over 4 years ago - /u/Bex_GGG - Direct link
over 4 years ago - /u/Bex_GGG - Direct link

(Note the icons are currently placeholder)

over 4 years ago - /u/Bex_GGG - Direct link

Originally posted by tarrasqueSorcerer

Does the jewel's small node bonus ("increased damage while affected by a herald" here) affect what notables can appear on it?

I think all examples shown so far had minors and notables share a common theme, but that might be just manually made this way for the sake of good teasers.

Yes. Some notables fit multiple different categories, but every notable is restricted to a certain set of small node types.

over 4 years ago - /u/Bex_GGG - Direct link

Originally posted by azantyri

so the "adds 5 passive skills" and 10% increased damage on small passives, those are implicits on the jewel, with the 1 added passive skill is Self-Fulfilling Prophecy, that's an explicit? so you could add augment and then regal the medium cluster jewel to add two more mods?

That's all correct, except for the fact that the small node bonus and number of small nodes is an Enchantment, not an implicit, so you can't reroll it or corrupt it away. This means the small node type and node count isn't craftable, but every other aspect of the jewel is.

over 4 years ago - /u/Bex_GGG - Direct link

Originally posted by NeRooN19

are you gonna put more info today? yesterday you said this

That's still true. It's early in the day for us - we have the manifesto and another teaser coming later.

over 4 years ago - /u/Bex_GGG - Direct link

Originally posted by Deaconttt

cant wait to see all the datamined notables :O

At some point before launch we plan to share them all in a single post.