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The Battle of Polytopia Official
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4s | hello I'm e spark from poly Champions |
---|---|
8s | I'm IA funny polyopia professional |
10s | player and we are here to talk about the |
13s | finals of the poly the season final |
17s | these two players done really well in |
19s | all the other monthly pums this is the |
22s | grand finals the match for first place |
24s | they're going to be picking a best two |
26s | of three set in Black for this game we |
29s | have Astria versus is in purple |
31s | sunflower and Dreamland let's see what |
33s | happens all right let's look at the |
34s | spawns they seem to have very similar |
37s | spawns except black Australia has those |
39s | mountains in the |
41s | way yeah it seems a little inconvenient |
44s | however on archipelago you don't really |
46s | have all that many directions to travel |
48s | into and at least Asar is seeing some of |
51s | these animals that they can uh turn into |
54s | Villages yeah they're both sending their |
57s | Warriors towards the middle of the map |
59s | um finding Villages esta got let's look |
62s | at their Tech so esta got sailing and |
66s | fishing right and purple sunflower I |
71s | think they both get sailing and fishing |
73s | very early right yep yep I think this is |
76s | a pretty standard play this is |
77s | definitely what I've been doing in my |
79s | practice |
80s | matches uh you just need to get on the |
83s | water start controlling it immediately |
86s | and Astra goes for an Explorer here |
87s | which is pretty aggressive probably to |
90s | grab some stars from meeting his |
92s | opponent but either way he's is going to |
95s | have enough stars to make a port in the |
97s | next turn and hopefully like get that |
100s | raft onto a city yeah so black is first |
103s | on the water got that raft down and |
106s | black can reach that Middle Village that |
109s | little island in the center now purple |
111s | gets an Explorer they did a little more |
114s | not sure how to say it like a little |
115s | more economically they did grab the |
117s | workshop of the Second City before |
119s | grabbing an explor expl of the food oh |
122s | another Explorer hello yeah usually |
125s | you'll see some combination of like one |
129s | uh workshop and one Explorer between |
131s | those three cities and definitely |
132s | Capital Workshop it's just getting the |
135s | Explorer first is a little more |
137s | aggressive Astro is going super |
138s | aggressive right now with multiple |
142s | explorers uh usually that's a little |
144s | risky on a game like this where it's all |
147s | about uh how many units you can get in |
149s | your Navy going because it's going to be |
152s | really difficult to afford all those |
154s | boats and stuff that you're going to be |
155s | making when you don't have those |
157s | workshops so black Astria claimed this |
159s | Middle Village um he's first to get |
163s | there but I don't know if he's going to |
164s | be able to keep it now what I thought |
166s | was interesting at this point was their |
168s | economy right so on turn seven black |
173s | Astria got like nine Stars per turn 10 |
177s | after he claims that middle City and |
179s | then |
181s | purple is about the same right they have |
183s | about the same Stars per turn well |
186s | purple's got a bone like a a more even |
189s | though they are down a city after this |
191s | Explorer it's evened |
194s | out oh he doesn't get the lighthouse I |
196s | know a lot of times these Explorer plays |
198s | are just to get that Lighthouse yeah |
201s | taking a third Explorer is kind of crazy |
206s | already so many |
209s | explorers |
211s | water |
214s | yeah he really wants to get a port on |
216s | the city otherwise that Warriors just |
218s | kind of trapped there and the city isn't |
220s | providing much benefit for him yeah that |
223s | middle that middle Warrior is just |
225s | chilling on that little island because |
226s | he doesn't have climbing so he can't |
228s | move onto that |
231s | mountain yeah he really wants to get uh |
234s | a port there he really wants to get like |
236s | a bunch of units and that's really |
237s | expensive especially when you've taken a |
239s | really explorers like |
242s | that sunflower who like is down a city |
245s | but you know still up one star per turn |
248s | exactly or too exactly what what org |
252s | yeah as just bought org to try to get |
254s | this that's usually a good Tech that you |
256s | want to get into it helps you grb |
258s | Shields and when health is like the |
260s | number of hit points is the only thing |
