4 months
ago -
The Battle of Polytopia Official
-
Direct link
Transcript (by Youtube)
0s | [Music] |
---|---|
14s | he |
16s | [Music] |
59s | oh |
64s | hello |
65s | everyone um welcome to the polyopia |
69s | official Channel my name is Adam uh you |
71s | might know me from poly champs as G AO |
74s | um and today um our guests are Meister |
78s | Lampe and Yuko hi guys welcome to the |
82s | stream hi |
84s | hi how is it going how are you feeling |
87s | today yeah quite a good day for me today |
92s | actually |
94s | ended fule a little about playing with 2 |
98s | a |
101s | polium to |
104s | be okay um so uh go ahead and introduce |
109s | yourselves a bit maybe starting from |
112s | Yuko uh because it's uh it's your first |
116s | time on the channel yeah master has been |
119s | here and hi Yuko I'm mostly known on the |
123s | poly Champion |
124s | servers and I've been playing polyopia |
127s | for around eight months I think |
132s | and well and that's all I |
136s | think I'm Italian also okay M Lampe go |
142s | ahead yeah hi everyone I'm M lamp um I |
146s | first played polyopia in 2018 then I |
149s | took a break break and now I've been |
151s | playing polyopia at the highest level |
154s | for about half a year and po Champions |
157s | as well as some challeng polium |
160s | tournaments yeah my lamp is very |
163s | experienced he's a he's a former bowet |
166s | champion and uh have you won polym yet |
169s | or or not not yet I don't I won a couple |
173s | of the daily brackets but I never |
176s | participated in the season finals okay |
180s | okay |
182s | um I uh you probably already know the |
186s | Aquarian rework is going to be released |
189s | in in a few days uh the premiere is on |
192s | August 15 uh are you excited have you |
194s | played the |
195s | beta um maybe share share your thoughts |
199s | on on on the |
201s | aquarium Yeah we actually we have |
203s | actually play each other so I believe in |
207s | the second patch not the latest one |
211s | uh but there were just a few Nerfs on |
213s | the last one I'm pretty excited of the |
218s | new units especially the |
221s | Sharks Al they got a Nerf and they are |
224s | now only 10 |
227s | XP I believe they fixed the the Y |
231s | bellies or did they change the name |
235s | actually uh yeah they they changed from |
237s | yell belly to jelly so now |
242s | I I still like to call them yelly |
244s | bellies actually and I think yeah I'm |
247s | I'm with you I I don't know why why this |
249s | Chang they I'm most excited for I think |
253s | because M they seem like something new |
258s | um and besides that um I also think that |
262s | the tridion rework is very interesting |
265s | mhm um because like before tradtions |
269s | tended to create |
270s | very staly situations and now explain |
275s | explain why because not everyone |
277s | previously tridion had |
280s | Escape um three attack and one defense |
284s | now they have 2.5 attack and they lost |
289s | Escape but instead they got um the |
292s | persist perk because this perk is what |
295s | the Knight has so it works similarly to |
299s | a knight but the tridion is still a |
301s | range unit so if you kill a unit with |
305s | the tridion it doesn't actually move |
307s | there but you get another attack from |
309s | the same position where you're at right |
311s | now exactly yeah you need some support |
314s | since they decrease the attack and also |
318s | obviously because water units have a lot |
321s | of |
322s | HP uh cannot get massive chains with |
327s | tensions but it's hard to avoid tridion |
331s | chains because they are a range unit |
334s | after all so even if your weak units |
337s | don't stand next to each other the |
339s | renion can just shoot to the left once |
341s | and then to the |
342s | right yeah there going to be a lot |
345s | pretty |
348s | devastating but in general do you uh are |
350s | you uh happy about this uh this rework |
354s | or did you like the previous Aquarian |
356s | more uh what do you what do you think |
360s | about the the whole |
362s | change I believe the previous aquarium |
365s | was a bit overpowered especially on Ary |
369s | archipelago |
370s | um but yeah but I have a bit of mixed |
375s | feelings about the new rework because |
378s | they got a bit of a Nerf early game but |
382s | they also have some really strong um |
386s | options like hles and M that obviously |
390s | the persist is are really interesting |
393s | mechanic on the |
396s | Tren I think there be interesting to |
398s | play for sure MH and you my L yeah I'm a |
404s | little worried that some units um might |
408s | just not be as good as other units um |
412s | specifically the |
414s | sharks um I think they're they're |
417s | definitely going to be interesting but |
419s | they cost eight |
421s | stars and they have three attack two |
424s | defense and 10 |
426s | HP |
427s | so they are not very cost efficient and |
431s | aquarium's economy just isn't that |
434s | strong and I think for example the |
437s | amphibian might just always be a better |
440s | alternative or just making a bunch of |
442s | Warriors you can have four Warriors or |
445s | one shark four Warriors obviously is |
447s | more combat power yeah |
451s | okay so let's see how that how that goes |
454s | uh uh like I said uh the release will be |
458s | uh on August 15 so stay |
462s | tuned um before we start a few |
465s | organizational notes so first uh because |
469s | it's it's a zasi polium highlight live |
473s | we um we'll review all the games that |
476s | were uh that we picked to to show you |
479s | and one once we finish uh there will be |
482s | an |
483s | opportunity uh for the audience to ask |
486s | questions about the games that they |
489s | played or if you have any questions |
492s | there with some aspects of the game that |
494s | you are struggling with so um in a |
497s | minute I will uh post a link uh to a |
500s | form in the comments so the question |
503s | submitted in the form we'll have uh |
506s | priority over those asking and asking in |
509s | in in the chat |
510s | so go ahead and ask us anything about uh |
514s | about |
516s | polyopia okay uh I think we're ready so |
519s | let's let's dive in and see what |
520s | happened this month in in |
530s | polium so me Lampe you are in the |
536s | lead I'm not muted anymore right |
540s | no no |
541s | no no everyone can hear you loud and |
545s | clear yeah and they can see your screen |
548s | play right now |
550s | mhm |
555s | um |
557s | okay you're |
561s | in okay so this is sber versus Ana I |
567s | believe um yeah here we got um Amber |
570s | Road in Orange against anva in lime and |
574s | they're both playing asasi on small |
582s | continents um yes so first of all if we |
586s | take a look at the |
587s | spawns um Ember Road has a lighthouse |
590s | spawn while Amber does |
593s | not resources seem quite similar |
600s | yeah I like that spaes are always good |
602s | with thei because you get the easy |
604s | Capital upgrade to level |
607s | three yeah we also see the standard |
610s | workship opening for both |
621s | players upgrade the capital yeah we lost |
624s | you my lamp for for a |
627s | second oh um did my sentence get cut off |
631s | now it's fine but like uh okay mhm so |
634s | what I meant to say is that um yeah |
638s | emerod because emerod because emro got a |
642s | lighthouse |
643s | spawn um they are able to go back for |
647s | the lighthous and turn two to upgrade |
649s | Capital already |
653s | mhm yeah that's pretty lucky for them |
655s | and also their second City seems to have |
657s | really good resources like for five |
661s | yeah but especially for Ember Ro we got |
663s | a lot of |
668s | farms um now here we see a little bit of |
671s | a |
672s | difference |
673s | am went for two workshops while ana um |
679s | picked up riding into Rider instead of |
682s | upgrading the Second City right away |
699s | okay what kind of map is that is it |
701s | continents or or lakes yeah it's a |
702s | continents continents okay mhm yeah am |
707s | finds two ruins Al to one is on the |
709s | mountains that's going to be very |
711s | important of this game yeah but one ruin |
714s | is also right next to the lighthouse and |
716s | I think where Lighthouse are that's |
719s | where lucky for |
721s | you um so let's disable Shar fog because |
726s | now it um plays the more important role |
729s | so what happens here is um I don't |
732s | necessarily agree with this move so um |
736s | yeah me neither emo decided to pick up |
739s | climbing here but |
742s | personally um if I would see the |
745s | situation um you definitely have to |
747s | think about construction because if you |
750s | look at the Second City from Emma road |
753s | you can see that um the the four farms |
757s | and then a windmill placed on top of a |
760s | fruit um they would just be able to pop |
762s | a giant in that City and that's |
766s | generally a pretty good wind |
768s | condition yeah so this climbing was was |
771s | kind of like a waste of of |
773s | resources yeah he also doesn't have |
776s | really Aral to go climbing like the does |
779s | it have any certainty in that they meet |
782s | the opponent with that and doesn't have |
784s | a ruin like H does |
790s | so they at least reveal a city and the |
793s | ruins so it's not that bad and it makes |
796s | scouting easier I |
798s | guess yeah I mean that's also um orange |
802s | is Amber Road and lime is UN |
816s | and the gets climbing for the |
822s | too yeah |
824s | exactly and also decides to pick up |
826s | climbing but in this case to pick up the |
832s | ruin and we see a port for Amber Road |
839s | so Mystic Creator are you asking who is |
842s | uh in the game Could you um show them |
845s | yeah the game already mentioned it |
849s | orange is ambero and lime is Ana okay |
860s | mhm okay so now we see anas ruins and |
864s | the first one actually is the meditation |
867s | ruin okay mhm |
871s | definitely not what you're hoping for |
872s | but always risk you're running into when |
874s | you research climbing and then pick up |
876s | ruin the second one is an Explorer which |
880s | well it |
881s | reveals that he has second continent |
884s | nearby which is nice |
886s | but it's not the most useful ruin |
889s | because he would probably prefer |
891s | something that accelerates his |
894s | economy yeah since it doesn't have the |
897s | resources that um |
900s | that player has on the Second |
903s | City need s to get the iso |
908s | going but this |
915s | fight yeah Ember Road's economy is very |
918s | strong here we already at 15 Stars per |
922s | turn |
923s | at yeah that's |
926s | Workshop that's what strong |
931s | like Ana actually goes for mining here |
933s | which isn't what you typically see |
935s | because he sees that his continent is |
937s | connected he decides to go for an |
939s | Explorer M and it also gets a noral |
943s | lighthouse which is very good that's a |
947s | bit unusual with continents because |
949s | usually it's it's uh so the river is is |
952s | at least you know like one tire wide and |
955s | here it's we have like those small Pawns |
958s | in the in the in the East instead of |
961s | like a you know full |
963s | River so it can actually there is a |
965s | connection mhm it's actually not that |
968s | uncommon that the river has some points |
971s | where you can even Traverse it without a |
973s | bridge diagonally |
975s | mhm yeah on small Maps it happens quite |
979s | often yeah near the orange The Bu |
983s | decides to go for uh humming which I |
987s | thought was interesting in this position |
990s | because I mean it see there's a big lake |
993s | in the or big ocean in the |
998s | west and he can't really get there |
1001s | without sailing and go explore for got |
1005s | and orange got aquaculture from a ruin |
1007s | if you meant that oh okay okay then I |
1010s | didn't notice that he B that not very |
1015s | useful am gets giant in turn eight right |
1018s | at the coast right next to the opponent |
1021s | and then a second I no not quite a |
1024s | second shine yet but pretty |
1030s | close gets his own |
1034s | [Music] |
1040s | giant here's the second |
1044s | Giant and Emeral okay this is something |
1048s | um I want to hide |
1050s | so ambero is upgrading this ra to |
1054s | ramama and so what Amo could just do is |
1059s | hitting the rider um at the city the |
1061s | ramama would T would take basically no |
1064s | damage while the rider almost |
1066s | dies but |
1068s | instead they move for ramama only over |
1071s | here |
1073s | so so a warrior rmer that doesn't Siege |
1078s | a city with a |
1080s | the rder would go down to one HP and I |
1083s | think RMA only takes one damage so |
1086s | definitely miss opportunity here yeah |
1089s | especially since he can try to get the |
1091s | ruin there but this way the opponent can |
1095s | deny with the rer yeah you're also about |
1097s | to see why this |
1103s | matters but I guess technically Ena |
1106s | could have denied the ruin without |
1109s | doesn't have the vision there but |
1112s | now like in before the warrior and the |
1115s | ramama could have taken out the warrior |
1117s | now but that's no longer the case but it |
1119s | is the case |
1121s | but it's basically missed |
1126s | opportunity to kill or to basically take |
1129s | out one |
1134s | Rider okay so orange gets more Vision |
1137s | mhm |
1140s | yeah the Jagger is also moving in |
1143s | towards the city of Ana pretty |
1149s | threatening and he gets |
1156s | Defenders actually picks upy to make a |
1158s | giant here yeah this is really unusual |
1162s | fori to get |
1164s | me m yeah but he has two two You Know M |
1168s | and uh and for |
1172s | spot mhm yeah that's a really |
1176s | strange but either way that that's not |
1180s | something you see often on the body um |
1183s | there's something that's worth looking |
1185s | at here like um Ember instead of going |
1189s | aggressive with Juggernaut decides to |
1191s | just go back on onto their |
1197s | continent I'm not sure if that was |
1199s | intentional but yeah maybe a missclick |
1202s | because I I don't see any any reason to |
1205s | to do that yeah think Landing next to |
1208s | City would probably just be |
1212s | better get the damage from the |
1217s | [Music] |
1220s | splash yeah more Scouts for em Road |
1225s | um and this is a city in the water |
1230s | now some combat um at the next yeah here |
1235s | over here happening um yeah an just got |
1239s | Archer if you noticed for the oh yeah he |
1243s | picked up one Archer so that's how anma |
1246s | thinks that he's going to deal with all |
1248s | the Defenders and Giants like |
1252s | um archers are obviously great against |
1256s | everything um his opponent has here |
1259s | right we see um what do we see Defenders |
1264s | Warriors |
1266s | archers and we also saw |
1268s | ramas and well he got hit by two Scouts |
1273s | and that's those are basically all units |
1276s | and archers are good |
1278s | against yeah archers are really good at |
1281s | defending from the land to |
1284s | water and they are a very cheap defense |
1288s | is while |
1289s | water units are |
1292s | costly uh Defender unit on the water is |
1295s | eight Stars three for the defender and |
1298s | five for theg grade so while an Archer |
1302s | is only three |
1303s | stars so that's so obviously helps |
1306s | getting a lot of value from The |
1309s | Archers yeah basically like Naval units |
1312s | generally always are less cost efficient |
1315s | than land units so if you can use land |
1317s | units against Naval units it's almost |
1319s | always going to be good |
1322s | yeah and what happens here um is I'm not |
1326s | sure if this is a good decision um |
1328s | ambero despite having complete nav |
1332s | control um decides to land the Scout on |
1335s | the neutral Village instead of just |
1337s | moving a raft over there which would |
1339s | take a little longer but you're losing |
1341s | the five stars you spend on upgrading |
1343s | the |
1347s | scull because I strong but that's just a |
1350s | waste of |
1351s | stars that side see the first continent |
1354s | special bridges yeah Brides yeah first |
1358s | Bridge go |
1361s | Bridges we see a lot of bridges today I |
1369s | [Music] |
1371s | think this is actually a strange River |
1373s | cuz being diagonal you can get many rges |
1378s | here yeah I'm Ro now picked up |
1380s | navigation and turned that draft into a |
1383s | bomber which deals some decent Splash |
1387s | damage but there is this problem that uh |
1391s | well this giant is basically blocking |
1392s | access to everything it's just getting |
1394s | free value standing on the bridge now |
1396s | and something else happened emo left the |
1400s | city open and now Ena builds the bridge |
1405s | and gets another rer this way yeah first |
1407s | Siege yeah nice |
1410s | play and now we starting to see the |
1414s | problem with amero's unit |
1417s | composition like we have some Navy okay |
1420s | but on land it's just it's just this one |
1424s | Warrior a couple Defenders and a giant |
1427s | but how do you kill this |
1429s | Rider yeah you need the riders or |
1432s | archers to |
