over 4 years ago - RPG_Wrel - Direct link
Test will be coming down later tonight to distribute the following update. NSO Defector
  • Filled in the mainstay of the missing animations, and modified the breathing in idle.
  • Added Grenade Printer particle effects when throwing grenades, and adjusted the projectile visuals.
  • Decals now appear correctly on the model.
  • Small Arms resistance from 80% to 75%
  • Melee resistance from 90% to 80%
Seraph Shield (Defector Ability)
  • While active, movement speed is now reduced by 50%.
  • Armor increase while active from 90% to 60%.
  • Updated description to reflect changes in the ability function.
Time Bomb (Defector Ability)
  • This ability now deactivates when you enter a vehicle.
  • Now reduces movement speed by 25%.
  • Significantly lengthened energy recovery time after use.
NSO Javelin
  • Reduced fall and collision damage.
  • Moved the second player mount further up the seat, to reduce clipping through walls when parked against one.
  • Reduced NEST launcher damage, adjusted homing capabilities, added third person firing audio.
Misc. Changes, Fixes, and Additions
  • Vehicle c*ckpits are no longer incorrectly faction tinted.
  • Flash ATV now receives less fall damage than before.
  • Fixed an issue that could cause players to spawn beneath the floor of buildings. We are still actively investigating edge cases, but this bug should be reduced with the update.