Original Post — Direct link
about 5 years ago - /u/Mark_GGG - Direct link

This looks very cool, I'm keen to try it out. I'm particularly interested in playing with your upgrade system and seeing how it works.

about 5 years ago - /u/Mark_GGG - Direct link

Originally posted by ChimericGames

I have not played it, but I also can't claim that that was deliberate, I simply have way more games than time as is. I was also confident that Nova Drift was doing something quite a bit different than it was.

Bytepath was great. I do think you should check it out sometime, it's an interesting take, but based on what I've seen of your game here, I'd say you're probably right that they're different things. Both have similar moment-to-moment gameplay, and both aiming to have a varieth of builds, but Bytepath had a strong focus on the huge passive tree and pathing through it in different ways. Which was both very cool and also seems to not be a big thing for your game, based on how your upgrade system is shown in the post.

about 5 years ago - /u/chris_wilson - Direct link

This is awesome.