1433s | play Defender is not going to attack the |
1436s | opponent yeah you need to |
1439s | [Music] |
1441s | um I don't think they can pop Giant and |
1443s | the problem is that the warrior and the |
1446s | defender would only get the rider down |
1448s | to one HP so yeah The Siege is going to |
1455s | stick yeah that's a massive misplay |
1459s | now and yeah over and well I think just |
1466s | keeps on happening so what em |
1470s | here is landing this Defender Scout over |
1473s | here so that's just another five stars |
1477s | and you now okay you got a Defender is |
1479s | sitting next to the city next to your |
1481s | opponent but the the Scout could also |
1484s | just permanently be harassing andas |
1487s | units M yeah also could have gotten the |
1491s | starfish |
1496s | um yeah here Ena just takes the free hit |
1499s | on the Scout with the |
1507s | rider and they get this last Village in |
1509s | the in the west so the green green |
1512s | player yeah that's the reward for going |
1514s | into the ocean but it could be bigger of |
1518s | course yeah only one Village isn't that |
1521s | great it's good |
1525s | but and we we actually have capture on |
1528s | the Villages and I believe it gets |
1531s | likeed house yes so that's an extra |
1534s | Monument there |
1538s | mhm I of God of God |
1541s | now and here we nicely see the |
1544s | combination of riders and archers which |
1546s | I believe is one of the strongest combos |
1548s | in the game mhm take out the defender |
1551s | and The Siege um enva is just able to |
1555s | live with the Gate of power and the eye |
1557s | of God just got from getting all |
1560s | lighthouses yeah so two monuments it's |
1563s | it's it's a giant mhm |
1566s | [Music] |
1567s | yeah now over here there is this 9 HP |
1571s | Defender |
1573s | raft emero decides to spend 15 stars on |
1577s | upgrading the draft to take out this one |
1579s | Warrior and dealing a little bit of |
1581s | Splash damage to three arri |
1584s | units yeah that's just going to die |
1586s | unfortunately |
1589s | and what also happened this turn again |
1591s | was |
1592s | um yeah another Defender Scout got |
1595s | landed over here another minus five |
1598s | stars like it's really starting to add |
1601s | up and now Ena can just take out the |
1603s | bomber with two Ares so that was a big |
1607s | loss for emro of |
1615s | course andas economy is also very strong |
1619s | now like he's sitting at 30 Stars per |
1621s | turn Amber Road who had the economy lead |
1624s | basically the whole game down to 21 spt |
1627s | now yeah they also on Seven Cities |
1630s | versus four so obviously Amber Road |
1633s | needs to find something right now |
1636s | or just going to get worse for |
1642s | here yeah and just nicely makes use of |
1646s | riders and archers to deal with whatever |
1649s | emo send this |
1656s | way okay so the green gets uh gets |
1658s | fishing |
1660s | finally yeah we finally got a port for |
1663s | an it's only turn |
1665s | 19 okay yeah EMP has the advantage that |
1669s | he has this River where he can just turn |
1672s | about uh put raft in the water and not |
1675s | being punished for that even if it |
1677s | didn't go for water at the start cuz |
1681s | it's just so defended there in the |
1685s | back yeah if like especially if there |
1688s | are these long rivers where you can just |
1691s | walk across or you can build Bridges to |
1693s | walk across it's often better to not |
1695s | even go onto the water at all because |
1697s | that makes your land Comet a lot |
1700s | stronger because you didn't spend the |
1701s | stars on the |
1703s | water yeah and as we said water is |
1706s | always expensive to explore |
1709s | and now we're about to see the game |
1712s | winning play for |
1714s | ana um ana has a giant here and a |
1717s | swordsman here now The Swordsman can't |
1720s | move two tires but um places a road here |
1725s | roads in the swordsman and this way the |
1728s | giant can kill the defender and Emma |
1731s | road decides but the game is over |
1735s | mhm yeah that's very interesting mhm |
1740s | that they managed to to win a game with |
1743s | so much uh you know water on this map |
1747s | without actually creating any uh any |
1750s | Naval |
1751s | units they got a bit lucky with the |
1755s | connection to the third continent |
1756s | obviously but yeah that was well played |
1760s | so what would you say what was the the |
1762s | breaking point of this game uh how would |
1765s | you summarize the uh this this Clash |
1770s | I believe the fact that Ana went for L |
1774s | and got the cheaper options eventually |
1777s | add up obviously having more cities you |
1780s | can just walk to and help them |
1783s | but at the end of the day the land units |
1787s | just were |
1788s | better in this |
1792s | position M so I would say um the main |
1796s | problem was that em was afraid to force |
1800s | the advantage they had onto Ana like um |
1804s | emmer right here at 20 Stars per turn |
1808s | Anda four stars per turn less and it's |
1811s | been like that almost every single turn |
1813s | that that's just adding up over time and |
1816s | it can snowball even further especially |
1818s | if you're forcing your advantage onto |
1820s | your |
1822s | opponent and that's just something I |
1824s | didn't see here like for example the |
1827s | Juggernaut here |
1829s | um didn't end up getting landed to |
1831s | pressure |
1833s | ana um when these other instances where |
1838s | we saw like a lot of stars thrown away |
1843s | um on things that didn't actually end up |
1845s | working out I think it's just a |
1848s | combination um of all these factors so |
1853s | like a chain CH chain of bad decisions |
1857s | M yeah basically Ana spent his Stars |
1860s | more efficiently and emro was afraid to |
1863s | attack when they had the |
1866s | advantage mhm okay so let's go to the to |
1871s | the next |
1877s | game |
1883s | um so who do we have |
1886s | here okay |
1897s | so and what kind of |
1900s | map it seems like |
1902s | drylands and we have vs versus Master |
1906s | lamp Master being in the South with the |
1912s | uh green blue what what color is that um |
1917s | like |
1921s | okay while is in the north with the |
1927s | standardi yeah so we got war against me |
1931s | here and it's Dryland right yep it's |
1935s | small Dr Islands okay yeah |
1938s | mhm and WS is orange and M is turkeys |
1941s | exactly |
1944s | mhm now if you look at the spawns uh my |
1947s | spawn looks nicer I got a lighthouse and |
1950s | I got five farms in the capital which |
1953s | allows me to make a giant with the |
1955s | lighthouse because you need 11 |
1957s | population in total if you take |
1959s | population |
1960s | growth yeah you don't even need the |
1963s | different Tech to get the giant that's |
1965s | really |
1970s | good yeah um what's happened in the |
1974s | beginning of the game is basically |
1978s | um we both missed getting um a second |
1982s | City immediately like it's a bit further |
1986s | away from the capital than usual mhm |
1990s | they did not have very good uh resource |
1993s | indicators so like they couldn't save |
1995s | from like right over B where where the |
1999s | where the village is there are no |
2001s | resource indicators is because there |
2003s | simply aren't any Villages |
2005s | nearby so yeah so they were like uh |
2009s | so the map is very much in in your |
2012s | advantage |
2014s | L yeah so far seems in my favor but Wars |
2019s | is getting me Center which is a big |
2020s | advantage and he's also playing first |
2023s | which is another very significant |
2029s | Advantage now he also takes riding and |
2033s | gets the |
2034s | rider um I already got a rider previous |
2039s | turn and I take an |
2043s | Explorer um the Explorer doesn't re real |
2046s | that much but at least I know that Wars |
2049s | is in the center which isn't very good |
2052s | news for me because that means he's |
2054s | probably going to get more cities than |
2058s | me so I'm considering um how I can fight |
2062s | that I'm definitely thinking about um |
2065s | making a giant soon |
2071s | yeah for sure a giant rush in the center |
2073s | would put a lot of pressure on vs and |
2077s | but it does get Vision on the capital so |
2080s | he know he know is it's coming when we |
2083s | get it yeah and crucially he also |
2084s | reveals the S Lighthouse which would be |
2087s | basically impossible to get |
2089s | otherwise yeah that allows to upgrade |
2092s | the capital for |
2095s | Wars and yeah exactly |
2102s | um I am just saving um the N Stars I |
2106s | have here because I want to make a giant |
2109s | the following turn and if you add up |
2112s | Seven Stars to the nine then you end up |
2114s | at 16 I need 15 stars and though for one |
2117s | star I cannot buy |
2120s | anything and your second city is much |
2122s | worse than the first |
2124s | one so the mixed mixed resources |
2128s | yeah only one Farm there that's not |
2131s | really great now this Explorer not very |
2134s | good for up going back yeah yeah at |
2138s | least it gets the lighthouse but yeah |
2140s | not very |
2142s | great |
2144s | get Giant in turn six very |
2150s | early yeah that's a bu for you yeah they |
2154s | get a lot of giant potential in the |
2156s | early game |
2164s | and you that City but you can why get |
2168s | thater for me um gives some but still |
2174s | doesn't reveal like the Deep area |
2177s | and for me like I'm seeing this area |
2182s | over here and I'm not very happy that |
2185s | there are like five forests uh mhm just |
2189s | going here in the line because |
2193s | that's my |
2195s | riders that |
2198s | area especially if I want to take a |
2200s | fight around the ruin or neutral Village |
2204s | I see are like a lot of resources that |
2207s | are hard for me to |
2215s | contest yeah get Vision on |
2218s | City there yeah takes the |
2224s | V and does he have Vision to kill your |
2227s | Rider on the village there he does not |
2230s | have Vision there and he ends up getting |
2232s | free spirit from a ruin that's very |
2237s | lucky you would Sayes a way to it does |
2240s | need a way to deal with your giant right |
2242s | now so maybe F spe would have better |
2245s | later |
2249s | wait how does free spirit help him get a |
2252s | giant yeah that's probably better to get |
2255s | later in the game right now something |
2258s | like construction |
2259s | or yeah like no construction in it |
2262s | Knights can be good later stages of the |
2265s | game but like in early game free spirit |
2267s | is not a very useful technology yeah |
2269s | it's not going to be the giant midnight |
2271s | here |
2281s | so what does the city count it's four |
2283s | against three right um yeah we have four |
2289s | cities for Wars against three cities for |
2291s | me and Wars is on Fifth but I'm getting |
2296s | my um fourth city right now M and I'm |
2302s | sieging his Central City with a warrior |
2304s | thanks to me picking up roads and now |
2307s | War actually has a |
2309s | problem |
2311s | um he did not save enough stars to pick |
2314s | up |
2315s | roads oh cu the forest block him yeah |
2319s | yeah and this Rider is blocked by Forest |
2321s | so he can actually un Siege this which |
2323s | means be able to steal that City so you |
2327s | Siege with a with a veteran right yeah |
2331s | mhm nice this is going to be a really |
2334s | good Advantage for you but he got this |
2337s | veteran Sportsman ruin in the vest which |
2340s | can be |
2344s | annoying he takes Flora here um |
2350s | wow miss the lighthouse getting that |
2352s | Lighthouse that's a bummer yeah he's |
2355s | trying to get the monument since you can |
2357s | get the West Lighthouse easily and he |
2359s | already has the other |
2363s | two yeah I'm trying to stabilize my |
2366s | position here ALS taking another |
2368s | Explorer so I |
2371s | don't |
2374s | like but |
2377s | also barely don't get Vision onto this |
2380s | city over here we have to watch we |
2383s | explore |
2384s | again but I guess you you also wanted |
2387s | the lighthouse right not only the V yeah |
2389s | I also want the normal Lighthouse but I |
2392s | also want information on like which |
2394s | units he's making and I just barely Miss |
2397s | a |
2406s | man cuz he's he's very close to getting |
2409s | the eye of God and you are like not |
2411s | going not going to get |
2413s | any eye of God this this uh in this game |
2418s | right it's like this this Lighthouse |
2420s | behind his cap was yeah it's really |
2423s | helpful for him like he needed like that |
2427s | IE of God |
2428s | very good for him yeah I would i' been |
2432s | able to play this game without I'm |
2434s | getting Eastern lious as well now now |
2436s | that I still have the ability to get it |
2439s | but well I earlier barely missed the |
2441s | normal lious so no I have got for me |
2445s | m and now V does have two Giants |
2449s | going |
2452s | yeah but still he still doesn't have |
2456s | roads or does he no he do |
2460s | [Music] |
2461s | not okay so so those giants will be slow |
2464s | in getting to Central City yeah now is a |
2469s | key turn |
2472s | so um I'm counting my Riders |
2476s | here and I'm thinking about okay how |
2479s | many targets can I hit with those Riders |
2482s | I have like how many attacks 1 2 3 4 5 6 |
2486s | 7 8 nine |
2489s | 10 and how many hits do I need to kill |
2492s | these |
2493s | units |
2495s | um I need two for this Warrior and two |
2499s | for the rider here three for the warrior |
2503s | here and then if I use um my Riders |
2507s | afterwards um to block his Riders then |
2511s | the veteran swordsman won't be enough to |
2513s | un Siege the city if I Siege of a |
2515s | warrior yeah see what ends up |
2519s | happening you missed the |
2521s | road |
2523s | [Music] |
2524s | like okay basically what ended up |
2527s | happening I didn't carefully plan my |
2530s | turn and now I ended up at this |
2532s | situation because it's obviously a life |
2534s | game we're both under time pressure M |
2538s | yeah and yeah I would need two more |
2541s | roads to actually bring in this R you |
2543s | have five stars yeah I would have had to |
2545s | place roads a bit differently |
2548s | which um yeah definitely was not optimal |
2551s | because I invested a lot into getting |
2553s | The Siege I think I probably would have |
2555s | won the game if it worked out but it did |
2558s | not work |
2561s | out yeah that I would still have the |
2564s | opportunity to pull off Siege with one |
2567s | road I just noticed I'm not sure if I |
2569s | just didn't see it if I place the road |
2572s | on the farm yeah that's |
2575s | three I don't know could have still |
2578s | maybe mhm yeah game |
2582s | M so |
2586s | yeah and I also didn't end up moving my |
2589s | units down here because I ran out of |
2592s | time yeah di life games is |
2596s | really yeah and War get |
2600s | forestry takes a city wall here which is |
2603s | going to make it significantly harder |
2604s | for me to attack that City |
2610s | so how many warriors to to uh Siege a |
2614s | warrior in in the world |
2616s | city um you need at least four but they |
2621s | can't be damaged too much M okay so four |
2625s | 10 HP Wars yeah I think some of them can |
2628s | like a little bit of hit points but not |
2631s | a |
2636s | lot yeah I'm finally connecting my |
2638s | cities to the capital and get another |
2640s | giant this way but the problem once |
2642s | again is the giant is so far away from |
2645s | the action and vs is crashing with |
2647s | center with two giants I have only one |
2649s | giant to defend it's definitely not |
2651s | going to be |
2661s | easy your giant is |
2664s | De and gets the Gate of power and takes |
2667s | for growth what does this B growth mean |
2670s | now this Forest line down here is going |
2674s | to make it even harder for me to attack |
2676s | the city yeah like an extra wall mhm |
2679s | yeah yeah before I used the road on this |
2681s | Forest to get past it but that's no |
2684s | longer an option as is territory now |
2688s | yeah so this is a good example of an |
2690s | offensive uh border growth nice |
2694s | play yeah and also is going to get the |
2697s | giant there with forest and um what also |
2700s | ended up happening |
2702s | was um he cut my road connection to this |
2706s | city here which caused me to lose an |
2709s | additional two stars this |
2713s | turn yeah so you have a lot of pressure |
2716s | to deal with three Giants although one |
2718s | is at 12 hp that's still yeah like I |
2722s | have City more but my cities are so much |
2724s | less |
2725s | developed fre turn frear per turn two |
2729s | and |
2730s | three and we're about to see his cities |
2734s | are looking like right now but like we |
2737s | got got six five and three on the other |
2740s | cities on the capital like he's making |
2742s | as much money as me but the FL cities |
2748s | and therefore also lower Tech cost and |
2750s | he also |
2751s | has well three Giants compared to one |
2754s | for me right now |
2761s | and finally night |
2766s | yeah yeah so this |
2770s | spirites get next he's finally getting |
2773s | chivalry and a knight which is very good |
