almost 5 years ago - /u/a_sites - Direct link

We’ve been going through the PTS feedback over the weekend and overall, things are looking fairly solid. However, in addition to a handful of general tuning/polish improvements we would like to get in before it goes live, there is a physics-related client-crash that seems to be fairly prevalent. We’ve seen this crash happen on live, but it appears to be happening at a higher frequency on PTS.

The team is preparing another PTS build that should be ready to publish later tonight or early tomorrow (Tuesday) morning. It should contain a handful of bug fixes and polish, along with a potential fix for the client crash I mentioned. We will also be sending out an invite for a North American playtest tomorrow (Tuesday) and depending on the results an EU region playtest Wednesday morning to ensure the build is looking solid at scale. To further encourage participation in these tests, and by popular request, players that join during the times outlined in the upcoming invites will receive the Analyst Helmet.

Again, more details about specific times and rewards will be going out shortly via the usual social channels (twitter, reddit, etc). We will also post a detailed list of changes going into the new PTS build once we're a bit closer to publishing (later today or Tues).

Thanks,

Andy

EDIT: Official PTS playtest times for both NA and EU have been posted here - https://twitter.com/planetside2/status/1234552341858222081

Tue, March 3 at 4PM PST (12AM GMT)

Wed, March 4 at 11AM PST (7PM GMT)

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