almost 6 years
ago -
DBG_Wrel
-
Direct link
Character Select Screen
- We've improved the character select and character create screens to elements to bring in more of the in-game UI flavor, while still revitalizing the look.
- These screens continue to be a work in progress as we polish it for Live.
- Unstable Warpgates now operate in 3 tiers: unstable single-lane (as is on Live,) unstable double lane (which adds an additional lane along the edge of the map,) and stabilized.
- Unstable Warpgates will now check once every 2 minutes for populations on a continent once it's unlocked, and update the stability tier based on current population. (This can also skip tiers and completely unlock the continent at the 2 minute mark if enough players flood onto a new continent at once.) In addition, Unstable Warpgates stabilize over time in stages, if they have been unstable for too long.
- Unstable Warpgates no longer rely on the alert system, and instead immediately stabilize the continent up to the appropriate level.
- (Populations are tracking incorrectly on PTS at the moment, this will be addressed in a later update.)
- VE-C Horizon, MGR-C1 Charger, and MG-C1 Kindred have all received new audio.
- Made adjustments to attachments selections, and realigned certain optics.
- Fixed animations related to the Horizon.
- Added new defensive slot item that, while deployed, generates a shield layer on the Prowler that increases its effective health.
- This shield has downtime when fully depleted, and regeneration is paused for a brief period whenever damage is taken.
- If the Prowler undeploys, the shield is immediately removed, and redeploying will require the shield to regenerate from zero again.
- Each rank of this cert line will increase the regeneration rate per second of the shield layer.
- Rank 1 Magburner has been integrated by default, and Magburner's skill line has become a passive part of the vehicle instead of living in the utility slot.
- Added an additional rank to the Magburner skill line.
- Moved the cost of each tier up a rank, as the first tier is now free. Costs remain the same overall.
- Adjusted the regeneration rates of Magburner for better scaling at lower cost ranges.
- Fuel tank recharge to full from 35/30/25/20 to 35(default)/28/25/22/20
- Added new "Multi-directional Exhaust" defensive slot item that further reduces the time to recharge Magburner, and allows for limited horizontal strafe capabilities while Magburner is active.
- Fixed an issue where damage to a vehicle you previously owned, after pulling a new vehicle, would add grief points to your character.
- The first time a character loads into a zone after logging in, they should be resupplied. This fixes a handful of first-load issues indirectly.
- Made some performance improvements by touching some very fundamental parts of the codebase, please let us know if you see anything out of the ordinary. (Not related to DX11, though that should make its way to test in the coming days.)