2776s | against what I have here a lot of riders |
2779s | Riders like to Bunch up on the roads |
2781s | because that's how you use them most |
2783s | effectively if you have to space them |
2785s | out they get a lot less effective |
2790s | I am thinking how do I deal with a giant |
2792s | I of course see that |
2793s | night and so I figure life gets easier |
2797s | if I just suicide a bunch of riders into |
2799s | that night as otherwise avoiding night |
2802s | chains is going to be even harder and I |
2804s | have to get rid of those giants anyways |
2807s | mhm like previously I thought well I |
2811s | could go archery to get rid of these |
2813s | giants that are pressuring me but now I |
2816s | have a problem |
2819s | yeah |
2821s | AR and while he has Knights and we're |
2824s | playing a live game well I don't have |
2827s | that much time to plan the perfect |
2829s | positioning of my |
2830s | units |
2832s | um yeah um playing Riders and archers |
2836s | against Knights is probably almost |
2840s | impossible yeah I'm going to make |
2842s | mistake eventually and just instantly |
2844s | lose the game mhm yeah yeah |
2848s | a long Knight chain and just die yeah I |
2852s | avoided the night chain for now but now |
2854s | the Knight is in a much more threatening |
2856s | position but Knight can reach |
2858s | more yeah and know needs did he finally |
2861s | get roads or or not he does not have |
2864s | roads yet okay I decide um because he |
2867s | went for Knights and need like some kind |
2870s | of um army |
2873s | composition that is like decent against |
2875s | what he has he has rers and knights and |
2878s | he also got both |
2879s | Giants Defenders are not that good |
2882s | against the Giants but really good |
2884s | against Riders and |
2886s | kns um and yeah I'm also thinking that I |
2890s | need an army composition that is not |
2891s | that hard to play because I've been |
2894s | running out of time like every single |
2896s | turn so yeah it's been |
2899s | tough yeah do you move the giant no |
2904s | okay oh it doesn't get Road okay because |
2908s | that's |
2909s | okay yeah he's in range because Riles |
2913s | mhm yes yeah I was wondering if if he |
2915s | could get the super chain here but |
2918s | that's a veteran so yeah double siege |
2921s | for Wars here M also taking out a bunch |
2925s | of units over |
2927s | here |
2929s | now I think I can barely still live this |
2932s | Siege but afterwards there another giant |
2936s | with 35 HP standing next to my city |
2940s | so yeah going to be tough to defend |
2945s | then and if you take a look at how I |
2947s | positioned my |
2952s | Riders yeah it's not pretty but I don't |
2956s | think that actually was the worst one |
2957s | because also this is much |
2963s | worse yeah yeah at this point the game |
2966s | is Just over he has |
2970s | Knights I have Defenders but I'm losing |
2973s | so much I think I'm losing I think I |
2977s | wouldn't be able to uneg either of these |
2978s | cities so yeah so GG yeah |
2984s | that's so tell us M lump is there |
2987s | anything you think you could have done |
2991s | differently uh in |
2993s | hindsight well I mean it's pretty simple |
2998s | um the key was turn |
3001s | 12 yeah |
3003s | the the RO there the work |
3007s | out like um if I decide to kill this |
3011s | Rider instead or like figure out how to |
3014s | do it in the haste |
3016s | mhm |
3018s | um and I would be able to have like rer |
3021s | blocking here rder blocking |
3024s | there and then we figh us um cannot |
3028s | reach |
3031s | anymore and let's go back actually that |
3034s | Warrior would survive if I did that um |
3037s | but that Warrior is z of control by the |
3039s | giant anyways so that Warrior cannot |
3042s | help defending that |
3045s | City yeah you just needed that last road |
3049s | to place the last load in the on the |
3051s | farm there in the center city yeah or |
3054s | use r as different order beforehand to |
3057s | need less roads to pull that off over |
3060s | all yeah that's unfortunate but |
3063s | like optimization I could have done |
3068s | here but aren't you afraid that with |
3071s | those six cities uh and your other |
3073s | cities not being you know um very high |
3077s | level uh obviously your costs your Tech |
3080s | cost would go up |
3083s | and you know worse heads still some some |
3089s | fire power |
3091s | so yeah so what actually happens if I |
3094s | get six cities this but if I connect all |
3097s | my cities with roads I get access to the |
3100s | Grand Bazar oh okay yeah mhm which would |
3103s | probably help me to make another giant |
3105s | somewhere mhm take a look at my um |
3111s | position yeah for example um |
3115s | Center um |
3118s | Farm free fruits and um Grand Bazar |
3122s | which just get giant here |
3125s | mhm so I think if I got that city um it |
3129s | would have been pretty much impossible |
3131s | for Wars to play to come back mhm okay |
3135s | yeah that any any any extra thoughts |
3139s | from you yeah I was saying in the west |
3142s | side you you wouldn't have had the |
3145s | pressure uh without the Giants so M |
3149s | would have just been able to defend |
3150s | there |
3152s | and so yeah I think the uh free spirit R |
3159s | was great for vs but yeah what really |
3162s | theci side of the game was the misplay |
3166s | with the roads |
3169s | there and I that's all |
3172s | like |
3174s | Okay so let's continue to the next |
3180s | game yeah I'll open the next game really |
3187s | quick |
3188s | um yeah and to our audience if you have |
3191s | any questions uh anything you would like |
3195s | our guest to uh to explain more uh just |
3200s | ask in the |
3202s | chat we have |
3204s | a nice |
3207s | yeah first let's look at the spawns and |
3210s | what's what kind of map it is |
3212s | and who's |
3214s | playing okay oh so finally Mystic okay |
3218s | Mystic your game so we can come |
3222s | back he's still watching and prob seeum |
3225s | is about to start in six |
3228s | minutes okay that's true so the this is |
3232s | a continent game I believe and they both |
3234s | got |
3239s | [Music] |
3241s | ands we have ccud in Orange against |
3245s | mytic Creator in dark |
3250s | brown yeah another interesting map like |
3253s | Yuki saww mentioned so a lot of |
3256s | mountains not very common setup for for |
3259s | zasi yes zasi has only half a mountain |
3263s | raate of most |
3264s | tribes yeah and also they are in the |
3267s | really uh annoying position for the |
3270s | north Zas because he can get he can just |
3273s | go for the center and it doesn't have |
3275s | great resource indicators there I was |
3279s | thinking the same thing like they're |
3281s | kind of annoying for both players so it |
3283s | somewhat evens |
3288s | OD let's see how this game |
3292s | play I need to stand |
3295s | obviously yeah |
3297s | similar openings but now Mystic decides |
3300s | to go back with a second Warrior instead |
3302s | of exploring with that one |
3305s | [Music] |
3307s | immediately that's a really bad Second |
3310s | City |
3311s | though it do |
3315s | water yeah so let's just a shed |
3320s | for and because Mystic took the |
3322s | lighthouse he got an extra star this |
3324s | turn and this allows him to pick up |
3326s | fishing as well as taking |
3329s | explor |
3332s | and okay it do go back information cave |
3337s | seat now also takes an Explorer it |
3340s | reveals basically the same area but |
3342s | that's obviously better for |
3344s | Mystic |
3346s | yeah um yeah we see riding for Mystic |
3349s | and port for KFC M |
3352s | now let's take a look at what KFC mat |
3355s | sees |
3358s | um so |
3359s | he sh so he sees that there is this |
3362s | Shoreline over there in the Northwest |
3364s | indicating that there's another |
3366s | continent um right next to and that |
3368s | that's a proper River not the like the |
3370s | one that we had in the first game yeah |
3373s | this is this is like a really |
3377s | long river with a lot of bridge |
3380s | possibilities like could just count |
3382s | really quick how many bridges you can |
3383s | build on that |
3385s | River 3 four five 6 7 8 9 10 possible |
3391s | bridges that can be built in this game |
3394s | nice and there's technically another one |
3396s | over here but I don't think and here I |
3399s | going to be that's not to be used for |
3403s | bu uh yeah here that's a really good map |
3407s | for ride the road setup but yes so |
3411s | making a port here probably not what you |
3413s | want to do yeah especially since it can |
3416s | upgrade the other city I believe it |
3419s | doesn't have the Stars yeah exactly it |
3422s | also forces him to not upgrade that City |
3425s | because he spent Seven Stars in that |
3429s | Port no Farm on the other on the third |
3432s | City for |
3434s | Mystic um that's really |
3437s | unlucky yeah yeah those mountains he |
3441s | has uhuh |
3446s | got riding already Road C eight Stars I |
3450s | think he definitely wants to build a |
3451s | bridge |
3453s | here |
3459s | yeah okay if seat finally gets the |
3462s | workshop he moves the raft over there |
3465s | not the most fortunate position but I'll |
3469s | say but because bad draft um actually |
3472s | zone of controls Mystic from um Bridge |
3476s | over with a r Warrior like he um had |
3480s | saved up a bunch of stars starts with 17 |
3483s | Stars Road T cost eight a bridge he |
3487s | would cost five so he has four stars |
3490s | left then if he places a road um below |
3494s | this Warrior he would be able to capture |
3497s | this city as well as killing the warrior |
3500s | here M um and yeah basically just |
3504s | stealing that City yeah KFC what |
3506s | wouldn't be able to yeah to get it back |
3509s | M now he does something very similar but |
3513s | he also decides to move off of that city |
3516s | which I'm not sure if that actually was |
3518s | a good move because yeah that's that |
3521s | City seems delay delays delays City |
3524s | capture |
3526s | mhm yeah the problem is that if the |
3528s | opponent defends there then you don't |
3531s | have anything to follow up because you |
3533s | didn't get the |
3534s | city yeah you're just let in the nearby |
3537s | City to make |
3542s | reinforcements now kcat and gets an |
3545s | Explorer finds out what's happening very |
3548s | nice Explorer mhm yeah he sees |
3551s | everything yeah and |
3554s | Mystic SES this opportunity goes for a |
3558s | block here which would not even have |
3561s | been necessary |
3563s | because |
3565s | in Star Road in the Warrior but mytic is |
3569s | also lacking the vision so he doesn't |
3571s | know that there are no additional Riders |
3579s | behind so yeah that means that Mystic is |
3582s | um using the r and the warrior he used |
3585s | block but he gets a city in exchange but |
3588s | now we see his army number is being yeah |
3591s | his position is weak so like like he has |
3594s | with one Warrior here now fine taking |
3597s | the city I think yeah what I'm see what |
3601s | I'm seeing here is that the opponent can |
3603s | actually take that City |
3606s | back yeah let's see what happens |
3608s | aquaculture really not very useful in |
3610s | this situation but I |
3614s | guess yeah so same situation so block |
3618s | back but there's a crucial |
3621s | difference |
3623s | yes and like the two Riders back here |
3626s | they can just take out the two Riders In |
3628s | Front blocking and then the war Rider |
3631s | can used to unse the cities so this |
3633s | should be great for Mystic he's getting |
3636s | three kills on two Riders and un sieging |
3638s | the |
3641s | city y that's really good also taking |
3645s | the level three upgrade for some fre |
3648s | stars and now |
3651s | here moment um should you really um take |
3656s | the kill with the |
3658s | warrior um right |
3660s | here um let's go |
3664s | back yeah right here he has the |
3667s | option um to hit with a warrior first |
3670s | and then finish with a rider to train a |
3672s | new warrior in that neutral City mhm so |
3676s | it basically just means that he has more |
3678s | units um |
3680s | nearby and he had the Stars so it wasn't |
3684s | uh you know the economy that he did not |
3687s | have enough |
3689s | funds but his situation is definitely |
3692s | looking a lot better right now K seat |
3694s | knows that he also needs the roads if he |
3696s | wants to be able to fight this so now |
3700s | Mystic is getting a little bit |
3703s | crazy |
3705s | yeah another Bridge let's look at the |
3708s | situation you're starting with um 11 |
3715s | stars um |
3717s | I don't know if he thought that he was |
3718s | behind and needed a crazy play because |
3720s | his opponent had a lot of score but that |
3723s | mainly um was a result of um |
3726s | KFC taking more explorers and getting |
3730s | that aquaculture ruin |
3733s | mm eight |
3735s | stars for a road and a |
3740s | bridge now he's down to three when he |
3743s | bounces back here okay if it works out |
3746s | um all nice and good but like um what is |
3750s | the consequence of the |
3753s | spending he can only make one new |
3756s | Warrior if he didn't do this he could |
3758s | have taken a workshop in this city to |
3761s | get two more stars per turn make a ride |
3763s | on the |
3765s | capital and make another ride on this |
3768s | city so he would have a lot more army on |
3770s | the |
3774s | field yeah it's |
3777s | definitely it probably was not the best |
3781s | decision and I think we are going to see |
3785s | cave seat punishing him very hard for |
3787s | that now now SE also builds a bridge |
3792s | blocks the for waria which |
3795s | means um yeah bait yeah that's a l |
3810s | um let's hope could we could we go back |
3813s | a bit so the did Mystic see that uh KFC |
3817s | could could have buil a bridge or not |
3820s | myopia client actually just crashed so |
3823s | okay oh okay by so let's restart it yeah |
3828s | anyway Mystic didn't actually have |
3830s | Vision there I mean he did have some |
3833s | Vision on the city after he moov the |
3834s | warrior but how many writers were in the |
3841s | F yeah so since we have some uh some |
3845s | difficulties technical difficulties I |
3848s | remind you that you can um submit your |
3851s | questions in the Forum I will post it |
3855s | again in the in the |
3857s | chat so feel free to to ask us about |
3862s | your games that you had and you had some |
3865s | problems winning or something else uh in |
3870s | the game is not |
3872s | clear |
3874s | and yeah so those who will submit |
3879s | the the questions in the in the in the |
3882s | for uh there will be priority for them |
3886s | to um in answering okay um but we be at |
3891s | I think and go back yeah so my question |
3896s | was that did um Mystic have Vision on |
3901s | this uh so like |
3904s | uh yeah so he he could have |
3908s | uh uh he could have predicted that that |
3912s | that KFC could have knocked him out from |
3915s | out of his village mhm yeah I believe at |
3918s | this point he told the opponent didn't |
3920s | have roads yet CU he didn't see them |
3924s | before uh but so I thought it was safe |
3927s | to get there but I don't I don't know |
3931s | for sure yeah but he he sees the border |
3933s | and he sees the yeah the shoreline so he |
3937s | had to you know like he had to know that |
3941s | that it's uh it's uh it's kind of risky |
3945s | um yeah it looked it looked very very |
3948s | very you know bold like M lamp said this |
3953s | this bounce and yeah but he got got |
3956s | punished for that yes yeah that was for |
3959s | sure |
3962s | gamble yeah we we see it once again and |
3966s | now KFC responds he builds the bridge |
3970s | use the rider to |
3974s | block no mystic I'm not sure if he |
3978s | should be doing |
3979s | this seems that's a lot of for |
3984s | bries yeah he's sping another Bridge |
3987s | another wait what did he do |
3991s | there |
3995s | H he built a bridge more roads over here |
4000s | and then he notic this that he doesn't |
4002s | have enough stars to place the Third |
4004s | Road okay so cannot train any new units |
4008s | this turn because he spent all his stars |
4010s | and you still can upgrade that level one |
4013s | city to level two and take a so like it |
4016s | would immediately pay off following turn |
4020s | just give him even bigger Advantage the |
4022s | further the game goes so definitely want |
4024s | to do that as soon as |
4026s | possible yeah I believe it was trying |
4030s | to uh uneg this now we see the |
4033s | consequence city is left |
4038s | open and oh it's going to steal that |
4043s | yeah he just yeah he just bounces in a |
4045s | right end open |
4046s | City yeah and he makes the ramama let's |
4050s | see if that one is going to do anything |
4052s | no mystic doesn't unit at this point now |
4056s | Mystic can on Siege the city this turn |
4059s | oh there yeah there's the RO he has |
4063s | those crazy |
4064s | roads um he goes for an |
4068s | Explorer which hits the lighthouse which |
4071s | is great because |
4074s | now um yeah one more farm and he has a |
4077s | giant mhm yeah yeah |
4080s | Capital Place Park of Fortune |
4084s | down and he finally gets he doesn't |