262s | that matters about your units in the |
263s | water it's really nice Tech into that |
266s | but I'm not sure he's going to be able |
267s | to survive this attack I mean just look |
269s | at how many ra Sunny flower has Yeah |
272s | well black has four cities he no sorry |
274s | five he just picked up his fifth over |
277s | here but yeah he doesn't have a lot of |
279s | units in the water and purple has a lot |
282s | more Naval units yeah I mean the |
284s | question for me is how is he going to |
286s | survive this another Explorer what a |
291s | forth |
292s | Explorer he really wants those |
294s | lighthouses I guess what more Vision did |
297s | he need really I don't know |
301s | oh look at that Siege yeah now that he |
304s | doesn't have any units in the water like |
307s | this Siege is just going to hold and |
309s | this center city is really vulnerable to |
312s | getting sieged as well and what's as |
314s | going to do about |
318s | it yeah and going to pick up climbing |
320s | and get this Siege here yeah so and it |
323s | looks like he gives up one thing I |
324s | thought that was really interesting oh |
327s | on turn seven right |
330s | I think something that helped a lot here |
332s | okay this little |
334s | warrior this Warrior got 10 stars from |
337s | the ruin I thought that was a big boost |
339s | for purple oh |
341s | absolutely that's like the difference in |
343s | getting climbing and pulling off that |
345s | Siege on that last turn and not a couple |
348s | of ships as well or Scouts now yeah and |
352s | estraya probably got two many explorers |
355s | like I don't know what benefit that |
358s | was absolutely it was that was the |
360s | difference between putting on a few |
362s | extra Warriors in the water to help un |
364s | Siege of these cities and |
367s | not uh I think definitely goes to show a |
370s | lot about how you're going to want to be |
372s | playing these Naval games you're going |
374s | to be wanting a lot of cities lots of |
376s | workshops you still need like an |
379s | Explorer or two get Vision on your |
381s | opponent get the early star trade |
383s | rolling in however a lot of uh marginal |
388s | utility there it's just lost with each |
390s | Explorer you only really need one maybe |
393s | two |
394s | mhm so this is the second game it's |
398s | still sunflower versus australa |
400s | sunflower is the host in black and |
402s | Astria is the green or teal |
406s | player with the skin with the skin all |
410s | right let's see how it |
412s | looks got very standard opening of the |
414s | workshop one of the things you might be |
416s | looking at and the cursing for both |
419s | players is is where their ports are |
422s | because if you're able to connect your |
425s | Capital with your other cities by ports |
427s | that's |
428s | fantastic but black spawn has a lot of |
431s | fruit and green like just a lot of water |
434s | and a |
436s | mountain absolutely a lot of water isn't |
439s | too terrible you can grab all the new |
442s | fishing resources in the path of the |
444s | ocean update oh that Explorer just |
447s | weaves around that lighthouse |
450s | and it's interesting Explorer you know |
452s | he only has let's look at the tech he |
454s | has sailing so that Explorer cannot go |
457s | on the deep ocean but with archipelago |
459s | you're going to have a lot of shallow |
461s | water connections but it just missed the |
463s | lighthouse in the |
465s | South that's a little rough but yeah |
468s | again Astra is playing pretty |
469s | aggressively with that |
471s | Explorer Wonder yeah it's going to be |
474s | harder for sunflower here just doesn't |
476s | have the resources to upgrade this other |
479s | city yet |
481s | wonder if they're going to grow grab or |
483s | or just go straight into sailing pick up |
486s | the yeah the fish how does it look as |
489s | far as cities so green has three just |
493s | picked up the third and black only has |
497s | two but also about to pick up a third in |
499s | the in the west yeah it looks like this |
502s | land connection can move further |
505s | forwards if they move this Warrior by |
508s | Capital up oh y what did he get oh |
511s | swordsman swordsman from the ruins put |
515s | that in a boat that'll be |
517s | strong swordsman is definitely not the |
520s | worst thing to get but it's also not the |
522s | best I'm sure he'd be loving stars or |
524s | population another |
526s | Lighthouse that's fantastic for him them |
529s | pick up this upgrade exactly he can put |
532s | a fish there and upgrade his capital and |
534s | get five stars back |
536s | excellent he also meets aspia right at |
538s | the end there or sh player |
