11 days
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The Battle of Polytopia Official
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0s | hi everyone welcome to the channel today |
---|---|
3s | we're going to show you an epic brawl |
6s | between two top tier Kali players we'll |
9s | see some cloak action the devastating |
12s | power of Archer lines Giants being |
14s | melted and some nice night chains to |
17s | round out the game let's get to it I'm |
21s | Chris but I'm not casting this |
24s | alone hey all I am uh rnie so the game |
30s | we all we will be seeing is from the |
32s | katali polium tournament from last |
35s | September the pums are the official |
38s | polyopia competition that runs an entire |
41s | month with several weekly tournaments |
44s | where you even have the chance of |
46s | winning actual cash |
48s | prizes wait cash prizes but what if I'm |
52s | not good at the game oh don't worry |
55s | about that everyone can join regardless |
58s | of how good you are it is a great way |
60s | way to play the game with other people |
62s | to have fun and also to just get better |
65s | in general and who knows maybe you might |
68s | actually win the championships one day |
71s | so this game that we're looking at who |
73s | do we have well this is a game between |
77s | two top tier players we have |
81s | Voris who's in the |
84s | Northeast he is ranked seventh on |
87s | Challenger mode and is house leader for |
90s | r |
90s | on poly Champions and we have Sunny |
94s | flower in the southwest who's ranked |
97s | fifth on Challenger mode so this is a |
100s | top tier game let's take a look at the |
103s | game then we can see here boat players |
107s | starting out with some nice resources of |
109s | course they are Gali so they will |
112s | definitely have some good |
114s | resources but if you look at the map in |
116s | general we can actually see that the |
119s | villages are really really really well |
121s | distributed if you look at the top right |
124s | here you can see that Force has access |
127s | to about seven |
129s | Villages but here in the |
132s | southwest the same is also true for |
136s | sunny what else do we see on this map |
138s | grais well all of the villages have |
142s | pretty nice resources however notice the |
147s | ruin distribution Sunny has most of the |
150s | the ruins on his side of the map with |
153s | Force having maybe access to one or two |
158s | and this will definitely impact the game |
160s | later on all right so then let us turn |
164s | on the fog and let's see what happens in |
167s | the first few |
171s | [Music] |
173s | turns so we see both players starting |
175s | out exploring the map nothing special |
178s | here they're fighing villages they're |
180s | claiming them left right center and here |
184s | on turn three we see Force go getting |
187s | his first capture he goes straight for |
189s | organization and what does he do with |
192s | it well he grabs |
195s | himself a workshop right here in the |
200s | front all |
205s | right honey responds in much the same |
208s | way getting a work shop in his capital |
212s | and potentially setting up for an |
218s | Explorer vorce then gets an Explorer in |
221s | his third |
223s | city which |
225s | explores oh it almost went the right way |
228s | but it goes right into the corner but he |
230s | does get this nice |
232s | Lighthouse so now that we have a bit |
235s | more Vision let's turn off the shared |
237s | fog so that we actually see what players |
240s | are |
242s | seeing all right |
244s | so Force has had his first explorer how |
248s | does Sunny respond well Sunny also goes |
250s | from an Explorer a really really risky |
252s | Explorer if you look at it here right |
255s | because this Explorer could just as well |
257s | go all the way in the back towards the |
261s | lighthouse but what happens look at this |
265s | beauty it reveals several Villages it |
268s | reveals forces capital and all of forsa |
271s | cities so this was really an amazing |
275s | explorer that shows him so much of the |
278s | map and so much of what will be going |
282s | on |
285s | absolutely and play proceeds from here |
287s | with both players getting their upgrades |
291s | growing their economy and picking up the |
294s | villages that they can see |
300s | some more workshops to get the economy |
303s | going and we are spreading out oh we see |
307s | here that is sunny going for the first |
310s | ruin of the game in the top left |
314s | corner what else what else uh see Force |
317s | oh force is going for another Village |