4088s | take oh that one was useless oh yeah it |
4092s | was useless but wa it was very risky |
4096s | there I think it was a |
4099s | mistake yeah maybe he miss clicked |
4102s | that I think he was hoping for another |
4105s | Lighthouse but I'm not sure yeah but he |
4108s | he did he did not have the um what is |
4112s | was it sailing right so yeah I don't I |
4116s | don't see a point in you know in risking |
4120s | I think he wanted it to go uh |
4125s | South well um the Explorer could have |
4128s | also gone towards This Ti |
4133s | like goes to the F back here |
4136s | or it goes um to the fog over here or to |
4140s | the fog yeah because it's all of them |
4142s | are three tiles |
4144s | away yeah yeah so like very it's very |
4148s | very risky to to get an explore in this |
4151s | situation if he had sailing then yes so |
4154s | obviously you know and now I want to |
4156s | talk about another thing a Mystic |
4159s | decides to resign |
4162s | here oh but |
4166s | um |
4169s | I'll because he's n out of 10 right now |
4173s | this city just needs um |
4181s | six the monument would give him free |
4184s | population and then if he um places well |
4188s | if he harvests a fish here and then |
4190s | faces Port he can pop a giant in that |
4192s | City |
4197s | so yeah I think it was a mistake for |
4198s | Mystic to give up |
4203s | here yeah I I lost connection for a |
4206s | second what what did I |
4209s | miss yeah so my Lampa was was sharing |
4212s | that uh I it was it was um quite early |
4217s | to for Yuko |
4219s | to um to resign because he was nine out |
4223s | of 10 and it was just |
4226s | yeah the |
4228s | monument yeah so that's support and a |
4232s | fish plus the monument I get yeah like |
4234s | in this turn what he could have done is |
4237s | um kill take out with rider but I guess |
4240s | KC would have the opportunity to bounce |
4242s | that one somewhere else but regardless |
4245s | of how he bounces his Riders he would be |
4247s | able to get a kill on one of them if he |
4249s | keeps besiege mhm then he uses the Gate |
4253s | of power and the fish and a p |
4256s | and here it's also one population from a |
4259s | port connecting to the road Network |
4262s | mhm and yeah because I I was I wasn't |
4264s | sure if the city is already connected |
4266s | because otherwise uh one population |
4269s | would have been missing but with a with |
4271s | a port yes yeah but you can see those |
4273s | icons over there like if they're |
4275s | connected to your Capital you have a |
4276s | road icon if they're not connected you |
4278s | don't have I never noticed those oh okay |
4281s | yeah that's a useful tip yes that's |
4284s | thank you |
4288s | yeah you can always learn |
4290s | something yeah yeah the capital is is is |
4294s | a crown and also the the name is uh |
4298s | underlined so that's |
4301s | the of an city name doesn't depend on if |
4305s | it's a capital or not or you mean that |
4308s | it's um underlined yes yeah capital is |
4311s | always |
4312s | underlined yeah that's fun mhm |
4318s | yeah so um so quite uh so would you |
4322s | would you say that Mystic could have |
4324s | still stayed in the game and um and |
4328s | maybe maybe even won yeah with the giant |
4331s | there the opponent doesn't really have |
4334s | high level cities so he would actually |
4337s | be in a pretty strong |
4342s | position that's what I thought too when |
4344s | I saw this I mean obviously made a bunch |
4347s | of mistakes earlier already which |
4352s | um well what kind of situations where |
4356s | thought okay now he's throwing the |
4358s | game like it started right here in turn |
4362s | six when he didn't capture that City |
4365s | doesn't end up getting punished for it |
4368s | immediately |
4370s | but I would say it's very bold not to |
4374s | capture that City here |
4377s | like what what could happen I |
4381s | guess H maybe he was thinking that um |
4386s | cave Sean could use the ra to block and |
4390s | then he sing the Firepower to kill the |
4393s | warrior guess it's acceptable to do this |
4398s | but maybe you would prefer if a rider |
4401s | bounces onto a neutral Village |
4403s | afterwards |
4406s | okay it wasn't possible yeah I'm not |
4409s | sure I guess this was okay I don't like |
4411s | the play it's very |
4414s | risky and he didn't really have the |
4417s | information that it would work |
4422s | out yeah also he could have actually |
4425s | kept the rider on the city with the with |
4428s | a bounce if he place |
4431s | the yeah cuz if he if he places the |
4434s | bridge the road before bouncing the |
4437s | rider he can move the Warrior on the |
4439s | bridge kill the raft and then move the |
4441s | warrior out and then bounce the |
4444s | rider ah yeah you meant that he moves to |
4447s | the warrior okay the warrior that |
4449s | finishes off the raft could move onto |
4451s | the bridge and then R hit and |
4457s | then that's a good point yeah I think |
4460s | that would have been a better play here |
4461s | as well because then this Warrior would |
4464s | be in a better position |
4470s | afterwards yeah so anyway uh I think a |
4472s | good summary of this game is is Mystic |
4474s | was a bit playing a bit too |
4478s | risky uh so if he kind of focused more |
4481s | on defending the city that he got from |
4485s | uh KFC mats then |
4488s | uh probably he he could have uh done |
4493s | more uh in this game or you know popping |
4496s | this this giant in the in this turn |
4499s | where where he |
4502s | resigned he like the bridge is a little |
4504s | bit too much |
4507s | yeah so much opportunity to build a |
4509s | bridge all right I have to take |
4513s | it um I think I'll look for the next |
4516s | game now yep let's go to the next one |
4522s | M I'll change the music |
4535s | okay we are on the next one so who's |
4537s | playing |
4539s | here and oh fishing is |
4545s | this I saw a fishing |
4549s | room that's going we we talk about that |
4552s | in a |
4553s | moment yeah that's V again and the |
4558s | opponent |
4559s | is |
4561s | uh I can pronounce that |
4565s | um or something yeah okay hard |
4570s | one pronounce that name okay oh and |
4574s | apparently it is a Chinese name I think |
4578s | ah yeah supposed to call it um H areu or |
4583s | something like that okay okay |
4587s | okay yeah so guo is is green and vse is |
4591s | is orange |
4592s | mhm so what what do you think about the |
4595s | spawns here very close spawns |
4601s | mhm but they don't know it yet |
4606s | so yeah and they also have indicators in |
4610s | on the same |
4612s | direction yeah it will depend a lot on |
4616s | how they explore this so let's see how |
4618s | it starts |
4622s | mhm so for goes for the center and the |
4626s | opponent to but they have a separating |
4629s | them oh yeah Village but that the wars |
4634s | missed yeah mhm yeah why is getting to a |
4638s | neutral City first between them and Wars |
4642s | won't really have a CH well you can't re |
4645s | KN |
4652s | yeah finds out that his opponent is |
4656s | sitting on the neutral |
4658s | City yeah he sets up a Siege I believe |
4662s | first he takes the ruin gets |
4665s | fishing yeah |
4668s | fantastic then he moves on resource |
4670s | indicator finds his opponent on the city |
4673s | well he doesn't have two units in range |
4676s | riding 14 Stars so something different |
4680s | he have able to ro in the second Warrior |
4683s | yeah no it's not good yeah it must be |
4686s | pretty frustrated at this star right |
4690s | now and the opponent gets the rider to |
4693s | defend the city yeah standard responds |
4697s | in the |
4698s | scenario yeah the Second City for boss |
4701s | is so far away that's four ties away |
4706s | Forest crazy here forestry |
4710s | on W forry |
4714s | ASAS not what you usually go for because |
4717s | theas also has reduced forest rates but |
4720s | he has four forests inside of his |
4723s | Capital mhm um I think he also had does |
4727s | he have an animal no no no it doesn't I |
4731s | believe he wanted to go only hunting cuz |
4734s | he can get the level two in the Second |
4735s | City with it but no animal in this |
4738s | Capital so it's forced to get Forester |
4740s | and what's maybe a question for from me |
4744s | um about zasi uh what is your um usual |
4750s | uh play with with Zas or would you go uh |
4753s | construction and burn those forest or |
4756s | rather go um forestry like like Forest |
4762s | did uh Forest is really a situational |
4766s | Choice |
4768s | like |
4770s | uh I mean most of the times you want to |
4773s | go |
4774s | construction sometimes or is a good |
4776s | second Tech can get some really good |
4779s | cities with uh Four Farms and three or |
4781s | and just get the giant with |
4784s | that uh but yeah forestry is |
4788s | really uh depending dependent on the on |
4792s | your |
4794s | sco so here well let's let's be more |
4797s | specific so here yeah was this was this |
4800s | Forest tree play a good choice or rather |
4803s | construction and burning forest and |
4806s | converting them into Farms so I would |
4808s | say even mathematically speaking |
4810s | construction is better here um because |
4814s | if you take a look at it if he takes |
4816s | construction now he play um now um he |
4820s | builds a farm then he places a windmill |
4823s | it costs him |
4828s | then he only needs one he only needs two |
4832s | Burns and two more Farms to get a giant |
4834s | in his Capital so 20 Stars afterwards |
4838s | for a giant and he saved two |
4842s | stars |
4844s | um yeah because like now he's in this |
4848s | position yeah I also can't get the giant |
4850s | with just Forest so yeah you're here |
4853s | like how do you get a giant |
4855s | so you need three more lumber huts and a |
4859s | saw to get a giant F mm so you have to |
4863s | also buy mathematics another Seven Stars |
4866s | place a s another five and nine more |
4869s | stars on L HS so that's so it it wasn't |
4874s | a good deal yeah mhm yeah it's more |
4876s | expensive once |
4878s | again and well constructions just |
4882s | generally a good t for theas |
4887s | I think hunting can be good in many |
4889s | scenarios but not so much |
4892s | forestry yeah I think can be good also |
4895s | for Archers later to defend the Giants |
4898s | but yeah Forest is just strange step for |
4902s | the Explorer reveals the lighthouse |
4905s | which is nice but doesn't really R what |
4908s | is |
4910s | doing yeah that's that just missed the |
4914s | that one time on the |
4916s | Capal yeah Wars it's kind of funny so |
4920s | Wars is um at how much stars per turn |
4925s | eight Stars per turn despite only having |
4927s | two |
4930s | cities yeah |
4932s | that's another Explorer though but it |
4935s | doesn't go towards Wars at all it just |
4938s | reveals a lot of stuff in the back yeah |
4942s | mm yeah that's a range Explorer to Coos |
4946s | there there's no City between them since |
4949s | you can see where the wor city is |
4953s | there's only two ties between the two |
4955s | borders |
4957s | so well I think why you mainly wanted to |
4960s | know if there is anything between |
4963s | them like well mainly wanted to know |
4967s | what was is doing to make it easier to |
4971s | play yeah for sure and I think that's it |
4975s | could have it could have been easy to |
4977s | explore with uh just units without the |
4982s | Explorer yeah much cheaper definitely |
4984s | mhm or at least shape it one t |
4995s | so okay let's move on let's go yeah |
5000s | mhm just more Riders um boards is |
5004s | probably thing about the lighthouse to |
5006s | make |
5008s | um let's so get wor position here again |
5011s | mhm um he has 12 Stars nine spt and |
5015s | following turn he's going to have 21 |
5019s | stars |
5021s | um so at the start of the |
5024s | turn Okay so he starts 14 + 9 so he |
5027s | would have 23 in two turns time and if |
5031s | he moves his Warriors South this turn |
5033s | and South in following turn turn nine |
5036s | mhm um he is |
5041s | able means he only needs two Lumber huts |
5045s | and a stman instead of three Lumber huts |
5048s | and if he count the Stars required 10 |
5051s | stars for for mathematics five for sill |
5054s | six more for two Lumber Huts adds up to |
5057s | 21 so yeah he saves 21 Stars well he |
5063s | saves 12 and has starts a turn and he |
5066s | also reveals a ruin |
5073s | yeah could also get a border but it's |
5076s | the same star so so are better okay |
5080s | roads for byou obviously very good with |
5085s | riders and but generally good for |
5088s | combat really cleaning a b army here |
5091s | actually only saved 19 but I guess he |
5095s | okay find the so M he just shops to |
5098s | Forest yeah okay en |
5105s | mhm Advan is the warrior |
5108s | there so yeah so the pent just tries to |
5114s | get The Siege on the other |
5116s | city oh vet oh Stars that's that's lucky |
5121s | yeah he he starts with only seven stars |
5123s | per turn |
5125s | and like he kind of needs like well he |
5128s | has the park of Fortune Monument |
5132s | still but needs a |
5134s | miracle yeah he lacks one population but |
5138s | without the star 10 Stars |
5143s | here and the |
5145s | Border able to take border Grove to deny |
5149s | um like green from using Road over there |
5153s | because now in his |
5156s | territory it also gives the S more |
5160s | potential |
5164s | yeah yeah but without those stars from |
5166s | the ruin it would have been probably GG |
5169s | yeah so like green really has to think |
5173s | about how to deal with the Giants now |
5174s | because Riders are not very good against |
5179s | GI yeah especially it doesn't have |
5182s | enough to right this |
5185s | crazy another Explorer |
5187s | like yeah said if you don't shape the |
5192s | Explorer just going to go back he was |
5196s | very close to to getting two |
5198s | lighthouses well I mean but I think |
5201s | mathematically but wouldn't even be |
5202s | possible |
5204s | but and yeah I think the idea was to get |
5207s | a s Lighthouse because that one |
5211s | is and get the other the other two with |
5214s | the with the units |
5216s | yeah but what was results in is is that |
5219s | green is at 13 stars per turn with four |
5221s | cities by Wars is at 13 STS per turn |
5224s | with two |
5226s | [Music] |
5228s | cities and here Wars even misses a on |
5231s | opportunity like guess you can see he |
5233s | got another giant here |
5236s | but first have a giant would get pushed |
5240s | I think either North or Northeast but in |
5243s | either case |
5246s | um could move onto this |
5249s | road I think it's north oh so if he gets |
5253s | pushed North he can even move onto this |
5256s | road or he can just kill the warrior so |
5260s | yes some Miss value here yeah I believe |
5263s | the warrior is slightly better cuz he |
5265s | can use the RO since L Vision I agree |
5275s | [Music] |
5277s | okay what are we seeing um for why you |
5280s | here |
5282s | organization okay what do I think what |
5285s | do we think about organization here it |
5287s | still LS one population to get the giant |
5290s | even with |
5292s | organization yeah he needs construction |
5294s | to get the the Giant in |
5297s | yako but he'll get two CI so he might |
5300s | get a the grand yeah like |
5309s | unfortunately somehow to get the park of |
5311s | Fortune oh that's right okay and then |
5315s | you need three more population which |
5317s | would be a farm and a fruit mm yeah yeah |
5322s | so yeah gets the Giant on and then Seven |
5325s | Stars to get in but look at what |
5331s | happened what construction to |
5335s | yeah well the fruit is blocked |
5338s | now okay so it doesn't need to |
5341s | [Music] |
5343s | get yeah so yeah using the fruit is no |
5348s | longer an option but he has two Farms so |
5352s | so it's yeah it's okay construction from |
5355s | the ruin okay that's so it can pop a |
5359s | giant okay so how would you pop a giant |
5363s | here uh yes 16 Stars so that's two F |
5368s | and windmill |
5372s | wind like the alternative of course is |
5374s | to get the Giant M capital when use the |
5376s | park of Fortune here I think that is |
5379s | what green is also |
5381s | doing um I'm not a very big fan of that |
5384s | because well how where do you have to |
5386s | place the park of Fortune now yeah in |
5390s | where the wind so South Southwest Quest |
5395s | yeah but the problem is that now your |
5397s | wind Mo spot is occupied yeah sure mhm |
5401s | yeah and um if you take a look back and |
5405s | green is at six cities and once green |
5408s | connects with city as |
5410s | Wellen would get access to the Grand |
5412s | Bazar gate of power also is closed MH so |
5418s | if the park of Fortune wasn't on that |
5421s | high there could have been a windmill |
5427s | and um in that case |
5431s | um harvesting a fruit down |
5435s | here and |
5438s | um placing a |
5442s | monument did I miss |
5446s | something there I don't think there's a |
5449s | way to actually get the second giant |
5451s | maybe it's not possible okay yeah maybe |
5454s | with with with mining but we don't know |
5457s | if there any any if is there's any gold |
5462s | in in those mountains yeah I guess it |
