almost 6 years
ago -
DBG_Wrel
-
Direct link
Misc. Changes, Fixes, and Additions
Health Bars should once again be visible on spotted targets.
Weapon medals are now set up for NSO Sticky Grenades, Proximity Mines, and Frag Grenades.
Valkyrie
VLG (Valkyrie)
- Reload speed reverted to 2 sec. from 1.5 sec.
- Direct damage from 500 to 575
- Lifespan has been reduced further from 3.5 sec. to 3 sec.
- CoF bloom is now 0.5
- Standing hipfire CoF is now 0
- Moving CoF is now 0.5
- Crouching CoF is now 0
- Crouch-walking CoF is now 0.25
- Maximum hipfire CoF of the movement states above is now 1
- Slug Ammunition attachment has been removed and refunded (currently still available on PTS, but this will be corrected in a later PTS update.)
- Short and long reloads have been standardized for these weapons, so hitting a "long reload" is no longer possible.
- Damage range from 130 @ 8m - 50 @ 18m to 125 @ 8m to 35 @ 20m
- Pellets per shot from 6 to 5
- Refire rate from 333ms to 500ms
- Ammo capacity from 60 to 54
- Short reload from 2.945sec. to 3sec.
- Long reload from 3.8sec. to 3sec.
- Pellet spread from 3 to 2
- Ext. Magazine size from 4 to 2
- Damage range from 100 @ 15m - 70 @ 30m to 100 @ 15m - 75 @ 50m
- Pellets per shot from 6 to 3
- Magazine size from 6 to 8
- Ammo capacity from 60 to 48
- Short reload from 3sec. to 3.25sec.
- Long reload from 3.8sec. to 3.25sec.
- Pellet spread from 2.5 to 1.75
- Ext. Magazine size from 4 to 2
- Damage range from 125 @ 8m - 45 @ 18m to 75 @ 8m - 25 @ 15m
- Pellets per shot from 6 to 5
- Magazine size from 6 to 8
- Ammo capacity from 60 to 48
- Short reload from 3.2sec. to 3.5sec.
- Long reload from 4sec. to 3.5sec.
- Pellet spread from 4 to 3
- Ext. Magazine size from 4 to 2
- Damage range from 130 @ 8m - 50 @ 18m to 50 @ 8m - 20 @ 20m
- Refire rate from 333ms to 500ms
- Pellets per shot from 6 to 10
- Magazine size from 8 to 12
- Ammo capacity from 64 to 60
- Short reload from 3.4sec. to 4sec.
- Long reload from 4.3sec. to 4sec.
- This weapon is now automatic.
- Short reload from 2.1sec. to 2sec.
- Long reload from 2.8sec. to 2.7sec.
- Standing CoF from 1.9 to 1.5
- Moving CoF from 2.4 to 2
- Crouching CoF from 1.4 to 1.25
- Crouchwalking CoF from 1.9 to 1.5
- Short reload from 2.1sec. to 2.25sec.
- Long reload from 3.1sec. to 3sec.
- Headshot multiplier from 2 to 1.2
- Projectile velocity from 500 to 400
- Projectile size increased
- Projectile visuals modified
- Short reload from 2.4sec. to 2.2sec.
- Standing CoF from 2 to 1.75
- Moving CoF from 2.5 to 2.25
- Crouchwalking CoF from 2 to 1.75