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External link →You can evade the reflected damage from all parts of ice shot unless you have the "hits cannot be evaded" stat
Ondar's guile is the god send to any projectile build that wants to avoid reflect.
I can't fully explain it to you out of the top of my head (I recommend you give it a read in the wiki), but the way evasion works with crits is the hits get rolled twice, once to see if it crits, and once to see if it hits. The way this works with crit reflect is that not only you have a chance to avoid the hit entirely but also to turn a crit into a normal hit, making it much easier to handle.
The only thing you want to avoid is something like a lioneye's glare or resolute technique (hits can't be evaded), or you won't be able to evade your own reflect.
Reflected damage cannot crit, so the evasion check to downgrade a crit isn't really applicable