320s | and whoa whoa whoa whoa whoa Force goes |
324s | straight for diplomacy in this game so |
329s | what does that mean well he definitely |
330s | knows where Sunny's capital is now but I |
334s | don't know Chris I think he might be |
336s | planning some sneaky |
339s | backstabbing yes indeed getting cloaks |
343s | early trying to land those daggers and |
347s | perhaps getting some Vision he's lacking |
350s | vision of his opponent right now so he |
352s | would definitely like to be able to send |
354s | in some cloaks to get that valuable |
357s | Vision while also starting some riots |
362s | and of course he continues capturing |
365s | Villages and in general boosting his |
369s | economy nice veteran swordsman for sunny |
373s | here it's going to be quite close to |
376s | vorse and allow him to try to |
380s | contest the top side of the map a little |
384s | bit that does definitely look scary I |
387s | would not want to be faced with that one |
391s | we getse bit more coming here but again |
395s | we can already see here that well Sunny |
398s | still has all this Vision Sunny knows |
400s | exactly what's going on on forces end he |
402s | knows how force is positioning he knows |
406s | how force is building up his economy so |
408s | in that regard information in this game |
411s | can really be |
413s | key and vorce is lacking that key |
416s | information stepping his Warrior onto |
419s | this beautiful five fruit Village in the |
422s | South not knowing that Sunny can take |
425s | him off of it and secure it one turn |
428s | earlier with his |
431s | Warriors which of course is exactly what |
434s | sun will |
437s | do and sunny seeing that VOR has a cloak |
442s | decides to go for a cheap and effective |
445s | counter archery so Force seeing that |
449s | sunny has archery how does he see it |
451s | well if you look at this Defender here |
453s | in the middle it has a defense bonus |
457s | that's can only mean one thing Sunny has |
459s | just bought archery and might be making |
461s | some archers and so Force makes the |
464s | decision here that well he doesn't want |
466s | to send his cloak towards the |
469s | archers instead he moves it away from |
472s | where the action is using it to explore |
475s | a little |
477s | bit of course this does also mean that |
480s | we will not see any quick infiltrations |
482s | happening uh |
491s | soon see a bit more economy being built |
494s | up oh and the first action this veteran |
497s | swordsman really um proving it worth |
502s | together with the archer in killing the |
504s | defender and |
505s | even revealing oh let's go back a little |
509s | bit for that one but the swordsman even |
511s | reveals the ruin that we thought would |
514s | actually go to force because it was so |
515s | much closer to his to hisin but now with |
518s | a veteran swordsman over there who knows |
522s | and sunny gets a fantastic Explorer here |
526s | recognizing that it will only go towards |
528s | the east which is the closest fog |
531s | tiles and it |
533s | reveals pretty much all of the rest of |
536s | vor's cities that he's going to get in |
538s | the east as well as getting in the |
541s | lighthouse oh and what do we have here |
544s | so Force also decides to go for archery |
547s | um why do you think he went for archery |
549s | here |
551s | Chris well although riding and roads are |
554s | normally a great counter two archers |
557s | Force wants to get them himself because |
560s | he knows he's going to have to kill lots |
561s | of Defenders which are high |
563s | health and he wants to give his daggers |
566s | defense bonuses from archery in addition |
570s | archers are a cheap and effective unit |
572s | for dealing with things like that pesky |
574s | veteran swordsman that's on his |
577s | borders exactly because without archers |
580s | I don't see him taking that one down all |
582s | that easily we also see that here in the |
585s | South Force decides not to use his cloak |
589s | in the attack instead the cloak goes all |
592s | the way to the back where it can use its |
594s | ability Scout which reveals a lot of |
596s | tiles so this cloak has transformed from |
599s | an offensive tool into now a really |
602s | great Village finder furthermore by |
605s | moving all the way here he removes all |
608s | the in the back line and why does |
610s | it matter well that means that this |
612s | Explorer will be able to be shaped in |
615s | such a way that it goes straight towards |
618s | Sunny's uh cities |
620s | sadly so close but he barely missed the |
624s | lighthouse that one will would probably |
626s | have stun |