5465s | would never be possible but still seems |
5468s | a bit sad to use the park of Fortune |
5470s | here I think M I would have just dropped |
5472s | the park of Fortune the capital maybe or |
5476s | in another |
5477s | city yeah get maybe get the giant there |
5480s | and throw the P of Fortune in the |
5482s | capital to get the second Giant mhm like |
5485s | this is just wasting |
5496s | population okay so we see a catapult in |
5499s | the back |
5501s | for course so yeah first Cult of this |
5507s | live |
5508s | stream we haven't had this unit yet yeah |
5512s | it's a St |
5514s | difficult unit to see on zazi |
5518s | miror so there's uh the opponent the |
5522s | green player is trying to sneaker |
5525s | either |
5527s | uh in the west where wor does have |
5531s | Vision are you talking about the |
5533s | catapults already yeah mhm yes yes yeah |
5536s | the catapults are a great method to the |
5539s | V giant that um inevitably has to get |
5543s | here |
5546s | anden is kind of lacking response like |
5549s | the best respond to Giants green has is |
5551s | a |
5553s | giant but well Wars got more Giants and |
5558s | Wars also got like some extra giant |
5561s | counters with the |
5564s | Catapult yeah it's just going to M |
5566s | through those giant if P doesn't come |
5569s | come up with some rang options what grow |
5574s | here yeah so what would you do uh |
5577s | archers or get Knights or your own |
5584s | cat well this is pretty difficult to |
5587s | play I mean you could try to see what |
5590s | the ring gives first but yeah you either |
5593s | need some arches |
5595s | to take out the Warriors and then the |
5599s | cbles but with the Giants protecting |
5603s | them mhm yeah because dce has enough |
5606s | Giants to zone of |
5608s | control the area so I guess the Riders |
5611s | are not going good for to can just sit |
5615s | back and itat with eat the Giants with |
5618s | the catapults and then work its giants |
5621s | into the cities M yes so what green |
5624s | actually did here was like setting up |
5626s | the Giants behind the city to be able to |
5629s | kill a giant and if Force goes for The |
5632s | Siege I think few more un would be |
5635s | necessary but would be enough in the end |
5640s | can you actually un Siege there because |
5643s | I don't |
5644s | think if he went with with the with the |
5647s | giant I don't believe that can siege |
5650s | that even with two giants though wa do |
5653s | you mean I think two |
5655s | Giants and like a few small units |
5659s | definitely should be able to un Siege |
5661s | giant Siege yeah but the problem is that |
5664s | yeah the opponent needs climbing and |
5667s | doesn't really have many units there |
5669s | other than the Giants I guess green |
5671s | would need |
5673s | climbing yeah I mean in need throw in |
5677s | need throw to get the rider in in the |
5680s | west and climbing to get Warrior on the |
5684s | mountain and then he have three units |
5686s | that canne the giant I'm not sure if |
5689s | that's enough I believe so yeah it would |
5692s | have been difficult too |
5695s | to um to un siege that and |
5699s | then uh you know to keep the like uh you |
5704s | know Siege yeah |
5707s | again oh yeah that's true you can just |
5709s | take it back |
5714s | M yeah so but I think what wars is |
5718s | mainly thinking about as well is that |
5720s | trading his Giant's HP against Green |
5724s | Giants HP it's not very good for him |
5727s | because he can easily kill Giants but |
5729s | green |
5731s | cannot yeah I can wait one turn and get |
5734s | the catapults in range and just how many |
5737s | stars was the city the c yako or Yoko uh |
5741s | I believe five okay so it's it's it's a |
5744s | good deal so yeah yeah the warrior the |
5747s | warrior |
5748s | for yeah always good to see opponent |
5751s | City and throwing away weak units for it |
5754s | [Music] |
5759s | mhm yeah it get a better |
5762s | on Spirit from |
5765s | Rin what did he get from the ruin free |
5768s | spirit ah okay so that's lucky mhm |
5771s | that's nice but I guess technically you |
5774s | would think Knights are nice here |
5776s | because Knights are good against |
5777s | catapults but how do knights help |
5780s | against the Giants like mhm yeah that's |
5784s | big problem |
5788s | here yeah but sh |
5791s | juster |
5793s | M yeah one giant perun is just yeah |
5796s | double Siege |
5798s | mhm he can un the one on yat but I doubt |
5803s | he can are being |
5809s | dropped another |
5811s | Explorer well was someone l finally has |
5814s | been revealed yeah nor one isn't that |
5817s | hard to get and there's another city in |
5819s | the |
5820s | north mhm yeah but okay |
5825s | well something important is about to |
5827s | happen mhm let's look at Green's income |
5830s | before |
5831s | this 21 Stars per |
5834s | turn oh he's going to lose oh that's |
5838s | that's |
5839s | off is losing the connection |
5842s | City oh oh yeah yeah that's that's rough |
5846s | how how low is the dropping 14 Stars uh |
5850s | Seven |
5851s | Stars yeah so he lost well green lost |
5855s | seven stars for this |
5861s | mhm also yeah and his Giants are still |
5864s | still in range yeah that's very bad okay |
5868s | now the cities are connected again but |
5870s | it obviously was a lot of Stars lost |
5876s | and also V if he takes mining he can get |
5879s | another giant there in this y well he |
5883s | would also need organization but he gets |
5887s | mining ah he uses mining in the gate of |
5889s | power |
5892s | yeah yeah I had enough but I guess he |
5894s | wanted the giant this yeah more sieges |
5897s | 39 green income green finally gets a |
5899s | noral lighthouse picks up chivalry and |
5902s | makes a knight but it looks juicy right |
5905s | now and see this KN let's see if it's |
5909s | going to work |
5911s | out but the catap are kind of spaced |
5914s | now that's see the KN |
5917s | actually no no he did not have the |
5920s | vision okay yeah Waris does not see a s |
5926s | yeah so that was a surprise but it did |
5930s | space the units so yeah but green can |
5933s | still kill two catapults because green |
5935s | does not have |
5937s | climbing oh yeah that's |
5941s | right and can suits the capital does he |
5944s | have a monument there um yeah he got the |
5947s | eye of God mhm yeah |
5951s | there does he have the Gate of power |
5954s | yet I believe place from didn't place it |
5960s | he placed the road the road Monument but |
5963s | not the G yeah well WS just kills the |
5966s | next |
5967s | giant |
5968s | yeah that's not going to |
5972s | yeah yeah that's uhhuh that's fair |
5977s | enough yeah good |
5978s | game yeah coming back from two uh you |
5983s | know two versus six that's that's a wait |
5987s | you can see that in the in the replay |
5989s | what yeah I I think that happens if the |
5992s | replay ends it's a bit here oh yeah yeah |
5995s | there's a lot of strange things that |
5997s | happen |
5999s | when maybe because of the you know the |
6001s | the Aquarian reworks some bugs yeah that |
6005s | it's it's just strange when the replay |
6008s | ends like sometimes you can't even uh |
6010s | close the replay unless you go back in |
6013s | the |
6015s | before just yeah anyway anyway uh good |
6019s | game so vse came came back from uh like |
6024s | being four |
6026s | cities uh behind uh so it's it's not |
6030s | doesn't happen very often that that you |
6031s | can make that kind of comeback right |
6035s | yeah he for sure got lucky with that |
6037s | star win but uh yeah that was well |
6042s | played so what do you think was was the |
6045s | right play with for green |
6048s | when um with this uh to defend this this |
6052s | city uh yeah |
6055s | so um because it was it was um in the |
6058s | end it was |
6059s | the uh The crucial moment when when one |
6063s | vs got it and popped another giant |
6067s | because it's so close to the capital so |
6069s | we go also gave him a good uh like an |
6073s | highway to to the green Capital you mean |
6077s | what green should have done differently |
6079s | over game yeah I think |
6084s | you have |
6085s | to consider how to deal with the Giants |
6088s | earlier |
6091s | mhm uh like one option can be okay |
6095s | you're going for an economy lead you |
6097s | take like workshops everywhere that way |
6100s | you're going to have higher income |
6101s | because Wars only has two cities |
6104s | mhm then you can maybe afford to Suicide |
6107s | a bunch of riders into Giants because |
6109s | you got more cities mhm um I would have |
6112s | probably liked to see archery for green |
6115s | here it's expensive to take into but |
6117s | very against |
6120s | Giants yeah what I didn't like on the |
6124s | green side was the amount of the s that |
6128s | they got since yeah I I understand going |
6132s | for the eye of God because that's an |
6135s | extra Monument that may not have but uh |
6140s | the I have got in the end is just |
6141s | population so the most can give you is a |
6144s | giant and since for was going for |
6147s | catapults Giants are just going to M to |
6151s | be melting from the the point mhm and so |
6156s | yeah I think he should have gone for |
6158s | workshops and triy to take into SS like |
6161s | archers as Master said that could have |
6164s | helped him actually kill the |
6167s | Giants what about the the expansion of |
6170s | green uh was it uh done the right way or |
6175s | maybe he too much in expanding the |
6179s | expansion was definitely good I mean we |
6181s | got basically the whole map the problem |
6184s | was that green was not able to hold the |
6186s | giant push from Wars like green was able |
6189s | to hold there yeah I mean it's just game |
6192s | over for Wars MH yeah he needed a way to |
6196s | deal with the giant stuff yeah what's |
6199s | actually kind of funny is I think green |
6204s | okay green just barely would not be able |
6207s | to pull off a Houdini |
6209s | here I was thinking about this because |
6213s | there are like four more tiles that have |
6215s | to be covered but there only two units |
6217s | so I guess it's hard yeah that's that's |
6220s | very difficult |
6221s | to if green was planning to uneg that |
6224s | city with a giant maybe should |
6227s | consider what about a turn later because |
6231s | uh this turn it was |
6234s | pushed and |
6238s | uh |
6240s | um what at wor when |
6250s | responds or it's just he left he left |
6254s | yeah he left uh this one |
6257s | spot |
6260s | so it wasn't it wasn't a giant seeg okay |
6264s | wait yeah now what happened is and V |
6268s | moved this giant next to this shine |
6270s | green even attacks that giant which |
6271s | means um Green's own giant becomes even |
6274s | Beaker down to 32 HP |
6278s | now |
6280s | and just kill one of the Giants so |
6282s | there's no chance for orange po another |
6287s | giant there's no chance for yeah yeah |
6290s | yeah MH even with those mountains |
6294s | not having climbing yeah there was no no |
6296s | way they could yeah and even with |
6299s | another giant that's just two c staying |
6302s | down at it |
6303s | so yeah but actually speaking about |
6306s | hinis we did not have any yet any any |
6309s | Houdini yet yeah difficult to make anini |
6312s | year I'm hoping to to see one in in |
6316s | those last two games that we have that's |
6320s | with so maybe we see that okay so let's |
6324s | move on to do the next |
6326s | one okay I'll load up the next game |
6341s | mhm |
6347s | okay so what do we have right |
6350s | here um |
6355s | yeah once again I'm |
6358s | involved game |
6360s | actually um we got um Kel in Orange um |
6366s | playing against me and brown we both |
6369s | playy and we're playing on continents |
6372s | okay |
6373s | and |
6375s | spoiler it's basically two continent map |
6378s | there one little island uhhuh yeah but |
6381s | uh it looks like very |
6384s | uh equal |
6386s | so the per almost a perfect perfect map |
6391s | distribution yeah Kel has the advantage |
6393s | of having lighthous spawn which can help |
6397s | accelerating the economy |
6399s | early um for me that maybe means that I |
6401s | have more directions to expand into |
6405s | M yeah it looks like one of the few |
6408s | continents map on small that don't |
6410s | actually have many opportunities for |
6412s | Bridges |
6414s | so I'm expecting that maybe we had |
6418s | enough bridges in |
6419s | this live stream so maybe now see |
6424s | some |
6426s | yeah for |
6429s | that yeah no Bridge spots yeah |
6440s | mhm yeah a lot of exploring |
6445s | canel picks up fishing before capturing |
6447s | the |
6448s | city and really |
6454s | good and |
6457s | you get some decent Vision but doesn't |
6461s | go that |
6465s | deep I go for a port because what did I |
6470s | see yeah I don't see any sh L indicators |
6474s | into any directions so I decided that |
6477s | building a port is like the best play |
6479s | for this map when I move into the port |
6482s | and I see with Shan on the other side |
6488s | um yeah at first I wasn't happy about it |
6491s | but it turned out that you can't build |
6492s | the bridge anyways in this map |
6495s | mhm yeah it's always a gion |
6508s | Explorer for it's the first explorer for |
6511s | me that doesn't go well for |
6515s | oh another Lighthouse missed okay it |
6518s | missed the lighthouse and misses my |
6521s | opponent yeah yeah that wasn't the great |
6523s | play and |
6525s | um so I kind of needed some stars to |
6529s | upgrade my cities so I decided um let's |
6533s | move in raft and this way I get the |
6536s | meeting |
6537s | Stars how many points did he have at |
6540s | this point 1.9k so okay so you did not |
6543s | get get five yeah yeah the ra is now |
6548s | next to the coast he can just kill it |
6551s | picks up construction before cturing the |
6553s | city he wouldn't even have needed |
6555s | construction and let's go back to the |
6557s | start of his turn he could just make a |
6559s | giant here with two farms in a port |
6561s | wanted yeah |
6563s | I think that would have been a better |
6565s | play because that's pretty hard to stop |
6569s | turn seven giant next to a port for me |
6572s | it's a lot harder to get a |
6575s | giant and I think he's explor so |
6578s | Mr the the |
6580s | lious um little bit of an Explorer trick |
6584s | once again uh the closest for actually |
6587s | to the east which means it's guaranteed |
6590s | that the Explorer goes to |
6593s | okay so I want to know what he's doing |
6596s | so taking Explorer let's see what the |
6599s | Explorer |
6603s | does yeah it just goes south once |
6606s | again doesn't get the lious |
6609s | yeah because there deep water yeah deep |
6612s | water and you don't have |
6615s | yeah well now you see what the giant mhm |
6619s | one turn later than it could have |
6621s | been yeah and you can get another one I |
6625s | see giant as well I'm not very happy |
6627s | about |
6632s | it yeah he goes after this this Village |
6635s | for the |
6637s | expansion |
6639s | coming why did they get |
6642s | that b to get water access because so |
6645s | his spawn is is okay but he has just one |
6649s | city with with water excess |
6653s | yeah I mean why did he get that that far |
6657s | why did he bar that it could have |
6660s | placed um a wind instead of |
6664s | baring oh okay |
6667s | mhm let's look again what you |
6670s | did oh yeah that that farm over there |
6673s | was completely useless mhm yeah it's |
6677s | just five maybe he thought originally |
6679s | about placing the park of Fortune in uh |
6683s | AR to make another |
6686s | giant but when he decides against it I |
6689s | don't |
6691s | know wait I don't have this many stars |
6696s | right let's fix that really |
6706s | quick yeah that seems more like it so I |
6709s | pick up |
6710s | construction because like I see with |
6712s | shine I have to find a way to deal with |
6714s | it two ports very expensive but it gets |
6718s | the job done get a |
6720s | giant um |
6723s | like in this position and I know that he |
6727s | can easily get another Giant in that |
6730s | City I was actually surprised that he |
6732s | didn't get another one in turn nine |
6736s | mhm so yeah I'm thinking about the water |
6741s | is probably lost because he has the drag |
6744s | here he EAS gets another one |
6747s | here yeah let's see how it plays |
6753s | out yeah it's pretty to lose the water |
6756s | on |
6758s | this and the thir |
6762s | giant he lands to Juggernaut right next |
6765s | to a |
6770s | city h |
6774s | actually a question why did you move |
6776s | back those Warriors because then he was |
6778s | able to land the chugger not and if you |
6782s | get the the Warriors like that's a |
6785s | pretty good question I think it was a |
6787s | mistake |
6798s | okay yeah I didn't I didn't really pay |
6801s | attention that he had this one way to |
6803s | land on my continent so now um I was |
6808s | thinking about okay how expensive is it |
6810s | for me to pop a giant the city mhm um |
6814s | what do I need I need a windmill |
6819s | here a farm I think and then maybe burn |
6823s | one forest or something like that make |
6824s | another farm with population |
6829s | growth but I come to a conclusion that I |
