The extra mines from Swift Assembly would have this same "animation turnback" tech too right?
The extra mines from Swift Assembly would have this same "animation turnback" tech too right?
Yes. This is not specific to Minefield, this is how throwing multiple mines works.
He should test it then as it certainly isn’t true. Both swift assembly and the legacy roll do not have the stupid extra animation that minefield does.
I have tested it and it's definitely there.
That animation has nothing to do with any support, it's fundamentally how throwing additional mines works, and has been since 3.8.0.
The turnback is 10% of the throwing time per additional mine, which is more noticable with Minefield due to the slower throwing time. It's still there with every source of throwing additional mines in the game.
So... Any particular reason you're just now telling us this, rather than in any of the teasers leading up to 3.8, gems released in 3.8, or even the 3.8 patchnotes? Seems like it would've been relevant information to know that half my builds have been kneecapped by a 10-40% penalty.
It should ideally have been in the patch notes, but clearly was missed amongst all the other changes made to mines. It was only recently brought to my attention that the reminder text for this was never added, and so I have corrected it for a future patch as well as clarifying on the forums and now here.