Original Post — Direct link

Symptoms:

  1. UI is not displaying point information (& timer) for local base in first person view.

Reproduce steps:

  1. Login (currently tested on live).

Workaround:

  1. Leave warpgate.
  2. Find your way to a non-player-made base with a control point (obviously, any will do, including friendly).
  3. Place your character within the geographical zone for point information reporting. The next step will not work without this constraint in place. Note: There are no visual indicators for this in first person or on the map. As a ballpark, get to within roughly 0-200m of any point control and proceed to the next step.
  4. Menu -> Settings -> Interface -> Show Mission (checkbox). Toggle this in either direction. It is not important whether it is on or off to begin with or whether it becomes on or off after toggling. The timer & point information module reappears.
  5. Toggle it to your desired state, and the info stays.

Determination:

  • Client does not initialize timer & point information module properly on startup. However, mission module correctly initializes information module successfully upon instantiation from the UI interface. Examination and comparison of if (x) checks (between startup & UI instantiation) is recommended. Something here is also related to the geographical limits of the timer & point information reporting. Is this the weak link?

Prevention:

  • Currently no known prevention exists. Launching client with either state (on or off) produces the same bug. Modifying the UserOptions.ini setting ("DrawMission") to either 1 or 0 does not prevent the issue.

u/jgolenbo

External link →
about 4 years ago - /u/jgolenbo - Direct link

Originally posted by Taltharius

Nice find. Also, I'm pretty sure mentioning a user doesn't work if it's in the opening thread post; it needs to be in a comment, instead.

Lol, this^ is correct. But thanks for the (incredibly thorough!) report, will check to see if we’re already tracking this.






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