Path of Exile Dev Tracker


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Latest Patch Notes3.10.1c Patch Notes Preview (4 days ago)

Yesterday


" GnUeN wrote: i did not recive any box either and my account is old



@GnUeN I double checked and it looks like you received a Dark Advisor Pet!

" SlimJimx3 wrote: Unfortunately I have not gotten anything either. Going to my Microtransaction Stash it says "You have no microtransactions to display. Click below to buy...
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Originally posted by Trash_Count

We've spent a tonne of time investigating this. We tried to reproduce it internally and weren't able to. We scoured the code and found no issues. Earlier this week I asked people who were experiencing this to send me their accounts so that we could look at their specific cases to see if something unusual was happening. In two of those cases, the players messaged me afterwards to say that they'd found those masters since. In all of those cases, we tested dozens of maps on their accounts and found that all masters had spawned.

Literally just hearing anything is being done means the world to me. Silence is deafening, and even hearing "hey guys, we know it's broken and were trying but we have no cue what sup" goes a long way with the people who are fed up.

I will also say, to throw more anecdotal information in there -- I get Cassia and Tane more than any master, and I do get all masters EXCEPT einhar. I have not gotten a single einha...

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Cassia and Tane are not masters.

Originally posted by baristo

In ssf I level'd 3 characters, level 93, 91 and 80 and found once or twice niko. I have run several hundreds of maps but i never get Niko. All my delve juice is literally coming from dailys.

It's not a huge problem, but i like delving :( My strategy now is to spam easy maps to kill the boss and get a mission.

EDIT: I get Cassia every 2 maps or so, sometimes a legion or abyss. But never Alva, Jun, Einhar or Niko.
EDIT2: I assumed it was a nerve to old content, but delving is my fav part of the game. Still waiting on a release date for Path of delve.

There's around a 35-45% chance to get a master mission when you complete a map which means it should be the main source of master missions over masters spawning in the wild. Blight (Cassia), Legion and Abyss each have a 10% chance to spawn in maps and can spawn alongside each other (and alongside masters) so they will be relatively common. You have a 10% chance to spawn a master in the wild if your map does not have a master through the use of Atlas missions, Sextants or Propechies. These systems do not interact with each other so you're not more or less likely to see a master because you've seen Blight, Abyss or Legion.

Originally posted by Jewleeee

Is it possible that it is another "seeding" issue? I recall a past seeding issue being difficult to reproduce. I have seen master missions myself but the weight of Cassia far more than the others and would go as far to say as 90% more than any others.

Edit: TiL Cassia doesn't share a spawn chance with actual masters. My bad!

Cassia isn’t a master. She has a 10% chance to spawn so she is five times more likely to spawn than any specific master. She can also spawn alongside masters.

Originally posted by magus678

This means that if you're not forcing masters to spawn at all and you run say 50 maps, you might only see each master once or perhaps more or less based on your luck.

If this ends up being a complete duff on the player's end with just RNG being perceived as a bug, can I formally request that the spawn rate is look at? Or at least the accrual rate from map bosses.

All I can be absolutely sure of as regards myself and others is that it currently feels quite bad.

Yeah, I can't confirm that but it would definitely be worth raising the question.

We've spent a tonne of time investigating this. We tried to reproduce it internally and weren't able to. We scoured the code and found no issues. Earlier this week I asked people who were experiencing this to send me their accounts so that we could look at their specific cases to see if something unusual was happening. In two of those cases, the players messaged me afterwards to say that they'd found those masters since. In all of those cases, we tested dozens of maps on their accounts and found that all masters had spawned.

Right now one of our sys-admins is working on a script to scan the instance logs of these accounts so that we can see exactly how many masters have spawned for them and which ones. This is taking a while so it's unlikely we'll see results until early Monday.

The rate that masters appear naturally in maps is 10% and therefore 2% per master. Maps are also limited to one master at a time. This means that if you're forcing masters to spawn through...

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02 Apr





The new Stygian Herald, Stygian Footprints and the Stygian Wings expand the variety of Stygian microtransactions, providing more options for customizing the looks of your Exiles. Don't miss them out if you're into inky black and arcane cosmetic effects. Watch the videos below or click here to get any of these cosmetics in the store.







