over 2 years ago - /u/Zoythrus - Direct link

Originally posted by Runner1928

Ha, it's not a real URL. 538 is an American stats website with elections and sports rankings. They use ELO and other methods quite a bit.

Oh

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by Oh-no-it-

What did the old Oumaji scarf look like?

A poorly wrapped headscarf. Now it's a nicely wrapped headscarf.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by FishToaster

I was a little worried when I heard "Cymanti nerf," but on reading the details, I think it's a pretty decent set of balances that'll make them more fun to play. Of course, like everyone here, I've got one "but". :)
Increasing the cost of the raychi makes it really hard for Cymanti to cross oceans. The inability to put land units on ships means you're really reliant on algae to move them. And the inability to put algae on squares you don't control means you're really reliant on creating, then exploding raychis to complete bridges. It using Cymanti on water-heavy maps way harder because every such crossing is now much more expensive.

We'd like to remind you that poisoned naval units will spawn algae when they die.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by with_the_choir

I just want to reiterate, since the company never replied to the post above, that not being able to place a customs house reasonably for Elyrion is a major nerf.

They should be able to build the custom house on forest, perhaps at 10* (to make up the cost they would have spent if the forest had burned)

We are aware of this and are actively talking about it.

Who knows? Maybe Elyrion shouldn't even have Custom Houses and get some bizarre method of gaining stars.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by Responsible_Focus_36

No matter what map type I pick its always continents. Im a water world guy. Anyone else experiencing this since update?

Everyone's experiencing this, and we'll be fixing it in an upcoming hotfix

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by Rutabaga-

Where can I report a bug?

When starting a 'Creative' new game, no matter which type of land I pick, it'll always go with the default (continents, I believe) one. This came with the new update.

This has been fixed in an upcoming hotfix

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by NSFWAccount1333

Just let Elton place multiple shrines per city and animals be on shrine tikes

Elton John in Polytopia confirmed?

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by MrLightning91

An actual update?

You sound surprised.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by MrLightning91

Do you camp Reddit or something

A magician never reveals his secrets. ๐Ÿ˜‰

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by BuGliBea

You use past tense here, and it has been almost a week since - any update on when this hotfix will be rolled out? I've been checking daily to get creative maps back :(

Sadly, some internal stuff has delayed it by a few days. We're trying to get it to you as fast as we can.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by cheerioo

Anyone have an update on the hotfix?

We're testing it now

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by koalefant

vs AI dryland doesnโ€™t work, seems like it keeps defaulting back to continent. On iOS 14

We are aware and a fix is being tested now.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by CriticizesPornTitles

Still no hotfix? That's a pretty major bug for me...

We're testing the hotfix now, trying to verify that this is fixed.