630s | [Music] |
633s | first star ruin of the game for sunny |
637s | and he uses the veteran swordsman to |
640s | secure another ruin in the north the |
643s | star ruin allows him to get climbing |
646s | which allows him to continue attacking |
649s | Voris and try to contest the ruin in the |
652s | east as well while also growing his |
656s | economy and training lots of units |
660s | exactly I mean up until now force was |
663s | ahead in economy but with this turn |
665s | Sunny really really caught up so yeah |
669s | what's Force going to do about |
671s | this he does use his cloak very well to |
674s | find to both go for the village and to |
677s | find the lighthouse in the east by the |
680s | way keep in mind Sunny has no idea where |
683s | this cloak is right now Sunny will |
685s | probably be sweating um buckets because |
689s | who knows this cloak might arrive at the |
691s | cities at any |
694s | time we see some more then gets a nice |
698s | wall in the South City to protect it |
701s | because it's a little bit isolated right |
704s | now oh does right because without a wall |
708s | it's so far away from the other cities |
709s | that is probably difficult to defend |
711s | that City that's a really good move |
716s | actually we see Sun getting um another |
720s | star ruin in the north here so yeah he |
722s | will now really be able to build up um |
726s | his economy with that how is he going to |
729s | do |
732s | that see some more units moving some |
734s | more oh he goes for |
737s | theu well he uses the star ruin to get |
740s | forestry which otherwise would have been |
742s | a very expensive |
744s | technology and allows him to upgrade |
746s | most of his cities he then chops a lots |
748s | of forests to train even more |
752s | units that does look like an incredibly |
754s | threatening threatening line of archers |
756s | right |
758s | there oh |
759s | yeah and at this point the players |
762s | really start to build up their Archer |
764s | lines it's almost like two forces |
767s | staring each other down with neither |
769s | Force really wanting to advance too far |
772s | or else they'll get mowed down by the |
774s | other line |
781s | we see Force here also in the back keeps |
783s | building on up more and more |
786s | archers but actually this one is quite |
789s | interesting because here in the back we |
791s | see Force just captured the city um with |
794s | this cloak now doing that actually |
796s | reveals the cloak so right now Sunny who |
800s | has vision of the of this Village knows |
802s | exactly where Force's cloak is he now |
805s | knows |
806s | exactly well how long it will take |
808s | before that cloak can actually reach his |
810s | cities and how long he has before he can |
812s | be attacked by |
815s | daggers really nice population ruin for |
818s | sunny here getting him much closer to |
821s | his first |
823s | Giant and allowing him to set up for a |
825s | second giant with the |
828s | Monument getting lots of nice little |
830s | kills here and pushing forward Landing a |
833s | nice Defender siege for the first Siege |
835s | of the game |
840s | see another oh another ruin here uh for |
844s | sunny and he starts really building up |
847s | his economy we will definitely see |
850s | Giants next |
854s | turn of course the was not going to last |
857s | with so many archers around so four |
860s | scores ahead and kill some of them oh oh |
862s | did you see that all the way in the top |
865s | here we have the second cloak this game |
868s | so now forces two different cloaks |
871s | slowly moving |
873s | closer to Sunny |
881s | cities so just more and more archery |
884s | attacks and yes we get our first giant |
891s | Bush yes excellent play by Sunny using |
895s | the giant push to get the warrior closer |
897s | to the city so that he can Siege |
899s | this allows him to get a beautiful |
901s | double Siege against force and while |
903s | neither Siege will hold it denies Force |
905s | plenty of stars and puts him on the back |
907s | foot he then uses the Gate of power |
910s | which he got this turn by getting plenty |
912s | of kills to get a second Giant in his |
917s | Capital really nice play by |
921s | Sunny so yeah how will for how will |
923s | force deal with this of course he has |
926s | enough archers he can get them down but |
929s | we will need to make sure that he |
931s | actually starts um going back on the |
933s | offensive a bit because at the moment |
936s | Sunny keeps harassing him and I mean |
940s | it's never nice right to have so many um |
942s | units attacking your |
