6 months ago - Mark_GGG - Direct link

This is not technically a bug. Totem range only defines the maximum of how far away a totem can detect enemies. If the totem's skill can't reach that far it will detect them, but will not use the skill until they get close enough to be hit by it.

I've made a note to look into why this totem's range is set so high when it only ever has the one skill and can't reach nearly that far with it.