So we have the deathcam which locks perspective onto the killer, even has nifty little shaky effects with a lots of motion due to its accuracy. Would it be possible for the observer camera to be able to trigger this locked perspective onto a target of our choosing? Even if the camera doesn't retain an equal distance, just having it fixed on a game object no matter the observer's position would be really neat. Of course, the highlight outlines wouldn't be there either.
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