943s | cities but we see the Glo |
947s | advancing and then Force uses his own |
950s | gate of power that he got this turn to |
952s | get his first giant of the |
955s | game yeah so Sunny got a far fing ruin |
960s | here in the South let's take a quick |
962s | look at the map um I |
964s | see two Farms only one of which is |
967s | actually in a city so not the best de to |
971s | get but still he can um start building |
975s | this city I |
978s | guess more importantly Sunny gets riding |
981s | this turn and riding is going to allow |
984s | him to try to get roads and really put |
987s | even more pressure on Voris |
990s | he goes for a Siege and doesn't quite |
992s | have enough in the East but he's still |
994s | advancing and applying lots of pressure |
997s | he then uses his monument and that farm |
1000s | to set up for another |
1002s | giant Sunny has to defend against these |
1005s | cloaks that are coming in and so he goes |
1008s | for roads using this really smart Rider |
1011s | bounce to reveal one of the cloaks and |
1014s | kill it this slows down vor's attack |
1017s | just a little bit |
1021s | we also see that Sunny now knows where |
1024s | both of the enemy cloaks are because |
1026s | these two Warriors have a small little |
1028s | eye icon and these four units also have |
1031s | an eye icon so even though Sunny cannot |
1034s | detect the cloes right now he knows |
1036s | where they are and he also knows where |
1039s | they are going to |
1045s | attack all right Force get climbing um |
1049s | of course climbing really good one for |
1052s | making sure your daggers can spawn on |
1054s | the right positions and force well he's |
1057s | going on the attack he has now pushed |
1059s | back hard enough um with his archers so |
1061s | that his cloaks are in position to be |
1063s | able to strike deep into Sunny's lines |
1067s | he's attacking two cities next to to |
1070s | each other and creating this really |
1072s | quite threatening Force right in the |
1074s | middle of Sunny's |
1077s | Army sadly though |
1080s | his third cloak got found so he will not |
1082s | be able to set up another cloak Siege |
1085s | cloak attack next |
1092s | turn and of course for uh Sunny is not |
1096s | the only one who is faced with a large |
1098s | amount of enemy archers and doesn't know |
1101s | how to deal with them Force also has |
1104s | trouble with that so force is now going |
1105s | to get himself a few Riders as well just |
1108s | to take down all of those |
1110s | archers |
1112s | exactly Sunny has to deal with this |
1115s | massive cloak attack but fortunately he |
1117s | has archers who don't take too much |
1120s | retaliation damage and his Giants can |
1122s | clean up some of the daggers The Archers |
1124s | couldn't get |
1125s | to however there's still a lot of |
1128s | daggers and he's not able to kill all of |
1131s | them this turn so vce's attack is still |
1134s | continuing to run |
1140s | too bad for vce though he doesn't have |
1142s | any more cloaks in the front line so he |
1144s | can't keep up the same level of attack |
1147s | using his |
1148s | G so instead he keeps putting on |
1151s | pressure using his archers using his new |
1154s | Riders um moving forward a bit and just |
1156s | in general being very annoying with the |
1158s | closeing the backline because they are |
1160s | still doing a lot of damage they are |
1161s | still really |
1163s | disturbing um whatever backline Sunny |
1167s | has built up and yeah we we see here |
1169s | Force he wants to get a pressure back he |
1172s | wants to get more cloaks to the front to |
1175s | really keep sunny on the back |
1179s | foot but Sunny is going to be able to |
1182s | respond to this and uses his new Riders |
1188s | and his multitude of archers to clean up |
1191s | the last of the |
1192s | daggers as well as some convenient Road |
1195s | Connections to begin to pump out a few |
1198s | more Giants |
1199s | Sunny now has four giants compared to |
1202s | vor's |
1205s | one that is a really big difference in |
1208s | Giants so I guess Force's short offense |
1212s | will already come to an end by the time |
1214s | these Juggernaut hit the front line I |
1217s | mean how is he going to stop |
1219s | that well he's going to need some more |
1221s | Giants of his own that's for |
1224s | sure all right more Giants of his own of |
1227s | course how else to counter Giants right |
1229s | but where will he get those |
1230s | giants because right now if we look at |
1233s | his side of the field I don't see any |
1236s | Giants that he can pump out straight |
1238s | away without going for some more |
