It has been a millennia, I shall beg for the brothers in gold once again.
No but in all seriousness, don't y'all think Luxidoor needs a buff? And no I am not using their price in real money to justify their buff. I just think that they're the 3rd or 2nd weakest tribe in the game RN. And they need a buff to at least be decent. I know they're kind of hard to balance as seen in the past but I don't think that they deserve this treatment.
First let's establish their strengths and weaknesses as of now:
Strengths:
- Most versatile tribe in the game
- Can spawn 3 warriors in the early game
- I tier closer to a Giant
Weaknesses:
- Most versatile tribe in the game
- Has no starting tech
- Has an upgraded capital without a forge nor extra vision from a scout
I have two propositions for a buff/rework that y'all can roast me for.
1.) The First one being to downgrade their capital by one level while retaining the star bonus (Still starts with 3 stars per turn) so that they have the option to either take a forge or a scout. I personally think that this is better than just giving them the forge as is right now because that would make them a bit too strong. (I kind of hate this buff in a way because lore accurate Luxidoor should start with a large capital)
OR
2.) Give them another tile of vision as of now. Like 2 tiles form their borders at the start rather than just one in order to further lean on their versatility so that they can plan out their course of action better.
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