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DE, the developer of Warframe, is a (relatively) small studio that’s developed Warframe quite well for ages.

One thing in particular that they do is something I think RPG should embrace: microptimzation.

Warframe generally gets patched every few days, and every patch contains a few microptimzations which are tiny code optimizations that let the game run faster without affecting its appearance.

Since DX11, performance gains have gradually faded away and now the community is divided between better graphics and more optimization.

Well now the RPG has more staff, why not dedicate one or two people to do nothing but performance work and release microptimization patches every week or so?

That leaves plenty of staff to work on content and features, and the increased performance will give more leeway to make the graphics better and add more eye candy.

Sure, Planetside has beautiful vistas in the right situations, but it’s hard to keep gamers from other titles when Planetside both looks old and performs poorly.

Please RPG, consider the idea. It would work out in everyone’s favor in the end.

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almost 5 years ago - /u/a_sites - Direct link

In Nov/Dec, we were doing this with client-side updates. Before that, the team was working on streamlining the build/publish processes, as they were super error-prone and took way too long to promote a fix from our internal environments to the Live servers. I'm not sure if you noticed, but PS2 down times for updates have been reduced dramatically over the past few months, compared to previous years.

Over the past several weeks, we've had to dial is back a bit due to the team's focus on the Escalation update. But yes, we plan to transition back to doing this after the update goes live.

Also, as a few pointed out in this thread, depending on the changes/optimizations we make, some will require a full server bounce. But many; especially client performance improvements, can typically be hot-fixed without any server interruptions. These are the updates that can happen fairly frequently and the majority of the publishes we were deploying in the final couple months of 2019.