over 5 years
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/u/DBPaul
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This reminds me, a few months back, you mentioned porting interpolation technologies to reduce lag with hits on livestream. Is this happening with this next DX11 update?
Negative. We want to turn it on at some point, but we needed to fix DX11 patch issues before we address it and run some tests.
Basically player position/orientation updates are the packet we send the absolute most, so we want to make sure any changes to those don't explode the amount of data we send/receive.