6831s | can afford two Riders |
6834s | and I also um move my Warriors um in a |
6838s | way that maybe scares them into thinking |
6841s | that I can call off a Houdini mhm okay |
6845s | he gets stars from a ruin wait no was it |
6848s | stars yes |
6851s | mhm and in fact like he's slacking |
6855s | Vision |
6857s | um he sees the Ridder and he doesn't |
6860s | really know what I have over here so I |
6862s | think he was actually scared but I might |
6864s | pull off a Houdini here |
6867s | yeah yeah but with with those two ra |
6870s | rafts I think you you know he could get |
6874s | a um like sailing or and kill at least |
6879s | one of your warriors |
6882s | too I would assume that he was afraid of |
6884s | throwing the game I guess like this |
6886s | Explorer I don't get it why would you do |
6889s | that yeah that's yeah like you have only |
6893s | one possible Ty V Explorer can go |
6896s | to it doesn't have settings |
6899s | so maybe a misclick |
6902s | yeah maybe it was a misclick okay so my |
6906s | turn |
6908s | here I start with 28 |
6912s | Stars I'm thinking okay how do I get out |
6914s | of this situation my opponent has more |
6916s | giin I have lost |
6919s | water so now I am stuck on my own |
6922s | continent I'm thinking markets are the |
6927s | answer interesting like if you don't |
6929s | know markets gives you one |
6932s | star per turn for every level of nearby |
6938s | windmill Forge or sill sas's case um |
6943s | well windmills are the interesting ones |
6946s | so in order to increase the odds for a |
6948s | trade ruin I pick up roads before taking |
6950s | a |
6951s | ruin I up getting |
6954s | stars now I'm at 29 |
6957s | stars um so yeah I decide to be greedy |
6962s | and use all my remaining stars to place |
6965s | the First Market plus three STS per turn |
6967s | I |
6969s | mean got to start somewhere |
6973s | yeah yeah |
6974s | the is one of the ti that gets markets |
6980s | only because you often want to go for r |
6984s | road |
6986s | so and it's also a t zero type so you |
6990s | have the economy for |
6993s | that yeah but anyways markets are really |
6995s | unusual in those very competitive games |
6999s | because |
7002s | it's very rarely uh is uh is visible on |
7007s | the on the map yeah and another reason |
7010s | for that also is that of you're playing |
7013s | life games here mhm like you have to do |
7016s | a lot of planning tonight like not |
7018s | accidentally block your um spots for |
7021s | like a windmill or Market yeah ideally |
7025s | you want have a cluster where you have |
7027s | like a lot of markets and windmills next |
7029s | to each other but those windmills also |
7031s | have to be high level or the markets |
7033s | won't be |
7035s | affected the idea behind well markets of |
7038s | M is |
7040s | basically yeah so you're getting Giants |
7042s | because you're leveling up a |
7045s | windmill and when you're also getting |
7047s | money because you're building markets |
7048s | next to |
7062s | it yeah four giants for Canal on the |
7066s | field one pretty deep in my territory |
7070s | but your Market |
7073s | [Music] |
7078s | another |
7079s | giant now Theon can see the markets |
7082s | actually yeah but um let's go back to |
7085s | the start of the turn so I start the |
7087s | turn with 203 Stars per turn let's let's |
7091s | see at where I |
7097s | end okay 28 9 31 |
7105s | 32 |
7107s | 33 like it's kind of |
7109s | czy going from 23 stars to 33 Stars per |
7113s | turn and also get a giant on top of that |
7116s | yeah good job |
7119s | L um here I leave the city open once |
7122s | again I think I'm teasing that I could |
7127s | to |
7130s | okay yeah he gets sailing |
7135s | the ocean |
7137s | ruin yeah maybe he was hoping for |
7139s | starfish and set up some bombers once |
7142s | again did not Siege me here and this is |
7144s | very nice for me because this allows me |
7147s | to spend my stars on Hunting an archery |
7150s | because like I see all those Giants and |
7152s | they're about to land my continent like |
7154s | I need something that works against them |
7156s | so I go yeah but with with him uh having |
7160s | sailing already I don't really |
7163s | understand why did why he did not see |
7165s | you because yeah he could have killed |
7167s | the Warriors he could have killed any |
7169s | Warrior or |
7170s | Rider I don't |
7172s | know being he he was too |
7175s | cautious um population ruin and also |
7178s | those giants in the north actually doing |
7180s | nothing like just you know yeah I don't |
7183s | know I I guess bathing bathing in this |
7187s | in this Lake I don't know it's like why |
7189s | would you send those giants he TR to |
7193s | from the |
7195s | [Music] |
7196s | action there Seven Stars left and his |
7199s | capital is three out of five Pop I think |
7202s | he definitely should place the wind here |
7204s | to make another giant |
7208s | mhm but yeah I now have my archers and |
7212s | I'm just killing this giant that's |
7214s | sitting inside my base finally and now I |
7219s | can actually um Place more markets here |
7222s | because which giant is no longer |
7223s | occupying the spots yeah |
7227s | W |
7229s | Ramos yeah jugut is staying |
7235s | fast yeah but anyways he gave you so |
7237s | much time to to prepare let's look at |
7241s | this again this was a bit |
7245s | embarrassing let's look at my tech tree |
7248s | and what I don't have |
7250s | sailing so I was thinking y he gave me |
7254s | so much Splash value here I want to kill |
7256s | that Dr and splash all his |
7258s | units let's see what |
7261s | happens |
7265s | yeah |
7267s | okay yeah you did good but with the |
7269s | markets but with this one you yeah yeah |
7273s | yeah 48 stars in the the pocket way yeah |
7279s | but like besides that you're seeing |
7281s | quite well now how you can use the land |
7284s | units against na units yeah like I just |
7288s | took out that Rama there taking any |
7290s | damage now another Scout is down up |
7293s | there another Scout is going |
7296s | down at this point and |
7300s | now yeah the idea is um I I get so much |
7305s | income at this point like I'm thinking |
7308s | if I take population growth here like |
7310s | first of all I have less opportunities |
7312s | to build port and second of |
7314s | all |
7317s | um it gives me um more options to make |
7321s | more Giants because like expanding the |
7324s | borders I'm also getting a bunch of |
7326s | resources like I'm also getting a bunch |
7328s | of additional resources mhm yeah yeah |
7332s | this STS to use them so why not at this |
7335s | point I have almost two times this |
7338s | income |
7342s | this of course a little bit threatening |
7347s | here now he makes the |
7353s | giant but what happens once again scout |
7356s | next to the coast just dies here gets |
7360s | some decent Splash damage shut next to |
7362s | the |
7362s | coast I it's that jugut was full HP and |
7367s | now take a look at How It Ends mhm down |
7370s | to 11 HP |
7373s | yeah and your markets are growing even |
7375s | higher like I'm constantly like M I'm |
7378s | producing units in every single City and |
7381s | my excess money is going towards more |
7384s | Giants and higher level markets |
7387s | mhm okay so now we got a bomber very |
7390s | good value |
7392s | here I think he probably should have had |
7396s | a bomber a while ago mhm at least if he |
7399s | wants to play the way he's playing |
7404s | yeah |
7406s | that's okay well my perspec how do I |
7410s | deal with this giant |
7413s | Siege maybe I have enough if I use all |
7416s | my units against this one giant but I'm |
7420s | at eight out of 10 |
7421s | kills power so I need just two more |
7426s | kills um there are like a bunch of |
7429s | vulnerable targets here like the weak |
7430s | giant or the warrior |
7434s | so the first aini of today and I |
7441s | mean thank you L for this |
7445s | trick yeah finally got one oh yeah I |
7450s | got so |
7453s | nice yeah I also pick up strategy like |
7455s | I'm thinking about how to finally get |
7458s | into the |
7460s | water yeah to make those |
7463s | water units more tanky |
7469s | mhm yeah it's still going to be |
7471s | difficult and right here I think um this |
7474s | was quite nice so if you take a look at |
7477s | this |
7479s | bomber um yeah a little bit of a trick |
7482s | Road in a jugut place Port next to it |
7485s | and it Tak Splash damage |
7490s | yeah and yeah at this point so many |
7498s | units kills giant here and I'm not sure |
7502s | if he can kill this giant he's busy |
7504s | keeping the defender out of the ocean |
7507s | but now Jon is left at 13 HP and this |
7511s | time I can't make the same mistake |
7514s | again because well there is no deer |
7517s | involved yeah and yeah jugernaut just |
7520s | kills this |
7522s | and |
7523s | now |
7525s | um yeah I place another port to Road in |
7528s | another Juggernaut his Navy is basically |
7530s | completely clear M |
7534s | yeah this giant that we see is is it his |
7537s | only giant that is left or and um what I |
7540s | also do here is like now I got a bunch |
7543s | of units in the water and in order to |
7545s | make them tank here like I have so much |
7548s | money I have how many stars left 5 |
7552s | for yeah I buy ramming for 14 and |
7555s | aquatis for 19 which gives me a defense |
7561s | water I keep play for a |
7564s | while that's his only Jo yeah mm but he |
7568s | notice there's like no way to kill this |
7572s | and at this point he lost control and |
7576s | gave up mhm yeah good job realistically |
7580s | I'm making 58 Stars per turn he's making |
7583s | 28 |
7585s | M yeah no way to come back from |
7594s | that yep good good |
7598s | job so what would you say was the um |
7603s | your opponent's mistake in this game or |
7607s | or turning |
7609s | points what helped you win |
7614s | um I think it started early like the |
7617s | first thing |
7618s | was I think turn seven giant here would |
7621s | be very good mhm two farms and a port |
7626s | instead of what he did it's like that |
7629s | timing is very important because if your |
7631s | opponent can't respond to it |
7634s | mhm um yeah we're basically done gives |
7639s | you so much pressure on the map now he |
7641s | he gets the giant finally in this |
7646s | turn but now |
7648s | here what he could have done is instead |
7651s | of moving the warrian the port um he |
7655s | could have actually gone for um I think |
7660s | the giant would get pushed West if he |
7661s | made a second giant |
7664s | mhm so he could have just pushed |
7667s | Juggernaut into a port right away and |
7669s | have another Juggernaut behind yeah |
7672s | a vial concern is if you place the park |
7674s | of Fortune here you have only one port |
7677s | spot here mhm so I guess that would be a |
7681s | problem maybe but two juggernauts I'm |
7684s | not sure how I would stop that no they |
7687s | were kind of far away from your Giants |
7691s | so mhm yeah so so first first point like |
7696s | being slow with |
7697s | the with the |
7700s | Giants so they missed an opportunity for |
7704s | an early attack |
7706s | right |
7709s | yeah like he gave me time to prepare my |
7713s | defense |
7717s | mhm yeah here thought that this city was |
7720s | vulnerable but um mean it kind of was |
7724s | vulnerable so it was a good idea to land |
7726s | there mhm but what happened the |
7729s | following turn like you need to do |
7730s | something here like you can just sit |
7732s | around with your Giants if you just sit |
7734s | around so same thing as earlier like |
7736s | you're wasting your advantage you have |
7738s | yeah mhm I guess he moves North to force |
7742s | me to move my giant back out of the |
7744s | water so I guess that was maybe |
7748s | okay the second one to was definitely |
7752s | not |
7754s | like you may be scared of uh of anini |
7758s | here but not the second time |
7763s | and obviously the Explorer there was |
7766s | yeah and yeah we have to mention those |
7768s | explorers which were like so obviously |
7771s | your your uh Eco Advantage was uh I |
7775s | think that explored on there wasn't that |
7777s | big of a deal like didn't end up making |
7780s | that big of a difference but he was |
7781s | lacking one Stars yeah but still you you |
7783s | lose stars and if if there's this like |
7786s | you know economic war going on obviously |
7790s | it it makes a difference |
7794s | sometimes yeah but he just had to do |
7796s | something with his Advantage instead of |
7799s | like like right here and here this this |
7802s | exploring with with giants this is like |
7805s | again the exploration of jugut also not |
7808s | very optimal |
7810s | yeah and there's another mistake um I |
7814s | just take a look what happens every time |
7819s | um Canal moves a unit next to a show |
7823s | so right now scout next to the shore |
7826s | over here M see if he get any more |
7829s | examples of |
7832s | that later in the game when you have the |
7836s | The Archers ready you get a lot of kills |
7839s | with that okay this time does not get |
7842s | punished for doing |
7845s | that now he moves the scout next to the |
7848s | shore up there Grandma next to the shore |
7851s | here scouts over |
7855s | here and how much of that is going to |
7860s | survive yeah because they were misplay |
7862s | more but |
7864s | yeah yeah now that you have Ro that us |
7868s | he's losing um I think what was it two |
7871s | Scouts and two ramas yeah that's 28 |
7878s | stars but yeah and I lose almost nothing |
7883s | for it in exchange |
7886s | Yeah Yeah by this point your markets are |
7890s | just and then obviously I |
7894s | think yeah let's look at what happened |
7897s | here right with |
7899s | Siege after this happened the game |
7902s | probably was kind of over |
7905s | mhm yeah that was the last option for |
7908s | him |
7913s | yeah I think at this point he already |
7916s | probably was in a bad position mhm |
7920s | because I can just like he can't really |
7923s | capture It capture red City I can just |
7926s | po giant if I want to but he has to do |
7929s | something or else I just win because I |
7931s | have market and he doesn't yeah and |
7934s | looking at his setup like he wouldn't |
7936s | really be able to fit markets in there |
7939s | mhm yeah |
7942s | he was kind of on a timer |
7945s | yeah yeah |
7947s | so yeah sorry go |
7949s | ahead no I was just saying he needed to |
7952s | push Advantage at the start and then |
7955s | after he lost that that wasn't really |
7958s | much good to the markets just give too |
7961s | too much economy advantage to |
7964s | wer yeah it's just going to get TCH and |
7967s | TCH and TCH and and win the game yeah |
7970s | and I was I was kind |
7972s | of um worried about the the port spots |
7977s | that me had but in the end uh actually |
7981s | those cities not having a a direct |
7984s | access to to to water were you know it |
7988s | was a defensive position so he was just |
7992s | throwing units at you and you were just |
7994s | you know killing all of them uh and |
7997s | building up your economy so it was it |
8000s | was pretty much |
8002s | an e economy you know win not a you know |
8007s | great strategic uh offensive |
8011s | right because you you actually you |
8014s | actually did not did not Siege any of |
8016s | his cities not even landed on his |
8019s | continent which is very very |
8024s | uncommon so yeah yeah but I mean like he |
8028s | he saw his markets right like he sees |
8031s | four Market |
8032s | I think I could have got like I don't |
8035s | know 10 more stars per turn if I really |
8037s | wanted to mhm would have been even more |
8040s | devastating yeah and like what kept Him |
8044s | in the game the whole time was that he |
8045s | had Naval control now he has lost that |
8050s | so yeah yeah maybe if he managed to get |
8053s | bombers but it's yeah I thought about |
8057s | position maybe yeah I thought about that |
8059s | but once me got the archers it's like |
8063s | you can't place a bomber here uh to be |
8066s | really really in range in range and be |
8069s | threatening because they always in like |
8072s | two tile range of archers so you me |
8077s | would always be able to uh to attack |
8080s | them so yeah the only possibility would |
8083s | be catapults but like you can yeah but |
8086s | still it's |
8088s | like yeah it's impossible to get them |
8090s | fast enough |
8093s | yeah I think I think they missed their |
8095s | chances so for example if they landed |
8098s | those three Giants that went North at |
8101s | some point uh I think even with markets |
8104s | you would have been in a kind of a you |
8106s | know danger because then if you even |
8109s | popped a |
8110s | giant U then he could you know kill it |
8115s | so I think he's um he he he kind of |
8119s | wasted his uh his offensive um potential |
8124s | when you were in the process of building |
8126s | up your |
8127s | economy so he gave you a lot of time so |
8130s | this that's why also the the markets |
8132s | were |
8134s | possible yep I agree like this game also |
8137s | very well shows like um why NA units are |
8142s | not that good when you can also use land |
8145s | units because as you highlighted like he |
