here with Masa
28967s from ends coming out from a big win
28969s against Toronto defiant what a match
28971s that was I mean you guys did a fantastic
28974s job Tonto find they weren't an easy easy
28977s opponent and you know they played two
28978s matches including this one was there
28980s anything that you guys learned from
28981s Toronto Defiance first match that sort
28983s of helped you get the win today yeah we
28985s have watched a lot of WS we try to like
28987s get their game plan going and see like
28988s what they want to do and how to like um
28991s just play against them and their style
28993s and I think we got a pretty good read on
28994s them doing the whole like series and
28996s let's be honest you know right before we
28997s started this interview you asked me hey
28999s uh the North American teams are all out
29001s right and I was like yeah they are so I
29005s guess is near part
29009s yeah I mean you guys are definitely the
29011s superior region I guess but I mean
29012s there's still Korea on top and you still
29015s do have one more match tomorrow it's
29016s going to be battle for EU I guess cuz
29018s you guys are going up against space
29020s station gaming uh maso how how do you
29022s think that game is going to be played
29023s out tomorrow uh it's going to be an
29025s absolute dog fight to be honest we we've
29026s been going like back and forth in EU
29028s like all the way and now like playing
29030s against them on stage here it's going to
29031s be like really great game yeah all right
29033s everybody give it up one more time for
29035s Masa from an that is it for the
29038s postmatch interview I think we are going
29040s to the desk you're thinking correctly
29044s Donnie what an upset what a victory EMA
29048s representing uh many people on this very
29051s happy we had nothing to do it but we had
29054s PR nothing to do Hey listen like even
29056s heading into this all stage long you
29058s were yapping my friend you you calling
29060s out Jake I'm disappointed I'm
29063s disappointed in my in my North American
29065s brethren we lost in the end that matter
29068s you didn't do anything I mean maybe if
29071s Gilbert's nightmare was here on
29073s stage I don't know if that's going to
29075s happen someday we can one day one day
29079s he's just taking notes for his upcoming
29080s match against Toronto you know like seen
29082s cracks in the armor there but M said in
29085s the interview right they came prepared
29087s that they they went into the VA dungeon
29089s uh they had a good idea of what style
29091s they're going to go up against um they
29093s came prepared I think when it comes to
29095s flexibility for me kepster was just
29098s monster performing this series on every
29100s single hero he touched the Tracer the
29102s Genji the m just delivering time and
29105s time again yeah they hit a a speed bump
29107s on jalter a map that frankly they were
29109s destined to lose based on those comps
29111s but on every other map they forced their
29113s will on the match and Tron defiant just
29115s could not find the answers that a team
29117s like Falcons was able to bring I think
29119s Meritt on the hit scan was an incredible
29120s performer I mean he had huge pop off
29122s moments and yet against a sigma no
29125s matter how good your aim is just
29127s tactically it's so much more difficult
29129s to get to that backline I mean just not
29130s really what his skan Heroes do and
29132s Toronto def Fant they didn't have any
29133s more answers when it came to the mirror
29135s an was just the better team hands down
29138s yeah obviously they had a game plan
29139s going into uh colosio uh and you know
29142s I'll trust them on that because C I mean
29144s he's spending so many winning situations
29145s so they had a game plan weren't able to
29147s pull off the victory on colosio and now
29149s they'll have to go back and reflect on
29150s this because I mean there's still lots
29151s of over to be played this year of course
29153s got face it going on Old WCS States pry
29155s taking off later this fall as well so
29158s it's got to be sad that this is a
29159s disappointment for TR defiant they come
29161s into this tournament and we're thinking
29163s top three maybe we can compete with the
29165s Asia teams and now you go out here
29167s against NS an opponent that we felt for
29169s the most part was maybe a bit hamstrung
29171s by the fact that they have a stoa
29172s playing the tank and they don't have
29173s Chase available to play some of those
29175s different Heroes right but NC Sports
29177s they come out on top Here and Now
29178s Toronto defiant with so many Star
29180s players on this roster going out here in
29182s the lower bracket I feel like where do
29184s you kind of go from here well we'll find
29187s out very soon one thing's for sure
29189s though uh if we're looking at the upper
29190s bracket here falcons as well as raccoon
29193s they were the teams that really expected
29195s to see Toronto defined again if anything
29198s so now they have to shift gears and have
29200s to prepare for one of the EMA teams
29202s which is certainly very exciting is
29203s they're coming with some different
29205s flavors uh which have been bringing to
29206s the tournament but let's talk about
29208s Toronto Define a team we're going to say
29210s goodbye to on day number two in this
29212s tournament you know I think Toronto has
29214s just been impressive all season long in
29215s na they've been the kings of Na it's
29217s been their flexibility ability that was