1240s | things well he's going to need to save |
1242s | up some stars and fortunately his cloaks |
1244s | are going to help him get a few more |
1246s | stars from his |
1248s | opponent all right because the cloak |
1250s | steal the stars from the enemy the |
1253s | attack they do indeed here's a nice |
1256s | veteran Siege from Sunny using that |
1259s | veteran Rider to place a really |
1261s | threatening Siege on one of V's backline |
1264s | cities that's a lot of |
1267s | pressure speaking about pressure have |
1270s | you seen the Giant and Defender here on |
1271s | the other city as well I mean how is |
1274s | force going to deal with |
1278s | that he moving around these archers and |
1283s | just starts shooting things oh oh we see |
1285s | some more attack actually by vce so he's |
1288s | still using those |
1289s | to try to disrupt Sunny's backline to |
1291s | try to win back some of the |
1294s | momentum yeah that's an excellent cloak |
1296s | it gives him lots more stars to work |
1298s | with this |
1300s | turn |
1301s | and wannie how is he going to protect |
1304s | his Central |
1305s | City well actually I really like this |
1308s | one um so right now he's making a giant |
1311s | in his Central City now you might wonder |
1313s | why is he not waiting with a giant why |
1315s | doesn't he wait until the enemy giant |
1317s | sieges the city to J then push it off |
1321s | well right now there's only a single |
1324s | giant next to the city but if he waits a |
1326s | turn to make his push happen then there |
1328s | will be more Giants next to the city and |
1331s | his giant will probably get killed in |
1333s | her process so Force decides that even |
1335s | though he has a good push opportunity |
1337s | and might even have a Houdini |
1338s | opportunity here it is not worth it to |
1342s | keep the Giants uh in stock for that he |
1344s | wants a giant right now because he needs |
1346s | that offensive power |
1355s | absolutely death Sun unfaced just keeps |
1358s | pushing forward keeps destroying archers |
1361s | and keeps putting on pressure his own |
1363s | backline is in danger but I mean he has |
1367s | the units to deal with it |
1368s | right |
1370s | oh and here is a nice placement of the |
1373s | Grand Bazaar using that Monument to get |
1377s | a border growth in the East City however |
1381s | look at vor's side vorce has a cloak on |
1384s | the mountain southeast of his Archer |
1388s | which will immediately be able to take |
1390s | advantage of Sunny getting that border |
1393s | growth quickly CH forces few yeah right |
1396s | here this cloak |
1397s | right yes and cloaks love border growths |
1403s | because those daggers will spawn in the |
1405s | most inconvenient places for your |
1407s | opponent with lots of available defense |
1409s | bonuses so Sunny going for this border |
1412s | growth it's great for him but it's going |
1414s | to hurt that much more because of |
1421s | it see a few more hits few more dead |
1425s | daggers nothing new new |
1427s | here and just oh yeah why not let's make |
1431s | another giant because we don't have |
1433s | enough Giants yet on the light green |
1435s | sides great turn for sunny here really |
1438s | cementing that he's the one on offense |
1441s | but Voris able to land a cheeky little |
1443s | cloak on that border growth City and |
1445s | look at all those |
1452s | daggers I see a lot more attacks here |
1455s | and for is starting to actually Whittle |
1457s | down all the Giants near his North |
1461s | City exactly |
1476s | now Sunny moving in with three Giants on |
1479s | that Central City really testing vor's |
1483s | defenses we'll have to see if they can |
1485s | hold but for now it looks like Voris is |
1488s | still maintaining a stable line but |
1490s | Sun's continuing to push forward picking |
1492s | off those remaining daggers great play |
1495s | by Sunny to make sure that he Shores up |
1497s | his side of the map and making sure that |
1499s | he doesn't have any daggers in the |
1501s | backline but would you look at this here |
1503s | what happened here in the |
1505s | north Force saw the giant the giant was |
1507s | already a bit weakened and he just ASDS |
1510s | well let's kill it as we said in the |
1513s | introduction Giants are being melted by |
1516s | The |
1519s | Archers and of course and there's |
1521s | another massive |
1523s | cloak five more daggers on that City |
1527s | stealing even more star Force has so |
1529s | many stars to play with now he can |
1531s | really start to look at getting more |
1537s | Technologies of course sun is still able |
