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Many content types have monsters referred to as Bosses, including Breach and Metamorph. It's a pretty widely used term.

Many modifiers and abilities reference Unique Enemies, including focus mods. These are typically noted by their health bar, with a special frame and color.

A great many nodes on the Atlas Passive tree refer to Unique Bosses. From experience in the current game, these often simply refer to the Map's Boss, not just any Unique Rarity creature that is a Boss. Those Bosses that are Unique are not considered Unique Bosses.

To complicate matters further, we now have a few nodes (in the Sextant cluster) that get even more specific: the phrase Unique Map Bosses. These nodes are NOT referencing Unique Maps, unless for some reason they are implying synergies between Sextants and Unique Maps, but not making this a Unique Map cluster?

If a Boss can be one of many different Unique enemies across content types, but Unique Bosses are not those in most cases, then what the hell even is a Unique Map Boss? Are there Non-Unique Map Bosses? Give me a break, here.

GGG, can you pretty, PRETTY please explain your wording here?

ETA: There is even a notable that uses both "Unique Boss" and "Unique Map Boss". Then, another node that has just "Map Boss". Incredible.

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almost 3 years ago - /u/Bex_GGG - Direct link

I'll see if I can find out!

almost 3 years ago - /u/Bex_GGG - Direct link

Originally posted by Turmfalke_

hi Bex, Have you had success with that?

Hi hi, a little! Raising the question resulted in changes being planned for the wording. These changes won't be in in time for launch and are a bit complicated to standardise but it's something we want to do.
However, I did get some tips on what they mean though. Atlas Passives only apply to maps on the Atlas unless they state otherwise. In most cases, "unique boss" means "map boss". The pinnacle bosses are in their own boss zones and the passives that affect them are specifically spelled out. If you encounter a unique monster on your way to the map's boss, it wouldn't be considered a 'unique boss'.
When a passive affects a specific unique monster, that's usually called out on the passive itself - like in the case of Breachlords, for example.

almost 3 years ago - /u/Bex_GGG - Direct link

Originally posted by viniciusxis

Any chance we get an answer to this today? it makes quite a bit of difference into wether we get Fated Conflict, one of the first early game nodes, or not.

I replied a few minutes ago

almost 3 years ago - /u/Bex_GGG - Direct link

Originally posted by viniciusxis

Hey Bex, on the patch notes it says that fated uniques will drop from "End game map bosses"; is there a difference between endgame map bosses and just map bosses? Will the 80% chance to drop fated uniques from Fated Conflict affect every map boss or just the endgame ones?

That just means map bosses.

almost 3 years ago - /u/Bex_GGG - Direct link

Originally posted by Toucan_Goes_ZoomZoom

Does it mean that maps with more than 1 boss (city square for example) will trigger atlas nodes like enriched entities 3 times (3 basic currency items will drop)?

Unfortunately it's not always consistent. There are some cases where all of the map's bosses will count and some cases where it's the final boss that's killed that counts.