almost 2 years
ago -
RPG_Wrel
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All PC servers will come down for the following update on Wednesday, January 11, at 6:00am PT (3:00pm CET). The downtime for this update is expected to last up to 2 hours.
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Mission System
- As of this update, completed missions will automatically provide rewards when completed.
- Fallback mission rewards have been added for players capped on the reward currency a mission would provide.
- Removed the mission accepted messages from the Message Courier and Bounty Hunter missions.
- Added an additional "soldiering" (infantry-focused) mission to the daily pool, increasing the total daily mission count to 7 for all players.
- Starting in February, changes to the Overview screen will prevent stockpiled missions from being redeemable. Please claim any stockpiled missions you have before February to ensure you receive the rewards.
- Additionally, a few of the Subterfuge Directive missions will be making their way into the Black Market and Nanite Systems mission pools to diversify mission types further.
- You can now see the flag counts on contested CTF bases from any zoom level, and we've drawn more attention to the map icons.
- Added Codex entries for Conduit Repositories and Conduit Podiums.
- Reverted Elli Tower on Esamir back to a Control-style base.
- Picking up a Conduit while Infravision is equipped no longer blinds the user.
- A countdown timer will be added to the Repo when hacked, similar to a generator.
- Repo HUD indicators will blink while being hacked (currently only the map icon does.)
- Conquest (Prime Time) alert conditions now trigger at 750 on all non-Oshur continents (was previously 800,) and 600 on Oshur.
- Also fixed an issue preventing Conquest alerts from taking place on Hossin at all.
- Unstable Meltdowns once again use their restricted region layouts when activated.
- Fixed an issue that could cause a black, circular shadow to appear in the center of the screen.
- Did a consistency pass on the settings menu in the Character Create screen.
- Fixed an issue causing some ANT mining lasers to show as having critical ammo counts on the vehicle right-side HUD.
- Fixed a camo issue with the Usurper c*ckpit cosmetic.
- Fixed an issue causing some weapon magazines to disappear during reloads.
- Elysium Spawn Tube and Caltrops are once again immune to Sniper Rifle (resist type 20) damage.
- Fixed a geometry exploit possible at Nason's Defiance on Hossin.
- Adjusted FoV of VX29 Polaris to put it in line with other VS LMGs.
- Fixed an issue with the NS-30 "Gungnir" Vandal's bolt sliding during the short reload animation.