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For the longest time I thought being on a mountain gave me better range advantage on archer/catapult etc. I recently found out this was not the case, but thought it would've been a cool mechanic. I'm sure this would probably be hard to implement in a non-game-breaking way though

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3 months ago - /u/Zoythrus - Direct link

No one wants 4 Range Catapults

3 months ago - /u/Zoythrus - Direct link

Originally posted by Ultimate_Castform

How about 6 Attack Catapults that cost 5 stars? (And maybe also remove the Persist skill from Knights??)

And these, kids, are some examples of things we never plan to do! :D

3 months ago - /u/Zoythrus - Direct link

Originally posted by TemporaryTight1658

I proposed the Balistics skill. (Maybe for a canon unit, not a Catapult idk)

R = Range

A = Attack

1R = 4A (Like Giant Crab)

2R = 3A (Like Swordsman)

3R = 2A (Like Archer)

4R = 1A (Like old small boat)

The game already has a cannon unit.

3 months ago - /u/Zoythrus - Direct link

Originally posted by TemporaryTight1658

No. It's a skin.

Exactly.

We didn't want to add a Cannon unit, so we added it as part of a skin.

3 months ago - /u/Zoythrus - Direct link

Originally posted by TemporaryTight1658

Well, so the game does not have a cannon. Because Midjiwan doesn't want.

Exactly

3 months ago - /u/Zoythrus - Direct link

Originally posted by Sivetus

but it'd be really cool with archers and they're quite underpowered vs riders anyway, could be nice for them

Tbf, Riders are meant to counter Archers