With the introduction of the random portal feature in Path of Exile: Delirium, we feel that many of you might want to add a couple of more portals to your collection. This weekend alm... Read more
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2112692726996351942]here[/url].
Since 2003, The British Academy of Film and Television Arts have included Games alongside Film and Television in their annual award ceremonies. This year, Path of Exile was nominated in the Evolving Game category, alongside Apex Legends, Destiny 2, Final Fantasy XIV: Shadowbringers, Fortnite and No Man's Sky. We are incredibly proud to announce that Path of Exile won the 2020 BAFTA award for Evolving Game.

It's such an honour to win this prestigious award. We're so proud of Path of Exile's entire development team and what we have achieved together. We'd like to especially thank our entire community for their support. The Evolution in Evolving Game comes from your feedback and encourage... Read more

Wow, I wasn't expecting us to win that against such strong competition.

I am glad I didn't use the acceptance speech draft that started with "le toucan has arrived".




Since 2003, The British Academy of Film and Television Arts have included Games alongside Film and Television in their annual award ceremonies. This year, Path of Exile was nominated in the Evolving Game category, alongside Apex Legends, Destiny 2, Final Fantasy XIV: Shadowbringers, Fortnite and No Man's Sky. We are incredibly proud to announce that Path of Exile won the 2020 BAFTA award for Evolving Game.

It's such an honour to win this prestigious award. Jonathan, Erik and I are so proud of Path of Exile's entire development team and what we have achieved t... Read more

Hi everyone,

I want to take a moment to talk about a few things but in particular, the changes to the Purposeful Harbinger notable that we announced a few days ago.

If you are not in the loop, here's what happened - The Cluster Jewel system in Path of Exile: Delirium introduced 281 new notable passive skills, including one called Purposeful Harbinger. This notable grants "10% increased Effect of Aura Buffs on You for each Herald affecting you". There were two issues with this notable. Firstly, it is severely numerically overpowered. Secondly, it was broken in that it affected game mechanics that it shouldn't have — anything that was internally classified as an aura — rather than just auras from skills as intended.

Players quickly began to use the intended effects of Purposeful Harbinger in ways that were extremely strong. It became clear that builds centred around Purposeful Harbinger were the most powerful options in the game. The power level was so stron...

Read more External link →

01 Apr


New Stygian Microtransactions

Post
3 days ago - Natalia_GGG on Forums - Thread - Direct




Add a mystical touch to your outfits with new Stygian cosmetic effects. The Stygian Character Effect, Weapon Skin and Weapon Effect will satisfy those of you who like deep blue visual effects. Watch the videos below or check out these microtransactions in the store.







If you've ever wanted your Exile to look like a stylish Grim Reaper, try out an ensemble made of the ... Read more


What Happened with Purposeful Harbinger

Hi everyone,

I want to take a moment to talk about a few things but in particular, the changes to the Purposeful Harbinger notable that we announced a few days ago.

If you are not in the loop, here's what happened - The Cluster Jewel system in Path of Exile: Delirium introduced 281 new notable passive skills, including one called Purposeful Harbinger. This notable grants "10% increased Effect of Aura Buffs on You for each Herald affecting you". There were two issues with this notable. Firstly, it is severely numerically overpowered. Secondly, it was broken in that it affected game mechanics that it shouldn't have — anything that was internally classified as an aura — rather than just auras from skills as intended.

Players quickly began to use the intended effects of Purposeful Harbinger in ways that were extremely strong. It became clear that builds centred arou... Read more

31 Mar


3.10.1c Patch Notes Preview

Post
4 days ago - Natalia_GGG on Steam - Thread - Direct
Later this week (Thursday or Friday NZ) we'll be releasing our next patch which contains further improvements to Delirium and some bug fixes. We've prepared a preview of what this patch contains by putting together the patch notes early.

Delirium Improvements
  • Active Legion encounters now cause Delirium mist to pause its movement during both the Frozen phase and the Combat phase (previously it was just the Frozen phase).
  • Active Blight encounters now cause Delirium mist to pause its movement while you are within a large radius of Blight Portals, rather than the Ichor Pump. This is because Blight Portals can sometimes spawn very far away!
  • Reduced the height of Delirium reward bars so that the top of the images is actually where you receive rewards.
  • Reduced the volume of Vengeful Skyfire's meteor impact sound effects.
  • The Purposeful Harbinger notable now grants "10% increased Effect of Au...
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3.10.1c Patch Notes Preview

Post
4 days ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2118321591899119908]here[/url].
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