Given the commentary on PTS, I have a couple focus questions: Why should a system that's explicitly focused on success through teamplay be so rewarding for an individual (free kills via automation/pain spire,) and should time-spent be a substitute for skill? #planetside2
So, I originally wrote up a way-too-long forum post to walk through some feedback, but instead of that, maybe give me your response to this? #planetside2
+ Cortium Bomb removed or disallowed on Infil.
+ Bunker Terminals can no longer be hacked.
+ Spawn Tube immune to small arms.