29218s their biggest strength but today I I
29221s feel kevster kind of had them on that
29222s front right like it was it was an who
29224s had the Strategic advantage in a lot of
29226s these Maps Toronto is forced to mirror
29228s and traditionally that's they haven't I
29230s mean that's not their true strength of
29232s always being able to counter pick always
29233s coming up with a strategic Edge today
29236s they weren't able to bring that level of
29237s Advantage I think that I think it showed
29239s and they had some good looks I mean even
29241s though they lost three to Crazy raccoon
29242s I did feel like that was a pretty
29244s competitive series they were so close to
29245s winning circuit real Hollywood yes they
29247s weren't that competitive in Hollywood
29248s but he's still able to bring out a
29250s pretty competitive MAA and for
29251s composition right so you just kind of
29254s Wonder like where did it all go wrong I
29255s mean NC Sports a really tough opponent
29257s because they are so specialized on these
29259s compositions I think they do a perfect
29261s job NC Sports at playing these Sigma
29263s compositions and they make it really
29265s difficult for the opponent I think that
29267s someone to some degree was not playing
29270s his a game he wasn't truly comfortable
29271s on the ratra and MAA and someone is
29274s arguably the most hyped up tank Prospect
29276s we have right now because we talk about
29277s this first
29278s maybe not the case anymore well the
29280s thing is in in a lot of the games I
29282s think we saw to today and also yesterday
29285s it was individuals who took over the
29287s server and one of those individuals
29289s earned themselves the Porche performance
29291s of the match this time the honor has to
29294s go to ker he he's racking him up at this
29297s point but come on I mean if anybody was
29299s watching that game it's pretty clear
29301s where this Porche performance of the
29302s match was going to go kepster I think
29305s he's been one of the longest running
29306s Superstars we talked a little bit
29308s earlier in the tournament about goats of
29310s OverWatch and if you're not thinking
29312s kepster is in this conversation then
29314s think again just an incredible player an
29316s aspirational player frankly for pretty
29319s much any DPS in the world this is the
29320s future of OverWatch you got to play it
29322s all yeah I but I feel like he's really
29324s hungry for some of those wins right he
29326s had a really good stint on the Los
29327s Angeles Gladiators and they won a couple
29329s of stage championships but for the most
29331s part they haven't really been able to
29332s come true kepster in these big playoffs
29334s right and this is another tournament
29336s where back is against the wall you
29338s really are hungry to win some of these
29339s championships if you want to contest
29340s with that goat status right but it's
29342s about making deep playoff runs and now
29344s NC Sports again in the lower bracket
29345s they're playing against space station
29347s gaming next which could be a good match
29348s up for them we've heard Christopher for
29350s example say that n has played really
29352s well in scrims they've been really
29354s competitive in scrims so that is a good
29355s sign for ends whereas we considered
29357s space station to be a bit on top so to
29359s be a really even series with two
29361s opponents that are really familiar with
29363s each other tomorrow yeah let's actually
29365s take a look at our brackets both the
29367s oper as well as the lower bracket to set
29370s a stage for day number three of our
29373s tournament in the lower bracket of
29375s course we're going to see the
29376s EMA EMA battle it's been a long day uh
29379s between ends and space station H it's
29381s going to be a dark fight I can't wait
29383s for this one and they are very they're
29385s very familiar with each other so this is
29388s this is found to be a good one and it's
29389s going to be a clash of styles the Sigma
29391s versus potentially the Ry from partti I
29394s I think this could be explosive yeah I
29396s actually agree with that I think we
29397s might see more rhinard if that is the
29399s solution for some of the sigma that
29401s we've seen of course you can Flex over
29403s you can have um someone play that
29405s someone you can have Hardy you can have
29407s Hardy played that Winston but then I do
29409s think that Neola is swapping over to
29411s that malga it's something we saw for
29412s example against Falcons if they were
29414s swapping over to the Winston then yeah
29416s we're going to see the MAA come out but
29418s this upper bracket match Zoe between
29421s Falcons and crazy raccoon tomorrow oh
29423s man I mean that could be the match of
29424s the year so far it might very well be or
29427s it's going to be a complete blowout
29428s because quite frankly I mean thus far in
29431s this stage in their own region team
29433s Falcons has not been playing what
29435s they've been showing in this very
29437s tournament so this is going to be a new
29439s thing that uh the crazy raccoon have to
29441s go up against it's a new look in the
29443s match and honestly as much as I think
29444s crazy raccoon over the course of the
29446s season have been the stronger team
29448s they've had the edge over Falcons I
29449s think it's fair to say at this point for
29451s me I take Falcons in this series I think
29453s cutting the hit scan is is the way to go
29455s when it comes to the mamir and I think
29456s while lip is INS on the Tracer he he
