With no end in sight to the doubled latency values I've had in PS2 since May 23rd of last month, I decided to try and see what IP address Connery was using, while I was logged in and on one of my Connery characters.
To this end, I located a little program called "LiveTcpUdpWatch", and it brought up a list of connections and their IP addresses. Now, this is where things got weird; I located three entries listed as "PlanetSide2_x64.exe", each with a unique IP address. And only one of the addresses matched with the geolocation for Connery.
These are the addresses I found:
64.37.174.142
70.42.198.13
74.201.103.157
The first IP address reports a geolocation in southern California, so I suspect that one is supposed to be the Connery server itself. However, the other two IP addresses both report geolocations all the way in Massachusetts, on the east coast.
So now I'm rather curious: Is this a problem on DBG's end? Or did my ISP screw something up on their end, instead?
Edit: Kind of hoping a networking-savvy developer (DBG or otherwise) can chime in here, and perhaps explain what's happening here.
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