over 6 years
ago -
ps_nicto
-
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The PTS server will be updated this morning with these changes.
UI
Engineer Ammunition packs no longer overlay terminal icons on the map and HUD.
Squads
- /sitrep now uses a more accurate message when defending a facility when you do not control the majority of capture points.
- Fixed an issue where /sitrep would sometimes show negative capture time values.
- Fireteam leaders show a star icon in the squad pane. (This icon will likely be updated to be visually distinct in the future.)
- Fireteam leaders can now be promoted and demoted similar to squad and platoon leaders.
- Players can now leave or rejoin voice channels (but not chat channels) using /leavechannel or /joinchannel commands. You will automatically rejoin a voice channel if your voice privileges change by, for example, joining a squad, being promoted to squad leader, relogging.
- /leavechannel squad
- /leavechannel platoon
- /leavechannel fireteam
- /leavechannel leader
- /leavechannel proximity
- This weapon has been updated and represents a close-to-finished product. Please give feedback for both versions on PTS.
- The Siegebreaker fires a sequence of rockets meant for medium range combat, and makes use of some limited laser guidance capabilities.
- The Aurora is a charge-up weapon that fires a singular projectile capable of piercing through enemy vehicles and infantry without limit.
- This weapon is still a work in progress and needs a proper reticle and additional art/statistical polish.
- Blast inner radius from 0.5m to 1m
- Blast damage from 150 to 175
- Max damage range from 25m to 10m (Harasser)
- Min damage range from 100m to 50m (Harasser)
- Max damage range from 40m to 15m (Prowler)
- Min damage range from 100m to 60m (Prowler)
- Cone of fire bloom from 0.5 to 0.35 (Magrider)
- Cone of fire bloom from 0.75 to 0.5 (Harasser)
- Direct damage from 200 to 175
- Blast inner damage from 50 to 100
- Blast outer radius from 3m to 2m
- Projectiles now pass through infantry, but do not pass through vehicles.
- Direct damage from 25 to 30.
- Burning duration from 2sec. to 3.5sec.
- Projectile lifespan from 0.75sec. to 1sec.
- Projectile drag reduced.
- Cooldown delay from 10sec. to 5sec.
- Small arms resistance (type 2) from 75 to 90.
- Fuzzbuket's Rift Knight VS armor set has been added.
- Updated the Mine Carrier cert line's description.