29459s basically invented the modern play style
29461s of Sombra at least in the the old rework
29463s of Sombra he's an incredibly flexible
29465s player but can he match Genji and
29467s Venture I mean that's a really odd team
29470s comp Genji Tracer it's possible I think
29472s I think it's going to be a very very
29473s competitive series with a lot of
29475s counterpicking back and forth but I do
29477s expect to see the Maga really decide not
29480s only this semi but to be fire I based on
29482s what we've seen I think we have to say
29483s that's a preview of The Grand finals
29485s that's these teams first chance to run
29486s against each other and so far no one has
29488s had an answer for either of them when it
29490s comes to that lower bracket yeah
29491s historically we've seen some of these
29492s teams sometimes they pretty happy to
29494s take the dive mirror and just play the
29495s Winston mirror but because MAA is so
29498s strong this tournament I don't think
29499s that is going to be the case and I think
29501s that Maia will have a lot of say in this
29503s match up between these two teams is any
29505s of the teams going to be comfortable
29506s perhaps try to outpick the MAA try to
29509s play the sigma themselves it's going to
29511s be really hard to know I I would love to
29513s see well we're actually going to see it
29514s tomorrow but I just can't I can't wait
29516s to see so can't wait to see what they
29519s have in store for us tomorrow just have
29520s to go to bed one more time reinforce and
29523s then you will get to see all of the
29525s action uh of course we also have to
29527s formally say goodbye to M80 we haven't
29529s got an opportunity to do just that M80
29532s so many phenomenal players in that team
29535s I mean I'm sure we're not going to see
29536s the last of them yeah I think they were
29538s really hoping to have that match for the
29540s the title of Na against Ral defant Oh
29542s that's oh come on now and I wasn't going
29544s to comment on a production that's rude
29546s really I wasn't going to comment on a
29548s production that's that's you got to own
29549s it you got to own it unbelievable if if
29552s we don't if we know one thing in na it's
29554s talking smack and you know don't dish it
29556s out if you can't take it that's how it
29557s goes well no one dished out against
29561s production I mean I think it's fair to
29563s say and na is doing its fair share of
29565s dishing out trash talk that's true
29567s that's true I they can take it they can
29569s take it it's all in good fun of course
29571s uh we know them we love them and we know
29573s that they're going to pop up in stage
29575s stream yeah look I think even though
29577s they didn't put their best foot forward
29579s here I do think that still they have
29580s such a lethal damage you on this team
29582s we'll see uh you know if they make any
29584s changes to this team at all I do feel
29585s like Toronto defiant is the team we have
29587s to talk about more because um you know
29589s they've been so competitive so far but
29591s they weren't really able to put it all
29592s together in this series right here
29594s Toronto to find like go in the off
29595s season they got the first pickings they
29597s got to pick all up all the players
29599s before some of the other teams right and
29600s they made it clear we want to go with
29602s someone and we want to go with Merit
29603s because we really believe in them after
29605s winning the over War League playoffs
29606s last year in 2023 uh but now falling up
29608s short in the owcs major this Toronto
29611s defi franchise they just they just can't
29613s go deep in the playoffs I do want to say
29615s just one last thing In fairness to
29616s Toronto defiant for me my my perspective
29618s is this is the first time in three four
29622s years where I think the real top level
29625s meta doesn't include a hit scan hero and
29627s I think that I think that's where the
29628s tournament will land maybe I'll be wrong
29629s on that but that's my current take and
29631s to be fair to Merit I mean he's an
29633s absolute monster on the role 99% of the
29635s time he's in his comfort zone ter apart
29637s the opposition today he wasn't and and I
29640s think that's just a very unlucky
29641s circumstance for a team building a
29643s roster around the good news is the good
29645s news is it's going to be a little bit of
29646s a break after this tournament uh to the
29649s start of stage number three so they have
29651s plenty of time to fill gaps if they feel
29653s like it needs to be filling it's a
29656s different meta this time around it's
29657s very flexible it's very versatile what
29659s the teams have been showing us thus far
29661s and I can't wait to see the clashes
29663s tomorrow we will of course be back with
29665s more action on day number three we're
29667s starting things up at 10:45 yeah it say
29671s so there 10:45 CT is when we're back in
29673s Action so make sure to tune in for now
29675s we're going to say goodbye thank you so
29677s much for watching we hope to see you
29678s again for all the action tomorrow thank
29680s you win
29681s leap winter no
29690s [Music]
29706s a
29710s [Applause]
29712s [Music]
29717s [Music]
29724s [Music]
29736s [Music]
29747s [Music]
29754s oh
29756s [Music]
29758s oh
29759s [Music]
29770s [Music]
29781s [Music]
29789s n
29790s [Music]
29820s [Music]
29835s [Music]
29848s [Music]
29854s [Music]
29872s let
29879s [Music]
29887s [Music]
29901s no
29907s you do
29919s [Music]
29930s [Music]