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Imo I think it buffs Oumaji and Yaddak but nothing else thoughs?

IMO i think its needed based on how weak they are compared to other tribes besides on large landmaps

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8 months ago - /u/Zoythrus - Direct link

Originally posted by No-Wrongdoer-7654

It makes riders and roads a boringly dominant strategy. The land combat is much more fun now roads are more expensive. I don’t agree that Yaddak and Oumaji are underpowered now. They were overpowered before. Far more tribes are competitive now, and that’s due to the road cost change. The problem was, roads were both militarily necessary and one of the cheapest ways to upgrade cities. Now they’re quite an inefficient way to upgrade cities and that seems to be the right balance

This is how we feel about it, too

8 months ago - /u/Zoythrus - Direct link

Originally posted by BarbHarbor

what about it adding an extra turn to yaddak's opening sequence? why does nobody care that it just ruined a tribe that wasn't even a problem? It also gave cymanti the edge that everyone complains about. I'd take riders roads over cymanti and bombers any day

Yadakk isn't terrible, especially after this last patch. Definitely not bottom tier.

And Cymanti will get their time.

8 months ago - /u/Zoythrus - Direct link

Originally posted by Sivetus

idk if this would work too well, but i had an idea to make riders 4 stars, but roads 2 stars, how would that work in your opinion?

The issue isn't strictly Rider/Roads, as we nerfed Roads because they're really strong which regardless of that strategy. It was just part of the decision.

So, 3* roads are here to stay.