544s | M yeah things are looking quite nice |
547s | like exploring in all the right |
548s | directions finding a ton of villages |
550s | veteran swordsman is going to be a very |
552s | handy unit in the water maybe even as a |
556s | rammer but now they just got to get |
558s | those units in the water both of them |
560s | they got to get a Navy |
562s | going yep asra is able to overcome the |
566s | uh like a little subpar uh stuff with |
570s | the port connections able to connect |
571s | both these cities up the capital another |
574s | Explorer still pretty aggressive you |
576s | said there was subar Connections in the |
579s | capital let's see oh yeah it's just that |
582s | without like a connecting through that |
585s | second City up in the north uh it would |
587s | be difficult to connect to that City |
590s | Southwest of the |
591s | capital |
593s | but it can't connect directly through |
596s | there I would think I mean we see the |
598s | lines going straight right through the |
602s | capital you know Port connections are so |
604s | weird in this |
608s | game all right let's keep going Aster |
611s | picks up a second Explorer again really |
614s | aggressive approach might work out |
617s | really well he's able to turn into an |
619s | attack which he gets some meeting Stars |
621s | gets the upgrades starts paying for |
623s | himself in the immediate future but by |
625s | the time it gets to like turn |
627s | 20 uh I don't know maybe wish for a |
630s | workshop on a second City and then only |
632s | the one Explorer and they exchange fire |
635s | green attacks black they're going to |
638s | start |
639s | fighting organization you were saying |
641s | that before I mean look how many fruit |
643s | he has in his capital or would get him |
645s | an easy giant right yeah getting that |
648s | first giant is really |
651s | nice Monument you drop on another city |
654s | like maybe get five stars back on the |
656s | level two to three upgrade you know |
660s | fantastic unit green you know this is |
662s | interesting green not only did he use |
665s | that ship to kill Black's Warrior that |
668s | was on the Village Green moves onto this |
671s | ruin and green has a raft on the |
674s | starfish can we talk about the starfish |
676s | for a minute let's plenty of starfish |
677s | peppering this map let's see there's one |
680s | two three four there's six |
684s | starfish absolutely this will be |
687s | interesting looks like the four are |
688s | closer to Sunny flower but uh asri is |
692s | making those aggressive plays trying to |
694s | move out really |
695s | quickly probably going to grab I'd see |
699s | like probably going to grab similar |
702s | number of starfish throughout the game |
703s | but let's see well there's four starfish |
706s | on Black's side so if black can get onto |
708s | the water I think he can grab all four |
710s | of those green only has two on his |
713s | side yep see that Park Fortune up the |
717s | five stars look there's the first giant |
719s | wait wait wait I'm going to go well |
721s | right next to the P there's that first |
724s | giant |
726s | nice oh wait wait wait wait wait wait |
728s | let's go back what that swordsman wait |
730s | okay this is important let's watch Sword |
733s | went into that P it damaged the warrior |
736s | before captured on the last turn let's |
738s | watch this and now on this turn what's |
740s | funny is that Sunny flower has this raft |
743s | here that can't do much but when it this |
746s | raft is going to move into these City |
748s | borders and now it can turn into a scout |
750s | which is in range to attack kill this |
753s | Warrior and free up a tile for this uh |
756s | swordsman to go in |
758s | Siege let's just watch that because |
761s | right now this raft the black is outside |
764s | the borders it cannot upgrade it right |
767s | but they move into the borders upgrade |
770s | to a scout shoot and now look at that |
774s | sieging with the veteran swordsman I |
777s | like that yeah this is going to be |
779s | something that Astria cannot |
782s | break I'm sure he's fine with not |
784s | getting a starer population from that |
786s | road now oh an Explorer you know this |
788s | makes sense cuz green can't keep that |
790s | City so he might as well get the |
792s | Explorer is he going to get the |
793s | lighthouse yep |
795s | mhm nice one step closer to the eye of |
801s | God green now yeah I seeing that giant |
805s | there definitely worrying oh look at how |
808s | the these uh boats are placed that |
810s | Scout's going on that starfish up there |
813s | trying to steal it from the other player |
815s | grab it that's right look at that I |
