Original Post — Direct link

And by that I mostly mean more cool warcry sh*t. So, uh, warcry (and a few other) ideas!

Piercing Cry

  • Stun nearby enemies for 0.5 seconds when you use a Warcry

  • 50% increased Warcry buff effect duration

  • 10% increased Warcry Cooldown Recovery Speed

Terrifying Presence

  • Enemies affected by your Warcry are intimidated

  • 25% increased Warcry buff effect

  • 20% increased Area of Effect

  • 10% increased Warcry Cooldown Recovery Speed

Rip and Tear

  • Attacks which Impale enemies also cause them to bleed

  • 20% chance to Impale enemies on hit with attacks

  • Bleeding enemies take 10% increased damage

Crave the Slaughter

  • Destroy corpses of enemies you kill

  • +2 to Melee Weapon and Unarmed attack range

  • 10% increased attack speed

  • +25 Life gained on Kill

Aspect of Carnage

  • Deal no Elemental Damage

  • 10% more damage

  • You have Onslaught

I know some other ascendancies also use some of those mechanics, but there's nothing that says a given mechanic has to be the sole domain of a given ascendancy. For example, both Hiero and Chieftain get totem bonuses. I see no reason why Berserker shouldn't be able to impale, cause bleed or get onslaught; those all seem very Berserker-y things to do.

Also like virtually all posts of this nature I didn't spent too long thinking about the numbers, these are more just ideas of things I'd like to see the Berserker be able to do.

External link →
almost 6 years ago - /u/Bex_GGG - Direct link

I spoke with the team earlier this week to check in where they’re at with the Berserker Ascendancy. They’ve indiciated that they’re aware of the feedback but won’t be able to squeeze any changes to it into 3.6.0. We are being very vigilant about scoping this expansion out. However, they do have some moderate changes planned for the class in 3.7.0. Naturally, the expansion does include a slew of other balance changes but you’ll just have to wait and see. One week to go!

almost 6 years ago - /u/Bex_GGG - Direct link

Originally posted by jessicametal

Thank you for trying, Bex. We appreciate you relaying our thoughts to the team. If I may, could you maybe ask them if possible to make Zerker the rampage class instead when they do the main rework? It fits thematically and there's already good items that have synergy (hopefully not too broken). I think it would work way better than Rage.

Or at the very least, remove/minimize the debuffs of rage because it seems really weird that this is the only ascendancy to have such negative drawbacks as part of it. Every other ascendancy has really nice buffs with little or no drawback at all. Thanks!

Thank you for your feedback. I'll be sure to pass it on.