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I've been playing this game a long time, yet I'm still confused what the criteria for remote vehicle spawning is. It seems to be quite broken, it reporting remote vehicle terminals have been hacked even though the base is fully secure, uncontested and all terminals owned by the same faction.

I'm convinced the system is quite broken and I'm talking to the Devs directly about it, but I need solid reproduction steps for them to fix it properly and their QA team believes it's working totally as expected. Does anyone have any?

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over 3 years ago - /u/a_sites - Direct link

To be clear - " QA team believes it's working totally as expected" - is not what I said. Rather, the QA team has been unable to repro the problem with the steps you and others have sent us. I did receive your video yesterday afternoon, so we will take a look at that.

I'm going through the thread now to pull replies for the QA team to try and reproduce this internally. We (QA and dev) are in today prepping for the next game update, so we will try to dig into this more this weekend.

over 3 years ago - /u/a_sites - Direct link

Originally posted by Warm-Evidence

Any comment on when next dev stream will be?

Very soon.

over 3 years ago - /u/a_sites - Direct link

Originally posted by [deleted]

[deleted]

Aside from certain things not updating at that distance on the client, or as frequently as when they are in closer range, I don't think there there are any technical limitations. I just pinged our TD to confirm.






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