818s | wonder if but he well he might be able |
821s | to get it and look he's still got this |
823s | raft on a starfish but he doesn't have |
826s | uh navigation yet it'll cost him 16 I |
829s | don't think he can get it right yeah I |
831s | think he's starting to kind of hurt from |
833s | the Explorers here he cannot afford to |
836s | get that Tech he's got to save up yeah I |
838s | mean the thing is is after he loses a |
840s | city from The Swordsman the cost of |
842s | navigation will go down to just one star |
844s | over what he has though that's true when |
848s | he loses the city the tech cost will go |
850s | down but there's still got this giant |
852s | Black's got a giant here coming you got |
854s | to watch out I'd be very worried if I |
857s | were this teal |
860s | player let's see there's the |
865s | Juggernaut going connecting another |
868s | Workshop upgrading that makes sense |
871s | strong |
872s | economical take that City make a |
876s | port upgrade |
881s | it so he was black was not able to kill |
885s | this scout on the starfish but we know |
888s | that teal can't get the starfish cuz he |
890s | can't afford the |
893s | tech |
894s | yeah oh but look at teal he's on this |
898s | starfish |
902s | now I feel like um yeah this scout |
906s | probably head to that starfish down |
908s | there sou then probably pick up |
911s | navigation on the next turn yep yeah |
914s | look TL is on one two three four |
916s | starfish but he's not going to be able |
918s | to keep that one in the |
920s | north no it's from well maybe he could |
924s | if he moves this raft onto it instead of |
927s | keeping |
928s | theth |
930s | oh if he' moved a raft onto the |
933s | starfish the only problem is he would |
935s | have to move around the zone of control |
937s | of this veteran swordsman he would have |
939s | had to upgrade it to a raft himself that |
941s | probably would have been fine just shoot |
943s | the Seven health raft up in the PT there |
948s | I the other one back a little bit I |
952s | think he could have picked up that uh |
954s | starfish it's just a question of stars |
957s | really mhm |
960s | interesting okay let's keep going let's |
962s | see so yeah here comes Black's |
964s | Juggernaut killed that ship that was on |
967s | the starfish put his own yeah the swords |
970s | back in a raft again ah now he gets |
973s | navigation right this is a huge star |
975s | boost yeah even though the tech cost him |
978s | 16 Stars just picking up you know the |
980s | three starfish he means he profits more |
982s | than a single star ruin that's right he |
984s | picked up three starfish totally worth |
986s | it it's also going to give him access to |
989s | bombers if he has a good place now if he |
993s | has he can park it maybe behind like |
995s | that tile east of this city |
998s | gflow then uh try to shoot at anything |
1003s | that sunflower makes in a port' be |
1006s | really nice it' be really difficult for |
1007s | sunflower to access the only problem is |
1009s | Sunflower is kind of dominating |
1011s | especially with this Juggernaut he's |
1013s | just got so many more units in the |
1016s | water yeah |
1019s | and teal doesn't have any Giants |
1025s | yet but he got that big Boost from he |
1028s | got the big Boost from the starfish but |
1031s | he wasn't oh he finally has a giant now |
1032s | teal has his first giant now yeah picked |
1036s | up Aqua Culture rers are pretty good |
1038s | unit especially when your opponent has a |
1039s | bunch of Scouts they'll get one |
1044s | shot he's picking up his fifth City so |
1047s | now it's even on the city count |
1049s | five cities against five just that te's |
1053s | got still less income just a lower |
1056s | levels generally and also the lack of |
1058s | workshops kind of being felt there's |
1060s | only the two workshops on the capital |
1062s | and the Southwest yeah so |
1065s | black he has 21 Stars per turn at the |
1068s | end of turn 12 |
1071s | right yep teal has oh is that right did |
1075s | they have the same no youit play there |
1079s | we go there teal has |
1082s | 18 so black definitely has a better |
1085s | economy and bigger |
1087s | cities yeah as soon as as upgrades the |
1089s | South City sure Workshop is coming |
1093s | should even out roughly the same still |
1095s | down watch that Juggernaut just moving |
1098s | through oh there's a bomber I missed |
1099s | that where did that bomber come from |
1101s | wait a minute wait a |
1102s | minute where did that bomber come |
1105s | from as tries to keep it a secret but uh |
1109s | head back head back to the start of that |
1111s | turn 12 |
1114s | yeah oh it's this one over here let's |
