over 5 years
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PS4 servers will be taken offline on Wednesday, March 27th, 2019 at 6:00 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 2 hours.
New Carbines have entered the battlefield!
Each faction now has access to a new carbine, fitted with unique mechanics that have yet to be seen in PlanetSide 2.
VE-C Horizon
The Vanu Sovereignty's new Horizon carbine launches a horizontal fan of pellets when fired from the hip, and a tighter, vertical pellet spread while aiming down the optics.
MGR-C1 Charger
The Charger carbine uses a new magazine type that, upon reloading the weapon, overcharges the first few shots for increased damage.
MG-C1 Kindred
With the goal of maximizing the firing rate of Terran Republic weaponry, the Kindred was developed using a prototype spindown mechanism that boosts rate of fire each time the trigger is pulled, and settles into a more steady rhythm the longer the weapon fires.
Meta Game
End of Continent Precision Strikes
- Damage over time area of effect from 300m to 50m
- Detonation area of effect outer radius from 150m to 100m
- CoF bloom is now 0.5
- Standing hipfire CoF is now 0
- Moving CoF is now 0.5
- Crouching CoF is now 0
- Crouch-walking CoF is now 0.25
- Maximum hipfire CoF of the movement states above is now 1
- Slug Ammunition attachment has been removed.
- Short and long reloads have been standardized for these weapons, so hitting a "long reload" is no longer possible.
- Damage range from 130 @ 8m - 50 @ 18m to 125 @ 8m to 35 @ 20m
- Pellets per shot from 6 to 5
- Refire rate from 333ms to 500ms
- Ammo capacity from 60 to 72
- Short reload from 2.945sec. to 3sec.
- Long reload from 3.8sec. to 3sec.
- Pellet spread from 3 to 2
- Ext. Magazine size from 4 to 2
- Damage range from 100 @ 15m - 70 @ 30m to 100 @ 15m - 75 @ 50m
- Pellets per shot from 6 to 3
- Magazine size from 6 to 8
- Ammo capacity from 60 to 72
- Short reload from 3sec. to 3.25sec.
- Long reload from 3.8sec. to 3.25sec.
- Pellet spread from 2.5 to 1.75
- Ext. Magazine size from 4 to 2
- Damage range from 125 @ 8m - 45 @ 18m to 75 @ 8m - 25 @ 15m
- Pellets per shot from 6 to 5
- Magazine size from 6 to 8
- Ammo capacity from 60 to 72
- Short reload from 3.2sec. to 3.5sec.
- Long reload from 4sec. to 3.5sec.
- Pellet spread from 4 to 3
- Ext. Magazine size from 4 to 2
- Damage range from 130 @ 8m - 50 @ 18m to 50 @ 8m - 20 @ 20m
- Refire rate from 333ms to 500ms
- Pellets per shot from 6 to 10
- Magazine size from 8 to 12
- Ammo capacity from 64 to 72
- Short reload from 3.4sec. to 4sec.
- Long reload from 4.3sec. to 4sec.
- This weapon is now automatic.
- Short reload from 2.1sec. to 2sec.
- Long reload from 2.8sec. to 2.7sec.
- Standing CoF from 1.9 to 1.5
- Moving CoF from 2.4 to 2
- Crouching CoF from 1.4 to 1.25
- Crouchwalking CoF from 1.9 to 1.5
- Short reload from 2.1sec. to 2.25sec.
- Long reload from 3.1sec. to 3sec.
- Headshot multiplier from 2 to 1.2
- Projectile velocity from 500 to 400
- Projectile size increased
- Projectile visuals modified
- Short reload from 2.4sec. to 2.2sec.
- Standing CoF from 2 to 1.75
- Moving CoF from 2.5 to 2.25
- Crouchwalking CoF from 2 to 1.75
- Reduced the maneuverability of lock-on missiles.
- Lockon time from 2sec. to 1.5sec.
- Reload from 4sec. to 6sec.
- Lockon Speed rank 5 cert cost from 1000 to 500
- Lockon Speed cert line benefit from 5/10/15/20% to 5/7/9/10%
- Lockon Range rank 5 cert cost from 1000 to 500
- Reload Speed cert line benefit changed to a flat percent of 5/7/8/9/10%
- Reload Speed cert line cost from 150/200/400/500/1000 to 100/150/200/400/500
- Tank Shell resistance (type 7) from 0 to -50
- Rear armor from -100 to -50
- On Live: 6 to burning, 7 to kill
- On PTS: 4 to burning, 5 to kill
- On Live: 3 to burning, 4 to kill
- On PTS: 3 to kill
- On Live: 5 to burning, 6 to kill
- On PTS: 3 to burning, 4 to kill
- On Live: 3 to kill
- On PTS: 2 to burning, 3 to kill
- Tank Shell resistance (type 7) from -50 to -20
- Engineers in the rumble seat now repair 50% of their normal repair per second value, instead of 30%.
- Direct damage from 500 to 575
- Projectile lifespan from 5 sec. to 3 sec.
- Max velocity from 125 to 150
- Heavily modified handling characteristics to provide more controllability
- Magazine size from 50 to 60
- Max damage from 167 to 200
- Inner blast radius from 1m to 1.5m
- Armor penetration bonus from 50% to 100%.
- Damage resistance type changed from Infantry Rocket Launchers (type 34) to Tank Shell (type 7)
- Adjusted the explosion visuals to better match the blast radius of the weapon.
- Tank cannon resistance (type 7) from 0 to -400
- HMG resistance (type 4) from 68 to 0
- C4 resistance (type 11) from 0 to -100
- Tank Mine resistance (type 9) from 0 to -50
- Infantry Rocket resistance (type 34) from 0 to -50
- A2G Warhead resistance (type 23) from 0 to -400