8148s | can't position a bomber anywhere really |
8150s | but |
8153s | being in range |
8154s | ofers like I'm completely fine throwing |
8157s | away two archers in exchange for bomber |
8159s | I paid six stars for the two archers |
8162s | yeah they paid 17 at un cost for |
8168s | bomber |
8172s | yeah so we are in agreement |
8176s | mhm all right should I go for the final |
8179s | game yes let's go to the the final |
8189s | game what map is |
8192s | this um we have continents once again |
8195s | continents again |
8197s | mhm this time with River where you can |
8200s | build Bridges once again but not that |
8202s | many yeah one spot here one over here I |
8207s | don't think there are any other possib |
8210s | yeah mhm one |
8212s | continent that's |
8216s | just that's not between the two |
8219s | continents yeah yeah and I was saying |
8221s | one continent has two more cities than |
8224s | the other |
8225s | Soh be interesting to see that and also |
8228s | the the water access is uh is a bit |
8233s | difficult in this uh |
8235s | Eastern so who's |
8238s | playing we got canel in Orange against |
8243s | Boris in |
8244s | turkeys |
8246s | okay let's |
8249s | go yeah a lot of farms for V and the |
8252s | lighthouse spawn but that's really does |
8256s | not have that many |
8264s | resources yeah so this on spon I think B |
8268s | is slightly better also because we we |
8271s | already saw the continent so we know |
8274s | that he has here let's go |
8282s | back so the opponent |
8285s | [Music] |
8288s | go he is |
8291s | yeah he's actually taking an Explorer in |
8293s | his City |
8295s | too which is really aggressive but may |
8298s | pay off yeah and he doesn't even have |
8300s | fishing yet |
8303s | very risky it doesn't really end up |
8305s | hanging |
8307s | out and the opponent finds a ruin next |
8310s | to the light house which is nice and |
8313s | wait did he just did you just place aort |
8316s | on the |
8319s | fish and let's look at it again he plac |
8322s | the port on the |
8327s | fish yeah |
8331s | yeah okay is that a |
8334s | problem I'm not sure I'm not sure it |
8337s | could have upgraded the city |
8339s | and maybe we should question if a port |
8343s | is the right |
8344s | call like he sees the shine over there |
8349s | so he knows and our continent is |
8353s | close yeah I mean I'm not sure I really |
8356s | like that but |
8359s | that's sacrificing the fish |
8362s | and there is also this you know saying |
8364s | that whoever gets first on water is is |
8367s | usually the winner so I guess they are |
8370s | rushing rushing you know sailing and |
8374s | domination saw a bunch of stic continent |
8377s | game so far mhm and like in I think in |
8382s | all the games we saw it was better to |
8384s | not go on the water at all really yeah |
8387s | cuz you need to support to actually |
8389s | support your units on the water |
8391s | to get so yeah MH yeah bis is taking |
8395s | riding here because um he sees both |
8398s | Shoreline indicator it's indicating |
8400s | where there's another continent nearby |
8402s | in fact he sees two spots where he can |
8405s | build a bridge eventually |
8408s | mhm so yeah it goes for either whiches |
8411s | Starin oh that's |
8415s | nice and he also picks up sailing now |
8418s | and goes for a scout doesn't go and the |
8423s | starfish which should cting basically |
8427s | nothing I think he did not see the |
8430s | starfish |
8432s | yet or has he no he had he had on the |
8436s | starfish okay M my bad M Voris gets the |
8441s | roads and |
8442s | fishing probably considering an Explorer |
8446s | now Keno uses his Naval advantage to |
8449s | deny voice the city so he Deni decides |
8452s | to deny the city over a |
8454s | ruin |
8457s | um yeah I guess it's |
8459s | okay I'm I'm not sure what I would deny |
8463s | I guess yeah it's a t decision city is |
8467s | definitely good I think he go for |
8470s | City opportunity to place cour there but |
8474s | at the same time like ruin can give a |
8476s | big boost |
8478s | immediately and he takes Construction |
8482s | organization and |
8484s | [Music] |
8486s | from yeah and B get a giant I |
8490s | guess yeah we got to expect him to go |
8493s | for a giant here what did he get from |
8495s | the ru actually I didn't see one gave |
8497s | organization the other gave nomadic |
8500s | tribe oh |
8503s | nice yeah also po ruin for Kel here now |
8507s | he decides to deny this city down here |
8510s | instead of that one up there not sure |
8512s | about |
8514s | that because I think the center city is |
8516s | more important yeah it's very Central I |
8519s | guess he wanted the vision if you go |
8522s | back uh didn't really have any Vision |
8525s | down here maybe he saw to fish was |
8527s | scared City he had good |
8531s | resources we can just speculate here |
8536s | really but this is nice for Wars he |
8539s | takes an Explorer here |
8541s | um meets Tel gets some decent Vision |
8546s | nice and he builds the bridge |
8549s | now what happened here |
8552s | oh the bridge connects to the port and |
8557s | yeah it's a special case where that's |
8560s | possible um similar to connecting |
8562s | through cities but I think it won't be |
8566s | possible for long anymore H it's getting |
8569s | removed in the upcoming patch I |
8572s | think did me1 remove that too I mean I |
8576s | know he removed the connection through |
8577s | cities |
8579s | but I basically this is caused by the |
8583s | same bug if you want to call it the bu |
8586s | because connection from a bridge to a |
8589s | port also only works if a bridge is |
8592s | closer to the Northwestern Edge when the |
8595s | port |
8597s | is if the bridge was over here it would |
8600s | not connect important |
8607s | mhm yeah natur Explorer because yeah |
8610s | that's fine might as well get the vision |
8612s | right |
8616s | basically damn yeah the done by getting |
8621s | the |
8627s | lies yeah first Shine for Cano |
8634s | like this just feels so bad he places |
8636s | the windmill on top of the farm and then |
8639s | the park of forun on top of the |
8641s | farm yeah that's that's a |
8644s | waste |
8647s | yeah and the first Siege and look at |
8651s | what Canal has just a seven and a six HP |
8656s | yeah I got the siege there yeah and that |
8659s | was only possible because |
8662s | let's look at what war did yeah he rote |
8664s | it in his rider to hit that warrior in |
8666s | the back mm yeah nice play yeah and by |
8671s | the way and I'll notices oh actually I |
8673s | can't |
8674s | kill by the way he plac the the actual |
8680s | Park of Fortune on that City it would |
8682s | have po the giant |
8685s | dist I mean if yeah you're right if you |
8689s | plac the park of Fortune here he could |
8690s | have made a giant |
8692s | with construction I guess he didn't |
8695s | really see that he was vulnerable |
8698s | there did he see the |
8700s | bridge yeah he saw the |
8703s | bridge yeah so this was kind |
8706s | of |
8708s | being War back like purposely it back |
8712s | out of range I think War just places a |
8715s | bunch of roads to reach it yeah two |
8718s | extra roads |
8722s | expensive siege for Wars but it's going |
8724s | to stick |
8726s | so climbing ruining definitely not |
8730s | something he wants right now aquaculture |
8733s | before taking the |
8739s | city yeah but now that Force has land on |
8744s | the opponent continents since he has |
8746s | right the roads that's going to be |
8748s | pretty tough for the opponent to theend |
8751s | he also gets um he also has six cities |
8754s | now which means he can get the grand |
8756s | Bazar |
8760s | mhm and he immediately uses that one to |
8763s | get a |
8764s | giant yeah so he's defended right there |
8769s | yeah nice play from kenel here to place |
8771s | with Scout behind the Jugger so that |
8775s | jugernaut cannnot get any damage onto |
8777s | the scout |
8781s | but vce will probably get the city in |
8783s | the |
8785s | southwest I mean canot got a lot of |
8788s | units nearby let's |
8790s | see yeah I could defend it with enough |
8794s | rers he isn't going for |
8796s | it |
8799s | okay |
8801s | yeah yeah completely War his |
8806s | Navy |
8808s | but um yeah Force has a port up here and |
8812s | force controls the river so can cannot |
8816s | harass that area and vce picks up |
8819s | aquaculture to make rammer |
8829s | here neutral City not sure if fitting |
8832s | the rum with the Scout |
8836s | was and what do you |
8839s | mean oh I mean when you eat the armor |
8842s | with the Scout like that's just going to |
8850s | die ah can this |
8853s | turn |
8855s | mhm yeah I don't think this was a good |
8858s | idea and also about this previous play |
8862s | so I see that uh that Canal doesn't |
8865s | actually have 30 pter movement so uh |
8869s | placing |
8871s | for sorry yeah uh so actually this |
8874s | Juggernaut wouldn't be able to reach |
8875s | this uh this |
8878s | scout um next to the two Kel Explorer |
8883s | for Kel reveals the Western Lighthouse |
8886s | that's a nice missing nor |
8890s | oneing |
8891s | now and that not do a lot of |
8895s | damage what's happening on land |
8901s | really just a standoff Canal just with |
8904s | warriors on the water we got a bunch of |
8910s | ramas yeah canel has a really strong |
8914s | force on the water |
8916s | but now there |
8920s | a like V just used the ride us on |
8924s | land he also um did a nice trick here |
8928s | right with r took damage but it already |
8930s | had three out of three kills so he just |
8932s | promotes it right away yeah and healed |
8934s | it yeah mhm and with Splash Dage from |
8938s | jugut and the Rama just takes out |
8940s | another Rama |
8941s | so Canal's Navy is significantly |
8946s | weakened |
8949s | now yeah the is almost dead |
8953s | but yeah but drut is almost down and |
8957s | Cano is pressuring worse on land now |
8961s | well yeah that's true but canel doesn't |
8965s | have many units in Port if you |
8968s | actually yeah cleaning up his Navy |
8972s | slowly and |
8974s | Y there is a good reason for this as |
8978s | well like if you look at um Kenna's |
8980s | Mainland he has one possible Port |
8984s | spot if he does a grow a city down |
8988s | here like he just doesn't have any more |
8991s | opportunities to put units into water so |
8994s | effectively I think he's just producing |
8996s | from this city down here and this one up |
9000s | here that's all his Naval Force |
9001s | meanwhile Force uses a port up here and |
9004s | two ports here I guess he just produce |
9008s | from this city and then whatever he |
9010s | feels like from the other |
9017s | cities regardless like Kel is moving in |
9020s | deep into's territory |
9024s | here |
9026s | can |
9029s | giant does he have a monument actually |
9033s | canor POA |
9035s | giant he has 31 |
9040s | stars |
9043s | stars he use the Gate of power yet I |
9047s | don't see the Gate of maybe on this no |
9050s | use |
9051s | what oh he should still have the Gate of |
9053s | power he could definitely hini is giant |
9057s | if um but |
9059s | can oh no he he he has he has climbing |
9063s | so no uh yeah not possible yeah ah yeah |
9067s | right climbing and construction that's |
9070s | expensive yeah like if construction you |
9073s | can place wind here but when he only has |
9075s | four stars left mhm |
9078s | yeah and |
9081s | what happens |
9089s | instead here War doesn't un Siege the |
9092s | city at all and picks up |
9095s | hunting |
9097s | ah makes giant there |
9101s | wait does he not have a construction yet |
9105s | no he does not have construction oh |
9108s | that's that's unfortunate pel is moving |
9111s | in very deep here like it's looking |
9114s | pretty good for him right |
9117s | now yeah has a giant almost next to the |
9121s | capital but he is losing the water |
9125s | control yeah step by |
9127s | step kind was getting |
9132s | more and here V challenging the city |
9135s | with his own giant he just |
9137s | made um up here no he can't kill |
9143s | this like this tra this just has to feel |
9149s | bad |
9152s | yeah and like his Naval force is just |
9155s | slowly |
9157s | dying yeah that better |
9159s | on are getting |
9163s | harassed the giant is almost theread too |
9174s | like he's upgrading four HP rafts to |
9176s | ramas now he's immediately upgrading RS |
9179s | ramas mm it's not looking |
9184s | good yeah and can you can you un siege |
9188s | that |
9189s | City force is just killing so much stuff |
9192s | here Force decides to |
9194s | Landing mhm yeah I think he's losing but |
9197s | C is there |
9201s | um that's 11 HP giant killer 13 |
9206s | HP let's ask |
9208s | calculator probably not I think he would |
9211s | have done it okay I'll ask so we are |
9215s | well up construction before taking back |
9218s | these |
9219s | cities yeah makes sense |
9224s | that's he loses this one in exchange but |
9227s | gets two cities for one I think that's |
9229s | not a bad |
9231s | trade and his opponent also lost Naval |
9235s | control so what were the numbers Giants |
9239s | attacking |
9242s | giant attacking giant was 13 giant was |
9247s | 11 and the other one was 13 so attacking |
9250s | was 11 yeah okay yep yeah and then I |
9255s | highly doubt it can kill it but still a |
9258s | lot of damage for uh so the 13 HP giant |
9262s | stays with |
9263s | one yeah so if you are unsure unsure |
9267s | whether you kill your opponent go to PO |
9270s | calculator and it will tell you |
9274s | everything yeah okay so now we got the |
9278s | answer that's closer than I |
9282s | thought well giant deal a lot of |
9286s | damage canel is going for another Giant |
9292s | pretty expensive one but I guess you |
9294s | can't do much else like we we're really |
9297s | starting to see a problem he only has |
9298s | two ports mhm and sitting on the |
9310s | ports and now one of the ports is |
9313s | blocked actually yeah like he has |
9317s | basically that |
9327s | goes a little bit of a standoff so forse |
9331s | uses his shines in |
9343s | defense yeah Kenna is taking aquatis now |
9346s | like he's really thinking about how do I |
9349s | make my force is any stronger like |
9351s | realistically maybe he should have for |
9353s | Defender a long time for Defenders a |
9356s | long time ago |
9358s | mhm aquatis does s similar job but it's |
9361s | obviously best better to have um |
9364s | Defenders and then get |
9367s | artism does a warrior rammer get killed |
9370s | by a scout and a and a rammer if it |
9374s | has uh defense bonus yeah I think just |
9378s | barely if both the attackers are full HP |
9381s | Scout and rammer should kill defense |
9384s | with the rmer yeah so he basically gets |
9387s | an advantage only on the uh Jugger not |
9391s | with the defense |
9393s | boost that's so the only interaction |
9396s | with his defense boost actually |
9397s | mattresses if for's units are weak or if |
9402s | force is attacking with Juggernaut so it |
9403s | doesn't actually do as much as it maybe |
9405s | seems like M yeah Defenders would have |
9409s | been better but they are more costly and |
9411s | now V just sieges the |
9418s | city yeah and can of has to use the oh |
9423s | no I I don't think it was a good good |
9426s | play |
9429s | too oh |
9432s | maybe let's look at this Kel is getting |
9436s | sieged down here M so what can now ends |
9440s | up doing is UN siing with a full HP |
9444s | rammer that means the |
9448s | ram I think what um he should have done |
9451s | is um use with seven HP ramama and lash |
9455s | damage from a juggernaut M to kill the |
9458s | rider and then like I don't know use the |
9460s | rammer to Ram the Scout for |
9463s | example would be a better trade I would |
9466s | say or the raft like he's going very |
9470s | aggressively with this I'm not sure if |
9472s | this is going to work out maybe he was a |
9474s | bit desperate |
9476s | but yeah this point it's really |
9480s | difficult can can actually can B |
9482s | actually Siege |
9484s | the no CU |
9490s | okay like once again can spe siing that |
9494s | City with jaggernaut but the problem is |
9497s | now that the jaggernaut is out of the |
9498s | water |
9500s | yeah versus Navy like basically doesn't |
9503s | exist |
9504s | anymore and he gets archery which maybe |
9507s | would have been useful if he had that a |
9509s | long time ago once again because the |
9512s | archers can help hit the |
9517s | Navy but here VOR |
9522s | probably has enough to okay so he's not |
9524s | hinging like how does Kel stop this shun |
9528s | there yeah |
9530s | one HP ra being upgraded to Rama like |
9533s | we're at this point now 2 roads may |
9537s | probably should have got that a long |
9538s | time AG as well that's very desperate |
9542s | M yeah course City once |
9547s | [Music] |
9550s | again at this point can he only has one |
9553s | giant up there left wait that's funny |
9556s | have you seen this |
9558s | before what |
9561s | the giant standing on the bridge is |
9562s | defense boosted because of aquatis ah |
9565s | okay yeah yeah I heard about that so |
9568s | yeah I think it's also a bug it |
9572s | shouldn't be like that I mean |
9574s | technically |
9576s | he in water it's in the water so no he's |