1117s | see he gets his Juggernaut there's the |
1119s | bomber okay okay just try to do some |
1123s | nice Splash damage |
1126s | boom it does a lot I think there was a |
1130s | debate if it was better to hit that raft |
1133s | and you like kill it completely and then |
1136s | deal a little bit of damage to it but if |
1138s | he did that he wouldn't have hit the |
1139s | veteran swordsman up there it also does |
1141s | kind of reveal where his bomber is that |
1144s | it's in range of the warrior on the city |
1147s | it's not a secret even though it's in |
1149s | the fog right black can't see that that |
1152s | little square there but they by process |
1156s | of elimination black has to know that |
1158s | that's where the bomber is that's where |
1159s | the shot came from right what tiles can |
1161s | I not see that is in range of this |
1163s | Warrior One |
1167s | h |
1170s | yeah that would be a nice bomber if it |
1172s | wasn't that black could damage it so |
1175s | much this turn oh |
1178s | yep yep black moves in that Scout takes |
1181s | a shot at the bomber now it's only five |
1183s | hit |
1184s | points yeah and even if you cannot kill |
1186s | a bomber just damaging it a little bit |
1189s | especially a warrior taking it to half |
1190s | Health means it's going to do less |
1193s | damage to all of your units on its next |
1195s | attack and bombers and juggernauts have |
1197s | that stiff ability ities or traits so |
1200s | they don't retaliate so you can take a |
1201s | pot shot at them and they won't hit |
1205s | back okay see what else oh yeah byebye |
1211s | bomber that's gone oh moveing his |
1214s | Juggernaut in now it's Juggernaut on |
1216s | Juggernaut |
1219s | action well the only thing is the splash |
1221s | damage that as did is not going to be |
1223s | quite the same as the damage the sunfl |
1227s | our black players juggernaut |
1229s | does another Explorer oh what it missed |
1232s | the lighthouse in the South oh my goes |
1234s | for a better |
1238s | Lighthouse all right now he's got you |
1241s | should think oh he's in the East uh he |
1244s | has the one right behind his opponent's |
1246s | Capital this Explorer should be easy but |
1249s | look how hard it is to grab Vision on |
1251s | that East Lighthouse for teal this one |
1254s | over here yeah it's tucked away in such |
1256s | an inconvenient location he's going to |
1258s | have to spend a few turns with a unit |
1261s | and probably placing a port like south |
1262s | of his Capital to grab that or he could |
1265s | get climbing but that seems like |
1268s | waste and he didn't get this but he can |
1270s | move the raft in one tile and then |
1272s | reveal that yeah but yeah now that you |
1275s | mention uped this corner tile is going |
1278s | to be really hard for teal to uncover |
1280s | even though he has these two other |
1283s | lighthouses yeah I think we will |
1285s | probably see an eye of God |
1287s | though uh from our teal |
1292s | player just has so many more boats in |
1295s | water steing all those starfish though |
1298s | oh black player that's right look one |
1302s | two three starfish he doesn't have |
1304s | navigation it'll cost him 19 stars but |
1306s | he can get it next turn and then get a |
1310s | profit yeah he's got the stars for it |
1312s | and he's going to see the you know like |
1314s | the benefits of you know gaining third |
1316s | Stars the same as te earlier except this |
1320s | time it's going to be turning a winning |
1322s | position into probably a dominating one |
1324s | yeah yeah it definitely looks like black |
1326s | is in a winning position he has more |
1328s | units in the water and he's going to get |
1330s | a big injection of cash once he Harvest |
1333s | those |
1335s | starfish he's going to step into the |
1337s | port instead of on that ruin oh a did |
1340s | get climbing do you think he did that so |
1342s | he could get the the corner |
1347s | tile not sure sure that's funny he got |
1353s | climbing you look at those starfish look |
1357s | at those so many |
1360s | stars cha-ching you know chaing cashing |
1364s | in and this one Juggernaut it's going to |
1367s | go |
1369s | bye-bye got one hit point left oh my |
1373s | gosh yeah normally if this was a game |
1376s | that rewarded you for grabbing Knights |
1378s | you might three Spirit just to disband |
1380s | that Juggernaut grab five stars |
1383s | fortunately Knights and shivalry not |
1384s | really something you're going to see on |
1386s | an archipelago map you're not connected |
1388s | by land at all so it looks like black |
1391s | cashed in all his starfish stars to get |
1395s | giants look he's got two more Giants now |
