about 6 years ago - /u/chris_wilson - Direct link

Originally posted by TheAmigoBoyz

As of right now, it simply seems like we are left in the dark, regarding some very crucial bug fixes in Betrayal league. I know some of them was recently discovered, but some have also been out there for ages:

  • PKing in hideouts
  • Aisling Research giving the same veiled mods over and over again
  • Players losing an incursion if they find another Alva-location in the map, while it's open.
  • Players not able to upgrade the same room twice in a map (all three incursions never choose the same room)

These are just some of the ones at the top of my head, feel free to add some to the list. I just hope GGG would atleast say that they are working on fixing them, cause i kinda feel like we have been left in the dark.

And i am not saying i hate GGG or anything like that, i truly think they are the best game developers out there. Period. I don't point out the faults in order to bash GGG, but rather to let them know, that we just really want some statements regarding the matter

The team have been hard at work on making more patches. My understanding is that a 3.5.2 with many more fixes is almost ready.

about 6 years ago - /u/Bex_GGG - Direct link

Originally posted by Spoofed

Have you guys thought about utilizing a public bug tracker? Might increase community involvement in pin-pointing the specifics behind hard to understand issues and provide an avenue for people to feel that their problems are being looked at.

Ideally no specifics. Just showing high/med/low priority should be enough.

about 6 years ago - /u/Bex_GGG - Direct link

Originally posted by Hartastic

This list is helpful in understanding what the current priorities are, but it would also be helpful to have a way to understand what the team is aware of but doesn't think is a priority, or is aware of but doesn't consider a bug.

My understanding is that if something is posted in the bug reports forum, they're aware of it. They can't respond to every report there but they do stay on top of them.

about 6 years ago - /u/chris_wilson - Direct link

Originally posted by zakurumz

wierd, poe is the only project with vSync on that locks my fps this way. Moreover It is randomly going 30ish to 60ish. So I can run couple delve nodes with 30fps then couple 60fps. Still trying figure out why this happening

This is what vsync does. It locks the frame rate at 15/30/60/120hz to prevent tearing.

about 6 years ago - /u/Bex_GGG - Direct link

Originally posted by TheAmigoBoyz

As of right now, it simply seems like we are left in the dark, regarding some very crucial bug fixes in Betrayal league. I know some of them was recently discovered, but some have also been out there for ages:

  • PKing in hideouts
  • Aisling Research giving the same veiled mods over and over again
  • Players losing an incursion if they find another Alva-location in the map, while it's open.
  • Players not able to upgrade the same room twice in a map (all three incursions never choose the same room)

These are just some of the ones at the top of my head, feel free to add some to the list. I just hope GGG would atleast say that they are working on fixing them, cause i kinda feel like we have been left in the dark.

And i am not saying i hate GGG or anything like that, i truly think they are the best game developers out there. Period. I don't point out the faults in order to bash GGG, but rather to let them know, that we just really want some statements regarding the matter

1) This is fixed in Patch 3.5.2.
2) This is not a bug, rather the result of getting two veiled mods from a limited pool of possible mods.
3) This one was initially intended but we're exploring other options based on the feedback we've received. We're hoping to have a fix in Patch 3.5.2 but we won't delay this patch if it's not ready in time.
4) This one is not a bug but rather a limit of the current implementation. Feedback about this has been passed onto the team.