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about 4 years ago - /u/jgolenbo - Direct link

Originally posted by Horcon_

Don't use the words "final" if you're not absolutely sure it's actually final, please. Still, good to see PTS get used extensively for its actual purpose. Is there a list of the "blocking" bugs that are left before push to live? What to look out for in the coming test, like how the Bastion is behaving and what is correct and incorrect behavior. The more the testing players are aware of what is being tested, the more we can be of use and test what needs to be tested.

That’s fair. It should be implicit that any Test server publish could have unanticipated issues, but I def see your point. based on the direction of feedback over the last week, we just feel really good about our chances of locking the build after these playtests.

tl;dr - tomorrow should go well, we’re reasonably confident it will, then we’re ready to go.

(BTW-the primary reason we’re hosting two play tests is for NA and EU primetime convenience. We’ve been guilty of too many late afternoon PST publishes that are hard for EU players to make)






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