1398s | plus the one in the Juggernaut |
1400s | already plus he getting a little |
1402s | rewarded for like all the initiative he |
1404s | took like uh developing that Navy he |
1407s | just has more kills that's a killer |
1409s | monument that was nice let's look at |
1411s | that again that's a fantastically placed |
1414s | bomber let's see this again look at this |
1417s | bomber |
1419s | boom Oh and that one hit point |
1422s | Juggernaut still is doing damage that's |
1427s | funny a wonderful thing you want to see |
1430s | bombers can be used offensively to |
1433s | suppress your opponent from dropping |
1434s | anything in ports also here we're going |
1436s | to see it defensively |
1440s | employed |
1443s | unfortunately yeah it's not quite enough |
1447s | about any other Navy there just going to |
1449s | be taken out yeah the rammers are kind |
1452s | of crazy you know that's key thing you |
1455s | were saying bombers being used |
1457s | defensively but if you don't have units |
1459s | in front of your bombers protecting them |
1462s | then they're so easy to take out they |
1464s | have like no defenses and they don't |
1467s | retaliate |
1471s | absolutely especially in games like this |
1474s | where it hasn't progressed to um either |
1476s | player having Defenders and you're going |
1478s | see War unit okay this is weird he got |
1482s | climbing but then he mov the rft to get |
1485s | the |
1487s | lighthouse he's climbing just to maybe |
1490s | it was a little desperation but try to |
1492s | get mining another Giant on his Capital |
1495s | but he does have the explor Monument get |
1498s | all four ligh houses yep so how's he |
1501s | going to deal with this Siege well I |
1503s | think we all know ladies and this Siege |
1505s | right here hit |
1507s | stars but I think we're going to see |
1510s | this well he gets an attack he gets a |
1512s | kill there trying to go for a killer |
1516s | Monument like double Monument into a |
1519s | giant push |
1520s | here up for Houdini maybe I love oh I |
1524s | love hinis those are so |
1527s | fun |
1529s | but I just think black like you said is |
1531s | in a dominant |
1534s | position no okay giant Siege |
1538s | here now the problem this raft he really |
1541s | I'm sure our te player really wants to |
1542s | put it on the south tile uh use two |
1546s | monuments push a giant like make this |
1548s | one disappear but I'm sure this uh Scout |
1552s | here is going to kill that very |
1555s | unfortunate you see T's trying all these |
1557s | um tricks and trying to be crafty but |
1560s | it's just not working because they don't |
1561s | have enough boats they don't have the |
1563s | Stars to make a ton of boats like black |
1565s | does right so say this again he could |
1567s | Houdini if he puts this three hit point |
1570s | unit on this one land tile cuz that |
1573s | would block the Giant and if he puts |
1576s | two uh monuments then he can pop a giant |
1579s | there right |
1581s | absolutely let's |
1583s | see oh he's going to use a rammer for |
1586s | that nope not anymore |
1588s | but he can still pop a giant there he |
1590s | can't do a |
1591s | Houdini |
1595s | yeah what his uh oh he's not going to |
1599s | use the killer Monument there oh don't |
1602s | know if he had enough but he's got to |
1604s | use the eye of God he got the fish in |
1606s | two ports much more expensive than a |
1608s | monument the six stars he's going to go |
1611s | ahead and try to make his Juggernaut |
1613s | down |
1615s | here |
1617s | yeah he doesn't really have much in the |
1619s | way of counterplay like he's being |
1621s | dominated |
1623s | everywhere around the capital is bad |
1625s | enough like the giant he has there is |
1628s | good however it's I mean just look at |
1630s | this attack on his Capital he even |
1632s | pushed that giant straight towards his |
1634s | Capital when he made the giant there |
1636s | yeah yeah he actually pushed the giant |
1639s | towards his |
1640s | Capital well this is the end right that |
1643s | last |
1645s | turn yeah he tried to make a back with |
1648s | the starfish but he couldn't find |
1651s | anything uh just did not have the Stars |
1654s | to keep pumping out all these units into |
1655s | the water like his opponent did |
1659s | mhm so congratulations well played to |
1663s | both players and especially big |
1665s | congratulations to Sunny flower our |
1668s | seasonal pothum Champion all right |
1670s | thanks so much for talking me through |
1673s | this absolutely most of all thanks go |
1676s | out to everyone who's watching it |
1678s | home yeah thanks for watching see you |
1681s | all later bye folks byebye |