Original Post — Direct link

From the tree.json:

 "12926": {
            "skill": 12926,
            "name": "Iron Grip",
            "icon": "Art\/2DArt\/SkillIcons\/passives\/KeystoneIronGrip.png",
            "isKeystone": true,
            "stats": [
                "Strength's damage bonus applies to Projectile Damage as well as Melee Damgae"
            ],
            "flavourText": [
                "Legend tells of bows so powerful that only giants could draw them back."
            ],

Iron grip now applies to *all* projectile damage, meaning a strength-stacking caster on the lower side of the tree might turn out to be interesting by scaling all spell damage with just strength.

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over 4 years ago - /u/Mark_GGG - Direct link

Iron grip now applies to all projectile damage

No it doesn't. There is not a functional change to Iron Grip. The description was reworded for consistency, but now contains an error that will be fixed.