1540s | to clear the B but just look at how many |
1542s | units he needs to do this how much he is |
1545s | investing in actually trying to keep |
1547s | this city |
1551s | safe we see some more offenses on the |
1554s | North side |
1555s | here but in general it's just more of a |
1559s | same Sunny decides oh B no he's stilled |
1563s | but oh would you look at this sunny has |
1567s | recognized that all those archers are |
1570s | still a problem for him even with his |
1571s | Riders so he got himself free |
1575s | spirits that can only mean one thing |
1577s | right he's going for |
1580s | nights |
1581s | exactly let's see how that |
1584s | goes here once again a giant just |
1588s | getting d C by all the archers Surs po |
1593s | Giants and just great defending by Voris |
1597s | he's been defending admirably for the |
1599s | last few turns taking out Giants without |
1601s | losing any of his own just great |
1605s | play right because how many Giants did |
1608s | Sunny have again I think it was like |
1611s | four well it was four versus one at one |
1614s | point in the game and now I think for |
1618s | this Guild three already at this point |
1621s | so yeah and only lost one |
1623s | himself all right yeah that's indeed |
1626s | really really nice defensive play will |
1629s | he be able to keep this up though |
1631s | because as we saw we might be seeing kns |
1635s | very soon oh more Giants for |
1638s | Force yes working on getting a few more |
1640s | Giants probably next |
1642s | turn and there it is the first night of |
1646s | the game for sunny |
1649s | going to try to put more pressure on |
1652s | vores to |
1655s | answer and here are some nice sieges by |
1659s | Sunny continuing to deny vorce some |
1664s | stars and again probably not going to |
1668s | stick but Sunny knows that he just knows |
1671s | well this three star Defender is worth a |
1673s | lot less than the star income I'm |
1675s | denying so he just keeps it up |
1679s | and here in the South no in the East we |
1682s | actually see that Sunny is starting to |
1685s | find the other cloak he now knows where |
1687s | they are coming from how they are |
1689s | attacking his |
1690s | City and I think he will try to deal |
1693s | with that because he makes this entire |
1695s | wall and why does it matter Chris well |
1698s | if a cloak has no tile it can move to |
1701s | outside of a city then it can't |
1703s | infiltrate this is called blocking |
1705s | cloaks and sunny is demonstrating |
1707s | exactly how to do |
1722s | that vor's position still holds here as |
1726s | he continues to pick off units and there |
1729s | he lands a nice cloak getting rid of one |
1731s | of those blocking units so his cloak has |
1733s | a space to move to excellent play by VOR |
1736s | to open up that cloak attack |
1741s | and then popping another giant making |
1744s | sure that his opponent is not allowed to |
1746s | Siege one of his backline cities and |
1749s | then a big border growth trying to set |
1751s | up to get even more Giants and hopefully |
1753s | defend against these incoming Knights |
1755s | that he can |
1758s | see so what will the KN do how are they |
1761s | going to do back here we see some more |
1763s | clearing attackers here in the front in |
1765s | the back line but of course we're all |
1767s | watching this little |
1769s | what's he |
1770s | going where is he going to |
1773s | attack oh oh all the way to the other |
1777s | side of the map clears three units not |
1780s | too many but still creating a lot of |
1782s | open space alleviating some of the |
1785s | pressure was feeling on that side of the |
1790s | map exactly and at this point in the |
1792s | late game when both players are trading |
1795s | units like this over and over again it's |
1797s | not necessarily the cost of the unit |
1799s | that matters it's how many units it can |
1801s | get rid of before it |
1806s | dies we see the Border here here paying |
1809s | off with even more |
1811s | Giants but Sunny did build up his Knight |
1815s | Army now has two more Knights ready to |
1818s | attack going for a Siege here with a |
1821s | knight again keep in mind the sieg is |
1824s | stealing a lot of stars just by blocking |
1826s | the city |
1828s | and another Knight Siege as well with a |
1830s | hit on the giant just to whittle it down |
1833s | a little bit so even though those |
1835s | Knights didn't kill too many units |
1837s | they're still really really um annoying |
1841s | for vce to deal with and of course yeah |
1844s | they're just clearing out his Frontline |
