about 1 year ago - /u/alapidis - Direct link
about 1 year ago - /u/alapidis - Direct link
about 1 year ago - /u/alapidis - Direct link

Hey guys, just thought I'd share a Work in Progress shot before I head out for the weekend. I don't wanna over-do it and you get sick of me, but I think it's looking pretty cool.

Just a note though, this lighting is in blender and not in-game which tends to be less dramatic/high contrast for game play reasons. Have a great weekend!

about 1 year ago - /u/alapidis - Direct link

Originally posted by Aikarion

Is Blender the company-wide software choice or a personal choice?

All the 3D artists at rogue planet use it.

about 1 year ago - /u/alapidis - Direct link

Originally posted by M1kst3r1

Outside looking really good, but what's inside will determine if it's fun to defend and attack.

If we get more of these larger construction pieces, it will add a lot of variety that players can get creative with.

Are there thoughts on what construction items can be "attached" to the command center? For example, roof access from and to an infantry tower.

There is a spawn room in the tower with a vertical shaft to the roof antenna for fast defense from an elevated position as well as a spiral staircase down to the roof deck from the spawn room and a grab lift to the deck from the 2nd floor.

about 1 year ago - /u/alapidis - Direct link

Originally posted by EyoDab

Those shiny bars were see, are those 1/2 way shield? Or are they cosmetic only?

Which shiny bars? The windows? The windows are shielded yes.

about 1 year ago - /u/alapidis - Direct link

Originally posted by Raapnaap

Looks nice. Do not forget to slap on a bottom mesh so that in the event this thing is constructed over a ditch, players cannot look inside from below. :)

Will do.

about 1 year ago - /u/alapidis - Direct link

Originally posted by EyoDab

Ah, good to know! I want sure where they actually were windows, they didn't seem too transparent from this angle I know others have said this before, but I really appreciate you guys giving us progress updates like these. It helps us put things into perspective

The shield shader will be applied once it’s in the game engine. This shiny material is just for my own benefit when modeling it in blender. In game and film dev we don’t always have the same shaders in our modeling software as will be used when the asset is done.

about 1 year ago - /u/alapidis - Direct link

Originally posted by Aikarion

That's amazing. How long did it take you to learn/master blender? Do you have any advice for others wanting to learn it?

There’s no magic shortcut to learning new software other than download it. Watch and follow tutorials and just keep using it till the features become 2nd nature so you can use them quickly without searching. Once you build muscle memory with anything is gets much faster but the ramp up is always painful. Just stick with it!