Welcome to the November Development Diary!

In this blog post, we’ll be taking a quick look at the remaining parts of Update 13, including a brand new animal. Oh deer! We’re also 25% off on Steam right now, so if you’re yet to support us, it’s a great time to jump in!

To summarize the last Dev Diary, Update 13 will be released in December as our final update for the year. It’s primarily a content update focused on adding two new animals, stabilizing parts of the game’s balance and including quality of life improvements such as a redesigned building toolbox. There’ll be a trailer announcing the release date soon!

Going into 2025, the team will be focused on completing long awaited updates such as animal socialization, babies and paleobotany. Since these features are so large, we don’t have an ETA for when they’ll be playable. As usual, though, we’ll be releasing Dev Diaries to keep the community informed and show progress as we’re further along.


Update 13

New Species

It may not be a reindeer, but we reckon a Megaloceros could pull Santa’s sleigh just as well! This massive deer is best recognised by its absurdly large antlers, measuring in with a span of over 3 meters.

Also known as the Irish Elk, Megaloceros once lived across Eurasia with the cave bear and woolly mammoth. Despite the nickname, Megaloceros is more closely related to a living species, the fallow deer. Our scientists have noted the two animals making very similar calls, highlighting their common ancestry!

We’re excited to see what habitats you create for Megaloceros and the cave bear in Update 13!

Expanded Coastal & Temperate Biomes

Rounding out the foliage additions from Update 12, we’ll be adding a few more plants to the Coastal biome. These include the Coastal Manroot, False Lily of the Valley, Maidenhair Fern and improved Scots Pines. There are 13 individual plants between them.

Similarly, the temperate biome will be getting quite a lot of love, too! This update adds beech trees, daisy grass, dandelion grass, field grass, eared willows and flame azaleas (flowered and unflowered versions!) for a whopping 29 new foliage pieces. These plants have quite a bit of color, making them particularly great for more diverse habitats or within decorative planters.

Stylized Animal Signs

Finally, let’s take an in-game look at some of the animal signs that were shown off last month! There are quite a lot of these coming in Update 13, so please look forward to discovering them all when it releases in December.

Created by Nerd

Created by W3

Created by luci257


Thank you for reading November’s dev diary!

Although a shorter one, we hope you’re looking forward to Update 13. We’ll be taking a little break over the holiday period at the end of December, so in case we don’t end up doing a Dev Diary due to New Years, we wish everyone a happy holidays. See you soon, park managers!

Until next time,

- The PK Team

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9 days ago - Blue Meridian - Direct link




Welcome to the November Development Update!

In this blog post, we’ll be taking a quick look at the remaining parts of Update 13, including a brand new animal. Oh deer! We’re also 25% off on Steam right now, so if you’re yet to support us, it’s a great time to jump in!





To summarize the last Dev Diary,[www.prehistorickingdom.com] Update 13 will be released in December as our final update for the year. It’s primarily a content update focused on adding two new animals, stabilizing parts of the game’s balance and including quality of life improvements such as a redesigned building toolbox. There’ll be a trailer announcing the release date soon!

Going into 2025, the team will be focused on completing long awaited updates such as animal socialization, babies and paleobotany. Since these features are so large, we don’t have an ETA for when they’ll be playable. As usual, though, we’ll be releasing Dev Diaries to keep the community informed and show progress as we’re further along.



Update 13 New Species It may not be a reindeer, but we reckon a Megaloceros could pull Santa’s sleigh just as well! This massive deer is best recognised by its absurdly large antlers, measuring in with a span of over 3 meters.



Also known as the Irish Elk, Megaloceros once lived across Eurasia with the cave bear and woolly mammoth. Despite the nickname, Megaloceros is more closely related to a living species, the fallow deer. Our scientists have noted the two animals making very similar calls, highlighting their common ancestry!



We’re excited to see what habitats you create for Megaloceros and the cave bear in Update 13!



Expanded Coastal & Temperate Biomes Rounding out the foliage additions from Update 12, we’ll be adding a few more plants to the Coastal biome. These include the Coastal Manroot, False Lily of the Valley, Maidenhair Fern and improved Scots Pines. There are 13 individual plants between them.




Similarly, the temperate biome will be getting quite a lot of love, too! This update adds beech trees, daisy grass, dandelion grass, field grass, eared willows and flame azaleas (flowered and unflowered versions!) for a whopping 29 new foliage pieces. These plants have quite a bit of color, making them particularly great for more diverse habitats or within decorative planters.




Stylized Animal Signs Finally, let’s take an in-game look at some of the animal signs that were shown off last month! There are quite a lot of these coming in Update 13, so please look forward to discovering them all when it releases in December.





Created by Nerd


Created by W3


Created by luci257



Thank you for reading November's dev diary!

Although a shorter one, we hope you’re looking forward to Update 13. We’ll be taking a little break over the holiday period at the end of December, so in case we don’t end up doing a Dev Diary due to New Years, we wish everyone a happy holidays. See you soon, park managers!

Until next time,

- The PK Team