9580s | above water it's like I don't know if |
9582s | you know how bridges work |
9584s | so yeah reality the water I mean you're |
9588s | not in water when on when when on a |
9592s | bridge yeah so I I would say it's it's a |
9595s | bug and the same thing I I don't know if |
9598s | you know that uh uh all those uh |
9603s | Airborne units like dragons and uh |
9606s | what's the name of the the psyche they |
9609s | get yeah they get |
9612s | the um the bonuses on uh uh on the |
9617s | mountains when you have climbing which I |
9619s | I think is also kind of you know weird |
9623s | because they |
9626s | air huh they might be landing between |
9630s | the turns and then we start flying again |
9633s | no no like they are flying all the time |
9636s | so I would I would uh take the the bonus |
9640s | from them for but how would the warrior |
9642s | smack a dragon then if dragon is like I |
9644s | don't know how high yeah they must be |
9647s | landing after they attack |
9650s | yeah yes you're right yeah but anyway I |
9654s | think uh having a bonus as on on the |
9657s | mountain being an Airborne unit is uh is |
9660s | also not shouldn't be permitted but |
9665s | anyway okay so uh what about this game |
9669s | what what do you think we're not quite |
9671s | done yet turn it's last M I think we see |
9675s | a nice Siege from B here |
9678s | and yeah |
9680s | yeah just completely kills Kenna's Navy |
9684s | the except with the exception of this |
9686s | one ramama down here mhm but like now |
9689s | he's just down to one port and yeah he |
9693s | decides it's not winable anymore yeah |
9697s | that's fa yeah at this point is Seven |
9701s | Cities versus four |
9706s | so okay so your thoughts on this game |
9709s | what went wrong |
9711s | for uh for |
9713s | the |
9715s | turquoise |
9717s | player well I think what I said before |
9720s | the he could have not lost the city on |
9724s | up north if I they placed the monument |
9728s | there that was for sure a big |
9731s | misplay and on the water side I think it |
9736s | should have gone for something like |
9738s | Defenders first |
9741s | uh much faster |
9743s | because I mean that's the way to to have |
9748s | 10 care units and I think at the start |
9751s | when I'm not sure about that Port really |
9754s | I mean it could be good |
9756s | but you need the economy to to get on |
9759s | the water really the the thing you could |
9762s | try to do is uh try to go for starfish |
9767s | but uh yeah that on Luck get a lot of |
9771s | starfish and I guess you probably would |
9774s | have needed bombers if he wants to play |
9776s | for Navy control like that most was the |
9780s | beginning yeah that's true and also |
9782s | obviously not having the PS there is |
9785s | well wasn't that starfish down here so |
9788s | that's maybe a bit unlucky as well mhm |
9791s | yeah starfish were up here which were |
9795s | unreachable yeah but still had gone for |
9798s | that Starfish at the turn the turn after |
9800s | he could have taken uh I'm not sure if |
9804s | he actually had enough stars but what |
9806s | was the cost of uh navigation at this |
9809s | point it should be 13 stars so if you |
9811s | get eight back you're only paying five |
9814s | stars for yeah mhm that yeah that could |
9817s | have been a |
9820s | play like another thing I was thinking |
9823s | about is was going into the water at all |
9826s | right play mhm |
9831s | I guess yeah maybe maybe pushing through |
9833s | the land with the with the bridges in |
9835s | the there in the yeah like right here |
9838s | you know here's the land and then over |
9840s | here you see the shoreline so you know |
9842s | there's land so you know for sure that |
9844s | there's a bridge possibility yeah |
9849s | mhm and yeah and she still decides to |
9853s | build a port and like what I was |
9856s | wondering is right he gets a start ruin |
9859s | in turn six mhm imagine if instead of |
9863s | sailing it's just I don't know |
9866s | construction or riding roads and then |
9869s | like he goes construction riding roads |
9874s | eventually he gets shs and then builds |
9877s | Bridges get across the ocean like maybe |
9879s | that would have been good |
9888s | mhm yes so here definitely this one |
9890s | mistake |
9892s | where um the turquoise thought that he's |
9896s | safe uh with this warri with those |
9898s | warriors uh around his |
9902s | City I don't even think that the scouts |
9907s | were this bad because like the scouts |
9909s | allow him to deny Wars uh from taking |
9912s | the |
9914s | cities yeah but eventually he went uh he |
9917s | went kind of you know exploring instead |
9919s | of denying so I don't know he was like a |
9923s | bit all over the place so investing more |
9926s | I think he has take neutal City like |
9928s | it's just too much income he's missing |
9930s | out on |
9931s | under yeah but what I'm saying what I'm |
9934s | saying is like he had overall you know |
9937s | four Naval units so he easily could have |
9940s | denied Force those two ports and he |
9944s | instead of went uh you know for |
9949s | sorry for |
9952s | exploration and um got this one city in |
9956s | the in the in the South |
9958s | but um I think |
9961s | um |
9965s | delaying getting uh those Sports by by |
9968s | vorce was was much more important |
9971s | because otherwise it was just the just a |
9974s | bridge uh bridge game for for for |
9977s | vce yeah I could have tried to actually |
9980s | play only Rider hood and attack yeah but |
9983s | then it's it's much much more difficult |
9985s | because you you only have two two uh two |
9989s | spots where you can place Bridges so I |
9991s | think uh with some Naval units you can |
9994s | still you know defend it but yeah it it |
9998s | turned out differently mhm I'm not sure |
10001s | if sending a scout down here was as bad |
10005s | as you label it |
10007s | because it's pretty common that there |
10010s | are decent amount of ocean |
10014s | ruins and if you find one ruin down |
10017s | there it already has paid off |
10021s | basically mhm and maybe reveal a lot of |
10025s | starfish so I don't think this was bad |
10028s | or that bad yeah it was a gamble I'm not |
10031s | saying it was it was bad but uh me being |
10035s | uh in his shoes I would have denied the |
10038s | the ports and then when I had like you |
10041s | know four Scouts around the uh the ports |
10044s | uh protecting the The Villages I would |
10046s | send uh more uh down there so rather |
10051s | playing the long game instead of you |
10052s | know like kind of moving around and uh |
10057s | uh and uh actually giving Wars both of |
10061s | those uh those |
10064s | Villages yeah I believe the main reason |
10067s | he went there was for the Giant on this |
10069s | Capital well Force didn't actually get |
10072s | to city until very long I |
10077s | think but the problem was um I mean yuk |
10080s | so said it |
10082s | earlier um the giant could have also |
10085s | been up here and seems like um Canal did |
10089s | not account at all for possibility of |
10092s | war sieging the |
10094s | city and then um having could you switch |
10098s | to to his Vision can we see the how yeah |
10102s | the bridge actually I'm not |
10105s | sure perspective yeah only from Kel's |
10109s | perspective yeah right now I'm watching |
10111s | from Kel's perspective oh jeez |
10114s | like yeah you could see the how how can |
10117s | you not account on for that it's |
10121s | like yeah maybe it didn't have enough |
10124s | but maybe he didn't he you know couldn't |
10127s | have accounted for this one uh one Rider |
10129s | hitting the the warrior in |
10131s | the in the back but |
10134s | like I don't know six HP Warrior then |
10140s | you're expecting to get Siege again the |
10141s | turn after yeah so it was very very like |
10147s | uh you know careless like I think this |
10149s | was actually the wars won the game or |
10152s | got into good |
10154s | position yeah because then uh you know |
10158s | the the teal had to you know fight on |
10160s | like two |
10161s | fronts uh and G So like um sacrifice a |
10166s | lot to get the city back right instead |
10170s | of uh building up his uh his |
10173s | Navy so yeah mhm there's another |
10177s | critical |
10178s | thing Wars wasn't five cities before he |
10183s | couldn't really get the city down here |
10185s | because kenel kept on denying it with |
10187s | Scouts mhm but by getting the city up |
10190s | here he got a six city which allows him |
10193s | um to |
10195s | get yeah smart move |
10198s | mhm because now he gets with City he |
10200s | needs one road to connect laa as well to |
10203s | Road Network M so that's also like |
10207s | Snowball Effect that happened due to |
10209s | this and yeah obviously then Wars ended |
10211s | up using the grand Bazar to making a |
10213s | giant in that City mhm yeah I was |
10217s | actually quite surprised that he lost |
10219s | the this city that he got from the from |
10222s | uh turquoise but |
10224s | anyway I got distracted for a moment |
10228s | yeah I lost this SE yeah the one |
10230s | Northeast |
10232s | mhm but I think what ended up happening |
10234s | was that canel sent like so many units |
10237s | up there m and neglected water a little |
10240s | bit yeah yeah yeah so that's what that |
10241s | was my point that because of that he pay |
10246s | attention to that this can kept on um |
10250s | having Max production inside the port |
10253s | because if he didn't that would |
10256s | be yeah something critical to point out |
10265s | mhm for now the |
10268s | port has produced every |
10273s | turn but it's |
10277s | probably like need |
10279s | Pro I |
10284s | think |
10286s | yeah I don't think blame we can blame |
10289s | him for his support |
10291s | efficiency mhm yeah maybe maybe uh also |
10295s | he should have considered this city in |
10297s | the East you know border growing and |
10301s | then uh he would have had three spots |
10305s | for ports yeah but it's very expensive |
10307s | no yeah I know it's like I'm not saying |
10309s | it's a it's an easy thing to do I guess |
10311s | you could place one Monument there and |
10313s | then it's cheaper afterwards mhm yeah |
10317s | maybe with the killer |
10320s | Monument yeah anyway so here it's a lot |
10323s | of things |
10325s | happened and um it was |
10330s | quite quite a match so it it wasn't like |
10333s | a straightforward one mistake or well um |
10340s | the other option obviously would have |
10341s | been get archery and use archers to |
10344s | support your Navy because you only yeah |
10346s | yeah they are cheap yeah mhm and The |
10349s | Archers would also be a better way to |
10351s | deal with giant |
10353s | mhm yeah |
10357s | exactly any any other thoughts about |
10360s | this |
10366s | game I got nothing to add mm yeah me |
10370s | neither okay um we have |
10374s | one uh one request from our |
10378s | viewer a |
10381s | fellow uh fellow YouTuber so uh my lump |
10386s | I'm sending |
10389s | you a game on their channel so let's see |
10393s | if we |
10393s | [Music] |
10395s | can uh if we can it this the the game |
10400s | they sent us right yeah so |
10403s | uh L poop Warrior send us a |
10408s | question and the question is I will put |
10411s | it in the |
10414s | chat so that's |
10417s | the that's the question I need help |
10421s | understanding how to play better at the |
10423s | end of the game when uh facing Giants |
10426s | they are very strong I'm not sure how to |
10428s | to deal with them the difficulty started |
10430s | in the middle of the |
10433s | game so that's their |
10438s | question and I guess we have a game for |
10441s | that |
10442s | right yeah so uh could you uh could you |
10447s | switch or like I can present my screen |
10450s | link for a game yeah so they they I send |
10454s | you a link in this private |
10456s | chat it's a YouTube link |
10459s | yeah I know it's like uh probably it's |
10463s | it's it's also a way to promote the |
10465s | channel yeah so it's uh it's it's not a |
10468s | game link I I know we are happy to |
10472s | support fellow polyopia channels |
10476s | so uh I'm pretty sure it's the wrong |
10479s | link because it just links me to a live |
10482s | stream VI are doing right now oh okay |
10487s | okay so |
10489s | uh |
10491s | yeah yeah so I don't have anything else |
10494s | so one one link is uh to something and |
10498s | but but if you say it's uh it's our |
10501s | stream then it's uh yeah so maybe maybe |
10505s | let's um let's give a few advice in |
10509s | general what what to do with the with |
10511s | the Giants uh what are the best |
10513s | strategies against them what would you |
10515s | say well use rench units mhm |
10521s | yeah early G archers obviously and if |
10525s | you can get them CS are |
10528s | just counter for attack is just melting |
10532s | through those |
10534s | giants yeah so we actually we we had a |
10538s | good example in this game three or four |
10541s | right when yeah the with when got got |
10545s | catapults and uh and shredded uh his |
10549s | opponent's |
10551s | um Giants so yeah so giant so catapults |
10555s | are very good also archers right if you |
10558s | have enough of them uh it takes uh 10 |
10562s | archers to to kill a |
10564s | giant so but it doesn't have to be 10 |
10567s | Archer hits yeah for sure yes you have |
10570s | yeah if you |
10572s | have mhm if you have support of Warriors |
10575s | or or um or riders that it's see even |
10579s | better uh but in general it it takes 10 |
10582s | archers to to kill a |
10585s | giant as you saw also in our stream you |
10588s | can uh you can do a h Houdini that's a |
10591s | good good strategy to to get rid of a |
10594s | giant without any any Dam damage or |
10598s | almost any |
10601s | damage game changing |
10604s | many and in general have another example |
10608s | here not really um okay let me add you |
10612s | to game mhm yeah this was a very crazy |
10618s | game mhm yeah so we |
10621s | see but it's a good way like we both not |
10625s | very |
10626s | developed and like I'm like right now I |
10629s | have units that are very bad against |
10632s | giant so which color are |
10635s | you um I am green |
10638s | okay like we both have a giant M |
10642s | and but he's marching with a giant |
10645s | towards my city mhm so if you have your |
10649s | own giant what you can do to buy time is |
10652s | um well use your own giant to |
10655s | defend mhm and then there are |
10660s | archers um so basically you see a |
10662s | combination of both red |
10667s | here and not the best micro from me but |
10670s | that's okay |
10672s | mhm um so |
10674s | basically now I'm like slowly chipping |
10678s | down with giant with |
10680s | archers um like he has two giants here I |
10683s | have one |
10688s | mhm um yeah if you have weak units you |
10692s | don't need anymore you can just suicide |
10694s | them because in this case I wanted more |
10696s | population |
10703s | i' like this is also a common situation |
10705s | you face okay your opponent got a |
10708s | knight and because you went for like a |
10710s | ton of |
10712s | archers um yeah so I think in this turn |
10714s | I still take a risk thinking that he |
10718s | doesn't have enough to reach |
10720s | me but in the following |
10723s | turns well that's respect |
10728s | it's a really big chain if you can get |
10735s | it yeah but as you can see like now both |
10738s | the gies are pretty weak and I think |
10740s | they both die in the first one in three |
10743s | and the other one in five or six hits I |
10748s | believe yeah if he could destroy his |
10751s | port and put a bridge |
10753s | there H he doesn't have road yet at this |
10756s | point that's mainly why I'm playing like |
10758s | a |
10762s | okay yeah but the general rule about |
10765s | Giants it's uh you should you should get |
10768s | more Giants than your opponent and then |
10770s | you win but obviously it's not always |
10775s | working um yeah but yeah get more Giants |
10780s | than your |
10783s | opponent yeah get more Giants or get |
10787s | range |
10789s | range units are like basically always |
10791s | good to |
10796s | have like a good army consists of some |
10799s | range units some Medi units range units |
10802s | to chip the units and then Medi units to |
10804s | finish him |
10806s | off |
10811s | y okay um so no more questions uh so I |
10817s | think this time we can say good night uh |
10822s | so thank you guys for uh coming to to |
10826s | the channel and sharing your thoughts on |
10828s | the on the the buy games and thanks |
10832s | everyone for for watching uh so stay |
10835s | tuned uh on like I said on Thursday we |
10839s | have a big uh an reveal so um Aquarian |
10844s | rework will be will be |
10847s | released um um and we'll also probably |
10850s | have a have a live stream with some |
10854s | special guests |
10855s | so uh yeah it's like join us really |
10859s | because it will be big I can tell you |
10861s | that nothing more but |
10865s | yeah so thanks again my lamp and Yuko |
10869s | and uh we'll see you in |
10873s | probably sometime in the |
10877s | future thanks for |
10880s | games thanks good night have a nice day |
10884s | everyone or night bye bye |