Prehistoric Kingdom

Prehistoric Kingdom Dev Tracker




Yesterday

Post
    Mau on Steam - Thread - Direct


Welcome, Park Managers!

In this small fix patch we are targeting a couple of the more egregious animal bugs, leaving the game in a more stable state until the next major update (Update 14) is released. Enjoy!

Full Patch Notes
Bug Fixes
  • Critical
    • Fixed a systemic bug that caused the following bug after removing any animal:
      • Animals to either step in place or walk through things
      • Animal LOD to be incorrect
      • Animal needs to stop being updated
    • Fixed a bug in the animal animation system that could cause animals to use the wrong animations (this could affect which direction and how animals moved)
    • ...
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Welcome to the January Development Update!

It’s a fresh year with new features on the horizon. We’ve been steadily working on improving the animals behind the scenes with work on ontogeny, sociality and combat for 2025. The thing is though, we actually need your help.

Patreon and Our Future As a niche indie project, development funding can be hard to access, especially through the Early Access period when most potential customers understandably ho... Read more

17 Jan

Comment
    Mau on Steam Forums - Thread - Direct
Hey, we would love to bring multiple scenarios back into the game, but that will be further down the line, closer to full release!
Comment
    Mau on Steam Forums - Thread - Direct
Hey, obviously with the game still in development, it can't possibly feel like a full game yet. We're working to get there though!

In the last few months we've added more management features such as a logistic import/production system, and a staff/employee system. As we keep balancing these features, we'll keep integrating them more deeply into the core loop so that so they feel even more meaningful.

This year we have plans to improve the animal AI, as well as add some of the first rides in the game. By next year the game should feel much more complete!
Comment
    Mau on Steam Forums - Thread - Direct
Hey, you should be getting little pointer graphics that highlight the places in the GUI where things are! Were you not getting that?

16 Jan

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Welcome, Park Managers!

The team are now back from their holiday breaks! To celebrate the New Year, Prehistoric Kingdom is currently available for 30% off. If you'd know someone who'd be interested in trying out the game, we'd appreciate the support!

About the Patch

In this patch, we've targetted a number of reported issues such as visitors falling through tiny gaps, va... Read more

13 Jan


21 Dec

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Welcome, Park Managers and happy holidays!

Update 13 is now available! This releases introduces 2 new species, an overhauled building experience, reworked park rating system and more. Prehistoric Kingdom is also 30% off right now during the Winter sale!

Please send feedback and bug reports to our ... Read more

19 Dec

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Welcome, Park Testers!

This PTB release adds a work-in-progress version of the cave bear, improves animal viewing behaviour for guests and addresses some feedback for the updated building tools. The bear will be receiving additional sounds, animations and vocalizations very soon!

We will continue polishing Update 13 before its release in a few days. Thank you for the help so far!



How to Access the Public Testing Branch (Experimental!) ... Read more
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Season's greetings, park managers!

To celebrate the festivities, Prehistoric Kingdom is on sale for up to 30% off. This comes just in time for Update 13 which will be releasing in a few days!

This patch will be adding two new species: the Cave Bear (Ursus spelaeus) and the Irish Elk (Megaloceros giganteus). Alongside these creatures are improvements to the building experience, a revamped park rating system and more. In fact, existing owners of Prehistoric Kingdom can jump onto the ... Read more

17 Dec

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Welcome, Park Testers!

This PTB release features a work-in-progress look at Update 13's content, including the reworked building toolbox, building experience, park rating rework, guest sitting and biome updates. Please note that Megaloceros and Ursus are not included in this pre-release and will be available once the patch is completely finished.

Here are some specific things that we'd like to get feedback on:
  • Balance and Park Rating Changes: The conditions and various thresholds required to achieve higher park ratings have been changed, with goals that are laid out in the new rating UI.
  • Building Toolbox and Building Experience: Help us find any oddities, bugs or experience...
Read more

13 Dec


30 Nov

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Welcome to the November Development Update!

In this blog post, we’ll be taking a quick look at the remaining parts of Update 13, including a brand new animal. Oh deer! We’re also 25% off on Steam right now, so if you’re yet to support us, it’s a great time to jump in!

... Read more

29 Nov

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Welcome, Park Managers!

This patch improves stability and introduces notifications that tell the player about one-time events such as finished research, animal unlocks and excavation changes. The next major release will be Update 13 in December!

Please send your feedback and bug reports to our Discord server's[discord.com] appropriate channel. Thank you!

Steam Autumn Sale (25% off!)
... Read more

07 Nov

Post
    Mau on Steam - Thread - Direct


Welcome, Park Managers!

This hotfix fixes issues such as animals not eating from feeders, crashes, and some critical save/load issues.

Please send your feedback and bug reports to our Discord server's[discord.com] appropriate channel. Thank you!

Full Patch Notes
Changes
  • Animals
    • Reduced amount of time it takes animals to get dry after emerging from bodies of water
Bug... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Nov

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Welcome, Park Managers!

This hotfix resolves additional issues reported by the community as well as expands the Help menu with a new section for Park Issues.

Please send your feedback and bug reports to our Discord server's[discord.com] appropriate channel. Thank you!


PSA: Animal Info Signs ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.