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All PC servers will come down for the following update on Wednesday, October 06, at 6:00am PT (3:00pm CEST). Downtime for this update is expected to last up to 3 hours.
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Double Experience for ALL
Get into the Halloween spirit with double experience for ALL players from Oct. 06 - Oct. 10, starting once this update goes Live!
Infantry Adjustments
Seeker HLX / Demon Seeker HLX (Heavy Crossbow)
- Minimum damage range from 150m to 120m for all non-Aerolite ammo types.
- The 6x optic is now uses the correct 6x zoom depth, instead of 3.4x.
- Projectile size from 0.09 to 0.06
- Projectile tracers are now more visible.
- Indirect damage is now resist type 6 (Common Explosive) instead of resist type 2 (Small Arms.)
- Indirect max damage from 250 to 200
- Indirect min damage from 150 to 100
- Indirect max damage radius from 1m to 0.5m
- Indirect min damage radius from 3m to 2m
- Direct damage from 450 to 350
- Firing delay from 0.1sec. to 0.2sec
- Indirect damage to friendlies is now reduced by 50% (same as Thumper.)
- Reduced visual size of Fracture Bolt impact.
- Splitbolts now reduce headshot damage multiplier by 50% (resulting in a 900 damage headshot when all three bolts land within maximum damage range.)
- ADS fan angular spread 0.5 to 0.6
- Hipfire fan angular spread 1 to 3
- Now reduces hipfire cone of fire by 40%, instead of 100%.
- Updated description to reflect the new "increase" in minimum damage range.
- Indirect maximum damage from 125 to 75.
- Indirect maximum damage radius from 1m to 0.5m.
- Indirect minimum damage radius from 2m to 1.5m.
- Reduced visual size of Ectoblaster projectile.
- CB-ARX Newton
- PMG-ARX Schrodinger
- SG-ARX Rutherford
- BAR-ARX Feynman
- SR-ARX Einstein
- U-ARX Dirac
- XMG-ARX Galilei
- AR-ARX Maxwell
- Reduced large continent unlock requirements so that Koltyr becomes less frequently available on lower population servers.
- Squad finder no longer shows as empty on Koltyr.
- Vehicles receiving a tick of ammunition at the same time they reload will no longer fire a "ghost" round.
- Fixed an issue with the GD-22S reload animation
- Fixed an issue causing low framerates on the empire select screen in the new character create flow.
- Fixed an issue with NPCs not playing their full death animation in the tutorial.
- Fixed an issue with NPCs being too cool to look at where they're shooting in the tutorial.
- The "Accept Mission" button is no longer highlighted when you are incapable of accepting any more missions for the day.
- Fixed various third person animations related to melee weapons.
- The mysterious "ADD AMMO" implant is no longer visible in VR Training.
- Profile Banners no longer have missing previews in the Depot.
- Routers, Capture Points, and Generators will occasionally be visible through walls. We have a speculative fix for the next update that we're currently evaluating.