And by that I mostly mean more cool warcry sh*t. So, uh, warcry (and a few other) ideas!
Piercing Cry
Stun nearby enemies for 0.5 seconds when you use a Warcry
50% increased Warcry buff effect duration
10% increased Warcry Cooldown Recovery Speed
Terrifying Presence
Enemies affected by your Warcry are intimidated
25% increased Warcry buff effect
20% increased Area of Effect
10% increased Warcry Cooldown Recovery Speed
Rip and Tear
Attacks which Impale enemies also cause them to bleed
20% chance to Impale enemies on hit with attacks
Bleeding enemies take 10% increased damage
Crave the Slaughter
Destroy corpses of enemies you kill
+2 to Melee Weapon and Unarmed attack range
10% increased attack speed
+25 Life gained on Kill
Aspect of Carnage
Deal no Elemental Damage
10% more damage
You have Onslaught
I know some other ascendancies also use some of those mechanics, but there's nothing that says a given mechanic has to be the sole domain of a given ascendancy. For example, both Hiero and Chieftain get totem bonuses. I see no reason why Berserker shouldn't be able to impale, cause bleed or get onslaught; those all seem very Berserker-y things to do.
Also like virtually all posts of this nature I didn't spent too long thinking about the numbers, these are more just ideas of things I'd like to see the Berserker be able to do.
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