17 days ago - RPG_Wrel - Direct link
The Public Test Server has been updated with the following changes. -- Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- Capture the Conduit
  • Added HUD indicators for the Repo, Podium, flag, and flag carriers.
  • Fixed an issue where audio would sound muffled after holding a conduit.
  • Adjustments to flag locations at certain bases will come in a later update.
  • We've disabled interior sky lighting and are going to put it back in the oven until it's ready. If we can work out the issues, it'll land in a later release.
  • Darkened the floor texture so that it is less blinding on low quality settings, and reduced glossiness.
  • Lightened some of the especially dark times of night on Hossin, Esamir, and Indar.
Misc. Changes, Fixes, and Additions
  • Warpgates should no longer show up as the default spawn location when more preferrable spawn locations are available.
  • Fixed a collision issue with the warehouse structure model.
  • Removed the anti-vehicle areas in Ikanam, which prevents the Chimera from detonating. Vehicle bollards have been added to the facility entrances.
  • Chromeshine Camo should now exist on PTS.
  • Updated the Subterfuge directive end-date string to Dec. 04.
  • Fixed jump jet particle effect location on anniversary items.
  • The Cert/DBC display on the righthand side of the Depot is no longer out of place in the bundle preview.
  • Disabled Tessellation in the UserOptions.ini
  • Cleaned up Chimera and Colossus death explosion FX.