1846s | units making it really hard for him to |
1849s | protect his squishy and valuable archers |
1852s | furthermore we also see that Sunny is |
1854s | really intensifying his offense like |
1856s | just look at how many units he has here |
1859s | on the front line meanwhile force is |
1861s | pushed all the way back to this line |
1863s | here force does have a lot of giants |
1865s | though right these Giants if he can get |
1867s | them into the action might actually |
1869s | really start mattering on the other hand |
1872s | Sunny only has this single giant left |
1875s | all the rest of them have been killed by |
1877s | forces's archers |
1895s | see some more |
1901s | UNS and here Sunny's just continue to |
1903s | try to break through vor's front line |
1907s | getting another giant kill and another |
1910s | big Siege and look at all these |
1913s | Defenders for sunny right on the front |
1915s | line the Knight chaining through the |
1917s | last vor's Defenders you can see Sunny |
1920s | is this Army composition front line to |
1923s | back line his Defenders protect his |
1925s | archers who can now advance and for the |
1928s | first time in this game Sunny's archers |
1931s | can start breaking through to vor's side |
1932s | of the |
1938s | map forse continuing to try to defend |
1942s | but Sunny keeping up this pressure |
1944s | that's a big giant Siege on the wall |
1946s | City on turn 26 versus wall City finally |
1952s | gives way and sunny can Siege |
1954s | it and now Sunny working on killing |
1957s | another Giant and there it is from Full |
1961s | HP Sunny is going to be able to kill |
1964s | another one of vor's Giants and really |
1967s | make this Siege hard to |
1969s | break now here in the end vorce sees the |
1972s | Giant on a city and knows this is going |
1975s | to be so difficult to deal with he is |
1977s | going to to go all out going to try to |
1980s | keep it um and look at how he's |
1983s | positioning his units it clearly looks |
1985s | like he's trying to set up what we um |
1989s | call a Houdini trying to make his own |
1992s | giant underneath Sunny's giant so that |
1994s | sun giant will disappear by blocking all |
1997s | the TOs around it it's an ambitious |
2000s | play but what happens |
2004s | wannie I'm afraid he just barely likes |
2007s | the units needs to pull it off um he |
2011s | sent all these unit forwards and then |
2014s | just some very minor um issues with |
2018s | getting his UN in the right position |
2020s | this Rider blocking the tiles towards |
2022s | this Forest so he can't actually get all |
2024s | the units underneath it um of course |
2027s | keep in mind Guys these players are |
2030s | really really good players but these are |
2033s | live games they're playing with a clock |
2035s | they can't just sit down and |
2037s | really draw out the best plan so even |
2040s | with all of this Force sadly barely |
2044s | misses his um barely misses his Houdini |
2048s | and doesn't actually manage to destroy |
2051s | the enemy Giants and I think at this |
2053s | point for Force decides well I'm not |
2057s | going to win this anymore I should have |
2058s | been able to kill the giant I didn't |
2060s | manage sadly um and he decides that he |
2063s | can't keep up anymore against all the |
2065s | knights and all the archers and |
2067s | Defenders |
2068s | that Sunny is throwing at him so Force |
2072s | resigns Chris what did you think of this |
2074s | game oh just fantastic game really |
2078s | really solid micro really really solid |
2082s | unit movement and combat and decisions |
2086s | from both players throughout all points |
2089s | in the game it was a nail-biting game |
2092s | and as we said from the beginning right |
2094s | they both had their nice setup of Seven |
2097s | Cities and used it to its maximum |
2099s | potential it was just a thrilling match |
2101s | to watch exactly and with so many back |
2103s | and forths with so many uh special units |
2107s | like how often do you see those big |
2109s | Archer Place how often do you see cloaks |
2112s | really going in there and taking control |
2115s | so in my opinion this was a really |
2117s | beautiful match and just with how the |
2119s | map was laid out in such an equal way I |
2121s | think this one really got to showcase |
2124s | the skill of the players involved here |
2127s | exactly |
2128s | thank you so much for watching hopefully |
2130s | we'll see you in the next polium please |
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2136s | join our Discord and other social Med |
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2147s | the next one |