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I think there is a massive misunderstanding going on here. As far as I see it, GGG will add an extra implicit to all armour types that can roll anywhere from 1-20% more defences. This implicit and the Sacred Orb have nothing to do with 1-20% quality that we have now. It will be on top of quality so it's a buff regardless if it rolls 1 or 20%.

Let's say you have a Vaal Regalia with 20% quality and 1000 ES. The base defence can roll anywhere from 1-20% so it would now have a range of 1010-1200.

Am I right about this or what?

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about 3 years ago - /u/Bex_GGG - Direct link

It's as follows:

(BaseVariedDefenceValue + LocalBaseModifiers) * (LocalBaseIncreases + Quality)

Not:

(BaseDefenceValue + LocalBaseModifiers) * (LocalBaseIncreases + Quality) * BaseDefenceVariedValue